habitica-self-host/website/client/assets/css/sprites/spritesmith-main-9.css

2551 lines
73 KiB
CSS
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2018-06-05 19:11:40 +00:00
.shield_special_snowflake {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
background-position: -364px -725px;
width: 90px;
height: 90px;
}
.shield_special_winter2015Healer {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
background-position: -546px -1089px;
width: 90px;
height: 90px;
}
.shield_special_winter2015Rogue {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
background-position: -575px -282px;
width: 96px;
height: 90px;
}
.shield_special_winter2015Warrior {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
background-position: -675px -364px;
width: 90px;
height: 90px;
}
.shield_special_winter2016Healer {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
background-position: -675px -91px;
width: 93px;
height: 90px;
}
.shield_special_winter2016Rogue {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
background-position: -860px 0px;
width: 90px;
height: 90px;
}
.shield_special_winter2016Warrior {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
background-position: -860px -91px;
width: 90px;
height: 90px;
}
.shield_special_winter2017Healer {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
background-position: -1315px -1001px;
width: 90px;
height: 90px;
}
.shield_special_winter2017Rogue {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
background-position: -575px -373px;
width: 96px;
height: 90px;
}
.shield_special_winter2017Warrior {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
background-position: -273px -725px;
width: 90px;
height: 90px;
}
.shield_special_winter2018Healer {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
background-position: -230px 0px;
width: 114px;
height: 90px;
}
.shield_special_winter2018Rogue {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
background-position: -230px -91px;
width: 114px;
height: 90px;
}
.shield_special_winter2018Warrior {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
background-position: 0px -182px;
width: 114px;
height: 90px;
}
.shield_special_yeti {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
background-position: -860px -273px;
width: 90px;
height: 90px;
}
.shop_armor_special_candycane {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
background-position: -966px -1271px;
width: 68px;
height: 68px;
}
.shop_armor_special_ski {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
background-position: -1682px -552px;
width: 68px;
height: 68px;
}
.shop_armor_special_snowflake {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
background-position: -1682px -483px;
width: 68px;
height: 68px;
}
.shop_armor_special_winter2015Healer {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
background-position: -1682px -414px;
width: 68px;
height: 68px;
}
.shop_armor_special_winter2015Mage {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
background-position: -1682px -345px;
width: 68px;
height: 68px;
}
.shop_armor_special_winter2015Rogue {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
background-position: -1682px -276px;
width: 68px;
height: 68px;
}
.shop_armor_special_winter2015Warrior {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
background-position: -1682px -207px;
width: 68px;
height: 68px;
}
.shop_armor_special_winter2016Healer {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
background-position: -1682px -138px;
width: 68px;
height: 68px;
}
.shop_armor_special_winter2016Mage {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
background-position: -1682px -69px;
width: 68px;
height: 68px;
}
.shop_armor_special_winter2016Rogue {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
background-position: -1682px 0px;
width: 68px;
height: 68px;
}
.shop_armor_special_winter2016Warrior {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
background-position: -1587px -1547px;
width: 68px;
height: 68px;
}
2018-05-29 22:11:02 +00:00
.shop_armor_special_winter2017Healer {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1518px -1547px;
2018-05-29 22:11:02 +00:00
width: 68px;
height: 68px;
}
.shop_armor_special_winter2017Mage {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1449px -1547px;
2018-05-29 22:11:02 +00:00
width: 68px;
height: 68px;
}
.shop_armor_special_winter2017Rogue {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1380px -1547px;
2018-05-29 22:11:02 +00:00
width: 68px;
height: 68px;
}
.shop_armor_special_winter2017Warrior {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1311px -1547px;
2018-05-29 22:11:02 +00:00
width: 68px;
height: 68px;
}
.shop_armor_special_winter2018Healer {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1242px -1547px;
2018-05-29 22:11:02 +00:00
width: 68px;
height: 68px;
}
.shop_armor_special_winter2018Mage {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1173px -1547px;
2018-05-29 22:11:02 +00:00
width: 68px;
height: 68px;
}
.shop_armor_special_winter2018Rogue {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1104px -1547px;
2018-05-29 22:11:02 +00:00
width: 68px;
height: 68px;
}
.shop_armor_special_winter2018Warrior {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1035px -1547px;
2018-05-29 22:11:02 +00:00
width: 68px;
height: 68px;
}
.shop_armor_special_yeti {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -966px -1547px;
2018-05-29 22:11:02 +00:00
width: 68px;
height: 68px;
}
.shop_head_special_candycane {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -897px -1547px;
2018-05-29 22:11:02 +00:00
width: 68px;
height: 68px;
}
.shop_head_special_nye {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -828px -1547px;
2018-05-29 22:11:02 +00:00
width: 68px;
height: 68px;
}
.shop_head_special_nye2014 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -759px -1547px;
2018-05-29 22:11:02 +00:00
width: 68px;
height: 68px;
}
.shop_head_special_nye2015 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -690px -1547px;
2018-05-29 22:11:02 +00:00
width: 68px;
height: 68px;
}
.shop_head_special_nye2016 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -621px -1547px;
2018-05-29 22:11:02 +00:00
width: 68px;
height: 68px;
}
.shop_head_special_nye2017 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -552px -1547px;
2018-05-29 22:11:02 +00:00
width: 68px;
height: 68px;
}
.shop_head_special_ski {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -483px -1547px;
2018-05-29 22:11:02 +00:00
width: 68px;
height: 68px;
}
.shop_head_special_snowflake {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -414px -1547px;
2018-05-29 22:11:02 +00:00
width: 68px;
height: 68px;
}
.shop_head_special_winter2015Healer {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -345px -1547px;
2018-05-29 22:11:02 +00:00
width: 68px;
height: 68px;
}
.shop_head_special_winter2015Mage {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -276px -1547px;
2018-05-29 22:11:02 +00:00
width: 68px;
height: 68px;
}
2018-05-24 18:25:56 +00:00
.shop_head_special_winter2015Rogue {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -207px -1547px;
2018-05-24 18:25:56 +00:00
width: 68px;
height: 68px;
}
.shop_head_special_winter2015Warrior {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -138px -1547px;
2018-05-24 18:25:56 +00:00
width: 68px;
height: 68px;
}
.shop_head_special_winter2016Healer {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -69px -1547px;
2018-05-24 18:25:56 +00:00
width: 68px;
height: 68px;
}
.shop_head_special_winter2016Mage {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: 0px -1547px;
2018-05-24 18:25:56 +00:00
width: 68px;
height: 68px;
}
.shop_head_special_winter2016Rogue {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1613px -1449px;
2018-05-24 18:25:56 +00:00
width: 68px;
height: 68px;
}
.shop_head_special_winter2016Warrior {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1613px -1380px;
2018-05-24 18:25:56 +00:00
width: 68px;
height: 68px;
}
.shop_head_special_winter2017Healer {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1613px -1311px;
2018-05-24 18:25:56 +00:00
width: 68px;
height: 68px;
}
2018-05-01 21:25:58 +00:00
.shop_head_special_winter2017Mage {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1613px -1242px;
2018-05-01 21:25:58 +00:00
width: 68px;
height: 68px;
}
.shop_head_special_winter2017Rogue {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1613px -1173px;
2018-05-01 21:25:58 +00:00
width: 68px;
height: 68px;
}
.shop_head_special_winter2017Warrior {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1613px -1104px;
