habitica-self-host/website/client/assets/css/sprites/spritesmith-main-7.css

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2017-06-22 22:55:36 +00:00
.weapon_special_summer2017Rogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -420px -359px;
width: 105px;
height: 105px;
}
.weapon_special_summer2017Warrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -579px -273px;
width: 114px;
height: 90px;
}
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.weapon_special_summerHealer {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: 0px -634px;
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width: 90px;
height: 105px;
}
.weapon_special_summerMage {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -91px -634px;
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width: 90px;
height: 105px;
}
.weapon_special_summerRogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -188px -498px;
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width: 111px;
height: 90px;
}
.weapon_special_summerWarrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -76px -498px;
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width: 111px;
height: 90px;
}
.back_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -694px 0px;
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width: 114px;
height: 87px;
}
.body_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1543px -273px;
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width: 90px;
height: 90px;
}
.broad_armor_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1543px -364px;
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width: 90px;
height: 90px;
}
.head_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1543px -455px;
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width: 90px;
height: 90px;
}
.shield_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -282px -740px;
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width: 93px;
height: 90px;
}
.shop_armor_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -287px -1602px;
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width: 40px;
height: 40px;
}
.shop_back_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1634px -861px;
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width: 40px;
height: 40px;
}
.shop_body_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1634px -656px;
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width: 40px;
height: 40px;
}
.shop_head_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1634px -697px;
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width: 40px;
height: 40px;
}
.shop_shield_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1634px -738px;
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width: 40px;
height: 40px;
}
.shop_weapon_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1634px -779px;
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width: 40px;
height: 40px;
}
.slim_armor_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1270px -273px;
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width: 90px;
height: 90px;
}
.weapon_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -637px -831px;
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width: 90px;
height: 90px;
}
.broad_armor_special_candycane {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -819px -1377px;
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width: 90px;
height: 90px;
}
.broad_armor_special_ski {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1183px -1377px;
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width: 90px;
height: 90px;
}
.broad_armor_special_snowflake {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -558px -740px;
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width: 90px;
height: 90px;
}
.broad_armor_special_winter2015Healer {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -906px 0px;
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width: 90px;
height: 90px;
}
.broad_armor_special_winter2015Mage {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -906px -182px;
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width: 90px;
height: 90px;
}
.broad_armor_special_winter2015Rogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -809px 0px;
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width: 96px;
height: 90px;
}
.broad_armor_special_winter2015Warrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -455px -831px;
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width: 90px;
height: 90px;
}
.broad_armor_special_winter2016Healer {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -188px -740px;
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width: 93px;
height: 90px;
}
.broad_armor_special_winter2016Mage {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -91px -922px;
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width: 90px;
height: 90px;
}
.broad_armor_special_winter2016Rogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -273px -922px;
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width: 90px;
height: 90px;
}
.broad_armor_special_winter2016Warrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -182px -1104px;
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width: 90px;
height: 90px;
}
.broad_armor_special_winter2017Healer {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1270px -91px;
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width: 90px;
height: 90px;
}
.broad_armor_special_winter2017Mage {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -273px -1195px;
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width: 90px;
height: 90px;
}
.broad_armor_special_winter2017Rogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -364px -1195px;
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width: 90px;
height: 90px;
}
.broad_armor_special_winter2017Warrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -455px -1195px;
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width: 90px;
height: 90px;
}
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.broad_armor_special_yeti {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -546px -1195px;
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width: 90px;
height: 90px;
}
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.head_special_candycane {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -637px -1195px;
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width: 90px;
height: 90px;
}
.head_special_nye {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -728px -1195px;
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width: 90px;
height: 90px;
}
.head_special_nye2014 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -910px -1195px;
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width: 90px;
height: 90px;
}
.head_special_nye2015 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1001px -1195px;
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width: 90px;
height: 90px;
}
.head_special_nye2016 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1361px -182px;
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width: 90px;
height: 90px;
}
.head_special_ski {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1361px -273px;
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width: 90px;
height: 90px;
}
.head_special_snowflake {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -819px -1286px;
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width: 90px;
height: 90px;
}
.head_special_winter2015Healer {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -637px -1377px;
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width: 90px;
height: 90px;
}
.head_special_winter2015Mage {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -728px -1377px;
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width: 90px;
height: 90px;
}
.head_special_winter2015Rogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -809px -455px;
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width: 96px;
height: 90px;
}
.head_special_winter2015Warrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -910px -1377px;
2017-06-01 23:09:05 +00:00
width: 90px;
height: 90px;
}
.head_special_winter2016Healer {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -94px -740px;
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width: 93px;
height: 90px;
}
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.head_special_winter2016Mage {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1274px -1377px;
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width: 90px;
height: 90px;
}
.head_special_winter2016Rogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1543px 0px;
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width: 90px;
height: 90px;
}
.head_special_winter2016Warrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1543px -91px;
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width: 90px;
height: 90px;
}
.head_special_winter2017Healer {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1543px -182px;
width: 90px;
height: 90px;
}
.head_special_winter2017Mage {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1543px -728px;
width: 90px;
height: 90px;
