From c3705b9ea50b1ce8bea3244017fe62d8c6d3d82f Mon Sep 17 00:00:00 2001 From: MLM Games <20348813-mlmstudios@users.noreply.gitlab.com> Date: Wed, 5 Mar 2025 11:48:31 +0000 Subject: [PATCH] Update com.game.asteroids_revenge.yml to 0.13.1 --- metadata/com.game.asteroids_revenge.yml | 135 +++++++++++++++++------- 1 file changed, 97 insertions(+), 38 deletions(-) diff --git a/metadata/com.game.asteroids_revenge.yml b/metadata/com.game.asteroids_revenge.yml index 3bdff75399..158547e200 100644 --- a/metadata/com.game.asteroids_revenge.yml +++ b/metadata/com.game.asteroids_revenge.yml @@ -5,14 +5,14 @@ AuthorName: MLM Games AuthorEmail: mlm.gamestudio@gmail.com AuthorWebSite: https://ragebreaker.itch.io/ WebSite: https://ragebreaker.itch.io/asteroids-revenge -SourceCode: https://github.com/Ragebreaker/asteroids-revenge -IssueTracker: https://github.com/Ragebreaker/asteroids-revenge/issues -Changelog: https://github.com/Ragebreaker/asteroids-revenge/blob/HEAD/CHANGELOG.md +SourceCode: https://github.com/mlm-games/asteroids-revenge +IssueTracker: https://github.com/mlm-games/asteroids-revenge/issues +Changelog: https://github.com/mlm-games/asteroids-revenge/blob/HEAD/CHANGELOG.md Donate: https://patreon.com/MLMStudios Liberapay: mlm-games RepoType: git -Repo: https://github.com/Ragebreaker/asteroids-revenge.git +Repo: https://github.com/mlm-games/asteroids-revenge.git Builds: - versionName: 0.10.5 @@ -918,38 +918,6 @@ Builds: arm64' asteroids_revenge.apk ndk: 23.2.8568313 - - versionName: 0.12.1 - versionCode: 100132 - disable: fails to build - commit: 26783db8c72adceafe8b532c75abd9906e97c145 - timeout: 10800 - sudo: - - apt-get update - - apt-get install -y pkgconf scons - output: asteroids_revenge.apk - srclibs: - - Godot@4.3-stable - build: - - export JAVA_HOME=$(dirname $(dirname $(readlink -f $(which javac)))) - - export ANDROID_SDK_ROOT=$$SDK$$ - - pushd $$Godot$$ - - scons -j `nproc` platform=linuxbsd target=editor - - scons -j `nproc` platform=android target=template_release arch=x86 - - scons -j `nproc` platform=android target=template_release arch=x86_64 - - cd platform/android/java - - gradle generateGodotTemplates - - popd - - sed -i -e 's:\(^.*package/signed\)\s*=.*$:\1 = false:' export_presets.cfg - - sed -i -e '/custom_template\/release/s|=.*|="$$Godot$$/bin/android_release.apk"|' - export_presets.cfg - - $$Godot$$/bin/godot.linuxbsd.editor.x86_64 --headless --import - - export GODOT_CFG=$(ls ~/.config/godot/editor_settings-*.tres) - - sed -i -e "s:\(^.*java_sdk_path\)\s*=.*$:\1 = "$JAVA_HOME":" $GODOT_CFG - - sed -i -e 's:\(^.*android_sdk_path\)\s*=.*$:\1 = "$$SDK$$":' $GODOT_CFG - - $$Godot$$/bin/godot.linuxbsd.editor.x86_64 --headless --export-release 'Android - x86_64' asteroids_revenge.apk - ndk: 23.2.8568313 - - versionName: 0.12.3 versionCode: 100140 commit: 4da7af3ac67e1dbe56169b291d8efcb0b7b2c79a @@ -1041,6 +1009,97 @@ Builds: x86 and x86 64' asteroids_revenge.apk ndk: 23.2.8568313 + - versionName: 0.13.1 + versionCode: 100150 + commit: 28ef0310b7af92fa659a67648e411d6e134a4e45 + timeout: 10800 + sudo: + - apt-get update + - apt-get install -y pkgconf scons + output: asteroids_revenge.apk + srclibs: + - Godot@4.4-stable + build: + - export JAVA_HOME=$(dirname $(dirname $(readlink -f $(which javac)))) + - export ANDROID_SDK_ROOT=$$SDK$$ + - pushd $$Godot$$ + - scons -j `nproc` platform=linuxbsd target=editor + - scons -j `nproc` platform=android target=template_release arch=arm32 + - cd platform/android/java + - gradle generateGodotTemplates + - popd + - sed -i -e 's:\(^.