habitica-self-host/website/views/options/profile.jade

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mixin gemCost(cost)
small.cost
| #{cost} <span class="Pet_Currency_Gem1x inline-gems"></span> /
= ' ' + env.t('locked')
block
-var gearGroup = function(grouping) { return env._(env.Content.gear.flat).where({gearSet:grouping}).pluck('key').value() }
-var showPath = function(path, items, joiner) { return path+'["'+items.join('"] '+joiner+' '+path+'["')+'"]'; }
-var unlockPath = function(path, items) { return 'unlock("'+path+'.'+items.join(','+path+'.')+'")'; }
// Make it a mixin so we can call it from mobile
mixin customizeProfile(mobile)
mixin buyPref(path,colors,title,status)
li.customize-menu(ng-if='#{status=="disabled" ? showPath("user.purchased."+path, colors, "||") : true}', class=~["limited","seasonal"].indexOf(status) ? "well limited-edition" : "")
if ~['limited','seasonal'].indexOf(status)
.label.label-info.pull-right.hint(popover=limited, popover-title=env.t(status+'Edition'), popover-placement='right', popover-trigger='mouseenter')=env.t(status+'Edition')
menu(label=env.t(title))
span(ng-hide='#{status=="disabled"} || #{showPath("user.purchased."+path, colors, "&&")}')
+gemCost(2)
button.btn.btn-xs(ng-click='#{unlockPath(path, colors)}')!= env.t('unlockSet',{cost:5}) + ' <span class="Pet_Currency_Gem1x inline-gems"/>'
each color in colors
button.customize-option(type='button', class='#{path=="skin" ? "skin_"+color : "customize-option hair hair_bangs_1_"+color}', ng-class='{locked: !user.purchased.#{path}["#{color}"], selectableInventory: user.preferences.#{path} == "#{color}"}', ng-if='#{status!="disabled"} || user.purchased.#{path}["#{color}"]', ng-click='unlock("#{path}.#{color}")')
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div(class=mobile ? 'padding' : 'container-fluid row')
.col-md-4
h3(class=mobile?'item item-divider':'')=env.t('bodyBody')
menu(type='list')
li.customize-menu
menu(label=env.t('bodySize'))
.btn-group.button-bar
button.button.btn.btn-sm.btn-default(ng-class='{active: user.preferences.size=="slim"}', ng-click='set({"preferences.size":"slim"})')=env.t('bodySlim')
button.button.btn.btn-sm.btn-default(ng-class='{active: user.preferences.size=="broad"}', ng-click='set({"preferences.size":"broad"})')=env.t('bodyBroad')
li.customize-menu
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menu(label=env.t('shirts'))
each shirt in ['black', 'blue', 'green', 'pink', 'white', 'yellow']
button.customize-option(class='{{user.preferences.size}}_shirt_'+shirt, type='button', ng-click='set({"preferences.shirt":"'+shirt+'"})', ng-class='{selectableInventory: user.preferences.shirt == "#{shirt}"}')
menu(label=env.t('specialShirts'))
- var specialShirts = ['convict', 'cross', 'fire', 'horizon', 'ocean', 'purple', 'rainbow', 'redblue', 'thunder', 'tropical', 'zombie']
span(ng-hide='#{showPath("user.purchased.shirt", specialShirts, "&&")}')
+gemCost(2)
button.btn.btn-xs(ng-click='#{unlockPath("shirt",specialShirts)}')!= env.t('unlockSet',{cost:5}) + ' <span class="Pet_Currency_Gem1x inline-gems"/>'
each shirt in specialShirts
button.customize-option(type='button', class='{{user.preferences.size}}_shirt_'+shirt, ng-class='{locked: !user.purchased.shirt.'+shirt+', selectableInventory: user.preferences.shirt == "#{shirt}"}', ng-click='unlock("shirt.'+shirt+'")')
h3(class=mobile?'item item-divider':'')=env.t('accessories')
menu(type='list')
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// Flower
li.customize-menu
menu(label=env.t('flower'))
button(class='head_0 customize-option', type='button', ng-click='set({"preferences.hair.flower":0})', ng-class='{selectableInventory: user.preferences.hair.flower == 0}')
each num in [1,2,3,4,5,6]
button(class='hair_flower_#{num} customize-option', type='button', ng-click='set({"preferences.hair.flower":#{num}})', ng-class='{selectableInventory: user.preferences.hair.flower == "#{num}"}')
// Eyeglasses
li.customize-menu
menu(label=env.t('eyewear'))
button.customize-option(ng-repeat='item in ::getGearArray("glasses")', class='{{::item.key}}',
ng-class="{selectableInventory: user.preferences.costume ? user.items.gear.costume.eyewear === item.key : user.items.gear.equipped.eyewear === item.key}",
popover='{{::item.notes()}}', popover-title='{{::item.text()}}', popover-trigger='mouseenter',
popover-placement='right', popover-append-to-body='true',
ng-click='equip(item.key)')
// Wheelchair
li.customize-menu
menu(label=env.t('wheelchair'))
button.customize-option(ng-repeat='item in ::["black","blue","green","pink","red","yellow"]', class='button_chair_{{::item}}',
ng-class="{selectableInventory: user.preferences.chair == item}",
ng-click='user.preferences.chair != item ? set({"preferences.chair":item}) : set({"preferences.chair":"none"})')
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// Animal Ears
li.customize-menu
menu(label=env.t('animalEars'))
span(ng-hide='#{showPath("user.items.gear.owned", gearGroup("animal"), "&&")}')
+gemCost(2)
button.btn.btn-xs(ng-click='#{unlockPath("items.gear.owned", gearGroup("animal"))}')!= env.t('unlockSet', {cost: 5}) + ' <span class="Pet_Currency_Gem1x inline-gems"/>'
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button.customize-option(ng-repeat='item in ::getGearArray("animal")', class='{{::item.key}}',
ng-class="{locked: user.items.gear.owned[item.key] == undefined, selectableInventory: user.preferences.costume ? user.items.gear.costume.headAccessory == item.key : user.items.gear.equipped.headAccessory == item.key}",
popover='{{::item.notes()}}', popover-title='{{::item.text()}}', popover-trigger='mouseenter',
popover-placement='right', popover-append-to-body='true',
ng-click='user.items.gear.owned[item.key] ? equip(item.key) : purchase(item.type,item)')
.col-md-4
h3(class=mobile?'item item-divider':'')=env.t('bodyHead')
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menu(type='list')
// For special events code, see commit dfa27b3
// Color
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li.customize-menu
