habitica-self-host/website/client/router.js

356 lines
14 KiB
JavaScript
Raw Normal View History

import Vue from 'vue';
import VueRouter from 'vue-router';
import getStore from 'client/store';
import * as Analytics from 'client/libs/analytics';
// import EmptyView from './components/emptyView';
// TODO Dummy elements used as placeholder until real components are implemented
import ParentPage from './components/parentPage';
// Static Pages
Merge develop into release (#9154) * Client: fix Apidoc and move email files (#9139) * fix apidoc * move emails files * quest leader can start/end quest; admins can edit challenges/guilds; reverse chat works; remove static/videos link; etc (#9140) * enable link to markdown info on group and challenge edit screen * allow admin (moderators and staff) to edit challenges * allow admin (moderators and staff) to edit guilds Also add some unrelated TODO comments. * allow any party member (not just leader) to start quest from party page * allow quest owner to cancel, begin, abort quest Previously only the party leader could see those buttons. The leader still can. This also hides those buttons from all other party members. * enable reverse chat in guilds and party * remove outdated videos from press kit * adjust various wordings * Be consistent with capitalization of Check-In. (#9118) * limit for inlined svg images and make home leaner by not bundling it with the rest of static pages * sep 27 fixes (#9088) * fix item paddings / drawer width * expand the width of item-rows by the margin of an item * fix hatchedPet-dialog * fix hatching-modal * remove min-height * Oct 3 fixes (#9148) * Only show level after yesterdailies modal * Fixed zindex * Added spcial spells to rewards column * Added single click buy for health and armoire * Prevented task scoring when casting a spell * Renamed generic purchase method * Updated nav for small screen * Hide checklist while casting * fix some text describing menu items (#9145)
2017-10-04 02:15:00 +00:00
const StaticWrapper = () => import(/* webpackChunkName: "entry" */'./components/static/staticWrapper');
const HomePage = () => import(/* webpackChunkName: "entry" */'./components/static/home');
const AppPage = () => import(/* webpackChunkName: "static" */'./components/static/app');
const ClearBrowserDataPage = () => import(/* webpackChunkName: "static" */'./components/static/clearBrowserData');
const CommunityGuidelinesPage = () => import(/* webpackChunkName: "static" */'./components/static/communityGuidelines');
const ContactPage = () => import(/* webpackChunkName: "static" */'./components/static/contact');
const FAQPage = () => import(/* webpackChunkName: "static" */'./components/static/faq');
const FeaturesPage = () => import(/* webpackChunkName: "static" */'./components/static/features');
const GroupPlansPage = () => import(/* webpackChunkName: "static" */'./components/static/groupPlans');
const MerchPage = () => import(/* webpackChunkName: "static" */'./components/static/merch');
const NewsPage = () => import(/* webpackChunkName: "static" */'./components/static/newStuff');
const OverviewPage = () => import(/* webpackChunkName: "static" */'./components/static/overview');
const PressKitPage = () => import(/* webpackChunkName: "static" */'./components/static/pressKit');
const PrivacyPage = () => import(/* webpackChunkName: "static" */'./components/static/privacy');
const TermsPage = () => import(/* webpackChunkName: "static" */'./components/static/terms');
const RegisterLoginReset = () => import(/* webpackChunkName: "auth" */'./components/auth/registerLoginReset');
// User Pages
// const StatsPage = () => import(/* webpackChunkName: "user" */'./components/userMenu/stats');
// const AchievementsPage = () => import(/* webpackChunkName: "user" */'./components/userMenu/achievements');
const ProfilePage = () => import(/* webpackChunkName: "user" */'./components/userMenu/profilePage');
// Settings
const Settings = () => import(/* webpackChunkName: "settings" */'./components/settings/index');
const API = () => import(/* webpackChunkName: "settings" */'./components/settings/api');
const DataExport = () => import(/* webpackChunkName: "settings" */'./components/settings/dataExport');
const Notifications = () => import(/* webpackChunkName: "settings" */'./components/settings/notifications');
const PromoCode = () => import(/* webpackChunkName: "settings" */'./components/settings/promoCode');
const Site = () => import(/* webpackChunkName: "settings" */'./components/settings/site');
const Subscription = () => import(/* webpackChunkName: "settings" */'./components/settings/subscription');
// Hall
const HallPage = () => import(/* webpackChunkName: "hall" */'./components/hall/index');
const PatronsPage = () => import(/* webpackChunkName: "hall" */'./components/hall/patrons');
const HeroesPage = () => import(/* webpackChunkName: "hall" */'./components/hall/heroes');
// Except for tasks that are always loaded all the other main level
// All the main level
// components are loaded in separate webpack chunks.
