habitica-self-host/website/client/assets/css/sprites/spritesmith-main-6.css

3193 lines
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CSS
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.shield_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1025px -637px;
width: 90px;
height: 90px;
}
.shield_special_spring2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1001px -1355px;
width: 90px;
height: 90px;
}
.shield_special_spring2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1025px -364px;
width: 90px;
height: 90px;
}
.shield_special_spring2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1025px -546px;
width: 90px;
height: 90px;
}
2016-12-01 21:43:46 +00:00
.shield_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -830px -182px;
2016-12-01 21:43:46 +00:00
width: 102px;
height: 90px;
}
.shield_special_spring2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1025px -728px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.shield_special_springHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1025px -819px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.shield_special_springRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: 0px -991px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.shield_special_springWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -91px -991px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.shop_armor_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1653px -779px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_spring2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1653px -738px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_spring2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1653px -697px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_spring2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1653px -656px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_spring2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1653px -615px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_spring2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1653px -574px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1653px -533px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_spring2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1653px -492px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_springHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1653px -451px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_springMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1653px -410px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_springRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1653px -369px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_springWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1653px -328px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1107px -1578px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_spring2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1066px -1578px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_spring2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1025px -1578px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_spring2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -984px -1578px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_spring2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1612px -1394px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
.shop_headAccessory_special_spring2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1612px -1353px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1612px -1312px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_spring2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1612px -1271px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_springHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1612px -1230px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_springMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1612px -1189px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_springRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1612px -1148px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_springWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1612px -1107px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1653px -287px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_spring2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1653px -246px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_spring2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1653px -205px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_spring2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1653px -164px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_spring2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1653px -123px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_spring2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1653px -82px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1653px -41px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_spring2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1653px 0px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_springHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1271px -1578px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_springMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1230px -1578px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_springRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1189px -1578px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_springWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1148px -1578px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1612px -1066px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_spring2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1612px -1025px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_spring2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1612px -984px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_spring2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1612px -943px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1612px -902px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_spring2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1612px -861px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_springHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1612px -820px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_springRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1612px -779px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_springWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1612px -738px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1612px -697px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_spring2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1612px -656px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_spring2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1612px -615px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_spring2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1612px -574px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_spring2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1612px -533px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_spring2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1612px -492px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1612px -451px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_spring2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1612px -410px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_springHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1612px -369px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_springMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1612px -41px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_springRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1480px -1365px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_springWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1558px -1537px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.slim_armor_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: 0px -1355px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_spring2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -91px -1355px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_spring2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -182px -1355px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_spring2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -273px -1355px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_spring2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -637px -1355px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_spring2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -819px -1355px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1480px -455px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_spring2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1480px -637px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_springHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -819px -1446px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_springMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1001px -1446px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_springRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -934px -91px;
