habitica-self-host/locales/en/main.json

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{
"languageName" : "English",
"stringNotFound" : "String not found.",
"titleIndex" : "HabitRPG | Your Life The Role Playing Game",
"_commentfrontpage":"HABITRPG FRONT PAGE",
"titleFront" : "HabitRPG | Gamify Your Life",
"synopsis" : "A habit building program which treats your life like a Role Playing Game. Level up as you succeed, lose HP as you fail, earn money to buy weapons and armor.",
"playButton" : "Play",
"username" : "Username",
"password" : "Password",
"passMan" : "In case you are using a password manager (like 1Password) and have problems logging in, try typing username and password manually.",
"forgotPass" : "Forgot Password",
"emailNewPass" : "Email New Password",
"email" : "Email",
"passConfirm" : "Confirm Password",
"accept1Terms" : "By clicking the button below, I agree to the ",
"terms" : "Terms and Conditions",
"accept2Terms" : " and the ",
"privacy" : "Privacy Policy",
"_commenttut": "TUTORIAL/TOUR",
"endTourButton": "End Tour",
"nextButton" : "Next",
"prevButton" : "Prev",
"tour1Title" : "Welcome to HabitRPG",
"tour1Text" : "Welcome to HabitRPG, a habit-tracker which treats your goals like a Role Playing Game.",
"tour2Title" : "Habits",
"tour2Text" : "Habits are good or bad goals that you constantly track.",
"tour3Title" : "Dailies",
"tour3Text" : "Dailies are goals that you want to complete once a day.",
"tour4Title" : "Todos",
"tour4Text" : "Todos are one-off goals which need to be completed eventually. ",
"tour5Title" : "Rewards",
"tour5Text" : "As you complete goals, you earn gold to buy rewards. Buy them liberally - rewards are integral in forming good habits. ",
"tour6Title" : "Hover over comments",
"tour6Text" : "Different task-types have special properties. Hover over each task's comment for more information. When you're ready to get started, delete the existing tasks and add your own.",
"_commentdefaulttasks":"DEFAULT TASKS",
"habit1" : "1h Productive Work",
"habit1comment": "-- Habits: Constantly Track -- For some habits, it only makes sense to *gain* points (like this one)",
"habit2" : "Eat Junk Food",
"habit2comment" : "For others, it only makes sense to *lose* points",
"habit3" : "Take The Stairs",
"habit3comment" : "For the rest, both + and - make sense (stairs = gain, elevator = lose)",
"daily1" : "1h Personal Project",
"daily1comment" : "-- Dailies: Complete Once a Day -- At the end of each day, non-completed Dailies dock you points.",
"daily2" : "Exercise",
"daily2comment" : "If you are doing well, they turn green and are less valuable (experience, gold) and less damaging (HP). This means you can ease up on them for a bit.",
"daily3" : "45m Reading",
"daily3comment" : "But if you are doing poorly, they turn red. The worse you do, the more valuable (exp, gold) and more damaging (HP) these goals become. This encourages you to focus on your shortcomings, the reds.",
"todo1" : "Call Mom",
"todo1comment" : "-- Todos: Complete Eventually -- Non-completed Todos won't hurt you, but they will become more valuable over time. This will encourage you to wrap up stale Todos.",
"reward1" : "1 Episode of Game of Thrones",
"reward1comment": "-- Rewards: Treat Yourself! -- As you complete goals, you earn gold to buy rewards. Buy them liberally - rewards are integral in forming good habits.",
"reward2" : "Cake",
"reward2comment" : "But only buy if you have enough gold!",
"_commentdefaulttags" : "DEFAULT TAGS",
"morning" : "morning",
"afternoon" : "afternoon",
"evening" : "evening",
"_commenthead": "HEADER",
"health": "Health",
"experience": "Experience",
"history": "History",
"anonymous": "Anonymous",
"level": "Level",
"tasks": " Tasks",
