fdroiddata/metadata/io.gitlab.derjosef.jigsaw.yml
2025-04-14 06:49:30 +00:00

205 lines
7.7 KiB
YAML

Categories:
- Games
License: GPL-3.0-or-later
AuthorName: Josef Ott
SourceCode: https://gitlab.com/derjosef/jigsaw
IssueTracker: https://gitlab.com/derjosef/jigsaw/-/issues
AutoName: Jigsaw
RepoType: git
Repo: https://gitlab.com/derjosef/jigsaw.git
Builds:
- versionName: 1.0.0
versionCode: 10001
commit: v1.0.0
sudo:
- apt-get update
- apt-get install -y pkgconf clang scons
output: jigsaw.apk
srclibs:
- Godot@89f70e98d209563abb4dbc1f8cd5d76c81eb7940
build:
- export ANDROID_SDK_ROOT="$$SDK$$"
- export BUILD_PWD="$PWD"
- export ANDROID_NDK_ROOT="$$NDK$$"
- export JAVA_HOME="$(dirname $(which java))/.."
- pushd $$Godot$$
- scons -j `nproc` platform=linuxbsd target=editor
- scons -j `nproc` platform=android target=template_release arch=arm32 profile="$BUILD_PWD/fdroid-config.py"
- cd platform/android/java
- gradle generateGodotTemplates
- popd
- sed -i -r ' s|(custom_template/release)=".*"|\1="$$Godot$$/bin/android_release.apk"|;
s|(architectures/armeabi-v7a)=.*|\1=true|; s|(version/code)=.*|\1=$$VERCODE$$|'
export_presets.cfg
- touch $$Godot$$/bin/_sc_
- $$Godot$$/bin/godot.linuxbsd.editor.x86_64 --headless --verbose --export-release
Android jigsaw.apk --quit-after 10
- $$Godot$$/bin/godot.linuxbsd.editor.x86_64 --headless --verbose --export-release
Android jigsaw.apk
ndk: 23.2.8568313
- versionName: 1.0.0
versionCode: 10002
commit: v1.0.0
sudo:
- apt-get update
- apt-get install -y pkgconf clang scons
output: jigsaw.apk
srclibs:
- Godot@89f70e98d209563abb4dbc1f8cd5d76c81eb7940
build:
- export ANDROID_SDK_ROOT="$$SDK$$"
- export BUILD_PWD="$PWD"
- export ANDROID_NDK_ROOT="$$NDK$$"
- export JAVA_HOME="$(dirname $(which java))/.."
- pushd $$Godot$$
- scons -j `nproc` platform=linuxbsd target=editor
- scons -j `nproc` platform=android target=template_release arch=arm64 profile="$BUILD_PWD/fdroid-config.py"
- cd platform/android/java
- gradle generateGodotTemplates
- popd
- sed -i -r ' s|(custom_template/release)=".*"|\1="$$Godot$$/bin/android_release.apk"|;
s|(architectures/arm64-v8a)=.*|\1=true|; s|(version/code)=.*|\1=$$VERCODE$$|'
export_presets.cfg
- touch $$Godot$$/bin/_sc_
- $$Godot$$/bin/godot.linuxbsd.editor.x86_64 --headless --verbose --export-release
Android jigsaw.apk --quit-after 10
- $$Godot$$/bin/godot.linuxbsd.editor.x86_64 --headless --verbose --export-release
Android jigsaw.apk
ndk: 23.2.8568313
- versionName: 1.1.0
versionCode: 10101
commit: v1.1.0
submodules: true
sudo:
- apt-get update
- apt-get install -y pkgconf clang scons
output: jigsaw.apk
scanignore:
- build_tools/godot/tests/
- build_tools/godot/modules/mono/
- build_tools/godot/platform/android/java/app/build.gradle
build:
- export ANDROID_SDK_ROOT="$$SDK$$"
- export ANDROID_NDK_ROOT="$$NDK$$"
- export JAVA_HOME="$(dirname $(which java))/.."
- pushd build_tools/godot
- scons -j `nproc` platform=linuxbsd target=editor
- scons -j `nproc` platform=android target=template_release arch=arm32 profile="../fdroid-config.py"
- export GODOT_BIN="$(pwd)/bin"
- cd platform/android/java
- gradle generateGodotTemplates
- popd
- sed -i -r ' s|(custom_template/release)=".*"|\1=\"'$GODOT_BIN/android_release.apk'\"|;
s|(architectures/armeabi-v7a)=.*|\1=true|; s|(architectures/arm64-v8a)=.*|\1=false|;
s|(version/code)=.*|\1=$$VERCODE$$|' export_presets.cfg
- touch $GODOT_BIN/_sc_
- $GODOT_BIN/godot.linuxbsd.editor.x86_64 --headless --verbose --export-release
F-Droid jigsaw.apk
ndk: 23.2.8568313
- versionName: 1.1.0
versionCode: 10102
commit: v1.1.0
submodules: true
sudo:
- apt-get update
- apt-get install -y pkgconf clang scons
output: jigsaw.apk
scanignore:
- build_tools/godot/tests/
- build_tools/godot/modules/mono/
- build_tools/godot/platform/android/java/app/build.gradle
build:
- export ANDROID_SDK_ROOT="$$SDK$$"
- export ANDROID_NDK_ROOT="$$NDK$$"
- export JAVA_HOME="$(dirname $(which java))/.."
