From 2cce3c685d7e5a296e12e2cdf9b8e324d531fd76 Mon Sep 17 00:00:00 2001 From: Phillip Thelen Date: Tue, 21 Jul 2020 14:50:15 +0200 Subject: [PATCH] reload shop content after purchase. Fixes #1335 --- .../habitica/ui/fragments/inventory/shops/ShopFragment.kt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Habitica/src/main/java/com/habitrpg/android/habitica/ui/fragments/inventory/shops/ShopFragment.kt b/Habitica/src/main/java/com/habitrpg/android/habitica/ui/fragments/inventory/shops/ShopFragment.kt index c3e3236c7..6729460b5 100644 --- a/Habitica/src/main/java/com/habitrpg/android/habitica/ui/fragments/inventory/shops/ShopFragment.kt +++ b/Habitica/src/main/java/com/habitrpg/android/habitica/ui/fragments/inventory/shops/ShopFragment.kt @@ -234,7 +234,7 @@ class ShopFragment : BaseFragment() { fun onItemPurchased(event: GearPurchasedEvent) { if (Shop.MARKET == shopIdentifier) { loadMarketGear() - } else if (Shop.TIME_TRAVELERS_SHOP == shopIdentifier) { + } else { loadShopInventory() } }