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In both of these cases, Auto Update Mode was being sucked into the comment in the internal representation of the parsed data.
73 lines
1.8 KiB
Text
73 lines
1.8 KiB
Text
Categories:Games
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License:GPL-3.0
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Web Site:http://www.paulscode.com/forum/index.php?topic=96
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Source Code:https://github.com/paulscode/mupen64plus-ae
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Issue Tracker:https://github.com/paulscode/mupen64plus-ae/issues
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Changelog:https://github.com/paulscode/mupen64plus-ae/raw/HEAD/assets/changelog.txt
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Auto Name:Mupen64 Plus AE
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Summary:Nintendo 64 emulator
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Description:
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Mupen64Plus AE (Android Edition) is a port of Mupen64Plus to Android (not
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officially supported by the [http://mupen64plus.org/ Mupen64Plus] team). See
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[http://pdroms.de/files/nintendo64 PDRoms] for public domain ROMs.
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For info about specific games:
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[http://mupen64plus.wikia.com/wiki/Mupen64Plus,_Android_Edition_%28AE%29_Wiki
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compatibility wiki].
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Getting started:
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* Transfer ROMs anywhere to your internal storage (default /sdcard/roms/n64/)
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* Browse to them from within the app
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* ROMs must be in .n64, .v64, or .z64 format, optionally in .zip files
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A proprietary library to support the Ouya games console was removed before
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building.
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.
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Repo Type:git
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Repo:https://github.com/paulscode/mupen64plus-ae.git
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Build:2.0.0,16
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commit=2.0.0
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rm=libs/ouya-sdk.jar
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buildjni=yes
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Build:2.1.1,21
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commit=2.1.1
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rm=libs/ouya-sdk.jar
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buildjni=yes
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Build:2.1.3,23
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commit=2.1.3
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rm=libs/ouya-sdk.jar
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buildjni=yes
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Build:2.4.4,361
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commit=2.4.4
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forcevercode=yes
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rm=libs/ouya-sdk.jar,libs/ouya-sdk.jar.properties
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prebuild=echo 'APP_ABI=x86' >> jni/Application.mk
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buildjni=yes
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Build:2.4.4,363
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commit=2.4.4
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forcevercode=yes
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rm=libs/ouya-sdk.jar,libs/ouya-sdk.jar.properties
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prebuild=echo 'APP_ABI=armeabi-v7a' >> jni/Application.mk
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buildjni=yes
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Maintainer Notes:
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version codes:
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+0: - (upstream)
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+1: x86
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+2: arm
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+3: armv7 (CV)
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.
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Auto Update Mode:None
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Update Check Mode:Tags
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Vercode Operation:%c*10 + 3
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Current Version:2.4.4
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Current Version Code:363
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