width: 90px;
height: 90px;
}
.slim_armor_special_springWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -934px -182px;
width: 90px;
height: 90px;
}
.weapon_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -934px -273px;
width: 90px;
height: 90px;
}
.weapon_special_spring2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -934px -364px;
width: 90px;
height: 90px;
}
.weapon_special_spring2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -934px -455px;
width: 90px;
height: 90px;
}
.weapon_special_spring2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -934px -546px;
width: 90px;
height: 90px;
}
.weapon_special_spring2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -934px -637px;
width: 90px;
height: 90px;
}
.weapon_special_spring2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -934px -728px;
width: 90px;
height: 90px;
}
.weapon_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -830px -273px;
width: 102px;
height: 90px;
}
.weapon_special_spring2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -91px -900px;
width: 90px;
height: 90px;
}
.weapon_special_springHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -182px -900px;
width: 90px;
height: 90px;
}
.weapon_special_springMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -273px -900px;
width: 90px;
height: 90px;
}
.weapon_special_springRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -364px -900px;
width: 90px;
height: 90px;
}
.weapon_special_springWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -455px -900px;
width: 90px;
height: 90px;
}
.body_special_summer2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -546px -900px;
width: 90px;
height: 90px;
}
.body_special_summer2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -637px -900px;
width: 90px;
height: 90px;
}
.body_special_summer2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -103px -218px;
width: 102px;
height: 105px;
}
.body_special_summer2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -455px -597px;
width: 90px;
height: 105px;
}
.body_special_summerHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -546px -597px;
width: 90px;
height: 105px;
}
.body_special_summerMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -637px -597px;
width: 90px;
height: 105px;
}
.broad_armor_special_summer2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1025px -91px;
width: 90px;
height: 90px;
}
.broad_armor_special_summer2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1025px -182px;
width: 90px;
height: 90px;
}
.broad_armor_special_summer2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -218px 0px;
width: 102px;
height: 105px;
}
.broad_armor_special_summer2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -739px -318px;
width: 90px;
height: 105px;
}
.broad_armor_special_summer2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -546px -703px;
width: 90px;
height: 105px;
}
.broad_armor_special_summer2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -648px 0px;
width: 90px;
height: 105px;
}
.broad_armor_special_summer2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -648px -318px;
width: 90px;
height: 105px;
}
.broad_armor_special_summer2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -648px -424px;
width: 90px;
height: 105px;
}
.broad_armor_special_summerHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: 0px -597px;
width: 90px;
height: 105px;
}
.broad_armor_special_summerMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -182px -597px;
width: 90px;
height: 105px;
}
.broad_armor_special_summerRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2016-12-01 21:43:46 +00:00
background-position: -112px -415px;
width: 111px;
height: 90px;
}
.broad_armor_special_summerWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2016-12-01 21:43:46 +00:00
background-position: -224px -415px;
width: 111px;
height: 90px;
}
.eyewear_special_summerRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -536px -91px;
width: 111px;
height: 90px;
}
.eyewear_special_summerWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -536px -182px;
width: 111px;
height: 90px;
}
.head_special_summer2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -455px -991px;
width: 90px;
height: 90px;
}
.head_special_summer2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -546px -991px;
width: 90px;
height: 90px;
}
.head_special_summer2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -218px -106px;
width: 102px;
height: 105px;
}
.head_special_summer2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -739px -212px;
width: 90px;
height: 105px;
}
.head_special_summer2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -819px -991px;
width: 90px;
height: 90px;
}
.head_special_summer2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -910px -991px;
width: 90px;
height: 90px;
}
.head_special_summer2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: 0px 0px;
width: 108px;
height: 108px;
}
.head_special_summer2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1116px 0px;
width: 90px;
height: 90px;
}
.head_special_summerHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -182px -703px;
width: 90px;
height: 105px;
}
.head_special_summerMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -455px -703px;
width: 90px;
height: 105px;
}
.head_special_summerRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -424px 0px;
width: 111px;
height: 90px;
}
.head_special_summerWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -424px -91px;
width: 111px;
height: 90px;
}
.Healer_Summer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -648px -106px;
width: 90px;
height: 105px;
}
.Mage_Summer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -648px -212px;
width: 90px;
height: 105px;
}
.SummerRogue14 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: 0px -415px;
width: 111px;
height: 90px;
}
.SummerWarrior14 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -424px -273px;
width: 111px;
height: 90px;
}
.shield_special_summer2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1116px -819px;
width: 90px;
height: 90px;
}
.shield_special_summer2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -109px -109px;
width: 102px;
height: 105px;
}
.shield_special_summer2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -273px -597px;
width: 90px;
height: 105px;
}
.shield_special_summer2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -91px -1082px;
width: 90px;
height: 90px;
}
.shield_special_summer2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: 0px -109px;
width: 108px;
height: 108px;
}
.shield_special_summer2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2016-12-17 02:16:01 +00:00
background-position: -206px -218px;
width: 102px;
height: 105px;
}
.shield_special_summerHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -364px -597px;
width: 90px;
height: 105px;
}
.shield_special_summerRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -336px -415px;
width: 111px;
height: 90px;
}
.shield_special_summerWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -536px 0px;
width: 111px;
height: 90px;
}
.shop_armor_special_summer2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1517px -1537px;
width: 40px;
height: 40px;
}
.shop_armor_special_summer2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1476px -1537px;
width: 40px;
height: 40px;
}
.shop_armor_special_summer2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1435px -1537px;
width: 40px;
height: 40px;
}
.shop_armor_special_summer2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1394px -1537px;
width: 40px;
height: 40px;
}
.shop_armor_special_summer2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1066px -1537px;
width: 40px;
height: 40px;
}
.shop_armor_special_summer2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1025px -1537px;
