habitica-self-host/website/client/assets/css/sprites/spritesmith-main-6.css

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2017-06-13 21:25:41 +00:00
.shop_back_mystery_201504 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -983px -1470px;
2017-06-13 21:25:41 +00:00
width: 40px;
height: 40px;
}
2017-06-01 23:09:05 +00:00
.slim_armor_mystery_201504 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1242px 0px;
2017-06-01 23:09:05 +00:00
width: 90px;
height: 90px;
}
.head_mystery_201505 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-21 03:59:51 +00:00
background-position: -1151px -728px;
2017-06-01 23:09:05 +00:00
width: 90px;
height: 90px;
}
.shop_head_mystery_201505 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1188px -1470px;
2017-06-01 23:09:05 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_mystery_201505 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1229px -1470px;
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width: 40px;
height: 40px;
}
.weapon_mystery_201505 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1515px -819px;
2017-06-01 23:09:05 +00:00
width: 90px;
height: 90px;
}
.broad_armor_mystery_201506 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -819px -818px;
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width: 90px;
height: 105px;
}
.eyewear_mystery_201506 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -784px -106px;
2017-06-01 23:09:05 +00:00
width: 90px;
height: 105px;
}
.shop_armor_mystery_201506 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1557px -1511px;
2017-06-01 23:09:05 +00:00
width: 40px;
height: 40px;
}
.shop_eyewear_mystery_201506 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -656px -1561px;
2017-06-01 23:09:05 +00:00
width: 40px;
height: 40px;
}
.slim_armor_mystery_201506 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -784px -212px;
2017-06-01 23:09:05 +00:00
width: 90px;
height: 105px;
}
.back_mystery_201507 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -91px -712px;
2017-06-01 23:09:05 +00:00
width: 90px;
height: 105px;
}
.eyewear_mystery_201507 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -182px -712px;
2017-06-01 23:09:05 +00:00
width: 90px;
height: 105px;
}
.shop_back_mystery_201507 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1147px -1511px;
2017-06-01 23:09:05 +00:00
width: 40px;
height: 40px;
}
.shop_eyewear_mystery_201507 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1188px -1511px;
2017-06-01 23:09:05 +00:00
width: 40px;
height: 40px;
}
.broad_armor_mystery_201508 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1057px -364px;
2017-06-01 23:09:05 +00:00
width: 93px;
height: 90px;
}
.head_mystery_201508 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -703px -924px;
2017-06-01 23:09:05 +00:00
width: 93px;
height: 90px;
}
.shop_armor_mystery_201508 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -819px -1470px;
2017-06-01 23:09:05 +00:00
width: 40px;
height: 40px;
}
.shop_head_mystery_201508 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -942px -1470px;
2017-06-01 23:09:05 +00:00
width: 40px;
height: 40px;
}
.slim_armor_mystery_201508 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1057px -546px;
width: 93px;
height: 90px;
}
.broad_armor_mystery_201509 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -91px -1470px;
width: 90px;
height: 90px;
}
.head_mystery_201509 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: 0px -1470px;
width: 90px;
height: 90px;
}
.shop_armor_mystery_201509 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1352px -1470px;
width: 40px;
height: 40px;
}
.shop_head_mystery_201509 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -942px -1511px;
width: 40px;
height: 40px;
}
.slim_armor_mystery_201509 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1515px -1365px;
width: 90px;
height: 90px;
}
.back_mystery_201510 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -230px -215px;
width: 105px;
height: 90px;
}
.headAccessory_mystery_201510 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1057px -455px;
width: 93px;
height: 90px;
}
.shop_back_mystery_201510 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -164px -1561px;
width: 40px;
height: 40px;
}
.shop_headAccessory_mystery_201510 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -615px -1561px;
width: 40px;
height: 40px;
}
.broad_armor_mystery_201511 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1515px -1183px;
width: 90px;
height: 90px;
}
2017-04-26 01:57:19 +00:00
.head_mystery_201511 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1515px -1092px;
2017-04-26 01:57:19 +00:00
width: 90px;
height: 90px;
}
.shop_armor_mystery_201511 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-21 03:59:51 +00:00
background-position: -966px -861px;
2017-04-26 01:57:19 +00:00
width: 42px;
height: 42px;
}
.shop_head_mystery_201511 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-21 03:59:51 +00:00
background-position: -1009px -861px;
2017-04-26 01:57:19 +00:00
width: 42px;
height: 42px;
}
.slim_armor_mystery_201511 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1515px -728px;
2017-04-26 01:57:19 +00:00
width: 90px;
height: 90px;
}
.broad_armor_mystery_201512 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1515px -637px;
2017-04-26 01:57:19 +00:00
width: 90px;
height: 90px;
}
.head_mystery_201512 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1515px -546px;
2017-04-26 01:57:19 +00:00
width: 90px;
height: 90px;
}
.shop_armor_mystery_201512 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1557px -1470px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_head_mystery_201512 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -901px -1511px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.slim_armor_mystery_201512 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1515px -455px;
2017-04-26 01:57:19 +00:00
width: 90px;
height: 90px;
}
.head_mystery_201601 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -106px -318px;
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width: 120px;
height: 90px;
}
.shield_mystery_201601 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -227px -318px;
2017-04-26 01:57:19 +00:00
width: 120px;
height: 90px;
}
.shop_head_mystery_201601 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1311px -1511px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_shield_mystery_201601 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1516px -1511px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.back_mystery_201602 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1515px -364px;
2017-04-26 01:57:19 +00:00
width: 90px;
height: 90px;
}
.head_mystery_201602 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1515px -91px;
2017-04-26 01:57:19 +00:00
width: 90px;
height: 90px;
}
.shop_back_mystery_201602 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -287px -1561px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_head_mystery_201602 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -328px -1561px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.broad_armor_mystery_201603 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1515px 0px;
2017-04-26 01:57:19 +00:00
width: 90px;
height: 90px;
}
.head_mystery_201603 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1365px -1379px;
2017-04-26 01:57:19 +00:00
width: 90px;
height: 90px;
}
.shop_armor_mystery_201603 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -820px -1561px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_head_mystery_201603 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1606px -287px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
2017-04-20 19:39:19 +00:00
.slim_armor_mystery_201603 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1274px -1379px;
2017-04-20 19:39:19 +00:00
width: 90px;
height: 90px;
}
.broad_armor_mystery_201604 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1057px -273px;
2017-04-20 19:39:19 +00:00
width: 93px;
height: 90px;
}
.head_mystery_201604 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1057px -182px;
2017-04-20 19:39:19 +00:00
width: 93px;
height: 90px;
}
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
