From b65c76ebcc71e4beecdc9c3e55b647110bf69b19 Mon Sep 17 00:00:00 2001 From: MLM Games <20348813-mlmstudios@users.noreply.gitlab.com> Date: Sun, 17 Nov 2024 10:47:01 +0000 Subject: [PATCH] Update com.game.asteroids_revenge.yml to 0.12.1 --- metadata/com.game.asteroids_revenge.yml | 96 ++++++++++++++++++++++++- 1 file changed, 94 insertions(+), 2 deletions(-) diff --git a/metadata/com.game.asteroids_revenge.yml b/metadata/com.game.asteroids_revenge.yml index 2b1d0524ae..135636eeb7 100644 --- a/metadata/com.game.asteroids_revenge.yml +++ b/metadata/com.game.asteroids_revenge.yml @@ -767,11 +767,103 @@ Builds: arm64' asteroids_revenge.apk ndk: 23.2.8568313 + - versionName: 0.12.1 + versionCode: 100120 + commit: 26c9c3a99c8704caff4fb2156ac0719d1925f6a1 + timeout: 10800 + sudo: + - apt-get update + - apt-get install -y pkgconf scons + output: asteroids_revenge.apk + srclibs: + - Godot@4.3-stable + build: + - export JAVA_HOME=$(dirname $(dirname $(readlink -f $(which javac)))) + - export ANDROID_SDK_ROOT=$$SDK$$ + - pushd $$Godot$$ + - scons -j `nproc` platform=linuxbsd target=editor + - scons -j `nproc` platform=android target=template_release arch=arm32 + - cd platform/android/java + - gradle generateGodotTemplates + - popd + - sed -i -e 's:\(^.*package/signed\)\s*=.*$:\1 = false:' export_presets.cfg + - sed -i -e '/custom_template\/release/s|=.*|="$$Godot$$/bin/android_release.apk"|' + export_presets.cfg + - $$Godot$$/bin/godot.linuxbsd.editor.x86_64 --headless --import + - export GODOT_CFG=$(ls ~/.config/godot/editor_settings-*.tres) + - sed -i -e "s:\(^.*java_sdk_path\)\s*=.*$:\1 = "$JAVA_HOME":" $GODOT_CFG + - sed -i -e 's:\(^.*android_sdk_path\)\s*=.*$:\1 = "$$SDK$$":' $GODOT_CFG + - $$Godot$$/bin/godot.linuxbsd.editor.x86_64 --headless --export-release 'Android + arm32' asteroids_revenge.apk + ndk: 23.2.8568313 + + - versionName: 0.12.1 + versionCode: 100121 + commit: 26c9c3a99c8704caff4fb2156ac0719d1925f6a1 + timeout: 10800 + sudo: + - apt-get update + - apt-get install -y pkgconf scons + output: asteroids_revenge.apk + srclibs: + - Godot@4.3-stable + build: + - export JAVA_HOME=$(dirname $(dirname $(readlink -f $(which javac)))) + - export ANDROID_SDK_ROOT=$$SDK$$ + - pushd $$Godot$$ + - scons -j `nproc` platform=linuxbsd target=editor + - scons -j `nproc` platform=android target=template_release arch=arm64 + - cd platform/android/java + - gradle generateGodotTemplates + - popd + - sed -i -e 's:\(^.*package/signed\)\s*=.*$:\1 = false:' export_presets.cfg + - sed -i -e '/custom_template\/release/s|=.*|="$$Godot$$/bin/android_release.apk"|' + export_presets.cfg + - $$Godot$$/bin/godot.linuxbsd.editor.x86_64 --headless --import + - export GODOT_CFG=$(ls ~/.config/godot/editor_settings-*.tres) + - sed -i -e "s:\(^.*java_sdk_path\)\s*=.*$:\1 = "$JAVA_HOME":" $GODOT_CFG + - sed -i -e 's:\(^.*android_sdk_path\)\s*=.*$:\1 = "$$SDK$$":' $GODOT_CFG + - $$Godot$$/bin/godot.linuxbsd.editor.x86_64 --headless --export-release 'Android + arm64' asteroids_revenge.apk + ndk: 23.2.8568313 + + - versionName: 0.12.1 + versionCode: 100122 + commit: 26c9c3a99c8704caff4fb2156ac0719d1925f6a1 + timeout: 10800 + sudo: + - apt-get update + - apt-get install -y pkgconf scons + output: asteroids_revenge.apk + srclibs: + - Godot@4.3-stable + build: + - export JAVA_HOME=$(dirname $(dirname $(readlink -f $(which javac)))) + - export ANDROID_SDK_ROOT=$$SDK$$ + - pushd $$Godot$$ + - scons -j `nproc` platform=linuxbsd target=editor + - scons -j `nproc` platform=android target=template_release arch=x86 + - scons -j `nproc` platform=android target=template_release arch=x86_64 + - cd platform/android/java + - gradle generateGodotTemplates + - popd + - sed -i -e 's:\(^.*package/signed\)\s*=.*$:\1 = false:' export_presets.cfg + - sed -i -e '/custom_template\/release/s|=.*|="$$Godot$$/bin/android_release.apk"|' + export_presets.cfg + - $$Godot$$/bin/godot.linuxbsd.editor.x86_64 --headless --import + - export GODOT_CFG=$(ls ~/.config/godot/editor_settings-*.tres) + - sed -i -e "s:\(^.*java_sdk_path\)\s*=.*$:\1 = "$JAVA_HOME":" $GODOT_CFG + - sed -i -e 's:\(^.*android_sdk_path\)\s*=.*$:\1 = "$$SDK$$":' $GODOT_CFG + - $$Godot$$/bin/godot.linuxbsd.editor.x86_64 --headless --export-release 'Android + x86_64' asteroids_revenge.apk + ndk: 23.2.8568313 + AutoUpdateMode: Version UpdateCheckMode: Tags VercodeOperation: - '%c' - '%c + 1' + - '%c + 2' UpdateCheckData: export_presets.cfg|version/code=(\d+)|.|version/name="([\d.]+)" -CurrentVersion: 0.11.3 -CurrentVersionCode: 100111 +CurrentVersion: 0.12.1 +CurrentVersionCode: 100122