habitica-self-host/website/client/assets/css/sprites/spritesmith-main-19.css

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2019-01-04 19:59:27 +00:00
.Mount_Head_Wolf-Ghost {
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
background-position: -136px 0px;
width: 135px;
height: 135px;
}
.Mount_Head_Wolf-Glass {
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
background-position: -544px -136px;
width: 135px;
height: 135px;
}
.Mount_Head_Wolf-Glow {
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
background-position: -272px -408px;
width: 135px;
height: 135px;
}
.Mount_Head_Wolf-Golden {
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
background-position: 0px -136px;
width: 135px;
height: 135px;
}
.Mount_Head_Wolf-Holly {
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
background-position: -136px -136px;
width: 135px;
height: 135px;
}
.Mount_Head_Wolf-IcySnow {
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
background-position: -272px 0px;
width: 135px;
height: 135px;
}
.Mount_Head_Wolf-Peppermint {
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
background-position: -272px -136px;
width: 135px;
height: 135px;
}
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.Mount_Head_Wolf-Rainbow {
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: 0px -272px;
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width: 135px;
height: 135px;
}
.Mount_Head_Wolf-Red {
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -136px -272px;
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width: 135px;
height: 135px;
}
.Mount_Head_Wolf-RoyalPurple {
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -272px -272px;
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width: 135px;
height: 135px;
}
.Mount_Head_Wolf-Shade {
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -408px 0px;
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width: 135px;
height: 135px;
}
.Mount_Head_Wolf-Shimmer {
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -408px -136px;
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width: 135px;
height: 135px;
}
.Mount_Head_Wolf-Skeleton {
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -408px -272px;
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width: 135px;
height: 135px;
}
.Mount_Head_Wolf-Spooky {
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: 0px -408px;
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width: 135px;
height: 135px;
}
.Mount_Head_Wolf-StarryNight {
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -136px -408px;
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width: 135px;
height: 135px;
}
.Mount_Head_Wolf-Thunderstorm {
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: 0px 0px;
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width: 135px;
height: 135px;
}
.Mount_Head_Wolf-White {
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -408px -408px;
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width: 135px;
height: 135px;
}
.Mount_Head_Wolf-Zombie {
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -544px 0px;
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width: 135px;
height: 135px;
}
.Mount_Head_Yarn-Base {
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -544px -272px;
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width: 105px;
height: 105px;
}
.Mount_Head_Yarn-CottonCandyBlue {
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -212px -544px;
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width: 105px;
height: 105px;
}
.Mount_Head_Yarn-CottonCandyPink {
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -544px -378px;
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width: 105px;
height: 105px;
}
.Mount_Head_Yarn-Desert {
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: 0px -544px;
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width: 105px;
height: 105px;
}
.Mount_Head_Yarn-Golden {
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -106px -544px;
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width: 105px;
height: 105px;
}
.Mount_Head_Yarn-Red {
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -680px -106px;
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width: 105px;
height: 105px;
}
.Mount_Head_Yarn-Shade {
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -318px -544px;
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width: 105px;
height: 105px;
}
.Mount_Head_Yarn-Skeleton {
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -424px -544px;
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width: 105px;
height: 105px;
}
.Mount_Head_Yarn-White {
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -530px -544px;
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width: 105px;
height: 105px;
}
.Mount_Head_Yarn-Zombie {
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -680px 0px;
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width: 105px;
height: 105px;
}
.Mount_Icon_Aether-Invisible {
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -680px -212px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Alligator-Base {
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -680px -312px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Alligator-CottonCandyBlue {
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -680px -412px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Alligator-CottonCandyPink {
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -680px -512px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Alligator-Desert {
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: 0px -650px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Alligator-Golden {
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -82px -650px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Alligator-Red {
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -164px -650px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Alligator-Shade {
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -246px -650px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Alligator-Skeleton {
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -328px -650px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Alligator-White {
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -410px -650px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Alligator-Zombie {
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -492px -650px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Armadillo-Base {
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -574px -650px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Armadillo-CottonCandyBlue {
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -656px -650px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Armadillo-CottonCandyPink {
