habitica-self-host/website/client/assets/css/sprites/spritesmith-main-6.css

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2017-07-19 18:25:14 +00:00
.broad_armor_mystery_201412 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1066px -91px;
2017-07-19 18:25:14 +00:00
width: 90px;
height: 90px;
}
.head_mystery_201412 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1524px -1183px;
2017-07-19 18:25:14 +00:00
width: 90px;
height: 90px;
}
.shop_armor_mystery_201412 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1656px -369px;
2017-07-19 18:25:14 +00:00
width: 40px;
height: 40px;
}
2017-07-03 22:56:48 +00:00
.shop_head_mystery_201412 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1656px -328px;
2017-07-03 22:56:48 +00:00
width: 40px;
height: 40px;
}
.slim_armor_mystery_201412 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1160px -728px;
2017-07-03 22:56:48 +00:00
width: 90px;
height: 90px;
}
.broad_armor_mystery_201501 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1066px -364px;
2017-07-03 22:56:48 +00:00
width: 90px;
height: 90px;
}
.head_mystery_201501 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1066px -728px;
2017-07-03 22:56:48 +00:00
width: 90px;
height: 90px;
}
.shop_armor_mystery_201501 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1656px -287px;
2017-07-03 22:56:48 +00:00
width: 40px;
height: 40px;
}
.shop_head_mystery_201501 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1656px -246px;
2017-07-03 22:56:48 +00:00
width: 40px;
height: 40px;
}
.slim_armor_mystery_201501 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1342px -91px;
2017-07-03 22:56:48 +00:00
width: 90px;
height: 90px;
}
.headAccessory_mystery_201502 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -546px -1349px;
2017-07-03 22:56:48 +00:00
width: 90px;
height: 90px;
}
.shop_headAccessory_mystery_201502 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1656px -205px;
2017-07-03 22:56:48 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_mystery_201502 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1656px -164px;
2017-07-03 22:56:48 +00:00
width: 40px;
height: 40px;
}
.weapon_mystery_201502 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1066px -819px;
2017-07-03 22:56:48 +00:00
width: 90px;
height: 90px;
}
.broad_armor_mystery_201503 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -975px -573px;
2017-07-03 22:56:48 +00:00
width: 90px;
height: 90px;
}
.eyewear_mystery_201503 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -975px -664px;
2017-07-03 22:56:48 +00:00
width: 90px;
height: 90px;
}
.shop_armor_mystery_201503 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1656px -123px;
2017-07-03 22:56:48 +00:00
width: 40px;
height: 40px;
}
.shop_eyewear_mystery_201503 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1656px -82px;
2017-07-03 22:56:48 +00:00
width: 40px;
height: 40px;
}
.slim_armor_mystery_201503 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -273px -985px;
2017-07-03 22:56:48 +00:00
width: 90px;
height: 90px;
}
.back_mystery_201504 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -637px -985px;
2017-07-03 22:56:48 +00:00
width: 90px;
height: 90px;
}
.broad_armor_mystery_201504 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1160px 0px;
2017-07-03 22:56:48 +00:00
width: 90px;
height: 90px;
}
.shop_armor_mystery_201504 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1656px -41px;
2017-07-03 22:56:48 +00:00
width: 40px;
height: 40px;
}
2017-06-13 21:25:41 +00:00
.shop_back_mystery_201504 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1615px -451px;
2017-06-13 21:25:41 +00:00
width: 40px;
height: 40px;
}
2017-06-01 23:09:05 +00:00
.slim_armor_mystery_201504 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -819px -1076px;
2017-06-01 23:09:05 +00:00
width: 90px;
height: 90px;
}
.head_mystery_201505 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1251px -182px;
2017-06-01 23:09:05 +00:00
width: 90px;
height: 90px;
}
.shop_head_mystery_201505 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1615px -410px;
2017-06-01 23:09:05 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_mystery_201505 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1615px -369px;
2017-06-01 23:09:05 +00:00
width: 40px;
height: 40px;
}
.weapon_mystery_201505 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1524px -728px;
2017-06-01 23:09:05 +00:00
width: 90px;
height: 90px;
}
.broad_armor_mystery_201506 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -681px -197px;
2017-06-01 23:09:05 +00:00
width: 90px;
height: 105px;
}
.eyewear_mystery_201506 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -681px -394px;
2017-06-01 23:09:05 +00:00
width: 90px;
height: 105px;
}
.shop_armor_mystery_201506 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1615px -328px;
2017-06-01 23:09:05 +00:00
width: 40px;
height: 40px;
}
.shop_eyewear_mystery_201506 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1615px -287px;
2017-06-01 23:09:05 +00:00
width: 40px;
height: 40px;
}
.slim_armor_mystery_201506 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -793px -318px;
2017-06-01 23:09:05 +00:00
width: 90px;
height: 105px;
}
.back_mystery_201507 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -793px -530px;
2017-06-01 23:09:05 +00:00
width: 90px;
height: 105px;
}
.eyewear_mystery_201507 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -884px -106px;
2017-06-01 23:09:05 +00:00
width: 90px;
height: 105px;
}
.shop_back_mystery_201507 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1615px -246px;
2017-06-01 23:09:05 +00:00
width: 40px;
height: 40px;
}
.shop_eyewear_mystery_201507 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1615px -205px;
2017-06-01 23:09:05 +00:00
width: 40px;
height: 40px;
}
.broad_armor_mystery_201508 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1066px 0px;
2017-06-01 23:09:05 +00:00
width: 93px;
height: 90px;
}
.head_mystery_201508 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -940px -894px;
2017-06-01 23:09:05 +00:00
width: 93px;
height: 90px;
}
.shop_armor_mystery_201508 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1615px -164px;
2017-06-01 23:09:05 +00:00
width: 40px;
height: 40px;
}
.shop_head_mystery_201508 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1615px -123px;
2017-06-01 23:09:05 +00:00
width: 40px;
height: 40px;
}
.slim_armor_mystery_201508 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -564px -894px;
width: 93px;
height: 90px;
}
.broad_armor_mystery_201509 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -910px -1076px;
width: 90px;
height: 90px;
}
.head_mystery_201509 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1092px -1076px;
width: 90px;
height: 90px;
}
.shop_armor_mystery_201509 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1615px -82px;
width: 40px;
height: 40px;
}
.shop_head_mystery_201509 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1615px -41px;
width: 40px;
height: 40px;
}
.slim_armor_mystery_201509 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1433px -364px;
width: 90px;
height: 90px;
}
.back_mystery_201510 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: 0px -697px;
width: 105px;
height: 90px;
}
.headAccessory_mystery_201510 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -282px -894px;
width: 93px;
height: 90px;
}
.shop_back_mystery_201510 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1615px 0px;
width: 40px;
height: 40px;
}
.shop_headAccessory_mystery_201510 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1558px -1572px;
width: 40px;
height: 40px;
}
.broad_armor_mystery_201511 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1066px -546px;
width: 90px;
height: 90px;
}
2017-04-26 01:57:19 +00:00
.head_mystery_201511 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1066px -637px;
2017-04-26 01:57:19 +00:00
width: 90px;
height: 90px;
}
.shop_armor_mystery_201511 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1567px -1365px;
2017-04-26 01:57:19 +00:00
width: 42px;
height: 42px;
}
.shop_head_mystery_201511 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1524px -1365px;
2017-04-26 01:57:19 +00:00
width: 42px;
height: 42px;
}
.slim_armor_mystery_201511 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -975px -300px;
2017-04-26 01:57:19 +00:00
width: 90px;
height: 90px;
}
