Categories: - Games License: GPL-3.0-only AuthorName: Miguel Páez AuthorEmail: miguel.paez@laposte.net SourceCode: https://gitlab.com/miguelython/cascada IssueTracker: https://gitlab.com/miguelython/cascada/-/issues Donate: https://buymeacoffee.com/miguelython AutoName: Cascada RepoType: git Repo: https://gitlab.com/miguelython/cascada.git Builds: - versionName: 1.0.1 versionCode: 8 commit: 18ddf3038a0a5ba38c359486e6dc51919bc117aa timeout: 14400 sudo: - apt-get update - apt-get install -y pkgconf scons output: Cascada.apk srclibs: - Godot@4.3-stable build: - export JAVA_HOME=$(dirname $(dirname $(readlink -f $(which javac)))) - export ANDROID_SDK_ROOT=$$SDK$$ - pushd $$Godot$$ - scons -j `nproc` platform=linuxbsd target=editor - scons -j `nproc` platform=android target=template_release arch=arm64 - cd platform/android/java - gradle generateGodotTemplates - popd - sed -i -e 's:\(^.*package/signed\)\s*=.*$:\1 = false:' export_presets.cfg - sed -i -e '/custom_template\/release/s|=.*|="$$Godot$$/bin/android_release.apk"|' export_presets.cfg - $$Godot$$/bin/godot.linuxbsd.editor.x86_64 --headless --import - export GODOT_CFG=$(ls ~/.config/godot/editor_settings-*.tres) - sed -i -e "s:\(^.*java_sdk_path\)\s*=.*$:\1 = "$JAVA_HOME":" $GODOT_CFG - sed -i -e 's:\(^.*android_sdk_path\)\s*=.*$:\1 = "$$SDK$$":' $GODOT_CFG - $$Godot$$/bin/godot.linuxbsd.editor.x86_64 --headless --export-release 'Android' Cascada.apk ndk: 23.2.8568313 AutoUpdateMode: Version UpdateCheckMode: Tags UpdateCheckData: export_presets.cfg|version/code=(\d+)|.|version/name="([\d.]+)" CurrentVersion: 1.0.1 CurrentVersionCode: 8