habitica-self-host/website/client/assets/css/sprites/spritesmith-main-7.css

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CSS
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2017-06-20 22:10:04 +00:00
.weapon_special_summerHealer {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -752px -506px;
width: 90px;
height: 105px;
}
.weapon_special_summerMage {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -752px -400px;
width: 90px;
height: 105px;
}
.weapon_special_summerRogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -345px -498px;
width: 111px;
height: 90px;
}
.weapon_special_summerWarrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -457px -498px;
width: 111px;
height: 90px;
}
.back_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -112px -589px;
width: 114px;
height: 87px;
}
.body_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1274px -1408px;
width: 90px;
height: 90px;
}
.broad_armor_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1183px -1408px;
width: 90px;
height: 90px;
}
.head_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1365px -1408px;
width: 90px;
height: 90px;
}
.shield_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: 0px -771px;
width: 93px;
height: 90px;
}
.shop_armor_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1668px -328px;
width: 40px;
height: 40px;
}
.shop_back_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1668px -246px;
width: 40px;
height: 40px;
}
.shop_body_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1668px -205px;
width: 40px;
height: 40px;
}
.shop_head_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1668px -123px;
width: 40px;
height: 40px;
}
.shop_shield_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1668px -82px;
width: 40px;
height: 40px;
}
.shop_weapon_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1668px 0px;
width: 40px;
height: 40px;
}
.slim_armor_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -910px -1408px;
width: 90px;
height: 90px;
}
.weapon_special_takeThis {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -455px -1408px;
width: 90px;
height: 90px;
}
.broad_armor_special_candycane {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -364px -1408px;
width: 90px;
height: 90px;
}
.broad_armor_special_ski {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -273px -1408px;
width: 90px;
height: 90px;
}
.broad_armor_special_snowflake {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -182px -1408px;
width: 90px;
height: 90px;
}
.broad_armor_special_winter2015Healer {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1274px -1226px;
width: 90px;
height: 90px;
}
.broad_armor_special_winter2015Mage {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1183px -1226px;
width: 90px;
height: 90px;
}
.broad_armor_special_winter2015Rogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -852px -91px;
width: 96px;
height: 90px;
}
.broad_armor_special_winter2015Warrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -455px -1226px;
width: 90px;
height: 90px;
}
.broad_armor_special_winter2016Healer {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -852px -455px;
width: 93px;
height: 90px;
}
.broad_armor_special_winter2016Mage {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -182px -1226px;
width: 90px;
height: 90px;
}
.broad_armor_special_winter2016Rogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1001px -1135px;
width: 90px;
height: 90px;
}
.broad_armor_special_winter2016Warrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1222px -1001px;
width: 90px;
height: 90px;
}
.broad_armor_special_winter2017Healer {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -273px -1226px;
width: 90px;
height: 90px;
}
.broad_armor_special_winter2017Mage {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1092px -1135px;
width: 90px;
height: 90px;
}
.broad_armor_special_winter2017Rogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -1313px -455px;
width: 90px;
height: 90px;
}
.broad_armor_special_winter2017Warrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
background-position: -637px -1226px;
width: 90px;
height: 90px;
}
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.broad_armor_special_yeti {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -640px -771px;
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width: 90px;
height: 90px;
}
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.head_special_candycane {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -949px 0px;
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width: 90px;
height: 90px;
}
.head_special_nye {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -949px -182px;
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width: 90px;
height: 90px;
}
.head_special_nye2014 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -949px -546px;
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width: 90px;
height: 90px;
}
.head_special_nye2015 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -455px -862px;
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width: 90px;
height: 90px;
}
.head_special_nye2016 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -637px -862px;
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width: 90px;
height: 90px;
}
.head_special_ski {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: 0px -953px;
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width: 90px;
height: 90px;
}
.head_special_snowflake {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -182px -953px;
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width: 90px;
height: 90px;
}
.head_special_winter2015Healer {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: 0px -1226px;
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width: 90px;
height: 90px;
}
.head_special_winter2015Mage {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -91px -1226px;
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width: 90px;
height: 90px;
}
.head_special_winter2015Rogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -569px -498px;
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width: 96px;
height: 90px;
}
.head_special_winter2015Warrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -364px -1226px;
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width: 90px;
height: 90px;
}
.head_special_winter2016Healer {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -852px -273px;
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width: 93px;
height: 90px;
}
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.head_special_winter2016Mage {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -728px -1226px;
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width: 90px;
height: 90px;
}
.head_special_winter2016Rogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -455px -1317px;
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width: 90px;
height: 90px;
}
.head_special_winter2016Warrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -728px -1408px;
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width: 90px;
height: 90px;
}
.head_special_winter2017Healer {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -185px -771px;
width: 90px;
height: 90px;
}
.head_special_winter2017Mage {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -276px -771px;
width: 90px;
height: 90px;
}
.head_special_winter2017Rogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -367px -771px;
width: 90px;
height: 90px;
}
.head_special_winter2017Warrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -458px -771px;
width: 90px;
height: 90px;
}
.head_special_yeti {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -549px -771px;
width: 90px;
height: 90px;
}
.shield_special_ski {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: 0px -680px;
width: 104px;
height: 90px;
}
.shield_special_snowflake {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -731px -771px;
width: 90px;
height: 90px;
}
.shield_special_winter2015Healer {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -822px -771px;
width: 90px;
height: 90px;
}
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.shield_special_winter2015Rogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -852px 0px;
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width: 96px;
height: 90px;
}
.shield_special_winter2015Warrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -949px -91px;
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width: 90px;
height: 90px;
}
.shield_special_winter2016Healer {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -852px -546px;
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width: 93px;
height: 90px;
}
.shield_special_winter2016Rogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -949px -273px;
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width: 90px;
height: 90px;
}
.shield_special_winter2016Warrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -949px -364px;
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width: 90px;
height: 90px;
}
.shield_special_winter2017Healer {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -949px -455px;