}
.head_special_winter2017Rogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1543px -819px;
width: 90px;
height: 90px;
}
.head_special_winter2017Warrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -376px -740px;
width: 90px;
height: 90px;
}
.head_special_yeti {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -467px -740px;
width: 90px;
height: 90px;
}
.shield_special_ski {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -182px -634px;
width: 104px;
height: 90px;
}
.shield_special_snowflake {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -649px -740px;
width: 90px;
height: 90px;
}
.shield_special_winter2015Healer {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -740px -740px;
width: 90px;
height: 90px;
}
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.shield_special_winter2015Rogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -809px -91px;
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width: 96px;
height: 90px;
}
.shield_special_winter2015Warrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -906px -91px;
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width: 90px;
height: 90px;
}
.shield_special_winter2016Healer {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: 0px -740px;
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width: 93px;
height: 90px;
}
.shield_special_winter2016Rogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -906px -273px;
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width: 90px;
height: 90px;
}
.shield_special_winter2016Warrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -906px -364px;
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width: 90px;
height: 90px;
}
.shield_special_winter2017Healer {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -906px -455px;
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width: 90px;
height: 90px;
}
.shield_special_winter2017Rogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -809px -273px;
2017-04-26 01:57:19 +00:00
width: 96px;
height: 90px;
}
.shield_special_winter2017Warrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -906px -637px;
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width: 90px;
height: 90px;
}
.shield_special_yeti {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -906px -728px;
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width: 90px;
height: 90px;
}
.shop_armor_special_candycane {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1634px -902px;
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width: 40px;
height: 40px;
}
.shop_armor_special_ski {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1634px -943px;
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width: 40px;
height: 40px;
}
.shop_armor_special_snowflake {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1634px -984px;
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width: 40px;
height: 40px;
}
.shop_armor_special_winter2015Healer {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1634px -1025px;
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width: 40px;
height: 40px;
}
.shop_armor_special_winter2015Mage {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -82px -1602px;
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width: 40px;
height: 40px;
}
.shop_armor_special_winter2015Rogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -943px -1602px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_winter2015Warrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -984px -1602px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_winter2016Healer {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1025px -1602px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_winter2016Mage {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1107px -1602px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_winter2016Rogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1230px -1602px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_winter2016Warrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1271px -1602px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_winter2017Healer {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1312px -1602px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_winter2017Mage {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1353px -1602px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_winter2017Rogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1675px -82px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_winter2017Warrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1543px -1424px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_yeti {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1584px -1424px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_candycane {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -537px -278px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_nye {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -76px -589px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_nye2014 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -117px -589px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_nye2015 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -158px -589px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_nye2016 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -199px -589px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_ski {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -240px -589px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_snowflake {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -281px -589px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_winter2015Healer {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -322px -589px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_winter2015Mage {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -363px -589px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_winter2015Rogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -404px -589px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_winter2015Warrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -445px -589px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_winter2016Healer {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -486px -589px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_winter2016Mage {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -527px -589px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_winter2016Rogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -568px -589px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_winter2016Warrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -609px -589px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_winter2017Healer {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -650px -589px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_winter2017Mage {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -686px -1468px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_winter2017Rogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -697px -1561px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_winter2017Warrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -738px -1561px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_yeti {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -779px -1561px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_ski {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -820px -1561px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_snowflake {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -861px -1561px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_winter2015Healer {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -902px -1561px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_winter2015Rogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -943px -1561px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
2017-04-20 19:39:19 +00:00
.shop_shield_special_winter2015Warrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1271px -1561px;
2017-04-20 19:39:19 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_winter2016Healer {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1312px -1561px;
2017-04-20 19:39:19 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_winter2016Rogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1353px -1561px;
2017-04-20 19:39:19 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_winter2016Warrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1394px -1561px;
2017-04-20 19:39:19 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_winter2017Healer {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1435px -1561px;
2017-04-20 19:39:19 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_winter2017Rogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1476px -1561px;
2017-04-20 19:39:19 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_winter2017Warrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1517px -1561px;
2017-04-20 19:39:19 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_yeti {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1558px -1561px;