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -786px 0px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Armadillo-Desert {
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -786px -100px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Armadillo-Golden {
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -786px -200px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Armadillo-Red {
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -786px -300px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Armadillo-Shade {
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -786px -400px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Armadillo-Skeleton {
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -786px -500px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Armadillo-White {
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -786px -600px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Armadillo-Zombie {
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: 0px -750px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Axolotl-Base {
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -82px -750px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Axolotl-CottonCandyBlue {
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -164px -750px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Axolotl-CottonCandyPink {
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -246px -750px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Axolotl-Desert {
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -328px -750px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Axolotl-Golden {
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -410px -750px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Axolotl-Red {
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -492px -750px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Axolotl-Shade {
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -574px -750px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Axolotl-Skeleton {
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -656px -750px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Axolotl-White {
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -738px -750px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Axolotl-Zombie {
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -868px 0px;
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width: 81px;
height: 99px;
}
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.Mount_Icon_Badger-Base {
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background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -868px -100px;
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width: 81px;
height: 99px;
}
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.Mount_Icon_Badger-CottonCandyBlue {
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background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -868px -200px;
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width: 81px;
height: 99px;
}
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.Mount_Icon_Badger-CottonCandyPink {
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background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -868px -300px;
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width: 81px;
height: 99px;
}
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.Mount_Icon_Badger-Desert {
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background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -868px -400px;
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width: 81px;
height: 99px;
}
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.Mount_Icon_Badger-Golden {
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background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -868px -500px;
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width: 81px;
height: 99px;
}
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.Mount_Icon_Badger-Red {
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background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -868px -600px;
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width: 81px;
height: 99px;
}
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.Mount_Icon_Badger-Shade {
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background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -868px -700px;
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width: 81px;
height: 99px;
}
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.Mount_Icon_Badger-Skeleton {
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background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: 0px -850px;
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width: 81px;
height: 99px;
}
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.Mount_Icon_Badger-White {
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background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -82px -850px;
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width: 81px;
height: 99px;
}
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.Mount_Icon_Badger-Zombie {
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background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -164px -850px;
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width: 81px;
height: 99px;
}
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.Mount_Icon_BearCub-Aquatic {
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background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -246px -850px;
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width: 81px;
height: 99px;
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}
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.Mount_Icon_BearCub-Base {
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background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -328px -850px;
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width: 81px;
height: 99px;
}
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.Mount_Icon_BearCub-CottonCandyBlue {
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background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -410px -850px;
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width: 81px;
height: 99px;
}
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.Mount_Icon_BearCub-CottonCandyPink {
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background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -492px -850px;
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width: 81px;
height: 99px;
}
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.Mount_Icon_BearCub-Cupid {