// See https://webpack.js.org/guides/code-splitting-async/
// for docs
// Tasks
const UserTasks = () => import(/* webpackChunkName: "userTasks" */'./components/tasks/user');
// Inventory
const InventoryContainer = () => import(/* webpackChunkName: "inventory" */'./components/inventory/index');
const ItemsPage = () => import(/* webpackChunkName: "inventory" */'./components/inventory/items/index');
const EquipmentPage = () => import(/* webpackChunkName: "inventory" */'./components/inventory/equipment/index');
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
const StablePage = () => import(/* webpackChunkName: "inventory" */'./components/inventory/stable/index');
New client guilds (#8736) * add colors palette * add secondary menu component and style it * add box shadow to secondary menu * misc css, fixes for secondary menu * client: add equipment page with grouping, css: add some styles * add typography * more equipment * stable: fix linting * equipment: add styles (lots of general styles too) * remove duplicate google fonts loading * add dropdowns * design: white search input background, remove gray from items * start adding drawer and selected indicator * wip equipment * fix equipment * equipment: correctly bind new properties on items.gear.equipped * equipment: fix vue binding. version 2 * equipment: fix vue binding. version 3 * back to first fix for equip op, fix for sourcemaps, send http request when an item is equipped, load bootstrap-vue components where needed * checkboxes and radio buttons * correctly renders selected items in first postion during the first render * add search * general changes, constants part of app state, add popovers * add toggle switch, rename css * correct offset * upgrade deps * upgrade deps * drawer and lot of other work * update equipping mechanism * finish equipment * fix compilation and upgrade deps * use v-show in place of v-if to fix ui issues * v-show -> v-if * Start of guild syyles * fix linting in test/client * fix es6 compilation in test/client * fix babel compilation for tests * fix groupsUtilities mixin tests * More designs * Added public guild state * Added my guilds store * client: buttons * client: buttons: fix colors * Added join and leave * Began adding new guild form * Create form updates * Added search to local data * Added filtering * Added initial code for group create * Added more create checks * Added more guild routes * Added styles to guild page * Added more chat styles * Began porting over angular functions * Moved over group service functions * Added paging * Updated sidebar * Updated join/leave and minor text * Added new sidebar functions * Updated paging * Added some form updates * Added more translations and styles * Updated shrinkwrap * Removed features config * Lint cleanup * Added member modal * Added more member actions * Updated nav * Fixed filter toggling * Updated create guild * Added no guild page * Added sort select * Added more styles * Added update guild form * Removed extra css and other minor changes * Many css and syntax fixes * Fixed color and merge conflic * Removed paging from my guilds * Removed extra strings * Many requests updates * Small style fixes
2017-06-02 20:55:02 +00:00
// Guilds
const GuildIndex = () => import(/* webpackChunkName: "guilds" */ './components/groups/index');
const TavernPage = () => import(/* webpackChunkName: "guilds" */ './components/groups/tavern');
const MyGuilds = () => import(/* webpackChunkName: "guilds" */ './components/groups/myGuilds');
const GuildsDiscoveryPage = () => import(/* webpackChunkName: "guilds" */ './components/groups/discovery');
const GroupPage = () => import(/* webpackChunkName: "guilds" */ './components/groups/group');
const GroupPlansAppPage = () => import(/* webpackChunkName: "guilds" */ './components/groups/groupPlan');
// Group Plans
const GroupPlanIndex = () => import(/* webpackChunkName: "group-plans" */ './components/group-plans/index');
const GroupPlanTaskInformation = () => import(/* webpackChunkName: "group-plans" */ './components/group-plans/taskInformation');
Release with develop (#9162) * Client: fix Apidoc and move email files (#9139) * fix apidoc * move emails files * quest leader can start/end quest; admins can edit challenges/guilds; reverse chat works; remove static/videos link; etc (#9140) * enable link to markdown info on group and challenge edit screen * allow admin (moderators and staff) to edit challenges * allow admin (moderators and staff) to edit guilds Also add some unrelated TODO comments. * allow any party member (not just leader) to start quest from party page * allow quest owner to cancel, begin, abort quest Previously only the party leader could see those buttons. The leader still can. This also hides those buttons from all other party members. * enable reverse chat in guilds and party * remove outdated videos from press kit * adjust various wordings * Be consistent with capitalization of Check-In. (#9118) * limit for inlined svg images and make home leaner by not bundling it with the rest of static pages * sep 27 fixes (#9088) * fix item paddings / drawer width * expand the width of item-rows by the margin of an item * fix hatchedPet-dialog * fix hatching-modal * remove min-height * Oct 3 