habitica-self-host/website/client/assets/css/sprites/spritesmith-main-7.css

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2017-01-18 00:16:01 +00:00
.headAccessory_special_pigEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -961px -1293px;
width: 90px;
height: 90px;
}
.customize-option.headAccessory_special_pigEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -986px -1308px;
width: 60px;
height: 60px;
}
.headAccessory_special_tigerEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1685px -910px;
width: 90px;
height: 90px;
}
.customize-option.headAccessory_special_tigerEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1710px -925px;
width: 60px;
height: 60px;
}
.headAccessory_special_wolfEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1143px -1293px;
width: 90px;
height: 90px;
}
.customize-option.headAccessory_special_wolfEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1168px -1308px;
width: 60px;
height: 60px;
}
.shop_headAccessory_special_bearEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1259px -1197px;
width: 40px;
height: 40px;
}
.shop_headAccessory_special_cactusEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -779px -1384px;
width: 40px;
height: 40px;
}
.shop_headAccessory_special_foxEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -941px -1659px;
width: 40px;
height: 40px;
}
.shop_headAccessory_special_lionEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -900px -1659px;
width: 40px;
height: 40px;
}
.shop_headAccessory_special_pandaEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -859px -1659px;
width: 40px;
height: 40px;
}
.shop_headAccessory_special_pigEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -818px -1659px;
width: 40px;
height: 40px;
}
.shop_headAccessory_special_tigerEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -777px -1659px;
width: 40px;
height: 40px;
}
.shop_headAccessory_special_wolfEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -736px -1659px;
width: 40px;
height: 40px;
}
.shield_healer_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1234px -1293px;
width: 90px;
height: 90px;
}
.shield_healer_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: 0px -1477px;
width: 90px;
height: 90px;
}
.shield_healer_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -91px -1477px;
width: 90px;
height: 90px;
}
.shield_healer_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -182px -1477px;
width: 90px;
height: 90px;
}
.shield_healer_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -364px -1477px;
width: 90px;
height: 90px;
}
.shield_rogue_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -870px -1293px;
width: 90px;
height: 90px;
}
.shield_rogue_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1320px -1078px;
width: 103px;
height: 90px;
}
.shield_rogue_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1320px -1169px;
width: 103px;
height: 90px;
}
.shield_rogue_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1495px -1087px;
width: 114px;
height: 90px;
}
.shield_rogue_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1394px -943px;
width: 96px;
height: 90px;
}
.shield_rogue_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1495px -1269px;
width: 114px;
height: 90px;
}
.shield_rogue_6 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1495px -1178px;
width: 114px;
height: 90px;
}
.shield_special_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -273px -1477px;
width: 90px;
height: 90px;
}
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.shield_special_goldenknight {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1495px -1360px;
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width: 111px;
height: 90px;
}
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.shield_special_mammothRiderHorn {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -455px -1477px;
width: 90px;
height: 90px;
}
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.shield_special_moonpearlShield {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -819px -1477px;
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width: 90px;
height: 90px;
}
.shield_warrior_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -910px -1477px;
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width: 90px;
height: 90px;
}
.shield_warrior_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1001px -1477px;
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width: 90px;
height: 90px;
}
.shield_warrior_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1092px -1477px;
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width: 90px;
height: 90px;
}
.shield_warrior_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1685px 0px;
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width: 90px;
height: 90px;
}
.shield_warrior_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -779px -1293px;
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width: 90px;
height: 90px;
}
.shop_shield_healer_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -695px -1659px;
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width: 40px;
height: 40px;
}
.shop_shield_healer_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -654px -1659px;
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width: 40px;
height: 40px;
}
.shop_shield_healer_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -613px -1659px;
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width: 40px;
height: 40px;
}
.shop_shield_healer_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -572px -1659px;
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width: 40px;
height: 40px;
}
.shop_shield_healer_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -531px -1659px;
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width: 40px;
height: 40px;
}
.shop_shield_rogue_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -490px -1659px;
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width: 40px;
height: 40px;
}
.shop_shield_rogue_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1638px -1609px;
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width: 40px;
height: 40px;
}
.shop_shield_rogue_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1638px -1568px;
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width: 40px;
height: 40px;
}
.shop_shield_rogue_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1638px -1518px;
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width: 40px;
height: 40px;
}
.shop_shield_rogue_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1638px -1477px;
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width: 40px;
height: 40px;
}
.shop_shield_rogue_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1421px -1432px;
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width: 40px;
height: 40px;
}
.shop_shield_rogue_6 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1380px -1432px;
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width: 40px;
height: 40px;
}
.shop_shield_special_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1339px -1432px;
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width: 40px;
height: 40px;
}
.shop_shield_special_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1298px -1432px;
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width: 40px;
height: 40px;
}
.shop_shield_special_goldenknight {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1257px -1432px;
width: 40px;
height: 40px;
}
.shop_shield_special_mammothRiderHorn {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1216px -1432px;
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width: 40px;
height: 40px;
}
.shop_shield_special_moonpearlShield {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1175px -1432px;
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width: 40px;
height: 40px;
}
.shop_shield_warrior_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1134px -1432px;
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width: 40px;
height: 40px;
}
.shop_shield_warrior_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1093px -1432px;
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width: 40px;
height: 40px;
}
.shop_shield_warrior_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1052px -1432px;
