diff --git a/metadata/org.emunix.unipatcher.txt b/metadata/org.emunix.unipatcher.txt new file mode 100644 index 0000000000..ccd8452b1c --- /dev/null +++ b/metadata/org.emunix.unipatcher.txt @@ -0,0 +1,46 @@ +Categories:Games,System +License:GPLv3+ +Author Name:Boris Timofeev +Author Email:btimofeev@emunix.org +Web Site:https://github.com/btimofeev/UniPatcher/blob/HEAD/README.md +Source Code:https://github.com/btimofeev/UniPatcher +Issue Tracker:https://github.com/btimofeev/UniPatcher/issues +Changelog:https://github.com/btimofeev/UniPatcher/blob/HEAD/app/src/main/res/raw/changelog.md +Donate:https://www.paypal.me/btimofeev +Bitcoin:16coztryz7xbNNDNhhf98wuHmi3hEintsW + +Summary:Utility to apply patches to ROMs +Description: +UniPatcher allows you to apply patches to the game ROM. What is a patch? The +patch is a file with the modified data of the game. For example, a game +translated from Japanese to English. You download the patch containing the +translation. It must be applied to the Japanese version to get the English +version. + +This program will not help you hack native android games, it was created for the +old console games (Super Nintendo, Sega MegaDrive, Game Boy Advance, Sony +PlayStation etc.) + +Features: + +* Supported formats of patches: IPS, IPS32, UPS, BPS, APS (GBA), APS (N64), PPF, DPS, EBP, XDelta 3 +* Creating XDelta patches +* Fix checksum in Sega Mega Drive ROMs +* Add/Delete SMC header in Super Nintendo ROMs +. + +Repo Type:git +Repo:https://github.com/btimofeev/UniPatcher.git + +Build:0.14.0,140000 + commit=v0.14 + subdir=app + submodules=yes + gradle=free + scanignore=app/src/test,app/src/main/cpp/xdelta3/xdelta3/examples + ndk=r13b + +Auto Update Mode:None +Update Check Mode:None +Current Version:0.14.0 +Current Version Code:140000