Update nodomain.playmaker to 1.11.0 (14)

This commit is contained in:
checkupdates bot 2025-10-31 04:51:49 +00:00 committed by linsui
parent 1bc184d022
commit 83c1bb90c4

View file

@ -165,8 +165,38 @@ Builds:
Unsigned' bin/playmaker.apk
ndk: 23.2.8568313
- versionName: 1.11.0
versionCode: 14
commit: 0510671bb5b24e6cfa3f7e097e78331cc4e3995d
sudo:
- apt-get update
- apt-get install -y gcc make libc-dev scons pkg-config libx11-dev libxcursor-dev
libxinerama-dev libgl1-mesa-dev libglu1-mesa-dev libasound2-dev libpulse-dev
libudev-dev libxi-dev libxrandr-dev libwayland-dev git-lfs
output: bin/playmaker.apk
srclibs:
- Godot@4.4.1-stable
prebuild:
- mkdir -p bin
- mkdir -p android
- mkdir -p ~/.local/share/godot/export_templates/4.4.1.stable/
build:
- export ANDROID_SDK_ROOT=$$SDK$$
- export ANDROID_NDK_ROOT=$$NDK$$
- export JAVA_HOME=/usr/lib/jvm/java-17-openjdk-amd64
- pushd $$Godot$$
- scons -j `nproc` platform=linuxbsd target=editor
- scons -j `nproc` platform=android target=template_release arch=arm64
- cd platform/android/java
- gradle generateGodotTemplates
- popd
- cp $$Godot$$/bin/android_release.apk ~/.local/share/godot/export_templates/4.4.1.stable/
- $$Godot$$/bin/godot.linuxbsd.editor.x86_64 --headless --export-release 'Android
Unsigned' bin/playmaker.apk
ndk: 23.2.8568313
AutoUpdateMode: Version
UpdateCheckMode: Tags
UpdateCheckData: export_presets.cfg|version/code=(\d+)|project.godot|config/version="(.+)"
CurrentVersion: 1.10.0
CurrentVersionCode: 13
CurrentVersion: 1.11.0
CurrentVersionCode: 14