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menu(label=env.t('color'))
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each color in ['white','brown','blond','red','black']
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button(type='button', class='#{path=="skin" ? "skin_"+color : "customize-option hair hair_bangs_1_"+color}', ng-click='set({"preferences.hair.color": "#{color}"})', ng-class='{selectableInventory: user.preferences.hair.color == "#{color}"}')
each color in ['candycane','frost','winternight','holly']
button(type='button', ng-if='user.purchased.hair.color.#{color}', class='customize-option hair hair_bangs_1_#{color}', ng-click='unlock("hair.color.#{color}")', ng-class='{selectableInventory: user.preferences.hair.color == "#{color}"}')
each color in ['pblue','pgreen','porange','ppink','ppurple','pyellow']
button(type='button', ng-if='user.purchased.hair.color.#{color}', class='customize-option hair hair_bangs_1_#{color}', ng-click='unlock("hair.color.#{color}")', ng-class='{selectableInventory: user.preferences.hair.color == "#{color}"}')
+buyPref('hair.color', ['rainbow','yellow','green','purple','blue','TRUred'], 'rainbowColors')
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+buyPref('hair.color', ['pblue2','pgreen2','porange2','ppink2','ppurple2','pyellow2'], 'shimmerColors', 'disabled')
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+buyPref('hair.color', ['candycorn','ghostwhite','halloween','midnight','pumpkin','zombie'], 'hauntedColors', 'disabled')
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+buyPref('hair.color', ['aurora','festive','hollygreen','peppermint','snowy','winterstar'], 'winteryColors', 'disabled')
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li.customize-menu
menu(label=env.t('bodyHair'))
// Bangs
menu(label=env.t('hairBangs'))
button(class='head_0 customize-option', type='button', ng-click='set({"preferences.hair.bangs":0})', ng-class='{selectableInventory: user.preferences.hair.bangs == 0}')
each num in [1,2,3]
button(class='hair_bangs_#{num}_{{user.preferences.hair.color}} customize-option', type='button', ng-click='set({"preferences.hair.bangs":#{num}})', ng-class='{selectableInventory: user.preferences.hair.bangs == "#{num}"}')
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// Base hairstyles (free)
menu(label=env.t('hairBase'))
button(class='head_0 customize-option', type='button', ng-click='set({"preferences.hair.base":0})', ng-class='{selectableInventory: user.preferences.hair.base == 0}')
each num in [1,3]
button(class='hair_base_#{num}_{{user.preferences.hair.color}} customize-option', type='button', ng-click='set({"preferences.hair.base":#{num}})', ng-class='{selectableInventory: user.preferences.hair.base == "#{num}"}')
// Purchasable hairstyles
menu(label=env.t('hairSet1'))
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- var styles = [2,4,5,6,7,8]
span(ng-hide='#{showPath("user.purchased.hair.base", styles, "&&")}')
+gemCost(2)
button.btn.btn-xs(ng-click='#{unlockPath("hair.base",styles)}')!= env.t('unlockSet',{cost:5}) + ' <span class="Pet_Currency_Gem1x inline-gems"/>'
each num in styles
button(class='hair_base_#{num}_{{user.preferences.hair.color}} customize-option', type='button', ng-class='{locked: !user.purchased.hair.base["#{num}"], selectableInventory: user.preferences.hair.base == "#{num}"}', ng-click='unlock("hair.base.#{num}")')
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menu(label=env.t('hairSet2'))
- var styles = [9,10,11,12,13,14]
span(ng-hide='#{showPath("user.purchased.hair.base", styles, "&&")}')
+gemCost(2)
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button.btn.btn-xs(ng-click='#{unlockPath("hair.base", styles)}')!= env.t('unlockSet', {cost: 5}) + ' <span class="Pet_Currency_Gem1x inline-gems"/>'
each num in styles
button(class='hair_base_#{num}_{{user.preferences.hair.color}} customize-option', type='button', ng-class='{locked: !user.purchased.hair.base["#{num}"], selectableInventory: user.preferences.hair.base == "#{num}"}', ng-click='unlock("hair.base.#{num}")')
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li.customize-menu
menu(label=env.t('bodyFacialHair'))
span(ng-hide='user.purchased.hair.mustache["1"] && user.purchased.hair.mustache["2"] && user.purchased.hair.beard["1"] && user.purchased.hair.beard["2"] && user.purchased.hair.beard["3"]')
+gemCost(2)
button.btn.btn-xs(ng-click='unlock("hair.mustache.1,hair.mustache.2,hair.beard.1,hair.beard.2,hair.beard.3")')!= env.t('unlockSet',{cost:5}) + ' <span class="Pet_Currency_Gem1x inline-gems"/>'
// Beard
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menu(label=env.t('beard'))
button(class='head_0 customize-option', type='button', ng-click='set({"preferences.hair.beard":0})', ng-class='{selectableInventory: user.preferences.hair.beard == 0}')
each num in [1,2,3]
button(class='hair_beard_#{num}_{{user.preferences.hair.color}} customize-option', type='button', ng-class='{locked: !user.purchased.hair.beard["#{num}"], selectableInventory: user.preferences.hair.beard == "#{num}"}', ng-click='unlock("hair.beard.#{num}")')
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// Mustache
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menu(label=env.t('mustache'))
button(class='head_0 customize-option', type='button', ng-click='set({"preferences.hair.mustache":0})', ng-class='{selectableInventory: user.preferences.hair.mustache == 0}')
each num in [1,2]
button(class='hair_mustache_#{num}_{{user.preferences.hair.color}} customize-option', type='button', ng-class='{locked: !user.purchased.hair.mustache["#{num}"], selectableInventory: user.preferences.hair.mustache == "#{num}"}', ng-click='unlock("hair.mustache.#{num}")')
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.col-md-4
h3(class=mobile?'item item-divider':'')=env.t('bodySkin')
// skin
menu(type='list')
li.customize-menu
menu(label=env.t('basicSkins'))
each color in ['ddc994','f5a76e','ea8349','c06534','98461a','915533','c3e1dc','6bd049']
button.customize-option(type='button', class='skin_#{color}', ng-click='set({"preferences.skin":"#{color}"})', ng-class='{selectableInventory: user.preferences.skin == "#{color}"}')
