From bc2058882b4938fa258380ad17a7d75f3297a0be Mon Sep 17 00:00:00 2001 From: F-Droid checkupdates bot Date: Wed, 4 Jun 2025 05:18:28 +0000 Subject: [PATCH] Update Ball2Box to 4.1.7 (67) --- metadata/com.simondalvai.ball2box.yml | 51 +++++++++++++++++++++++++-- 1 file changed, 49 insertions(+), 2 deletions(-) diff --git a/metadata/com.simondalvai.ball2box.yml b/metadata/com.simondalvai.ball2box.yml index f1a42bf0b3..2b1f3ca5a3 100644 --- a/metadata/com.simondalvai.ball2box.yml +++ b/metadata/com.simondalvai.ball2box.yml @@ -698,8 +698,55 @@ Builds: - ./godot/bin/godot_server.* -v --path game --export Android Ball2Box.apk ndk: 23.2.8568313 + - versionName: 4.1.7 + versionCode: 67 + commit: 400900096a8136fd3f4e235da193288b4c80fa52 + sudo: + - apt-get update + - apt-get install -y clang gettext pkg-config scons + output: game/Ball2Box.apk + srclibs: + - Godot@3.6-stable + prebuild: + - mv fdroid/export_presets.cfg game/export_presets.cfg + - sed -i 's/FDROID = false/FDROID = true/g' game/src/globals/Global.gd + build: + - export HOME=$PWD + - export JAVA_HOME=$(dirname $(dirname $(readlink -f $(which javac)))) + - cp -R $$Godot$$ godot + - keytool -keyalg RSA -genkey -v -keystore debug.keystore -storepass android + -alias androiddebugkey -keypass android -dname "CN=Android Debug,O=Android,C=US" + - mkdir -p $HOME/.config/godot/ + - export SDK_PATH="export/android/android_sdk_path = \"$$SDK$$\"" + - export DEBUG_KEYSTORE_PATH="export/android/debug_keystore = \"$PWD/debug.keystore\"" + - export JAVA_SDK_PATH="export/android/java_sdk_path = \"$JAVA_HOME\"" + - echo '[gd_resource type="EditorSettings" format=2]' >> $HOME/.config/godot/editor_settings-3.tres + - echo "[resource]" >> $HOME/.config/godot/editor_settings-3.tres + - echo $SDK_PATH >> $HOME/.config/godot/editor_settings-3.tres + - echo $JAVA_SDK_PATH >> $HOME/.config/godot/editor_settings-3.tres + - echo $DEBUG_KEYSTORE_PATH >> $HOME/.config/godot/editor_settings-3.tres + - echo 'export/android/debug_keystore_user = "androiddebugkey"' >> $HOME/.config/godot/editor_settings-3.tres + - echo 'export/android/debug_keystore_pass = "android"' >> $HOME/.config/godot/editor_settings-3.tres + - cd godot + - scons -j `nproc` platform=server use_llvm=yes unix_global_settings_path=".." + profile=fdroid/godot-build-options.py + - export ANDROID_NDK_ROOT=$$NDK$$ + - scons -j `nproc` use_llvm=yes p=android target=release unix_global_settings_path=".." + android_arch=armv7 profile=fdroid/godot-build-options.py + - scons -j `nproc` use_llvm=yes p=android target=release unix_global_settings_path=".." + android_arch=arm64v8 profile=fdroid/godot-build-options.py + - pushd platform/android/java/ + - gradle generateGodotTemplates + - popd + - cd .. + - mkdir -p $HOME/.local/share/godot/templates/3.6.stable/ + - echo "3.6.stable" >> $HOME/.local/share/godot/templates/3.6.stable/version.txt + - cp godot/bin/android_release.apk $HOME/.local/share/godot/templates/3.6.stable/ + - ./godot/bin/godot_server.* -v --path game --export Android Ball2Box.apk + ndk: 23.2.8568313 + AutoUpdateMode: Version UpdateCheckMode: Tags UpdateCheckData: fdroid/export_presets.cfg|version/code=(\d+)|.|version/name="([\d.]+)" -CurrentVersion: 4.1.6 -CurrentVersionCode: 66 +CurrentVersion: 4.1.7 +CurrentVersionCode: 67