.broad_armor_mystery_201512 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -975px -391px;
2017-04-26 01:57:19 +00:00
width: 90px;
height: 90px;
}
.head_mystery_201512 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -975px -482px;
2017-04-26 01:57:19 +00:00
width: 90px;
height: 90px;
}
.shop_armor_mystery_201512 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1435px -1572px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_head_mystery_201512 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1394px -1572px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.slim_armor_mystery_201512 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -975px -755px;
2017-04-26 01:57:19 +00:00
width: 90px;
height: 90px;
}
.head_mystery_201601 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -345px 0px;
2017-04-26 01:57:19 +00:00
width: 120px;
height: 90px;
}
.shield_mystery_201601 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -345px -91px;
2017-04-26 01:57:19 +00:00
width: 120px;
height: 90px;
}
.shop_head_mystery_201601 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1353px -1572px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_shield_mystery_201601 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1312px -1572px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.back_mystery_201602 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -910px -985px;
2017-04-26 01:57:19 +00:00
width: 90px;
height: 90px;
}
.head_mystery_201602 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1001px -985px;
2017-04-26 01:57:19 +00:00
width: 90px;
height: 90px;
}
.shop_back_mystery_201602 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1271px -1572px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_head_mystery_201602 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1230px -1572px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.broad_armor_mystery_201603 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1160px -364px;
2017-04-26 01:57:19 +00:00
width: 90px;
height: 90px;
}
.head_mystery_201603 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1160px -455px;
2017-04-26 01:57:19 +00:00
width: 90px;
height: 90px;
}
.shop_armor_mystery_201603 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1189px -1572px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_head_mystery_201603 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1148px -1572px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
2017-04-20 19:39:19 +00:00
.slim_armor_mystery_201603 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -182px -1076px;
2017-04-20 19:39:19 +00:00
width: 90px;
height: 90px;
}
.broad_armor_mystery_201604 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -188px -894px;
2017-04-20 19:39:19 +00:00
width: 93px;
height: 90px;
}
.head_mystery_201604 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -94px -894px;
2017-04-20 19:39:19 +00:00
width: 93px;
height: 90px;
}
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
.shop_armor_mystery_201604 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1107px -1572px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
.shop_head_mystery_201604 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1066px -1572px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
.slim_armor_mystery_201604 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: 0px -894px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 93px;
height: 90px;
}
.broad_armor_mystery_201605 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1251px 0px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 90px;
height: 90px;
}
.head_mystery_201605 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1251px -91px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 90px;
height: 90px;
}
.shop_armor_mystery_201605 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1025px -1572px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
.shop_head_mystery_201605 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -984px -1572px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
.slim_armor_mystery_201605 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1092px -1167px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 90px;
height: 90px;
}
.broad_armor_mystery_201606 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -466px -318px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 90px;
height: 105px;
}
.head_mystery_201606 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -273px -1258px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 90px;
height: 90px;
}
.shop_armor_mystery_201606 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -943px -1572px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
.shop_head_mystery_201606 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -902px -1572px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
.slim_armor_mystery_201606 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -793px 0px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 90px;
height: 105px;
}
.broad_armor_mystery_201607 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1524px -364px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 90px;
height: 90px;
}
.head_mystery_201607 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1524px -637px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 90px;
height: 90px;
}
.shop_armor_mystery_201607 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -861px -1572px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
.shop_head_mystery_201607 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -820px -1572px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 40px;
height: 40px;
}
.slim_armor_mystery_201607 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1066px -182px;
width: 90px;
height: 90px;
}
.back_mystery_201608 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -846px -894px;
width: 93px;
height: 90px;
}
.head_mystery_201608 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -752px -894px;
width: 93px;
height: 90px;
}
.shop_back_mystery_201608 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -779px -1572px;
width: 40px;
height: 40px;
}
.shop_head_mystery_201608 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1433px -1274px;
width: 40px;
height: 40px;
}
.broad_armor_mystery_201609 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -658px -894px;
width: 93px;
height: 90px;
}
.head_mystery_201609 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -470px -894px;
width: 93px;
height: 90px;
}
.shop_armor_mystery_201609 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -697px -1572px;
width: 40px;
height: 40px;
}
.shop_head_mystery_201609 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -656px -1572px;
width: 40px;
height: 40px;
}
.slim_armor_mystery_201609 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -376px -894px;
width: 93px;
height: 90px;
}
.broad_armor_mystery_201610 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -975px -100px;
width: 90px;
height: 99px;
}
.head_mystery_201610 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -975px -200px;
width: 90px;
height: 99px;
}
.shop_armor_mystery_201610 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -615px -1572px;
width: 40px;
height: 40px;
}
.shop_head_mystery_201610 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -574px -1572px;
width: 40px;
height: 40px;
}
.slim_armor_mystery_201610 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -975px 0px;
width: 90px;
height: 99px;
}
.head_mystery_201611 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -91px -985px;
width: 90px;
height: 90px;
}
.shop_head_mystery_201611 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -533px -1572px;
width: 40px;
height: 40px;
}
.shop_weapon_mystery_201611 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -492px -1572px;
width: 40px;
height: 40px;
}
.weapon_mystery_201611 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -364px -985px;
width: 90px;
height: 90px;
}
.broad_armor_mystery_201612 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -455px -985px;
width: 90px;
height: 90px;
}
.head_mystery_201612 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -546px -985px;
width: 90px;
height: 90px;
}
.shop_armor_mystery_201612 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -451px -1572px;
width: 40px;
height: 40px;
}
