habitica-self-host/website/client/app.vue

363 lines
12 KiB
Vue
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<template lang="pug">
#app(:class='{"casting-spell": castingSpell}')
More fixes (#8988) * Links stay white on hover * Fixed task icon color * Disabled plus button when needed * Fixed difficulty color * Fixed task reward color * Updated create styles * Fixed group plan link * Fixed second group test modal * Added login incentives * Fixed group notification clear * Show baily correctly * Styled armoire notification * Fixed contributor achievement styles * Fixed death * Fixed drop styles * Fixed invited friend modal * Fixed joined challenge achievement style * Fixed joined guild style * Fixed level up styles * Updated low health styles * Fixed bailey styles * Updated quest completed * Added soem conditionals to hide modals * Added rebirth styles * Fixed rebirth enable styles * Fixed streak styles * Fixed testing modals * Fixed ultimate gear achievement * Fixed won challenge * Set user to welcomed if created on mobile * Removed old default tasks * Began adding more options to avatar * Added change class * Inbox to messages * Moved profile to menu * Added user modal for viewing a user and send message * Fixed conversations * Fixed lint * Fixed challenges sending to server * Added challenge progress view * Fixed group sync after pay * Fixed some group accepting features * Fixed initial chat loading * Fixed some exitence errors * Added user names to assigned * Added upgrade link * Began adding new payment flow * Added default tasks * Updated avatar styles * Updated tutorial styles * Rebuilt notifications and styles * Updated upload script * Fixed lint * Added default tasks back to mobile and added updated tests * More test fixes
2017-08-26 02:56:21 +00:00
snackbars
router-view(v-if="!isUserLoggedIn || isStaticPage")
template(v-else)
template(v-if="isUserLoaded")
notifications-display
app-menu
.container-fluid
app-header
buyModal(
:item="selectedItemToBuy || {}",
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
:withPin="true",
@change="resetItemToBuy($event)",
@buyPressed="customPurchase($event)",
:genericPurchase="genericPurchase(selectedItemToBuy)",
)
selectMembersModal(
:item="selectedSpellToBuy || {}",
:group="user.party",
@memberSelected="memberSelected($event)",
)
div(:class='{sticky: user.preferences.stickyHeader}')
router-view
app-footer
audio#sound(autoplay, ref="sound")
source#oggSource(type="audio/ogg", :src="sound.oggSource")
source#mp3Source(type="audio/mp3", :src="sound.mp3Source")
</template>
<style scoped>
.casting-spell {
cursor: crosshair;
}
More fixes (#8988) * Links stay white on hover * Fixed task icon color * Disabled plus button when needed * Fixed difficulty color * Fixed task reward color * Updated create styles * Fixed group plan link * Fixed second group test modal * Added login incentives * Fixed group notification clear * Show baily correctly * Styled armoire notification * Fixed contributor achievement styles * Fixed death * Fixed drop styles * Fixed invited friend modal * Fixed joined challenge achievement style * Fixed joined guild style * Fixed level up styles * Updated low health styles * Fixed bailey styles * Updated quest completed * Added soem conditionals to hide modals * Added rebirth styles * Fixed rebirth enable styles * Fixed streak styles * Fixed testing modals * Fixed ultimate gear achievement * Fixed won challenge * Set user to welcomed if created on mobile * Removed old default tasks * Began adding more options to avatar * Added change class * Inbox to messages * Moved profile to menu * Added user modal for viewing a user and send message * Fixed conversations * Fixed lint * Fixed challenges sending to server * Added challenge progress view * Fixed group sync after pay * Fixed some group accepting features * Fixed initial chat loading * Fixed some exitence errors * Added user names to assigned * Added upgrade link * Began adding new payment flow * Added default tasks * Updated avatar styles * Updated tutorial styles * Rebuilt notifications and styles * Updated upload script * Fixed lint * Added default tasks back to mobile and added updated tests * More test fixes
2017-08-26 02:56:21 +00:00
.notification {
border-radius: 1000px;
background-color: #24cc8f;
box-shadow: 0 2px 2px 0 rgba(26, 24, 29, 0.16), 0 1px 4px 0 rgba(26, 24, 29, 0.12);
padding: .5em 1em;
color: #fff;
margin-top: .5em;
margin-bottom: .5em;
}
.container-fluid {
overflow-x: hidden;
}
#app {
height: calc(100% - 56px); /* 56px is the menu */
}
</style>
<style>
/* @TODO: The modal-open class is not being removed. Let's try this for now */
.modal, .modal-open {
overflow-y: scroll !important;
}
.modal-backdrop.show {
opacity: 1 !important;
background-color: rgba(67, 40, 116, 0.9) !important;
}
</style>
<script>
import axios from 'axios';
Release with develop (#9162) * Client: fix Apidoc and move email files (#9139) * fix apidoc * move emails files * quest leader can start/end quest; admins can edit challenges/guilds; reverse chat works; remove static/videos link; etc (#9140) * enable link to markdown info on group and challenge edit screen * allow admin (moderators and staff) to edit challenges * allow admin (moderators and staff) to edit guilds Also add some unrelated TODO comments. * allow any party member (not just leader) to start quest from party page * allow quest owner to cancel, begin, abort quest Previously only the party leader could see those buttons. The leader still can. This also hides those buttons from all other party members. * enable reverse chat in guilds and party * remove outdated videos from press kit * adjust various wordings * Be consistent with capitalization of Check-In. (#9118) * limit for inlined svg images and make home leaner by not bundling it with the rest of static pages * sep 27 fixes (#9088) * fix item paddings / drawer width * expand the width of item-rows by the margin of an item * fix hatchedPet-dialog * fix hatching-modal * remove min-height * Oct 3 fixes (#9148) * Only show level after yesterdailies modal * Fixed zindex * Added spcial spells to rewards column * Added single click buy for health and armoire * Prevented task scoring when casting a spell * Renamed generic purchase method * Updated nav for small screen * Hide checklist while casting * fix some text describing menu items (#9145) * 4.1.3 * use `selectGearToPin` instead of updateStore in migration-script (#9102) * Tags redesign in edit-task modal (#9122) * Truncate tags list to maximum number of tasks This commit truncates the list of tags in the edit task modal and displays the remaining selected tasks as a number. * Align tags-select dropdown with "Tags" label * Add tags popup component * Use solid purple for tags-select dropdown * Remove shadow when tags-select is active * Add border-radius to tags-select * Re-add previously disabled transitions * Remove unused template element * Add Clear Tags button to footer of tags popup * Decrease column size for tags to better match design * Truncate tag name to avoid overflows * Add tag name as title to show full name on hover * Grow inline tags select from left to right * Style none button * Add spacing to streak reset button to line