.shop_armor_mystery_201604 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1024px -1470px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
.shop_head_mystery_201604 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1147px -1470px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
.slim_armor_mystery_201604 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1057px -91px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 93px;
height: 90px;
}
.broad_armor_mystery_201605 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -910px -1379px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 90px;
height: 90px;
}
.head_mystery_201605 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -728px -1379px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 90px;
height: 90px;
}
.shop_armor_mystery_201605 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1393px -1470px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
.shop_head_mystery_201605 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1516px -1470px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
.slim_armor_mystery_201605 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -637px -1379px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 90px;
height: 90px;
}
.broad_armor_mystery_201606 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -875px -530px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 90px;
height: 105px;
}
.head_mystery_201606 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -455px -1379px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 90px;
height: 90px;
}
.shop_armor_mystery_201606 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -983px -1511px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
.shop_head_mystery_201606 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1106px -1511px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
.slim_armor_mystery_201606 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -91px -818px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 90px;
height: 105px;
}
.broad_armor_mystery_201607 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -364px -1379px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 90px;
height: 90px;
}
.head_mystery_201607 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -273px -1379px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 90px;
height: 90px;
}
.shop_armor_mystery_201607 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1352px -1511px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
.shop_head_mystery_201607 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1475px -1511px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
.slim_armor_mystery_201607 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -182px -1379px;
width: 90px;
height: 90px;
}
.back_mystery_201608 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1057px 0px;
width: 93px;
height: 90px;
}
.head_mystery_201608 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -891px -924px;
width: 93px;
height: 90px;
}
.shop_back_mystery_201608 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -205px -1561px;
width: 40px;
height: 40px;
}
.shop_head_mystery_201608 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -246px -1561px;
width: 40px;
height: 40px;
}
.broad_armor_mystery_201609 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -797px -924px;
width: 93px;
height: 90px;
}
.head_mystery_201609 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -515px -924px;
width: 93px;
height: 90px;
}
.shop_armor_mystery_201609 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -369px -1561px;
width: 40px;
height: 40px;
}
.shop_head_mystery_201609 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -574px -1561px;
width: 40px;
height: 40px;
}
.slim_armor_mystery_201609 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -609px -924px;
width: 93px;
height: 90px;
}
.broad_armor_mystery_201610 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-21 03:59:51 +00:00
background-position: -966px -306px;
width: 90px;
height: 99px;
}
.head_mystery_201610 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-21 03:59:51 +00:00
background-position: -966px -206px;
width: 90px;
height: 99px;
}
.shop_armor_mystery_201610 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -861px -1561px;
width: 40px;
height: 40px;
}
.shop_head_mystery_201610 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -902px -1561px;
width: 40px;
height: 40px;
}
.slim_armor_mystery_201610 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-21 03:59:51 +00:00
background-position: -966px -106px;
width: 90px;
height: 99px;
}
.head_mystery_201611 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1424px -364px;
width: 90px;
height: 90px;
}
.shop_head_mystery_201611 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -860px -1470px;
width: 40px;
height: 40px;
}
.shop_weapon_mystery_201611 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -901px -1470px;
width: 40px;
height: 40px;
}
.weapon_mystery_201611 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1424px -273px;
width: 90px;
height: 90px;
}
.broad_armor_mystery_201612 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1424px 0px;
width: 90px;
height: 90px;
}
.head_mystery_201612 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1274px -1288px;
width: 90px;
height: 90px;
}
.shop_armor_mystery_201612 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1065px -1470px;
width: 40px;
height: 40px;
}
.shop_head_mystery_201612 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1106px -1470px;
width: 40px;
height: 40px;
}
2017-02-02 17:31:43 +00:00
.slim_armor_mystery_201612 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1183px -1288px;
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width: 90px;
height: 90px;
}
.eyewear_mystery_201701 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -273px -712px;
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width: 90px;
height: 105px;
}
.shield_mystery_201701 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -364px -712px;
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width: 90px;
height: 105px;
}
.shop_eyewear_mystery_201701 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1270px -1470px;
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width: 40px;
height: 40px;
}
.shop_shield_mystery_201701 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1311px -1470px;
2017-02-21 21:21:53 +00:00
width: 40px;
height: 40px;
}
.back_mystery_201702 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1092px -1288px;
2017-02-21 21:21:53 +00:00
width: 90px;
height: 90px;
}
.head_mystery_201702 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1001px -1288px;
2017-02-21 21:21:53 +00:00
width: 90px;
height: 90px;
}
.shop_back_mystery_201702 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1434px -1470px;
2017-02-21 21:21:53 +00:00
width: 40px;
height: 40px;
}
.shop_head_mystery_201702 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1475px -1470px;
2017-02-02 17:31:43 +00:00
width: 40px;
height: 40px;
}
2017-03-23 19:45:05 +00:00
.broad_armor_mystery_201703 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -910px -1288px;
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width: 90px;
height: 90px;
}
.head_mystery_201703 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -819px -1288px;
2017-03-23 19:45:05 +00:00
width: 90px;
height: 90px;
}
.shop_armor_mystery_201703 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -819px -1511px;
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width: 40px;
height: 40px;
}
.shop_head_mystery_201703 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -860px -1511px;
2017-03-23 19:45:05 +00:00
width: 40px;
height: 40px;
}
.slim_armor_mystery_201703 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -728px -1288px;
2017-04-26 01:57:19 +00:00
width: 90px;
height: 90px;
}
.back_mystery_201704 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -546px -1288px;
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width: 90px;
height: 90px;
}
.broad_armor_mystery_201704 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -455px -1288px;
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width: 90px;
