habitica-self-host/website/assets/sprites/dist/spritesmith-main-6.css

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2017-08-11 16:09:11 +00:00
.shield_special_fall2015Rogue {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -472px -176px;
width: 105px;
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height: 90px;
}
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.shield_special_fall2015Warrior {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1409px -910px;
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width: 90px;
height: 90px;
}
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.shield_special_fall2016Healer {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -345px -361px;
width: 114px;
height: 87px;
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}
2017-08-11 16:09:11 +00:00
.shield_special_fall2016Rogue {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -115px -361px;
width: 114px;
height: 87px;
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}
2017-08-11 16:09:11 +00:00
.shield_special_fall2016Warrior {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -357px -176px;
width: 114px;
height: 87px;
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}
2017-08-11 16:09:11 +00:00
.shield_special_fallHealer {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -728px -1283px;
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width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.shield_special_fallRogue {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -91px -449px;
width: 105px;
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height: 90px;
}
2017-08-11 16:09:11 +00:00
.shield_special_fallWarrior {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -954px -182px;
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width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.shop_armor_special_fall2015Healer {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: 0px -1616px;
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width: 40px;
height: 40px;
}
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.shop_armor_special_fall2015Mage {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1651px -1558px;
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width: 40px;
height: 40px;
}
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.shop_armor_special_fall2015Rogue {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1651px -1517px;
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width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_armor_special_fall2015Warrior {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1651px -1476px;
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width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_armor_special_fall2016Healer {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1651px -1435px;
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width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_armor_special_fall2016Mage {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1651px -1394px;
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width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_armor_special_fall2016Rogue {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1651px -1353px;
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width: 40px;
height: 40px;
}
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.shop_armor_special_fall2016Warrior {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1651px -1312px;
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width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_armor_special_fallHealer {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1651px -1271px;
width: 40px;
height: 40px;
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}
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.shop_armor_special_fallMage {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1651px -1230px;
width: 40px;
height: 40px;
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}
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.shop_armor_special_fallRogue {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1651px -1189px;
width: 40px;
height: 40px;
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}
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.shop_armor_special_fallWarrior {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1651px -1148px;
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width: 40px;
height: 40px;
}
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.shop_head_special_fall2015Healer {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1651px -1107px;
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width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_head_special_fall2015Mage {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1651px -1066px;
width: 40px;
height: 40px;
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}
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.shop_head_special_fall2015Rogue {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1610px -1107px;
width: 40px;
height: 40px;
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}
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.shop_head_special_fall2015Warrior {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1610px -1066px;
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width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_head_special_fall2016Healer {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1610px -1025px;
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width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_head_special_fall2016Mage {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1610px -984px;
width: 40px;
height: 40px;
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}
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.shop_head_special_fall2016Rogue {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1610px -943px;
width: 40px;
height: 40px;
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}
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.shop_head_special_fall2016Warrior {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1610px -902px;
width: 40px;
height: 40px;
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}
2017-08-11 16:09:11 +00:00
.shop_head_special_fallHealer {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1610px -861px;
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width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_head_special_fallMage {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1610px -820px;
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width: 40px;
height: 40px;
}
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.shop_head_special_fallRogue {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1610px -779px;
width: 40px;
height: 40px;
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}
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.shop_head_special_fallWarrior {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1610px -738px;
width: 40px;
height: 40px;
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}
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.shop_shield_special_fall2015Healer {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1610px -697px;
width: 40px;
height: 40px;
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}
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.shop_shield_special_fall2015Rogue {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1610px -656px;
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width: 40px;
height: 40px;
}
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.shop_shield_special_fall2015Warrior {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1610px -615px;
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width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_shield_special_fall2016Healer {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1610px -574px;
width: 40px;
height: 40px;
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}
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.shop_shield_special_fall2016Rogue {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1610px -533px;
width: 40px;
height: 40px;
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}
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.shop_shield_special_fall2016Warrior {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1610px -492px;
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width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_shield_special_fallHealer {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1610px -451px;
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width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_shield_special_fallRogue {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1610px -410px;
width: 40px;
height: 40px;
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}
2017-08-11 16:09:11 +00:00
.shop_shield_special_fallWarrior {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1610px -369px;
width: 40px;
height: 40px;
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}
2017-08-11 16:09:11 +00:00
.shop_weapon_special_fall2015Healer {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -910px -828px;
width: 40px;
height: 40px;
2017-06-01 23:09:05 +00:00
}
2017-08-11 16:09:11 +00:00
.shop_weapon_special_fall2015Mage {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1610px -287px;
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width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_weapon_special_fall2015Rogue {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1610px -246px;
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width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_weapon_special_fall2015Warrior {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1610px -205px;
width: 40px;
height: 40px;
2017-06-01 23:09:05 +00:00
}
2017-08-11 16:09:11 +00:00
.shop_weapon_special_fall2016Healer {
2017-06-01 23:09:05 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1610px -164px;
width: 40px;
height: 40px;
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}
2017-08-11 16:09:11 +00:00
.shop_weapon_special_fall2016Mage {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1610px -123px;
width: 40px;
height: 40px;
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}
2017-08-11 16:09:11 +00:00
.shop_weapon_special_fall2016Rogue {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1610px -82px;
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width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_weapon_special_fall2016Warrior {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1610px -41px;
2017-06-01 23:09:05 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_weapon_special_fallHealer {
2017-06-01 23:09:05 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1610px 0px;
width: 40px;
height: 40px;
2017-06-01 23:09:05 +00:00
}
2017-08-11 16:09:11 +00:00
.shop_weapon_special_fallMage {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1558px -1534px;
