habitica-self-host/website/client/assets/css/sprites/spritesmith-main-15.css

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42 KiB
CSS
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2018-01-30 21:26:15 +00:00
.Mount_Head_Fox-Golden {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
background-position: -605px 0px;
width: 105px;
height: 105px;
}
.Mount_Head_Fox-Holly {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
background-position: -106px -1138px;
width: 105px;
height: 105px;
}
.Mount_Head_Fox-Peppermint {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
background-position: -1029px -424px;
width: 105px;
height: 105px;
}
.Mount_Head_Fox-Red {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
background-position: -1135px -530px;
width: 105px;
height: 105px;
}
.Mount_Head_Fox-RoyalPurple {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
background-position: -1135px -742px;
width: 105px;
height: 105px;
}
2018-01-10 16:32:34 +00:00
.Mount_Head_Fox-Shade {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
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background-position: -212px -1032px;
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width: 105px;
height: 105px;
}
.Mount_Head_Fox-Shimmer {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
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background-position: -318px -1032px;
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width: 105px;
height: 105px;
}
.Mount_Head_Fox-Skeleton {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
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background-position: -424px -1032px;
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width: 105px;
height: 105px;
}
.Mount_Head_Fox-Spooky {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
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background-position: -1453px -848px;
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width: 105px;
height: 105px;
}
.Mount_Head_Fox-StarryNight {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
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background-position: -272px -121px;
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width: 120px;
height: 120px;
}
.Mount_Head_Fox-Thunderstorm {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
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background-position: -605px -106px;
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width: 105px;
height: 105px;
}
.Mount_Head_Fox-White {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
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background-position: -605px -212px;
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width: 105px;
height: 105px;
}
.Mount_Head_Fox-Zombie {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
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background-position: -1029px -318px;
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width: 105px;
height: 105px;
}
.Mount_Head_Frog-Base {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
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background-position: 0px -387px;
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width: 105px;
height: 114px;
}
.Mount_Head_Frog-CottonCandyBlue {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
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background-position: -393px -124px;
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width: 105px;
height: 114px;
}
.Mount_Head_Frog-CottonCandyPink {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
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background-position: -499px 0px;
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width: 105px;
height: 114px;
}
.Mount_Head_Frog-Desert {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
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background-position: -212px -272px;
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width: 105px;
height: 114px;
}
.Mount_Head_Frog-Golden {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
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background-position: -499px -230px;
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width: 105px;
height: 114px;
}
.Mount_Head_Frog-Red {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
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background-position: -499px -115px;
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width: 105px;
height: 114px;
}
2018-01-03 00:07:42 +00:00
.Mount_Head_Frog-Shade {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
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background-position: 0px -272px;
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width: 105px;
height: 114px;
}
.Mount_Head_Frog-Skeleton {
2018-01-02 23:52:35 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
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background-position: -106px -272px;
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width: 105px;
height: 114px;
}
2018-01-03 00:07:42 +00:00
.Mount_Head_Frog-White {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
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background-position: -212px -387px;
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width: 105px;
height: 114px;
}
.Mount_Head_Frog-Zombie {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
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background-position: -318px -272px;
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width: 105px;
height: 114px;
}
2018-01-02 23:52:35 +00:00
.Mount_Head_Gryphon-Base {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
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background-position: -605px -318px;
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width: 105px;
height: 105px;
}
.Mount_Head_Gryphon-CottonCandyBlue {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: 0px -502px;
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width: 105px;
height: 105px;
}
.Mount_Head_Gryphon-CottonCandyPink {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -106px -502px;
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width: 105px;
height: 105px;
}
.Mount_Head_Gryphon-Desert {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
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background-position: -212px -502px;
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width: 105px;
height: 105px;
}
.Mount_Head_Gryphon-Golden {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
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background-position: -318px -502px;