width: 40px;
height: 40px;
}
.shop_armor_special_summer2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -984px -1537px;
width: 40px;
height: 40px;
}
.shop_armor_special_summer2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -943px -1537px;
width: 40px;
height: 40px;
}
.shop_armor_special_summerHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -902px -1537px;
width: 40px;
height: 40px;
}
.shop_armor_special_summerMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -861px -1537px;
width: 40px;
height: 40px;
}
.shop_armor_special_summerRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -820px -1537px;
width: 40px;
height: 40px;
}
.shop_armor_special_summerWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -779px -1537px;
width: 40px;
height: 40px;
}
.shop_body_special_summer2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -738px -1537px;
width: 40px;
height: 40px;
}
.shop_body_special_summer2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -697px -1537px;
width: 40px;
height: 40px;
}
.shop_body_special_summer2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -656px -1537px;
width: 40px;
height: 40px;
}
.shop_body_special_summer2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -615px -1537px;
width: 40px;
height: 40px;
}
.shop_body_special_summerHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -574px -1537px;
width: 40px;
height: 40px;
}
.shop_body_special_summerMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -533px -1537px;
width: 40px;
height: 40px;
}
.shop_eyewear_special_summerRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -492px -1537px;
width: 40px;
height: 40px;
}
.shop_eyewear_special_summerWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -451px -1537px;
width: 40px;
height: 40px;
}
.shop_head_special_summer2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -410px -1537px;
width: 40px;
height: 40px;
}
.shop_head_special_summer2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -369px -1537px;
width: 40px;
height: 40px;
}
.shop_head_special_summer2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -328px -1537px;
width: 40px;
height: 40px;
}
.shop_head_special_summer2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -287px -1537px;
width: 40px;
height: 40px;
}
.shop_head_special_summer2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -246px -1537px;
width: 40px;
height: 40px;
}
.shop_head_special_summer2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -205px -1537px;
width: 40px;
height: 40px;
}
.shop_head_special_summer2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -164px -1537px;
width: 40px;
height: 40px;
}
.shop_head_special_summer2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -123px -1537px;
width: 40px;
height: 40px;
}
.shop_head_special_summerHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -82px -1537px;
width: 40px;
height: 40px;
}
.shop_head_special_summerMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -41px -1537px;
width: 40px;
height: 40px;
}
.shop_head_special_summerRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: 0px -1537px;
width: 40px;
height: 40px;
}
.shop_head_special_summerWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1571px -1476px;
width: 40px;
height: 40px;
}
.shop_shield_special_summer2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1571px -1435px;
width: 40px;
height: 40px;
}
.shop_shield_special_summer2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1571px -1394px;
width: 40px;
height: 40px;
}
.shop_shield_special_summer2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1571px -1353px;
width: 40px;
height: 40px;
}
.shop_shield_special_summer2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1571px -1312px;
width: 40px;
height: 40px;
}
.shop_shield_special_summer2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1571px -1271px;
width: 40px;
height: 40px;
}
.shop_shield_special_summer2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1571px -1230px;
width: 40px;
height: 40px;
}
.shop_shield_special_summerHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1571px -1189px;
width: 40px;
height: 40px;
}
.shop_shield_special_summerRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1571px -1148px;
width: 40px;
height: 40px;
}
.shop_shield_special_summerWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1571px -1107px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summer2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1571px -1066px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summer2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1571px -1025px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summer2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2016-12-17 02:16:01 +00:00
background-position: -871px -728px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summer2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2016-12-17 02:16:01 +00:00
background-position: -830px -728px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summer2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2016-12-17 02:16:01 +00:00
background-position: -975px -819px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summer2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2016-12-17 02:16:01 +00:00
background-position: -934px -819px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summer2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2016-12-17 02:16:01 +00:00
background-position: -1066px -910px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summer2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2016-12-17 02:16:01 +00:00
background-position: -1025px -910px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summerHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2016-12-17 02:16:01 +00:00
background-position: -1157px -1001px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summerMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2016-12-17 02:16:01 +00:00
background-position: -1116px -1001px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summerRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2016-12-17 02:16:01 +00:00
background-position: -1248px -1092px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summerWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2016-12-17 02:16:01 +00:00
background-position: -1207px -1092px;
width: 40px;
height: 40px;
}
.slim_armor_special_summer2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -728px -1264px;
width: 90px;
height: 90px;
}
.slim_armor_special_summer2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -819px -1264px;
width: 90px;
height: 90px;
}
.slim_armor_special_summer2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: 0px -218px;
width: 102px;
height: 105px;
}
.slim_armor_special_summer2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2016-12-17 02:16:01 +00:00
background-position: -739px -424px;
width: 90px;
height: 105px;
}
.slim_armor_special_summer2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -739px -530px;
width: 90px;
height: 105px;
}
.slim_armor_special_summer2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2016-12-17 02:16:01 +00:00
background-position: 0px -703px;
width: 90px;
height: 105px;
}
.slim_armor_special_summer2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2016-12-17 02:16:01 +00:00
background-position: -91px -703px;
width: 90px;
height: 105px;
}
.slim_armor_special_summer2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -321px 0px;
width: 102px;
height: 105px;
}
.slim_armor_special_summerHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2016-12-17 02:16:01 +00:00
background-position: -273px -703px;
width: 90px;
height: 105px;
}
.slim_armor_special_summerMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2016-12-17 02:16:01 +00:00
background-position: -364px -703px;
width: 90px;
height: 105px;
}
.slim_armor_special_summerRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: 0px -506px;
width: 111px;
height: 90px;
}
.slim_armor_special_summerWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -112px -506px;
width: 111px;
height: 90px;
}
.weapon_special_summer2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1389px -455px;
width: 90px;
height: 90px;
}
.weapon_special_summer2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1389px -546px;
width: 90px;
height: 90px;
}
.weapon_special_summer2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -321px -106px;
width: 102px;
height: 105px;
}
.weapon_special_summer2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -739px -106px;
width: 90px;
