habitica-self-host/website/client/assets/css/sprites/spritesmith-main-7.css

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.head_healer_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1541px -546px;
width: 90px;
height: 90px;
}
.head_healer_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1632px -1001px;
width: 90px;
height: 90px;
}
.head_healer_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1183px -1500px;
width: 90px;
height: 90px;
}
.head_healer_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1245px -1079px;
width: 90px;
height: 90px;
}
.head_healer_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1128px -1218px;
width: 90px;
height: 90px;
}
.head_rogue_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1219px -1218px;
width: 90px;
height: 90px;
}
.head_rogue_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1310px -1218px;
width: 90px;
height: 90px;
}
.head_rogue_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1401px -1218px;
width: 90px;
height: 90px;
}
.head_rogue_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: 0px -1318px;
width: 90px;
height: 90px;
}
.head_rogue_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -182px -1318px;
width: 90px;
height: 90px;
}
.head_special_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -273px -1318px;
width: 90px;
height: 90px;
}
.head_special_bardHat {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -910px -1318px;
width: 90px;
height: 90px;
}
.head_special_fireCoralCirclet {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1001px -1318px;
width: 90px;
height: 90px;
}
.head_special_lunarWarriorHelm {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1092px -1318px;
width: 90px;
height: 90px;
}
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.head_special_mammothRiderHelm {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1183px -1318px;
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width: 90px;
height: 90px;
}
.head_special_pageHelm {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1274px -1318px;
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width: 90px;
height: 90px;
}
.head_special_pyromancersTurban {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1365px -1318px;
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width: 90px;
height: 90px;
}
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.head_warrior_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -91px -1409px;
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width: 90px;
height: 90px;
}
.head_warrior_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -182px -1409px;
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width: 90px;
height: 90px;
}
.head_warrior_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1001px -1409px;
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width: 90px;
height: 90px;
}
.head_warrior_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1092px -1409px;
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width: 90px;
height: 90px;
}
.head_warrior_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1183px -1409px;
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width: 90px;
height: 90px;
}
.head_wizard_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1274px -1409px;
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width: 90px;
height: 90px;
}
.head_wizard_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1365px -1409px;
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width: 90px;
height: 90px;
}
.head_wizard_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1541px -273px;
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width: 90px;
height: 90px;
}
.head_wizard_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1541px -364px;
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width: 90px;
height: 90px;
}
.head_wizard_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1541px -455px;
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width: 90px;
height: 90px;
}
.shop_head_healer_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1113px -1591px;
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width: 40px;
height: 40px;
}
.shop_head_healer_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1154px -1591px;
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width: 40px;
height: 40px;
}
.shop_head_healer_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1681px -1643px;
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width: 40px;
height: 40px;
}
.shop_head_healer_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1640px -1643px;
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width: 40px;
height: 40px;
}
.shop_head_healer_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1599px -1643px;
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width: 40px;
height: 40px;
}
.shop_head_rogue_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1558px -1643px;
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width: 40px;
height: 40px;
}
.shop_head_rogue_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1517px -1643px;
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width: 40px;
height: 40px;
}
.shop_head_rogue_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1476px -1643px;
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width: 40px;
height: 40px;
}
.shop_head_rogue_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1435px -1643px;
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width: 40px;
height: 40px;
}
.shop_head_rogue_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1394px -1643px;
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width: 40px;
height: 40px;
}
.shop_head_special_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1353px -1643px;
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width: 40px;
height: 40px;
}
.shop_head_special_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1312px -1643px;
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width: 40px;
height: 40px;
}
.shop_head_special_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1271px -1643px;
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width: 40px;
height: 40px;
}
.shop_head_special_bardHat {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1230px -1643px;
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width: 40px;
height: 40px;
}
.shop_head_special_fireCoralCirclet {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1189px -1643px;
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width: 40px;
height: 40px;
}
.shop_head_special_lunarWarriorHelm {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1148px -1643px;
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width: 40px;
height: 40px;
}
.shop_head_special_mammothRiderHelm {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1107px -1643px;
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width: 40px;
height: 40px;
}
.shop_head_special_pageHelm {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1066px -1643px;
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width: 40px;
height: 40px;
}
.shop_head_special_pyromancersTurban {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1025px -1643px;
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width: 40px;
height: 40px;
}
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.shop_head_warrior_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -984px -1643px;
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width: 40px;
height: 40px;
}
.shop_head_warrior_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -943px -1643px;
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width: 40px;
height: 40px;
}
.shop_head_warrior_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -902px -1643px;
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width: 40px;
height: 40px;
}
.shop_head_warrior_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -861px -1643px;
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width: 40px;
height: 40px;
}
.shop_head_warrior_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -820px -1643px;
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width: 40px;
height: 40px;
}
.shop_head_wizard_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -779px -1643px;
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width: 40px;
height: 40px;
}
.shop_head_wizard_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -738px -1643px;
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width: 40px;
height: 40px;
}
.shop_head_wizard_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -697px -1643px;