height: 90px;
}
.shop_armor_mystery_201704 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1024px -1511px;
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width: 40px;
height: 40px;
}
.shop_back_mystery_201704 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1065px -1511px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.slim_armor_mystery_201704 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -364px -1288px;
2017-03-23 19:45:05 +00:00
width: 90px;
height: 90px;
}
2017-05-23 22:04:26 +00:00
.body_mystery_201705 {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -273px -1288px;
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width: 90px;
height: 90px;
}
2017-05-23 22:04:26 +00:00
.head_mystery_201705 {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -182px -1288px;
2017-02-02 17:31:43 +00:00
width: 90px;
height: 90px;
}
2017-05-23 22:04:26 +00:00
.shop_body_mystery_201705 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1229px -1511px;
2017-05-23 22:04:26 +00:00
width: 40px;
height: 40px;
}
.shop_head_mystery_201705 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1270px -1511px;
width: 40px;
height: 40px;
}
.back_mystery_201706 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -672px -273px;
width: 111px;
height: 90px;
}
.body_mystery_201706 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -672px -364px;
width: 111px;
height: 90px;
}
.shop_back_mystery_201706 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1393px -1511px;
width: 40px;
height: 40px;
}
.shop_body_mystery_201706 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1434px -1511px;
2017-05-23 22:04:26 +00:00
width: 40px;
height: 40px;
}
.broad_armor_mystery_301404 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -91px -1288px;
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width: 90px;
height: 90px;
}
.eyewear_mystery_301404 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: 0px -1288px;
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width: 90px;
height: 90px;
}
2017-02-02 17:31:43 +00:00
.head_mystery_301404 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1333px -1001px;
2017-02-02 17:31:43 +00:00
width: 90px;
height: 90px;
}
.shop_armor_mystery_301404 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: 0px -1561px;
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width: 40px;
height: 40px;
}
.shop_eyewear_mystery_301404 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -41px -1561px;
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width: 40px;
height: 40px;
}
.shop_head_mystery_301404 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -82px -1561px;
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width: 40px;
height: 40px;
}
.shop_weapon_mystery_301404 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -123px -1561px;
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width: 40px;
height: 40px;
}
.slim_armor_mystery_301404 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1333px -910px;
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width: 90px;
height: 90px;
}
.weapon_mystery_301404 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1333px -819px;
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width: 90px;
height: 90px;
}
.eyewear_mystery_301405 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1333px -728px;
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width: 90px;
height: 90px;
}
.headAccessory_mystery_301405 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -819px -1106px;
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width: 90px;
height: 90px;
}
.head_mystery_301405 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1242px -1092px;
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width: 90px;
height: 90px;
}
.shield_mystery_301405 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -728px -1106px;
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width: 90px;
height: 90px;
}
.shop_eyewear_mystery_301405 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -410px -1561px;
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width: 40px;
height: 40px;
}
.shop_headAccessory_mystery_301405 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -492px -1561px;
2017-02-02 17:31:43 +00:00
width: 40px;
height: 40px;
}
.shop_head_mystery_301405 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -451px -1561px;
2017-02-02 17:31:43 +00:00
width: 40px;
height: 40px;
}
2017-01-31 18:32:03 +00:00
.shop_shield_mystery_301405 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -533px -1561px;
2017-03-14 20:54:27 +00:00
width: 40px;
height: 40px;
}
.broad_armor_mystery_301703 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1515px -910px;
2017-03-14 20:54:27 +00:00
width: 90px;
height: 90px;
}
.eyewear_mystery_301703 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: 0px -1379px;
2017-03-14 20:54:27 +00:00
width: 90px;
height: 90px;
}
.head_mystery_301703 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-21 03:59:51 +00:00
background-position: -569px -621px;
2017-03-14 20:54:27 +00:00
width: 114px;
height: 87px;
}
.shop_armor_mystery_301703 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -697px -1561px;
2017-03-14 20:54:27 +00:00
width: 40px;
height: 40px;
}
.shop_eyewear_mystery_301703 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -738px -1561px;
2017-03-14 20:54:27 +00:00
width: 40px;
height: 40px;
}
.shop_head_mystery_301703 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -779px -1561px;
2017-03-14 20:54:27 +00:00
width: 40px;
height: 40px;
}
.slim_armor_mystery_301703 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1001px -1197px;
2017-03-14 20:54:27 +00:00
width: 90px;
height: 90px;
}
.broad_armor_mystery_301704 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -966px -770px;
2017-03-14 20:54:27 +00:00
width: 90px;
height: 90px;
}
.head_mystery_301704 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1151px -273px;
2017-03-14 20:54:27 +00:00
width: 90px;
height: 90px;
}
.shield_mystery_301704 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -455px -1106px;
2017-03-14 20:54:27 +00:00
width: 90px;
height: 90px;
}
.shop_armor_mystery_301704 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1365px -1329px;
2017-03-14 20:54:27 +00:00
width: 40px;
height: 40px;
}
.shop_head_mystery_301704 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1456px -1379px;
2017-03-14 20:54:27 +00:00
width: 40px;
height: 40px;
}
.shop_shield_mystery_301704 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1456px -1420px;
2017-01-31 18:32:03 +00:00
width: 40px;
height: 40px;
}
2017-03-14 20:54:27 +00:00
.slim_armor_mystery_301704 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -910px -1197px;
2017-03-14 20:54:27 +00:00
width: 90px;
height: 90px;
}
2017-01-31 18:32:03 +00:00
.broad_armor_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1424px -637px;
2017-01-31 18:32:03 +00:00
width: 90px;
height: 90px;
}
2017-01-24 21:37:57 +00:00
.broad_armor_special_spring2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1424px -819px;
2017-01-24 21:37:57 +00:00
width: 90px;
height: 90px;
}
.broad_armor_special_spring2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1424px -1001px;
2017-01-24 21:37:57 +00:00
width: 90px;
height: 90px;
}
.broad_armor_special_spring2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1424px -1092px;
2017-01-24 21:37:57 +00:00
width: 90px;
height: 90px;
}
2017-01-21 02:41:31 +00:00
.broad_armor_special_spring2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1424px -1183px;
2017-01-21 02:41:31 +00:00
width: 90px;
height: 90px;
}
.broad_armor_special_spring2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1424px -1274px;
2017-01-21 02:41:31 +00:00
width: 90px;
height: 90px;
}
2017-01-18 00:16:01 +00:00
.broad_armor_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-21 03:59:51 +00:00
background-position: -412px -924px;
2017-01-18 00:16:01 +00:00
width: 102px;
height: 90px;
}
.broad_armor_special_spring2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -91px -1379px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.broad_armor_special_spring2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1001px -1379px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
