habitica-self-host/website/client/assets/css/sprites/spritesmith-main-6.css

2881 lines
80 KiB
CSS
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.head_mystery_201608 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -933px -455px;
width: 93px;
height: 90px;
}
.shop_back_mystery_201608 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -533px -1616px;
width: 40px;
height: 40px;
}
.shop_head_mystery_201608 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1250px -1092px;
width: 40px;
height: 40px;
}
.broad_armor_mystery_201609 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -933px -182px;
width: 93px;
height: 90px;
}
.head_mystery_201609 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -676px -806px;
width: 93px;
height: 90px;
}
.shop_armor_mystery_201609 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1118px -1001px;
width: 40px;
height: 40px;
}
.shop_head_mystery_201609 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -448px -415px;
width: 40px;
height: 40px;
}
.slim_armor_mystery_201609 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -933px 0px;
width: 93px;
height: 90px;
}
.broad_armor_mystery_201610 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -830px -555px;
width: 90px;
height: 99px;
}
.head_mystery_201610 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -830px -655px;
width: 90px;
height: 99px;
}
.shop_armor_mystery_201610 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -933px -819px;
width: 40px;
height: 40px;
}
.shop_head_mystery_201610 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -377px -365px;
width: 40px;
height: 40px;
}
.slim_armor_mystery_201610 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -830px -455px;
width: 90px;
height: 99px;
}
.head_mystery_201611 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -910px -1443px;
width: 90px;
height: 90px;
}
.shop_head_mystery_201611 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -394px -506px;
width: 40px;
height: 40px;
}
.shop_weapon_mystery_201611 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -435px -506px;
width: 40px;
height: 40px;
}
.weapon_mystery_201611 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -728px -1443px;
width: 90px;
height: 90px;
}
.broad_armor_mystery_201612 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1482px -819px;
width: 90px;
height: 90px;
}
.head_mystery_201612 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1482px -637px;
width: 90px;
height: 90px;
}
.shop_armor_mystery_201612 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -377px -324px;
width: 40px;
height: 40px;
}
.shop_head_mystery_201612 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -336px -365px;
width: 40px;
height: 40px;
}
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.slim_armor_mystery_201612 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1365px -1352px;
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width: 90px;
height: 90px;
}
.eyewear_mystery_201701 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -273px -700px;
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width: 90px;
height: 105px;
}
.shield_mystery_201701 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -182px -700px;
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width: 90px;
height: 105px;
}
.shop_eyewear_mystery_201701 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -448px -456px;
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width: 40px;
height: 40px;
}
.shop_shield_mystery_201701 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -353px -506px;
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width: 40px;
height: 40px;
}
.back_mystery_201702 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1001px -1352px;
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width: 90px;
height: 90px;
}
.head_mystery_201702 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -819px -1352px;
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width: 90px;
height: 90px;
}
.shop_back_mystery_201702 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1341px -1183px;
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width: 40px;
height: 40px;
}
.shop_head_mystery_201702 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1209px -1092px;
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width: 40px;
height: 40px;
}
.broad_armor_mystery_301404 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -546px -1352px;
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width: 90px;
height: 90px;
}
.eyewear_mystery_301404 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1391px -1001px;
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width: 90px;
height: 90px;
}
.head_mystery_301404 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1391px -819px;
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width: 90px;
height: 90px;
}
.shop_armor_mystery_301404 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -974px -819px;
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width: 40px;
height: 40px;
}
.shop_eyewear_mystery_301404 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -830px -755px;
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width: 40px;
height: 40px;
}
.shop_head_mystery_301404 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -465px -364px;
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width: 40px;
height: 40px;
}
.shop_weapon_mystery_301404 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -336px -324px;
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width: 40px;
height: 40px;
}
.slim_armor_mystery_301404 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -546px -1261px;
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width: 90px;
height: 90px;
}
.weapon_mystery_301404 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -364px -1261px;
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width: 90px;
height: 90px;
}
.eyewear_mystery_301405 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1300px -819px;
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width: 90px;
height: 90px;
}
.headAccessory_mystery_301405 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1300px -364px;
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width: 90px;
height: 90px;
}
.head_mystery_301405 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1300px -455px;
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width: 90px;
height: 90px;
}
.shield_mystery_301405 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1300px -273px;
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width: 90px;
height: 90px;
}
.shop_eyewear_mystery_301405 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -489px -456px;
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width: 40px;
height: 40px;
}
.shop_headAccessory_mystery_301405 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -271px -506px;
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width: 40px;
height: 40px;
}
.shop_head_mystery_301405 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -230px -506px;
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width: 40px;
height: 40px;
}
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.shop_shield_mystery_301405 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -312px -506px;
width: 40px;
height: 40px;
}
.broad_armor_mystery_301703 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1300px -182px;
width: 90px;
height: 90px;
}
.eyewear_mystery_301703 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1300px -91px;
width: 90px;
height: 90px;
}
.head_mystery_301703 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: 0px -506px;
width: 114px;
height: 87px;
}
.shop_armor_mystery_301703 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1391px -1274px;
width: 40px;
height: 40px;
}