2017-04-20 19:39:19 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_candycane {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1634px 0px;
2017-04-20 19:39:19 +00:00
width: 40px;
height: 40px;
}
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
.shop_weapon_special_ski {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1634px -41px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_snowflake {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1634px -82px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_winter2015Healer {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1634px -123px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_winter2015Mage {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1634px -164px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_winter2015Rogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1634px -205px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_winter2015Warrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1634px -246px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_winter2016Healer {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1634px -287px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_winter2016Mage {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1634px -328px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_winter2016Rogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1634px -369px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_winter2016Warrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1634px -410px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_winter2017Healer {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1634px -451px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_winter2017Mage {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1634px -492px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_winter2017Rogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1634px -533px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_winter2017Warrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1634px -574px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_yeti {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1634px -615px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
.slim_armor_special_candycane {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: 0px -831px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_ski {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -91px -831px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_snowflake {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -182px -831px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_winter2015Healer {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -273px -831px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_winter2015Mage {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -364px -831px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_winter2015Rogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -809px -364px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 96px;
height: 90px;
}
.slim_armor_special_winter2015Warrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -546px -831px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_winter2016Healer {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -809px -637px;
width: 93px;
height: 90px;
}
.slim_armor_special_winter2016Mage {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -728px -831px;
width: 90px;
height: 90px;
}
2017-03-23 19:45:05 +00:00
.slim_armor_special_winter2016Rogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -819px -831px;
2017-03-23 19:45:05 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_winter2016Warrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -997px 0px;
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width: 90px;
height: 90px;
}
.slim_armor_special_winter2017Healer {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -997px -91px;
2017-03-23 19:45:05 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_winter2017Mage {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -997px -182px;
2017-03-23 19:45:05 +00:00
width: 90px;
height: 90px;
}
2017-03-20 18:36:37 +00:00
.slim_armor_special_winter2017Rogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -997px -273px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_winter2017Warrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -997px -364px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_yeti {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -997px -455px;
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width: 90px;
height: 90px;
}
.weapon_special_candycane {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -997px -546px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.weapon_special_ski {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -997px -637px;
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width: 90px;
height: 90px;
}
.weapon_special_snowflake {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -997px -728px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.weapon_special_winter2015Healer {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -997px -819px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.weapon_special_winter2015Mage {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: 0px -922px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.weapon_special_winter2015Rogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -701px -634px;
2017-03-20 18:36:37 +00:00
width: 96px;
height: 90px;
}
.weapon_special_winter2015Warrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -182px -922px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.weapon_special_winter2016Healer {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -809px -546px;
2017-03-20 18:36:37 +00:00
width: 93px;
height: 90px;
}
.weapon_special_winter2016Mage {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -364px -922px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.weapon_special_winter2016Rogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -455px -922px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.weapon_special_winter2016Warrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -546px -922px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.weapon_special_winter2017Healer {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -637px -922px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.weapon_special_winter2017Mage {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -728px -922px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.weapon_special_winter2017Rogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -819px -922px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.weapon_special_winter2017Warrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -910px -922px;
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width: 90px;
height: 90px;
}
.weapon_special_yeti {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1088px 0px;
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width: 90px;
height: 90px;
}
.back_special_wondercon_black {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1088px -91px;
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width: 90px;
height: 90px;
}
.back_special_wondercon_red {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1088px -182px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.body_special_wondercon_black {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1088px -273px;
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width: 90px;
height: 90px;
}
.body_special_wondercon_gold {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1088px -364px;
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width: 90px;
height: 90px;
}
.body_special_wondercon_red {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1088px -455px;
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width: 90px;
height: 90px;
}
.eyewear_special_wondercon_black {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1088px -546px;
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width: 90px;
height: 90px;
}
.eyewear_special_wondercon_red {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1088px -637px;
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width: 90px;
height: 90px;
}
.shop_back_special_wondercon_black {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -727px -1468px;
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width: 40px;
height: 40px;
}
.shop_back_special_wondercon_red {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -768px -1468px;
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width: 40px;
height: 40px;
}
.shop_body_special_wondercon_black {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -809px -1468px;
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width: 40px;
height: 40px;
}
.shop_body_special_wondercon_gold {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -850px -1468px;
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width: 40px;
height: 40px;
}
.shop_body_special_wondercon_red {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -891px -1468px;