"loginAndReg" : "Login / Register",
"loginFacebookAlt" : "Login / Register with Facebook",
"login" : "Login",
"register" : "Register",
"options": " Options",
"logout": " Log Out",
"sync": " Sync",
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"psst": "Psst",
"_commentnotifcations" : "NOTIFICATIONS",
"partyNotification" : "New Party Messages",
"_commentlists" : "LISTS",
"clearCompleted" : "Clear Completed",
"lotOfToDos" : "Completed To-Dos are automatically archived after 3 days. You can access them from Options > Settings > Data Export.",
"mp" : "MP",
"_commenttaskview": "TASK VIEW",
"challenge" : "Challenge",
"brokenChaLink" : "Broken Challenge Link",
"brokenTask" : "Broken Challenge Link: this task was part of a challenge, but has been removed from it. What would you like to do?",
"keepIt" : "Keep It",
"removeIt" : "Remove It",
"brokenChallenge" : " Broken Challenge Link: this task was part of a challenge, but the challenge (or group) has been deleted. What to do with the orphan tasks?",
"keepThem" : "Keep Them",
"removeThem" : "Remove Them",
"challengeCompleted1" : "This challenge has been completed, and the winner was",
"challengeCompleted2" : "! What to do with the orphan tasks?",
"unsubChallenge" : "Broken Challenge Link: this task was part of a challenge, but you have unsubscribed from the challenge. What to do with the orphan tasks?",
"habits": "Habits",
"Habits": "Habits",
"newHabit": "New Habit",
"edit": "Edit",
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"save" : "Save",
"addChecklist" : "Add Checklist",
"checklist" : "Checklist",
"checklistText" : "For Dailies, partially-completed Dailies will cut damage (eg, a 4-item checklist with 3 completed, your Daily will hurt you 25% of the damage). For To-Dos, when completed, your points will be multiplied by the number of checklist-items (eg, a 4-item To-Do will be 4x the Exp & GP).",
"text": "Text",
"extraNotes": "Extra Notes",
"direction/Actions": "Direction/Actions",
"advancedOptions": "Advanced Options",
"difficulty": "Difficulty",
"difficultyHelpTitle": "How difficult is this task?",
"difficultyHelpContent": "This multiplies its point value. Use sparingly, rely instead on our organic value-adjustment algorithms. But some tasks are grossly more valuable (Write Thesis vs Floss Teeth). Click for more info.",
"easy": "Easy",
"medium": "Medium",
"hard": "Hard",
"attributes" : "Attributes",
"physical" : "Physical",
"mental" : "Mental",
"social" : "Social",
"otherExamples" : "Eg, professional pursuits, hobbies, financial, etc.",
"delete": "Delete",
"progress": "Progress",
"score": "Score",
"dailies": "Dailies",
"Dailies": "Dailies",
"newDaily": "New Daily",
"streakCounter" : "Streak Counter",
"repeat": "Repeat",
"Su": "Su",
"M": "M",
"T": "T",
"We": "W",
"Th": "Th",
"F": "F",
"S": "S",
"restoreStreak" : "Restore Streak",
"todos": "To-Dos",
"Todos": "To-Dos",
"newTodo": "New To-Do",
"dueDate": "Due Date",
"remaining": "Remaining",
"complete": "Complete",
"rewards": "Rewards",
"Rewards": "Rewards",
"gold": "Gold",
"silver": "Silver",
"newReward": "New Reward",
"price": "Price",
"tags" : "Tags",
"editTags" : "Edit Tags",
"newTag" : "New Tag",
"clearFilters" : "Clear Filters",
"_commentdrops" : "DROP SYSTEM",
"dropsEnabled" : "Drops Enabled!",
"dropsEnabledText1" : "You've unlocked the Drop System! Now when you complete tasks, you have a small chance of finding an item. And guess what, you just found a",
"dropsEnabledText2" : "egg",
"itemDropped" : "An item has dropped",
"_commentoptionsview": "OPTIONS VIEW",
"profile": "Profile",
"avatar": "Avatar",
"head": "Head",
"showHelm": "Show Helm",
"hair": "Hair",
"skin": "Skin",
"clothing" : "Clothing",
"showWeapon": "Show Weapon",
