habitica-self-host/website/client/assets/css/sprites/spritesmith-main-6.css

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2017-06-13 21:25:41 +00:00
.shop_back_mystery_201504 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1579px -123px;
width: 40px;
height: 40px;
}
2017-06-01 23:09:05 +00:00
.slim_armor_mystery_201504 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1092px -1094px;
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width: 90px;
height: 90px;
}
.head_mystery_201505 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -91px -1094px;
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width: 90px;
height: 90px;
}
.shop_head_mystery_201505 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1579px -328px;
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width: 40px;
height: 40px;
}
.shop_weapon_mystery_201505 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1579px -369px;
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width: 40px;
height: 40px;
}
.weapon_mystery_201505 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -364px -1094px;
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width: 90px;
height: 90px;
}
.broad_armor_mystery_201506 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -666px 0px;
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width: 90px;
height: 105px;
}
.eyewear_mystery_201506 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: 0px -609px;
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width: 90px;
height: 105px;
}
.shop_armor_mystery_201506 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -41px -1549px;
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width: 40px;
height: 40px;
}
.shop_eyewear_mystery_201506 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -697px -1549px;
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width: 40px;
height: 40px;
}
.slim_armor_mystery_201506 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -91px -609px;
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width: 90px;
height: 105px;
}
.back_mystery_201507 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -757px 0px;
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width: 90px;
height: 105px;
}
.eyewear_mystery_201507 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -757px -318px;
2017-06-01 23:09:05 +00:00
width: 90px;
height: 105px;
}
.shop_back_mystery_201507 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1579px -1066px;
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width: 40px;
height: 40px;
}
.shop_eyewear_mystery_201507 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1579px -1107px;
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width: 40px;
height: 40px;
}
.broad_armor_mystery_201508 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -658px -912px;
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width: 93px;
height: 90px;
}
.head_mystery_201508 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -752px -912px;
width: 93px;
height: 90px;
}
.shop_armor_mystery_201508 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -981px -953px;
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width: 40px;
height: 40px;
}
.shop_head_mystery_201508 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1579px -82px;
2017-06-01 23:09:05 +00:00
width: 40px;
height: 40px;
}
.slim_armor_mystery_201508 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -800px -821px;
width: 93px;
height: 90px;
}
.broad_armor_mystery_201509 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -546px -1276px;
width: 90px;
height: 90px;
}
.head_mystery_201509 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -637px -1276px;
width: 90px;
height: 90px;
}
.shop_armor_mystery_201509 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1579px -492px;
width: 40px;
height: 40px;
}
.shop_head_mystery_201509 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1579px -861px;
width: 40px;
height: 40px;
}
.slim_armor_mystery_201509 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -939px -664px;
width: 90px;
height: 90px;
}
.back_mystery_201510 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -448px -430px;
width: 105px;
height: 90px;
}
.headAccessory_mystery_201510 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -564px -912px;
width: 93px;
height: 90px;
}
.shop_back_mystery_201510 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -82px -1549px;
width: 40px;
height: 40px;
}
.shop_headAccessory_mystery_201510 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -656px -1549px;
width: 40px;
height: 40px;
}
.broad_armor_mystery_201511 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -819px -1185px;
width: 90px;
height: 90px;
}
2017-04-26 01:57:19 +00:00
.head_mystery_201511 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1306px -728px;
2017-04-26 01:57:19 +00:00
width: 90px;
height: 90px;
}
.shop_armor_mystery_201511 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -982px -846px;
2017-04-26 01:57:19 +00:00
width: 42px;
height: 42px;
}
.shop_head_mystery_201511 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -939px -846px;
2017-04-26 01:57:19 +00:00
width: 42px;
height: 42px;
}
.slim_armor_mystery_201511 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -182px -1276px;
2017-04-26 01:57:19 +00:00
width: 90px;
height: 90px;
}
.broad_armor_mystery_201512 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -273px -1276px;
2017-04-26 01:57:19 +00:00
width: 90px;
height: 90px;
}
.head_mystery_201512 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -364px -1276px;
2017-04-26 01:57:19 +00:00
width: 90px;
height: 90px;
}
.shop_armor_mystery_201512 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1579px -697px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_head_mystery_201512 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1579px -820px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.slim_armor_mystery_201512 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -455px -1276px;
2017-04-26 01:57:19 +00:00
width: 90px;
height: 90px;
}
.head_mystery_201601 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -218px -91px;
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width: 120px;
height: 90px;
}
.shield_mystery_201601 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -218px 0px;
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width: 120px;
height: 90px;
}
.shop_head_mystery_201601 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1579px -1230px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_shield_mystery_201601 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: 0px -1549px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.back_mystery_201602 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1397px -182px;
2017-04-26 01:57:19 +00:00
width: 90px;
height: 90px;
}
.head_mystery_201602 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1397px -364px;
2017-04-26 01:57:19 +00:00
width: 90px;
height: 90px;
}
.shop_back_mystery_201602 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -205px -1549px;
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width: 40px;
height: 40px;
}
.shop_head_mystery_201602 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -410px -1549px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.broad_armor_mystery_201603 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1365px -1367px;
2017-04-26 01:57:19 +00:00
width: 90px;
height: 90px;
}
.head_mystery_201603 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -182px -1458px;
2017-04-26 01:57:19 +00:00
width: 90px;
height: 90px;
}
.shop_armor_mystery_201603 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -738px -1549px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_head_mystery_201603 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -940px -953px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
2017-04-20 19:39:19 +00:00
.slim_armor_mystery_201603 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1030px -364px;
2017-04-20 19:39:19 +00:00