2018-05-01 21:25:58 +00:00
width: 68px;
height: 68px;
}
.shop_head_special_winter2018Healer {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1613px -1035px;
2018-05-01 21:25:58 +00:00
width: 68px;
height: 68px;
}
.shop_head_special_winter2018Mage {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1613px -966px;
2018-05-01 21:25:58 +00:00
width: 68px;
height: 68px;
}
.shop_head_special_winter2018Rogue {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1613px -897px;
2018-05-01 21:25:58 +00:00
width: 68px;
height: 68px;
}
.shop_head_special_winter2018Warrior {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -414px -1409px;
2018-05-01 21:25:58 +00:00
width: 68px;
height: 68px;
}
.shop_head_special_yeti {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -345px -1409px;
2018-05-01 21:25:58 +00:00
width: 68px;
height: 68px;
}
.shop_shield_special_ski {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -276px -1409px;
2018-05-01 21:25:58 +00:00
width: 68px;
height: 68px;
}
.shop_shield_special_snowflake {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -207px -1409px;
2018-05-01 21:25:58 +00:00
width: 68px;
height: 68px;
}
.shop_shield_special_winter2015Healer {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -138px -1409px;
2018-05-01 21:25:58 +00:00
width: 68px;
height: 68px;
}
.shop_shield_special_winter2015Rogue {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -69px -1409px;
2018-05-01 21:25:58 +00:00
width: 68px;
height: 68px;
}
.shop_shield_special_winter2015Warrior {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: 0px -1409px;
2018-05-01 21:25:58 +00:00
width: 68px;
height: 68px;
}
.shop_shield_special_winter2016Healer {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1475px -1311px;
2018-05-01 21:25:58 +00:00
width: 68px;
height: 68px;
}
.shop_shield_special_winter2016Rogue {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1475px -1242px;
2018-05-01 21:25:58 +00:00
width: 68px;
height: 68px;
}
.shop_shield_special_winter2016Warrior {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1475px -1173px;
2018-05-01 21:25:58 +00:00
width: 68px;
height: 68px;
}
.shop_shield_special_winter2017Healer {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1475px -1104px;
2018-05-01 21:25:58 +00:00
width: 68px;
height: 68px;
}
.shop_shield_special_winter2017Rogue {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1475px -1035px;
2018-05-01 21:25:58 +00:00
width: 68px;
height: 68px;
}
.shop_shield_special_winter2017Warrior {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1475px -966px;
2018-05-01 21:25:58 +00:00
width: 68px;
height: 68px;
}
.shop_shield_special_winter2018Healer {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1475px -897px;
2018-05-01 21:25:58 +00:00
width: 68px;
height: 68px;
}
.shop_shield_special_winter2018Rogue {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1475px -828px;
2018-05-01 21:25:58 +00:00
width: 68px;
height: 68px;
}
.shop_shield_special_winter2018Warrior {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1475px -759px;
2018-05-01 21:25:58 +00:00
width: 68px;
height: 68px;
}
.shop_shield_special_yeti {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1475px -690px;
2018-05-01 21:25:58 +00:00
width: 68px;
height: 68px;
}
.shop_weapon_special_candycane {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1475px -621px;
2018-05-01 21:25:58 +00:00
width: 68px;
height: 68px;
}
.shop_weapon_special_ski {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1475px -552px;
2018-05-01 21:25:58 +00:00
width: 68px;
height: 68px;
}
2018-04-24 18:38:56 +00:00
.shop_weapon_special_snowflake {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1475px -483px;
2018-04-24 18:38:56 +00:00
width: 68px;
height: 68px;
}
.shop_weapon_special_winter2015Healer {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1475px -414px;
2018-04-24 18:38:56 +00:00
width: 68px;
height: 68px;
}
.shop_weapon_special_winter2015Mage {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1475px -345px;
2018-04-24 18:38:56 +00:00
width: 68px;
height: 68px;
}
.shop_weapon_special_winter2015Rogue {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1475px -276px;
2018-04-24 18:38:56 +00:00
width: 68px;
height: 68px;
}
.shop_weapon_special_winter2015Warrior {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1475px -207px;
2018-04-24 18:38:56 +00:00
width: 68px;
height: 68px;
}
.shop_weapon_special_winter2016Healer {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1475px -138px;
2018-04-24 18:38:56 +00:00
width: 68px;
height: 68px;
}
.shop_weapon_special_winter2016Mage {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1475px -69px;
2018-04-24 18:38:56 +00:00
width: 68px;
height: 68px;
}
2018-04-03 00:41:49 +00:00
.shop_weapon_special_winter2016Rogue {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -414px -1340px;
2018-04-03 00:41:49 +00:00
width: 68px;
height: 68px;
}
.shop_weapon_special_winter2016Warrior {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -345px -1340px;
2018-04-03 00:41:49 +00:00
width: 68px;
height: 68px;
}
.shop_weapon_special_winter2017Healer {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -276px -1340px;
2018-04-03 00:41:49 +00:00
width: 68px;
height: 68px;
}
.shop_weapon_special_winter2017Mage {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -207px -1340px;
2018-04-03 00:41:49 +00:00
width: 68px;
height: 68px;
}
.shop_weapon_special_winter2017Rogue {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -138px -1340px;
2018-04-03 00:41:49 +00:00
width: 68px;
height: 68px;
}
.shop_weapon_special_winter2017Warrior {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -69px -1340px;
2018-04-03 00:41:49 +00:00
width: 68px;
height: 68px;
}
.shop_weapon_special_winter2018Healer {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: 0px -1340px;
2018-04-03 00:41:49 +00:00
width: 68px;
height: 68px;
}
.shop_weapon_special_winter2018Mage {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1406px -1242px;
2018-04-03 00:41:49 +00:00
width: 68px;
height: 68px;
}
.shop_weapon_special_winter2018Rogue {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1406px -1173px;
2018-04-03 00:41:49 +00:00
width: 68px;
height: 68px;
}
.shop_weapon_special_winter2018Warrior {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1406px -1104px;
2018-04-03 00:41:49 +00:00
width: 68px;
height: 68px;
}
.shop_weapon_special_yeti {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1406px -1035px;
2018-04-03 00:41:49 +00:00
width: 68px;
height: 68px;
}
.slim_armor_special_candycane {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -951px -728px;
2018-04-03 00:41:49 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_ski {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: 0px -907px;
2018-04-03 00:41:49 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_snowflake {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -91px -907px;
2018-04-03 00:41:49 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_winter2015Healer {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -182px -907px;
2018-04-03 00:41:49 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_winter2015Mage {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -273px -907px;
2018-04-03 00:41:49 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_winter2015Rogue {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -414px -543px;
2018-04-03 00:41:49 +00:00
width: 96px;
height: 90px;
}
.slim_armor_special_winter2015Warrior {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -455px -907px;
2018-04-03 00:41:49 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_winter2016Healer {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -511px -543px;
2018-04-03 00:41:49 +00:00
width: 93px;
height: 90px;
}
2018-03-22 19:51:21 +00:00
.slim_armor_special_winter2016Mage {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -637px -907px;
2018-03-22 19:51:21 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_winter2016Rogue {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -728px -907px;
2018-03-22 19:51:21 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_winter2016Warrior {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -819px -907px;
2018-03-22 19:51:21 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_winter2017Healer {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -910px -907px;
2018-03-22 19:51:21 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_winter2017Mage {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1042px 0px;
