habitica-self-host/website/assets/sprites/dist/spritesmith-main-8.css

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2016-12-09 02:28:17 +00:00
.quest_TEMPLATE_FOR_MISSING_IMAGE {
background-image: url(/static/sprites/spritesmith-main-8.png);
background-position: -212px -1475px;
width: 221px;
height: 39px;
}
.quest_treeling {
background-image: url(/static/sprites/spritesmith-main-8.png);
background-position: -440px 0px;
width: 216px;
height: 177px;
}
2016-12-01 21:43:46 +00:00
.quest_trex {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -434px -440px;
2016-12-01 21:43:46 +00:00
width: 204px;
height: 177px;
}
.quest_trex_undead {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -440px -178px;
2016-12-01 21:43:46 +00:00
width: 216px;
height: 177px;
}
.quest_turtle {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: 0px 0px;
2016-12-01 21:43:46 +00:00
width: 219px;
height: 219px;
}
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
.quest_unicorn {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -220px 0px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 219px;
height: 219px;
}
.quest_vice1 {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -217px -440px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 216px;
height: 177px;
}
.quest_vice2 {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: 0px -220px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 219px;
height: 219px;
}
.quest_vice3 {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-01 21:43:46 +00:00
background-position: 0px -440px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 216px;
height: 177px;
}
.quest_whale {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -220px -220px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 219px;
height: 219px;
}
.quest_dilatoryDistress1_blueFins {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -457px -1515px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 51px;
height: 48px;
}
.quest_dilatoryDistress1_fireCoral {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1611px 0px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.quest_egg_plainEgg {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -833px -1581px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.quest_goldenknight1_testimony {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -882px -1581px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.quest_moon1_shard {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1709px -503px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 42px;
height: 42px;
}
.quest_moonstone1_moonstone {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1709px -1539px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 30px;
height: 30px;
}
.quest_taskwoodsTerror2_brownie {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -931px -1581px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.quest_taskwoodsTerror2_dryad {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -980px -1581px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.quest_taskwoodsTerror2_pixie {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1029px -1581px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.quest_vice2_lightCrystal {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1709px -1284px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.inventory_quest_scroll_armadillo {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1078px -1581px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_atom1 {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1176px -1581px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_atom1_locked {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1448px -1272px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_atom2 {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1274px -1581px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_atom2_locked {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1225px -1581px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_atom3 {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1372px -1581px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_atom3_locked {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1323px -1581px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_axolotl {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1555px -1378px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 52px;
}
.inventory_quest_scroll_basilist {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1470px -1581px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_beetle {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1519px -1581px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_bunny {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1568px -1581px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_cheetah {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1660px 0px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_cow {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1660px -52px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_dilatoryDistress1 {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1660px -156px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_dilatoryDistress2 {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1660px -260px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_dilatoryDistress2_locked {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1660px -208px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_dilatoryDistress3 {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1660px -364px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_dilatoryDistress3_locked {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1660px -312px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_dilatory_derby {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1660px -104px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_dustbunnies {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1660px -416px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_egg {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1660px -468px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_evilsanta {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1660px -520px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_evilsanta2 {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1709px 0px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_falcon {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1421px -1581px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_ferret {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1660px -1404px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_frog {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1187px -1060px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_ghost_stag {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1127px -1581px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_goldenknight1 {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1568px -1633px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_goldenknight1_locked {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1617px -1633px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_goldenknight2 {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1470px -1633px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_goldenknight2_locked {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1519px -1633px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_goldenknight3 {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1372px -1633px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_goldenknight3_locked {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1421px -1633px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_gryphon {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1323px -1633px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_harpy {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1274px -1633px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_hedgehog {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1225px -1633px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_horse {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1176px -1633px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_kraken {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1127px -1633px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_monkey {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1078px -1633px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_moon1 {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -980px -1633px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_moon1_locked {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1029px -1633px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_moon2 {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -882px -1633px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_moon2_locked {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -931px -1633px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_moon3 {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -784px -1633px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_moon3_locked {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -833px -1633px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_moonstone1 {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -686px -1633px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_moonstone1_locked {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -735px -1633px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_moonstone2 {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -588px -1633px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_moonstone2_locked {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -637px -1633px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_moonstone3 {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -490px -1633px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_moonstone3_locked {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -539px -1633px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_octopus {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -441px -1633px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_owl {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -392px -1633px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_penguin {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -343px -1633px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_rat {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -294px -1633px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_rock {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -245px -1633px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_rooster {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -196px -1633px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_sabretooth {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -147px -1633px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_sheep {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -98px -1633px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_slime {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -49px -1633px;
width: 48px;
height: 51px;
}
.inventory_quest_scroll_sloth {
background-image: url(/static/sprites/spritesmith-main-8.png);
background-position: 0px -1633px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_snail {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1660px -1560px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_snake {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1660px -1508px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_spider {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1660px -1456px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_taskwoodsTerror1 {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1399px -1272px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 52px;
}
.inventory_quest_scroll_taskwoodsTerror2 {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1660px -1300px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_taskwoodsTerror2_locked {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1660px -1352px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_taskwoodsTerror3 {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1660px -1196px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_taskwoodsTerror3_locked {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1660px -1248px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_treeling {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1660px -1144px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_trex {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1660px -1040px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_trex_undead {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1660px -1092px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_turtle {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1660px -988px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_unicorn {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1660px -936px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_vice1 {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1660px -832px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_vice1_locked {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1660px -884px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_vice2 {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1660px -728px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_vice2_locked {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1660px -780px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_vice3 {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1660px -624px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_vice3_locked {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1660px -676px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_whale {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1660px -572px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.shop_copper {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1709px -1616px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 32px;
height: 22px;
}
.shop_eyes {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1709px -1038px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_gold {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1709px -1593px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 32px;
height: 22px;
}
.shop_opaquePotion {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1709px -628px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_potion {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1709px -751px;
width: 40px;
height: 40px;
}
.shop_reroll {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1709px -587px;
width: 40px;
height: 40px;
}
.shop_seafoam {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1709px -1506px;
width: 32px;
height: 32px;
}
.shop_shinySeed {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1709px -1473px;
width: 32px;
height: 32px;
}
.shop_silver {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1709px -1570px;
width: 32px;
height: 22px;
}
.shop_snowball {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1709px -1440px;
width: 32px;
height: 32px;
}
.shop_spookySparkles {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1709px -1407px;
width: 32px;
height: 32px;
}
.shop_backStab {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1709px -833px;
width: 40px;
height: 40px;
}
.shop_brightness {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1709px -874px;
width: 40px;
height: 40px;
}
.shop_defensiveStance {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1709px -915px;
width: 40px;
height: 40px;
}
.shop_earth {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1709px -956px;
width: 40px;
height: 40px;
}
2016-11-14 22:26:55 +00:00
.shop_fireball {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1709px -997px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
2016-11-16 02:04:10 +00:00
}
2016-11-14 22:26:55 +00:00
.shop_frost {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1709px -546px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
2016-11-16 02:04:10 +00:00
}
2016-11-14 22:26:55 +00:00
.shop_heal {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1709px -1079px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