width: 40px;
height: 40px;
2017-06-01 23:09:05 +00:00
}
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.shop_weapon_special_fallRogue {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1517px -1534px;
2017-06-01 23:09:05 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_weapon_special_fallWarrior {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1476px -1534px;
2017-06-01 23:09:05 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.slim_armor_special_fall2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -470px -737px;
width: 93px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.slim_armor_special_fall2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -197px -449px;
width: 105px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.slim_armor_special_fall2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1183px -1283px;
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.slim_armor_special_fall2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1274px -1283px;
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.slim_armor_special_fall2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -472px -88px;
width: 114px;
height: 87px;
}
2017-08-11 16:09:11 +00:00
.slim_armor_special_fall2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -112px -182px;
width: 114px;
height: 87px;
}
2017-08-11 16:09:11 +00:00
.slim_armor_special_fall2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -227px -182px;
width: 114px;
height: 87px;
}
2017-08-11 16:09:11 +00:00
.slim_armor_special_fall2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -357px 0px;
width: 114px;
height: 87px;
}
2017-08-11 16:09:11 +00:00
.slim_armor_special_fallHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1409px -455px;
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.slim_armor_special_fallMage {
2017-04-26 01:57:19 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -121px 0px;
width: 120px;
2017-04-26 01:57:19 +00:00
height: 90px;
}
2017-08-11 16:09:11 +00:00
.slim_armor_special_fallRogue {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -106px -555px;
width: 105px;
height: 90px;
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}
2017-08-11 16:09:11 +00:00
.slim_armor_special_fallWarrior {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -182px -1374px;
width: 90px;
height: 90px;
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}
2017-08-11 16:09:11 +00:00
.weapon_special_fall2015Healer {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -385px -646px;
width: 93px;
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height: 90px;
}
2017-08-11 16:09:11 +00:00
.weapon_special_fall2015Mage {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -472px -267px;
width: 105px;
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height: 90px;
}
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.weapon_special_fall2015Rogue {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -637px -1374px;
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width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.weapon_special_fall2015Warrior {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -860px -91px;
width: 90px;
height: 90px;
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}
2017-08-11 16:09:11 +00:00
.weapon_special_fall2016Healer {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -345px -273px;
width: 114px;
height: 87px;
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}
2017-08-11 16:09:11 +00:00
.weapon_special_fall2016Mage {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: 0px -273px;
width: 114px;
height: 87px;
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}
2017-08-11 16:09:11 +00:00
.weapon_special_fall2016Rogue {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -115px -273px;
width: 114px;
height: 87px;
}
.weapon_special_fall2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -230px -273px;
width: 114px;
height: 87px;
}
.weapon_special_fallHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -860px -546px;
width: 90px;
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height: 90px;
}
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.weapon_special_fallMage {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: 0px -91px;
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width: 120px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.weapon_special_fallRogue {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -212px -555px;
width: 105px;
height: 90px;
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}
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.weapon_special_fallWarrior {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -769px -291px;
width: 90px;
height: 90px;
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}
2017-08-11 16:09:11 +00:00
.broad_armor_special_gaymerx {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -769px -382px;
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width: 90px;
height: 90px;
}
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.head_special_gaymerx {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -769px -473px;
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width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.shop_armor_special_gaymerx {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1435px -1534px;
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width: 40px;
height: 40px;
}
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.shop_head_special_gaymerx {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1394px -1534px;
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width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.slim_armor_special_gaymerx {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -91px -828px;
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width: 90px;
height: 90px;
}
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.back_mystery_201402 {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -182px -828px;
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width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.broad_armor_mystery_201402 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -273px -828px;
width: 90px;
height: 90px;
}
.head_mystery_201402 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -364px -828px;
width: 90px;
height: 90px;
}
.shop_armor_mystery_201402 {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1353px -1534px;
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width: 40px;
height: 40px;
}
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.shop_back_mystery_201402 {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1312px -1534px;
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width: 40px;
height: 40px;
}
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.shop_head_mystery_201402 {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1271px -1534px;
width: 40px;
height: 40px;
}
.shop_set_mystery_201402 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1048px -1374px;
width: 68px;
height: 68px;
}
.slim_armor_mystery_201402 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -819px -828px;
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width: 90px;
height: 90px;
}
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.broad_armor_mystery_201403 {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -954px 0px;
width: 90px;
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height: 90px;
}
2017-08-11 16:09:11 +00:00
.headAccessory_mystery_201403 {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -954px -91px;
width: 90px;
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height: 90px;
}
2017-08-11 16:09:11 +00:00
.shop_armor_mystery_201403 {
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1189px -1534px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_headAccessory_mystery_201403 {
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1148px -1534px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_set_mystery_201403 {
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1117px -1374px;
width: 68px;
height: 68px;
}
.slim_armor_mystery_201403 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -954px -455px;
width: 90px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
height: 90px;
}
2017-08-11 16:09:11 +00:00
.back_mystery_201404 {
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -954px -546px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.headAccessory_mystery_201404 {
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -954px -637px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.shop_back_mystery_201404 {
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1066px -1534px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_headAccessory_mystery_201404 {
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1025px -1534px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_set_mystery_201404 {
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -769px -655px;
width: 68px;
height: 68px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
}
2017-08-11 16:09:11 +00:00
.broad_armor_mystery_201405 {
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -91px -919px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 90px;
2017-08-11 16:09:11 +00:00
height: 90px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
}
2017-08-11 16:09:11 +00:00
.head_mystery_201405 {
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -182px -919px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.shop_armor_mystery_201405 {
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -943px -1534px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_head_mystery_201405 {
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -902px -1534px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_set_mystery_201405 {
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1186px -1374px;
width: 68px;
height: 68px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
}
2017-08-11 16:09:11 +00:00
.slim_armor_mystery_201405 {
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -546px -919px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.broad_armor_mystery_201406 {
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -769px -97px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 90px;
2017-08-11 16:09:11 +00:00
height: 96px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
}
2017-08-11 16:09:11 +00:00
.head_mystery_201406 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -769px -194px;
width: 90px;
height: 96px;
}
.shop_armor_mystery_201406 {
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -820px -1534px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_head_mystery_201406 {
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -779px -1534px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_set_mystery_201406 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1255px -1374px;
width: 68px;
height: 68px;
}
.slim_armor_mystery_201406 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -769px 0px;
width: 90px;
2017-08-11 16:09:11 +00:00
height: 96px;
}