2018-03-22 19:51:21 +00:00
width: 90px;
height: 90px;
}
2018-03-20 21:31:04 +00:00
.slim_armor_special_winter2017Rogue {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1042px -91px;
2018-03-20 21:31:04 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_winter2017Warrior {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1042px -182px;
2018-03-20 21:31:04 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_winter2018Healer {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -460px 0px;
2018-03-20 21:31:04 +00:00
width: 114px;
height: 90px;
}
.slim_armor_special_winter2018Mage {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -230px -364px;
2018-03-20 21:31:04 +00:00
width: 114px;
height: 90px;
}
.slim_armor_special_winter2018Rogue {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -115px -364px;
2018-03-20 21:31:04 +00:00
width: 114px;
height: 90px;
}
.slim_armor_special_winter2018Warrior {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -345px -273px;
2018-03-20 21:31:04 +00:00
width: 114px;
height: 90px;
}
.slim_armor_special_yeti {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1042px -637px;
2018-03-20 21:31:04 +00:00
width: 90px;
height: 90px;
}
.weapon_special_candycane {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1042px -728px;
2018-03-20 21:31:04 +00:00
width: 90px;
height: 90px;
}
.weapon_special_ski {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1042px -819px;
2018-03-20 21:31:04 +00:00
width: 90px;
height: 90px;
}
.weapon_special_snowflake {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: 0px -998px;
2018-03-20 21:31:04 +00:00
width: 90px;
height: 90px;
}
.weapon_special_winter2015Healer {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -91px -998px;
2018-03-20 21:31:04 +00:00
width: 90px;
height: 90px;
}
.weapon_special_winter2015Mage {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -182px -998px;
2018-03-20 21:31:04 +00:00
width: 90px;
height: 90px;
}
.weapon_special_winter2015Rogue {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -575px -100px;
2018-03-20 21:31:04 +00:00
width: 96px;
height: 90px;
}
.weapon_special_winter2015Warrior {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -364px -998px;
2018-03-20 21:31:04 +00:00
width: 90px;
height: 90px;
}
.weapon_special_winter2016Healer {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -675px 0px;
2018-03-20 21:31:04 +00:00
width: 93px;
height: 90px;
}
.weapon_special_winter2016Mage {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -546px -998px;
2018-03-20 21:31:04 +00:00
width: 90px;
height: 90px;
}
.weapon_special_winter2016Rogue {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -637px -998px;
2018-03-20 21:31:04 +00:00
width: 90px;
height: 90px;
}
.weapon_special_winter2016Warrior {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -728px -998px;
2018-03-20 21:31:04 +00:00
width: 90px;
height: 90px;
}
.weapon_special_winter2017Healer {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -819px -998px;
2018-03-20 21:31:04 +00:00
width: 90px;
height: 90px;
}
.weapon_special_winter2017Mage {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -910px -998px;
2018-03-20 21:31:04 +00:00
width: 90px;
height: 90px;
}
.weapon_special_winter2017Rogue {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1001px -998px;
2018-03-20 21:31:04 +00:00
width: 90px;
height: 90px;
}
.weapon_special_winter2017Warrior {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1133px 0px;
2018-03-20 21:31:04 +00:00
width: 90px;
height: 90px;
}
.weapon_special_winter2018Healer {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: 0px -273px;
2018-03-20 21:31:04 +00:00
width: 114px;
height: 90px;
}
.weapon_special_winter2018Mage {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -345px -182px;
2018-03-20 21:31:04 +00:00
width: 114px;
height: 90px;
}
.weapon_special_winter2018Rogue {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -345px -91px;
2018-03-20 21:31:04 +00:00
width: 114px;
height: 90px;
}
.weapon_special_winter2018Warrior {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -345px 0px;
2018-03-20 21:31:04 +00:00
width: 114px;
height: 90px;
}
.weapon_special_yeti {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1133px -455px;
2018-03-20 21:31:04 +00:00
width: 90px;
height: 90px;
}
.back_special_wondercon_black {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1133px -546px;
2018-03-20 21:31:04 +00:00
width: 90px;
height: 90px;
}
.back_special_wondercon_red {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1133px -637px;
2018-03-20 21:31:04 +00:00
width: 90px;
height: 90px;
}
.body_special_wondercon_black {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1133px -728px;
2018-03-20 21:31:04 +00:00
width: 90px;
height: 90px;
}
2018-03-01 23:23:36 +00:00
.body_special_wondercon_gold {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1133px -819px;
2018-03-01 23:23:36 +00:00
width: 90px;
height: 90px;
}
.body_special_wondercon_red {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1133px -910px;
2018-03-01 23:23:36 +00:00
width: 90px;
height: 90px;
}
.eyewear_special_wondercon_black {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: 0px -1089px;
2018-03-01 23:23:36 +00:00
width: 90px;
height: 90px;
}
.eyewear_special_wondercon_red {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -91px -1089px;
2018-03-01 23:23:36 +00:00
width: 90px;
height: 90px;
}
.shop_back_special_wondercon_black {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1406px -966px;
2018-03-01 23:23:36 +00:00
width: 68px;
height: 68px;
}
.shop_back_special_wondercon_red {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1406px -897px;
2018-03-01 23:23:36 +00:00
width: 68px;
height: 68px;
}
.shop_body_special_wondercon_black {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1406px -828px;
2018-03-01 23:23:36 +00:00
width: 68px;
height: 68px;
}
.shop_body_special_wondercon_gold {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1406px -759px;
2018-03-01 23:23:36 +00:00
width: 68px;
height: 68px;
}
.shop_body_special_wondercon_red {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -506px -455px;
2018-03-01 23:23:36 +00:00
width: 68px;
height: 68px;
}
.shop_eyewear_special_wondercon_black {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -575px -464px;
2018-03-01 23:23:36 +00:00
width: 68px;
height: 68px;
}
.shop_eyewear_special_wondercon_red {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -675px -546px;
2018-03-01 23:23:36 +00:00
width: 68px;
height: 68px;
}
.eyewear_special_aetherMask {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: 0px -91px;
2018-03-01 23:23:36 +00:00
width: 114px;
height: 90px;
}
.eyewear_special_blackTopFrame {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -910px -1089px;
2018-03-01 23:23:36 +00:00
width: 90px;
height: 90px;
}
.customize-option.eyewear_special_blackTopFrame {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -935px -1104px;
2018-03-01 23:23:36 +00:00
width: 60px;
height: 60px;
}
.eyewear_special_blueTopFrame {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1001px -1089px;
2018-03-01 23:23:36 +00:00
width: 90px;
height: 90px;
}
.customize-option.eyewear_special_blueTopFrame {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1026px -1104px;
2018-03-01 23:23:36 +00:00
width: 60px;
height: 60px;
}
.eyewear_special_greenTopFrame {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1092px -1089px;
2018-03-01 23:23:36 +00:00
width: 90px;
height: 90px;
}
.customize-option.eyewear_special_greenTopFrame {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1117px -1104px;
2018-03-01 23:23:36 +00:00
width: 60px;
height: 60px;
}
.eyewear_special_pinkTopFrame {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1224px 0px;
2018-03-01 23:23:36 +00:00
width: 90px;
height: 90px;
}
.customize-option.eyewear_special_pinkTopFrame {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1249px -15px;
2018-03-01 23:23:36 +00:00
width: 60px;
height: 60px;
}
.eyewear_special_redTopFrame {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1224px -91px;
2018-03-01 23:23:36 +00:00
width: 90px;
height: 90px;
}
.customize-option.eyewear_special_redTopFrame {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1249px -106px;
2018-03-01 23:23:36 +00:00
width: 60px;
height: 60px;
}
.eyewear_special_whiteTopFrame {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1224px -182px;
2018-03-01 23:23:36 +00:00
width: 90px;
height: 90px;
}
.customize-option.eyewear_special_whiteTopFrame {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1249px -197px;
2018-03-01 23:23:36 +00:00
