Update Pocket Broomball to 6.1.3 (100)

This commit is contained in:
F-Droid checkupdates bot 2025-03-24 05:09:14 +00:00 committed by linsui
parent 2745ef6dae
commit a3591c2469

View file

@ -683,8 +683,53 @@ Builds:
- ./godot/bin/godot_server.* -v --path game --export Android PocketBroomball.apk
ndk: 23.2.8568313
- versionName: 6.1.3
versionCode: 100
commit: fc8c0458c22628e991847564d56b83d048a7ba17
sudo:
- apt-get update
- apt-get install -y clang gettext pkg-config scons
output: game/PocketBroomball.apk
srclibs:
- Godot@3.6-stable
prebuild: mv fdroid/export_presets.cfg game/export_presets.cfg
build:
- export HOME=$PWD
- export JAVA_HOME=$(dirname $(dirname $(readlink -f $(which javac))))
- cp -R $$Godot$$ godot
- keytool -keyalg RSA -genkey -v -keystore debug.keystore -storepass android
-alias androiddebugkey -keypass android -dname "CN=Android Debug,O=Android,C=US"
- mkdir -p $HOME/.config/godot/
- export SDK_PATH="export/android/android_sdk_path = \"$$SDK$$\""
- export DEBUG_KEYSTORE_PATH="export/android/debug_keystore = \"$PWD/debug.keystore\""
- export JAVA_SDK_PATH="export/android/java_sdk_path = \"$JAVA_HOME\""
- echo '[gd_resource type="EditorSettings" format=2]' >> $HOME/.config/godot/editor_settings-3.tres
- echo "[resource]" >> $HOME/.config/godot/editor_settings-3.tres
- echo $SDK_PATH >> $HOME/.config/godot/editor_settings-3.tres
- echo $JAVA_SDK_PATH >> $HOME/.config/godot/editor_settings-3.tres
- echo $DEBUG_KEYSTORE_PATH >> $HOME/.config/godot/editor_settings-3.tres
- echo 'export/android/debug_keystore_user = "androiddebugkey"' >> $HOME/.config/godot/editor_settings-3.tres
- echo 'export/android/debug_keystore_pass = "android"' >> $HOME/.config/godot/editor_settings-3.tres
- cd godot
- scons -j `nproc` platform=server use_llvm=yes unix_global_settings_path=".."
profile=fdroid/godot-build-options.py
- export ANDROID_NDK_ROOT=$$NDK$$
- scons -j `nproc` use_llvm=yes p=android target=release unix_global_settings_path=".."
android_arch=armv7 profile=fdroid/godot-build-options.py
- scons -j `nproc` use_llvm=yes p=android target=release unix_global_settings_path=".."
android_arch=arm64v8 profile=fdroid/godot-build-options.py
- pushd platform/android/java/
- gradle generateGodotTemplates
- popd
- cd ..
- mkdir -p $HOME/.local/share/godot/templates/3.6.stable/
- echo "3.6.stable" >> $HOME/.local/share/godot/templates/3.6.stable/version.txt
- cp godot/bin/android_release.apk $HOME/.local/share/godot/templates/3.6.stable/
- ./godot/bin/godot_server.* -v --path game --export Android PocketBroomball.apk
ndk: 23.2.8568313
AutoUpdateMode: Version
UpdateCheckMode: Tags
UpdateCheckData: fdroid/export_presets.cfg|version/code=(\d+)|.|version/name="([\d.]+)"
CurrentVersion: 6.1.2
CurrentVersionCode: 99
CurrentVersion: 6.1.3
CurrentVersionCode: 100