2017-08-11 16:09:11 +00:00
.broad_armor_mystery_201407 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1045px -182px;
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.head_mystery_201407 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1045px -273px;
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.shop_armor_mystery_201407 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -697px -1534px;
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_head_mystery_201407 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -656px -1534px;
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_set_mystery_201407 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1500px 0px;
width: 68px;
height: 68px;
}
.slim_armor_mystery_201407 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1045px -637px;
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.broad_armor_mystery_201408 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1045px -728px;
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.head_mystery_201408 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1045px -819px;
width: 90px;
height: 90px;
}
.shop_armor_mystery_201408 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -574px -1534px;
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_head_mystery_201408 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -533px -1534px;
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_set_mystery_201408 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1500px -69px;
width: 68px;
height: 68px;
}
.slim_armor_mystery_201408 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -182px -1010px;
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.broad_armor_mystery_201409 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -273px -1010px;
width: 90px;
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height: 90px;
}
2017-08-11 16:09:11 +00:00
.headAccessory_mystery_201409 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -364px -1010px;
width: 90px;
2017-08-11 16:09:11 +00:00
height: 90px;
}
2017-08-11 16:09:11 +00:00
.shop_armor_mystery_201409 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -451px -1534px;
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_headAccessory_mystery_201409 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -410px -1534px;
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_set_mystery_201409 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1500px -138px;
width: 68px;
height: 68px;
}
2017-08-11 16:09:11 +00:00
.slim_armor_mystery_201409 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -728px -1010px;
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.back_mystery_201410 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -752px -737px;
width: 93px;
height: 90px;
}
.broad_armor_mystery_201410 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -103px -646px;
width: 93px;
height: 90px;
}
.shop_armor_mystery_201410 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -328px -1534px;
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_back_mystery_201410 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -287px -1534px;
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_set_mystery_201410 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1500px -207px;
width: 68px;
height: 68px;
}
2017-08-11 16:09:11 +00:00
.slim_armor_mystery_201410 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -860px 0px;
width: 93px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.head_mystery_201411 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1136px -273px;
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.shop_head_mystery_201411 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -41px -1534px;
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_set_mystery_201411 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1500px -414px;
width: 68px;
height: 68px;
}
.shop_weapon_mystery_201411 {
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1569px -1476px;
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.weapon_mystery_201411 {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1136px -637px;
2017-02-02 17:31:43 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.broad_armor_mystery_201412 {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1136px -728px;
2017-02-02 17:31:43 +00:00
width: 90px;
2017-08-11 16:09:11 +00:00
height: 90px;
2017-02-02 17:31:43 +00:00
}
2017-08-11 16:09:11 +00:00
.head_mystery_201412 {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -1136px -819px;
2017-02-02 17:31:43 +00:00
width: 90px;
2017-08-11 16:09:11 +00:00
height: 90px;
2017-02-02 17:31:43 +00:00
}
2017-08-11 16:09:11 +00:00
.shop_armor_mystery_201412 {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1569px -1435px;
2017-02-02 17:31:43 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_head_mystery_201412 {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1569px -1230px;
2017-02-21 21:21:53 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_set_mystery_201412 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1500px -552px;
width: 68px;
height: 68px;
}
.slim_armor_mystery_201412 {
2017-02-21 21:21:53 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -91px -1101px;
2017-02-21 21:21:53 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.broad_armor_mystery_201501 {
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background-image: url(/static/sprites/spritesmith-main-6.png);
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background-position: -182px -1101px;
2017-02-21 21:21:53 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.head_mystery_201501 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -273px -1101px;
width: 90px;
height: 90px;
}
.shop_armor_mystery_201501 {
2017-02-21 21:21:53 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1569px -1148px;
2017-02-21 21:21:53 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_head_mystery_201501 {
2017-02-21 21:21:53 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1569px -902px;
2017-02-02 17:31:43 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_set_mystery_201501 {
2017-03-23 19:45:05 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1500px -828px;
width: 68px;
height: 68px;
}
.slim_armor_mystery_201501 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -637px -1101px;
2017-03-23 19:45:05 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.headAccessory_mystery_201502 {
2017-03-23 19:45:05 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -728px -1101px;
2017-03-23 19:45:05 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.shop_headAccessory_mystery_201502 {
2017-03-23 19:45:05 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1569px -820px;
2017-03-23 19:45:05 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_set_mystery_201502 {
2017-03-23 19:45:05 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1500px -897px;
width: 68px;
height: 68px;
}
.shop_weapon_mystery_201502 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1569px -738px;
2017-03-23 19:45:05 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.weapon_mystery_201502 {
2017-03-23 19:45:05 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1092px -1101px;
2017-04-26 01:57:19 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.broad_armor_mystery_201503 {
2017-04-26 01:57:19 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1227px 0px;
2017-04-26 01:57:19 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.eyewear_mystery_201503 {
2017-04-26 01:57:19 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1227px -91px;
2017-04-26 01:57:19 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.shop_armor_mystery_201503 {
2017-04-26 01:57:19 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1569px -697px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_eyewear_mystery_201503 {
2017-04-26 01:57:19 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1569px -451px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_set_mystery_201503 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1500px -1173px;
width: 68px;
height: 68px;
}
.slim_armor_mystery_201503 {
2017-04-26 01:57:19 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1227px -455px;
2017-03-23 19:45:05 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.back_mystery_201504 {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1227px -546px;
2017-02-02 17:31:43 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.broad_armor_mystery_201504 {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1227px -637px;
2017-02-02 17:31:43 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.shop_armor_mystery_201504 {
2017-05-23 22:04:26 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1569px -369px;
2017-05-23 22:04:26 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_back_mystery_201504 {
2017-05-23 22:04:26 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1569px -328px;
2017-06-22 22:55:36 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_set_mystery_201504 {
2017-06-22 22:55:36 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1500px -1311px;
width: 68px;
height: 68px;
}
.slim_armor_mystery_201504 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1227px -1001px;
width: 90px;
2017-06-22 22:55:36 +00:00
height: 90px;
}
2017-08-11 16:09:11 +00:00
.head_mystery_201505 {
2017-06-22 22:55:36 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1227px -1092px;
width: 90px;
2017-06-22 22:55:36 +00:00
height: 90px;
}
2017-08-11 16:09:11 +00:00
.shop_head_mystery_201505 {
2017-06-22 22:55:36 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1569px -123px;
2017-06-22 22:55:36 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_set_mystery_201505 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -138px -1465px;
width: 68px;
height: 68px;
}
.shop_weapon_mystery_201505 {
2017-06-22 22:55:36 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1486px -1465px;
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.weapon_mystery_201505 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -273px -1192px;
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.broad_armor_mystery_201506 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -587px -318px;
width: 90px;
height: 105px;
}
2017-08-11 16:09:11 +00:00
.eyewear_mystery_201506 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -587px -424px;
width: 90px;
height: 105px;
}
.shop_armor_mystery_201506 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1322px -1465px;
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_eyewear_mystery_201506 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1281px -1465px;
2017-05-23 22:04:26 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_set_mystery_201506 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -345px -1465px;
width: 68px;
height: 68px;
}
2017-08-11 16:09:11 +00:00
.slim_armor_mystery_201506 {
2017-05-23 22:04:26 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -678px 0px;
2017-05-23 22:04:26 +00:00
width: 90px;
2017-08-11 16:09:11 +00:00
height: 105px;
2017-05-23 22:04:26 +00:00
}
2017-08-11 16:09:11 +00:00
.back_mystery_201507 {