up with tags select * Add top offset to tags dropdown toggle to line up with label * Ability to collapse checklists (#9158) * ability to collapse checklists * typo * show warning to use the mobile apps (#9152) * Oct 4 fixes (#9159) * Added gem purchase note * Added notification count * Added party reload * Added description when user can no longer purchase gems this month * Prevent modal from showing when pruchasing recently purchased items * Added progress bar * Prevented non leader from loading approvals * Added group billing * Release fix (#9161) * Merge Develop onto Release (#9123) * Some random quick (#9111) * Switch group button directions * Allowed admins to export challenges * Added scoping to some stable styles * Fixed challenge cloning * Tasks tags (#9112) * Added auto apply and exit * Add challenge tag editing * Fixed lint * Skill fixes (#9113) * Added local storage setting for spell drawer * Added new spell styles * Fixed typo * Reset local creds if access is denied (#9114) * various fixes: group leader's name at top of edit drop-down; Members List; etc (#9117) * fix text describing location of subscription/gem gift box * disable Copy As To-Do in Tavern, guilds, party because it's not working * change members label on group pages to Member List * remove outdated info about seeing number of Gems available to buy * allow Danger Zone to be seen by players without local authentication Also add an hr because the Danger Zone heading was crammed up against the button above it. * put current group leader's name at top of Leader change drop-down * Client Fixes (#9120) * unduplicate logout code * re-enable debug menu * fix pets badge and equipping mounts * close gift modal after sending gems * armoire notifications * Oct 1 fixes (#9121) * Added default tags to task * Added seasonal gear check and show spooky * Disabled spooky sparkles * Fixed challenge remove tasks modal * Hid checklist * Added group gems modal * Purchase with amazon * Added check for user health * Added missing notification file * 4.1.1 * 4.1.2 * Merge develop into release (#9154) * Client: fix Apidoc and move email files (#9139) * fix apidoc * move emails files * quest leader can start/end quest; admins can edit challenges/guilds; reverse chat works; remove static/videos link; etc (#9140) * enable link to markdown info on group and challenge edit screen * allow admin (moderators and staff) to edit challenges * allow admin (moderators and staff) to edit guilds Also add some unrelated TODO comments. * allow any party member (not just leader) to start quest from party page * allow quest owner to cancel, begin, abort quest Previously only the party leader could see those buttons. The leader still can. This also hides those buttons from all other party members. * enable reverse chat in guilds and party * remove outdated videos from press kit * adjust various wordings * Be consistent with capitalization of Check-In. (#9118) * limit for inlined svg images and make home leaner by not bundling it with the rest of static pages * sep 27 fixes (#9088) * fix item paddings / drawer width * expand the width of item-rows by the margin of an item * fix hatchedPet-dialog * fix hatching-modal * remove min-height * Oct 3 fixes (#9148) * Only show level after yesterdailies modal * Fixed zindex * Added spcial spells to rewards column * Added single click buy for health and armoire * Prevented task scoring when casting a spell * Renamed generic purchase method * Updated nav for small screen * Hide checklist while casting * fix some text describing menu items (#9145)
2017-10-04 23:26:05 +00:00
import { loadProgressBar } from 'axios-progress-bar';
import AppMenu from './components/appMenu';
import AppHeader from './components/appHeader';
import AppFooter from './components/appFooter';
import notificationsDisplay from './components/notifications';
More fixes (#8988) * Links stay white on hover * Fixed task icon color * Disabled plus button when needed * Fixed difficulty color * Fixed task reward color * Updated create styles * Fixed group plan link * Fixed second group test modal * Added login incentives * Fixed group notification clear * Show baily correctly * Styled armoire notification * Fixed contributor achievement styles * Fixed death * Fixed drop styles * Fixed invited friend modal * Fixed joined challenge achievement style * Fixed joined guild style * Fixed level up styles * Updated low health styles * Fixed bailey styles * Updated quest completed * Added soem conditionals to hide modals * Added rebirth styles * Fixed rebirth enable styles * Fixed streak styles * Fixed testing modals * Fixed ultimate gear achievement * Fixed won challenge * Set user to welcomed if created on mobile * Removed old default tasks * Began adding more options to avatar * Added change class * Inbox to messages * Moved profile to menu * Added user modal for viewing a user and send message * Fixed conversations * Fixed lint * Fixed challenges sending to server * Added challenge progress view * Fixed group sync after pay * Fixed some group accepting features * Fixed initial chat loading * Fixed some exitence errors * Added user names to assigned * Added upgrade link * Began adding new payment flow * Added default tasks * Updated avatar styles * Updated tutorial styles * Rebuilt notifications and styles * Updated upload script * Fixed lint * Added default tasks back to mobile and added updated tests * More test fixes
2017-08-26 02:56:21 +00:00
import snackbars from './components/snackbars/notifications';
import { mapState } from 'client/libs/store';
import * as Analytics from 'client/libs/analytics';
import BuyModal from './components/shops/buyModal.vue';
import SelectMembersModal from 'client/components/selectMembersModal.vue';
import notifications from 'client/mixins/notifications';
import { setup as setupPayments } from 'client/libs/payments';
export default {
mixins: [notifications],
name: 'app',
components: {
AppMenu,
AppHeader,
AppFooter,
notificationsDisplay,
More fixes (#8988) * Links stay white on hover * Fixed task icon color * Disabled plus button when needed * Fixed difficulty color * Fixed task reward color * Updated create styles * Fixed group plan link * Fixed second group test modal * Added login incentives * Fixed group notification clear * Show baily correctly * Styled armoire notification * Fixed contributor achievement styles * Fixed death * Fixed drop styles * Fixed invited friend modal * Fixed joined challenge achievement style * Fixed joined guild style * Fixed level up styles * Updated low health styles * Fixed bailey styles * Updated quest completed * Added soem conditionals to hide modals * Added rebirth styles * Fixed rebirth enable styles * Fixed streak styles * Fixed testing modals * Fixed ultimate gear achievement * Fixed won challenge * Set user to welcomed if created on mobile * Removed old default tasks * Began adding more options to avatar * Added change class * Inbox to messages * Moved profile to menu * Added user modal for viewing a user and send message * Fixed conversations * Fixed lint * Fixed challenges sending to server * Added challenge progress view * Fixed group sync after pay * Fixed some group accepting features * Fixed initial chat loading * Fixed some exitence errors * Added user names to assigned * Added upgrade link * Began adding new payment flow * Added default tasks * Updated avatar styles * Updated tutorial styles * Rebuilt notifications and styles * Updated upload script * Fixed lint * Added default tasks back to mobile and added updated tests * More test fixes