// Always-available premium skins
+buyPref('skin', ['eb052b','f69922','f5d70f','0ff591','2b43f6','d7a9f7','800ed0','rainbow'], 'rainbowSkins')
+buyPref('skin', ['bear','cactus','fox','lion','panda','pig','tiger','wolf'], 'animalSkins')
// Seasonal event skins. Note that Spooky Skins are a legacy set and should always be disabled for purchase
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+buyPref('skin', ['pastelPink','pastelOrange','pastelYellow','pastelGreen','pastelBlue','pastelPurple','pastelRainbowChevron','pastelRainbowDiagonal'], 'pastelSkins', 'disabled')
+buyPref('skin', ['monster','pumpkin','skeleton','zombie','ghost','shadow'], 'spookySkins', 'disabled')
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+buyPref('skin', ['candycorn','ogre','pumpkin2','reptile','shadow2','skeleton2','transparent','zombie2'], 'supernaturalSkins', 'disabled')
+buyPref('skin', ['clownfish','deepocean','merblue','mergold','mergreen','merruby','shark','tropicalwater'], 'splashySkins')
script(id='partials/options.profile.avatar.html', type='text/ng-template')
+customizeProfile()
mixin profileStats
.container-fluid
div(class=mobile?'padding':'row')
// FIXME, get this working on mobile
.border-right(ng-class='user.flags.classSelected && !user.preferences.disableClasses ? "col-md-4" : "col-md-6"')
include ../shared/profiles/stats
unless mobile
.col-md-4.border-right.allocate-stats(ng-if='user.flags.classSelected && !user.preferences.disableClasses')
h3=env.t('characterBuild')
h4
=env.t('class') + ': '
span {{ {warrior:env.t("warrior"), wizard:env.t("mage"), rogue:env.t("rogue"), healer:env.t("healer")}[user.stats.class] }}&nbsp;
a.btn.btn-danger.btn-xs(ng-click='changeClass(null)')=env.t('changeClass')
small.cost 3 <span class="Pet_Currency_Gem1x inline-gems"/>
table.table.table-striped
tr
td
p(ng-if='::user.stats.lvl >= 100')!=env.t('noMoreAllocate')
p(ng-if='user.stats.points || user.stats.lvl < 100')
strong.inline
|{{user.stats.points}}&nbsp;
strong.hint(popover-trigger='mouseenter', popover-placement='right', popover=env.t('levelPopover'))=env.t('unallocated')
td
tr
td(colspan=2)
fieldset.auto-allocate
.checkbox
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label
input(type='checkbox', ng-model='user.preferences.automaticAllocation', ng-change='set({"preferences.automaticAllocation": user.preferences.automaticAllocation?true: false})', ng-click='set({"preferences.allocationMode":"taskbased"})')
span.hint(popover-trigger='mouseenter', popover-placement='right', popover=env.t('autoAllocationPop'))=env.t('autoAllocation')
form(ng-show='user.preferences.automaticAllocation',style='margin-left:1em')
.radio
label
input(type='radio', name='allocationMode', value='flat', ng-model='user.preferences.allocationMode', ng-change='set({"preferences.allocationMode": "flat"})')
span.hint(popover-trigger='mouseenter', popover-placement='right', popover=env.t('evenAllocationPop'))=env.t('evenAllocation')
.radio
label
input(type='radio', name='allocationMode', value='classbased', ng-model='user.preferences.allocationMode', ng-change='set({"preferences.allocationMode": "classbased"})')
span.hint(popover-trigger='mouseenter', popover-placement='right', popover=env.t('classAllocationPop'))=env.t('classAllocation')
.radio
label
input(type='radio', name='allocationMode', value='taskbased', ng-model='user.preferences.allocationMode', ng-change='set({"preferences.allocationMode": "taskbased"})')
span.hint(popover-trigger='mouseenter', popover-placement='right', popover=env.t('taskAllocationPop'))=env.t('taskAllocation')
div(ng-show='user.preferences.automaticAllocation && !(user.preferences.allocationMode === "taskbased") && (user.stats.points > 0)')
API v3 [WIP] (#6144) * Fixed more tests * Added tags into user service * Added api-v3 auth urls * v3: fix package.json * v3: fix package.json * Fixed auth tests. Updated Authctrl response * v3: remove newrelic config file in favour of env variables * v3: upgrade some deps * switch from Q to Bluebird * v3 fix tests with deferred * Removed extra consoles.log. Changed data.data to res.data * v3 fix tests and use coroutines instead of regenerator * v3: fix tests * v3: do not await a non promise * v3: q -> bluebird * Changed id param for registration response * Updated party query and create * Ensured login callback happens after user sync * Add challenges to groups. Fixed isMemberOfGuild check * Updated party and group tests * Fixed cron test * return user.id and send analytics event before changing page * fix trailing spaces * disable redirects * Api v3 party tavern fixes (#7191) * Added check if user is in party before query * Cached party query. Prevented party request when user is not in party. Updated Party create with no invites * Update tavern ctrl to use new promise * v3: misc fixes * Api v3 task fixes (#7193) * Update task view to use _id * Added try catch to user service ops calls * v3 client: saving after syncing is complete * Fixed test broken by part sync change (#7195) * v3: fix todo scoring and try to fix production testing problem * revert changes to mongoose config * mongoose: increase keepAlive * test mongoose fix * fix: Only apply captureStackTrace if it exists on the error object * v3: fix reminders with no startDate * mongoose: use options * chore(): rename website/src -> website/server and website/public -> website/client (#7199) * v3 fix GET /groups: return an error only if an invalid type is supplied not when there are 0 results (#7203) * [API v3] Fix calls to user.ops and deleting tags (#7204) * v3: fixes calls to user.ops from views and deleting tags * v3: fix tests that use user._statsComputed * Api v3 fixes continued (#7205) * Added timzeone offset back * Added APIToken back to settings page * Fixed fetch recent messages for party * Fixed returning group description * Fixed check if user is member of challenge * Fixed party members appearing in header * Updated get myGroups param to include public groups. Fixed isMemberOf group * Fixed