.shop_eyewear_mystery_301703 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1432px -1274px;
width: 40px;
height: 40px;
}
.shop_head_mystery_301703 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1300px -1183px;
width: 40px;
height: 40px;
}
.slim_armor_mystery_301703 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1300px 0px;
width: 90px;
height: 90px;
}
.broad_armor_mystery_301704 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1183px -1170px;
width: 90px;
height: 90px;
}
.head_mystery_301704 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -910px -1170px;
width: 90px;
height: 90px;
}
.shield_mystery_301704 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -819px -1170px;
width: 90px;
height: 90px;
}
.shop_armor_mystery_301704 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1159px -1001px;
width: 40px;
height: 40px;
}
.shop_head_mystery_301704 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1027px -910px;
width: 40px;
height: 40px;
}
.shop_shield_mystery_301704 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1068px -910px;
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width: 40px;
height: 40px;
}
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.slim_armor_mystery_301704 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -546px -1170px;
width: 90px;
height: 90px;
}
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.broad_armor_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -455px -1170px;
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width: 90px;
height: 90px;
}
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.broad_armor_special_spring2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -364px -1170px;
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width: 90px;
height: 90px;
}
.broad_armor_special_spring2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -273px -1170px;
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width: 90px;
height: 90px;
}
.broad_armor_special_spring2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -182px -1170px;
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width: 90px;
height: 90px;
}
2017-01-21 02:41:31 +00:00
.broad_armor_special_spring2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -91px -1170px;
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width: 90px;
height: 90px;
}
.broad_armor_special_spring2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: 0px -1170px;
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width: 90px;
height: 90px;
}
2017-01-18 00:16:01 +00:00
.broad_armor_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -830px -91px;
2017-01-18 00:16:01 +00:00
width: 102px;
height: 90px;
}
.broad_armor_special_spring2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1209px -1001px;
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width: 90px;
height: 90px;
}
.broad_armor_special_springHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1209px -910px;
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width: 90px;
height: 90px;
}
.broad_armor_special_springMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1209px -819px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.broad_armor_special_springRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1209px -546px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.broad_armor_special_springWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1209px -455px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
2017-01-03 21:35:23 +00:00
.headAccessory_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -364px -1079px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
.headAccessory_special_spring2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -273px -1079px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
.headAccessory_special_spring2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -91px -1079px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
.headAccessory_special_spring2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1118px -819px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
.headAccessory_special_spring2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1118px -728px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
.headAccessory_special_spring2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1118px -455px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
.headAccessory_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -830px -182px;
2017-01-03 21:35:23 +00:00
width: 102px;
height: 90px;
}
.headAccessory_special_spring2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1118px -364px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
.headAccessory_special_springHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1118px -273px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
.headAccessory_special_springMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1118px -182px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
.headAccessory_special_springRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1118px -91px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
.headAccessory_special_springWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1118px 0px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.head_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1209px -364px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.head_special_spring2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1209px -273px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.head_special_spring2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1209px -182px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.head_special_spring2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1209px 0px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.head_special_spring2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1092px -1079px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.head_special_spring2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -910px -1079px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.head_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -830px -273px;
2017-01-18 00:16:01 +00:00
width: 102px;
height: 90px;
}
.head_special_spring2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -819px -1079px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.head_special_springHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -728px -1079px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.head_special_springMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -637px -1079px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.head_special_springRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -546px -1079px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.head_special_springWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -455px -1079px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
.shield_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1001px -988px;
width: 90px;
height: 90px;
}
.shield_special_spring2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -910px -988px;
width: 90px;
height: 90px;
}
.shield_special_spring2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -819px -988px;
width: 90px;
height: 90px;
}
.shield_special_spring2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -728px -988px;
width: 90px;
height: 90px;
}
2016-12-01 21:43:46 +00:00
.shield_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -830px 0px;
2016-12-01 21:43:46 +00:00
width: 102px;
height: 90px;
}