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width: 40px;
height: 40px;
}
.shop_shield_warrior_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1011px -1432px;
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width: 40px;
height: 40px;
}
.shop_shield_warrior_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -970px -1432px;
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width: 40px;
height: 40px;
}
.shop_weapon_healer_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -929px -1432px;
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width: 40px;
height: 40px;
}
.shop_weapon_healer_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -888px -1432px;
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width: 40px;
height: 40px;
}
.shop_weapon_healer_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -847px -1432px;
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width: 40px;
height: 40px;
}
.shop_weapon_healer_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -806px -1432px;
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width: 40px;
height: 40px;
}
.shop_weapon_healer_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -765px -1432px;
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width: 40px;
height: 40px;
}
.shop_weapon_healer_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -724px -1432px;
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width: 40px;
height: 40px;
}
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.shop_weapon_healer_6 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -683px -1432px;
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width: 40px;
height: 40px;
}
.shop_weapon_rogue_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -642px -1432px;
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width: 40px;
height: 40px;
}
.shop_weapon_rogue_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -601px -1432px;
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width: 40px;
height: 40px;
}
.shop_weapon_rogue_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -560px -1432px;
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width: 40px;
height: 40px;
}
.shop_weapon_rogue_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -519px -1432px;
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width: 40px;
height: 40px;
}
.shop_weapon_rogue_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -478px -1432px;
width: 40px;
height: 40px;
}
.shop_weapon_rogue_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -396px -1432px;
width: 40px;
height: 40px;
}
.shop_weapon_rogue_6 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -355px -1432px;
width: 40px;
height: 40px;
}
.shop_weapon_special_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -314px -1432px;
width: 40px;
height: 40px;
}
.shop_weapon_special_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -273px -1432px;
width: 40px;
height: 40px;
}
.shop_weapon_special_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -232px -1432px;
width: 40px;
height: 40px;
}
.shop_weapon_special_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -191px -1432px;
width: 40px;
height: 40px;
}
.shop_weapon_special_bardInstrument {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1394px -1384px;
width: 40px;
height: 40px;
}
.shop_weapon_special_critical {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1353px -1384px;
width: 40px;
height: 40px;
}
.shop_weapon_special_lunarScythe {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1271px -1384px;
width: 40px;
height: 40px;
}
.shop_weapon_special_mammothRiderSpear {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1230px -1384px;
width: 40px;
height: 40px;
}
.shop_weapon_special_taskwoodsLantern {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1107px -1384px;
width: 40px;
height: 40px;
}
.shop_weapon_special_tridentOfCrashingTides {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1025px -1384px;
width: 40px;
height: 40px;
}
.shop_weapon_warrior_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1420px -795px;
width: 40px;
height: 40px;
}
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.shop_weapon_warrior_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1420px -598px;
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width: 40px;
height: 40px;
}
.shop_weapon_warrior_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -437px -1432px;
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width: 40px;
height: 40px;
}
.shop_weapon_warrior_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1435px -1384px;
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width: 40px;
height: 40px;
}
.shop_weapon_warrior_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1312px -1384px;
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width: 40px;
height: 40px;
}
.shop_weapon_warrior_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -943px -1384px;
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width: 40px;
height: 40px;
}
.shop_weapon_warrior_6 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -902px -1384px;
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width: 40px;
height: 40px;
}
.shop_weapon_wizard_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -861px -1384px;
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width: 40px;
height: 40px;
}
.shop_weapon_wizard_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -820px -1384px;
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width: 40px;
height: 40px;
}
.shop_weapon_wizard_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1435px -1034px;
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width: 40px;
height: 40px;
}
.shop_weapon_wizard_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1394px -1034px;
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width: 40px;
height: 40px;
}
.shop_weapon_wizard_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1420px -895px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_wizard_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1189px -1384px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_wizard_6 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1420px -698px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.weapon_healer_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -364px -1568px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_healer_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -455px -1568px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_healer_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -546px -1568px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_healer_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -637px -1568px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_healer_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -728px -1568px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_healer_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -819px -1568px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_healer_6 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -910px -1568px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_rogue_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1001px -1568px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_rogue_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1092px -1568px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_rogue_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1183px -1568px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_rogue_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1274px -1568px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_rogue_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1365px -1568px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_rogue_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1456px -1568px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_rogue_6 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1547px -1568px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_special_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1138px -1106px;
2016-12-17 02:16:01 +00:00
width: 102px;
height: 90px;
}