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width: 40px;
height: 40px;
}
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.shop_head_wizard_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -656px -1643px;
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width: 40px;
height: 40px;
}
.shop_head_wizard_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -615px -1643px;
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width: 40px;
height: 40px;
}
.headAccessory_special_bearEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -400px -1218px;
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width: 90px;
height: 90px;
}
.customize-option.headAccessory_special_bearEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -425px -1233px;
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width: 60px;
height: 60px;
}
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.headAccessory_special_cactusEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -491px -1218px;
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width: 90px;
height: 90px;
}
.customize-option.headAccessory_special_cactusEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -516px -1233px;
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width: 60px;
height: 60px;
}
.headAccessory_special_foxEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -582px -1218px;
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width: 90px;
height: 90px;
}
.customize-option.headAccessory_special_foxEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -607px -1233px;
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width: 60px;
height: 60px;
}
.headAccessory_special_lionEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -673px -1218px;
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width: 90px;
height: 90px;
}
.customize-option.headAccessory_special_lionEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -698px -1233px;
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width: 60px;
height: 60px;
}
.headAccessory_special_pandaEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -764px -1218px;
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width: 90px;
height: 90px;
}
.customize-option.headAccessory_special_pandaEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -789px -1233px;
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width: 60px;
height: 60px;
}
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.headAccessory_special_pigEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -855px -1218px;
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width: 90px;
height: 90px;
}
.customize-option.headAccessory_special_pigEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -880px -1233px;
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width: 60px;
height: 60px;
}
.headAccessory_special_tigerEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -946px -1218px;
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width: 90px;
height: 90px;
}
.customize-option.headAccessory_special_tigerEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -971px -1233px;
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width: 60px;
height: 60px;
}
.headAccessory_special_wolfEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1037px -1218px;
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width: 90px;
height: 90px;
}
.customize-option.headAccessory_special_wolfEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1062px -1233px;
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width: 60px;
height: 60px;
}
.shop_headAccessory_special_bearEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -574px -1643px;
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width: 40px;
height: 40px;
}
.shop_headAccessory_special_cactusEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -533px -1643px;
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width: 40px;
height: 40px;
}
.shop_headAccessory_special_foxEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -492px -1643px;
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width: 40px;
height: 40px;
}
.shop_headAccessory_special_lionEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -451px -1643px;
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width: 40px;
height: 40px;
}
.shop_headAccessory_special_pandaEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -410px -1643px;
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width: 40px;
height: 40px;
}
.shop_headAccessory_special_pigEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -328px -1643px;
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width: 40px;
height: 40px;
}
.shop_headAccessory_special_tigerEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -287px -1643px;
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width: 40px;
height: 40px;
}
.shop_headAccessory_special_wolfEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -246px -1643px;
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width: 40px;
height: 40px;
}
.shield_healer_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -364px -1318px;
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width: 90px;
height: 90px;
}
.shield_healer_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -455px -1318px;
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width: 90px;
height: 90px;
}
.shield_healer_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -546px -1318px;
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width: 90px;
height: 90px;
}
.shield_healer_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -637px -1318px;
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width: 90px;
height: 90px;
}
.shield_healer_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -728px -1318px;
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width: 90px;
height: 90px;
}
.shield_rogue_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -819px -1318px;
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width: 90px;
height: 90px;
}
.shield_rogue_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -838px -1079px;
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width: 103px;
height: 90px;
}
.shield_rogue_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -734px -1079px;
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width: 103px;
height: 90px;
}
.shield_rogue_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1351px -1087px;
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width: 114px;
height: 90px;
}
.shield_rogue_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1148px -1079px;
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width: 96px;
height: 90px;
}
.shield_rogue_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -392px -1079px;
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width: 114px;
height: 90px;
}
.shield_rogue_6 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -507px -1079px;
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width: 114px;
height: 90px;
}
.shield_special_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: 0px -1409px;
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width: 90px;
height: 90px;
}
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.shield_special_diamondStave {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -942px -1079px;
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width: 102px;
height: 90px;
}
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.shield_special_goldenknight {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -622px -1079px;
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width: 111px;
height: 90px;
}
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.shield_special_mammothRiderHorn {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -273px -1409px;
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width: 90px;
height: 90px;
}
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.shield_special_moonpearlShield {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -364px -1409px;
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width: 90px;
height: 90px;
}
.shield_warrior_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -455px -1409px;
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width: 90px;
height: 90px;
}
.shield_warrior_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -546px -1409px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
.shield_warrior_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -637px -1409px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