height: 105px;
}
.weapon_special_summer2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1389px -819px;
width: 90px;
height: 90px;
}
.weapon_special_summer2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1389px -910px;
width: 90px;
height: 90px;
}
.weapon_special_summer2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -109px 0px;
width: 108px;
height: 108px;
}
.weapon_special_summer2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -309px -218px;
width: 102px;
height: 105px;
}
.weapon_special_summerHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -91px -597px;
width: 90px;
height: 105px;
}
.weapon_special_summerMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -739px 0px;
width: 90px;
height: 105px;
}
.weapon_special_summerRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -536px -364px;
width: 111px;
height: 90px;
}
.weapon_special_summerWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2016-12-17 02:16:01 +00:00
background-position: -536px -273px;
width: 111px;
height: 90px;
}
.back_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -224px -506px;
width: 114px;
height: 87px;
}
.body_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -364px -1355px;
width: 90px;
height: 90px;
}
.broad_armor_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -455px -1355px;
width: 90px;
height: 90px;
}
.head_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -546px -1355px;
width: 90px;
height: 90px;
}
.shield_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -385px -809px;
width: 93px;
height: 90px;
}
.shop_armor_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1339px -1183px;
width: 40px;
height: 40px;
}
.shop_back_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-6.png);
2016-12-01 21:43:46 +00:00
background-position: -1298px -1183px;
width: 40px;
height: 40px;
}
.shop_body_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-6.png);
2016-12-01 21:43:46 +00:00
background-position: -1430px -1274px;
width: 40px;
height: 40px;
}
.shop_head_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-6.png);
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
background-position: -1389px -1274px;
width: 40px;
height: 40px;
}
.shop_shield_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1612px 0px;
width: 40px;
height: 40px;
}
.shop_weapon_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-6.png);
2016-12-01 21:43:46 +00:00
background-position: -1521px -1365px;
width: 40px;
height: 40px;
}
.slim_armor_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1274px -1355px;
width: 90px;
height: 90px;
}
.weapon_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1365px -1355px;
width: 90px;
height: 90px;
}
.broad_armor_special_candycane {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1480px 0px;
width: 90px;
height: 90px;
}
.broad_armor_special_ski {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1480px -91px;
width: 90px;
height: 90px;
}
.broad_armor_special_snowflake {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1480px -182px;
width: 90px;
height: 90px;
}
.broad_armor_special_winter2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1480px -273px;
width: 90px;
height: 90px;
}
.broad_armor_special_winter2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1480px -364px;
width: 90px;
height: 90px;
}
.broad_armor_special_winter2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2016-12-17 02:16:01 +00:00
background-position: -97px -809px;
width: 96px;
height: 90px;
}
.broad_armor_special_winter2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1480px -546px;
width: 90px;
height: 90px;
}
.broad_armor_special_winter2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2016-12-17 02:16:01 +00:00
background-position: -667px -809px;
width: 93px;
height: 90px;
}
.broad_armor_special_winter2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1480px -728px;
width: 90px;
height: 90px;
}
.broad_armor_special_winter2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1480px -819px;
width: 90px;
height: 90px;
}
.broad_armor_special_winter2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1480px -910px;
width: 90px;
height: 90px;
}
2016-12-17 02:16:01 +00:00
.broad_armor_special_winter2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1480px -1001px;
width: 90px;
height: 90px;
}
2016-12-17 02:16:01 +00:00
.broad_armor_special_winter2017Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1480px -1092px;
width: 90px;
height: 90px;
}
2016-12-17 02:16:01 +00:00
.broad_armor_special_winter2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1480px -1183px;
width: 90px;
height: 90px;
}
2016-12-17 02:16:01 +00:00
.broad_armor_special_winter2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1480px -1274px;
width: 90px;
height: 90px;
}
2016-12-17 02:16:01 +00:00
.broad_armor_special_yeti {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: 0px -1446px;
width: 90px;
height: 90px;
}
2016-12-17 02:16:01 +00:00
.head_special_candycane {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -91px -1446px;
width: 90px;
height: 90px;
}
2016-12-17 02:16:01 +00:00
.head_special_nye {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -182px -1446px;
width: 90px;
height: 90px;
}
2016-12-17 02:16:01 +00:00
.head_special_nye2014 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -273px -1446px;
width: 90px;
height: 90px;
}
2016-12-17 02:16:01 +00:00
.head_special_nye2015 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -364px -1446px;
width: 90px;
height: 90px;
}
2016-12-17 02:16:01 +00:00
.head_special_ski {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -455px -1446px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.head_special_snowflake {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -546px -1446px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.head_special_winter2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -637px -1446px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.head_special_winter2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -728px -1446px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.head_special_winter2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2016-12-17 02:16:01 +00:00
background-position: -194px -809px;
width: 96px;
height: 90px;
}
.head_special_winter2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -910px -1446px;
width: 90px;
height: 90px;
}
.head_special_winter2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -761px -809px;
width: 93px;
height: 90px;
}
.head_special_winter2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1092px -1446px;
width: 90px;
height: 90px;
}
.head_special_winter2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1183px -1446px;
width: 90px;
height: 90px;
}
.head_special_winter2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1274px -1446px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.head_special_winter2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1365px -1446px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.head_special_winter2017Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1183px -1355px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.head_special_winter2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1092px -1355px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.head_special_winter2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -934px 0px;
width: 90px;
height: 90px;
}
.head_special_yeti {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -910px -1355px;
width: 90px;
height: 90px;
}
.shield_special_ski {
background-image: url(/static/sprites/spritesmith-main-6.png);
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
background-position: -637px -703px;
width: 104px;
height: 90px;
}
.shield_special_snowflake {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -728px -1355px;
width: 90px;
height: 90px;
}
.shield_special_winter2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -637px -1264px;
width: 90px;
height: 90px;
}
.shield_special_winter2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: 0px -809px;
width: 96px;
height: 90px;
}
.shield_special_winter2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -455px -1264px;
width: 90px;
height: 90px;
}
.shield_special_winter2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2016-12-01 21:43:46 +00:00
background-position: -291px -809px;
width: 93px;
height: 90px;
}
.shield_special_winter2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -273px -1264px;
width: 90px;
height: 90px;
}
