habitica-self-host/browser/browser.debug.js

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2013-05-24 07:03:20 +00:00
;(function(e,t,n){function i(n,s){if(!t[n]){if(!e[n]){var o=typeof require=="function"&&require;if(!s&&o)return o(n,!0);if(r)return r(n,!0);throw new Error("Cannot find module '"+n+"'")}var u=t[n]={exports:{}};e[n][0].call(u.exports,function(t){var r=e[n][1][t];return i(r?r:t)},u,u.exports)}return t[n].exports}var r=typeof require=="function"&&require;for(var s=0;s<n.length;s++)i(n[s]);return i})({1:[function(require,module,exports){
exports.algos = require('./algos.coffee');
exports.items = require('./items.coffee');
exports.helpers = require('./helpers.coffee');
try {
window;
window.habitrpgShared = exports;
} catch(e) {}
},{"./algos.coffee":2,"./items.coffee":3,"./helpers.coffee":4}],2:[function(require,module,exports){
(function() {
var HP, XP, hatchingPotions, helpers, items, moment, obj, pets, randomDrop, updateStats, _, _ref,
__indexOf = [].indexOf || function(item) { for (var i = 0, l = this.length; i < l; i++) { if (i in this && this[i] === item) return i; } return -1; };
moment = require('moment');
_ = require('lodash');
helpers = require('./helpers.coffee');
items = require('./items.coffee');
_ref = items.items, pets = _ref.pets, hatchingPotions = _ref.hatchingPotions;
XP = 15;
HP = 2;
obj = module.exports = {};
obj.priorityValue = function(priority) {
if (priority == null) {
priority = '!';
}
switch (priority) {
case '!':
return 1;
case '!!':
return 1.5;
case '!!!':
return 2;
default:
return 1;
}
};
obj.tnl = function(level) {
var value;
if (level >= 100) {
value = 0;
} else {
value = Math.round(((Math.pow(level, 2) * 0.25) + (10 * level) + 139.75) / 10) * 10;
}
return value;
};
/*
Calculates Exp modificaiton based on level and weapon strength
{value} task.value for exp gain
{weaponStrength) weapon strength
{level} current user level
{priority} user-defined priority multiplier
*/
obj.expModifier = function(value, weaponStr, level, priority) {
var exp, str, strMod, totalStr;
if (priority == null) {
priority = '!';
}
str = (level - 1) / 2;
totalStr = (str + weaponStr) / 100;
strMod = 1 + totalStr;
exp = value * XP * strMod * obj.priorityValue(priority);
return Math.round(exp);
};
/*
Calculates HP modification based on level and armor defence
{value} task.value for hp loss
{armorDefense} defense from armor
{helmDefense} defense from helm
{level} current user level
{priority} user-defined priority multiplier
*/
obj.hpModifier = function(value, armorDef, helmDef, shieldDef, level, priority) {
var def, defMod, hp, totalDef;
if (priority == null) {
priority = '!';
}
def = (level - 1) / 2;
totalDef = (def + armorDef + helmDef + shieldDef) / 100;
defMod = 1 - totalDef;
hp = value * HP * defMod * obj.priorityValue(priority);
return Math.round(hp * 10) / 10;
};
/*
Future use
{priority} user-defined priority multiplier
*/
obj.gpModifier = function(value, modifier, priority, streak, user) {
var afterStreak, streakBonus, val, _ref1;
if (priority == null) {
priority = '!';
}
val = value * modifier * obj.priorityValue(priority);
if (streak && user) {
streakBonus = streak / 100 + 1;
afterStreak = val * streakBonus;
if (val > 0) {
((_ref1 = user._tmp) != null ? _ref1 : user._tmp = {}).streakBonus = afterStreak - val;
}
return afterStreak;
} else {
return val;
}
};
/*
Calculates the next task.value based on direction
Uses a capped inverse log y=.95^x, y>= -5
{currentValue} the current value of the task
{direction} up or down
*/
obj.taskDeltaFormula = function(currentValue, direction) {
var delta;
if (currentValue < -47.27) {
currentValue = -47.27;
} else if (currentValue > 21.27) {
currentValue = 21.27;
}
delta = Math.pow(0.9747, currentValue);
if (direction === 'up') {
return delta;
}
return -delta;
};
/*
Drop System
*/
randomDrop = function(user, delta, priority, streak, paths) {
var acceptableDrops, chanceMultiplier, drop, rarity, reachedDropLimit, _base, _base1, _base2, _ref1, _ref2, _ref3, _ref4, _ref5;
if (streak == null) {
streak = 0;
}
if ((_ref1 = (_base = user.items).lastDrop) == null) {
_base.lastDrop = {
date: +moment().subtract('d', 1),
count: 0
};
}
paths['items.lastDrop'] = true;
reachedDropLimit = (helpers.daysBetween(user.items.lastDrop.date, +(new Date)) === 0) && (user.items.lastDrop.count >= 2);
if (reachedDropLimit) {
return;
}
chanceMultiplier = Math.abs(delta);
chanceMultiplier *= obj.priorityValue(priority);
chanceMultiplier += streak;
if (((_ref2 = user.flags) != null ? _ref2.dropsEnabled : void 0) && Math.random() < (.05 * chanceMultiplier)) {
rarity = Math.random();
if (rarity > .6) {
drop = helpers.randomVal(pets);
((_ref3 = (_base1 = user.items).eggs) != null ? _ref3 : _base1.eggs = []).push(drop);
paths['items.eggs'] = true;
drop.type = 'Egg';
drop.dialog = "You've found a " + drop.text + " Egg! " + drop.notes;
} else {
acceptableDrops = [];
if (rarity < .1) {
acceptableDrops = ['Base', 'White', 'Desert', 'Red', 'Shade', 'Skeleton', 'Zombie', 'CottonCandyPink', 'CottonCandyBlue', 'Golden'];
} else if (rarity < .2) {
acceptableDrops = ['Base', 'White', 'Desert', 'Red', 'Shade', 'Skeleton', 'Zombie', 'CottonCandyPink', 'CottonCandyBlue'];
} else if (rarity < .3) {
acceptableDrops = ['Base', 'White', 'Desert', 'Red', 'Shade', 'Skeleton'];
} else if (rarity < .4) {
acceptableDrops = ['Base', 'White', 'Desert'];
} else {
acceptableDrops = ['Base'];
}
acceptableDrops = hatchingPotions.filter(function(hatchingPotion) {
var _ref4;
return _ref4 = hatchingPotion.name, __indexOf.call(acceptableDrops, _ref4) >= 0;
});
drop = helpers.randomVal(acceptableDrops);
((_ref4 = (_base2 = user.items).hatchingPotions) != null ? _ref4 : _base2.hatchingPotions = []).push(drop.name);
paths['items.hatchingPotions'] = true;
drop.type = 'HatchingPotion';
drop.dialog = "You've found a " + drop.text + " Hatching Potion! " + drop.notes;
}
((_ref5 = user._tmp) != null ? _ref5 : user._tmp = {}).drop = drop;
user.items.lastDrop.date = +(new Date);
user.items.lastDrop.count++;
return paths['items.lastDrop'] = true;
}
};
obj.score = function(user, task, direction, options) {
var addPoints, calculateDelta, cron, delta, exp, gp, hp, lvl, num, paths, priority, streak, subtractPoints, times, type, value, _ref1, _ref2, _ref3;
if (options == null) {
options = {};
}
_ref1 = user.stats, gp = _ref1.gp, hp = _ref1.hp, exp = _ref1.exp, lvl = _ref1.lvl;
type = task.type, value = task.value, streak = task.streak;
_ref2 = [options.paths || {}, options.times || 1, options.cron || false], paths = _ref2[0], times = _ref2[1], cron = _ref2[2];
priority = task.priority || '!';
if (task.value > user.stats.gp && task.type === 'reward') {
if (!confirm("Not enough GP to purchase this reward, buy anyway and lose HP? (Punishment for taking a reward you didn't earn).")) {
return;
}
}
delta = 0;
calculateDelta = function(adjustvalue) {
if (adjustvalue == null) {
adjustvalue = true;
}
return _.times(times, function() {
var nextDelta;
nextDelta = obj.taskDeltaFormula(value, direction);
if (adjustvalue) {
value += nextDelta;
}
return delta += nextDelta;
});
};
addPoints = function() {
var level, weaponStrength;
level = user.stats.lvl;
weaponStrength = items.items.weapon[user.items.weapon].strength;
exp += obj.expModifier(delta, weaponStrength, level, priority) / 2;
if (streak) {
return gp += obj.gpModifier(delta, 1, priority, streak, user);
} else {
return gp += obj.gpModifier(delta, 1, priority);
}
};
subtractPoints = function() {
var armorDefense, helmDefense, level, shieldDefense;
level = user.stats.lvl;
armorDefense = items.items.armor[user.items.armor].defense;
helmDefense = items.items.head[user.items.head].defense;
shieldDefense = items.items.shield[user.items.shield].defense;
return hp += obj.hpModifier(delta, armorDefense, helmDefense, shieldDefense, level, priority);
};
switch (type) {
case 'habit':
calculateDelta();
if (delta > 0) {
addPoints();
} else {
subtractPoints();
}
if (task.value !== value) {
((_ref3 = task.history) != null ? _ref3 : task.history = []).push({
date: +(new Date),
value: value
});
paths["tasks." + task.id + ".history"] = true;
}
break;
case 'daily':
if (cron) {
calculateDelta();
subtractPoints();
task.streak = 0;
} else {
calculateDelta(false);
if (delta !== 0) {
addPoints();
if (direction === 'up') {
streak = streak ? streak + 1 : 1;
} else {
streak = streak ? streak - 1 : 0;
}
task.streak = streak;
}
}
paths["tasks." + task.id + ".streak"] = true;
break;
case 'todo':
if (cron) {
calculateDelta();
} else {
calculateDelta();
addPoints();
}
break;
case 'reward':
calculateDelta(false);
gp -= Math.abs(task.value);
num = parseFloat(task.value).toFixed(2);
if (gp < 0) {
hp += gp;
gp = 0;
}
}
task.value = value;
paths["tasks." + task.id + ".value"] = true;
updateStats(user, {
hp: hp,
exp: exp,
gp: gp
}, paths);
if (direction === 'up') {
randomDrop(user, delta, priority, streak, paths);
}
return delta;
};
/*
Updates user stats with new stats. Handles death, leveling up, etc
{stats} new stats
{update} if aggregated changes, pass in userObj as update. otherwise commits will be made immediately
*/
updateStats = function(user, newStats, paths) {
var gp, tnl, _ref1;
if (user.stats.hp <= 0) {
return;
}
if (newStats.hp != null) {
if (newStats.hp <= 0) {
user.stats.hp = 0;
return;
} else {
user.stats.hp = newStats.hp;
}
paths['stats.hp'] = true;
}
if (newStats.exp != null) {
tnl = obj.tnl(user.stats.lvl);
if (user.stats.lvl >= 100) {
newStats.gp += newStats.exp / 15;
newStats.exp = 0;
user.stats.lvl = 100;
} else {
if (newStats.exp >= tnl) {
user.stats.exp = newStats.exp;
while (newStats.exp >= tnl && user.stats.lvl < 100) {
newStats.exp -= tnl;
user.stats.lvl++;
tnl = obj.tnl(user.stats.lvl);
}
if (user.stats.lvl === 100) {
newStats.exp = 0;
}
user.stats.hp = 50;
}
}
user.stats.exp = newStats.exp;
paths["stats.exp"] = true;
paths['stats.lvl'] = true;
paths['stats.gp'] = true;
paths['stats.hp'] = true;
if ((_ref1 = user.flags) == null) {
user.flags = {};
}
if (!user.flags.customizationsNotification && (user.stats.exp > 10 || user.stats.lvl > 1)) {
user.flags.customizationsNotification = true;
paths['flags.customizationsNotification'] = true;
}
if (!user.flags.itemsEnabled && user.stats.lvl >= 2) {
user.flags.itemsEnabled = true;
paths['flags.itemsEnabled'] = true;
}
if (!user.flags.partyEnabled && user.stats.lvl >= 3) {
user.flags.partyEnabled = true;
paths['flags.partyEnabled'] = true;
}
if (!user.flags.dropsEnabled && user.stats.lvl >= 4) {
user.flags.dropsEnabled = true;
paths['flags.dropsEnabled'] = true;
}
}
if (newStats.gp != null) {
if ((typeof gp === "undefined" || gp === null) || gp < 0) {
gp = 0.0;
}
return user.stats.gp = newStats.gp;
}
};
obj.shouldCron = function(user) {
var _ref1;
if ((user.lastCron == null) || user.lastCron === 'new' || helpers.daysBetween(user.lastCron, +(new Date), (_ref1 = user.preferences) != null ? _ref1.dayStart : void 0) > 0) {
return true;
}
};
/*
At end of day, add value to all incomplete Daily & Todo tasks (further incentive)
For incomplete Dailys, deduct experience
Make sure to run this function once in a while as server will not take care of overnight calculations.
And you have to run it every time client connects.
*/
obj.cron = function(user, paths) {
var daysMissed, expTally, lastCron, lvl, today, todoTally, _base, _base1, _ref1, _ref2, _ref3, _ref4;
if (paths == null) {
paths = {};
}
today = +(new Date);
lastCron = user.lastCron;
if ((lastCron == null) || lastCron === 'new' || moment(lastCron).isAfter(today)) {
user.lastCron = today;
paths['lastCron'] = true;
return;
}
daysMissed = helpers.daysBetween(user.lastCron, today, (_ref1 = user.preferences) != null ? _ref1.dayStart : void 0);
if (daysMissed > 0) {
user.lastCron = today;
paths['lastCron'] = true;
if (user.flags.rest === true) {
return;
}
todoTally = 0;
user.todos.concat(user.dailys).forEach(function(task) {
var absVal, completed, id, repeat, scheduleMisses, type, _ref2;
id = task.id, type = task.type, completed = task.completed, repeat = task.repeat;
if (!completed) {
scheduleMisses = daysMissed;
if ((type === 'daily') && repeat) {
scheduleMisses = 0;
_.times(daysMissed, function(n) {
var thatDay, _ref2;
thatDay = moment(today).subtract('days', n + 1);
if (helpers.shouldDo(thatDay, repeat, (_ref2 = obj.preferences) != null ? _ref2.dayStart : void 0) === true) {
return scheduleMisses++;
}
});
}
if (scheduleMisses > 0) {
obj.score(user, task, 'down', {
times: scheduleMisses,
cron: true,
paths: paths
});
}
}
switch (type) {
case 'daily':
if (completed) {
task.value = task.value + obj.taskDeltaFormula(task.value, 'up');
}
((_ref2 = task.history) != null ? _ref2 : task.history = []).push({
date: +(new Date),
value: task.value
});
task.completed = false;
paths["tasks." + task.id + ".value"] = true;
paths["tasks." + task.id + ".history"] = true;
return paths["tasks." + task.id + ".completed"] = true;
case 'todo':
absVal = completed ? Math.abs(task.value) : task.value;
return todoTally += absVal;
}
});
user.habits.forEach(function(task) {
if (task.up === false || task.down === false) {
if (Math.abs(task.value) < 0.1) {
task.value = 0;
} else {
task.value = task.value / 2;
}
return paths["tasks." + task.id + ".value"] = true;
}
});
((_ref2 = (_base = ((_ref3 = user.history) != null ? _ref3 : user.history = {})).todos) != null ? _ref2 : _base.todos = []).push({
date: today,
value: todoTally
});
expTally = user.stats.exp;
lvl = 0;
while (lvl < (user.stats.lvl - 1)) {
lvl++;
expTally += obj.tnl(lvl);
}
((_ref4 = (_base1 = user.history).exp) != null ? _ref4 : _base1.exp = []).push({
date: today,
value: expTally
});
paths["history"] = true;
return user;
}
};
}).call(this);
},{"./helpers.coffee":4,"./items.coffee":3,"moment":5,"lodash":6}],3:[function(require,module,exports){
(function() {
var items, _;
_ = require('lodash');
items = module.exports.items = {
weapon: [
{
index: 0,
text: "Training Sword",
classes: "weapon_0",
notes: 'Training weapon.',
strength: 0,
value: 0
}, {
index: 1,
text: "Sword",
classes: 'weapon_1',
notes: 'Increases experience gain by 3%.',
strength: 3,
value: 20
}, {
index: 2,
text: "Axe",
classes: 'weapon_2',
notes: 'Increases experience gain by 6%.',
strength: 6,
value: 30
}, {
index: 3,
text: "Morningstar",
classes: 'weapon_3',
notes: 'Increases experience gain by 9%.',
strength: 9,
value: 45
}, {
index: 4,
text: "Blue Sword",
classes: 'weapon_4',
notes: 'Increases experience gain by 12%.',
strength: 12,
value: 65
}, {
index: 5,
text: "Red Sword",
classes: 'weapon_5',
notes: 'Increases experience gain by 15%.',
strength: 15,
value: 90
}, {
index: 6,
text: "Golden Sword",
classes: 'weapon_6',
notes: 'Increases experience gain by 18%.',
strength: 18,
value: 120
}, {
index: 7,
text: "Dark Souls Blade",
classes: 'weapon_7',
notes: 'Increases experience gain by 21%.',
strength: 21,
value: 150
}
],
armor: [
{
index: 0,
text: "Cloth Armor",
classes: 'armor_0',
notes: 'Training armor.',
defense: 0,
value: 0
}, {
index: 1,
text: "Leather Armor",
classes: 'armor_1',
notes: 'Decreases HP loss by 4%.',
defense: 4,
value: 30
}, {
index: 2,
text: "Chain Mail",
classes: 'armor_2',
notes: 'Decreases HP loss by 6%.',
defense: 6,
value: 45
}, {
index: 3,
text: "Plate Mail",
classes: 'armor_3',
notes: 'Decreases HP loss by 7%.',
defense: 7,
value: 65
}, {
index: 4,
text: "Red Armor",
classes: 'armor_4',
notes: 'Decreases HP loss by 8%.',
defense: 8,
value: 90
}, {
index: 5,
text: "Golden Armor",
classes: 'armor_5',
notes: 'Decreases HP loss by 10%.',
defense: 10,
value: 120
}, {
index: 6,
text: "Shade Armor",
classes: 'armor_6',
notes: 'Decreases HP loss by 12%.',
defense: 12,
value: 150
}
],
head: [
{
index: 0,
text: "No Helm",
classes: 'head_0',
notes: 'Training helm.',
defense: 0,
value: 0
}, {
index: 1,
text: "Leather Helm",
classes: 'head_1',
notes: 'Decreases HP loss by 2%.',
defense: 2,
value: 15
}, {
index: 2,
text: "Chain Coif",
classes: 'head_2',
notes: 'Decreases HP loss by 3%.',
defense: 3,
value: 25
}, {
index: 3,
text: "Plate Helm",
classes: 'head_3',
notes: 'Decreases HP loss by 4%.',
defense: 4,
value: 45
}, {
index: 4,
text: "Red Helm",
classes: 'head_4',
notes: 'Decreases HP loss by 5%.',
defense: 5,
value: 60
}, {
index: 5,
text: "Golden Helm",
classes: 'head_5',
notes: 'Decreases HP loss by 6%.',
defense: 6,
value: 80
}, {
index: 6,
text: "Shade Helm",
classes: 'head_6',
notes: 'Decreases HP loss by 7%.',
defense: 7,
value: 100
}
],
shield: [
{
index: 0,
text: "No Shield",
classes: 'shield_0',
notes: 'No Shield.',
defense: 0,
value: 0
}, {
index: 1,
text: "Wooden Shield",
classes: 'shield_1',
notes: 'Decreases HP loss by 3%',
defense: 3,
value: 20
}, {
index: 2,
text: "Buckler",
classes: 'shield_2',
notes: 'Decreases HP loss by 4%.',
defense: 4,
value: 35
}, {
index: 3,
text: "Enforced Shield",
classes: 'shield_3',
notes: 'Decreases HP loss by 5%.',
defense: 5,
value: 55
}, {
index: 4,
text: "Red Shield",
classes: 'shield_4',
notes: 'Decreases HP loss by 7%.',
defense: 7,
value: 70
}, {
index: 5,
text: "Golden Shield",
classes: 'shield_5',
notes: 'Decreases HP loss by 8%.',
defense: 8,
value: 90
}, {
index: 6,
text: "Tormented Skull",
classes: 'shield_6',
notes: 'Decreases HP loss by 9%.',
defense: 9,
value: 120
}
],
potion: {
type: 'potion',
text: "Potion",
notes: "Recover 15 HP (Instant Use)",
value: 25,
classes: 'potion'
},
reroll: {
type: 'reroll',
text: "Re-Roll",
classes: 'reroll',
notes: "Resets your task values back to 0 (yellow). Useful when everything's red and it's hard to stay alive.",
value: 0
},
pets: [
{
text: 'Wolf',
name: 'Wolf',
value: 3
}, {
text: 'Tiger Cub',
name: 'TigerCub',
value: 3
}, {
text: 'Panda Cub',
name: 'PandaCub',
value: 3
}, {
text: 'Lion Cub',
name: 'LionCub',
value: 3
}, {
text: 'Fox',
name: 'Fox',
value: 3
}, {
text: 'Flying Pig',
name: 'FlyingPig',
value: 3
}, {
text: 'Dragon',
name: 'Dragon',
value: 3
}, {
text: 'Cactus',
name: 'Cactus',
value: 3
}, {
text: 'Bear Cub',
name: 'BearCub',
value: 3
}
],
hatchingPotions: [
{
text: 'Base',
name: 'Base',
notes: "Hatches your pet in it's base form.",
value: 1
}, {
text: 'White',
name: 'White',
notes: 'Turns your animal into a White pet.',
value: 2
}, {
text: 'Desert',
name: 'Desert',
notes: 'Turns your animal into a Desert pet.',
value: 2
}, {
text: 'Red',
name: 'Red',
notes: 'Turns your animal into a Red pet.',
value: 3
}, {
text: 'Shade',
name: 'Shade',
notes: 'Turns your animal into a Shade pet.',
value: 3
}, {
text: 'Skeleton',
name: 'Skeleton',
notes: 'Turns your animal into a Skeleton.',
value: 3
}, {
text: 'Zombie',
name: 'Zombie',
notes: 'Turns your animal into a Zombie.',
value: 4
}, {
text: 'Cotton Candy Pink',
name: 'CottonCandyPink',
notes: 'Turns your animal into a Cotton Candy Pink pet.',
value: 4
}, {
text: 'Cotton Candy Blue',
name: 'CottonCandyBlue',
notes: 'Turns your animal into a Cotton Candy Blue pet.',
value: 4
}, {
text: 'Golden',
name: 'Golden',
notes: 'Turns your animal into a Golden pet.',
value: 5
}
]
};
_.each(['weapon', 'armor', 'head', 'shield'], function(key) {
return _.each(items[key], function(item) {
return item.type = key;
});
});
_.each(items.pets, function(pet) {
return pet.notes = 'Find a hatching potion to pour on this egg, and one day it will hatch into a loyal pet.';
});
_.each(items.hatchingPotions, function(hatchingPotion) {
return hatchingPotion.notes = "Pour this on an egg, and it will hatch as a " + hatchingPotion.text + " pet.";
});
module.exports.buyItem = function(user, type, value, index) {
var changes, hp;
if (user.stats.gp < value) {
return false;
}
changes = {};
switch (type) {
case 'weapon':
changes['items.weapon'] = index;
break;
case 'armor':
changes['items.armor'] = index;
break;
case 'head':
changes['items.head'] = index;
break;
case 'shield':
changes['items.shield'] = index;
break;
case 'potion':
hp = user.stats.hp;
hp += 15;
if (hp > 50) {
hp = 50;
}
changes['stats.hp'] = hp;
}
changes['stats.gp'] = user.stats.gp - value;
return changes;
};
/*
update store
*/
module.exports.updateStore = function(user) {
var changes;
changes = {};
_.each(['weapon', 'armor', 'shield', 'head'], function(type) {
var i, showNext, _ref, _ref1, _ref2;
i = parseInt(((_ref = user.items) != null ? _ref[type] : void 0) || 0) + 1;
showNext = true;
if (i === items[type].length - 1) {
if ((type === 'armor' || type === 'shield' || type === 'head')) {
showNext = ((_ref1 = user.backer) != null ? _ref1.tier : void 0) && user.backer.tier >= 45;
} else {
showNext = ((_ref2 = user.backer) != null ? _ref2.tier : void 0) && user.backer.tier >= 70;
}
} else if (i === items[type].length) {
showNext = false;
}
return changes[type] = showNext ? items[type][i] : {
hide: true
};
});
return changes;
};
}).call(this);
},{"lodash":6}],7:[function(require,module,exports){
// shim for using process in browser
var process = module.exports = {};
process.nextTick = (function () {
var canSetImmediate = typeof window !== 'undefined'
&& window.setImmediate;
var canPost = typeof window !== 'undefined'
&& window.postMessage && window.addEventListener
;
if (canSetImmediate) {
return function (f) { return window.setImmediate(f) };
}
if (canPost) {
var queue = [];
window.addEventListener('message', function (ev) {
if (ev.source === window && ev.data === 'process-tick') {
ev.stopPropagation();
if (queue.length > 0) {
var fn = queue.shift();
fn();
}
}
}, true);
return function nextTick(fn) {
queue.push(fn);
window.postMessage('process-tick', '*');
};
}
return function nextTick(fn) {
setTimeout(fn, 0);
};
})();
process.title = 'browser';
process.browser = true;
process.env = {};
process.argv = [];
process.binding = function (name) {
throw new Error('process.binding is not supported');
}
// TODO(shtylman)
process.cwd = function () { return '/' };
process.chdir = function (dir) {
throw new Error('process.chdir is not supported');
};
},{}],4:[function(require,module,exports){
(function(process){(function() {
var algos, dayMapping, daysBetween, items, moment, shouldDo, sod, _;
moment = require('moment');
_ = require('lodash');
algos = require('./algos.coffee');
items = require('./items.coffee').items;
sod = function(timestamp, dayStart) {
if (dayStart == null) {
dayStart = 0;
}
if (!((dayStart = parseInt(dayStart)) && ((0 <= dayStart && dayStart <= 24)))) {
dayStart = 0;
}
return moment(timestamp).startOf('day').add('h', dayStart);
};
dayMapping = {
0: 'su',
1: 'm',
2: 't',
3: 'w',
4: 'th',
5: 'f',
6: 's'
};
/*
Absolute diff between two dates
*/
daysBetween = function(yesterday, now, dayStart) {
return Math.abs(sod(yesterday, dayStart).diff(now, 'days'));
};
/*
Should the user do this taks on this date, given the task's repeat options and user.preferences.dayStart?
*/
shouldDo = function(day, repeat, dayStart) {
var now, selected, yesterday;
if (dayStart == null) {
dayStart = 0;
}
if (!repeat) {
return false;
}
now = +(new Date);
selected = repeat[dayMapping[sod(day, dayStart).day()]];
if (!moment(day).isSame(now, 'd')) {
return selected;
}
if (dayStart <= moment(now).hour()) {
return selected;
} else {
yesterday = moment(now).subtract(1, 'd').day();
return repeat[dayMapping[yesterday]];
}
};
module.exports = {
/*
This allows you to set object properties by dot-path. Eg, you can run pathSet('stats.hp',50,user) which is the same as
user.stats.hp = 50. This is useful because in our habitrpg-shared functions we're returning changesets as {path:value},
so that different consumers can implement setters their own way. Derby needs model.set(path, value) for example, where
Angular sets object properties directly - in which case, this function will be used.