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width: 40px;
height: 40px;
}
.shop_eyewear_special_wondercon_black {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -932px -1468px;
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width: 40px;
height: 40px;
}
.shop_eyewear_special_wondercon_red {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -656px -1561px;
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width: 40px;
height: 40px;
}
2017-03-14 20:54:27 +00:00
.eyewear_special_blackTopFrame {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1088px -728px;
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width: 90px;
height: 90px;
}
.customize-option.eyewear_special_blackTopFrame {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1113px -743px;
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width: 60px;
height: 60px;
}
.eyewear_special_blueTopFrame {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1088px -819px;
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width: 90px;
height: 90px;
}
.customize-option.eyewear_special_blueTopFrame {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1113px -834px;
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width: 60px;
height: 60px;
}
.eyewear_special_greenTopFrame {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1088px -910px;
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width: 90px;
height: 90px;
}
.customize-option.eyewear_special_greenTopFrame {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1113px -925px;
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width: 60px;
height: 60px;
}
.eyewear_special_pinkTopFrame {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: 0px -1013px;
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width: 90px;
height: 90px;
}
.customize-option.eyewear_special_pinkTopFrame {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -25px -1028px;
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width: 60px;
height: 60px;
}
.eyewear_special_redTopFrame {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -91px -1013px;
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width: 90px;
height: 90px;
}
.customize-option.eyewear_special_redTopFrame {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -116px -1028px;
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width: 60px;
height: 60px;
}
.eyewear_special_whiteTopFrame {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -182px -1013px;
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width: 90px;
height: 90px;
}
.customize-option.eyewear_special_whiteTopFrame {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -207px -1028px;
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width: 60px;
height: 60px;
}
.eyewear_special_yellowTopFrame {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -273px -1013px;
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width: 90px;
height: 90px;
}
.customize-option.eyewear_special_yellowTopFrame {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -298px -1028px;
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width: 60px;
height: 60px;
}
.shop_eyewear_special_blackTopFrame {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -984px -1561px;
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width: 40px;
height: 40px;
}
.shop_eyewear_special_blueTopFrame {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1025px -1561px;
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width: 40px;
height: 40px;
}
.shop_eyewear_special_greenTopFrame {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1066px -1561px;
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width: 40px;
height: 40px;
}
.shop_eyewear_special_pinkTopFrame {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1107px -1561px;
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width: 40px;
height: 40px;
}
.shop_eyewear_special_redTopFrame {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1148px -1561px;
2017-03-14 20:54:27 +00:00
width: 40px;
height: 40px;
}
.shop_eyewear_special_whiteTopFrame {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1189px -1561px;
2017-03-14 20:54:27 +00:00
width: 40px;
height: 40px;
}
.shop_eyewear_special_yellowTopFrame {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1230px -1561px;
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width: 40px;
height: 40px;
}
.head_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -364px -1013px;
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width: 90px;
height: 90px;
}
.customize-option.head_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -389px -1028px;
2017-03-14 20:54:27 +00:00
width: 60px;
height: 60px;
}
.head_healer_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -455px -1013px;
width: 90px;
height: 90px;
}
.head_healer_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -546px -1013px;
width: 90px;
height: 90px;
}
.head_healer_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -637px -1013px;
width: 90px;
height: 90px;
}
.head_healer_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -728px -1013px;
width: 90px;
height: 90px;
}
.head_healer_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -819px -1013px;
width: 90px;
height: 90px;
}
.head_rogue_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -910px -1013px;
width: 90px;
height: 90px;
}
.head_rogue_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1001px -1013px;
width: 90px;
height: 90px;
}
.head_rogue_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1179px 0px;
width: 90px;
height: 90px;
}
.head_rogue_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1179px -91px;
width: 90px;
height: 90px;
}
.head_rogue_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1179px -182px;
width: 90px;
height: 90px;
}
.head_special_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1179px -273px;
width: 90px;
height: 90px;
}
.head_special_bardHat {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1179px -364px;
2017-04-26 01:57:19 +00:00
width: 90px;
height: 90px;
}
.head_special_clandestineCowl {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1179px -455px;
2017-04-26 01:57:19 +00:00
width: 90px;
height: 90px;
}
.head_special_dandyHat {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1179px -546px;
width: 90px;
height: 90px;
}
.head_special_fireCoralCirclet {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1179px -637px;
2017-04-26 01:57:19 +00:00
width: 90px;
height: 90px;
}
.head_special_kabuto {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1179px -728px;
width: 90px;
height: 90px;
}
.head_special_lunarWarriorHelm {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1179px -819px;
width: 90px;
height: 90px;
}
2017-02-21 21:21:53 +00:00
.head_special_mammothRiderHelm {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1179px -910px;
2017-02-21 21:21:53 +00:00
width: 90px;
height: 90px;
}
.head_special_pageHelm {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1179px -1001px;
2017-02-21 21:21:53 +00:00
width: 90px;
height: 90px;
}
.head_special_pyromancersTurban {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: 0px -1104px;
2017-04-20 19:39:19 +00:00
width: 90px;
height: 90px;
}
.head_special_roguishRainbowMessengerHood {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -91px -1104px;
2017-04-26 01:57:19 +00:00
width: 90px;
height: 90px;
}
.head_special_snowSovereignCrown {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -527px -498px;
2017-04-26 01:57:19 +00:00
width: 114px;
height: 87px;
}
.head_special_spikedHelm {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -273px -1104px;
2017-02-21 21:21:53 +00:00
width: 90px;
height: 90px;
}
2017-02-02 17:31:43 +00:00
.head_warrior_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -364px -1104px;
2017-02-02 17:31:43 +00:00
width: 90px;
height: 90px;
}
.head_warrior_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -455px -1104px;
2017-02-02 17:31:43 +00:00
width: 90px;
height: 90px;
}
.head_warrior_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -546px -1104px;
2017-02-02 17:31:43 +00:00
width: 90px;
height: 90px;
}
.head_warrior_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -637px -1104px;
2017-02-02 17:31:43 +00:00
width: 90px;
height: 90px;
}
.head_warrior_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -728px -1104px;
2017-02-02 17:31:43 +00:00
width: 90px;
height: 90px;
}
.head_wizard_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -819px -1104px;
2017-02-02 17:31:43 +00:00
width: 90px;
height: 90px;
}
.head_wizard_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -910px -1104px;
2017-02-02 17:31:43 +00:00
width: 90px;
height: 90px;
}
.head_wizard_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1001px -1104px;
2017-02-02 17:31:43 +00:00
width: 90px;
height: 90px;
}
.head_wizard_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1092px -1104px;
2017-02-02 17:31:43 +00:00
width: 90px;
height: 90px;
}
.head_wizard_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1270px 0px;
2017-02-02 17:31:43 +00:00
width: 90px;
height: 90px;
}
.shop_head_healer_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1634px -1066px;
2017-02-02 17:31:43 +00:00
width: 40px;