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width: 105px;
height: 105px;
}
.Mount_Head_Gryphon-Red {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
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background-position: -424px -502px;
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width: 105px;
height: 105px;
}
.Mount_Head_Gryphon-RoyalPurple {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
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background-position: -530px -502px;
2018-01-02 23:52:35 +00:00
width: 105px;
height: 105px;
}
2018-01-02 21:41:37 +00:00
.Mount_Head_Gryphon-Shade {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -711px 0px;
2018-01-02 21:41:37 +00:00
width: 105px;
height: 105px;
}
.Mount_Head_Gryphon-Skeleton {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -711px -106px;
2018-01-02 21:41:37 +00:00
width: 105px;
height: 105px;
}
.Mount_Head_Gryphon-White {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -711px -212px;
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width: 105px;
height: 105px;
}
2017-12-21 23:12:06 +00:00
.Mount_Head_Gryphon-Zombie {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
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background-position: -711px -318px;
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width: 105px;
height: 105px;
}
.Mount_Head_GuineaPig-Base {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
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background-position: -711px -424px;
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width: 105px;
height: 105px;
}
.Mount_Head_GuineaPig-CottonCandyBlue {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: 0px -608px;
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width: 105px;
height: 105px;
}
.Mount_Head_GuineaPig-CottonCandyPink {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -106px -608px;
2017-12-21 23:12:06 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_GuineaPig-Desert {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -212px -608px;
width: 105px;
height: 105px;
}
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.Mount_Head_GuineaPig-Golden {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
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background-position: -318px -608px;
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_GuineaPig-Red {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
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background-position: -424px -608px;
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_GuineaPig-Shade {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
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background-position: -530px -608px;
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_GuineaPig-Skeleton {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
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background-position: -636px -608px;
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_GuineaPig-White {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
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background-position: -817px 0px;
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_GuineaPig-Zombie {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -817px -106px;
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Hedgehog-Base {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
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background-position: -817px -212px;
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Hedgehog-CottonCandyBlue {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -817px -318px;
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Hedgehog-CottonCandyPink {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -817px -424px;
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Hedgehog-Desert {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -817px -530px;
width: 105px;
height: 105px;
}
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.Mount_Head_Hedgehog-Golden {
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background-image: url('~assets/images/sprites/spritesmith-main-15.png');
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background-position: 0px -714px;
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width: 105px;
height: 105px;
}
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.Mount_Head_Hedgehog-Red {
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background-image: url('~assets/images/sprites/spritesmith-main-15.png');
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background-position: -106px -714px;
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width: 105px;
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height: 105px;
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}
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.Mount_Head_Hedgehog-Shade {
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background-image: url('~assets/images/sprites/spritesmith-main-15.png');
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background-position: -212px -714px;
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width: 105px;
height: 105px;
}
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.Mount_Head_Hedgehog-Skeleton {
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background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -318px -714px;
2017-11-17 22:22:27 +00:00
width: 105px;
height: 105px;
}
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.Mount_Head_Hedgehog-White {
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background-image: url('~assets/images/sprites/spritesmith-main-15.png');
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background-position: -424px -714px;
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width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Hedgehog-Zombie {
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background-image: url('~assets/images/sprites/spritesmith-main-15.png');
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background-position: -530px -714px;
2017-11-17 22:22:27 +00:00
width: 105px;
height: 105px;
}
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.Mount_Head_Hippo-Base {
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background-image: url('~assets/images/sprites/spritesmith-main-15.png');
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background-position: -636px -714px;
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width: 105px;
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height: 105px;