*/
dotSet: function(path, val, obj) {
var arr;
arr = path.split('.');
return _.reduce(arr, function(curr, next, index) {
if ((arr.length - 1) === index) {
curr[next] = val;
}
return curr[next];
}, obj);
},
dotGet: function(path, obj) {
return _.reduce(path.split('.'), (function(curr, next) {
return curr[next];
}), obj);
},
daysBetween: daysBetween,
shouldDo: shouldDo,
/*
Get a random property from an object
http://stackoverflow.com/questions/2532218/pick-random-property-from-a-javascript-object
returns random property (the value)
*/
randomVal: function(obj) {
var count, key, result, val;
result = void 0;
count = 0;
for (key in obj) {
val = obj[key];
if (Math.random() < (1 / ++count)) {
result = val;
}
}
return result;
},
/*
Remove whitespace #FIXME are we using this anywwhere? Should we be?
*/
removeWhitespace: function(str) {
if (!str) {
return '';
}
return str.replace(/\s/g, '');
},
/*
Generate the username, since it can be one of many things: their username, their facebook fullname, their manually-set profile name
*/
username: function(auth, override) {
var fb, _ref;
if (override) {
return override;
}
if ((auth != null ? (_ref = auth.facebook) != null ? _ref.displayName : void 0 : void 0) != null) {
return auth.facebook.displayName;
} else if ((auth != null ? auth.facebook : void 0) != null) {
fb = auth.facebook;
if (fb._raw) {
return "" + fb.name.givenName + " " + fb.name.familyName;
} else {
return fb.name;
}
} else if ((auth != null ? auth.local : void 0) != null) {
return auth.local.username;
} else {
return 'Anonymous';
}
},
/*
Encode the download link for .ics iCal file
*/
encodeiCalLink: function(uid, apiToken) {
var loc, _ref;
loc = (typeof window !== "undefined" && window !== null ? window.location.host : void 0) || (typeof process !== "undefined" && process !== null ? (_ref = process.env) != null ? _ref.BASE_URL : void 0 : void 0) || '';
return encodeURIComponent("http://" + loc + "/v1/users/" + uid + "/calendar.ics?apiToken=" + apiToken);
},
/*
User's currently equiped item
*/
equipped: function(type, item, preferences, backerTier) {
var armorSet, gender;
if (item == null) {
item = 0;
}
if (preferences == null) {
preferences = {
gender: 'm',
armorSet: 'v1'
};
}
if (backerTier == null) {
backerTier = 0;
}
gender = preferences.gender, armorSet = preferences.armorSet;
item = parseInt(item);
backerTier = parseInt(backerTier);
switch (type) {
case 'armor':
if (item > 5) {
if (backerTier >= 45) {
return 'armor_6';
}
item = 5;
}
if (gender === 'f') {
if (item === 0) {
return "f_armor_" + item + "_" + armorSet;
} else {
return "f_armor_" + item;
}
} else {
return "m_armor_" + item;
}
break;
case 'head':
if (item > 5) {
if (backerTier >= 45) {
return 'head_6';
}
item = 5;
}
if (gender === 'f') {
if (item > 1) {
return "f_head_" + item + "_" + armorSet;
} else {
return "f_head_" + item;
}
} else {
return "m_head_" + item;
}
break;
case 'shield':
if (item > 5) {
if (backerTier >= 45) {
return 'shield_6';
}
item = 5;
}
return "" + preferences.gender + "_shield_" + item;
case 'weapon':
if (item > 6) {
if (backerTier >= 70) {
return 'weapon_7';
}
item = 6;
}
return "" + preferences.gender + "_weapon_" + item;
}
},
/*
Gold amount from their money
*/
gold: function(num) {
if (num) {
return num.toFixed(1).split('.')[0];
} else {
return "0";
}
},
/*
Silver amount from their money
*/
silver: function(num) {
if (num) {
return num.toFixed(2).split('.')[1];
} else {
return "00";
}
},
/*
Task classes given everything about the class
*/
taskClasses: function(task, filters, dayStart, lastCron, showCompleted) {
var classes, completed, enabled, filter, repeat, type, value, _ref;
if (showCompleted == null) {
showCompleted = false;
}
if (!task) {
return;
}
type = task.type, completed = task.completed, value = task.value, repeat = task.repeat;
if ((type === 'todo') && (completed !== showCompleted)) {
return 'hidden';
}
for (filter in filters) {
enabled = filters[filter];
if (enabled && !((_ref = task.tags) != null ? _ref[filter] : void 0)) {
return 'hidden';
}
}
classes = type;
if (type === 'todo' || type === 'daily') {
if (completed || (type === 'daily' && !shouldDo(+(new Date), task.repeat, dayStart))) {
classes += " completed";
} else {
classes += " uncompleted";
}
} else if (type === 'habit') {
if (task.down && task.up) {
classes += ' habit-wide';
}
}
if (value < -20) {
classes += ' color-worst';
} else if (value < -10) {
classes += ' color-worse';
} else if (value < -1) {
classes += ' color-bad';
} else if (value < 1) {
classes += ' color-neutral';
} else if (value < 5) {
classes += ' color-good';
} else if (value < 10) {
classes += ' color-better';
} else {
classes += ' color-best';
}
return classes;
},
/*
Does the user own this pet?
*/
ownsPet: function(pet, userPets) {
return _.isArray(userPets) && userPets.indexOf(pet) !== -1;
},
/*
Friendly timestamp
*/
friendlyTimestamp: function(timestamp) {
return moment(timestamp).format('MM/DD h:mm:ss a');
},
/*
Does user have new chat messages?
*/
newChatMessages: function(messages, lastMessageSeen) {
if (!((messages != null ? messages.length : void 0) > 0)) {
return false;
}
return (messages != null ? messages[0] : void 0) && (messages[0].id !== lastMessageSeen);
},
/*
Relative Date
*/
relativeDate: require('relative-date'),
/*
are any tags active?
*/
noTags: function(tags) {
return _.isEmpty(tags) || _.isEmpty(_.filter(tags, function(t) {
return t;
}));
},
/*
Are there tags applied?
*/
appliedTags: function(userTags, taskTags) {
var arr;
arr = [];
_.each(userTags, function(t) {
if (t == null) {
return;
}
if (taskTags != null ? taskTags[t.id] : void 0) {
return arr.push(t.name);
}
});
return arr.join(', ');
},
/*
User stats
*/
userStr: function(level) {
var str;
return str = (level - 1) / 2;
},
totalStr: function(level, weapon) {
var str, totalStr;
if (weapon == null) {
weapon = 0;
}
str = (level - 1) / 2;
return totalStr = str + items.weapon[weapon].strength;
},
userDef: function(level) {
var def;
return def = (level - 1) / 2;
},
totalDef: function(level, armor, helm, shield) {
var def, totalDef;
if (armor == null) {
armor = 0;
}
if (helm == null) {
helm = 0;
}
if (shield == null) {
shield = 0;
}
def = (level - 1) / 2;
return totalDef = def + items.armor[armor].defense + items.head[helm].defense + items.shield[shield].defense;
},
itemText: function(type, item) {
if (item == null) {
item = 0;
}
return items[type][parseInt(item)].text;
},
itemStat: function(type, item) {
if (item == null) {
item = 0;
}
if (type === 'weapon') {
return items[type][parseInt(item)].strength;
} else {
return items[type][parseInt(item)].defense;
}
}
};
}).call(this);
})(require("__browserify_process"))
},{"./algos.coffee":2,"./items.coffee":3,"moment":5,"lodash":6,"relative-date":8,"__browserify_process":7}],5:[function(require,module,exports){
(function(){// moment.js
// version : 2.0.0
// author : Tim Wood
// license : MIT
// momentjs.com
(function (undefined) {
/************************************
Constants
************************************/
var moment,
VERSION = "2.0.0",
round = Math.round, i,
// internal storage for language config files
languages = {},
// check for nodeJS
hasModule = (typeof module !== 'undefined' && module.exports),
// ASP.NET json date format regex
aspNetJsonRegex = /^\/?Date\((\-?\d+)/i,
// format tokens
formattingTokens = /(\[[^\[]*\])|(\\)?(Mo|MM?M?M?|Do|DDDo|DD?D?D?|ddd?d?|do?|w[o|w]?|W[o|W]?|YYYYY|YYYY|YY|a|A|hh?|HH?|mm?|ss?|SS?S?|X|zz?|ZZ?|.)/g,
localFormattingTokens = /(\[[^\[]*\])|(\\)?(LT|LL?L?L?|l{1,4})/g,
// parsing tokens
parseMultipleFormatChunker = /([0-9a-zA-Z\u00A0-\uD7FF\uF900-\uFDCF\uFDF0-\uFFEF]+)/gi,
// parsing token regexes
parseTokenOneOrTwoDigits = /\d\d?/, // 0 - 99
parseTokenOneToThreeDigits = /\d{1,3}/, // 0 - 999
parseTokenThreeDigits = /\d{3}/, // 000 - 999
parseTokenFourDigits = /\d{1,4}/, // 0 - 9999
parseTokenSixDigits = /[+\-]?\d{1,6}/, // -999,999 - 999,999
parseTokenWord = /[0-9]*[a-z\u00A0-\u05FF\u0700-\uD7FF\uF900-\uFDCF\uFDF0-\uFFEF]+|[\u0600-\u06FF]+\s*?[\u0600-\u06FF]+/i, // any word (or two) characters or numbers including two word month in arabic.
parseTokenTimezone = /Z|[\+\-]\d\d:?\d\d/i, // +00:00 -00:00 +0000 -0000 or Z
parseTokenT = /T/i, // T (ISO seperator)
parseTokenTimestampMs = /[\+\-]?\d+(\.\d{1,3})?/, // 123456789 123456789.123
// preliminary iso regex
// 0000-00-00 + T + 00 or 00:00 or 00:00:00 or 00:00:00.000 + +00:00 or +0000
isoRegex = /^\s*\d{4}-\d\d-\d\d((T| )(\d\d(:\d\d(:\d\d(\.\d\d?\d?)?)?)?)?([\+\-]\d\d:?\d\d)?)?/,
isoFormat = 'YYYY-MM-DDTHH:mm:ssZ',
// iso time formats and regexes
isoTimes = [
['HH:mm:ss.S', /(T| )\d\d:\d\d:\d\d\.\d{1,3}/],
['HH:mm:ss', /(T| )\d\d:\d\d:\d\d/],
['HH:mm', /(T| )\d\d:\d\d/],
['HH', /(T| )\d\d/]
],
// timezone chunker "+10:00" > ["10", "00"] or "-1530" > ["-15", "30"]
parseTimezoneChunker = /([\+\-]|\d\d)/gi,
// getter and setter names
proxyGettersAndSetters = 'Month|Date|Hours|Minutes|Seconds|Milliseconds'.split('|'),
unitMillisecondFactors = {
'Milliseconds' : 1,
'Seconds' : 1e3,
'Minutes' : 6e4,
'Hours' : 36e5,
'Days' : 864e5,
'Months' : 2592e6,
'Years' : 31536e6
},
// format function strings
formatFunctions = {},
// tokens to ordinalize and pad
ordinalizeTokens = 'DDD w W M D d'.split(' '),
paddedTokens = 'M D H h m s w W'.split(' '),
formatTokenFunctions = {
M : function () {
return this.month() + 1;
},
MMM : function (format) {
return this.lang().monthsShort(this, format);
},
MMMM : function (format) {
return this.lang().months(this, format);
},
D : function () {
return this.date();
},
DDD : function () {
return this.dayOfYear();
},
d : function () {
return this.day();
},
dd : function (format) {
return this.lang().weekdaysMin(this, format);
},
ddd : function (format) {
return this.lang().weekdaysShort(this, format);
},
dddd : function (format) {
return this.lang().weekdays(this, format);
},
w : function () {
return this.week();
},
W : function () {
return this.isoWeek();
},
YY : function () {
return leftZeroFill(this.year() % 100, 2);
},
YYYY : function () {
return leftZeroFill(this.year(), 4);
},
YYYYY : function () {
return leftZeroFill(this.year(), 5);
},
a : function () {
return this.lang().meridiem(this.hours(), this.minutes(), true);
},
A : function () {
return this.lang().meridiem(this.hours(), this.minutes(), false);
},
H : function () {
return this.hours();
},
h : function () {
return this.hours() % 12 || 12;
},
m : function () {
return this.minutes();
},
s : function () {
return this.seconds();
},
S : function () {
return ~~(this.milliseconds() / 100);
},
SS : function () {
return leftZeroFill(~~(this.milliseconds() / 10), 2);
},
SSS : function () {
return leftZeroFill(this.milliseconds(), 3);
},
Z : function () {
var a = -this.zone(),
b = "+";
if (a < 0) {
a = -a;
b = "-";
}
return b + leftZeroFill(~~(a / 60), 2) + ":" + leftZeroFill(~~a % 60, 2);
},
ZZ : function () {
var a = -this.zone(),
b = "+";
if (a < 0) {
a = -a;
b = "-";
}
return b + leftZeroFill(~~(10 * a / 6), 4);
},
X : function () {
return this.unix();
}
};
function padToken(func, count) {
return function (a) {
return leftZeroFill(func.call(this, a), count);
};
}
function ordinalizeToken(func) {
return function (a) {
return this.lang().ordinal(func.call(this, a));
};
}
while (ordinalizeTokens.length) {
i = ordinalizeTokens.pop();
formatTokenFunctions[i + 'o'] = ordinalizeToken(formatTokenFunctions[i]);
}
while (paddedTokens.length) {
i = paddedTokens.pop();
formatTokenFunctions[i + i] = padToken(formatTokenFunctions[i], 2);
}
formatTokenFunctions.DDDD = padToken(formatTokenFunctions.DDD, 3);
/************************************
Constructors
************************************/
function Language() {
}
// Moment prototype object
function Moment(config) {
extend(this, config);
}
// Duration Constructor
function Duration(duration) {
var data = this._data = {},
years = duration.years || duration.year || duration.y || 0,
months = duration.months || duration.month || duration.M || 0,
weeks = duration.weeks || duration.week || duration.w || 0,
days = duration.days || duration.day || duration.d || 0,
hours = duration.hours || duration.hour || duration.h || 0,
minutes = duration.minutes || duration.minute || duration.m || 0,
seconds = duration.seconds || duration.second || duration.s || 0,
milliseconds = duration.milliseconds || duration.millisecond || duration.ms || 0;
// representation for dateAddRemove
this._milliseconds = milliseconds +
seconds * 1e3 + // 1000
minutes * 6e4 + // 1000 * 60
hours * 36e5; // 1000 * 60 * 60
// Because of dateAddRemove treats 24 hours as different from a
// day when working around DST, we need to store them separately
this._days = days +
weeks * 7;
// It is impossible translate months into days without knowing
// which months you are are talking about, so we have to store
// it separately.
this._months = months +
years * 12;
// The following code bubbles up values, see the tests for
// examples of what that means.
data.milliseconds = milliseconds % 1000;
seconds += absRound(milliseconds / 1000);
data.seconds = seconds % 60;
minutes += absRound(seconds / 60);
data.minutes = minutes % 60;
hours += absRound(minutes / 60);
data.hours = hours % 24;
days += absRound(hours / 24);
days += weeks * 7;
data.days = days % 30;
months += absRound(days / 30);
data.months = months % 12;
years += absRound(months / 12);
data.years = years;
}
/************************************
Helpers
************************************/
function extend(a, b) {
for (var i in b) {
if (b.hasOwnProperty(i)) {
a[i] = b[i];
}
}
return a;
}
function absRound(number) {
if (number < 0) {
return Math.ceil(number);
} else {
return Math.floor(number);
}
}
// left zero fill a number
// see http://jsperf.com/left-zero-filling for performance comparison
function leftZeroFill(number, targetLength) {
var output = number + '';
while (output.length < targetLength) {
output = '0' + output;
}
return output;
}
// helper function for _.addTime and _.subtractTime
function addOrSubtractDurationFromMoment(mom, duration, isAdding) {
var ms = duration._milliseconds,
d = duration._days,
M = duration._months,
currentDate;
if (ms) {
mom._d.setTime(+mom + ms * isAdding);
}
if (d) {
mom.date(mom.date() + d * isAdding);
}
if (M) {
currentDate = mom.date();
mom.date(1)
.month(mom.month() + M * isAdding)
.date(Math.min(currentDate, mom.daysInMonth()));
}
}
// check if is an array
function isArray(input) {
return Object.prototype.toString.call(input) === '[object Array]';
}
// compare two arrays, return the number of differences
function compareArrays(array1, array2) {
var len = Math.min(array1.length, array2.length),
lengthDiff = Math.abs(array1.length - array2.length),
diffs = 0,
i;
for (i = 0; i < len; i++) {
if (~~array1[i] !== ~~array2[i]) {
diffs++;
}
}
return diffs + lengthDiff;
}
/************************************
Languages
************************************/
Language.prototype = {
set : function (config) {
var prop, i;
for (i in config) {
prop = config[i];
if (typeof prop === 'function') {
this[i] = prop;
} else {
this['_' + i] = prop;
}
}
},
_months : "January_February_March_April_May_June_July_August_September_October_November_December".split("_"),
months : function (m) {
return this._months[m.month()];
},
_monthsShort : "Jan_Feb_Mar_Apr_May_Jun_Jul_Aug_Sep_Oct_Nov_Dec".split("_"),
monthsShort : function (m) {
return this._monthsShort[m.month()];
},
monthsParse : function (monthName) {
var i, mom, regex, output;
if (!this._monthsParse) {
this._monthsParse = [];
}
for (i = 0; i < 12; i++) {
// make the regex if we don't have it already
if (!this._monthsParse[i]) {
mom = moment([2000, i]);
regex = '^' + this.months(mom, '') + '|^' + this.monthsShort(mom, '');
this._monthsParse[i] = new RegExp(regex.replace('.', ''), 'i');
}
// test the regex
if (this._monthsParse[i].test(monthName)) {
return i;
}
}
},
_weekdays : "Sunday_Monday_Tuesday_Wednesday_Thursday_Friday_Saturday".split("_"),
weekdays : function (m) {
return this._weekdays[m.day()];
},
_weekdaysShort : "Sun_Mon_Tue_Wed_Thu_Fri_Sat".split("_"),
weekdaysShort : function (m) {
return this._weekdaysShort[m.day()];
},
_weekdaysMin : "Su_Mo_Tu_We_Th_Fr_Sa".split("_"),
weekdaysMin : function (m) {
return this._weekdaysMin[m.day()];
},
_longDateFormat : {
LT : "h:mm A",
L : "MM/DD/YYYY",
LL : "MMMM D YYYY",
LLL : "MMMM D YYYY LT",
LLLL : "dddd, MMMM D YYYY LT"
},
longDateFormat : function (key) {
var output = this._longDateFormat[key];
if (!output && this._longDateFormat[key.toUpperCase()]) {
output = this._longDateFormat[key.toUpperCase()].replace(/MMMM|MM|DD|dddd/g, function (val) {
return val.slice(1);
});
this._longDateFormat[key] = output;
}
return output;
},
meridiem : function (hours, minutes, isLower) {
if (hours > 11) {
return isLower ? 'pm' : 'PM';
} else {
return isLower ? 'am' : 'AM';
}
},
_calendar : {
sameDay : '[Today at] LT',
nextDay : '[Tomorrow at] LT',
nextWeek : 'dddd [at] LT',
lastDay : '[Yesterday at] LT',
lastWeek : '[last] dddd [at] LT',
sameElse : 'L'
},
calendar : function (key, mom) {
var output = this._calendar[key];
return typeof output === 'function' ? output.apply(mom) : output;
},
_relativeTime : {
future : "in %s",
past : "%s ago",
s : "a few seconds",
m : "a minute",
mm : "%d minutes",
h : "an hour",
hh : "%d hours",
d : "a day",
dd : "%d days",
M : "a month",
MM : "%d months",
y : "a year",
yy : "%d years"
},
relativeTime : function (number, withoutSuffix, string, isFuture) {
var output = this._relativeTime[string];
return (typeof output === 'function') ?
output(number, withoutSuffix, string, isFuture) :
output.replace(/%d/i, number);
},
pastFuture : function (diff, output) {
var format = this._relativeTime[diff > 0 ? 'future' : 'past'];
return typeof format === 'function' ? format(output) : format.replace(/%s/i, output);
},
ordinal : function (number) {
return this._ordinal.replace("%d", number);
},
_ordinal : "%d",
preparse : function (string) {
return string;
},
postformat : function (string) {
return string;
},
week : function (mom) {
return weekOfYear(mom, this._week.dow, this._week.doy);
},
_week : {
dow : 0, // Sunday is the first day of the week.
doy : 6 // The week that contains Jan 1st is the first week of the year.
}
};
// Loads a language definition into the `languages` cache. The function
// takes a key and optionally values. If not in the browser and no values
// are provided, it will load the language file module. As a convenience,
// this function also returns the language values.
function loadLang(key, values) {
values.abbr = key;
if (!languages[key]) {
languages[key] = new Language();
}
languages[key].set(values);
return languages[key];
}
// Determines which language definition to use and returns it.
//
// With no parameters, it will return the global language. If you
// pass in a language key, such as 'en', it will return the
// definition for 'en', so long as 'en' has already been loaded using
// moment.lang.
function getLangDefinition(key) {
if (!key) {
return moment.fn._lang;
}
if (!languages[key] && hasModule) {
require('./lang/' + key);
}
return languages[key];
}
/************************************
Formatting
************************************/
function removeFormattingTokens(input) {
if (input.match(/\[.*\]/)) {
return input.replace(/^\[|\]$/g, "");
}
return input.replace(/\\/g, "");
}
function makeFormatFunction(format) {
var array = format.match(formattingTokens), i, length;
for (i = 0, length = array.length; i < length; i++) {
if (formatTokenFunctions[array[i]]) {
array[i] = formatTokenFunctions[array[i]];
} else {
array[i] = removeFormattingTokens(array[i]);
}
}
return function (mom) {
var output = "";
for (i = 0; i < length; i++) {
output += typeof array[i].call === 'function' ? array[i].call(mom, format) : array[i];
}
return output;
};
}
// format date using native date object
function formatMoment(m, format) {
var i = 5;
function replaceLongDateFormatTokens(input) {
return m.lang().longDateFormat(input) || input;
}
while (i-- && localFormattingTokens.test(format)) {
format = format.replace(localFormattingTokens, replaceLongDateFormatTokens);
}
if (!formatFunctions[format]) {
formatFunctions[format] = makeFormatFunction(format);
}
return formatFunctions[format](m);
}
/************************************
Parsing
************************************/
// get the regex to find the next token
function getParseRegexForToken(token) {
switch (token) {
case 'DDDD':
return parseTokenThreeDigits;
case 'YYYY':
return parseTokenFourDigits;
case 'YYYYY':
return parseTokenSixDigits;
case 'S':
case 'SS':
case 'SSS':
case 'DDD':
return parseTokenOneToThreeDigits;
case 'MMM':
case 'MMMM':
case 'dd':
case 'ddd':
case 'dddd':
case 'a':
case 'A':
return parseTokenWord;
case 'X':
return parseTokenTimestampMs;
case 'Z':
case 'ZZ':
return parseTokenTimezone;
case 'T':
return parseTokenT;
case 'MM':
case 'DD':
case 'YY':
case 'HH':
case 'hh':
case 'mm':
case 'ss':
case 'M':
case 'D':
case 'd':
case 'H':
case 'h':
case 'm':
case 's':
return parseTokenOneOrTwoDigits;
default :
return new RegExp(token.replace('\\', ''));
}
}
// function to convert string input to date
function addTimeToArrayFromToken(token, input, config) {
var a, b,
datePartArray = config._a;
switch (token) {
// MONTH
case 'M' : // fall through to MM
case 'MM' :
datePartArray[1] = (input == null) ? 0 : ~~input - 1;
break;
case 'MMM' : // fall through to MMMM
case 'MMMM' :
a = getLangDefinition(config._l).monthsParse(input);
// if we didn't find a month name, mark the date as invalid.
if (a != null) {
datePartArray[1] = a;
} else {
config._isValid = false;
}
break;
// DAY OF MONTH
case 'D' : // fall through to DDDD
case 'DD' : // fall through to DDDD
case 'DDD' : // fall through to DDDD
case 'DDDD' :
if (input != null) {
datePartArray[2] = ~~input;
}
break;
// YEAR
case 'YY' :
datePartArray[0] = ~~input + (~~input > 68 ? 1900 : 2000);
break;
case 'YYYY' :
case 'YYYYY' :
datePartArray[0] = ~~input;
break;
// AM / PM
case 'a' : // fall through to A
case 'A' :
config._isPm = ((input + '').toLowerCase() === 'pm');
break;
// 24 HOUR
case 'H' : // fall through to hh
case 'HH' : // fall through to hh
case 'h' : // fall through to hh
case 'hh' :
datePartArray[3] = ~~input;
break;
// MINUTE
case 'm' : // fall through to mm
case 'mm' :
datePartArray[4] = ~~input;
break;
// SECOND
case 's' : // fall through to ss
case 'ss' :
datePartArray[5] = ~~input;
break;
// MILLISECOND
case 'S' :
case 'SS' :
case 'SSS' :
datePartArray[6] = ~~ (('0.' + input) * 1000);
break;
// UNIX TIMESTAMP WITH MS
case 'X':
config._d = new Date(parseFloat(input) * 1000);
break;
// TIMEZONE
case 'Z' : // fall through to ZZ
case 'ZZ' :
config._useUTC = true;
a = (input + '').match(parseTimezoneChunker);
if (a && a[1]) {
config._tzh = ~~a[1];
}
if (a && a[2]) {
config._tzm = ~~a[2];
}
// reverse offsets
if (a && a[0] === '+') {
config._tzh = -config._tzh;
config._tzm = -config._tzm;
}
break;
}
// if the input is null, the date is not valid
if (input == null) {
config._isValid = false;
}
}
// convert an array to a date.
// the array should mirror the parameters below
// note: all values past the year are optional and will default to the lowest possible value.