2016-11-16 02:04:10 +00:00
}
2016-11-14 22:26:55 +00:00
.shop_healAll {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1709px -1120px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
2016-11-16 02:04:10 +00:00
}
2016-11-14 22:26:55 +00:00
.shop_intimidate {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1709px -1161px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
2016-11-16 02:04:10 +00:00
}
2016-11-14 22:26:55 +00:00
.shop_mpheal {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1709px -1202px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
2016-11-16 02:04:10 +00:00
}
2016-11-14 22:26:55 +00:00
.shop_pickPocket {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1709px -1243px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
2016-11-16 02:04:10 +00:00
}
2016-11-14 22:26:55 +00:00
.shop_protectAura {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1709px -1325px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
2016-11-16 02:04:10 +00:00
}
2016-11-14 22:26:55 +00:00
.shop_smash {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1709px -1366px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
2016-11-16 02:04:10 +00:00
}
2016-11-14 22:26:55 +00:00
.shop_stealth {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1709px -792px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
2016-11-16 02:04:10 +00:00
}
2016-11-14 22:26:55 +00:00
.shop_toolsOfTrade {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1709px -710px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
2016-11-16 02:04:10 +00:00
}
2016-11-14 22:26:55 +00:00
.shop_valorousPresence {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1709px -669px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
2016-11-16 02:04:10 +00:00
}
2016-11-14 22:26:55 +00:00
.Pet_Egg_Armadillo {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -784px -1581px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
2016-11-16 02:04:10 +00:00
}
2016-11-14 22:26:55 +00:00
.Pet_Egg_Axolotl {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -735px -1581px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
2016-11-16 02:04:10 +00:00
}
2016-11-14 22:26:55 +00:00
.Pet_Egg_BearCub {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -686px -1581px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
2016-11-02 23:28:35 +00:00
}
2016-11-14 22:26:55 +00:00
.Pet_Egg_Beetle {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -637px -1581px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
2016-11-02 23:28:35 +00:00
}
2016-11-14 22:26:55 +00:00
.Pet_Egg_Bunny {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -588px -1581px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
.Pet_Egg_Cactus {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -539px -1581px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
.Pet_Egg_Cheetah {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -490px -1581px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
.Pet_Egg_Cow {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -441px -1581px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
.Pet_Egg_Cuttlefish {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -392px -1581px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
.Pet_Egg_Deer {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -343px -1581px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
.Pet_Egg_Dragon {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -294px -1581px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
.Pet_Egg_Egg {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -245px -1581px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
.Pet_Egg_Falcon {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -196px -1581px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
.Pet_Egg_Ferret {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -147px -1581px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
.Pet_Egg_FlyingPig {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -98px -1581px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
.Pet_Egg_Fox {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -49px -1581px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
.Pet_Egg_Frog {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: 0px -1581px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
.Pet_Egg_Gryphon {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1611px -1508px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
.Pet_Egg_Hedgehog {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1611px -1456px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
.Pet_Egg_Horse {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1611px -1404px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
.Pet_Egg_LionCub {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1611px -1352px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
.Pet_Egg_Monkey {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1611px -1300px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
.Pet_Egg_Octopus {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1611px -1248px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
.Pet_Egg_Owl {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1611px -1196px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
.Pet_Egg_PandaCub {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1611px -1144px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
.Pet_Egg_Parrot {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1611px -1092px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
.Pet_Egg_Penguin {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1611px -1040px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
.Pet_Egg_PolarBear {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1611px -988px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
.Pet_Egg_Rat {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1611px -936px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
.Pet_Egg_Rock {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1611px -884px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
.Pet_Egg_Rooster {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1611px -832px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
.Pet_Egg_Sabretooth {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1611px -780px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
.Pet_Egg_Seahorse {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1611px -728px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
.Pet_Egg_Sheep {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1611px -676px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
.Pet_Egg_Slime {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1611px -624px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
2016-12-09 02:28:17 +00:00
.Pet_Egg_Sloth {
background-image: url(/static/sprites/spritesmith-main-8.png);
background-position: -1505px -1378px;
width: 49px;
height: 52px;
}
2016-11-14 22:26:55 +00:00
.Pet_Egg_Snail {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1611px -520px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
.Pet_Egg_Snake {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1611px -468px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
.Pet_Egg_Spider {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1611px -416px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
.Pet_Egg_TRex {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1611px -260px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
.Pet_Egg_TigerCub {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1611px -364px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
.Pet_Egg_Treeling {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1611px -312px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
.Pet_Egg_Turtle {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1611px -208px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
.Pet_Egg_Unicorn {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1611px -156px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
.Pet_Egg_Whale {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1611px -104px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