width: 60px;
height: 60px;
}
.eyewear_special_yellowTopFrame {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1224px -273px;
2018-03-01 23:23:36 +00:00
width: 90px;
height: 90px;
}
.customize-option.eyewear_special_yellowTopFrame {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1249px -288px;
2018-03-01 23:23:36 +00:00
width: 60px;
height: 60px;
}
.shop_eyewear_special_aetherMask {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -769px -637px;
2018-03-01 23:23:36 +00:00
width: 68px;
height: 68px;
}
.shop_eyewear_special_blackTopFrame {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -860px -728px;
2018-03-01 23:23:36 +00:00
width: 68px;
height: 68px;
}
.shop_eyewear_special_blueTopFrame {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -951px -819px;
2018-03-01 23:23:36 +00:00
width: 68px;
height: 68px;
}
2018-02-22 22:57:34 +00:00
.shop_eyewear_special_greenTopFrame {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1042px -910px;
2018-02-22 22:57:34 +00:00
width: 68px;
height: 68px;
}
.shop_eyewear_special_pinkTopFrame {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1133px -1001px;
2018-02-22 22:57:34 +00:00
width: 68px;
height: 68px;
}
.shop_eyewear_special_redTopFrame {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1224px -1092px;
2018-02-22 22:57:34 +00:00
width: 68px;
height: 68px;
}
.shop_eyewear_special_whiteTopFrame {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -897px -1409px;
2018-02-22 22:57:34 +00:00
width: 68px;
height: 68px;
}
.shop_eyewear_special_yellowTopFrame {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1315px -1161px;
2018-02-22 22:57:34 +00:00
width: 68px;
height: 68px;
}
.head_0 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: 0px -1180px;
2018-02-22 22:57:34 +00:00
width: 90px;
height: 90px;
}
.customize-option.head_0 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -25px -1195px;
2018-02-22 22:57:34 +00:00
width: 60px;
height: 60px;
}
.head_healer_1 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -91px -1180px;
2018-02-22 22:57:34 +00:00
width: 90px;
height: 90px;
}
.head_healer_2 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -182px -1180px;
2018-02-22 22:57:34 +00:00
width: 90px;
height: 90px;
}
.head_healer_3 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -273px -1180px;
2018-02-22 22:57:34 +00:00
width: 90px;
height: 90px;
}
2018-02-02 00:33:04 +00:00
.head_healer_4 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -364px -1180px;
2018-02-02 00:33:04 +00:00
width: 90px;
height: 90px;
}
.head_healer_5 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -455px -1180px;
2018-02-02 00:33:04 +00:00
width: 90px;
height: 90px;
}
.head_rogue_1 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -546px -1180px;
2018-02-02 00:33:04 +00:00
width: 90px;
height: 90px;
}
.head_rogue_2 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -637px -1180px;
2018-02-02 00:33:04 +00:00
width: 90px;
height: 90px;
}
.head_rogue_3 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -728px -1180px;
2018-02-02 00:33:04 +00:00
width: 90px;
height: 90px;
}
.head_rogue_4 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -819px -1180px;
2018-02-02 00:33:04 +00:00
width: 90px;
height: 90px;
}
.head_rogue_5 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -910px -1180px;
2018-02-02 00:33:04 +00:00
width: 90px;
height: 90px;
}
.head_special_2 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1001px -1180px;
2018-02-02 00:33:04 +00:00
width: 90px;
height: 90px;
}
.head_special_bardHat {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1092px -1180px;
2018-02-02 00:33:04 +00:00
width: 90px;
height: 90px;
}
.head_special_clandestineCowl {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1183px -1180px;
2018-02-02 00:33:04 +00:00
width: 90px;
height: 90px;
}
.head_special_dandyHat {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1315px 0px;
2018-02-02 00:33:04 +00:00
width: 90px;
height: 90px;
}
.head_special_fireCoralCirclet {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1315px -91px;
2018-02-02 00:33:04 +00:00
width: 90px;
height: 90px;
}
.head_special_kabuto {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1315px -182px;
2018-02-02 00:33:04 +00:00
width: 90px;
height: 90px;
}
.head_special_lunarWarriorHelm {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1315px -273px;
2018-02-02 00:33:04 +00:00
width: 90px;
height: 90px;
}
.head_special_mammothRiderHelm {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1315px -364px;
2018-02-02 00:33:04 +00:00
width: 90px;
height: 90px;
}
.head_special_namingDay2017 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1315px -455px;
2018-02-02 00:33:04 +00:00
width: 90px;
height: 90px;
}
.head_special_pageHelm {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1315px -546px;
2018-02-02 00:33:04 +00:00
width: 90px;
height: 90px;
}
.head_special_pyromancersTurban {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1315px -637px;
2018-02-02 00:33:04 +00:00
width: 90px;
height: 90px;
}
2018-01-30 21:26:15 +00:00
.head_special_roguishRainbowMessengerHood {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1315px -728px;
2018-01-30 21:26:15 +00:00
width: 90px;
height: 90px;
}
.head_special_snowSovereignCrown {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1315px -819px;
2018-01-30 21:26:15 +00:00
width: 90px;
height: 90px;
}
.head_special_spikedHelm {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1315px -910px;
2018-01-30 21:26:15 +00:00
width: 90px;
height: 90px;
}
2018-01-23 22:38:23 +00:00
.head_special_turkeyHelmBase {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -115px 0px;
2018-01-23 22:38:23 +00:00
width: 114px;
height: 90px;
}
.head_warrior_1 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1224px -1001px;
2018-01-23 22:38:23 +00:00
width: 90px;
height: 90px;
}
.head_warrior_2 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1224px -910px;
2018-01-23 22:38:23 +00:00
width: 90px;
height: 90px;
}
.head_warrior_3 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1224px -819px;
2018-01-23 22:38:23 +00:00
width: 90px;
height: 90px;
}
2018-01-02 23:52:35 +00:00
.head_warrior_4 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1224px -728px;
2018-01-02 23:52:35 +00:00
width: 90px;
height: 90px;
}
.head_warrior_5 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1224px -637px;
2018-01-02 23:52:35 +00:00
width: 90px;
height: 90px;
}
.head_wizard_1 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1224px -546px;
2018-01-02 23:52:35 +00:00
width: 90px;
height: 90px;
}
.head_wizard_2 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1224px -455px;
2018-01-02 23:52:35 +00:00
width: 90px;
height: 90px;
}
.head_wizard_3 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1224px -364px;
2018-01-02 23:52:35 +00:00
width: 90px;
height: 90px;
}
.head_wizard_4 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -728px -1089px;
2018-01-02 23:52:35 +00:00
width: 90px;
height: 90px;
}
.head_wizard_5 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -637px -1089px;
2018-01-02 23:52:35 +00:00
width: 90px;
height: 90px;
}
.shop_head_healer_1 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -230px -455px;
2018-01-02 23:52:35 +00:00
width: 68px;
height: 68px;
}
.shop_head_healer_2 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -299px -455px;
2018-01-02 23:52:35 +00:00
width: 68px;
height: 68px;
}
.shop_head_healer_3 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -368px -455px;
2018-01-02 23:52:35 +00:00
width: 68px;
height: 68px;
}
.shop_head_healer_4 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -437px -455px;
2018-01-02 23:52:35 +00:00
width: 68px;
height: 68px;
}
.shop_head_healer_5 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1682px -621px;
2018-01-02 23:52:35 +00:00
width: 68px;
height: 68px;
}
.shop_head_rogue_1 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -605px -543px;
2018-01-02 23:52:35 +00:00
width: 68px;
height: 68px;
}
.shop_head_rogue_2 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: 0px -1271px;
2018-01-02 23:52:35 +00:00
width: 68px;
height: 68px;
}
.shop_head_rogue_3 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -69px -1271px;
2018-01-02 23:52:35 +00:00
width: 68px;
height: 68px;
}
.shop_head_rogue_4 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -138px -1271px;
2018-01-02 23:52:35 +00:00
width: 68px;
height: 68px;
}
.shop_head_rogue_5 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -207px -1271px;
2018-01-02 23:52:35 +00:00
width: 68px;
height: 68px;
}