width: 90px;
height: 90px;
}
.broad_armor_mystery_201604 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1030px 0px;
2017-04-20 19:39:19 +00:00
width: 93px;
height: 90px;
}
.head_mystery_201604 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -612px -821px;
2017-04-20 19:39:19 +00:00
width: 93px;
height: 90px;
}
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
.shop_armor_mystery_201604 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1579px -164px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
.shop_head_mystery_201604 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1579px -287px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
.slim_armor_mystery_201604 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -706px -821px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 93px;
height: 90px;
}
.broad_armor_mystery_201605 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -637px -1094px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 90px;
height: 90px;
}
.head_mystery_201605 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -728px -1094px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 90px;
height: 90px;
}
.shop_armor_mystery_201605 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1579px -533px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
.shop_head_mystery_201605 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1579px -656px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
.slim_armor_mystery_201605 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1215px -1001px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 90px;
height: 90px;
}
.broad_armor_mystery_201606 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -364px -609px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 90px;
height: 105px;
}
.head_mystery_201606 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1306px -637px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 90px;
height: 90px;
}
.shop_armor_mystery_201606 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1579px -902px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
.shop_head_mystery_201606 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1579px -1025px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
.slim_armor_mystery_201606 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -637px -609px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 90px;
height: 105px;
}
.broad_armor_mystery_201607 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1306px -819px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 90px;
height: 90px;
}
.head_mystery_201607 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1306px -910px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 90px;
height: 90px;
}
.shop_armor_mystery_201607 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1579px -1271px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
.shop_head_mystery_201607 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1579px -1312px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
.slim_armor_mystery_201607 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1306px -1183px;
width: 90px;
height: 90px;
}
.back_mystery_201608 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -94px -912px;
width: 93px;
height: 90px;
}
.head_mystery_201608 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -188px -912px;
width: 93px;
height: 90px;
}
.shop_back_mystery_201608 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -123px -1549px;
width: 40px;
height: 40px;
}
.shop_head_mystery_201608 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -164px -1549px;
width: 40px;
height: 40px;
}
.broad_armor_mystery_201609 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -282px -912px;
width: 93px;
height: 90px;
}
.head_mystery_201609 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -376px -912px;
width: 93px;
height: 90px;
}
.shop_armor_mystery_201609 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -451px -1549px;
width: 40px;
height: 40px;
}
.shop_head_mystery_201609 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -492px -1549px;
width: 40px;
height: 40px;
}
.slim_armor_mystery_201609 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-01 23:09:05 +00:00
background-position: -470px -912px;
width: 93px;
height: 90px;
}
.broad_armor_mystery_201610 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -939px -200px;
width: 90px;
height: 99px;
}
.head_mystery_201610 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -939px -100px;
width: 90px;
height: 99px;
}
.shop_armor_mystery_201610 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -779px -1549px;
width: 40px;
height: 40px;
}
.shop_head_mystery_201610 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -981px -912px;
width: 40px;
height: 40px;
}
.slim_armor_mystery_201610 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -939px 0px;
width: 90px;
height: 99px;
}
.head_mystery_201611 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -728px -1276px;
width: 90px;
height: 90px;
}
.shop_head_mystery_201611 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1579px 0px;
width: 40px;
height: 40px;
}
.shop_weapon_mystery_201611 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1579px -41px;
width: 40px;
height: 40px;
}
.weapon_mystery_201611 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -819px -1276px;
width: 90px;
height: 90px;
}
.broad_armor_mystery_201612 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -910px -1276px;
width: 90px;
height: 90px;
}
.head_mystery_201612 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1183px -1276px;
width: 90px;
height: 90px;
}
.shop_armor_mystery_201612 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1579px -205px;
width: 40px;
height: 40px;
}
.shop_head_mystery_201612 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1579px -246px;
width: 40px;
height: 40px;
}
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.slim_armor_mystery_201612 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1274px -1276px;
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width: 90px;
height: 90px;
}
.eyewear_mystery_201701 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: 0px -715px;
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width: 90px;
height: 105px;
}
.shield_mystery_201701 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -455px -715px;
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width: 90px;
height: 105px;
}
.shop_eyewear_mystery_201701 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1579px -410px;
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width: 40px;
height: 40px;
}
.shop_shield_mystery_201701 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1579px -451px;
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width: 40px;
height: 40px;
}
.back_mystery_201702 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1397px -455px;
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width: 90px;
height: 90px;
}
.head_mystery_201702 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1397px -546px;
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width: 90px;
height: 90px;
}
.shop_back_mystery_201702 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1579px -574px;
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width: 40px;
height: 40px;
}
.shop_head_mystery_201702 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1579px -615px;
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width: 40px;
height: 40px;
}
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.broad_armor_mystery_201703 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1397px -637px;
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width: 90px;
height: 90px;
}
.head_mystery_201703 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1397px -728px;
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width: 90px;
height: 90px;
}
.shop_armor_mystery_201703 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1579px -738px;
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width: 40px;