.shop_head_mystery_201612 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -410px -1572px;
width: 40px;
height: 40px;
}
2017-02-02 17:31:43 +00:00
.slim_armor_mystery_201612 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -819px -985px;
2017-02-02 17:31:43 +00:00
width: 90px;
height: 90px;
}
.eyewear_mystery_201701 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -273px -788px;
2017-02-02 17:31:43 +00:00
width: 90px;
height: 105px;
}
.shield_mystery_201701 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -364px -788px;
2017-02-02 17:31:43 +00:00
width: 90px;
height: 105px;
}
.shop_eyewear_mystery_201701 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -369px -1572px;
2017-02-02 17:31:43 +00:00
width: 40px;
height: 40px;
}
.shop_shield_mystery_201701 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -328px -1572px;
2017-02-21 21:21:53 +00:00
width: 40px;
height: 40px;
}
.back_mystery_201702 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1160px -182px;
2017-02-21 21:21:53 +00:00
width: 90px;
height: 90px;
}
.head_mystery_201702 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1160px -273px;
2017-02-21 21:21:53 +00:00
width: 90px;
height: 90px;
}
.shop_back_mystery_201702 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -287px -1572px;
2017-02-21 21:21:53 +00:00
width: 40px;
height: 40px;
}
.shop_head_mystery_201702 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -246px -1572px;
2017-02-02 17:31:43 +00:00
width: 40px;
height: 40px;
}
2017-03-23 19:45:05 +00:00
.broad_armor_mystery_201703 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1160px -546px;
2017-03-23 19:45:05 +00:00
width: 90px;
height: 90px;
}
.head_mystery_201703 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1160px -637px;
2017-03-23 19:45:05 +00:00
width: 90px;
height: 90px;
}
.shop_armor_mystery_201703 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -205px -1572px;
2017-03-23 19:45:05 +00:00
width: 40px;
height: 40px;
}
.shop_head_mystery_201703 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -164px -1572px;
2017-03-23 19:45:05 +00:00
width: 40px;
height: 40px;
}
.slim_armor_mystery_201703 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1160px -910px;
2017-04-26 01:57:19 +00:00
width: 90px;
height: 90px;
}
.back_mystery_201704 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: 0px -1076px;
2017-04-26 01:57:19 +00:00
width: 90px;
height: 90px;
}
.broad_armor_mystery_201704 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -91px -1076px;
2017-04-26 01:57:19 +00:00
width: 90px;
height: 90px;
}
.shop_armor_mystery_201704 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -123px -1572px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.shop_back_mystery_201704 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -82px -1572px;
2017-04-26 01:57:19 +00:00
width: 40px;
height: 40px;
}
.slim_armor_mystery_201704 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -364px -1076px;
2017-03-23 19:45:05 +00:00
width: 90px;
height: 90px;
}
2017-05-23 22:04:26 +00:00
.body_mystery_201705 {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -455px -1076px;
2017-02-02 17:31:43 +00:00
width: 90px;
height: 90px;
}
2017-05-23 22:04:26 +00:00
.head_mystery_201705 {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -546px -1076px;
2017-02-02 17:31:43 +00:00
width: 90px;
height: 90px;
}
2017-05-23 22:04:26 +00:00
.shop_body_mystery_201705 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -41px -1572px;
2017-05-23 22:04:26 +00:00
width: 40px;
height: 40px;
}
.shop_head_mystery_201705 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: 0px -1572px;
2017-06-22 22:55:36 +00:00
width: 40px;
height: 40px;
}
.back_mystery_201706 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -560px -518px;
2017-06-22 22:55:36 +00:00
width: 111px;
height: 90px;
}
.body_mystery_201706 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -224px -518px;
2017-06-22 22:55:36 +00:00
width: 111px;
height: 90px;
}
.shop_back_mystery_201706 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1558px -1531px;
2017-06-22 22:55:36 +00:00
width: 40px;
height: 40px;
}
.shop_body_mystery_201706 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1517px -1531px;
width: 40px;
height: 40px;
}
.broad_armor_mystery_201707 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -106px -697px;
width: 105px;
height: 90px;
}
.head_mystery_201707 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -460px -427px;
width: 105px;
height: 90px;
}
.shop_armor_mystery_201707 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1476px -1531px;
width: 40px;
height: 40px;
}
.shop_head_mystery_201707 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1435px -1531px;
2017-05-23 22:04:26 +00:00
width: 40px;
height: 40px;
}
.slim_armor_mystery_201707 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -681px -303px;
width: 105px;
height: 90px;
}
2017-05-23 22:04:26 +00:00
.broad_armor_mystery_301404 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1251px -455px;
2017-05-23 22:04:26 +00:00
width: 90px;
height: 90px;
}
.eyewear_mystery_301404 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1251px -546px;
2017-05-23 22:04:26 +00:00
width: 90px;
height: 90px;
}
2017-02-02 17:31:43 +00:00
.head_mystery_301404 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1251px -637px;
2017-02-02 17:31:43 +00:00
width: 90px;
height: 90px;
}
.shop_armor_mystery_301404 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1394px -1531px;
2017-02-02 17:31:43 +00:00
width: 40px;
height: 40px;
}
.shop_eyewear_mystery_301404 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1353px -1531px;
2017-02-02 17:31:43 +00:00
width: 40px;
height: 40px;
}
.shop_head_mystery_301404 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1312px -1531px;
2017-02-02 17:31:43 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_mystery_301404 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1271px -1531px;
2017-02-02 17:31:43 +00:00
width: 40px;
height: 40px;
}
.slim_armor_mystery_301404 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: 0px -1167px;
2017-02-02 17:31:43 +00:00
width: 90px;
height: 90px;
}
.weapon_mystery_301404 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -91px -1167px;
2017-02-02 17:31:43 +00:00
width: 90px;
height: 90px;
}
.eyewear_mystery_301405 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -182px -1167px;
2017-02-02 17:31:43 +00:00
width: 90px;
height: 90px;
}
.headAccessory_mystery_301405 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -364px -1167px;
2017-02-02 17:31:43 +00:00
width: 90px;
height: 90px;
}
.head_mystery_301405 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -273px -1167px;
2017-02-02 17:31:43 +00:00
width: 90px;
height: 90px;
}
.shield_mystery_301405 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -455px -1167px;
2017-02-02 17:31:43 +00:00
width: 90px;
height: 90px;
}
.shop_eyewear_mystery_301405 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1230px -1531px;
2017-02-02 17:31:43 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_mystery_301405 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1148px -1531px;
2017-02-02 17:31:43 +00:00
width: 40px;
height: 40px;
}
.shop_head_mystery_301405 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1189px -1531px;
2017-02-02 17:31:43 +00:00
width: 40px;
height: 40px;
}
2017-01-31 18:32:03 +00:00
.shop_shield_mystery_301405 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1107px -1531px;
2017-03-14 20:54:27 +00:00
width: 40px;
height: 40px;
}
.broad_armor_mystery_301703 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -910px -1167px;
2017-03-14 20:54:27 +00:00
width: 90px;
height: 90px;
}
.eyewear_mystery_301703 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1001px -1167px;
2017-03-14 20:54:27 +00:00
width: 90px;
height: 90px;
}
.head_mystery_301703 {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-07-03 22:56:48 +00:00
background-position: -230px -609px;
2017-03-14 20:54:27 +00:00
width: 114px;
height: 87px;
}
.shop_armor_mystery_301703 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1066px -1531px;
2017-03-14 20:54:27 +00:00
width: 40px;
height: 40px;
}
.shop_eyewear_mystery_301703 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1025px -1531px;
2017-03-14 20:54:27 +00:00
width: 40px;
height: 40px;
}
.shop_head_mystery_301703 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -984px -1531px;
