habitica-self-host/website/client/assets/css/sprites/spritesmith-main-7.css

1249 lines
32 KiB
CSS
Raw Normal View History

2017-01-03 21:35:23 +00:00
.shield_special_goldenknight {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1537px -1274px;
width: 111px;
height: 90px;
}
.shield_special_moonpearlShield {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -91px -1636px;
width: 90px;
height: 90px;
}
.shield_warrior_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1439px -1501px;
width: 90px;
height: 90px;
}
.shield_warrior_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1257px -1501px;
width: 90px;
height: 90px;
}
.shield_warrior_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1703px -1274px;
width: 90px;
height: 90px;
}
.shield_warrior_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1703px -1365px;
width: 90px;
height: 90px;
}
.shield_warrior_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1703px -1456px;
width: 90px;
height: 90px;
}
.shop_shield_healer_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -156px -1592px;
width: 40px;
height: 40px;
}
.shop_shield_healer_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -115px -1592px;
width: 40px;
height: 40px;
}
.shop_shield_healer_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -74px -1592px;
width: 40px;
height: 40px;
}
.shop_shield_healer_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1473px -1429px;
width: 40px;
height: 40px;
}
.shop_shield_healer_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1432px -1429px;
width: 40px;
height: 40px;
}
.shop_shield_rogue_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1391px -1429px;
width: 40px;
height: 40px;
}
.shop_shield_rogue_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1350px -1429px;
width: 40px;
height: 40px;
}
.shop_shield_rogue_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1309px -1429px;
width: 40px;
height: 40px;
}
.shop_shield_rogue_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1268px -1429px;
width: 40px;
height: 40px;
}
.shop_shield_rogue_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1227px -1429px;
width: 40px;
height: 40px;
}
.shop_shield_rogue_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1186px -1429px;
width: 40px;
height: 40px;
}
.shop_shield_rogue_6 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1145px -1429px;
width: 40px;
height: 40px;
}
.shop_shield_special_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1104px -1429px;
width: 40px;
height: 40px;
}
.shop_shield_special_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1063px -1429px;
width: 40px;
height: 40px;
}
.shop_shield_special_goldenknight {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1022px -1429px;
width: 40px;
height: 40px;
}
.shop_shield_special_moonpearlShield {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -981px -1429px;
width: 40px;
height: 40px;
}
.shop_shield_warrior_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -940px -1429px;
width: 40px;
height: 40px;
}
.shop_shield_warrior_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -899px -1429px;
width: 40px;
height: 40px;
}
.shop_shield_warrior_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -858px -1429px;
width: 40px;
height: 40px;
}
.shop_shield_warrior_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -817px -1429px;
width: 40px;
height: 40px;
}
.shop_shield_warrior_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -776px -1429px;
width: 40px;
height: 40px;
}
.shop_weapon_healer_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -735px -1429px;
width: 40px;
height: 40px;
}
.shop_weapon_healer_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -694px -1429px;
width: 40px;
height: 40px;
}
.shop_weapon_healer_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -653px -1429px;
width: 40px;
height: 40px;
}
.shop_weapon_healer_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -612px -1429px;
width: 40px;
height: 40px;
}
.shop_weapon_healer_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -571px -1429px;
width: 40px;
height: 40px;
}
.shop_weapon_healer_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -530px -1429px;
width: 40px;
height: 40px;
}
2016-12-30 22:19:29 +00:00
.shop_weapon_healer_6 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -489px -1429px;
2016-12-30 22:19:29 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_rogue_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -448px -1429px;
2016-12-30 22:19:29 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_rogue_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -407px -1429px;
2016-12-30 22:19:29 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_rogue_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -366px -1429px;
2016-12-30 22:19:29 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_rogue_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1458px -1387px;
2016-12-30 22:19:29 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_rogue_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1417px -1387px;
width: 40px;
height: 40px;
}
.shop_weapon_rogue_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1376px -1387px;
width: 40px;
height: 40px;
}
.shop_weapon_rogue_6 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1335px -1387px;
width: 40px;
height: 40px;
}
.shop_weapon_special_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -320px -1592px;
width: 40px;
height: 40px;
}
.shop_weapon_special_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1253px -1387px;
width: 40px;
height: 40px;
}
.shop_weapon_special_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1212px -1387px;
width: 40px;
height: 40px;
}
.shop_weapon_special_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1171px -1387px;
width: 40px;
height: 40px;
}
.shop_weapon_special_bardInstrument {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1130px -1387px;
width: 40px;
height: 40px;
}
.shop_weapon_special_critical {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1089px -1387px;
width: 40px;
height: 40px;
}
.shop_weapon_special_lunarScythe {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -966px -1387px;
width: 40px;
height: 40px;
}
.shop_weapon_special_taskwoodsLantern {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -925px -1387px;
width: 40px;
height: 40px;
}
.shop_weapon_special_tridentOfCrashingTides {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -843px -1387px;
width: 40px;
height: 40px;
}
.shop_weapon_warrior_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -802px -1387px;
width: 40px;
height: 40px;
}
2016-12-17 02:16:01 +00:00