.shop_head_special_0 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -276px -1271px;
2018-01-02 23:52:35 +00:00
width: 68px;
height: 68px;
}
.shop_head_special_1 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -345px -1271px;
2018-01-02 23:52:35 +00:00
width: 68px;
height: 68px;
}
.shop_head_special_2 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -414px -1271px;
2018-01-02 23:52:35 +00:00
width: 68px;
height: 68px;
}
.shop_head_special_bardHat {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -483px -1271px;
2018-01-02 23:52:35 +00:00
width: 68px;
height: 68px;
}
2017-12-31 02:35:50 +00:00
.shop_head_special_clandestineCowl {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -552px -1271px;
2017-12-31 02:35:50 +00:00
width: 68px;
height: 68px;
}
.shop_head_special_dandyHat {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -621px -1271px;
2017-12-31 02:35:50 +00:00
width: 68px;
height: 68px;
}
.shop_head_special_fireCoralCirclet {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -690px -1271px;
2017-12-31 02:35:50 +00:00
width: 68px;
height: 68px;
}
2017-12-21 23:12:06 +00:00
.shop_head_special_kabuto {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -759px -1271px;
2017-12-21 23:12:06 +00:00
width: 68px;
height: 68px;
}
.shop_head_special_lunarWarriorHelm {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -828px -1271px;
2017-12-21 23:12:06 +00:00
width: 68px;
height: 68px;
}
.shop_head_special_mammothRiderHelm {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -897px -1271px;
2017-12-21 23:12:06 +00:00
width: 68px;
height: 68px;
}
.shop_head_special_namingDay2017 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1682px -690px;
2017-12-21 23:12:06 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_pageHelm {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1035px -1271px;
2017-12-21 23:12:06 +00:00
width: 68px;
height: 68px;
}
.shop_head_special_pyromancersTurban {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1104px -1271px;
2017-12-21 23:12:06 +00:00
width: 68px;
height: 68px;
}
.shop_head_special_roguishRainbowMessengerHood {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1173px -1271px;
2017-12-21 23:12:06 +00:00
width: 68px;
height: 68px;
}
.shop_head_special_snowSovereignCrown {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1242px -1271px;
2017-12-21 23:12:06 +00:00
width: 68px;
height: 68px;
}
.shop_head_special_spikedHelm {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1311px -1271px;
2017-12-21 23:12:06 +00:00
width: 68px;
height: 68px;
}
.shop_head_special_turkeyHelmBase {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1406px 0px;
2017-12-21 23:12:06 +00:00
width: 68px;
height: 68px;
}
2017-12-20 02:27:43 +00:00
.shop_head_warrior_1 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1406px -69px;
2017-12-20 02:27:43 +00:00
width: 68px;
height: 68px;
}
.shop_head_warrior_2 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1406px -138px;
2017-12-20 02:27:43 +00:00
width: 68px;
height: 68px;
}
.shop_head_warrior_3 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1406px -207px;
2017-12-20 02:27:43 +00:00
width: 68px;
height: 68px;
}
.shop_head_warrior_4 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1406px -276px;
2017-12-20 02:27:43 +00:00
width: 68px;
height: 68px;
}
.shop_head_warrior_5 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1406px -345px;
2017-12-20 02:27:43 +00:00
width: 68px;
height: 68px;
}
.shop_head_wizard_1 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1406px -414px;
2017-12-20 02:27:43 +00:00
width: 68px;
height: 68px;
}
.shop_head_wizard_2 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1406px -483px;
2017-12-20 02:27:43 +00:00
width: 68px;
height: 68px;
}
.shop_head_wizard_3 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
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background-position: -1406px -552px;
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width: 68px;
height: 68px;
}
.shop_head_wizard_4 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
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background-position: -1406px -621px;
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width: 68px;
height: 68px;
}
.shop_head_wizard_5 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
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background-position: -1406px -690px;
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width: 68px;
height: 68px;
}
.headAccessory_special_bearEars {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
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background-position: -455px -1089px;
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width: 90px;
height: 90px;
}
.customize-option.headAccessory_special_bearEars {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
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background-position: -480px -1104px;
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width: 60px;
height: 60px;
}
2018-05-29 22:11:02 +00:00
.headAccessory_special_blackHeadband {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
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background-position: -115px -91px;
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width: 114px;
height: 90px;
}
.headAccessory_special_blueHeadband {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
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background-position: -230px -182px;
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width: 114px;
height: 90px;
}
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.headAccessory_special_cactusEars {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
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background-position: -182px -1089px;
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width: 90px;
height: 90px;
}
.customize-option.headAccessory_special_cactusEars {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -207px -1104px;
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width: 60px;
height: 60px;
}
.headAccessory_special_foxEars {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
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background-position: -951px -637px;
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width: 90px;
height: 90px;
}
.customize-option.headAccessory_special_foxEars {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -976px -652px;
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width: 60px;
height: 60px;
}
2018-05-29 22:11:02 +00:00
.headAccessory_special_greenHeadband {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
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background-position: -460px -273px;
2018-05-29 22:11:02 +00:00
width: 114px;
height: 90px;
}
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.headAccessory_special_lionEars {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
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background-position: -951px -455px;
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width: 90px;
height: 90px;
}
.customize-option.headAccessory_special_lionEars {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -976px -470px;
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width: 60px;
height: 60px;
}
.headAccessory_special_pandaEars {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -951px -364px;
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width: 90px;
height: 90px;
}
.customize-option.headAccessory_special_pandaEars {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -976px -379px;
2017-12-20 02:27:43 +00:00
width: 60px;
height: 60px;
}
.headAccessory_special_pigEars {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -951px -273px;
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width: 90px;
height: 90px;
}
.customize-option.headAccessory_special_pigEars {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -976px -288px;
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width: 60px;
height: 60px;
}
2018-05-29 22:11:02 +00:00
.headAccessory_special_pinkHeadband {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
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background-position: -460px -182px;
2018-05-29 22:11:02 +00:00
width: 114px;
height: 90px;
}
.headAccessory_special_redHeadband {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
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background-position: -460px -91px;
2018-05-29 22:11:02 +00:00
width: 114px;
height: 90px;
}
2017-12-20 02:27:43 +00:00