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width: 90px;
height: 90px;
}
.shield_special_winter2017Rogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -616px -680px;
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width: 96px;
height: 90px;
}
.shield_special_winter2017Warrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -949px -637px;
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width: 90px;
height: 90px;
}
.shield_special_yeti {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -949px -728px;
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width: 90px;
height: 90px;
}
.shop_armor_special_candycane {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1627px -574px;
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width: 40px;
height: 40px;
}
.shop_armor_special_ski {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1627px -615px;
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width: 40px;
height: 40px;
}
.shop_armor_special_snowflake {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1627px -656px;
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width: 40px;
height: 40px;
}
.shop_armor_special_winter2015Healer {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1627px -697px;
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width: 40px;
height: 40px;
}
.shop_armor_special_winter2015Mage {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1627px -738px;
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width: 40px;
height: 40px;
}
.shop_armor_special_winter2015Rogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1627px -779px;
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width: 40px;
height: 40px;
}
.shop_armor_special_winter2015Warrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1627px -820px;
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width: 40px;
height: 40px;
}
.shop_armor_special_winter2016Healer {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1627px -861px;
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width: 40px;
height: 40px;
}
.shop_armor_special_winter2016Mage {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1627px -902px;
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width: 40px;
height: 40px;
}
.shop_armor_special_winter2016Rogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1627px -943px;
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width: 40px;
height: 40px;
}
.shop_armor_special_winter2016Warrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1627px -984px;
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width: 40px;
height: 40px;
}
.shop_armor_special_winter2017Healer {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1627px -1025px;
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width: 40px;
height: 40px;
}
.shop_armor_special_winter2017Mage {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1627px -1066px;
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width: 40px;
height: 40px;
}
.shop_armor_special_winter2017Rogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1627px -1107px;
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width: 40px;
height: 40px;
}
.shop_armor_special_winter2017Warrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -287px -1595px;
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width: 40px;
height: 40px;
}
.shop_armor_special_yeti {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -902px -1595px;
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width: 40px;
height: 40px;
}
.shop_head_special_candycane {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1066px -1595px;
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width: 40px;
height: 40px;
}
.shop_head_special_nye {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1107px -1595px;
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width: 40px;
height: 40px;
}
.shop_head_special_nye2014 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1148px -1595px;
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width: 40px;
height: 40px;
}
.shop_head_special_nye2015 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1189px -1595px;
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width: 40px;
height: 40px;
}
.shop_head_special_nye2016 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1230px -1595px;
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width: 40px;
height: 40px;
}
.shop_head_special_ski {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1271px -1595px;
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width: 40px;
height: 40px;
}
.shop_head_special_snowflake {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1312px -1595px;
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width: 40px;
height: 40px;
}
.shop_head_special_winter2015Healer {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1353px -1595px;
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width: 40px;
height: 40px;
}
.shop_head_special_winter2015Mage {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1668px -451px;
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width: 40px;
height: 40px;
}
.shop_head_special_winter2015Rogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1668px -492px;
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width: 40px;
height: 40px;
}
.shop_head_special_winter2015Warrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1404px -1274px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_winter2016Healer {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1445px -1274px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_winter2016Mage {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1313px -1183px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_winter2016Rogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1354px -1183px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_winter2016Warrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1222px -1092px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_winter2017Healer {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1263px -1092px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_winter2017Mage {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1131px -1001px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_winter2017Rogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1172px -1001px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_winter2017Warrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1040px -910px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_yeti {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1081px -910px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_ski {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -949px -819px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_snowflake {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -990px -819px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_winter2015Healer {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -810px -721px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_winter2015Rogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -998px -1499px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
2017-04-20 19:39:19 +00:00
.shop_shield_special_winter2015Warrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1039px -1499px;
2017-04-20 19:39:19 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_winter2016Healer {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1080px -1499px;
2017-04-20 19:39:19 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_winter2016Rogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1121px -1499px;
2017-04-20 19:39:19 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_winter2016Warrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -984px -1554px;
2017-04-20 19:39:19 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_winter2017Healer {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1025px -1554px;
2017-04-20 19:39:19 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_winter2017Rogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1353px -1554px;
2017-04-20 19:39:19 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_winter2017Warrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1394px -1554px;
2017-04-20 19:39:19 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_yeti {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1435px -1554px;
2017-04-20 19:39:19 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_candycane {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1476px -1554px;
2017-04-20 19:39:19 +00:00
width: 40px;
height: 40px;
}
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