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}
2017-12-20 02:27:43 +00:00
.Mount_Head_Hippo-CottonCandyBlue {
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background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -742px -714px;
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width: 105px;
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height: 105px;
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}
2017-12-20 02:27:43 +00:00
.Mount_Head_Hippo-CottonCandyPink {
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background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -923px 0px;
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width: 105px;
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height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Hippo-Desert {
2017-11-17 22:22:27 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -923px -106px;
2017-11-17 22:22:27 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Hippo-Golden {
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background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -923px -212px;
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width: 105px;
height: 105px;
}
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.Mount_Head_Hippo-Red {
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background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -923px -318px;
2017-11-15 00:53:27 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Hippo-Shade {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -923px -424px;
2017-11-15 00:53:27 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Hippo-Skeleton {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -923px -530px;
2017-11-15 00:53:27 +00:00
width: 105px;
height: 105px;
}
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.Mount_Head_Hippo-White {
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background-image: url('~assets/images/sprites/spritesmith-main-15.png');
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background-position: -923px -636px;
2017-11-15 00:53:27 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Hippo-Zombie {
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background-image: url('~assets/images/sprites/spritesmith-main-15.png');
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background-position: 0px -820px;
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width: 105px;
height: 105px;
}
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.Mount_Head_Horse-Base {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
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background-position: -106px -820px;
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width: 105px;
height: 105px;
}
.Mount_Head_Horse-CottonCandyBlue {
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background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -212px -820px;
2017-11-15 00:53:27 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Horse-CottonCandyPink {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -318px -820px;
2017-11-15 00:53:27 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Horse-Desert {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -424px -820px;
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width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Horse-Golden {
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background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -530px -820px;
2017-11-15 00:53:27 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Horse-Red {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -636px -820px;
2017-11-15 00:53:27 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Horse-Shade {
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background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -742px -820px;
2017-11-15 00:53:27 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Horse-Skeleton {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -848px -820px;
2017-11-15 00:53:27 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Horse-White {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1029px 0px;
2017-11-15 00:53:27 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Horse-Zombie {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1029px -106px;
2017-11-15 00:53:27 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_JackOLantern-Base {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1771px -106px;
2017-12-20 02:27:43 +00:00
width: 90px;
2017-11-03 02:54:26 +00:00
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_JackOLantern-Ghost {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1771px 0px;
2017-12-20 02:27:43 +00:00
width: 90px;
height: 105px;
}
.Mount_Head_Jackalope-RoyalPurple {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1029px -212px;
2017-11-03 02:54:26 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_LionCub-Aquatic {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1029px -530px;
2017-11-03 02:54:26 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_LionCub-Base {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1029px -636px;
2017-11-03 02:54:26 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_LionCub-CottonCandyBlue {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1029px -742px;
2017-11-03 02:54:26 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_LionCub-CottonCandyPink {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: 0px -926px;
2017-11-03 02:54:26 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_LionCub-Cupid {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -106px -926px;
2017-11-03 02:54:26 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_LionCub-Desert {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -212px -926px;
2017-11-03 02:54:26 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_LionCub-Ember {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -318px -926px;
2017-11-03 02:54:26 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_LionCub-Ethereal {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -424px -926px;
2017-11-03 02:54:26 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_LionCub-Fairy {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -530px -926px;
2017-11-03 02:54:26 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_LionCub-Floral {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -636px -926px;
2017-11-03 02:54:26 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_LionCub-Ghost {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -742px -926px;