.shop_weapon_warrior_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -679px -1387px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_warrior_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -597px -1387px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_warrior_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -556px -1387px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_warrior_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -638px -1387px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_warrior_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1658px -1073px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_warrior_6 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -720px -1387px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_wizard_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -761px -1387px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_wizard_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -279px -1592px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_wizard_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -238px -1592px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_wizard_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -197px -1592px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_wizard_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1048px -1387px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_wizard_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1007px -1387px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_wizard_6 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -884px -1387px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.weapon_healer_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1141px -1287px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_healer_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1232px -1287px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_healer_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1323px -1287px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_healer_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1414px -1287px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_healer_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -74px -1501px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_healer_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -165px -1501px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_healer_6 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -256px -1501px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_rogue_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -347px -1501px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_rogue_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -438px -1501px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_rogue_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -529px -1501px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_rogue_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -620px -1501px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_rogue_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -711px -1501px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_rogue_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -802px -1501px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_rogue_6 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -893px -1501px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_special_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -856px -1287px;
2016-12-17 02:16:01 +00:00
width: 102px;
height: 90px;
}
.weapon_special_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1075px -1501px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_special_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1166px -1501px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_special_bardInstrument {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -364px -1636px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_special_lunarScythe {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1348px -1501px;
width: 90px;
height: 90px;
}
2016-12-01 21:43:46 +00:00
.weapon_special_taskwoodsLantern {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -984px -1501px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.weapon_special_tridentOfCrashingTides {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1530px -1501px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.weapon_warrior_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1703px 0px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.weapon_warrior_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1703px -91px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.weapon_warrior_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1703px -182px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.weapon_warrior_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1703px -273px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.weapon_warrior_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1703px -364px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.weapon_warrior_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1703px -455px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.weapon_warrior_6 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1703px -546px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.weapon_wizard_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1703px -637px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.weapon_wizard_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1703px -728px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
.weapon_wizard_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1703px -819px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.weapon_wizard_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1703px -910px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.weapon_wizard_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1703px -1001px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.weapon_wizard_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1703px -1092px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.weapon_wizard_6 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1703px -1183px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.GrimReaper {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1637px -1365px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 57px;
height: 66px;
}
.Pet_Currency_Gem {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1622px -1232px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 45px;
height: 39px;
}
.Pet_Currency_Gem1x {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1763px -1574px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 15px;
height: 13px;
}
.Pet_Currency_Gem2x {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1763px -1547px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 30px;
height: 26px;
}
.PixelPaw-Gold {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1649px -1274px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 51px;
height: 51px;
}
.PixelPaw {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1151px -1636px;
width: 51px;
height: 51px;
}