.shield_warrior_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -728px -1409px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
.shield_warrior_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -819px -1409px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
.shop_shield_healer_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -205px -1643px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_shield_healer_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -164px -1643px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_shield_healer_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -123px -1643px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_shield_healer_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -41px -1643px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_shield_healer_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1646px -1591px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_shield_rogue_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1605px -1591px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_shield_rogue_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1482px -1591px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_shield_rogue_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1400px -1591px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_shield_rogue_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -638px -1170px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_shield_rogue_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -556px -1170px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_shield_rogue_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -515px -1170px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_shield_rogue_6 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -474px -1170px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -433px -1170px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -392px -1170px;
2017-01-21 02:41:31 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_diamondStave {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1303px -1002px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_goldenknight {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1262px -1002px;
2017-01-18 00:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_mammothRiderHorn {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1221px -1002px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_moonpearlShield {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1308px -806px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_shield_warrior_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1308px -765px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_shield_warrior_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1308px -724px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_shield_warrior_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1275px -467px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_shield_warrior_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1582px -1456px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_shield_warrior_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1541px -1456px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_healer_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -369px -1643px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_healer_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -82px -1643px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_healer_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: 0px -1643px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_healer_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1359px -1591px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_healer_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1318px -1591px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_healer_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1277px -1591px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
2016-12-30 22:19:29 +00:00
.shop_weapon_healer_6 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1236px -1591px;
2016-12-30 22:19:29 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_rogue_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1195px -1591px;
2016-12-30 22:19:29 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_rogue_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1072px -1591px;
2016-12-30 22:19:29 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_rogue_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1031px -1591px;
2016-12-30 22:19:29 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_rogue_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -990px -1591px;
2016-12-30 22:19:29 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_rogue_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -949px -1591px;
width: 40px;
height: 40px;
}
.shop_weapon_rogue_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -908px -1591px;
width: 40px;
height: 40px;
}
.shop_weapon_rogue_6 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -867px -1591px;
width: 40px;
height: 40px;
}
.shop_weapon_special_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -826px -1591px;
width: 40px;
height: 40px;
}
.shop_weapon_special_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -785px -1591px;
width: 40px;
height: 40px;
}
.shop_weapon_special_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -744px -1591px;
width: 40px;
height: 40px;
}
.shop_weapon_special_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -662px -1591px;
width: 40px;
height: 40px;
}
.shop_weapon_special_bardInstrument {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -621px -1591px;
width: 40px;
height: 40px;
}
.shop_weapon_special_critical {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -539px -1591px;
width: 40px;
height: 40px;
}
.shop_weapon_special_lunarScythe {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1294px -1170px;
2017-01-18 00:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_mammothRiderSpear {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1253px -1170px;
2017-01-21 02:41:31 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_pageBanner {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1212px -1170px;
width: 40px;
height: 40px;
}
.shop_weapon_special_taskwoodsLantern {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1171px -1170px;
width: 40px;
height: 40px;
}
.shop_weapon_special_tridentOfCrashingTides {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1130px -1170px;
width: 40px;
height: 40px;
}
.shop_weapon_warrior_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1089px -1170px;
width: 40px;
height: 40px;
}
2016-12-17 02:16:01 +00:00
.shop_weapon_warrior_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1048px -1170px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_warrior_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1723px 0px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_warrior_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -597px -1170px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_warrior_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -580px -1591px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_warrior_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -679px -1170px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_warrior_6 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -720px -1170px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_wizard_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -761px -1170px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_wizard_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -802px -1170px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_wizard_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -843px -1170px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_wizard_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -884px -1170px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_wizard_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -925px -1170px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_wizard_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -966px -1170px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_wizard_6 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1007px -1170px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.weapon_healer_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1632px -910px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_healer_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1632px -819px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_healer_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1632px -728px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_healer_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1632px -637px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_healer_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1632px -546px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_healer_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1632px -455px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_healer_6 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1632px -364px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_rogue_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1632px -273px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_rogue_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1632px -182px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_rogue_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1632px -91px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_rogue_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1632px 0px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_rogue_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1456px -1500px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_rogue_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1365px -1500px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_rogue_6 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1274px -1500px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_special_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1045px -1079px;
2016-12-17 02:16:01 +00:00
width: 102px;
height: 90px;
}
.weapon_special_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1092px -1500px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_special_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1001px -1500px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_special_bardInstrument {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -910px -1500px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_special_lunarScythe {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -819px -1500px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_special_mammothRiderSpear {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -728px -1500px;
2017-01-21 02:41:31 +00:00
width: 90px;
height: 90px;
}
.weapon_special_pageBanner {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -637px -1500px;
width: 90px;
height: 90px;
}
2016-12-01 21:43:46 +00:00
.weapon_special_taskwoodsLantern {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -546px -1500px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.weapon_special_tridentOfCrashingTides {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -455px -1500px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.weapon_warrior_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -364px -1500px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.weapon_warrior_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -273px -1500px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.weapon_warrior_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -182px -1500px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.weapon_warrior_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -91px -1500px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.weapon_warrior_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: 0px -1500px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.weapon_warrior_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1541px -1365px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.weapon_warrior_6 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1541px -1274px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.weapon_wizard_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1541px -1183px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.weapon_wizard_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1541px -1092px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
.weapon_wizard_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1541px -1001px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.weapon_wizard_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1541px -910px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.weapon_wizard_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1541px -819px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.weapon_wizard_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1541px -728px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.weapon_wizard_6 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1541px -637px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.GrimReaper {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1632px -1248px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 57px;
height: 66px;
}
.Pet_Currency_Gem {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1669px -1367px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 45px;
height: 39px;
}
.Pet_Currency_Gem1x {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1723px -68px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 15px;
height: 13px;
}
.Pet_Currency_Gem2x {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1723px -41px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 30px;
height: 26px;
}
.PixelPaw-Gold {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1669px -1315px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 51px;
height: 51px;
}
.PixelPaw {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1487px -710px;
width: 51px;
height: 51px;
}
.PixelPaw002 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1487px -762px;
width: 51px;
height: 51px;
}
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
.avatar_floral_healer {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -300px -1218px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 99px;
height: 99px;
}
.avatar_floral_rogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -200px -1218px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 99px;
height: 99px;
}
.avatar_floral_warrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -100px -1218px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 99px;
height: 99px;
}
.avatar_floral_wizard {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: 0px -1218px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 99px;
height: 99px;
}
.empty_bottles {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1632px -1412px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 64px;
height: 54px;
}
.ghost {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1541px -182px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.inventory_present {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -294px -1591px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_present_01 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -147px -1591px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_present_02 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -441px -1591px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_present_03 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -392px -1591px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_present_04 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -196px -1591px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_present_05 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -98px -1591px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_present_06 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -490px -1591px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_present_07 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1547px -1500px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_present_08 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1456px -1409px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_present_09 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1492px -1218px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_present_10 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1296px -915px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_present_11 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1296px -863px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_present_12 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -343px -1591px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -245px -1591px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_locked {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -49px -1591px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_special_birthday {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1266px -637px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 57px;