"other" : "Other",
"showShield": "Show Shield",
"showArmor": "Show Armor",
"photoUrl": "Photo Url",
"fullName": "Full Name",
"blurb": "Blurb",
"items" : "Items",
"weapon" : "Weapon",
"armor" : "armor",
"helm" : "Helm",
"shield" : "shield",
"stats" : "Stats",
"strength" : "Strength",
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"strengthText" : "Strength reduces task threat (redness), increases the Gold and Experience boost from random \"critical hits\", and helps deal damage to boss monsters.",
"constitution" : "Constitution",
"conText" : "Constitution reduces the damage you take, whether from negative Habits, missed Dailies, or the attacks of boss monsters.1",
"perception" : "Perception",
"perText" : "Perception increases how much Gold you earn, and starting at level 4, increases the chance of finding items when scoring tasks.",
"intelligence" : "Intelligence",
"intText" : "Intelligence increases how much Experience you earn, and once you've unlocked Classes, determines your maximum Mana available for class abilities.",
"levelBonus" : "Level Bonus",
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"levelBonusText" : "Each attribute gets a bonus equal to half of (your Level minus 1).",
"equipment" : "Equipment",
"equipmentBonusText" : "Attribute bonuses provided by your equipped battle gear. See the Equipment tab under Inventory to select your battle gear.",
"classBonus" : "Class Equipment Bonus",
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"classBonusText" : "Your class (Warrior, if you haven't unlocked or selected another class) uses its own equipment more effectively than gear from other classes. Equipped gear from your current class gets a 50% boost to the attribute bonus it grants.",
"classEquipBonus" : "Class Equip Bonus",
"allocatedPoints" : "Allocated Points",
"allocatedPointsText" : "Attribute points you've earned and assigned. Assign points using the Character Build column.",
"allocated" : "Allocated",
"buffs" : "Buffs",
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"buffsText" : "Attribute bonuses provided by abilities you or your party members have used. Starting at level 11, the abilities you can use are found in the Rewards column on your Tasks page.",
"stealth" : "Stealth",
"stealthNewDay" : "When a new day begins, you will avoid damage from this many missed Dailies.",
"streaksFrozen" : "Streaks Frozen",
"streaksFrozenText" : "Streaks on missed Dailies will not reset at the end of the day.",
"party": "Party",
"createAParty":"Create A Party",
"noPartyText": "You are not in a party. You can either create one and invite friends, or if you want to join an existing party, have them enter:",
"partyName": "Party Name",
"create":"Create",
"userId":"User Id",
"invite":"Invite",
"leave": "Leave",
"invitedTo" : "You're Invited To",
"chat": "Chat",
"inventory": "Inventory",
"eggs": "Eggs",
"noEggs": "You don't have any eggs yet.",
"hatchingPotions": "Hatching Potions",
"noHatchingPotions": "You don't have any hatching potions yet.",
"hatchYourEgg" : "Hatch Your Egg",
"whichHatchingPotion1" : "Which hatching potion will you pour on your",
"whichHatchingPotion2" : "egg?",
"pour" : "pour",
"rarePets" : "Rare Pets",
"market": "Market",
"stable": "Stable",
"pets" : "Pets",
"petsFound":"Pets Found",
"rarePets": "Rare Pets",
"mountsTamed" : "Mounts Tamed",
"tavern": "Tavern",
"restButton":"Rest In The Inn",
"checkoutButton": "Check Out Of Inn",
"tavernTalkTitle":"Tavern Talk & LFG",
"tavernRestingInfo" : "Whilst resting your dailies are saved and aren't effected by day turn-over. Whether you check out tomorrow or in a weeks time you'll continue in the same state as when you checked in.",
"resources" : "Resources",