.shop_weapon_special_ski {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1517px -1554px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_snowflake {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1558px -1554px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_winter2015Healer {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1627px 0px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_winter2015Mage {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1627px -41px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_winter2015Rogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1627px -82px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_winter2015Warrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1627px -123px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_winter2016Healer {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1627px -164px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_winter2016Mage {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1627px -205px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_winter2016Rogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1627px -246px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_winter2016Warrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1627px -287px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_winter2017Healer {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1627px -328px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_winter2017Mage {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1627px -369px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_winter2017Rogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1627px -410px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_winter2017Warrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1627px -451px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_yeti {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1627px -492px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
.slim_armor_special_candycane {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: 0px -862px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_ski {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -91px -862px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_snowflake {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -182px -862px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_winter2015Healer {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -273px -862px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_winter2015Mage {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -364px -862px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_winter2015Rogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -519px -680px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 96px;
height: 90px;
}
.slim_armor_special_winter2015Warrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -546px -862px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_winter2016Healer {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -852px -364px;
width: 93px;
height: 90px;
}
.slim_armor_special_winter2016Mage {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -728px -862px;
width: 90px;
height: 90px;
}
2017-03-23 19:45:05 +00:00
.slim_armor_special_winter2016Rogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -819px -862px;
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width: 90px;
height: 90px;
}
.slim_armor_special_winter2016Warrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -910px -862px;
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width: 90px;
height: 90px;
}
.slim_armor_special_winter2017Healer {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1040px 0px;
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width: 90px;
height: 90px;
}
.slim_armor_special_winter2017Mage {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1040px -91px;
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width: 90px;
height: 90px;
}
2017-03-20 18:36:37 +00:00
.slim_armor_special_winter2017Rogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1040px -182px;
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width: 90px;
height: 90px;
}
.slim_armor_special_winter2017Warrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1040px -273px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_yeti {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1040px -364px;
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width: 90px;
height: 90px;
}
.weapon_special_candycane {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1040px -455px;
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width: 90px;
height: 90px;
}
.weapon_special_ski {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1040px -546px;
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width: 90px;
height: 90px;
}
.weapon_special_snowflake {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1040px -637px;
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width: 90px;
height: 90px;
}
.weapon_special_winter2015Healer {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1040px -728px;
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width: 90px;
height: 90px;
}
.weapon_special_winter2015Mage {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1040px -819px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.weapon_special_winter2015Rogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -852px -182px;
2017-03-20 18:36:37 +00:00
width: 96px;
height: 90px;
}
.weapon_special_winter2015Warrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -91px -953px;
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width: 90px;
height: 90px;
}
.weapon_special_winter2016Healer {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -852px -637px;
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width: 93px;
height: 90px;
}
.weapon_special_winter2016Mage {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -273px -953px;
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width: 90px;
height: 90px;
}
.weapon_special_winter2016Rogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -364px -953px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.weapon_special_winter2016Warrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -455px -953px;
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width: 90px;
height: 90px;
}
.weapon_special_winter2017Healer {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -546px -953px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.weapon_special_winter2017Mage {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -637px -953px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.weapon_special_winter2017Rogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -728px -953px;
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width: 90px;
height: 90px;
}
.weapon_special_winter2017Warrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -819px -953px;
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width: 90px;
height: 90px;
}
.weapon_special_yeti {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -910px -953px;
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width: 90px;
height: 90px;
}
.back_special_wondercon_black {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1001px -953px;
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width: 90px;
height: 90px;
}
.back_special_wondercon_red {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1131px 0px;
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width: 90px;
height: 90px;
}
.body_special_wondercon_black {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1131px -91px;
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width: 90px;
height: 90px;
}
.body_special_wondercon_gold {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1131px -182px;
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width: 90px;
height: 90px;
}
.body_special_wondercon_red {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1131px -273px;
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width: 90px;
height: 90px;
}
.eyewear_special_wondercon_black {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1131px -364px;
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width: 90px;
height: 90px;
}
.eyewear_special_wondercon_red {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -1131px -455px;
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width: 90px;
height: 90px;
}
.shop_back_special_wondercon_black {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -852px -728px;
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width: 40px;
height: 40px;
}
.shop_back_special_wondercon_red {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -893px -728px;
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width: 40px;
height: 40px;
}
.shop_body_special_wondercon_black {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -810px -612px;
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width: 40px;
height: 40px;
}
.shop_body_special_wondercon_gold {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -704px -306px;
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width: 40px;
height: 40px;
}
.shop_body_special_wondercon_red {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -704px -347px;
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width: 40px;
height: 40px;
}
.shop_eyewear_special_wondercon_black {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -592px -278px;