2017-03-14 20:54:27 +00:00
width: 40px;
height: 40px;
}
.slim_armor_mystery_301703 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1342px -182px;
2017-03-14 20:54:27 +00:00
width: 90px;
height: 90px;
}
.broad_armor_mystery_301704 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1342px -273px;
2017-03-14 20:54:27 +00:00
width: 90px;
height: 90px;
}
.head_mystery_301704 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1342px -364px;
2017-03-14 20:54:27 +00:00
width: 90px;
height: 90px;
}
.shield_mystery_301704 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1342px -455px;
2017-03-14 20:54:27 +00:00
width: 90px;
height: 90px;
}
.shop_armor_mystery_301704 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -943px -1531px;
2017-03-14 20:54:27 +00:00
width: 40px;
height: 40px;
}
.shop_head_mystery_301704 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -902px -1531px;
2017-03-14 20:54:27 +00:00
width: 40px;
height: 40px;
}
.shop_shield_mystery_301704 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -861px -1531px;
2017-01-31 18:32:03 +00:00
width: 40px;
height: 40px;
}
2017-03-14 20:54:27 +00:00
.slim_armor_mystery_301704 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1342px -819px;
2017-03-14 20:54:27 +00:00
width: 90px;
height: 90px;
}
2017-01-31 18:32:03 +00:00
.broad_armor_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1342px -910px;
2017-01-31 18:32:03 +00:00
width: 90px;
height: 90px;
}
2017-01-24 21:37:57 +00:00
.broad_armor_special_spring2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1342px -1001px;
2017-01-24 21:37:57 +00:00
width: 90px;
height: 90px;
}
.broad_armor_special_spring2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1342px -1092px;
2017-01-24 21:37:57 +00:00
width: 90px;
height: 90px;
}
.broad_armor_special_spring2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: 0px -1258px;
2017-01-24 21:37:57 +00:00
width: 90px;
height: 90px;
}
2017-01-21 02:41:31 +00:00
.broad_armor_special_spring2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -91px -1258px;
2017-01-21 02:41:31 +00:00
width: 90px;
height: 90px;
}
.broad_armor_special_spring2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -182px -1258px;
2017-01-21 02:41:31 +00:00
width: 90px;
height: 90px;
}
2017-01-18 00:16:01 +00:00
.broad_armor_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -315px -697px;
2017-01-18 00:16:01 +00:00
width: 102px;
height: 90px;
}
.broad_armor_special_spring2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -364px -1258px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.broad_armor_special_spring2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -455px -1258px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
2017-03-20 18:36:37 +00:00
.broad_armor_special_spring2017Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -546px -1258px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.broad_armor_special_spring2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -637px -1258px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.broad_armor_special_spring2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -115px -609px;
2017-03-20 18:36:37 +00:00
width: 114px;
height: 87px;
}
2017-01-18 00:16:01 +00:00
.broad_armor_special_springHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -819px -1258px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.broad_armor_special_springMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -910px -1258px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.broad_armor_special_springRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1001px -1258px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.broad_armor_special_springWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1092px -1258px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
2017-01-03 21:35:23 +00:00
.headAccessory_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: 0px -1349px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
.headAccessory_special_spring2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -91px -1349px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
.headAccessory_special_spring2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -182px -1349px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
.headAccessory_special_spring2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -273px -1349px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
.headAccessory_special_spring2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -364px -1349px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
.headAccessory_special_spring2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -455px -1349px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
.headAccessory_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -521px -697px;
2017-01-03 21:35:23 +00:00
width: 102px;
height: 90px;
}
.headAccessory_special_spring2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -637px -1349px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.headAccessory_special_spring2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -728px -1349px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.headAccessory_special_spring2017Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -819px -1349px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.headAccessory_special_spring2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -910px -1349px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.headAccessory_special_spring2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1001px -1349px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
.headAccessory_special_springHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1092px -1349px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
.headAccessory_special_springMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1183px -1349px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
.headAccessory_special_springRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1274px -1349px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
.headAccessory_special_springWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1365px -1349px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.head_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1183px -1258px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.head_special_spring2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1274px -1258px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.head_special_spring2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1433px 0px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.head_special_spring2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1433px -91px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.head_special_spring2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1433px -182px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.head_special_spring2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1433px -273px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.head_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -418px -697px;
2017-01-18 00:16:01 +00:00
width: 102px;
height: 90px;
}
.head_special_spring2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1433px -455px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.head_special_spring2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1433px -546px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.head_special_spring2017Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1433px -637px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.head_special_spring2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1433px -728px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.head_special_spring2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1433px -819px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.head_special_springHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1433px -910px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.head_special_springMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1433px -1001px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.head_special_springRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1433px -1092px;
2017-01-18 00:16:01 +00:00
width: 90px;
height: 90px;
}