.shield_special_spring2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -637px -988px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.shield_special_springHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -546px -988px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.shield_special_springRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -273px -988px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.shield_special_springWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -182px -988px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.shop_armor_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -476px -506px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_spring2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -517px -506px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_spring2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -558px -506px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_spring2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -599px -506px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_spring2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -230px -547px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_spring2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -271px -547px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -312px -547px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_spring2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -353px -547px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_springHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -394px -547px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_springMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -435px -547px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_springRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -476px -547px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_springWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -517px -547px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -164px -1534px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_spring2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -205px -1534px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_spring2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -246px -1534px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_spring2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -287px -1534px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_spring2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -328px -1534px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
.shop_headAccessory_special_spring2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -369px -1534px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -410px -1534px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_spring2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -451px -1534px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_springHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -492px -1534px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_springMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -533px -1534px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_springRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -574px -1534px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_springWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1599px -1575px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -558px -547px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_spring2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -599px -547px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_spring2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -742px -700px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_spring2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -783px -700px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_spring2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -742px -741px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_spring2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -783px -741px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -864px -806px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_spring2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -864px -847px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_springHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: 0px -1534px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_springMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -41px -1534px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_springRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -82px -1534px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_springWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -123px -1534px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: 0px -1616px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_spring2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -41px -1616px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_spring2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -82px -1616px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_spring2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -123px -1616px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -164px -1616px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_spring2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1573px -1229px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_springHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1614px -1229px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_springRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1573px -1270px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_springWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1614px -1270px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1573px -1311px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_spring2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1614px -1311px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_spring2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1573px -1352px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_spring2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1614px -1352px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_spring2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1573px -1393px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_spring2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1614px -1393px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1573px -1434px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_spring2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1614px -1434px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_springHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1573px -1475px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_springMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1614px -1475px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_springRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1482px -1365px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_springWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1523px -1365px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.slim_armor_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -91px -988px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_spring2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: 0px -988px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_spring2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1027px -182px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_spring2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -933px -728px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_spring2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1300px -637px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_spring2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: 0px -897px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -91px -897px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_spring2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -182px -897px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_springHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -273px -897px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_springMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -364px -897px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_springRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -455px -897px;