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background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -574px -850px;
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width: 81px;
height: 99px;
}
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.Mount_Icon_BearCub-Desert {
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background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -656px -850px;
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width: 81px;
height: 99px;
}
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.Mount_Icon_BearCub-Ember {
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background-image: url('~assets/images/sprites/spritesmith-main-19.png');
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background-position: -738px -850px;
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width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_BearCub-Fairy {
2018-07-24 20:00:09 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -820px -850px;
2018-07-24 20:00:09 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_BearCub-Floral {
2018-03-22 19:51:21 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -950px 0px;
2018-03-22 19:51:21 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_BearCub-Frost {
2018-03-22 19:51:21 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -950px -100px;
2018-03-22 19:51:21 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_BearCub-Ghost {
2018-03-22 19:51:21 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -950px -200px;
2018-03-22 19:51:21 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_BearCub-Glass {
2018-03-22 19:51:21 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -950px -300px;
2018-03-22 19:51:21 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_BearCub-Glow {
2018-03-20 21:31:04 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -950px -400px;
width: 81px;
height: 99px;
2018-03-20 21:31:04 +00:00
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_BearCub-Golden {
2018-03-20 21:31:04 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -950px -500px;
2018-03-20 21:31:04 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_BearCub-Holly {
2018-03-20 21:31:04 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -950px -600px;
2018-12-20 15:42:04 +00:00
width: 81px;
height: 99px;
}
.Mount_Icon_BearCub-IcySnow {
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -950px -700px;
2018-03-20 21:31:04 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_BearCub-Peppermint {
2018-03-20 21:31:04 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -950px -800px;
2018-03-20 21:31:04 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_BearCub-Polar {
2018-03-20 21:31:04 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1032px 0px;
2018-03-20 21:31:04 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_BearCub-Rainbow {
2018-03-20 21:31:04 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1032px -100px;
2018-03-20 21:31:04 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_BearCub-Red {
2018-03-20 21:31:04 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1032px -200px;
2018-03-20 21:31:04 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_BearCub-RoyalPurple {
2018-03-20 21:31:04 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1032px -300px;
2018-03-20 21:31:04 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_BearCub-Shade {
2018-03-20 21:31:04 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1032px -400px;
2018-03-20 21:31:04 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_BearCub-Shimmer {
2018-03-20 21:31:04 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1032px -500px;
2018-08-02 18:39:34 +00:00
width: 81px;
height: 99px;
2018-03-20 21:31:04 +00:00
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_BearCub-Skeleton {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1032px -600px;
2018-03-01 23:23:36 +00:00
width: 81px;
height: 99px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_BearCub-Spooky {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1032px -700px;
2018-03-01 23:23:36 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_BearCub-StarryNight {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1032px -800px;
2018-03-01 23:23:36 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_BearCub-Thunderstorm {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: 0px -950px;
2018-03-01 23:23:36 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_BearCub-White {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -82px -950px;
2018-03-01 23:23:36 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_BearCub-Zombie {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -164px -950px;
2018-03-01 23:23:36 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Beetle-Base {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -246px -950px;
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Beetle-CottonCandyBlue {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -328px -950px;
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Beetle-CottonCandyPink {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -410px -950px;
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Beetle-Desert {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -492px -950px;
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Beetle-Golden {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -574px -950px;
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Beetle-Red {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -656px -950px;
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Beetle-Shade {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -738px -950px;
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Beetle-Skeleton {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -820px -950px;
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Beetle-White {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -902px -950px;
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Beetle-Zombie {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -984px -950px;
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Bunny-Base {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1114px 0px;
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Bunny-CottonCandyBlue {
2018-08-08 21:04:09 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1114px -100px;
2018-08-08 21:04:09 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Bunny-CottonCandyPink {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1114px -200px;