2017-03-20 18:36:37 +00:00
.broad_armor_special_spring2017Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1092px -1379px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.broad_armor_special_spring2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1183px -1379px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.broad_armor_special_spring2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-21 03:59:51 +00:00
background-position: -454px -621px;
2017-03-20 18:36:37 +00:00
width: 114px;
height: 87px;
}
2017-01-18 00:16:01 +00:00
.broad_armor_special_springHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1515px -1274px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.broad_armor_special_springMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -364px -1470px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.broad_armor_special_springRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -455px -1470px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.broad_armor_special_springWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1057px -728px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
2017-01-03 21:35:23 +00:00
.headAccessory_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -819px -1015px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
.headAccessory_special_spring2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -910px -1015px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
.headAccessory_special_spring2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1001px -1015px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
.headAccessory_special_spring2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1151px 0px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
.headAccessory_special_spring2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1151px -91px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
.headAccessory_special_spring2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1151px -182px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
.headAccessory_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -103px -924px;
2017-01-03 21:35:23 +00:00
width: 102px;
height: 90px;
}
.headAccessory_special_spring2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1151px -364px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.headAccessory_special_spring2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1151px -455px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.headAccessory_special_spring2017Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1151px -546px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.headAccessory_special_spring2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1151px -637px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.headAccessory_special_spring2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -728px -1470px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
.headAccessory_special_springHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1151px -819px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
.headAccessory_special_springMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1151px -910px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
.headAccessory_special_springRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1151px -1001px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
.headAccessory_special_springWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: 0px -1106px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.head_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1057px -819px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.head_special_spring2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1057px -910px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.head_special_spring2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -966px -406px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.head_special_spring2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -966px -497px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.head_special_spring2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -966px -588px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.head_special_spring2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -966px -679px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.head_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: 0px -924px;
2017-01-18 00:16:01 +00:00
width: 102px;
height: 90px;
}
.head_special_spring2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: 0px -1015px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.head_special_spring2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -91px -1015px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.head_special_spring2017Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -182px -1015px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.head_special_spring2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -273px -1015px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.head_special_spring2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -364px -1015px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.head_special_springHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -455px -1015px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.head_special_springMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -546px -1015px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.head_special_springRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -637px -1015px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.head_special_springWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -728px -1015px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
.shield_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -91px -1106px;
width: 90px;
height: 90px;
}
.shield_special_spring2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -182px -1106px;
width: 90px;
height: 90px;
}
.shield_special_spring2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -273px -1106px;
width: 90px;
height: 90px;
}
.shield_special_spring2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -364px -1106px;
width: 90px;
height: 90px;
}
2016-12-01 21:43:46 +00:00
.shield_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -206px -924px;
2016-12-01 21:43:46 +00:00
width: 102px;
height: 90px;
}
.shield_special_spring2016Warrior {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -546px -1106px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.shield_special_spring2017Healer {
2016-12-01 21:43:46 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -637px -1106px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
2017-03-20 18:36:37 +00:00
.shield_special_spring2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -557px -364px;
2017-03-20 18:36:37 +00:00
width: 114px;
height: 90px;
}
.shield_special_spring2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -224px -621px;
2017-03-20 18:36:37 +00:00
width: 114px;
height: 87px;
}
2016-12-01 21:43:46 +00:00