fixes (#9148) * Only show level after yesterdailies modal * Fixed zindex * Added spcial spells to rewards column * Added single click buy for health and armoire * Prevented task scoring when casting a spell * Renamed generic purchase method * Updated nav for small screen * Hide checklist while casting * fix some text describing menu items (#9145) * 4.1.3 * use `selectGearToPin` instead of updateStore in migration-script (#9102) * Tags redesign in edit-task modal (#9122) * Truncate tags list to maximum number of tasks This commit truncates the list of tags in the edit task modal and displays the remaining selected tasks as a number. * Align tags-select dropdown with "Tags" label * Add tags popup component * Use solid purple for tags-select dropdown * Remove shadow when tags-select is active * Add border-radius to tags-select * Re-add previously disabled transitions * Remove unused template element * Add Clear Tags button to footer of tags popup * Decrease column size for tags to better match design * Truncate tag name to avoid overflows * Add tag name as title to show full name on hover * Grow inline tags select from left to right * Style none button * Add spacing to streak reset button to line up with tags select * Add top offset to tags dropdown toggle to line up with label * Ability to collapse checklists (#9158) * ability to collapse checklists * typo * show warning to use the mobile apps (#9152) * Oct 4 fixes (#9159) * Added gem purchase note * Added notification count * Added party reload * Added description when user can no longer purchase gems this month * Prevent modal from showing when pruchasing recently purchased items * Added progress bar * Prevented non leader from loading approvals * Added group billing * Release fix (#9161) * Merge Develop onto Release (#9123) * Some random quick (#9111) * Switch group button directions * Allowed admins to export challenges * Added scoping to some stable styles * Fixed challenge cloning * Tasks tags (#9112) * Added auto apply and exit * Add challenge tag editing * Fixed lint * Skill fixes (#9113) * Added local storage setting for spell drawer * Added new spell styles * Fixed typo * Reset local creds if access is denied (#9114) * various fixes: group leader's name at top of edit drop-down; Members List; etc (#9117) * fix text describing location of subscription/gem gift box * disable Copy As To-Do in Tavern, guilds, party because it's not working * change members label on group pages to Member List * remove outdated info about seeing number of Gems available to buy * allow Danger Zone to be seen by players without local authentication Also add an hr because the Danger Zone heading was crammed up against the button above it. * put current group leader's name at top of Leader change drop-down * Client Fixes (#9120) * unduplicate logout code * re-enable debug menu * fix pets badge and equipping mounts * close gift modal after sending gems * armoire notifications * Oct 1 fixes (#9121) * Added default tags to task * Added seasonal gear check and show spooky * Disabled spooky sparkles * Fixed challenge remove tasks modal * Hid checklist * Added group gems modal * Purchase with amazon * Added check for user health * Added missing notification file * 4.1.1 * 4.1.2 * Merge develop into release (#9154) * Client: fix Apidoc and move email files (#9139) * fix apidoc * move emails files * quest leader can start/end quest; admins can edit challenges/guilds; reverse chat works; remove static/videos link; etc (#9140) * enable link to markdown info on group and challenge edit screen * allow admin (moderators and staff) to edit challenges * allow admin (moderators and staff) to edit guilds Also add some unrelated TODO comments. * allow any party member (not just leader) to start quest from party page * allow quest owner to cancel, begin, abort quest Previously only the party leader could see those buttons. The leader still can. This also hides those buttons from all other party members. * enable reverse chat in guilds and party * remove outdated videos from press kit * adjust various wordings * Be consistent with capitalization of Check-In. (#9118) * limit for inlined svg images and make home leaner by not bundling it with the rest of static pages * sep 27 fixes (#9088) * fix item paddings / drawer width * expand the width of item-rows by the margin of an item * fix hatchedPet-dialog * fix hatching-modal * remove min-height * Oct 3 fixes (#9148) * Only show level after yesterdailies modal * Fixed zindex * Added spcial spells to rewards column * Added single click buy for health and armoire * Prevented task scoring when casting a spell * Renamed generic purchase method * Updated nav for small screen * Hide checklist while casting * fix some text describing menu items (#9145)
2017-10-04 23:26:05 +00:00
const GroupPlanBilling = () => import(/* webpackChunkName: "group-plans" */ './components/group-plans/billing');
// Challenges
const ChallengeIndex = () => import(/* webpackChunkName: "challenges" */ './components/challenges/index');
const MyChallenges = () => import(/* webpackChunkName: "challenges" */ './components/challenges/myChallenges');
const FindChallenges = () => import(/* webpackChunkName: "challenges" */ './components/challenges/findChallenges');
