habitica-self-host/website/client/components/tasks/approvalFooter.vue

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Vue
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<template lang="pug">
div
approval-modal(:task='task')
.claim-bottom-message.col-12
.task-unclaimed(v-if='!approvalRequested && !multipleApprovalsRequested')
| {{ message }}
a(@click='claim()', v-if='!userIsAssigned') Claim
a(@click='unassign()', v-if='userIsAssigned') Remove Claim
.row.task-single-approval(v-if='approvalRequested')
.col-6.text-center
a(@click='approve()') Approve Task
.col-6.text-center
a Needs work
.text-center.task-multi-approval(v-if='multipleApprovalsRequested')
a(@click='showRequests()') View Requests
</template>
<style scoped>
.task-unclaimed a {
float: right;
}
</style>
<script>
More fixes (#8988) * Links stay white on hover * Fixed task icon color * Disabled plus button when needed * Fixed difficulty color * Fixed task reward color * Updated create styles * Fixed group plan link * Fixed second group test modal * Added login incentives * Fixed group notification clear * Show baily correctly * Styled armoire notification * Fixed contributor achievement styles * Fixed death * Fixed drop styles * Fixed invited friend modal * Fixed joined challenge achievement style * Fixed joined guild style * Fixed level up styles * Updated low health styles * Fixed bailey styles * Updated quest completed * Added soem conditionals to hide modals * Added rebirth styles * Fixed rebirth enable styles * Fixed streak styles * Fixed testing modals * Fixed ultimate gear achievement * Fixed won challenge * Set user to welcomed if created on mobile * Removed old default tasks * Began adding more options to avatar * Added change class * Inbox to messages * Moved profile to menu * Added user modal for viewing a user and send message * Fixed conversations * Fixed lint * Fixed challenges sending to server * Added challenge progress view * Fixed group sync after pay * Fixed some group accepting features * Fixed initial chat loading * Fixed some exitence errors * Added user names to assigned * Added upgrade link * Began adding new payment flow * Added default tasks * Updated avatar styles * Updated tutorial styles * Rebuilt notifications and styles * Updated upload script * Fixed lint * Added default tasks back to mobile and added updated tests * More test fixes
2017-08-26 02:56:21 +00:00
import findIndex from 'lodash/findIndex';
import { mapState } from 'client/libs/store';
import approvalModal from './approvalModal';
export default {
props: ['task', 'group'],
components: {
approvalModal,
},
computed: {
...mapState({user: 'user.data'}),
userIsAssigned () {
return this.task.group.assignedUsers && this.task.group.assignedUsers.indexOf(this.user._id) !== -1;
},
message () {
let assignedUsers = this.task.group.assignedUsers;
More fixes (#8988) * Links stay white on hover * Fixed task icon color * Disabled plus button when needed * Fixed difficulty color * Fixed task reward color * Updated create styles * Fixed group plan link * Fixed second group test modal * Added login incentives * Fixed group notification clear * Show baily correctly * Styled armoire notification * Fixed contributor achievement styles * Fixed death * Fixed drop styles * Fixed invited friend modal * Fixed joined challenge achievement style * Fixed joined guild style * Fixed level up styles * Updated low health styles * Fixed bailey styles * Updated quest completed * Added soem conditionals to hide modals * Added rebirth styles * Fixed rebirth enable styles * Fixed streak styles * Fixed testing modals * Fixed ultimate gear achievement * Fixed won challenge * Set user to welcomed if created on mobile * Removed old default tasks * Began adding more options to avatar * Added change class * Inbox to messages * Moved profile to menu * Added user modal for viewing a user and send message * Fixed conversations * Fixed lint * Fixed challenges sending to server * Added challenge progress view * Fixed group sync after pay * Fixed some group accepting features * Fixed initial chat loading * Fixed some exitence errors * Added user names to assigned * Added upgrade link * Began adding new payment flow * Added default tasks * Updated avatar styles * Updated tutorial styles * Rebuilt notifications and styles * Updated upload script * Fixed lint * Added default tasks back to mobile and added updated tests * More test fixes
2017-08-26 02:56:21 +00:00
let assignedUsersNames = [];
let assignedUsersLength = assignedUsers.length;