.weapon_special_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1685px -91px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_special_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1685px -182px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_special_bardInstrument {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1685px -273px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_special_lunarScythe {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1685px -364px;
width: 90px;
height: 90px;
}
.weapon_special_mammothRiderSpear {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1685px -455px;
width: 90px;
height: 90px;
}
2016-12-01 21:43:46 +00:00
.weapon_special_taskwoodsLantern {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1685px -546px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.weapon_special_tridentOfCrashingTides {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1685px -637px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.weapon_warrior_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1685px -728px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.weapon_warrior_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1685px -819px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.weapon_warrior_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1685px -1183px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.weapon_warrior_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1685px -1001px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.weapon_warrior_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1685px -1092px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.weapon_warrior_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -273px -1568px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.weapon_warrior_6 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -182px -1568px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.weapon_wizard_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -91px -1568px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.weapon_wizard_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: 0px -1568px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
.weapon_wizard_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1547px -1477px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.weapon_wizard_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1456px -1477px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.weapon_wizard_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1365px -1477px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.weapon_wizard_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1274px -1477px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.weapon_wizard_6 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1183px -1477px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.GrimReaper {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1685px -1436px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 57px;
height: 66px;
}
.Pet_Currency_Gem {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1722px -1555px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 45px;
height: 39px;
}
.Pet_Currency_Gem1x {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1745px -1301px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 15px;
height: 13px;
}
.Pet_Currency_Gem2x {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1745px -1274px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 30px;
height: 26px;
}
.PixelPaw-Gold {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1722px -1503px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 51px;
height: 51px;
}
.PixelPaw {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1631px -710px;
width: 51px;
height: 51px;
}
.PixelPaw002 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1631px -762px;
width: 51px;
height: 51px;
}
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
.avatar_floral_healer {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1320px -843px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 99px;
height: 99px;
}
.avatar_floral_rogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1320px -743px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 99px;
height: 99px;
}
.avatar_floral_warrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1320px -643px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 99px;
height: 99px;
}
.avatar_floral_wizard {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1320px -543px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 99px;
height: 99px;
}
.empty_bottles {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1685px -1600px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 64px;
height: 54px;
}
.ghost {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -728px -1477px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.inventory_present {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -294px -1659px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_present_01 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -441px -1659px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_present_02 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -245px -1659px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_present_03 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -98px -1659px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_present_04 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -392px -1659px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_present_05 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -343px -1659px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_present_06 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -147px -1659px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_present_07 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1420px -743px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_present_08 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: 0px -1659px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_present_09 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1241px -1106px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_present_10 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1424px -1169px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_present_11 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1424px -1078px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_present_12 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1420px -843px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -196px -1659px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_locked {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -49px -1659px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_special_birthday {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1420px -643px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 57px;
height: 54px;
}
.inventory_special_fortify {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1616px -966px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 57px;
height: 54px;
}
.inventory_special_greeting {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1405px -477px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 57px;
height: 54px;
}
.inventory_special_nye {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1614px -834px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 57px;
height: 54px;
}
.inventory_special_opaquePotion {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -984px -1384px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.inventory_special_seafoam {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1405px -422px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 57px;
height: 54px;
}
.inventory_special_shinySeed {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1607px -1360px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 57px;
height: 54px;
}
.inventory_special_snowball {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1610px -1269px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 57px;
height: 54px;
}
.inventory_special_spookySparkles {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1610px -1178px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 57px;