"LFGPosts" : "LGF Posts",
"tutorials" : "Tutorials",
"achievements":"Achievements",
"achievementUnlocked" : "Achievement Unlocked!",
"npc" : "NPC",
"npcText" : "Backed the Kickstarter project at the maximum level!",
"contribName" : "Contributor",
"contribText" : "Has contributed to HabitRPG (code, design, pixel art, legal advice, docs, etc). Want this badge? ",
"readMore" : "Read more",
"kickstartName1" : "Kickstarter Backer - ",
"kickstartName2" : "Tier",
"kickstartText" : "Backed the Kickstarter Project",
"streakName" : " Streak Achievement(s)",
"streakText1" : "Has performed ",
"streakText2" : " 21-day streaks on Dailies",
"perfectName" : " Perfect Day(s)",
"perfectText2" : " perfect days. With this achievement you get a +level/2 buff to all stats for the next day.",
"ultimGearName" : "Ultimate Gear",
"ultimGearText" : "Has upgraded to the maximum weapon and armor set",
"ultimGearUnlocked" : "You have earned the 'Ultimate Gear' Achievement for upgrading to the maximum gear set!",
"beastMastName" : "Beast Master",
"beastMastText" : "Has found all 90 pets (insanely difficult, give this user props!)",
"beastMastUnlocked" : "You have earned the 'Beast Master' Achievement for collecting all the pets!",
"rebirthBegan" : "Began a New Adventure",
"rebirthText1" : "Began ",
"rebirthText2" : " New Adventures",
"rebirthOrb" : "Used an Orb of Rebirth to start over after attaining Level ",
"helped" : "Helped Habit Grow",
"helpedText1" : "Helped HabitRPG grow by filling out ",
"helpedText2" : "this survey.",
"veteran" : "Veteran",
"veteranText" : "Has weathered Habit The Grey (our pre Angular website), and has gained many battle-scars from its bugs.",
"originalUser" : "Original User!",
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"originalUserText1" : "One of the ",
"originalUserText2" : "very ",
"originalUserText3" : "original early adopters, Talk about alpha tester!",
"challengeWinner" : "Was the winner in the following challenges",
"completedQuests" : "Completed the following quests",
"annoyingFriends" : "Annoying Friends",
"annoyingFriends1" : "Got snowballed ",
"annoyingFriends2" : " times by party members.",
"settings":"Settings",
"customDayStart":"Custom Day Start",
"24HrClock": "24Hr Clock",
"clockInfo":"HabitRPG defaults to check and reset your dailies at midnight each day. You can customize that here (Enter number between 0 and 24).",
"misc":"Misc",
"hideHeader":"Hide Header",
"showHeader":"Show Header",
"changePass":"Change Password",
"oldPass":"Old Password",
"newPass":"New Password",
"confirmPass":"Confirm New Password",
"dangerZone": "Danger Zone",
"reset":"Reset",
"resetAltText":"Resets your entire account (dangerous)",
"resetText1":"This resets your entire account - your tasks will be deleted and your character will start over.",
"resetText2":"This is highly discouraged because you'll lose historical data, which is useful for graphing your progress over time. However, some people find it useful in the beginning after playing with the app for a while.",
"restore":"Restore",
"restoreAltText":"Restores attributes to your character",
"restoreText1":"HabitRPG is quite Beta-quality at present, and many find they need to restore character attributes as a result. Enter your numbers here and it will be applied automatically to your character. This will be removed once Habit is more stable.",
"delete":"Delete",
"deleteAltText":"Delete your account",
"deleteHeader" : "Delete Account",
"deleteText1":"Woa woa woa! Are you sure? This will seriously delete your account forever, and it can never be restored. If you're absolutely certain, type",
"deleteText2":" DELETE ",
"deleteText3":"into the text-box",
"API":"API",