.shield_special_springHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -910px -1106px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.shield_special_springRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1001px -1106px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.shield_special_springWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1092px -1106px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.shop_armor_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -943px -1561px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_spring2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -984px -1561px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_spring2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1025px -1561px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_spring2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1066px -1561px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_spring2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1107px -1561px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_spring2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1148px -1561px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1189px -1561px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_spring2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1230px -1561px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_spring2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1271px -1561px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_spring2017Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1312px -1561px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_spring2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1353px -1561px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_spring2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1394px -1561px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_springHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1435px -1561px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_springMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1476px -1561px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_springRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1517px -1561px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_springWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1558px -1561px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1647px -205px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_spring2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1647px -246px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_spring2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1647px -287px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_spring2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1647px -328px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_spring2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1647px -369px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
.shop_headAccessory_special_spring2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1647px -410px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1647px -451px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_spring2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1647px -492px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_spring2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1647px -533px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_spring2017Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1647px -574px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_spring2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1647px -615px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_spring2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1647px -656px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_springHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1647px -697px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_springMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1647px -738px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_springRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1647px -779px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_springWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1647px -820px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1606px 0px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_spring2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1606px -41px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_spring2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1606px -82px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_spring2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1606px -123px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_spring2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1606px -164px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_spring2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1606px -205px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1606px -246px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_spring2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1647px -902px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
2017-03-20 18:36:37 +00:00
.shop_head_special_spring2017Healer {
2016-12-01 21:43:46 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1517px -1602px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
2017-03-20 18:36:37 +00:00
.shop_head_special_spring2017Mage {
2016-12-01 21:43:46 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1558px -1602px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
2017-03-20 18:36:37 +00:00
.shop_head_special_spring2017Rogue {
2016-12-01 21:43:46 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1599px -1602px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
2017-03-20 18:36:37 +00:00
.shop_head_special_spring2017Warrior {
2016-12-01 21:43:46 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1647px 0px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
2017-03-20 18:36:37 +00:00
.shop_head_special_springHealer {
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1647px -41px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_springMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1647px -82px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_springRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1647px -123px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_springWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1647px -164px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1647px -861px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_spring2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -875px -742px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_spring2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -916px -742px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_spring2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -784px -636px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -825px -636px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_spring2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -672px -546px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_spring2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -713px -546px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_spring2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -557px -455px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_spring2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -598px -455px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_springHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -515px -424px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_springRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -515px -465px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_springWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -684px -621px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -725px -621px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_spring2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -684px -662px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_spring2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -725px -662px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_spring2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -819px -712px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_spring2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -819px -753px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_spring2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -910px -818px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -910px -859px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_spring2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -985px -924px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_spring2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -985px -965px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_spring2017Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1092px -1015px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_spring2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1092px -1056px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_spring2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1183px -1106px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_springHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1183px -1147px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_springMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1274px -1197px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_springRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1274px -1238px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_springWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1365px -1288px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.slim_armor_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1242px -91px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_spring2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1242px -182px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_spring2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1242px -273px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_spring2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1242px -364px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_spring2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1242px -455px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_spring2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1242px -546px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1242px -637px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_spring2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1242px -728px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_spring2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1242px -819px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_spring2017Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1242px -910px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_spring2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1242px -1001px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
2017-03-20 18:36:37 +00:00
.slim_armor_special_spring2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -339px -621px;
2017-03-20 18:36:37 +00:00
width: 114px;
height: 87px;
}
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
.slim_armor_special_springHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: 0px -1197px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_springMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -91px -1197px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_springRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -182px -1197px;
width: 90px;
height: 90px;
}
.slim_armor_special_springWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -273px -1197px;
width: 90px;
height: 90px;
}
.weapon_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -364px -1197px;
width: 90px;
height: 90px;
}
.weapon_special_spring2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -455px -1197px;
width: 90px;
height: 90px;
}
.weapon_special_spring2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -546px -1197px;
width: 90px;
height: 90px;
}
.weapon_special_spring2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -637px -1197px;
width: 90px;
height: 90px;
}
.weapon_special_spring2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -728px -1197px;
width: 90px;
height: 90px;
}
.weapon_special_spring2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -819px -1197px;
width: 90px;
height: 90px;
}
.weapon_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -309px -924px;
width: 102px;
height: 90px;
}
.weapon_special_spring2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1057px -637px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.weapon_special_spring2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1092px -1197px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.weapon_special_spring2017Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1183px -1197px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.weapon_special_spring2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1333px 0px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.weapon_special_spring2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1333px -91px;
width: 90px;
height: 90px;
}
.weapon_special_springHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1333px -182px;
width: 90px;
height: 90px;
}
.weapon_special_springMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1333px -273px;
width: 90px;
height: 90px;
}
.weapon_special_springRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1333px -364px;
width: 90px;
height: 90px;
}
.weapon_special_springWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1333px -455px;
width: 90px;
height: 90px;
}
.body_special_summer2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1333px -546px;
width: 90px;
height: 90px;
}
.body_special_summer2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1333px -637px;
width: 90px;
height: 90px;
}
.body_special_summer2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -454px -318px;
width: 102px;
height: 105px;
}
.body_special_summer2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -364px -818px;
width: 90px;
height: 105px;
}
.body_special_summerHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -273px -818px;
width: 90px;
height: 105px;
}
.body_special_summerMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -182px -818px;
width: 90px;
height: 105px;
}
.broad_armor_special_summer2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1333px -1092px;
width: 90px;
height: 90px;
}
.broad_armor_special_summer2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1333px -1183px;
width: 90px;
height: 90px;
}
.broad_armor_special_summer2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -206px -424px;
width: 102px;
height: 105px;
}
.broad_armor_special_summer2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: 0px -818px;
width: 90px;
height: 105px;
}
.broad_armor_special_summer2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -875px -424px;
width: 90px;
height: 105px;
}
.broad_armor_special_summer2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -875px -318px;
width: 90px;
height: 105px;
}
.broad_armor_special_summer2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -875px -212px;
width: 90px;
height: 105px;
}
.broad_armor_special_summer2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-21 03:59:51 +00:00
background-position: -875px -106px;
width: 90px;
height: 105px;
}
2017-06-20 22:10:04 +00:00
.broad_armor_special_summer2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-21 03:59:51 +00:00
background-position: 0px 0px;
2017-06-20 22:10:04 +00:00
width: 114px;
2017-06-21 03:59:51 +00:00
height: 105px;
2017-06-20 22:10:04 +00:00
}
.broad_armor_special_summer2017Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -637px -1288px;
2017-06-20 22:10:04 +00:00
width: 90px;
height: 90px;
}
.broad_armor_special_summer2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -339px -209px;
2017-06-20 22:10:04 +00:00
width: 105px;
height: 105px;
}
.broad_armor_special_summer2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -557px -91px;
2017-06-20 22:10:04 +00:00
width: 114px;
height: 90px;
}
.broad_armor_special_summerHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -546px -712px;
width: 90px;
height: 105px;
}
.broad_armor_special_summerMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -455px -712px;
width: 90px;
height: 105px;
}
.broad_armor_special_summerRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -560px -530px;
width: 111px;
height: 90px;
}
.broad_armor_special_summerWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -448px -530px;
width: 111px;
height: 90px;
}
.eyewear_special_summerRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -336px -530px;
width: 111px;
height: 90px;
}
.eyewear_special_summerWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -224px -530px;
width: 111px;
height: 90px;
}
.head_special_summer2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1424px -91px;
width: 90px;
height: 90px;
}
.head_special_summer2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1424px -182px;
width: 90px;
height: 90px;
}
.head_special_summer2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -454px 0px;
width: 102px;