.shield_special_winter2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -182px -1264px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.shield_special_winter2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -91px -1264px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.shield_special_winter2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -830px -455px;
2016-12-17 02:16:01 +00:00
width: 96px;
height: 90px;
}
.shield_special_winter2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1298px -1092px;
width: 90px;
height: 90px;
}
.shield_special_yeti {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1298px -1001px;
width: 90px;
height: 90px;
}
.shop_armor_special_candycane {
background-image: url(/static/sprites/spritesmith-main-6.png);
2016-12-17 02:16:01 +00:00
background-position: -739px -636px;
width: 40px;
height: 40px;
}
.shop_armor_special_ski {
background-image: url(/static/sprites/spritesmith-main-6.png);
2016-12-17 02:16:01 +00:00
background-position: -780px -636px;
width: 40px;
height: 40px;
}
.shop_armor_special_snowflake {
background-image: url(/static/sprites/spritesmith-main-6.png);
2016-12-17 02:16:01 +00:00
background-position: -648px -530px;
width: 40px;
height: 40px;
}
.shop_armor_special_winter2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2016-12-17 02:16:01 +00:00
background-position: -689px -530px;
width: 40px;
height: 40px;
}
.shop_armor_special_winter2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2016-12-17 02:16:01 +00:00
background-position: -536px -455px;
width: 40px;
height: 40px;
}
.shop_armor_special_winter2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2016-12-17 02:16:01 +00:00
background-position: -577px -455px;
width: 40px;
height: 40px;
}
.shop_armor_special_winter2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2016-12-17 02:16:01 +00:00
background-position: -424px -364px;
width: 40px;
height: 40px;
}
.shop_armor_special_winter2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2016-12-17 02:16:01 +00:00
background-position: -465px -364px;
width: 40px;
height: 40px;
}
.shop_armor_special_winter2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2016-12-17 02:16:01 +00:00
background-position: -345px -324px;
width: 40px;
height: 40px;
}
.shop_armor_special_winter2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2016-12-17 02:16:01 +00:00
background-position: -345px -365px;
width: 40px;
height: 40px;
}
.shop_armor_special_winter2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2016-12-17 02:16:01 +00:00
background-position: -448px -415px;
width: 40px;
height: 40px;
}
.shop_armor_special_winter2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -489px -415px;
width: 40px;
height: 40px;
}
.shop_armor_special_winter2017Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -448px -456px;
width: 40px;
height: 40px;
}
.shop_armor_special_winter2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -489px -456px;
width: 40px;
height: 40px;
}
.shop_armor_special_winter2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -339px -506px;
width: 40px;
height: 40px;
}
.shop_armor_special_yeti {
background-image: url(/static/sprites/spritesmith-main-6.png);
2016-12-17 02:16:01 +00:00
background-position: -380px -506px;
width: 40px;
height: 40px;
}
.shop_head_special_candycane {
background-image: url(/static/sprites/spritesmith-main-6.png);
2016-12-17 02:16:01 +00:00
background-position: -421px -506px;
width: 40px;
height: 40px;
}
.shop_head_special_nye {
background-image: url(/static/sprites/spritesmith-main-6.png);
2016-12-17 02:16:01 +00:00
background-position: -462px -506px;
width: 40px;
height: 40px;
}
.shop_head_special_nye2014 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2016-12-17 02:16:01 +00:00
background-position: -503px -506px;
width: 40px;
height: 40px;
}
.shop_head_special_nye2015 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2016-12-17 02:16:01 +00:00
background-position: -544px -506px;
width: 40px;
height: 40px;
}
.shop_head_special_ski {
background-image: url(/static/sprites/spritesmith-main-6.png);
2016-12-17 02:16:01 +00:00
background-position: -585px -506px;
width: 40px;
height: 40px;
}
.shop_head_special_snowflake {
background-image: url(/static/sprites/spritesmith-main-6.png);
2016-12-17 02:16:01 +00:00
background-position: -339px -547px;
width: 40px;
height: 40px;
}
.shop_head_special_winter2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2016-12-17 02:16:01 +00:00
background-position: -380px -547px;
width: 40px;
height: 40px;
}
.shop_head_special_winter2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2016-12-17 02:16:01 +00:00
background-position: -421px -547px;
width: 40px;
height: 40px;
}
.shop_head_special_winter2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2016-12-17 02:16:01 +00:00
background-position: -462px -547px;
width: 40px;
height: 40px;
}
.shop_head_special_winter2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2016-12-17 02:16:01 +00:00
background-position: -503px -547px;
width: 40px;
height: 40px;
}
.shop_head_special_winter2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2016-12-17 02:16:01 +00:00
background-position: -544px -547px;
width: 40px;
height: 40px;
}
.shop_head_special_winter2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2016-12-17 02:16:01 +00:00
background-position: -585px -547px;
width: 40px;
height: 40px;
}
.shop_head_special_winter2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2016-12-17 02:16:01 +00:00
background-position: -742px -703px;
width: 40px;
height: 40px;
}
.shop_head_special_winter2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2016-12-17 02:16:01 +00:00
background-position: -783px -703px;
width: 40px;
height: 40px;
}
2016-12-17 02:16:01 +00:00
.shop_head_special_winter2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2016-12-17 02:16:01 +00:00
background-position: -742px -744px;
width: 40px;
height: 40px;
}
.shop_head_special_winter2017Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -783px -744px;
width: 40px;
height: 40px;
}
.shop_head_special_winter2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -855px -809px;
width: 40px;
height: 40px;
}
.shop_head_special_winter2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -855px -850px;
width: 40px;
height: 40px;
}
.shop_head_special_yeti {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1456px -1446px;
width: 40px;
height: 40px;
}
.shop_shield_special_ski {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1497px -1446px;
width: 40px;
height: 40px;
}
.shop_shield_special_snowflake {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1456px -1487px;
width: 40px;
height: 40px;
}
.shop_shield_special_winter2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1497px -1487px;
width: 40px;
height: 40px;
}
.shop_shield_special_winter2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1571px 0px;
width: 40px;
height: 40px;
}
.shop_shield_special_winter2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1571px -41px;
width: 40px;
height: 40px;
}
.shop_shield_special_winter2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1571px -82px;
width: 40px;
height: 40px;
}
.shop_shield_special_winter2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1571px -123px;
width: 40px;
height: 40px;
}
.shop_shield_special_winter2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1571px -164px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_winter2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1571px -205px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_winter2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1571px -246px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_winter2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1571px -287px;
width: 40px;
height: 40px;
}
.shop_shield_special_yeti {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1571px -328px;
width: 40px;
height: 40px;
}
.shop_weapon_special_candycane {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1571px -369px;
width: 40px;
height: 40px;
}
.shop_weapon_special_ski {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1571px -410px;
width: 40px;
height: 40px;
}
.shop_weapon_special_snowflake {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1571px -451px;
width: 40px;
height: 40px;
}
.shop_weapon_special_winter2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1571px -492px;
width: 40px;
height: 40px;
}
.shop_weapon_special_winter2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1571px -533px;
width: 40px;
height: 40px;
}
.shop_weapon_special_winter2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1571px -574px;
width: 40px;
height: 40px;
}