// [year, month, day , hour, minute, second, millisecond]
function dateFromArray(config) {
var i, date, input = [];
if (config._d) {
return;
}
for (i = 0; i < 7; i++) {
config._a[i] = input[i] = (config._a[i] == null) ? (i === 2 ? 1 : 0) : config._a[i];
}
// add the offsets to the time to be parsed so that we can have a clean array for checking isValid
input[3] += config._tzh || 0;
input[4] += config._tzm || 0;
date = new Date(0);
if (config._useUTC) {
date.setUTCFullYear(input[0], input[1], input[2]);
date.setUTCHours(input[3], input[4], input[5], input[6]);
} else {
date.setFullYear(input[0], input[1], input[2]);
date.setHours(input[3], input[4], input[5], input[6]);
}
config._d = date;
}
// date from string and format string
function makeDateFromStringAndFormat(config) {
// This array is used to make a Date, either with `new Date` or `Date.UTC`
var tokens = config._f.match(formattingTokens),
string = config._i,
i, parsedInput;
config._a = [];
for (i = 0; i < tokens.length; i++) {
parsedInput = (getParseRegexForToken(tokens[i]).exec(string) || [])[0];
if (parsedInput) {
string = string.slice(string.indexOf(parsedInput) + parsedInput.length);
}
// don't parse if its not a known token
if (formatTokenFunctions[tokens[i]]) {
addTimeToArrayFromToken(tokens[i], parsedInput, config);
}
}
// handle am pm
if (config._isPm && config._a[3] < 12) {
config._a[3] += 12;
}
// if is 12 am, change hours to 0
if (config._isPm === false && config._a[3] === 12) {
config._a[3] = 0;
}
// return
dateFromArray(config);
}
// date from string and array of format strings
function makeDateFromStringAndArray(config) {
var tempConfig,
tempMoment,
bestMoment,
scoreToBeat = 99,
i,
currentDate,
currentScore;
while (config._f.length) {
tempConfig = extend({}, config);
tempConfig._f = config._f.pop();
makeDateFromStringAndFormat(tempConfig);
tempMoment = new Moment(tempConfig);
if (tempMoment.isValid()) {
bestMoment = tempMoment;
break;
}
currentScore = compareArrays(tempConfig._a, tempMoment.toArray());
if (currentScore < scoreToBeat) {
scoreToBeat = currentScore;
bestMoment = tempMoment;
}
}
extend(config, bestMoment);
}
// date from iso format
function makeDateFromString(config) {
var i,
string = config._i;
if (isoRegex.exec(string)) {
config._f = 'YYYY-MM-DDT';
for (i = 0; i < 4; i++) {
if (isoTimes[i][1].exec(string)) {
config._f += isoTimes[i][0];
break;
}
}
if (parseTokenTimezone.exec(string)) {
config._f += " Z";
}
makeDateFromStringAndFormat(config);
} else {
config._d = new Date(string);
}
}
function makeDateFromInput(config) {
var input = config._i,
matched = aspNetJsonRegex.exec(input);
if (input === undefined) {
config._d = new Date();
} else if (matched) {
config._d = new Date(+matched[1]);
} else if (typeof input === 'string') {
makeDateFromString(config);
} else if (isArray(input)) {
config._a = input.slice(0);
dateFromArray(config);
} else {
config._d = input instanceof Date ? new Date(+input) : new Date(input);
}
}
/************************************
Relative Time
************************************/
// helper function for moment.fn.from, moment.fn.fromNow, and moment.duration.fn.humanize
function substituteTimeAgo(string, number, withoutSuffix, isFuture, lang) {
return lang.relativeTime(number || 1, !!withoutSuffix, string, isFuture);
}
function relativeTime(milliseconds, withoutSuffix, lang) {
var seconds = round(Math.abs(milliseconds) / 1000),
minutes = round(seconds / 60),
hours = round(minutes / 60),
days = round(hours / 24),
years = round(days / 365),
args = seconds < 45 && ['s', seconds] ||
minutes === 1 && ['m'] ||
minutes < 45 && ['mm', minutes] ||
hours === 1 && ['h'] ||
hours < 22 && ['hh', hours] ||
days === 1 && ['d'] ||
days <= 25 && ['dd', days] ||
days <= 45 && ['M'] ||
days < 345 && ['MM', round(days / 30)] ||
years === 1 && ['y'] || ['yy', years];
args[2] = withoutSuffix;
args[3] = milliseconds > 0;
args[4] = lang;
return substituteTimeAgo.apply({}, args);
}
/************************************
Week of Year
************************************/
// firstDayOfWeek 0 = sun, 6 = sat
// the day of the week that starts the week
// (usually sunday or monday)
// firstDayOfWeekOfYear 0 = sun, 6 = sat
// the first week is the week that contains the first
// of this day of the week
// (eg. ISO weeks use thursday (4))
function weekOfYear(mom, firstDayOfWeek, firstDayOfWeekOfYear) {
var end = firstDayOfWeekOfYear - firstDayOfWeek,
daysToDayOfWeek = firstDayOfWeekOfYear - mom.day();
if (daysToDayOfWeek > end) {
daysToDayOfWeek -= 7;
}
if (daysToDayOfWeek < end - 7) {
daysToDayOfWeek += 7;
}
return Math.ceil(moment(mom).add('d', daysToDayOfWeek).dayOfYear() / 7);
}
/************************************
Top Level Functions
************************************/
function makeMoment(config) {
var input = config._i,
format = config._f;
if (input === null || input === '') {
return null;
}
if (typeof input === 'string') {
config._i = input = getLangDefinition().preparse(input);
}
if (moment.isMoment(input)) {
config = extend({}, input);
config._d = new Date(+input._d);
} else if (format) {
if (isArray(format)) {
makeDateFromStringAndArray(config);
} else {
makeDateFromStringAndFormat(config);
}
} else {
makeDateFromInput(config);
}
return new Moment(config);
}
moment = function (input, format, lang) {
return makeMoment({
_i : input,
_f : format,
_l : lang,
_isUTC : false
});
};
// creating with utc
moment.utc = function (input, format, lang) {
return makeMoment({
_useUTC : true,
_isUTC : true,
_l : lang,
_i : input,
_f : format
});
};
// creating with unix timestamp (in seconds)
moment.unix = function (input) {
return moment(input * 1000);
};
// duration
moment.duration = function (input, key) {
var isDuration = moment.isDuration(input),
isNumber = (typeof input === 'number'),
duration = (isDuration ? input._data : (isNumber ? {} : input)),
ret;
if (isNumber) {
if (key) {
duration[key] = input;
} else {
duration.milliseconds = input;
}
}
ret = new Duration(duration);
if (isDuration && input.hasOwnProperty('_lang')) {
ret._lang = input._lang;
}
return ret;
};
// version number
moment.version = VERSION;
// default format
moment.defaultFormat = isoFormat;
// This function will load languages and then set the global language. If
// no arguments are passed in, it will simply return the current global
// language key.
moment.lang = function (key, values) {
var i;
if (!key) {
return moment.fn._lang._abbr;
}
if (values) {
loadLang(key, values);
} else if (!languages[key]) {
getLangDefinition(key);
}
moment.duration.fn._lang = moment.fn._lang = getLangDefinition(key);
};
// returns language data
moment.langData = function (key) {
if (key && key._lang && key._lang._abbr) {
key = key._lang._abbr;
}
return getLangDefinition(key);
};
// compare moment object
moment.isMoment = function (obj) {
return obj instanceof Moment;
};
// for typechecking Duration objects
moment.isDuration = function (obj) {
return obj instanceof Duration;
};
/************************************
Moment Prototype
************************************/
moment.fn = Moment.prototype = {
clone : function () {
return moment(this);
},
valueOf : function () {
return +this._d;
},
unix : function () {
return Math.floor(+this._d / 1000);
},
toString : function () {
return this.format("ddd MMM DD YYYY HH:mm:ss [GMT]ZZ");
},
toDate : function () {
return this._d;
},
toJSON : function () {
return moment.utc(this).format('YYYY-MM-DD[T]HH:mm:ss.SSS[Z]');
},
toArray : function () {
var m = this;
return [
m.year(),
m.month(),
m.date(),
m.hours(),
m.minutes(),
m.seconds(),
m.milliseconds()
];
},
isValid : function () {
if (this._isValid == null) {
if (this._a) {
this._isValid = !compareArrays(this._a, (this._isUTC ? moment.utc(this._a) : moment(this._a)).toArray());
} else {
this._isValid = !isNaN(this._d.getTime());
}
}
return !!this._isValid;
},
utc : function () {
this._isUTC = true;
return this;
},
local : function () {
this._isUTC = false;
return this;
},
format : function (inputString) {
var output = formatMoment(this, inputString || moment.defaultFormat);
return this.lang().postformat(output);
},
add : function (input, val) {
var dur;
// switch args to support add('s', 1) and add(1, 's')
if (typeof input === 'string') {
dur = moment.duration(+val, input);
} else {
dur = moment.duration(input, val);
}
addOrSubtractDurationFromMoment(this, dur, 1);
return this;
},
subtract : function (input, val) {
var dur;
// switch args to support subtract('s', 1) and subtract(1, 's')
if (typeof input === 'string') {
dur = moment.duration(+val, input);
} else {
dur = moment.duration(input, val);
}
addOrSubtractDurationFromMoment(this, dur, -1);
return this;
},
diff : function (input, units, asFloat) {
var that = this._isUTC ? moment(input).utc() : moment(input).local(),
zoneDiff = (this.zone() - that.zone()) * 6e4,
diff, output;
if (units) {
// standardize on singular form
units = units.replace(/s$/, '');
}
if (units === 'year' || units === 'month') {
diff = (this.daysInMonth() + that.daysInMonth()) * 432e5; // 24 * 60 * 60 * 1000 / 2
output = ((this.year() - that.year()) * 12) + (this.month() - that.month());
output += ((this - moment(this).startOf('month')) - (that - moment(that).startOf('month'))) / diff;
if (units === 'year') {
output = output / 12;
}
} else {
diff = (this - that) - zoneDiff;
output = units === 'second' ? diff / 1e3 : // 1000
units === 'minute' ? diff / 6e4 : // 1000 * 60
units === 'hour' ? diff / 36e5 : // 1000 * 60 * 60
units === 'day' ? diff / 864e5 : // 1000 * 60 * 60 * 24
units === 'week' ? diff / 6048e5 : // 1000 * 60 * 60 * 24 * 7
diff;
}
return asFloat ? output : absRound(output);
},
from : function (time, withoutSuffix) {
return moment.duration(this.diff(time)).lang(this.lang()._abbr).humanize(!withoutSuffix);
},
fromNow : function (withoutSuffix) {
return this.from(moment(), withoutSuffix);
},
calendar : function () {
var diff = this.diff(moment().startOf('day'), 'days', true),
format = diff < -6 ? 'sameElse' :
diff < -1 ? 'lastWeek' :
diff < 0 ? 'lastDay' :
diff < 1 ? 'sameDay' :
diff < 2 ? 'nextDay' :
diff < 7 ? 'nextWeek' : 'sameElse';
return this.format(this.lang().calendar(format, this));
},
isLeapYear : function () {
var year = this.year();
return (year % 4 === 0 && year % 100 !== 0) || year % 400 === 0;
},
isDST : function () {
return (this.zone() < moment([this.year()]).zone() ||
this.zone() < moment([this.year(), 5]).zone());
},
day : function (input) {
var day = this._isUTC ? this._d.getUTCDay() : this._d.getDay();
return input == null ? day :
this.add({ d : input - day });
},
startOf: function (units) {
units = units.replace(/s$/, '');
// the following switch intentionally omits break keywords
// to utilize falling through the cases.
switch (units) {
case 'year':
this.month(0);
/* falls through */
case 'month':
this.date(1);
/* falls through */
case 'week':
case 'day':
this.hours(0);
/* falls through */
case 'hour':
this.minutes(0);
/* falls through */
case 'minute':
this.seconds(0);
/* falls through */
case 'second':
this.milliseconds(0);
/* falls through */
}
// weeks are a special case
if (units === 'week') {
this.day(0);
}
return this;
},
endOf: function (units) {
return this.startOf(units).add(units.replace(/s?$/, 's'), 1).subtract('ms', 1);
},
isAfter: function (input, units) {
units = typeof units !== 'undefined' ? units : 'millisecond';
return +this.clone().startOf(units) > +moment(input).startOf(units);
},
isBefore: function (input, units) {
units = typeof units !== 'undefined' ? units : 'millisecond';
return +this.clone().startOf(units) < +moment(input).startOf(units);
},
isSame: function (input, units) {
units = typeof units !== 'undefined' ? units : 'millisecond';
return +this.clone().startOf(units) === +moment(input).startOf(units);
},
zone : function () {
return this._isUTC ? 0 : this._d.getTimezoneOffset();
},
daysInMonth : function () {
return moment.utc([this.year(), this.month() + 1, 0]).date();
},
dayOfYear : function (input) {
var dayOfYear = round((moment(this).startOf('day') - moment(this).startOf('year')) / 864e5) + 1;
return input == null ? dayOfYear : this.add("d", (input - dayOfYear));
},
isoWeek : function (input) {
var week = weekOfYear(this, 1, 4);
return input == null ? week : this.add("d", (input - week) * 7);
},
week : function (input) {
var week = this.lang().week(this);
return input == null ? week : this.add("d", (input - week) * 7);
},
// If passed a language key, it will set the language for this
// instance. Otherwise, it will return the language configuration
// variables for this instance.
lang : function (key) {
if (key === undefined) {
return this._lang;
} else {
this._lang = getLangDefinition(key);
return this;
}
}
};
// helper for adding shortcuts
function makeGetterAndSetter(name, key) {
moment.fn[name] = moment.fn[name + 's'] = function (input) {
var utc = this._isUTC ? 'UTC' : '';
if (input != null) {
this._d['set' + utc + key](input);
return this;
} else {
return this._d['get' + utc + key]();
}
};
}
// loop through and add shortcuts (Month, Date, Hours, Minutes, Seconds, Milliseconds)
for (i = 0; i < proxyGettersAndSetters.length; i ++) {
makeGetterAndSetter(proxyGettersAndSetters[i].toLowerCase().replace(/s$/, ''), proxyGettersAndSetters[i]);
}
// add shortcut for year (uses different syntax than the getter/setter 'year' == 'FullYear')
makeGetterAndSetter('year', 'FullYear');
// add plural methods
moment.fn.days = moment.fn.day;
moment.fn.weeks = moment.fn.week;
moment.fn.isoWeeks = moment.fn.isoWeek;
/************************************
Duration Prototype
************************************/
moment.duration.fn = Duration.prototype = {
weeks : function () {
return absRound(this.days() / 7);
},
valueOf : function () {
return this._milliseconds +
this._days * 864e5 +
this._months * 2592e6;
},
humanize : function (withSuffix) {
var difference = +this,
output = relativeTime(difference, !withSuffix, this.lang());
if (withSuffix) {
output = this.lang().pastFuture(difference, output);
}
return this.lang().postformat(output);
},
lang : moment.fn.lang
};
function makeDurationGetter(name) {
moment.duration.fn[name] = function () {
return this._data[name];
};
}
function makeDurationAsGetter(name, factor) {
moment.duration.fn['as' + name] = function () {
return +this / factor;
};
}
for (i in unitMillisecondFactors) {
if (unitMillisecondFactors.hasOwnProperty(i)) {
makeDurationAsGetter(i, unitMillisecondFactors[i]);
makeDurationGetter(i.toLowerCase());
}
}
makeDurationAsGetter('Weeks', 6048e5);
/************************************
Default Lang
************************************/
// Set default language, other languages will inherit from English.
moment.lang('en', {
ordinal : function (number) {
var b = number % 10,
output = (~~ (number % 100 / 10) === 1) ? 'th' :
(b === 1) ? 'st' :
(b === 2) ? 'nd' :
(b === 3) ? 'rd' : 'th';
return number + output;
}
});
/************************************
Exposing Moment
************************************/
// CommonJS module is defined
if (hasModule) {
module.exports = moment;
}
/*global ender:false */
if (typeof ender === 'undefined') {
// here, `this` means `window` in the browser, or `global` on the server
// add `moment` as a global object via a string identifier,
// for Closure Compiler "advanced" mode
this['moment'] = moment;
}
/*global define:false */
if (typeof define === "function" && define.amd) {
define("moment", [], function () {
return moment;
});
}
}).call(this);
})()
},{}],6:[function(require,module,exports){
(function(global){/**
* @license
* Lo-Dash 1.2.1 (Custom Build) <http://lodash.com/>
* Build: `lodash modern -o ./dist/lodash.js`
* Copyright 2012-2013 The Dojo Foundation <http://dojofoundation.org/>
* Based on Underscore.js 1.4.4 <http://underscorejs.org/>
* Copyright 2009-2013 Jeremy Ashkenas, DocumentCloud Inc.
* Available under MIT license <http://lodash.com/license>
*/
;(function(window) {
/** Used as a safe reference for `undefined` in pre ES5 environments */
var undefined;
/** Detect free variable `exports` */
var freeExports = typeof exports == 'object' && exports;
/** Detect free variable `module` */
var freeModule = typeof module == 'object' && module && module.exports == freeExports && module;
/** Detect free variable `global`, from Node.js or Browserified code, and use it as `window` */
var freeGlobal = typeof global == 'object' && global;
if (freeGlobal.global === freeGlobal || freeGlobal.window === freeGlobal) {
window = freeGlobal;
}
/** Used to generate unique IDs */
var idCounter = 0;
/** Used internally to indicate various things */
var indicatorObject = {};
/** Used to prefix keys to avoid issues with `__proto__` and properties on `Object.prototype` */
var keyPrefix = +new Date + '';
/** Used as the size when optimizations are enabled for large arrays */
var largeArraySize = 200;
/** Used to match empty string literals in compiled template source */
var reEmptyStringLeading = /\b__p \+= '';/g,
reEmptyStringMiddle = /\b(__p \+=) '' \+/g,
reEmptyStringTrailing = /(__e\(.*?\)|\b__t\)) \+\n'';/g;
/** Used to match HTML entities */
var reEscapedHtml = /&(?:amp|lt|gt|quot|#39);/g;
/**
* Used to match ES6 template delimiters
* http://people.mozilla.org/~jorendorff/es6-draft.html#sec-7.8.6
*/
var reEsTemplate = /\$\{([^\\}]*(?:\\.[^\\}]*)*)\}/g;
/** Used to match regexp flags from their coerced string values */
var reFlags = /\w*$/;
/** Used to match "interpolate" template delimiters */
var reInterpolate = /<%=([\s\S]+?)%>/g;
/** Used to detect and test whitespace */
var whitespace = (
// whitespace
' \t\x0B\f\xA0\ufeff' +
// line terminators
'\n\r\u2028\u2029' +
// unicode category "Zs" space separators
'\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000'
);
/** Used to match leading whitespace and zeros to be removed */
var reLeadingSpacesAndZeros = RegExp('^[' + whitespace + ']*0+(?=.$)');
/** Used to ensure capturing order of template delimiters */
var reNoMatch = /($^)/;
/** Used to match HTML characters */
var reUnescapedHtml = /[&<>"']/g;
/** Used to match unescaped characters in compiled string literals */
var reUnescapedString = /['\n\r\t\u2028\u2029\\]/g;
/** Used to assign default `context` object properties */
var contextProps = [
'Array', 'Boolean', 'Date', 'Function', 'Math', 'Number', 'Object', 'RegExp',
'String', '_', 'attachEvent', 'clearTimeout', 'isFinite', 'isNaN', 'parseInt',
'setImmediate', 'setTimeout'
];
/** Used to make template sourceURLs easier to identify */
var templateCounter = 0;
/** `Object#toString` result shortcuts */
var argsClass = '[object Arguments]',
arrayClass = '[object Array]',
boolClass = '[object Boolean]',
dateClass = '[object Date]',
funcClass = '[object Function]',
numberClass = '[object Number]',
objectClass = '[object Object]',
regexpClass = '[object RegExp]',
stringClass = '[object String]';
/** Used to identify object classifications that `_.clone` supports */
var cloneableClasses = {};
cloneableClasses[funcClass] = false;
cloneableClasses[argsClass] = cloneableClasses[arrayClass] =
cloneableClasses[boolClass] = cloneableClasses[dateClass] =
cloneableClasses[numberClass] = cloneableClasses[objectClass] =
cloneableClasses[regexpClass] = cloneableClasses[stringClass] = true;
/** Used to determine if values are of the language type Object */
var objectTypes = {
'boolean': false,
'function': true,
'object': true,
'number': false,
'string': false,
'undefined': false
};
/** Used to escape characters for inclusion in compiled string literals */
var stringEscapes = {
'\\': '\\',
"'": "'",
'\n': 'n',
'\r': 'r',
'\t': 't',
'\u2028': 'u2028',
'\u2029': 'u2029'
};
/*--------------------------------------------------------------------------*/
/**
* Create a new `lodash` function using the given `context` object.
*
* @static
* @memberOf _
* @category Utilities
* @param {Object} [context=window] The context object.
* @returns {Function} Returns the `lodash` function.
*/
function runInContext(context) {
// Avoid issues with some ES3 environments that attempt to use values, named
// after built-in constructors like `Object`, for the creation of literals.
// ES5 clears this up by stating that literals must use built-in constructors.
// See http://es5.github.com/#x11.1.5.
context = context ? _.defaults(window.Object(), context, _.pick(window, contextProps)) : window;
/** Native constructor references */
var Array = context.Array,
Boolean = context.Boolean,
Date = context.Date,
Function = context.Function,
Math = context.Math,
Number = context.Number,
Object = context.Object,
RegExp = context.RegExp,
String = context.String,
TypeError = context.TypeError;
/** Used for `Array` and `Object` method references */
var arrayRef = Array(),
objectRef = Object();
/** Used to restore the original `_` reference in `noConflict` */
var oldDash = context._;
/** Used to detect if a method is native */
var reNative = RegExp('^' +
String(objectRef.valueOf)
.replace(/[.*+?^${}()|[\]\\]/g, '\\$&')
.replace(/valueOf|for [^\]]+/g, '.+?') + '$'
);
/** Native method shortcuts */
var ceil = Math.ceil,
clearTimeout = context.clearTimeout,
concat = arrayRef.concat,
floor = Math.floor,
getPrototypeOf = reNative.test(getPrototypeOf = Object.getPrototypeOf) && getPrototypeOf,
hasOwnProperty = objectRef.hasOwnProperty,
push = arrayRef.push,
setImmediate = context.setImmediate,
setTimeout = context.setTimeout,
toString = objectRef.toString;
/* Native method shortcuts for methods with the same name as other `lodash` methods */
var nativeBind = reNative.test(nativeBind = toString.bind) && nativeBind,
nativeIsArray = reNative.test(nativeIsArray = Array.isArray) && nativeIsArray,
nativeIsFinite = context.isFinite,
nativeIsNaN = context.isNaN,
nativeKeys = reNative.test(nativeKeys = Object.keys) && nativeKeys,
nativeMax = Math.max,
nativeMin = Math.min,
nativeParseInt = context.parseInt,
nativeRandom = Math.random,
nativeSlice = arrayRef.slice;
/** Detect various environments */
var isIeOpera = reNative.test(context.attachEvent),
isV8 = nativeBind && !/\n|true/.test(nativeBind + isIeOpera);
/** Used to lookup a built-in constructor by [[Class]] */
var ctorByClass = {};
ctorByClass[arrayClass] = Array;
ctorByClass[boolClass] = Boolean;
ctorByClass[dateClass] = Date;
ctorByClass[objectClass] = Object;
ctorByClass[numberClass] = Number;
ctorByClass[regexpClass] = RegExp;
ctorByClass[stringClass] = String;
/*--------------------------------------------------------------------------*/
/**
* Creates a `lodash` object, which wraps the given `value`, to enable method
* chaining.
*
* In addition to Lo-Dash methods, wrappers also have the following `Array` methods:
* `concat`, `join`, `pop`, `push`, `reverse`, `shift`, `slice`, `sort`, `splice`,
* and `unshift`
*
* Chaining is supported in custom builds as long as the `value` method is
* implicitly or explicitly included in the build.
*
* The chainable wrapper functions are:
* `after`, `assign`, `bind`, `bindAll`, `bindKey`, `chain`, `compact`,
* `compose`, `concat`, `countBy`, `createCallback`, `debounce`, `defaults`,
* `defer`, `delay`, `difference`, `filter`, `flatten`, `forEach`, `forIn`,
* `forOwn`, `functions`, `groupBy`, `initial`, `intersection`, `invert`,
* `invoke`, `keys`, `map`, `max`, `memoize`, `merge`, `min`, `object`, `omit`,
* `once`, `pairs`, `partial`, `partialRight`, `pick`, `pluck`, `push`, `range`,
* `reject`, `rest`, `reverse`, `shuffle`, `slice`, `sort`, `sortBy`, `splice`,
* `tap`, `throttle`, `times`, `toArray`, `union`, `uniq`, `unshift`, `unzip`,
* `values`, `where`, `without`, `wrap`, and `zip`
*
* The non-chainable wrapper functions are:
* `clone`, `cloneDeep`, `contains`, `escape`, `every`, `find`, `has`,
* `identity`, `indexOf`, `isArguments`, `isArray`, `isBoolean`, `isDate`,
* `isElement`, `isEmpty`, `isEqual`, `isFinite`, `isFunction`, `isNaN`,
* `isNull`, `isNumber`, `isObject`, `isPlainObject`, `isRegExp`, `isString`,
* `isUndefined`, `join`, `lastIndexOf`, `mixin`, `noConflict`, `parseInt`,
* `pop`, `random`, `reduce`, `reduceRight`, `result`, `shift`, `size`, `some`,
* `sortedIndex`, `runInContext`, `template`, `unescape`, `uniqueId`, and `value`
*
* The wrapper functions `first` and `last` return wrapped values when `n` is
* passed, otherwise they return unwrapped values.
*
* @name _
* @constructor
* @category Chaining
* @param {Mixed} value The value to wrap in a `lodash` instance.
* @returns {Object} Returns a `lodash` instance.
* @example
*
* var wrapped = _([1, 2, 3]);
*
* // returns an unwrapped value
* wrapped.reduce(function(sum, num) {
* return sum + num;
* });
* // => 6
*
* // returns a wrapped value
* var squares = wrapped.map(function(num) {
* return num * num;
* });
*
* _.isArray(squares);
* // => false
*
* _.isArray(squares.value());
* // => true
*/
function lodash(value) {
// don't wrap if already wrapped, even if wrapped by a different `lodash` constructor
return (value && typeof value == 'object' && !isArray(value) && hasOwnProperty.call(value, '__wrapped__'))
? value
: new lodashWrapper(value);
}
/**
* An object used to flag environments features.
*
* @static
* @memberOf _
* @type Object
*/
var support = lodash.support = {};
/**
* Detect if `Function#bind` exists and is inferred to be fast (all but V8).
*
* @memberOf _.support
* @type Boolean
*/
support.fastBind = nativeBind && !isV8;
/**
* By default, the template delimiters used by Lo-Dash are similar to those in
* embedded Ruby (ERB). Change the following template settings to use alternative
* delimiters.
*
* @static
* @memberOf _
* @type Object
*/
lodash.templateSettings = {
/**
* Used to detect `data` property values to be HTML-escaped.
*
* @memberOf _.templateSettings
* @type RegExp
*/
'escape': /<%-([\s\S]+?)%>/g,
/**
* Used to detect code to be evaluated.
*
* @memberOf _.templateSettings
* @type RegExp
*/
'evaluate': /<%([\s\S]+?)%>/g,
/**
* Used to detect `data` property values to inject.
*
* @memberOf _.templateSettings
* @type RegExp
*/
'interpolate': reInterpolate,
/**
* Used to reference the data object in the template text.
*
* @memberOf _.templateSettings
* @type String
*/
'variable': '',
/**
* Used to import variables into the compiled template.
*
* @memberOf _.templateSettings
* @type Object
*/
'imports': {
/**
* A reference to the `lodash` function.
*
* @memberOf _.templateSettings.imports
* @type Function
*/
'_': lodash
}
};
/*--------------------------------------------------------------------------*/
/**
* Creates a function optimized to search large arrays for a given `value`,
* starting at `fromIndex`, using strict equality for comparisons, i.e. `===`.
*
* @private
* @param {Array} array The array to search.
* @param {Mixed} value The value to search for.
* @returns {Boolean} Returns `true`, if `value` is found, else `false`.
*/
function cachedContains(array) {
var length = array.length,
isLarge = length >= largeArraySize;
if (isLarge) {
var cache = {},
index = -1;
while (++index < length) {
var key = keyPrefix + array[index];
(cache[key] || (cache[key] = [])).push(array[index]);
}
}
return function(value) {
if (isLarge) {
var key = keyPrefix + value;
return cache[key] && indexOf(cache[key], value) > -1;
}
return indexOf(array, value) > -1;
}
}
/**
* Used by `_.max` and `_.min` as the default `callback` when a given
* `collection` is a string value.