2017-10-30 20:41:32 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_LionCub-Golden {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -848px -926px;
2017-10-30 20:41:32 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_LionCub-Holly {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -954px -926px;
2017-10-24 20:23:42 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_LionCub-Peppermint {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1135px 0px;
2017-10-24 20:23:42 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_LionCub-Red {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1135px -106px;
2017-10-24 20:23:42 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_LionCub-RoyalPurple {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1135px -212px;
2017-12-20 02:27:43 +00:00
width: 105px;
height: 105px;
}
.Mount_Head_LionCub-Shade {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1135px -318px;
2017-10-24 20:23:42 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_LionCub-Shimmer {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1135px -424px;
2017-10-24 20:23:42 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_LionCub-Skeleton {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -318px -387px;
2017-10-24 20:23:42 +00:00
width: 105px;
2017-12-20 02:27:43 +00:00
height: 110px;
2017-10-24 20:23:42 +00:00
}
2017-12-20 02:27:43 +00:00
.Mount_Head_LionCub-Spooky {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1135px -636px;
2017-10-24 20:23:42 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_LionCub-StarryNight {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -272px 0px;
2017-12-20 02:27:43 +00:00
width: 120px;
height: 120px;
2017-10-24 20:23:42 +00:00
}
2017-12-20 02:27:43 +00:00
.Mount_Head_LionCub-Thunderstorm {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1135px -848px;
2017-10-24 20:23:42 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_LionCub-White {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: 0px -1032px;
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_LionCub-Zombie {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -106px -1032px;
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_MagicalBee-Base {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -106px -387px;
width: 105px;
2017-12-20 02:27:43 +00:00
height: 114px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Mammoth-Base {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -393px 0px;
width: 105px;
2017-12-20 02:27:43 +00:00
height: 123px;
}
.Mount_Head_MantisShrimp-Base {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -424px -387px;
2017-12-20 02:27:43 +00:00
width: 108px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Monkey-Base {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -530px -1032px;
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Monkey-CottonCandyBlue {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -636px -1032px;
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Monkey-CottonCandyPink {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -742px -1032px;
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Monkey-Desert {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -848px -1032px;
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Monkey-Golden {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -954px -1032px;
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Monkey-Red {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1060px -1032px;
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Monkey-Shade {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1241px 0px;
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Monkey-Skeleton {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1241px -106px;
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Monkey-White {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1241px -212px;
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Monkey-Zombie {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1241px -318px;
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Nudibranch-Base {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1241px -424px;
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Nudibranch-CottonCandyBlue {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1241px -530px;
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Nudibranch-CottonCandyPink {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1241px -636px;
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Nudibranch-Desert {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1241px -742px;
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Nudibranch-Golden {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1241px -848px;
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Nudibranch-Red {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1241px -954px;
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Nudibranch-Shade {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: 0px -1138px;
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Nudibranch-Skeleton {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1590px -1562px;
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Nudibranch-White {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -212px -1138px;
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Nudibranch-Zombie {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -318px -1138px;
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Octopus-Base {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -424px -1138px;
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Octopus-CottonCandyBlue {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -530px -1138px;
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Octopus-CottonCandyPink {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -636px -1138px;
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Octopus-Desert {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -742px -1138px;
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Octopus-Golden {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -848px -1138px;
2017-12-20 02:27:43 +00:00
width: 105px;
height: 105px;
}
.Mount_Head_Octopus-Red {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -954px -1138px;
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Octopus-Shade {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1060px -1138px;
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Octopus-Skeleton {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1166px -1138px;