.shop_weapon_special_winter2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1571px -615px;
width: 40px;
height: 40px;
}
.shop_weapon_special_winter2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1571px -656px;
width: 40px;
height: 40px;
}
.shop_weapon_special_winter2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1571px -697px;
width: 40px;
height: 40px;
}
.shop_weapon_special_winter2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1571px -738px;
width: 40px;
height: 40px;
}
.shop_weapon_special_winter2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1571px -779px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_winter2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1571px -820px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_winter2017Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1571px -861px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_winter2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1571px -902px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_winter2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1571px -943px;
width: 40px;
height: 40px;
}
.shop_weapon_special_yeti {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1571px -984px;
width: 40px;
height: 40px;
}
.slim_armor_special_candycane {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1298px -910px;
width: 90px;
height: 90px;
}
.slim_armor_special_ski {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1298px -819px;
width: 90px;
height: 90px;
}
.slim_armor_special_snowflake {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1298px -728px;
width: 90px;
height: 90px;
}
.slim_armor_special_winter2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1298px -637px;
width: 90px;
height: 90px;
}
.slim_armor_special_winter2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1298px -546px;
width: 90px;
height: 90px;
}
.slim_armor_special_winter2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2016-12-17 02:16:01 +00:00
background-position: -830px -364px;
width: 96px;
height: 90px;
}
.slim_armor_special_winter2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1298px -364px;
width: 90px;
height: 90px;
}
.slim_armor_special_winter2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -479px -809px;
width: 93px;
height: 90px;
}
.slim_armor_special_winter2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1298px -182px;
width: 90px;
height: 90px;
}
.slim_armor_special_winter2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1298px -91px;
width: 90px;
height: 90px;
}
.slim_armor_special_winter2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1298px 0px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_winter2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1183px -1173px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_winter2017Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1092px -1173px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_winter2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1001px -1173px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_winter2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -910px -1173px;
width: 90px;
height: 90px;
}
.slim_armor_special_yeti {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -819px -1173px;
width: 90px;
height: 90px;
}
.weapon_special_candycane {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -728px -1173px;
width: 90px;
height: 90px;
}
.weapon_special_ski {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -637px -1173px;
width: 90px;
height: 90px;
}
.weapon_special_snowflake {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -546px -1173px;
width: 90px;
height: 90px;
}
.weapon_special_winter2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -455px -1173px;
width: 90px;
height: 90px;
}
.weapon_special_winter2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -364px -1173px;
width: 90px;
height: 90px;
}
.weapon_special_winter2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -830px -546px;
width: 96px;
height: 90px;
}
.weapon_special_winter2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -182px -1173px;
width: 90px;
height: 90px;
}
.weapon_special_winter2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -573px -809px;
width: 93px;
height: 90px;
}
.weapon_special_winter2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: 0px -1173px;
width: 90px;
height: 90px;
}
.weapon_special_winter2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1207px -1001px;
width: 90px;
height: 90px;
}
.weapon_special_winter2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1207px -910px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_special_winter2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1207px -819px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_special_winter2017Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1207px -728px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_special_winter2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1207px -637px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_special_winter2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1207px -546px;
width: 90px;
height: 90px;
}
.weapon_special_yeti {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1207px -455px;
width: 90px;
height: 90px;
}
.back_special_wondercon_black {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1207px -364px;
width: 90px;
height: 90px;
}
.back_special_wondercon_red {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1207px -273px;
width: 90px;
height: 90px;
}
.body_special_wondercon_black {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1207px -182px;
width: 90px;
height: 90px;
}
.body_special_wondercon_gold {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1207px -91px;
width: 90px;
height: 90px;
}
.body_special_wondercon_red {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1207px 0px;
width: 90px;
height: 90px;
}
.eyewear_special_wondercon_black {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1092px -1082px;
width: 90px;
height: 90px;
}
.eyewear_special_wondercon_red {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1001px -1082px;
width: 90px;
height: 90px;
}
.shop_back_special_wondercon_black {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1107px -1537px;
width: 40px;
height: 40px;
}
.shop_back_special_wondercon_red {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1148px -1537px;
width: 40px;
height: 40px;
}
.shop_body_special_wondercon_black {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1189px -1537px;
width: 40px;
height: 40px;
}
.shop_body_special_wondercon_gold {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1230px -1537px;
width: 40px;
height: 40px;
}
.shop_body_special_wondercon_red {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1271px -1537px;
width: 40px;
height: 40px;
}
.shop_eyewear_special_wondercon_black {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1312px -1537px;
width: 40px;
height: 40px;
}
.shop_eyewear_special_wondercon_red {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1353px -1537px;
width: 40px;
height: 40px;
}
.eyewear_special_blackTopFrame {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -910px -1082px;
width: 90px;
height: 90px;
}
.customize-option.eyewear_special_blackTopFrame {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -935px -1097px;
width: 60px;
height: 60px;
}
.eyewear_special_blueTopFrame {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -819px -1082px;
width: 90px;
height: 90px;
}
.customize-option.eyewear_special_blueTopFrame {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -844px -1097px;
width: 60px;
height: 60px;
}
.eyewear_special_greenTopFrame {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -728px -1082px;
width: 90px;
height: 90px;
}
.customize-option.eyewear_special_greenTopFrame {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -753px -1097px;
width: 60px;
height: 60px;
}
.eyewear_special_pinkTopFrame {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -637px -1082px;
width: 90px;
height: 90px;
}
.customize-option.eyewear_special_pinkTopFrame {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -662px -1097px;
width: 60px;
height: 60px;
}
.eyewear_special_redTopFrame {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1389px -1183px;
width: 90px;
height: 90px;
}
.customize-option.eyewear_special_redTopFrame {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1414px -1198px;
width: 60px;
height: 60px;
}
.eyewear_special_whiteTopFrame {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1389px -1092px;
width: 90px;
height: 90px;