height: 40px;
}
.shop_head_healer_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1634px -1107px;
2017-02-02 17:31:43 +00:00
width: 40px;
height: 40px;
}
.shop_head_healer_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1634px -1148px;
2017-02-02 17:31:43 +00:00
width: 40px;
height: 40px;
}
.shop_head_healer_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1634px -1189px;
2017-02-02 17:31:43 +00:00
width: 40px;
height: 40px;
}
.shop_head_healer_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1634px -1230px;
2017-02-02 17:31:43 +00:00
width: 40px;
height: 40px;
}
.shop_head_rogue_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1634px -1271px;
2017-02-02 17:31:43 +00:00
width: 40px;
height: 40px;
}
.shop_head_rogue_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1634px -1312px;
2017-02-02 17:31:43 +00:00
width: 40px;
height: 40px;
}
.shop_head_rogue_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1634px -1353px;
2017-02-02 17:31:43 +00:00
width: 40px;
height: 40px;
}
.shop_head_rogue_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1634px -1394px;
2017-02-02 17:31:43 +00:00
width: 40px;
height: 40px;
}
.shop_head_rogue_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1634px -1435px;
2017-02-02 17:31:43 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1634px -1476px;
2017-02-02 17:31:43 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1634px -1517px;
2017-02-02 17:31:43 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1634px -1558px;
2017-02-02 17:31:43 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_bardHat {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: 0px -1602px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_clandestineCowl {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -41px -1602px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_dandyHat {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1634px -820px;
2017-02-02 17:31:43 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_fireCoralCirclet {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -123px -1602px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_kabuto {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -164px -1602px;
2017-02-02 17:31:43 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_lunarWarriorHelm {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -205px -1602px;
2017-02-02 17:31:43 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_mammothRiderHelm {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -246px -1602px;
2017-02-02 17:31:43 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_pageHelm {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1675px -123px;
2017-02-02 17:31:43 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_pyromancersTurban {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -369px -1602px;
2017-04-20 19:39:19 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_roguishRainbowMessengerHood {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -410px -1602px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_snowSovereignCrown {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -451px -1602px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_spikedHelm {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -492px -1602px;
2017-02-02 17:31:43 +00:00
width: 40px;
height: 40px;
}
2017-01-31 18:32:03 +00:00
.shop_head_warrior_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -533px -1602px;
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width: 40px;
height: 40px;
}
.shop_head_warrior_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -574px -1602px;
2017-01-31 18:32:03 +00:00
width: 40px;
height: 40px;
}
.shop_head_warrior_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -615px -1602px;
2017-01-31 18:32:03 +00:00
width: 40px;
height: 40px;
}
.shop_head_warrior_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -656px -1602px;
2017-01-31 18:32:03 +00:00
width: 40px;
height: 40px;
}
.shop_head_warrior_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -697px -1602px;
2017-01-31 18:32:03 +00:00
width: 40px;
height: 40px;
}
.shop_head_wizard_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -738px -1602px;
2017-01-31 18:32:03 +00:00
width: 40px;
height: 40px;
}
.shop_head_wizard_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -779px -1602px;
2017-01-31 18:32:03 +00:00
width: 40px;
height: 40px;
}
.shop_head_wizard_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -820px -1602px;
2017-01-31 18:32:03 +00:00
width: 40px;
height: 40px;
}
2017-01-24 21:37:57 +00:00
.shop_head_wizard_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -861px -1602px;
2017-01-24 21:37:57 +00:00
width: 40px;
height: 40px;
}
.shop_head_wizard_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -902px -1602px;
2017-01-24 21:37:57 +00:00
width: 40px;
height: 40px;
}
.headAccessory_special_bearEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1270px -182px;
2017-01-24 21:37:57 +00:00
width: 90px;
height: 90px;
}
.customize-option.headAccessory_special_bearEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1295px -197px;
2017-01-24 21:37:57 +00:00
width: 60px;
height: 60px;
}
2017-01-21 02:41:31 +00:00
.headAccessory_special_cactusEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -906px -546px;
2017-01-21 02:41:31 +00:00
width: 90px;
height: 90px;
}
.customize-option.headAccessory_special_cactusEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -931px -561px;
2017-01-21 02:41:31 +00:00
width: 60px;
height: 60px;
}
.headAccessory_special_foxEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1270px -364px;
2017-01-21 02:41:31 +00:00
width: 90px;
height: 90px;
}
.customize-option.headAccessory_special_foxEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1295px -379px;
2017-01-21 02:41:31 +00:00
width: 60px;
height: 60px;
}
.headAccessory_special_lionEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1270px -455px;
2017-01-21 02:41:31 +00:00
width: 90px;
height: 90px;
}
.customize-option.headAccessory_special_lionEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1295px -470px;
2017-01-21 02:41:31 +00:00
width: 60px;
height: 60px;
}
.headAccessory_special_pandaEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1270px -546px;
2017-01-21 02:41:31 +00:00
width: 90px;
height: 90px;
}
.customize-option.headAccessory_special_pandaEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1295px -561px;
2017-01-21 02:41:31 +00:00
width: 60px;
height: 60px;
}
2017-01-18 00:16:01 +00:00
.headAccessory_special_pigEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1270px -637px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.customize-option.headAccessory_special_pigEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1295px -652px;
2017-01-18 00:16:01 +00:00
width: 60px;
height: 60px;
}
.headAccessory_special_tigerEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1270px -728px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.customize-option.headAccessory_special_tigerEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1295px -743px;
2017-01-18 00:16:01 +00:00
width: 60px;
height: 60px;
}
.headAccessory_special_wolfEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1270px -819px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.customize-option.headAccessory_special_wolfEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1295px -834px;
2017-01-18 00:16:01 +00:00
width: 60px;
height: 60px;
}
.shop_headAccessory_special_bearEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1394px -1602px;
2017-01-18 00:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_cactusEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1435px -1602px;
2017-01-18 00:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_foxEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1476px -1602px;
2017-01-18 00:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_lionEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1517px -1602px;
2017-01-18 00:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_pandaEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1558px -1602px;
2017-01-18 00:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_pigEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1599px -1602px;
2017-01-18 00:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_tigerEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1675px 0px;
2017-01-18 00:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_wolfEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1675px -41px;
2017-01-18 00:16:01 +00:00
width: 40px;
height: 40px;
}
.shield_healer_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1270px -910px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.shield_healer_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1270px -1001px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.shield_healer_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1270px -1092px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.shield_healer_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: 0px -1195px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.shield_healer_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -91px -1195px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.shield_rogue_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -182px -1195px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.shield_rogue_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -391px -634px;
