habitica-self-host/website/server/controllers/api-v3/news.js

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Notifications v2 and Bailey API (#9716) * Added initial bailey api * wip * implement new panel header * Fixed lint * add ability to mark notification as seen * add notification count, remove top badge from user and add ability to mark multiple notifications as seen * add support dismissall and mark all as read * do not dismiss actionable notif * mark as seen when menu is opened instead of closed * implement ordering, list of actionable notifications * add groups messages and fix badges count * add notifications for received cards * send card received notification to target not sender * rename notificaion field * fix integration tests * mark cards notifications as read and update tests * add mystery items notifications * add unallocated stats points notifications * fix linting * simplify code * refactoring and fixes * fix dropdown opening * start splitting notifications into their own component * add notifications for inbox messages * fix unit tests * fix default buttons styles * add initial bailey support * add title and tests to new stuff notification * add notification if a group task needs more work * add tests and fixes for marking a task as needing more work * make sure user._v is updated * remove console.log * notification: hover status and margins * start styling notifications, add separate files and basic functionalities * fix tests * start adding mystery items notification * wip card notification * fix cards text * initial implementation inbox messages * initial implementation group messages * disable inbox notifications until mobile is ready * wip group chat messages * finish mystery and card notifications * add bailey notification and fix a lot of stuff * start adding guilds and parties invitations * misc invitation fixes * fix lint issues * remove old code and add key to notifications * fix tests * remove unused code * add link for public guilds invite * starts to implement needs work notification design and feature * fixes to needs work, add group task approved notification * finish needs work feature * lots of fixes * implement quest notification * bailey fixes and static page * routing fixes * fixes # this.$store.dispatch(guilds:join, {groupId: group.id, type: party}); * read notifications on click * chat notifications * fix tests for chat notifications * fix chat notification test * fix tests * fix tests (again) * try awaiting * remove only * more sleep * add bailey tests * fix icons alignment * fix issue with multiple points notifications * remove merge code * fix rejecting guild invitation * make remove area bigger * fix error with notifications and add migration * fix migration * fix typos * add cleanup migration too * notifications empty state, new counter color, fix marking messages as seen in guilds * fixes * add image and install correct packages * fix mongoose version * update bailey * typo * make sure chat is marked as read after other requests
2018-01-31 10:55:39 +00:00
import { authWithHeaders } from '../../middlewares/auth';
let api = {};
// @TODO export this const, cannot export it from here because only routes are exported from controllers
const LAST_ANNOUNCEMENT_TITLE = 'APRIL FOOLS CHALLENGE WINNERS, GARDEN HATCHING POTIONS, AND SPRING AVATAR CUSTOMIZATIONS';
Notifications v2 and Bailey API (#9716) * Added initial bailey api * wip * implement new panel header * Fixed lint * add ability to mark notification as seen * add notification count, remove top badge from user and add ability to mark multiple notifications as seen * add support dismissall and mark all as read * do not dismiss actionable notif * mark as seen when menu is opened instead of closed * implement ordering, list of actionable notifications * add groups messages and fix badges count * add notifications for received cards * send card received notification to target not sender * rename notificaion field * fix integration tests * mark cards notifications as read and update tests * add mystery items notifications * add unallocated stats points notifications * fix linting * simplify code * refactoring and fixes * fix dropdown opening * start splitting notifications into their own component * add notifications for inbox messages * fix unit tests * fix default buttons styles * add initial bailey support * add title and tests to new stuff notification * add notification if a group task needs more work * add tests and fixes for marking a task as needing more work * make sure user._v is updated * remove console.log * notification: hover status and margins * start styling notifications, add separate files and basic functionalities * fix tests * start adding mystery items notification * wip card notification * fix cards text * initial implementation inbox messages * initial implementation group messages * disable inbox notifications until mobile is ready * wip group chat messages * finish mystery and card notifications * add bailey notification and fix a lot of stuff * start adding guilds and parties invitations * misc invitation fixes * fix lint issues * remove old code and add key to notifications * fix tests * remove unused code * add link for public guilds invite * starts to implement needs work notification design and feature * fixes to needs work, add group task approved notification * finish needs work feature * lots of fixes * implement quest notification * bailey fixes and static page * routing fixes * fixes # this.