diff --git a/metadata/io.itch.pirate_solitaire.yml b/metadata/io.itch.pirate_solitaire.yml index e2423f796c..2fce15d623 100644 --- a/metadata/io.itch.pirate_solitaire.yml +++ b/metadata/io.itch.pirate_solitaire.yml @@ -51,7 +51,47 @@ Builds: 'Android' Pirate_Solitaire.apk ndk: 25.1.8937393 + - versionName: '1.3' + versionCode: 3 + commit: 930e4613ba0ba393502eaf7e08c90f2ab4b01342 + sudo: + - apt-get update + - apt-get install -y pkgconf clang scons + output: Pirate_Solitaire.apk + srclibs: + - Godot@4.1.2-stable + prebuild: + - mkdir -p android + - pushd $$Godot$$ + - scons --clean platform=linuxbsd target=editor use_llvm=yes tools=yes + - scons --clean platform=android arch=arm64v8 production=yes target=template_release + - cd platform/android/java + - gradle cleanGodotTemplates + - popd + build: + - export ANDROID_SDK_ROOT=$$SDK$$ + - export ANDROID_NDK_ROOT=$$NDK$$ + - export GODOT_CFG=~/.config/godot/editor_settings-4.tres + - export GODOT_TMPL=$$Godot$$/bin/android_release.apk + - pushd $$Godot$$ + - scons -j `nproc` platform=linuxbsd target=editor use_llvm=yes tools=yes + - scons -j `nproc` platform=android arch=arm64v8 production=yes target=template_release + - cd platform/android/java + - gradle generateGodotTemplates + - popd + - $$Godot$$/bin/godot.linuxbsd.editor.x86_64.llvm --headless --check-only --quit + project.godot + - sed -i -e 's:\(^.*android_sdk_path\)\s*=.*$:\1 = "$$SDK$$":' $GODOT_CFG + - sed -i -e 's:\(^.*package/signed\)\s*=.*$:\1 = false:' export_presets.cfg + - sed -i -e 's:\(^.*use_gradle_build\)\s*=.*$:\1 = false:' export_presets.cfg + - sed -i -e '/custom_template\/release/s|=.*|="$$Godot$$/bin/android_release.apk"|' + export_presets.cfg + - $$Godot$$/bin/godot.linuxbsd.editor.x86_64.llvm --headless --export-release + - $$Godot$$/bin/godot.linuxbsd.editor.x86_64.llvm --headless --export-release + 'Android' Pirate_Solitaire.apk + ndk: 25.1.8937393 + AutoUpdateMode: None UpdateCheckMode: None -CurrentVersion: '1.0' -CurrentVersionCode: 1 +CurrentVersion: '1.3' +CurrentVersionCode: 3