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https://github.com/sudoxnym/habitica-self-host.git
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66 lines
1.5 KiB
JavaScript
66 lines
1.5 KiB
JavaScript
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'use strict';
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(function(){
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angular
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.module('habitrpg')
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.factory('Stats', statsFactory);
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statsFactory.$inject = [
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'Content',
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'Shared'
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];
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function statsFactory(Content, Shared) {
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function levelBonus(level) {
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// Level bonus is derived by taking the level, subtracting one,
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// taking the smaller of it or maxLevel (100),
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// dividing that by two and then raising it to a whole number
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var levelOrMaxLevel = Math.min((level - 1), Shared.maxLevel);
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var levelDividedByTwo = levelOrMaxLevel / 2;
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var bonus = Math.ceil(levelDividedByTwo );
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return bonus;
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}
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function equipmentStatBonus(stat, equipped) {
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var gear = Content.gear.flat;
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var total = 0;
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var equipmentTypes = ['weapon', 'armor', 'head', 'shield'];
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_(equipmentTypes).each(function(type) {
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var equippedItem = equipped[type];
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if(gear[equippedItem]) {
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var equipmentStat = gear[equippedItem][stat];
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total += equipmentStat;
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}
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});
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return total;
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}
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function classBonus(user, stat) {
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var computedStats = user._statsComputed;
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if(computedStats) {
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var bonus = computedStats[stat]
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- user.stats.buffs[stat]
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- levelBonus(user.stats.lvl)
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- equipmentStatBonus(stat, user.items.gear.equipped)
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- user.stats[stat];
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return bonus;
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}
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}
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return {
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classBonus: classBonus,
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equipmentStatBonus: equipmentStatBonus,
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levelBonus: levelBonus
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}
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}
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}());
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