2017-08-26 02:56:21 +00:00
snackbars,
BuyModal,
SelectMembersModal,
},
data () {
return {
selectedItemToBuy: null,
selectedSpellToBuy: null,
sound: {
oggSource: '',
mp3Source: '',
},
};
},
computed: {
...mapState(['isUserLoggedIn', 'browserTimezoneOffset', 'isUserLoaded']),
...mapState({user: 'user.data'}),
isStaticPage () {
return this.$route.meta.requiresLogin === false ? true : false;
},
castingSpell () {
return this.$store.state.spellOptions.castingSpell;
},
},
created () {
this.$root.$on('playSound', (sound) => {
let theme = this.user.preferences.sound;
if (!theme || theme === 'off')
return;
let file = `/static/audio/${theme}/${sound}`;
this.sound = {
oggSource: `${file}.ogg`,
mp3Source: `${file}.mp3`,
};
this.$refs.sound.load();
});
Release with develop (#9162) * Client: fix Apidoc and move email files (#9139) * fix apidoc * move emails files * quest leader can start/end quest; admins can edit challenges/guilds; reverse chat works; remove static/videos link; etc (#9140) * enable link to markdown info on group and challenge edit screen * allow admin (moderators and staff) to edit challenges * allow admin (moderators and staff) to edit guilds Also add some unrelated TODO comments. * allow any party member (not just leader) to start quest from party page * allow quest owner to cancel, begin, abort quest Previously only the party leader could see those buttons. The leader still can. This also hides those buttons from all other party members. * enable reverse chat in guilds and party * remove outdated videos from press kit * adjust various wordings * Be consistent with capitalization of Check-In. (#9118) * limit for inlined svg images and make home leaner by not bundling it with the rest of static pages * sep 27 fixes (#9088) * fix item paddings / drawer width * expand the width of item-rows by the margin of an item * fix hatchedPet-dialog * fix hatching-modal * remove min-height * Oct 3 fixes (#9148) * Only show level after yesterdailies modal * Fixed zindex * Added spcial spells to rewards column * Added single click buy for health and armoire * Prevented task scoring when casting a spell * Renamed generic purchase method * Updated nav for small screen * Hide checklist while casting * fix some text describing menu items (#9145) * 4.1.3 * use `selectGearToPin` instead of updateStore in migration-script (#9102) * Tags redesign in edit-task modal (#9122) * Truncate tags list to maximum number of tasks This commit truncates the list of tags in the edit task modal and displays the remaining selected tasks as a number. * Align tags-select dropdown with "Tags" label * Add tags popup component * Use solid purple for tags-select dropdown * Remove shadow when tags-select is active * Add border-radius to tags-select * Re-add previously disabled transitions * Remove unused template element * Add Clear Tags button to footer of tags popup * Decrease column size for tags to better match design * Truncate tag name to avoid overflows * Add tag name as title to show full name on hover * Grow inline tags select from left to right * Style none button * Add spacing to streak reset button to line up with tags select * Add top offset to tags dropdown toggle to line up with label * Ability to collapse checklists (#9158) * ability to collapse checklists * typo * show warning to use the mobile apps (#9152) * Oct 4 fixes (#9159) * Added gem purchase note * Added notification count * Added party reload * Added description when user can no longer purchase gems this month * Prevent modal from showing when pruchasing recently purchased items * Added progress bar * Prevented non leader from loading approvals * Added group billing * Release fix (#9161) * Merge Develop onto Release (#9123) * Some random quick (#9111) * Switch group button directions * Allowed admins to export challenges * Added scoping to some stable styles * Fixed challenge cloning * Tasks tags (#9112) * Added auto apply and exit * Add challenge tag editing * Fixed lint * Skill fixes (#9113) * Added local storage setting for spell drawer * Added new spell styles * Fixed typo * Reset local creds if access is denied (#9114) * various fixes: group leader's name at top of edit drop-down; Members List; etc (#9117) * fix text describing location of subscription/gem gift box * disable Copy As To-Do in Tavern, guilds, party because it's not working * change members label on group pages to Member List * remove outdated info about seeing number of Gems available to buy * allow Danger Zone to be seen by players without local authentication Also add an hr because the Danger Zone heading was crammed up against the button above it. * put current group leader's name at top of Leader change drop-down * Client Fixes (#9120) * unduplicate logout code * re-enable debug menu * fix pets badge and equipping mounts * close gift modal after sending gems * armoire notifications * Oct 1 fixes (#9121) * Added default tags to task * Added seasonal gear check and show spooky * Disabled spooky sparkles * Fixed challenge remove tasks modal * Hid checklist * Added group gems modal * Purchase with amazon * Added check for user health * Added missing notification file * 4.1.1 * 4.1.2 * Merge develop into release (#9154) * Client: fix Apidoc and move email files (#9139) * fix apidoc * move emails files * quest leader can start/end quest; admins can edit challenges/guilds; reverse chat works; remove static/videos link; etc (#9140) * enable link to markdown info on group and challenge edit screen * allow admin (moderators and staff) to edit challenges * allow admin (moderators and staff) to edit guilds Also add some unrelated TODO comments. * allow any party member (not just leader) to start quest from party page * allow quest owner to cancel, begin, abort quest Previously only the party leader could see those buttons. The leader still can. This also hides those buttons from all other party members. * enable reverse chat in guilds and party * remove outdated videos from press kit * adjust various wordings * Be consistent with capitalization of Check-In. (#9118) * limit for inlined svg images and make home leaner by not bundling it with the rest of static pages * sep 27 fixes (#9088) * fix item paddings / drawer width * expand the width of item-rows by the margin of an item * fix hatchedPet-dialog * fix hatching-modal * remove min-height * Oct 3 fixes (#9148) * Only show level after yesterdailies modal * Fixed zindex * Added spcial spells to rewards column * Added single click buy for health and armoire * Prevented task scoring when casting a spell * Renamed generic purchase method * Updated nav for small screen * Hide checklist while casting * fix some text describing menu items (#9145)
2017-10-04 23:26:05 +00:00
// @TODO: I'm not sure these should be at the app level. Can we move these back into shop/inventory or maybe they need a lateral move?