"APIText":"Copy these for use in third party applications.",
"APIToken":"Api Token",
"_commentitems": "ITEMS",
"_commentitemsweps": "WEAPONS",
"sword0name" : "Training Sword",
"sword1Name" : "Sword",
"sword1Text" : "Increases experience gain by 3%.",
"sword2Name" : "Axe",
"sword2Text" : "Increases experience gain by 6%.",
"sword3Name" : "Morningstar",
"sword3Text" : "Increases experience gain by 9%.",
"sword4Name" : "Blue Sword",
"sword4Text" : "Increases experience gain by 12%.",
"sword5Name" : "Red Sword",
"sword5Text" : "Increases experience gain by 15%.",
"sword6Name" : "Golden Sword",
"sword6Text" : "Increases experience gain by 18%.",
"_commentitemsarmor": "ARMOR",
"armor0Name" : "Cloth Armor",
"armor1Name" : "Leather Armor" ,
"armor1Text": "Decreases HP Loss by 4%",
"armor2Name" : "Chain Mail",
"armor2Text": "Decreases HP Loss by 6%",
"armor3Name" : "Plate Mail",
"armor3Text": "Decreases HP Loss by 7%",
"armor4Name" : "Red Armor",
"armor4Text": "Decreases HP Loss by 8%",
"armor5Name" : "Golden Armor",
"armor5Text": "Decreases HP Loss by 10%",
"_commentitemshead" : "HEADGEAR",
"head0Name" : "No Helm",
"head1Name" : "Leather Helm" ,
"head1Text": "Decreases HP loss by 2%",
"head2Name" : "Chain Coif",
"head2Text": "Decreases HP loss by 3%",
"head3Name" : "Plate Helm",
"head3Text": "Decreases HP loss by 4%",
"head4Name" : "Red Helm",
"head4Text": "Decreases HP loss by 5%",
"head5Name" : "Golden Helm",
"head5Text": "Decreases HP loss by 6%",
"_commentitemsshield" : "SHIELDS",
"sheild0Name" : "No Shield",
"sheild1Name" : "Wooden Shield",
"sheild1Text": "Decreases HP loss by 3%",
"sheild2Name" : "Buckler",
"sheild2Text": "Decreases HP loss by 4%",
"sheild3Name" : "Reinforced Shield",
"sheild3Text": "Decreases HP loss by 5%",
"sheild4Name" : "Red Shield",
"sheild4Text": "Decreases HP loss by 7%",
"sheild5Name" : "Golden Shield",
"sheild5Text": "Decreases HP loss by 8%",
"_commentitemsother" : "OTHER ITEMS",
"healthPotionName" : "Health Potion",
"healthPotionNotes" : "Recover 15 HP Instantly",
"rerollName" : "Fortify Potion",
"rerollNotes" : "Resets your task values back to yellow. Useful when everything's red and it's hard to stay alive.",
"rerollModelHeader" : "Reset Your Tasks",
"rerollModelText1" : "Highly discouraged because red tasks provide good incentive to improve",
"rerollModelText2" : "read more",
"rerollModelText3" : "However, this becomes necessary after long bouts of bad habits.",
"_commentitemspeteggs": "PET EGGS",
"wolfEgg": "Wolf Cub",
"tigerEgg": "Tiger Cub",
"pandaEgg": "Panda Cub",
"lionEgg": "Lion Cub",
"foxEgg": "Fox",
"pigEgg": "Flying Pig",
"dragonEgg": "Dragon",
"cactusEgg": "Cactus",
"bearEgg": "Bear Cub",
"_commentitemshatchingpotions": "HATCHING POTIONS",
"basePotName": "Base",
"basePotText" : "Hatches your pet into its base form.",
"whitePotName": "White",
"whitePotText" : "Hatches your pet into its white form.",
"desertPotName": "Desert",
"desertPotText" : "Hatches your pet into its desert form.",
"redPotName": "Red",
"redPotText" : "Hatches your pet into its red form.",
"shadePotName": "Shadepot",
"shadePotText" : "Hatches your pet into its shade form.",
"skeletonPotName": "Skeleton",
"skeletonPotText" : "Hatches your pet into its skeleton form.",
"zombiePotName": "Zombie",
"zombiePotText" : "Hatches your pet into its zombie form.",
"cottonPinkPotName": "Cotton Candy Pink",
"cottonPinkPotText" : "Hatches your pet into its cotton candy pink form.",
"cottonBluePotName": "Cotton Candy Blue",
"cottonBluePotText" : "Hatches your pet into its cotton candy blue form.",
"goldenPotName": "Golden",
"goldenPotText" : "Hatches your pet into its golden form.",
"_commentnpcsandchars": "NPCS & CHARACTERS",
"_commentNPCS" : "NPCS",
