Fix lint and nextcloudpasswords

This commit is contained in:
Licaon_Kter 2020-10-13 14:44:58 +00:00
parent 0761e927e8
commit 858aef022d
3 changed files with 9 additions and 46 deletions

View file

@ -243,7 +243,8 @@ Builds:
- openvpn/src/main/cpp/openvpn3/test/unittests
- strongswan/testing/hosts/alice/etc/raddb/certs/random
prebuild:
- sed -i -e '/triple/d' -e '/play\ {/,+4d' -e 's/20.0.5594570/20.1.5948944/' build.gradle
- sed -i -e '/triple/d' -e '/play\ {/,+4d' -e 's/20.0.5594570/20.1.5948944/'
build.gradle
- pushd ../strongswan
- export PATH=$$NDK$$/toolchains/llvm/prebuilt/linux-x86_64/bin:$PATH
- git clone git://git.strongswan.org/android-ndk-boringssl.git -b ndk-static

View file

@ -66,29 +66,6 @@ Builds:
scandelete:
- node_modules
- versionName: '1.14'
versionCode: 15
disable: fails to build
commit: v1.14
subdir: android/app/
sudo:
- apt-get update || apt-get update
- apt-get install -y --no-install-recommends -t stretch-backports npm
init: npm install
gradle:
- yes
rm:
- node_modules/sqlite3/lib/binding/node-v*-linux-x64/node_sqlite3.node
prebuild:
- sed -i -e 's#https://maven.fabric.io/public#https://maven.google.com/#' ../../node_modules/react-native-webview/android/build.gradle
- truncate -s 0 ../../node_modules/react-native/node_modules/@react-native-community/cli/build/commands/server/external/xsel
scanignore:
- android/build.gradle
- node_modules/react-native-webview/android/build.gradle
- node_modules/react-native-svg/android/build.gradle
scandelete:
- node_modules
- versionName: '1.15'
versionCode: 16
commit: v1.15
@ -101,11 +78,12 @@ Builds:
- yes
rm:
- node_modules/sqlite3/lib/binding/node-v*-linux-x64/node_sqlite3.node
prebuild:
- sed -i -e 's#https://maven.fabric.io/public#https://maven.google.com/#' ../../node_modules/react-native-webview/android/build.gradle
- truncate -s 0 ../../node_modules/react-native/node_modules/@react-native-community/cli/build/commands/server/external/xsel
prebuild: sed -i -e 's#https://maven.fabric.io/public#https://maven.google.com/#'
../../node_modules/react-native-webview/android/build.gradle
scanignore:
- android/build.gradle
- node_modules/jsc-android
- node_modules/react-native/android
- node_modules/react-native-webview/android/build.gradle
- node_modules/react-native-svg/android/build.gradle
scandelete:

View file

@ -6,28 +6,11 @@ AuthorEmail: btimofeev@emunix.org
SourceCode: https://github.com/btimofeev/UniPatcher
IssueTracker: https://github.com/btimofeev/UniPatcher/issues
Translation: https://www.transifex.com/unipatcher/unipatcher/
Changelog: https://github.com/btimofeev/UniPatcher/blob/HEAD/app/src/main/res/raw/changelog.md
Changelog: https://github.com/btimofeev/UniPatcher/blob/HEAD/Changelog.md
Donate: https://www.paypal.me/btimofeev
Bitcoin: 16coztryz7xbNNDNhhf98wuHmi3hEintsW
AutoName: UniPatcher
Description: |-
UniPatcher allows you to apply patches to the game ROM. What is a patch? The
patch is a file with the modified data of the game. For example, a game
translated from Japanese to English. You download the patch containing the
translation. It must be applied to the Japanese version to get the English
version.
This program will not help you hack native android games, it was created for the
old console games (Super Nintendo, Sega MegaDrive, Game Boy Advance, Sony
PlayStation etc.)
Features:
* Supported formats of patches: IPS, IPS32, UPS, BPS, APS (GBA), APS (N64), PPF, DPS, EBP, XDelta 3
* Creating XDelta patches
* Fix checksum in Sega Mega Drive ROMs
* Add/Delete SMC header in Super Nintendo ROMs
RepoType: git
Repo: https://github.com/btimofeev/UniPatcher.git
@ -107,7 +90,6 @@ Builds:
- versionName: 0.17.1
versionCode: 170100
disable: fails to build
commit: v0.17.1
subdir: app
gradle:
@ -115,6 +97,8 @@ Builds:
scanignore:
- app/src/test
ndk: r21d
preassemble:
- downloadDependencies
AutoUpdateMode: Version v%v
UpdateCheckMode: Tags