2017-01-18 00:16:01 +00:00
width: 103px;
height: 90px;
}
.shield_rogue_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -287px -634px;
2017-01-18 00:16:01 +00:00
width: 103px;
height: 90px;
}
.shield_rogue_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -579px -182px;
2017-01-18 00:16:01 +00:00
width: 114px;
height: 90px;
}
.shield_rogue_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -809px -182px;
2017-01-18 00:16:01 +00:00
width: 96px;
height: 90px;
}
.shield_rogue_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -579px 0px;
2017-01-18 00:16:01 +00:00
width: 114px;
height: 90px;
}
.shield_rogue_6 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -579px -91px;
2017-01-18 00:16:01 +00:00
width: 114px;
height: 90px;
}
.shield_special_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -819px -1195px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
2017-01-21 02:41:31 +00:00
.shield_special_diamondStave {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -598px -634px;
2017-01-21 02:41:31 +00:00
width: 102px;
height: 90px;
}
2017-01-03 21:35:23 +00:00
.shield_special_goldenknight {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -300px -498px;
2017-01-03 21:35:23 +00:00
width: 111px;
height: 90px;
}
2017-04-26 01:57:19 +00:00
.shield_special_lootBag {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1092px -1195px;
2017-04-26 01:57:19 +00:00
width: 90px;
height: 90px;
}
2017-01-18 00:16:01 +00:00
.shield_special_mammothRiderHorn {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1183px -1195px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
2017-01-03 21:35:23 +00:00
.shield_special_moonpearlShield {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1361px 0px;
2017-04-20 19:39:19 +00:00
width: 90px;
height: 90px;
}
.shield_special_roguishRainbowMessage {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1361px -91px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
2017-04-26 01:57:19 +00:00
.shield_special_wakizashi {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -412px -498px;
2017-04-26 01:57:19 +00:00
width: 114px;
height: 87px;
}
.shield_special_wintryMirror {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -694px -88px;
2017-04-26 01:57:19 +00:00
width: 114px;
height: 87px;
}
2017-01-03 21:35:23 +00:00
.shield_warrior_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1361px -364px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
.shield_warrior_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1361px -455px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
.shield_warrior_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1361px -546px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
.shield_warrior_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1361px -637px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
.shield_warrior_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1361px -728px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
.shop_shield_healer_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -973px -1468px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_shield_healer_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1014px -1468px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_shield_healer_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1055px -1468px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_shield_healer_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1096px -1468px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_shield_healer_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1137px -1468px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_shield_rogue_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1178px -1468px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_shield_rogue_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1219px -1468px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_shield_rogue_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1260px -1468px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_shield_rogue_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1301px -1468px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_shield_rogue_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1342px -1468px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_shield_rogue_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1383px -1468px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_shield_rogue_6 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1424px -1468px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1465px -1468px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1506px -1468px;
2017-01-21 02:41:31 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_diamondStave {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1547px -1468px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_goldenknight {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1588px -1468px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_lootBag {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: 0px -1520px;
2017-01-18 00:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_mammothRiderHorn {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -41px -1520px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_moonpearlShield {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -82px -1520px;
2017-04-20 19:39:19 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_roguishRainbowMessage {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -123px -1520px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_wakizashi {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -164px -1520px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_wintryMirror {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -205px -1520px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_shield_warrior_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -246px -1520px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_shield_warrior_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -287px -1520px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_shield_warrior_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -328px -1520px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_shield_warrior_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -369px -1520px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_shield_warrior_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -410px -1520px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_healer_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -451px -1520px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_healer_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -492px -1520px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_healer_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -533px -1520px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_healer_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -574px -1520px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_healer_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -615px -1520px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_healer_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -656px -1520px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
2016-12-30 22:19:29 +00:00
.shop_weapon_healer_6 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -697px -1520px;
2016-12-30 22:19:29 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_rogue_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -738px -1520px;
2016-12-30 22:19:29 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_rogue_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -779px -1520px;
2016-12-30 22:19:29 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_rogue_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -820px -1520px;
2016-12-30 22:19:29 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_rogue_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -861px -1520px;
2016-12-30 22:19:29 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_rogue_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -902px -1520px;
width: 40px;
height: 40px;
}
.shop_weapon_rogue_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -943px -1520px;
width: 40px;
height: 40px;
}
.shop_weapon_rogue_6 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -984px -1520px;
width: 40px;
height: 40px;
}
.shop_weapon_special_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1025px -1520px;
width: 40px;
height: 40px;
}
.shop_weapon_special_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1066px -1520px;
width: 40px;
height: 40px;
}
.shop_weapon_special_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1107px -1520px;
width: 40px;
height: 40px;
}
.shop_weapon_special_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1148px -1520px;
width: 40px;
height: 40px;
}