2017-05-23 22:04:26 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -678px -106px;
2017-05-23 22:04:26 +00:00
width: 90px;
2017-08-11 16:09:11 +00:00
height: 105px;
2017-05-23 22:04:26 +00:00
}
2017-08-11 16:09:11 +00:00
.eyewear_mystery_201507 {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -678px -212px;
2017-02-02 17:31:43 +00:00
width: 90px;
2017-08-11 16:09:11 +00:00
height: 105px;
2017-02-02 17:31:43 +00:00
}
2017-08-11 16:09:11 +00:00
.shop_back_mystery_201507 {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1076px -1465px;
2017-02-02 17:31:43 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_eyewear_mystery_201507 {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1035px -1465px;
2017-02-02 17:31:43 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_set_mystery_201507 {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -552px -1465px;
width: 68px;
height: 68px;
2017-02-02 17:31:43 +00:00
}
2017-08-11 16:09:11 +00:00
.broad_armor_mystery_201508 {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -479px -646px;
width: 93px;
height: 90px;
2017-02-02 17:31:43 +00:00
}
2017-08-11 16:09:11 +00:00
.head_mystery_201508 {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -667px -646px;
width: 93px;
2017-02-02 17:31:43 +00:00
height: 90px;
}
2017-08-11 16:09:11 +00:00
.shop_armor_mystery_201508 {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1183px -1142px;
width: 40px;
height: 40px;
2017-02-02 17:31:43 +00:00
}
2017-08-11 16:09:11 +00:00
.shop_head_mystery_201508 {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1183px -1101px;
width: 40px;
height: 40px;
2017-02-02 17:31:43 +00:00
}
2017-08-11 16:09:11 +00:00
.shop_set_mystery_201508 {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -828px -1465px;
width: 68px;
height: 68px;
2017-02-02 17:31:43 +00:00
}
2017-08-11 16:09:11 +00:00
.slim_armor_mystery_201508 {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: 0px -737px;
width: 93px;
2017-02-02 17:31:43 +00:00
height: 90px;
}
2017-08-11 16:09:11 +00:00
.broad_armor_mystery_201509 {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1318px -637px;
2017-02-02 17:31:43 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.head_mystery_201509 {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1318px -728px;
width: 90px;
height: 90px;
2017-02-02 17:31:43 +00:00
}
2017-08-11 16:09:11 +00:00
.shop_armor_mystery_201509 {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -910px -869px;
2017-02-02 17:31:43 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_head_mystery_201509 {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1610px -328px;
2017-02-02 17:31:43 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_set_mystery_201509 {
2017-01-31 18:32:03 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -897px -1465px;
width: 68px;
height: 68px;
2017-03-14 20:54:27 +00:00
}
2017-08-11 16:09:11 +00:00
.slim_armor_mystery_201509 {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1318px -1092px;
2017-03-14 20:54:27 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.back_mystery_201510 {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -472px -358px;
width: 105px;
2017-03-14 20:54:27 +00:00
height: 90px;
}
2017-08-11 16:09:11 +00:00
.headAccessory_mystery_201510 {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -197px -646px;
width: 93px;
height: 90px;
2017-03-14 20:54:27 +00:00
}
2017-08-11 16:09:11 +00:00
.shop_back_mystery_201510 {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1001px -919px;
2017-03-14 20:54:27 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_headAccessory_mystery_201510 {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1365px -1324px;
2017-03-14 20:54:27 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_set_mystery_201510 {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -483px -1465px;
width: 68px;
height: 68px;
2017-03-14 20:54:27 +00:00
}
2017-08-11 16:09:11 +00:00
.broad_armor_mystery_201511 {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -364px -1283px;
2017-03-14 20:54:27 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.head_mystery_201511 {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -455px -1283px;
2017-03-14 20:54:27 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.shop_armor_mystery_201511 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -627px -555px;
width: 42px;
height: 42px;
}
.shop_head_mystery_201511 {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -627px -598px;
width: 42px;
height: 42px;
}
.shop_set_mystery_201511 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -69px -1465px;
width: 68px;
height: 68px;
}
.slim_armor_mystery_201511 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -819px -1283px;
2017-03-14 20:54:27 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.broad_armor_mystery_201512 {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -910px -1283px;
2017-03-14 20:54:27 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.head_mystery_201512 {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1001px -1283px;
width: 90px;
height: 90px;
2017-03-14 20:54:27 +00:00
}
2017-08-11 16:09:11 +00:00
.shop_armor_mystery_201512 {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1569px -287px;
2017-03-14 20:54:27 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_head_mystery_201512 {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1569px -410px;
2017-01-31 18:32:03 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_set_mystery_201512 {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1500px -1104px;
width: 68px;
height: 68px;
2017-03-14 20:54:27 +00:00
}
2017-08-11 16:09:11 +00:00
.slim_armor_mystery_201512 {
2017-01-31 18:32:03 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1409px 0px;
2017-01-31 18:32:03 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.head_mystery_201601 {
2017-01-24 21:37:57 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -121px -91px;
width: 120px;
2017-01-24 21:37:57 +00:00
height: 90px;
}
2017-08-11 16:09:11 +00:00
.shield_mystery_201601 {
2017-01-24 21:37:57 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: 0px 0px;
width: 120px;
2017-01-24 21:37:57 +00:00
height: 90px;
}
2017-08-11 16:09:11 +00:00
.shop_head_mystery_201601 {
2017-01-24 21:37:57 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1569px -861px;
width: 40px;
height: 40px;
2017-01-24 21:37:57 +00:00
}
2017-08-11 16:09:11 +00:00
.shop_set_mystery_201601 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1500px -759px;
width: 68px;
height: 68px;
}
.shop_shield_mystery_201601 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1569px -1394px;
width: 40px;
height: 40px;
}
.back_mystery_201602 {
2017-01-21 02:41:31 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1409px -546px;
2017-01-21 02:41:31 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.head_mystery_201602 {
2017-01-21 02:41:31 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1409px -637px;
2017-01-21 02:41:31 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.shop_back_mystery_201602 {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: 0px -1534px;
width: 40px;
height: 40px;
2017-01-18 00:16:01 +00:00
}
2017-08-11 16:09:11 +00:00
.shop_head_mystery_201602 {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -164px -1534px;
width: 40px;
height: 40px;
2017-03-20 18:36:37 +00:00
}
2017-08-11 16:09:11 +00:00
.shop_set_mystery_201602 {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1500px -276px;
width: 68px;
height: 68px;
2017-01-18 00:16:01 +00:00
}
2017-08-11 16:09:11 +00:00
.broad_armor_mystery_201603 {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1409px -1001px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.head_mystery_201603 {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1409px -1092px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.shop_armor_mystery_201603 {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -492px -1534px;
width: 40px;
height: 40px;
2017-03-20 18:36:37 +00:00
}
2017-08-11 16:09:11 +00:00
.shop_head_mystery_201603 {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -615px -1534px;
width: 40px;
height: 40px;
2017-01-18 00:16:01 +00:00
}
2017-08-11 16:09:11 +00:00
.shop_set_mystery_201603 {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1393px -1374px;
width: 68px;
height: 68px;
2017-01-18 00:16:01 +00:00
}
2017-08-11 16:09:11 +00:00
.slim_armor_mystery_201603 {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -91px -1374px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.broad_armor_mystery_201604 {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -564px -737px;
width: 93px;
2017-01-18 00:16:01 +00:00
height: 90px;
}
2017-08-11 16:09:11 +00:00
.head_mystery_201604 {
2017-01-03 21:35:23 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -658px -737px;
width: 93px;
2017-01-03 21:35:23 +00:00
height: 90px;
}
2017-08-11 16:09:11 +00:00
.shop_armor_mystery_201604 {
2017-01-03 21:35:23 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1107px -1534px;
width: 40px;
height: 40px;
2017-01-03 21:35:23 +00:00
}
2017-08-11 16:09:11 +00:00
.shop_head_mystery_201604 {
2017-01-03 21:35:23 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1230px -1534px;
width: 40px;
height: 40px;
2017-01-03 21:35:23 +00:00
}
2017-08-11 16:09:11 +00:00
.shop_set_mystery_201604 {
2017-01-03 21:35:23 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -979px -1374px;
width: 68px;
height: 68px;
2017-01-03 21:35:23 +00:00
}
2017-08-11 16:09:11 +00:00
.slim_armor_mystery_201604 {
2017-01-03 21:35:23 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -291px -646px;
width: 93px;
2017-01-03 21:35:23 +00:00
height: 90px;
}
2017-08-11 16:09:11 +00:00
.broad_armor_mystery_201605 {
2017-01-03 21:35:23 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -728px -1374px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.head_mystery_201605 {
2017-01-03 21:35:23 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -819px -1374px;
width: 90px;
2017-01-03 21:35:23 +00:00
height: 90px;
}
2017-08-11 16:09:11 +00:00
.shop_armor_mystery_201605 {
2017-01-03 21:35:23 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -41px -1616px;
width: 40px;
height: 40px;
2017-03-20 18:36:37 +00:00
}
2017-08-11 16:09:11 +00:00
.shop_head_mystery_201605 {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -984px -1534px;
width: 40px;
height: 40px;
2017-03-20 18:36:37 +00:00
}
2017-08-11 16:09:11 +00:00
.shop_set_mystery_201605 {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -910px -1374px;
width: 68px;
height: 68px;
2017-03-20 18:36:37 +00:00
}
2017-08-11 16:09:11 +00:00
.slim_armor_mystery_201605 {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -546px -1374px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.broad_armor_mystery_201606 {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -587px -212px;
2017-01-03 21:35:23 +00:00
width: 90px;
2017-08-11 16:09:11 +00:00
height: 105px;
2017-01-03 21:35:23 +00:00
}
2017-08-11 16:09:11 +00:00
.head_mystery_201606 {
2017-01-03 21:35:23 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -364px -1374px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.shop_armor_mystery_201606 {