const ChallengeDetail = () => import(/* webpackChunkName: "challenges" */ './components/challenges/challengeDetail');
// Shops
const ShopsContainer = () => import(/* webpackChunkName: "shops" */'./components/shops/index');
const MarketPage = () => import(/* webpackChunkName: "shops-market" */'./components/shops/market/index');
const QuestsPage = () => import(/* webpackChunkName: "shops-quest" */'./components/shops/quests/index');
const SeasonalPage = () => import(/* webpackChunkName: "shops-seasonal" */'./components/shops/seasonal/index');
const TimeTravelersPage = () => import(/* webpackChunkName: "shops-timetravelers" */'./components/shops/timeTravelers/index');
import NotFoundPage from './components/404';
Vue.use(VueRouter);
const router = new VueRouter({
mode: 'history',
base: process.env.NODE_ENV === 'production' ? '/' : __dirname, // eslint-disable-line no-process-env
linkActiveClass: 'active',
// When navigating to another route always scroll to the top
// To customize the behavior see https://router.vuejs.org/en/advanced/scroll-behavior.html
scrollBehavior () {
return { x: 0, y: 0 };
},
// requiresLogin is true by default, isStatic false
routes: [
{ name: 'register', path: '/register', component: RegisterLoginReset, meta: {requiresLogin: false} },
{ name: 'login', path: '/login', component: RegisterLoginReset, meta: {requiresLogin: false} },
{ name: 'resetPassword', path: '/reset-password', component: RegisterLoginReset, meta: {requiresLogin: false} },
{ name: 'tasks', path: '/', component: UserTasks },
{
path: '/inventory',
component: InventoryContainer,
children: [
{ name: 'items', path: 'items', component: ItemsPage },
Client Redesign: Inventory pages, secondary menu, misc css and design items (#8631) * add colors palette * add secondary menu component and style it * add box shadow to secondary menu * misc css, fixes for secondary menu * client: add equipment page with grouping, css: add some styles * add typography * more equipment * stable: fix linting * equipment: add styles (lots of general styles too) * remove duplicate google fonts loading * add dropdowns * design: white search input background, remove gray from items * start adding drawer and selected indicator * wip equipment * fix equipment * equipment: correctly bind new properties on items.gear.equipped * equipment: fix vue binding. version 2 * equipment: fix vue binding. version 3 * back to first fix for equip op, fix for sourcemaps, send http request when an item is equipped, load bootstrap-vue components where needed * checkboxes and radio buttons * correctly renders selected items in first postion during the first render * add search * general changes, constants part of app state, add popovers * add toggle switch, rename css * correct offset * upgrade deps * upgrade deps * drawer and lot of other work * update equipping mechanism * finish equipment * fix compilation and upgrade deps * use v-show in place of v-if to fix ui issues * v-show -> v-if * fix linting in test/client * fix es6 compilation in test/client * fix babel compilation for tests * fix groupsUtilities mixin tests * client: buttons * client: buttons: fix colors * client: finish buttons and dropdowns * upgrade bootstrap-vue, finish buttons and dropdowns * fix tasks page layout * misc fixes for buttons * add textareas * fix app menu * add inputs * fixes for toggleSwitch * typography * checkboxes and radio buttons * add checkbox icon * fix equip.js * extract strings to newClient.json * add Popover above 'Use Costume' / 'Auto Equip' slider - disable item select if costume-mode and 'useCostume' isn't active * show "you have disabled your costume" error above the drawer items * check errorMessage for null * hide star if costume not enabled * fix errorMessage (!errorMessage seems not to work for string) * show minimize / expand icon - always centered by css * drawer test * drawer: fix centering on large screens * fix show more button * add margin when two dropdowns are next to each other * adjust the page padding based on the drawer, misc fixes * drawer fixes
2017-05-16 19:09:55 +00:00
{ name: 'equipment', path: 'equipment', component: EquipmentPage },
{ name: 'stable', path: 'stable', component: StablePage },
],
},
{
path: '/shops',
component: ShopsContainer,
children: [
{ name: 'market', path: 'market', component: MarketPage },
{ name: 'quests', path: 'quests', component: QuestsPage },
{ name: 'seasonal', path: 'seasonal', component: SeasonalPage },
{ name: 'time', path: 'time', component: TimeTravelersPage },
],
},
{ name: 'party', path: '/party', component: GroupPage },
{ name: 'groupPlan', path: '/group-plans', component: GroupPlansAppPage },
{
name: 'groupPlanDetail',
path: '/group-plans/:groupId',
component: GroupPlanIndex,
props: true,
children: [
{
name: 'groupPlanDetailTaskInformation',
path: '/group-plans/:groupId/task-information',
component: GroupPlanTaskInformation,
props: true,
},
{
name: 'groupPlanDetailInformation',
path: '/group-plans/:groupId/information',
component: GroupPage,
props: true,
},