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width: 40px;
height: 40px;
}
.shop_eyewear_special_wondercon_red {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -810px -680px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
2017-03-14 20:54:27 +00:00
.eyewear_special_blackTopFrame {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1131px -546px;
2017-03-14 20:54:27 +00:00
width: 90px;
height: 90px;
}
.customize-option.eyewear_special_blackTopFrame {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1156px -561px;
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width: 60px;
height: 60px;
}
.eyewear_special_blueTopFrame {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1131px -637px;
2017-03-14 20:54:27 +00:00
width: 90px;
height: 90px;
}
.customize-option.eyewear_special_blueTopFrame {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1156px -652px;
2017-03-14 20:54:27 +00:00
width: 60px;
height: 60px;
}
.eyewear_special_greenTopFrame {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1131px -728px;
2017-03-14 20:54:27 +00:00
width: 90px;
height: 90px;
}
.customize-option.eyewear_special_greenTopFrame {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1156px -743px;
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width: 60px;
height: 60px;
}
.eyewear_special_pinkTopFrame {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1131px -819px;
2017-03-14 20:54:27 +00:00
width: 90px;
height: 90px;
}
.customize-option.eyewear_special_pinkTopFrame {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1156px -834px;
2017-03-14 20:54:27 +00:00
width: 60px;
height: 60px;
}
.eyewear_special_redTopFrame {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1131px -910px;
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width: 90px;
height: 90px;
}
.customize-option.eyewear_special_redTopFrame {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1156px -925px;
2017-03-14 20:54:27 +00:00
width: 60px;
height: 60px;
}
.eyewear_special_whiteTopFrame {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: 0px -1044px;
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width: 90px;
height: 90px;
}
.customize-option.eyewear_special_whiteTopFrame {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -25px -1059px;
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width: 60px;
height: 60px;
}
.eyewear_special_yellowTopFrame {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -91px -1044px;
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width: 90px;
height: 90px;
}
.customize-option.eyewear_special_yellowTopFrame {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -116px -1059px;
2017-03-14 20:54:27 +00:00
width: 60px;
height: 60px;
}
.shop_eyewear_special_blackTopFrame {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1066px -1554px;
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width: 40px;
height: 40px;
}
.shop_eyewear_special_blueTopFrame {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1107px -1554px;
2017-03-14 20:54:27 +00:00
width: 40px;
height: 40px;
}
.shop_eyewear_special_greenTopFrame {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1148px -1554px;
2017-03-14 20:54:27 +00:00
width: 40px;
height: 40px;
}
.shop_eyewear_special_pinkTopFrame {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1189px -1554px;
2017-03-14 20:54:27 +00:00
width: 40px;
height: 40px;
}
.shop_eyewear_special_redTopFrame {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1230px -1554px;
2017-03-14 20:54:27 +00:00
width: 40px;
height: 40px;
}
.shop_eyewear_special_whiteTopFrame {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1271px -1554px;
2017-03-14 20:54:27 +00:00
width: 40px;
height: 40px;
}
.shop_eyewear_special_yellowTopFrame {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1312px -1554px;
2017-03-14 20:54:27 +00:00
width: 40px;
height: 40px;
}
.head_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
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background-position: -182px -1044px;
2017-03-14 20:54:27 +00:00
width: 90px;
height: 90px;
}
.customize-option.head_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -207px -1059px;
2017-03-14 20:54:27 +00:00
width: 60px;
height: 60px;
}
.head_healer_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -273px -1044px;
width: 90px;
height: 90px;
}
.head_healer_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -364px -1044px;
width: 90px;
height: 90px;
}
.head_healer_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -455px -1044px;
width: 90px;
height: 90px;
}
.head_healer_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -546px -1044px;
width: 90px;
height: 90px;
}
.head_healer_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -637px -1044px;
width: 90px;
height: 90px;
}
.head_rogue_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -728px -1044px;
width: 90px;
height: 90px;
}
.head_rogue_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -819px -1044px;
width: 90px;
height: 90px;
}
.head_rogue_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -910px -1044px;
width: 90px;
height: 90px;
}
.head_rogue_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1001px -1044px;
width: 90px;
height: 90px;
}
.head_rogue_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1092px -1044px;
width: 90px;
height: 90px;
}
.head_special_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1222px 0px;
width: 90px;
height: 90px;
}
.head_special_bardHat {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1222px -91px;
2017-04-26 01:57:19 +00:00
width: 90px;
height: 90px;
}
.head_special_clandestineCowl {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1222px -182px;
2017-04-26 01:57:19 +00:00
width: 90px;
height: 90px;
}
.head_special_dandyHat {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1222px -273px;
width: 90px;
height: 90px;
}
.head_special_fireCoralCirclet {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1222px -364px;
2017-04-26 01:57:19 +00:00
width: 90px;
height: 90px;
}
.head_special_kabuto {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1222px -455px;
width: 90px;
height: 90px;
}
.head_special_lunarWarriorHelm {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1222px -546px;
width: 90px;
height: 90px;
}
2017-02-21 21:21:53 +00:00
.head_special_mammothRiderHelm {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1222px -637px;
2017-02-21 21:21:53 +00:00
width: 90px;
height: 90px;
}
.head_special_pageHelm {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1222px -728px;
2017-02-21 21:21:53 +00:00
width: 90px;
height: 90px;
}
.head_special_pyromancersTurban {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1222px -819px;
2017-04-20 19:39:19 +00:00
width: 90px;
height: 90px;
}
.head_special_roguishRainbowMessengerHood {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1222px -910px;
2017-04-26 01:57:19 +00:00
width: 90px;
height: 90px;
}
.head_special_snowSovereignCrown {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -457px -589px;
2017-04-26 01:57:19 +00:00
width: 114px;
height: 87px;
}
.head_special_spikedHelm {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: 0px -1135px;
2017-02-21 21:21:53 +00:00
width: 90px;
height: 90px;
}
2017-02-02 17:31:43 +00:00
.head_warrior_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -91px -1135px;
2017-02-02 17:31:43 +00:00
width: 90px;
height: 90px;
}
.head_warrior_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -182px -1135px;
2017-02-02 17:31:43 +00:00
width: 90px;
height: 90px;
}
.head_warrior_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -273px -1135px;
2017-02-02 17:31:43 +00:00
width: 90px;
height: 90px;
}
.head_warrior_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -364px -1135px;
2017-02-02 17:31:43 +00:00
width: 90px;
height: 90px;
}
.head_warrior_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -455px -1135px;
2017-02-02 17:31:43 +00:00
width: 90px;
height: 90px;
}
.head_wizard_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -546px -1135px;
2017-02-02 17:31:43 +00:00
width: 90px;
height: 90px;
}
.head_wizard_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -637px -1135px;
2017-02-02 17:31:43 +00:00
width: 90px;
height: 90px;
}
.head_wizard_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -728px -1135px;
2017-02-02 17:31:43 +00:00
width: 90px;
height: 90px;
}
.head_wizard_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -819px -1135px;
2017-02-02 17:31:43 +00:00
width: 90px;
height: 90px;
}
.head_wizard_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -910px -1135px;
2017-02-02 17:31:43 +00:00
width: 90px;
height: 90px;
}
.shop_head_healer_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1627px -1148px;
2017-02-02 17:31:43 +00:00
width: 40px;
height: 40px;
}
.shop_head_healer_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1627px -1189px;
2017-02-02 17:31:43 +00:00
width: 40px;
height: 40px;
}
.shop_head_healer_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1627px -1230px;
2017-02-02 17:31:43 +00:00
width: 40px;
height: 40px;
}
.shop_head_healer_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1627px -1271px;
2017-02-02 17:31:43 +00:00