hourglass purchase * Fixed challenge addding tasks on first creating * Updated tests to accomidate new changes * fix: Correct checklist on client Closes #7207 * fix: Pin eslint to 2.9 * minor improvements to cron code for clarity; fix inaccurate comments; add TODOs for rest-in-inn actions * fix: Add missing type param to equip call closes #7212 * rename and reword pubChalsMinPrize to reflect that it's only for Tavern challenges * allows players to send gems to each other; other minor related changes - fixes https://github.com/HabitRPG/habitrpg/issues/7227 * fix tests for /members/transfer-gems * fix: Set gems sent notification as translatable string * chore: Remove unusued variable * fix: Remove requirement on message paramter in transfer-gems * add a missing variable declaration * chore: clarify comments on cron code * fix: Correct client request from habitrpg -> tavern * update apidoc URL in package.json Closes #7222 * Fixed start party by invites * Updated spell casting to v3 * Fixed adding and removing tags on tasks * Fixed page reload on settings change * Fixed battle monsters with friends button * Loaded completed todos when done is clicked * chore: Reinstate floating version number for eslint babel-eslint regression fixed * Fixed reload tests * change "an user" to "a user" in comments and text (no code changes) (#7257) * fix: Alert user that drops were recieved * remove userServices.js from karma.conf - it's been moved to website/client/js/services * feat: Create debug update user route * fix: Correct set cron debug function * feat: Add make admin button to debug menu * lint: Add missing semicolons in test * fix: Temporarilly comment out udpate user debug route * v3: fix _tmp for crit and streakBonus * v3: execute all actions when leaving a solo party * v3 client: fix group not found when leaving party * v3 migration: fix challenge prize * v3 cron: only save modified tasks * v3: add CHALLENGE_TASK_NOT_FOUND to valid broken reasons * v3: fix tasks chart * v3 client: fix ability to leave challenge * v3 client: fix filtering by tag and correctly show tag tooltip * v3 common: fix tags tests * v3 client: support unlinking not found challenges tasks * v3: disable Bluebird warning for missing return, fixes #7269 * feat: Separate out update-user into set-cron and make-admin debug routes * chore: Disable make admin debug route for v3 prod testing * v3: misc fixes * v3: misc fixes * v3: fix adding multiple tasks * Fixed join/leave button updates * Queried only user groups to be available when creating challenges * Fixed bulk add tasks to challenge * Synced challenge tasks after leave and join. * Fixed default selected group * Fixed challenge member info. Fixed challenge winner selection * Fixed deleting challenge tasks * Fixed particiapting filter * v3 client: fix casting spells * v3: do not log sensitive data * v3: always save user when casting spell * v3: always save user when casting spell * v3: more fixes for spells * fix typos and missing information in apidocs - fixes https://github.com/HabitRPG/habitrpg/issues/7277 (#7282) * v3: add TODO for client side spells * feat: Add modify inventory debug menu * Fixed viewing user progress on challenge * Updated tests * fix: Fix quest progress button * fix incorrect Armoire test; remove unneeded param details from apidocs; disambiguate health potion * v3: fix stealth casting * v3: fix tasks saving and selection for rebirth reroll and reset (server-only) * v3: fix auto allocation * v3 client: misc fixes * rename buyPotion and buy-potion to buyHealthPotion and buy-health-potion; fix apidoc param error * Added delete for saved challenge task * Fixed member modal on front page * adjust text in apidocs for errors / clarity / consistency / standard terminology (no code changes) (#7298) * fix bug in Rebirth test, add new tests, adjust apidocs (#7293) * Updated task model to allow setting streak (#7306) * fix: Correct missing * in apidoc comments * Api v3 challenge fixes (#7287) * Fixed join/leave button updates * Queried only user groups to be available when creating challenges * Fixed bulk add tasks to challenge * Synced challenge tasks after leave and join. * Fixed default selected group * Fixed challenge member info. Fixed challenge winner selection * Fixed deleting challenge tasks * Fixed particiapting filter * Fixed viewing user progress on challenge * Updated tests * Added delete for saved challenge task * v3: fix sorting * [API v3] add CRON_SAFE_MODE (#7286) * add CRON_SAFE_MODE to example config file, fix some bugs, add an unrelated low-priority TODO * create CRON_SAFE_MODE to disable parts of cron for use after extended outage - fixes https://github.com/HabitRPG/habitrpg/issues/7161 * fix a bug with CRON_SAFE_MODE, remove duplicated code, remove completed TODO comment * fix check for CRON_SAFE_MODE * v3 client: fix typo * adjust debug menu Modify Inventory: hungrier pets, fewer Special items, "Hide" buttons * completed To-Dos: return the 30 most recent instead of 30 oldest (#7318) * v3 migration: fix createdAt date * adjust locales text, key names, and files for Rebirth, Reset, and Fortify / ReRoll for consistency with existing strings (#7321) * v3: fix unlinking multiple tasks * v3 fix releasing pets * v3: fix authenticating with apiUrl * v3: fix typo * v3 fix client tests for unlinking * v3 client: do not show start quest button when quest is active * v3 client: fix ability to send cards * v3 client: fix misc challenge issues * v3: fix notifications * v3 client: more user friendly errors * v3 client: only load completed todos once * v3 client: fix tests * v3: move TAVERN_ID to common code * fix: Provide default type and text for new task creation in score route * fix: Provide default history [] for habit in score route * fix: Add _legacyId prop to tasks to support non-uuid identifiers * chore: Change v3 migration to use _legacyId instead of legacyId * fix: check for _legacyId in tasks if id does not exist * refactor: Extract out finding task by id or _legacyId into a function * Api v3 party quest fixes (#7341) * Fix display