.Pet_Egg_Wolf {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1611px -52px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
.Pet_Food_Cake_Base {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1709px -371px;
2016-11-14 22:26:55 +00:00
width: 43px;
height: 43px;
}
.Pet_Food_Cake_CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1709px -415px;
2016-11-14 22:26:55 +00:00
width: 42px;
height: 44px;
}
.Pet_Food_Cake_CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1709px -190px;
2016-11-14 22:26:55 +00:00
width: 43px;
height: 45px;
}
.Pet_Food_Cake_Desert {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1709px -281px;
2016-11-14 22:26:55 +00:00
width: 43px;
height: 44px;
}
.Pet_Food_Cake_Golden {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1709px -460px;
2016-11-14 22:26:55 +00:00
width: 43px;
height: 42px;
}
.Pet_Food_Cake_Red {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1709px -326px;
2016-11-14 22:26:55 +00:00
width: 43px;
height: 44px;
}
.Pet_Food_Cake_Shade {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1709px -236px;
2016-11-14 22:26:55 +00:00
width: 43px;
height: 44px;
}
.Pet_Food_Cake_Skeleton {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1709px -97px;
2016-11-14 22:26:55 +00:00
width: 42px;
height: 47px;
}
.Pet_Food_Cake_White {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1709px -145px;
2016-11-14 22:26:55 +00:00
width: 44px;
height: 44px;
}
.Pet_Food_Cake_Zombie {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1709px -52px;
2016-11-14 22:26:55 +00:00
width: 45px;
height: 44px;
}
.Pet_Food_Candy_Base {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1293px -1166px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
.Pet_Food_Candy_CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-01 21:43:46 +00:00
background-position: -1342px -1166px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
.Pet_Food_Candy_CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1611px -572px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
.Pet_Food_Candy_Desert {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1236px -1060px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
.Pet_Food_Candy_Golden {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1081px -954px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
.Pet_Food_Candy_Red {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1130px -954px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
.Pet_Food_Candy_Shade {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -975px -848px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
.Pet_Food_Candy_Skeleton {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1024px -848px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
.Pet_Food_Candy_White {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -869px -742px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
.Pet_Food_Candy_Zombie {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -918px -742px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
.Pet_Food_Chocolate {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -763px -636px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
.Pet_Food_CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -812px -636px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
.Pet_Food_CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -440px -356px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
.Pet_Food_Fish {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -489px -356px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
.Pet_Food_Honey {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -538px -356px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
.Pet_Food_Meat {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -587px -356px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
.Pet_Food_Milk {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -212px -1515px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
.Pet_Food_Potatoe {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -261px -1515px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
.Pet_Food_RottenMeat {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -310px -1515px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
.Pet_Food_Saddle {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -359px -1515px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
.Pet_Food_Strawberry {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -408px -1515px;
2016-11-14 22:26:55 +00:00
width: 48px;
height: 51px;
}
.Mount_Body_Armadillo-Base {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: 0px -1475px;
2016-11-02 23:28:35 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Armadillo-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1505px -1272px;
2016-10-31 18:45:39 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Armadillo-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1505px -1166px;
2016-10-31 18:45:39 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Armadillo-Desert {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1505px -1060px;
2016-10-31 18:45:39 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Armadillo-Golden {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1505px -954px;
2016-10-31 18:45:39 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Armadillo-Red {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1505px -848px;
2016-10-25 21:55:40 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Armadillo-Shade {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1505px -742px;
2016-10-25 21:55:40 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Armadillo-Skeleton {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1505px -636px;
2016-10-25 21:55:40 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Armadillo-White {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1505px -530px;
2016-10-19 19:10:39 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Armadillo-Zombie {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1505px -424px;
2016-10-19 19:10:39 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Axolotl-Base {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1505px -318px;
2016-10-19 19:10:39 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Axolotl-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1505px -212px;
2016-10-19 19:10:39 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Axolotl-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1505px -106px;
2016-10-19 19:10:39 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Axolotl-Desert {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1505px 0px;
2016-10-19 19:10:39 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Axolotl-Golden {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1378px -1369px;
2016-10-19 19:10:39 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Axolotl-Red {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1272px -1369px;
2016-10-19 19:10:39 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Axolotl-Shade {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1166px -1369px;
2016-10-19 19:10:39 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Axolotl-Skeleton {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1060px -1369px;
2016-10-19 19:10:39 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Axolotl-White {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -954px -1369px;
2016-10-19 19:10:39 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Axolotl-Zombie {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -848px -1369px;
2016-10-19 19:10:39 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_BearCub-Base {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -742px -1369px;
2016-10-19 19:10:39 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_BearCub-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -636px -1369px;
2016-10-19 19:10:39 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_BearCub-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -530px -1369px;
2016-10-19 19:10:39 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_BearCub-Desert {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -424px -1369px;