2017-01-03 21:35:23 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -861px -1534px;
width: 40px;
height: 40px;
2017-01-18 00:16:01 +00:00
}
2017-08-11 16:09:11 +00:00
.shop_head_mystery_201606 {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -738px -1534px;
width: 40px;
height: 40px;
2017-01-18 00:16:01 +00:00
}
2017-08-11 16:09:11 +00:00
.shop_set_mystery_201606 {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1324px -1374px;
width: 68px;
height: 68px;
2017-03-20 18:36:37 +00:00
}
2017-08-11 16:09:11 +00:00
.slim_armor_mystery_201606 {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: 0px -449px;
2017-03-20 18:36:37 +00:00
width: 90px;
2017-08-11 16:09:11 +00:00
height: 105px;
2017-03-20 18:36:37 +00:00
}
2017-08-11 16:09:11 +00:00
.broad_armor_mystery_201607 {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1409px -1274px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.head_mystery_201607 {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1409px -1183px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.shop_armor_mystery_201607 {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -369px -1534px;
width: 40px;
height: 40px;
2017-01-18 00:16:01 +00:00
}
2017-08-11 16:09:11 +00:00
.shop_head_mystery_201607 {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -246px -1534px;
width: 40px;
height: 40px;
2017-01-18 00:16:01 +00:00
}
2017-08-11 16:09:11 +00:00
.shop_set_mystery_201607 {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -515px -449px;
width: 68px;
height: 68px;
2017-01-18 00:16:01 +00:00
}
2017-08-11 16:09:11 +00:00
.slim_armor_mystery_201607 {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1409px -819px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.back_mystery_201608 {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -376px -737px;
width: 93px;
2017-01-03 21:35:23 +00:00
height: 90px;
}
2017-08-11 16:09:11 +00:00
.head_mystery_201608 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -282px -737px;
width: 93px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.shop_back_mystery_201608 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1569px -1189px;
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_head_mystery_201608 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1569px -1066px;
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_set_mystery_201608 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1500px -690px;
width: 68px;
height: 68px;
}
2017-08-11 16:09:11 +00:00
.broad_armor_mystery_201609 {
2016-12-01 21:43:46 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -188px -737px;
width: 93px;
2016-12-01 21:43:46 +00:00
height: 90px;
}
2017-08-11 16:09:11 +00:00
.head_mystery_201609 {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -94px -737px;
width: 93px;
2017-03-20 18:36:37 +00:00
height: 90px;
}
2017-08-11 16:09:11 +00:00
.shop_armor_mystery_201609 {
2016-12-01 21:43:46 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1569px -779px;
width: 40px;
height: 40px;
2016-12-01 21:43:46 +00:00
}
2017-08-11 16:09:11 +00:00
.shop_head_mystery_201609 {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1569px -615px;
width: 40px;
height: 40px;
2017-03-20 18:36:37 +00:00
}
2017-08-11 16:09:11 +00:00
.shop_set_mystery_201609 {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1500px -1035px;
width: 68px;
height: 68px;
2017-03-20 18:36:37 +00:00
}
2017-08-11 16:09:11 +00:00
.slim_armor_mystery_201609 {
2016-12-01 21:43:46 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -573px -646px;
width: 93px;
2016-12-01 21:43:46 +00:00
height: 90px;
}
2017-08-11 16:09:11 +00:00
.broad_armor_mystery_201610 {
2016-12-01 21:43:46 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -678px -518px;
2016-12-01 21:43:46 +00:00
width: 90px;
2017-08-11 16:09:11 +00:00
height: 99px;
2016-12-01 21:43:46 +00:00
}
2017-08-11 16:09:11 +00:00
.head_mystery_201610 {
2016-12-01 21:43:46 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -678px -418px;
2016-12-01 21:43:46 +00:00
width: 90px;
2017-08-11 16:09:11 +00:00
height: 99px;
2016-12-01 21:43:46 +00:00
}
2017-08-11 16:09:11 +00:00
.shop_armor_mystery_201610 {
2016-12-01 21:43:46 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1569px -164px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_head_mystery_201610 {
2016-12-01 21:43:46 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1569px -82px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_set_mystery_201610 {
2016-12-01 21:43:46 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: 0px -1465px;
width: 68px;
height: 68px;
2016-12-01 21:43:46 +00:00
}
2017-08-11 16:09:11 +00:00
.slim_armor_mystery_201610 {
2016-12-01 21:43:46 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -678px -318px;
width: 90px;
height: 99px;
2017-03-20 18:36:37 +00:00
}
2017-08-11 16:09:11 +00:00
.head_mystery_201611 {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -637px -1283px;
width: 90px;
height: 90px;
2017-03-20 18:36:37 +00:00
}
2017-08-11 16:09:11 +00:00
.shop_head_mystery_201611 {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1445px -1465px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_set_mystery_201611 {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -276px -1465px;
width: 68px;
height: 68px;
2017-03-20 18:36:37 +00:00
}
2017-08-11 16:09:11 +00:00
.shop_weapon_mystery_201611 {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1240px -1465px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.weapon_mystery_201611 {
2016-12-01 21:43:46 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -546px -1283px;
width: 90px;
height: 90px;
2016-12-01 21:43:46 +00:00
}
2017-08-11 16:09:11 +00:00
.broad_armor_mystery_201612 {
2016-12-01 21:43:46 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -273px -1283px;
width: 90px;
height: 90px;
2016-12-01 21:43:46 +00:00
}
2017-08-11 16:09:11 +00:00
.head_mystery_201612 {
2016-12-01 21:43:46 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -182px -1283px;
width: 90px;
height: 90px;
2016-12-01 21:43:46 +00:00
}
2017-08-11 16:09:11 +00:00
.shop_armor_mystery_201612 {
2016-12-01 21:43:46 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1365px -1283px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_head_mystery_201612 {
2016-12-01 21:43:46 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1092px -1051px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_set_mystery_201612 {
2016-12-01 21:43:46 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -759px -1465px;
width: 68px;
height: 68px;
2016-12-01 21:43:46 +00:00
}
2017-08-11 16:09:11 +00:00
.slim_armor_mystery_201612 {
2016-12-01 21:43:46 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -91px -1283px;
width: 90px;
height: 90px;
2016-12-01 21:43:46 +00:00
}
2017-08-11 16:09:11 +00:00
.eyewear_mystery_201701 {
2016-12-01 21:43:46 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -587px 0px;
width: 90px;
height: 105px;
2016-12-01 21:43:46 +00:00
}
2017-08-11 16:09:11 +00:00
.shield_mystery_201701 {
2016-12-01 21:43:46 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -587px -106px;
width: 90px;
height: 105px;
2016-12-01 21:43:46 +00:00
}
2017-08-11 16:09:11 +00:00
.shop_eyewear_mystery_201701 {
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1199px -1465px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_set_mystery_201701 {
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -966px -1465px;
width: 68px;
height: 68px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
}
2017-08-11 16:09:11 +00:00
.shop_shield_mystery_201701 {
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1527px -1465px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.back_mystery_201702 {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1318px -819px;
width: 90px;
height: 90px;
2017-03-20 18:36:37 +00:00
}
2017-08-11 16:09:11 +00:00
.head_mystery_201702 {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1318px -455px;
width: 90px;
height: 90px;
2017-03-20 18:36:37 +00:00
}
2017-08-11 16:09:11 +00:00
.shop_back_mystery_201702 {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1001px -960px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_head_mystery_201702 {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1092px -1010px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_set_mystery_201702 {
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -690px -1465px;
width: 68px;
height: 68px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
}
2017-08-11 16:09:11 +00:00
.broad_armor_mystery_201703 {
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1318px -364px;
width: 90px;
height: 90px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
}
2017-08-11 16:09:11 +00:00
.head_mystery_201703 {
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1318px -273px;
width: 90px;
height: 90px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
}
2017-08-11 16:09:11 +00:00
.shop_armor_mystery_201703 {
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1274px -1192px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_head_mystery_201703 {
2016-12-01 21:43:46 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1274px -1233px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_set_mystery_201703 {
2016-12-01 21:43:46 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -621px -1465px;
width: 68px;
height: 68px;
2016-12-01 21:43:46 +00:00
}
2017-08-11 16:09:11 +00:00
.slim_armor_mystery_201703 {
2016-12-01 21:43:46 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1318px 0px;
width: 90px;
height: 90px;
2016-12-01 21:43:46 +00:00
}
2017-08-11 16:09:11 +00:00
.back_mystery_201704 {
2016-12-01 21:43:46 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1183px -1192px;
width: 90px;
height: 90px;
2016-12-01 21:43:46 +00:00
}
2017-08-11 16:09:11 +00:00
.broad_armor_mystery_201704 {
2016-12-01 21:43:46 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1092px -1192px;
width: 90px;
height: 90px;
2016-12-01 21:43:46 +00:00
}
2017-08-11 16:09:11 +00:00
.shop_armor_mystery_201704 {
2016-12-01 21:43:46 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1117px -1465px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_back_mystery_201704 {
2016-12-01 21:43:46 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1158px -1465px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_set_mystery_201704 {
2016-12-01 21:43:46 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -414px -1465px;
width: 68px;
height: 68px;
2016-12-01 21:43:46 +00:00
}
2017-08-11 16:09:11 +00:00
.slim_armor_mystery_201704 {
2016-12-01 21:43:46 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -728px -1192px;
width: 90px;
height: 90px;
2016-12-01 21:43:46 +00:00
}
2017-08-11 16:09:11 +00:00
.body_mystery_201705 {
2016-12-01 21:43:46 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -637px -1192px;
width: 90px;
height: 90px;
2016-12-01 21:43:46 +00:00
}
2017-08-11 16:09:11 +00:00
.head_mystery_201705 {
2016-12-01 21:43:46 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -546px -1192px;
width: 90px;
height: 90px;
2016-12-01 21:43:46 +00:00
