habitica-self-host/website/client/assets/css/sprites/spritesmith-main-16.css

1885 lines
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.Mount_Head_Wolf-Desert {
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -136px 0px;
width: 135px;
height: 135px;
}
.Mount_Head_Wolf-Ember {
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -544px 0px;
width: 135px;
height: 135px;
}
.Mount_Head_Wolf-Fairy {
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -272px -272px;
width: 135px;
height: 135px;
}
.Mount_Head_Wolf-Floral {
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: 0px -136px;
width: 135px;
height: 135px;
}
.Mount_Head_Wolf-Ghost {
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -136px -136px;
width: 135px;
height: 135px;
}
.Mount_Head_Wolf-Golden {
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -272px 0px;
width: 135px;
height: 135px;
}
.Mount_Head_Wolf-Holly {
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -272px -136px;
width: 135px;
height: 135px;
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Head_Wolf-Peppermint {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: 0px -272px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 135px;
height: 135px;
2017-03-14 20:54:27 +00:00
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Head_Wolf-Red {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -136px -272px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 135px;
height: 135px;
2017-03-14 20:54:27 +00:00
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Head_Wolf-RoyalPurple {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: 0px 0px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 135px;
height: 135px;
2017-03-14 20:54:27 +00:00
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Head_Wolf-Shade {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -408px 0px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 135px;
height: 135px;
2017-03-14 20:54:27 +00:00
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Head_Wolf-Shimmer {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -408px -136px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 135px;
height: 135px;
2017-03-14 20:54:27 +00:00
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Head_Wolf-Skeleton {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -408px -272px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 135px;
height: 135px;
2017-03-14 20:54:27 +00:00
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Head_Wolf-Spooky {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: 0px -408px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 135px;
height: 135px;
2017-03-14 20:54:27 +00:00
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Head_Wolf-Thunderstorm {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -136px -408px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 135px;
height: 135px;
2017-03-14 20:54:27 +00:00
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Head_Wolf-White {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -272px -408px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 135px;
height: 135px;
2017-03-14 20:54:27 +00:00
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Head_Wolf-Zombie {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -408px -408px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 135px;
height: 135px;
2017-03-14 20:54:27 +00:00
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Icon_Armadillo-Base {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -544px -136px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Icon_Armadillo-CottonCandyBlue {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -544px -236px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Icon_Armadillo-CottonCandyPink {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -544px -336px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Icon_Armadillo-Desert {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -544px -436px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Icon_Armadillo-Golden {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: 0px -544px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Icon_Armadillo-Red {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -82px -544px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Icon_Armadillo-Shade {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -164px -544px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Icon_Armadillo-Skeleton {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -246px -544px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Icon_Armadillo-White {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -328px -544px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Icon_Armadillo-Zombie {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -410px -544px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Icon_Axolotl-Base {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -492px -544px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Axolotl-CottonCandyBlue {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -574px -544px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Axolotl-CottonCandyPink {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -680px 0px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Axolotl-Desert {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -680px -100px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Axolotl-Golden {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -680px -200px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Axolotl-Red {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -680px -300px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Axolotl-Shade {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -680px -400px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Axolotl-Skeleton {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -680px -500px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Axolotl-White {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: 0px -644px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Axolotl-Zombie {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -82px -644px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-Aquatic {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -164px -644px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-Base {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -246px -644px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-CottonCandyBlue {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -328px -644px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-CottonCandyPink {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -410px -644px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-Cupid {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -492px -644px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-Desert {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -574px -644px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-Ember {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -656px -644px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-Fairy {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -762px 0px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-Floral {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -762px -100px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-Ghost {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -762px -200px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-Golden {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -762px -300px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-Holly {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -762px -400px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-Peppermint {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -762px -500px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-Polar {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -762px -600px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-Red {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: 0px -744px;
2017-03-10 02:06:18 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-RoyalPurple {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -82px -744px;
2017-03-10 02:06:18 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-Shade {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -164px -744px;
2017-03-10 02:06:18 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-Shimmer {
2017-03-10 02:06:18 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -246px -744px;
2017-03-10 02:06:18 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-Skeleton {
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -328px -744px;
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-Spooky {
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -410px -744px;
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-Thunderstorm {
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -492px -744px;
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-White {
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -574px -744px;
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-Zombie {
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -656px -744px;
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Beetle-Base {