width: 40px;
height: 40px;
}
.shop_head_healer_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1627px -1312px;
2017-02-02 17:31:43 +00:00
width: 40px;
height: 40px;
}
.shop_head_rogue_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1627px -1353px;
2017-02-02 17:31:43 +00:00
width: 40px;
height: 40px;
}
.shop_head_rogue_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1627px -1394px;
2017-02-02 17:31:43 +00:00
width: 40px;
height: 40px;
}
.shop_head_rogue_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1627px -1435px;
2017-02-02 17:31:43 +00:00
width: 40px;
height: 40px;
}
.shop_head_rogue_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1627px -1476px;
2017-02-02 17:31:43 +00:00
width: 40px;
height: 40px;
}
.shop_head_rogue_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1627px -1517px;
2017-02-02 17:31:43 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: 0px -1595px;
2017-02-02 17:31:43 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -41px -1595px;
2017-02-02 17:31:43 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -82px -1595px;
2017-02-02 17:31:43 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_bardHat {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -123px -1595px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_clandestineCowl {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -164px -1595px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_dandyHat {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -205px -1595px;
2017-02-02 17:31:43 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_fireCoralCirclet {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -246px -1595px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_kabuto {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1627px -533px;
2017-02-02 17:31:43 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_lunarWarriorHelm {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -328px -1595px;
2017-02-02 17:31:43 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_mammothRiderHelm {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -369px -1595px;
2017-02-02 17:31:43 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_pageHelm {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -410px -1595px;
2017-02-02 17:31:43 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_pyromancersTurban {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -451px -1595px;
2017-04-20 19:39:19 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_roguishRainbowMessengerHood {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -492px -1595px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_snowSovereignCrown {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -533px -1595px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_spikedHelm {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -574px -1595px;
2017-02-02 17:31:43 +00:00
width: 40px;
height: 40px;
}
2017-01-31 18:32:03 +00:00
.shop_head_warrior_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -615px -1595px;
2017-01-31 18:32:03 +00:00
width: 40px;
height: 40px;
}
.shop_head_warrior_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -656px -1595px;
2017-01-31 18:32:03 +00:00
width: 40px;
height: 40px;
}
.shop_head_warrior_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -738px -1595px;
2017-01-31 18:32:03 +00:00
width: 40px;
height: 40px;
}
.shop_head_warrior_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -779px -1595px;
2017-01-31 18:32:03 +00:00
width: 40px;
height: 40px;
}
.shop_head_warrior_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -820px -1595px;
2017-01-31 18:32:03 +00:00
width: 40px;
height: 40px;
}
.shop_head_wizard_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -861px -1595px;
2017-01-31 18:32:03 +00:00
width: 40px;
height: 40px;
}
.shop_head_wizard_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1668px -533px;
2017-01-31 18:32:03 +00:00
width: 40px;
height: 40px;
}
.shop_head_wizard_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -943px -1595px;
2017-01-31 18:32:03 +00:00
width: 40px;
height: 40px;
}
2017-01-24 21:37:57 +00:00
.shop_head_wizard_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -984px -1595px;
2017-01-24 21:37:57 +00:00
width: 40px;
height: 40px;
}
.shop_head_wizard_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1025px -1595px;
2017-01-24 21:37:57 +00:00
width: 40px;
height: 40px;
}
.headAccessory_special_bearEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1183px -1135px;
2017-01-24 21:37:57 +00:00
width: 90px;
height: 90px;
}
.customize-option.headAccessory_special_bearEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1208px -1150px;
2017-01-24 21:37:57 +00:00
width: 60px;
height: 60px;
}
2017-01-21 02:41:31 +00:00
.headAccessory_special_cactusEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1313px 0px;
2017-01-21 02:41:31 +00:00
width: 90px;
height: 90px;
}
.customize-option.headAccessory_special_cactusEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1338px -15px;
2017-01-21 02:41:31 +00:00
width: 60px;
height: 60px;
}
.headAccessory_special_foxEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1313px -91px;
2017-01-21 02:41:31 +00:00
width: 90px;
height: 90px;
}
.customize-option.headAccessory_special_foxEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1338px -106px;
2017-01-21 02:41:31 +00:00
width: 60px;
height: 60px;
}
.headAccessory_special_lionEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1313px -182px;
2017-01-21 02:41:31 +00:00
width: 90px;
height: 90px;
}
.customize-option.headAccessory_special_lionEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1338px -197px;
2017-01-21 02:41:31 +00:00
width: 60px;
height: 60px;
}
.headAccessory_special_pandaEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1313px -273px;
2017-01-21 02:41:31 +00:00
width: 90px;
height: 90px;
}
.customize-option.headAccessory_special_pandaEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1338px -288px;
2017-01-21 02:41:31 +00:00
width: 60px;
height: 60px;
}
2017-01-18 00:16:01 +00:00
.headAccessory_special_pigEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1313px -364px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.customize-option.headAccessory_special_pigEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1338px -379px;
2017-01-18 00:16:01 +00:00
width: 60px;
height: 60px;
}
.headAccessory_special_tigerEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -94px -771px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.customize-option.headAccessory_special_tigerEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -119px -786px;
2017-01-18 00:16:01 +00:00
width: 60px;
height: 60px;
}
.headAccessory_special_wolfEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1313px -546px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.customize-option.headAccessory_special_wolfEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1338px -561px;
2017-01-18 00:16:01 +00:00
width: 60px;
height: 60px;
}
.shop_headAccessory_special_bearEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1394px -1595px;
2017-01-18 00:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_cactusEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1476px -1595px;
2017-01-18 00:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_foxEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1599px -1595px;
2017-01-18 00:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_lionEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1668px -41px;
2017-01-18 00:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_pandaEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1668px -164px;
2017-01-18 00:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_pigEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1668px -287px;
2017-01-18 00:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_tigerEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1668px -369px;
2017-01-18 00:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_wolfEars {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1668px -410px;
2017-01-18 00:16:01 +00:00
width: 40px;
height: 40px;
}
.shield_healer_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1313px -637px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.shield_healer_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1313px -728px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.shield_healer_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1313px -819px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.shield_healer_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1313px -910px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.shield_healer_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1313px -1001px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.shield_rogue_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1313px -1092px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.shield_rogue_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -105px -680px;
2017-01-18 00:16:01 +00:00
width: 103px;
height: 90px;
}