}
2017-08-11 16:09:11 +00:00
.shop_body_mystery_201705 {
2016-12-01 21:43:46 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1363px -1465px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_head_mystery_201705 {
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1404px -1465px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_set_mystery_201705 {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -207px -1465px;
width: 68px;
height: 68px;
2017-03-20 18:36:37 +00:00
}
2017-08-11 16:09:11 +00:00
.back_mystery_201706 {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -242px -91px;
width: 111px;
height: 90px;
2017-03-20 18:36:37 +00:00
}
2017-08-11 16:09:11 +00:00
.body_mystery_201706 {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: 0px -182px;
width: 111px;
height: 90px;
2017-03-20 18:36:37 +00:00
}
2017-08-11 16:09:11 +00:00
.shop_back_mystery_201706 {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1569px 0px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_body_mystery_201706 {
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1569px -41px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_set_mystery_201706 {
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1500px -1380px;
width: 68px;
height: 68px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
}
2017-08-11 16:09:11 +00:00
.broad_armor_mystery_201707 {
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: 0px -555px;
width: 105px;
height: 90px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
}
2017-08-11 16:09:11 +00:00
.head_mystery_201707 {
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -409px -449px;
width: 105px;
height: 90px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
}
2017-08-11 16:09:11 +00:00
.shop_armor_mystery_201707 {
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1569px -205px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_head_mystery_201707 {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1569px -246px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_set_mystery_201707 {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1500px -1242px;
width: 68px;
height: 68px;
2017-03-20 18:36:37 +00:00
}
2017-08-11 16:09:11 +00:00
.slim_armor_mystery_201707 {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -303px -449px;
width: 105px;
height: 90px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
}
2017-08-11 16:09:11 +00:00
.broad_armor_mystery_301404 {
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1227px -728px;
width: 90px;
height: 90px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
}
2017-08-11 16:09:11 +00:00
.eyewear_mystery_301404 {
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1227px -364px;
width: 90px;
height: 90px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
}
2017-08-11 16:09:11 +00:00
.head_mystery_301404 {
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1227px -273px;
width: 90px;
height: 90px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
}
2017-08-11 16:09:11 +00:00
.shop_armor_mystery_301404 {
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1569px -492px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_eyewear_mystery_301404 {
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1569px -533px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_head_mystery_301404 {
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1569px -574px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_set_mystery_301404 {
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1500px -966px;
width: 68px;
height: 68px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
}
2017-08-11 16:09:11 +00:00
.shop_weapon_mystery_301404 {
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1569px -656px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.slim_armor_mystery_301404 {
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1227px -182px;
width: 90px;
height: 90px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
}
2017-08-11 16:09:11 +00:00
.weapon_mystery_301404 {
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1001px -1101px;
width: 90px;
height: 90px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
}
2017-08-11 16:09:11 +00:00
.eyewear_mystery_301405 {
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -910px -1101px;
width: 90px;
height: 90px;
2017-03-20 18:36:37 +00:00
}
2017-08-11 16:09:11 +00:00
.headAccessory_mystery_301405 {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -546px -1101px;
width: 90px;
height: 90px;
2017-03-20 18:36:37 +00:00
}
2017-08-11 16:09:11 +00:00
.head_mystery_301405 {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -819px -1101px;
width: 90px;
height: 90px;
2017-03-20 18:36:37 +00:00
}
2017-08-11 16:09:11 +00:00
.shield_mystery_301405 {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -455px -1101px;
width: 90px;
height: 90px;
2017-03-20 18:36:37 +00:00
}
2017-08-11 16:09:11 +00:00
.shop_eyewear_mystery_301405 {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1569px -943px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_headAccessory_mystery_301405 {
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1569px -1025px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_head_mystery_301405 {
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1569px -984px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_set_mystery_301405 {
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1500px -621px;
width: 68px;
height: 68px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
}
2017-08-11 16:09:11 +00:00
.shop_shield_mystery_301405 {
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1569px -1107px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.broad_armor_mystery_301703 {
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -364px -1101px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.eyewear_mystery_301703 {
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: 0px -1101px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.head_mystery_301703 {
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -472px 0px;
width: 114px;
height: 87px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
}
2017-08-11 16:09:11 +00:00
.shop_armor_mystery_301703 {
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1569px -1271px;
width: 40px;
height: 40px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
}
2017-08-11 16:09:11 +00:00
.shop_eyewear_mystery_301703 {
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1569px -1312px;
width: 40px;
height: 40px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
}
2017-08-11 16:09:11 +00:00
.shop_head_mystery_301703 {
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1569px -1353px;
width: 40px;
height: 40px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
}
2017-08-11 16:09:11 +00:00
.shop_set_mystery_301703 {
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1500px -483px;
width: 68px;
height: 68px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
}
2017-08-11 16:09:11 +00:00
.slim_armor_mystery_301703 {
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1136px -910px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.broad_armor_mystery_301704 {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1136px -546px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.head_mystery_301704 {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1136px -455px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.shield_mystery_301704 {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1136px -364px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.shop_armor_mystery_301704 {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -82px -1534px;
width: 40px;
height: 40px;
2017-03-20 18:36:37 +00:00
}
2017-08-11 16:09:11 +00:00
.shop_head_mystery_301704 {
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -123px -1534px;
width: 40px;
height: 40px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
}
2017-08-11 16:09:11 +00:00
.shop_set_mystery_301704 {
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1500px -345px;
width: 68px;
height: 68px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
}
2017-08-11 16:09:11 +00:00
.shop_shield_mystery_301704 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -205px -1534px;
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.slim_armor_mystery_301704 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1136px -91px;
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.broad_armor_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1136px 0px;
2016-11-14 22:26:55 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.broad_armor_special_spring2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1001px -1010px;
2016-11-14 22:26:55 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.broad_armor_special_spring2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -637px -1010px;
2016-11-14 22:26:55 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.broad_armor_special_spring2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -546px -1010px;
2016-11-14 22:26:55 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.broad_armor_special_spring2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -455px -1010px;
2016-11-14 22:26:55 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.broad_armor_special_spring2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -91px -1010px;
2016-11-14 22:26:55 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.broad_armor_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -318px -555px;
2016-11-14 22:26:55 +00:00
width: 102px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.broad_armor_special_spring2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1045px -910px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.broad_armor_special_spring2017Healer {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1045px -546px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.broad_armor_special_spring2017Mage {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1045px -455px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.broad_armor_special_spring2017Rogue {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1045px -364px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.broad_armor_special_spring2017Warrior {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -230px -361px;
width: 114px;
height: 87px;
2016-11-14 22:26:55 +00:00
}
2017-08-11 16:09:11 +00:00
.broad_armor_special_springHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -910px -919px;
2016-11-14 22:26:55 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.broad_armor_special_springMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -819px -919px;
2016-11-14 22:26:55 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.broad_armor_special_springRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -455px -919px;
2016-11-14 22:26:55 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.broad_armor_special_springWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -364px -919px;
2016-11-14 22:26:55 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.headAccessory_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1318px -910px;