this.$root.$on('buyModal::showItem', (item) => {
this.selectedItemToBuy = item;
this.$root.$emit('show::modal', 'buy-modal');
});
this.$root.$on('selectMembersModal::showItem', (item) => {
this.selectedSpellToBuy = item;
this.$root.$emit('show::modal', 'select-member-modal');
});
// @TODO split up this file, it's too big
Release with develop (#9162) * Client: fix Apidoc and move email files (#9139) * fix apidoc * move emails files * quest leader can start/end quest; admins can edit challenges/guilds; reverse chat works; remove static/videos link; etc (#9140) * enable link to markdown info on group and challenge edit screen * allow admin (moderators and staff) to edit challenges * allow admin (moderators and staff) to edit guilds Also add some unrelated TODO comments. * allow any party member (not just leader) to start quest from party page * allow quest owner to cancel, begin, abort quest Previously only the party leader could see those buttons. The leader still can. This also hides those buttons from all other party members. * enable reverse chat in guilds and party * remove outdated videos from press kit * adjust various wordings * Be consistent with capitalization of Check-In. (#9118) * limit for inlined svg images and make home leaner by not bundling it with the rest of static pages * sep 27 fixes (#9088) * fix item paddings / drawer width * expand the width of item-rows by the margin of an item * fix hatchedPet-dialog * fix hatching-modal * remove min-height * Oct 3 fixes (#9148) * Only show level after yesterdailies modal * Fixed zindex * Added spcial spells to rewards column * Added single click buy for health and armoire * Prevented task scoring when casting a spell * Renamed generic purchase method * Updated nav for small screen * Hide checklist while casting * fix some text describing menu items (#9145) * 4.1.3 * use `selectGearToPin` instead of updateStore in migration-script (#9102) * Tags redesign in edit-task modal (#9122) * Truncate tags list to maximum number of tasks This commit truncates the list of tags in the edit task modal and displays the remaining selected tasks as a number. * Align tags-select dropdown with "Tags" label * Add tags popup component * Use solid purple for tags-select dropdown * Remove shadow when tags-select is active * Add border-radius to tags-select * Re-add previously disabled transitions * Remove unused template element * Add Clear Tags button to footer of tags popup * Decrease column size for tags to better match design * Truncate tag name to avoid overflows * Add tag name as title to show full name on hover * Grow inline tags select from left to right * Style none button * Add spacing to streak reset button to line up with tags select * Add top offset to tags dropdown toggle to line up with label * Ability to collapse checklists (#9158) * ability to collapse checklists * typo * show warning to use the mobile apps (#9152) * Oct 4 fixes (#9159) * Added gem purchase note * Added notification count * Added party reload * Added description when user can no longer purchase gems this month * Prevent modal from showing when pruchasing recently purchased items * Added progress bar * Prevented non leader from loading approvals * Added group billing * Release fix (#9161) * Merge Develop onto Release (#9123) * Some random quick (#9111) * Switch group button directions * Allowed admins to export challenges * Added scoping to some stable styles * Fixed challenge cloning * Tasks tags (#9112) * Added auto apply and exit * Add challenge tag editing * Fixed lint * Skill fixes (#9113) * Added local storage setting for spell drawer * Added new spell styles * Fixed typo * Reset local creds if access is denied (#9114) * various fixes: group leader's name at top of edit drop-down; Members List; etc (#9117) * fix text describing location of subscription/gem gift box * disable Copy As To-Do in Tavern, guilds, party because it's not working * change members label on group pages to Member List * remove outdated info about seeing number of Gems available to buy * allow Danger Zone to be seen by players without local authentication Also add an hr because the Danger Zone heading was crammed up against the button above it. * put current group leader's name at top of Leader change drop-down * Client Fixes (#9120) * unduplicate logout code * re-enable debug menu * fix pets badge and equipping mounts * close gift modal after sending gems * armoire notifications * Oct 1 fixes (#9121) * Added default tags to task * Added seasonal gear check and show spooky * Disabled spooky sparkles * Fixed challenge remove tasks modal * Hid checklist * Added group gems modal * Purchase with amazon * Added check for user health * Added missing notification file * 4.1.1 * 4.1.2 * Merge develop into release (#9154) * Client: fix Apidoc and move email files (#9139) * fix apidoc * move emails files * quest leader can start/end quest; admins can edit challenges/guilds; reverse chat works; remove static/videos link; etc (#9140) * enable link to markdown info on group and challenge edit screen * allow admin (moderators and staff) to edit challenges * allow admin (moderators and staff) to edit guilds Also add some unrelated TODO comments. * allow any party member (not just leader) to start quest from party page * allow quest owner to cancel, begin, abort quest Previously only the party leader could see those buttons. The leader still can. This also hides those buttons from all other party members. * enable reverse chat in guilds and party * remove outdated videos from press kit * adjust various wordings * Be consistent with capitalization of Check-In. (#9118) * limit for inlined svg images and make home leaner by not bundling it with the rest of static pages * sep 27 fixes (#9088) * fix item paddings / drawer width * expand the width of item-rows by the margin of an item * fix hatchedPet-dialog * fix hatching-modal * remove min-height * Oct 3 fixes (#9148) * Only show level after yesterdailies modal * Fixed zindex * Added spcial spells to rewards column * Added single click buy for health and armoire * Prevented task scoring when casting a spell * Renamed generic purchase method * Updated nav for small screen * Hide checklist while casting * fix some text describing menu items (#9145)
2017-10-04 23:26:05 +00:00
loadProgressBar({
showSpinner: false,
});
