From e6501fad004ee6c0491674a922ebba2f3143b583 Mon Sep 17 00:00:00 2001 From: Sajeg Date: Mon, 6 Mar 2023 13:20:52 +0000 Subject: [PATCH] Update: org.sajeg.fallingblocks --- metadata/org.sajeg.fallingblocks.yml | 62 +++++++++++++++------------- 1 file changed, 33 insertions(+), 29 deletions(-) diff --git a/metadata/org.sajeg.fallingblocks.yml b/metadata/org.sajeg.fallingblocks.yml index 7e1edd9bd2..612631047f 100644 --- a/metadata/org.sajeg.fallingblocks.yml +++ b/metadata/org.sajeg.fallingblocks.yml @@ -1,6 +1,7 @@ Categories: - Games License: MIT +AuthorName: Sajeg AuthorWebSite: https://sajeg.itch.io/ WebSite: https://sajeg.itch.io/falling-blocks SourceCode: https://github.com/Sajeg/falling-blocks @@ -54,43 +55,46 @@ Builds: - versionName: '1.5' versionCode: 2 - disable: Fails To Start - commit: 2b0a8843a7493529a0062b136dd2c182682b5518 - subdir: android/build + commit: f9a06475c976c7b251dcc094bf95a5c45a1694c3 sudo: - apt-get update - apt-get install -y clang gettext pkg-config scons - gradle: - - yes - output: build/outputs/apk/release/android_release.apk + output: fallingblocks.apk srclibs: - Godot@6fed1ffa313c6760fa88b368ae580378daaef0f0 - rm: - - android/build/libs/*/*.aar - prebuild: sed -i -e '/Load keystore/,+3d' -e '/storeFile/,+3d' build.gradle - scanignore: - - android/build/assets/_cl_ - - android/build/build.gradle + prebuild: mv fdroid/export.cfg export_presets.cfg build: - - pushd $$Godot$$ + - export HOME=$PWD + - cp -R $$Godot$$ godot + - keytool -genkey -v -keystore debug.keystore -storepass android -alias androiddebugkey + -keypass android -dname "CN=Android Debug,O=Android,C=US" + - mkdir -p ./.config/godot/ + - export SDK_PATH="export/android/android_sdk_path = \"$$SDK$$\"" + - export DEBUG_KEYSTORE_PATH="export/android/debug_keystore = \"$PWD/debug.keystore\"" + - echo '[gd_resource type="EditorSettings" format=2]' >> ./.config/godot/editor_settings-3.tres + - echo "[resource]" >> ./.config/godot/editor_settings-3.tres + - echo $SDK_PATH >> ./.config/godot/editor_settings-3.tres + - echo $DEBUG_KEYSTORE_PATH >> ./.config/godot/editor_settings-3.tres + - echo 'export/android/debug_keystore_user = "androiddebugkey"' >> ./.config/godot/editor_settings-3.tres + - echo 'export/android/debug_keystore_pass = "android"' >> ./.config/godot/editor_settings-3.tres + - cd godot + - scons -j `nproc` platform=server use_llvm=yes unix_global_settings_path=".." + profile=fdroid/godot-build-options.py - export ANDROID_NDK_ROOT=$$NDK$$ - - scons -j `nproc` platform=server target=release_debug use_llvm=yes unix_global_settings_path=".." - tools=yes android_arch=armv7 - - scons -j `nproc` use_llvm=yes p=android target=release android_arch=armv7 - - scons -j `nproc` platform=server target=release_debug use_llvm=yes unix_global_settings_path=".." - tools=yes android_arch=arm64v8 - - scons -j `nproc` use_llvm=yes p=android target=release android_arch=arm64v8 - - scons -j `nproc` platform=server target=release_debug use_llvm=yes unix_global_settings_path=".." - tools=yes android_arch=x86 - - scons -j `nproc` use_llvm=yes p=android target=release android_arch=x86 - - scons -j `nproc` platform=server target=release_debug use_llvm=yes unix_global_settings_path=".." - tools=yes android_arch=x86_64 - - scons -j `nproc` use_llvm=yes p=android target=release android_arch=x86_64 - - cd platform/android/java/ - - gradle assembleRelease + - scons -j `nproc` use_llvm=yes p=android target=release unix_global_settings_path=".." + android_arch=armv7 profile=fdroid/godot-build-options.py + - scons -j `nproc` use_llvm=yes p=android target=release unix_global_settings_path=".." + android_arch=arm64v8 profile=fdroid/godot-build-options.py + - pushd platform/android/java/ + - gradle generateGodotTemplates - popd - - cp $$Godot$$/platform/android/java/lib/build/outputs/aar/godot-lib.release.aar - libs/release/ + - cd .. + - mkdir -p ./.local/share/godot/templates/3.5.1.stable/ + - echo "3.5.1.stable" >> ./.local/share/godot/templates/3.5.1.stable/version.txt + - cp godot/bin/android_release.apk ./.local/share/godot/templates/3.5.1.stable/ + - ./godot/bin/godot_server.* -v --path game --export Android fallingblocks.apk + - find . -iname "*.apk" + - echo "build end" ndk: r23c AutoUpdateMode: Version