.headAccessory_special_tigerEars {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
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background-position: -951px 0px;
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width: 90px;
height: 90px;
}
.customize-option.headAccessory_special_tigerEars {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -976px -15px;
2017-12-20 02:27:43 +00:00
width: 60px;
height: 60px;
}
2018-05-29 22:11:02 +00:00
.headAccessory_special_whiteHeadband {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
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background-position: 0px 0px;
2018-05-29 22:11:02 +00:00
width: 114px;
height: 90px;
}
2017-12-20 02:27:43 +00:00
.headAccessory_special_wolfEars {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
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background-position: -728px -816px;
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width: 90px;
height: 90px;
}
.customize-option.headAccessory_special_wolfEars {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -753px -831px;
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width: 60px;
height: 60px;
}
2018-05-29 22:11:02 +00:00
.headAccessory_special_yellowHeadband {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
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background-position: -345px -364px;
2018-05-29 22:11:02 +00:00
width: 114px;
height: 90px;
}
2017-12-20 02:27:43 +00:00
.shop_headAccessory_special_bearEars {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
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background-position: -483px -1340px;
2018-05-29 22:11:02 +00:00
width: 68px;
height: 68px;
}
.shop_headAccessory_special_blackHeadband {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -552px -1340px;
2018-05-29 22:11:02 +00:00
width: 68px;
height: 68px;
}
.shop_headAccessory_special_blueHeadband {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -621px -1340px;
2017-12-20 02:27:43 +00:00
width: 68px;
height: 68px;
}
.shop_headAccessory_special_cactusEars {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -690px -1340px;
2017-12-20 02:27:43 +00:00
width: 68px;
height: 68px;
}
.shop_headAccessory_special_foxEars {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -759px -1340px;
2018-05-29 22:11:02 +00:00
width: 68px;
height: 68px;
}
.shop_headAccessory_special_greenHeadband {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -828px -1340px;
2017-12-20 02:27:43 +00:00
width: 68px;
height: 68px;
}
.shop_headAccessory_special_lionEars {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -897px -1340px;
2017-12-20 02:27:43 +00:00
width: 68px;
height: 68px;
}
.shop_headAccessory_special_pandaEars {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -966px -1340px;
2017-12-20 02:27:43 +00:00
width: 68px;
height: 68px;
}
.shop_headAccessory_special_pigEars {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1035px -1340px;
2018-05-29 22:11:02 +00:00
width: 68px;
height: 68px;
}
.shop_headAccessory_special_pinkHeadband {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1104px -1340px;
2018-05-29 22:11:02 +00:00
width: 68px;
height: 68px;
}
.shop_headAccessory_special_redHeadband {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1173px -1340px;
2017-12-20 02:27:43 +00:00
width: 68px;
height: 68px;
}
.shop_headAccessory_special_tigerEars {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1242px -1340px;
2018-05-29 22:11:02 +00:00
width: 68px;
height: 68px;
}
.shop_headAccessory_special_whiteHeadband {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1311px -1340px;
2017-12-20 02:27:43 +00:00
width: 68px;
height: 68px;
}
.shop_headAccessory_special_wolfEars {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1380px -1340px;
2018-05-29 22:11:02 +00:00
width: 68px;
height: 68px;
}
.shop_headAccessory_special_yellowHeadband {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1475px 0px;
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width: 68px;
height: 68px;
}
.shield_healer_1 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -546px -816px;
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width: 90px;
height: 90px;
}
.shield_healer_2 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -455px -816px;
2017-12-20 02:27:43 +00:00
width: 90px;
height: 90px;
}
.shield_healer_3 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -364px -816px;
2017-12-20 02:27:43 +00:00
width: 90px;
height: 90px;
}
.shield_healer_4 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -273px -816px;
2017-12-20 02:27:43 +00:00
width: 90px;
height: 90px;
}
.shield_healer_5 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -182px -816px;
2017-12-20 02:27:43 +00:00
width: 90px;
height: 90px;
}
.shield_rogue_0 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -91px -816px;
2017-12-20 02:27:43 +00:00
width: 90px;
height: 90px;
}
.shield_rogue_1 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: 0px -543px;
2017-12-20 02:27:43 +00:00
width: 103px;
height: 90px;
}
.shield_rogue_2 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -104px -543px;
2017-12-20 02:27:43 +00:00
width: 103px;
height: 90px;
}
.shield_rogue_3 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: 0px -364px;
2017-12-20 02:27:43 +00:00
width: 114px;
height: 90px;
}
.shield_rogue_4 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -575px -191px;
2017-12-20 02:27:43 +00:00
width: 96px;
height: 90px;
}
.shield_rogue_5 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -230px -273px;
2017-12-20 02:27:43 +00:00
width: 114px;
height: 90px;
}
.shield_rogue_6 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -115px -273px;
2017-12-20 02:27:43 +00:00
width: 114px;
height: 90px;
}
.shield_special_1 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -860px -182px;
width: 90px;
height: 90px;
}
.shield_special_diamondStave {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -311px -543px;
width: 102px;
height: 90px;
}
.shield_special_goldenknight {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -460px -364px;
width: 111px;
height: 90px;
}
.shield_special_lootBag {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -728px -725px;
width: 90px;
height: 90px;
}
.shield_special_mammothRiderHorn {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -637px -725px;
width: 90px;
height: 90px;
}
.shield_special_moonpearlShield {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -546px -725px;
width: 90px;
height: 90px;
}
.shield_special_roguishRainbowMessage {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -455px -725px;
width: 90px;
height: 90px;
}
.shield_special_wakizashi {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -115px -455px;
width: 114px;
height: 87px;
}
.shield_special_wintryMirror {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: 0px -455px;
width: 114px;
height: 87px;
}
.shield_warrior_1 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -182px -725px;
width: 90px;
height: 90px;
}
.shield_warrior_2 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -91px -725px;
width: 90px;
height: 90px;
}
.shield_warrior_3 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: 0px -725px;
width: 90px;
height: 90px;
}
.shield_warrior_4 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -769px -546px;
width: 90px;
height: 90px;
}
.shield_warrior_5 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -769px -455px;
width: 90px;
height: 90px;
}
.shop_shield_healer_1 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -483px -1409px;
width: 68px;
height: 68px;
}
.shop_shield_healer_2 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -552px -1409px;
width: 68px;
height: 68px;
}
.shop_shield_healer_3 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -621px -1409px;
width: 68px;
height: 68px;
}
.shop_shield_healer_4 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -690px -1409px;
width: 68px;
height: 68px;
}
.shop_shield_healer_5 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -759px -1409px;
width: 68px;
height: 68px;
}
.shop_shield_rogue_0 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -828px -1409px;
width: 68px;
height: 68px;
}
.shop_shield_rogue_1 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1315px -1092px;
width: 68px;
height: 68px;
}
2017-11-17 22:22:27 +00:00
.shop_shield_rogue_2 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -966px -1409px;
2017-11-17 22:22:27 +00:00
width: 68px;
height: 68px;
}
.shop_shield_rogue_3 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1035px -1409px;
2017-11-17 22:22:27 +00:00
width: 68px;