$store.dispatch(guilds:join, {groupId: group.id, type: party}); * read notifications on click * chat notifications * fix tests for chat notifications * fix chat notification test * fix tests * fix tests (again) * try awaiting * remove only * more sleep * add bailey tests * fix icons alignment * fix issue with multiple points notifications * remove merge code * fix rejecting guild invitation * make remove area bigger * fix error with notifications and add migration * fix migration * fix typos * add cleanup migration too * notifications empty state, new counter color, fix marking messages as seen in guilds * fixes * add image and install correct packages * fix mongoose version * update bailey * typo * make sure chat is marked as read after other requests
2018-01-31 10:55:39 +00:00
const worldDmg = { // @TODO
bailey: false,
};
/**
* @api {get} /api/v3/news Get latest Bailey announcement
* @apiName GetNews
* @apiGroup News
*
*
* @apiSuccess {Object} html Latest Bailey html
*
*/
api.getNews = {
method: 'GET',
url: '/news',
async handler (req, res) {
const baileyClass = worldDmg.bailey ? 'npc_bailey_broken' : 'npc_bailey';
res.status(200).send({
html: `
<div class="bailey">
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<div class="media align-items-center">
<div class="mr-3 ${baileyClass}"></div>
<div class="media-body">
<h1 class="align-self-center">${res.t('newStuff')}</h1>
<h2>4/9/2019 - ${LAST_ANNOUNCEMENT_TITLE}</h2>
2018-08-30 18:56:36 +00:00
</div>
</div>
<hr/>
<h3>April Fool's Challenge Winners and Blog Post!</h3>
<p>The winners of the April Fool's Social Media Challenge have been selected! Congratulations to: isaaleonardo, Bee_, kitt-haven, alittleofeverything, and Zelah_Meyer!</p>
<p>Thank you to everyone who shared their awesome pics with their fruit and veggie pets! You can see a fun <a href='https://habitica.wordpress.com/2019/04/09/guac-this-way-fruit-and-veggie-pet-pics-from-habiticas-april-fools-celebration/' target='_blank'>recap of the shenanigans on our blog</a>. Stay tuned to see what wacky antics the Fool gets up to next year!</p>
<div class="promo_april_fools_2019 center-block"></div>
<h3>Garden Magic Hatching Potions</h3>
<p>The April Fool returns to the Tavern, wearing his trademarked mischievious grin and pulling a wagon whose contents are covered with a colorful cloth.</p>
<p>"I'm so glad everyone enjoyed my <strong>wholesome</strong> joke!" he declares, tossing confetti in the air as he often does. "Since you all had so much fun, I've brought you another surprise!"</p>
<p>He dramatically pulls away the cloth to reveal that the wagon is filled with potion bottles! Each bottle seems to contain a shape-shifting vegetable.</p>
<p>"Now you can keep your fruit and veggie pets all year round!" he says. "Take good care of them, and I'll see you all again soon. I guess I've really outdone myself so I have some serious planning to do before next year..." With that, the Fool takes his leave, disappearing in a puff of lettuce leaves and leaving the cart full of potions.</p>
<p>Thanks to the April Fool, you can purchase Garden Magic Hatching Potions in the Market between now and April 30! Garden pets do not have mount forms (yet!) so keep that in mind when you're purchasing. After they're gone, it will be at least a year before Garden Magic Potions are available again, so be sure to get them now!</p>
<div class="small mb-3">by Beffymaroo, Piyo, and SabreCat</div>
<div class="promo_spring_avatar_customizations center-block"></div>
<h3>Shimmer Hair Colors and Pastel Skin Set</h3>
<p>The Seasonal Edition Shimmer Hair Colors and Pastel Skin Set are now available for purchase in the User > Edit Avatar! These skin sets will only be available to purchase until April 30th, and then they will disappear from the shop until next Spring Fling. If you buy them, though, you will have access to them year-round!</p>
<div class="small mb-3">by Lemoness and McCoyly</div>
Notifications v2 and Bailey API (#9716) * Added initial bailey api * wip * implement new panel header * Fixed lint * add ability to mark notification as seen * add notification count, remove top badge from user and add ability to mark multiple notifications as seen * add support dismissall and mark all as read * do not dismiss actionable notif * mark as seen when menu is opened instead of closed * implement ordering, list of actionable notifications * add groups messages and fix badges count * add notifications for received cards * send card received notification to target not sender * rename notificaion field * fix integration tests * mark cards notifications as read and update tests * add mystery items notifications * add unallocated stats points notifications * fix linting * simplify code * refactoring and fixes * fix dropdown opening * start splitting notifications