fdroiddata/metadata/at.krixec.ied.yml
2025-05-31 06:12:09 +00:00

239 lines
11 KiB
YAML

Categories:
- Games
License: MIT
AuthorName: Krixec
AuthorEmail: dev@krixec.at
SourceCode: https://codeberg.org/Krixec/IED-FDroid
IssueTracker: https://codeberg.org/Krixec/IED-FDroid/issues
AutoName: IED
RepoType: git
Repo: https://codeberg.org/Krixec/IED-FDroid.git
Builds:
- versionName: Ni havas lingvojn
versionCode: 12
commit: 2a290a87d11c1a24fba0f97db4ebcabdc44e3afa
sudo:
- apt-get update
- apt-get install -y build-essential scons pkg-config libx11-dev libxcursor-dev
libxinerama-dev libgl1-mesa-dev libglu-dev libasound2-dev libpulse-dev libudev-dev
libxi-dev libxrandr-dev
output: IED.apk
srclibs:
- Godot@4.3-stable
build:
- export HOME=$PWD
- cp -R $$Godot$$ godot
- keytool -keyalg RSA -genkey -v -keystore debug.keystore -storepass android
-alias androiddebugkey -keypass android -dname "CN=Android Debug,O=Android,C=US"
- mkdir -p ./.config/godot/
- export ANDROID_SDK_ROOT=$$SDK$$
- export SDK_PATH="export/android/android_sdk_path = \"$$SDK$$\""
- export JAVA_HOME=/usr/lib/jvm/java-17-openjdk-amd64
- export JAVA_PATH="export/android/java_sdk_path = \"$JAVA_HOME\""
- export ANDROID_NDK_ROOT=$$NDK$$
- export DEBUG_KEYSTORE_PATH="export/android/debug_keystore = \"$PWD/debug.keystore\""
- echo '[gd_resource type="EditorSettings" format=3]' >> ./.config/godot/editor_settings-4.3.tres
- echo "[resource]" >> ./.config/godot/editor_settings-4.3.tres
- echo $JAVA_PATH >> ./.config/godot/editor_settings-4.3.tres
- echo $SDK_PATH >> ./.config/godot/editor_settings-4.3.tres
- echo $DEBUG_KEYSTORE_PATH >> ./.config/godot/editor_settings-4.3.tres
- echo 'export/android/debug_keystore_user = "androiddebugkey"' >> ./.config/godot/editor_settings-4.3.tres
- echo 'export/android/debug_keystore_pass = "android"' >> ./.config/godot/editor_settings-4.3.tres
- cd godot
- scons -j `nproc` platform=linuxbsd target=editor
- scons -j `nproc` platform=android target=template_release arch=arm64
- pushd platform/android/java
- gradle generateGodotTemplates
- popd
- cd ..
- cp godot/bin/android_source.zip .
- mkdir android
- unzip android_source.zip -d android/build
- echo "4.3.stable" >> android/.build_version
- ./godot/bin/godot.* --headless --export-release Android IED.apk
ndk: 23.2.8568313
- versionName: Your Way +1
versionCode: 14
commit: 70bac2102c26bd73b15f1ffa5cb92423d0e87a24
sudo:
- apt-get update
- apt-get install -y build-essential scons pkg-config libx11-dev libxcursor-dev
libxinerama-dev libgl1-mesa-dev libglu-dev libasound2-dev libpulse-dev libudev-dev
libxi-dev libxrandr-dev
output: IED.apk
srclibs:
- Godot@4.3-stable
build:
- export HOME=$PWD
- cp -R $$Godot$$ godot
- keytool -keyalg RSA -genkey -v -keystore debug.keystore -storepass android
-alias androiddebugkey -keypass android -dname "CN=Android Debug,O=Android,C=US"
- mkdir -p ./.config/godot/
- export ANDROID_SDK_ROOT=$$SDK$$
- export SDK_PATH="export/android/android_sdk_path = \"$$SDK$$\""
- export JAVA_HOME=/usr/lib/jvm/java-17-openjdk-amd64
- export JAVA_PATH="export/android/java_sdk_path = \"$JAVA_HOME\""
- export ANDROID_NDK_ROOT=$$NDK$$
- export DEBUG_KEYSTORE_PATH="export/android/debug_keystore = \"$PWD/debug.keystore\""
- echo '[gd_resource type="EditorSettings" format=3]' >> ./.config/godot/editor_settings-4.3.tres
- echo "[resource]" >> ./.config/godot/editor_settings-4.3.tres
- echo $JAVA_PATH >> ./.config/godot/editor_settings-4.3.tres
- echo $SDK_PATH >> ./.config/godot/editor_settings-4.3.tres
- echo $DEBUG_KEYSTORE_PATH >> ./.config/godot/editor_settings-4.3.tres
- echo 'export/android/debug_keystore_user = "androiddebugkey"' >> ./.config/godot/editor_settings-4.3.tres
- echo 'export/android/debug_keystore_pass = "android"' >> ./.config/godot/editor_settings-4.3.tres
- cd godot
- scons -j `nproc` platform=linuxbsd target=editor
- scons -j `nproc` platform=android target=template_release arch=arm64
- pushd platform/android/java
- gradle generateGodotTemplates
- popd
- cd ..