height: 54px;
}
.inventory_special_fortify {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1632px -1522px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 57px;
height: 54px;
}
.inventory_special_greeting {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1456px -1318px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 57px;
height: 54px;
}
.inventory_special_nye {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1275px -357px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 57px;
height: 54px;
}
.inventory_special_opaquePotion {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -703px -1591px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.inventory_special_seafoam {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1275px -302px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 57px;
height: 54px;
}
.inventory_special_shinySeed {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1466px -1087px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 57px;
height: 54px;
}
.inventory_special_snowball {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1472px -1021px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 57px;
height: 54px;
}
.inventory_special_spookySparkles {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1472px -966px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 57px;
height: 54px;
}
.inventory_special_thankyou {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1470px -889px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 57px;
height: 54px;
}
.inventory_special_trinket {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: 0px -1591px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_special_valentine {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1470px -834px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 57px;
height: 54px;
}
.knockout {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1100px -1002px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 120px;
height: 47px;
}
.pet_key {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1632px -1467px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 57px;
height: 54px;
}
.rebirth_orb {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1275px -412px;
width: 57px;
height: 54px;
}
.seafoam_star {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1541px -91px;
width: 90px;
height: 90px;
}
.shop_armoire {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1441px -1591px;
width: 40px;
height: 40px;
}
.snowman {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1541px 0px;
width: 90px;
height: 90px;
}
.zzz {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1564px -1591px;
width: 40px;
height: 40px;
}
.zzz_light {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1523px -1591px;
width: 40px;
height: 40px;
}
.npc_alex {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1351px -432px;
width: 162px;
height: 138px;
}
.npc_aprilFool {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1351px -966px;
width: 120px;
height: 120px;
}
.npc_bailey {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1632px -1175px;
2017-02-21 21:21:53 +00:00
width: 60px;
height: 72px;
}
.npc_daniel {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1351px -710px;
width: 135px;
height: 123px;
}
.npc_justin {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1266px -516px;
width: 84px;
height: 120px;
}
.npc_justin_head {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1632px -1315px;
width: 36px;
2016-11-30 20:43:55 +00:00
height: 96px;
}
.npc_matt {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: 0px -1079px;
width: 195px;
height: 138px;
}
.npc_sabe {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -910px -1409px;
width: 90px;
height: 90px;
}
.npc_timetravelers {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -196px -1079px;
width: 195px;
height: 138px;
}
.npc_timetravelers_active {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1100px -863px;
width: 195px;
height: 138px;
}
.npc_tyler {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -91px -1318px;
width: 90px;
height: 90px;
}
.npc_vicky {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1632px -1092px;
width: 59px;
height: 82px;
}
.seasonalshop_closed {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1351px -293px;
width: 162px;
height: 138px;
}
.seasonalshop_open {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1351px -571px;
width: 162px;
height: 138px;
}
.quest_armadillo {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -440px 0px;
width: 219px;
height: 219px;
}
.quest_atom1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1100px 0px;
width: 250px;
height: 150px;
}
.quest_atom2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1100px -724px;
width: 207px;
height: 138px;
}
.quest_atom3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -431px -892px;
width: 216px;
height: 180px;
}
.quest_axolotl {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-02-16 20:51:35 +00:00
background-position: -440px -232px;
width: 219px;
height: 219px;
}
.quest_basilist {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1351px 0px;
width: 189px;
height: 141px;
}
.quest_beetle {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -873px -672px;
width: 204px;
height: 201px;
}
.quest_bunny {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -220px -892px;
width: 210px;
height: 186px;
}
.quest_cheetah {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -660px -220px;
width: 219px;
height: 219px;
}
.quest_cow {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1100px -302px;
width: 174px;
height: 213px;
}
.quest_dilatory {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -880px -440px;
width: 219px;
height: 219px;
}
.quest_dilatoryDistress1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -662px -672px;
width: 210px;
height: 210px;
}
.quest_dilatoryDistress2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1351px -142px;
width: 150px;
height: 150px;
}
.quest_dilatoryDistress3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: 0px -672px;
width: 219px;
height: 219px;
}
.quest_dilatory_derby {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -440px -452px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 219px;
height: 219px;
}
.quest_dustbunnies {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -220px 0px;
width: 219px;
height: 219px;
}
.quest_egg {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1100px -516px;
2016-12-01 21:43:46 +00:00
width: 165px;
height: 207px;
}
.quest_evilsanta {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1351px -834px;
width: 118px;
height: 131px;
}
.quest_evilsanta2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -880px -220px;
width: 219px;
height: 219px;
}
.quest_falcon {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -880px 0px;
width: 219px;
height: 219px;
}
.quest_ferret {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -660px -452px;
width: 219px;
height: 219px;
}
.quest_frog {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -440px -672px;
width: 221px;
height: 213px;
}
.quest_ghost_stag {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -220px -452px;
width: 219px;
height: 219px;
}
.quest_goldenknight1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: 0px -452px;
2016-12-01 21:43:46 +00:00
width: 219px;
height: 219px;
}
.quest_goldenknight2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1100px -151px;
width: 250px;
height: 150px;
}
.quest_goldenknight3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: 0px 0px;
width: 219px;
height: 231px;
}
.quest_gryphon {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -865px -892px;
width: 216px;
height: 177px;
}
2017-02-16 20:51:35 +00:00
.quest_guineapig {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -220px -232px;
width: 219px;
height: 219px;
}
2017-02-16 20:51:35 +00:00
.quest_harpy {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: 0px -232px;
2017-02-16 20:51:35 +00:00
width: 219px;
height: 219px;
}
.quest_hedgehog {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: 0px -892px;
width: 219px;
height: 186px;
}
.quest_horse {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -220px -672px;
width: 219px;
height: 219px;
}
.quest_kraken {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -648px -892px;
width: 216px;
height: 177px;
}
.quest_monkey {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -660px 0px;
width: 219px;
height: 219px;
}