diff --git a/metadata/com.game.asteroids_revenge.yml b/metadata/com.game.asteroids_revenge.yml new file mode 100644 index 0000000000..01674a8d4c --- /dev/null +++ b/metadata/com.game.asteroids_revenge.yml @@ -0,0 +1,97 @@ +Categories: + - Games +License: GPL-3.0-only +AuthorName: MLM Games +AuthorEmail: mlm.gamestudio@gmail.com +AuthorWebSite: https://ragebreaker.itch.io/ +WebSite: https://ragebreaker.itch.io/asteroids-revenge +SourceCode: https://github.com/Ragebreaker/asteroids-revenge +IssueTracker: https://github.com/Ragebreaker/asteroids-revenge/issues +Changelog: https://github.com/Ragebreaker/asteroids-revenge/blob/HEAD/CHANGELOG.md +Donate: https://patreon.com/MLMStudios +Liberapay: mlm-games + +RepoType: git +Repo: https://github.com/Ragebreaker/asteroids-revenge.git + +Builds: + - versionName: 0.10.3 + versionCode: 100041 + commit: dbd58f2298cb26bc71d835bdf585e93f0e23adab + timeout: 10800 + sudo: + - apt-get update + - apt-get install -y pkgconf clang scons + output: asteroids_revenge.apk + srclibs: + - Godot@4.2.1-stable + prebuild: + - pushd $$Godot$$ + - scons --clean platform=linuxbsd target=editor use_llvm=yes tools=yes + - scons --clean platform=android arch=arm64v8 production=yes target=template_release + - cd platform/android/java + - gradle cleanGodotTemplates + - popd + build: + - export ANDROID_SDK_ROOT=$$SDK$$ + - export ANDROID_NDK_ROOT=$$NDK$$ + - export GODOT_CFG=~/.config/godot/editor_settings-4.tres + - pushd $$Godot$$ + - scons -j `nproc` platform=linuxbsd target=editor use_llvm=yes tools=yes + - scons -j `nproc` platform=android arch=armv7 production=yes target=template_release + - cd platform/android/java + - gradle generateGodotTemplates + - popd + - $$Godot$$/bin/godot.linuxbsd.editor.x86_64.llvm --headless --check-only --quit + project.godot + - sed -i -e 's:\(^.*android_sdk_path\)\s*=.*$:\1 = "$$SDK$$":' $GODOT_CFG + - sed -i -e '/custom_template\/release/s|=.*|="$$Godot$$/bin/android_release.apk"|' + export_presets.cfg + - $$Godot$$/bin/godot.linuxbsd.editor.x86_64.llvm --headless --export-release + 'Android arm32' asteroids_revenge.apk + ndk: 25.1.8937393 + + - versionName: 0.10.3 + versionCode: 100042 + commit: dbd58f2298cb26bc71d835bdf585e93f0e23adab + timeout: 10800 + sudo: + - apt-get update + - apt-get install -y pkgconf clang scons + output: asteroids_revenge.apk + srclibs: + - Godot@4.2.1-stable + prebuild: + - pushd $$Godot$$ + - scons --clean platform=linuxbsd target=editor use_llvm=yes tools=yes + - scons --clean platform=android arch=arm64v8 production=yes target=template_release + - cd platform/android/java + - gradle cleanGodotTemplates + - popd + build: + - export ANDROID_SDK_ROOT=$$SDK$$ + - export ANDROID_NDK_ROOT=$$NDK$$ + - export GODOT_CFG=~/.config/godot/editor_settings-4.tres + - pushd $$Godot$$ + - scons -j `nproc` platform=linuxbsd target=editor use_llvm=yes tools=yes + - scons -j `nproc` platform=android arch=arm64v8 production=yes target=template_release + - cd platform/android/java + - gradle generateGodotTemplates + - popd + - $$Godot$$/bin/godot.linuxbsd.editor.x86_64.llvm --headless --check-only --quit + project.godot + - sed -i -e 's:\(^.*android_sdk_path\)\s*=.*$:\1 = "$$SDK$$":' $GODOT_CFG + - sed -i -e '/custom_template\/release/s|=.*|="$$Godot$$/bin/android_release.apk"|' + export_presets.cfg + - $$Godot$$/bin/godot.linuxbsd.editor.x86_64.llvm --headless --export-release + 'Android arm64' asteroids_revenge.apk + ndk: 25.1.8937393 + +AutoUpdateMode: Version +UpdateCheckMode: Tags +VercodeOperation: + - '%c' + - '%c + 1' +UpdateCheckData: export_presets.cfg|version/code=(\d+)|.|version/name="([\d.]+)" +CurrentVersion: 0.10.3 +CurrentVersionCode: 100042