}
.customize-option.eyewear_special_whiteTopFrame {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1414px -1107px;
width: 60px;
height: 60px;
}
.eyewear_special_yellowTopFrame {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1389px -1001px;
width: 90px;
height: 90px;
}
.customize-option.eyewear_special_yellowTopFrame {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1414px -1016px;
width: 60px;
height: 60px;
}
.shop_eyewear_special_blackTopFrame {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1612px -82px;
width: 40px;
height: 40px;
}
.shop_eyewear_special_blueTopFrame {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1612px -123px;
width: 40px;
height: 40px;
}
.shop_eyewear_special_greenTopFrame {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1612px -164px;
width: 40px;
height: 40px;
}
.shop_eyewear_special_pinkTopFrame {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1612px -205px;
width: 40px;
height: 40px;
}
.shop_eyewear_special_redTopFrame {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1612px -246px;
width: 40px;
height: 40px;
}
.shop_eyewear_special_whiteTopFrame {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1612px -287px;
width: 40px;
height: 40px;
}
.shop_eyewear_special_yellowTopFrame {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1612px -328px;
width: 40px;
height: 40px;
}
.head_0 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1389px -728px;
width: 90px;
height: 90px;
}
.customize-option.head_0 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1414px -743px;
width: 60px;
height: 60px;
}
.head_healer_1 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1389px -637px;
width: 90px;
height: 90px;
}
.head_healer_2 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1389px -364px;
width: 90px;
height: 90px;
}
.head_healer_3 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1389px -273px;
width: 90px;
height: 90px;
}
.head_healer_4 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1389px -182px;
width: 90px;
height: 90px;
}
.head_healer_5 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1389px -91px;
width: 90px;
height: 90px;
}
.head_rogue_1 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1389px 0px;
width: 90px;
height: 90px;
}
.head_rogue_2 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1274px -1264px;
width: 90px;
height: 90px;
}
.head_rogue_3 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1183px -1264px;
width: 90px;
height: 90px;
}
.head_rogue_4 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1092px -1264px;
width: 90px;
height: 90px;
}
.head_rogue_5 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1001px -1264px;
width: 90px;
height: 90px;
}
.head_special_2 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -910px -1264px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.head_special_bardHat {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -546px -1264px;
width: 90px;
height: 90px;
}
.head_special_fireCoralCirclet {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -364px -1264px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.head_special_lunarWarriorHelm {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: 0px -1264px;
width: 90px;
height: 90px;
}
.head_special_pyromancersTurban {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1298px -455px;
width: 90px;
height: 90px;
}
.head_warrior_1 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1298px -273px;
width: 90px;
height: 90px;
}
.head_warrior_2 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -273px -1173px;
width: 90px;
height: 90px;
}
.head_warrior_3 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -91px -1173px;
width: 90px;
height: 90px;
}
.head_warrior_4 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -546px -1082px;
width: 90px;
height: 90px;
}
.head_warrior_5 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -455px -1082px;
width: 90px;
height: 90px;
}
.head_wizard_1 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -364px -1082px;
width: 90px;
height: 90px;
}
.head_wizard_2 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -273px -1082px;
width: 90px;
height: 90px;
}
.head_wizard_3 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -182px -1082px;
width: 90px;
height: 90px;
}
.head_wizard_4 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: 0px -1082px;
width: 90px;
height: 90px;
}
.head_wizard_5 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1116px -910px;
width: 90px;
height: 90px;
}
.shop_head_healer_1 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1612px -1435px;
width: 40px;
height: 40px;
}
.shop_head_healer_2 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1612px -1476px;
width: 40px;
height: 40px;
}
.shop_head_healer_3 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1612px -1517px;
width: 40px;
height: 40px;
}
.shop_head_healer_4 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: 0px -1578px;
width: 40px;
height: 40px;
}
.shop_head_healer_5 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -41px -1578px;
width: 40px;
height: 40px;
}
.shop_head_rogue_1 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -82px -1578px;
width: 40px;
height: 40px;
}
.shop_head_rogue_2 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -123px -1578px;
width: 40px;
height: 40px;
}
.shop_head_rogue_3 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -164px -1578px;
width: 40px;
height: 40px;
}
.shop_head_rogue_4 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -205px -1578px;
width: 40px;
height: 40px;
}
.shop_head_rogue_5 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -246px -1578px;
width: 40px;
height: 40px;
}
.shop_head_special_0 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -287px -1578px;
width: 40px;
height: 40px;
}
.shop_head_special_1 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -328px -1578px;
width: 40px;
height: 40px;
}
.shop_head_special_2 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -369px -1578px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_bardHat {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -410px -1578px;
width: 40px;
height: 40px;
}
.shop_head_special_fireCoralCirclet {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -451px -1578px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_lunarWarriorHelm {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -492px -1578px;
width: 40px;
height: 40px;
}
.shop_head_special_pyromancersTurban {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -533px -1578px;
width: 40px;
height: 40px;
}
.shop_head_warrior_1 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -574px -1578px;
width: 40px;
height: 40px;
}
.shop_head_warrior_2 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -615px -1578px;
width: 40px;
height: 40px;
}
.shop_head_warrior_3 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -656px -1578px;
width: 40px;
height: 40px;
}
.shop_head_warrior_4 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -697px -1578px;
width: 40px;
height: 40px;
}
.shop_head_warrior_5 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -738px -1578px;
width: 40px;
height: 40px;
}
.shop_head_wizard_1 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -779px -1578px;
width: 40px;
height: 40px;
}
.shop_head_wizard_2 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -820px -1578px;
width: 40px;
height: 40px;
}
.shop_head_wizard_3 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -861px -1578px;
width: 40px;
height: 40px;
}
.shop_head_wizard_4 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -902px -1578px;
width: 40px;
height: 40px;
}
.shop_head_wizard_5 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -943px -1578px;
width: 40px;
height: 40px;
}
.headAccessory_special_bearEars {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1116px -728px;
width: 90px;
height: 90px;
}
.customize-option.headAccessory_special_bearEars {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1141px -743px;
width: 60px;
height: 60px;
}
.headAccessory_special_cactusEars {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1116px -637px;
width: 90px;
height: 90px;
}
.customize-option.headAccessory_special_cactusEars {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1141px -652px;
width: 60px;
height: 60px;
}
.headAccessory_special_foxEars {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1116px -546px;
width: 90px;
height: 90px;
}
.customize-option.headAccessory_special_foxEars {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1141px -561px;
width: 60px;
height: 60px;
}