More fixes (#8988) * Links stay white on hover * Fixed task icon color * Disabled plus button when needed * Fixed difficulty color * Fixed task reward color * Updated create styles * Fixed group plan link * Fixed second group test modal * Added login incentives * Fixed group notification clear * Show baily correctly * Styled armoire notification * Fixed contributor achievement styles * Fixed death * Fixed drop styles * Fixed invited friend modal * Fixed joined challenge achievement style * Fixed joined guild style * Fixed level up styles * Updated low health styles * Fixed bailey styles * Updated quest completed * Added soem conditionals to hide modals * Added rebirth styles * Fixed rebirth enable styles * Fixed streak styles * Fixed testing modals * Fixed ultimate gear achievement * Fixed won challenge * Set user to welcomed if created on mobile * Removed old default tasks * Began adding more options to avatar * Added change class * Inbox to messages * Moved profile to menu * Added user modal for viewing a user and send message * Fixed conversations * Fixed lint * Fixed challenges sending to server * Added challenge progress view * Fixed group sync after pay * Fixed some group accepting features * Fixed initial chat loading * Fixed some exitence errors * Added user names to assigned * Added upgrade link * Began adding new payment flow * Added default tasks * Updated avatar styles * Updated tutorial styles * Rebuilt notifications and styles * Updated upload script * Fixed lint * Added default tasks back to mobile and added updated tests * More test fixes
2017-08-26 02:56:21 +00:00
// @TODO: Eh, I think we only ever display one user name
if (this.group && this.group.members) {
assignedUsers.forEach(userId => {
let index = findIndex(this.group.members, (member) => {
return member._id === userId;
});
let assignedMember = this.group.members[index];
assignedUsersNames.push(assignedMember.profile.name);
});
}
if (assignedUsersLength === 1 && !this.userIsAssigned) {
More fixes (#8988) * Links stay white on hover * Fixed task icon color * Disabled plus button when needed * Fixed difficulty color * Fixed task reward color * Updated create styles * Fixed group plan link * Fixed second group test modal * Added login incentives * Fixed group notification clear * Show baily correctly * Styled armoire notification * Fixed contributor achievement styles * Fixed death * Fixed drop styles * Fixed invited friend modal * Fixed joined challenge achievement style * Fixed joined guild style * Fixed level up styles * Updated low health styles * Fixed bailey styles * Updated quest completed * Added soem conditionals to hide modals * Added rebirth styles * Fixed rebirth enable styles * Fixed streak styles * Fixed testing modals * Fixed ultimate gear achievement * Fixed won challenge * Set user to welcomed if created on mobile * Removed old default tasks * Began adding more options to avatar * Added change class * Inbox to messages * Moved profile to menu * Added user modal for viewing a user and send message * Fixed conversations * Fixed lint * Fixed challenges sending to server * Added challenge progress view * Fixed group sync after pay * Fixed some group accepting features * Fixed initial chat loading * Fixed some exitence errors * Added user names to assigned * Added upgrade link * Began adding new payment flow * Added default tasks * Updated avatar styles * Updated tutorial styles * Rebuilt notifications and styles * Updated upload script * Fixed lint * Added default tasks back to mobile and added updated tests * More test fixes
2017-08-26 02:56:21 +00:00
return `Assigned to ${assignedUsersNames[0]}`;
} else if (assignedUsersLength > 1 && !this.userIsAssigned) {
return `Assigned to ${assignedUsersLength} members`;
} else if (assignedUsersLength > 1 && this.userIsAssigned) {
return `Assigned to you and ${assignedUsersLength} members`;
} else if (this.userIsAssigned) {
return 'You are assigned to this task';
} else if (assignedUsersLength === 0) {
return 'This task is unassigned';
}
},
approvalRequested () {
if (this.task.approvals && this.task.approvals.length === 1) return true;
},
multipleApprovalsRequested () {
if (this.task.approvals && this.task.approvals.length > 1) return true;
},
},
methods: {
claim () {
if (!confirm('Are you sure you want to claim this task?')) return;
this.$store.dispatch('tasks:assignTask', {
taskId: this.task._id,
userId: this.user._id,
});
this.task.group.assignedUsers.push(this.user._id);
// @TODO: Reload user tasks?
},
unassign () {
if (!confirm('Are you sure you want to unclaim this task?')) return;
this.$store.dispatch('tasks:unassignTask', {
taskId: this.task._id,
userId: this.user._id,
});
let index = this.task.group.assignedUsers.indexOf(this.user._id);
this.task.group.assignedUsers.splice(index, 1);
// @TODO: Reload user tasks?
},
approve () {
if (!confirm('Are you sure you want to approve this task?')) return;
let userIdToApprove = this.task.group.assignedUsers[0];
this.$store.dispatch('tasks:unassignTask', {
taskId: this.task._id,
userId: userIdToApprove,
});
this.task.group.assignedUsers.splice(0, 1);
this.task.approvals.splice(0, 1);
},
reject () {
},
showRequests () {
this.$root.$emit('show::modal', 'approval-modal');
},
},
};
</script>