.head_special_springWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1433px -1183px;
2017-01-03 21:35:23 +00:00
width: 90px;
height: 90px;
}
.shield_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1524px 0px;
width: 90px;
height: 90px;
}
.shield_special_spring2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1524px -91px;
width: 90px;
height: 90px;
}
.shield_special_spring2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1524px -182px;
width: 90px;
height: 90px;
}
.shield_special_spring2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1524px -273px;
width: 90px;
height: 90px;
}
2016-12-01 21:43:46 +00:00
.shield_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -624px -697px;
2016-12-01 21:43:46 +00:00
width: 102px;
height: 90px;
}
.shield_special_spring2016Warrior {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1524px -455px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.shield_special_spring2017Healer {
2016-12-01 21:43:46 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1524px -546px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
2017-03-20 18:36:37 +00:00
.shield_special_spring2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -230px -427px;
2017-03-20 18:36:37 +00:00
width: 114px;
height: 90px;
}
.shield_special_spring2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: 0px -609px;
2017-03-20 18:36:37 +00:00
width: 114px;
height: 87px;
}
2016-12-01 21:43:46 +00:00
.shield_special_springHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1524px -819px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.shield_special_springRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1524px -910px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.shield_special_springWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1524px -1001px;
2016-12-01 21:43:46 +00:00
width: 90px;
height: 90px;
}
.shop_armor_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -820px -1531px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_spring2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1656px -410px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_spring2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -779px -1531px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_spring2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -738px -1531px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_spring2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -697px -1531px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_spring2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -656px -1531px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -615px -1531px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_spring2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -574px -1531px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_spring2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -533px -1531px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_spring2017Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -492px -1531px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_spring2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -451px -1531px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_spring2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -410px -1531px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_springHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -369px -1531px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_springMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -328px -1531px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_springRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -287px -1531px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_springWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -246px -1531px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -975px -846px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_spring2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1016px -846px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_spring2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -884px -742px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_spring2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -925px -742px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_spring2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -793px -742px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
.shop_headAccessory_special_spring2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -834px -742px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -569px -455px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_spring2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -610px -455px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_spring2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -412px -321px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_spring2017Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -412px -362px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_spring2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -460px -609px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_spring2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -501px -609px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_springHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -542px -609px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_springMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -583px -609px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_springRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -624px -609px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_headAccessory_special_springWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -665px -609px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -205px -1531px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_spring2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -164px -1531px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_spring2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -123px -1531px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_spring2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -82px -1531px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_spring2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1476px -1572px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_spring2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -738px -1572px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1517px -1572px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_spring2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1474px -1274px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
2017-03-20 18:36:37 +00:00
.shop_head_special_spring2017Healer {
2016-12-01 21:43:46 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1342px -1183px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
2017-03-20 18:36:37 +00:00
.shop_head_special_spring2017Mage {
2016-12-01 21:43:46 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1383px -1183px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
2017-03-20 18:36:37 +00:00
.shop_head_special_spring2017Rogue {
2016-12-01 21:43:46 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1251px -1092px;
2016-12-01 21:43:46 +00:00
width: 40px;
height: 40px;
}
2017-03-20 18:36:37 +00:00
.shop_head_special_spring2017Warrior {
2016-12-01 21:43:46 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1292px -1092px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
2017-03-20 18:36:37 +00:00
.shop_head_special_springHealer {