2016-11-14 22:26:55 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.headAccessory_special_spring2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1318px -546px;
2016-11-14 22:26:55 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.headAccessory_special_spring2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1318px -182px;
2016-11-14 22:26:55 +00:00
width: 90px;
2017-08-11 16:09:11 +00:00
height: 90px;
2016-11-14 22:26:55 +00:00
}
2017-08-11 16:09:11 +00:00
.headAccessory_special_spring2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1318px -91px;
2016-11-14 22:26:55 +00:00
width: 90px;
2017-08-11 16:09:11 +00:00
height: 90px;
2016-11-14 22:26:55 +00:00
}
2017-08-11 16:09:11 +00:00
.headAccessory_special_spring2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1001px -1192px;
2016-11-14 22:26:55 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.headAccessory_special_spring2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -910px -1192px;
2016-11-14 22:26:55 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.headAccessory_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -524px -555px;
2016-11-14 22:26:55 +00:00
width: 102px;
2017-08-11 16:09:11 +00:00
height: 90px;
2016-11-14 22:26:55 +00:00
}
2017-08-11 16:09:11 +00:00
.headAccessory_special_spring2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -455px -1192px;
2016-11-14 22:26:55 +00:00
width: 90px;
2017-08-11 16:09:11 +00:00
height: 90px;
2016-11-14 22:26:55 +00:00
}
2017-08-11 16:09:11 +00:00
.headAccessory_special_spring2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -364px -1192px;
2016-11-14 22:26:55 +00:00
width: 90px;
2017-08-11 16:09:11 +00:00
height: 90px;
2016-11-14 22:26:55 +00:00
}
2017-08-11 16:09:11 +00:00
.headAccessory_special_spring2017Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -182px -1192px;
2016-11-14 22:26:55 +00:00
width: 90px;
2017-08-11 16:09:11 +00:00
height: 90px;
2016-11-14 22:26:55 +00:00
}
2017-08-11 16:09:11 +00:00
.headAccessory_special_spring2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -91px -1192px;
2016-11-14 22:26:55 +00:00
width: 90px;
2017-08-11 16:09:11 +00:00
height: 90px;
2016-11-14 22:26:55 +00:00
}
2017-08-11 16:09:11 +00:00
.headAccessory_special_spring2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: 0px -1192px;
2016-11-14 22:26:55 +00:00
width: 90px;
2017-08-11 16:09:11 +00:00
height: 90px;
2017-06-20 22:10:04 +00:00
}
2017-08-11 16:09:11 +00:00
.headAccessory_special_springHealer {
2017-06-20 22:10:04 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1227px -910px;
2017-06-20 22:10:04 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.headAccessory_special_springMage {
2017-06-20 22:10:04 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1227px -819px;
width: 90px;
2017-06-20 22:10:04 +00:00
height: 90px;
}
2017-08-11 16:09:11 +00:00
.headAccessory_special_springRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1136px -1001px;
2016-11-14 22:26:55 +00:00
width: 90px;
2017-08-11 16:09:11 +00:00
height: 90px;
2016-11-14 22:26:55 +00:00
}
2017-08-11 16:09:11 +00:00
.headAccessory_special_springWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1136px -182px;
2016-11-14 22:26:55 +00:00
width: 90px;
2017-08-11 16:09:11 +00:00
height: 90px;
2016-11-14 22:26:55 +00:00
}
2017-08-11 16:09:11 +00:00
.head_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -273px -919px;
width: 90px;
2016-11-14 22:26:55 +00:00
height: 90px;
}
2017-08-11 16:09:11 +00:00
.head_special_spring2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: 0px -919px;
width: 90px;
2016-11-14 22:26:55 +00:00
height: 90px;
}
2017-08-11 16:09:11 +00:00
.head_special_spring2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -954px -819px;
width: 90px;
2016-11-14 22:26:55 +00:00
height: 90px;
}
2017-08-11 16:09:11 +00:00
.head_special_spring2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -954px -728px;
width: 90px;
2016-11-14 22:26:55 +00:00
height: 90px;
}
2017-08-11 16:09:11 +00:00
.head_special_spring2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -954px -364px;
2016-11-14 22:26:55 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.head_special_spring2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -954px -273px;
2016-11-14 22:26:55 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.head_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -421px -555px;
2016-11-14 22:26:55 +00:00
width: 102px;
2017-08-11 16:09:11 +00:00
height: 90px;
2016-11-14 22:26:55 +00:00
}
2017-08-11 16:09:11 +00:00
.head_special_spring2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -728px -828px;
2016-11-14 22:26:55 +00:00
width: 90px;
2017-08-11 16:09:11 +00:00
height: 90px;
2016-11-14 22:26:55 +00:00
}
2017-08-11 16:09:11 +00:00
.head_special_spring2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -637px -828px;
2016-11-14 22:26:55 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.head_special_spring2017Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -546px -828px;
2016-11-14 22:26:55 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.head_special_spring2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -455px -828px;
width: 90px;
height: 90px;
2016-11-14 22:26:55 +00:00
}
2017-08-11 16:09:11 +00:00
.head_special_spring2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: 0px -828px;
2017-06-20 22:10:04 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.head_special_springHealer {
2017-06-20 22:10:04 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -769px -564px;
width: 90px;
height: 90px;
2017-06-20 22:10:04 +00:00
}
2017-08-11 16:09:11 +00:00
.head_special_springMage {
2017-06-20 22:10:04 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: 0px -1283px;
2016-11-14 22:26:55 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.head_special_springRogue {
2017-06-20 22:10:04 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1318px -1183px;
width: 90px;
height: 90px;
2017-06-20 22:10:04 +00:00
}
2017-08-11 16:09:11 +00:00
.head_special_springWarrior {
2017-06-20 22:10:04 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1318px -1001px;
width: 90px;
2017-06-20 22:10:04 +00:00
height: 90px;
}
2017-08-11 16:09:11 +00:00
.shield_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -910px -1010px;
2016-11-14 22:26:55 +00:00
width: 90px;
2017-08-11 16:09:11 +00:00
height: 90px;
2016-11-14 22:26:55 +00:00
}
2017-08-11 16:09:11 +00:00
.shield_special_spring2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -819px -1010px;
2016-11-14 22:26:55 +00:00
width: 90px;
2017-08-11 16:09:11 +00:00
height: 90px;
2016-11-14 22:26:55 +00:00
}
2017-08-11 16:09:11 +00:00
.shield_special_spring2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: 0px -1010px;
width: 90px;
2016-11-14 22:26:55 +00:00
height: 90px;
}
2017-08-11 16:09:11 +00:00
.shield_special_spring2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1045px -91px;
width: 90px;
2016-11-14 22:26:55 +00:00
height: 90px;
}
2017-08-11 16:09:11 +00:00
.shield_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: 0px -646px;
width: 102px;
height: 90px;
2016-11-14 22:26:55 +00:00
}
2017-08-11 16:09:11 +00:00
.shield_special_spring2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -728px -919px;
2016-11-14 22:26:55 +00:00
width: 90px;
2017-08-11 16:09:11 +00:00
height: 90px;
2016-11-14 22:26:55 +00:00
}
2017-08-11 16:09:11 +00:00
.shield_special_spring2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -637px -919px;
width: 90px;
2016-11-14 22:26:55 +00:00
height: 90px;
}
2017-08-11 16:09:11 +00:00
.shield_special_spring2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -242px 0px;
width: 114px;
2016-11-14 22:26:55 +00:00
height: 90px;
}
2017-08-11 16:09:11 +00:00
.shield_special_spring2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -357px -88px;
width: 114px;
height: 87px;
2016-11-14 22:26:55 +00:00
}
2017-08-11 16:09:11 +00:00
.shield_special_springHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -860px -637px;
width: 90px;
height: 90px;
2016-11-14 22:26:55 +00:00
}
2017-08-11 16:09:11 +00:00
.shield_special_springRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -860px -455px;
2016-11-14 22:26:55 +00:00
width: 90px;
2017-08-11 16:09:11 +00:00
height: 90px;
2016-11-14 22:26:55 +00:00
}
2017-08-11 16:09:11 +00:00
.shield_special_springWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -860px -364px;
2016-11-14 22:26:55 +00:00
width: 90px;
height: 90px;
}
2017-08-11 16:09:11 +00:00
.shop_armor_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1610px -1148px;
width: 40px;
height: 40px;
2016-11-14 22:26:55 +00:00
}
2017-08-11 16:09:11 +00:00
.shop_armor_special_spring2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1610px -1189px;
width: 40px;
height: 40px;
2016-11-14 22:26:55 +00:00
}
2017-08-11 16:09:11 +00:00
.shop_armor_special_spring2015Rogue {
2017-06-20 22:10:04 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1610px -1230px;
width: 40px;
height: 40px;
2017-06-20 22:10:04 +00:00
}
2017-08-11 16:09:11 +00:00
.shop_armor_special_spring2015Warrior {
2017-06-20 22:10:04 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1610px -1271px;
width: 40px;
height: 40px;
2017-06-20 22:10:04 +00:00
}
2017-08-11 16:09:11 +00:00
.shop_armor_special_spring2016Healer {
2017-06-20 22:10:04 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1610px -1312px;
width: 40px;
height: 40px;
2017-06-20 22:10:04 +00:00
}
2017-08-11 16:09:11 +00:00
.shop_armor_special_spring2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1610px -1353px;
width: 40px;
height: 40px;
2016-11-14 22:26:55 +00:00
}
2017-08-11 16:09:11 +00:00
.shop_armor_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1610px -1394px;
width: 40px;
height: 40px;
2016-11-14 22:26:55 +00:00
}
2017-08-11 16:09:11 +00:00
.shop_armor_special_spring2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1610px -1435px;
width: 40px;
height: 40px;
}
.shop_armor_special_spring2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1610px -1476px;
width: 40px;
height: 40px;
2016-11-14 22:26:55 +00:00
}
2017-08-11 16:09:11 +00:00
.shop_armor_special_spring2017Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1610px -1517px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_armor_special_spring2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: 0px -1575px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_armor_special_spring2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -41px -1575px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_armor_special_springHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -82px -1575px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_armor_special_springMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -123px -1575px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_armor_special_springRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -164px -1575px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_armor_special_springWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -205px -1575px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_headAccessory_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -902px -1575px;