.PixelPaw002 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1203px -1636px;
width: 51px;
height: 51px;
}
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
.avatar_floral_healer {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1537px -1365px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 99px;
height: 99px;
}
.avatar_floral_rogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -556px -1287px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 99px;
height: 99px;
}
.avatar_floral_warrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -656px -1287px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 99px;
height: 99px;
}
.avatar_floral_wizard {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -756px -1287px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 99px;
height: 99px;
}
.empty_bottles {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1621px -1501px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 64px;
height: 54px;
}
.ghost {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -182px -1636px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.inventory_present {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1598px -1636px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_present_01 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1500px -1636px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_present_02 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -147px -1727px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_present_03 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -98px -1727px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_present_04 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -49px -1727px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_present_05 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: 0px -1727px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_present_06 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1745px -1636px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_present_07 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1549px -1636px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_present_08 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1451px -1636px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_present_09 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1402px -1636px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_present_10 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1304px -1636px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_present_11 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1255px -1636px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_present_12 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1696px -1636px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1647px -1636px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_locked {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -196px -1727px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_special_birthday {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1035px -1636px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 57px;
height: 54px;
}
.inventory_special_fortify {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1093px -1636px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 57px;
height: 54px;
}
.inventory_special_greeting {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -977px -1636px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 57px;
height: 54px;
}
.inventory_special_nye {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -919px -1636px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 57px;
height: 54px;
}
.inventory_special_opaquePotion {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1294px -1387px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.inventory_special_seafoam {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -861px -1636px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 57px;
height: 54px;
}
.inventory_special_shinySeed {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -803px -1636px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 57px;
height: 54px;
}
.inventory_special_snowball {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -745px -1636px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 57px;
height: 54px;
}
.inventory_special_spookySparkles {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -687px -1636px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 57px;
height: 54px;
}
.inventory_special_thankyou {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -571px -1636px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 57px;
height: 54px;
}
.inventory_special_trinket {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1353px -1636px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_special_valentine {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -629px -1636px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 57px;
height: 54px;
}
.knockout {
background-image: url(/static/sprites/spritesmith-main-7.png);
2016-12-17 02:16:01 +00:00
background-position: -1320px -1034px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 120px;
height: 47px;
}
.pet_key {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -513px -1636px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 57px;
height: 54px;
}
.rebirth_orb {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -455px -1636px;
width: 57px;
height: 54px;
}
.seafoam_star {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: 0px -1636px;
width: 90px;
height: 90px;
}
.shop_armoire {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1658px -1032px;
width: 40px;
height: 40px;
}
.snowman {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -273px -1636px;
width: 90px;
height: 90px;
}
.zzz {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1482px -1034px;
width: 40px;
height: 40px;
}
.zzz_light {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1441px -1034px;
width: 40px;
height: 40px;
}
.npc_alex {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1537px -359px;
width: 162px;
height: 138px;
}
.npc_aprilFool {
background-image: url(/static/sprites/spritesmith-main-7.png);
2016-12-30 22:19:29 +00:00
background-position: -1537px -1032px;
width: 120px;
height: 120px;
}
.npc_bailey {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1622px -1153px;
2016-12-17 02:16:01 +00:00
width: 54px;
2017-01-03 00:19:20 +00:00
height: 78px;
}
.npc_daniel {
background-image: url(/static/sprites/spritesmith-main-7.png);
2016-12-30 22:19:29 +00:00
background-position: -1537px -776px;
width: 135px;
height: 123px;
}
.npc_ian {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: 0px -1501px;
2016-12-17 02:16:01 +00:00
width: 73px;
height: 134px;
}
.npc_justin {
background-image: url(/static/sprites/spritesmith-main-7.png);
2016-12-30 22:19:29 +00:00
background-position: -1537px -1153px;
width: 84px;
height: 120px;