of add challenge message when group challenges are empty * Fixed forced quest start to update quest without reload * Fixed needing to reload when accepting party invite * Fix group leave and join reload * Fixed leave current party and join another * Updated party tests * v3 client: remove console.log statement * v3: misc fixes * v3 client: fix predicatbale random * v3: info about API v3 * v3: update footer with links to developer resources * v3: support party invitation from email * v3 client: fix chat flagging * fix: Correct get tasks route to properly get todos (#7349) * move locales strings from api-v3.json to other locales files (#7347) * move locales strings from api-v3.json: authentication strings -> front.json * move locales strings from api-v3.json: authentication strings -> tasks.json * move locales strings from api-v3.json: authentication strings -> groups.json * move locales strings from api-v3.json: authentication strings -> challenge.json * move locales strings from api-v3.json: authentication strings -> groups.json (again) * move locales strings from api-v3.json: authentication strings -> quests.json * move locales strings from api-v3.json: authentication strings -> subscriber.json * move locales strings from api-v3.json: authentication strings -> spells.json * move locales strings from api-v3.json: authentication strings -> character.json * move locales strings from api-v3.json: authentication strings -> groups.json (PMs) * move locales strings from api-v3.json: authentication strings -> npc.json * move locales strings from api-v3.json: authentication strings -> pets.json * move locales strings from api-v3.json: authentication strings -> miscellaneous * move locales strings from api-v3.json: authentication strings -> contrib.json and settings.json * move locales strings from api-v3.json: delete unused string (invalidTasksOwner), delete api-v3.json, whitespace cleanup * v3 client: fix sticky header * v3: remove unused code * v3 client: correctly redirect after inviting * Removed v2 calls from views (#7351) * v3: fix tests for challenge export * v3: fallbackto authWithHeaders if wuthWithSession or authWithUrl fails * Added force cache update when fetching new messages (#7360) * v3: fetch whole user when booting from group tto avoid issues with pre save hook expecting all data * v3: misc fixes for payments * v3: limit fields of challenge tasks that can be updated * fix(tests): never connect to NODE_DB_URI for tests * Added new route for setting last cron and updated front end * v3: fix iap url * v3: fix build and ios IAP * Changed route to user set custom day start * v3: iap accessible under /api/v3, fixes to spells and groups invitations * v3: correctly use v3 routes in client * remove XP, GP when unticking a Daily with a completed checklist - fixes https://github.com/HabitRPG/habitrpg/issues/7246 * use natural language for error message about skills on challenge tasks (#7336), fix other gramatical error * Updated ui when user rejects a guild invite (#7368) * feat: complete custom day start route Closes #7363 * fix: Correct spelling of healAll skill fix: Correct sprite name of healAll skill * fix: Change all instances of spookDust -> spookySparkles * add dateCreated to all tasks; add empty challenge object to tasks that don't have one (#7386) * add plumilla to artists for Tangle Tree in Bailey message * Fixed quest drop modal (#7377) * Fixed quest drop modal * Fixed broken party test * [API v3] Maintenance Mode (#7367) * WIP(maintenance): maintenance * WIP(maintenance): working locale features * fix(maintenance): don't translate info page target * WIP(maintenance): start adding info page * fix(maintenance): linting * feat: Add container to maintenance info page * fix(maintenance): add config.json edits Also DRY variables for main vs info pages * fix(maintenance): linting * refactor(maintenance): further slim down variables * refactor: Remove unnecessary variables * fix: Correct string interpolation in maintenace view * feat: Dynamically add time to maintenance pages * maintenance mode: do not connect to mongodb * fix(maintenance): clean up timezones etc. * fix(maintenance): remove unneeded sprite * Tavern party challenges invites fix (#7394) * Added challenges and invitations to party * Loaded tavern challenges * Updated group and quest services tests * v3: implement automatic syncing if user is not up to date * Removed unnecessary fields when updating groups and challenges (#7395) * v3: do not saved populated user * v3: correctly return user subset * Chained party promises together (#7396) * v3: $w -> splitWhitespace * use bluebird * use babel polyfill * migration: fix items * update links for v3 * Updated shortname validation to support multiple browsers * Docs changes (#7401) * chore: Clarify transfer-gems documentation * chore: Clarify api status route documentation * chore: Mark webhooks as BETA * Added tags update route. Added sort to user service (#7381) * Added tags update route. Added sort to user service * Change update tasks route to reorder tasks * Fixed linting issue * Changed params for reorder tags route * Fixed not found tag and added test * Added password confirmation when deleteing account (#7402) * fix production logging * feat(commit): push * empty commit * feat(maintenance): post-downtime news & awards (#7406) * fix exporting avatar * second attempt at fixing exporting avatar * fix production logging * s3: convert moment to date instance * fix avatar sharing and caching (30 minutes) * fix: Correct missing parameter Closes #7433 * fix: Validate challenge shortname on server * adjust text strings - fixes https://github.com/HabitRPG/habitrpg/issues/5631 and also Short Name -> Tag Name
2016-05-23 11:58:31 +00:00
a.btn.btn-primary.btn-xs(ng-click='User.allocateNow({})', popover-trigger='mouseenter', popover-placement='right', popover=env.t('distributePointsPop'))
span.glyphicon.glyphicon-download
|&nbsp;
=env.t('distributePoints')
+statAllocation
div(ng-class='user.flags.classSelected && !user.preferences.disableClasses ? "col-md-4" : "col-md-6"')