height: 68px;
}
.shop_shield_rogue_4 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1104px -1409px;
2017-11-17 22:22:27 +00:00
width: 68px;
height: 68px;
}
.shop_shield_rogue_5 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1173px -1409px;
2017-11-17 22:22:27 +00:00
width: 68px;
height: 68px;
}
.shop_shield_rogue_6 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1242px -1409px;
2017-11-17 22:22:27 +00:00
width: 68px;
height: 68px;
}
.shop_shield_special_0 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1311px -1409px;
2017-11-17 22:22:27 +00:00
width: 68px;
height: 68px;
}
.shop_shield_special_1 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1380px -1409px;
2017-11-17 22:22:27 +00:00
width: 68px;
height: 68px;
}
.shop_shield_special_diamondStave {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1449px -1409px;
2017-11-17 22:22:27 +00:00
width: 68px;
height: 68px;
}
.shop_shield_special_goldenknight {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1544px 0px;
2017-11-17 22:22:27 +00:00
width: 68px;
height: 68px;
}
.shop_shield_special_lootBag {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1544px -69px;
2017-11-17 22:22:27 +00:00
width: 68px;
height: 68px;
}
.shop_shield_special_mammothRiderHorn {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1544px -138px;
2017-11-17 22:22:27 +00:00
width: 68px;
height: 68px;
}
.shop_shield_special_moonpearlShield {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1544px -207px;
2017-11-17 22:22:27 +00:00
width: 68px;
height: 68px;
}
.shop_shield_special_roguishRainbowMessage {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1544px -276px;
2017-11-17 22:22:27 +00:00
width: 68px;
height: 68px;
}
.shop_shield_special_wakizashi {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1544px -345px;
2017-11-17 22:22:27 +00:00
width: 68px;
height: 68px;
}
.shop_shield_special_wintryMirror {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1544px -414px;
2017-11-17 22:22:27 +00:00
width: 68px;
height: 68px;
}
.shop_shield_warrior_1 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1544px -483px;
2017-11-17 22:22:27 +00:00
width: 68px;
height: 68px;
}
.shop_shield_warrior_2 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1544px -552px;
2017-11-17 22:22:27 +00:00
width: 68px;
height: 68px;
}
.shop_shield_warrior_3 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1544px -621px;
2017-11-17 22:22:27 +00:00
width: 68px;
height: 68px;
}
.shop_shield_warrior_4 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1544px -690px;
2017-11-17 22:22:27 +00:00
width: 68px;
height: 68px;
}
.shop_shield_warrior_5 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1544px -759px;
2017-11-17 22:22:27 +00:00
width: 68px;
height: 68px;
}
.shop_weapon_healer_0 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1544px -828px;
2017-11-17 22:22:27 +00:00
width: 68px;
height: 68px;
}
.shop_weapon_healer_1 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1544px -897px;
2017-11-17 22:22:27 +00:00
width: 68px;
height: 68px;
}
2017-11-03 02:54:26 +00:00
.shop_weapon_healer_2 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1544px -966px;
2017-11-03 02:54:26 +00:00
width: 68px;
height: 68px;
}
.shop_weapon_healer_3 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1544px -1035px;
2017-11-03 02:54:26 +00:00
width: 68px;
height: 68px;
}
.shop_weapon_healer_4 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1544px -1104px;
2017-11-03 02:54:26 +00:00
width: 68px;
height: 68px;
}
.shop_weapon_healer_5 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1544px -1173px;
2017-11-03 02:54:26 +00:00
width: 68px;
height: 68px;
}
.shop_weapon_healer_6 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1544px -1242px;
2017-11-03 02:54:26 +00:00
width: 68px;
height: 68px;
}
.shop_weapon_rogue_0 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1544px -1311px;
2017-11-03 02:54:26 +00:00
width: 68px;
height: 68px;
}
.shop_weapon_rogue_1 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1544px -1380px;
2017-11-03 02:54:26 +00:00
width: 68px;
height: 68px;
}
.shop_weapon_rogue_2 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: 0px -1478px;
2017-11-03 02:54:26 +00:00
width: 68px;
height: 68px;
}
.shop_weapon_rogue_3 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -69px -1478px;
2017-11-03 02:54:26 +00:00
width: 68px;
height: 68px;
}
.shop_weapon_rogue_4 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -138px -1478px;
2017-11-03 02:54:26 +00:00
width: 68px;
height: 68px;
}
.shop_weapon_rogue_5 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -207px -1478px;
2017-11-03 02:54:26 +00:00
width: 68px;
height: 68px;
}
.shop_weapon_rogue_6 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -276px -1478px;
2017-11-03 02:54:26 +00:00
width: 68px;
height: 68px;
}
.shop_weapon_special_0 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -345px -1478px;
2017-11-03 02:54:26 +00:00
width: 68px;
height: 68px;
}
.shop_weapon_special_1 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -414px -1478px;
2017-11-03 02:54:26 +00:00
width: 68px;
height: 68px;
}
.shop_weapon_special_2 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -483px -1478px;
2017-11-03 02:54:26 +00:00
width: 68px;
height: 68px;
}
.shop_weapon_special_3 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -552px -1478px;
2017-11-03 02:54:26 +00:00
width: 68px;
height: 68px;
}
.shop_weapon_special_aetherCrystals {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -621px -1478px;
2017-11-03 02:54:26 +00:00
width: 68px;
height: 68px;
}
.shop_weapon_special_bardInstrument {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -690px -1478px;
2017-11-03 02:54:26 +00:00
width: 68px;
height: 68px;
}
.shop_weapon_special_critical {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -759px -1478px;
2017-11-03 02:54:26 +00:00
width: 68px;
height: 68px;
}
.shop_weapon_special_fencingFoil {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -828px -1478px;
2017-11-03 02:54:26 +00:00
width: 68px;
height: 68px;
}
.shop_weapon_special_lunarScythe {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -897px -1478px;
2017-11-03 02:54:26 +00:00
width: 68px;
height: 68px;
}
.shop_weapon_special_mammothRiderSpear {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -966px -1478px;
2017-11-03 02:54:26 +00:00
width: 68px;
height: 68px;
}
.shop_weapon_special_nomadsScimitar {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1035px -1478px;
2017-11-03 02:54:26 +00:00
width: 68px;
height: 68px;
}
.shop_weapon_special_pageBanner {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1104px -1478px;
2017-11-03 02:54:26 +00:00
width: 68px;
height: 68px;
}
.shop_weapon_special_roguishRainbowMessage {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1173px -1478px;
2017-11-03 02:54:26 +00:00
width: 68px;
height: 68px;
}
.shop_weapon_special_skeletonKey {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1242px -1478px;
2017-11-03 02:54:26 +00:00
width: 68px;
height: 68px;
}
.shop_weapon_special_tachi {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1311px -1478px;
2017-11-03 02:54:26 +00:00
width: 68px;
height: 68px;
}
2017-10-24 20:23:42 +00:00
.shop_weapon_special_taskwoodsLantern {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1380px -1478px;
2017-10-24 20:23:42 +00:00
width: 68px;
height: 68px;
}
.shop_weapon_special_tridentOfCrashingTides {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1449px -1478px;
2017-10-24 20:23:42 +00:00
width: 68px;
height: 68px;
}
.shop_weapon_warrior_0 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1518px -1478px;
2017-10-24 20:23:42 +00:00
width: 68px;
height: 68px;
}
.shop_weapon_warrior_1 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1613px 0px;
2017-10-24 20:23:42 +00:00
width: 68px;
height: 68px;
}
.shop_weapon_warrior_2 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1613px -69px;
2017-10-24 20:23:42 +00:00
width: 68px;
height: 68px;
}
.shop_weapon_warrior_3 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1613px -138px;
2017-10-24 20:23:42 +00:00
width: 68px;
height: 68px;
}
.shop_weapon_warrior_4 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1613px -207px;
2017-10-24 20:23:42 +00:00
width: 68px;
height: 68px;
}
.shop_weapon_warrior_5 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1613px -276px;
2017-10-24 20:23:42 +00:00
width: 68px;
height: 68px;
}
.shop_weapon_warrior_6 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1613px -345px;
2017-10-24 20:23:42 +00:00
width: 68px;
height: 68px;
}