.headAccessory_special_lionEars {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1116px -455px;
width: 90px;
height: 90px;
}
.customize-option.headAccessory_special_lionEars {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1141px -470px;
width: 60px;
height: 60px;
}
.headAccessory_special_pandaEars {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1116px -364px;
width: 90px;
height: 90px;
}
.customize-option.headAccessory_special_pandaEars {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1141px -379px;
width: 60px;
height: 60px;
}
.headAccessory_special_pigEars {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1116px -273px;
width: 90px;
height: 90px;
}
.customize-option.headAccessory_special_pigEars {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1141px -288px;
width: 60px;
height: 60px;
}
.headAccessory_special_tigerEars {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1116px -182px;
width: 90px;
height: 90px;
}
.customize-option.headAccessory_special_tigerEars {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1141px -197px;
width: 60px;
height: 60px;
}
.headAccessory_special_wolfEars {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1116px -91px;
width: 90px;
height: 90px;
}
.customize-option.headAccessory_special_wolfEars {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1141px -106px;
width: 60px;
height: 60px;
}
.shop_headAccessory_special_bearEars {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1312px -1578px;
width: 40px;
height: 40px;
}
.shop_headAccessory_special_cactusEars {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1353px -1578px;
width: 40px;
height: 40px;
}
.shop_headAccessory_special_foxEars {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1394px -1578px;
width: 40px;
height: 40px;
}
.shop_headAccessory_special_lionEars {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1435px -1578px;
width: 40px;
height: 40px;
}
.shop_headAccessory_special_pandaEars {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1476px -1578px;
width: 40px;
height: 40px;
}
.shop_headAccessory_special_pigEars {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1517px -1578px;
width: 40px;
height: 40px;
}
.shop_headAccessory_special_tigerEars {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1558px -1578px;
width: 40px;
height: 40px;
}
.shop_headAccessory_special_wolfEars {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1599px -1578px;
width: 40px;
height: 40px;
}
.shield_healer_1 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1001px -991px;
width: 90px;
height: 90px;
}
.shield_healer_2 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -728px -991px;
width: 90px;
height: 90px;
}
.shield_healer_3 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -637px -991px;
width: 90px;
height: 90px;
}
.shield_healer_4 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -364px -991px;
width: 90px;
height: 90px;
}
.shield_healer_5 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -273px -991px;
width: 90px;
height: 90px;
}
.shield_rogue_0 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -182px -991px;
width: 90px;
height: 90px;
}
.shield_rogue_1 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -830px 0px;
width: 103px;
height: 90px;
}
.shield_rogue_2 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -830px -91px;
width: 103px;
height: 90px;
}
.shield_rogue_3 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -230px -324px;
width: 114px;
height: 90px;
}
.shield_rogue_4 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -830px -637px;
width: 96px;
height: 90px;
}
.shield_rogue_5 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: 0px -324px;
width: 114px;
height: 90px;
}
.shield_rogue_6 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -115px -324px;
width: 114px;
height: 90px;
}
.shield_special_1 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1025px -455px;
width: 90px;
height: 90px;
}
.shield_special_goldenknight {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -424px -182px;
width: 111px;
height: 90px;
}
.shield_special_moonpearlShield {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1025px -273px;
width: 90px;
height: 90px;
}
.shield_warrior_1 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1025px 0px;
width: 90px;
height: 90px;
}
.shield_warrior_2 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -910px -900px;
width: 90px;
height: 90px;
}
.shield_warrior_3 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -819px -900px;
width: 90px;
height: 90px;
}
.shield_warrior_4 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -728px -900px;
width: 90px;
height: 90px;
}
.shield_warrior_5 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: 0px -900px;
width: 90px;
height: 90px;
}
.shop_shield_healer_1 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1653px -820px;
width: 40px;
height: 40px;
}
.shop_shield_healer_2 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1653px -861px;
width: 40px;
height: 40px;
}
.shop_shield_healer_3 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1653px -902px;
width: 40px;
height: 40px;
}
.shop_shield_healer_4 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1653px -943px;
width: 40px;
height: 40px;
}
.shop_shield_healer_5 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1653px -984px;
width: 40px;
height: 40px;
}
.shop_shield_rogue_0 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1653px -1025px;
width: 40px;
height: 40px;
}
.shop_shield_rogue_1 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1653px -1066px;
width: 40px;
height: 40px;
}
.shop_shield_rogue_2 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1653px -1107px;
width: 40px;
height: 40px;
}
.shop_shield_rogue_3 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1653px -1148px;
width: 40px;
height: 40px;
}
.shop_shield_rogue_4 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1653px -1189px;
width: 40px;
height: 40px;
}
.shop_shield_rogue_5 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1653px -1230px;
width: 40px;
height: 40px;
}
.shop_shield_rogue_6 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1653px -1271px;
width: 40px;
height: 40px;
}
.shop_shield_special_0 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1653px -1312px;
width: 40px;
height: 40px;
}
.shop_shield_special_1 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1653px -1353px;
width: 40px;
height: 40px;
}
.shop_shield_special_goldenknight {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1653px -1394px;
width: 40px;
height: 40px;
}
.shop_shield_special_moonpearlShield {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1653px -1435px;
width: 40px;
height: 40px;
}
.shop_shield_warrior_1 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1653px -1476px;
width: 40px;
height: 40px;
}
.shop_shield_warrior_2 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1653px -1517px;
width: 40px;
height: 40px;
}
.shop_shield_warrior_3 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1653px -1558px;
width: 40px;
height: 40px;
}
.shop_shield_warrior_4 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: 0px -1619px;
width: 40px;
height: 40px;
}
.shop_shield_warrior_5 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -41px -1619px;
width: 40px;
height: 40px;
}
.shop_weapon_healer_0 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -82px -1619px;
width: 40px;
height: 40px;
}
.shop_weapon_healer_1 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -123px -1619px;
width: 40px;
height: 40px;
}
.shop_weapon_healer_2 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -164px -1619px;
width: 40px;
height: 40px;
}
.shop_weapon_healer_3 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -205px -1619px;
width: 40px;
height: 40px;
}
.shop_weapon_healer_4 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -246px -1619px;
width: 40px;
height: 40px;
}
.shop_weapon_healer_5 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -287px -1619px;
width: 40px;
height: 40px;
}
.shop_weapon_healer_6 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -328px -1619px;
width: 40px;
height: 40px;
}
.shop_weapon_rogue_0 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -369px -1619px;
width: 40px;
height: 40px;
}
.shop_weapon_rogue_1 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -410px -1619px;
width: 40px;
height: 40px;
}
.shop_weapon_rogue_2 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -451px -1619px;
width: 40px;
height: 40px;
}
.shop_weapon_rogue_3 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -492px -1619px;
width: 40px;
height: 40px;
}