height: 105px;
}
.head_special_summer2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -784px -424px;
width: 90px;
height: 105px;
}
.head_special_summer2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1424px -455px;
width: 90px;
height: 90px;
}
.head_special_summer2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1424px -546px;
width: 90px;
height: 90px;
}
.head_special_summer2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -109px -106px;
width: 108px;
height: 108px;
}
.head_special_summer2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1424px -728px;
2017-06-20 22:10:04 +00:00
width: 90px;
height: 90px;
}
.head_special_summer2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -115px -215px;
2017-06-20 22:10:04 +00:00
width: 114px;
height: 102px;
}
.head_special_summer2017Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1424px -910px;
width: 90px;
height: 90px;
}
2017-06-20 22:10:04 +00:00
.head_special_summer2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -339px -103px;
2017-06-20 22:10:04 +00:00
width: 105px;
height: 105px;
}
.head_special_summer2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -557px -273px;
2017-06-20 22:10:04 +00:00
width: 114px;
height: 90px;
}
.head_special_summerHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -784px 0px;
width: 90px;
height: 105px;
}
.head_special_summerMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -966px 0px;
width: 90px;
height: 105px;
}
.head_special_summerRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -672px -182px;
width: 111px;
height: 90px;
}
.head_special_summerWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -672px -455px;
width: 111px;
height: 90px;
}
.Healer_Summer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -637px -818px;
width: 90px;
height: 105px;
}
.Mage_Summer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -546px -818px;
width: 90px;
height: 105px;
}
.SummerRogue14 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -672px 0px;
width: 111px;
height: 90px;
}
.SummerWarrior14 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -112px -530px;
width: 111px;
height: 90px;
}
.shield_special_summer2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -546px -1379px;
width: 90px;
height: 90px;
}
.shield_special_summer2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -309px -424px;
width: 102px;
height: 105px;
}
.shield_special_summer2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -728px -712px;
width: 90px;
height: 105px;
}
.shield_special_summer2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -819px -1379px;
width: 90px;
height: 90px;
}
.shield_special_summer2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-21 03:59:51 +00:00
background-position: 0px -106px;
width: 108px;
height: 108px;
}
.shield_special_summer2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -103px -424px;
width: 102px;
height: 105px;
}
2017-06-20 22:10:04 +00:00
.shield_special_summer2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -339px 0px;
2017-06-20 22:10:04 +00:00
width: 114px;
height: 102px;
}
.shield_special_summer2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -230px -109px;
2017-06-20 22:10:04 +00:00
width: 105px;
height: 105px;
}
.shield_special_summer2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -557px 0px;
2017-06-20 22:10:04 +00:00
width: 114px;
height: 90px;
}
.shield_special_summerHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -784px -530px;
width: 90px;
height: 105px;
}
.shield_special_summerRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -112px -621px;
width: 111px;
height: 90px;
}
.shield_special_summerWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: 0px -621px;
width: 111px;
height: 90px;
}
.shop_armor_special_summer2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1606px -328px;
width: 40px;
height: 40px;
}
.shop_armor_special_summer2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1606px -369px;
width: 40px;
height: 40px;
}
.shop_armor_special_summer2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1606px -410px;
width: 40px;
height: 40px;
}
.shop_armor_special_summer2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1606px -451px;
width: 40px;
height: 40px;
}
.shop_armor_special_summer2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1606px -492px;
width: 40px;
height: 40px;
}
.shop_armor_special_summer2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1606px -533px;
width: 40px;
height: 40px;
}
.shop_armor_special_summer2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1606px -574px;
width: 40px;
height: 40px;
}
.shop_armor_special_summer2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1606px -615px;
2017-06-20 22:10:04 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_summer2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1606px -656px;
2017-06-20 22:10:04 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_summer2017Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1606px -697px;
2017-06-20 22:10:04 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_summer2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1606px -738px;
2017-06-20 22:10:04 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_summer2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1606px -779px;
width: 40px;
height: 40px;
}
.shop_armor_special_summerHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1606px -820px;
width: 40px;
height: 40px;
}
.shop_armor_special_summerMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1606px -861px;
width: 40px;
height: 40px;
}
.shop_armor_special_summerRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1606px -902px;
width: 40px;
height: 40px;
}
.shop_armor_special_summerWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1606px -943px;
width: 40px;
height: 40px;
}
.shop_body_special_summer2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1606px -984px;
width: 40px;
height: 40px;
}
.shop_body_special_summer2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1606px -1025px;
width: 40px;
height: 40px;
}
.shop_body_special_summer2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1606px -1066px;
width: 40px;
height: 40px;
}
.shop_body_special_summer2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1606px -1107px;
width: 40px;
height: 40px;
}
.shop_body_special_summerHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1606px -1148px;
width: 40px;
height: 40px;
}
.shop_body_special_summerMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1606px -1189px;
width: 40px;
height: 40px;
}
.shop_eyewear_special_summerRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1606px -1230px;
width: 40px;
height: 40px;
}
.shop_eyewear_special_summerWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1606px -1271px;
width: 40px;
height: 40px;
}
.shop_head_special_summer2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1606px -1312px;
width: 40px;
height: 40px;
}
.shop_head_special_summer2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1606px -1353px;
width: 40px;
height: 40px;
}
.shop_head_special_summer2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1606px -1394px;
width: 40px;
height: 40px;
}
.shop_head_special_summer2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1606px -1435px;
width: 40px;
height: 40px;
}
.shop_head_special_summer2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1606px -1476px;
width: 40px;
height: 40px;
}
.shop_head_special_summer2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1606px -1517px;
width: 40px;
height: 40px;
}
.shop_head_special_summer2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1606px -1558px;
width: 40px;
height: 40px;
}
.shop_head_special_summer2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: 0px -1602px;
2017-06-20 22:10:04 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_summer2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -41px -1602px;
2017-06-20 22:10:04 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_summer2017Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -82px -1602px;
2017-06-20 22:10:04 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_summer2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -123px -1602px;