height: 40px;
}
.shop_head_mystery_201703 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1579px -779px;
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width: 40px;
height: 40px;
}
.slim_armor_mystery_201703 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1397px -819px;
2017-04-26 01:57:19 +00:00
width: 90px;
height: 90px;
}
.back_mystery_201704 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1397px -910px;
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width: 90px;
height: 90px;
}
.broad_armor_mystery_201704 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1397px -1001px;
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width: 90px;
height: 90px;
}
.shop_armor_mystery_201704 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1579px -943px;
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width: 40px;
height: 40px;
}
.shop_back_mystery_201704 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1579px -984px;
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width: 40px;
height: 40px;
}
.slim_armor_mystery_201704 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1397px -1183px;
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width: 90px;
height: 90px;
}
2017-05-23 22:04:26 +00:00
.body_mystery_201705 {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1397px -1274px;
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width: 90px;
height: 90px;
}
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.head_mystery_201705 {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -91px -1367px;
2017-02-02 17:31:43 +00:00
width: 90px;
height: 90px;
}
2017-05-23 22:04:26 +00:00
.shop_body_mystery_201705 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1579px -1148px;
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width: 40px;
height: 40px;
}
.shop_head_mystery_201705 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1579px -1189px;
2017-05-23 22:04:26 +00:00
width: 40px;
height: 40px;
}
.broad_armor_mystery_301404 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -182px -1367px;
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width: 90px;
height: 90px;
}
.eyewear_mystery_301404 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -273px -1367px;
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width: 90px;
height: 90px;
}
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.head_mystery_301404 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -364px -1367px;
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width: 90px;
height: 90px;
}
.shop_armor_mystery_301404 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1579px -1353px;
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width: 40px;
height: 40px;
}
.shop_eyewear_mystery_301404 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1579px -1394px;
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width: 40px;
height: 40px;
}
.shop_head_mystery_301404 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1579px -1435px;
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width: 40px;
height: 40px;
}
.shop_weapon_mystery_301404 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1579px -1476px;
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width: 40px;
height: 40px;
}
.slim_armor_mystery_301404 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -455px -1367px;
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width: 90px;
height: 90px;
}
.weapon_mystery_301404 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -728px -1367px;
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width: 90px;
height: 90px;
}
.eyewear_mystery_301405 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -819px -1367px;
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width: 90px;
height: 90px;
}
.headAccessory_mystery_301405 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1001px -1367px;
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width: 90px;
height: 90px;
}
.head_mystery_301405 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -910px -1367px;
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width: 90px;
height: 90px;
}
.shield_mystery_301405 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1092px -1367px;
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width: 90px;
height: 90px;
}
.shop_eyewear_mystery_301405 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -246px -1549px;
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width: 40px;
height: 40px;
}
.shop_headAccessory_mystery_301405 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -328px -1549px;
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width: 40px;
height: 40px;
}
.shop_head_mystery_301405 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -287px -1549px;
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width: 40px;
height: 40px;
}
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.shop_shield_mystery_301405 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -369px -1549px;
2017-03-14 20:54:27 +00:00
width: 40px;
height: 40px;
}
.broad_armor_mystery_301703 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1183px -1367px;
2017-03-14 20:54:27 +00:00
width: 90px;
height: 90px;
}
.eyewear_mystery_301703 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1274px -1367px;
2017-03-14 20:54:27 +00:00
width: 90px;
height: 90px;
}
.head_mystery_301703 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -345px -521px;
2017-03-14 20:54:27 +00:00
width: 114px;
height: 87px;
}
.shop_armor_mystery_301703 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -533px -1549px;
2017-03-14 20:54:27 +00:00
width: 40px;
height: 40px;
}
.shop_eyewear_mystery_301703 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -574px -1549px;
2017-03-14 20:54:27 +00:00
width: 40px;
height: 40px;
}
.shop_head_mystery_301703 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -615px -1549px;
2017-03-14 20:54:27 +00:00
width: 40px;
height: 40px;
}
.slim_armor_mystery_301703 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1488px 0px;
2017-03-14 20:54:27 +00:00
width: 90px;
height: 90px;
}
.broad_armor_mystery_301704 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1488px -91px;
2017-03-14 20:54:27 +00:00
width: 90px;
height: 90px;
}
.head_mystery_301704 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1488px -364px;
2017-03-14 20:54:27 +00:00
width: 90px;
height: 90px;
}
.shield_mystery_301704 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1488px -455px;
2017-03-14 20:54:27 +00:00
width: 90px;
height: 90px;
}
.shop_armor_mystery_301704 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -820px -1549px;
2017-03-14 20:54:27 +00:00
width: 40px;
height: 40px;
}
.shop_head_mystery_301704 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -902px -1590px;
2017-03-14 20:54:27 +00:00
width: 40px;
height: 40px;
}
.shop_shield_mystery_301704 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -940px -912px;
2017-01-31 18:32:03 +00:00
width: 40px;
height: 40px;
}
2017-03-14 20:54:27 +00:00
.slim_armor_mystery_301704 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1488px -728px;
2017-03-14 20:54:27 +00:00
width: 90px;
height: 90px;
}
2017-01-31 18:32:03 +00:00
.broad_armor_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1488px -819px;
2017-01-31 18:32:03 +00:00
width: 90px;
height: 90px;
}
2017-01-24 21:37:57 +00:00
.broad_armor_special_spring2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1488px -910px;
2017-01-24 21:37:57 +00:00
width: 90px;
height: 90px;
}
.broad_armor_special_spring2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1488px -1001px;
2017-01-24 21:37:57 +00:00
width: 90px;
height: 90px;
}
.broad_armor_special_spring2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1488px -1092px;
2017-01-24 21:37:57 +00:00
width: 90px;
height: 90px;
}
2017-01-21 02:41:31 +00:00
.broad_armor_special_spring2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1488px -1183px;
2017-01-21 02:41:31 +00:00
width: 90px;
height: 90px;
}