"NPCBaileyText1" : "the Town Crier here! Announcing new stuff!",
"NPCAugustinText1" : "Welcome to the Market! I'm the merchant;",
"NPCAugustinText2" : "Dying to get that particular pet you're after, but don't want to wait for it to drop? Buy it here!",
"NPCJohanssonText1" : "Welcome to the Tavern! I'm",
"NPCJohanssonText2": "the bar keep. If you want to rest a while (going on vacation? sudden illness?), I'll set you up at the inn - dailies won't hurt you while you're resting. Stay a while & meet the locals.",
"NPCMelchiorText1" : "",
"NPCBowenText1" : "",
"NPCBochText1" : "",
"_commentdeathstuff" : "DEATH",
"deathTitle" : "You Died!",
"deathText" : "You've lost your Gold, 1 Level, and 1 piece of Equipment. Be sure to complete your Dailies to prevent this from happening again!",
"_commentgems" : "GEMS",
"gems" : "Gems",
"outOfGems" : "Out Of Gems",
"buyMoreGems" : "Buy More Gems",
"notEnoughGems" : "Not enough Gems",
"petsOutOfGems" : "Oops, out of Gems, which are used to buy special items! Habit is an open source project, and can use all the help it can get - buy more Gems to receive this pet, and consider it a donation to the contributors",
"gemsWhatFor" : "Used for buying special items and services (eggs, hatching potions, Fortify, etc.). You'll need to unlock those features before being able to use Gems.",
"_comment": "FOOTER",
"footerMobile" : "Mobile",
"mobileIOS" : "iOS",
"mobileAndroid" : "Android",
"footerCompany" : "Company",
"companyDonate" : " Donate",
"companyAbout" : "About",
"companyBlog" : "Blog",
"companyTeam" : "Team",
"companyExtensions" : "Extensions",
"companyFAQ" : "FAQ",
"companyPrivacy" : "Privacy",
"companyTerms" : "Terms",
"footerCommunity" : "Community",
"communityBug" : "Submit Bug",
"communityFeature" : "Request Feature",
"communityAPI" : "API",
"communityExtensions" : "Add-ons & Extensions",
"communityForum" : "Forum",
"communityKickstarter" : "Kickstarter",
"communityFacebook" : "Facebook",
"communityReddit" : "Reddit",
"footerSocial" : "Social",
"socialTitle" : "HabitRPG - Gamify Your Life",
"footerDebug" : "Debug",
"debugMissed" : "+1 Missed Day",
"debugGems" : "+10 Gems",
"debugLevel" : "+Exp +GP",
"_commentformatting" : "FORMATTING",
"formattingMarkdown" : "Markdown formatting allowed",
"_commentmisc": "MISC & GLOBAL",
"removeAds": "Remove Ads",
"whyAds": "Why Ads?",
"whyAdsContent1": "Habit is an open source project, and can use all the help it can get - consider this a donation to the contributors. You also get 20 Gems from the purchase, which you can use to buy special items.",
"whyAdsContent2": "'Hey, I backed the Kickstarter!' - follow",
"whyAdsContent3": "these instructions",
"_commentbuttons": "BUTTONS",
"submit":"Submit",
"close":"Close",
"saveAndClose": "Save & Close",
"cancel":"Cancel",
"ok" : "Ok",
"add" : "Add",
"undo" : "Undo",
"continue" : "Continue",
"accept" : "Accept",
"reject" : "Reject",
"or" : "Or",
"_commenttimestamps":"TIME STAMPS",
"justNow":"Just now",
"aMinuteAgo":"A minute ago",
"minutesAgo":"minutes ago",
"anHourAgo": "An hour ago",
"hoursAgo": "hours ago",
"yesterday":"Yesterday",
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"daysAgo":"days ago",
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"_commentoptionsindex":"OPTIONSINDEX",
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"_commentoptionsprofile":"OPTIONSPROFILE",
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"bodybody" : "Body",
"bodysize" : "Size",
"bodyslim" : "Slim",
"bodybroad" : "Broad",
"unlockset5" : "Unlock Set - 5",
"locked" : "locked",
"shirts" : "Shirts",
"specialshirts" : "Special Shirts",
"bodyhead" : "Head",
"color" : "Color",
"limitededition" : "Limited Edition",
"wintercolors" : "Winter Colors",