width: 90px;
height: 90px;
}
.slim_armor_special_springWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -546px -897px;
width: 90px;
height: 90px;
}
.weapon_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -637px -897px;
width: 90px;
height: 90px;
}
.weapon_special_spring2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -728px -897px;
width: 90px;
height: 90px;
}
.weapon_special_spring2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -819px -897px;
width: 90px;
height: 90px;
}
.weapon_special_spring2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -910px -897px;
width: 90px;
height: 90px;
}
.weapon_special_spring2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1027px 0px;
width: 90px;
height: 90px;
}
.weapon_special_spring2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1027px -91px;
width: 90px;
height: 90px;
}
.weapon_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -830px -364px;
width: 102px;
height: 90px;
}
.weapon_special_spring2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1027px -273px;
width: 90px;
height: 90px;
}
.weapon_special_springHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1027px -364px;
width: 90px;
height: 90px;
}
.weapon_special_springMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1027px -455px;
width: 90px;
height: 90px;
}
.weapon_special_springRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1027px -546px;
width: 90px;
height: 90px;
}
.weapon_special_springWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1027px -637px;
width: 90px;
height: 90px;
}
.body_special_summer2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1027px -728px;
width: 90px;
height: 90px;
}
.body_special_summer2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1027px -819px;
width: 90px;
height: 90px;
}
.body_special_summer2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -321px 0px;
width: 102px;
height: 105px;
}
.body_special_summer2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -648px 0px;
width: 90px;
height: 105px;
}
.body_special_summerHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: 0px -594px;
width: 90px;
height: 105px;
}
.body_special_summerMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -546px -594px;
width: 90px;
height: 105px;
}
.broad_armor_special_summer2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -364px -988px;
width: 90px;
height: 90px;
}
.broad_armor_special_summer2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -455px -988px;
width: 90px;
height: 90px;
}
.broad_armor_special_summer2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -103px -218px;
width: 102px;
height: 105px;
}
.broad_armor_special_summer2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -637px -594px;
width: 90px;
height: 105px;
}
.broad_armor_special_summer2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -739px 0px;
width: 90px;
height: 105px;
}
.broad_armor_special_summer2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -739px -318px;
width: 90px;
height: 105px;
}
.broad_armor_special_summer2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: 0px -700px;
width: 90px;
height: 105px;
}
.broad_armor_special_summer2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -364px -700px;
width: 90px;
height: 105px;
}
.broad_armor_special_summerHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -455px -700px;
width: 90px;
height: 105px;
}
.broad_armor_special_summerMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -546px -700px;
width: 90px;
height: 105px;
}
.broad_armor_special_summerRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -112px -415px;
width: 111px;
height: 90px;
}
.broad_armor_special_summerWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -112px -324px;
width: 111px;
height: 90px;
}
.eyewear_special_summerRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -424px -91px;
width: 111px;
height: 90px;
}
.eyewear_special_summerWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -424px -182px;
width: 111px;
height: 90px;
}
.head_special_summer2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1118px -546px;
width: 90px;
height: 90px;
}
.head_special_summer2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1118px -637px;
width: 90px;
height: 90px;
}
.head_special_summer2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -109px -109px;
width: 102px;
height: 105px;
}
.head_special_summer2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -91px -700px;
width: 90px;
height: 105px;
}
.head_special_summer2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1118px -910px;
width: 90px;
height: 90px;
}
.head_special_summer2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: 0px -1079px;
width: 90px;
height: 90px;
}
.head_special_summer2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -109px 0px;
width: 108px;
height: 108px;
}
.head_special_summer2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -182px -1079px;
width: 90px;
height: 90px;
}
.head_special_summerHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -536px -273px;
width: 90px;
height: 105px;
}
.head_special_summerMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -739px -424px;
width: 90px;
height: 105px;
}
.head_special_summerRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: 0px -415px;
width: 111px;
height: 90px;
}
.head_special_summerWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -224px -415px;
width: 111px;
height: 90px;
}
.Healer_Summer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -739px -212px;
width: 90px;
height: 105px;
}
.Mage_Summer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -739px -106px;
width: 90px;
height: 105px;
}
.SummerRogue14 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -336px -415px;
width: 111px;
height: 90px;
}
.SummerWarrior14 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -536px -182px;
width: 111px;
height: 90px;
}
.shield_special_summer2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1001px -1079px;
width: 90px;
height: 90px;
}
.shield_special_summer2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -218px -106px;
width: 102px;
height: 105px;
}
.shield_special_summer2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -364px -594px;
width: 90px;
height: 105px;
}
.shield_special_summer2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1209px -91px;
width: 90px;
height: 90px;
}
.shield_special_summer2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: 0px 0px;
width: 108px;
height: 108px;
}
.shield_special_summer2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -321px -106px;
width: 102px;
height: 105px;
}
.shield_special_summerHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -91px -594px;
width: 90px;
height: 105px;
}
.shield_special_summerRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: 0px -324px;
width: 111px;
height: 90px;
}
.shield_special_summerWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -424px -273px;
width: 111px;
height: 90px;
}
.shop_armor_special_summer2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -205px -1616px;
width: 40px;
height: 40px;
}
.shop_armor_special_summer2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -246px -1616px;
width: 40px;
height: 40px;
}
.shop_armor_special_summer2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -287px -1616px;
width: 40px;
height: 40px;
}
.shop_armor_special_summer2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -328px -1616px;
width: 40px;
height: 40px;
}
.shop_armor_special_summer2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -369px -1616px;
