habitica-self-host/website/client/components/inventory/stable/petItem.vue

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[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
<template lang="pug">
b-popover(
:triggers="[showPopover?'hover':'']",
:placement="popoverPosition",
)
span(slot="content")
slot(name="popoverContent", :item="item")
.item-wrapper
.item(
:class="{'item-empty': emptyItem}",
@mouseup="holdStop",
@mouseleave="holdStop",
@mousedown.left="holdStart"
)
slot(name="itemBadge", :item="item")
span.item-content(:class="itemContentClass")
span.pet-progress-background(v-if="progress > 0")
div.pet-progress-bar(v-bind:style="{width: 100 * progress/50 + '%' }")
span.pet-progress-background(v-if="holdProgress > 0")
div.pet-progress-bar.hold(v-bind:style="{width: 100 * holdProgress/5 + '%' }")
span.item-label(v-if="label") {{ label }}
</template>
<style lang="scss">
.pet-progress-background {
width: 62px;
height: 4px;
background-color: #e1e0e3;
position: absolute;
bottom: 4px;
left: calc((100% - 62px) / 2);
}
.pet-progress-bar {
height: 4px;
background-color: #24cc8f;
}
.pet-progress-bar.hold {
background-color: #54c3cc;
}
</style>
<script>
import bPopover from 'bootstrap-vue/lib/components/popover';
import {mapState} from 'client/libs/store';
export default {
components: {
bPopover,
},
props: {
item: {
type: Object,
},
itemContentClass: {
type: String,
},
label: {
type: String,
},
progress: {
type: Number,
default: -1,
},
emptyItem: {
type: Boolean,
default: false,
},
popoverPosition: {
type: String,
default: 'bottom',
},
showPopover: {
type: Boolean,
default: true,
},
},
data () {
return {
holdProgress: -1,
};
},
computed: {
...mapState({
ATTRIBUTES: 'constants.ATTRIBUTES',
}),
},
methods: {
holdStart () {
let pet = this.item;
if (pet.isOwned() || !pet.isHatchable()) {
return;
}
this.holdProgress = 1;
this.currentHoldingTimer = setInterval(() => {
if (this.holdProgress === 5) {
this.holdStop();
this.$emit('hatchPet', pet);
}
this.holdProgress += 1;
}, 1000);
},
holdStop () {
if (this.currentHoldingTimer) {
clearInterval(this.currentHoldingTimer);
this.holdProgress = -1;
}
},
},
};
</script>