- cp godot/bin/android_source.zip .
- mkdir android
- unzip android_source.zip -d android/build
- echo "4.3.stable" >> android/.build_version
- ./godot/bin/godot.* --headless --export-release Android IED.apk
ndk: 23.2.8568313
- versionName: Your Way +2
versionCode: 15
commit: c62df547289a77126b9d80e05bbfd3b63e3145f9
sudo:
- apt-get update
- apt-get install -y build-essential scons pkg-config libx11-dev libxcursor-dev
libxinerama-dev libgl1-mesa-dev libglu-dev libasound2-dev libpulse-dev libudev-dev
libxi-dev libxrandr-dev
output: IED.apk
srclibs:
- Godot@4.3-stable
build:
- export HOME=$PWD
- cp -R $$Godot$$ godot
- keytool -keyalg RSA -genkey -v -keystore debug.keystore -storepass android
-alias androiddebugkey -keypass android -dname "CN=Android Debug,O=Android,C=US"
- mkdir -p ./.config/godot/
- export ANDROID_SDK_ROOT=$$SDK$$
- export SDK_PATH="export/android/android_sdk_path = \"$$SDK$$\""
- export JAVA_HOME=/usr/lib/jvm/java-17-openjdk-amd64
- export JAVA_PATH="export/android/java_sdk_path = \"$JAVA_HOME\""
- export ANDROID_NDK_ROOT=$$NDK$$
- export DEBUG_KEYSTORE_PATH="export/android/debug_keystore = \"$PWD/debug.keystore\""
- echo '[gd_resource type="EditorSettings" format=3]' >> ./.config/godot/editor_settings-4.3.tres
- echo "[resource]" >> ./.config/godot/editor_settings-4.3.tres
- echo $JAVA_PATH >> ./.config/godot/editor_settings-4.3.tres
- echo $SDK_PATH >> ./.config/godot/editor_settings-4.3.tres
- echo $DEBUG_KEYSTORE_PATH >> ./.config/godot/editor_settings-4.3.tres
- echo 'export/android/debug_keystore_user = "androiddebugkey"' >> ./.config/godot/editor_settings-4.3.tres
- echo 'export/android/debug_keystore_pass = "android"' >> ./.config/godot/editor_settings-4.3.tres
- cd godot
- scons -j `nproc` platform=linuxbsd target=editor
- scons -j `nproc` platform=android target=template_release arch=arm64
- pushd platform/android/java
- gradle generateGodotTemplates
- popd
- cd ..
- cp godot/bin/android_source.zip .