.broad_armor_special_spring2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1488px -1274px;
2017-01-21 02:41:31 +00:00
width: 90px;
height: 90px;
}
2017-01-18 00:16:01 +00:00
.broad_armor_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -412px -821px;
2017-01-18 00:16:01 +00:00
width: 102px;
height: 90px;
}
.broad_armor_special_spring2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -910px -1458px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.broad_armor_special_spring2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1092px -1458px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
2017-03-20 18:36:37 +00:00
.broad_armor_special_spring2017Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1030px -182px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.broad_armor_special_spring2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1030px -273px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.broad_armor_special_spring2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-01 23:09:05 +00:00
background-position: -230px -521px;
2017-03-20 18:36:37 +00:00
width: 114px;
height: 87px;
}
2017-01-18 00:16:01 +00:00
.broad_armor_special_springHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1030px -455px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.broad_armor_special_springMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1030px -546px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.broad_armor_special_springRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1030px -637px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.broad_armor_special_springWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1030px -728px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
2017-01-03 21:35:23 +00:00
.headAccessory_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -728px -1003px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
.headAccessory_special_spring2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -819px -1003px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
.headAccessory_special_spring2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -910px -1003px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
.headAccessory_special_spring2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1001px -1003px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
.headAccessory_special_spring2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1124px 0px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
.headAccessory_special_spring2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1124px -91px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
.headAccessory_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -206px -821px;
2017-01-03 21:35:23 +00:00
width: 102px;
height: 90px;
}
.headAccessory_special_spring2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1124px -273px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.headAccessory_special_spring2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1124px -364px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.headAccessory_special_spring2017Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1124px -455px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.headAccessory_special_spring2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1124px -546px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.headAccessory_special_spring2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1124px -637px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
.headAccessory_special_springHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1124px -728px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
.headAccessory_special_springMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1124px -819px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
.headAccessory_special_springRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1124px -910px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
.headAccessory_special_springWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1124px -1001px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.head_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1030px -819px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.head_special_spring2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1030px -910px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.head_special_spring2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -939px -300px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.head_special_spring2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -939px -391px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.head_special_spring2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -939px -482px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.head_special_spring2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -939px -573px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.head_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -309px -821px;
2017-01-18 00:16:01 +00:00
width: 102px;
height: 90px;
}
.head_special_spring2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -939px -755px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.head_special_spring2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: 0px -1003px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.head_special_spring2017Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -91px -1003px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.head_special_spring2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -182px -1003px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.head_special_spring2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -273px -1003px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.head_special_springHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -364px -1003px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.head_special_springMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -455px -1003px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.head_special_springRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -546px -1003px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.head_special_springWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -637px -1003px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
.shield_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: 0px -1094px;
width: 90px;
height: 90px;
}
.shield_special_spring2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1030px -91px;
width: 90px;
height: 90px;
}
.shield_special_spring2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -182px -1094px;
width: 90px;
height: 90px;
}
.shield_special_spring2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -273px -1094px;
width: 90px;
height: 90px;
}
2016-12-01 21:43:46 +00:00
.shield_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -103px -821px;
2016-12-01 21:43:46 +00:00
width: 102px;
height: 90px;
}
.shield_special_spring2016Warrior {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -455px -1094px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.shield_special_spring2017Healer {
2016-12-01 21:43:46 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -546px -1094px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
2017-03-20 18:36:37 +00:00
.shield_special_spring2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-04-26 01:57:19 +00:00
background-position: -206px -324px;
2017-03-20 18:36:37 +00:00
width: 114px;
height: 90px;
}
.shield_special_spring2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -115px -521px;
2017-03-20 18:36:37 +00:00
width: 114px;
height: 87px;
}
2016-12-01 21:43:46 +00:00