.shop_weapon_special_bardInstrument {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1189px -1520px;
width: 40px;
height: 40px;
}
.shop_weapon_special_critical {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1230px -1520px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_fencingFoil {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1271px -1520px;
width: 40px;
height: 40px;
}
.shop_weapon_special_lunarScythe {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1312px -1520px;
2017-01-18 00:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_mammothRiderSpear {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1353px -1520px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_nomadsScimitar {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1394px -1520px;
2017-01-21 02:41:31 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_pageBanner {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1435px -1520px;
2017-04-20 19:39:19 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_roguishRainbowMessage {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1476px -1520px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_skeletonKey {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1517px -1520px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_tachi {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1558px -1520px;
width: 40px;
height: 40px;
}
.shop_weapon_special_taskwoodsLantern {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: 0px -1561px;
width: 40px;
height: 40px;
}
.shop_weapon_special_tridentOfCrashingTides {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -41px -1561px;
width: 40px;
height: 40px;
}
.shop_weapon_warrior_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -82px -1561px;
width: 40px;
height: 40px;
}
2016-12-17 02:16:01 +00:00
.shop_weapon_warrior_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -123px -1561px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_warrior_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -164px -1561px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_warrior_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -205px -1561px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_warrior_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -246px -1561px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_warrior_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -287px -1561px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_warrior_6 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -328px -1561px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_wizard_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -369px -1561px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_wizard_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -410px -1561px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_wizard_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -451px -1561px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_wizard_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -492px -1561px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_wizard_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -533px -1561px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_wizard_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -574px -1561px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_wizard_6 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -615px -1561px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.weapon_healer_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1361px -819px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_healer_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1361px -910px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_healer_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1361px -1001px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_healer_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1361px -1092px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_healer_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1361px -1183px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_healer_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: 0px -1286px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_healer_6 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -91px -1286px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_rogue_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -182px -1286px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_rogue_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -273px -1286px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_rogue_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -364px -1286px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_rogue_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -455px -1286px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_rogue_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -546px -1286px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_rogue_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -637px -1286px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_rogue_6 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -728px -1286px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_special_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -495px -634px;
2016-12-17 02:16:01 +00:00
width: 102px;
height: 90px;
}
.weapon_special_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -910px -1286px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_special_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1001px -1286px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_special_bardInstrument {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1092px -1286px;
2017-04-26 01:57:19 +00:00
width: 90px;
height: 90px;
}
.weapon_special_fencingFoil {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1183px -1286px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_special_lunarScythe {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1274px -1286px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_special_mammothRiderSpear {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1452px 0px;
2017-04-26 01:57:19 +00:00
width: 90px;
height: 90px;
}
.weapon_special_nomadsScimitar {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1452px -91px;
2017-01-21 02:41:31 +00:00
width: 90px;
height: 90px;
}
.weapon_special_pageBanner {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1452px -182px;
2017-04-20 19:39:19 +00:00
width: 90px;
height: 90px;
}
.weapon_special_roguishRainbowMessage {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1452px -273px;
2017-04-26 01:57:19 +00:00
width: 90px;
height: 90px;
}
.weapon_special_skeletonKey {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1452px -364px;
2017-04-26 01:57:19 +00:00
width: 90px;
height: 90px;
}
.weapon_special_tachi {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1452px -455px;
width: 90px;
height: 90px;
}
2016-12-01 21:43:46 +00:00
.weapon_special_taskwoodsLantern {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1452px -546px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.weapon_special_tridentOfCrashingTides {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1452px -637px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.weapon_warrior_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1452px -728px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.weapon_warrior_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1452px -819px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.weapon_warrior_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1452px -910px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.weapon_warrior_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1452px -1001px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.weapon_warrior_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1452px -1092px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.weapon_warrior_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1452px -1183px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.weapon_warrior_6 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1452px -1274px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.weapon_wizard_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: 0px -1377px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.weapon_wizard_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -91px -1377px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
.weapon_wizard_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -182px -1377px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.weapon_wizard_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -273px -1377px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.weapon_wizard_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -364px -1377px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.weapon_wizard_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -455px -1377px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.weapon_wizard_6 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -546px -1377px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.GrimReaper {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1543px -1095px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 57px;