width: 40px;
height: 40px;
}
.shop_armor_special_summer2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -410px -1616px;
width: 40px;
height: 40px;
}
.shop_armor_special_summer2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -451px -1616px;
width: 40px;
height: 40px;
}
.shop_armor_special_summer2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -492px -1616px;
width: 40px;
height: 40px;
}
.shop_armor_special_summerHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1664px -164px;
width: 40px;
height: 40px;
}
.shop_armor_special_summerMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -574px -1616px;
width: 40px;
height: 40px;
}
.shop_armor_special_summerRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -615px -1616px;
width: 40px;
height: 40px;
}
.shop_armor_special_summerWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -656px -1616px;
width: 40px;
height: 40px;
}
.shop_body_special_summer2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -697px -1616px;
width: 40px;
height: 40px;
}
.shop_body_special_summer2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -738px -1616px;
width: 40px;
height: 40px;
}
.shop_body_special_summer2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -779px -1616px;
width: 40px;
height: 40px;
}
.shop_body_special_summer2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -820px -1616px;
width: 40px;
height: 40px;
}
.shop_body_special_summerHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -861px -1616px;
width: 40px;
height: 40px;
}
.shop_body_special_summerMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -902px -1616px;
width: 40px;
height: 40px;
}
.shop_eyewear_special_summerRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -943px -1616px;
width: 40px;
height: 40px;
}
.shop_eyewear_special_summerWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -984px -1616px;
width: 40px;
height: 40px;
}
.shop_head_special_summer2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1025px -1616px;
width: 40px;
height: 40px;
}
.shop_head_special_summer2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1066px -1616px;
width: 40px;
height: 40px;
}
.shop_head_special_summer2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1107px -1616px;
width: 40px;
height: 40px;
}
.shop_head_special_summer2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1148px -1616px;
width: 40px;
height: 40px;
}
.shop_head_special_summer2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1189px -1616px;
width: 40px;
height: 40px;
}
.shop_head_special_summer2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1230px -1616px;
width: 40px;
height: 40px;
}
.shop_head_special_summer2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1271px -1616px;
width: 40px;
height: 40px;
}
.shop_head_special_summer2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1312px -1616px;
width: 40px;
height: 40px;
}
.shop_head_special_summerHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1353px -1616px;
width: 40px;
height: 40px;
}
.shop_head_special_summerMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1394px -1616px;
width: 40px;
height: 40px;
}
.shop_head_special_summerRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1435px -1616px;
width: 40px;
height: 40px;
}
.shop_head_special_summerWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1476px -1616px;
width: 40px;
height: 40px;
}
.shop_shield_special_summer2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1517px -1616px;
width: 40px;
height: 40px;
}
.shop_shield_special_summer2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1573px -819px;
width: 40px;
height: 40px;
}
.shop_shield_special_summer2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1614px -819px;
width: 40px;
height: 40px;
}
.shop_shield_special_summer2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1573px -860px;
width: 40px;
height: 40px;
}
.shop_shield_special_summer2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1614px -860px;
width: 40px;
height: 40px;
}
.shop_shield_special_summer2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1573px -901px;
width: 40px;
height: 40px;
}
.shop_shield_special_summerHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1614px -901px;
width: 40px;
height: 40px;
}
.shop_shield_special_summerRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1573px -942px;
width: 40px;
height: 40px;
}
.shop_shield_special_summerWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1614px -942px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summer2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1573px -983px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summer2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1614px -983px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summer2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1573px -1024px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summer2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1614px -1024px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summer2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1573px -1065px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summer2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1614px -1065px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summer2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1573px -1106px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summer2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1614px -1106px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summerHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1573px -1147px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summerMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1614px -1147px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summerRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1573px -1188px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summerWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1614px -1188px;
width: 40px;
height: 40px;
}
.slim_armor_special_summer2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1209px -637px;
width: 90px;
height: 90px;
}
.slim_armor_special_summer2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1209px -728px;
width: 90px;
height: 90px;
}
.slim_armor_special_summer2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -206px -218px;
width: 102px;
height: 105px;
}
.slim_armor_special_summer2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -648px -212px;
width: 90px;
height: 105px;
}
.slim_armor_special_summer2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -648px -106px;
width: 90px;
height: 105px;
}
.slim_armor_special_summer2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -536px -379px;
width: 90px;
height: 105px;
}
.slim_armor_special_summer2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -455px -594px;
width: 90px;
height: 105px;
}
.slim_armor_special_summer2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -218px 0px;
width: 102px;
height: 105px;
}
.slim_armor_special_summerHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -648px -424px;
width: 90px;
height: 105px;
}
.slim_armor_special_summerMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -739px -530px;
width: 90px;
height: 105px;
}
.slim_armor_special_summerRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -536px -91px;
width: 111px;
height: 90px;
}
.slim_armor_special_summerWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -536px 0px;
width: 111px;
height: 90px;
}
.weapon_special_summer2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -637px -1170px;
width: 90px;
height: 90px;
}
.weapon_special_summer2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -728px -1170px;
width: 90px;
height: 90px;
}
.weapon_special_summer2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -309px -218px;