.shield_special_springHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -819px -1094px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.shield_special_springRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -910px -1094px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.shield_special_springWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1001px -1094px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.shop_armor_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -861px -1549px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_spring2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -902px -1549px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_spring2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -943px -1549px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_spring2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -984px -1549px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_spring2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1025px -1549px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_spring2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1066px -1549px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1107px -1549px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_spring2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1148px -1549px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_spring2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1189px -1549px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_spring2017Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1230px -1549px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_spring2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1271px -1549px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_spring2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1312px -1549px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_springHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1353px -1549px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_springMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1394px -1549px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_springRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1435px -1549px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_springWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -492px -1590px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1189px -1590px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_spring2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1230px -1590px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_spring2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1271px -1590px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_spring2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1312px -1590px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_spring2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1353px -1590px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
.shop_headAccessory_special_spring2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1394px -1590px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1435px -1590px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_spring2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1476px -1590px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_spring2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1517px -1590px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_spring2017Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1558px -1590px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_spring2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1599px -1590px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_spring2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1661px 0px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_springHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1661px -287px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_springMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1661px -328px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_springRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1661px -369px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_springWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1661px -410px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -533px -1590px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_spring2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -574px -1590px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_spring2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -615px -1590px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_spring2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -656px -1590px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_spring2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -697px -1590px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_spring2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -738px -1590px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -779px -1590px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_spring2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -820px -1590px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
2017-03-20 18:36:37 +00:00
.shop_head_special_spring2017Healer {
2016-12-01 21:43:46 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -861px -1590px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
2017-03-20 18:36:37 +00:00
.shop_head_special_spring2017Mage {
2016-12-01 21:43:46 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1661px -943px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
2017-03-20 18:36:37 +00:00
.shop_head_special_spring2017Rogue {
2016-12-01 21:43:46 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -943px -1590px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
2017-03-20 18:36:37 +00:00
.shop_head_special_spring2017Warrior {
2016-12-01 21:43:46 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -984px -1590px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
2017-03-20 18:36:37 +00:00
.shop_head_special_springHealer {
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1025px -1590px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_springMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1066px -1590px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_springRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1107px -1590px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_springWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1148px -1590px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1661px -451px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_spring2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1661px -492px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_spring2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1661px -533px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_spring2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1661px -574px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1661px -615px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_spring2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1661px -656px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_spring2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1661px -697px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_spring2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1661px -738px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_spring2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1661px -779px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_springHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1661px -820px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_springRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1661px -861px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_springWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1661px -902px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -848px -742px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_spring2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -889px -742px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_spring2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -757px -636px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_spring2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -798px -636px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_spring2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -666px -530px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_spring2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -707px -530px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -554px -455px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_spring2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -595px -455px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_spring2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -442px -364px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_spring2017Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -483px -364px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_spring2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -575px -521px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_spring2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -616px -521px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_springHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -575px -562px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_springMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -616px -562px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_springRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -894px -821px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_springWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -894px -862px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.slim_armor_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1215px 0px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_spring2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1215px -91px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_spring2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1215px -182px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_spring2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1215px -273px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_spring2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1215px -364px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_spring2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1215px -455px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1215px -546px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_spring2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1215px -637px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_spring2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1215px -728px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_spring2017Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1215px -819px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_spring2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1215px -910px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
2017-03-20 18:36:37 +00:00
.slim_armor_special_spring2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: 0px -521px;
2017-03-20 18:36:37 +00:00
width: 114px;
height: 87px;
}
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
.slim_armor_special_springHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1215px -1092px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_springMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: 0px -1185px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_springRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -91px -1185px;
width: 90px;
height: 90px;
}
.slim_armor_special_springWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -182px -1185px;
width: 90px;
height: 90px;
}
.weapon_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -273px -1185px;
width: 90px;
height: 90px;
}
.weapon_special_spring2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -364px -1185px;
width: 90px;
height: 90px;
}
.weapon_special_spring2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -455px -1185px;
width: 90px;
height: 90px;
}
.weapon_special_spring2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -546px -1185px;
width: 90px;
height: 90px;
}
.weapon_special_spring2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -637px -1185px;
width: 90px;
height: 90px;
}
.weapon_special_spring2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -728px -1185px;
width: 90px;
height: 90px;
}
.weapon_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: 0px -821px;
width: 102px;
height: 90px;
}
.weapon_special_spring2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -910px -1185px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.weapon_special_spring2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1001px -1185px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.weapon_special_spring2017Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1092px -1185px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.weapon_special_spring2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1183px -1185px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.weapon_special_spring2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1306px 0px;
width: 90px;
height: 90px;
}
.weapon_special_springHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1306px -91px;
width: 90px;
height: 90px;
}
.weapon_special_springMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1306px -182px;
width: 90px;
height: 90px;
}
.weapon_special_springRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1306px -273px;
width: 90px;
height: 90px;
}
.weapon_special_springWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1306px -364px;
width: 90px;
height: 90px;
}
.body_special_summer2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1306px -455px;
width: 90px;
height: 90px;
}
.body_special_summer2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1306px -546px;
width: 90px;
height: 90px;
}
.body_special_summer2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -109px -109px;
width: 102px;
height: 105px;
}
.body_special_summer2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -91px -715px;
width: 90px;
height: 105px;
}
.body_special_summerHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -273px -715px;
width: 90px;
height: 105px;
}
.body_special_summerMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -364px -715px;
width: 90px;
height: 105px;
}
.broad_armor_special_summer2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1306px -1001px;
width: 90px;
height: 90px;
}
.broad_armor_special_summer2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1306px -1092px;
width: 90px;
height: 90px;
}
.broad_armor_special_summer2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -206px -218px;
width: 102px;
height: 105px;
}
.broad_armor_special_summer2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -848px -106px;
width: 90px;
height: 105px;
}
.broad_armor_special_summer2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -848px -424px;
width: 90px;
height: 105px;
}
.broad_armor_special_summer2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -848px -530px;
width: 90px;
height: 105px;
}
.broad_armor_special_summer2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -848px -636px;
width: 90px;
height: 105px;
}
.broad_armor_special_summer2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -666px -318px;
width: 90px;
height: 105px;
}
.broad_armor_special_summerHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -666px -106px;
width: 90px;
height: 105px;
}
.broad_armor_special_summerMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -666px -212px;
width: 90px;
height: 105px;
}
.broad_armor_special_summerRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -321px -324px;
width: 111px;
height: 90px;
}
.broad_armor_special_summerWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -442px 0px;
width: 111px;
height: 90px;
}
.eyewear_special_summerRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -554px -91px;
width: 111px;
height: 90px;
}
.eyewear_special_summerWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -554px -364px;
width: 111px;
height: 90px;
}