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1160px -1001px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_springMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1201px -1001px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_springRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1066px -910px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_springWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1107px -910px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -706px -609px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_spring2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -747px -609px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_spring2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -460px -650px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_spring2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -501px -650px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -542px -650px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_spring2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -583px -650px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_spring2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -624px -650px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_spring2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -665px -650px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_spring2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -706px -650px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_springHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -747px -650px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_springRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -727px -697px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_springWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -727px -738px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -910px -788px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_spring2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -910px -829px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_spring2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1092px -985px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_spring2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1092px -1026px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_spring2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1183px -1076px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_spring2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1183px -1117px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1274px -1167px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_spring2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1274px -1208px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_spring2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1365px -1258px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_spring2017Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1365px -1299px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_spring2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1456px -1349px;
2017-03-20 18:36:37 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_spring2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1456px -1390px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_springHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1547px -1440px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_springMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1547px -1481px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_springRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: 0px -1531px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_springWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -41px -1531px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 40px;
height: 40px;
}
.slim_armor_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1456px -1440px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_spring2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1365px -1440px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_spring2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1274px -1440px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_spring2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1183px -1440px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_spring2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1092px -1440px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_spring2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1001px -1440px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -910px -1440px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_spring2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -819px -1440px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_spring2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -728px -1440px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_spring2017Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -637px -1440px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_spring2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -546px -1440px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
2017-03-20 18:36:37 +00:00
.slim_armor_special_spring2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-07-03 22:56:48 +00:00
background-position: -345px -609px;
2017-03-20 18:36:37 +00:00
width: 114px;
height: 87px;
}
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
.slim_armor_special_springHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -364px -1440px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_springMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -273px -1440px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 90px;
height: 90px;
}
.slim_armor_special_springRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -182px -1440px;
width: 90px;
height: 90px;
}
.slim_armor_special_springWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -91px -1440px;
width: 90px;
height: 90px;
}
.weapon_special_spring2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: 0px -1440px;
width: 90px;
height: 90px;
}
.weapon_special_spring2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1524px -1274px;
width: 90px;
height: 90px;
}
.weapon_special_spring2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1524px -1092px;
width: 90px;
height: 90px;
}
.weapon_special_spring2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1342px -728px;
width: 90px;
height: 90px;
}
.weapon_special_spring2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1342px -637px;
width: 90px;
height: 90px;
}
.weapon_special_spring2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1342px -546px;
width: 90px;
height: 90px;
}
.weapon_special_spring2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -212px -697px;
width: 102px;
height: 90px;
}
.weapon_special_spring2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1342px 0px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.weapon_special_spring2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1183px -1167px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.weapon_special_spring2017Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -819px -1167px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.weapon_special_spring2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -728px -1167px;
2017-03-20 18:36:37 +00:00
width: 90px;
height: 90px;
}
.weapon_special_spring2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -637px -1167px;
width: 90px;
height: 90px;
}
.weapon_special_springHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -546px -1167px;
width: 90px;
height: 90px;
}
.weapon_special_springMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1251px -1001px;
width: 90px;
height: 90px;
}
.weapon_special_springRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1251px -910px;
width: 90px;
height: 90px;
}
.weapon_special_springWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1251px -819px;
width: 90px;
height: 90px;
}
.body_special_summer2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1251px -728px;
width: 90px;
height: 90px;
}
.body_special_summer2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1251px -273px;
width: 90px;
height: 90px;
}
.body_special_summer2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -309px -321px;
width: 102px;
height: 105px;
}
.body_special_summer2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -793px -212px;
width: 90px;
height: 105px;
}
.body_special_summerHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -793px -424px;
width: 90px;
height: 105px;
}
.body_special_summerMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -884px -212px;
width: 90px;
height: 105px;
}
.broad_armor_special_summer2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -637px -1076px;
width: 90px;
height: 90px;
}
.broad_armor_special_summer2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -273px -1076px;
width: 90px;
height: 90px;
}
.broad_armor_special_summer2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -103px -321px;
width: 102px;
height: 105px;
}
.broad_armor_special_summer2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -884px -636px;