into their own component * add notifications for inbox messages * fix unit tests * fix default buttons styles * add initial bailey support * add title and tests to new stuff notification * add notification if a group task needs more work * add tests and fixes for marking a task as needing more work * make sure user._v is updated * remove console.log * notification: hover status and margins * start styling notifications, add separate files and basic functionalities * fix tests * start adding mystery items notification * wip card notification * fix cards text * initial implementation inbox messages * initial implementation group messages * disable inbox notifications until mobile is ready * wip group chat messages * finish mystery and card notifications * add bailey notification and fix a lot of stuff * start adding guilds and parties invitations * misc invitation fixes * fix lint issues * remove old code and add key to notifications * fix tests * remove unused code * add link for public guilds invite * starts to implement needs work notification design and feature * fixes to needs work, add group task approved notification * finish needs work feature * lots of fixes * implement quest notification * bailey fixes and static page * routing fixes * fixes # this.$store.dispatch(guilds:join, {groupId: group.id, type: party}); * read notifications on click * chat notifications * fix tests for chat notifications * fix chat notification test * fix tests * fix tests (again) * try awaiting * remove only * more sleep * add bailey tests * fix icons alignment * fix issue with multiple points notifications * remove merge code * fix rejecting guild invitation * make remove area bigger * fix error with notifications and add migration * fix migration * fix typos * add cleanup migration too * notifications empty state, new counter color, fix marking messages as seen in guilds * fixes * add image and install correct packages * fix mongoose version * update bailey * typo * make sure chat is marked as read after other requests
2018-01-31 10:55:39 +00:00
</div>
`,
});
},
};
/**
* @api {post} /api/v3/news/tell-me-later Get latest Bailey announcement in a second moment
* @apiName TellMeLaterNews
* @apiGroup News
*
*
* @apiSuccess {Object} data An empty Object
*
*/
api.tellMeLaterNews = {
method: 'POST',
Move inbox to its own model (#10428) * shared model for chat and inbox * disable inbox schema * inbox: use separate model * remove old code that used group.chat * add back chat field (not used) and remove old tests * remove inbox exclusions when loading user * add GET /api/v3/inbox/messages * add comment * implement DELETE /inbox/messages/:messageid in v4 * implement GET /inbox/messages in v4 and update tests * implement DELETE /api/v4/inbox/clear * fix url * fix doc * update /export/inbox.html * update other data exports * add back messages in user schema * add user.toJSONWithInbox * add compativility until migration is done * more compatibility * fix tojson called twice * add compatibility methods * fix common tests * fix v4 integration tests * v3 get user -> with inbox * start to fix tests * fix v3 integration tests * wip * wip, client use new route * update tests for members/send-private-message * tests for get user in v4 * add tests for DELETE /inbox/messages/:messageId * add tests for DELETE /inbox/clear in v4 * update docs * fix tests * initial migration * fix migration * fix migration * migration fixes * migrate api.enterCouponCode * migrate api.castSpell * migrate reset, reroll, rebirth * add routes to v4 version * fix tests * fixes * api.updateUser * remove .only * get user -> userLib * refactor inbox.vue to work with new data model * fix return message when messaging yourself * wip fix bug with new conversation * wip * fix remaining ui issues * move api.registerLocal, fixes * keep only v3 version of GET /inbox/messages
2018-09-21 13:12:20 +00:00
middlewares: [authWithHeaders()],
Notifications v2 and Bailey API (#9716) * Added initial bailey api * wip * implement new panel header * Fixed lint * add ability to mark notification as seen * add notification count, remove top badge from user and add ability to mark multiple notifications as seen * add support dismissall and mark all as read * do not dismiss actionable notif * mark as seen when menu is opened instead of closed * implement ordering, list of actionable notifications * add groups messages and fix badges count * add notifications for received cards * send card received notification to target not sender * rename notificaion field * fix integration tests * mark cards notifications as read and update tests * add mystery items notifications * add unallocated stats points notifications * fix linting * simplify code * refactoring and fixes * fix dropdown opening * start splitting notifications into their own component * add notifications for inbox messages * fix unit tests * fix default buttons styles * add initial bailey support * add title and tests to new stuff notification * add notification if a group task needs more work * add tests and fixes for marking a task as needing more work * make sure user._v is updated * remove console.log * notification: hover status and margins * start styling notifications, add separate files and basic functionalities * fix tests * start adding mystery items notification * wip card notification * fix cards text * initial implementation inbox messages * initial implementation group messages * disable inbox notifications until mobile is ready * wip group chat messages * finish mystery and card notifications * add bailey notification and fix a lot of stuff * start adding guilds and parties invitations * misc invitation fixes * fix lint issues * remove old code and add key to notifications * fix tests * remove unused code * add link for public guilds invite * starts to implement needs work notification design and feature * fixes to needs work, add group task approved notification * finish needs work feature * lots of fixes * implement quest notification * bailey fixes and static page * routing fixes * fixes # this.$store.dispatch(guilds:join, {groupId: group.id, type: party}); * read notifications on click * chat notifications * fix tests for chat notifications * fix chat notification test * fix tests * fix tests (again) * try awaiting * remove only * more sleep * add bailey tests * fix icons alignment * fix issue with multiple points notifications * remove merge code * fix rejecting guild invitation * make remove area bigger * fix error with notifications and add migration * fix migration * fix typos * add cleanup migration too * notifications empty state, new counter color, fix marking messages as seen in guilds * fixes * add image and install correct packages * fix mongoose version * update bailey * typo * make sure chat is marked as read after other requests
2018-01-31 10:55:39 +00:00
url: '/news/tell-me-later',
async handler (req, res) {
const user = res.locals.user;
user.flags.newStuff = false;
const existingNotificationIndex = user.notifications.findIndex(n => {
2018-02-04 12:28:05 +00:00
return n && n.type === 'NEW_STUFF';
Notifications v2 and Bailey API (#9716) * Added initial bailey api * wip * implement new panel header * Fixed lint * add ability to mark notification as seen * add notification count, remove top badge from user and add ability to mark multiple notifications as seen * add support dismissall and mark all as read * do not dismiss actionable notif * mark as seen when menu is opened instead of closed * implement ordering, list of actionable notifications * add groups messages and fix badges count * add notifications for received cards * send card received notification to target not sender * rename notificaion field * fix integration tests * mark cards notifications as read and update tests * add mystery items notifications * add unallocated stats points notifications * fix linting * simplify code * refactoring and fixes * fix dropdown opening * start splitting notifications into their own component * add notifications for inbox messages * fix unit tests * fix default buttons styles * add initial bailey support * add title and tests to new stuff notification * add notification if a group task needs more work * add tests and fixes for marking a task as needing more work * make sure user._v is updated * remove console.log * notification: hover status and margins * start styling notifications, add separate files and basic functionalities * fix tests * start adding mystery items notification * wip card notification * fix cards text * initial implementation inbox messages * initial implementation group messages * disable inbox notifications until mobile is ready * wip group chat messages * finish mystery and card notifications * add bailey notification and fix a lot of stuff * start adding guilds and parties invitations * misc invitation fixes * fix lint issues * remove old code and add key to notifications * fix tests * remove unused code * add link for public guilds invite * starts to implement needs work notification design and feature * fixes to needs work, add group task approved notification * finish needs work feature * lots of fixes * implement quest notification * bailey fixes and static page * routing fixes * fixes # this.$store.dispatch(guilds:join, {groupId: group.id, type: party}); * read notifications on click * chat notifications * fix tests for chat notifications * fix chat notification test * fix tests * fix tests (again) * try awaiting * remove only * more sleep * add bailey tests * fix icons alignment * fix issue with multiple points notifications * remove merge code * fix rejecting guild invitation * make remove area bigger * fix error with notifications and add migration * fix migration * fix typos * add cleanup migration too * notifications empty state, new counter color, fix marking messages as seen in guilds * fixes * add image and install correct packages * fix mongoose version * update bailey * typo * make sure chat is marked as read after other requests
2018-01-31 10:55:39 +00:00
});
if (existingNotificationIndex !== -1) user.notifications.splice(existingNotificationIndex, 1);
user.addNotification('NEW_STUFF', { title: LAST_ANNOUNCEMENT_TITLE }, true); // seen by default
await user.save();
res.respond(200, {});
},
};
module.exports = api;