.head_special_summer2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1001px -1276px;
width: 90px;
height: 90px;
}
.head_special_summer2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1092px -1276px;
width: 90px;
height: 90px;
}
.head_special_summer2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -339px -106px;
width: 102px;
height: 105px;
}
.head_special_summer2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -273px -609px;
width: 90px;
height: 105px;
}
.head_special_summer2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1397px 0px;
width: 90px;
height: 90px;
}
.head_special_summer2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1397px -91px;
width: 90px;
height: 90px;
}
.head_special_summer2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: 0px -109px;
width: 108px;
height: 108px;
}
.head_special_summer2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1397px -273px;
width: 90px;
height: 90px;
}
.head_special_summerHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -455px -609px;
width: 90px;
height: 105px;
}
.head_special_summerMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -546px -609px;
width: 90px;
height: 105px;
}
.head_special_summerRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: 0px -430px;
width: 111px;
height: 90px;
}
.head_special_summerWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -112px -430px;
width: 111px;
height: 90px;
}
.Healer_Summer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -757px -106px;
width: 90px;
height: 105px;
}
.Mage_Summer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -757px -212px;
width: 90px;
height: 105px;
}
.SummerRogue14 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -224px -430px;
width: 111px;
height: 90px;
}
.SummerWarrior14 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -336px -430px;
width: 111px;
height: 90px;
}
.shield_special_summer2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1397px -1092px;
width: 90px;
height: 90px;
}
.shield_special_summer2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: 0px -324px;
width: 102px;
height: 105px;
}
.shield_special_summer2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -757px -530px;
width: 90px;
height: 105px;
}
.shield_special_summer2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: 0px -1367px;
width: 90px;
height: 90px;
}
.shield_special_summer2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -109px 0px;
width: 108px;
height: 108px;
}
.shield_special_summer2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -103px -324px;
width: 102px;
height: 105px;
}
.shield_special_summerHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -182px -715px;
width: 90px;
height: 105px;
}
.shield_special_summerRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -554px -273px;
width: 111px;
height: 90px;
}
.shield_special_summerWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -554px 0px;
width: 111px;
height: 90px;
}
.shop_armor_special_summer2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1476px -1549px;
width: 40px;
height: 40px;
}
.shop_armor_special_summer2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1517px -1549px;
width: 40px;
height: 40px;
}
.shop_armor_special_summer2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1558px -1549px;
width: 40px;
height: 40px;
}
.shop_armor_special_summer2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1620px 0px;
width: 40px;
height: 40px;
}
.shop_armor_special_summer2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1620px -41px;
width: 40px;
height: 40px;
}
.shop_armor_special_summer2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1620px -82px;
width: 40px;
height: 40px;
}
.shop_armor_special_summer2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1620px -123px;
width: 40px;
height: 40px;
}
.shop_armor_special_summer2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1620px -164px;
width: 40px;
height: 40px;
}
.shop_armor_special_summerHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1620px -205px;
width: 40px;
height: 40px;
}
.shop_armor_special_summerMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1620px -246px;
width: 40px;
height: 40px;
}
.shop_armor_special_summerRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1620px -287px;
width: 40px;
height: 40px;
}
.shop_armor_special_summerWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1620px -328px;
width: 40px;
height: 40px;
}
.shop_body_special_summer2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1620px -369px;
width: 40px;
height: 40px;
}
.shop_body_special_summer2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1620px -410px;
width: 40px;
height: 40px;
}
.shop_body_special_summer2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1620px -451px;
width: 40px;
height: 40px;
}
.shop_body_special_summer2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1620px -492px;
width: 40px;
height: 40px;
}
.shop_body_special_summerHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1620px -533px;
width: 40px;
height: 40px;
}
.shop_body_special_summerMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1620px -574px;
width: 40px;
height: 40px;
}
.shop_eyewear_special_summerRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1620px -615px;
width: 40px;
height: 40px;
}
.shop_eyewear_special_summerWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1620px -656px;
width: 40px;
height: 40px;
}
.shop_head_special_summer2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1620px -697px;
width: 40px;
height: 40px;
}
.shop_head_special_summer2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1620px -738px;
width: 40px;
height: 40px;
}
.shop_head_special_summer2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1620px -779px;
width: 40px;
height: 40px;
}
.shop_head_special_summer2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1620px -820px;
width: 40px;
height: 40px;
}
.shop_head_special_summer2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1620px -861px;
width: 40px;
height: 40px;
}
.shop_head_special_summer2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1620px -902px;
width: 40px;
height: 40px;
}
.shop_head_special_summer2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1620px -943px;
width: 40px;
height: 40px;
}
.shop_head_special_summer2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1620px -984px;
width: 40px;
height: 40px;
}
.shop_head_special_summerHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1620px -1025px;
width: 40px;
height: 40px;
}
.shop_head_special_summerMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1620px -1066px;
width: 40px;
height: 40px;
}
.shop_head_special_summerRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1620px -1107px;
width: 40px;
height: 40px;
}
.shop_head_special_summerWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1620px -1148px;
width: 40px;
height: 40px;
}
.shop_shield_special_summer2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1620px -1189px;
width: 40px;
height: 40px;
}
.shop_shield_special_summer2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1620px -1230px;
width: 40px;
height: 40px;
}
.shop_shield_special_summer2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1620px -1271px;
width: 40px;
height: 40px;
}
.shop_shield_special_summer2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1620px -1312px;
width: 40px;
height: 40px;
}
.shop_shield_special_summer2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1620px -1353px;
width: 40px;
height: 40px;
}
.shop_shield_special_summer2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1620px -1394px;
width: 40px;
height: 40px;
}
.shop_shield_special_summerHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1620px -1435px;
width: 40px;
height: 40px;
}
.shop_shield_special_summerRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1620px -1476px;
width: 40px;
height: 40px;
}