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -738px -744px;
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Beetle-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -844px 0px;
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Beetle-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -844px -100px;
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Beetle-Desert {
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -844px -200px;
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Beetle-Golden {
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -844px -300px;
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Beetle-Red {
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -844px -400px;
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Beetle-Shade {
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -844px -500px;
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Beetle-Skeleton {
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -844px -600px;
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Beetle-White {
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -844px -700px;
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Beetle-Zombie {
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -926px 0px;
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Bunny-Base {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -926px -100px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Bunny-CottonCandyBlue {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -926px -200px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Bunny-CottonCandyPink {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -926px -300px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Bunny-Desert {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -926px -400px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Bunny-Golden {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -926px -500px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Bunny-Red {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -926px -600px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Bunny-Shade {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -926px -700px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Bunny-Skeleton {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: 0px -844px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Bunny-White {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -82px -844px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Bunny-Zombie {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -164px -844px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Butterfly-Base {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -246px -844px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Butterfly-CottonCandyBlue {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -328px -844px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Butterfly-CottonCandyPink {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -410px -844px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Butterfly-Desert {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -492px -844px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Butterfly-Golden {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -574px -844px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Butterfly-Red {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -656px -844px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Butterfly-Shade {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -738px -844px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Butterfly-Skeleton {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -820px -844px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Butterfly-White {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -902px -844px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Butterfly-Zombie {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1008px 0px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-Aquatic {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1008px -100px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-Base {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1008px -200px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-CottonCandyBlue {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1008px -300px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-CottonCandyPink {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1008px -400px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-Cupid {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1008px -500px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-Desert {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1008px -600px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-Ember {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1008px -700px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-Fairy {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1008px -800px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-Floral {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: 0px -944px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-Ghost {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -82px -944px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-Golden {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -164px -944px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-Holly {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -246px -944px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-Peppermint {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -328px -944px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-Red {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -410px -944px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-RoyalPurple {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -492px -944px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-Shade {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -574px -944px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-Shimmer {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -656px -944px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
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.Mount_Icon_Cactus-Skeleton {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -738px -944px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-Spooky {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -820px -944px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-Thunderstorm {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -902px -944px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-White {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -984px -944px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-Zombie {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1090px 0px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cheetah-Base {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1090px -100px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cheetah-CottonCandyBlue {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1090px -200px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cheetah-CottonCandyPink {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1090px -300px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cheetah-Desert {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1090px -400px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cheetah-Golden {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1090px -500px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cheetah-Red {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1090px -600px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cheetah-Shade {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1090px -700px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cheetah-Skeleton {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1090px -800px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cheetah-White {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1090px -900px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cheetah-Zombie {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: 0px -1044px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cow-Base {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -82px -1044px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cow-CottonCandyBlue {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -164px -1044px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cow-CottonCandyPink {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -246px -1044px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cow-Desert {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -328px -1044px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cow-Golden {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -410px -1044px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cow-Red {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -492px -1044px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cow-Shade {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -574px -1044px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cow-Skeleton {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -656px -1044px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cow-White {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -738px -1044px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cow-Zombie {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -820px -1044px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cuttlefish-Base {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -902px -1044px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cuttlefish-CottonCandyBlue {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -984px -1044px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cuttlefish-CottonCandyPink {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1066px -1044px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cuttlefish-Desert {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1172px 0px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cuttlefish-Golden {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1172px -100px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cuttlefish-Red {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1172px -200px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cuttlefish-Shade {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1172px -300px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cuttlefish-Skeleton {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1172px -400px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cuttlefish-White {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1172px -500px;
2017-08-11 16:09:11 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cuttlefish-Zombie {
2017-08-11 16:09:11 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1172px -600px;
2017-08-11 16:09:11 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Deer-Base {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1172px -700px;
2017-08-11 16:09:11 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Deer-CottonCandyBlue {
2017-08-11 16:09:11 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1172px -800px;
2017-08-11 16:09:11 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Deer-CottonCandyPink {
2017-08-11 16:09:11 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1172px -900px;
2017-08-11 16:09:11 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Deer-Desert {
2017-08-11 16:09:11 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1172px -1000px;
2017-08-11 16:09:11 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Deer-Golden {
2017-08-11 16:09:11 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: 0px -1144px;
2017-08-11 16:09:11 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Deer-Red {
2017-08-11 16:09:11 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -82px -1144px;
2017-08-11 16:09:11 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Deer-Shade {
2017-08-11 16:09:11 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -164px -1144px;
2017-08-11 16:09:11 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Deer-Skeleton {
2017-08-11 16:09:11 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -246px -1144px;
2017-08-11 16:09:11 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Deer-White {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -328px -1144px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Deer-Zombie {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -410px -1144px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Dragon-Aquatic {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -492px -1144px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Dragon-Base {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -574px -1144px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Dragon-CottonCandyBlue {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -656px -1144px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Dragon-CottonCandyPink {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -738px -1144px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Dragon-Cupid {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -820px -1144px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Dragon-Desert {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1664px -1200px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Dragon-Ember {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -984px -1144px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Dragon-Fairy {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1066px -1144px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Dragon-Floral {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1148px -1144px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Dragon-Ghost {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1254px 0px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Dragon-Golden {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1254px -100px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Dragon-Holly {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1254px -200px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Dragon-Peppermint {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1254px -300px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Dragon-Red {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1254px -400px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Dragon-RoyalPurple {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1254px -500px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Dragon-Shade {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1254px -600px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Dragon-Shimmer {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1254px -700px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Dragon-Skeleton {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1254px -800px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Dragon-Spooky {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1254px -900px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Dragon-Thunderstorm {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1254px -1000px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Dragon-White {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1254px -1100px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Dragon-Zombie {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1336px 0px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Egg-Base {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1336px -100px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Egg-CottonCandyBlue {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1336px -200px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Egg-CottonCandyPink {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1336px -300px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Egg-Desert {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1336px -400px;
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width: 81px;
height: 99px;
}
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.Mount_Icon_Egg-Golden {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1336px -500px;
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width: 81px;
height: 99px;
}
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.Mount_Icon_Egg-Red {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1336px -600px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Egg-Shade {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1336px -700px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Egg-Skeleton {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1336px -800px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Egg-White {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1336px -900px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Egg-Zombie {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1336px -1000px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Falcon-Base {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1336px -1100px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Falcon-CottonCandyBlue {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: 0px -1244px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Falcon-CottonCandyPink {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -82px -1244px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Falcon-Desert {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -164px -1244px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Falcon-Golden {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -246px -1244px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Falcon-Red {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -328px -1244px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Falcon-Shade {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -410px -1244px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Falcon-Skeleton {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -492px -1244px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Falcon-White {
2017-01-24 21:37:57 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -574px -1244px;
2017-01-24 21:37:57 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Falcon-Zombie {
2017-01-24 21:37:57 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -656px -1244px;
2017-01-24 21:37:57 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Ferret-Base {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -738px -1244px;