*
* @private
* @param {String} value The character to inspect.
* @returns {Number} Returns the code unit of given character.
*/
function charAtCallback(value) {
return value.charCodeAt(0);
}
/**
* Used by `sortBy` to compare transformed `collection` values, stable sorting
* them in ascending order.
*
* @private
* @param {Object} a The object to compare to `b`.
* @param {Object} b The object to compare to `a`.
* @returns {Number} Returns the sort order indicator of `1` or `-1`.
*/
function compareAscending(a, b) {
var ai = a.index,
bi = b.index;
a = a.criteria;
b = b.criteria;
// ensure a stable sort in V8 and other engines
// http://code.google.com/p/v8/issues/detail?id=90
if (a !== b) {
if (a > b || typeof a == 'undefined') {
return 1;
}
if (a < b || typeof b == 'undefined') {
return -1;
}
}
return ai < bi ? -1 : 1;
}
/**
* Creates a function that, when called, invokes `func` with the `this` binding
* of `thisArg` and prepends any `partialArgs` to the arguments passed to the
* bound function.
*
* @private
* @param {Function|String} func The function to bind or the method name.
* @param {Mixed} [thisArg] The `this` binding of `func`.
* @param {Array} partialArgs An array of arguments to be partially applied.
* @param {Object} [idicator] Used to indicate binding by key or partially
* applying arguments from the right.
* @returns {Function} Returns the new bound function.
*/
function createBound(func, thisArg, partialArgs, indicator) {
var isFunc = isFunction(func),
isPartial = !partialArgs,
key = thisArg;
// juggle arguments
if (isPartial) {
var rightIndicator = indicator;
partialArgs = thisArg;
}
else if (!isFunc) {
if (!indicator) {
throw new TypeError;
}
thisArg = func;
}
function bound() {
// `Function#bind` spec
// http://es5.github.com/#x15.3.4.5
var args = arguments,
thisBinding = isPartial ? this : thisArg;
if (!isFunc) {
func = thisArg[key];
}
if (partialArgs.length) {
args = args.length
? (args = nativeSlice.call(args), rightIndicator ? args.concat(partialArgs) : partialArgs.concat(args))
: partialArgs;
}
if (this instanceof bound) {
// ensure `new bound` is an instance of `func`
noop.prototype = func.prototype;
thisBinding = new noop;
noop.prototype = null;
// mimic the constructor's `return` behavior
// http://es5.github.com/#x13.2.2
var result = func.apply(thisBinding, args);
return isObject(result) ? result : thisBinding;
}
return func.apply(thisBinding, args);
}
return bound;
}
/**
* Used by `template` to escape characters for inclusion in compiled
* string literals.
*
* @private
* @param {String} match The matched character to escape.
* @returns {String} Returns the escaped character.
*/
function escapeStringChar(match) {
return '\\' + stringEscapes[match];
}
/**
* Used by `escape` to convert characters to HTML entities.
*
* @private
* @param {String} match The matched character to escape.
* @returns {String} Returns the escaped character.
*/
function escapeHtmlChar(match) {
return htmlEscapes[match];
}
/**
* A fast path for creating `lodash` wrapper objects.
*
* @private
* @param {Mixed} value The value to wrap in a `lodash` instance.
* @returns {Object} Returns a `lodash` instance.
*/
function lodashWrapper(value) {
this.__wrapped__ = value;
}
// ensure `new lodashWrapper` is an instance of `lodash`
lodashWrapper.prototype = lodash.prototype;
/**
* A no-operation function.
*
* @private
*/
function noop() {
// no operation performed
}
/**
* A fallback implementation of `isPlainObject` which checks if a given `value`
* is an object created by the `Object` constructor, assuming objects created
* by the `Object` constructor have no inherited enumerable properties and that
* there are no `Object.prototype` extensions.
*
* @private
* @param {Mixed} value The value to check.
* @returns {Boolean} Returns `true`, if `value` is a plain object, else `false`.
*/
function shimIsPlainObject(value) {
// avoid non-objects and false positives for `arguments` objects
var result = false;
if (!(value && toString.call(value) == objectClass)) {
return result;
}
// check that the constructor is `Object` (i.e. `Object instanceof Object`)
var ctor = value.constructor;
if (isFunction(ctor) ? ctor instanceof ctor : true) {
// In most environments an object's own properties are iterated before
// its inherited properties. If the last iterated property is an object's
// own property then there are no inherited enumerable properties.
forIn(value, function(value, key) {
result = key;
});
return result === false || hasOwnProperty.call(value, result);
}
return result;
}
/**
* Slices the `collection` from the `start` index up to, but not including,
* the `end` index.
*
* Note: This function is used, instead of `Array#slice`, to support node lists
* in IE < 9 and to ensure dense arrays are returned.
*
* @private
* @param {Array|Object|String} collection The collection to slice.
* @param {Number} start The start index.
* @param {Number} end The end index.
* @returns {Array} Returns the new array.
*/
function slice(array, start, end) {
start || (start = 0);
if (typeof end == 'undefined') {
end = array ? array.length : 0;
}
var index = -1,
length = end - start || 0,
result = Array(length < 0 ? 0 : length);
while (++index < length) {
result[index] = array[start + index];
}
return result;
}
/**
* Used by `unescape` to convert HTML entities to characters.
*
* @private
* @param {String} match The matched character to unescape.
* @returns {String} Returns the unescaped character.
*/
function unescapeHtmlChar(match) {
return htmlUnescapes[match];
}
/*--------------------------------------------------------------------------*/
/**
* Checks if `value` is an `arguments` object.
*
* @static
* @memberOf _
* @category Objects
* @param {Mixed} value The value to check.
* @returns {Boolean} Returns `true`, if the `value` is an `arguments` object, else `false`.
* @example
*
* (function() { return _.isArguments(arguments); })(1, 2, 3);
* // => true
*
* _.isArguments([1, 2, 3]);
* // => false
*/
function isArguments(value) {
return toString.call(value) == argsClass;
}
/**
* Checks if `value` is an array.
*
* @static
* @memberOf _
* @category Objects
* @param {Mixed} value The value to check.
* @returns {Boolean} Returns `true`, if the `value` is an array, else `false`.
* @example
*
* (function() { return _.isArray(arguments); })();
* // => false
*
* _.isArray([1, 2, 3]);
* // => true
*/
var isArray = nativeIsArray;
/**
* A fallback implementation of `Object.keys` which produces an array of the
* given object's own enumerable property names.
*
* @private
* @type Function
* @param {Object} object The object to inspect.
* @returns {Array} Returns a new array of property names.
*/
var shimKeys = function (object) {
var index, iterable = object, result = [];
if (!iterable) return result;
if (!(objectTypes[typeof object])) return result;
for (index in iterable) {
if (hasOwnProperty.call(iterable, index)) {
result.push(index);
}
}
return result
};
/**
* Creates an array composed of the own enumerable property names of `object`.
*
* @static
* @memberOf _
* @category Objects
* @param {Object} object The object to inspect.
* @returns {Array} Returns a new array of property names.
* @example
*
* _.keys({ 'one': 1, 'two': 2, 'three': 3 });
* // => ['one', 'two', 'three'] (order is not guaranteed)
*/
var keys = !nativeKeys ? shimKeys : function(object) {
if (!isObject(object)) {
return [];
}
return nativeKeys(object);
};
/**
* Used to convert characters to HTML entities:
*
* Though the `>` character is escaped for symmetry, characters like `>` and `/`
* don't require escaping in HTML and have no special meaning unless they're part
* of a tag or an unquoted attribute value.
* http://mathiasbynens.be/notes/ambiguous-ampersands (under "semi-related fun fact")
*/
var htmlEscapes = {
'&': '&amp;',
'<': '&lt;',
'>': '&gt;',
'"': '&quot;',
"'": '&#39;'
};
/** Used to convert HTML entities to characters */
var htmlUnescapes = invert(htmlEscapes);
/*--------------------------------------------------------------------------*/
/**
* Assigns own enumerable properties of source object(s) to the destination
* object. Subsequent sources will overwrite property assignments of previous
* sources. If a `callback` function is passed, it will be executed to produce
* the assigned values. The `callback` is bound to `thisArg` and invoked with
* two arguments; (objectValue, sourceValue).
*
* @static
* @memberOf _
* @type Function
* @alias extend
* @category Objects
* @param {Object} object The destination object.
* @param {Object} [source1, source2, ...] The source objects.
* @param {Function} [callback] The function to customize assigning values.
* @param {Mixed} [thisArg] The `this` binding of `callback`.
* @returns {Object} Returns the destination object.
* @example
*
* _.assign({ 'name': 'moe' }, { 'age': 40 });
* // => { 'name': 'moe', 'age': 40 }
*
* var defaults = _.partialRight(_.assign, function(a, b) {
* return typeof a == 'undefined' ? b : a;
* });
*
* var food = { 'name': 'apple' };
* defaults(food, { 'name': 'banana', 'type': 'fruit' });
* // => { 'name': 'apple', 'type': 'fruit' }
*/
var assign = function (object, source, guard) {
var index, iterable = object, result = iterable;
if (!iterable) return result;
var args = arguments,
argsIndex = 0,
argsLength = typeof guard == 'number' ? 2 : args.length;
if (argsLength > 3 && typeof args[argsLength - 2] == 'function') {
var callback = lodash.createCallback(args[--argsLength - 1], args[argsLength--], 2);
} else if (argsLength > 2 && typeof args[argsLength - 1] == 'function') {
callback = args[--argsLength];
}
while (++argsIndex < argsLength) {
iterable = args[argsIndex];
if (iterable && objectTypes[typeof iterable]) {;
var length = iterable.length; index = -1;
if (isArray(iterable)) {
while (++index < length) {
result[index] = callback ? callback(result[index], iterable[index]) : iterable[index]
}
}
else {
var ownIndex = -1,
ownProps = objectTypes[typeof iterable] ? keys(iterable) : [],
length = ownProps.length;
while (++ownIndex < length) {
index = ownProps[ownIndex];
result[index] = callback ? callback(result[index], iterable[index]) : iterable[index]
}
}
}
};
return result
};
/**
* Creates a clone of `value`. If `deep` is `true`, nested objects will also
* be cloned, otherwise they will be assigned by reference. If a `callback`
* function is passed, it will be executed to produce the cloned values. If
* `callback` returns `undefined`, cloning will be handled by the method instead.
* The `callback` is bound to `thisArg` and invoked with one argument; (value).
*
* @static
* @memberOf _
* @category Objects
* @param {Mixed} value The value to clone.
* @param {Boolean} [deep=false] A flag to indicate a deep clone.
* @param {Function} [callback] The function to customize cloning values.
* @param {Mixed} [thisArg] The `this` binding of `callback`.
* @param- {Array} [stackA=[]] Tracks traversed source objects.
* @param- {Array} [stackB=[]] Associates clones with source counterparts.
* @returns {Mixed} Returns the cloned `value`.
* @example
*
* var stooges = [
* { 'name': 'moe', 'age': 40 },
* { 'name': 'larry', 'age': 50 }
* ];
*
* var shallow = _.clone(stooges);
* shallow[0] === stooges[0];
* // => true
*
* var deep = _.clone(stooges, true);
* deep[0] === stooges[0];
* // => false
*
* _.mixin({
* 'clone': _.partialRight(_.clone, function(value) {
* return _.isElement(value) ? value.cloneNode(false) : undefined;
* })
* });
*
* var clone = _.clone(document.body);
* clone.childNodes.length;
* // => 0
*/
function clone(value, deep, callback, thisArg, stackA, stackB) {
var result = value;
// allows working with "Collections" methods without using their `callback`
// argument, `index|key`, for this method's `callback`
if (typeof deep == 'function') {
thisArg = callback;
callback = deep;
deep = false;
}
if (typeof callback == 'function') {
callback = (typeof thisArg == 'undefined')
? callback
: lodash.createCallback(callback, thisArg, 1);
result = callback(result);
if (typeof result != 'undefined') {
return result;
}
result = value;
}
// inspect [[Class]]
var isObj = isObject(result);
if (isObj) {
var className = toString.call(result);
if (!cloneableClasses[className]) {
return result;
}
var isArr = isArray(result);
}
// shallow clone
if (!isObj || !deep) {
return isObj
? (isArr ? slice(result) : assign({}, result))
: result;
}
var ctor = ctorByClass[className];
switch (className) {
case boolClass:
case dateClass:
return new ctor(+result);
case numberClass:
case stringClass:
return new ctor(result);
case regexpClass:
return ctor(result.source, reFlags.exec(result));
}
// check for circular references and return corresponding clone
stackA || (stackA = []);
stackB || (stackB = []);
var length = stackA.length;
while (length--) {
if (stackA[length] == value) {
return stackB[length];
}
}
// init cloned object
result = isArr ? ctor(result.length) : {};
// add array properties assigned by `RegExp#exec`
if (isArr) {
if (hasOwnProperty.call(value, 'index')) {
result.index = value.index;
}
if (hasOwnProperty.call(value, 'input')) {
result.input = value.input;
}
}
// add the source value to the stack of traversed objects
// and associate it with its clone
stackA.push(value);
stackB.push(result);
// recursively populate clone (susceptible to call stack limits)
(isArr ? forEach : forOwn)(value, function(objValue, key) {
result[key] = clone(objValue, deep, callback, undefined, stackA, stackB);
});
return result;
}
/**
* Creates a deep clone of `value`. If a `callback` function is passed,
* it will be executed to produce the cloned values. If `callback` returns
* `undefined`, cloning will be handled by the method instead. The `callback`
* is bound to `thisArg` and invoked with one argument; (value).
*
* Note: This function is loosely based on the structured clone algorithm. Functions
* and DOM nodes are **not** cloned. The enumerable properties of `arguments` objects and
* objects created by constructors other than `Object` are cloned to plain `Object` objects.
* See http://www.w3.org/TR/html5/infrastructure.html#internal-structured-cloning-algorithm.
*
* @static
* @memberOf _
* @category Objects
* @param {Mixed} value The value to deep clone.
* @param {Function} [callback] The function to customize cloning values.
* @param {Mixed} [thisArg] The `this` binding of `callback`.
* @returns {Mixed} Returns the deep cloned `value`.
* @example
*
* var stooges = [
* { 'name': 'moe', 'age': 40 },
* { 'name': 'larry', 'age': 50 }
* ];
*
* var deep = _.cloneDeep(stooges);
* deep[0] === stooges[0];
* // => false
*
* var view = {
* 'label': 'docs',
* 'node': element
* };
*
* var clone = _.cloneDeep(view, function(value) {
* return _.isElement(value) ? value.cloneNode(true) : undefined;
* });
*
* clone.node == view.node;
* // => false
*/
function cloneDeep(value, callback, thisArg) {
return clone(value, true, callback, thisArg);
}
/**
* Assigns own enumerable properties of source object(s) to the destination
* object for all destination properties that resolve to `undefined`. Once a
* property is set, additional defaults of the same property will be ignored.
*
* @static
* @memberOf _
* @type Function
* @category Objects
* @param {Object} object The destination object.
* @param {Object} [source1, source2, ...] The source objects.
* @param- {Object} [guard] Allows working with `_.reduce` without using its
* callback's `key` and `object` arguments as sources.
* @returns {Object} Returns the destination object.
* @example
*
* var food = { 'name': 'apple' };
* _.defaults(food, { 'name': 'banana', 'type': 'fruit' });
* // => { 'name': 'apple', 'type': 'fruit' }
*/
var defaults = function (object, source, guard) {
var index, iterable = object, result = iterable;
if (!iterable) return result;
var args = arguments,
argsIndex = 0,
argsLength = typeof guard == 'number' ? 2 : args.length;
while (++argsIndex < argsLength) {
iterable = args[argsIndex];
if (iterable && objectTypes[typeof iterable]) {;
var length = iterable.length; index = -1;
if (isArray(iterable)) {
while (++index < length) {
if (typeof result[index] == 'undefined') result[index] = iterable[index]
}
}
else {
var ownIndex = -1,
ownProps = objectTypes[typeof iterable] ? keys(iterable) : [],
length = ownProps.length;
while (++ownIndex < length) {
index = ownProps[ownIndex];
if (typeof result[index] == 'undefined') result[index] = iterable[index]
}
}
}
};
return result
};
/**
* This method is similar to `_.find`, except that it returns the key of the
* element that passes the callback check, instead of the element itself.
*
* @static
* @memberOf _
* @category Objects
* @param {Object} object The object to search.
* @param {Function|Object|String} [callback=identity] The function called per
* iteration. If a property name or object is passed, it will be used to create
* a "_.pluck" or "_.where" style callback, respectively.
* @param {Mixed} [thisArg] The `this` binding of `callback`.
* @returns {Mixed} Returns the key of the found element, else `undefined`.
* @example
*
* _.findKey({ 'a': 1, 'b': 2, 'c': 3, 'd': 4 }, function(num) {
* return num % 2 == 0;
* });
* // => 'b'
*/
function findKey(object, callback, thisArg) {
var result;
callback = lodash.createCallback(callback, thisArg);
forOwn(object, function(value, key, object) {
if (callback(value, key, object)) {
result = key;
return false;
}
});
return result;
}
/**
* Iterates over `object`'s own and inherited enumerable properties, executing
* the `callback` for each property. The `callback` is bound to `thisArg` and
* invoked with three arguments; (value, key, object). Callbacks may exit iteration
* early by explicitly returning `false`.
*
* @static
* @memberOf _
* @type Function
* @category Objects
* @param {Object} object The object to iterate over.
* @param {Function} [callback=identity] The function called per iteration.
* @param {Mixed} [thisArg] The `this` binding of `callback`.
* @returns {Object} Returns `object`.
* @example
*
* function Dog(name) {
* this.name = name;
* }
*
* Dog.prototype.bark = function() {
* alert('Woof, woof!');
* };
*
* _.forIn(new Dog('Dagny'), function(value, key) {
* alert(key);
* });
* // => alerts 'name' and 'bark' (order is not guaranteed)
*/
var forIn = function (collection, callback, thisArg) {
var index, iterable = collection, result = iterable;
if (!iterable) return result;
if (!objectTypes[typeof iterable]) return result;
callback = callback && typeof thisArg == 'undefined' ? callback : lodash.createCallback(callback, thisArg);
for (index in iterable) {
if (callback(iterable[index], index, collection) === false) return result;
}
return result
};
/**
* Iterates over an object's own enumerable properties, executing the `callback`
* for each property. The `callback` is bound to `thisArg` and invoked with three
* arguments; (value, key, object). Callbacks may exit iteration early by explicitly
* returning `false`.
*
* @static
* @memberOf _
* @type Function
* @category Objects
* @param {Object} object The object to iterate over.
* @param {Function} [callback=identity] The function called per iteration.
* @param {Mixed} [thisArg] The `this` binding of `callback`.
* @returns {Object} Returns `object`.
* @example
*
* _.forOwn({ '0': 'zero', '1': 'one', 'length': 2 }, function(num, key) {
* alert(key);
* });
* // => alerts '0', '1', and 'length' (order is not guaranteed)
*/
var forOwn = function (collection, callback, thisArg) {
var index, iterable = collection, result = iterable;
if (!iterable) return result;
if (!objectTypes[typeof iterable]) return result;
callback = callback && typeof thisArg == 'undefined' ? callback : lodash.createCallback(callback, thisArg);
var ownIndex = -1,
ownProps = objectTypes[typeof iterable] ? keys(iterable) : [],
length = ownProps.length;
while (++ownIndex < length) {
index = ownProps[ownIndex];
if (callback(iterable[index], index, collection) === false) return result
}
return result
};
/**
* Creates a sorted array of all enumerable properties, own and inherited,
* of `object` that have function values.
*
* @static
* @memberOf _
* @alias methods
* @category Objects
* @param {Object} object The object to inspect.
* @returns {Array} Returns a new array of property names that have function values.
* @example
*
* _.functions(_);
* // => ['all', 'any', 'bind', 'bindAll', 'clone', 'compact', 'compose', ...]
*/
function functions(object) {
var result = [];
forIn(object, function(value, key) {
if (isFunction(value)) {
result.push(key);
}
});
return result.sort();
}
/**
* Checks if the specified object `property` exists and is a direct property,
* instead of an inherited property.
*
* @static
* @memberOf _
* @category Objects
* @param {Object} object The object to check.
* @param {String} property The property to check for.
* @returns {Boolean} Returns `true` if key is a direct property, else `false`.
* @example
*
* _.has({ 'a': 1, 'b': 2, 'c': 3 }, 'b');
* // => true
*/
function has(object, property) {
return object ? hasOwnProperty.call(object, property) : false;
}
/**
* Creates an object composed of the inverted keys and values of the given `object`.
*
* @static
* @memberOf _
* @category Objects
* @param {Object} object The object to invert.
* @returns {Object} Returns the created inverted object.
* @example
*
* _.invert({ 'first': 'moe', 'second': 'larry' });
* // => { 'moe': 'first', 'larry': 'second' }
*/
function invert(object) {
var index = -1,
props = keys(object),
length = props.length,
result = {};
while (++index < length) {
var key = props[index];
result[object[key]] = key;
}
return result;
}
/**
* Checks if `value` is a boolean value.
*
* @static
* @memberOf _
* @category Objects
* @param {Mixed} value The value to check.
* @returns {Boolean} Returns `true`, if the `value` is a boolean value, else `false`.
* @example
*
* _.isBoolean(null);
* // => false
*/
function isBoolean(value) {
return value === true || value === false || toString.call(value) == boolClass;
}
/**
* Checks if `value` is a date.
*
* @static
* @memberOf _
* @category Objects
* @param {Mixed} value The value to check.
* @returns {Boolean} Returns `true`, if the `value` is a date, else `false`.
* @example
*
* _.isDate(new Date);
* // => true
*/
function isDate(value) {
return value ? (typeof value == 'object' && toString.call(value) == dateClass) : false;
}
/**
* Checks if `value` is a DOM element.
*
* @static
* @memberOf _
* @category Objects
* @param {Mixed} value The value to check.
* @returns {Boolean} Returns `true`, if the `value` is a DOM element, else `false`.
* @example
*
* _.isElement(document.body);
* // => true
*/
function isElement(value) {
return value ? value.nodeType === 1 : false;
}
/**
* Checks if `value` is empty. Arrays, strings, or `arguments` objects with a
* length of `0` and objects with no own enumerable properties are considered
* "empty".
*
* @static
* @memberOf _
* @category Objects
* @param {Array|Object|String} value The value to inspect.
* @returns {Boolean} Returns `true`, if the `value` is empty, else `false`.
* @example
*
* _.isEmpty([1, 2, 3]);
* // => false
*
* _.isEmpty({});
* // => true
*
* _.isEmpty('');
* // => true
*/
function isEmpty(value) {
var result = true;
if (!value) {
return result;
}
var className = toString.call(value),
length = value.length;
if ((className == arrayClass || className == stringClass || className == argsClass ) ||
(className == objectClass && typeof length == 'number' && isFunction(value.splice))) {
return !length;
}
forOwn(value, function() {
return (result = false);
});
return result;
}
/**
* Performs a deep comparison between two values to determine if they are
* equivalent to each other. If `callback` is passed, it will be executed to
* compare values. If `callback` returns `undefined`, comparisons will be handled
* by the method instead. The `callback` is bound to `thisArg` and invoked with
* two arguments; (a, b).
*
* @static
* @memberOf _
* @category Objects
* @param {Mixed} a The value to compare.
* @param {Mixed} b The other value to compare.
* @param {Function} [callback] The function to customize comparing values.
* @param {Mixed} [thisArg] The `this` binding of `callback`.
* @param- {Array} [stackA=[]] Tracks traversed `a` objects.
* @param- {Array} [stackB=[]] Tracks traversed `b` objects.
* @returns {Boolean} Returns `true`, if the values are equivalent, else `false`.
* @example
*
* var moe = { 'name': 'moe', 'age': 40 };
* var copy = { 'name': 'moe', 'age': 40 };
*
* moe == copy;
* // => false
*
* _.isEqual(moe, copy);
* // => true
*
* var words = ['hello', 'goodbye'];
* var otherWords = ['hi', 'goodbye'];
*
* _.isEqual(words, otherWords, function(a, b) {
* var reGreet = /^(?:hello|hi)$/i,
* aGreet = _.isString(a) && reGreet.test(a),
* bGreet = _.isString(b) && reGreet.test(b);
*
* return (aGreet || bGreet) ? (aGreet == bGreet) : undefined;
* });
* // => true
*/
function isEqual(a, b, callback, thisArg, stackA, stackB) {
// used to indicate that when comparing objects, `a` has at least the properties of `b`
var whereIndicator = callback === indicatorObject;
if (typeof callback == 'function' && !whereIndicator) {
callback = lodash.createCallback(callback, thisArg, 2);
var result = callback(a, b);
if (typeof result != 'undefined') {
return !!result;
}
}
// exit early for identical values
if (a === b) {
// treat `+0` vs. `-0` as not equal
return a !== 0 || (1 / a == 1 / b);
}
var type = typeof a,
otherType = typeof b;
// exit early for unlike primitive values
if (a === a &&
(!a || (type != 'function' && type != 'object')) &&
(!b || (otherType != 'function' && otherType != 'object'))) {
return false;
}
// exit early for `null` and `undefined`, avoiding ES3's Function#call behavior
// http://es5.github.com/#x15.3.4.4
if (a == null || b == null) {
return a === b;
}
// compare [[Class]] names
var className = toString.call(a),
otherClass = toString.call(b);
if (className == argsClass) {
className = objectClass;
}
if (otherClass == argsClass) {
otherClass = objectClass;
}
if (className != otherClass) {
return false;
}
switch (className) {
case boolClass:
case dateClass:
// coerce dates and booleans to numbers, dates to milliseconds and booleans
// to `1` or `0`, treating invalid dates coerced to `NaN` as not equal
return +a == +b;
case numberClass:
// treat `NaN` vs. `NaN` as equal
return (a != +a)
? b != +b
// but treat `+0` vs. `-0` as not equal
: (a == 0 ? (1 / a == 1 / b) : a == +b);
case regexpClass:
case stringClass:
// coerce regexes to strings (http://es5.github.com/#x15.10.6.4)
// treat string primitives and their corresponding object instances as equal
return a == String(b);
}
var isArr = className == arrayClass;
if (!isArr) {
// unwrap any `lodash` wrapped values
if (hasOwnProperty.call(a, '__wrapped__ ') || hasOwnProperty.call(b, '__wrapped__')) {
return isEqual(a.__wrapped__ || a, b.__wrapped__ || b, callback, thisArg, stackA, stackB);
}
// exit for functions and DOM nodes
if (className != objectClass) {
return false;
}
// in older versions of Opera, `arguments` objects have `Array` constructors
var ctorA = a.constructor,
ctorB = b.constructor;
// non `Object` object instances with different constructors are not equal
if (ctorA != ctorB && !(
isFunction(ctorA) && ctorA instanceof ctorA &&
isFunction(ctorB) && ctorB instanceof ctorB
)) {
return false;
}
}
// assume cyclic structures are equal
// the algorithm for detecting cyclic structures is adapted from ES 5.1
// section 15.12.3, abstract operation `JO` (http://es5.github.com/#x15.12.3)
stackA || (stackA = []);
stackB || (stackB = []);
var length = stackA.length;
while (length--) {
if (stackA[length] == a) {
return stackB[length] == b;
}
}
var size = 0;
result = true;
// add `a` and `b` to the stack of traversed objects
stackA.push(a);
stackB.push(b);
// recursively compare objects and arrays (susceptible to call stack limits)
if (isArr) {
length = a.length;
size = b.length;
// compare lengths to determine if a deep comparison is necessary
result = size == a.length;
if (!result && !whereIndicator) {
return result;
}
// deep compare the contents, ignoring non-numeric properties
while (size--) {
var index = length,
value = b[size];
if (whereIndicator) {
while (index--) {
if ((result = isEqual(a[index], value, callback, thisArg, stackA, stackB))) {
break;
}
}
} else if (!(result = isEqual(a[size], value, callback, thisArg, stackA, stackB))) {
break;
}
}
return result;
}
// deep compare objects using `forIn`, instead of `forOwn`, to avoid `Object.keys`
// which, in this case, is more costly
forIn(b, function(value, key, b) {
if (hasOwnProperty.call(b, key)) {
// count the number of properties.
size++;
// deep compare each property value.
return (result = hasOwnProperty.call(a, key) && isEqual(a[key], value, callback, thisArg, stackA, stackB));
}
});
if (result && !whereIndicator) {
// ensure both objects have the same number of properties
forIn(a, function(value, key, a) {
if (hasOwnProperty.call(a, key)) {
// `size` will be `-1` if `a` has more properties than `b`
return (result = --size > -1);
}
});
}
return result;
}
/**
* Checks if `value` is, or can be coerced to, a finite number.
