diff --git a/metadata/org.jsl.shmp.txt b/metadata/org.jsl.shmp.txt new file mode 100644 index 0000000000..24589ab08a --- /dev/null +++ b/metadata/org.jsl.shmp.txt @@ -0,0 +1,40 @@ +Categories:Games,Connectivity +License:AGPL-3.0 +Web Site: +Source Code:https://github.com/js-labs/ShellsMP +Issue Tracker:https://github.com/js-labs/ShellsMP/issues +Changelog:https://github.com/js-labs/ShellsMP/blob/HEAD/CHANGELOG.md + +Auto Name:ShellsMP +Summary:Play shells game with your friends +Description: +This program gives an opportunity to play a Shells game with your friends. Only +multiplayer mode is supported, so you will need 2 devices: one for thimblerigger +and another one for the victim. Devices should be connected to the same WiFi +network segment. + +If you are thimblerigger - start the game, wait for the victim, put ball and few +cups then move cups. + +If you are victim - connect the game, watch and guess. + +Source code gives an example how following techonologies can be used: + +* Android NSD for device discovery +* OpenGL text rendering +* OpenGL ball rendering +* OpenGL shadows rendering +* JS-Collider: Java network framework [https://github.com/js-labs/js-collider JS-Collider] +. + +Repo Type:git +Repo:https://github.com/js-labs/ShellsMP.git + +Build:1.0,1 + commit=a744db06b1ffbaedf40292714bb85c6caabc9a01 + gradle=yes + +Auto Update Mode:None +Update Check Mode:RepoManifest +Current Version:1.0 +Current Version Code:1