Release with develop (#9162) * Client: fix Apidoc and move email files (#9139) * fix apidoc * move emails files * quest leader can start/end quest; admins can edit challenges/guilds; reverse chat works; remove static/videos link; etc (#9140) * enable link to markdown info on group and challenge edit screen * allow admin (moderators and staff) to edit challenges * allow admin (moderators and staff) to edit guilds Also add some unrelated TODO comments. * allow any party member (not just leader) to start quest from party page * allow quest owner to cancel, begin, abort quest Previously only the party leader could see those buttons. The leader still can. This also hides those buttons from all other party members. * enable reverse chat in guilds and party * remove outdated videos from press kit * adjust various wordings * Be consistent with capitalization of Check-In. (#9118) * limit for inlined svg images and make home leaner by not bundling it with the rest of static pages * sep 27 fixes (#9088) * fix item paddings / drawer width * expand the width of item-rows by the margin of an item * fix hatchedPet-dialog * fix hatching-modal * remove min-height * Oct 3 fixes (#9148) * Only show level after yesterdailies modal * Fixed zindex * Added spcial spells to rewards column * Added single click buy for health and armoire * Prevented task scoring when casting a spell * Renamed generic purchase method * Updated nav for small screen * Hide checklist while casting * fix some text describing menu items (#9145) * 4.1.3 * use `selectGearToPin` instead of updateStore in migration-script (#9102) * Tags redesign in edit-task modal (#9122) * Truncate tags list to maximum number of tasks This commit truncates the list of tags in the edit task modal and displays the remaining selected tasks as a number. * Align tags-select dropdown with "Tags" label * Add tags popup component * Use solid purple for tags-select dropdown * Remove shadow when tags-select is active * Add border-radius to tags-select * Re-add previously disabled transitions * Remove unused template element * Add Clear Tags button to footer of tags popup * Decrease column size for tags to better match design * Truncate tag name to avoid overflows * Add tag name as title to show full name on hover * Grow inline tags select from left to right * Style none button * Add spacing to streak reset button to line up with tags select * Add top offset to tags dropdown toggle to line up with label * Ability to collapse checklists (#9158) * ability to collapse checklists * typo * show warning to use the mobile apps (#9152) * Oct 4 fixes (#9159) * Added gem purchase note * Added notification count * Added party reload * Added description when user can no longer purchase gems this month * Prevent modal from showing when pruchasing recently purchased items * Added progress bar * Prevented non leader from loading approvals * Added group billing * Release fix (#9161) * Merge Develop onto Release (#9123) * Some random quick (#9111) * Switch group button directions * Allowed admins to export challenges * Added scoping to some stable styles * Fixed challenge cloning * Tasks tags (#9112) * Added auto apply and exit * Add challenge tag editing * Fixed lint * Skill fixes (#9113) * Added local storage setting for spell drawer * Added new spell styles * Fixed typo * Reset local creds if access is denied (#9114) * various fixes: group leader's name at top of edit drop-down; Members List; etc (#9117) * fix text describing location of subscription/gem gift box * disable Copy As To-Do in Tavern, guilds, party because it's not working * change members label on group pages to Member List * remove outdated info about seeing number of Gems available to buy * allow Danger Zone to be seen by players without local authentication Also add an hr because the Danger Zone heading was crammed up against the button above it. * put current group leader's name at top of Leader change drop-down * Client Fixes (#9120) * unduplicate logout code * re-enable debug menu * fix pets badge and equipping mounts * close gift modal after sending gems * armoire notifications * Oct 1 fixes (#9121) * Added default tags to task * Added seasonal gear check and show spooky * Disabled spooky sparkles * Fixed challenge remove tasks modal * Hid checklist * Added group gems modal * Purchase with amazon * Added check for user health * Added missing notification file * 4.1.1 * 4.1.2 * Merge develop into release (#9154) * Client: fix Apidoc and move email files (#9139) * fix apidoc * move emails files * quest leader can start/end quest; admins can edit challenges/guilds; reverse chat works; remove static/videos link; etc (#9140) * enable link to markdown info on group and challenge edit screen * allow admin (moderators and staff) to edit challenges * allow admin (moderators and staff) to edit guilds Also add some unrelated TODO comments. * allow any party member (not just leader) to start quest from party page * allow quest owner to cancel, begin, abort quest Previously only the party leader could see those buttons. The leader still can. This also hides those buttons from all other party members. * enable reverse chat in guilds and party * remove outdated videos from press kit * adjust various wordings * Be consistent with capitalization of Check-In. (#9118) * limit for inlined svg images and make home leaner by not bundling it with the rest of static pages * sep 27 fixes (#9088) * fix item paddings / drawer width * expand the width of item-rows by the margin of an item * fix hatchedPet-dialog * fix hatching-modal * remove min-height * Oct 3 fixes (#9148) * Only show level after yesterdailies modal * Fixed zindex * Added spcial spells to rewards column * Added single click buy for health and armoire * Prevented task scoring when casting a spell * Renamed generic purchase method * Updated nav for small screen * Hide checklist while casting * fix some text describing menu items (#9145)
2017-10-04 23:26:05 +00:00
// Set up Error interceptors
axios.interceptors.response.use((response) => {
if (this.user && response.data && response.data.notifications) {
this.$set(this.user, 'notifications', response.data.notifications);
}
return response;
}, (error) => {
if (error.response.status >= 400) {
// Check for conditions to reset the user auth
const invalidUserMessage = [this.$t('invalidCredentials'), 'Missing authentication headers.'];
if (invalidUserMessage.indexOf(error.response.data.message) !== -1) {
this.$store.dispatch('auth:logout');
}
// Don't show errors from getting user details. These users have delete their account,
// but their chat message still exists.