*package/signed\)\s*=.*$:\1 = false:' export_presets.cfg + - sed -i -e '/custom_template\/release/s|=.*|="$$Godot$$/bin/android_release.apk"|' + export_presets.cfg + - $$Godot$$/bin/godot.linuxbsd.editor.x86_64 --headless --import + - export GODOT_CFG=$(ls ~/.config/godot/editor_settings-*.tres) + - sed -i -e "s:\(^.*java_sdk_path\)\s*=.*$:\1 = "$JAVA_HOME":" $GODOT_CFG + - sed -i -e 's:\(^.*android_sdk_path\)\s*=.*$:\1 = "$$SDK$$":' $GODOT_CFG + - $$Godot$$/bin/godot.linuxbsd.editor.x86_64 --headless --export-release 'Android + arm32' asteroids_revenge.apk + ndk: 23.2.8568313 + + - versionName: 0.13.1 + versionCode: 100151 + commit: 28ef0310b7af92fa659a67648e411d6e134a4e45 + timeout: 10800 + sudo: + - apt-get update + - apt-get install -y pkgconf scons + output: asteroids_revenge.apk + srclibs: + - Godot@4.4-stable + build: + - export JAVA_HOME=$(dirname $(dirname $(readlink -f $(which javac)))) + - export ANDROID_SDK_ROOT=$$SDK$$ + - pushd $$Godot$$ + - scons -j `nproc` platform=linuxbsd target=editor + - scons -j `nproc` platform=android target=template_release arch=arm64 + - cd platform/android/java + - gradle generateGodotTemplates + - popd + - sed -i -e 's:\(^.*package/signed\)\s*=.*$:\1 = false:' export_presets.cfg + - sed -i -e '/custom_template\/release/s|=.*|="$$Godot$$/bin/android_release.apk"|' + export_presets.cfg + - $$Godot$$/bin/godot.linuxbsd.editor.x86_64 --headless --import + - export GODOT_CFG=$(ls ~/.config/godot/editor_settings-*.tres) + - sed -i -e "s:\(^.*java_sdk_path\)\s*=.*$:\1 = "$JAVA_HOME":" $GODOT_CFG + - sed -i -e 's:\(^.*android_sdk_path\)\s*=.*$:\1 = "$$SDK$$":' $GODOT_CFG + - $$Godot$$/bin/godot.linuxbsd.editor.x86_64 --headless --export-release 'Android + arm64' asteroids_revenge.apk + ndk: 23.2.8568313 + + - versionName: 0.13.1 + versionCode: 100152 + commit: 28ef0310b7af92fa659a67648e411d6e134a4e45 + timeout: 10800 + sudo: + - apt-get update + - apt-get install -y pkgconf scons + output: asteroids_revenge.apk + srclibs: + - Godot@4.4-stable + build: + - export JAVA_HOME=$(dirname $(dirname $(readlink -f $(which javac)))) + - export ANDROID_SDK_ROOT=$$SDK$$ + - pushd $$Godot$$ + - scons -j `nproc` platform=linuxbsd target=editor + - scons -j `nproc` platform=android target=template_release arch=x86 + - scons -j `nproc` platform=android target=template_release arch=x86_64 + - cd platform/android/java + - gradle generateGodotTemplates + - popd + - sed -i -e 's:\(^.*package/signed\)\s*=.*$:\1 = false:' export_presets.cfg + - sed -i -e '/custom_template\/release/s|=.*|="$$Godot$$/bin/android_release.apk"|' + export_presets.cfg + - $$Godot$$/bin/godot.linuxbsd.editor.x86_64 --headless --import + - export GODOT_CFG=$(ls ~/.config/godot/editor_settings-*.tres) + - sed -i -e "s:\(^.*java_sdk_path\)\s*=.*$:\1 = "$JAVA_HOME":" $GODOT_CFG + - sed -i -e 's:\(^.*android_sdk_path\)\s*=.*$:\1 = "$$SDK$$":' $GODOT_CFG + - $$Godot$$/bin/godot.linuxbsd.editor.x86_64 --headless --export-release 'Android + x86 and x86 64' asteroids_revenge.apk + ndk: 23.2.8568313 + AutoUpdateMode: Version UpdateCheckMode: Tags VercodeOperation: @@ -1048,5 +1107,5 @@ VercodeOperation: - '%c + 1' - '%c + 2' UpdateCheckData: export_presets.cfg|version/code=(\d+)|.|version/name="([\d.]+)" -CurrentVersion: 0.12.3 -CurrentVersionCode: 100142 +CurrentVersion: 0.13.1 +CurrentVersionCode: 100152