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Bunny-Desert {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1114px -300px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Bunny-Golden {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1114px -400px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Bunny-Red {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1114px -500px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Bunny-Shade {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1114px -600px;
2018-03-13 20:54:54 +00:00
width: 81px;
height: 99px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Bunny-Skeleton {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1114px -700px;
2018-03-13 20:54:54 +00:00
width: 81px;
height: 99px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Bunny-White {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1114px -800px;
2018-03-13 20:54:54 +00:00
width: 81px;
height: 99px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Bunny-Zombie {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1114px -900px;
2018-03-13 20:54:54 +00:00
width: 81px;
height: 99px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Butterfly-Base {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: 0px -1050px;
2018-03-13 20:54:54 +00:00
width: 81px;
height: 99px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Butterfly-CottonCandyBlue {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -82px -1050px;
2018-03-13 20:54:54 +00:00
width: 81px;
height: 99px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Butterfly-CottonCandyPink {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -164px -1050px;
2018-03-13 20:54:54 +00:00
width: 81px;
height: 99px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Butterfly-Desert {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -246px -1050px;
2018-03-13 20:54:54 +00:00
width: 81px;
height: 99px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Butterfly-Golden {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -328px -1050px;
2018-03-13 20:54:54 +00:00
width: 81px;
height: 99px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Butterfly-Red {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -410px -1050px;
2018-08-02 18:39:34 +00:00
width: 81px;
height: 99px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Butterfly-Shade {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -492px -1050px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Butterfly-Skeleton {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -574px -1050px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Butterfly-White {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -656px -1050px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Butterfly-Zombie {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -738px -1050px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Cactus-Aquatic {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -820px -1050px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Cactus-Base {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -902px -1050px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Cactus-CottonCandyBlue {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -984px -1050px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Cactus-CottonCandyPink {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1066px -1050px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 81px;
2017-12-21 23:12:06 +00:00
height: 99px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Cactus-Cupid {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1196px 0px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Cactus-Desert {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1196px -100px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Cactus-Ember {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1196px -200px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Cactus-Fairy {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1196px -300px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Cactus-Floral {
2018-04-24 18:38:56 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1196px -400px;
2018-04-24 18:38:56 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Cactus-Frost {
2018-04-24 18:38:56 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1196px -500px;
2018-08-16 19:40:27 +00:00
width: 81px;
height: 99px;
2018-04-24 18:38:56 +00:00
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Cactus-Ghost {
2018-08-08 21:04:09 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1196px -600px;
2018-08-08 21:04:09 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Cactus-Glass {
2018-04-24 18:38:56 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1196px -700px;
2018-04-24 18:38:56 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Cactus-Glow {
2018-04-24 18:38:56 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1196px -800px;
2018-04-24 18:38:56 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Cactus-Golden {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1196px -900px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Cactus-Holly {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1196px -1000px;
2018-12-20 15:42:04 +00:00
width: 81px;
height: 99px;
}
.Mount_Icon_Cactus-IcySnow {
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: 0px -1150px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 81px;
2018-01-02 21:41:37 +00:00
height: 99px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Cactus-Peppermint {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -82px -1150px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Cactus-Rainbow {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -164px -1150px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Cactus-Red {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -246px -1150px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Cactus-RoyalPurple {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -328px -1150px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Cactus-Shade {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -410px -1150px;
2017-09-19 21:00:19 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Cactus-Shimmer {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -492px -1150px;
2017-09-19 21:00:19 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Cactus-Skeleton {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -574px -1150px;
2017-09-19 21:00:19 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Cactus-Spooky {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -656px -1150px;
2017-09-19 21:00:19 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Cactus-StarryNight {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -738px -1150px;
2018-08-23 19:57:28 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Cactus-Thunderstorm {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -820px -1150px;