let configExists = Boolean(error.response) && Boolean(error.response.config);
if (configExists && error.response.config.method === 'get' && error.response.config.url.indexOf('/api/v3/members/') !== -1) {
// @TODO: We resolve the promise because we need our caching to cache this user as tried
// Chat paging should help this, but maybe we can also find another solution..
return Promise.resolve(error);
}
this.$store.dispatch('snackbars:add', {
title: 'Habitica',
text: error.response.data.message,
type: 'error',
timeout: true,
});
}
return Promise.reject(error);
});
axios.interceptors.response.use((response) => {
// Verify that the user was not updated from another browser/app/client
// If it was, sync
const url = response.config.url;
const method = response.config.method;
const isApiCall = url.indexOf('api/v3') !== -1;
const userV = response.data && response.data.userV;
const isCron = url.indexOf('/api/v3/cron') === 0 && method === 'post';
if (this.isUserLoaded && isApiCall && userV) {
const oldUserV = this.user._v;
this.user._v = userV;
// Do not sync again if already syncing
const isUserSync = url.indexOf('/api/v3/user') === 0 && method === 'get';
const isTasksSync = url.indexOf('/api/v3/tasks/user') === 0 && method === 'get';
// exclude chat seen requests because with real time chat they would be too many
const isChatSeen = url.indexOf('/chat/seen') !== -1 && method === 'post';
// exclude POST /api/v3/cron because the user is synced automatically after cron runs
// Something has changed on the user object that was not tracked here, sync the user
if (userV - oldUserV > 1 && !isCron && !isChatSeen && !isUserSync && !isTasksSync) {
Promise.all([
this.$store.dispatch('user:fetch', {forceLoad: true}),
this.$store.dispatch('tasks:fetchUserTasks', {forceLoad: true}),
]);
}
}
// Verify the client is updated
2017-10-26 22:20:52 +00:00
// const serverAppVersion = response.data.appVersion;
// let serverAppVersionState = this.$store.state.serverAppVersion;
// if (isApiCall && !serverAppVersionState) {
// this.$store.state.serverAppVersion = serverAppVersion;
// } else if (isApiCall && serverAppVersionState !== serverAppVersion) {
// if (document.activeElement.tagName !== 'INPUT' || confirm(this.$t('habiticaHasUpdated'))) {
// location.reload(true);
// }
// }
return response;
});
// Setup listener for title
this.$store.watch(state => state.title, (title) => {
document.title = title;
});
if (this.isUserLoggedIn && !this.isStaticPage) {
// Load the user and the user tasks
Promise.all([
this.$store.dispatch('user:fetch'),
this.$store.dispatch('tasks:fetchUserTasks'),
]).then(() => {
this.$store.state.isUserLoaded = true;
Analytics.setUser();
Analytics.updateUser();
this.hideLoadingScreen();
// Adjust the timezone offset
if (this.user.preferences.timezoneOffset !== this.browserTimezoneOffset) {
this.$store.dispatch('user:set', {
'preferences.timezoneOffset': this.browserTimezoneOffset,
});
}
this.$nextTick(() => {
// Load external scripts after the app has been rendered
setupPayments();
Analytics.load();
});
}).catch((err) => {
console.error('Impossible to fetch user. Clean up localStorage and refresh.', err); // eslint-disable-line no-console
});
} else {
this.hideLoadingScreen();
}
// Manage modals
this.$root.$on('show::modal', (modalId, data = {}) => {
if (data.fromRoot) return;
// Track opening of gems modal unless it's been already tracked
// For example the gems button in the menu already tracks the event by itself
if (modalId === 'buy-gems' && data.alreadyTracked !== true) {
Analytics.track({
hitType: 'event',
eventCategory: 'button',
eventAction: 'click',
eventLabel: 'Gems > Wallet',
});
}
// Get last modal on stack and hide
let modalStackLength = this.$store.state.modalStack.length;
let modalOnTop = this.$store.state.modalStack[modalStackLength - 1];
// Add new modal to the stack
this.$store.state.modalStack.push(modalId);
// Hide the previous top modal
if (modalOnTop) this.$root.$emit('hide::modal', modalOnTop, {fromRoot: true});
});
// @TODO: This part is hacky and could be solved with two options:
// 1 - Find a way to pass fromRoot to hidden
// 2 - Enforce that all modals use the hide::modal event
this.$root.$on('hidden::modal', (modalId) => {
let modalStackLength = this.$store.state.modalStack.length;
let modalOnTop = this.$store.state.modalStack[modalStackLength - 1];
let modalSecondToTop = this.$store.state.modalStack[modalStackLength - 2];
// Don't remove modal if hid was called from main app
// @TODO: I'd reather use this, but I don't know how to pass data to hidden event
// if (data && data.fromRoot) return;
if (modalId === modalSecondToTop) return;
// Remove modal from stack
this.$store.state.modalStack.pop();
// Recalculate and show the last modal if there is one
modalStackLength = this.$store.state.modalStack.length;
modalOnTop = this.$store.state.modalStack[modalStackLength - 1];
if (modalOnTop) this.$root.$emit('show::modal', modalOnTop, {fromRoot: true});
});
},
methods: {
resetItemToBuy ($event) {
if (!$event) {
this.selectedItemToBuy = null;
}
},
itemSelected (item) {
this.selectedItemToBuy = item;
},
genericPurchase (item) {
if (!item)
return false;
if (item.purchaseType === 'card')
return false;
return true;
},
customPurchase (item) {
if (item.purchaseType === 'card') {
if (this.user.party._id) {
this.selectedSpellToBuy = item;
this.$root.$emit('hide::modal', 'buy-modal');
this.$root.$emit('show::modal', 'select-member-modal');
} else {
this.error(this.$t('errorNotInParty'));
}
}
},