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Octopus-White {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1347px 0px;
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Octopus-Zombie {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1347px -106px;
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Orca-Base {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1347px -212px;
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Owl-Base {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1347px -318px;
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Owl-CottonCandyBlue {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1347px -424px;
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Owl-CottonCandyPink {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1347px -530px;
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Owl-Desert {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1347px -636px;
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Owl-Golden {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1347px -742px;
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Owl-Red {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1347px -848px;
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Owl-Shade {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1347px -954px;
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Owl-Skeleton {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1347px -1060px;
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Owl-White {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: 0px -1244px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Owl-Zombie {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -106px -1244px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_PandaCub-Aquatic {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -212px -1244px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_PandaCub-Base {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -318px -1244px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_PandaCub-CottonCandyBlue {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -424px -1244px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_PandaCub-CottonCandyPink {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -530px -1244px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_PandaCub-Cupid {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -636px -1244px;
2017-12-20 02:27:43 +00:00
width: 105px;
height: 105px;
}
.Mount_Head_PandaCub-Desert {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -742px -1244px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_PandaCub-Ember {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -848px -1244px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_PandaCub-Fairy {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -954px -1244px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_PandaCub-Floral {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1060px -1244px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_PandaCub-Ghost {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1166px -1244px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_PandaCub-Golden {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1272px -1244px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_PandaCub-Holly {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1453px 0px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_PandaCub-Peppermint {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1453px -106px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_PandaCub-Red {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1453px -212px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_PandaCub-RoyalPurple {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1453px -318px;
2017-09-19 21:00:19 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_PandaCub-Shade {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1453px -424px;
2017-09-19 21:00:19 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_PandaCub-Shimmer {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1453px -530px;
2017-09-19 21:00:19 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_PandaCub-Skeleton {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1453px -636px;
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_PandaCub-Spooky {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1453px -742px;
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_PandaCub-StarryNight {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -136px -136px;
2017-12-20 02:27:43 +00:00
width: 120px;
height: 120px;
}
.Mount_Head_PandaCub-Thunderstorm {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1453px -954px;
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_PandaCub-White {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1453px -1060px;
2017-09-12 20:34:03 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_PandaCub-Zombie {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1453px -1166px;
2017-09-05 19:50:08 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Parrot-Base {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: 0px -1350px;
2017-09-05 19:50:08 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Parrot-CottonCandyBlue {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -106px -1350px;
2017-09-05 19:50:08 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Parrot-CottonCandyPink {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -212px -1350px;
2017-09-05 19:50:08 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Parrot-Desert {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -318px -1350px;
2017-09-05 19:50:08 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Parrot-Golden {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -424px -1350px;
2017-09-05 19:50:08 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Parrot-Red {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -530px -1350px;
2017-09-05 19:50:08 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Parrot-Shade {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -636px -1350px;
2017-09-05 19:50:08 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Parrot-Skeleton {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -742px -1350px;
2017-09-05 19:50:08 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Parrot-White {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -848px -1350px;
2017-09-05 19:50:08 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Parrot-Zombie {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -954px -1350px;
2017-08-21 22:59:12 +00:00
width: 105px;
height: 105px;