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Cactus-White {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1688px -1000px;
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Cactus-Zombie {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -984px -1150px;
2017-09-05 19:50:08 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Cheetah-Base {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1066px -1150px;
2017-09-05 19:50:08 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Cheetah-CottonCandyBlue {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1148px -1150px;
2017-09-05 19:50:08 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Cheetah-CottonCandyPink {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1278px 0px;
2017-09-05 19:50:08 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Cheetah-Desert {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1278px -100px;
2017-08-21 22:59:12 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Cheetah-Golden {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1278px -200px;
2017-08-21 22:59:12 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Cheetah-Red {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1278px -300px;
2017-08-21 22:59:12 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Cheetah-Shade {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1278px -400px;
2017-08-21 22:59:12 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Cheetah-Skeleton {
2018-09-11 20:38:52 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1278px -500px;
2018-09-11 20:38:52 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Cheetah-White {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1278px -600px;
2017-08-21 22:59:12 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Cheetah-Zombie {
2018-09-11 20:38:52 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1278px -700px;
2018-09-11 20:38:52 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Cow-Base {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1278px -800px;
2017-08-21 22:59:12 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Cow-CottonCandyBlue {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1278px -900px;
2017-08-21 22:59:12 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Cow-CottonCandyPink {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1278px -1000px;
2017-08-21 22:59:12 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Cow-Desert {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1278px -1100px;
2017-08-21 22:59:12 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Cow-Golden {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: 0px -1250px;
2017-08-21 22:59:12 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Cow-Red {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -82px -1250px;
2017-08-21 22:59:12 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Cow-Shade {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -164px -1250px;
2018-08-16 19:40:27 +00:00
width: 81px;
height: 99px;
2017-08-21 22:59:12 +00:00
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Cow-Skeleton {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -246px -1250px;
2018-08-29 20:20:36 +00:00
width: 81px;
height: 99px;
2017-08-21 22:59:12 +00:00
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Cow-White {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -328px -1250px;
2017-08-21 22:59:12 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Cow-Zombie {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -410px -1250px;
2017-08-21 22:59:12 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Cuttlefish-Base {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -492px -1250px;
2018-04-11 01:33:15 +00:00
width: 81px;
height: 99px;
2017-08-21 22:59:12 +00:00
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Cuttlefish-CottonCandyBlue {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -574px -1250px;
2018-04-11 01:33:15 +00:00
width: 81px;
height: 99px;
2017-08-21 22:59:12 +00:00
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Cuttlefish-CottonCandyPink {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -656px -1250px;
2018-04-11 01:33:15 +00:00
width: 81px;
height: 99px;
2017-08-21 22:59:12 +00:00
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Cuttlefish-Desert {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -738px -1250px;
2018-04-11 01:33:15 +00:00
width: 81px;
height: 99px;
2017-08-21 22:59:12 +00:00
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Cuttlefish-Golden {
2018-05-01 21:25:58 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -820px -1250px;
2018-05-01 21:25:58 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Cuttlefish-Red {
2018-05-01 21:25:58 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -902px -1250px;
2018-05-01 21:25:58 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Cuttlefish-Shade {
2018-05-01 21:25:58 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -984px -1250px;
2018-05-01 21:25:58 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Cuttlefish-Skeleton {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1066px -1250px;
2017-08-21 22:59:12 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Cuttlefish-White {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1148px -1250px;
2017-08-21 22:59:12 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Cuttlefish-Zombie {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1230px -1250px;
2017-08-21 22:59:12 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Deer-Base {
2018-05-24 18:25:56 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1360px 0px;
2018-08-23 19:57:28 +00:00
width: 81px;
height: 99px;
2018-05-24 18:25:56 +00:00
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Deer-CottonCandyBlue {
2018-05-24 18:25:56 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1360px -100px;
2018-05-24 18:25:56 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Deer-CottonCandyPink {
2018-05-24 18:25:56 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1360px -200px;
2018-05-24 18:25:56 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Deer-Desert {
2018-05-24 18:25:56 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1360px -300px;
2018-09-04 21:24:12 +00:00
width: 81px;
height: 99px;
2018-05-24 18:25:56 +00:00
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Deer-Golden {
2018-05-24 18:25:56 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1360px -400px;
2018-05-24 18:25:56 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Deer-Red {
2018-05-24 18:25:56 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1360px -500px;
2018-05-24 18:25:56 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Deer-Shade {
2018-05-24 18:25:56 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1360px -600px;