2017-06-20 22:10:04 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_headAccessory_special_spring2015Mage {
2017-06-20 22:10:04 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -943px -1575px;
2017-06-20 22:10:04 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_headAccessory_special_spring2015Rogue {
2017-06-20 22:10:04 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -984px -1575px;
2017-06-20 22:10:04 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_headAccessory_special_spring2015Warrior {
2017-06-20 22:10:04 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1025px -1575px;
2017-06-20 22:10:04 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_headAccessory_special_spring2016Healer {
2017-06-20 22:10:04 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1066px -1575px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_headAccessory_special_spring2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1107px -1575px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_headAccessory_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1148px -1575px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_headAccessory_special_spring2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1189px -1575px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_headAccessory_special_spring2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1230px -1575px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_headAccessory_special_spring2017Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1271px -1575px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_headAccessory_special_spring2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1312px -1575px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_headAccessory_special_spring2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1353px -1575px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_headAccessory_special_springHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1394px -1575px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_headAccessory_special_springMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1435px -1575px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_headAccessory_special_springRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1476px -1575px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_headAccessory_special_springWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1517px -1575px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_head_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -246px -1575px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_head_special_spring2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -287px -1575px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_head_special_spring2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -328px -1575px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_head_special_spring2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -369px -1575px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_head_special_spring2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -410px -1575px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_head_special_spring2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -451px -1575px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_head_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -492px -1575px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_head_special_spring2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -533px -1575px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_head_special_spring2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -574px -1575px;
2017-06-20 22:10:04 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_head_special_spring2017Mage {
2017-06-20 22:10:04 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -615px -1575px;
2017-06-20 22:10:04 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_head_special_spring2017Rogue {
2017-06-20 22:10:04 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -656px -1575px;
2017-06-20 22:10:04 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_head_special_spring2017Warrior {
2017-06-20 22:10:04 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -697px -1575px;
2017-06-20 22:10:04 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_head_special_springHealer {
2017-06-20 22:10:04 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -738px -1575px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_head_special_springMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -779px -1575px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_head_special_springRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -820px -1575px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_head_special_springWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -861px -1575px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_shield_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1558px -1575px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_shield_special_spring2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1599px -1575px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_shield_special_spring2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1651px 0px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_shield_special_spring2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1651px -41px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_shield_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1651px -82px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_shield_special_spring2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1651px -123px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_shield_special_spring2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1651px -164px;
2017-06-20 22:10:04 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_shield_special_spring2017Rogue {
2017-06-20 22:10:04 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1651px -205px;
2017-06-20 22:10:04 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_shield_special_spring2017Warrior {
2017-06-20 22:10:04 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1651px -246px;
2017-06-20 22:10:04 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_shield_special_springHealer {
2017-06-20 22:10:04 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1651px -287px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_shield_special_springRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1651px -328px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_shield_special_springWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1651px -369px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_weapon_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1651px -410px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_weapon_special_spring2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1651px -451px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_weapon_special_spring2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1651px -492px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_weapon_special_spring2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1651px -533px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_weapon_special_spring2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1651px -574px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_weapon_special_spring2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1651px -615px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_weapon_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1651px -656px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_weapon_special_spring2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1651px -697px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_weapon_special_spring2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1651px -738px;
2017-06-20 22:10:04 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_weapon_special_spring2017Mage {
2017-06-20 22:10:04 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1651px -779px;
2017-06-20 22:10:04 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_weapon_special_spring2017Rogue {
2017-06-20 22:10:04 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1651px -820px;
2017-06-20 22:10:04 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_weapon_special_spring2017Warrior {
2017-06-20 22:10:04 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1651px -861px;
2017-06-20 22:10:04 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_weapon_special_springHealer {
2017-06-20 22:10:04 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1651px -902px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_weapon_special_springMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1651px -943px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_weapon_special_springRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1651px -984px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.shop_weapon_special_springWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-08-11 16:09:11 +00:00
background-position: -1651px -1025px;
2016-11-14 22:26:55 +00:00
width: 40px;
height: 40px;
}
2017-08-11 16:09:11 +00:00
.slim_armor_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -860px -273px;
width: 90px;
height: 90px;
}
.slim_armor_special_spring2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -860px -182px;
width: 90px;
height: 90px;
}
.slim_armor_special_spring2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -455px -1374px;
width: 90px;
height: 90px;
}
.slim_armor_special_spring2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -273px -1374px;
width: 90px;
height: 90px;
}
.slim_armor_special_spring2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: 0px -1374px;
width: 90px;
height: 90px;
}
.slim_armor_special_spring2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1409px -728px;
width: 90px;
height: 90px;
}
.slim_armor_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1409px -364px;
width: 90px;
height: 90px;
}
.slim_armor_special_spring2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1409px -273px;
width: 90px;
height: 90px;
}
.slim_armor_special_spring2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1409px -182px;
width: 90px;
height: 90px;
}
.slim_armor_special_spring2017Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1409px -91px;
width: 90px;
height: 90px;
}
.slim_armor_special_spring2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1092px -1283px;
width: 90px;
height: 90px;
}
.slim_armor_special_spring2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: 0px -361px;
width: 114px;
height: 87px;
}
.slim_armor_special_springHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -819px -1192px;
width: 90px;
height: 90px;
}
.slim_armor_special_springMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1045px 0px;
width: 90px;
height: 90px;
}
.slim_armor_special_springRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -860px -728px;
width: 90px;
height: 90px;
}