New App: com.simondalvai.pocketbroomball

This commit is contained in:
Simon Dalvai 2023-06-19 11:29:37 +00:00 committed by Licaon_Kter
parent 6a23e3e526
commit b1505213f0

View file

@ -0,0 +1,69 @@
AntiFeatures:
- NonFreeAssets
Categories:
- Games
License: AGPL-3.0-or-later
AuthorName: Simon Dalvai
AuthorEmail: info@simondalvai.com
AuthorWebSite: https://simondalvai.com
WebSite: https://simondalvai.com/games/pocket-broomball/
SourceCode: https://github.com/dulvui/pocket-broomball/
IssueTracker: https://github.com/dulvui/pocket-broomball/issues
Donate: https://simondalvai.com/donate
Name: Pocket Broomball
AutoName: Pocket Broomball
RepoType: git
Repo: https://github.com/dulvui/pocket-broomball.git
Builds:
- versionName: 5.0.2
versionCode: 85
commit: da4a5ac7c67f3f72e26213b225bf468ff04abc23
sudo:
- apt-get update
- apt-get install -y clang gettext pkg-config scons
output: game/PocketBroomball.apk
srclibs:
- Godot@6fed1ffa313c6760fa88b368ae580378daaef0f0
prebuild:
- mv fdroid/export_presets.cfg game/export_presets.cfg
- sed -i 's/FDROID = false/FDROID = true/g' game/src/global/Global.gd
build:
- export HOME=$PWD
- cp -R $$Godot$$ godot
- keytool -genkey -v -keystore debug.keystore -storepass android -alias androiddebugkey
-keypass android -dname "CN=Android Debug,O=Android,C=US"
- mkdir -p ./.config/godot/
- export SDK_PATH="export/android/android_sdk_path = \"$$SDK$$\""
- export DEBUG_KEYSTORE_PATH="export/android/debug_keystore = \"$PWD/debug.keystore\""
- echo '[gd_resource type="EditorSettings" format=2]' >> ./.config/godot/editor_settings-3.tres
- echo "[resource]" >> ./.config/godot/editor_settings-3.tres
- echo $SDK_PATH >> ./.config/godot/editor_settings-3.tres
- echo $DEBUG_KEYSTORE_PATH >> ./.config/godot/editor_settings-3.tres
- echo 'export/android/debug_keystore_user = "androiddebugkey"' >> ./.config/godot/editor_settings-3.tres
- echo 'export/android/debug_keystore_pass = "android"' >> ./.config/godot/editor_settings-3.tres
- cd godot
- scons -j `nproc` platform=server use_llvm=yes unix_global_settings_path=".."
profile=fdroid/godot-build-options.py
- export ANDROID_NDK_ROOT=$$NDK$$
- scons -j `nproc` use_llvm=yes p=android target=release unix_global_settings_path=".."
android_arch=armv7 profile=fdroid/godot-build-options.py
- scons -j `nproc` use_llvm=yes p=android target=release unix_global_settings_path=".."
android_arch=arm64v8 profile=fdroid/godot-build-options.py
- pushd platform/android/java/
- gradle generateGodotTemplates
- popd
- cd ..
- mkdir -p ./.local/share/godot/templates/3.5.1.stable/
- echo "3.5.1.stable" >> ./.local/share/godot/templates/3.5.1.stable/version.txt
- cp godot/bin/android_release.apk ./.local/share/godot/templates/3.5.1.stable/
- ./godot/bin/godot_server.* -v --path game --export Android PocketBroomball.apk
ndk: 23.2.8568313
AutoUpdateMode: Version
UpdateCheckMode: Tags
UpdateCheckData: fdroid/export_presets.cfg|version/code=(\d+)|.|version/name="([\d.]+)"
CurrentVersion: 5.0.2
CurrentVersionCode: 85