diff --git a/metadata/com.game.asteroids_revenge.yml b/metadata/com.game.asteroids_revenge.yml index c9dfe5ed13..e8453c47d4 100644 --- a/metadata/com.game.asteroids_revenge.yml +++ b/metadata/com.game.asteroids_revenge.yml @@ -1646,6 +1646,97 @@ Builds: x86 and x86 64' asteroids_revenge.apk ndk: 23.2.8568313 + - versionName: 0.15.2 + versionCode: 100220 + commit: 0af76c8751bf48c2f3de3ae5f6b8f25deb74e2dd + timeout: 10800 + sudo: + - apt-get update + - apt-get install -y pkgconf scons + output: asteroids_revenge.apk + srclibs: + - Godot@4.4-stable + build: + - export JAVA_HOME=$(dirname $(dirname $(readlink -f $(which javac)))) + - export ANDROID_SDK_ROOT=$$SDK$$ + - pushd $$Godot$$ + - scons -j `nproc` platform=linuxbsd target=editor + - scons -j `nproc` platform=android target=template_release arch=arm32 + - cd platform/android/java + - gradle generateGodotTemplates + - popd + - sed -i -e 's:\(^.*package/signed\)\s*=.*$:\1 = false:' export_presets.cfg + - sed -i -e '/custom_template\/release/s|=.*|="$$Godot$$/bin/android_release.apk"|' + export_presets.cfg + - $$Godot$$/bin/godot.linuxbsd.editor.x86_64 --headless --import + - export GODOT_CFG=$(ls ~/.config/godot/editor_settings-*.tres) + - sed -i -e "s:\(^.*java_sdk_path\)\s*=.*$:\1 = "$JAVA_HOME":" $GODOT_CFG + - sed -i -e 's:\(^.*android_sdk_path\)\s*=.*$:\1 = "$$SDK$$":' $GODOT_CFG + - $$Godot$$/bin/godot.linuxbsd.editor.x86_64 --headless --export-release 'Android + arm32' asteroids_revenge.apk + ndk: 23.2.8568313 + + - versionName: 0.15.2 + versionCode: 100221 + commit: 0af76c8751bf48c2f3de3ae5f6b8f25deb74e2dd + timeout: 10800 + sudo: + - apt-get update + - apt-get install -y pkgconf scons + output: asteroids_revenge.apk + srclibs: + - Godot@4.4-stable + build: + - export JAVA_HOME=$(dirname $(dirname $(readlink -f $(which javac)))) + - export ANDROID_SDK_ROOT=$$SDK$$ + - pushd $$Godot$$ + - scons -j `nproc` platform=linuxbsd target=editor + - scons -j `nproc` platform=android target=template_release arch=arm64 + - cd platform/android/java + - gradle generateGodotTemplates + - popd + - sed -i -e 's:\(^.*package/signed\)\s*=.*$:\1 = false:' export_presets.cfg + - sed -i -e '/custom_template\/release/s|=.*|="$$Godot$$/bin/android_release.apk"|' + export_presets.cfg + - $$Godot$$/bin/godot.linuxbsd.editor.x86_64 --headless --import + - export GODOT_CFG=$(ls ~/.config/godot/editor_settings-*.tres) + - sed -i -e "s:\(^.*java_sdk_path\)\s*=.*$:\1 = "$JAVA_HOME":" $GODOT_CFG + - sed -i -e 's:\(^.*android_sdk_path\)\s*=.*$:\1 = "$$SDK$$":' $GODOT_CFG + - $$Godot$$/bin/godot.linuxbsd.editor.x86_64 --headless --export-release 'Android + arm64' asteroids_revenge.apk + ndk: 23.2.8568313 + + - versionName: 0.15.2 + versionCode: 100222 + commit: 0af76c8751bf48c2f3de3ae5f6b8f25deb74e2dd + timeout: 10800 + sudo: + - apt-get update + - apt-get install -y pkgconf scons + output: asteroids_revenge.apk + srclibs: + - Godot@4.4-stable + build: + - export JAVA_HOME=$(dirname $(dirname $(readlink -f $(which javac)))) + - export ANDROID_SDK_ROOT=$$SDK$$ + - pushd $$Godot$$ + - scons -j `nproc` platform=linuxbsd target=editor + - scons -j `nproc` platform=android target=template_release arch=x86 + - scons -j `nproc` platform=android target=template_release arch=x86_64 + - cd platform/android/java + - gradle generateGodotTemplates + - popd + - sed -i -e 's:\(^.*package/signed\)\s*=.*$:\1 = false:' export_presets.cfg + - sed -i -e '/custom_template\/release/s|=.*|="$$Godot$$/bin/android_release.apk"|' + export_presets.cfg + - $$Godot$$/bin/godot.linuxbsd.editor.x86_64 --headless --import + - export GODOT_CFG=$(ls ~/.config/godot/editor_settings-*.tres) + - sed -i -e "s:\(^.*java_sdk_path\)\s*=.*$:\1 = "$JAVA_HOME":" $GODOT_CFG + - sed -i -e 's:\(^.*android_sdk_path\)\s*=.*$:\1 = "$$SDK$$":' $GODOT_CFG + - $$Godot$$/bin/godot.linuxbsd.editor.x86_64 --headless --export-release 'Android + x86 and x86 64' asteroids_revenge.apk + ndk: 23.2.8568313 + AutoUpdateMode: Version UpdateCheckMode: Tags VercodeOperation: @@ -1653,5 +1744,5 @@ VercodeOperation: - '%c + 1' - '%c + 2' UpdateCheckData: export_presets.cfg|version/code=(\d+)|.|version/name="([\d.]+)" -CurrentVersion: 0.15.1 -CurrentVersionCode: 100212 +CurrentVersion: 0.15.2 +CurrentVersionCode: 100222