width: 90px;
height: 105px;
}
.broad_armor_special_summer2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -819px -788px;
width: 90px;
height: 105px;
}
.broad_armor_special_summer2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -728px -788px;
width: 90px;
height: 105px;
}
.broad_armor_special_summer2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -637px -788px;
width: 90px;
height: 105px;
}
.broad_armor_special_summer2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -546px -788px;
width: 90px;
height: 105px;
}
2017-06-20 22:10:04 +00:00
.broad_armor_special_summer2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-21 03:59:51 +00:00
background-position: 0px 0px;
2017-06-20 22:10:04 +00:00
width: 114px;
2017-06-21 03:59:51 +00:00
height: 105px;
2017-06-20 22:10:04 +00:00
}
.broad_armor_special_summer2017Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -728px -985px;
2017-06-20 22:10:04 +00:00
width: 90px;
height: 90px;
}
.broad_armor_special_summer2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: 0px -215px;
2017-06-20 22:10:04 +00:00
width: 105px;
height: 105px;
}
.broad_armor_special_summer2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -115px -427px;
2017-06-20 22:10:04 +00:00
width: 114px;
height: 90px;
}
.broad_armor_special_summerHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: 0px -788px;
width: 90px;
height: 105px;
}
.broad_armor_special_summerMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -884px -530px;
width: 90px;
height: 105px;
}
.broad_armor_special_summerRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -336px -518px;
width: 111px;
height: 90px;
}
.broad_armor_special_summerWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-07-19 18:25:14 +00:00
background-position: -448px -518px;
width: 111px;
height: 90px;
}
.eyewear_special_summerRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -569px 0px;
width: 111px;
height: 90px;
}
.eyewear_special_summerWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -112px -518px;
width: 111px;
height: 90px;
}
.head_special_summer2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1066px -455px;
width: 90px;
height: 90px;
}
.head_special_summer2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -455px -1440px;
width: 90px;
height: 90px;
}
.head_special_summer2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -206px -321px;
width: 102px;
height: 105px;
}
.head_special_summer2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -884px -318px;
width: 90px;
height: 105px;
}
.head_special_summer2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -728px -1258px;
width: 90px;
height: 90px;
}
.head_special_summer2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1251px -364px;
width: 90px;
height: 90px;
}
.head_special_summer2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-07-03 22:56:48 +00:00
background-position: 0px -106px;
width: 108px;
height: 108px;
}
.head_special_summer2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1001px -1076px;
2017-06-20 22:10:04 +00:00
width: 90px;
height: 90px;
}
.head_special_summer2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-07-19 18:25:14 +00:00
background-position: -230px 0px;
2017-06-20 22:10:04 +00:00
width: 114px;
height: 102px;
}
.head_special_summer2017Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1160px -819px;
width: 90px;
height: 90px;
}
2017-06-20 22:10:04 +00:00
.head_special_summer2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-07-19 18:25:14 +00:00
background-position: -212px -215px;
2017-06-20 22:10:04 +00:00
width: 105px;
height: 105px;
}
.head_special_summer2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -345px -427px;
2017-06-20 22:10:04 +00:00
width: 114px;
height: 90px;
}
.head_special_summerHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -455px -788px;
width: 90px;
height: 105px;
}
.head_special_summerMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -182px -788px;
width: 90px;
height: 105px;
}
.head_special_summerRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -569px -91px;
width: 111px;
height: 90px;
}
.head_special_summerWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: 0px -518px;
width: 111px;
height: 90px;
}
.Healer_Summer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -884px 0px;
width: 90px;
height: 105px;
}
.Mage_Summer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -793px -636px;
width: 90px;
height: 105px;
}
.SummerRogue14 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -681px 0px;
width: 111px;
height: 90px;
}
.SummerWarrior14 {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -569px -182px;
width: 111px;
height: 90px;
}
.shield_special_summer2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1066px -273px;
width: 90px;
height: 90px;
}
.shield_special_summer2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -345px -182px;
width: 102px;
height: 105px;
}
.shield_special_summer2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -681px -500px;
width: 90px;
height: 105px;
}
.shield_special_summer2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -728px -1076px;
width: 90px;
height: 90px;
}
.shield_special_summer2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-07-03 22:56:48 +00:00
background-position: -109px -106px;
width: 108px;
height: 108px;
}
.shield_special_summer2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -466px -106px;
width: 102px;
height: 105px;
}
2017-06-20 22:10:04 +00:00
.shield_special_summer2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-07-19 18:25:14 +00:00
background-position: -230px -103px;
2017-06-20 22:10:04 +00:00
width: 114px;
height: 102px;
}
.shield_special_summer2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -106px -215px;
2017-06-20 22:10:04 +00:00
width: 105px;
height: 105px;
}
.shield_special_summer2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: 0px -427px;
2017-06-20 22:10:04 +00:00
width: 114px;
height: 90px;
}
.shield_special_summerHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -681px -91px;
width: 90px;
height: 105px;
}
.shield_special_summerRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -569px -273px;
width: 111px;
height: 90px;
}
.shield_special_summerWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -569px -364px;
width: 111px;
height: 90px;
}
.shop_armor_special_summer2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1615px -492px;
width: 40px;
height: 40px;
}
.shop_armor_special_summer2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1615px -533px;
width: 40px;
height: 40px;
}
.shop_armor_special_summer2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1615px -574px;
width: 40px;
height: 40px;
}
.shop_armor_special_summer2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1615px -615px;
width: 40px;
height: 40px;
}
.shop_armor_special_summer2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1615px -656px;
width: 40px;
height: 40px;
}
.shop_armor_special_summer2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1615px -697px;
width: 40px;
height: 40px;
}
.shop_armor_special_summer2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1615px -738px;
width: 40px;
height: 40px;
}
.shop_armor_special_summer2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1615px -779px;
2017-06-20 22:10:04 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_summer2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1615px -820px;
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width: 40px;
height: 40px;
}
.shop_armor_special_summer2017Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1615px -861px;
2017-06-20 22:10:04 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_summer2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1615px -902px;
2017-06-20 22:10:04 +00:00
width: 40px;
height: 40px;
}
.shop_armor_special_summer2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1615px -943px;
width: 40px;
height: 40px;
}
.shop_armor_special_summerHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1615px -984px;
width: 40px;
height: 40px;
}
.shop_armor_special_summerMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1615px -1025px;
width: 40px;
height: 40px;
}
.shop_armor_special_summerRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1615px -1066px;
width: 40px;
height: 40px;
}
.shop_armor_special_summerWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1615px -1107px;