- mkdir android
- unzip android_source.zip -d android/build
- echo "4.3.stable" >> android/.build_version
- ./godot/bin/godot.* --headless --export-release Android IED.apk
ndk: 23.2.8568313
- versionName: Ad Nauseam +1
versionCode: 17
commit: b889ed90ee4508282dca50c927b726c42af526d1
sudo:
- apt-get update
- apt-get install -y build-essential scons pkg-config libx11-dev libxcursor-dev
libxinerama-dev libgl1-mesa-dev libglu-dev libasound2-dev libpulse-dev libudev-dev
libxi-dev libxrandr-dev
output: IED.apk
srclibs:
- Godot@4.3-stable
build:
- export HOME=$PWD
- cp -R $$Godot$$ godot
- keytool -keyalg RSA -genkey -v -keystore debug.keystore -storepass android
-alias androiddebugkey -keypass android -dname "CN=Android Debug,O=Android,C=US"
- mkdir -p ./.config/godot/
- export ANDROID_SDK_ROOT=$$SDK$$
- export SDK_PATH="export/android/android_sdk_path = \"$$SDK$$\""
- export JAVA_HOME=/usr/lib/jvm/java-17-openjdk-amd64
- export JAVA_PATH="export/android/java_sdk_path = \"$JAVA_HOME\""
- export ANDROID_NDK_ROOT=$$NDK$$
- export DEBUG_KEYSTORE_PATH="export/android/debug_keystore = \"$PWD/debug.keystore\""
- echo '[gd_resource type="EditorSettings" format=3]' >> ./.config/godot/editor_settings-4.3.tres
- echo "[resource]" >> ./.config/godot/editor_settings-4.3.tres
- echo $JAVA_PATH >> ./.config/godot/editor_settings-4.3.tres
- echo $SDK_PATH >> ./.config/godot/editor_settings-4.3.tres
- echo $DEBUG_KEYSTORE_PATH >> ./.config/godot/editor_settings-4.3.tres
- echo 'export/android/debug_keystore_user = "androiddebugkey"' >> ./.config/godot/editor_settings-4.3.tres
- echo 'export/android/debug_keystore_pass = "android"' >> ./.config/godot/editor_settings-4.3.tres
- cd godot
- scons -j `nproc` platform=linuxbsd target=editor
- scons -j `nproc` platform=android target=template_release arch=arm64
- pushd platform/android/java
- gradle generateGodotTemplates
- popd
- cd ..
- cp godot/bin/android_source.zip .
- mkdir android
- unzip android_source.zip -d android/build
- echo "4.3.stable" >> android/.build_version
- ./godot/bin/godot.* --headless --export-release Android IED.apk
ndk: 23.2.8568313
- versionName: Ad Nauseam +2
versionCode: 18
commit: b2609000ea82100dfb6d5c68030b65ad8cf560bd
sudo:
- apt-get update
- apt-get install -y build-essential scons pkg-config libx11-dev libxcursor-dev
libxinerama-dev libgl1-mesa-dev libglu-dev libasound2-dev libpulse-dev libudev-dev
libxi-dev libxrandr-dev
output: IED.apk
srclibs:
- Godot@4.3-stable
build:
- export HOME=$PWD
- cp -R $$Godot$$ godot
- keytool -keyalg RSA -genkey -v -keystore debug.keystore -storepass android
-alias androiddebugkey -keypass android -dname "CN=Android Debug,O=Android,C=US"
- mkdir -p ./.config/godot/
- export ANDROID_SDK_ROOT=$$SDK$$
- export SDK_PATH="export/android/android_sdk_path = \"$$SDK$$\""
- export JAVA_HOME=/usr/lib/jvm/java-17-openjdk-amd64
- export JAVA_PATH="export/android/java_sdk_path = \"$JAVA_HOME\""
- export ANDROID_NDK_ROOT=$$NDK$$
- export DEBUG_KEYSTORE_PATH="export/android/debug_keystore = \"$PWD/debug.keystore\""
- echo '[gd_resource type="EditorSettings" format=3]' >> ./.config/godot/editor_settings-4.3.tres
- echo "[resource]" >> ./.config/godot/editor_settings-4.3.tres
- echo $JAVA_PATH >> ./.config/godot/editor_settings-4.3.tres
- echo $SDK_PATH >> ./.config/godot/editor_settings-4.3.tres
- echo $DEBUG_KEYSTORE_PATH >> ./.config/godot/editor_settings-4.3.tres
- echo 'export/android/debug_keystore_user = "androiddebugkey"' >> ./.config/godot/editor_settings-4.3.tres
- echo 'export/android/debug_keystore_pass = "android"' >> ./.config/godot/editor_settings-4.3.tres
- cd godot
- scons -j `nproc` platform=linuxbsd target=editor
- scons -j `nproc` platform=android target=template_release arch=arm64
- pushd platform/android/java
- gradle generateGodotTemplates
- popd
- cd ..
- cp godot/bin/android_source.zip .
- mkdir android
- unzip android_source.zip -d android/build
- echo "4.3.stable" >> android/.build_version
- ./godot/bin/godot.* --headless --export-release Android IED.apk
ndk: 23.2.8568313
AutoUpdateMode: Version
UpdateCheckMode: Tags
UpdateCheckData: export_presets.cfg|version/code=(\d+)|.|version/name="([^"]*)"
CurrentVersion: Ad Nauseam +2
CurrentVersionCode: 18