2016-10-19 19:10:39 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_BearCub-Floral {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -318px -1369px;
2016-10-19 19:10:39 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_BearCub-Ghost {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -212px -1369px;
2016-10-19 19:10:39 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_BearCub-Golden {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -106px -1369px;
2016-10-04 15:54:55 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_BearCub-Peppermint {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: 0px -1369px;
2016-10-04 15:54:55 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_BearCub-Polar {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1399px -1166px;
2016-11-14 22:26:55 +00:00
width: 105px;
2016-10-04 15:54:55 +00:00
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_BearCub-Red {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1399px -1060px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_BearCub-RoyalPurple {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1399px -954px;
2016-10-04 15:54:55 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_BearCub-Shade {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1399px -848px;
2016-10-04 15:54:55 +00:00
width: 105px;
2016-10-11 21:00:55 +00:00
height: 105px;
2016-10-04 15:54:55 +00:00
}
2016-11-14 22:26:55 +00:00
.Mount_Body_BearCub-Skeleton {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1399px -742px;
2016-10-04 15:54:55 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_BearCub-Spooky {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1399px -636px;
2016-10-04 15:54:55 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_BearCub-Thunderstorm {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1399px -530px;
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_BearCub-White {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1399px -424px;
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_BearCub-Zombie {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1399px -318px;
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Beetle-Base {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1399px -212px;
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Beetle-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1399px -106px;
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Beetle-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1399px 0px;
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Beetle-Desert {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1272px -1263px;
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Beetle-Golden {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1166px -1263px;
2016-11-14 22:26:55 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Beetle-Red {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1060px -1263px;
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Beetle-Shade {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -954px -1263px;
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Beetle-Skeleton {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -848px -1263px;
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Beetle-White {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -742px -1263px;
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Beetle-Zombie {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -636px -1263px;
width: 105px;
2016-11-14 22:26:55 +00:00
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Bunny-Base {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -530px -1263px;
2016-09-13 20:01:53 +00:00
width: 105px;
2016-11-14 22:26:55 +00:00
height: 105px;
2016-10-11 21:00:55 +00:00
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Bunny-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -424px -1263px;
2016-11-14 22:26:55 +00:00
width: 105px;
2016-09-13 20:01:53 +00:00
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Bunny-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -318px -1263px;
2016-09-13 20:01:53 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Bunny-Desert {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -212px -1263px;
2016-09-13 20:01:53 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Bunny-Golden {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -106px -1263px;
2016-09-13 20:01:53 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Bunny-Red {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: 0px -1263px;
2016-09-13 20:01:53 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Bunny-Shade {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1293px -1060px;
2016-09-13 20:01:53 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Bunny-Skeleton {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1293px -954px;
2016-09-13 20:01:53 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Bunny-White {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1293px -848px;
2016-09-13 20:01:53 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Bunny-Zombie {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1293px -742px;
2016-09-13 20:01:53 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Cactus-Base {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1293px -636px;
2016-09-13 20:01:53 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Cactus-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1293px -530px;
2016-09-13 20:01:53 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Cactus-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1293px -424px;
2016-09-13 20:01:53 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Cactus-Desert {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1293px -318px;
2016-09-13 20:01:53 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Cactus-Floral {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1293px -212px;
2016-09-13 20:01:53 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Cactus-Ghost {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1293px -106px;
2016-09-01 20:58:26 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Cactus-Golden {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1293px 0px;
2016-09-01 20:58:26 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Cactus-Peppermint {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1166px -1157px;
2016-09-01 20:58:26 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Cactus-Red {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1060px -1157px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Cactus-RoyalPurple {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -954px -1157px;
2016-09-01 20:58:26 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Cactus-Shade {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -848px -1157px;
2016-09-01 20:58:26 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Cactus-Skeleton {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -742px -1157px;
2016-09-01 20:58:26 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Cactus-Spooky {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -636px -1157px;
2016-09-01 20:58:26 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Cactus-Thunderstorm {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -530px -1157px;
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Cactus-White {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -424px -1157px;
2016-09-01 20:58:26 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Cactus-Zombie {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -318px -1157px;
2016-08-23 20:48:23 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Cheetah-Base {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -212px -1157px;
2016-08-18 17:51:51 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Cheetah-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -106px -1157px;
2016-08-18 17:51:51 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Cheetah-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: 0px -1157px;
2016-08-18 17:51:51 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Cheetah-Desert {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1187px -954px;