- pushd build_tools/godot
- scons -j `nproc` platform=linuxbsd target=editor
- scons -j `nproc` platform=android target=template_release arch=arm64 profile="../fdroid-config.py"
- export GODOT_BIN="$(pwd)/bin"
- cd platform/android/java
- gradle generateGodotTemplates
- popd
- sed -i -r ' s|(custom_template/release)=".*"|\1=\"'$GODOT_BIN/android_release.apk'\"|;
s|(architectures/armeabi-v7a)=.*|\1=false|; s|(architectures/arm64-v8a)=.*|\1=true|;
s|(version/code)=.*|\1=$$VERCODE$$|' export_presets.cfg
- touch $GODOT_BIN/_sc_
- $GODOT_BIN/godot.linuxbsd.editor.x86_64 --headless --verbose --export-release
F-Droid jigsaw.apk
ndk: 23.2.8568313
- versionName: 1.1.1
versionCode: 10111
commit: 4263ad8a75cdc1293e5cf0268560c1f363c20213
submodules: true
sudo:
- apt-get update
- apt-get install -y pkgconf clang scons
output: jigsaw.apk
scanignore:
- build_tools/godot/tests/
- build_tools/godot/modules/mono/
- build_tools/godot/platform/android/java/app/build.gradle
build:
- export ANDROID_SDK_ROOT="$$SDK$$"
- export ANDROID_NDK_ROOT="$$NDK$$"
- export JAVA_HOME="$(dirname $(which java))/.."
- pushd build_tools/godot
- scons -j `nproc` platform=linuxbsd target=editor
- scons -j `nproc` platform=android target=template_release arch=arm32 profile="../fdroid-config.py"
- export GODOT_BIN="$(pwd)/bin"
- cd platform/android/java
- gradle generateGodotTemplates
- popd
- sed -i -r ' s|(custom_template/release)=".*"|\1=\"'$GODOT_BIN/android_release.apk'\"|;
s|(architectures/armeabi-v7a)=.*|\1=true|; s|(architectures/arm64-v8a)=.*|\1=false|;
s|(version/code)=.*|\1=$$VERCODE$$|' export_presets.cfg
- touch $GODOT_BIN/_sc_
- $GODOT_BIN/godot.linuxbsd.editor.x86_64 --headless --verbose --export-release
F-Droid jigsaw.apk
ndk: 23.2.8568313
- versionName: 1.1.1
versionCode: 10112
commit: 4263ad8a75cdc1293e5cf0268560c1f363c20213
submodules: true
sudo:
- apt-get update
- apt-get install -y pkgconf clang scons
output: jigsaw.apk
scanignore:
- build_tools/godot/tests/
- build_tools/godot/modules/mono/
- build_tools/godot/platform/android/java/app/build.gradle
build:
- export ANDROID_SDK_ROOT="$$SDK$$"
- export ANDROID_NDK_ROOT="$$NDK$$"
- export JAVA_HOME="$(dirname $(which java))/.."
- pushd build_tools/godot
- scons -j `nproc` platform=linuxbsd target=editor
- scons -j `nproc` platform=android target=template_release arch=arm64 profile="../fdroid-config.py"
- export GODOT_BIN="$(pwd)/bin"
- cd platform/android/java
- gradle generateGodotTemplates
- popd
- sed -i -r ' s|(custom_template/release)=".*"|\1=\"'$GODOT_BIN/android_release.apk'\"|;
s|(architectures/armeabi-v7a)=.*|\1=false|; s|(architectures/arm64-v8a)=.*|\1=true|;
s|(version/code)=.*|\1=$$VERCODE$$|' export_presets.cfg
- touch $GODOT_BIN/_sc_
- $GODOT_BIN/godot.linuxbsd.editor.x86_64 --headless --verbose --export-release
F-Droid jigsaw.apk
ndk: 23.2.8568313
AutoUpdateMode: Version
UpdateCheckMode: Tags .*[0-9]$
VercodeOperation:
- '%c * 10 + 1'
- '%c * 10 + 2'
UpdateCheckData: export_presets.cfg|version/code=(\d+)|.|version/name="(.*)"
CurrentVersion: 1.1.1
CurrentVersionCode: 10112