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Peacock-Base {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1060px -1350px;
2017-08-21 22:59:12 +00:00
width: 105px;
height: 105px;
2016-12-09 02:28:17 +00:00
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Peacock-CottonCandyBlue {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1166px -1350px;
2017-08-21 22:59:12 +00:00
width: 105px;
height: 105px;
2016-12-09 02:28:17 +00:00
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Peacock-CottonCandyPink {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1272px -1350px;
2017-08-21 22:59:12 +00:00
width: 105px;
height: 105px;
2016-12-09 02:28:17 +00:00
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Peacock-Desert {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1378px -1350px;
2017-08-21 22:59:12 +00:00
width: 105px;
height: 105px;
2016-12-09 02:28:17 +00:00
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Peacock-Golden {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1559px 0px;
2017-08-21 22:59:12 +00:00
width: 105px;
height: 105px;
2016-12-09 02:28:17 +00:00
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Peacock-Red {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1559px -106px;
2017-08-21 22:59:12 +00:00
width: 105px;
height: 105px;
2016-12-09 02:28:17 +00:00
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Peacock-Shade {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1559px -212px;
2017-08-21 22:59:12 +00:00
width: 105px;
height: 105px;
2016-12-09 02:28:17 +00:00
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Peacock-Skeleton {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1559px -318px;
2017-08-21 22:59:12 +00:00
width: 105px;
height: 105px;
2016-12-09 02:28:17 +00:00
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Peacock-White {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1559px -424px;
2017-08-21 22:59:12 +00:00
width: 105px;
height: 105px;
2016-12-09 02:28:17 +00:00
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Peacock-Zombie {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1559px -530px;
2017-08-21 22:59:12 +00:00
width: 105px;
height: 105px;
2016-12-09 02:28:17 +00:00
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Penguin-Base {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1559px -636px;
2017-12-20 02:27:43 +00:00
width: 105px;
height: 105px;
2016-12-09 02:28:17 +00:00
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Penguin-CottonCandyBlue {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1559px -742px;
2017-12-20 02:27:43 +00:00
width: 105px;
height: 105px;
2016-12-09 02:28:17 +00:00
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Penguin-CottonCandyPink {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1559px -848px;
2017-12-20 02:27:43 +00:00
width: 105px;
height: 105px;
2016-12-09 02:28:17 +00:00
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Penguin-Desert {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1559px -954px;
2017-12-20 02:27:43 +00:00
width: 105px;
height: 105px;
2016-12-09 02:28:17 +00:00
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Penguin-Golden {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1559px -1060px;
2017-12-20 02:27:43 +00:00
width: 105px;
height: 105px;
2016-12-09 02:28:17 +00:00
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Penguin-Red {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1559px -1166px;
2017-12-20 02:27:43 +00:00
width: 105px;
height: 105px;
2016-12-09 02:28:17 +00:00
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Penguin-Shade {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1559px -1272px;
2017-12-20 02:27:43 +00:00
width: 105px;
height: 105px;
2016-12-09 02:28:17 +00:00
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Penguin-Skeleton {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: 0px -1456px;
2017-12-20 02:27:43 +00:00
width: 105px;
height: 105px;
2016-12-09 02:28:17 +00:00
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Penguin-White {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -106px -1456px;
2017-12-20 02:27:43 +00:00
width: 105px;
height: 105px;
2016-12-09 02:28:17 +00:00
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Penguin-Zombie {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -212px -1456px;
2017-12-20 02:27:43 +00:00
width: 105px;
height: 105px;
2016-12-09 02:28:17 +00:00
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Phoenix-Base {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -318px -1456px;
2018-01-10 16:32:34 +00:00
width: 105px;
height: 105px;
}
.Mount_Head_Pterodactyl-Base {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -424px -1456px;
2018-01-10 16:32:34 +00:00
width: 105px;
height: 105px;
}
.Mount_Head_Pterodactyl-CottonCandyBlue {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -530px -1456px;
2018-01-10 16:32:34 +00:00
width: 105px;
height: 105px;
}
.Mount_Head_Pterodactyl-CottonCandyPink {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -636px -1456px;
2018-01-10 16:32:34 +00:00
width: 105px;
height: 105px;
}
.Mount_Head_Pterodactyl-Desert {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -742px -1456px;
2018-01-10 16:32:34 +00:00
width: 105px;
height: 105px;
}
.Mount_Head_Pterodactyl-Golden {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -848px -1456px;
2018-01-10 16:32:34 +00:00
width: 105px;
height: 105px;
}
.Mount_Head_Pterodactyl-Red {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -954px -1456px;
2018-01-10 16:32:34 +00:00
width: 105px;
height: 105px;
}
.Mount_Head_Pterodactyl-Shade {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1060px -1456px;
2018-01-10 16:32:34 +00:00
width: 105px;
height: 105px;
}
.Mount_Head_Pterodactyl-Skeleton {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1166px -1456px;
2018-01-10 16:32:34 +00:00
width: 105px;
height: 105px;
}
.Mount_Head_Pterodactyl-White {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1272px -1456px;
2018-01-10 16:32:34 +00:00
width: 105px;
height: 105px;
}
.Mount_Head_Pterodactyl-Zombie {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1378px -1456px;
2017-12-20 02:27:43 +00:00
width: 105px;
height: 105px;
}
.Mount_Head_Rat-Base {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1484px -1456px;
2017-08-21 22:59:12 +00:00
width: 105px;
height: 105px;
2016-12-09 02:28:17 +00:00
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Rat-CottonCandyBlue {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1665px 0px;
2017-08-21 22:59:12 +00:00
width: 105px;
height: 105px;
2016-12-09 02:28:17 +00:00