Release with develop (#9162) * Client: fix Apidoc and move email files (#9139) * fix apidoc * move emails files * quest leader can start/end quest; admins can edit challenges/guilds; reverse chat works; remove static/videos link; etc (#9140) * enable link to markdown info on group and challenge edit screen * allow admin (moderators and staff) to edit challenges * allow admin (moderators and staff) to edit guilds Also add some unrelated TODO comments. * allow any party member (not just leader) to start quest from party page * allow quest owner to cancel, begin, abort quest Previously only the party leader could see those buttons. The leader still can. This also hides those buttons from all other party members. * enable reverse chat in guilds and party * remove outdated videos from press kit * adjust various wordings * Be consistent with capitalization of Check-In. (#9118) * limit for inlined svg images and make home leaner by not bundling it with the rest of static pages * sep 27 fixes (#9088) * fix item paddings / drawer width * expand the width of item-rows by the margin of an item * fix hatchedPet-dialog * fix hatching-modal * remove min-height * Oct 3 fixes (#9148) * Only show level after yesterdailies modal * Fixed zindex * Added spcial spells to rewards column * Added single click buy for health and armoire * Prevented task scoring when casting a spell * Renamed generic purchase method * Updated nav for small screen * Hide checklist while casting * fix some text describing menu items (#9145) * 4.1.3 * use `selectGearToPin` instead of updateStore in migration-script (#9102) * Tags redesign in edit-task modal (#9122) * Truncate tags list to maximum number of tasks This commit truncates the list of tags in the edit task modal and displays the remaining selected tasks as a number. * Align tags-select dropdown with "Tags" label * Add tags popup component * Use solid purple for tags-select dropdown * Remove shadow when tags-select is active * Add border-radius to tags-select * Re-add previously disabled transitions * Remove unused template element * Add Clear Tags button to footer of tags popup * Decrease column size for tags to better match design * Truncate tag name to avoid overflows * Add tag name as title to show full name on hover * Grow inline tags select from left to right * Style none button * Add spacing to streak reset button to line up with tags select * Add top offset to tags dropdown toggle to line up with label * Ability to collapse checklists (#9158) * ability to collapse checklists * typo * show warning to use the mobile apps (#9152) * Oct 4 fixes (#9159) * Added gem purchase note * Added notification count * Added party reload * Added description when user can no longer purchase gems this month * Prevent modal from showing when pruchasing recently purchased items * Added progress bar * Prevented non leader from loading approvals * Added group billing * Release fix (#9161) * Merge Develop onto Release (#9123) * Some random quick (#9111) * Switch group button directions * Allowed admins to export challenges * Added scoping to some stable styles * Fixed challenge cloning * Tasks tags (#9112) * Added auto apply and exit * Add challenge tag editing * Fixed lint * Skill fixes (#9113) * Added local storage setting for spell drawer * Added new spell styles * Fixed typo * Reset local creds if access is denied (#9114) * various fixes: group leader's name at top of edit drop-down; Members List; etc (#9117) * fix text describing location of subscription/gem gift box * disable Copy As To-Do in Tavern, guilds, party because it's not working * change members label on group pages to Member List * remove outdated info about seeing number of Gems available to buy * allow Danger Zone to be seen by players without local authentication Also add an hr because the Danger Zone heading was crammed up against the button above it. * put current group leader's name at top of Leader change drop-down * Client Fixes (#9120) * unduplicate logout code * re-enable debug menu * fix pets badge and equipping mounts * close gift modal after sending gems * armoire notifications * Oct 1 fixes (#9121) * Added default tags to task * Added seasonal gear check and show spooky * Disabled spooky sparkles * Fixed challenge remove tasks modal * Hid checklist * Added group gems modal * Purchase with amazon * Added check for user health * Added missing notification file * 4.1.1 * 4.1.2 * Merge develop into release (#9154) * Client: fix Apidoc and move email files (#9139) * fix apidoc * move emails files * quest leader can start/end quest; admins can edit challenges/guilds; reverse chat works; remove static/videos link; etc (#9140) * enable link to markdown info on group and challenge edit screen * allow admin (moderators and staff) to edit challenges * allow admin (moderators and staff) to edit guilds Also add some unrelated TODO comments. * allow any party member (not just leader) to start quest from party page * allow quest owner to cancel, begin, abort quest Previously only the party leader could see those buttons. The leader still can. This also hides those buttons from all other party members. * enable reverse chat in guilds and party * remove outdated videos from press kit * adjust various wordings * Be consistent with capitalization of Check-In. (#9118) * limit for inlined svg images and make home leaner by not bundling it with the rest of static pages * sep 27 fixes (#9088) * fix item paddings / drawer width * expand the width of item-rows by the margin of an item * fix hatchedPet-dialog * fix hatching-modal * remove min-height * Oct 3 fixes (#9148) * Only show level after yesterdailies modal * Fixed zindex * Added spcial spells to rewards column * Added single click buy for health and armoire * Prevented task scoring when casting a spell * Renamed generic purchase method * Updated nav for small screen * Hide checklist while casting * fix some text describing menu items (#9145)