height: 54px;
}
.inventory_special_thankyou {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1610px -1087px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 57px;
height: 54px;
}
.inventory_special_trinket {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1416px -1293px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_special_valentine {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1616px -1021px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 57px;
height: 54px;
}
.knockout {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1138px -1197px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 120px;
height: 47px;
}
.pet_key {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1614px -889px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 57px;
height: 54px;
}
.rebirth_orb {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1420px -543px;
width: 57px;
height: 54px;
}
.seafoam_star {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -637px -1477px;
width: 90px;
height: 90px;
}
.shop_armoire {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1066px -1384px;
width: 40px;
height: 40px;
}
.snowman {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -546px -1477px;
width: 90px;
height: 90px;
}
.zzz {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -982px -1659px;
width: 40px;
height: 40px;
}
.zzz_light {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1148px -1384px;
width: 40px;
height: 40px;
}
.npc_alex {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1495px -293px;
width: 162px;
height: 138px;
}
.npc_aprilFool {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1495px -966px;
width: 120px;
height: 120px;
}
.npc_bailey {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1685px -1357px;
2016-12-17 02:16:01 +00:00
width: 54px;
2017-01-03 00:19:20 +00:00
height: 78px;
}
.npc_daniel {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1495px -710px;
width: 135px;
height: 123px;
}
.npc_ian {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1320px -943px;
2016-12-17 02:16:01 +00:00
width: 73px;
height: 134px;
}
.npc_justin {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1320px -422px;
width: 84px;
height: 120px;
}
.npc_justin_head {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1685px -1503px;
width: 36px;
2016-11-30 20:43:55 +00:00
height: 96px;
}
.npc_matt {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -387px -1293px;
width: 195px;
height: 138px;
}
.npc_sabe {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1325px -1293px;
width: 90px;
height: 90px;
}
.npc_timetravelers {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -191px -1293px;
width: 195px;
height: 138px;
}
.npc_timetravelers_active {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -583px -1293px;
width: 195px;
height: 138px;
}
.npc_tyler {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1052px -1293px;
width: 90px;
height: 90px;
}
.npc_vicky {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1685px -1274px;
width: 59px;
height: 82px;
}
.seasonalshop_closed {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1495px -571px;
width: 162px;
height: 138px;
}
.seasonalshop_open {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1495px -432px;
width: 162px;
height: 138px;
}
.quest_armadillo {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -660px -220px;
width: 219px;
height: 219px;
}
.quest_atom1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -679px -1106px;
width: 250px;
height: 150px;
}
.quest_atom2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -930px -1106px;
width: 207px;
height: 138px;
}
.quest_atom3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -211px -1106px;
width: 216px;
height: 180px;
}
.quest_axolotl {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -440px -452px;
width: 219px;
height: 219px;
}
.quest_basilist {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1495px 0px;
width: 189px;
height: 141px;
}
.quest_beetle {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -222px -892px;
width: 204px;
height: 201px;
}
.quest_bunny {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: 0px -1106px;
width: 210px;
height: 186px;
}
.quest_cheetah {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -220px 0px;
width: 219px;
height: 219px;
}
.quest_cow {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1320px 0px;
width: 174px;
height: 213px;
}
.quest_dilatory {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1100px 0px;
width: 219px;
height: 219px;
}
.quest_dilatoryDistress1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1100px -657px;
width: 210px;
height: 210px;
}
.quest_dilatoryDistress2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1495px -142px;
width: 150px;
height: 150px;
}
.quest_dilatoryDistress3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -880px 0px;
width: 219px;
height: 219px;
}
.quest_dilatory_derby {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -220px -452px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 219px;
height: 219px;
}
.quest_dustbunnies {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: 0px -672px;
width: 219px;
height: 219px;
}
.quest_egg {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1320px -214px;
2016-12-01 21:43:46 +00:00
width: 165px;
height: 207px;
}
.quest_evilsanta {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1495px -834px;
width: 118px;
height: 131px;
}
.quest_evilsanta2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -880px -672px;
width: 219px;
height: 219px;
}
.quest_falcon {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -660px -452px;
width: 219px;
height: 219px;
}
.quest_ferret {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1100px -220px;
width: 219px;
height: 219px;
}
.quest_frog {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: 0px -892px;
width: 221px;
height: 213px;
}
.quest_ghost_stag {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -660px 0px;
width: 219px;
height: 219px;
}
.quest_goldenknight1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: 0px -452px;
2016-12-01 21:43:46 +00:00
width: 219px;
height: 219px;
}
.quest_goldenknight2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -428px -1106px;
width: 250px;
height: 150px;
}
.quest_goldenknight3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: 0px 0px;
width: 219px;
height: 231px;
}
.quest_gryphon {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -870px -892px;
width: 216px;
height: 177px;
}
.quest_harpy {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -660px -672px;
width: 219px;
height: 219px;
}
.quest_hedgehog {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -427px -892px;
width: 219px;
height: 186px;
}
.quest_horse {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -220px -672px;
width: 219px;
height: 219px;
}
.quest_kraken {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1087px -892px;
width: 216px;
height: 177px;
}
.quest_monkey {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -880px -440px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 219px;
height: 219px;
}
.quest_moon1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -1100px -440px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 216px;
height: 216px;
}
.quest_moon2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -440px -232px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 219px;
height: 219px;
}
.quest_moon3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -220px -232px;
width: 219px;
height: 219px;
}
.quest_moonstone1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: 0px -232px;
width: 219px;
height: 219px;
}
.quest_moonstone2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -440px 0px;
width: 219px;
height: 219px;
}
.quest_moonstone3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -880px -220px;
width: 219px;
height: 219px;
}
.quest_octopus {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -647px -892px;
width: 222px;
height: 177px;
}
.quest_owl {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: -440px -672px;
width: 219px;
height: 219px;
}
.quest_penguin {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-18 00:16:01 +00:00
background-position: 0px -1293px;
width: 190px;
height: 183px;
}