.shop_weapon_wizard_0 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1613px -414px;
width: 68px;
height: 68px;
}
.shop_weapon_wizard_1 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1613px -483px;
width: 68px;
height: 68px;
}
.shop_weapon_wizard_2 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1613px -552px;
width: 68px;
height: 68px;
}
.shop_weapon_wizard_3 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1613px -621px;
width: 68px;
height: 68px;
}
.shop_weapon_wizard_4 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1613px -690px;
width: 68px;
height: 68px;
}
.shop_weapon_wizard_5 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1613px -759px;
width: 68px;
height: 68px;
}
.shop_weapon_wizard_6 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1613px -828px;
width: 68px;
height: 68px;
}
.weapon_healer_0 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -769px -364px;
width: 90px;
height: 90px;
}
.weapon_healer_1 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -769px -273px;
width: 90px;
height: 90px;
}
.weapon_healer_2 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -769px -182px;
width: 90px;
height: 90px;
}
.weapon_healer_3 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -769px -91px;
width: 90px;
height: 90px;
}
.weapon_healer_4 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -769px 0px;
width: 90px;
height: 90px;
}
.weapon_healer_5 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -637px -634px;
width: 90px;
height: 90px;
}
.weapon_healer_6 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -546px -634px;
width: 90px;
height: 90px;
}
.weapon_rogue_0 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -455px -634px;
width: 90px;
height: 90px;
}
.weapon_rogue_1 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -364px -634px;
width: 90px;
height: 90px;
}
.weapon_rogue_2 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -273px -634px;
width: 90px;
height: 90px;
}
.weapon_rogue_3 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -182px -634px;
width: 90px;
height: 90px;
}
.weapon_rogue_4 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -91px -634px;
width: 90px;
height: 90px;
}
.weapon_rogue_5 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: 0px -634px;
width: 90px;
height: 90px;
}
.weapon_rogue_6 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -675px -455px;
width: 90px;
height: 90px;
}
.weapon_special_1 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -208px -543px;
width: 102px;
height: 90px;
}
.weapon_special_2 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -675px -273px;
width: 90px;
height: 90px;
}
.weapon_special_3 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -675px -182px;
width: 90px;
height: 90px;
}
.weapon_special_aetherCrystals {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -115px -182px;
width: 114px;
height: 90px;
}
.weapon_special_bardInstrument {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -819px -1089px;
width: 90px;
height: 90px;
}
.weapon_special_fencingFoil {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -364px -1089px;
width: 90px;
height: 90px;
}
.weapon_special_lunarScythe {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -273px -1089px;
width: 90px;
height: 90px;
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.weapon_special_mammothRiderSpear {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1133px -364px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 90px;
height: 90px;
2017-05-23 22:04:26 +00:00
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.weapon_special_nomadsScimitar {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1133px -273px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 90px;
height: 90px;
2017-05-23 22:04:26 +00:00
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.weapon_special_pageBanner {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1133px -182px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 90px;
height: 90px;
2017-09-12 20:19:08 +00:00
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.weapon_special_roguishRainbowMessage {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1133px -91px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 90px;
height: 90px;
2017-05-18 01:59:44 +00:00
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.weapon_special_skeletonKey {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -455px -998px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 90px;
height: 90px;
2017-07-11 21:32:53 +00:00
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.weapon_special_tachi {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -273px -998px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 90px;
height: 90px;
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.weapon_special_taskwoodsLantern {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1042px -546px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 90px;
height: 90px;
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.weapon_special_tridentOfCrashingTides {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1042px -455px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 90px;
height: 90px;
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.weapon_warrior_0 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1042px -364px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 90px;
height: 90px;
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.weapon_warrior_1 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -1042px -273px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 90px;
height: 90px;
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.weapon_warrior_2 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -546px -907px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 90px;
height: 90px;
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.weapon_warrior_3 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -364px -907px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 90px;
height: 90px;
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.weapon_warrior_4 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -951px -546px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 90px;
height: 90px;
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.weapon_warrior_5 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -951px -182px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 90px;
height: 90px;
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.weapon_warrior_6 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -951px -91px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 90px;
height: 90px;
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.weapon_wizard_0 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -819px -816px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 90px;
height: 90px;
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.weapon_wizard_1 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -637px -816px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 90px;
height: 90px;
2017-08-11 16:09:11 +00:00
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.weapon_wizard_2 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: 0px -816px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 90px;
height: 90px;
2017-08-11 16:09:11 +00:00
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.weapon_wizard_3 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -860px -637px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 90px;
height: 90px;
2017-08-11 16:09:11 +00:00
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.weapon_wizard_4 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -860px -546px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 90px;
height: 90px;
2017-08-11 16:09:11 +00:00
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.weapon_wizard_5 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -860px -455px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 90px;
height: 90px;
2017-08-11 16:09:11 +00:00
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.weapon_wizard_6 {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -860px -364px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 90px;
height: 90px;
2017-08-11 16:09:11 +00:00
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.avatar_floral_healer {
background-image: url('~assets/images/sprites/spritesmith-main-9.png');
2018-06-05 19:11:40 +00:00
background-position: -575px 0px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 99px;
height: 99px;
2017-04-26 01:57:19 +00:00
}