2018-05-24 18:25:56 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Deer-Skeleton {
2018-05-24 18:25:56 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1360px -700px;
2018-05-24 18:25:56 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Deer-White {
2018-05-24 18:25:56 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1360px -800px;
2018-05-24 18:25:56 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Deer-Zombie {
2018-06-12 20:19:39 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1360px -900px;
2018-06-12 20:19:39 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Dragon-Aquatic {
2018-05-24 18:25:56 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1360px -1000px;
2018-05-24 18:25:56 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Dragon-Base {
2018-05-01 21:25:58 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1360px -1100px;
2018-05-01 21:25:58 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Dragon-CottonCandyBlue {
2018-05-24 18:25:56 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1360px -1200px;
2018-05-24 18:25:56 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Dragon-CottonCandyPink {
2018-05-01 21:25:58 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1442px 0px;
2018-05-01 21:25:58 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Dragon-Cupid {
2018-05-01 21:25:58 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1442px -100px;
2018-05-01 21:25:58 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Dragon-Desert {
2018-09-25 21:30:59 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1442px -200px;
2018-09-25 21:30:59 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Dragon-Ember {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1442px -300px;
2017-08-21 22:59:12 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Dragon-Fairy {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1442px -400px;
2017-08-21 22:59:12 +00:00
width: 81px;
2018-02-02 00:33:04 +00:00
height: 99px;
2017-08-21 22:59:12 +00:00
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Dragon-Floral {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1442px -500px;
2017-08-21 22:59:12 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Dragon-Frost {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1442px -600px;
2018-09-20 21:19:42 +00:00
width: 81px;
height: 99px;
2017-08-21 22:59:12 +00:00
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Dragon-Ghost {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1442px -700px;
2017-08-21 22:59:12 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Dragon-Glass {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1442px -800px;
2017-08-21 22:59:12 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Dragon-Glow {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1442px -900px;
2017-08-21 22:59:12 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Dragon-Golden {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1442px -1000px;
2017-08-21 22:59:12 +00:00
width: 81px;
height: 99px;
}
2018-12-05 20:39:09 +00:00
.Mount_Icon_Dragon-Holly {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1442px -1100px;
2017-08-21 22:59:12 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Dragon-IcySnow {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1442px -1200px;
2017-08-21 22:59:12 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Dragon-Peppermint {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: 0px -1350px;
2017-08-21 22:59:12 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Dragon-Rainbow {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -82px -1350px;
2017-08-21 22:59:12 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Dragon-Red {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -164px -1350px;
2017-08-21 22:59:12 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Dragon-RoyalPurple {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -246px -1350px;
2017-08-21 22:59:12 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Dragon-Shade {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -328px -1350px;
2017-08-21 22:59:12 +00:00
width: 81px;
2018-02-07 02:04:37 +00:00
height: 99px;
2017-08-21 22:59:12 +00:00
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Dragon-Shimmer {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -410px -1350px;
2017-08-21 22:59:12 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Dragon-Skeleton {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -492px -1350px;
2017-08-21 22:59:12 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Dragon-Spooky {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -574px -1350px;
2017-08-21 22:59:12 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Dragon-StarryNight {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -656px -1350px;
2017-08-21 22:59:12 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Dragon-Thunderstorm {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -738px -1350px;
2018-09-04 21:24:12 +00:00
width: 81px;
height: 99px;
2017-08-21 22:59:12 +00:00
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Dragon-White {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -820px -1350px;
2017-08-21 22:59:12 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Dragon-Zombie {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -902px -1350px;
2017-08-21 22:59:12 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Egg-Base {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -984px -1350px;
2017-08-21 22:59:12 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Egg-CottonCandyBlue {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1066px -1350px;
2017-08-21 22:59:12 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Egg-CottonCandyPink {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1148px -1350px;
2017-08-21 22:59:12 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Egg-Desert {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1230px -1350px;
2017-08-21 22:59:12 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Egg-Golden {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1312px -1350px;
2017-08-21 22:59:12 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Egg-Red {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1394px -1350px;
2017-08-21 22:59:12 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Egg-Shade {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1524px 0px;
2018-05-29 22:11:02 +00:00
width: 81px;
height: 99px;
2017-08-21 22:59:12 +00:00
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Egg-Skeleton {
2018-06-21 18:44:37 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1524px -100px;
2018-06-21 18:44:37 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Egg-White {