API v3 [WIP] (#6144) * Fixed more tests * Added tags into user service * Added api-v3 auth urls * v3: fix package.json * v3: fix package.json * Fixed auth tests. Updated Authctrl response * v3: remove newrelic config file in favour of env variables * v3: upgrade some deps * switch from Q to Bluebird * v3 fix tests with deferred * Removed extra consoles.log. Changed data.data to res.data * v3 fix tests and use coroutines instead of regenerator * v3: fix tests * v3: do not await a non promise * v3: q -> bluebird * Changed id param for registration response * Updated party query and create * Ensured login callback happens after user sync * Add challenges to groups. Fixed isMemberOfGuild check * Updated party and group tests * Fixed cron test * return user.id and send analytics event before changing page * fix trailing spaces * disable redirects * Api v3 party tavern fixes (#7191) * Added check if user is in party before query * Cached party query. Prevented party request when user is not in party. Updated Party create with no invites * Update tavern ctrl to use new promise * v3: misc fixes * Api v3 task fixes (#7193) * Update task view to use _id * Added try catch to user service ops calls * v3 client: saving after syncing is complete * Fixed test broken by part sync change (#7195) * v3: fix todo scoring and try to fix production testing problem * revert changes to mongoose config * mongoose: increase keepAlive * test mongoose fix * fix: Only apply captureStackTrace if it exists on the error object * v3: fix reminders with no startDate * mongoose: use options * chore(): rename website/src -> website/server and website/public -> website/client (#7199) * v3 fix GET /groups: return an error only if an invalid type is supplied not when there are 0 results (#7203) * [API v3] Fix calls to user.ops and deleting tags (#7204) * v3: fixes calls to user.ops from views and deleting tags * v3: fix tests that use user._statsComputed * Api v3 fixes continued (#7205) * Added timzeone offset back * Added APIToken back to settings page * Fixed fetch recent messages for party * Fixed returning group description * Fixed check if user is member of challenge * Fixed party members appearing in header * Updated get myGroups param to include public groups. Fixed isMemberOf group * Fixed hourglass purchase * Fixed challenge addding tasks on first creating * Updated tests to accomidate new changes * fix: Correct checklist on client Closes #7207 * fix: Pin eslint to 2.9 * minor improvements to cron code for clarity; fix inaccurate comments; add TODOs for rest-in-inn actions * fix: Add missing type param to equip call closes #7212 * rename and reword pubChalsMinPrize to reflect that it's only for Tavern challenges * allows players to send gems to each other; other minor related changes - fixes https://github.com/HabitRPG/habitrpg/issues/7227 * fix tests for /members/transfer-gems * fix: Set gems sent notification as translatable string * chore: Remove unusued variable * fix: Remove requirement on message paramter in transfer-gems * add a missing variable declaration * chore: clarify comments on cron code * fix: Correct client request from habitrpg -> tavern * update apidoc URL in package.json Closes #7222 * Fixed start party by invites * Updated spell casting to v3 * Fixed adding and removing tags on tasks * Fixed page reload on settings change * Fixed battle monsters with friends button * Loaded completed todos when done is clicked * chore: Reinstate floating version number for eslint babel-eslint regression fixed * Fixed reload tests * change "an user" to "a user" in comments and text (no code changes) (#7257) * fix: Alert user that drops were recieved * remove userServices.js from karma.conf - it's been moved to website/client/js/services * feat: Create debug update user route * fix: Correct set cron debug function * feat: Add make admin button to debug menu * lint: Add missing semicolons in test * fix: Temporarilly comment out udpate user debug route * v3: fix _tmp for crit and streakBonus * v3: execute all actions when leaving a solo party * v3 client: fix group not found when leaving party * v3 migration: fix challenge prize * v3 cron: only save modified tasks * v3: add CHALLENGE_TASK_NOT_FOUND to valid broken reasons * v3: fix tasks chart * v3 client: fix ability to leave challenge * v3 client: fix filtering by tag and correctly show tag tooltip * v3 common: fix tags tests * v3 client: support unlinking not found challenges tasks * v3: disable Bluebird warning for missing return, fixes #7269 * feat: Separate out update-user into set-cron and make-admin debug routes * chore: Disable make admin debug route for v3 prod testing * v3: misc fixes * v3: misc fixes * v3: fix adding multiple tasks * Fixed join/leave button updates * Queried only user groups to be available when creating challenges * Fixed bulk add tasks to challenge * Synced challenge tasks after leave and join. * Fixed default selected group * Fixed challenge member info. Fixed challenge winner selection * Fixed deleting challenge tasks * Fixed particiapting filter * v3 client: fix casting spells * v3: do not log sensitive data * v3: always save user when casting spell * v3: always save user when casting spell * v3: more fixes for spells * fix typos and missing information in apidocs - fixes https://github.com/HabitRPG/habitrpg/issues/7277 (#7282) * v3: add TODO for client side spells * feat: Add modify inventory debug menu * Fixed viewing user progress on challenge * Updated tests * fix: Fix quest progress button * fix incorrect Armoire test; remove unneeded param details from apidocs; disambiguate health potion * v3: fix stealth casting * v3: fix tasks saving and selection for rebirth reroll and reset (server-only) * v3: fix auto allocation * v3 client: misc fixes * rename buyPotion and buy-potion to buyHealthPotion and buy-health-potion; fix apidoc param error * Added delete for saved challenge task * Fixed member modal on front page * adjust text in apidocs for errors / clarity / consistency / standard terminology (no code changes) (#7298) * fix bug in Rebirth test, add new tests, adjust apidocs (#7293) * Updated task model to allow setting streak (#7306) * fix: Correct missing * in apidoc comments * Api v3 challenge fixes (#7287) * Fixed join/leave button updates * Queried only user groups to be available when creating challenges * Fixed bulk add tasks to challenge * Synced challenge tasks after leave and join. * Fixed default selected group * Fixed challenge member info. Fixed challenge winner selection * Fixed deleting challenge tasks * Fixed particiapting filter * Fixed viewing user progress on challenge * Updated tests * Added delete for saved challenge task * v3: fix sorting * [API v3] add CRON_SAFE_MODE (#7286) * add CRON_SAFE_MODE to example config file, fix some bugs, add an unrelated low-priority TODO * create CRON_SAFE_MODE to disable parts of cron for use after extended outage - fixes https://github.com/HabitRPG/habitrpg/issues/7161 * fix a bug with CRON_SAFE_MODE, remove duplicated code, remove completed TODO comment * fix check for CRON_SAFE_MODE * v3 client: fix typo * adjust debug menu Modify Inventory: hungrier pets, fewer Special items, "Hide" buttons * completed To-Dos: return the 30 most recent instead of 30 oldest (#7318) * v3 migration: fix createdAt date * adjust locales text, key names, and files for Rebirth, Reset, and Fortify / ReRoll for consistency with existing strings (#7321) * v3: fix unlinking multiple tasks * v3 fix releasing pets * v3: fix authenticating with apiUrl * v3: fix typo * v3 fix client tests for unlinking * v3 client: do not show start quest button when quest is active * v3 client: fix ability to send cards * v3 client: fix misc challenge issues * v3: fix notifications * v3 client: more user friendly errors * v3 client: only load completed todos once * v3 client: fix tests * v3: move TAVERN_ID to common code * fix: Provide default type and text for new task creation in score route * fix: Provide default history [] for habit in score route * fix: Add _legacyId prop to tasks to support non-uuid identifiers * chore: Change v3 migration to use _legacyId instead of legacyId * fix: check for _legacyId in tasks if id does not exist * refactor: Extract out finding task by id or _legacyId into a function * Api v3 party quest fixes (#7341) * Fix display of add challenge message when group challenges are empty * Fixed forced quest start to update quest without reload * Fixed needing to reload when accepting party invite * Fix group leave and join reload * Fixed leave current party and join another * Updated party tests * v3 client: remove console.log statement * v3: misc fixes * v3 client: fix predicatbale random * v3: info about API v3 * v3: update footer with links to developer resources * v3: support party invitation from email * v3 client: fix chat flagging * fix: Correct get tasks route to properly get todos (#7349) * move locales strings from api-v3.json to other locales files (#7347) * move locales strings from api-v3.json: authentication strings -> front.json * move locales strings from api-v3.json: authentication strings -> tasks.json * move locales strings from api-v3.json: authentication strings -> groups.json * move locales strings from api-v3.json: authentication strings -> challenge.json * move locales strings from api-v3.json: authentication strings -> groups.json (again) * move locales strings from api-v3.json: authentication strings -> quests.json * move locales strings from api-v3.json: authentication strings -> subscriber.json * move locales strings from api-v3.json: authentication strings -> spells.json * move locales strings from api-v3.json: authentication strings -> character.json * move locales strings from api-v3.json: authentication strings -> groups.json (PMs) * move locales strings from api-v3.json: authentication strings -> npc.json * move locales strings from api-v3.json: authentication strings -> pets.json * move locales strings from api-v3.json: authentication strings -> miscellaneous * move locales strings from api-v3.json: authentication strings -> contrib.json and settings.json * move locales strings from api-v3.json: delete unused string (invalidTasksOwner), delete api-v3.json, whitespace cleanup * v3 client: fix sticky header * v3: remove unused code * v3 client: correctly redirect after inviting * Removed v2 calls from views (#7351) * v3: fix tests for challenge export * v3: fallbackto authWithHeaders if wuthWithSession or authWithUrl fails * Added force cache update when fetching new messages (#7360) * v3: fetch whole user when booting from group tto avoid issues with pre save hook expecting all data * v3: misc fixes for payments * v3: limit fields of challenge tasks that can be updated * fix(tests): never connect to NODE_DB_URI for tests * Added new route for setting last cron and updated front end * v3: fix iap url * v3: fix build and ios IAP * Changed route to user set custom day start * v3: iap accessible under /api/v3, fixes to spells and groups invitations * v3: correctly use v3 routes in client * remove XP, GP when unticking a Daily with a completed checklist - fixes https://github.com/HabitRPG/habitrpg/issues/7246 * use natural language for error message about skills on challenge tasks (#7336), fix other gramatical error * Updated ui when user rejects a guild invite (#7368) * feat: complete custom day start route Closes #7363 * fix: Correct spelling of healAll skill fix: Correct sprite name of healAll skill * fix: Change all instances of spookDust -> spookySparkles * add dateCreated to all tasks; add empty challenge object to tasks that don't have one (#7386) * add plumilla to artists for Tangle Tree in Bailey message * Fixed quest drop modal (#7377) * Fixed quest drop modal * Fixed broken party test * [API v3] Maintenance Mode (#7367) * WIP(maintenance): maintenance * WIP(maintenance): working locale features * fix(maintenance): don't translate info page target * WIP(maintenance): start adding info page * fix(maintenance): linting * feat: Add container to maintenance info page * fix(maintenance): add