2016-08-18 17:51:51 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Cheetah-Golden {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1187px -848px;
2016-08-18 17:51:51 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Cheetah-Red {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1187px -742px;
2016-08-18 17:51:51 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Cheetah-Shade {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1187px -636px;
2016-08-18 17:51:51 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Cheetah-Skeleton {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1187px -530px;
2016-08-18 17:51:51 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Cheetah-White {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1187px -424px;
2016-08-18 17:51:51 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Cheetah-Zombie {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1187px -318px;
2016-08-18 17:51:51 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Cow-Base {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1187px -212px;
2016-08-18 17:51:51 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Cow-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1187px -106px;
2016-08-18 17:51:51 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Cow-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1187px 0px;
2016-08-18 17:51:51 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Cow-Desert {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -106px -1475px;
2016-08-18 17:51:51 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Cow-Golden {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -954px -1051px;
2016-08-18 17:51:51 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Cow-Red {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -848px -1051px;
2016-08-09 23:40:22 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Cow-Shade {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -742px -1051px;
2016-08-09 23:40:22 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Cow-Skeleton {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -636px -1051px;
2016-08-09 23:40:22 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Cow-White {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -530px -1051px;
2016-08-09 23:40:22 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Cow-Zombie {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -424px -1051px;
2016-08-09 23:40:22 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Cuttlefish-Base {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -318px -618px;
2016-08-09 23:40:22 +00:00
width: 105px;
2016-11-14 22:26:55 +00:00
height: 114px;
2016-08-09 23:40:22 +00:00
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Cuttlefish-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -212px -618px;
2016-08-09 23:40:22 +00:00
width: 105px;
2016-11-14 22:26:55 +00:00
height: 114px;
2016-08-09 23:40:22 +00:00
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Cuttlefish-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -106px -618px;
2016-08-03 20:27:49 +00:00
width: 105px;
2016-11-14 22:26:55 +00:00
height: 114px;
2016-08-03 20:27:49 +00:00
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Cuttlefish-Desert {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: 0px -618px;
2016-08-03 20:27:49 +00:00
width: 105px;
2016-11-14 22:26:55 +00:00
height: 114px;
2016-08-03 20:27:49 +00:00
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Cuttlefish-Golden {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -657px 0px;
2016-08-03 20:27:49 +00:00
width: 105px;
2016-11-14 22:26:55 +00:00
height: 114px;
2016-08-03 20:27:49 +00:00
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Cuttlefish-Red {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -657px -345px;
2016-08-03 20:27:49 +00:00
width: 105px;
2016-11-14 22:26:55 +00:00
height: 114px;
2016-08-03 20:27:49 +00:00
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Cuttlefish-Shade {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -657px -230px;
2016-08-03 20:27:49 +00:00
width: 105px;
2016-11-14 22:26:55 +00:00
height: 114px;
2016-08-03 20:27:49 +00:00
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Cuttlefish-Skeleton {
background-image: url(/static/sprites/spritesmith-main-8.png);
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background-position: -657px -115px;
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width: 105px;
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height: 114px;
2016-08-03 20:27:49 +00:00
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Cuttlefish-White {
background-image: url(/static/sprites/spritesmith-main-8.png);
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background-position: -424px -618px;
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width: 105px;
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height: 114px;
2016-08-03 20:27:49 +00:00
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Cuttlefish-Zombie {
background-image: url(/static/sprites/spritesmith-main-8.png);
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background-position: -657px -460px;
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width: 105px;
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height: 114px;
2016-08-03 20:27:49 +00:00
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Deer-Base {
background-image: url(/static/sprites/spritesmith-main-8.png);
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background-position: -1081px -212px;
2016-08-03 20:27:49 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Deer-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-8.png);
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background-position: -1081px -106px;
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Deer-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1081px 0px;
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Deer-Desert {
background-image: url(/static/sprites/spritesmith-main-8.png);
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background-position: -954px -945px;
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Deer-Golden {
background-image: url(/static/sprites/spritesmith-main-8.png);
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background-position: -848px -945px;
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Deer-Red {
background-image: url(/static/sprites/spritesmith-main-8.png);
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background-position: -742px -945px;
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Deer-Shade {
background-image: url(/static/sprites/spritesmith-main-8.png);
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background-position: -636px -945px;
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Deer-Skeleton {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -530px -945px;
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Deer-White {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -424px -945px;
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Deer-Zombie {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -318px -945px;
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Dragon-Base {
background-image: url(/static/sprites/spritesmith-main-8.png);
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background-position: -212px -945px;
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Dragon-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-8.png);
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background-position: -106px -945px;
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Dragon-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-8.png);
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background-position: 0px -945px;
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Dragon-Desert {
background-image: url(/static/sprites/spritesmith-main-8.png);
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background-position: -975px -742px;
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Dragon-Floral {
background-image: url(/static/sprites/spritesmith-main-8.png);
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background-position: -975px -636px;