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Rat-CottonCandyPink {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1665px -106px;
2017-08-21 22:59:12 +00:00
width: 105px;
height: 105px;
2016-12-09 02:28:17 +00:00
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Rat-Desert {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1665px -212px;
2017-08-21 22:59:12 +00:00
width: 105px;
height: 105px;
2016-12-09 02:28:17 +00:00
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Rat-Golden {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1665px -318px;
2017-08-21 22:59:12 +00:00
width: 105px;
height: 105px;
2016-12-09 02:28:17 +00:00
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Rat-Red {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1665px -424px;
2017-08-21 22:59:12 +00:00
width: 105px;
height: 105px;
2016-12-09 02:28:17 +00:00
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Rat-Shade {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1665px -530px;
2017-08-21 22:59:12 +00:00
width: 105px;
height: 105px;
2016-12-01 21:43:46 +00:00
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Rat-Skeleton {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1665px -636px;
2017-08-21 22:59:12 +00:00
width: 105px;
height: 105px;
2016-12-01 21:43:46 +00:00
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Rat-White {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1665px -742px;
2017-08-21 22:59:12 +00:00
width: 105px;
height: 105px;
2016-12-01 21:43:46 +00:00
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Rat-Zombie {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1665px -848px;
2017-08-21 22:59:12 +00:00
width: 105px;
height: 105px;
2016-12-01 21:43:46 +00:00
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Rock-Base {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1665px -954px;
2017-08-21 22:59:12 +00:00
width: 105px;
height: 105px;
2016-12-01 21:43:46 +00:00
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Rock-CottonCandyBlue {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1665px -1060px;
2017-08-21 22:59:12 +00:00
width: 105px;
height: 105px;
2016-12-01 21:43:46 +00:00
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Rock-CottonCandyPink {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1665px -1166px;
2017-08-21 22:59:12 +00:00
width: 105px;
height: 105px;
2016-12-01 21:43:46 +00:00
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Rock-Desert {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1665px -1272px;
2017-08-21 22:59:12 +00:00
width: 105px;
height: 105px;
2016-12-01 21:43:46 +00:00
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Rock-Golden {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1665px -1378px;
2017-08-21 22:59:12 +00:00
width: 105px;
height: 105px;
2016-12-01 21:43:46 +00:00
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Rock-Red {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: 0px -1562px;
2017-08-21 22:59:12 +00:00
width: 105px;
height: 105px;
2016-12-01 21:43:46 +00:00
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Rock-Shade {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -106px -1562px;
2017-08-21 22:59:12 +00:00
width: 105px;
height: 105px;
2016-12-01 21:43:46 +00:00
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Rock-Skeleton {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -212px -1562px;
2017-08-21 22:59:12 +00:00
width: 105px;
height: 105px;
2016-12-01 21:43:46 +00:00
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Rock-White {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -318px -1562px;
2017-08-21 22:59:12 +00:00
width: 105px;
height: 105px;
2016-12-01 21:43:46 +00:00
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Rock-Zombie {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -424px -1562px;
2017-08-21 22:59:12 +00:00
width: 105px;
height: 105px;
2016-12-01 21:43:46 +00:00
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Rooster-Base {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -530px -1562px;
2017-08-21 22:59:12 +00:00
width: 105px;
height: 105px;
2016-12-01 21:43:46 +00:00
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Rooster-CottonCandyBlue {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -636px -1562px;
2017-08-21 22:59:12 +00:00
width: 105px;
height: 105px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Rooster-CottonCandyPink {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -742px -1562px;
2017-08-21 22:59:12 +00:00
width: 105px;
height: 105px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Rooster-Desert {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -848px -1562px;
2017-08-21 22:59:12 +00:00
width: 105px;
height: 105px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Rooster-Golden {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -954px -1562px;
2017-08-21 22:59:12 +00:00
width: 105px;
height: 105px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Rooster-Red {
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1060px -1562px;
2017-12-20 02:27:43 +00:00
width: 105px;
height: 105px;
}
.Mount_Head_Rooster-Shade {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1166px -1562px;
2017-08-21 22:59:12 +00:00
width: 105px;
height: 105px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Rooster-Skeleton {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1272px -1562px;
2017-08-21 22:59:12 +00:00
width: 105px;
height: 105px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Rooster-White {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1378px -1562px;
2017-08-21 22:59:12 +00:00
width: 105px;
height: 105px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Rooster-Zombie {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -1484px -1562px;
2017-08-21 22:59:12 +00:00
width: 105px;
height: 105px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Sabretooth-Base {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-30 21:26:15 +00:00
background-position: -136px 0px;
2017-12-20 02:27:43 +00:00
width: 135px;
height: 135px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
}
2017-12-20 02:27:43 +00:00
.Mount_Head_Sabretooth-CottonCandyBlue {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-10 16:32:34 +00:00
background-position: 0px -136px;
2017-12-20 02:27:43 +00:00
width: 135px;
height: 135px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
}
2018-01-30 21:26:15 +00:00
.Mount_Head_Sabretooth-CottonCandyPink {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-15.png');
2018-01-10 16:32:34 +00:00
background-position: 0px 0px;
2017-12-20 02:27:43 +00:00
width: 135px;
height: 135px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
}