2017-10-04 23:26:05 +00:00
{
name: 'groupPlanBilling',
path: '/group-plans/:groupId/billing',
component: GroupPlanBilling,
props: true,
},
],
},
New client guilds (#8736) * add colors palette * add secondary menu component and style it * add box shadow to secondary menu * misc css, fixes for secondary menu * client: add equipment page with grouping, css: add some styles * add typography * more equipment * stable: fix linting * equipment: add styles (lots of general styles too) * remove duplicate google fonts loading * add dropdowns * design: white search input background, remove gray from items * start adding drawer and selected indicator * wip equipment * fix equipment * equipment: correctly bind new properties on items.gear.equipped * equipment: fix vue binding. version 2 * equipment: fix vue binding. version 3 * back to first fix for equip op, fix for sourcemaps, send http request when an item is equipped, load bootstrap-vue components where needed * checkboxes and radio buttons * correctly renders selected items in first postion during the first render * add search * general changes, constants part of app state, add popovers * add toggle switch, rename css * correct offset * upgrade deps * upgrade deps * drawer and lot of other work * update equipping mechanism * finish equipment * fix compilation and upgrade deps * use v-show in place of v-if to fix ui issues * v-show -> v-if * Start of guild syyles * fix linting in test/client * fix es6 compilation in test/client * fix babel compilation for tests * fix groupsUtilities mixin tests * More designs * Added public guild state * Added my guilds store * client: buttons * client: buttons: fix colors * Added join and leave * Began adding new guild form * Create form updates * Added search to local data * Added filtering * Added initial code for group create * Added more create checks * Added more guild routes * Added styles to guild page * Added more chat styles * Began porting over angular functions * Moved over group service functions * Added paging * Updated sidebar * Updated join/leave and minor text * Added new sidebar functions * Updated paging * Added some form updates * Added more translations and styles * Updated shrinkwrap * Removed features config * Lint cleanup * Added member modal * Added more member actions * Updated nav * Fixed filter toggling * Updated create guild * Added no guild page * Added sort select * Added more styles * Added update guild form * Removed extra css and other minor changes * Many css and syntax fixes * Fixed color and merge conflic * Removed paging from my guilds * Removed extra strings * Many requests updates * Small style fixes
2017-06-02 20:55:02 +00:00
{
path: '/groups',
New client guilds (#8736) * add colors palette * add secondary menu component and style it * add box shadow to secondary menu * misc css, fixes for secondary menu * client: add equipment page with grouping, css: add some styles * add typography * more equipment * stable: fix linting * equipment: add styles (lots of general styles too) * remove duplicate google fonts loading * add dropdowns * design: white search input background, remove gray from items * start adding drawer and selected indicator * wip equipment * fix equipment * equipment: correctly bind new properties on items.gear.equipped * equipment: fix vue binding. version 2 * equipment: fix vue binding. version 3 * back to first fix for equip op, fix for sourcemaps, send http request when an item is equipped, load bootstrap-vue components where needed * checkboxes and radio buttons * correctly renders selected items in first postion during the first render * add search * general changes, constants part of app state, add popovers * add toggle switch, rename css * correct offset * upgrade deps * upgrade deps * drawer and lot of other work * update equipping mechanism * finish equipment * fix compilation and upgrade deps * use v-show in place of v-if to fix ui issues * v-show -> v-if * Start of guild syyles * fix linting in test/client * fix es6 compilation in test/client * fix babel compilation for tests * fix groupsUtilities mixin tests * More designs * Added public guild state * Added my guilds store * client: buttons * client: buttons: fix colors * Added join and leave * Began adding new guild form * Create form updates * Added search to local data * Added filtering * Added initial code for group create * Added more create checks * Added more guild routes * Added styles to guild page * Added more chat styles * Began porting over angular functions * Moved over group service functions * Added paging * Updated sidebar * Updated join/leave and minor text * Added new sidebar functions * Updated paging * Added some form updates * Added more translations and styles * Updated shrinkwrap * Removed features config * Lint cleanup * Added member modal * Added more member actions * Updated nav * Fixed filter toggling * Updated create guild * Added no guild page * Added sort select * Added more styles * Added update guild form * Removed extra css and other minor changes * Many css and syntax fixes * Fixed color and merge conflic * Removed paging from my guilds * Removed extra strings * Many requests updates * Small style fixes