height: 66px;
}
.Pet_Currency_Gem {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1580px -1214px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 45px;
height: 39px;
}
.Pet_Currency_Gem1x {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1675px -191px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 15px;
height: 13px;
}
.Pet_Currency_Gem2x {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1675px -164px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 30px;
height: 26px;
}
.PixelPaw-Gold {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -526px -359px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 51px;
height: 51px;
}
.PixelPaw {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1580px -1162px;
width: 51px;
height: 51px;
}
.PixelPaw002 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -752px -576px;
width: 51px;
height: 51px;
}
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
.avatar_floral_healer {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -694px -476px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 99px;
height: 99px;
}
.avatar_floral_rogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -694px -376px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 99px;
height: 99px;
}
.avatar_floral_warrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -694px -276px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 99px;
height: 99px;
}
.avatar_floral_wizard {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -694px -176px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 99px;
height: 99px;
}
.empty_bottles {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1543px -1259px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 64px;
height: 54px;
}
.ghost {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1092px -1377px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.inventory_present {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -637px -1468px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_present_01 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -539px -1468px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_present_02 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -490px -1468px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_present_03 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -441px -1468px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_present_04 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -392px -1468px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_present_05 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -294px -1468px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_present_06 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -526px -411px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_present_07 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -147px -1468px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_present_08 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -98px -1468px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_present_09 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -49px -1468px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_present_10 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: 0px -1468px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_present_11 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -642px -498px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_present_12 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -196px -1468px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -343px -1468px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_locked {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -245px -1468px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_special_birthday {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1183px -1104px;
2017-06-13 21:25:41 +00:00
width: 57px;
height: 54px;
}
.inventory_special_congrats {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1274px -1195px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 57px;
height: 54px;
}
.inventory_special_fortify {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1365px -1286px;
2017-06-13 21:25:41 +00:00
width: 57px;
height: 54px;
}
.inventory_special_getwell {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1543px -1314px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 57px;
height: 54px;
}
.inventory_special_greeting {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1543px -1369px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 57px;
height: 54px;
}
.inventory_special_nye {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -694px -576px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 57px;
height: 54px;
}
.inventory_special_opaquePotion {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -328px -1602px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.inventory_special_seafoam {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -220px -139px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 57px;
height: 54px;
}
.inventory_special_shinySeed {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -278px -139px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 57px;
height: 54px;
}
.inventory_special_snowball {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -336px -139px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 57px;
height: 54px;
}
.inventory_special_spookySparkles {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -831px -740px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 57px;
height: 54px;
}
.inventory_special_thankyou {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -910px -831px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 57px;
height: 54px;
}
.inventory_special_trinket {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -588px -1468px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_special_valentine {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1092px -1013px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 57px;
height: 54px;
}
.knockout {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -416px -278px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 120px;
height: 47px;
}
.pet_key {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1001px -922px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 57px;
height: 54px;
}
.rebirth_orb {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1456px -1377px;
width: 57px;
height: 54px;
}
.seafoam_star {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1543px -637px;
width: 90px;
height: 90px;
}
.shop_armoire {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1066px -1602px;
width: 40px;
height: 40px;
}
.snowman {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1543px -546px;
width: 90px;
height: 90px;
}
.zzz {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1189px -1602px;
width: 40px;
height: 40px;
}
.zzz_light {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1148px -1602px;
width: 40px;
height: 40px;
}
.npc_alex {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: 0px -359px;
width: 162px;
height: 138px;
}
.npc_aprilFool {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -299px -359px;
width: 120px;
height: 120px;
}
.npc_bailey {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1543px -910px;
2017-06-20 22:10:04 +00:00
width: 71px;
height: 101px;
}
.npc_daniel {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -163px -359px;
width: 135px;
height: 123px;
}
2017-03-20 18:36:37 +00:00
.npc_ian {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: 0px -498px;
width: 75px;
2017-03-20 18:36:37 +00:00
height: 135px;
}
.npc_justin {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -579px -364px;
width: 84px;
height: 120px;
}
.npc_justin_head {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1543px -1162px;
width: 36px;
2016-11-30 20:43:55 +00:00
height: 96px;
}
.npc_matt {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -196px -220px;
width: 195px;
height: 138px;
}
.npc_sabe {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1365px -1377px;
width: 90px;
height: 90px;
}
.npc_timetravelers {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -220px 0px;
width: 195px;
height: 138px;
}
.npc_timetravelers_active {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: 0px -220px;
width: 195px;
height: 138px;
}
.npc_tyler {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1001px -1377px;
width: 90px;
height: 90px;
}
.npc_vicky {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -1543px -1012px;
width: 59px;
height: 82px;
}
.seasonalshop_closed {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -416px -139px;
width: 162px;
height: 138px;
}
.seasonalshop_open {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-22 22:55:36 +00:00
background-position: -416px 0px;
width: 162px;
height: 138px;
}
.quest_armadillo {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-13 21:25:41 +00:00
background-position: 0px 0px;
width: 219px;
height: 219px;
}