2017-01-24 21:37:57 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Ferret-CottonCandyBlue {
2017-01-24 21:37:57 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -820px -1244px;
2017-01-24 21:37:57 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Ferret-CottonCandyPink {
2017-01-21 02:41:31 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -902px -1244px;
2017-01-21 02:41:31 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Ferret-Desert {
2017-01-21 02:41:31 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -984px -1244px;
2017-01-21 02:41:31 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Ferret-Golden {
2017-01-21 02:41:31 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1066px -1244px;
2017-01-21 02:41:31 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Ferret-Red {
2017-01-21 02:41:31 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1148px -1244px;
2017-01-21 02:41:31 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Ferret-Shade {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1230px -1244px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Ferret-Skeleton {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1312px -1244px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Ferret-White {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1418px 0px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Ferret-Zombie {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1418px -100px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_FlyingPig-Aquatic {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1418px -200px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_FlyingPig-Base {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1418px -300px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_FlyingPig-CottonCandyBlue {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1418px -400px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_FlyingPig-CottonCandyPink {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1418px -500px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_FlyingPig-Cupid {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1418px -600px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_FlyingPig-Desert {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1418px -700px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_FlyingPig-Ember {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1418px -800px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_FlyingPig-Fairy {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1418px -900px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_FlyingPig-Floral {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1418px -1000px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_FlyingPig-Ghost {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1418px -1100px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_FlyingPig-Golden {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1418px -1200px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_FlyingPig-Holly {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: 0px -1344px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_FlyingPig-Peppermint {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -82px -1344px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_FlyingPig-Red {
2017-01-03 21:35:23 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -164px -1344px;
2017-01-03 21:35:23 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_FlyingPig-RoyalPurple {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -246px -1344px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_FlyingPig-Shade {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -328px -1344px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_FlyingPig-Shimmer {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -410px -1344px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_FlyingPig-Skeleton {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -492px -1344px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_FlyingPig-Spooky {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -574px -1344px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_FlyingPig-Thunderstorm {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -656px -1344px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_FlyingPig-White {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -738px -1344px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_FlyingPig-Zombie {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -820px -1344px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Fox-Aquatic {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -902px -1344px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Fox-Base {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -984px -1344px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Fox-CottonCandyBlue {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1066px -1344px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Fox-CottonCandyPink {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1148px -1344px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Fox-Cupid {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1230px -1344px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Fox-Desert {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1312px -1344px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Fox-Ember {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1394px -1344px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Fox-Fairy {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1500px 0px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Fox-Floral {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1500px -100px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Fox-Ghost {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1500px -200px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Fox-Golden {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1500px -300px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Fox-Holly {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1500px -400px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Fox-Peppermint {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1500px -500px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Fox-Red {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1500px -600px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Fox-RoyalPurple {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1500px -700px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Fox-Shade {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1500px -800px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Fox-Shimmer {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1500px -900px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Fox-Skeleton {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1500px -1000px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Fox-Spooky {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1500px -1100px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Fox-Thunderstorm {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1500px -1200px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Fox-White {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1500px -1300px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Fox-Zombie {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: 0px -1444px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Frog-Base {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -82px -1444px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Frog-CottonCandyBlue {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -164px -1444px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Frog-CottonCandyPink {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -246px -1444px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Frog-Desert {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -328px -1444px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Frog-Golden {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -410px -1444px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Frog-Red {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -492px -1444px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Frog-Shade {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -574px -1444px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Frog-Skeleton {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -656px -1444px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Frog-White {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -738px -1444px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Frog-Zombie {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -820px -1444px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Gryphon-Base {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -902px -1444px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Gryphon-CottonCandyBlue {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -984px -1444px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Gryphon-CottonCandyPink {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1066px -1444px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Gryphon-Desert {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1148px -1444px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Gryphon-Golden {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1230px -1444px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Gryphon-Red {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1312px -1444px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Gryphon-RoyalPurple {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1394px -1444px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Gryphon-Shade {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1476px -1444px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Gryphon-Skeleton {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1582px 0px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Gryphon-White {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1582px -100px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Gryphon-Zombie {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1582px -200px;