.shop_shield_special_summerWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1620px -1517px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summer2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: 0px -1590px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summer2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -41px -1590px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summer2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -82px -1590px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summer2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -123px -1590px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summer2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -164px -1590px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summer2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -205px -1590px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summer2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -246px -1590px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summer2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -287px -1590px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summerHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -328px -1590px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summerMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -369px -1590px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summerRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -410px -1590px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summerWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -451px -1590px;
width: 40px;
height: 40px;
}
.slim_armor_special_summer2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -546px -1367px;
width: 90px;
height: 90px;
}
.slim_armor_special_summer2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -637px -1367px;
width: 90px;
height: 90px;
}
.slim_armor_special_summer2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: 0px -218px;
width: 102px;
height: 105px;
}
.slim_armor_special_summer2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -546px -715px;
width: 90px;
height: 105px;
}
.slim_armor_special_summer2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -637px -715px;
width: 90px;
height: 105px;
}
.slim_armor_special_summer2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -728px -715px;
width: 90px;
height: 105px;
}
.slim_armor_special_summer2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -848px 0px;
width: 90px;
height: 105px;
}
.slim_armor_special_summer2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -339px -212px;
width: 102px;
height: 105px;
}
.slim_armor_special_summerHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -848px -212px;
width: 90px;
height: 105px;
}
.slim_armor_special_summerMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -848px -318px;
width: 90px;
height: 105px;
}
.slim_armor_special_summerRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -442px -273px;
width: 111px;
height: 90px;
}
.slim_armor_special_summerWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -554px -182px;
width: 111px;
height: 90px;
}
.weapon_special_summer2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1488px -182px;
width: 90px;
height: 90px;
}
.weapon_special_summer2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1488px -273px;
width: 90px;
height: 90px;
}
.weapon_special_summer2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -339px 0px;
width: 102px;
height: 105px;
}
.weapon_special_summer2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -757px -424px;
width: 90px;
height: 105px;
}
.weapon_special_summer2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1488px -546px;
width: 90px;
height: 90px;
}
.weapon_special_summer2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1488px -637px;
width: 90px;
height: 90px;
}
.weapon_special_summer2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: 0px 0px;
width: 108px;
height: 108px;
}
.weapon_special_summer2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -103px -218px;
width: 102px;
height: 105px;
}
.weapon_special_summerHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -182px -609px;
width: 90px;
height: 105px;
}
.weapon_special_summerMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -666px -424px;
width: 90px;
height: 105px;
}
.weapon_special_summerRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-01 23:09:05 +00:00
background-position: -442px -182px;
width: 111px;
height: 90px;
}
.weapon_special_summerWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-01 23:09:05 +00:00
background-position: -442px -91px;
width: 111px;
height: 90px;
}
.back_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -460px -521px;
width: 114px;
height: 87px;
}
.body_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -1488px -1365px;
width: 90px;
height: 90px;
}
.broad_armor_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: 0px -1458px;
width: 90px;
height: 90px;
}
.head_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-13 21:25:41 +00:00
background-position: -91px -1458px;
width: 90px;
height: 90px;
}
.shield_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -846px -912px;
width: 93px;
height: 90px;
}
.shop_armor_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1661px -41px;
width: 40px;
height: 40px;
}
.shop_back_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1661px -82px;
width: 40px;
height: 40px;
}
.shop_body_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1661px -123px;
width: 40px;
height: 40px;
}
.shop_head_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1661px -164px;
width: 40px;
height: 40px;
}
.shop_shield_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1661px -205px;
width: 40px;
height: 40px;
}
.shop_weapon_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1661px -246px;
width: 40px;
height: 40px;
}
.slim_armor_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -273px -1458px;
width: 90px;
height: 90px;
}
.weapon_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -364px -1458px;
width: 90px;
height: 90px;
}
.broad_armor_special_candycane {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -455px -1458px;
width: 90px;
height: 90px;
}
.broad_armor_special_ski {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -546px -1458px;
width: 90px;
height: 90px;
}
.broad_armor_special_snowflake {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -637px -1458px;
width: 90px;
height: 90px;
}
.broad_armor_special_winter2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -728px -1458px;
width: 90px;
height: 90px;
}
.broad_armor_special_winter2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -819px -1458px;
width: 90px;
height: 90px;
}
.broad_armor_special_winter2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -515px -821px;
width: 96px;
height: 90px;
}
.broad_armor_special_winter2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1001px -1458px;
width: 90px;
height: 90px;
}
.broad_armor_special_winter2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: 0px -912px;
width: 93px;
height: 90px;
}
.broad_armor_special_winter2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1183px -1458px;
width: 90px;
height: 90px;
}
.broad_armor_special_winter2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1274px -1458px;
width: 90px;
height: 90px;
}
.broad_armor_special_winter2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1365px -1458px;
width: 90px;
height: 90px;
}
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.broad_armor_special_winter2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -91px -1276px;
width: 90px;
height: 90px;
}
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.broad_armor_special_winter2017Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: 0px -1276px;
width: 90px;
height: 90px;
}
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.broad_armor_special_winter2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1456px -1458px;
width: 90px;
height: 90px;
}
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.broad_armor_special_winter2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1124px -182px;
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width: 90px;
height: 90px;
}