*
* Note: This is not the same as native `isFinite`, which will return true for
* booleans and empty strings. See http://es5.github.com/#x15.1.2.5.
*
* @static
* @memberOf _
* @category Objects
* @param {Mixed} value The value to check.
* @returns {Boolean} Returns `true`, if the `value` is finite, else `false`.
* @example
*
* _.isFinite(-101);
* // => true
*
* _.isFinite('10');
* // => true
*
* _.isFinite(true);
* // => false
*
* _.isFinite('');
* // => false
*
* _.isFinite(Infinity);
* // => false
*/
function isFinite(value) {
return nativeIsFinite(value) && !nativeIsNaN(parseFloat(value));
}
/**
* Checks if `value` is a function.
*
* @static
* @memberOf _
* @category Objects
* @param {Mixed} value The value to check.
* @returns {Boolean} Returns `true`, if the `value` is a function, else `false`.
* @example
*
* _.isFunction(_);
* // => true
*/
function isFunction(value) {
return typeof value == 'function';
}
/**
* Checks if `value` is the language type of Object.
* (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)
*
* @static
* @memberOf _
* @category Objects
* @param {Mixed} value The value to check.
* @returns {Boolean} Returns `true`, if the `value` is an object, else `false`.
* @example
*
* _.isObject({});
* // => true
*
* _.isObject([1, 2, 3]);
* // => true
*
* _.isObject(1);
* // => false
*/
function isObject(value) {
// check if the value is the ECMAScript language type of Object
// http://es5.github.com/#x8
// and avoid a V8 bug
// http://code.google.com/p/v8/issues/detail?id=2291
return value ? objectTypes[typeof value] : false;
}
/**
* Checks if `value` is `NaN`.
*
* Note: This is not the same as native `isNaN`, which will return `true` for
* `undefined` and other values. See http://es5.github.com/#x15.1.2.4.
*
* @static
* @memberOf _
* @category Objects
* @param {Mixed} value The value to check.
* @returns {Boolean} Returns `true`, if the `value` is `NaN`, else `false`.
* @example
*
* _.isNaN(NaN);
* // => true
*
* _.isNaN(new Number(NaN));
* // => true
*
* isNaN(undefined);
* // => true
*
* _.isNaN(undefined);
* // => false
*/
function isNaN(value) {
// `NaN` as a primitive is the only value that is not equal to itself
// (perform the [[Class]] check first to avoid errors with some host objects in IE)
return isNumber(value) && value != +value
}
/**
* Checks if `value` is `null`.
*
* @static
* @memberOf _
* @category Objects
* @param {Mixed} value The value to check.
* @returns {Boolean} Returns `true`, if the `value` is `null`, else `false`.
* @example
*
* _.isNull(null);
* // => true
*
* _.isNull(undefined);
* // => false
*/
function isNull(value) {
return value === null;
}
/**
* Checks if `value` is a number.
*
* @static
* @memberOf _
* @category Objects
* @param {Mixed} value The value to check.
* @returns {Boolean} Returns `true`, if the `value` is a number, else `false`.
* @example
*
* _.isNumber(8.4 * 5);
* // => true
*/
function isNumber(value) {
return typeof value == 'number' || toString.call(value) == numberClass;
}
/**
* Checks if a given `value` is an object created by the `Object` constructor.
*
* @static
* @memberOf _
* @category Objects
* @param {Mixed} value The value to check.
* @returns {Boolean} Returns `true`, if `value` is a plain object, else `false`.
* @example
*
* function Stooge(name, age) {
* this.name = name;
* this.age = age;
* }
*
* _.isPlainObject(new Stooge('moe', 40));
* // => false
*
* _.isPlainObject([1, 2, 3]);
* // => false
*
* _.isPlainObject({ 'name': 'moe', 'age': 40 });
* // => true
*/
var isPlainObject = function(value) {
if (!(value && toString.call(value) == objectClass)) {
return false;
}
var valueOf = value.valueOf,
objProto = typeof valueOf == 'function' && (objProto = getPrototypeOf(valueOf)) && getPrototypeOf(objProto);
return objProto
? (value == objProto || getPrototypeOf(value) == objProto)
: shimIsPlainObject(value);
};
/**
* Checks if `value` is a regular expression.
*
* @static
* @memberOf _
* @category Objects
* @param {Mixed} value The value to check.
* @returns {Boolean} Returns `true`, if the `value` is a regular expression, else `false`.
* @example
*
* _.isRegExp(/moe/);
* // => true
*/
function isRegExp(value) {
return value ? (typeof value == 'object' && toString.call(value) == regexpClass) : false;
}
/**
* Checks if `value` is a string.
*
* @static
* @memberOf _
* @category Objects
* @param {Mixed} value The value to check.
* @returns {Boolean} Returns `true`, if the `value` is a string, else `false`.
* @example
*
* _.isString('moe');
* // => true
*/
function isString(value) {
return typeof value == 'string' || toString.call(value) == stringClass;
}
/**
* Checks if `value` is `undefined`.
*
* @static
* @memberOf _
* @category Objects
* @param {Mixed} value The value to check.
* @returns {Boolean} Returns `true`, if the `value` is `undefined`, else `false`.
* @example
*
* _.isUndefined(void 0);
* // => true
*/
function isUndefined(value) {
return typeof value == 'undefined';
}
/**
* Recursively merges own enumerable properties of the source object(s), that
* don't resolve to `undefined`, into the destination object. Subsequent sources
* will overwrite property assignments of previous sources. If a `callback` function
* is passed, it will be executed to produce the merged values of the destination
* and source properties. If `callback` returns `undefined`, merging will be
* handled by the method instead. The `callback` is bound to `thisArg` and
* invoked with two arguments; (objectValue, sourceValue).
*
* @static
* @memberOf _
* @category Objects
* @param {Object} object The destination object.
* @param {Object} [source1, source2, ...] The source objects.
* @param {Function} [callback] The function to customize merging properties.
* @param {Mixed} [thisArg] The `this` binding of `callback`.
* @param- {Object} [deepIndicator] Indicates that `stackA` and `stackB` are
* arrays of traversed objects, instead of source objects.
* @param- {Array} [stackA=[]] Tracks traversed source objects.
* @param- {Array} [stackB=[]] Associates values with source counterparts.
* @returns {Object} Returns the destination object.
* @example
*
* var names = {
* 'stooges': [
* { 'name': 'moe' },
* { 'name': 'larry' }
* ]
* };
*
* var ages = {
* 'stooges': [
* { 'age': 40 },
* { 'age': 50 }
* ]
* };
*
* _.merge(names, ages);
* // => { 'stooges': [{ 'name': 'moe', 'age': 40 }, { 'name': 'larry', 'age': 50 }] }
*
* var food = {
* 'fruits': ['apple'],
* 'vegetables': ['beet']
* };
*
* var otherFood = {
* 'fruits': ['banana'],
* 'vegetables': ['carrot']
* };
*
* _.merge(food, otherFood, function(a, b) {
* return _.isArray(a) ? a.concat(b) : undefined;
* });
* // => { 'fruits': ['apple', 'banana'], 'vegetables': ['beet', 'carrot] }
*/
function merge(object, source, deepIndicator) {
var args = arguments,
index = 0,
length = 2;
if (!isObject(object)) {
return object;
}
if (deepIndicator === indicatorObject) {
var callback = args[3],
stackA = args[4],
stackB = args[5];
} else {
stackA = [];
stackB = [];
// allows working with `_.reduce` and `_.reduceRight` without
// using their `callback` arguments, `index|key` and `collection`
if (typeof deepIndicator != 'number') {
length = args.length;
}
if (length > 3 && typeof args[length - 2] == 'function') {
callback = lodash.createCallback(args[--length - 1], args[length--], 2);
} else if (length > 2 && typeof args[length - 1] == 'function') {
callback = args[--length];
}
}
while (++index < length) {
(isArray(args[index]) ? forEach : forOwn)(args[index], function(source, key) {
var found,
isArr,
result = source,
value = object[key];
if (source && ((isArr = isArray(source)) || isPlainObject(source))) {
// avoid merging previously merged cyclic sources
var stackLength = stackA.length;
while (stackLength--) {
if ((found = stackA[stackLength] == source)) {
value = stackB[stackLength];
break;
}
}
if (!found) {
var isShallow;
if (callback) {
result = callback(value, source);
if ((isShallow = typeof result != 'undefined')) {
value = result;
}
}
if (!isShallow) {
value = isArr
? (isArray(value) ? value : [])
: (isPlainObject(value) ? value : {});
}
// add `source` and associated `value` to the stack of traversed objects
stackA.push(source);
stackB.push(value);
// recursively merge objects and arrays (susceptible to call stack limits)
if (!isShallow) {
value = merge(value, source, indicatorObject, callback, stackA, stackB);
}
}
}
else {
if (callback) {
result = callback(value, source);
if (typeof result == 'undefined') {
result = source;
}
}
if (typeof result != 'undefined') {
value = result;
}
}
object[key] = value;
});
}
return object;
}
/**
* Creates a shallow clone of `object` excluding the specified properties.
* Property names may be specified as individual arguments or as arrays of
* property names. If a `callback` function is passed, it will be executed
* for each property in the `object`, omitting the properties `callback`
* returns truthy for. The `callback` is bound to `thisArg` and invoked
* with three arguments; (value, key, object).
*
* @static
* @memberOf _
* @category Objects
* @param {Object} object The source object.
* @param {Function|String} callback|[prop1, prop2, ...] The properties to omit
* or the function called per iteration.
* @param {Mixed} [thisArg] The `this` binding of `callback`.
* @returns {Object} Returns an object without the omitted properties.
* @example
*
* _.omit({ 'name': 'moe', 'age': 40 }, 'age');
* // => { 'name': 'moe' }
*
* _.omit({ 'name': 'moe', 'age': 40 }, function(value) {
* return typeof value == 'number';
* });
* // => { 'name': 'moe' }
*/
function omit(object, callback, thisArg) {
var isFunc = typeof callback == 'function',
result = {};
if (isFunc) {
callback = lodash.createCallback(callback, thisArg);
} else {
var props = concat.apply(arrayRef, nativeSlice.call(arguments, 1));
}
forIn(object, function(value, key, object) {
if (isFunc
? !callback(value, key, object)
: indexOf(props, key) < 0
) {
result[key] = value;
}
});
return result;
}
/**
* Creates a two dimensional array of the given object's key-value pairs,
* i.e. `[[key1, value1], [key2, value2]]`.
*
* @static
* @memberOf _
* @category Objects
* @param {Object} object The object to inspect.
* @returns {Array} Returns new array of key-value pairs.
* @example
*
* _.pairs({ 'moe': 30, 'larry': 40 });
* // => [['moe', 30], ['larry', 40]] (order is not guaranteed)
*/
function pairs(object) {
var index = -1,
props = keys(object),
length = props.length,
result = Array(length);
while (++index < length) {
var key = props[index];
result[index] = [key, object[key]];
}
return result;
}
/**
* Creates a shallow clone of `object` composed of the specified properties.
* Property names may be specified as individual arguments or as arrays of property
* names. If `callback` is passed, it will be executed for each property in the
* `object`, picking the properties `callback` returns truthy for. The `callback`
* is bound to `thisArg` and invoked with three arguments; (value, key, object).
*
* @static
* @memberOf _
* @category Objects
* @param {Object} object The source object.
* @param {Array|Function|String} callback|[prop1, prop2, ...] The function called
* per iteration or properties to pick, either as individual arguments or arrays.
* @param {Mixed} [thisArg] The `this` binding of `callback`.
* @returns {Object} Returns an object composed of the picked properties.
* @example
*
* _.pick({ 'name': 'moe', '_userid': 'moe1' }, 'name');
* // => { 'name': 'moe' }
*
* _.pick({ 'name': 'moe', '_userid': 'moe1' }, function(value, key) {
* return key.charAt(0) != '_';
* });
* // => { 'name': 'moe' }
*/
function pick(object, callback, thisArg) {
var result = {};
if (typeof callback != 'function') {
var index = -1,
props = concat.apply(arrayRef, nativeSlice.call(arguments, 1)),
length = isObject(object) ? props.length : 0;
while (++index < length) {
var key = props[index];
if (key in object) {
result[key] = object[key];
}
}
} else {
callback = lodash.createCallback(callback, thisArg);
forIn(object, function(value, key, object) {
if (callback(value, key, object)) {
result[key] = value;
}
});
}
return result;
}
/**
* Creates an array composed of the own enumerable property values of `object`.
*
* @static
* @memberOf _
* @category Objects
* @param {Object} object The object to inspect.
* @returns {Array} Returns a new array of property values.
* @example
*
* _.values({ 'one': 1, 'two': 2, 'three': 3 });
* // => [1, 2, 3] (order is not guaranteed)
*/
function values(object) {
var index = -1,
props = keys(object),
length = props.length,
result = Array(length);
while (++index < length) {
result[index] = object[props[index]];
}
return result;
}
/*--------------------------------------------------------------------------*/
/**
* Creates an array of elements from the specified indexes, or keys, of the
* `collection`. Indexes may be specified as individual arguments or as arrays
* of indexes.
*
* @static
* @memberOf _
* @category Collections
* @param {Array|Object|String} collection The collection to iterate over.
* @param {Array|Number|String} [index1, index2, ...] The indexes of
* `collection` to retrieve, either as individual arguments or arrays.
* @returns {Array} Returns a new array of elements corresponding to the
* provided indexes.
* @example
*
* _.at(['a', 'b', 'c', 'd', 'e'], [0, 2, 4]);
* // => ['a', 'c', 'e']
*
* _.at(['moe', 'larry', 'curly'], 0, 2);
* // => ['moe', 'curly']
*/
function at(collection) {
var index = -1,
props = concat.apply(arrayRef, nativeSlice.call(arguments, 1)),
length = props.length,
result = Array(length);
while(++index < length) {
result[index] = collection[props[index]];
}
return result;
}
/**
* Checks if a given `target` element is present in a `collection` using strict
* equality for comparisons, i.e. `===`. If `fromIndex` is negative, it is used
* as the offset from the end of the collection.
*
* @static
* @memberOf _
* @alias include
* @category Collections
* @param {Array|Object|String} collection The collection to iterate over.
* @param {Mixed} target The value to check for.
* @param {Number} [fromIndex=0] The index to search from.
* @returns {Boolean} Returns `true` if the `target` element is found, else `false`.
* @example
*
* _.contains([1, 2, 3], 1);
* // => true
*
* _.contains([1, 2, 3], 1, 2);
* // => false
*
* _.contains({ 'name': 'moe', 'age': 40 }, 'moe');
* // => true
*
* _.contains('curly', 'ur');
* // => true
*/
function contains(collection, target, fromIndex) {
var index = -1,
length = collection ? collection.length : 0,
result = false;
fromIndex = (fromIndex < 0 ? nativeMax(0, length + fromIndex) : fromIndex) || 0;
if (typeof length == 'number') {
result = (isString(collection)
? collection.indexOf(target, fromIndex)
: indexOf(collection, target, fromIndex)
) > -1;
} else {
forOwn(collection, function(value) {
if (++index >= fromIndex) {
return !(result = value === target);
}
});
}
return result;
}
/**
* Creates an object composed of keys returned from running each element of the
* `collection` through the given `callback`. The corresponding value of each key
* is the number of times the key was returned by the `callback`. The `callback`
* is bound to `thisArg` and invoked with three arguments; (value, index|key, collection).
*
* If a property name is passed for `callback`, the created "_.pluck" style
* callback will return the property value of the given element.
*
* If an object is passed for `callback`, the created "_.where" style callback
* will return `true` for elements that have the properties of the given object,
* else `false`.
*
* @static
* @memberOf _
* @category Collections
* @param {Array|Object|String} collection The collection to iterate over.
* @param {Function|Object|String} [callback=identity] The function called per
* iteration. If a property name or object is passed, it will be used to create
* a "_.pluck" or "_.where" style callback, respectively.
* @param {Mixed} [thisArg] The `this` binding of `callback`.
* @returns {Object} Returns the composed aggregate object.
* @example
*
* _.countBy([4.3, 6.1, 6.4], function(num) { return Math.floor(num); });
* // => { '4': 1, '6': 2 }
*
* _.countBy([4.3, 6.1, 6.4], function(num) { return this.floor(num); }, Math);
* // => { '4': 1, '6': 2 }
*
* _.countBy(['one', 'two', 'three'], 'length');
* // => { '3': 2, '5': 1 }
*/
function countBy(collection, callback, thisArg) {
var result = {};
callback = lodash.createCallback(callback, thisArg);
forEach(collection, function(value, key, collection) {
key = String(callback(value, key, collection));
(hasOwnProperty.call(result, key) ? result[key]++ : result[key] = 1);
});
return result;
}
/**
* Checks if the `callback` returns a truthy value for **all** elements of a
* `collection`. The `callback` is bound to `thisArg` and invoked with three
* arguments; (value, index|key, collection).
*
* If a property name is passed for `callback`, the created "_.pluck" style
* callback will return the property value of the given element.
*
* If an object is passed for `callback`, the created "_.where" style callback
* will return `true` for elements that have the properties of the given object,
* else `false`.
*
* @static
* @memberOf _
* @alias all
* @category Collections
* @param {Array|Object|String} collection The collection to iterate over.
* @param {Function|Object|String} [callback=identity] The function called per
* iteration. If a property name or object is passed, it will be used to create
* a "_.pluck" or "_.where" style callback, respectively.
* @param {Mixed} [thisArg] The `this` binding of `callback`.
* @returns {Boolean} Returns `true` if all elements pass the callback check,
* else `false`.
* @example
*
* _.every([true, 1, null, 'yes'], Boolean);
* // => false
*
* var stooges = [
* { 'name': 'moe', 'age': 40 },
* { 'name': 'larry', 'age': 50 }
* ];
*
* // using "_.pluck" callback shorthand
* _.every(stooges, 'age');
* // => true
*
* // using "_.where" callback shorthand
* _.every(stooges, { 'age': 50 });
* // => false
*/
function every(collection, callback, thisArg) {
var result = true;
callback = lodash.createCallback(callback, thisArg);
var index = -1,
length = collection ? collection.length : 0;
if (typeof length == 'number') {
while (++index < length) {
if (!(result = !!callback(collection[index], index, collection))) {
break;
}
}
} else {
forOwn(collection, function(value, index, collection) {
return (result = !!callback(value, index, collection));
});
}
return result;
}
/**
* Examines each element in a `collection`, returning an array of all elements
* the `callback` returns truthy for. The `callback` is bound to `thisArg` and
* invoked with three arguments; (value, index|key, collection).
*
* If a property name is passed for `callback`, the created "_.pluck" style
* callback will return the property value of the given element.
*
* If an object is passed for `callback`, the created "_.where" style callback
* will return `true` for elements that have the properties of the given object,
* else `false`.
*
* @static
* @memberOf _
* @alias select
* @category Collections
* @param {Array|Object|String} collection The collection to iterate over.
* @param {Function|Object|String} [callback=identity] The function called per
* iteration. If a property name or object is passed, it will be used to create
* a "_.pluck" or "_.where" style callback, respectively.
* @param {Mixed} [thisArg] The `this` binding of `callback`.
* @returns {Array} Returns a new array of elements that passed the callback check.
* @example
*
* var evens = _.filter([1, 2, 3, 4, 5, 6], function(num) { return num % 2 == 0; });
* // => [2, 4, 6]
*
* var food = [
* { 'name': 'apple', 'organic': false, 'type': 'fruit' },
* { 'name': 'carrot', 'organic': true, 'type': 'vegetable' }
* ];
*
* // using "_.pluck" callback shorthand
* _.filter(food, 'organic');
* // => [{ 'name': 'carrot', 'organic': true, 'type': 'vegetable' }]
*
* // using "_.where" callback shorthand
* _.filter(food, { 'type': 'fruit' });
* // => [{ 'name': 'apple', 'organic': false, 'type': 'fruit' }]
*/
function filter(collection, callback, thisArg) {
var result = [];
callback = lodash.createCallback(callback, thisArg);
var index = -1,
length = collection ? collection.length : 0;
if (typeof length == 'number') {
while (++index < length) {
var value = collection[index];
if (callback(value, index, collection)) {
result.push(value);
}
}
} else {
forOwn(collection, function(value, index, collection) {
if (callback(value, index, collection)) {
result.push(value);
}
});
}
return result;
}
/**
* Examines each element in a `collection`, returning the first that the `callback`
* returns truthy for. The `callback` is bound to `thisArg` and invoked with three
* arguments; (value, index|key, collection).
*
* If a property name is passed for `callback`, the created "_.pluck" style
* callback will return the property value of the given element.
*
* If an object is passed for `callback`, the created "_.where" style callback
* will return `true` for elements that have the properties of the given object,
* else `false`.
*
* @static
* @memberOf _
* @alias detect
* @category Collections
* @param {Array|Object|String} collection The collection to iterate over.
* @param {Function|Object|String} [callback=identity] The function called per
* iteration. If a property name or object is passed, it will be used to create
* a "_.pluck" or "_.where" style callback, respectively.
* @param {Mixed} [thisArg] The `this` binding of `callback`.
* @returns {Mixed} Returns the found element, else `undefined`.
* @example
*
* _.find([1, 2, 3, 4], function(num) {
* return num % 2 == 0;
* });
* // => 2
*
* var food = [
* { 'name': 'apple', 'organic': false, 'type': 'fruit' },
* { 'name': 'banana', 'organic': true, 'type': 'fruit' },
* { 'name': 'beet', 'organic': false, 'type': 'vegetable' }
* ];
*
* // using "_.where" callback shorthand
* _.find(food, { 'type': 'vegetable' });
* // => { 'name': 'beet', 'organic': false, 'type': 'vegetable' }
*
* // using "_.pluck" callback shorthand
* _.find(food, 'organic');
* // => { 'name': 'banana', 'organic': true, 'type': 'fruit' }
*/
function find(collection, callback, thisArg) {
callback = lodash.createCallback(callback, thisArg);
var index = -1,
length = collection ? collection.length : 0;
if (typeof length == 'number') {
while (++index < length) {
var value = collection[index];
if (callback(value, index, collection)) {
return value;
}
}
} else {
var result;
forOwn(collection, function(value, index, collection) {
if (callback(value, index, collection)) {
result = value;
return false;
}
});
return result;
}
}
/**
* Iterates over a `collection`, executing the `callback` for each element in
* the `collection`. The `callback` is bound to `thisArg` and invoked with three
* arguments; (value, index|key, collection). Callbacks may exit iteration early
* by explicitly returning `false`.
*
* @static
* @memberOf _
* @alias each
* @category Collections
* @param {Array|Object|String} collection The collection to iterate over.
* @param {Function} [callback=identity] The function called per iteration.
* @param {Mixed} [thisArg] The `this` binding of `callback`.
* @returns {Array|Object|String} Returns `collection`.
* @example
*
* _([1, 2, 3]).forEach(alert).join(',');
* // => alerts each number and returns '1,2,3'
*
* _.forEach({ 'one': 1, 'two': 2, 'three': 3 }, alert);
* // => alerts each number value (order is not guaranteed)
*/
function forEach(collection, callback, thisArg) {
var index = -1,
length = collection ? collection.length : 0;
callback = callback && typeof thisArg == 'undefined' ? callback : lodash.createCallback(callback, thisArg);
if (typeof length == 'number') {
while (++index < length) {
if (callback(collection[index], index, collection) === false) {
break;
}
}
} else {
forOwn(collection, callback);
}
return collection;
}
/**
* Creates an object composed of keys returned from running each element of the
* `collection` through the `callback`. The corresponding value of each key is
* an array of elements passed to `callback` that returned the key. The `callback`
* is bound to `thisArg` and invoked with three arguments; (value, index|key, collection).
*
* If a property name is passed for `callback`, the created "_.pluck" style
* callback will return the property value of the given element.
*
* If an object is passed for `callback`, the created "_.where" style callback
* will return `true` for elements that have the properties of the given object,
* else `false`
*
* @static
* @memberOf _
* @category Collections
* @param {Array|Object|String} collection The collection to iterate over.
* @param {Function|Object|String} [callback=identity] The function called per
* iteration. If a property name or object is passed, it will be used to create
* a "_.pluck" or "_.where" style callback, respectively.
* @param {Mixed} [thisArg] The `this` binding of `callback`.
* @returns {Object} Returns the composed aggregate object.
* @example
*
* _.groupBy([4.2, 6.1, 6.4], function(num) { return Math.floor(num); });
* // => { '4': [4.2], '6': [6.1, 6.4] }
*
* _.groupBy([4.2, 6.1, 6.4], function(num) { return this.floor(num); }, Math);
* // => { '4': [4.2], '6': [6.1, 6.4] }
*
* // using "_.pluck" callback shorthand
* _.groupBy(['one', 'two', 'three'], 'length');
* // => { '3': ['one', 'two'], '5': ['three'] }
*/
function groupBy(collection, callback, thisArg) {
var result = {};
callback = lodash.createCallback(callback, thisArg);
forEach(collection, function(value, key, collection) {
key = String(callback(value, key, collection));
(hasOwnProperty.call(result, key) ? result[key] : result[key] = []).push(value);
});
return result;
}
/**
* Invokes the method named by `methodName` on each element in the `collection`,
* returning an array of the results of each invoked method. Additional arguments
* will be passed to each invoked method. If `methodName` is a function, it will
* be invoked for, and `this` bound to, each element in the `collection`.
*
* @static
* @memberOf _
* @category Collections
* @param {Array|Object|String} collection The collection to iterate over.
* @param {Function|String} methodName The name of the method to invoke or
* the function invoked per iteration.
* @param {Mixed} [arg1, arg2, ...] Arguments to invoke the method with.
* @returns {Array} Returns a new array of the results of each invoked method.