Release with develop (#9162) * Client: fix Apidoc and move email files (#9139) * fix apidoc * move emails files * quest leader can start/end quest; admins can edit challenges/guilds; reverse chat works; remove static/videos link; etc (#9140) * enable link to markdown info on group and challenge edit screen * allow admin (moderators and staff) to edit challenges * allow admin (moderators and staff) to edit guilds Also add some unrelated TODO comments. * allow any party member (not just leader) to start quest from party page * allow quest owner to cancel, begin, abort quest Previously only the party leader could see those buttons. The leader still can. This also hides those buttons from all other party members. * enable reverse chat in guilds and party * remove outdated videos from press kit * adjust various wordings * Be consistent with capitalization of Check-In. (#9118) * limit for inlined svg images and make home leaner by not bundling it with the rest of static pages * sep 27 fixes (#9088) * fix item paddings / drawer width * expand the width of item-rows by the margin of an item * fix hatchedPet-dialog * fix hatching-modal * remove min-height * Oct 3 fixes (#9148) * Only show level after yesterdailies modal * Fixed zindex * Added spcial spells to rewards column * Added single click buy for health and armoire * Prevented task scoring when casting a spell * Renamed generic purchase method * Updated nav for small screen * Hide checklist while casting * fix some text describing menu items (#9145) * 4.1.3 * use `selectGearToPin` instead of updateStore in migration-script (#9102) * Tags redesign in edit-task modal (#9122) * Truncate tags list to maximum number of tasks This commit truncates the list of tags in the edit task modal and displays the remaining selected tasks as a number. * Align tags-select dropdown with "Tags" label * Add tags popup component * Use solid purple for tags-select dropdown * Remove shadow when tags-select is active * Add border-radius to tags-select * Re-add previously disabled transitions * Remove unused template element * Add Clear Tags button to footer of tags popup * Decrease column size for tags to better match design * Truncate tag name to avoid overflows * Add tag name as title to show full name on hover * Grow inline tags select from left to right * Style none button * Add spacing to streak reset button to line up with tags select * Add top offset to tags dropdown toggle to line up with label * Ability to collapse checklists (#9158) * ability to collapse checklists * typo * show warning to use the mobile apps (#9152) * Oct 4 fixes (#9159) * Added gem purchase note * Added notification count * Added party reload * Added description when user can no longer purchase gems this month * Prevent modal from showing when pruchasing recently purchased items * Added progress bar * Prevented non leader from loading approvals * Added group billing * Release fix (#9161) * Merge Develop onto Release (#9123) * Some random quick (#9111) * Switch group button directions * Allowed admins to export challenges * Added scoping to some stable styles * Fixed challenge cloning * Tasks tags (#9112) * Added auto apply and exit * Add challenge tag editing * Fixed lint * Skill fixes (#9113) * Added local storage setting for spell drawer * Added new spell styles * Fixed typo * Reset local creds if access is denied (#9114) * various fixes: group leader's name at top of edit drop-down; Members List; etc (#9117) * fix text describing location of subscription/gem gift box * disable Copy As To-Do in Tavern, guilds, party because it's not working * change members label on group pages to Member List * remove outdated info about seeing number of Gems available to buy * allow Danger Zone to be seen by players without local authentication Also add an hr because the Danger Zone heading was crammed up against the button above it. * put current group leader's name at top of Leader change drop-down * Client Fixes (#9120) * unduplicate logout code * re-enable debug menu * fix pets badge and equipping mounts * close gift modal after sending gems * armoire notifications * Oct 1 fixes (#9121) * Added default tags to task * Added seasonal gear check and show spooky * Disabled spooky sparkles * Fixed challenge remove tasks modal * Hid checklist * Added group gems modal * Purchase with amazon * Added check for user health * Added missing notification file * 4.1.1 * 4.1.2 * Merge develop into release (#9154) * Client: fix Apidoc and move email files (#9139) * fix apidoc * move emails files * quest leader can start/end quest; admins can edit challenges/guilds; reverse chat works; remove static/videos link; etc (#9140) * enable link to markdown info on group and challenge edit screen * allow admin (moderators and staff) to edit challenges * allow admin (moderators and staff) to edit guilds Also add some unrelated TODO comments. * allow any party member (not just leader) to start quest from party page * allow quest owner to cancel, begin, abort quest Previously only the party leader could see those buttons. The leader still can. This also hides those buttons from all other party members. * enable reverse chat in guilds and party * remove outdated videos from press kit * adjust various wordings * Be consistent with capitalization of Check-In. (#9118) * limit for inlined svg images and make home leaner by not bundling it with the rest of static pages * sep 27 fixes (#9088) * fix item paddings / drawer width * expand the width of item-rows by the margin of an item * fix hatchedPet-dialog * fix hatching-modal * remove min-height * Oct 3 fixes (#9148) * Only show level after yesterdailies modal * Fixed zindex * Added spcial spells to rewards column * Added single click buy for health and armoire * Prevented task scoring when casting a spell * Renamed generic purchase method * Updated nav for small screen * Hide checklist while casting * fix some text describing menu items (#9145)
2017-10-04 23:26:05 +00:00
async memberSelected (member) {
this.$store.dispatch('user:castSpell', {key: this.selectedSpellToBuy.key, targetId: member.id});
this.selectedSpellToBuy = null;