2017-03-20 18:36:37 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_GuineaPig-Base {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1582px -300px;
2017-03-20 18:36:37 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_GuineaPig-CottonCandyBlue {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1582px -400px;
2017-03-20 18:36:37 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_GuineaPig-CottonCandyPink {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1582px -500px;
2017-03-20 18:36:37 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_GuineaPig-Desert {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1582px -600px;
2017-03-20 18:36:37 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_GuineaPig-Golden {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1582px -700px;
2017-03-20 18:36:37 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_GuineaPig-Red {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1582px -800px;
2017-03-20 18:36:37 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_GuineaPig-Shade {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1582px -900px;
2017-03-20 18:36:37 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_GuineaPig-Skeleton {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1582px -1000px;
2017-03-20 18:36:37 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_GuineaPig-White {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1582px -1100px;
2017-03-20 18:36:37 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_GuineaPig-Zombie {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1582px -1200px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Hedgehog-Base {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1582px -1300px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Hedgehog-CottonCandyBlue {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1582px -1400px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Hedgehog-CottonCandyPink {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: 0px -1544px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Hedgehog-Desert {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -82px -1544px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Hedgehog-Golden {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -164px -1544px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Hedgehog-Red {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -246px -1544px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Hedgehog-Shade {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -328px -1544px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Hedgehog-Skeleton {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -410px -1544px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Hedgehog-White {
2017-01-03 21:35:23 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -492px -1544px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Hedgehog-Zombie {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -574px -1544px;
2017-01-03 21:35:23 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Hippo-Base {
2017-01-03 21:35:23 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -656px -1544px;
2017-01-03 21:35:23 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Hippo-CottonCandyBlue {
2017-01-03 21:35:23 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -738px -1544px;
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Hippo-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -820px -1544px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Hippo-Desert {
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -902px -1544px;
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Hippo-Golden {
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -984px -1544px;
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Hippo-Red {
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1066px -1544px;
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Hippo-Shade {
2017-01-03 21:35:23 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1148px -1544px;
2017-01-03 21:35:23 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Hippo-Skeleton {
2017-01-03 21:35:23 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1230px -1544px;
2017-01-03 21:35:23 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Hippo-White {
2017-01-03 21:35:23 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1312px -1544px;
2017-01-03 21:35:23 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Hippo-Zombie {
2017-01-03 21:35:23 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1394px -1544px;
2017-01-03 21:35:23 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Horse-Base {
2017-01-03 21:35:23 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1476px -1544px;
2017-01-03 21:35:23 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Horse-CottonCandyBlue {
2016-12-30 22:19:29 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1558px -1544px;
2016-12-30 22:19:29 +00:00
width: 81px;
height: 99px;
}
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.Mount_Icon_Horse-CottonCandyPink {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1664px 0px;
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width: 81px;
height: 99px;
}
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.Mount_Icon_Horse-Desert {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1664px -100px;
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width: 81px;
height: 99px;
}
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.Mount_Icon_Horse-Golden {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1664px -200px;
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width: 81px;
height: 99px;
}
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.Mount_Icon_Horse-Red {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1664px -300px;
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width: 81px;
height: 99px;
}
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.Mount_Icon_Horse-Shade {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1664px -400px;
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width: 81px;
height: 99px;
}
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.Mount_Icon_Horse-Skeleton {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1664px -500px;
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width: 81px;
height: 99px;
}
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.Mount_Icon_Horse-White {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1664px -600px;
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width: 81px;
height: 99px;
}
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.Mount_Icon_Horse-Zombie {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1664px -700px;
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width: 81px;
height: 99px;
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}
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.Mount_Icon_JackOLantern-Base {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1664px -900px;
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width: 81px;
height: 99px;
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}
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.Mount_Icon_Jackalope-RoyalPurple {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1664px -800px;
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width: 81px;
height: 99px;
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}
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.Mount_Icon_LionCub-Aquatic {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1664px -1000px;
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width: 81px;
height: 99px;
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}
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.Mount_Icon_LionCub-Base {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -1664px -1100px;
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width: 81px;
height: 99px;
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}
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.Mount_Icon_LionCub-CottonCandyBlue {
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background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -902px -1144px;
width: 81px;
height: 99px;
}