* @example
*
* _.invoke([[5, 1, 7], [3, 2, 1]], 'sort');
* // => [[1, 5, 7], [1, 2, 3]]
*
* _.invoke([123, 456], String.prototype.split, '');
* // => [['1', '2', '3'], ['4', '5', '6']]
*/
function invoke(collection, methodName) {
var args = nativeSlice.call(arguments, 2),
index = -1,
isFunc = typeof methodName == 'function',
length = collection ? collection.length : 0,
result = Array(typeof length == 'number' ? length : 0);
forEach(collection, function(value) {
result[++index] = (isFunc ? methodName : value[methodName]).apply(value, args);
});
return result;
}
/**
* Creates an array of values by running each element in the `collection`
* through the `callback`. The `callback` is bound to `thisArg` and invoked with
* three arguments; (value, index|key, collection).
*
* If a property name is passed for `callback`, the created "_.pluck" style
* callback will return the property value of the given element.
*
* If an object is passed for `callback`, the created "_.where" style callback
* will return `true` for elements that have the properties of the given object,
* else `false`.
*
* @static
* @memberOf _
* @alias collect
* @category Collections
* @param {Array|Object|String} collection The collection to iterate over.
* @param {Function|Object|String} [callback=identity] The function called per
* iteration. If a property name or object is passed, it will be used to create
* a "_.pluck" or "_.where" style callback, respectively.
* @param {Mixed} [thisArg] The `this` binding of `callback`.
* @returns {Array} Returns a new array of the results of each `callback` execution.
* @example
*
* _.map([1, 2, 3], function(num) { return num * 3; });
* // => [3, 6, 9]
*
* _.map({ 'one': 1, 'two': 2, 'three': 3 }, function(num) { return num * 3; });
* // => [3, 6, 9] (order is not guaranteed)
*
* var stooges = [
* { 'name': 'moe', 'age': 40 },
* { 'name': 'larry', 'age': 50 }
* ];
*
* // using "_.pluck" callback shorthand
* _.map(stooges, 'name');
* // => ['moe', 'larry']
*/
function map(collection, callback, thisArg) {
var index = -1,
length = collection ? collection.length : 0;
callback = lodash.createCallback(callback, thisArg);
if (typeof length == 'number') {
var result = Array(length);
while (++index < length) {
result[index] = callback(collection[index], index, collection);
}
} else {
result = [];
forOwn(collection, function(value, key, collection) {
result[++index] = callback(value, key, collection);
});
}
return result;
}
/**
* Retrieves the maximum value of an `array`. If `callback` is passed,
* it will be executed for each value in the `array` to generate the
* criterion by which the value is ranked. The `callback` is bound to
* `thisArg` and invoked with three arguments; (value, index, collection).
*
* If a property name is passed for `callback`, the created "_.pluck" style
* callback will return the property value of the given element.
*
* If an object is passed for `callback`, the created "_.where" style callback
* will return `true` for elements that have the properties of the given object,
* else `false`.
*
* @static
* @memberOf _
* @category Collections
* @param {Array|Object|String} collection The collection to iterate over.
* @param {Function|Object|String} [callback=identity] The function called per
* iteration. If a property name or object is passed, it will be used to create
* a "_.pluck" or "_.where" style callback, respectively.
* @param {Mixed} [thisArg] The `this` binding of `callback`.
* @returns {Mixed} Returns the maximum value.
* @example
*
* _.max([4, 2, 8, 6]);
* // => 8
*
* var stooges = [
* { 'name': 'moe', 'age': 40 },
* { 'name': 'larry', 'age': 50 }
* ];
*
* _.max(stooges, function(stooge) { return stooge.age; });
* // => { 'name': 'larry', 'age': 50 };
*
* // using "_.pluck" callback shorthand
* _.max(stooges, 'age');
* // => { 'name': 'larry', 'age': 50 };
*/
function max(collection, callback, thisArg) {
var computed = -Infinity,
result = computed;
if (!callback && isArray(collection)) {
var index = -1,
length = collection.length;
while (++index < length) {
var value = collection[index];
if (value > result) {
result = value;
}
}
} else {
callback = (!callback && isString(collection))
? charAtCallback
: lodash.createCallback(callback, thisArg);
forEach(collection, function(value, index, collection) {
var current = callback(value, index, collection);
if (current > computed) {
computed = current;
result = value;
}
});
}
return result;
}
/**
* Retrieves the minimum value of an `array`. If `callback` is passed,
* it will be executed for each value in the `array` to generate the
* criterion by which the value is ranked. The `callback` is bound to `thisArg`
* and invoked with three arguments; (value, index, collection).
*
* If a property name is passed for `callback`, the created "_.pluck" style
* callback will return the property value of the given element.
*
* If an object is passed for `callback`, the created "_.where" style callback
* will return `true` for elements that have the properties of the given object,
* else `false`.
*
* @static
* @memberOf _
* @category Collections
* @param {Array|Object|String} collection The collection to iterate over.
* @param {Function|Object|String} [callback=identity] The function called per
* iteration. If a property name or object is passed, it will be used to create
* a "_.pluck" or "_.where" style callback, respectively.
* @param {Mixed} [thisArg] The `this` binding of `callback`.
* @returns {Mixed} Returns the minimum value.
* @example
*
* _.min([4, 2, 8, 6]);
* // => 2
*
* var stooges = [
* { 'name': 'moe', 'age': 40 },
* { 'name': 'larry', 'age': 50 }
* ];
*
* _.min(stooges, function(stooge) { return stooge.age; });
* // => { 'name': 'moe', 'age': 40 };
*
* // using "_.pluck" callback shorthand
* _.min(stooges, 'age');
* // => { 'name': 'moe', 'age': 40 };
*/
function min(collection, callback, thisArg) {
var computed = Infinity,
result = computed;
if (!callback && isArray(collection)) {
var index = -1,
length = collection.length;
while (++index < length) {
var value = collection[index];
if (value < result) {
result = value;
}
}
} else {
callback = (!callback && isString(collection))
? charAtCallback
: lodash.createCallback(callback, thisArg);
forEach(collection, function(value, index, collection) {
var current = callback(value, index, collection);
if (current < computed) {
computed = current;
result = value;
}
});
}
return result;
}
/**
* Retrieves the value of a specified property from all elements in the `collection`.
*
* @static
* @memberOf _
* @type Function
* @category Collections
* @param {Array|Object|String} collection The collection to iterate over.
* @param {String} property The property to pluck.
* @returns {Array} Returns a new array of property values.
* @example
*
* var stooges = [
* { 'name': 'moe', 'age': 40 },
* { 'name': 'larry', 'age': 50 }
* ];
*
* _.pluck(stooges, 'name');
* // => ['moe', 'larry']
*/
function pluck(collection, property) {
var index = -1,
length = collection ? collection.length : 0;
if (typeof length == 'number') {
var result = Array(length);
while (++index < length) {
result[index] = collection[index][property];
}
}
return result || map(collection, property);
}
/**
* Reduces a `collection` to a value which is the accumulated result of running
* each element in the `collection` through the `callback`, where each successive
* `callback` execution consumes the return value of the previous execution.
* If `accumulator` is not passed, the first element of the `collection` will be
* used as the initial `accumulator` value. The `callback` is bound to `thisArg`
* and invoked with four arguments; (accumulator, value, index|key, collection).
*
* @static
* @memberOf _
* @alias foldl, inject
* @category Collections
* @param {Array|Object|String} collection The collection to iterate over.
* @param {Function} [callback=identity] The function called per iteration.
* @param {Mixed} [accumulator] Initial value of the accumulator.
* @param {Mixed} [thisArg] The `this` binding of `callback`.
* @returns {Mixed} Returns the accumulated value.
* @example
*
* var sum = _.reduce([1, 2, 3], function(sum, num) {
* return sum + num;
* });
* // => 6
*
* var mapped = _.reduce({ 'a': 1, 'b': 2, 'c': 3 }, function(result, num, key) {
* result[key] = num * 3;
* return result;
* }, {});
* // => { 'a': 3, 'b': 6, 'c': 9 }
*/
function reduce(collection, callback, accumulator, thisArg) {
if (!collection) return accumulator;
var noaccum = arguments.length < 3;
callback = lodash.createCallback(callback, thisArg, 4);
var index = -1,
length = collection.length;
if (typeof length == 'number') {
if (noaccum) {
accumulator = collection[++index];
}
while (++index < length) {
accumulator = callback(accumulator, collection[index], index, collection);
}
} else {
forOwn(collection, function(value, index, collection) {
accumulator = noaccum
? (noaccum = false, value)
: callback(accumulator, value, index, collection)
});
}
return accumulator;
}
/**
* This method is similar to `_.reduce`, except that it iterates over a
* `collection` from right to left.
*
* @static
* @memberOf _
* @alias foldr
* @category Collections
* @param {Array|Object|String} collection The collection to iterate over.
* @param {Function} [callback=identity] The function called per iteration.
* @param {Mixed} [accumulator] Initial value of the accumulator.
* @param {Mixed} [thisArg] The `this` binding of `callback`.
* @returns {Mixed} Returns the accumulated value.
* @example
*
* var list = [[0, 1], [2, 3], [4, 5]];
* var flat = _.reduceRight(list, function(a, b) { return a.concat(b); }, []);
* // => [4, 5, 2, 3, 0, 1]
*/
function reduceRight(collection, callback, accumulator, thisArg) {
var iterable = collection,
length = collection ? collection.length : 0,
noaccum = arguments.length < 3;
if (typeof length != 'number') {
var props = keys(collection);
length = props.length;
}
callback = lodash.createCallback(callback, thisArg, 4);
forEach(collection, function(value, index, collection) {
index = props ? props[--length] : --length;
accumulator = noaccum
? (noaccum = false, iterable[index])
: callback(accumulator, iterable[index], index, collection);
});
return accumulator;
}
/**
* The opposite of `_.filter`, this method returns the elements of a
* `collection` that `callback` does **not** return truthy for.
*
* If a property name is passed for `callback`, the created "_.pluck" style
* callback will return the property value of the given element.
*
* If an object is passed for `callback`, the created "_.where" style callback
* will return `true` for elements that have the properties of the given object,
* else `false`.
*
* @static
* @memberOf _
* @category Collections
* @param {Array|Object|String} collection The collection to iterate over.
* @param {Function|Object|String} [callback=identity] The function called per
* iteration. If a property name or object is passed, it will be used to create
* a "_.pluck" or "_.where" style callback, respectively.
* @param {Mixed} [thisArg] The `this` binding of `callback`.
* @returns {Array} Returns a new array of elements that did **not** pass the
* callback check.
* @example
*
* var odds = _.reject([1, 2, 3, 4, 5, 6], function(num) { return num % 2 == 0; });
* // => [1, 3, 5]
*
* var food = [
* { 'name': 'apple', 'organic': false, 'type': 'fruit' },
* { 'name': 'carrot', 'organic': true, 'type': 'vegetable' }
* ];
*
* // using "_.pluck" callback shorthand
* _.reject(food, 'organic');
* // => [{ 'name': 'apple', 'organic': false, 'type': 'fruit' }]
*
* // using "_.where" callback shorthand
* _.reject(food, { 'type': 'fruit' });
* // => [{ 'name': 'carrot', 'organic': true, 'type': 'vegetable' }]
*/
function reject(collection, callback, thisArg) {
callback = lodash.createCallback(callback, thisArg);
return filter(collection, function(value, index, collection) {
return !callback(value, index, collection);
});
}
/**
* Creates an array of shuffled `array` values, using a version of the
* Fisher-Yates shuffle. See http://en.wikipedia.org/wiki/Fisher-Yates_shuffle.
*
* @static
* @memberOf _
* @category Collections
* @param {Array|Object|String} collection The collection to shuffle.
* @returns {Array} Returns a new shuffled collection.
* @example
*
* _.shuffle([1, 2, 3, 4, 5, 6]);
* // => [4, 1, 6, 3, 5, 2]
*/
function shuffle(collection) {
var index = -1,
length = collection ? collection.length : 0,
result = Array(typeof length == 'number' ? length : 0);
forEach(collection, function(value) {
var rand = floor(nativeRandom() * (++index + 1));
result[index] = result[rand];
result[rand] = value;
});
return result;
}
/**
* Gets the size of the `collection` by returning `collection.length` for arrays
* and array-like objects or the number of own enumerable properties for objects.
*
* @static
* @memberOf _
* @category Collections
* @param {Array|Object|String} collection The collection to inspect.
* @returns {Number} Returns `collection.length` or number of own enumerable properties.
* @example
*
* _.size([1, 2]);
* // => 2
*
* _.size({ 'one': 1, 'two': 2, 'three': 3 });
* // => 3
*
* _.size('curly');
* // => 5
*/
function size(collection) {
var length = collection ? collection.length : 0;
return typeof length == 'number' ? length : keys(collection).length;
}
/**
* Checks if the `callback` returns a truthy value for **any** element of a
* `collection`. The function returns as soon as it finds passing value, and
* does not iterate over the entire `collection`. The `callback` is bound to
* `thisArg` and invoked with three arguments; (value, index|key, collection).
*
* If a property name is passed for `callback`, the created "_.pluck" style
* callback will return the property value of the given element.
*
* If an object is passed for `callback`, the created "_.where" style callback
* will return `true` for elements that have the properties of the given object,
* else `false`.
*
* @static
* @memberOf _
* @alias any
* @category Collections
* @param {Array|Object|String} collection The collection to iterate over.
* @param {Function|Object|String} [callback=identity] The function called per
* iteration. If a property name or object is passed, it will be used to create
* a "_.pluck" or "_.where" style callback, respectively.
* @param {Mixed} [thisArg] The `this` binding of `callback`.
* @returns {Boolean} Returns `true` if any element passes the callback check,
* else `false`.
* @example
*
* _.some([null, 0, 'yes', false], Boolean);
* // => true
*
* var food = [
* { 'name': 'apple', 'organic': false, 'type': 'fruit' },
* { 'name': 'carrot', 'organic': true, 'type': 'vegetable' }
* ];
*
* // using "_.pluck" callback shorthand
* _.some(food, 'organic');
* // => true
*
* // using "_.where" callback shorthand
* _.some(food, { 'type': 'meat' });
* // => false
*/
function some(collection, callback, thisArg) {
var result;
callback = lodash.createCallback(callback, thisArg);
var index = -1,
length = collection ? collection.length : 0;
if (typeof length == 'number') {
while (++index < length) {
if ((result = callback(collection[index], index, collection))) {
break;
}
}
} else {
forOwn(collection, function(value, index, collection) {
return !(result = callback(value, index, collection));
});
}
return !!result;
}
/**
* Creates an array of elements, sorted in ascending order by the results of
* running each element in the `collection` through the `callback`. This method
* performs a stable sort, that is, it will preserve the original sort order of
* equal elements. The `callback` is bound to `thisArg` and invoked with three
* arguments; (value, index|key, collection).
*
* If a property name is passed for `callback`, the created "_.pluck" style
* callback will return the property value of the given element.
*
* If an object is passed for `callback`, the created "_.where" style callback
* will return `true` for elements that have the properties of the given object,
* else `false`.
*
* @static
* @memberOf _
* @category Collections
* @param {Array|Object|String} collection The collection to iterate over.
* @param {Function|Object|String} [callback=identity] The function called per
* iteration. If a property name or object is passed, it will be used to create
* a "_.pluck" or "_.where" style callback, respectively.
* @param {Mixed} [thisArg] The `this` binding of `callback`.
* @returns {Array} Returns a new array of sorted elements.
* @example
*
* _.sortBy([1, 2, 3], function(num) { return Math.sin(num); });
* // => [3, 1, 2]
*
* _.sortBy([1, 2, 3], function(num) { return this.sin(num); }, Math);
* // => [3, 1, 2]
*
* // using "_.pluck" callback shorthand
* _.sortBy(['banana', 'strawberry', 'apple'], 'length');
* // => ['apple', 'banana', 'strawberry']
*/
function sortBy(collection, callback, thisArg) {
var index = -1,
length = collection ? collection.length : 0,
result = Array(typeof length == 'number' ? length : 0);
callback = lodash.createCallback(callback, thisArg);
forEach(collection, function(value, key, collection) {
result[++index] = {
'criteria': callback(value, key, collection),
'index': index,
'value': value
};
});
length = result.length;
result.sort(compareAscending);
while (length--) {
result[length] = result[length].value;
}
return result;
}
/**
* Converts the `collection` to an array.
*
* @static
* @memberOf _
* @category Collections
* @param {Array|Object|String} collection The collection to convert.
* @returns {Array} Returns the new converted array.
* @example
*
* (function() { return _.toArray(arguments).slice(1); })(1, 2, 3, 4);
* // => [2, 3, 4]
*/
function toArray(collection) {
if (collection && typeof collection.length == 'number') {
return slice(collection);
}
return values(collection);
}
/**
* Examines each element in a `collection`, returning an array of all elements
* that have the given `properties`. When checking `properties`, this method
* performs a deep comparison between values to determine if they are equivalent
* to each other.
*
* @static
* @memberOf _
* @type Function
* @category Collections
* @param {Array|Object|String} collection The collection to iterate over.
* @param {Object} properties The object of property values to filter by.
* @returns {Array} Returns a new array of elements that have the given `properties`.
* @example
*
* var stooges = [
* { 'name': 'moe', 'age': 40 },
* { 'name': 'larry', 'age': 50 }
* ];
*
* _.where(stooges, { 'age': 40 });
* // => [{ 'name': 'moe', 'age': 40 }]
*/
var where = filter;
/*--------------------------------------------------------------------------*/
/**
* Creates an array with all falsey values of `array` removed. The values
* `false`, `null`, `0`, `""`, `undefined` and `NaN` are all falsey.
*
* @static
* @memberOf _
* @category Arrays
* @param {Array} array The array to compact.
* @returns {Array} Returns a new filtered array.
* @example
*
* _.compact([0, 1, false, 2, '', 3]);
* // => [1, 2, 3]
*/
function compact(array) {
var index = -1,
length = array ? array.length : 0,
result = [];
while (++index < length) {
var value = array[index];
if (value) {
result.push(value);
}
}
return result;
}
/**
* Creates an array of `array` elements not present in the other arrays
* using strict equality for comparisons, i.e. `===`.
*
* @static
* @memberOf _
* @category Arrays
* @param {Array} array The array to process.
* @param {Array} [array1, array2, ...] Arrays to check.
* @returns {Array} Returns a new array of `array` elements not present in the
* other arrays.
* @example
*
* _.difference([1, 2, 3, 4, 5], [5, 2, 10]);
* // => [1, 3, 4]
*/
function difference(array) {
var index = -1,
length = array ? array.length : 0,
flattened = concat.apply(arrayRef, nativeSlice.call(arguments, 1)),
contains = cachedContains(flattened),
result = [];
while (++index < length) {
var value = array[index];
if (!contains(value)) {
result.push(value);
}
}
return result;
}
/**
* This method is similar to `_.find`, except that it returns the index of
* the element that passes the callback check, instead of the element itself.
*
* @static
* @memberOf _
* @category Arrays
* @param {Array} array The array to search.
* @param {Function|Object|String} [callback=identity] The function called per
* iteration. If a property name or object is passed, it will be used to create
* a "_.pluck" or "_.where" style callback, respectively.
* @param {Mixed} [thisArg] The `this` binding of `callback`.
* @returns {Mixed} Returns the index of the found element, else `-1`.
* @example
*
* _.findIndex(['apple', 'banana', 'beet'], function(food) {
* return /^b/.test(food);
* });
* // => 1
*/
function findIndex(array, callback, thisArg) {
var index = -1,
length = array ? array.length : 0;
callback = lodash.createCallback(callback, thisArg);
while (++index < length) {
if (callback(array[index], index, array)) {
return index;
}
}
return -1;
}
/**
* Gets the first element of the `array`. If a number `n` is passed, the first
* `n` elements of the `array` are returned. If a `callback` function is passed,
* elements at the beginning of the array are returned as long as the `callback`
* returns truthy. The `callback` is bound to `thisArg` and invoked with three
* arguments; (value, index, array).
*
* If a property name is passed for `callback`, the created "_.pluck" style
* callback will return the property value of the given element.
*
* If an object is passed for `callback`, the created "_.where" style callback
* will return `true` for elements that have the properties of the given object,
* else `false`.
*
* @static
* @memberOf _
* @alias head, take
* @category Arrays
* @param {Array} array The array to query.
* @param {Function|Object|Number|String} [callback|n] The function called
* per element or the number of elements to return. If a property name or
* object is passed, it will be used to create a "_.pluck" or "_.where"
* style callback, respectively.
* @param {Mixed} [thisArg] The `this` binding of `callback`.
* @returns {Mixed} Returns the first element(s) of `array`.
* @example
*
* _.first([1, 2, 3]);
* // => 1
*
* _.first([1, 2, 3], 2);
* // => [1, 2]
*
* _.first([1, 2, 3], function(num) {
* return num < 3;
* });
* // => [1, 2]
*
* var food = [
* { 'name': 'banana', 'organic': true },
* { 'name': 'beet', 'organic': false },
* ];
*
* // using "_.pluck" callback shorthand
* _.first(food, 'organic');
* // => [{ 'name': 'banana', 'organic': true }]
*
* var food = [
* { 'name': 'apple', 'type': 'fruit' },
* { 'name': 'banana', 'type': 'fruit' },
* { 'name': 'beet', 'type': 'vegetable' }
* ];
*
* // using "_.where" callback shorthand
* _.first(food, { 'type': 'fruit' });
* // => [{ 'name': 'apple', 'type': 'fruit' }, { 'name': 'banana', 'type': 'fruit' }]
*/
function first(array, callback, thisArg) {
if (array) {
var n = 0,
length = array.length;
if (typeof callback != 'number' && callback != null) {
var index = -1;
callback = lodash.createCallback(callback, thisArg);
while (++index < length && callback(array[index], index, array)) {
n++;
}
} else {
n = callback;
if (n == null || thisArg) {
return array[0];
}
}
return slice(array, 0, nativeMin(nativeMax(0, n), length));
}
}
/**
* Flattens a nested array (the nesting can be to any depth). If `isShallow`
* is truthy, `array` will only be flattened a single level. If `callback`
* is passed, each element of `array` is passed through a `callback` before
* flattening. The `callback` is bound to `thisArg` and invoked with three
* arguments; (value, index, array).
*
* If a property name is passed for `callback`, the created "_.pluck" style
* callback will return the property value of the given element.
*
* If an object is passed for `callback`, the created "_.where" style callback
* will return `true` for elements that have the properties of the given object,
* else `false`.
*
* @static
* @memberOf _
* @category Arrays
* @param {Array} array The array to flatten.
* @param {Boolean} [isShallow=false] A flag to indicate only flattening a single level.
* @param {Function|Object|String} [callback=identity] The function called per
* iteration. If a property name or object is passed, it will be used to create
* a "_.pluck" or "_.where" style callback, respectively.
* @param {Mixed} [thisArg] The `this` binding of `callback`.
* @returns {Array} Returns a new flattened array.
* @example
*
* _.flatten([1, [2], [3, [[4]]]]);
* // => [1, 2, 3, 4];
*
* _.flatten([1, [2], [3, [[4]]]], true);
* // => [1, 2, 3, [[4]]];
*
* var stooges = [
* { 'name': 'curly', 'quotes': ['Oh, a wise guy, eh?', 'Poifect!'] },
* { 'name': 'moe', 'quotes': ['Spread out!', 'You knucklehead!'] }
* ];
*
* // using "_.pluck" callback shorthand
* _.flatten(stooges, 'quotes');
* // => ['Oh, a wise guy, eh?', 'Poifect!', 'Spread out!', 'You knucklehead!']
*/
function flatten(array, isShallow, callback, thisArg) {
var index = -1,
length = array ? array.length : 0,
result = [];
// juggle arguments
if (typeof isShallow != 'boolean' && isShallow != null) {
thisArg = callback;
callback = isShallow;
isShallow = false;
}
if (callback != null) {
callback = lodash.createCallback(callback, thisArg);
}
while (++index < length) {
var value = array[index];
if (callback) {
value = callback(value, index, array);
}
// recursively flatten arrays (susceptible to call stack limits)
if (isArray(value)) {
push.apply(result, isShallow ? value : flatten(value));
} else {
result.push(value);
}
}
return result;
}
/**
* Gets the index at which the first occurrence of `value` is found using
* strict equality for comparisons, i.e. `===`. If the `array` is already
* sorted, passing `true` for `fromIndex` will run a faster binary search.
*
* @static
* @memberOf _
* @category Arrays
* @param {Array} array The array to search.
* @param {Mixed} value The value to search for.
* @param {Boolean|Number} [fromIndex=0] The index to search from or `true` to
* perform a binary search on a sorted `array`.
* @returns {Number} Returns the index of the matched value or `-1`.
* @example
*
* _.indexOf([1, 2, 3, 1, 2, 3], 2);
* // => 1
*
* _.indexOf([1, 2, 3, 1, 2, 3], 2, 3);
* // => 4
*
* _.indexOf([1, 1, 2, 2, 3, 3], 2, true);
* // => 2
*/
function indexOf(array, value, fromIndex) {
var index = -1,
length = array ? array.length : 0;
if (typeof fromIndex == 'number') {
index = (fromIndex < 0 ? nativeMax(0, length + fromIndex) : fromIndex || 0) - 1;
} else if (fromIndex) {
index = sortedIndex(array, value);
return array[index] === value ? index : -1;
}
while (++index < length) {
if (array[index] === value) {
return index;
}
}
return -1;
}
/**
* Gets all but the last element of `array`. If a number `n` is passed, the
* last `n` elements are excluded from the result. If a `callback` function
* is passed, elements at the end of the array are excluded from the result
* as long as the `callback` returns truthy. The `callback` is bound to
* `thisArg` and invoked with three arguments; (value, index, array).
*
* If a property name is passed for `callback`, the created "_.pluck" style
* callback will return the property value of the given element.
*
* If an object is passed for `callback`, the created "_.where" style callback
* will return `true` for elements that have the properties of the given object,
* else `false`.
*
* @static
* @memberOf _
* @category Arrays
* @param {Array} array The array to query.
* @param {Function|Object|Number|String} [callback|n=1] The function called
* per element or the number of elements to exclude. If a property name or
* object is passed, it will be used to create a "_.pluck" or "_.where"
* style callback, respectively.
* @param {Mixed} [thisArg] The `this` binding of `callback`.
* @returns {Array} Returns a slice of `array`.
* @example
*
* _.initial([1, 2, 3]);
* // => [1, 2]
*
* _.initial([1, 2, 3], 2);
* // => [1]
*
* _.initial([1, 2, 3], function(num) {
* return num > 1;
* });
* // => [1]
*
* var food = [
* { 'name': 'beet', 'organic': false },
* { 'name': 'carrot', 'organic': true }
* ];
*
* // using "_.pluck" callback shorthand
* _.initial(food, 'organic');
* // => [{ 'name': 'beet', 'organic': false }]
*
* var food = [
* { 'name': 'banana', 'type': 'fruit' },
* { 'name': 'beet', 'type': 'vegetable' },
* { 'name': 'carrot', 'type': 'vegetable' }
* ];
*
* // using "_.where" callback shorthand
* _.initial(food, { 'type': 'vegetable' });
* // => [{ 'name': 'banana', 'type': 'fruit' }]
*/
function initial(array, callback, thisArg) {
if (!array) {
return [];
}
var n = 0,
length = array.length;
if (typeof callback != 'number' && callback != null) {
var index = length;
callback = lodash.createCallback(callback, thisArg);
while (index-- && callback(array[index], index, array)) {
n++;
}
} else {
n = (callback == null || thisArg) ? 1 : callback || n;
}
return slice(array, 0, nativeMin(nativeMax(0, length - n), length));
}
/**
* Computes the intersection of all the passed-in arrays using strict equality
* for comparisons, i.e. `===`.