}
.npc_justin_head {
background-image: url(/static/sprites/spritesmith-main-7.png);
2016-12-30 22:19:29 +00:00
background-position: -1656px -900px;
width: 36px;
2016-11-30 20:43:55 +00:00
height: 96px;
}
.npc_matt {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1319px -1106px;
width: 195px;
height: 138px;
}
.npc_sabe {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1050px -1287px;
width: 90px;
height: 90px;
}
.npc_timetravelers {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -927px -1106px;
width: 195px;
height: 138px;
}
.npc_timetravelers_active {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1123px -1106px;
width: 195px;
height: 138px;
}
.npc_tyler {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -959px -1287px;
width: 90px;
height: 90px;
}
.npc_vicky {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1703px -1547px;
width: 59px;
height: 82px;
}
.seasonalshop_closed {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1537px -637px;
width: 162px;
height: 138px;
}
.seasonalshop_open {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1537px -498px;
width: 162px;
height: 138px;
}
.quest_armadillo {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: 0px -232px;
width: 219px;
height: 219px;
}
.quest_atom1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -468px -1106px;
width: 250px;
height: 150px;
}
.quest_atom2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -719px -1106px;
width: 207px;
height: 138px;
}
.quest_atom3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: 0px -1106px;
width: 216px;
height: 180px;
}
.quest_axolotl {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -440px -232px;
width: 219px;
height: 219px;
}
.quest_basilist {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -366px -1287px;
width: 189px;
height: 141px;
}
.quest_beetle {
background-image: url(/static/sprites/spritesmith-main-7.png);
2016-12-17 02:16:01 +00:00
background-position: -1320px -645px;
width: 204px;
height: 201px;
}
.quest_bunny {
background-image: url(/static/sprites/spritesmith-main-7.png);
2016-12-17 02:16:01 +00:00
background-position: -1320px -847px;
width: 210px;
height: 186px;
}
.quest_cheetah {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -660px -452px;
width: 219px;
height: 219px;
}
.quest_cow {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: 0px -1287px;
width: 174px;
height: 213px;
}
.quest_dilatory {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: 0px -672px;
width: 219px;
height: 219px;
}
.quest_dilatoryDistress1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2016-12-17 02:16:01 +00:00
background-position: -1320px -434px;
width: 210px;
height: 210px;
}
.quest_dilatoryDistress2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2016-12-30 22:19:29 +00:00
background-position: -1537px -208px;
width: 150px;
height: 150px;
}
.quest_dilatoryDistress3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -440px -672px;
width: 219px;
height: 219px;
}
.quest_dilatory_derby {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -880px -220px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 219px;
height: 219px;
}
.quest_dustbunnies {
background-image: url(/static/sprites/spritesmith-main-7.png);
2016-12-30 22:19:29 +00:00
background-position: -880px -672px;
width: 219px;
height: 219px;
}
.quest_egg {
background-image: url(/static/sprites/spritesmith-main-7.png);
2016-12-30 22:19:29 +00:00
background-position: -1537px 0px;
2016-12-01 21:43:46 +00:00
width: 165px;
height: 207px;
}
.quest_evilsanta {
background-image: url(/static/sprites/spritesmith-main-7.png);
2016-12-30 22:19:29 +00:00
background-position: -1537px -900px;
width: 118px;
height: 131px;
}
.quest_evilsanta2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1100px -440px;
width: 219px;
height: 219px;
}
.quest_falcon {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1100px -660px;
width: 219px;
height: 219px;
}
.quest_ferret {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -220px 0px;
width: 219px;
height: 219px;
}
.quest_frog {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: 0px -892px;
width: 221px;
height: 213px;
}
.quest_ghost_stag {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1100px -220px;
width: 219px;
height: 219px;
}
.quest_goldenknight1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1100px 0px;
2016-12-01 21:43:46 +00:00
width: 219px;
height: 219px;
}
.quest_goldenknight2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -217px -1106px;
width: 250px;
height: 150px;
}
.quest_goldenknight3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: 0px 0px;
width: 219px;
height: 231px;
}
.quest_gryphon {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -665px -892px;
width: 216px;
height: 177px;
}
.quest_harpy {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -220px -672px;
width: 219px;
height: 219px;
}
.quest_hedgehog {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -222px -892px;
width: 219px;
height: 186px;
}
.quest_horse {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -880px -440px;
width: 219px;
height: 219px;
}
.quest_kraken {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -882px -892px;
width: 216px;
height: 177px;
}
.quest_monkey {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -880px 0px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 219px;
height: 219px;
}
.quest_moon1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1320px 0px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 216px;
height: 216px;
}
.quest_moon2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -440px -452px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 219px;
height: 219px;
}
.quest_moon3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -220px -452px;
width: 219px;
height: 219px;
}
.quest_moonstone1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: 0px -452px;
width: 219px;
height: 219px;
}
.quest_moonstone2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -660px -220px;
width: 219px;
height: 219px;
}
.quest_moonstone3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -660px 0px;
width: 219px;
height: 219px;
}
.quest_octopus {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -442px -892px;
width: 222px;
height: 177px;
}
.quest_owl {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -220px -232px;
width: 219px;
height: 219px;
}
.quest_penguin {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -175px -1287px;
width: 190px;
height: 183px;
}
.quest_rat {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -440px 0px;
width: 219px;
height: 219px;
}
.quest_rock {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1320px -217px;
width: 216px;
height: 216px;
}
.quest_rooster {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -1099px -892px;
width: 213px;
height: 174px;
}
.quest_sabretooth {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-01-03 21:35:23 +00:00
background-position: -660px -672px;
width: 219px;
height: 219px;
}