2017-06-20 22:10:04 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_summer2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -164px -1602px;
width: 40px;
height: 40px;
}
.shop_head_special_summerHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -205px -1602px;
width: 40px;
height: 40px;
}
.shop_head_special_summerMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -246px -1602px;
width: 40px;
height: 40px;
}
.shop_head_special_summerRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -287px -1602px;
width: 40px;
height: 40px;
}
.shop_head_special_summerWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -328px -1602px;
width: 40px;
height: 40px;
}
.shop_shield_special_summer2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -369px -1602px;
width: 40px;
height: 40px;
}
.shop_shield_special_summer2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -410px -1602px;
width: 40px;
height: 40px;
}
.shop_shield_special_summer2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -451px -1602px;
width: 40px;
height: 40px;
}
.shop_shield_special_summer2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -492px -1602px;
width: 40px;
height: 40px;
}
.shop_shield_special_summer2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -533px -1602px;
width: 40px;
height: 40px;
}
.shop_shield_special_summer2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -574px -1602px;
2017-06-20 22:10:04 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_summer2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -615px -1602px;
2017-06-20 22:10:04 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_summer2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -656px -1602px;
2017-06-20 22:10:04 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_summer2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -697px -1602px;
width: 40px;
height: 40px;
}
.shop_shield_special_summerHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -738px -1602px;
width: 40px;
height: 40px;
}
.shop_shield_special_summerRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -779px -1602px;
width: 40px;
height: 40px;
}
.shop_shield_special_summerWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -820px -1602px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summer2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -861px -1602px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summer2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -902px -1602px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summer2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -943px -1602px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summer2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -984px -1602px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summer2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1025px -1602px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summer2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1066px -1602px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summer2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1107px -1602px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summer2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1148px -1602px;
2017-06-20 22:10:04 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_summer2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1189px -1602px;
2017-06-20 22:10:04 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_summer2017Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1230px -1602px;
2017-06-20 22:10:04 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_summer2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1271px -1602px;
2017-06-20 22:10:04 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_summer2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-22 22:55:36 +00:00
background-position: -1312px -1602px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summerHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1353px -1602px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summerMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1394px -1602px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summerRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1435px -1602px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summerWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1476px -1602px;
width: 40px;
height: 40px;
}
.slim_armor_special_summer2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1515px -182px;
width: 90px;
height: 90px;
}
.slim_armor_special_summer2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1515px -273px;
width: 90px;
height: 90px;
}
.slim_armor_special_summer2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: 0px -424px;
width: 102px;
height: 105px;
}
.slim_armor_special_summer2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -728px -818px;
width: 90px;
height: 105px;
}
.slim_armor_special_summer2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -455px -818px;
width: 90px;
height: 105px;
}
.slim_armor_special_summer2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -875px -636px;
width: 90px;
height: 105px;
}
.slim_armor_special_summer2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -875px 0px;
width: 90px;
height: 105px;
}
.slim_armor_special_summer2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -454px -106px;
width: 102px;
height: 105px;
}
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.slim_armor_special_summer2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -115px 0px;
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width: 114px;
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height: 105px;
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}
.slim_armor_special_summer2017Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1515px -1001px;
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width: 90px;
height: 90px;
}
.slim_armor_special_summer2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: 0px -318px;
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width: 105px;
height: 105px;
}
.slim_armor_special_summer2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -557px -182px;
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width: 114px;
height: 90px;
}
.slim_armor_special_summerHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: 0px -712px;
width: 90px;
height: 105px;
}
.slim_armor_special_summerMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -784px -318px;
width: 90px;
height: 105px;
}
.slim_armor_special_summerRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -672px -91px;
width: 111px;
height: 90px;
}
.slim_armor_special_summerWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: 0px -530px;
width: 111px;
height: 90px;
}
.weapon_special_summer2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -182px -1470px;
width: 90px;
height: 90px;
}
.weapon_special_summer2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -273px -1470px;
width: 90px;
height: 90px;
}
.weapon_special_summer2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -412px -424px;
width: 102px;
height: 105px;
}
.weapon_special_summer2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -637px -712px;
width: 90px;
height: 105px;
}
.weapon_special_summer2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -546px -1470px;
width: 90px;
height: 90px;
}
.weapon_special_summer2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -637px -1470px;
width: 90px;
height: 90px;
}
.weapon_special_summer2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -230px 0px;
width: 108px;
height: 108px;
}
.weapon_special_summer2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -454px -212px;
width: 102px;
height: 105px;
}
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.weapon_special_summer2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: 0px -215px;
width: 114px;
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height: 102px;
}
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.weapon_special_summer2017Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -348px -318px;
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width: 105px;
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height: 90px;
}