width: 40px;
height: 40px;
}
.shop_body_special_summer2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1615px -1148px;
width: 40px;
height: 40px;
}
.shop_body_special_summer2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1615px -1189px;
width: 40px;
height: 40px;
}
.shop_body_special_summer2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1615px -1230px;
width: 40px;
height: 40px;
}
.shop_body_special_summer2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1615px -1271px;
width: 40px;
height: 40px;
}
.shop_body_special_summerHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1615px -1312px;
width: 40px;
height: 40px;
}
.shop_body_special_summerMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1615px -1353px;
width: 40px;
height: 40px;
}
.shop_eyewear_special_summerRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1615px -1394px;
width: 40px;
height: 40px;
}
.shop_eyewear_special_summerWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1615px -1435px;
width: 40px;
height: 40px;
}
.shop_head_special_summer2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1615px -1476px;
width: 40px;
height: 40px;
}
.shop_head_special_summer2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1615px -1517px;
width: 40px;
height: 40px;
}
.shop_head_special_summer2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1615px -1558px;
width: 40px;
height: 40px;
}
.shop_head_special_summer2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: 0px -1613px;
width: 40px;
height: 40px;
}
.shop_head_special_summer2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -41px -1613px;
width: 40px;
height: 40px;
}
.shop_head_special_summer2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -82px -1613px;
width: 40px;
height: 40px;
}
.shop_head_special_summer2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -123px -1613px;
width: 40px;
height: 40px;
}
.shop_head_special_summer2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -164px -1613px;
2017-06-20 22:10:04 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_summer2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -205px -1613px;
2017-06-20 22:10:04 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_summer2017Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -246px -1613px;
2017-06-20 22:10:04 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_summer2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -287px -1613px;
2017-06-20 22:10:04 +00:00
width: 40px;
height: 40px;
}
.shop_head_special_summer2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -328px -1613px;
width: 40px;
height: 40px;
}
.shop_head_special_summerHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -369px -1613px;
width: 40px;
height: 40px;
}
.shop_head_special_summerMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -410px -1613px;
width: 40px;
height: 40px;
}
.shop_head_special_summerRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -451px -1613px;
width: 40px;
height: 40px;
}
.shop_head_special_summerWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -492px -1613px;
width: 40px;
height: 40px;
}
.shop_shield_special_summer2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -533px -1613px;
width: 40px;
height: 40px;
}
.shop_shield_special_summer2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -574px -1613px;
width: 40px;
height: 40px;
}
.shop_shield_special_summer2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -615px -1613px;
width: 40px;
height: 40px;
}
.shop_shield_special_summer2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -656px -1613px;
width: 40px;
height: 40px;
}
.shop_shield_special_summer2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -697px -1613px;
width: 40px;
height: 40px;
}
.shop_shield_special_summer2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -738px -1613px;
2017-06-20 22:10:04 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_summer2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -779px -1613px;
2017-06-20 22:10:04 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_summer2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -820px -1613px;
2017-06-20 22:10:04 +00:00
width: 40px;
height: 40px;
}
.shop_shield_special_summer2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -861px -1613px;
width: 40px;
height: 40px;
}
.shop_shield_special_summerHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -902px -1613px;
width: 40px;
height: 40px;
}
.shop_shield_special_summerRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -943px -1613px;
width: 40px;
height: 40px;
}
.shop_shield_special_summerWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -984px -1613px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summer2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1025px -1613px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summer2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1066px -1613px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summer2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1107px -1613px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summer2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1148px -1613px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summer2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1189px -1613px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summer2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1230px -1613px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summer2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1271px -1613px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summer2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1312px -1613px;
2017-06-20 22:10:04 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_summer2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1353px -1613px;
2017-06-20 22:10:04 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_summer2017Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1394px -1613px;
2017-06-20 22:10:04 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_summer2017Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1435px -1613px;
2017-06-20 22:10:04 +00:00
width: 40px;
height: 40px;
}
.shop_weapon_special_summer2017Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1476px -1613px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summerHealer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1517px -1613px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summerMage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1558px -1613px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summerRogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1599px -1613px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summerWarrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1656px 0px;
width: 40px;
height: 40px;
}
.slim_armor_special_summer2015Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -1160px -91px;
width: 90px;
height: 90px;
}
.slim_armor_special_summer2015Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -182px -985px;
width: 90px;
height: 90px;
}
.slim_armor_special_summer2015Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: 0px -321px;
width: 102px;
height: 105px;
}
.slim_armor_special_summer2015Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -793px -106px;
width: 90px;
height: 105px;
}
.slim_armor_special_summer2016Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -466px -212px;
width: 90px;
height: 105px;
}
.slim_armor_special_summer2016Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -91px -788px;
width: 90px;
height: 105px;
}
.slim_armor_special_summer2016Rogue {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -884px -424px;
width: 90px;
height: 105px;
}
.slim_armor_special_summer2016Warrior {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: -466px 0px;
width: 102px;
height: 105px;
}
2017-06-20 22:10:04 +00:00
.slim_armor_special_summer2017Healer {
background-image: url(/static/sprites/spritesmith-main-6.png);
2017-06-21 03:59:51 +00:00
background-position: -115px 0px;
2017-06-20 22:10:04 +00:00
width: 114px;
2017-06-21 03:59:51 +00:00
height: 105px;
2017-06-20 22:10:04 +00:00
}
.slim_armor_special_summer2017Mage {
background-image: url(/static/sprites/spritesmith-main-6.png);
background-position: 0px -985px;
2017-06-20 22:10:04 +00:00
width: 90px;
height: 90px;
}