width: 102px;
height: 105px;
}
.weapon_special_summer2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -648px -318px;
width: 90px;
height: 105px;
}
.weapon_special_summer2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1001px -1170px;
width: 90px;
height: 90px;
}
.weapon_special_summer2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1092px -1170px;
width: 90px;
height: 90px;
}
.weapon_special_summer2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: 0px -109px;
width: 108px;
height: 108px;
}
.weapon_special_summer2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: 0px -218px;
width: 102px;
height: 105px;
}
.weapon_special_summerHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -182px -594px;
width: 90px;
height: 105px;
}
.weapon_special_summerMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -273px -594px;
width: 90px;
height: 105px;
}
.weapon_special_summerRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -424px 0px;
width: 111px;
height: 90px;
}
.weapon_special_summerWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -224px -324px;
width: 111px;
height: 90px;
}
.back_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -115px -506px;
width: 114px;
height: 87px;
}
.body_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1300px -546px;
width: 90px;
height: 90px;
}
.broad_armor_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -933px -637px;
width: 90px;
height: 90px;
}
.head_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1300px -728px;
width: 90px;
height: 90px;
}
.shield_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -933px -364px;
width: 93px;
height: 90px;
}
.shop_armor_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -871px -755px;
width: 40px;
height: 40px;
}
.shop_back_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -739px -636px;
width: 40px;
height: 40px;
}
.shop_body_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -780px -636px;
width: 40px;
height: 40px;
}
.shop_head_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -648px -530px;
width: 40px;
height: 40px;
}
.shop_shield_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -689px -530px;
width: 40px;
height: 40px;
}
.shop_weapon_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -424px -364px;
width: 40px;
height: 40px;
}
.slim_armor_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1300px -910px;
width: 90px;
height: 90px;
}
.weapon_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1300px -1001px;
width: 90px;
height: 90px;
}
.broad_armor_special_candycane {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1300px -1092px;
width: 90px;
height: 90px;
}
.broad_armor_special_ski {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: 0px -1261px;
width: 90px;
height: 90px;
}
.broad_armor_special_snowflake {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -91px -1261px;
width: 90px;
height: 90px;
}
.broad_armor_special_winter2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -182px -1261px;
width: 90px;
height: 90px;
}
.broad_armor_special_winter2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -273px -1261px;
width: 90px;
height: 90px;
}
.broad_armor_special_winter2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -291px -806px;
width: 96px;
height: 90px;
}
.broad_armor_special_winter2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -455px -1261px;
width: 90px;
height: 90px;
}
.broad_armor_special_winter2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -933px -91px;
width: 93px;
height: 90px;
}
.broad_armor_special_winter2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -637px -1261px;
width: 90px;
height: 90px;
}
.broad_armor_special_winter2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -728px -1261px;
width: 90px;
height: 90px;
}
.broad_armor_special_winter2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -819px -1261px;
width: 90px;
height: 90px;
}
2016-12-17 02:16:01 +00:00
.broad_armor_special_winter2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -910px -1261px;
width: 90px;
height: 90px;
}
2016-12-17 02:16:01 +00:00
.broad_armor_special_winter2017Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1001px -1261px;
width: 90px;
height: 90px;
}
2016-12-17 02:16:01 +00:00
.broad_armor_special_winter2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1092px -1261px;
width: 90px;
height: 90px;
}
2016-12-17 02:16:01 +00:00
.broad_armor_special_winter2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1183px -1261px;
width: 90px;
height: 90px;
}
2016-12-17 02:16:01 +00:00
.broad_armor_special_yeti {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1274px -1261px;
width: 90px;
height: 90px;
}
2016-12-17 02:16:01 +00:00
.head_special_candycane {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1391px 0px;
width: 90px;
height: 90px;
}
2016-12-17 02:16:01 +00:00
.head_special_nye {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1391px -91px;
width: 90px;
height: 90px;
}
2016-12-17 02:16:01 +00:00
.head_special_nye2014 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1391px -182px;
width: 90px;
height: 90px;
}
2016-12-17 02:16:01 +00:00
.head_special_nye2015 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1391px -273px;
width: 90px;
height: 90px;
}
2016-12-30 22:19:29 +00:00
.head_special_nye2016 {
2016-12-17 02:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1391px -364px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
2016-12-30 22:19:29 +00:00
.head_special_ski {
2016-12-17 02:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1391px -455px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
2016-12-30 22:19:29 +00:00
.head_special_snowflake {
2016-12-17 02:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1391px -546px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
2016-12-30 22:19:29 +00:00
.head_special_winter2015Healer {
2016-12-17 02:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1391px -637px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
2016-12-30 22:19:29 +00:00
.head_special_winter2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1391px -728px;
2016-12-30 22:19:29 +00:00
width: 90px;
height: 90px;
}
.head_special_winter2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: 0px -806px;
width: 96px;
height: 90px;
}
.head_special_winter2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1391px -910px;
width: 90px;
height: 90px;
}
.head_special_winter2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -770px -806px;
width: 93px;
height: 90px;
}
.head_special_winter2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1391px -1092px;
width: 90px;
height: 90px;
}
.head_special_winter2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1391px -1183px;
width: 90px;
height: 90px;
}
.head_special_winter2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: 0px -1352px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.head_special_winter2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -91px -1352px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.head_special_winter2017Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -182px -1352px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.head_special_winter2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -273px -1352px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.head_special_winter2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -364px -1352px;
width: 90px;
height: 90px;
}
.head_special_yeti {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -455px -1352px;
width: 90px;
height: 90px;
}
.shield_special_ski {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-02-02 17:31:43 +00:00
background-position: -637px -700px;
width: 104px;
height: 90px;
}
.shield_special_snowflake {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -637px -1352px;
width: 90px;
height: 90px;
}