2018-06-21 18:44:37 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1524px -200px;
2018-06-21 18:44:37 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Egg-Zombie {
2018-06-21 18:44:37 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1524px -300px;
2018-06-21 18:44:37 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Falcon-Base {
2018-06-21 18:44:37 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1524px -400px;
2018-06-21 18:44:37 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Falcon-CottonCandyBlue {
2018-06-21 18:44:37 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1524px -500px;
2018-06-21 18:44:37 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Falcon-CottonCandyPink {
2018-06-21 18:44:37 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1524px -600px;
2018-06-21 18:44:37 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Falcon-Desert {
2018-06-21 18:44:37 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1524px -700px;
2018-09-20 21:19:42 +00:00
width: 81px;
height: 99px;
2018-06-21 18:44:37 +00:00
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Falcon-Golden {
2018-06-21 18:44:37 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1524px -800px;
2018-06-21 18:44:37 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Falcon-Red {
2018-06-19 23:25:41 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1524px -900px;
2018-06-19 23:25:41 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Falcon-Shade {
2018-06-19 23:25:41 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1524px -1000px;
2018-06-19 23:25:41 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Falcon-Skeleton {
2018-06-19 23:25:41 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1524px -1100px;
2018-09-25 21:30:59 +00:00
width: 81px;
height: 99px;
2018-06-19 23:25:41 +00:00
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Falcon-White {
2018-06-19 23:25:41 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1524px -1200px;
2018-06-19 23:25:41 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Falcon-Zombie {
2018-08-02 18:39:34 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1524px -1300px;
2018-08-02 18:39:34 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Ferret-Base {
2018-08-02 18:39:34 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: 0px -1450px;
2018-08-02 18:39:34 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Ferret-CottonCandyBlue {
2018-08-02 18:39:34 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -82px -1450px;
2018-08-02 18:39:34 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Ferret-CottonCandyPink {
2018-08-02 18:39:34 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -164px -1450px;
2018-08-02 18:39:34 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Ferret-Desert {
2018-08-02 18:39:34 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -246px -1450px;
2018-08-02 18:39:34 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Ferret-Golden {
2018-08-02 18:39:34 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -328px -1450px;
2018-08-02 18:39:34 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Ferret-Red {
2018-08-02 18:39:34 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -410px -1450px;
2018-08-02 18:39:34 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Ferret-Shade {
2018-08-02 18:39:34 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -492px -1450px;
2018-08-02 18:39:34 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Ferret-Skeleton {
2018-08-02 18:39:34 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -574px -1450px;
2018-08-02 18:39:34 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Ferret-White {
2018-08-02 18:39:34 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -656px -1450px;
2018-08-02 18:39:34 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Ferret-Zombie {
2018-06-19 23:25:41 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -738px -1450px;
2018-06-19 23:25:41 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_FlyingPig-Aquatic {
2018-06-19 23:25:41 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -820px -1450px;
2018-06-19 23:25:41 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_FlyingPig-Base {
2018-06-19 23:25:41 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -902px -1450px;
2018-06-19 23:25:41 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_FlyingPig-CottonCandyBlue {
2018-06-19 23:25:41 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -984px -1450px;
2018-06-19 23:25:41 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_FlyingPig-CottonCandyPink {
2018-06-19 23:25:41 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1066px -1450px;
2018-06-19 23:25:41 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_FlyingPig-Cupid {
2018-08-02 18:39:34 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1148px -1450px;
2018-08-02 18:39:34 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_FlyingPig-Desert {
2018-08-02 18:39:34 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1230px -1450px;
2018-08-02 18:39:34 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_FlyingPig-Ember {
2018-08-02 18:39:34 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1312px -1450px;
2018-08-02 18:39:34 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_FlyingPig-Fairy {
2018-08-02 18:39:34 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1394px -1450px;
2018-08-02 18:39:34 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_FlyingPig-Floral {
2018-08-02 18:39:34 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1476px -1450px;
2018-08-02 18:39:34 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_FlyingPig-Frost {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1606px 0px;
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_FlyingPig-Ghost {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1606px -100px;
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_FlyingPig-Glass {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1606px -200px;
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_FlyingPig-Glow {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1606px -300px;
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_FlyingPig-Golden {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1606px -400px;
2018-12-20 15:42:04 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_FlyingPig-Holly {
2018-12-20 15:42:04 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1606px -500px;
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_FlyingPig-IcySnow {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1606px -600px;
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_FlyingPig-Peppermint {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1606px -700px;
