diff --git a/.gitignore b/.gitignore index 88e3ef3032..94ad5f5766 100644 --- a/.gitignore +++ b/.gitignore @@ -26,6 +26,6 @@ website/public/docs *.sublime-workspace coverage coverage.html -common/dist/scripts/habitrpg-shared.js +common/dist/scripts/* test/spec/mocks/translations.js diff --git a/.jshintrc b/.jshintrc deleted file mode 100644 index d11e5c8f1b..0000000000 --- a/.jshintrc +++ /dev/null @@ -1,15 +0,0 @@ -{ - "globals": { - "confirm": false - }, - - "browser": true, - "node": true, - "mocha": true, - - "esnext": true, - - "asi": true, - "boss": true, - "newcap": false -} diff --git a/DOCS-README.md b/DOCS-README.md deleted file mode 100644 index c3660fd070..0000000000 --- a/DOCS-README.md +++ /dev/null @@ -1,77 +0,0 @@ -# Habitica Docs Project - -Generated documentation for all of Habitica's source files will be kept in the folder and subfolders. If you would like to use the existing documentation, or contribute to the documentation efforts, read on. - -## Viewing Docs - -You're looking at it! - -Unless you are viewing this file directly from GitHub, you should see a list of files and folders to the left of this readme. - -If you are working locally, you can goto `localhost:3000/docs/` and view the Docs. - -All documentation is generated from comments in the code, into HTML files in the `public/docs/` folder. After you have cloned Habitica's repo locally, and done all the `npm install` goodness, the Docs should generate automagickly when you run `grunt run:dev` - -## What I do now? - -Well if you know Markdown, simply add detailed comments in the code using Markdown syntax. - -```` -/* -User.js -======= - -Defines the user data model (schema) for use via the API. -*/ - -// Dependencies -// ------------ -var mongoose = require("mongoose"); -var Schema = mongoose.Schema; -var helpers = require('habitrpg-shared/script/helpers'); -var _ = require('lodash');.... -```` - -As you can see, you can use both multiline style comments `/* fancy stuff */` and inline comments `// Ooooh my`. - -The exception being end of line comments -`text: String, // example: Wolf ` - -The above will not be on the "pretty print" side of the Docs, but will stay in the code. An example use case for end of line comments would be for FIXME notes. - -Add anything that would be helpful to a developer regarding how to use the functions, variables, and objects associated with Habitica. - -**All documentation should be committed as pull request to the `docs-project` branch of Habitica's repo.** Since we are adding comments directly to the code, I don't want to be editing files used for beta or master. We can merge in the docs after we're sure we didn't break anything. - -### jsDoc Syntax - -Yes, the generator also supports jsDoc-style comments such as -```` -@param {Array} files Array of file paths relative to the `inDir` to generate documentation for. -```` - -**Important Note:** If you use the `@param` syntax, you must use multiline comment blocks (ie `/* stuff */`), otherwise they won't be parsed like parameters. - -This may or may not be useful for Habitica. Example use cases: -- Documenting the API -- Javascript Models - -## Okay, I added great comments. Now what? - -If you're running locally, just re-run `grunt run:dev`. Any changed docs will be automagickly updated. - -Once you're satisfied with the output, push your changes to your fork of the repo and issue a Pull Request on the `docs-project` branch. - -It's that easy! - -## Tech Info - -The generator we are using is [Docker](https://github.com/jbt/docker), which is a fork of [Docco](http://jashkenas.github.io/docco/). Docker supports the same wide-range of filetypes, including being able to generate documentation for a whole project, including an index. - -We also use the [Grunt-Docker](https://github.com/Prevole/grunt-docker) node module for automatic processing. - -## Road Map - -- Customize CSS with Habitica-specific Styling -- Explore possibilities of importing Wiki content -- Specify style guide for consistency of comments diff --git a/README.md b/README.md index 62854c23ed..b9a02261ff 100644 --- a/README.md +++ b/README.md @@ -1,4 +1,4 @@ -Habitica [![Build Status](https://travis-ci.org/HabitRPG/habitrpg.png?branch=develop)](https://travis-ci.org/HabitRPG/habitrpg) [![Code Climate](https://codeclimate.com/github/HabitRPG/habitrpg.png)](https://codeclimate.com/github/HabitRPG/habitrpg) [![Coverage Status](https://coveralls.io/repos/HabitRPG/habitrpg/badge.svg?branch=develop)](https://coveralls.io/r/HabitRPG/habitrpg?branch=develop) [![Bountysource](https://api.bountysource.com/badge/tracker?tracker_id=68393)](https://www.bountysource.com/trackers/68393-habitrpg?utm_source=68393&utm_medium=shield&utm_campaign=TRACKER_BADGE) [![Dependency Status](https://gemnasium.com/HabitRPG/habitrpg.svg)](https://gemnasium.com/HabitRPG/habitrpg) +Habitica [![Build Status](https://travis-ci.org/HabitRPG/habitrpg.svg?branch=develop)](https://travis-ci.org/HabitRPG/habitrpg) [![Code Climate](https://codeclimate.com/github/HabitRPG/habitrpg.svg)](https://codeclimate.com/github/HabitRPG/habitrpg) [![Coverage Status](https://coveralls.io/repos/HabitRPG/habitrpg/badge.svg?branch=develop)](https://coveralls.io/r/HabitRPG/habitrpg?branch=develop) [![Bountysource](https://api.bountysource.com/badge/tracker?tracker_id=68393)](https://www.bountysource.com/trackers/68393-habitrpg?utm_source=68393&utm_medium=shield&utm_campaign=TRACKER_BADGE) [![Dependency Status](https://gemnasium.com/HabitRPG/habitrpg.svg)](https://gemnasium.com/HabitRPG/habitrpg) =============== [Habitica](https://habitica.com) is an open source habit building program which treats your life like a Role Playing Game. 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0;width:108px;height:105px}.Mount_Body_Octopus-Base{background-image:url(spritesmith-main-6.png);background-position:-318px -1053px;width:105px;height:105px}.Mount_Body_Octopus-CottonCandyBlue{background-image:url(spritesmith-main-6.png);background-position:-424px -1053px;width:105px;height:105px}.Mount_Body_Octopus-CottonCandyPink{background-image:url(spritesmith-main-6.png);background-position:-530px -1053px;width:105px;height:105px}.Mount_Body_Octopus-Desert{background-image:url(spritesmith-main-6.png);background-position:-636px -1053px;width:105px;height:105px}.Mount_Body_Octopus-Golden{background-image:url(spritesmith-main-6.png);background-position:-742px -1053px;width:105px;height:105px}.Mount_Body_Octopus-Red{background-image:url(spritesmith-main-6.png);background-position:-848px -1053px;width:105px;height:105px}.Mount_Body_Octopus-Shade{background-image:url(spritesmith-main-6.png);background-position:-954px 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-1159px;width:105px;height:105px}.Mount_Body_PandaCub-Base{background-image:url(spritesmith-main-6.png);background-position:-1713px -212px;width:105px;height:105px}.Mount_Body_PandaCub-CottonCandyBlue{background-image:url(spritesmith-main-6.png);background-position:-424px -1159px;width:105px;height:105px}.Mount_Body_PandaCub-CottonCandyPink{background-image:url(spritesmith-main-6.png);background-position:-530px -1159px;width:105px;height:105px}.Mount_Body_PandaCub-Desert{background-image:url(spritesmith-main-6.png);background-position:-636px -1159px;width:105px;height:105px}.Mount_Body_PandaCub-Golden{background-image:url(spritesmith-main-6.png);background-position:-742px -1159px;width:105px;height:105px}.Mount_Body_PandaCub-Red{background-image:url(spritesmith-main-6.png);background-position:-848px -1159px;width:105px;height:105px}.Mount_Body_PandaCub-Shade{background-image:url(spritesmith-main-6.png);background-position:-954px -1159px;width:105px;height:105px}.Mount_Body_PandaCub-Skeleton{background-image:url(spritesmith-main-6.png);background-position:-1060px -1159px;width:105px;height:105px}.Mount_Body_PandaCub-White{background-image:url(spritesmith-main-6.png);background-position:-1166px -1159px;width:105px;height:105px}.Mount_Body_PandaCub-Zombie{background-image:url(spritesmith-main-6.png);background-position:-1289px 0;width:105px;height:105px}.Mount_Body_Parrot-Base{background-image:url(spritesmith-main-6.png);background-position:-1289px -106px;width:105px;height:105px}.Mount_Body_Parrot-CottonCandyBlue{background-image:url(spritesmith-main-6.png);background-position:-1289px -212px;width:105px;height:105px}.Mount_Body_Parrot-CottonCandyPink{background-image:url(spritesmith-main-6.png);background-position:-1289px -318px;width:105px;height:105px}.Mount_Body_Parrot-Desert{background-image:url(spritesmith-main-6.png);background-position:-1289px -424px;width:105px;height:105px}.Mount_Body_Parrot-Golden{background-image:url(spritesmith-main-6.png);background-position:-1289px -530px;width:105px;height:105px}.Mount_Body_Parrot-Red{background-image:url(spritesmith-main-6.png);background-position:-1289px -636px;width:105px;height:105px}.Mount_Body_Parrot-Shade{background-image:url(spritesmith-main-6.png);background-position:-1289px -742px;width:105px;height:105px}.Mount_Body_Parrot-Skeleton{background-image:url(spritesmith-main-6.png);background-position:-1289px -848px;width:105px;height:105px}.Mount_Body_Parrot-White{background-image:url(spritesmith-main-6.png);background-position:-1289px -954px;width:105px;height:105px}.Mount_Body_Parrot-Zombie{background-image:url(spritesmith-main-6.png);background-position:-1289px -1060px;width:105px;height:105px}.Mount_Body_Penguin-Base{background-image:url(spritesmith-main-6.png);background-position:0 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-1058px;width:105px;height:105px}.Mount_Head_FlyingPig-CottonCandyPink{background-image:url(spritesmith-main-7.png);background-position:-848px -1058px;width:105px;height:105px}.Mount_Head_FlyingPig-Desert{background-image:url(spritesmith-main-7.png);background-position:-954px -1058px;width:105px;height:105px}.Mount_Head_FlyingPig-Golden{background-image:url(spritesmith-main-7.png);background-position:-1060px -1058px;width:105px;height:105px}.Mount_Head_FlyingPig-Red{background-image:url(spritesmith-main-7.png);background-position:-1180px 0;width:105px;height:105px}.Mount_Head_FlyingPig-Shade{background-image:url(spritesmith-main-7.png);background-position:-1180px -106px;width:105px;height:105px}.Mount_Head_FlyingPig-Skeleton{background-image:url(spritesmith-main-7.png);background-position:-1180px -212px;width:105px;height:105px}.Mount_Head_FlyingPig-White{background-image:url(spritesmith-main-7.png);background-position:-1180px -318px;width:105px;height:105px}.Mount_Head_FlyingPig-Zombie{background-image:url(spritesmith-main-7.png);background-position:-1180px -424px;width:105px;height:105px}.Mount_Head_Fox-Base{background-image:url(spritesmith-main-7.png);background-position:-1180px -530px;width:105px;height:105px}.Mount_Head_Fox-CottonCandyBlue{background-image:url(spritesmith-main-7.png);background-position:-1180px -636px;width:105px;height:105px}.Mount_Head_Fox-CottonCandyPink{background-image:url(spritesmith-main-7.png);background-position:-1180px -742px;width:105px;height:105px}.Mount_Head_Fox-Desert{background-image:url(spritesmith-main-7.png);background-position:-1180px -848px;width:105px;height:105px}.Mount_Head_Fox-Golden{background-image:url(spritesmith-main-7.png);background-position:-1180px -954px;width:105px;height:105px}.Mount_Head_Fox-Red{background-image:url(spritesmith-main-7.png);background-position:0 -1164px;width:105px;height:105px}.Mount_Head_Fox-Shade{background-image:url(spritesmith-main-7.png);background-position:-106px -1164px;width:105px;height:105px}.Mount_Head_Fox-Skeleton{background-image:url(spritesmith-main-7.png);background-position:-212px -1164px;width:105px;height:105px}.Mount_Head_Fox-White{background-image:url(spritesmith-main-7.png);background-position:-215px -523px;width:105px;height:105px}.Mount_Head_Fox-Zombie{background-image:url(spritesmith-main-7.png);background-position:-424px -1164px;width:105px;height:105px}.Mount_Head_Gryphon-Base{background-image:url(spritesmith-main-7.png);background-position:-530px -1164px;width:105px;height:105px}.Mount_Head_Gryphon-CottonCandyBlue{background-image:url(spritesmith-main-7.png);background-position:-636px -1164px;width:105px;height:105px}.Mount_Head_Gryphon-CottonCandyPink{background-image:url(spritesmith-main-7.png);background-position:-742px -1164px;width:105px;height:105px}.Mount_Head_Gryphon-Desert{background-image:url(spritesmith-main-7.png);background-position:-848px -1164px;width:105px;height:105px}.Mount_Head_Gryphon-Golden{background-image:url(spritesmith-main-7.png);background-position:-954px -1164px;width:105px;height:105px}.Mount_Head_Gryphon-Red{background-image:url(spritesmith-main-7.png);background-position:-1060px -1164px;width:105px;height:105px}.Mount_Head_Gryphon-RoyalPurple{background-image:url(spritesmith-main-7.png);background-position:-1166px -1164px;width:105px;height:105px}.Mount_Head_Gryphon-Shade{background-image:url(spritesmith-main-7.png);background-position:-1286px 0;width:105px;height:105px}.Mount_Head_Gryphon-Skeleton{background-image:url(spritesmith-main-7.png);background-position:-1286px -106px;width:105px;height:105px}.Mount_Head_Gryphon-White{background-image:url(spritesmith-main-7.png);background-position:-1286px -212px;width:105px;height:105px}.Mount_Head_Gryphon-Zombie{background-image:url(spritesmith-main-7.png);background-position:-1286px -318px;width:105px;height:105px}.Mount_Head_Hedgehog-Base{background-image:url(spritesmith-main-7.png);background-position:-1286px -424px;width:105px;height:105px}.Mount_Head_Hedgehog-CottonCandyBlue{background-image:url(spritesmith-main-7.png);background-position:-1286px -530px;width:105px;height:105px}.Mount_Head_Hedgehog-CottonCandyPink{background-image:url(spritesmith-main-7.png);background-position:-1286px -636px;width:105px;height:105px}.Mount_Head_Hedgehog-Desert{background-image:url(spritesmith-main-7.png);background-position:-1286px -742px;width:105px;height:105px}.Mount_Head_Hedgehog-Golden{background-image:url(spritesmith-main-7.png);background-position:-1286px -848px;width:105px;height:105px}.Mount_Head_Hedgehog-Red{background-image:url(spritesmith-main-7.png);background-position:-1286px -954px;width:105px;height:105px}.Mount_Head_Hedgehog-Shade{background-image:url(spritesmith-main-7.png);background-position:-1286px -1060px;width:105px;height:105px}.Mount_Head_Hedgehog-Skeleton{background-image:url(spritesmith-main-7.png);background-position:0 -1270px;width:105px;height:105px}.Mount_Head_Hedgehog-White{background-image:url(spritesmith-main-7.png);background-position:-106px -1270px;width:105px;height:105px}.Mount_Head_Hedgehog-Zombie{background-image:url(spritesmith-main-7.png);background-position:-212px -1270px;width:105px;height:105px}.Mount_Head_Horse-Base{background-image:url(spritesmith-main-7.png);background-position:-318px -1270px;width:105px;height:105px}.Mount_Head_Horse-CottonCandyBlue{background-image:url(spritesmith-main-7.png);background-position:-424px -1270px;width:105px;height:105px}.Mount_Head_Horse-CottonCandyPink{background-image:url(spritesmith-main-7.png);background-position:-530px -1270px;width:105px;height:105px}.Mount_Head_Horse-Desert{background-image:url(spritesmith-main-7.png);background-position:-636px -1270px;width:105px;height:105px}.Mount_Head_Horse-Golden{background-image:url(spritesmith-main-7.png);background-position:-742px -1270px;width:105px;height:105px}.Mount_Head_Horse-Red{background-image:url(spritesmith-main-7.png);background-position:-848px -1270px;width:105px;height:105px}.Mount_Head_Horse-Shade{background-image:url(spritesmith-main-7.png);background-position:-954px -1270px;width:105px;height:105px}.Mount_Head_Horse-Skeleton{background-image:url(spritesmith-main-7.png);background-position:-1060px -1270px;width:105px;height:105px}.Mount_Head_Horse-White{background-image:url(spritesmith-main-7.png);background-position:-1166px -1270px;width:105px;height:105px}.Mount_Head_Horse-Zombie{background-image:url(spritesmith-main-7.png);background-position:-1272px -1270px;width:105px;height:105px}.Mount_Head_LionCub-Base{background-image:url(spritesmith-main-7.png);background-position:-1392px 