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Dragon-Ghost {
background-image: url(/static/sprites/spritesmith-main-8.png);
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background-position: -975px -530px;
2016-06-29 19:06:01 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Dragon-Golden {
background-image: url(/static/sprites/spritesmith-main-8.png);
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background-position: -975px -424px;
2016-06-29 19:06:01 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Dragon-Peppermint {
background-image: url(/static/sprites/spritesmith-main-8.png);
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background-position: -975px -318px;
2016-06-29 19:06:01 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Dragon-Red {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -975px -212px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Dragon-RoyalPurple {
background-image: url(/static/sprites/spritesmith-main-8.png);
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background-position: -975px -106px;
2016-06-29 19:06:01 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Dragon-Shade {
background-image: url(/static/sprites/spritesmith-main-8.png);
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background-position: -975px 0px;
2016-06-29 19:06:01 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Dragon-Skeleton {
background-image: url(/static/sprites/spritesmith-main-8.png);
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background-position: -848px -839px;
2016-06-29 19:06:01 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Dragon-Spooky {
background-image: url(/static/sprites/spritesmith-main-8.png);
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background-position: -742px -839px;
2016-06-29 19:06:01 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Dragon-Thunderstorm {
background-image: url(/static/sprites/spritesmith-main-8.png);
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background-position: -636px -839px;
2016-06-29 19:06:01 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Dragon-White {
background-image: url(/static/sprites/spritesmith-main-8.png);
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background-position: -530px -839px;
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Dragon-Zombie {
background-image: url(/static/sprites/spritesmith-main-8.png);
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background-position: -424px -839px;
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Egg-Base {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -318px -839px;
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Egg-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -212px -839px;
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Egg-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -106px -839px;
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Egg-Desert {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: 0px -839px;
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Egg-Golden {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -869px -636px;
2016-10-11 21:00:55 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Egg-Red {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -869px -530px;
2016-10-11 21:00:55 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Egg-Shade {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -869px -424px;
2016-10-11 21:00:55 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Egg-Skeleton {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -869px -318px;
2016-10-11 21:00:55 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Egg-White {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -869px -212px;
2016-10-11 21:00:55 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Egg-Zombie {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -869px -106px;
2016-10-11 21:00:55 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Falcon-Base {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -869px 0px;
2016-10-11 21:00:55 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Falcon-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -742px -733px;
2016-10-11 21:00:55 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Falcon-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -636px -733px;
2016-10-11 21:00:55 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Falcon-Desert {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -530px -733px;
2016-10-11 21:00:55 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Falcon-Golden {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -424px -733px;
2016-10-11 21:00:55 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Falcon-Red {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -318px -733px;
2016-10-11 21:00:55 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Falcon-Shade {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -212px -733px;
2016-10-11 21:00:55 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Falcon-Skeleton {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -106px -733px;
2016-10-11 21:00:55 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Falcon-White {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: 0px -733px;
2016-10-11 21:00:55 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Falcon-Zombie {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -763px -530px;
2016-11-14 22:26:55 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Ferret-Base {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -763px -424px;
2016-11-14 22:26:55 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Ferret-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -763px -318px;
2016-11-14 22:26:55 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Ferret-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -763px -212px;
2016-11-14 22:26:55 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Ferret-Desert {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -763px -106px;
2016-11-14 22:26:55 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Ferret-Golden {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -763px 0px;
2016-11-14 22:26:55 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Ferret-Red {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -636px -618px;
2016-11-14 22:26:55 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Ferret-Shade {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -530px -618px;
2016-11-14 22:26:55 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Ferret-Skeleton {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1060px -1051px;
2016-11-14 22:26:55 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Ferret-White {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -318px -1051px;
2016-11-14 22:26:55 +00:00
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_Ferret-Zombie {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -212px -1051px;
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_FlyingPig-Base {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -106px -1051px;
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_FlyingPig-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: 0px -1051px;
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_FlyingPig-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1081px -848px;
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_FlyingPig-Desert {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1081px -742px;
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_FlyingPig-Floral {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1081px -636px;
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_FlyingPig-Ghost {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1081px -530px;
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_FlyingPig-Golden {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1081px -424px;
width: 105px;
height: 105px;
}
2016-11-14 22:26:55 +00:00
.Mount_Body_FlyingPig-Peppermint {
background-image: url(/static/sprites/spritesmith-main-8.png);
2016-12-09 02:28:17 +00:00
background-position: -1081px -318px;
2016-03-18 20:56:16 +00:00
width: 105px;
height: 105px;
}