.shield_rogue_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -209px -680px;
2017-01-18 00:16:01 +00:00
width: 103px;
height: 90px;
}
.shield_rogue_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: 0px -498px;
2017-01-18 00:16:01 +00:00
width: 114px;
height: 90px;
}
.shield_rogue_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -713px -680px;
2017-01-18 00:16:01 +00:00
width: 96px;
height: 90px;
}
.shield_rogue_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -115px -498px;
2017-01-18 00:16:01 +00:00
width: 114px;
height: 90px;
}
.shield_rogue_6 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -230px -498px;
2017-01-18 00:16:01 +00:00
width: 114px;
height: 90px;
}
.shield_special_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -546px -1226px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
2017-01-21 02:41:31 +00:00
.shield_special_diamondStave {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -416px -680px;
2017-01-21 02:41:31 +00:00
width: 102px;
height: 90px;
}
2017-01-03 21:35:23 +00:00
.shield_special_goldenknight {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: 0px -589px;
2017-01-03 21:35:23 +00:00
width: 111px;
height: 90px;
}
2017-04-26 01:57:19 +00:00
.shield_special_lootBag {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -819px -1226px;
2017-04-26 01:57:19 +00:00
width: 90px;
height: 90px;
}
2017-01-18 00:16:01 +00:00
.shield_special_mammothRiderHorn {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -910px -1226px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
2017-01-03 21:35:23 +00:00
.shield_special_moonpearlShield {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1001px -1226px;
2017-04-20 19:39:19 +00:00
width: 90px;
height: 90px;
}
.shield_special_roguishRainbowMessage {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1092px -1226px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
2017-04-26 01:57:19 +00:00
.shield_special_wakizashi {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -342px -589px;
2017-04-26 01:57:19 +00:00
width: 114px;
height: 87px;
}
.shield_special_wintryMirror {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -227px -589px;
2017-04-26 01:57:19 +00:00
width: 114px;
height: 87px;
}
2017-01-03 21:35:23 +00:00
.shield_warrior_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1404px 0px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
.shield_warrior_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1404px -91px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
.shield_warrior_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1404px -182px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
.shield_warrior_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1404px -273px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
.shield_warrior_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1404px -364px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
.shop_shield_healer_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1162px -1499px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_shield_healer_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1203px -1499px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_shield_healer_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1244px -1499px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_shield_healer_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1285px -1499px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_shield_healer_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1326px -1499px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_shield_rogue_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1367px -1499px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_shield_rogue_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1408px -1499px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_shield_rogue_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1449px -1499px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_shield_rogue_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1490px -1499px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_shield_rogue_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1531px -1499px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_shield_rogue_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1586px 0px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_shield_rogue_6 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1586px -41px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1586px -82px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1586px -123px;
2017-01-21 02:41:31 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_diamondStave {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1586px -164px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_goldenknight {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1586px -205px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_lootBag {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1586px -246px;
2017-01-18 00:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_mammothRiderHorn {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1586px -287px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_moonpearlShield {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1586px -328px;
2017-04-20 19:39:19 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_roguishRainbowMessage {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1586px -369px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_wakizashi {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1586px -410px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_wintryMirror {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1586px -451px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_shield_warrior_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1586px -492px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_shield_warrior_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1586px -533px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_shield_warrior_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1586px -574px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_shield_warrior_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1586px -615px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_shield_warrior_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1586px -656px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_healer_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1586px -697px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_healer_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1586px -738px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_healer_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1586px -779px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_healer_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1586px -820px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_healer_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1586px -861px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_healer_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1586px -902px;
2017-01-03 21:35:23 +00:00
width: 40px;
height: 40px;
}
2016-12-30 22:19:29 +00:00
.shop_weapon_healer_6 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1586px -943px;
2016-12-30 22:19:29 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_rogue_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1586px -984px;
2016-12-30 22:19:29 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_rogue_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1586px -1025px;
2016-12-30 22:19:29 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_rogue_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1586px -1066px;
2016-12-30 22:19:29 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_rogue_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1586px -1107px;
2016-12-30 22:19:29 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_rogue_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1586px -1148px;
width: 40px;
height: 40px;
}
.shop_weapon_rogue_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1586px -1189px;
width: 40px;
height: 40px;
}
.shop_weapon_rogue_6 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1586px -1230px;
width: 40px;
height: 40px;
}
.shop_weapon_special_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1586px -1271px;
width: 40px;
height: 40px;
}
.shop_weapon_special_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1586px -1312px;
width: 40px;
height: 40px;
}
.shop_weapon_special_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1586px -1353px;
width: 40px;
height: 40px;
}
.shop_weapon_special_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1586px -1394px;
width: 40px;
height: 40px;
}
.shop_weapon_special_bardInstrument {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1586px -1435px;
width: 40px;
height: 40px;
}
.shop_weapon_special_critical {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1586px -1476px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_fencingFoil {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: 0px -1554px;