*
* @static
* @memberOf _
* @category Arrays
* @param {Array} [array1, array2, ...] Arrays to process.
* @returns {Array} Returns a new array of unique elements that are present
* in **all** of the arrays.
* @example
*
* _.intersection([1, 2, 3], [101, 2, 1, 10], [2, 1]);
* // => [1, 2]
*/
function intersection(array) {
var args = arguments,
argsLength = args.length,
cache = { '0': {} },
index = -1,
length = array ? array.length : 0,
isLarge = length >= largeArraySize,
result = [],
seen = result;
outer:
while (++index < length) {
var value = array[index];
if (isLarge) {
var key = keyPrefix + value;
var inited = cache[0][key]
? !(seen = cache[0][key])
: (seen = cache[0][key] = []);
}
if (inited || indexOf(seen, value) < 0) {
if (isLarge) {
seen.push(value);
}
var argsIndex = argsLength;
while (--argsIndex) {
if (!(cache[argsIndex] || (cache[argsIndex] = cachedContains(args[argsIndex])))(value)) {
continue outer;
}
}
result.push(value);
}
}
return result;
}
/**
* Gets the last element of the `array`. If a number `n` is passed, the
* last `n` elements of the `array` are returned. If a `callback` function
* is passed, elements at the end of the array are returned as long as the
* `callback` returns truthy. The `callback` is bound to `thisArg` and
* invoked with three arguments;(value, index, array).
*
*
* If a property name is passed for `callback`, the created "_.pluck" style
* callback will return the property value of the given element.
*
* If an object is passed for `callback`, the created "_.where" style callback
* will return `true` for elements that have the properties of the given object,
* else `false`.
*
* @static
* @memberOf _
* @category Arrays
* @param {Array} array The array to query.
* @param {Function|Object|Number|String} [callback|n] The function called
* per element or the number of elements to return. If a property name or
* object is passed, it will be used to create a "_.pluck" or "_.where"
* style callback, respectively.
* @param {Mixed} [thisArg] The `this` binding of `callback`.
* @returns {Mixed} Returns the last element(s) of `array`.
* @example
*
* _.last([1, 2, 3]);
* // => 3
*
* _.last([1, 2, 3], 2);
* // => [2, 3]
*
* _.last([1, 2, 3], function(num) {
* return num > 1;
* });
* // => [2, 3]
*
* var food = [
* { 'name': 'beet', 'organic': false },
* { 'name': 'carrot', 'organic': true }
* ];
*
* // using "_.pluck" callback shorthand
* _.last(food, 'organic');
* // => [{ 'name': 'carrot', 'organic': true }]
*
* var food = [
* { 'name': 'banana', 'type': 'fruit' },
* { 'name': 'beet', 'type': 'vegetable' },
* { 'name': 'carrot', 'type': 'vegetable' }
* ];
*
* // using "_.where" callback shorthand
* _.last(food, { 'type': 'vegetable' });
* // => [{ 'name': 'beet', 'type': 'vegetable' }, { 'name': 'carrot', 'type': 'vegetable' }]
*/
function last(array, callback, thisArg) {
if (array) {
var n = 0,
length = array.length;
if (typeof callback != 'number' && callback != null) {
var index = length;
callback = lodash.createCallback(callback, thisArg);
while (index-- && callback(array[index], index, array)) {
n++;
}
} else {
n = callback;
if (n == null || thisArg) {
return array[length - 1];
}
}
return slice(array, nativeMax(0, length - n));
}
}
/**
* Gets the index at which the last occurrence of `value` is found using strict
* equality for comparisons, i.e. `===`. If `fromIndex` is negative, it is used
* as the offset from the end of the collection.
*
* @static
* @memberOf _
* @category Arrays
* @param {Array} array The array to search.
* @param {Mixed} value The value to search for.
* @param {Number} [fromIndex=array.length-1] The index to search from.
* @returns {Number} Returns the index of the matched value or `-1`.
* @example
*
* _.lastIndexOf([1, 2, 3, 1, 2, 3], 2);
* // => 4
*
* _.lastIndexOf([1, 2, 3, 1, 2, 3], 2, 3);
* // => 1
*/
function lastIndexOf(array, value, fromIndex) {
var index = array ? array.length : 0;
if (typeof fromIndex == 'number') {
index = (fromIndex < 0 ? nativeMax(0, index + fromIndex) : nativeMin(fromIndex, index - 1)) + 1;
}
while (index--) {
if (array[index] === value) {
return index;
}
}
return -1;
}
/**
* Creates an array of numbers (positive and/or negative) progressing from
* `start` up to but not including `end`.
*
* @static
* @memberOf _
* @category Arrays
* @param {Number} [start=0] The start of the range.
* @param {Number} end The end of the range.
* @param {Number} [step=1] The value to increment or decrement by.
* @returns {Array} Returns a new range array.
* @example
*
* _.range(10);
* // => [0, 1, 2, 3, 4, 5, 6, 7, 8, 9]
*
* _.range(1, 11);
* // => [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
*
* _.range(0, 30, 5);
* // => [0, 5, 10, 15, 20, 25]
*
* _.range(0, -10, -1);
* // => [0, -1, -2, -3, -4, -5, -6, -7, -8, -9]
*
* _.range(0);
* // => []
*/
function range(start, end, step) {
start = +start || 0;
step = +step || 1;
if (end == null) {
end = start;
start = 0;
}
// use `Array(length)` so V8 will avoid the slower "dictionary" mode
// http://youtu.be/XAqIpGU8ZZk#t=17m25s
var index = -1,
length = nativeMax(0, ceil((end - start) / step)),
result = Array(length);
while (++index < length) {
result[index] = start;
start += step;
}
return result;
}
/**
* The opposite of `_.initial`, this method gets all but the first value of
* `array`. If a number `n` is passed, the first `n` values are excluded from
* the result. If a `callback` function is passed, elements at the beginning
* of the array are excluded from the result as long as the `callback` returns
* truthy. The `callback` is bound to `thisArg` and invoked with three
* arguments; (value, index, array).
*
* If a property name is passed for `callback`, the created "_.pluck" style
* callback will return the property value of the given element.
*
* If an object is passed for `callback`, the created "_.where" style callback
* will return `true` for elements that have the properties of the given object,
* else `false`.
*
* @static
* @memberOf _
* @alias drop, tail
* @category Arrays
* @param {Array} array The array to query.
* @param {Function|Object|Number|String} [callback|n=1] The function called
* per element or the number of elements to exclude. If a property name or
* object is passed, it will be used to create a "_.pluck" or "_.where"
* style callback, respectively.
* @param {Mixed} [thisArg] The `this` binding of `callback`.
* @returns {Array} Returns a slice of `array`.
* @example
*
* _.rest([1, 2, 3]);
* // => [2, 3]
*
* _.rest([1, 2, 3], 2);
* // => [3]
*
* _.rest([1, 2, 3], function(num) {
* return num < 3;
* });
* // => [3]
*
* var food = [
* { 'name': 'banana', 'organic': true },
* { 'name': 'beet', 'organic': false },
* ];
*
* // using "_.pluck" callback shorthand
* _.rest(food, 'organic');
* // => [{ 'name': 'beet', 'organic': false }]
*
* var food = [
* { 'name': 'apple', 'type': 'fruit' },
* { 'name': 'banana', 'type': 'fruit' },
* { 'name': 'beet', 'type': 'vegetable' }
* ];
*
* // using "_.where" callback shorthand
* _.rest(food, { 'type': 'fruit' });
* // => [{ 'name': 'beet', 'type': 'vegetable' }]
*/
function rest(array, callback, thisArg) {
if (typeof callback != 'number' && callback != null) {
var n = 0,
index = -1,
length = array ? array.length : 0;
callback = lodash.createCallback(callback, thisArg);
while (++index < length && callback(array[index], index, array)) {
n++;
}
} else {
n = (callback == null || thisArg) ? 1 : nativeMax(0, callback);
}
return slice(array, n);
}
/**
* Uses a binary search to determine the smallest index at which the `value`
* should be inserted into `array` in order to maintain the sort order of the
* sorted `array`. If `callback` is passed, it will be executed for `value` and
* each element in `array` to compute their sort ranking. The `callback` is
* bound to `thisArg` and invoked with one argument; (value).
*
* If a property name is passed for `callback`, the created "_.pluck" style
* callback will return the property value of the given element.
*
* If an object is passed for `callback`, the created "_.where" style callback
* will return `true` for elements that have the properties of the given object,
* else `false`.
*
* @static
* @memberOf _
* @category Arrays
* @param {Array} array The array to inspect.
* @param {Mixed} value The value to evaluate.
* @param {Function|Object|String} [callback=identity] The function called per
* iteration. If a property name or object is passed, it will be used to create
* a "_.pluck" or "_.where" style callback, respectively.
* @param {Mixed} [thisArg] The `this` binding of `callback`.
* @returns {Number} Returns the index at which the value should be inserted
* into `array`.
* @example
*
* _.sortedIndex([20, 30, 50], 40);
* // => 2
*
* // using "_.pluck" callback shorthand
* _.sortedIndex([{ 'x': 20 }, { 'x': 30 }, { 'x': 50 }], { 'x': 40 }, 'x');
* // => 2
*
* var dict = {
* 'wordToNumber': { 'twenty': 20, 'thirty': 30, 'fourty': 40, 'fifty': 50 }
* };
*
* _.sortedIndex(['twenty', 'thirty', 'fifty'], 'fourty', function(word) {
* return dict.wordToNumber[word];
* });
* // => 2
*
* _.sortedIndex(['twenty', 'thirty', 'fifty'], 'fourty', function(word) {
* return this.wordToNumber[word];
* }, dict);
* // => 2
*/
function sortedIndex(array, value, callback, thisArg) {
var low = 0,
high = array ? array.length : low;
// explicitly reference `identity` for better inlining in Firefox
callback = callback ? lodash.createCallback(callback, thisArg, 1) : identity;
value = callback(value);
while (low < high) {
var mid = (low + high) >>> 1;
(callback(array[mid]) < value)
? low = mid + 1
: high = mid;
}
return low;
}
/**
* Computes the union of the passed-in arrays using strict equality for
* comparisons, i.e. `===`.
*
* @static
* @memberOf _
* @category Arrays
* @param {Array} [array1, array2, ...] Arrays to process.
* @returns {Array} Returns a new array of unique values, in order, that are
* present in one or more of the arrays.
* @example
*
* _.union([1, 2, 3], [101, 2, 1, 10], [2, 1]);
* // => [1, 2, 3, 101, 10]
*/
function union(array) {
if (!isArray(array)) {
arguments[0] = array ? nativeSlice.call(array) : arrayRef;
}
return uniq(concat.apply(arrayRef, arguments));
}
/**
* Creates a duplicate-value-free version of the `array` using strict equality
* for comparisons, i.e. `===`. If the `array` is already sorted, passing `true`
* for `isSorted` will run a faster algorithm. If `callback` is passed, each
* element of `array` is passed through a `callback` before uniqueness is computed.
* The `callback` is bound to `thisArg` and invoked with three arguments; (value, index, array).
*
* If a property name is passed for `callback`, the created "_.pluck" style
* callback will return the property value of the given element.
*
* If an object is passed for `callback`, the created "_.where" style callback
* will return `true` for elements that have the properties of the given object,
* else `false`.
*
* @static
* @memberOf _
* @alias unique
* @category Arrays
* @param {Array} array The array to process.
* @param {Boolean} [isSorted=false] A flag to indicate that the `array` is already sorted.
* @param {Function|Object|String} [callback=identity] The function called per
* iteration. If a property name or object is passed, it will be used to create
* a "_.pluck" or "_.where" style callback, respectively.
* @param {Mixed} [thisArg] The `this` binding of `callback`.
* @returns {Array} Returns a duplicate-value-free array.
* @example
*
* _.uniq([1, 2, 1, 3, 1]);
* // => [1, 2, 3]
*
* _.uniq([1, 1, 2, 2, 3], true);
* // => [1, 2, 3]
*
* _.uniq([1, 2, 1.5, 3, 2.5], function(num) { return Math.floor(num); });
* // => [1, 2, 3]
*
* _.uniq([1, 2, 1.5, 3, 2.5], function(num) { return this.floor(num); }, Math);
* // => [1, 2, 3]
*
* // using "_.pluck" callback shorthand
* _.uniq([{ 'x': 1 }, { 'x': 2 }, { 'x': 1 }], 'x');
* // => [{ 'x': 1 }, { 'x': 2 }]
*/
function uniq(array, isSorted, callback, thisArg) {
var index = -1,
length = array ? array.length : 0,
result = [],
seen = result;
// juggle arguments
if (typeof isSorted != 'boolean' && isSorted != null) {
thisArg = callback;
callback = isSorted;
isSorted = false;
}
// init value cache for large arrays
var isLarge = !isSorted && length >= largeArraySize;
if (isLarge) {
var cache = {};
}
if (callback != null) {
seen = [];
callback = lodash.createCallback(callback, thisArg);
}
while (++index < length) {
var value = array[index],
computed = callback ? callback(value, index, array) : value;
if (isLarge) {
var key = keyPrefix + computed;
var inited = cache[key]
? !(seen = cache[key])
: (seen = cache[key] = []);
}
if (isSorted
? !index || seen[seen.length - 1] !== computed
: inited || indexOf(seen, computed) < 0
) {
if (callback || isLarge) {
seen.push(computed);
}
result.push(value);
}
}
return result;
}
/**
* The inverse of `_.zip`, this method splits groups of elements into arrays
* composed of elements from each group at their corresponding indexes.
*
* @static
* @memberOf _
* @category Arrays
* @param {Array} array The array to process.
* @returns {Array} Returns a new array of the composed arrays.
* @example
*
* _.unzip([['moe', 30, true], ['larry', 40, false]]);
* // => [['moe', 'larry'], [30, 40], [true, false]];
*/
function unzip(array) {
var index = -1,
length = array ? array.length : 0,
tupleLength = length ? max(pluck(array, 'length')) : 0,
result = Array(tupleLength);
while (++index < length) {
var tupleIndex = -1,
tuple = array[index];
while (++tupleIndex < tupleLength) {
(result[tupleIndex] || (result[tupleIndex] = Array(length)))[index] = tuple[tupleIndex];
}
}
return result;
}
/**
* Creates an array with all occurrences of the passed values removed using
* strict equality for comparisons, i.e. `===`.
*
* @static
* @memberOf _
* @category Arrays
* @param {Array} array The array to filter.
* @param {Mixed} [value1, value2, ...] Values to remove.
* @returns {Array} Returns a new filtered array.
* @example
*
* _.without([1, 2, 1, 0, 3, 1, 4], 0, 1);
* // => [2, 3, 4]
*/
function without(array) {
return difference(array, nativeSlice.call(arguments, 1));
}
/**
* Groups the elements of each array at their corresponding indexes. Useful for
* separate data sources that are coordinated through matching array indexes.
* For a matrix of nested arrays, `_.zip.apply(...)` can transpose the matrix
* in a similar fashion.
*
* @static
* @memberOf _
* @category Arrays
* @param {Array} [array1, array2, ...] Arrays to process.
* @returns {Array} Returns a new array of grouped elements.
* @example
*
* _.zip(['moe', 'larry'], [30, 40], [true, false]);
* // => [['moe', 30, true], ['larry', 40, false]]
*/
function zip(array) {
var index = -1,
length = array ? max(pluck(arguments, 'length')) : 0,
result = Array(length);
while (++index < length) {
result[index] = pluck(arguments, index);
}
return result;
}
/**
* Creates an object composed from arrays of `keys` and `values`. Pass either
* a single two dimensional array, i.e. `[[key1, value1], [key2, value2]]`, or
* two arrays, one of `keys` and one of corresponding `values`.
*
* @static
* @memberOf _
* @alias object
* @category Arrays
* @param {Array} keys The array of keys.
* @param {Array} [values=[]] The array of values.
* @returns {Object} Returns an object composed of the given keys and
* corresponding values.
* @example
*
* _.zipObject(['moe', 'larry'], [30, 40]);
* // => { 'moe': 30, 'larry': 40 }
*/
function zipObject(keys, values) {
var index = -1,
length = keys ? keys.length : 0,
result = {};
while (++index < length) {
var key = keys[index];
if (values) {
result[key] = values[index];
} else {
result[key[0]] = key[1];
}
}
return result;
}
/*--------------------------------------------------------------------------*/
/**
* If `n` is greater than `0`, a function is created that is restricted to
* executing `func`, with the `this` binding and arguments of the created
* function, only after it is called `n` times. If `n` is less than `1`,
* `func` is executed immediately, without a `this` binding or additional
* arguments, and its result is returned.
*
* @static
* @memberOf _
* @category Functions
* @param {Number} n The number of times the function must be called before
* it is executed.
* @param {Function} func The function to restrict.
* @returns {Function} Returns the new restricted function.
* @example
*
* var renderNotes = _.after(notes.length, render);
* _.forEach(notes, function(note) {
* note.asyncSave({ 'success': renderNotes });
* });
* // `renderNotes` is run once, after all notes have saved
*/
function after(n, func) {
if (n < 1) {
return func();
}
return function() {
if (--n < 1) {
return func.apply(this, arguments);
}
};
}
/**
* Creates a function that, when called, invokes `func` with the `this`
* binding of `thisArg` and prepends any additional `bind` arguments to those
* passed to the bound function.
*
* @static
* @memberOf _
* @category Functions
* @param {Function} func The function to bind.
* @param {Mixed} [thisArg] The `this` binding of `func`.
* @param {Mixed} [arg1, arg2, ...] Arguments to be partially applied.
* @returns {Function} Returns the new bound function.
* @example
*
* var func = function(greeting) {
* return greeting + ' ' + this.name;
* };
*
* func = _.bind(func, { 'name': 'moe' }, 'hi');
* func();
* // => 'hi moe'
*/
function bind(func, thisArg) {
// use `Function#bind` if it exists and is fast
// (in V8 `Function#bind` is slower except when partially applied)
return support.fastBind || (nativeBind && arguments.length > 2)
? nativeBind.call.apply(nativeBind, arguments)
: createBound(func, thisArg, nativeSlice.call(arguments, 2));
}
/**
* Binds methods on `object` to `object`, overwriting the existing method.
* Method names may be specified as individual arguments or as arrays of method
* names. If no method names are provided, all the function properties of `object`
* will be bound.
*
* @static
* @memberOf _
* @category Functions
* @param {Object} object The object to bind and assign the bound methods to.
* @param {String} [methodName1, methodName2, ...] Method names on the object to bind.
* @returns {Object} Returns `object`.
* @example
*
* var view = {
* 'label': 'docs',
* 'onClick': function() { alert('clicked ' + this.label); }
* };
*
* _.bindAll(view);
* jQuery('#docs').on('click', view.onClick);
* // => alerts 'clicked docs', when the button is clicked
*/
function bindAll(object) {
var funcs = arguments.length > 1 ? concat.apply(arrayRef, nativeSlice.call(arguments, 1)) : functions(object),
index = -1,
length = funcs.length;
while (++index < length) {
var key = funcs[index];
object[key] = bind(object[key], object);
}
return object;
}
/**
* Creates a function that, when called, invokes the method at `object[key]`
* and prepends any additional `bindKey` arguments to those passed to the bound
* function. This method differs from `_.bind` by allowing bound functions to
* reference methods that will be redefined or don't yet exist.
* See http://michaux.ca/articles/lazy-function-definition-pattern.
*
* @static
* @memberOf _
* @category Functions
* @param {Object} object The object the method belongs to.
* @param {String} key The key of the method.
* @param {Mixed} [arg1, arg2, ...] Arguments to be partially applied.
* @returns {Function} Returns the new bound function.
* @example
*
* var object = {
* 'name': 'moe',
* 'greet': function(greeting) {
* return greeting + ' ' + this.name;
* }
* };
*
* var func = _.bindKey(object, 'greet', 'hi');
* func();
* // => 'hi moe'
*
* object.greet = function(greeting) {
* return greeting + ', ' + this.name + '!';
* };
*
* func();
* // => 'hi, moe!'
*/
function bindKey(object, key) {
return createBound(object, key, nativeSlice.call(arguments, 2), indicatorObject);
}
/**
* Creates a function that is the composition of the passed functions,
* where each function consumes the return value of the function that follows.
* For example, composing the functions `f()`, `g()`, and `h()` produces `f(g(h()))`.
* Each function is executed with the `this` binding of the composed function.
*
* @static
* @memberOf _
* @category Functions
* @param {Function} [func1, func2, ...] Functions to compose.
* @returns {Function} Returns the new composed function.
* @example
*
* var greet = function(name) { return 'hi ' + name; };
* var exclaim = function(statement) { return statement + '!'; };
* var welcome = _.compose(exclaim, greet);
* welcome('moe');
* // => 'hi moe!'
*/
function compose() {
var funcs = arguments;
return function() {
var args = arguments,
length = funcs.length;
while (length--) {
args = [funcs[length].apply(this, args)];
}
return args[0];
};
}
/**
* Produces a callback bound to an optional `thisArg`. If `func` is a property
* name, the created callback will return the property value for a given element.
* If `func` is an object, the created callback will return `true` for elements
* that contain the equivalent object properties, otherwise it will return `false`.
*
* Note: All Lo-Dash methods, that accept a `callback` argument, use `_.createCallback`.
*
* @static
* @memberOf _
* @category Functions
* @param {Mixed} [func=identity] The value to convert to a callback.
* @param {Mixed} [thisArg] The `this` binding of the created callback.
* @param {Number} [argCount=3] The number of arguments the callback accepts.
* @returns {Function} Returns a callback function.
* @example
*
* var stooges = [
* { 'name': 'moe', 'age': 40 },
* { 'name': 'larry', 'age': 50 }
* ];
*
* // wrap to create custom callback shorthands
* _.createCallback = _.wrap(_.createCallback, function(func, callback, thisArg) {
* var match = /^(.+?)__([gl]t)(.+)$/.exec(callback);
* return !match ? func(callback, thisArg) : function(object) {
* return match[2] == 'gt' ? object[match[1]] > match[3] : object[match[1]] < match[3];
* };
* });
*
* _.filter(stooges, 'age__gt45');
* // => [{ 'name': 'larry', 'age': 50 }]
*
* // create mixins with support for "_.pluck" and "_.where" callback shorthands
* _.mixin({
* 'toLookup': function(collection, callback, thisArg) {
* callback = _.createCallback(callback, thisArg);
* return _.reduce(collection, function(result, value, index, collection) {
* return (result[callback(value, index, collection)] = value, result);
* }, {});
* }
* });
*
* _.toLookup(stooges, 'name');
* // => { 'moe': { 'name': 'moe', 'age': 40 }, 'larry': { 'name': 'larry', 'age': 50 } }
*/
function createCallback(func, thisArg, argCount) {
if (func == null) {
return identity;
}
var type = typeof func;
if (type != 'function') {
if (type != 'object') {
return function(object) {
return object[func];
};
}
var props = keys(func);
return function(object) {
var length = props.length,
result = false;
while (length--) {
if (!(result = isEqual(object[props[length]], func[props[length]], indicatorObject))) {
break;
}
}
return result;
};
}
if (typeof thisArg != 'undefined') {
if (argCount === 1) {
return function(value) {
return func.call(thisArg, value);
};
}
if (argCount === 2) {
return function(a, b) {
return func.call(thisArg, a, b);
};
}
if (argCount === 4) {
return function(accumulator, value, index, collection) {
return func.call(thisArg, accumulator, value, index, collection);
};
}
return function(value, index, collection) {
return func.call(thisArg, value, index, collection);
};
}
return func;
}
/**
* Creates a function that will delay the execution of `func` until after
* `wait` milliseconds have elapsed since the last time it was invoked. Pass
* an `options` object to indicate that `func` should be invoked on the leading
* and/or trailing edge of the `wait` timeout. Subsequent calls to the debounced
* function will return the result of the last `func` call.
*
* Note: If `leading` and `trailing` options are `true`, `func` will be called
* on the trailing edge of the timeout only if the the debounced function is
* invoked more than once during the `wait` timeout.
*
* @static
* @memberOf _
* @category Functions
* @param {Function} func The function to debounce.
* @param {Number} wait The number of milliseconds to delay.
* @param {Object} options The options object.
* [leading=false] A boolean to specify execution on the leading edge of the timeout.
* [trailing=true] A boolean to specify execution on the trailing edge of the timeout.
* @returns {Function} Returns the new debounced function.
* @example
*
* var lazyLayout = _.debounce(calculateLayout, 300);
* jQuery(window).on('resize', lazyLayout);
*
* jQuery('#postbox').on('click', _.debounce(sendMail, 200, {
* 'leading': true,
* 'trailing': false
* });
*/
function debounce(func, wait, options) {
var args,
inited,
result,
thisArg,
timeoutId,
trailing = true;
function delayed() {
inited = timeoutId = null;
if (trailing) {
result = func.apply(thisArg, args);
}
}
if (options === true) {
var leading = true;
trailing = false;
} else if (options && objectTypes[typeof options]) {
leading = options.leading;
trailing = 'trailing' in options ? options.trailing : trailing;
}
return function() {
args = arguments;
thisArg = this;
clearTimeout(timeoutId);
if (!inited && leading) {
inited = true;
result = func.apply(thisArg, args);
} else {
timeoutId = setTimeout(delayed, wait);
}
return result;
};
}
/**
* Defers executing the `func` function until the current call stack has cleared.
* Additional arguments will be passed to `func` when it is invoked.
*
* @static
* @memberOf _
* @category Functions
* @param {Function} func The function to defer.
* @param {Mixed} [arg1, arg2, ...] Arguments to invoke the function with.
* @returns {Number} Returns the timer id.
* @example
*
* _.defer(function() { alert('deferred'); });
* // returns from the function before `alert` is called
*/
function defer(func) {
var args = nativeSlice.call(arguments, 1);
return setTimeout(function() { func.apply(undefined, args); }, 1);
}
// use `setImmediate` if it's available in Node.js
if (isV8 && freeModule && typeof setImmediate == 'function') {
defer = bind(setImmediate, context);
}
/**
* Executes the `func` function after `wait` milliseconds. Additional arguments
* will be passed to `func` when it is invoked.
*
* @static
* @memberOf _
* @category Functions
* @param {Function} func The function to delay.
* @param {Number} wait The number of milliseconds to delay execution.
* @param {Mixed} [arg1, arg2, ...] Arguments to invoke the function with.
* @returns {Number} Returns the timer id.
* @example
*
* var log = _.bind(console.log, console);
* _.delay(log, 1000, 'logged later');
* // => 'logged later' (Appears after one second.)
*/
function delay(func, wait) {
var args = nativeSlice.call(arguments, 2);
return setTimeout(function() { func.apply(undefined, args); }, wait);
}
/**
* Creates a function that memoizes the result of `func`. If `resolver` is
* passed, it will be used to determine the cache key for storing the result
* based on the arguments passed to the memoized function. By default, the first
* argument passed to the memoized function is used as the cache key. The `func`
* is executed with the `this` binding of the memoized function.
*
* @static
* @memberOf _
* @category Functions
* @param {Function} func The function to have its output memoized.
* @param {Function} [resolver] A function used to resolve the cache key.
* @returns {Function} Returns the new memoizing function.
* @example
*
* var fibonacci = _.memoize(function(n) {
* return n < 2 ? n : fibonacci(n - 1) + fibonacci(n - 2);
* });
*/
function memoize(func, resolver) {
var cache = {};
return function() {
var key = keyPrefix + (resolver ? resolver.apply(this, arguments) : arguments[0]);
return hasOwnProperty.call(cache, key)
? cache[key]
: (cache[key] = func.apply(this, arguments));
};
}
/**
* Creates a function that is restricted to execute `func` once. Repeat calls to
* the function will return the value of the first call. The `func` is executed
* with the `this` binding of the created function.