width: 81px;
2018-02-14 20:48:48 +00:00
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_FlyingPig-Rainbow {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1606px -800px;
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_FlyingPig-Red {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1606px -900px;
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_FlyingPig-RoyalPurple {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1606px -1000px;
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_FlyingPig-Shade {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1606px -1100px;
2018-09-25 21:30:59 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_FlyingPig-Shimmer {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1606px -1200px;
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_FlyingPig-Skeleton {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1606px -1300px;
2018-06-05 19:11:40 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_FlyingPig-Spooky {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1606px -1400px;
2018-10-04 23:09:01 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_FlyingPig-StarryNight {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: 0px -1550px;
2018-06-05 19:11:40 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_FlyingPig-Thunderstorm {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -82px -1550px;
2018-06-05 19:11:40 +00:00
width: 81px;
height: 99px;
2017-08-21 22:59:12 +00:00
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_FlyingPig-White {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -164px -1550px;
2018-06-05 19:11:40 +00:00
width: 81px;
height: 99px;
2017-08-21 22:59:12 +00:00
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_FlyingPig-Zombie {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -246px -1550px;
2018-06-05 19:11:40 +00:00
width: 81px;
height: 99px;
2017-08-21 22:59:12 +00:00
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Fox-Aquatic {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -328px -1550px;
2018-06-05 19:11:40 +00:00
width: 81px;
height: 99px;
2017-08-21 22:59:12 +00:00
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Fox-Base {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -410px -1550px;
2018-06-05 19:11:40 +00:00
width: 81px;
height: 99px;
2017-08-21 22:59:12 +00:00
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Fox-CottonCandyBlue {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -492px -1550px;
2018-06-05 19:11:40 +00:00
width: 81px;
height: 99px;
2017-08-21 22:59:12 +00:00
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Fox-CottonCandyPink {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -574px -1550px;
2018-06-05 19:11:40 +00:00
width: 81px;
height: 99px;
2017-08-21 22:59:12 +00:00
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Fox-Cupid {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -656px -1550px;
2017-08-21 22:59:12 +00:00
width: 81px;
2018-02-22 22:57:34 +00:00
height: 99px;
2017-08-21 22:59:12 +00:00
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Fox-Desert {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -738px -1550px;
2017-08-21 22:59:12 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Fox-Ember {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -820px -1550px;
2017-08-21 22:59:12 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Fox-Fairy {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -902px -1550px;
2017-08-21 22:59:12 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Fox-Floral {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -984px -1550px;
2017-08-21 22:59:12 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Fox-Frost {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1066px -1550px;
2017-08-21 22:59:12 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Fox-Ghost {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1148px -1550px;
2018-10-10 02:32:38 +00:00
width: 81px;
height: 99px;
2017-08-21 22:59:12 +00:00
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Fox-Glass {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1230px -1550px;
2017-08-21 22:59:12 +00:00
width: 81px;
2018-03-01 23:23:36 +00:00
height: 99px;
2017-08-21 22:59:12 +00:00
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Fox-Glow {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1312px -1550px;
2017-08-21 22:59:12 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Fox-Golden {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1394px -1550px;
2018-12-20 15:42:04 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Fox-Holly {
2018-12-20 15:42:04 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1476px -1550px;
2018-06-19 23:25:41 +00:00
width: 81px;
height: 99px;
2017-08-21 22:59:12 +00:00
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Fox-IcySnow {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1558px -1550px;
2017-08-21 22:59:12 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Fox-Peppermint {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1688px 0px;
2017-08-21 22:59:12 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Fox-Rainbow {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1688px -100px;
2017-08-21 22:59:12 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Fox-Red {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1688px -200px;
2017-08-21 22:59:12 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Fox-RoyalPurple {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1688px -300px;
2017-08-21 22:59:12 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Fox-Shade {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1688px -400px;
2017-08-21 22:59:12 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Fox-Shimmer {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1688px -500px;
2017-08-21 22:59:12 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Fox-Skeleton {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1688px -600px;
2017-08-21 22:59:12 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Fox-Spooky {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1688px -700px;
2017-08-21 22:59:12 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Fox-StarryNight {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1688px -800px;
2017-08-21 22:59:12 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Fox-Thunderstorm {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -1688px -900px;
2017-08-21 22:59:12 +00:00
width: 81px;
height: 99px;
}
2018-12-20 22:36:57 +00:00
.Mount_Icon_Fox-White {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-19.png');
2019-01-04 19:59:27 +00:00
background-position: -902px -1150px;
2018-11-28 20:50:54 +00:00
width: 81px;
height: 99px;
}