Release with develop (#9162) * Client: fix Apidoc and move email files (#9139) * fix apidoc * move emails files * quest leader can start/end quest; admins can edit challenges/guilds; reverse chat works; remove static/videos link; etc (#9140) * enable link to markdown info on group and challenge edit screen * allow admin (moderators and staff) to edit challenges * allow admin (moderators and staff) to edit guilds Also add some unrelated TODO comments. * allow any party member (not just leader) to start quest from party page * allow quest owner to cancel, begin, abort quest Previously only the party leader could see those buttons. The leader still can. This also hides those buttons from all other party members. * enable reverse chat in guilds and party * remove outdated videos from press kit * adjust various wordings * Be consistent with capitalization of Check-In. (#9118) * limit for inlined svg images and make home leaner by not bundling it with the rest of static pages * sep 27 fixes (#9088) * fix item paddings / drawer width * expand the width of item-rows by the margin of an item * fix hatchedPet-dialog * fix hatching-modal * remove min-height * Oct 3 fixes (#9148) * Only show level after yesterdailies modal * Fixed zindex * Added spcial spells to rewards column * Added single click buy for health and armoire * Prevented task scoring when casting a spell * Renamed generic purchase method * Updated nav for small screen * Hide checklist while casting * fix some text describing menu items (#9145) * 4.1.3 * use `selectGearToPin` instead of updateStore in migration-script (#9102) * Tags redesign in edit-task modal (#9122) * Truncate tags list to maximum number of tasks This commit truncates the list of tags in the edit task modal and displays the remaining selected tasks as a number. * Align tags-select dropdown with "Tags" label * Add tags popup component * Use solid purple for tags-select dropdown * Remove shadow when tags-select is active * Add border-radius to tags-select * Re-add previously disabled transitions * Remove unused template element * Add Clear Tags button to footer of tags popup * Decrease column size for tags to better match design * Truncate tag name to avoid overflows * Add tag name as title to show full name on hover * Grow inline tags select from left to right * Style none button * Add spacing to streak reset button to line up with tags select * Add top offset to tags dropdown toggle to line up with label * Ability to collapse checklists (#9158) * ability to collapse checklists * typo * show warning to use the mobile apps (#9152) * Oct 4 fixes (#9159) * Added gem purchase note * Added notification count * Added party reload * Added description when user can no longer purchase gems this month * Prevent modal from showing when pruchasing recently purchased items * Added progress bar * Prevented non leader from loading approvals * Added group billing * Release fix (#9161) * Merge Develop onto Release (#9123) * Some random quick (#9111) * Switch group button directions * Allowed admins to export challenges * Added scoping to some stable styles * Fixed challenge cloning * Tasks tags (#9112) * Added auto apply and exit * Add challenge tag editing * Fixed lint * Skill fixes (#9113) * Added local storage setting for spell drawer * Added new spell styles * Fixed typo * Reset local creds if access is denied (#9114) * various fixes: group leader's name at top of edit drop-down; Members List; etc (#9117) * fix text describing location of subscription/gem gift box * disable Copy As To-Do in Tavern, guilds, party because it's not working * change members label on group pages to Member List * remove outdated info about seeing number of Gems available to buy * allow Danger Zone to be seen by players without local authentication Also add an hr because the Danger Zone heading was crammed up against the button above it. * put current group leader's name at top of Leader change drop-down * Client Fixes (#9120) * unduplicate logout code * re-enable debug menu * fix pets badge and equipping mounts * close gift modal after sending gems * armoire notifications * Oct 1 fixes (#9121) * Added default tags to task * Added seasonal gear check and show spooky * Disabled spooky sparkles * Fixed challenge remove tasks modal * Hid checklist * Added group gems modal * Purchase with amazon * Added check for user health * Added missing notification file * 4.1.1 * 4.1.2 * Merge develop into release (#9154) * Client: fix Apidoc and move email files (#9139) * fix apidoc * move emails files * quest leader can start/end quest; admins can edit challenges/guilds; reverse chat works; remove static/videos link; etc (#9140) * enable link to markdown info on group and challenge edit screen * allow admin (moderators and staff) to edit challenges * allow admin (moderators and staff) to edit guilds Also add some unrelated TODO comments. * allow any party member (not just leader) to start quest from party page * allow quest owner to cancel, begin, abort quest Previously only the party leader could see those buttons. The leader still can. This also hides those buttons from all other party members. * enable reverse chat in guilds and party * remove outdated videos from press kit * adjust various wordings * Be consistent with capitalization of Check-In. (#9118) * limit for inlined svg images and make home leaner by not bundling it with the rest of static pages * sep 27 fixes (#9088) * fix item paddings / drawer width * expand the width of item-rows by the margin of an item * fix hatchedPet-dialog * fix hatching-modal * remove min-height * Oct 3 fixes (#9148) * Only show level after yesterdailies modal * Fixed zindex * Added spcial spells to rewards column * Added single click buy for health and armoire * Prevented task scoring when casting a spell * Renamed generic purchase method * Updated nav for small screen * Hide checklist while casting * fix some text describing menu items (#9145)
2017-10-04 23:26:05 +00:00
this.$store.dispatch('party:getMembers', {forceLoad: true});
this.$root.$emit('hide::modal', 'select-member-modal');
},
hideLoadingScreen () {
const loadingScreen = document.getElementById('loading-screen');
if (loadingScreen) document.body.removeChild(loadingScreen);
},
},
};
</script>
<style src="intro.js/minified/introjs.min.css"></style>
<style src="bootstrap/scss/bootstrap.scss" lang="scss"></style>
<style src="assets/scss/index.scss" lang="scss"></style>
<style src="assets/css/index.css"></style>