*
* @static
* @memberOf _
* @category Functions
* @param {Function} func The function to restrict.
* @returns {Function} Returns the new restricted function.
* @example
*
* var initialize = _.once(createApplication);
* initialize();
* initialize();
* // `initialize` executes `createApplication` once
*/
function once(func) {
var ran,
result;
return function() {
if (ran) {
return result;
}
ran = true;
result = func.apply(this, arguments);
// clear the `func` variable so the function may be garbage collected
func = null;
return result;
};
}
/**
* Creates a function that, when called, invokes `func` with any additional
* `partial` arguments prepended to those passed to the new function. This
* method is similar to `_.bind`, except it does **not** alter the `this` binding.
*
* @static
* @memberOf _
* @category Functions
* @param {Function} func The function to partially apply arguments to.
* @param {Mixed} [arg1, arg2, ...] Arguments to be partially applied.
* @returns {Function} Returns the new partially applied function.
* @example
*
* var greet = function(greeting, name) { return greeting + ' ' + name; };
* var hi = _.partial(greet, 'hi');
* hi('moe');
* // => 'hi moe'
*/
function partial(func) {
return createBound(func, nativeSlice.call(arguments, 1));
}
/**
* This method is similar to `_.partial`, except that `partial` arguments are
* appended to those passed to the new function.
*
* @static
* @memberOf _
* @category Functions
* @param {Function} func The function to partially apply arguments to.
* @param {Mixed} [arg1, arg2, ...] Arguments to be partially applied.
* @returns {Function} Returns the new partially applied function.
* @example
*
* var defaultsDeep = _.partialRight(_.merge, _.defaults);
*
* var options = {
* 'variable': 'data',
* 'imports': { 'jq': $ }
* };
*
* defaultsDeep(options, _.templateSettings);
*
* options.variable
* // => 'data'
*
* options.imports
* // => { '_': _, 'jq': $ }
*/
function partialRight(func) {
return createBound(func, nativeSlice.call(arguments, 1), null, indicatorObject);
}
/**
* Creates a function that, when executed, will only call the `func` function
* at most once per every `wait` milliseconds. Pass an `options` object to
* indicate that `func` should be invoked on the leading and/or trailing edge
* of the `wait` timeout. Subsequent calls to the throttled function will
* return the result of the last `func` call.
*
* Note: If `leading` and `trailing` options are `true`, `func` will be called
* on the trailing edge of the timeout only if the the throttled function is
* invoked more than once during the `wait` timeout.
*
* @static
* @memberOf _
* @category Functions
* @param {Function} func The function to throttle.
* @param {Number} wait The number of milliseconds to throttle executions to.
* @param {Object} options The options object.
* [leading=true] A boolean to specify execution on the leading edge of the timeout.
* [trailing=true] A boolean to specify execution on the trailing edge of the timeout.
* @returns {Function} Returns the new throttled function.
* @example
*
* var throttled = _.throttle(updatePosition, 100);
* jQuery(window).on('scroll', throttled);
*
* jQuery('.interactive').on('click', _.throttle(renewToken, 300000, {
* 'trailing': false
* }));
*/
function throttle(func, wait, options) {
var args,
result,
thisArg,
timeoutId,
lastCalled = 0,
leading = true,
trailing = true;
function trailingCall() {
timeoutId = null;
if (trailing) {
lastCalled = new Date;
result = func.apply(thisArg, args);
}
}
if (options === false) {
leading = false;
} else if (options && objectTypes[typeof options]) {
leading = 'leading' in options ? options.leading : leading;
trailing = 'trailing' in options ? options.trailing : trailing;
}
return function() {
var now = new Date;
if (!timeoutId && !leading) {
lastCalled = now;
}
var remaining = wait - (now - lastCalled);
args = arguments;
thisArg = this;
if (remaining <= 0) {
clearTimeout(timeoutId);
timeoutId = null;
lastCalled = now;
result = func.apply(thisArg, args);
}
else if (!timeoutId) {
timeoutId = setTimeout(trailingCall, remaining);
}
return result;
};
}
/**
* Creates a function that passes `value` to the `wrapper` function as its
* first argument. Additional arguments passed to the function are appended
* to those passed to the `wrapper` function. The `wrapper` is executed with
* the `this` binding of the created function.
*
* @static
* @memberOf _
* @category Functions
* @param {Mixed} value The value to wrap.
* @param {Function} wrapper The wrapper function.
* @returns {Function} Returns the new function.
* @example
*
* var hello = function(name) { return 'hello ' + name; };
* hello = _.wrap(hello, function(func) {
* return 'before, ' + func('moe') + ', after';
* });
* hello();
* // => 'before, hello moe, after'
*/
function wrap(value, wrapper) {
return function() {
var args = [value];
push.apply(args, arguments);
return wrapper.apply(this, args);
};
}
/*--------------------------------------------------------------------------*/
/**
* Converts the characters `&`, `<`, `>`, `"`, and `'` in `string` to their
* corresponding HTML entities.
*
* @static
* @memberOf _
* @category Utilities
* @param {String} string The string to escape.
* @returns {String} Returns the escaped string.
* @example
*
* _.escape('Moe, Larry & Curly');
* // => 'Moe, Larry &amp; Curly'
*/
function escape(string) {
return string == null ? '' : String(string).replace(reUnescapedHtml, escapeHtmlChar);
}
/**
* This function returns the first argument passed to it.
*
* @static
* @memberOf _
* @category Utilities
* @param {Mixed} value Any value.
* @returns {Mixed} Returns `value`.
* @example
*
* var moe = { 'name': 'moe' };
* moe === _.identity(moe);
* // => true
*/
function identity(value) {
return value;
}
/**
* Adds functions properties of `object` to the `lodash` function and chainable
* wrapper.
*
* @static
* @memberOf _
* @category Utilities
* @param {Object} object The object of function properties to add to `lodash`.
* @example
*
* _.mixin({
* 'capitalize': function(string) {
* return string.charAt(0).toUpperCase() + string.slice(1).toLowerCase();
* }
* });
*
* _.capitalize('moe');
* // => 'Moe'
*
* _('moe').capitalize();
* // => 'Moe'
*/
function mixin(object) {
forEach(functions(object), function(methodName) {
var func = lodash[methodName] = object[methodName];
lodash.prototype[methodName] = function() {
var value = this.__wrapped__,
args = [value];
push.apply(args, arguments);
var result = func.apply(lodash, args);
return (value && typeof value == 'object' && value == result)
? this
: new lodashWrapper(result);
};
});
}
/**
* Reverts the '_' variable to its previous value and returns a reference to
* the `lodash` function.
*
* @static
* @memberOf _
* @category Utilities
* @returns {Function} Returns the `lodash` function.
* @example
*
* var lodash = _.noConflict();
*/
function noConflict() {
context._ = oldDash;
return this;
}
/**
* Converts the given `value` into an integer of the specified `radix`.
* If `radix` is `undefined` or `0`, a `radix` of `10` is used unless the
* `value` is a hexadecimal, in which case a `radix` of `16` is used.
*
* Note: This method avoids differences in native ES3 and ES5 `parseInt`
* implementations. See http://es5.github.com/#E.
*
* @static
* @memberOf _
* @category Utilities
* @param {String} value The value to parse.
* @param {Number} [radix] The radix used to interpret the value to parse.
* @returns {Number} Returns the new integer value.
* @example
*
* _.parseInt('08');
* // => 8
*/
var parseInt = nativeParseInt(whitespace + '08') == 8 ? nativeParseInt : function(value, radix) {
// Firefox and Opera still follow the ES3 specified implementation of `parseInt`
return nativeParseInt(isString(value) ? value.replace(reLeadingSpacesAndZeros, '') : value, radix || 0);
};
/**
* Produces a random number between `min` and `max` (inclusive). If only one
* argument is passed, a number between `0` and the given number will be returned.
*
* @static
* @memberOf _
* @category Utilities
* @param {Number} [min=0] The minimum possible value.
* @param {Number} [max=1] The maximum possible value.
* @returns {Number} Returns a random number.
* @example
*
* _.random(0, 5);
* // => a number between 0 and 5
*
* _.random(5);
* // => also a number between 0 and 5
*/
function random(min, max) {
if (min == null && max == null) {
max = 1;
}
min = +min || 0;
if (max == null) {
max = min;
min = 0;
}
return min + floor(nativeRandom() * ((+max || 0) - min + 1));
}
/**
* Resolves the value of `property` on `object`. If `property` is a function,
* it will be invoked with the `this` binding of `object` and its result returned,
* else the property value is returned. If `object` is falsey, then `undefined`
* is returned.
*
* @static
* @memberOf _
* @category Utilities
* @param {Object} object The object to inspect.
* @param {String} property The property to get the value of.
* @returns {Mixed} Returns the resolved value.
* @example
*
* var object = {
* 'cheese': 'crumpets',
* 'stuff': function() {
* return 'nonsense';
* }
* };
*
* _.result(object, 'cheese');
* // => 'crumpets'
*
* _.result(object, 'stuff');
* // => 'nonsense'
*/
function result(object, property) {
var value = object ? object[property] : undefined;
return isFunction(value) ? object[property]() : value;
}
/**
* A micro-templating method that handles arbitrary delimiters, preserves
* whitespace, and correctly escapes quotes within interpolated code.
*
* Note: In the development build, `_.template` utilizes sourceURLs for easier
* debugging. See http://www.html5rocks.com/en/tutorials/developertools/sourcemaps/#toc-sourceurl
*
* For more information on precompiling templates see:
* http://lodash.com/#custom-builds
*
* For more information on Chrome extension sandboxes see:
* http://developer.chrome.com/stable/extensions/sandboxingEval.html
*
* @static
* @memberOf _
* @category Utilities
* @param {String} text The template text.
* @param {Object} data The data object used to populate the text.
* @param {Object} options The options object.
* escape - The "escape" delimiter regexp.
* evaluate - The "evaluate" delimiter regexp.
* interpolate - The "interpolate" delimiter regexp.
* sourceURL - The sourceURL of the template's compiled source.
* variable - The data object variable name.
* @returns {Function|String} Returns a compiled function when no `data` object
* is given, else it returns the interpolated text.
* @example
*
* // using a compiled template
* var compiled = _.template('hello <%= name %>');
* compiled({ 'name': 'moe' });
* // => 'hello moe'
*
* var list = '<% _.forEach(people, function(name) { %><li><%= name %></li><% }); %>';
* _.template(list, { 'people': ['moe', 'larry'] });
* // => '<li>moe</li><li>larry</li>'
*
* // using the "escape" delimiter to escape HTML in data property values
* _.template('<b><%- value %></b>', { 'value': '<script>' });
* // => '<b>&lt;script&gt;</b>'
*
* // using the ES6 delimiter as an alternative to the default "interpolate" delimiter
* _.template('hello ${ name }', { 'name': 'curly' });
* // => 'hello curly'
*
* // using the internal `print` function in "evaluate" delimiters
* _.template('<% print("hello " + epithet); %>!', { 'epithet': 'stooge' });
* // => 'hello stooge!'
*
* // using custom template delimiters
* _.templateSettings = {
* 'interpolate': /{{([\s\S]+?)}}/g
* };
*
* _.template('hello {{ name }}!', { 'name': 'mustache' });
* // => 'hello mustache!'
*
* // using the `sourceURL` option to specify a custom sourceURL for the template
* var compiled = _.template('hello <%= name %>', null, { 'sourceURL': '/basic/greeting.jst' });
* compiled(data);
* // => find the source of "greeting.jst" under the Sources tab or Resources panel of the web inspector
*
* // using the `variable` option to ensure a with-statement isn't used in the compiled template
* var compiled = _.template('hi <%= data.name %>!', null, { 'variable': 'data' });
* compiled.source;
* // => function(data) {
* var __t, __p = '', __e = _.escape;
* __p += 'hi ' + ((__t = ( data.name )) == null ? '' : __t) + '!';
* return __p;
* }
*
* // using the `source` property to inline compiled templates for meaningful
* // line numbers in error messages and a stack trace
* fs.writeFileSync(path.join(cwd, 'jst.js'), '\
* var JST = {\
* "main": ' + _.template(mainText).source + '\
* };\
* ');
*/
function template(text, data, options) {
// based on John Resig's `tmpl` implementation
// http://ejohn.org/blog/javascript-micro-templating/
// and Laura Doktorova's doT.js
// https://github.com/olado/doT
var settings = lodash.templateSettings;
text || (text = '');
// avoid missing dependencies when `iteratorTemplate` is not defined
options = defaults({}, options, settings);
var imports = defaults({}, options.imports, settings.imports),
importsKeys = keys(imports),
importsValues = values(imports);
var isEvaluating,
index = 0,
interpolate = options.interpolate || reNoMatch,
source = "__p += '";
// compile the regexp to match each delimiter
var reDelimiters = RegExp(
(options.escape || reNoMatch).source + '|' +
interpolate.source + '|' +
(interpolate === reInterpolate ? reEsTemplate : reNoMatch).source + '|' +
(options.evaluate || reNoMatch).source + '|$'
, 'g');
text.replace(reDelimiters, function(match, escapeValue, interpolateValue, esTemplateValue, evaluateValue, offset) {
interpolateValue || (interpolateValue = esTemplateValue);
// escape characters that cannot be included in string literals
source += text.slice(index, offset).replace(reUnescapedString, escapeStringChar);
// replace delimiters with snippets
if (escapeValue) {
source += "' +\n__e(" + escapeValue + ") +\n'";
}
if (evaluateValue) {
isEvaluating = true;
source += "';\n" + evaluateValue + ";\n__p += '";
}
if (interpolateValue) {
source += "' +\n((__t = (" + interpolateValue + ")) == null ? '' : __t) +\n'";
}
index = offset + match.length;
// the JS engine embedded in Adobe products requires returning the `match`
// string in order to produce the correct `offset` value
return match;
});
source += "';\n";
// if `variable` is not specified, wrap a with-statement around the generated
// code to add the data object to the top of the scope chain
var variable = options.variable,
hasVariable = variable;
if (!hasVariable) {
variable = 'obj';
source = 'with (' + variable + ') {\n' + source + '\n}\n';
}
// cleanup code by stripping empty strings
source = (isEvaluating ? source.replace(reEmptyStringLeading, '') : source)
.replace(reEmptyStringMiddle, '$1')
.replace(reEmptyStringTrailing, '$1;');
// frame code as the function body
source = 'function(' + variable + ') {\n' +
(hasVariable ? '' : variable + ' || (' + variable + ' = {});\n') +
"var __t, __p = '', __e = _.escape" +
(isEvaluating
? ', __j = Array.prototype.join;\n' +
"function print() { __p += __j.call(arguments, '') }\n"
: ';\n'
) +
source +
'return __p\n}';
// Use a sourceURL for easier debugging and wrap in a multi-line comment to
// avoid issues with Narwhal, IE conditional compilation, and the JS engine
// embedded in Adobe products.
// http://www.html5rocks.com/en/tutorials/developertools/sourcemaps/#toc-sourceurl
var sourceURL = '\n/*\n//@ sourceURL=' + (options.sourceURL || '/lodash/template/source[' + (templateCounter++) + ']') + '\n*/';
try {
var result = Function(importsKeys, 'return ' + source + sourceURL).apply(undefined, importsValues);
} catch(e) {
e.source = source;
throw e;
}
if (data) {
return result(data);
}
// provide the compiled function's source via its `toString` method, in
// supported environments, or the `source` property as a convenience for
// inlining compiled templates during the build process
result.source = source;
return result;
}
/**
* Executes the `callback` function `n` times, returning an array of the results
* of each `callback` execution. The `callback` is bound to `thisArg` and invoked
* with one argument; (index).
*
* @static
* @memberOf _
* @category Utilities
* @param {Number} n The number of times to execute the callback.
* @param {Function} callback The function called per iteration.
* @param {Mixed} [thisArg] The `this` binding of `callback`.
* @returns {Array} Returns a new array of the results of each `callback` execution.
* @example
*
* var diceRolls = _.times(3, _.partial(_.random, 1, 6));
* // => [3, 6, 4]
*
* _.times(3, function(n) { mage.castSpell(n); });
* // => calls `mage.castSpell(n)` three times, passing `n` of `0`, `1`, and `2` respectively
*
* _.times(3, function(n) { this.cast(n); }, mage);
* // => also calls `mage.castSpell(n)` three times
*/
function times(n, callback, thisArg) {
n = (n = +n) > -1 ? n : 0;
var index = -1,
result = Array(n);
callback = lodash.createCallback(callback, thisArg, 1);
while (++index < n) {
result[index] = callback(index);
}
return result;
}
/**
* The inverse of `_.escape`, this method converts the HTML entities
* `&amp;`, `&lt;`, `&gt;`, `&quot;`, and `&#39;` in `string` to their
* corresponding characters.
*
* @static
* @memberOf _
* @category Utilities
* @param {String} string The string to unescape.
* @returns {String} Returns the unescaped string.
* @example
*
* _.unescape('Moe, Larry &amp; Curly');
* // => 'Moe, Larry & Curly'
*/
function unescape(string) {
return string == null ? '' : String(string).replace(reEscapedHtml, unescapeHtmlChar);
}
/**
* Generates a unique ID. If `prefix` is passed, the ID will be appended to it.
*
* @static
* @memberOf _
* @category Utilities
* @param {String} [prefix] The value to prefix the ID with.
* @returns {String} Returns the unique ID.
* @example
*
* _.uniqueId('contact_');
* // => 'contact_104'
*
* _.uniqueId();
* // => '105'
*/
function uniqueId(prefix) {
var id = ++idCounter;
return String(prefix == null ? '' : prefix) + id;
}
/*--------------------------------------------------------------------------*/
/**
* Invokes `interceptor` with the `value` as the first argument, and then
* returns `value`. The purpose of this method is to "tap into" a method chain,
* in order to perform operations on intermediate results within the chain.
*
* @static
* @memberOf _
* @category Chaining
* @param {Mixed} value The value to pass to `interceptor`.
* @param {Function} interceptor The function to invoke.
* @returns {Mixed} Returns `value`.
* @example
*
* _([1, 2, 3, 4])
* .filter(function(num) { return num % 2 == 0; })
* .tap(alert)
* .map(function(num) { return num * num; })
* .value();
* // => // [2, 4] (alerted)
* // => [4, 16]
*/
function tap(value, interceptor) {
interceptor(value);
return value;
}
/**
* Produces the `toString` result of the wrapped value.
*
* @name toString
* @memberOf _
* @category Chaining
* @returns {String} Returns the string result.
* @example
*
* _([1, 2, 3]).toString();
* // => '1,2,3'
*/
function wrapperToString() {
return String(this.__wrapped__);
}
/**
* Extracts the wrapped value.
*
* @name valueOf
* @memberOf _
* @alias value
* @category Chaining
* @returns {Mixed} Returns the wrapped value.
* @example
*
* _([1, 2, 3]).valueOf();
* // => [1, 2, 3]
*/
function wrapperValueOf() {
return this.__wrapped__;
}
/*--------------------------------------------------------------------------*/
// add functions that return wrapped values when chaining
lodash.after = after;
lodash.assign = assign;
lodash.at = at;
lodash.bind = bind;
lodash.bindAll = bindAll;
lodash.bindKey = bindKey;
lodash.compact = compact;
lodash.compose = compose;
lodash.countBy = countBy;
lodash.createCallback = createCallback;
lodash.debounce = debounce;
lodash.defaults = defaults;
lodash.defer = defer;
lodash.delay = delay;
lodash.difference = difference;
lodash.filter = filter;
lodash.flatten = flatten;
lodash.forEach = forEach;
lodash.forIn = forIn;
lodash.forOwn = forOwn;
lodash.functions = functions;
lodash.groupBy = groupBy;
lodash.initial = initial;
lodash.intersection = intersection;
lodash.invert = invert;
lodash.invoke = invoke;
lodash.keys = keys;
lodash.map = map;
lodash.max = max;
lodash.memoize = memoize;
lodash.merge = merge;
lodash.min = min;
lodash.omit = omit;
lodash.once = once;
lodash.pairs = pairs;
lodash.partial = partial;
lodash.partialRight = partialRight;
lodash.pick = pick;
lodash.pluck = pluck;
lodash.range = range;
lodash.reject = reject;
lodash.rest = rest;
lodash.shuffle = shuffle;
lodash.sortBy = sortBy;
lodash.tap = tap;
lodash.throttle = throttle;
lodash.times = times;
lodash.toArray = toArray;
lodash.union = union;
lodash.uniq = uniq;
lodash.unzip = unzip;
lodash.values = values;
lodash.where = where;
lodash.without = without;
lodash.wrap = wrap;
lodash.zip = zip;
lodash.zipObject = zipObject;
// add aliases
lodash.collect = map;
lodash.drop = rest;
lodash.each = forEach;
lodash.extend = assign;
lodash.methods = functions;
lodash.object = zipObject;
lodash.select = filter;
lodash.tail = rest;
lodash.unique = uniq;
// add functions to `lodash.prototype`
mixin(lodash);
/*--------------------------------------------------------------------------*/
// add functions that return unwrapped values when chaining
lodash.clone = clone;
lodash.cloneDeep = cloneDeep;
lodash.contains = contains;
lodash.escape = escape;
lodash.every = every;
lodash.find = find;
lodash.findIndex = findIndex;
lodash.findKey = findKey;
lodash.has = has;
lodash.identity = identity;
lodash.indexOf = indexOf;
lodash.isArguments = isArguments;
lodash.isArray = isArray;
lodash.isBoolean = isBoolean;
lodash.isDate = isDate;
lodash.isElement = isElement;
lodash.isEmpty = isEmpty;
lodash.isEqual = isEqual;
lodash.isFinite = isFinite;
lodash.isFunction = isFunction;
lodash.isNaN = isNaN;
lodash.isNull = isNull;
lodash.isNumber = isNumber;
lodash.isObject = isObject;
lodash.isPlainObject = isPlainObject;
lodash.isRegExp = isRegExp;
lodash.isString = isString;
lodash.isUndefined = isUndefined;
lodash.lastIndexOf = lastIndexOf;
lodash.mixin = mixin;
lodash.noConflict = noConflict;
lodash.parseInt = parseInt;
lodash.random = random;
lodash.reduce = reduce;
lodash.reduceRight = reduceRight;
lodash.result = result;
lodash.runInContext = runInContext;
lodash.size = size;
lodash.some = some;
lodash.sortedIndex = sortedIndex;
lodash.template = template;
lodash.unescape = unescape;
lodash.uniqueId = uniqueId;
// add aliases
lodash.all = every;
lodash.any = some;
lodash.detect = find;
lodash.foldl = reduce;
lodash.foldr = reduceRight;
lodash.include = contains;
lodash.inject = reduce;
forOwn(lodash, function(func, methodName) {
if (!lodash.prototype[methodName]) {
lodash.prototype[methodName] = function() {
var args = [this.__wrapped__];
push.apply(args, arguments);
return func.apply(lodash, args);
};
}
});
/*--------------------------------------------------------------------------*/
// add functions capable of returning wrapped and unwrapped values when chaining
lodash.first = first;
lodash.last = last;
// add aliases
lodash.take = first;
lodash.head = first;
forOwn(lodash, function(func, methodName) {
if (!lodash.prototype[methodName]) {
lodash.prototype[methodName]= function(callback, thisArg) {
var result = func(this.__wrapped__, callback, thisArg);
return callback == null || (thisArg && typeof callback != 'function')
? result
: new lodashWrapper(result);
};
}
});
/*--------------------------------------------------------------------------*/
/**
* The semantic version number.
*
* @static
* @memberOf _
* @type String
*/
lodash.VERSION = '1.2.1';
// add "Chaining" functions to the wrapper
lodash.prototype.toString = wrapperToString;
lodash.prototype.value = wrapperValueOf;
lodash.prototype.valueOf = wrapperValueOf;
// add `Array` functions that return unwrapped values
forEach(['join', 'pop', 'shift'], function(methodName) {
var func = arrayRef[methodName];
lodash.prototype[methodName] = function() {
return func.apply(this.__wrapped__, arguments);
};
});
// add `Array` functions that return the wrapped value
forEach(['push', 'reverse', 'sort', 'unshift'], function(methodName) {
var func = arrayRef[methodName];
lodash.prototype[methodName] = function() {
func.apply(this.__wrapped__, arguments);
return this;
};
});
// add `Array` functions that return new wrapped values
forEach(['concat', 'slice', 'splice'], function(methodName) {
var func = arrayRef[methodName];
lodash.prototype[methodName] = function() {
return new lodashWrapper(func.apply(this.__wrapped__, arguments));
};
});
return lodash;
}
/*--------------------------------------------------------------------------*/
// expose Lo-Dash
var _ = runInContext();
// some AMD build optimizers, like r.js, check for specific condition patterns like the following:
if (typeof define == 'function' && typeof define.amd == 'object' && define.amd) {
// Expose Lo-Dash to the global object even when an AMD loader is present in
// case Lo-Dash was injected by a third-party script and not intended to be
// loaded as a module. The global assignment can be reverted in the Lo-Dash
// module via its `noConflict()` method.
window._ = _;
// define as an anonymous module so, through path mapping, it can be
// referenced as the "underscore" module
define(function() {
return _;
});
}
// check for `exports` after `define` in case a build optimizer adds an `exports` object
else if (freeExports && !freeExports.nodeType) {
// in Node.js or RingoJS v0.8.0+
if (freeModule) {
(freeModule.exports = _)._ = _;
}
// in Narwhal or RingoJS v0.7.0-
else {
freeExports._ = _;
}
}
else {
// in a browser or Rhino
window._ = _;
}
}(this));
})(window)
},{}],8:[function(require,module,exports){
var relativeDate = (function(undefined){
var SECOND = 1000,
MINUTE = 60 * SECOND,
HOUR = 60 * MINUTE,
DAY = 24 * HOUR,
WEEK = 7 * DAY,
YEAR = DAY * 365,
MONTH = YEAR / 12;
var formats = [
[ 0.7 * MINUTE, 'just now' ],
[ 1.5 * MINUTE, 'a minute ago' ],
[ 60 * MINUTE, 'minutes ago', MINUTE ],
[ 1.5 * HOUR, 'an hour ago' ],
[ DAY, 'hours ago', HOUR ],
[ 2 * DAY, 'yesterday' ],
[ 7 * DAY, 'days ago', DAY ],
[ 1.5 * WEEK, 'a week ago'],
[ MONTH, 'weeks ago', WEEK ],
[ 1.5 * MONTH, 'a month ago' ],
[ YEAR, 'months ago', MONTH ],
[ 1.5 * YEAR, 'a year ago' ],
[ Number.MAX_VALUE, 'years ago', YEAR ]
];
function relativeDate(input,reference){
!reference && ( reference = (new Date).getTime() );
reference instanceof Date && ( reference = reference.getTime() );
input instanceof Date && ( input = input.getTime() );
var delta = reference - input,
format, i, len;
for(i = -1, len=formats.length; ++i < len; ){
format = formats[i];
if(delta < format[0]){
return format[2] == undefined ? format[1] : Math.round(delta/format[2]) + ' ' + format[1];
}
};
}
return relativeDate;
})();
if(typeof module != 'undefined' && module.exports){
module.exports = relativeDate;
}
},{}]},{},[1])
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;