config.json edits Also DRY variables for main vs info pages * fix(maintenance): linting * refactor(maintenance): further slim down variables * refactor: Remove unnecessary variables * fix: Correct string interpolation in maintenace view * feat: Dynamically add time to maintenance pages * maintenance mode: do not connect to mongodb * fix(maintenance): clean up timezones etc. * fix(maintenance): remove unneeded sprite * Tavern party challenges invites fix (#7394) * Added challenges and invitations to party * Loaded tavern challenges * Updated group and quest services tests * v3: implement automatic syncing if user is not up to date * Removed unnecessary fields when updating groups and challenges (#7395) * v3: do not saved populated user * v3: correctly return user subset * Chained party promises together (#7396) * v3: $w -> splitWhitespace * use bluebird * use babel polyfill * migration: fix items * update links for v3 * Updated shortname validation to support multiple browsers * Docs changes (#7401) * chore: Clarify transfer-gems documentation * chore: Clarify api status route documentation * chore: Mark webhooks as BETA * Added tags update route. Added sort to user service (#7381) * Added tags update route. Added sort to user service * Change update tasks route to reorder tasks * Fixed linting issue * Changed params for reorder tags route * Fixed not found tag and added test * Added password confirmation when deleteing account (#7402) * fix production logging * feat(commit): push * empty commit * feat(maintenance): post-downtime news & awards (#7406) * fix exporting avatar * second attempt at fixing exporting avatar * fix production logging * s3: convert moment to date instance * fix avatar sharing and caching (30 minutes) * fix: Correct missing parameter Closes #7433 * fix: Validate challenge shortname on server * adjust text strings - fixes https://github.com/HabitRPG/habitrpg/issues/5631 and also Short Name -> Tag Name
2016-05-23 11:58:31 +00:00
button.btn.btn-default(ng-if='user.preferences.disableClasses', ng-click='User.changeClass({})', popover-trigger='mouseenter', popover-placement='right', popover=env.t('enableClassPop'))= env.t('enableClass')
hr(ng-if='user.preferences.disableClasses')
include ../shared/profiles/achievements
script(id='partials/options.profile.stats.html', type='text/ng-template')
+profileStats()
script(id='partials/options.profile.profile.html', type='text/ng-template')
.container-fluid
.row
.col-md-12(ng-show='!_editing.profile')
button.btn.btn-default(ng-click='_editing.profile = true', ng-show='!_editing.profile')= env.t('edit')
h4=env.t('displayName')
span(ng-show='profile.profile.name') {{profile.profile.name}}
p
2015-01-18 21:39:45 +00:00
small.muted=env.t('displayNameDescription1')
|&nbsp;
a(href='/#/options/settings/settings')=env.t('displayNameDescription2')
|&nbsp;
=env.t('displayNameDescription3')
span.muted(ng-hide='profile.profile.name') -&nbsp;
=env.t('none')
| &nbsp;-
h4=env.t('displayPhoto')
2015-08-30 22:52:16 +00:00
img.img-rendering-auto(ng-show='profile.profile.imageUrl', ng-src='{{profile.profile.imageUrl}}')
span.muted(ng-hide='profile.profile.imageUrl') -&nbsp;
=env.t('none')
| &nbsp;-
h4=env.t('displayBlurb')
markdown(ng-show='profile.profile.blurb', text='profile.profile.blurb')
span.muted(ng-hide='profile.profile.blurb') -&nbsp;
=env.t('none')
| &nbsp;-
//{{profile.profile.blurb | linky:'_blank'}}
form.col-md-4(ng-show='_editing.profile', ng-submit='save()')
.alert.alert-info.alert-sm
!=env.t("communityGuidelinesWarning")
input.btn.btn-primary(type='submit', value=env.t('save'))
// TODO use photo-upload instead: https://groups.google.com/forum/?fromgroups=#!topic/derbyjs/xMmADvxBOak
.form-group
label=env.t('displayName')
input.form-control(type='text', placeholder=env.t('fullName'), ng-model='editingProfile.name')
.form-group
label=env.t('photoUrl')
input.form-control(type='url', ng-model='editingProfile.imageUrl', placeholder=env.t('imageUrl'))
.form-group
label=env.t('displayBlurb')
textarea.form-control(rows=5, placeholder=env.t('displayBlurbPlaceholder'), ng-model='editingProfile.blurb')
include ../shared/formatting-help
mixin backgrounds(mobile)
div(class=mobile ? 'padding' : 'container-fluid')
// backgrounds are listed in content file in chronological order, but
// we want to display them with most recent at top (reversed)
- var bgsKeys = Object.keys(env.Content.backgrounds);
- for (var i = bgsKeys.length-1; i >= 0; i--) {
- var k = bgsKeys[i], bgs = env.Content.backgrounds[k];
2014-06-15 17:12:38 +00:00
li.customize-menu
menu(label=env.t(k))
span(ng-hide="ownsSet('background',#{JSON.stringify(bgs)})")
+gemCost(7)
button.btn.btn-xs(ng-click="unlock(setKeys('background',#{JSON.stringify(bgs)}))")!= env.t('unlockSet',{cost:15}) + ' <span class="Pet_Currency_Gem1x inline-gems"/>'
2014-06-15 17:12:38 +00:00
each bg,k in bgs
2015-01-29 22:25:31 +00:00
button.customize-option(type='button', class='background_#{k}', ng-class="user.purchased.background.#{k} ? 'background-unlocked' : 'background-locked'", ng-click='unlock("background.#{k}")', popover-title=bg.text(env.language.code), popover=bg.notes(env.language.code),popover-trigger='mouseenter')
i.glyphicon.glyphicon-lock(ng-if="!user.purchased.background.#{k}")
- }
script(type='text/ng-template', id='partials/options.profile.backgrounds.html')
+backgrounds()
script(id='partials/options.profile.html', type="text/ng-template")
2014-04-15 22:40:21 +00:00
ul.options-menu
li(ng-class="{ active: $state.includes('options.profile.avatar') }")
a(ui-sref='options.profile.avatar')
2014-01-19 19:50:31 +00:00
=env.t('avatar')
li(ng-class="{ active: $state.includes('options.profile.backgrounds') }")
a(ui-sref='options.profile.backgrounds')
=env.t('backgrounds')
li(ng-class="{ active: $state.includes('options.profile.stats') }")
a(ui-sref='options.profile.stats')
=env.t('statsAch')
li(ng-class="{ active: $state.includes('options.profile.profile') }")
a(ui-sref='options.profile.profile')
2014-01-19 19:50:31 +00:00
=env.t('profile')
.tab-content
.tab-pane.active
div(ui-view)