2017-06-02 20:55:02 +00:00
component: GuildIndex,
children: [
{ name: 'tavern', path: 'tavern', component: TavernPage },
New client guilds (#8736) * add colors palette * add secondary menu component and style it * add box shadow to secondary menu * misc css, fixes for secondary menu * client: add equipment page with grouping, css: add some styles * add typography * more equipment * stable: fix linting * equipment: add styles (lots of general styles too) * remove duplicate google fonts loading * add dropdowns * design: white search input background, remove gray from items * start adding drawer and selected indicator * wip equipment * fix equipment * equipment: correctly bind new properties on items.gear.equipped * equipment: fix vue binding. version 2 * equipment: fix vue binding. version 3 * back to first fix for equip op, fix for sourcemaps, send http request when an item is equipped, load bootstrap-vue components where needed * checkboxes and radio buttons * correctly renders selected items in first postion during the first render * add search * general changes, constants part of app state, add popovers * add toggle switch, rename css * correct offset * upgrade deps * upgrade deps * drawer and lot of other work * update equipping mechanism * finish equipment * fix compilation and upgrade deps * use v-show in place of v-if to fix ui issues * v-show -> v-if * Start of guild syyles * fix linting in test/client * fix es6 compilation in test/client * fix babel compilation for tests * fix groupsUtilities mixin tests * More designs * Added public guild state * Added my guilds store * client: buttons * client: buttons: fix colors * Added join and leave * Began adding new guild form * Create form updates * Added search to local data * Added filtering * Added initial code for group create * Added more create checks * Added more guild routes * Added styles to guild page * Added more chat styles * Began porting over angular functions * Moved over group service functions * Added paging * Updated sidebar * Updated join/leave and minor text * Added new sidebar functions * Updated paging * Added some form updates * Added more translations and styles * Updated shrinkwrap * Removed features config * Lint cleanup * Added member modal * Added more member actions * Updated nav * Fixed filter toggling * Updated create guild * Added no guild page * Added sort select * Added more styles * Added update guild form * Removed extra css and other minor changes * Many css and syntax fixes * Fixed color and merge conflic * Removed paging from my guilds * Removed extra strings * Many requests updates * Small style fixes
2017-06-02 20:55:02 +00:00
{
name: 'myGuilds',
path: 'myGuilds',
component: MyGuilds,
},
{
name: 'guildsDiscovery',
path: 'discovery',
component: GuildsDiscoveryPage,
},
{
name: 'guild',
path: 'guild/:groupId',
component: GroupPage,
New client guilds (#8736) * add colors palette * add secondary menu component and style it * add box shadow to secondary menu * misc css, fixes for secondary menu * client: add equipment page with grouping, css: add some styles * add typography * more equipment * stable: fix linting * equipment: add styles (lots of general styles too) * remove duplicate google fonts loading * add dropdowns * design: white search input background, remove gray from items * start adding drawer and selected indicator * wip equipment * fix equipment * equipment: correctly bind new properties on items.gear.equipped * equipment: fix vue binding. version 2 * equipment: fix vue binding. version 3 * back to first fix for equip op, fix for sourcemaps, send http request when an item is equipped, load bootstrap-vue components where needed * checkboxes and radio buttons * correctly renders selected items in first postion during the first render * add search * general changes, constants part of app state, add popovers * add toggle switch, rename css * correct offset * upgrade deps * upgrade deps * drawer and lot of other work * update equipping mechanism * finish equipment * fix compilation and upgrade deps * use v-show in place of v-if to fix ui issues * v-show -> v-if * Start of guild syyles * fix linting in test/client * fix es6 compilation in test/client * fix babel compilation for tests * fix groupsUtilities mixin tests * More designs * Added public guild state * Added my guilds store * client: buttons * client: buttons: fix colors * Added join and leave * Began adding new guild form * Create form updates * Added search to local data * Added filtering * Added initial code for group create * Added more create checks * Added more guild routes * Added styles to guild page * Added more chat styles * Began porting over angular functions * Moved over group service functions * Added paging * Updated sidebar * Updated join/leave and minor text * Added new sidebar functions * Updated paging * Added some form updates * Added more translations and styles * Updated shrinkwrap * Removed features config * Lint cleanup * Added member modal * Added more member actions * Updated nav * Fixed filter toggling * Updated create guild * Added no guild page * Added sort select * Added more styles * Added update guild form * Removed extra css and other minor changes * Many css and syntax fixes * Fixed color and merge conflic * Removed paging from my guilds * Removed extra strings * Many requests updates * Small style fixes