"bodyhair" : "Hair",
"hairbangs" : "Bangs",
"hairbase" : "Base",
"bodyfacialhair" : "Facial Hair",
"beard" : "Beard",
"mustache" : "Mustache",
"basicskins" : "Basic Skins",
"rainbowskins" : "Rainbow Skins",
"spookyskins" : "Spooky Skins",
"characterbuild" : "Character Build",
"class" : "Class",
"warrior" : "Warrior",
"wizard" : "Wizard",
"healer" : "Healer",
"rogue" : "Rogue",
"changeclass" : "Change Class, Refund Attribute Points",
"levelpopover" : "Each level earns you one point to assign to an attribute of your choice. You can do so manually, or let the game decide for you using one of the Automatic Allocation options.",
"unallocated" : "Unallocated Attribute Points",
"automaticallocation" : "Automatic Allocation ",
"automaticallocationpopover" : "Places points into attributes according to your preferences, when you level up.",
"evenallocation" : "Distribute attribute points evenly ",
"evenallocationpopover" : "Assigns the same number of points to each attribute.",
"classallocation" : "Distribute attribute points based on Class ",
"classallocationpopover" : "Assigns more points to the attributes important to your Class.",
"taskallocation" : "Distribute attribute points based on task activity ",
"taskallocationpopover" : "Assigns points based on the Physical (STR), Mental (INT), Social (CON), and Other (PER) categories associated with the tasks you complete.",
"allocatestr" : "Points allocated to STR:",
"allocatestrpop" : "Add a point to Strength",
"allocatecon" : "Points allocated to CON:",
"allocateconpop" : "Add a point to Condition",
"allocateper" : "Points allocated to PER:",
"allocateperpop" : "Add a point to Perception",
"allocateint" : "Points allocated to INT:",
"allocateintpop" : "Add a point to Intelligence",
"displayname" : "Display Name",
"displayphoto" : "Photo",
"displayblurb" : "Blurb",
"photourl" : "Photo Url",
"statsach" : "Stats & Achievements",
"_commentoptionssettings":"OPTIONSSETTINGS",
"language" : "Language",
"showHeaderpop" : "Show your avatar, Health/Experience bars, and party.",
"stickyHeader" : "Sticky header",
"stickyHeaderpop" : "Affix the header to the top of the screen. Unchecked means it scrolls out of view.",
"newtaskedit" : "Open new tasks in edit mode",
"newtaskeditpop" : "With this option set, new tasks will immediately open for you to add details like notes and tags.",
"startcollapsed" : "Tag list in tasks starts collapsed",
"startcollapsedpop" : "With this option set, the list of task tags will be hidden when you first open a task for editing.",
"startacollapsed" : "Advanced Options in tasks start collapsed ",
"startacollapsedpop" : "With this option set, Advanced Options will be hidden when you first open a task for editing.",
"showtour" : "Show Tour",
"showtourpop" : "Bring Bailey the Town Crier out of hiding so you can review past news.",
"fixval" : "Fix Character Values",
"fixvalpop" : "Manually change values like Health, Level, and Gold.",
"enableclass" : "Enable Class System",
"enableclasspop" : "You opted out of the class system initially. Would you like now to opt-in?",
"showclass" : "Show Classes Tour",
"classtourpop" : "Show the tour for using the class system.",
"resetaccount" : "Reset Account",
"resetaccpop" : "Start over, removing all levels, gold, gear, history, and tasks.",
"deleteaccount" : "Delete Account",
"deleteaccpop" : "Cancel and remove your HabitRPG account.",
"qrcode" : "QR Code",
"dataexport" : "Data Export",
"dataexports" : "Here are a few options for saving your Habit data.",
"habithistory" : "Habit History",
"exporthistory" : "Export History:",
"csv" : "(CSV)",
"userdata" : "User Data",
"exportuserdata" : "Export User Data:",
"xml" : "(XML)  ",
"json" : "(JSON)  "
}