.shield_special_winter2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -728px -1352px;
width: 90px;
height: 90px;
}
.shield_special_winter2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -194px -806px;
width: 96px;
height: 90px;
}
.shield_special_winter2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -910px -1352px;
width: 90px;
height: 90px;
}
.shield_special_winter2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -933px -546px;
width: 93px;
height: 90px;
}
.shield_special_winter2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1092px -1352px;
width: 90px;
height: 90px;
}
.shield_special_winter2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1183px -1352px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.shield_special_winter2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1274px -1352px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.shield_special_winter2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -388px -806px;
2016-12-17 02:16:01 +00:00
width: 96px;
height: 90px;
}
.shield_special_winter2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1482px 0px;
width: 90px;
height: 90px;
}
.shield_special_yeti {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1482px -91px;
width: 90px;
height: 90px;
}
.shop_armor_special_candycane {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -615px -1534px;
width: 40px;
height: 40px;
}
.shop_armor_special_ski {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -656px -1534px;
width: 40px;
height: 40px;
}
.shop_armor_special_snowflake {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -697px -1534px;
width: 40px;
height: 40px;
}
.shop_armor_special_winter2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -738px -1534px;
width: 40px;
height: 40px;
}
.shop_armor_special_winter2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -779px -1534px;
width: 40px;
height: 40px;
}
.shop_armor_special_winter2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -820px -1534px;
width: 40px;
height: 40px;
}
.shop_armor_special_winter2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -861px -1534px;
width: 40px;
height: 40px;
}
.shop_armor_special_winter2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -902px -1534px;
width: 40px;
height: 40px;
}
.shop_armor_special_winter2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -943px -1534px;
width: 40px;
height: 40px;
}
.shop_armor_special_winter2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -984px -1534px;
width: 40px;
height: 40px;
}
.shop_armor_special_winter2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1025px -1534px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_winter2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1066px -1534px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_winter2017Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1107px -1534px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_winter2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1148px -1534px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_winter2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1189px -1534px;
width: 40px;
height: 40px;
}
.shop_armor_special_yeti {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1230px -1534px;
width: 40px;
height: 40px;
}
.shop_head_special_candycane {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1271px -1534px;
width: 40px;
height: 40px;
}
.shop_head_special_nye {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1312px -1534px;
width: 40px;
height: 40px;
}
.shop_head_special_nye2014 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1353px -1534px;
width: 40px;
height: 40px;
}
.shop_head_special_nye2015 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1394px -1534px;
width: 40px;
height: 40px;
}
2016-12-30 22:19:29 +00:00
.shop_head_special_nye2016 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1435px -1534px;
width: 40px;
height: 40px;
}
2016-12-30 22:19:29 +00:00
.shop_head_special_ski {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1476px -1534px;
width: 40px;
height: 40px;
}
2016-12-30 22:19:29 +00:00
.shop_head_special_snowflake {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1517px -1534px;
width: 40px;
height: 40px;
}
2016-12-30 22:19:29 +00:00
.shop_head_special_winter2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1558px -1534px;
width: 40px;
height: 40px;
}
2016-12-30 22:19:29 +00:00
.shop_head_special_winter2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1599px -1534px;
width: 40px;
height: 40px;
}
2016-12-30 22:19:29 +00:00
.shop_head_special_winter2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: 0px -1575px;
width: 40px;
height: 40px;
}
2016-12-30 22:19:29 +00:00
.shop_head_special_winter2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -41px -1575px;
width: 40px;
height: 40px;
}
2016-12-30 22:19:29 +00:00
.shop_head_special_winter2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -82px -1575px;
width: 40px;
height: 40px;
}
2016-12-30 22:19:29 +00:00
.shop_head_special_winter2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -123px -1575px;
width: 40px;
height: 40px;
}
2016-12-30 22:19:29 +00:00
.shop_head_special_winter2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -164px -1575px;
width: 40px;
height: 40px;
}
2016-12-30 22:19:29 +00:00
.shop_head_special_winter2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -205px -1575px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
2016-12-30 22:19:29 +00:00
.shop_head_special_winter2017Healer {
2016-12-17 02:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -246px -1575px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
2016-12-30 22:19:29 +00:00
.shop_head_special_winter2017Mage {
2016-12-17 02:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -287px -1575px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
2016-12-30 22:19:29 +00:00
.shop_head_special_winter2017Rogue {
2016-12-17 02:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -328px -1575px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
2016-12-30 22:19:29 +00:00
.shop_head_special_winter2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -369px -1575px;
2016-12-30 22:19:29 +00:00
width: 40px;
height: 40px;
}
2016-12-17 02:16:01 +00:00
.shop_head_special_yeti {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -410px -1575px;
width: 40px;
height: 40px;
}
.shop_shield_special_ski {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -451px -1575px;
width: 40px;
height: 40px;
}
.shop_shield_special_snowflake {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -492px -1575px;
width: 40px;
height: 40px;
}
.shop_shield_special_winter2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -533px -1575px;
width: 40px;
height: 40px;
}
.shop_shield_special_winter2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -574px -1575px;
width: 40px;
height: 40px;
}
.shop_shield_special_winter2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -615px -1575px;
width: 40px;
height: 40px;
}
.shop_shield_special_winter2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -656px -1575px;
width: 40px;
height: 40px;
}
.shop_shield_special_winter2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -697px -1575px;
width: 40px;
height: 40px;
}
.shop_shield_special_winter2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -738px -1575px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_winter2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -779px -1575px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_winter2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -820px -1575px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_winter2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -861px -1575px;
width: 40px;
height: 40px;
}
.shop_shield_special_yeti {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -902px -1575px;
width: 40px;
height: 40px;
}
