diff --git a/metadata/org.sajeg.fallingblocks.yml b/metadata/org.sajeg.fallingblocks.yml index 612631047f..34c9129f6f 100644 --- a/metadata/org.sajeg.fallingblocks.yml +++ b/metadata/org.sajeg.fallingblocks.yml @@ -97,7 +97,52 @@ Builds: - echo "build end" ndk: r23c + - versionName: 1.5.1 + versionCode: 3 + commit: 06102cd27d00da2e6023bb15dfdf3302e760fb97 + sudo: + - apt-get update + - apt-get install -y clang gettext pkg-config scons + output: fallingblocks.apk + srclibs: + - Godot@6fed1ffa313c6760fa88b368ae580378daaef0f0 + prebuild: mv fdroid/export.cfg export_presets.cfg + build: + - export HOME=$PWD + - cp -R $$Godot$$ godot + - keytool -genkey -v -keystore debug.keystore -storepass android -alias androiddebugkey + -keypass android -dname "CN=Android Debug,O=Android,C=US" + - mkdir -p ./.config/godot/ + - export SDK_PATH="export/android/android_sdk_path = \"$$SDK$$\"" + - export DEBUG_KEYSTORE_PATH="export/android/debug_keystore = \"$PWD/debug.keystore\"" + - echo '[gd_resource type="EditorSettings" format=2]' >> ./.config/godot/editor_settings-3.tres + - echo "[resource]" >> ./.config/godot/editor_settings-3.tres + - echo $SDK_PATH >> ./.config/godot/editor_settings-3.tres + - echo $DEBUG_KEYSTORE_PATH >> ./.config/godot/editor_settings-3.tres + - echo 'export/android/debug_keystore_user = "androiddebugkey"' >> ./.config/godot/editor_settings-3.tres + - echo 'export/android/debug_keystore_pass = "android"' >> ./.config/godot/editor_settings-3.tres + - cd godot + - scons -j `nproc` platform=server use_llvm=yes unix_global_settings_path=".." + profile=fdroid/godot-build-options.py + - export ANDROID_NDK_ROOT=$$NDK$$ + - scons -j `nproc` use_llvm=yes p=android target=release unix_global_settings_path=".." + android_arch=armv7 profile=fdroid/godot-build-options.py + - scons -j `nproc` use_llvm=yes p=android target=release unix_global_settings_path=".." + android_arch=arm64v8 profile=fdroid/godot-build-options.py + - pushd platform/android/java/ + - gradle generateGodotTemplates + - popd + - cd .. + - mkdir -p ./.local/share/godot/templates/3.5.1.stable/ + - echo "3.5.1.stable" >> ./.local/share/godot/templates/3.5.1.stable/version.txt + - cp godot/bin/android_release.apk ./.local/share/godot/templates/3.5.1.stable/ + - ./godot/bin/godot_server.* -v --path game --export Android fallingblocks.apk + - find . -iname "*.apk" + - echo "build end" + ndk: r23c + AutoUpdateMode: Version UpdateCheckMode: Tags -CurrentVersion: '1.5' -CurrentVersionCode: 2 +UpdateCheckData: fdroid/export.cfg|version/code=(\d+)|.|version/name="([\d.]+)" +CurrentVersion: 1.5.1 +CurrentVersionCode: 3