2017-06-02 20:55:02 +00:00
props: true,
},
],
},
{
name: 'challenges',
path: '/challenges',
component: ChallengeIndex,
children: [
{
name: 'myChallenges',
path: 'myChallenges',
component: MyChallenges,
},
{
name: 'findChallenges',
path: 'findChallenges',
component: FindChallenges,
},
{
name: 'challenge',
path: ':challengeId',
component: ChallengeDetail,
props: true,
},
],
},
{
path: '/user',
component: ParentPage,
children: [
{ name: 'stats', path: 'stats', component: ProfilePage },
{ name: 'achievements', path: 'achievements', component: ProfilePage },
{ name: 'profile', path: 'profile', component: ProfilePage },
{
name: 'settings',
path: 'settings',
component: Settings,
children: [
{
name: 'site',
path: 'site',
component: Site,
},
{
name: 'api',
path: 'api',
component: API,
},
{
name: 'dataExport',
path: 'data-export',
component: DataExport,
},
{
name: 'promoCode',
path: 'promo-code',
component: PromoCode,
},
{
name: 'subscription',
path: 'subscription',
component: Subscription,
},
{
name: 'notifications',
path: 'notifications',
component: Notifications,
},
],
},
],
},
{
path: '/static',
component: StaticWrapper,
children: [
{ name: 'app', path: 'app', component: AppPage, meta: {requiresLogin: false}},
{ name: 'clearBrowserData', path: 'clear-browser-data', component: ClearBrowserDataPage, meta: {requiresLogin: false}},
{ name: 'communityGuidelines', path: 'community-guidelines', component: CommunityGuidelinesPage, meta: {requiresLogin: false}},
{ name: 'contact', path: 'contact', component: ContactPage, meta: {requiresLogin: false}},
{ name: 'faq', path: 'faq', component: FAQPage, meta: {requiresLogin: false}},
{ name: 'features', path: 'features', component: FeaturesPage, meta: {requiresLogin: false}},
{ name: 'groupPlans', path: 'group-plans', component: GroupPlansPage, meta: {requiresLogin: false}},
{ name: 'home', path: 'home', component: HomePage, meta: {requiresLogin: false} },
{ name: 'front', path: 'front', component: HomePage, meta: {requiresLogin: false} },
{ name: 'merch', path: 'merch', component: MerchPage, meta: {requiresLogin: false}},
{ name: 'news', path: 'new-stuff', component: NewsPage, meta: {requiresLogin: false}},
{ name: 'overview', path: 'overview', component: OverviewPage, meta: {requiresLogin: false}},
{ name: 'plans', path: 'plans', component: GroupPlansPage, meta: {requiresLogin: false}},
{ name: 'pressKit', path: 'press-kit', component: PressKitPage, meta: {requiresLogin: false}},
{ name: 'privacy', path: 'privacy', component: PrivacyPage, meta: {requiresLogin: false}},
{ name: 'terms', path: 'terms', component: TermsPage, meta: {requiresLogin: false}},
{ name: 'notFound', path: 'not-found', component: NotFoundPage, meta: {requiresLogin: false} },
],
},
{
path: '/hall',
component: HallPage,
children: [
{ name: 'patrons', path: 'patrons', component: PatronsPage },
{ name: 'contributors', path: 'contributors', component: HeroesPage },
],
},
{ path: '*', redirect: { name: 'notFound' } },
],
});
const store = getStore();
router.beforeEach(function routerGuard (to, from, next) {
const isUserLoggedIn = store.state.isUserLoggedIn;
const routeRequiresLogin = to.meta.requiresLogin !== false;
if (!isUserLoggedIn && routeRequiresLogin) {
// Redirect to the login page unless the user is trying to reach the
// root of the website, in which case show the home page.
// Pass the requested page as a query parameter to redirect later.
const redirectTo = to.path === '/' ? 'home' : 'login';
return next({
name: redirectTo,
query: redirectTo === 'login' ? {
redirectTo: to.path,
} : null,
});
}
// Keep the redirectTo query param when going from login to register
// !to.query.redirectTo is to avoid entering a loop of infinite redirects
if (to.name === 'register' && !to.query.redirectTo && from.name === 'login' && from.query.redirectTo) {
return next({
name: 'register',
query: {
redirectTo: from.query.redirectTo,
},
});
}
if (isUserLoggedIn && (to.name === 'login' || to.name === 'register')) {
return next({name: 'tasks'});
}
// Redirect old guild urls
if (to.hash.indexOf('#/options/groups/guilds/') !== -1) {
const splits = to.hash.split('/');
const guildId = splits[4];
return next({
name: 'guild',
params: {
groupId: guildId,
},
});
}
// Redirect old challenge urls
if (to.hash.indexOf('#/options/groups/challenges/') !== -1) {
const splits = to.hash.split('/');
const challengeId = splits[4];
return next({
name: 'challenge',
params: {
challengeId,
},
});
}
Analytics.track({
hitType: 'pageview',
eventCategory: 'navigation',
eventAction: 'navigate',
page: to.name || to.path,
});
next();
});
export default router;