.shop_weapon_special_candycane {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -943px -1575px;
width: 40px;
height: 40px;
}
.shop_weapon_special_ski {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -984px -1575px;
width: 40px;
height: 40px;
}
.shop_weapon_special_snowflake {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1025px -1575px;
width: 40px;
height: 40px;
}
.shop_weapon_special_winter2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1066px -1575px;
width: 40px;
height: 40px;
}
.shop_weapon_special_winter2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1107px -1575px;
width: 40px;
height: 40px;
}
.shop_weapon_special_winter2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1148px -1575px;
width: 40px;
height: 40px;
}
.shop_weapon_special_winter2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1189px -1575px;
width: 40px;
height: 40px;
}
.shop_weapon_special_winter2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1230px -1575px;
width: 40px;
height: 40px;
}
.shop_weapon_special_winter2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1271px -1575px;
width: 40px;
height: 40px;
}
.shop_weapon_special_winter2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1312px -1575px;
width: 40px;
height: 40px;
}
.shop_weapon_special_winter2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1353px -1575px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_winter2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1394px -1575px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_winter2017Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1435px -1575px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_winter2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1476px -1575px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_winter2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1517px -1575px;
width: 40px;
height: 40px;
}
.shop_weapon_special_yeti {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1558px -1575px;
width: 40px;
height: 40px;
}
.slim_armor_special_candycane {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1482px -182px;
width: 90px;
height: 90px;
}
.slim_armor_special_ski {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1482px -273px;
width: 90px;
height: 90px;
}
.slim_armor_special_snowflake {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1482px -364px;
width: 90px;
height: 90px;
}
.slim_armor_special_winter2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1482px -455px;
width: 90px;
height: 90px;
}
.slim_armor_special_winter2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1482px -546px;
width: 90px;
height: 90px;
}
.slim_armor_special_winter2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -97px -806px;
width: 96px;
height: 90px;
}
.slim_armor_special_winter2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1482px -728px;
width: 90px;
height: 90px;
}
.slim_armor_special_winter2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -582px -806px;
width: 93px;
height: 90px;
}
.slim_armor_special_winter2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1482px -910px;
width: 90px;
height: 90px;
}
.slim_armor_special_winter2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1482px -1001px;
width: 90px;
height: 90px;
}
.slim_armor_special_winter2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1482px -1092px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_winter2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1482px -1183px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_winter2017Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1482px -1274px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_winter2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: 0px -1443px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_winter2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -91px -1443px;
width: 90px;
height: 90px;
}
.slim_armor_special_yeti {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -182px -1443px;
width: 90px;
height: 90px;
}
.weapon_special_candycane {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -273px -1443px;
width: 90px;
height: 90px;
}
.weapon_special_ski {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -364px -1443px;
width: 90px;
height: 90px;
}
.weapon_special_snowflake {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -455px -1443px;
width: 90px;
height: 90px;
}
.weapon_special_winter2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -546px -1443px;
width: 90px;
height: 90px;
}
.weapon_special_winter2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -637px -1443px;
width: 90px;
height: 90px;
}
.weapon_special_winter2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -485px -806px;
width: 96px;
height: 90px;
}
.weapon_special_winter2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -819px -1443px;
width: 90px;
height: 90px;
}
.weapon_special_winter2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -933px -273px;
width: 93px;
height: 90px;
}
.weapon_special_winter2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1001px -1443px;
width: 90px;
height: 90px;
}
.weapon_special_winter2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1092px -1443px;
width: 90px;
height: 90px;
}
.weapon_special_winter2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1183px -1443px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_special_winter2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1274px -1443px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_special_winter2017Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1365px -1443px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_special_winter2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1456px -1443px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_special_winter2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1573px 0px;
width: 90px;
height: 90px;
}
.weapon_special_yeti {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1573px -91px;
width: 90px;
height: 90px;
}
.back_special_wondercon_black {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1573px -182px;
width: 90px;
height: 90px;
}
.back_special_wondercon_red {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1573px -273px;
width: 90px;
height: 90px;
}
.body_special_wondercon_black {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1573px -364px;
width: 90px;
height: 90px;
}
.body_special_wondercon_gold {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1573px -455px;
width: 90px;
height: 90px;
}
.body_special_wondercon_red {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1573px -546px;
width: 90px;
height: 90px;
}
.eyewear_special_wondercon_black {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1573px -637px;
width: 90px;
height: 90px;
}
.eyewear_special_wondercon_red {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1573px -728px;
width: 90px;
height: 90px;
}
.shop_back_special_wondercon_black {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1558px -1616px;
width: 40px;
height: 40px;
}
.shop_back_special_wondercon_red {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1599px -1616px;
width: 40px;
height: 40px;
}
.shop_body_special_wondercon_black {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1664px 0px;
width: 40px;
height: 40px;
}
.shop_body_special_wondercon_gold {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1664px -41px;
width: 40px;
height: 40px;
}
.shop_body_special_wondercon_red {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1664px -82px;
width: 40px;
height: 40px;
}
.shop_eyewear_special_wondercon_black {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -1664px -123px;
width: 40px;
height: 40px;
}
.shop_eyewear_special_wondercon_red {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-03-14 20:54:27 +00:00
background-position: -489px -415px;
width: 40px;
height: 40px;
}