width: 40px;
height: 40px;
}
.shop_weapon_special_lunarScythe {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -41px -1554px;
2017-01-18 00:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_mammothRiderSpear {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -82px -1554px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_nomadsScimitar {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -123px -1554px;
2017-01-21 02:41:31 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_pageBanner {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -164px -1554px;
2017-04-20 19:39:19 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_roguishRainbowMessage {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -205px -1554px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_skeletonKey {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -246px -1554px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_tachi {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -287px -1554px;
width: 40px;
height: 40px;
}
.shop_weapon_special_taskwoodsLantern {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -328px -1554px;
width: 40px;
height: 40px;
}
.shop_weapon_special_tridentOfCrashingTides {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -369px -1554px;
width: 40px;
height: 40px;
}
.shop_weapon_warrior_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -410px -1554px;
width: 40px;
height: 40px;
}
2016-12-17 02:16:01 +00:00
.shop_weapon_warrior_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -451px -1554px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_warrior_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -492px -1554px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_warrior_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -533px -1554px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_warrior_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -574px -1554px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_warrior_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -615px -1554px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_warrior_6 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -656px -1554px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_wizard_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -697px -1554px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_wizard_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -738px -1554px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_wizard_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -779px -1554px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_wizard_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -820px -1554px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_wizard_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -861px -1554px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_wizard_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -902px -1554px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_wizard_6 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -943px -1554px;
2016-12-17 02:16:01 +00:00
width: 40px;
height: 40px;
}
.weapon_healer_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1404px -455px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_healer_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1404px -546px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_healer_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1404px -637px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_healer_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1404px -728px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_healer_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1404px -819px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_healer_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1404px -910px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_healer_6 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1404px -1001px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_rogue_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1404px -1092px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_rogue_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1404px -1183px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_rogue_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: 0px -1317px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_rogue_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -91px -1317px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_rogue_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -182px -1317px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_rogue_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -273px -1317px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_rogue_6 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -364px -1317px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_special_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -313px -680px;
2016-12-17 02:16:01 +00:00
width: 102px;
height: 90px;
}
.weapon_special_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -546px -1317px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_special_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -637px -1317px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_special_bardInstrument {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -728px -1317px;
2017-04-26 01:57:19 +00:00
width: 90px;
height: 90px;
}
.weapon_special_fencingFoil {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -819px -1317px;
2016-12-17 02:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_special_lunarScythe {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -910px -1317px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.weapon_special_mammothRiderSpear {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1001px -1317px;
2017-04-26 01:57:19 +00:00
width: 90px;
height: 90px;
}
.weapon_special_nomadsScimitar {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1092px -1317px;
2017-01-21 02:41:31 +00:00
width: 90px;
height: 90px;
}
.weapon_special_pageBanner {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1183px -1317px;
2017-04-20 19:39:19 +00:00
width: 90px;
height: 90px;
}
.weapon_special_roguishRainbowMessage {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1274px -1317px;
2017-04-26 01:57:19 +00:00
width: 90px;
height: 90px;
}
.weapon_special_skeletonKey {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1365px -1317px;
2017-04-26 01:57:19 +00:00
width: 90px;
height: 90px;
}
.weapon_special_tachi {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1495px 0px;
width: 90px;
height: 90px;
}
2016-12-01 21:43:46 +00:00
.weapon_special_taskwoodsLantern {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1495px -91px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.weapon_special_tridentOfCrashingTides {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1495px -182px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.weapon_warrior_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1495px -273px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.weapon_warrior_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1495px -364px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.weapon_warrior_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1495px -455px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.weapon_warrior_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1495px -546px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.weapon_warrior_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1495px -637px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.weapon_warrior_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1495px -728px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.weapon_warrior_6 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1495px -819px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.weapon_wizard_0 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1495px -910px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.weapon_wizard_1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1495px -1001px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
.weapon_wizard_2 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1495px -1092px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.weapon_wizard_3 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1495px -1183px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.weapon_wizard_4 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1495px -1274px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.weapon_wizard_5 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: 0px -1408px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.weapon_wizard_6 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -91px -1408px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.GrimReaper {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -752px -612px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 57px;
height: 66px;
}
.Pet_Currency_Gem {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1495px -1365px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 45px;
height: 39px;
}
.Pet_Currency_Gem1x {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1668px -601px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 15px;
height: 13px;
}
.Pet_Currency_Gem2x {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1668px -574px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 30px;
height: 26px;
}
.PixelPaw-Gold {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -162px -1499px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 51px;
height: 51px;
}
.PixelPaw {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -110px -1499px;
width: 51px;
height: 51px;
}
.PixelPaw002 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -58px -1499px;
width: 51px;
height: 51px;
}
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
.avatar_floral_healer {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -752px -300px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 99px;
height: 99px;
}
.avatar_floral_rogue {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -752px 0px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 99px;
height: 99px;
}
.avatar_floral_warrior {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -752px -100px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 99px;
height: 99px;
}
.avatar_floral_wizard {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -752px -200px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 99px;
height: 99px;
}
.empty_bottles {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -667px -403px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 64px;
height: 54px;
}
.ghost {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -637px -1408px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.inventory_present {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -900px -1499px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_present_01 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -802px -1499px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_present_02 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -655px -1499px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_present_03 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -606px -1499px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_present_04 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -557px -1499px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_present_05 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -263px -1499px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_present_06 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -214px -1499px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_present_07 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -410px -1499px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_present_08 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -704px -1499px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_present_09 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -459px -1499px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_present_10 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -508px -1499px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_present_11 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -753px -1499px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_present_12 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -851px -1499px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -361px -1499px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_locked {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -312px -1499px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_special_birthday {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -394px -151px;
2017-06-13 21:25:41 +00:00
width: 57px;
height: 54px;
}
.inventory_special_congrats {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -630px -589px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 57px;
height: 54px;
}
.inventory_special_fortify {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -688px -589px;
2017-06-13 21:25:41 +00:00
width: 57px;
height: 54px;
}
.inventory_special_getwell {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1456px -1408px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 57px;
height: 54px;
}
.inventory_special_greeting {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -583px -414px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 57px;
height: 54px;
}
.inventory_special_nye {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -583px -359px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 57px;
height: 54px;
}
.inventory_special_opaquePotion {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -697px -1595px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.inventory_special_seafoam {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -667px -513px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 57px;
height: 54px;
}
.inventory_special_shinySeed {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -572px -589px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 57px;
height: 54px;
}
.inventory_special_snowball {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -220px -151px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 57px;
height: 54px;
}
.inventory_special_spookySparkles {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -278px -151px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 57px;
height: 54px;
}
.inventory_special_thankyou {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -336px -151px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 57px;
height: 54px;
}
.inventory_special_trinket {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -949px -1499px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 48px;
height: 51px;
}
.inventory_special_valentine {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: 0px -1499px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 57px;
height: 54px;
}
.knockout {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -471px -278px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 120px;
height: 47px;
}
.pet_key {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -667px -458px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 57px;
height: 54px;
}
.rebirth_orb {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1514px -1408px;
width: 57px;
height: 54px;
}
.seafoam_star {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1092px -1408px;
width: 90px;
height: 90px;
}
.shop_armoire {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1435px -1595px;
width: 40px;
height: 40px;
}
.snowman {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1001px -1408px;
width: 90px;
height: 90px;
}
.zzz {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1558px -1595px;
width: 40px;
height: 40px;
}
.zzz_light {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -1517px -1595px;
width: 40px;
height: 40px;
}
.npc_alex {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -471px -139px;
width: 162px;
height: 138px;
}
.npc_aprilFool {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -462px -359px;
width: 120px;
height: 120px;
}
.npc_bailey {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -667px -121px;
width: 71px;
height: 101px;
}
.npc_daniel {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -326px -359px;
width: 135px;
height: 123px;
}
2017-03-20 18:36:37 +00:00
.npc_ian {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -392px -220px;
width: 75px;
2017-03-20 18:36:37 +00:00
height: 135px;
}
.npc_justin {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -667px 0px;
width: 84px;
height: 120px;
}
.npc_justin_head {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -667px -306px;
width: 36px;
2016-11-30 20:43:55 +00:00
height: 96px;
}
.npc_matt {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -471px 0px;
width: 195px;
height: 138px;
}
.npc_sabe {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -819px -1408px;
width: 90px;
height: 90px;
}
.npc_timetravelers {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: 0px -220px;
width: 195px;
height: 138px;
}
.npc_timetravelers_active {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -196px -220px;
width: 195px;
height: 138px;
}
.npc_tyler {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -546px -1408px;
width: 90px;
height: 90px;
}
.npc_vicky {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -667px -223px;
width: 59px;
height: 82px;
}
.seasonalshop_closed {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -163px -359px;
width: 162px;
height: 138px;
}
.seasonalshop_open {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: 0px -359px;
width: 162px;
height: 138px;
}
.quest_armadillo {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-13 21:25:41 +00:00
background-position: 0px 0px;
width: 219px;
height: 219px;
}
.quest_atom1 {
background-image: url(/static/sprites/spritesmith-main-7.png);
2017-06-20 22:10:04 +00:00
background-position: -220px 0px;
width: 250px;
height: 150px;
}