0;width:105px;height:105px}.Mount_Head_LionCub-CottonCandyBlue{background-image:url(spritesmith-main-7.png);background-position:-1392px -106px;width:105px;height:105px}.Mount_Head_LionCub-CottonCandyPink{background-image:url(spritesmith-main-7.png);background-position:-1392px -212px;width:105px;height:105px}.Mount_Head_LionCub-Desert{background-image:url(spritesmith-main-7.png);background-position:-1392px -318px;width:105px;height:105px}.Mount_Head_LionCub-Ethereal{background-image:url(spritesmith-main-7.png);background-position:-1392px -424px;width:105px;height:105px}.Mount_Head_LionCub-Golden{background-image:url(spritesmith-main-7.png);background-position:-1392px -530px;width:105px;height:105px}.Mount_Head_LionCub-Red{background-image:url(spritesmith-main-7.png);background-position:-1392px -636px;width:105px;height:105px}.Mount_Head_LionCub-Shade{background-image:url(spritesmith-main-7.png);background-position:-1392px -742px;width:105px;height:105px}.Mount_Head_LionCub-Skeleton{background-image:url(spritesmith-main-7.png);background-position:0 -523px;width:105px;height:110px}.Mount_Head_LionCub-White{background-image:url(spritesmith-main-7.png);background-position:-1392px -954px;width:105px;height:105px}.Mount_Head_LionCub-Zombie{background-image:url(spritesmith-main-7.png);background-position:-1392px -1060px;width:105px;height:105px}.Mount_Head_Mammoth-Base{background-image:url(spritesmith-main-7.png);background-position:-408px -136px;width:105px;height:123px}.Mount_Head_MantisShrimp-Base{background-image:url(spritesmith-main-7.png);background-position:-106px -523px;width:108px;height:105px}.Mount_Head_Octopus-Base{background-image:url(spritesmith-main-7.png);background-position:-106px -1376px;width:105px;height:105px}.Mount_Head_Octopus-CottonCandyBlue{background-image:url(spritesmith-main-7.png);background-position:-212px -1376px;width:105px;height:105px}.Mount_Head_Octopus-CottonCandyPink{background-image:url(spritesmith-main-7.png);background-position:-318px -1376px;width:105px;height:105px}.Mount_Head_Octopus-Desert{background-image:url(spritesmith-main-7.png);background-position:-424px -1376px;width:105px;height:105px}.Mount_Head_Octopus-Golden{background-image:url(spritesmith-main-7.png);background-position:-530px -1376px;width:105px;height:105px}.Mount_Head_Octopus-Red{background-image:url(spritesmith-main-7.png);background-position:-636px -1376px;width:105px;height:105px}.Mount_Head_Octopus-Shade{background-image:url(spritesmith-main-7.png);background-position:-742px -1376px;width:105px;height:105px}.Mount_Head_Octopus-Skeleton{background-image:url(spritesmith-main-7.png);background-position:-848px -1376px;width:105px;height:105px}.Mount_Head_Octopus-White{background-image:url(spritesmith-main-7.png);background-position:-954px -1376px;width:105px;height:105px}.Mount_Head_Octopus-Zombie{background-image:url(spritesmith-main-7.png);background-position:-1060px -1376px;width:105px;height:105px}.Mount_Head_Orca-Base{background-image:url(spritesmith-main-7.png);background-position:-1166px -1376px;width:105px;height:105px}.Mount_Head_Owl-Base{background-image:url(spritesmith-main-7.png);background-position:-1272px -1376px;width:105px;height:105px}.Mount_Head_Owl-CottonCandyBlue{background-image:url(spritesmith-main-7.png);background-position:-1378px -1376px;width:105px;height:105px}.Mount_Head_Owl-CottonCandyPink{background-image:url(spritesmith-main-7.png);background-position:-1498px 0;width:105px;height:105px}.Mount_Head_Owl-Desert{background-image:url(spritesmith-main-7.png);background-position:-1498px -106px;width:105px;height:105px}.Mount_Head_Owl-Golden{background-image:url(spritesmith-main-7.png);background-position:-1498px -212px;width:105px;height:105px}.Mount_Head_Owl-Red{background-image:url(spritesmith-main-7.png);background-position:-1498px -318px;width:105px;height:105px}.Mount_Head_Owl-Shade{background-image:url(spritesmith-main-7.png);background-position:-1498px -424px;width:105px;height:105px}.Mount_Head_Owl-Skeleton{background-image:url(spritesmith-main-7.png);background-position:-1498px -530px;width:105px;height:105px}.Mount_Head_Owl-White{background-image:url(spritesmith-main-7.png);background-position:-1498px -636px;width:105px;height:105px}.Mount_Head_Owl-Zombie{background-image:url(spritesmith-main-7.png);background-position:-1498px -742px;width:105px;height:105px}.Mount_Head_PandaCub-Base{background-image:url(spritesmith-main-7.png);background-position:-1498px -848px;width:105px;height:105px}.Mount_Head_PandaCub-CottonCandyBlue{background-image:url(spritesmith-main-7.png);background-position:-1498px -954px;width:105px;height:105px}.Mount_Head_PandaCub-CottonCandyPink{background-image:url(spritesmith-main-7.png);background-position:-1498px -1060px;width:105px;height:105px}.Mount_Head_PandaCub-Desert{background-image:url(spritesmith-main-7.png);background-position:-1498px -1166px;width:105px;height:105px}.Mount_Head_PandaCub-Golden{background-image:url(spritesmith-main-7.png);background-position:-1498px -1272px;width:105px;height:105px}.Mount_Head_PandaCub-Red{background-image:url(spritesmith-main-7.png);background-position:0 -1482px;width:105px;height:105px}.Mount_Head_PandaCub-Shade{background-image:url(spritesmith-main-7.png);background-position:-106px -1482px;width:105px;height:105px}.Mount_Head_PandaCub-Skeleton{background-image:url(spritesmith-main-7.png);background-position:-212px -1482px;width:105px;height:105px}.Mount_Head_PandaCub-White{background-image:url(spritesmith-main-7.png);background-position:-318px -1482px;width:105px;height:105px}.Mount_Head_PandaCub-Zombie{background-image:url(spritesmith-main-7.png);background-position:-424px -1482px;width:105px;height:105px}.Mount_Head_Parrot-Base{background-image:url(spritesmith-main-7.png);background-position:-530px -1482px;width:105px;height:105px}.Mount_Head_Parrot-CottonCandyBlue{background-image:url(spritesmith-main-7.png);background-position:-636px -1482px;width:105px;height:105px}.Mount_Head_Parrot-CottonCandyPink{background-image:url(spritesmith-main-7.png);background-position:-742px -1482px;width:105px;height:105px}.Mount_Head_Parrot-Desert{background-image:url(spritesmith-main-7.png);background-position:-848px -1482px;width:105px;height:105px}.Mount_Head_Parrot-Golden{background-image:url(spritesmith-main-7.png);background-position:-954px -1482px;width:105px;height:105px}.Mount_Head_Parrot-Red{background-image:url(spritesmith-main-7.png);background-position:-1060px -1482px;width:105px;height:105px}.Mount_Head_Parrot-Shade{background-image:url(spritesmith-main-7.png);background-position:-1166px -1482px;width:105px;height:105px}.Mount_Head_Parrot-Skeleton{background-image:url(spritesmith-main-7.png);background-position:-1272px -1482px;width:105px;height:105px}.Mount_Head_Parrot-White{background-image:url(spritesmith-main-7.png);background-position:-1378px -1482px;width:105px;height:105px}.Mount_Head_Parrot-Zombie{background-image:url(spritesmith-main-7.png);background-position:-1484px -1482px;width:105px;height:105px}.Mount_Head_Penguin-Base{background-image:url(spritesmith-main-7.png);background-position:-1604px 0;width:105px;height:105px}.Mount_Head_Penguin-CottonCandyBlue{background-image:url(spritesmith-main-7.png);background-position:-1604px -106px;width:105px;height:105px}.Mount_Head_Penguin-CottonCandyPink{background-image:url(spritesmith-main-7.png);background-position:-1604px -212px;width:105px;height:105px}.Mount_Head_Penguin-Desert{background-image:url(spritesmith-main-7.png);background-position:-1604px -318px;width:105px;height:105px}.Mount_Head_Penguin-Golden{background-image:url(spritesmith-main-7.png);background-position:-1604px -424px;width:105px;height:105px}.Mount_Head_Penguin-Red{background-image:url(spritesmith-main-7.png);background-position:-1604px -530px;width:105px;height:105px}.Mount_Head_Penguin-Shade{background-image:url(spritesmith-main-7.png);background-position:-1604px -636px;width:105px;height:105px}.Mount_Head_Penguin-Skeleton{background-image:url(spritesmith-main-7.png);background-position:-1604px -742px;width:105px;height:105px}.Mount_Head_Penguin-White{background-image:url(spritesmith-main-7.png);background-position:-1604px 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0;width:105px;height:105px}.Mount_Head_Seahorse-Golden{background-image:url(spritesmith-main-8.png);background-position:-892px -106px;width:105px;height:105px}.Mount_Head_Seahorse-Red{background-image:url(spritesmith-main-8.png);background-position:-998px -636px;width:105px;height:105px}.Mount_Head_Seahorse-Shade{background-image:url(spritesmith-main-8.png);background-position:-998px -742px;width:105px;height:105px}.Mount_Head_Seahorse-Skeleton{background-image:url(spritesmith-main-8.png);background-position:-998px -848px;width:105px;height:105px}.Mount_Head_Seahorse-White{background-image:url(spritesmith-main-8.png);background-position:0 -968px;width:105px;height:105px}.Mount_Head_Seahorse-Zombie{background-image:url(spritesmith-main-8.png);background-position:-106px -968px;width:105px;height:105px}.Mount_Head_Sheep-Base{background-image:url(spritesmith-main-8.png);background-position:-212px 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-106px;width:105px;height:105px}.Mount_Head_Whale-Shade{background-image:url(spritesmith-main-8.png);background-position:-998px -212px;width:105px;height:105px}.Mount_Head_Whale-Skeleton{background-image:url(spritesmith-main-8.png);background-position:-998px -318px;width:105px;height:105px}.Mount_Head_Whale-White{background-image:url(spritesmith-main-8.png);background-position:-998px -424px;width:105px;height:105px}.Mount_Head_Whale-Zombie{background-image:url(spritesmith-main-8.png);background-position:-998px -530px;width:105px;height:105px}.Mount_Head_Wolf-Base{background-image:url(spritesmith-main-8.png);background-position:-408px -272px;width:135px;height:135px}.Mount_Head_Wolf-CottonCandyBlue{background-image:url(spritesmith-main-8.png);background-position:0 -408px;width:135px;height:135px}.Mount_Head_Wolf-CottonCandyPink{background-image:url(spritesmith-main-8.png);background-position:-136px 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0;width:135px;height:135px}.Pet-BearCub-Base{background-image:url(spritesmith-main-8.png);background-position:-848px -968px;width:81px;height:99px}.Pet-BearCub-CottonCandyBlue{background-image:url(spritesmith-main-8.png);background-position:-930px -968px;width:81px;height:99px}.Pet-BearCub-CottonCandyPink{background-image:url(spritesmith-main-8.png);background-position:-1012px -968px;width:81px;height:99px}.Pet-BearCub-Desert{background-image:url(spritesmith-main-8.png);background-position:-1104px 0;width:81px;height:99px}.Pet-BearCub-Golden{background-image:url(spritesmith-main-8.png);background-position:-1104px -100px;width:81px;height:99px}.Pet-BearCub-Polar{background-image:url(spritesmith-main-8.png);background-position:-1104px -200px;width:81px;height:99px}.Pet-BearCub-Red{background-image:url(spritesmith-main-8.png);background-position:-1104px -300px;width:81px;height:99px}.Pet-BearCub-Shade{background-image:url(spritesmith-main-8.png);background-position:-1104px -400px;width:81px;height:99px}.Pet-BearCub-Skeleton{background-image:url(spritesmith-main-8.png);background-position:-1104px -500px;width:81px;height:99px}.Pet-BearCub-White{background-image:url(spritesmith-main-8.png);background-position:-1104px -600px;width:81px;height:99px}.Pet-BearCub-Zombie{background-image:url(spritesmith-main-8.png);background-position:-1104px -700px;width:81px;height:99px}.Pet-Bunny-Base{background-image:url(spritesmith-main-8.png);background-position:-1104px -800px;width:81px;height:99px}.Pet-Bunny-CottonCandyBlue{background-image:url(spritesmith-main-8.png);background-position:-1104px -900px;width:81px;height:99px}.Pet-Bunny-CottonCandyPink{background-image:url(spritesmith-main-8.png);background-position:0 -1074px;width:81px;height:99px}.Pet-Bunny-Desert{background-image:url(spritesmith-main-8.png);background-position:-82px -1074px;width:81px;height:99px}.Pet-Bunny-Golden{background-image:url(spritesmith-main-8.png);background-position:-164px -1074px;width:81px;height:99px}.Pet-Bunny-Red{background-image:url(spritesmith-main-8.png);background-position:-246px -1074px;width:81px;height:99px}.Pet-Bunny-Shade{background-image:url(spritesmith-main-8.png);background-position:-328px -1074px;width:81px;height:99px}.Pet-Bunny-Skeleton{background-image:url(spritesmith-main-8.png);background-position:-410px -1074px;width:81px;height:99px}.Pet-Bunny-White{background-image:url(spritesmith-main-8.png);background-position:-492px -1074px;width:81px;height:99px}.Pet-Bunny-Zombie{background-image:url(spritesmith-main-8.png);background-position:-574px -1074px;width:81px;height:99px}.Pet-Cactus-Base{background-image:url(spritesmith-main-8.png);background-position:-656px -1074px;width:81px;height:99px}.Pet-Cactus-CottonCandyBlue{background-image:url(spritesmith-main-8.png);background-position:-738px -1074px;width:81px;height:99px}.Pet-Cactus-CottonCandyPink{background-image:url(spritesmith-main-8.png);background-position:-820px -1074px;width:81px;height:99px}.Pet-Cactus-Desert{background-image:url(spritesmith-main-8.png);background-position:-902px -1074px;width:81px;height:99px}.Pet-Cactus-Golden{background-image:url(spritesmith-main-8.png);background-position:-984px -1074px;width:81px;height:99px}.Pet-Cactus-Red{background-image:url(spritesmith-main-8.png);background-position:-1066px -1074px;width:81px;height:99px}.Pet-Cactus-Shade{background-image:url(spritesmith-main-8.png);background-position:-1186px 0;width:81px;height:99px}.Pet-Cactus-Skeleton{background-image:url(spritesmith-main-8.png);background-position:-1186px -100px;width:81px;height:99px}.Pet-Cactus-White{background-image:url(spritesmith-main-8.png);background-position:-1186px -200px;width:81px;height:99px}.Pet-Cactus-Zombie{background-image:url(spritesmith-main-8.png);background-position:-1186px -300px;width:81px;height:99px}.Pet-Cheetah-Base{background-image:url(spritesmith-main-8.png);background-position:-1186px -400px;width:81px;height:99px}.Pet-Cheetah-CottonCandyBlue{background-image:url(spritesmith-main-8.png);background-position:-1186px -500px;width:81px;height:99px}.Pet-Cheetah-CottonCandyPink{background-image:url(spritesmith-main-8.png);background-position:-1186px -600px;width:81px;height:99px}.Pet-Cheetah-Desert{background-image:url(spritesmith-main-8.png);background-position:-1186px -700px;width:81px;height:99px}.Pet-Cheetah-Golden{background-image:url(spritesmith-main-8.png);background-position:-1186px -800px;width:81px;height:99px}.Pet-Cheetah-Red{background-image:url(spritesmith-main-8.png);background-position:-1186px -900px;width:81px;height:99px}.Pet-Cheetah-Shade{background-image:url(spritesmith-main-8.png);background-position:-1186px -1000px;width:81px;height:99px}.Pet-Cheetah-Skeleton{background-image:url(spritesmith-main-8.png);background-position:-1268px 0;width:81px;height:99px}.Pet-Cheetah-White{background-image:url(spritesmith-main-8.png);background-position:-1268px 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-1223px;width:105px;height:105px}.Mount_Body_PandaCub-Zombie{background-image:url(spritesmith-main-6.png);background-position:-848px -1223px;width:105px;height:105px}.Mount_Body_Parrot-Base{background-image:url(spritesmith-main-6.png);background-position:-954px -1223px;width:105px;height:105px}.Mount_Body_Parrot-CottonCandyBlue{background-image:url(spritesmith-main-6.png);background-position:-1060px -1223px;width:105px;height:105px}.Mount_Body_Parrot-CottonCandyPink{background-image:url(spritesmith-main-6.png);background-position:-1166px -1223px;width:105px;height:105px}.Mount_Body_Parrot-Desert{background-image:url(spritesmith-main-6.png);background-position:-1332px 0;width:105px;height:105px}.Mount_Body_Parrot-Golden{background-image:url(spritesmith-main-6.png);background-position:-1332px -106px;width:105px;height:105px}.Mount_Body_Parrot-Red{background-image:url(spritesmith-main-6.png);background-position:-1332px 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-1329px;width:105px;height:105px}.Mount_Body_Rat-Base{background-image:url(spritesmith-main-6.png);background-position:-530px -1329px;width:105px;height:105px}.Mount_Body_Rat-CottonCandyBlue{background-image:url(spritesmith-main-6.png);background-position:-636px -1329px;width:105px;height:105px}.Mount_Body_Rat-CottonCandyPink{background-image:url(spritesmith-main-6.png);background-position:-742px -1329px;width:105px;height:105px}.Mount_Body_Rat-Desert{background-image:url(spritesmith-main-6.png);background-position:-848px -1329px;width:105px;height:105px}.Mount_Body_Rat-Golden{background-image:url(spritesmith-main-6.png);background-position:-954px -1329px;width:105px;height:105px}.Mount_Body_Rat-Red{background-image:url(spritesmith-main-6.png);background-position:-1060px -1329px;width:105px;height:105px}.Mount_Body_Rat-Shade{background-image:url(spritesmith-main-6.png);background-position:-1166px -1329px;width:105px;height:105px}.Mount_Body_Rat-Skeleton{background-image:url(spritesmith-main-6.png);background-position:-1272px -1329px;width:105px;height:105px}.Mount_Body_Rat-White{background-image:url(spritesmith-main-6.png);background-position:-1438px 0;width:105px;height:105px}.Mount_Body_Rat-Zombie{background-image:url(spritesmith-main-6.png);background-position:-1438px -106px;width:105px;height:105px}.Mount_Body_Rock-Base{background-image:url(spritesmith-main-6.png);background-position:-1438px -212px;width:105px;height:105px}.Mount_Body_Rock-CottonCandyBlue{background-image:url(spritesmith-main-6.png);background-position:-1438px -318px;width:105px;height:105px}.Mount_Body_Rock-CottonCandyPink{background-image:url(spritesmith-main-6.png);background-position:-1438px -424px;width:105px;height:105px}.Mount_Body_Rock-Desert{background-image:url(spritesmith-main-6.png);background-position:-1438px -530px;width:105px;height:105px}.Mount_Body_Rock-Golden{background-image:url(spritesmith-main-6.png);background-position:-1438px -636px;width:105px;height:105px}.Mount_Body_Rock-Red{background-image:url(spritesmith-main-6.png);background-position:-1438px -742px;width:105px;height:105px}.Mount_Body_Rock-Shade{background-image:url(spritesmith-main-6.png);background-position:-1438px -848px;width:105px;height:105px}.Mount_Body_Rock-Skeleton{background-image:url(spritesmith-main-6.png);background-position:-1438px -954px;width:105px;height:105px}.Mount_Body_Rock-White{background-image:url(spritesmith-main-6.png);background-position:-1438px -1060px;width:105px;height:105px}.Mount_Body_Rock-Zombie{background-image:url(spritesmith-main-6.png);background-position:-1438px -1166px;width:105px;height:105px}.Mount_Body_Rooster-Base{background-image:url(spritesmith-main-6.png);background-position:-1438px -1272px;width:105px;height:105px}.Mount_Body_Rooster-CottonCandyBlue{background-image:url(spritesmith-main-6.png);background-position:0 -1435px;width:105px;height:105px}.Mount_Body_Rooster-CottonCandyPink{background-image:url(spritesmith-main-6.png);background-position:-106px -1435px;width:105px;height:105px}.Mount_Body_Rooster-Desert{background-image:url(spritesmith-main-6.png);background-position:-212px -1435px;width:105px;height:105px}.Mount_Body_Rooster-Golden{background-image:url(spritesmith-main-6.png);background-position:-318px -1435px;width:105px;height:105px}.Mount_Body_Rooster-Red{background-image:url(spritesmith-main-6.png);background-position:-424px -1435px;width:105px;height:105px}.Mount_Body_Rooster-Shade{background-image:url(spritesmith-main-6.png);background-position:-530px -1435px;width:105px;height:105px}.Mount_Body_Rooster-Skeleton{background-image:url(spritesmith-main-6.png);background-position:-636px 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0;width:135px;height:135px}.Mount_Body_TRex-Desert{background-image:url(spritesmith-main-7.png);background-position:-544px -272px;width:135px;height:135px}.Mount_Body_TRex-Golden{background-image:url(spritesmith-main-7.png);background-position:-544px 0;width:135px;height:135px}.Mount_Body_TRex-Red{background-image:url(spritesmith-main-7.png);background-position:0 -136px;width:135px;height:135px}.Mount_Body_TRex-Shade{background-image:url(spritesmith-main-7.png);background-position:-136px -136px;width:135px;height:135px}.Mount_Body_TRex-Skeleton{background-image:url(spritesmith-main-7.png);background-position:-272px 0;width:135px;height:135px}.Mount_Body_TRex-White{background-image:url(spritesmith-main-7.png);background-position:-272px -136px;width:135px;height:135px}.Mount_Body_TRex-Zombie{background-image:url(spritesmith-main-7.png);background-position:0 -272px;width:135px;height:135px}.Mount_Body_Turkey-Base{background-image:url(spritesmith-main-7.png);background-position:-998px 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-106px;width:105px;height:105px}.Mount_Head_Cheetah-Zombie{background-image:url(spritesmith-main-7.png);background-position:-998px -212px;width:105px;height:105px}.Mount_Head_Cuttlefish-Base{background-image:url(spritesmith-main-7.png);background-position:-680px -230px;width:105px;height:114px}.Mount_Head_Cuttlefish-CottonCandyBlue{background-image:url(spritesmith-main-7.png);background-position:-680px -345px;width:105px;height:114px}.Mount_Head_Cuttlefish-CottonCandyPink{background-image:url(spritesmith-main-7.png);background-position:-530px -544px;width:105px;height:114px}.Mount_Head_Cuttlefish-Desert{background-image:url(spritesmith-main-7.png);background-position:-106px -544px;width:105px;height:114px}.Mount_Head_Cuttlefish-Golden{background-image:url(spritesmith-main-7.png);background-position:-212px -544px;width:105px;height:114px}.Mount_Head_Cuttlefish-Red{background-image:url(spritesmith-main-7.png);background-position:-318px -544px;width:105px;height:114px}.Mount_Head_Cuttlefish-Shade{background-image:url(spritesmith-main-7.png);background-position:-424px -544px;width:105px;height:114px}.Mount_Head_Cuttlefish-Skeleton{background-image:url(spritesmith-main-7.png);background-position:0 -544px;width:105px;height:114px}.Mount_Head_Cuttlefish-White{background-image:url(spritesmith-main-7.png);background-position:-680px 0;width:105px;height:114px}.Mount_Head_Cuttlefish-Zombie{background-image:url(spritesmith-main-7.png);background-position:-680px -115px;width:105px;height:114px}.Mount_Head_Deer-Base{background-image:url(spritesmith-main-7.png);background-position:-424px -977px;width:105px;height:105px}.Mount_Head_Deer-CottonCandyBlue{background-image:url(spritesmith-main-7.png);background-position:-530px -977px;width:105px;height:105px}.Mount_Head_Deer-CottonCandyPink{background-image:url(spritesmith-main-7.png);background-position:-636px 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-318px;width:105px;height:105px}.Mount_Head_Dragon-Base{background-image:url(spritesmith-main-7.png);background-position:-1104px -424px;width:105px;height:105px}.Mount_Head_Dragon-CottonCandyBlue{background-image:url(spritesmith-main-7.png);background-position:-1104px -530px;width:105px;height:105px}.Mount_Head_Dragon-CottonCandyPink{background-image:url(spritesmith-main-7.png);background-position:-1104px -636px;width:105px;height:105px}.Mount_Head_Dragon-Desert{background-image:url(spritesmith-main-7.png);background-position:-1104px -742px;width:105px;height:105px}.Mount_Head_Dragon-Golden{background-image:url(spritesmith-main-7.png);background-position:-1104px -848px;width:105px;height:105px}.Mount_Head_Dragon-Red{background-image:url(spritesmith-main-7.png);background-position:-1104px -954px;width:105px;height:105px}.Mount_Head_Dragon-Shade{background-image:url(spritesmith-main-7.png);background-position:0 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-1083px;width:105px;height:105px}.Mount_Head_Egg-Desert{background-image:url(spritesmith-main-7.png);background-position:-848px -1083px;width:105px;height:105px}.Mount_Head_Egg-Golden{background-image:url(spritesmith-main-7.png);background-position:-954px -1083px;width:105px;height:105px}.Mount_Head_Egg-Red{background-image:url(spritesmith-main-7.png);background-position:-1060px -1083px;width:105px;height:105px}.Mount_Head_Egg-Shade{background-image:url(spritesmith-main-7.png);background-position:-1210px 0;width:105px;height:105px}.Mount_Head_Egg-Skeleton{background-image:url(spritesmith-main-7.png);background-position:-1210px -106px;width:105px;height:105px}.Mount_Head_Egg-White{background-image:url(spritesmith-main-7.png);background-position:-1210px -212px;width:105px;height:105px}.Mount_Head_Egg-Zombie{background-image:url(spritesmith-main-7.png);background-position:-1210px -318px;width:105px;height:105px}.Mount_Head_FlyingPig-Base{background-image:url(spritesmith-main-7.png);background-position:-1210px -424px;width:105px;height:105px}.Mount_Head_FlyingPig-CottonCandyBlue{background-image:url(spritesmith-main-7.png);background-position:-1210px -530px;width:105px;height:105px}.Mount_Head_FlyingPig-CottonCandyPink{background-image:url(spritesmith-main-7.png);background-position:-1210px -636px;width:105px;height:105px}.Mount_Head_FlyingPig-Desert{background-image:url(spritesmith-main-7.png);background-position:-530px -1613px;width:105px;height:105px}.Mount_Head_FlyingPig-Golden{background-image:url(spritesmith-main-7.png);background-position:-1210px -848px;width:105px;height:105px}.Mount_Head_FlyingPig-Red{background-image:url(spritesmith-main-7.png);background-position:-1210px -954px;width:105px;height:105px}.Mount_Head_FlyingPig-Shade{background-image:url(spritesmith-main-7.png);background-position:-1210px -1060px;width:105px;height:105px}.Mount_Head_FlyingPig-Skeleton{background-image:url(spritesmith-main-7.png);background-position:0 -1189px;width:105px;height:105px}.Mount_Head_FlyingPig-Spooky{background-image:url(spritesmith-main-7.png);background-position:-106px -1189px;width:105px;height:105px}.Mount_Head_FlyingPig-White{background-image:url(spritesmith-main-7.png);background-position:-212px -1189px;width:105px;height:105px}.Mount_Head_FlyingPig-Zombie{background-image:url(spritesmith-main-7.png);background-position:-318px -1189px;width:105px;height:105px}.Mount_Head_Fox-Base{background-image:url(spritesmith-main-7.png);background-position:-424px -1189px;width:105px;height:105px}.Mount_Head_Fox-CottonCandyBlue{background-image:url(spritesmith-main-7.png);background-position:-530px -1189px;width:105px;height:105px}.Mount_Head_Fox-CottonCandyPink{background-image:url(spritesmith-main-7.png);background-position:-636px -1189px;width:105px;height:105px}.Mount_Head_Fox-Desert{background-image:url(spritesmith-main-7.png);background-position:-742px -1189px;width:105px;height:105px}.Mount_Head_Fox-Golden{background-image:url(spritesmith-main-7.png);background-position:-848px -1189px;width:105px;height:105px}.Mount_Head_Fox-Red{background-image:url(spritesmith-main-7.png);background-position:-954px -1189px;width:105px;height:105px}.Mount_Head_Fox-Shade{background-image:url(spritesmith-main-7.png);background-position:-1060px -1189px;width:105px;height:105px}.Mount_Head_Fox-Skeleton{background-image:url(spritesmith-main-7.png);background-position:-1166px -1189px;width:105px;height:105px}.Mount_Head_Fox-Spooky{background-image:url(spritesmith-main-7.png);background-position:-1316px 0;width:105px;height:105px}.Mount_Head_Fox-White{background-image:url(spritesmith-main-7.png);background-position:-1316px -106px;width:105px;height:105px}.Mount_Head_Fox-Zombie{background-image:url(spritesmith-main-7.png);background-position:-1316px -212px;width:105px;height:105px}.Mount_Head_Gryphon-Base{background-image:url(spritesmith-main-7.png);background-position:-1316px -318px;width:105px;height:105px}.Mount_Head_Gryphon-CottonCandyBlue{background-image:url(spritesmith-main-7.png);background-position:-1316px -424px;width:105px;height:105px}.Mount_Head_Gryphon-CottonCandyPink{background-image:url(spritesmith-main-7.png);background-position:-1316px -530px;width:105px;height:105px}.Mount_Head_Gryphon-Desert{background-image:url(spritesmith-main-7.png);background-position:-1316px -636px;width:105px;height:105px}.Mount_Head_Gryphon-Golden{background-image:url(spritesmith-main-7.png);background-position:-1316px -742px;width:105px;height:105px}.Mount_Head_Gryphon-Red{background-image:url(spritesmith-main-7.png);background-position:-1316px -848px;width:105px;height:105px}.Mount_Head_Gryphon-RoyalPurple{background-image:url(spritesmith-main-7.png);background-position:-1316px -954px;width:105px;height:105px}.Mount_Head_Gryphon-Shade{background-image:url(spritesmith-main-7.png);background-position:-1316px -1060px;width:105px;height:105px}.Mount_Head_Gryphon-Skeleton{background-image:url(spritesmith-main-7.png);background-position:-1316px -1166px;width:105px;height:105px}.Mount_Head_Gryphon-White{background-image:url(spritesmith-main-7.png);background-position:0 -1295px;width:105px;height:105px}.Mount_Head_Gryphon-Zombie{background-image:url(spritesmith-main-7.png);background-position:-106px -1295px;width:105px;height:105px}.Mount_Head_Hedgehog-Base{background-image:url(spritesmith-main-7.png);background-position:-212px -1295px;width:105px;height:105px}.Mount_Head_Hedgehog-CottonCandyBlue{background-image:url(spritesmith-main-7.png);background-position:-318px -1295px;width:105px;height:105px}.Mount_Head_Hedgehog-CottonCandyPink{background-image:url(spritesmith-main-7.png);background-position:-424px -1295px;width:105px;height:105px}.Mount_Head_Hedgehog-Desert{background-image:url(spritesmith-main-7.png);background-position:-530px -1295px;width:105px;height:105px}.Mount_Head_Hedgehog-Golden{background-image:url(spritesmith-main-7.png);background-position:-636px -1295px;width:105px;height:105px}.Mount_Head_Hedgehog-Red{background-image:url(spritesmith-main-7.png);background-position:-742px -1295px;width:105px;height:105px}.Mount_Head_Hedgehog-Shade{background-image:url(spritesmith-main-7.png);background-position:-848px -1295px;width:105px;height:105px}.Mount_Head_Hedgehog-Skeleton{background-image:url(spritesmith-main-7.png);background-position:-954px -1295px;width:105px;height:105px}.Mount_Head_Hedgehog-White{background-image:url(spritesmith-main-7.png);background-position:-1060px -1295px;width:105px;height:105px}.Mount_Head_Hedgehog-Zombie{background-image:url(spritesmith-main-7.png);background-position:-1166px -1295px;width:105px;height:105px}.Mount_Head_Horse-Base{background-image:url(spritesmith-main-7.png);background-position:-1272px -1295px;width:105px;height:105px}.Mount_Head_Horse-CottonCandyBlue{background-image:url(spritesmith-main-7.png);background-position:-1422px 0;width:105px;height:105px}.Mount_Head_Horse-CottonCandyPink{background-image:url(spritesmith-main-7.png);background-position:-1422px -106px;width:105px;height:105px}.Mount_Head_Horse-Desert{background-image:url(spritesmith-main-7.png);background-position:-1422px -212px;width:105px;height:105px}.Mount_Head_Horse-Golden{background-image:url(spritesmith-main-7.png);background-position:-1422px -318px;width:105px;height:105px}.Mount_Head_Horse-Red{background-image:url(spritesmith-main-7.png);background-position:-1422px -424px;width:105px;height:105px}.Mount_Head_Horse-Shade{background-image:url(spritesmith-main-7.png);background-position:-1422px -530px;width:105px;height:105px}.Mount_Head_Horse-Skeleton{background-image:url(spritesmith-main-7.png);background-position:-1422px -636px;width:105px;height:105px}.Mount_Head_Horse-White{background-image:url(spritesmith-main-7.png);background-position:-1422px -742px;width:105px;height:105px}.Mount_Head_Horse-Zombie{background-image:url(spritesmith-main-7.png);background-position:-1422px -848px;width:105px;height:105px}.Mount_Head_LionCub-Base{background-image:url(spritesmith-main-7.png);background-position:-1422px -954px;width:105px;height:105px}.Mount_Head_LionCub-CottonCandyBlue{background-image:url(spritesmith-main-7.png);background-position:-1422px -1060px;width:105px;height:105px}.Mount_Head_LionCub-CottonCandyPink{background-image:url(spritesmith-main-7.png);background-position:-1422px -1166px;width:105px;height:105px}.Mount_Head_LionCub-Desert{background-image:url(spritesmith-main-7.png);background-position:-1422px -1272px;width:105px;height:105px}.Mount_Head_LionCub-Ethereal{background-image:url(spritesmith-main-7.png);background-position:0 -1401px;width:105px;height:105px}.Mount_Head_LionCub-Golden{background-image:url(spritesmith-main-7.png);background-position:-106px -1401px;width:105px;height:105px}.Mount_Head_LionCub-Red{background-image:url(spritesmith-main-7.png);background-position:-212px -1401px;width:105px;height:105px}.Mount_Head_LionCub-Shade{background-image:url(spritesmith-main-7.png);background-position:-318px -1401px;width:105px;height:105px}.Mount_Head_LionCub-Skeleton{background-image:url(spritesmith-main-7.png);background-position:-680px -460px;width:105px;height:110px}.Mount_Head_LionCub-Spooky{background-image:url(spritesmith-main-7.png);background-position:-530px -1401px;width:105px;height:105px}.Mount_Head_LionCub-White{background-image:url(spritesmith-main-7.png);background-position:-636px -1401px;width:105px;height:105px}.Mount_Head_LionCub-Zombie{background-image:url(spritesmith-main-7.png);background-position:-742px -1401px;width:105px;height:105px}.Mount_Head_Mammoth-Base{background-image:url(spritesmith-main-7.png);background-position:-544px -408px;width:105px;height:123px}.Mount_Head_MantisShrimp-Base{background-image:url(spritesmith-main-7.png);background-position:0 -659px;width:108px;height:105px}.Mount_Head_Octopus-Base{background-image:url(spritesmith-main-7.png);background-position:-1060px -1401px;width:105px;height:105px}.Mount_Head_Octopus-CottonCandyBlue{background-image:url(spritesmith-main-7.png);background-position:-1166px -1401px;width:105px;height:105px}.Mount_Head_Octopus-CottonCandyPink{background-image:url(spritesmith-main-7.png);background-position:-1272px -1401px;width:105px;height:105px}.Mount_Head_Octopus-Desert{background-image:url(spritesmith-main-7.png);background-position:-1378px -1401px;width:105px;height:105px}.Mount_Head_Octopus-Golden{background-image:url(spritesmith-main-7.png);background-position:-1528px 0;width:105px;height:105px}.Mount_Head_Octopus-Red{background-image:url(spritesmith-main-7.png);background-position:-1528px -106px;width:105px;height:105px}.Mount_Head_Octopus-Shade{background-image:url(spritesmith-main-7.png);background-position:-1528px -212px;width:105px;height:105px}.Mount_Head_Octopus-Skeleton{background-image:url(spritesmith-main-7.png);background-position:-1528px -318px;width:105px;height:105px}.Mount_Head_Octopus-White{background-image:url(spritesmith-main-7.png);background-position:-1528px -424px;width:105px;height:105px}.Mount_Head_Octopus-Zombie{background-image:url(spritesmith-main-7.png);background-position:-1528px -530px;width:105px;height:105px}.Mount_Head_Orca-Base{background-image:url(spritesmith-main-7.png);background-position:-1528px -636px;width:105px;height:105px}.Mount_Head_Owl-Base{background-image:url(spritesmith-main-7.png);background-position:-1528px -742px;width:105px;height:105px}.Mount_Head_Owl-CottonCandyBlue{background-image:url(spritesmith-main-7.png);background-position:-1528px -848px;width:105px;height:105px}.Mount_Head_Owl-CottonCandyPink{background-image:url(spritesmith-main-7.png);background-position:-1528px -954px;width:105px;height:105px}.Mount_Head_Owl-Desert{background-image:url(spritesmith-main-7.png);background-position:-1528px -1060px;width:105px;height:105px}.Mount_Head_Owl-Golden{background-image:url(spritesmith-main-7.png);background-position:-1528px -1166px;width:105px;height:105px}.Mount_Head_Owl-Red{background-image:url(spritesmith-main-7.png);background-position:-1528px -1272px;width:105px;height:105px}.Mount_Head_Owl-Shade{background-image:url(spritesmith-main-7.png);background-position:-1528px -1378px;width:105px;height:105px}.Mount_Head_Owl-Skeleton{background-image:url(spritesmith-main-7.png);background-position:0 -1507px;width:105px;height:105px}.Mount_Head_Owl-White{background-image:url(spritesmith-main-7.png);background-position:-106px -1507px;width:105px;height:105px}.Mount_Head_Owl-Zombie{background-image:url(spritesmith-main-7.png);background-position:-212px -1507px;width:105px;height:105px}.Mount_Head_PandaCub-Base{background-image:url(spritesmith-main-7.png);background-position:-318px -1507px;width:105px;height:105px}.Mount_Head_PandaCub-CottonCandyBlue{background-image:url(spritesmith-main-7.png);background-position:-424px -1507px;width:105px;height:105px}.Mount_Head_PandaCub-CottonCandyPink{background-image:url(spritesmith-main-7.png);background-position:-530px -1507px;width:105px;height:105px}.Mount_Head_PandaCub-Desert{background-image:url(spritesmith-main-7.png);background-position:-636px -1507px;width:105px;height:105px}.Mount_Head_PandaCub-Golden{background-image:url(spritesmith-main-7.png);background-position:-742px -1507px;width:105px;height:105px}.Mount_Head_PandaCub-Red{background-image:url(spritesmith-main-7.png);background-position:-848px -1507px;width:105px;height:105px}.Mount_Head_PandaCub-Shade{background-image:url(spritesmith-main-7.png);background-position:-954px -1507px;width:105px;height:105px}.Mount_Head_PandaCub-Skeleton{background-image:url(spritesmith-main-7.png);background-position:-1060px -1507px;width:105px;height:105px}.Mount_Head_PandaCub-Spooky{background-image:url(spritesmith-main-7.png);background-position:-1166px -1507px;width:105px;height:105px}.Mount_Head_PandaCub-White{background-image:url(spritesmith-main-7.png);background-position:-1272px -1507px;width:105px;height:105px}.Mount_Head_PandaCub-Zombie{background-image:url(spritesmith-main-7.png);background-position:-1378px -1507px;width:105px;height:105px}.Mount_Head_Parrot-Base{background-image:url(spritesmith-main-7.png);background-position:-1484px -1507px;width:105px;height:105px}.Mount_Head_Parrot-CottonCandyBlue{background-image:url(spritesmith-main-7.png);background-position:-1634px 0;width:105px;height:105px}.Mount_Head_Parrot-CottonCandyPink{background-image:url(spritesmith-main-7.png);background-position:-1634px -106px;width:105px;height:105px}.Mount_Head_Parrot-Desert{background-image:url(spritesmith-main-7.png);background-position:-1634px -212px;width:105px;height:105px}.Mount_Head_Parrot-Golden{background-image:url(spritesmith-main-7.png);background-position:-1634px -318px;width:105px;height:105px}.Mount_Head_Parrot-Red{background-image:url(spritesmith-main-7.png);background-position:-1634px -424px;width:105px;height:105px}.Mount_Head_Parrot-Shade{background-image:url(spritesmith-main-7.png);background-position:-1634px -530px;width:105px;height:105px}.Mount_Head_Parrot-Skeleton{background-image:url(spritesmith-main-7.png);background-position:-1634px -636px;width:105px;height:105px}.Mount_Head_Parrot-White{background-image:url(spritesmith-main-7.png);background-position:-1634px -742px;width:105px;height:105px}.Mount_Head_Parrot-Zombie{background-image:url(spritesmith-main-7.png);background-position:-1634px -848px;width:105px;height:105px}.Mount_Head_Penguin-Base{background-image:url(spritesmith-main-7.png);background-position:-1634px -954px;width:105px;height:105px}.Mount_Head_Penguin-CottonCandyBlue{background-image:url(spritesmith-main-7.png);background-position:-1634px -1060px;width:105px;height:105px}.Mount_Head_Penguin-CottonCandyPink{background-image:url(spritesmith-main-7.png);background-position:-1634px -1166px;width:105px;height:105px}.Mount_Head_Penguin-Desert{background-image:url(spritesmith-main-7.png);background-position:-1634px -1272px;width:105px;height:105px}.Mount_Head_Penguin-Golden{background-image:url(spritesmith-main-7.png);background-position:-1634px -1378px;width:105px;height:105px}.Mount_Head_Penguin-Red{background-image:url(spritesmith-main-7.png);background-position:-1634px -1484px;width:105px;height:105px}.Mount_Head_Penguin-Shade{background-image:url(spritesmith-main-7.png);background-position:0 -1613px;width:105px;height:105px}.Mount_Head_Penguin-Skeleton{background-image:url(spritesmith-main-7.png);background-position:-106px -1613px;width:105px;height:105px}.Mount_Head_Penguin-White{background-image:url(spritesmith-main-7.png);background-position:-212px -1613px;width:105px;height:105px}.Mount_Head_Penguin-Zombie{background-image:url(spritesmith-main-7.png);background-position:-318px -1613px;width:105px;height:105px}.Mount_Head_Rat-Base{background-image:url(spritesmith-main-7.png);background-position:-424px -1613px;width:105px;height:105px}.Mount_Head_Rat-CottonCandyBlue{background-image:url(spritesmith-main-7.png);background-position:-998px -424px;width:105px;height:105px}.Mount_Head_Rat-CottonCandyPink{background-image:url(spritesmith-main-8.png);background-position:-998px -742px;width:105px;height:105px}.Mount_Head_Rat-Desert{background-image:url(spritesmith-main-8.png);background-position:-1060px -1104px;width:105px;height:105px}.Mount_Head_Rat-Golden{background-image:url(spritesmith-main-8.png);background-position:-892px -106px;width:105px;height:105px}.Mount_Head_Rat-Red{background-image:url(spritesmith-main-8.png);background-position:-998px -848px;width:105px;height:105px}.Mount_Head_Rat-Shade{background-image:url(spritesmith-main-8.png);background-position:0 -998px;width:105px;height:105px}.Mount_Head_Rat-Skeleton{background-image:url(spritesmith-main-8.png);background-position:-106px -998px;width:105px;height:105px}.Mount_Head_Rat-White{background-image:url(spritesmith-main-8.png);background-position:-212px -998px;width:105px;height:105px}.Mount_Head_Rat-Zombie{background-image:url(spritesmith-main-8.png);background-position:-318px -998px;width:105px;height:105px}.Mount_Head_Rock-Base{background-image:url(spritesmith-main-8.png);background-position:-424px -998px;width:105px;height:105px}.Mount_Head_Rock-CottonCandyBlue{background-image:url(spritesmith-main-8.png);background-position:-530px -998px;width:105px;height:105px}.Mount_Head_Rock-CottonCandyPink{background-image:url(spritesmith-main-8.png);background-position:-636px -998px;width:105px;height:105px}.Mount_Head_Rock-Desert{background-image:url(spritesmith-main-8.png);background-position:-742px -998px;width:105px;height:105px}.Mount_Head_Rock-Golden{background-image:url(spritesmith-main-8.png);background-position:-1104px -954px;width:105px;height:105px}.Mount_Head_Rock-Red{background-image:url(spritesmith-main-8.png);background-position:0 -1104px;width:105px;height:105px}.Mount_Head_Rock-Shade{background-image:url(spritesmith-main-8.png);background-position:-106px -1104px;width:105px;height:105px}.Mount_Head_Rock-Skeleton{background-image:url(spritesmith-main-8.png);background-position:-212px -1104px;width:105px;height:105px}.Mount_Head_Rock-White{background-image:url(spritesmith-main-8.png);background-position:-318px -1104px;width:105px;height:105px}.Mount_Head_Rock-Zombie{background-image:url(spritesmith-main-8.png);background-position:-424px -1104px;width:105px;height:105px}.Mount_Head_Rooster-Base{background-image:url(spritesmith-main-8.png);background-position:-530px 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0;width:81px;height:99px}.Pet-PandaCub-CottonCandyPink{background-image:url(spritesmith-main-9.png);background-position:-246px -100px;width:81px;height:99px}.Pet-PandaCub-Desert{background-image:url(spritesmith-main-9.png);background-position:0 -200px;width:81px;height:99px}.Pet-PandaCub-Golden{background-image:url(spritesmith-main-9.png);background-position:-82px -200px;width:81px;height:99px}.Pet-PandaCub-Red{background-image:url(spritesmith-main-9.png);background-position:-164px -200px;width:81px;height:99px}.Pet-PandaCub-Shade{background-image:url(spritesmith-main-9.png);background-position:-246px -200px;width:81px;height:99px}.Pet-PandaCub-Skeleton{background-image:url(spritesmith-main-9.png);background-position:-328px 0;width:81px;height:99px}.Pet-PandaCub-Spooky{background-image:url(spritesmith-main-9.png);background-position:-328px -100px;width:81px;height:99px}.Pet-PandaCub-White{background-image:url(spritesmith-main-9.png);background-position:-328px 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no-repeat}.Pet-Wolf-Cerberus{width:105px;height:72px;background:url(/common/img/sprites/backer-only/BackerOnly-Pet-CerberusPup.gif) no-repeat}.Gems{display:inline-block;margin-right:5px;border-style:none;margin-left:0;margin-top:2px}.inline-gems{vertical-align:middle;margin-left:0;display:inline-block}.customize-menu .locked{background-color:#727272}.achievement{float:left;clear:right;margin-right:10px}.multi-achievement{margin:auto;padding-left:.5em;padding-right:.5em}[class*=Mount_Body_],[class*=Mount_Head_]{margin-top:18px}.Pet_Currency_Gem{margin-top:5px;margin-bottom:5px} \ No newline at end of file diff --git a/common/dist/sprites/spritesmith-main-0.css b/common/dist/sprites/spritesmith-main-0.css index 337b4dea8e..4dd6353a5d 100644 --- a/common/dist/sprites/spritesmith-main-0.css +++ b/common/dist/sprites/spritesmith-main-0.css @@ -1,246 +1,246 @@ .achievement-alien { background-image: url(spritesmith-main-0.png); - background-position: -1678px -1352px; + background-position: -1678px -533px; width: 24px; height: 26px; } .achievement-alpha { background-image: url(spritesmith-main-0.png); - background-position: -1703px -1001px; + background-position: -1703px -182px; width: 24px; height: 26px; } .achievement-armor { background-image: url(spritesmith-main-0.png); - background-position: -1728px -1325px; + background-position: -1728px -506px; width: 24px; height: 26px; } .achievement-boot { background-image: url(spritesmith-main-0.png); - background-position: -1703px -1325px; + background-position: -1703px -506px; width: 24px; height: 26px; } .achievement-bow { background-image: url(spritesmith-main-0.png); - background-position: -1678px -1325px; + background-position: -1678px -506px; width: 24px; height: 26px; } .achievement-cactus { background-image: url(spritesmith-main-0.png); - background-position: -1728px -1298px; + background-position: -1728px -479px; width: 24px; height: 26px; } .achievement-cake { background-image: url(spritesmith-main-0.png); - background-position: -1703px -1298px; + background-position: -1703px -479px; width: 24px; height: 26px; } .achievement-cave { background-image: url(spritesmith-main-0.png); - background-position: -1678px -1298px; + background-position: -1678px -479px; width: 24px; height: 26px; } .achievement-coffin { background-image: url(spritesmith-main-0.png); - background-position: -1728px -1271px; + background-position: -1728px -452px; width: 24px; height: 26px; } .achievement-comment { background-image: url(spritesmith-main-0.png); - background-position: -1703px -1271px; + background-position: -1703px -452px; width: 24px; height: 26px; } .achievement-costumeContest { background-image: url(spritesmith-main-0.png); - background-position: -1678px -1271px; + background-position: -1678px -452px; width: 24px; height: 26px; } .achievement-dilatory { background-image: url(spritesmith-main-0.png); - background-position: -1728px -1244px; + background-position: -1728px -425px; width: 24px; height: 26px; } .achievement-firefox { background-image: url(spritesmith-main-0.png); - background-position: -1703px -1244px; + background-position: -1703px -425px; width: 24px; height: 26px; } .achievement-greeting { background-image: url(spritesmith-main-0.png); - background-position: -1678px -1244px; + background-position: -1678px -425px; width: 24px; height: 26px; } .achievement-habitBirthday { background-image: url(spritesmith-main-0.png); - background-position: -1728px -1217px; + background-position: -1728px -398px; width: 24px; height: 26px; } .achievement-habiticaDay { background-image: url(spritesmith-main-0.png); - background-position: -1703px -1217px; + background-position: -1703px -398px; width: 24px; height: 26px; } .achievement-heart { background-image: url(spritesmith-main-0.png); - background-position: -1678px -1217px; + background-position: -1678px -398px; width: 24px; height: 26px; } .achievement-karaoke { background-image: url(spritesmith-main-0.png); - background-position: -1728px 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url(spritesmith-main-0.png); - background-position: -1728px -1136px; + background-position: -1728px -317px; width: 24px; height: 26px; } .achievement-shinySeed { background-image: url(spritesmith-main-0.png); - background-position: -1703px -1136px; + background-position: -1703px -317px; width: 24px; height: 26px; } .achievement-snowball { background-image: url(spritesmith-main-0.png); - background-position: -1678px -1136px; + background-position: -1678px -317px; width: 24px; height: 26px; } .achievement-spookDust { background-image: url(spritesmith-main-0.png); - background-position: -1728px -1109px; + background-position: -1728px -290px; width: 24px; height: 26px; } .achievement-stoikalm { background-image: url(spritesmith-main-0.png); - background-position: -1703px -1109px; + background-position: -1703px -290px; width: 24px; height: 26px; } .achievement-sun { background-image: url(spritesmith-main-0.png); - background-position: -1678px -1109px; + background-position: -1678px -290px; width: 24px; height: 26px; } .achievement-sword { background-image: url(spritesmith-main-0.png); - background-position: -1728px -1082px; + background-position: -1728px -263px; width: 24px; height: 26px; } .achievement-thankyou { background-image: url(spritesmith-main-0.png); - background-position: -1703px -1082px; + background-position: -1703px -263px; width: 24px; height: 26px; } .achievement-thermometer { background-image: url(spritesmith-main-0.png); - background-position: -1678px -1082px; + background-position: -1678px -263px; width: 24px; height: 26px; } .achievement-tree { background-image: url(spritesmith-main-0.png); - background-position: -1728px -1055px; + background-position: -1728px -236px; width: 24px; height: 26px; } .achievement-triadbingo { background-image: url(spritesmith-main-0.png); - background-position: -1703px -1055px; + background-position: -1703px -236px; width: 24px; height: 26px; } .achievement-ultimate-healer { background-image: url(spritesmith-main-0.png); - background-position: -1678px -1055px; + background-position: -1678px -236px; width: 24px; height: 26px; } .achievement-ultimate-mage { background-image: url(spritesmith-main-0.png); - background-position: -1728px -1028px; + background-position: -1728px -209px; width: 24px; height: 26px; } .achievement-ultimate-rogue { background-image: url(spritesmith-main-0.png); - background-position: -1703px -1028px; + background-position: -1703px -209px; width: 24px; height: 26px; } .achievement-ultimate-warrior { background-image: url(spritesmith-main-0.png); - background-position: -1678px -1028px; + background-position: -1678px -209px; width: 24px; height: 26px; } .achievement-valentine { background-image: url(spritesmith-main-0.png); - background-position: -1728px -1001px; + background-position: -1728px -182px; width: 24px; height: 26px; } .achievement-wolf { background-image: url(spritesmith-main-0.png); - background-position: -1728px -1163px; + background-position: -1728px -344px; width: 24px; height: 26px; } .background_autumn_forest { background-image: url(spritesmith-main-0.png); - background-position: 0px -592px; + background-position: -282px -592px; width: 140px; height: 147px; } @@ -258,49 +258,49 @@ } .background_cherry_trees { background-image: url(spritesmith-main-0.png); - background-position: -709px -296px; + background-position: -709px -148px; width: 140px; height: 147px; } .background_clouds { background-image: url(spritesmith-main-0.png); - background-position: -141px -592px; + background-position: -709px -444px; width: 140px; height: 147px; } .background_coral_reef { background-image: url(spritesmith-main-0.png); - background-position: -564px -592px; + background-position: -705px -592px; width: 140px; height: 147px; } .background_crystal_cave { background-image: url(spritesmith-main-0.png); - background-position: -850px -148px; + background-position: -850px -296px; width: 140px; height: 147px; } .background_dilatory_ruins { background-image: url(spritesmith-main-0.png); - background-position: -850px -296px; + background-position: -850px -444px; width: 140px; height: 147px; } .background_distant_castle { background-image: url(spritesmith-main-0.png); - background-position: -991px -444px; + background-position: 0px -888px; width: 140px; height: 147px; } .background_drifting_raft { background-image: url(spritesmith-main-0.png); - background-position: -991px -592px; + background-position: -141px -888px; width: 140px; height: 147px; } .background_dusty_canyons { background-image: url(spritesmith-main-0.png); - background-position: -991px -740px; + background-position: -282px -888px; width: 140px; height: 147px; } @@ -358,45 +358,51 @@ width: 141px; height: 147px; } -.background_haunted_house { - background-image: url(spritesmith-main-0.png); - background-position: -709px -148px; - width: 140px; - height: 147px; -} -.background_ice_cave { +.background_harvest_moon { background-image: url(spritesmith-main-0.png); background-position: -142px -148px; width: 141px; height: 147px; } -.background_iceberg { +.background_haunted_house { background-image: url(spritesmith-main-0.png); - background-position: -709px -444px; + background-position: -709px -296px; width: 140px; height: 147px; } -.background_island_waterfalls { - background-image: url(spritesmith-main-0.png); - background-position: -426px -296px; - width: 140px; - height: 147px; -} -.background_marble_temple { +.background_ice_cave { background-image: url(spritesmith-main-0.png); background-position: -284px -148px; width: 141px; height: 147px; } +.background_iceberg { + background-image: url(spritesmith-main-0.png); + background-position: 0px -592px; + width: 140px; + height: 147px; +} +.background_island_waterfalls { + background-image: url(spritesmith-main-0.png); + background-position: -141px -592px; + width: 140px; + height: 147px; +} +.background_marble_temple { + background-image: url(spritesmith-main-0.png); + background-position: -142px 0px; + width: 141px; + height: 147px; +} .background_market { background-image: url(spritesmith-main-0.png); - background-position: -282px -592px; + background-position: -423px -592px; width: 140px; height: 147px; } .background_mountain_lake { background-image: url(spritesmith-main-0.png); - background-position: -423px -592px; + background-position: -564px -592px; width: 140px; height: 147px; } @@ -408,13 +414,13 @@ } .background_pagodas { background-image: url(spritesmith-main-0.png); - background-position: -705px -592px; + background-position: -850px 0px; width: 140px; height: 147px; } .background_pumpkin_patch { background-image: url(spritesmith-main-0.png); - background-position: -850px 0px; + background-position: -850px -148px; width: 140px; height: 147px; } @@ -432,76 +438,88 @@ } .background_seafarer_ship { background-image: url(spritesmith-main-0.png); - background-position: -850px -444px; + background-position: -850px -592px; width: 140px; height: 147px; } .background_shimmery_bubbles { - background-image: url(spritesmith-main-0.png); - background-position: -850px -592px; - width: 140px; - height: 147px; -} -.background_snowy_pines { background-image: url(spritesmith-main-0.png); background-position: 0px -740px; width: 140px; height: 147px; } -.background_south_pole { +.background_slimy_swamp { background-image: url(spritesmith-main-0.png); background-position: -141px -740px; width: 140px; height: 147px; } -.background_spring_rain { +.background_snowy_pines { background-image: url(spritesmith-main-0.png); background-position: -282px -740px; width: 140px; height: 147px; } -.background_stable { +.background_south_pole { background-image: url(spritesmith-main-0.png); background-position: -423px -740px; width: 140px; height: 147px; } -.background_stained_glass { +.background_spring_rain { background-image: url(spritesmith-main-0.png); background-position: -564px -740px; width: 140px; height: 147px; } -.background_starry_skies { +.background_stable { background-image: url(spritesmith-main-0.png); background-position: -705px -740px; width: 140px; height: 147px; } -.background_sunken_ship { +.background_stained_glass { background-image: url(spritesmith-main-0.png); background-position: -846px -740px; width: 140px; height: 147px; } -.background_sunset_meadow { +.background_starry_skies { background-image: url(spritesmith-main-0.png); background-position: -991px 0px; width: 140px; height: 147px; } -.background_sunset_savannah { +.background_sunken_ship { background-image: url(spritesmith-main-0.png); background-position: -991px -148px; width: 140px; height: 147px; } -.background_tavern { +.background_sunset_meadow { background-image: url(spritesmith-main-0.png); background-position: -991px -296px; width: 140px; height: 147px; } +.background_sunset_savannah { + background-image: url(spritesmith-main-0.png); + background-position: -991px -444px; + width: 140px; + height: 147px; +} +.background_swarming_darkness { + background-image: url(spritesmith-main-0.png); + background-position: -991px -592px; + width: 140px; + height: 147px; +} +.background_tavern { + background-image: url(spritesmith-main-0.png); + background-position: -991px -740px; + width: 140px; + height: 147px; +} .background_thunderstorm { background-image: url(spritesmith-main-0.png); background-position: -142px -296px; @@ -516,7 +534,7 @@ } .background_twinkly_party_lights { background-image: url(spritesmith-main-0.png); - background-position: -142px 0px; + background-position: -426px -296px; width: 141px; height: 147px; } @@ -528,7 +546,7 @@ } .hair_beard_1_TRUred { background-image: url(spritesmith-main-0.png); - background-position: -455px -1070px; + background-position: -819px -1127px; width: 90px; height: 90px; } @@ -540,7 +558,7 @@ } .hair_beard_1_aurora { background-image: url(spritesmith-main-0.png); - background-position: -546px -1070px; + background-position: -910px -1127px; width: 90px; height: 90px; } @@ -552,7 +570,7 @@ } .hair_beard_1_black { background-image: url(spritesmith-main-0.png); - background-position: -637px -1070px; + background-position: -1001px -1127px; width: 90px; height: 90px; } @@ -564,7 +582,7 @@ } .hair_beard_1_blond { background-image: url(spritesmith-main-0.png); - background-position: -728px -1070px; + background-position: -1092px -1127px; width: 90px; height: 90px; } @@ -576,7 +594,7 @@ } .hair_beard_1_blue { background-image: url(spritesmith-main-0.png); - background-position: -819px -1070px; + background-position: -1223px 0px; width: 90px; height: 90px; } @@ -588,7 +606,7 @@ } .hair_beard_1_brown { background-image: url(spritesmith-main-0.png); - background-position: -910px -1070px; + background-position: -1223px -91px; width: 90px; height: 90px; } @@ -600,7 +618,7 @@ } .hair_beard_1_candycane { background-image: url(spritesmith-main-0.png); - background-position: -1001px -1070px; + background-position: -1223px -182px; width: 90px; height: 90px; } @@ -612,7 +630,7 @@ } .hair_beard_1_candycorn { background-image: url(spritesmith-main-0.png); - background-position: -1092px -1070px; + background-position: -1223px -273px; width: 90px; height: 90px; } @@ -624,7 +642,7 @@ } .hair_beard_1_festive { background-image: url(spritesmith-main-0.png); - background-position: -1223px 0px; + background-position: -1223px -364px; width: 90px; height: 90px; } @@ -636,7 +654,7 @@ } .hair_beard_1_frost { background-image: url(spritesmith-main-0.png); - background-position: -1223px -91px; + background-position: -1223px -455px; width: 90px; height: 90px; } @@ -648,7 +666,7 @@ } .hair_beard_1_ghostwhite { background-image: url(spritesmith-main-0.png); - background-position: -1223px -182px; + background-position: -1223px -546px; width: 90px; height: 90px; } @@ -660,7 +678,7 @@ } .hair_beard_1_green { background-image: url(spritesmith-main-0.png); - background-position: -1223px -273px; + background-position: -1223px -637px; width: 90px; height: 90px; } @@ -672,7 +690,7 @@ } .hair_beard_1_halloween { background-image: url(spritesmith-main-0.png); - background-position: -1223px -364px; + background-position: -1223px -728px; width: 90px; height: 90px; } @@ -684,7 +702,7 @@ } .hair_beard_1_holly { background-image: url(spritesmith-main-0.png); - background-position: -1223px -455px; + background-position: -1223px -819px; width: 90px; height: 90px; } @@ -696,7 +714,7 @@ } .hair_beard_1_hollygreen { background-image: url(spritesmith-main-0.png); - background-position: -1223px -546px; + background-position: -1223px -910px; width: 90px; height: 90px; } @@ -708,7 +726,7 @@ } .hair_beard_1_midnight { background-image: url(spritesmith-main-0.png); - background-position: -1223px -637px; + background-position: -1223px -1001px; width: 90px; height: 90px; } @@ -720,7 +738,7 @@ } .hair_beard_1_pblue { background-image: url(spritesmith-main-0.png); - background-position: -1223px -728px; + background-position: -1223px -1092px; width: 90px; height: 90px; } @@ -732,7 +750,7 @@ } .hair_beard_1_peppermint { background-image: url(spritesmith-main-0.png); - background-position: -1223px -819px; + background-position: 0px -1218px; width: 90px; height: 90px; } @@ -744,7 +762,7 @@ } .hair_beard_1_pgreen { background-image: url(spritesmith-main-0.png); - background-position: -1223px -910px; + background-position: -91px -1218px; width: 90px; height: 90px; } @@ -756,7 +774,7 @@ } .hair_beard_1_porange { background-image: url(spritesmith-main-0.png); - background-position: -1223px -1001px; + background-position: -182px -1218px; width: 90px; height: 90px; } @@ -768,7 +786,7 @@ } .hair_beard_1_ppink { background-image: url(spritesmith-main-0.png); - background-position: 0px -1161px; + background-position: -273px -1218px; width: 90px; height: 90px; } @@ -780,7 +798,7 @@ } .hair_beard_1_ppurple { background-image: url(spritesmith-main-0.png); - background-position: -91px -1161px; + background-position: -364px -1218px; width: 90px; height: 90px; } @@ -792,7 +810,7 @@ } .hair_beard_1_pumpkin { background-image: url(spritesmith-main-0.png); - background-position: -182px -1161px; + background-position: -455px -1218px; width: 90px; height: 90px; } @@ -804,7 +822,7 @@ } .hair_beard_1_purple { background-image: url(spritesmith-main-0.png); - background-position: -273px -1161px; + background-position: -546px -1218px; width: 90px; height: 90px; } @@ -816,7 +834,7 @@ } .hair_beard_1_pyellow { background-image: url(spritesmith-main-0.png); - background-position: -364px -1161px; + background-position: -637px -1218px; width: 90px; height: 90px; } @@ -828,7 +846,7 @@ } .hair_beard_1_rainbow { background-image: url(spritesmith-main-0.png); - background-position: -455px -1161px; + background-position: -728px -1218px; width: 90px; height: 90px; } @@ -840,7 +858,7 @@ } .hair_beard_1_red { background-image: url(spritesmith-main-0.png); - background-position: -546px -1161px; + background-position: -819px -1218px; width: 90px; height: 90px; } @@ -852,7 +870,7 @@ } .hair_beard_1_snowy { background-image: url(spritesmith-main-0.png); - background-position: -637px -1161px; + background-position: -910px -1218px; width: 90px; height: 90px; } @@ -864,7 +882,7 @@ } .hair_beard_1_white { background-image: url(spritesmith-main-0.png); - background-position: -728px -1161px; + background-position: -1001px -1218px; width: 90px; height: 90px; } @@ -876,7 +894,7 @@ } .hair_beard_1_winternight { background-image: url(spritesmith-main-0.png); - background-position: -819px -1161px; + background-position: -1092px -1218px; width: 90px; height: 90px; } @@ -888,7 +906,7 @@ } .hair_beard_1_winterstar { background-image: url(spritesmith-main-0.png); - background-position: -910px -1161px; + background-position: -1183px -1218px; width: 90px; height: 90px; } @@ -900,7 +918,7 @@ } .hair_beard_1_yellow { background-image: url(spritesmith-main-0.png); - background-position: -1001px -1161px; + background-position: -1314px 0px; width: 90px; height: 90px; } @@ -912,7 +930,7 @@ } .hair_beard_1_zombie { background-image: url(spritesmith-main-0.png); - background-position: -1092px -1161px; + background-position: -1314px -91px; width: 90px; height: 90px; } @@ -924,7 +942,7 @@ } .hair_beard_2_TRUred { background-image: url(spritesmith-main-0.png); - background-position: -1183px -1161px; + background-position: -1314px -182px; width: 90px; height: 90px; } @@ -936,7 +954,7 @@ } .hair_beard_2_aurora { background-image: url(spritesmith-main-0.png); - background-position: -1314px 0px; + background-position: -1314px -273px; width: 90px; height: 90px; } @@ -948,7 +966,7 @@ } .hair_beard_2_black { background-image: url(spritesmith-main-0.png); - background-position: -1314px -91px; + background-position: -1314px -364px; width: 90px; height: 90px; } @@ -960,7 +978,7 @@ } .hair_beard_2_blond { background-image: url(spritesmith-main-0.png); - background-position: -1314px -182px; + background-position: -1314px -455px; width: 90px; height: 90px; } @@ -972,7 +990,7 @@ } .hair_beard_2_blue { background-image: url(spritesmith-main-0.png); - background-position: -1314px -273px; + background-position: -1314px -546px; width: 90px; height: 90px; } @@ -984,7 +1002,7 @@ } .hair_beard_2_brown { background-image: url(spritesmith-main-0.png); - background-position: -1314px -364px; + background-position: -1314px -637px; width: 90px; height: 90px; } @@ -996,7 +1014,7 @@ } .hair_beard_2_candycane { background-image: url(spritesmith-main-0.png); - background-position: -1314px -455px; + background-position: -1314px -728px; width: 90px; height: 90px; } @@ -1008,7 +1026,7 @@ } .hair_beard_2_candycorn { background-image: url(spritesmith-main-0.png); - background-position: -1314px -546px; + background-position: -1314px -819px; width: 90px; height: 90px; } @@ -1020,7 +1038,7 @@ } .hair_beard_2_festive { background-image: url(spritesmith-main-0.png); - background-position: -1314px -637px; + background-position: -1314px -910px; width: 90px; height: 90px; } @@ -1032,7 +1050,7 @@ } .hair_beard_2_frost { background-image: url(spritesmith-main-0.png); - background-position: -1314px -728px; + background-position: -1314px -1001px; width: 90px; height: 90px; } @@ -1044,7 +1062,7 @@ } .hair_beard_2_ghostwhite { background-image: url(spritesmith-main-0.png); - background-position: -1314px -819px; + background-position: -1314px -1092px; width: 90px; height: 90px; } @@ -1056,7 +1074,7 @@ } .hair_beard_2_green { background-image: url(spritesmith-main-0.png); - background-position: -1314px -910px; + background-position: -1314px -1183px; width: 90px; height: 90px; } @@ -1068,7 +1086,7 @@ } .hair_beard_2_halloween { background-image: url(spritesmith-main-0.png); - background-position: -1314px -1001px; + background-position: 0px -1309px; width: 90px; height: 90px; } @@ -1080,7 +1098,7 @@ } .hair_beard_2_holly { background-image: url(spritesmith-main-0.png); - background-position: -1314px -1092px; + background-position: -91px -1309px; width: 90px; height: 90px; } @@ -1092,7 +1110,7 @@ } .hair_beard_2_hollygreen { background-image: url(spritesmith-main-0.png); - background-position: 0px -1252px; + background-position: -182px -1309px; width: 90px; height: 90px; } @@ -1104,7 +1122,7 @@ } .hair_beard_2_midnight { background-image: url(spritesmith-main-0.png); - background-position: -91px -1252px; + background-position: -273px -1309px; width: 90px; height: 90px; } @@ -1116,7 +1134,7 @@ } .hair_beard_2_pblue { background-image: url(spritesmith-main-0.png); - background-position: -182px -1252px; + background-position: -364px -1309px; width: 90px; height: 90px; } @@ -1128,7 +1146,7 @@ } .hair_beard_2_peppermint { background-image: url(spritesmith-main-0.png); - background-position: -273px -1252px; + background-position: -455px -1309px; width: 90px; height: 90px; } @@ -1140,7 +1158,7 @@ } .hair_beard_2_pgreen { background-image: url(spritesmith-main-0.png); - background-position: -364px -1252px; + background-position: -546px -1309px; width: 90px; height: 90px; } @@ -1152,7 +1170,7 @@ } .hair_beard_2_porange { background-image: url(spritesmith-main-0.png); - background-position: -455px -1252px; + background-position: -637px -1309px; width: 90px; height: 90px; } @@ -1164,7 +1182,7 @@ } .hair_beard_2_ppink { background-image: url(spritesmith-main-0.png); - background-position: -546px -1252px; + background-position: -728px -1309px; width: 90px; height: 90px; } @@ -1176,7 +1194,7 @@ } .hair_beard_2_ppurple { background-image: url(spritesmith-main-0.png); - background-position: -637px -1252px; + background-position: -819px -1309px; width: 90px; height: 90px; } @@ -1188,7 +1206,7 @@ } .hair_beard_2_pumpkin { background-image: url(spritesmith-main-0.png); - background-position: -728px -1252px; + background-position: -423px -888px; width: 90px; height: 90px; } @@ -1200,7 +1218,7 @@ } .hair_beard_2_purple { background-image: url(spritesmith-main-0.png); - background-position: -819px -1252px; + background-position: -1001px -1309px; width: 90px; height: 90px; } @@ -1212,7 +1230,7 @@ } .hair_beard_2_pyellow { background-image: url(spritesmith-main-0.png); - background-position: -910px -1252px; + background-position: -1092px -1309px; width: 90px; height: 90px; } @@ -1224,7 +1242,7 @@ } .hair_beard_2_rainbow { background-image: url(spritesmith-main-0.png); - background-position: -1001px -1252px; + background-position: -1183px -1309px; width: 90px; height: 90px; } @@ -1236,7 +1254,7 @@ } .hair_beard_2_red { background-image: url(spritesmith-main-0.png); - background-position: -1092px -1252px; + background-position: -1274px -1309px; width: 90px; height: 90px; } @@ -1248,7 +1266,7 @@ } .hair_beard_2_snowy { background-image: url(spritesmith-main-0.png); - background-position: 0px -888px; + background-position: -1405px 0px; width: 90px; height: 90px; } @@ -1260,7 +1278,7 @@ } .hair_beard_2_white { background-image: url(spritesmith-main-0.png); - background-position: -1274px -1252px; + background-position: -1405px -91px; width: 90px; height: 90px; } @@ -1272,7 +1290,7 @@ } .hair_beard_2_winternight { background-image: url(spritesmith-main-0.png); - background-position: -1405px 0px; + background-position: -1405px -182px; width: 90px; height: 90px; } @@ -1284,7 +1302,7 @@ } .hair_beard_2_winterstar { background-image: url(spritesmith-main-0.png); - background-position: -1405px -91px; + background-position: -1405px -273px; width: 90px; height: 90px; } @@ -1296,7 +1314,7 @@ } .hair_beard_2_yellow { background-image: url(spritesmith-main-0.png); - background-position: -1405px -182px; + background-position: -1405px -364px; width: 90px; height: 90px; } @@ -1308,7 +1326,7 @@ } .hair_beard_2_zombie { background-image: url(spritesmith-main-0.png); - background-position: -1405px -273px; + background-position: -1405px -455px; width: 90px; height: 90px; } @@ -1320,7 +1338,7 @@ } .hair_beard_3_TRUred { background-image: url(spritesmith-main-0.png); - background-position: -1405px -364px; + background-position: -1405px -546px; width: 90px; height: 90px; } @@ -1332,7 +1350,7 @@ } .hair_beard_3_aurora { background-image: url(spritesmith-main-0.png); - background-position: -1405px -455px; + background-position: -1405px -637px; width: 90px; height: 90px; } @@ -1344,7 +1362,7 @@ } .hair_beard_3_black { background-image: url(spritesmith-main-0.png); - background-position: -1405px -546px; + background-position: -1405px -728px; width: 90px; height: 90px; } @@ -1356,7 +1374,7 @@ } .hair_beard_3_blond { background-image: url(spritesmith-main-0.png); - background-position: -1405px -637px; + background-position: -1405px -819px; width: 90px; height: 90px; } @@ -1368,7 +1386,7 @@ } .hair_beard_3_blue { background-image: url(spritesmith-main-0.png); - background-position: -1405px -728px; + background-position: -1405px -910px; width: 90px; height: 90px; } @@ -1380,7 +1398,7 @@ } .hair_beard_3_brown { background-image: url(spritesmith-main-0.png); - background-position: -1405px -819px; + background-position: -1405px -1001px; width: 90px; height: 90px; } @@ -1392,7 +1410,7 @@ } .hair_beard_3_candycane { background-image: url(spritesmith-main-0.png); - background-position: -1405px -910px; + background-position: -1405px -1092px; width: 90px; height: 90px; } @@ -1404,7 +1422,7 @@ } .hair_beard_3_candycorn { background-image: url(spritesmith-main-0.png); - background-position: -1405px -1001px; + background-position: -1405px -1183px; width: 90px; height: 90px; } @@ -1416,7 +1434,7 @@ } .hair_beard_3_festive { background-image: url(spritesmith-main-0.png); - background-position: -1405px -1092px; + background-position: -1405px -1274px; width: 90px; height: 90px; } @@ -1428,7 +1446,7 @@ } .hair_beard_3_frost { background-image: url(spritesmith-main-0.png); - background-position: -1405px -1183px; + background-position: 0px -1400px; width: 90px; height: 90px; } @@ -1440,7 +1458,7 @@ } .hair_beard_3_ghostwhite { background-image: url(spritesmith-main-0.png); - background-position: 0px -1343px; + background-position: -91px -1400px; width: 90px; height: 90px; } @@ -1452,7 +1470,7 @@ } .hair_beard_3_green { background-image: url(spritesmith-main-0.png); - background-position: -91px -1343px; + background-position: -182px -1400px; width: 90px; height: 90px; } @@ -1464,7 +1482,7 @@ } .hair_beard_3_halloween { background-image: url(spritesmith-main-0.png); - background-position: -182px -1343px; + background-position: -273px -1400px; width: 90px; height: 90px; } @@ -1476,7 +1494,7 @@ } .hair_beard_3_holly { background-image: url(spritesmith-main-0.png); - background-position: -273px -1343px; + background-position: -364px -1400px; width: 90px; height: 90px; } @@ -1488,7 +1506,7 @@ } .hair_beard_3_hollygreen { background-image: url(spritesmith-main-0.png); - background-position: -364px -1343px; + background-position: -455px -1400px; width: 90px; height: 90px; } @@ -1500,7 +1518,7 @@ } .hair_beard_3_midnight { background-image: url(spritesmith-main-0.png); - background-position: -455px -1343px; + background-position: -546px -1400px; width: 90px; height: 90px; } @@ -1512,7 +1530,7 @@ } .hair_beard_3_pblue { background-image: url(spritesmith-main-0.png); - background-position: -546px -1343px; + background-position: -637px -1400px; width: 90px; height: 90px; } @@ -1524,7 +1542,7 @@ } .hair_beard_3_peppermint { background-image: url(spritesmith-main-0.png); - background-position: -637px -1343px; + background-position: -728px -1400px; width: 90px; height: 90px; } @@ -1536,7 +1554,7 @@ } .hair_beard_3_pgreen { background-image: url(spritesmith-main-0.png); - background-position: -728px -1343px; + background-position: -819px -1400px; width: 90px; height: 90px; } @@ -1548,7 +1566,7 @@ } .hair_beard_3_porange { background-image: url(spritesmith-main-0.png); - background-position: -819px -1343px; + background-position: -910px -1400px; width: 90px; height: 90px; } @@ -1560,7 +1578,7 @@ } .hair_beard_3_ppink { background-image: url(spritesmith-main-0.png); - background-position: -910px -1343px; + background-position: -1001px -1400px; width: 90px; height: 90px; } @@ -1572,7 +1590,7 @@ } .hair_beard_3_ppurple { background-image: url(spritesmith-main-0.png); - background-position: -1001px -1343px; + background-position: -1092px -1400px; width: 90px; height: 90px; } @@ -1584,7 +1602,7 @@ } .hair_beard_3_pumpkin { background-image: url(spritesmith-main-0.png); - background-position: -1092px -1343px; + background-position: -1183px -1400px; width: 90px; height: 90px; } @@ -1596,7 +1614,7 @@ } .hair_beard_3_purple { background-image: url(spritesmith-main-0.png); - background-position: -1183px -1343px; + background-position: -1274px -1400px; width: 90px; height: 90px; } @@ -1608,7 +1626,7 @@ } .hair_beard_3_pyellow { background-image: url(spritesmith-main-0.png); - background-position: -1274px -1343px; + background-position: -1365px -1400px; width: 90px; height: 90px; } @@ -1620,7 +1638,7 @@ } .hair_beard_3_rainbow { background-image: url(spritesmith-main-0.png); - background-position: -1365px -1343px; + background-position: -1496px 0px; width: 90px; height: 90px; } @@ -1632,7 +1650,7 @@ } .hair_beard_3_red { background-image: url(spritesmith-main-0.png); - background-position: -1496px 0px; + background-position: -1496px -91px; width: 90px; height: 90px; } @@ -1644,7 +1662,7 @@ } .hair_beard_3_snowy { background-image: url(spritesmith-main-0.png); - background-position: -1496px -91px; + background-position: -1496px -182px; width: 90px; height: 90px; } @@ -1656,7 +1674,7 @@ } .hair_beard_3_white { background-image: url(spritesmith-main-0.png); - background-position: -1496px -182px; + background-position: -1496px -273px; width: 90px; height: 90px; } @@ -1668,7 +1686,7 @@ } .hair_beard_3_winternight { background-image: url(spritesmith-main-0.png); - background-position: -1496px -273px; + background-position: -1496px -364px; width: 90px; height: 90px; } @@ -1680,7 +1698,7 @@ } .hair_beard_3_winterstar { background-image: url(spritesmith-main-0.png); - background-position: -1496px -364px; + background-position: -1496px -455px; width: 90px; height: 90px; } @@ -1692,7 +1710,7 @@ } .hair_beard_3_yellow { background-image: url(spritesmith-main-0.png); - background-position: -1496px -455px; + background-position: -1496px -546px; width: 90px; height: 90px; } @@ -1704,7 +1722,7 @@ } .hair_beard_3_zombie { background-image: url(spritesmith-main-0.png); - background-position: -1496px -546px; + background-position: -1496px -637px; width: 90px; height: 90px; } @@ -1716,7 +1734,7 @@ } .hair_mustache_1_TRUred { background-image: url(spritesmith-main-0.png); - background-position: -1496px -637px; + background-position: -1496px -728px; width: 90px; height: 90px; } @@ -1728,7 +1746,7 @@ } .hair_mustache_1_aurora { background-image: url(spritesmith-main-0.png); - background-position: -1496px -728px; + background-position: -1496px -819px; width: 90px; height: 90px; } @@ -1740,7 +1758,7 @@ } .hair_mustache_1_black { background-image: url(spritesmith-main-0.png); - background-position: -1496px -819px; + background-position: -1496px -910px; width: 90px; height: 90px; } @@ -1752,7 +1770,7 @@ } .hair_mustache_1_blond { background-image: url(spritesmith-main-0.png); - background-position: -1496px -910px; + background-position: -1496px -1001px; width: 90px; height: 90px; } @@ -1764,7 +1782,7 @@ } .hair_mustache_1_blue { background-image: url(spritesmith-main-0.png); - background-position: -1496px -1001px; + background-position: -1496px -1092px; width: 90px; height: 90px; } @@ -1776,7 +1794,7 @@ } .hair_mustache_1_brown { background-image: url(spritesmith-main-0.png); - background-position: -1496px -1092px; + background-position: -1496px -1183px; width: 90px; height: 90px; } @@ -1788,7 +1806,7 @@ } .hair_mustache_1_candycane { background-image: url(spritesmith-main-0.png); - background-position: -1496px -1183px; + background-position: -1496px -1274px; width: 90px; height: 90px; } @@ -1800,7 +1818,7 @@ } .hair_mustache_1_candycorn { background-image: url(spritesmith-main-0.png); - background-position: -1496px -1274px; + background-position: -1496px -1365px; width: 90px; height: 90px; } @@ -1812,7 +1830,7 @@ } .hair_mustache_1_festive { background-image: url(spritesmith-main-0.png); - background-position: 0px -1434px; + background-position: 0px -1491px; width: 90px; height: 90px; } @@ -1824,7 +1842,7 @@ } .hair_mustache_1_frost { background-image: url(spritesmith-main-0.png); - background-position: -91px -1434px; + background-position: -91px -1491px; width: 90px; height: 90px; } @@ -1836,7 +1854,7 @@ } .hair_mustache_1_ghostwhite { background-image: url(spritesmith-main-0.png); - background-position: -182px -1434px; + background-position: -182px -1491px; width: 90px; height: 90px; } @@ -1848,7 +1866,7 @@ } .hair_mustache_1_green { background-image: url(spritesmith-main-0.png); - background-position: -273px -1434px; + background-position: -273px -1491px; width: 90px; height: 90px; } @@ -1860,7 +1878,7 @@ } .hair_mustache_1_halloween { background-image: url(spritesmith-main-0.png); - background-position: -364px -1434px; + background-position: -364px -1491px; width: 90px; height: 90px; } @@ -1872,7 +1890,7 @@ } .hair_mustache_1_holly { background-image: url(spritesmith-main-0.png); - background-position: -455px -1434px; + background-position: -455px -1491px; width: 90px; height: 90px; } @@ -1884,7 +1902,7 @@ } .hair_mustache_1_hollygreen { background-image: url(spritesmith-main-0.png); - background-position: -546px -1434px; + background-position: -546px -1491px; width: 90px; height: 90px; } @@ -1896,7 +1914,7 @@ } .hair_mustache_1_midnight { background-image: url(spritesmith-main-0.png); - background-position: -637px -1434px; + background-position: -637px -1491px; width: 90px; height: 90px; } @@ -1908,7 +1926,7 @@ } .hair_mustache_1_pblue { background-image: url(spritesmith-main-0.png); - background-position: -728px -1434px; + background-position: -728px -1491px; width: 90px; height: 90px; } @@ -1920,7 +1938,7 @@ } .hair_mustache_1_peppermint { background-image: url(spritesmith-main-0.png); - background-position: -819px -1434px; + background-position: -819px -1491px; width: 90px; height: 90px; } @@ -1932,7 +1950,7 @@ } .hair_mustache_1_pgreen { background-image: url(spritesmith-main-0.png); - background-position: -910px -1434px; + background-position: -910px -1491px; width: 90px; height: 90px; } @@ -1944,7 +1962,7 @@ } .hair_mustache_1_porange { background-image: url(spritesmith-main-0.png); - background-position: -1001px -1434px; + background-position: -1001px -1491px; width: 90px; height: 90px; } @@ -1956,7 +1974,7 @@ } .hair_mustache_1_ppink { background-image: url(spritesmith-main-0.png); - background-position: -1092px -1434px; + background-position: -1092px -1491px; width: 90px; height: 90px; } @@ -1968,7 +1986,7 @@ } .hair_mustache_1_ppurple { background-image: url(spritesmith-main-0.png); - background-position: -1183px -1434px; + background-position: -1183px -1491px; width: 90px; height: 90px; } @@ -1980,7 +1998,7 @@ } .hair_mustache_1_pumpkin { background-image: url(spritesmith-main-0.png); - background-position: -1274px -1434px; + background-position: -1274px -1491px; width: 90px; height: 90px; } @@ -1992,7 +2010,7 @@ } .hair_mustache_1_purple { background-image: url(spritesmith-main-0.png); - background-position: -1365px -1434px; + background-position: -1365px -1491px; width: 90px; height: 90px; } @@ -2004,7 +2022,7 @@ } .hair_mustache_1_pyellow { background-image: url(spritesmith-main-0.png); - background-position: -1456px -1434px; + background-position: -1456px -1491px; width: 90px; height: 90px; } @@ -2208,7 +2226,7 @@ } .hair_mustache_2_festive { background-image: url(spritesmith-main-0.png); - background-position: 0px -1525px; + background-position: -1587px -1456px; width: 90px; height: 90px; } @@ -2220,7 +2238,7 @@ } .hair_mustache_2_frost { background-image: url(spritesmith-main-0.png); - background-position: -91px -1525px; + background-position: 0px -1582px; width: 90px; height: 90px; } @@ -2232,7 +2250,7 @@ } .hair_mustache_2_ghostwhite { background-image: url(spritesmith-main-0.png); - background-position: -182px -1525px; + background-position: -91px -1582px; width: 90px; height: 90px; } @@ -2244,7 +2262,7 @@ } .hair_mustache_2_green { background-image: url(spritesmith-main-0.png); - background-position: -273px -1525px; + background-position: -182px -1582px; width: 90px; height: 90px; } @@ -2256,7 +2274,7 @@ } .hair_mustache_2_halloween { background-image: url(spritesmith-main-0.png); - background-position: -364px -1525px; + background-position: -273px -1582px; width: 90px; height: 90px; } @@ -2268,7 +2286,7 @@ } .hair_mustache_2_holly { background-image: url(spritesmith-main-0.png); - background-position: -455px -1525px; + background-position: -364px -1582px; width: 90px; height: 90px; } @@ -2280,7 +2298,7 @@ } .hair_mustache_2_hollygreen { background-image: url(spritesmith-main-0.png); - background-position: -546px -1525px; + background-position: -455px -1582px; width: 90px; height: 90px; } @@ -2292,7 +2310,7 @@ } .hair_mustache_2_midnight { background-image: url(spritesmith-main-0.png); - background-position: -637px -1525px; + background-position: -546px -1582px; width: 90px; height: 90px; } @@ -2304,7 +2322,7 @@ } .hair_mustache_2_pblue { background-image: url(spritesmith-main-0.png); - background-position: -728px -1525px; + background-position: -637px -1582px; width: 90px; height: 90px; } @@ -2316,7 +2334,7 @@ } .hair_mustache_2_peppermint { background-image: url(spritesmith-main-0.png); - background-position: -819px -1525px; + background-position: -728px -1582px; width: 90px; height: 90px; } @@ -2328,7 +2346,7 @@ } .hair_mustache_2_pgreen { background-image: url(spritesmith-main-0.png); - background-position: -910px -1525px; + background-position: -819px -1582px; width: 90px; height: 90px; } @@ -2340,7 +2358,7 @@ } .hair_mustache_2_porange { background-image: url(spritesmith-main-0.png); - background-position: -1001px -1525px; + background-position: -910px -1582px; width: 90px; height: 90px; } @@ -2352,7 +2370,7 @@ } .hair_mustache_2_ppink { background-image: url(spritesmith-main-0.png); - background-position: -1092px -1525px; + background-position: -1001px -1582px; width: 90px; height: 90px; } @@ -2364,7 +2382,7 @@ } .hair_mustache_2_ppurple { background-image: url(spritesmith-main-0.png); - background-position: -1183px -1525px; + background-position: -1092px -1582px; width: 90px; height: 90px; } @@ -2376,7 +2394,7 @@ } .hair_mustache_2_pumpkin { background-image: url(spritesmith-main-0.png); - background-position: -1274px -1525px; + background-position: -1183px -1582px; width: 90px; height: 90px; } @@ -2388,7 +2406,7 @@ } .hair_mustache_2_purple { background-image: url(spritesmith-main-0.png); - background-position: -1365px -1525px; + background-position: -1274px -1582px; width: 90px; height: 90px; } @@ -2400,7 +2418,7 @@ } .hair_mustache_2_pyellow { background-image: url(spritesmith-main-0.png); - background-position: -1456px -1525px; + background-position: -1365px -1582px; width: 90px; height: 90px; } @@ -2412,7 +2430,7 @@ } .hair_mustache_2_rainbow { background-image: url(spritesmith-main-0.png); - background-position: -1547px -1525px; + background-position: -1456px -1582px; width: 90px; height: 90px; } @@ -2424,7 +2442,7 @@ } .hair_mustache_2_red { background-image: url(spritesmith-main-0.png); - background-position: -1678px 0px; + background-position: -1547px -1582px; width: 90px; height: 90px; } @@ -2436,7 +2454,7 @@ } .hair_mustache_2_snowy { background-image: url(spritesmith-main-0.png); - background-position: -1678px -91px; + background-position: -1678px 0px; width: 90px; height: 90px; } @@ -2448,7 +2466,7 @@ } .hair_mustache_2_white { background-image: url(spritesmith-main-0.png); - background-position: -1678px -182px; + background-position: -1678px -91px; width: 90px; height: 90px; } @@ -2460,7 +2478,7 @@ } .hair_mustache_2_winternight { background-image: url(spritesmith-main-0.png); - background-position: -1678px -273px; + background-position: -910px -1309px; width: 90px; height: 90px; } @@ -2472,7 +2490,7 @@ } .hair_mustache_2_winterstar { background-image: url(spritesmith-main-0.png); - background-position: -1678px -364px; + background-position: -1132px -728px; width: 90px; height: 90px; } @@ -2484,7 +2502,7 @@ } .hair_mustache_2_yellow { background-image: url(spritesmith-main-0.png); - background-position: -1678px -455px; + background-position: -1132px -637px; width: 90px; height: 90px; } @@ -2496,7 +2514,7 @@ } .hair_mustache_2_zombie { background-image: url(spritesmith-main-0.png); - background-position: -1678px -546px; + background-position: -1132px -546px; width: 90px; height: 90px; } @@ -2508,7 +2526,7 @@ } .hair_flower_1 { background-image: url(spritesmith-main-0.png); - background-position: -1678px -637px; + background-position: -1132px -455px; width: 90px; height: 90px; } @@ -2520,7 +2538,7 @@ } .hair_flower_2 { background-image: url(spritesmith-main-0.png); - background-position: -1678px -728px; + background-position: -1132px -364px; width: 90px; height: 90px; } @@ -2532,7 +2550,7 @@ } .hair_flower_3 { background-image: url(spritesmith-main-0.png); - background-position: -1678px -819px; + background-position: -1132px -273px; width: 90px; height: 90px; } @@ -2544,7 +2562,7 @@ } .hair_flower_4 { background-image: url(spritesmith-main-0.png); - background-position: -1678px -910px; + background-position: -1132px -182px; width: 90px; height: 90px; } @@ -2556,7 +2574,7 @@ } .hair_flower_5 { background-image: url(spritesmith-main-0.png); - background-position: -1183px -1252px; + background-position: -1132px -91px; width: 90px; height: 90px; } @@ -2568,7 +2586,7 @@ } .hair_flower_6 { background-image: url(spritesmith-main-0.png); - background-position: -1132px -546px; + background-position: -1132px 0px; width: 90px; height: 90px; } @@ -2580,7 +2598,7 @@ } .hair_bangs_1_TRUred { background-image: url(spritesmith-main-0.png); - background-position: -1132px -455px; + background-position: -1001px -1036px; width: 90px; height: 90px; } @@ -2592,7 +2610,7 @@ } .hair_bangs_1_aurora { background-image: url(spritesmith-main-0.png); - background-position: -1132px -364px; + background-position: -910px -1036px; width: 90px; height: 90px; } @@ -2604,7 +2622,7 @@ } .hair_bangs_1_black { background-image: url(spritesmith-main-0.png); - background-position: -1132px -273px; + background-position: -819px -1036px; width: 90px; height: 90px; } @@ -2616,7 +2634,7 @@ } .hair_bangs_1_blond { background-image: url(spritesmith-main-0.png); - background-position: -1132px -182px; + background-position: -728px -1036px; width: 90px; height: 90px; } @@ -2628,7 +2646,7 @@ } .hair_bangs_1_blue { background-image: url(spritesmith-main-0.png); - background-position: -1132px -91px; + background-position: -637px -1036px; width: 90px; height: 90px; } @@ -2640,7 +2658,7 @@ } .hair_bangs_1_brown { background-image: url(spritesmith-main-0.png); - background-position: -1132px 0px; + background-position: -546px -1036px; width: 90px; height: 90px; } @@ -2652,7 +2670,7 @@ } .hair_bangs_1_candycane { background-image: url(spritesmith-main-0.png); - background-position: -1001px -979px; + background-position: -455px -1036px; width: 90px; height: 90px; } @@ -2664,7 +2682,7 @@ } .hair_bangs_1_candycorn { background-image: url(spritesmith-main-0.png); - background-position: -910px -979px; + background-position: -364px -1036px; width: 90px; height: 90px; } @@ -2676,7 +2694,7 @@ } .hair_bangs_1_festive { background-image: url(spritesmith-main-0.png); - background-position: -819px -979px; + background-position: -273px -1036px; width: 90px; height: 90px; } @@ -2688,7 +2706,7 @@ } .hair_bangs_1_frost { background-image: url(spritesmith-main-0.png); - background-position: -728px -979px; + background-position: -182px -1036px; width: 90px; height: 90px; } @@ -2700,7 +2718,7 @@ } .hair_bangs_1_ghostwhite { background-image: url(spritesmith-main-0.png); - background-position: -637px -979px; + background-position: -91px -1036px; width: 90px; height: 90px; } @@ -2712,7 +2730,7 @@ } .hair_bangs_1_green { background-image: url(spritesmith-main-0.png); - background-position: -546px -979px; + background-position: 0px -1036px; width: 90px; height: 90px; } @@ -2724,7 +2742,7 @@ } .hair_bangs_1_halloween { background-image: url(spritesmith-main-0.png); - background-position: -455px -979px; + background-position: -969px -888px; width: 90px; height: 90px; } @@ -2736,7 +2754,7 @@ } .hair_bangs_1_holly { background-image: url(spritesmith-main-0.png); - background-position: -364px -979px; + background-position: -878px -888px; width: 90px; height: 90px; } @@ -2748,7 +2766,7 @@ } .hair_bangs_1_hollygreen { background-image: url(spritesmith-main-0.png); - background-position: -273px -979px; + background-position: -787px -888px; width: 90px; height: 90px; } @@ -2760,7 +2778,7 @@ } .hair_bangs_1_midnight { background-image: url(spritesmith-main-0.png); - background-position: -182px -979px; + background-position: -696px -888px; width: 90px; height: 90px; } @@ -2772,7 +2790,7 @@ } .hair_bangs_1_pblue { background-image: url(spritesmith-main-0.png); - background-position: -91px -979px; + background-position: -605px -888px; width: 90px; height: 90px; } @@ -2784,7 +2802,7 @@ } .hair_bangs_1_pblue2 { background-image: url(spritesmith-main-0.png); - background-position: 0px -979px; + background-position: -514px -888px; width: 90px; height: 90px; } @@ -2796,7 +2814,7 @@ } .hair_bangs_1_peppermint { background-image: url(spritesmith-main-0.png); - background-position: -1001px -888px; + background-position: -728px -1127px; width: 90px; height: 90px; } @@ -2808,7 +2826,7 @@ } .hair_bangs_1_pgreen { background-image: url(spritesmith-main-0.png); - background-position: -910px -888px; + background-position: -637px -1127px; width: 90px; height: 90px; } @@ -2820,7 +2838,7 @@ } .hair_bangs_1_pgreen2 { background-image: url(spritesmith-main-0.png); - background-position: -819px -888px; + background-position: -546px -1127px; width: 90px; height: 90px; } @@ -2832,7 +2850,7 @@ } .hair_bangs_1_porange { background-image: url(spritesmith-main-0.png); - background-position: -728px -888px; + background-position: -455px -1127px; width: 90px; height: 90px; } @@ -2844,7 +2862,7 @@ } .hair_bangs_1_porange2 { background-image: url(spritesmith-main-0.png); - background-position: -637px -888px; + background-position: -364px -1127px; width: 90px; height: 90px; } @@ -2856,7 +2874,7 @@ } .hair_bangs_1_ppink { background-image: url(spritesmith-main-0.png); - background-position: -546px -888px; + background-position: -273px -1127px; width: 90px; height: 90px; } @@ -2868,7 +2886,7 @@ } .hair_bangs_1_ppink2 { background-image: url(spritesmith-main-0.png); - background-position: -455px -888px; + background-position: -182px -1127px; width: 90px; height: 90px; } @@ -2880,7 +2898,7 @@ } .hair_bangs_1_ppurple { background-image: url(spritesmith-main-0.png); - background-position: -364px -888px; + background-position: -91px -1127px; width: 90px; height: 90px; } @@ -2892,7 +2910,7 @@ } .hair_bangs_1_ppurple2 { background-image: url(spritesmith-main-0.png); - background-position: -273px -888px; + background-position: 0px -1127px; width: 90px; height: 90px; } @@ -2904,7 +2922,7 @@ } .hair_bangs_1_pumpkin { background-image: url(spritesmith-main-0.png); - background-position: -182px -888px; + background-position: -1132px -1001px; width: 90px; height: 90px; } @@ -2916,7 +2934,7 @@ } .hair_bangs_1_purple { background-image: url(spritesmith-main-0.png); - background-position: -91px -888px; + background-position: -1132px -910px; width: 90px; height: 90px; } @@ -2927,78 +2945,6 @@ height: ; } .hair_bangs_1_pyellow { - background-image: url(spritesmith-main-0.png); - background-position: -364px -1070px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.hair_bangs_1_pyellow2 { - background-image: url(spritesmith-main-0.png); - background-position: -273px -1070px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.hair_bangs_1_rainbow { - background-image: url(spritesmith-main-0.png); - background-position: -182px -1070px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.hair_bangs_1_red { - background-image: url(spritesmith-main-0.png); - background-position: -91px -1070px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.hair_bangs_1_snowy { - background-image: url(spritesmith-main-0.png); - background-position: 0px -1070px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.hair_bangs_1_white { - background-image: url(spritesmith-main-0.png); - background-position: -1132px -910px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.hair_bangs_1_winternight { background-image: url(spritesmith-main-0.png); background-position: -1132px -819px; width: 90px; @@ -3010,27 +2956,3 @@ width: ; height: ; } -.hair_bangs_1_winterstar { - background-image: url(spritesmith-main-0.png); - background-position: -1132px -728px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.hair_bangs_1_yellow { - background-image: url(spritesmith-main-0.png); - background-position: -1132px -637px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} diff --git a/common/dist/sprites/spritesmith-main-0.png b/common/dist/sprites/spritesmith-main-0.png index 57994ac36b..f80cb7ac41 100644 Binary files a/common/dist/sprites/spritesmith-main-0.png and b/common/dist/sprites/spritesmith-main-0.png differ diff --git a/common/dist/sprites/spritesmith-main-1.css b/common/dist/sprites/spritesmith-main-1.css index 5169f63c6b..c9bd4cd114 100644 --- a/common/dist/sprites/spritesmith-main-1.css +++ b/common/dist/sprites/spritesmith-main-1.css @@ -1,4 +1,4 @@ -.hair_bangs_1_zombie { +.hair_bangs_1_pyellow2 { background-image: url(spritesmith-main-1.png); background-position: -91px 0px; width: 90px; @@ -10,7 +10,7 @@ width: ; height: ; } -.hair_bangs_2_TRUred { +.hair_bangs_1_rainbow { background-image: url(spritesmith-main-1.png); background-position: -728px -1092px; width: 90px; @@ -22,7 +22,7 @@ width: ; height: ; } -.hair_bangs_2_aurora { +.hair_bangs_1_red { background-image: url(spritesmith-main-1.png); background-position: 0px -91px; width: 90px; @@ -34,7 +34,7 @@ width: ; height: ; } -.hair_bangs_2_black { +.hair_bangs_1_snowy { background-image: url(spritesmith-main-1.png); background-position: -91px -91px; width: 90px; @@ -46,7 +46,7 @@ width: ; height: ; } -.hair_bangs_2_blond { +.hair_bangs_1_white { background-image: url(spritesmith-main-1.png); background-position: -182px 0px; width: 90px; @@ -58,7 +58,7 @@ width: ; height: ; } -.hair_bangs_2_blue { +.hair_bangs_1_winternight { background-image: url(spritesmith-main-1.png); background-position: -182px -91px; width: 90px; @@ -70,7 +70,7 @@ width: ; height: ; } -.hair_bangs_2_brown { +.hair_bangs_1_winterstar { background-image: url(spritesmith-main-1.png); background-position: 0px -182px; width: 90px; @@ -82,7 +82,7 @@ width: ; height: ; } -.hair_bangs_2_candycane { +.hair_bangs_1_yellow { background-image: url(spritesmith-main-1.png); background-position: -91px -182px; width: 90px; @@ -94,7 +94,7 @@ width: ; height: ; } -.hair_bangs_2_candycorn { +.hair_bangs_1_zombie { background-image: url(spritesmith-main-1.png); background-position: -182px -182px; width: 90px; @@ -106,7 +106,7 @@ width: ; height: ; } -.hair_bangs_2_festive { +.hair_bangs_2_TRUred { background-image: url(spritesmith-main-1.png); background-position: -273px 0px; width: 90px; @@ -118,7 +118,7 @@ width: ; height: ; } -.hair_bangs_2_frost { +.hair_bangs_2_aurora { background-image: url(spritesmith-main-1.png); background-position: -273px -91px; width: 90px; @@ -130,7 +130,7 @@ width: ; height: ; } -.hair_bangs_2_ghostwhite { +.hair_bangs_2_black { background-image: url(spritesmith-main-1.png); background-position: -273px -182px; width: 90px; @@ -142,7 +142,7 @@ width: ; height: ; } -.hair_bangs_2_green { +.hair_bangs_2_blond { background-image: url(spritesmith-main-1.png); background-position: 0px -273px; width: 90px; @@ -154,7 +154,7 @@ width: ; height: ; } -.hair_bangs_2_halloween { +.hair_bangs_2_blue { background-image: url(spritesmith-main-1.png); background-position: -91px -273px; width: 90px; @@ -166,7 +166,7 @@ width: ; height: ; } -.hair_bangs_2_holly { +.hair_bangs_2_brown { background-image: url(spritesmith-main-1.png); background-position: -182px -273px; width: 90px; @@ -178,7 +178,7 @@ width: ; height: ; } -.hair_bangs_2_hollygreen { +.hair_bangs_2_candycane { background-image: url(spritesmith-main-1.png); background-position: -273px -273px; width: 90px; @@ -190,7 +190,7 @@ width: ; height: ; } -.hair_bangs_2_midnight { +.hair_bangs_2_candycorn { background-image: url(spritesmith-main-1.png); background-position: -364px 0px; width: 90px; @@ -202,7 +202,7 @@ width: ; height: ; } -.hair_bangs_2_pblue { +.hair_bangs_2_festive { background-image: url(spritesmith-main-1.png); background-position: -364px -91px; width: 90px; @@ -214,7 +214,7 @@ width: ; height: ; } -.hair_bangs_2_pblue2 { +.hair_bangs_2_frost { background-image: url(spritesmith-main-1.png); background-position: -364px -182px; width: 90px; @@ -226,7 +226,7 @@ width: ; height: ; } -.hair_bangs_2_peppermint { +.hair_bangs_2_ghostwhite { background-image: url(spritesmith-main-1.png); background-position: -364px -273px; width: 90px; @@ -238,7 +238,7 @@ width: ; height: ; } -.hair_bangs_2_pgreen { +.hair_bangs_2_green { background-image: url(spritesmith-main-1.png); background-position: 0px -364px; width: 90px; @@ -250,7 +250,7 @@ width: ; height: ; } -.hair_bangs_2_pgreen2 { +.hair_bangs_2_halloween { background-image: url(spritesmith-main-1.png); background-position: -91px -364px; width: 90px; @@ -262,7 +262,7 @@ width: ; height: ; } -.hair_bangs_2_porange { +.hair_bangs_2_holly { background-image: url(spritesmith-main-1.png); background-position: -182px -364px; width: 90px; @@ -274,7 +274,7 @@ width: ; height: ; } -.hair_bangs_2_porange2 { +.hair_bangs_2_hollygreen { background-image: url(spritesmith-main-1.png); background-position: -273px -364px; width: 90px; @@ -286,7 +286,7 @@ width: ; height: ; } -.hair_bangs_2_ppink { +.hair_bangs_2_midnight { background-image: url(spritesmith-main-1.png); background-position: -364px -364px; width: 90px; @@ -298,7 +298,7 @@ width: ; height: ; } -.hair_bangs_2_ppink2 { +.hair_bangs_2_pblue { background-image: url(spritesmith-main-1.png); background-position: -455px 0px; width: 90px; @@ -310,7 +310,7 @@ width: ; height: ; } -.hair_bangs_2_ppurple { +.hair_bangs_2_pblue2 { background-image: url(spritesmith-main-1.png); background-position: -455px -91px; width: 90px; @@ -322,7 +322,7 @@ width: ; height: ; } -.hair_bangs_2_ppurple2 { +.hair_bangs_2_peppermint { background-image: url(spritesmith-main-1.png); background-position: -455px -182px; width: 90px; @@ -334,7 +334,7 @@ width: ; height: ; } -.hair_bangs_2_pumpkin { +.hair_bangs_2_pgreen { background-image: url(spritesmith-main-1.png); background-position: -455px -273px; width: 90px; @@ -346,7 +346,7 @@ width: ; height: ; } -.hair_bangs_2_purple { +.hair_bangs_2_pgreen2 { background-image: url(spritesmith-main-1.png); background-position: -455px -364px; width: 90px; @@ -358,7 +358,7 @@ width: ; height: ; } -.hair_bangs_2_pyellow { +.hair_bangs_2_porange { background-image: url(spritesmith-main-1.png); background-position: 0px -455px; width: 90px; @@ -370,7 +370,7 @@ width: ; height: ; } -.hair_bangs_2_pyellow2 { +.hair_bangs_2_porange2 { background-image: url(spritesmith-main-1.png); background-position: -91px -455px; width: 90px; @@ -382,7 +382,7 @@ width: ; height: ; } -.hair_bangs_2_rainbow { +.hair_bangs_2_ppink { background-image: url(spritesmith-main-1.png); background-position: -182px -455px; width: 90px; @@ -394,7 +394,7 @@ width: ; height: ; } -.hair_bangs_2_red { +.hair_bangs_2_ppink2 { background-image: url(spritesmith-main-1.png); background-position: -273px -455px; width: 90px; @@ -406,7 +406,7 @@ width: ; height: ; } -.hair_bangs_2_snowy { +.hair_bangs_2_ppurple { background-image: url(spritesmith-main-1.png); background-position: -364px -455px; width: 90px; @@ -418,7 +418,7 @@ width: ; height: ; } -.hair_bangs_2_white { +.hair_bangs_2_ppurple2 { background-image: url(spritesmith-main-1.png); background-position: -455px -455px; width: 90px; @@ -430,7 +430,7 @@ width: ; height: ; } -.hair_bangs_2_winternight { +.hair_bangs_2_pumpkin { background-image: url(spritesmith-main-1.png); background-position: -546px 0px; width: 90px; @@ -442,7 +442,7 @@ width: ; height: ; } -.hair_bangs_2_winterstar { +.hair_bangs_2_purple { background-image: url(spritesmith-main-1.png); background-position: -546px -91px; width: 90px; @@ -454,7 +454,7 @@ width: ; height: ; } -.hair_bangs_2_yellow { +.hair_bangs_2_pyellow { background-image: url(spritesmith-main-1.png); background-position: -546px -182px; width: 90px; @@ -466,7 +466,7 @@ width: ; height: ; } -.hair_bangs_2_zombie { +.hair_bangs_2_pyellow2 { background-image: url(spritesmith-main-1.png); background-position: -546px -273px; width: 90px; @@ -478,7 +478,7 @@ width: ; height: ; } -.hair_bangs_3_TRUred { +.hair_bangs_2_rainbow { background-image: url(spritesmith-main-1.png); background-position: -546px -364px; width: 90px; @@ -490,7 +490,7 @@ width: ; height: ; } -.hair_bangs_3_aurora { +.hair_bangs_2_red { background-image: url(spritesmith-main-1.png); background-position: -546px -455px; width: 90px; @@ -502,7 +502,7 @@ width: ; height: ; } -.hair_bangs_3_black { +.hair_bangs_2_snowy { background-image: url(spritesmith-main-1.png); background-position: 0px -546px; width: 90px; @@ -514,7 +514,7 @@ width: ; height: ; } -.hair_bangs_3_blond { +.hair_bangs_2_white { background-image: url(spritesmith-main-1.png); background-position: -91px -546px; width: 90px; @@ -526,7 +526,7 @@ width: ; height: ; } -.hair_bangs_3_blue { +.hair_bangs_2_winternight { background-image: url(spritesmith-main-1.png); background-position: -182px -546px; width: 90px; @@ -538,7 +538,7 @@ width: ; height: ; } -.hair_bangs_3_brown { +.hair_bangs_2_winterstar { background-image: url(spritesmith-main-1.png); background-position: -273px -546px; width: 90px; @@ -550,7 +550,7 @@ width: ; height: ; } -.hair_bangs_3_candycane { +.hair_bangs_2_yellow { background-image: url(spritesmith-main-1.png); background-position: -364px -546px; width: 90px; @@ -562,7 +562,7 @@ width: ; height: ; } -.hair_bangs_3_candycorn { +.hair_bangs_2_zombie { background-image: url(spritesmith-main-1.png); background-position: -455px -546px; width: 90px; @@ -574,7 +574,7 @@ width: ; height: ; } -.hair_bangs_3_festive { +.hair_bangs_3_TRUred { background-image: url(spritesmith-main-1.png); background-position: -546px -546px; width: 90px; @@ -586,7 +586,7 @@ width: ; height: ; } -.hair_bangs_3_frost { +.hair_bangs_3_aurora { background-image: url(spritesmith-main-1.png); background-position: -637px 0px; width: 90px; @@ -598,7 +598,7 @@ width: ; height: ; } -.hair_bangs_3_ghostwhite { +.hair_bangs_3_black { background-image: url(spritesmith-main-1.png); background-position: -637px -91px; width: 90px; @@ -610,7 +610,7 @@ width: ; height: ; } -.hair_bangs_3_green { +.hair_bangs_3_blond { background-image: url(spritesmith-main-1.png); background-position: -637px -182px; width: 90px; @@ -622,7 +622,7 @@ width: ; height: ; } -.hair_bangs_3_halloween { +.hair_bangs_3_blue { background-image: url(spritesmith-main-1.png); background-position: -637px -273px; width: 90px; @@ -634,7 +634,7 @@ width: ; height: ; } -.hair_bangs_3_holly { +.hair_bangs_3_brown { background-image: url(spritesmith-main-1.png); background-position: -637px -364px; width: 90px; @@ -646,7 +646,7 @@ width: ; height: ; } -.hair_bangs_3_hollygreen { +.hair_bangs_3_candycane { background-image: url(spritesmith-main-1.png); background-position: -637px -455px; width: 90px; @@ -658,7 +658,7 @@ width: ; height: ; } -.hair_bangs_3_midnight { +.hair_bangs_3_candycorn { background-image: url(spritesmith-main-1.png); background-position: -637px -546px; width: 90px; @@ -670,7 +670,7 @@ width: ; height: ; } -.hair_bangs_3_pblue { +.hair_bangs_3_festive { background-image: url(spritesmith-main-1.png); background-position: 0px -637px; width: 90px; @@ -682,7 +682,7 @@ width: ; height: ; } -.hair_bangs_3_pblue2 { +.hair_bangs_3_frost { background-image: url(spritesmith-main-1.png); background-position: -91px -637px; width: 90px; @@ -694,7 +694,7 @@ width: ; height: ; } -.hair_bangs_3_peppermint { +.hair_bangs_3_ghostwhite { background-image: url(spritesmith-main-1.png); background-position: -182px -637px; width: 90px; @@ -706,7 +706,7 @@ width: ; height: ; } -.hair_bangs_3_pgreen { +.hair_bangs_3_green { background-image: url(spritesmith-main-1.png); background-position: -273px -637px; width: 90px; @@ -718,7 +718,7 @@ width: ; height: ; } -.hair_bangs_3_pgreen2 { +.hair_bangs_3_halloween { background-image: url(spritesmith-main-1.png); background-position: -364px -637px; width: 90px; @@ -730,7 +730,7 @@ width: ; height: ; } -.hair_bangs_3_porange { +.hair_bangs_3_holly { background-image: url(spritesmith-main-1.png); background-position: -455px -637px; width: 90px; @@ -742,7 +742,7 @@ width: ; height: ; } -.hair_bangs_3_porange2 { +.hair_bangs_3_hollygreen { background-image: url(spritesmith-main-1.png); background-position: -546px -637px; width: 90px; @@ -754,7 +754,7 @@ width: ; height: ; } -.hair_bangs_3_ppink { +.hair_bangs_3_midnight { background-image: url(spritesmith-main-1.png); background-position: -637px -637px; width: 90px; @@ -766,7 +766,7 @@ width: ; height: ; } -.hair_bangs_3_ppink2 { +.hair_bangs_3_pblue { background-image: url(spritesmith-main-1.png); background-position: -728px 0px; width: 90px; @@ -778,7 +778,7 @@ width: ; height: ; } -.hair_bangs_3_ppurple { +.hair_bangs_3_pblue2 { background-image: url(spritesmith-main-1.png); background-position: -728px -91px; width: 90px; @@ -790,7 +790,7 @@ width: ; height: ; } -.hair_bangs_3_ppurple2 { +.hair_bangs_3_peppermint { background-image: url(spritesmith-main-1.png); background-position: -728px -182px; width: 90px; @@ -802,7 +802,7 @@ width: ; height: ; } -.hair_bangs_3_pumpkin { +.hair_bangs_3_pgreen { background-image: url(spritesmith-main-1.png); background-position: -728px -273px; width: 90px; @@ -814,7 +814,7 @@ width: ; height: ; } -.hair_bangs_3_purple { +.hair_bangs_3_pgreen2 { background-image: url(spritesmith-main-1.png); background-position: -728px -364px; width: 90px; @@ -826,7 +826,7 @@ width: ; height: ; } -.hair_bangs_3_pyellow { +.hair_bangs_3_porange { background-image: url(spritesmith-main-1.png); background-position: -728px -455px; width: 90px; @@ -838,7 +838,7 @@ width: ; height: ; } -.hair_bangs_3_pyellow2 { +.hair_bangs_3_porange2 { background-image: url(spritesmith-main-1.png); background-position: -728px -546px; width: 90px; @@ -850,7 +850,7 @@ width: ; height: ; } -.hair_bangs_3_rainbow { +.hair_bangs_3_ppink { background-image: url(spritesmith-main-1.png); background-position: -728px -637px; width: 90px; @@ -862,7 +862,7 @@ width: ; height: ; } -.hair_bangs_3_red { +.hair_bangs_3_ppink2 { background-image: url(spritesmith-main-1.png); background-position: 0px -728px; width: 90px; @@ -874,7 +874,7 @@ width: ; height: ; } -.hair_bangs_3_snowy { +.hair_bangs_3_ppurple { background-image: url(spritesmith-main-1.png); background-position: -91px -728px; width: 90px; @@ -886,7 +886,7 @@ width: ; height: ; } -.hair_bangs_3_white { +.hair_bangs_3_ppurple2 { background-image: url(spritesmith-main-1.png); background-position: -182px -728px; width: 90px; @@ -898,7 +898,7 @@ width: ; height: ; } -.hair_bangs_3_winternight { +.hair_bangs_3_pumpkin { background-image: url(spritesmith-main-1.png); background-position: -273px -728px; width: 90px; @@ -910,7 +910,7 @@ width: ; height: ; } -.hair_bangs_3_winterstar { +.hair_bangs_3_purple { background-image: url(spritesmith-main-1.png); background-position: -364px -728px; width: 90px; @@ -922,7 +922,7 @@ width: ; height: ; } -.hair_bangs_3_yellow { +.hair_bangs_3_pyellow { background-image: url(spritesmith-main-1.png); background-position: -455px -728px; width: 90px; @@ -934,7 +934,7 @@ width: ; height: ; } -.hair_bangs_3_zombie { +.hair_bangs_3_pyellow2 { background-image: url(spritesmith-main-1.png); background-position: -546px -728px; width: 90px; @@ -946,7 +946,7 @@ width: ; height: ; } -.hair_base_10_TRUred { +.hair_bangs_3_rainbow { background-image: url(spritesmith-main-1.png); background-position: -637px -728px; width: 90px; @@ -958,7 +958,7 @@ width: ; height: ; } -.hair_base_10_aurora { +.hair_bangs_3_red { background-image: url(spritesmith-main-1.png); background-position: -728px -728px; width: 90px; @@ -970,7 +970,7 @@ width: ; height: ; } -.hair_base_10_black { +.hair_bangs_3_snowy { background-image: url(spritesmith-main-1.png); background-position: -819px 0px; width: 90px; @@ -982,7 +982,7 @@ width: ; height: ; } -.hair_base_10_blond { +.hair_bangs_3_white { background-image: url(spritesmith-main-1.png); background-position: -819px -91px; width: 90px; @@ -994,7 +994,7 @@ width: ; height: ; } -.hair_base_10_blue { +.hair_bangs_3_winternight { background-image: url(spritesmith-main-1.png); background-position: -819px -182px; width: 90px; @@ -1006,7 +1006,7 @@ width: ; height: ; } -.hair_base_10_brown { +.hair_bangs_3_winterstar { background-image: url(spritesmith-main-1.png); background-position: -819px -273px; width: 90px; @@ -1018,7 +1018,7 @@ width: ; height: ; } -.hair_base_10_candycane { +.hair_bangs_3_yellow { background-image: url(spritesmith-main-1.png); background-position: -819px -364px; width: 90px; @@ -1030,7 +1030,7 @@ width: ; height: ; } -.hair_base_10_candycorn { +.hair_bangs_3_zombie { background-image: url(spritesmith-main-1.png); background-position: -819px -455px; width: 90px; @@ -1042,7 +1042,7 @@ width: ; height: ; } -.hair_base_10_festive { +.hair_base_10_TRUred { background-image: url(spritesmith-main-1.png); background-position: -819px -546px; width: 90px; @@ -1054,7 +1054,7 @@ width: ; height: ; } -.hair_base_10_frost { +.hair_base_10_aurora { background-image: url(spritesmith-main-1.png); background-position: -819px -637px; width: 90px; @@ -1066,7 +1066,7 @@ width: ; height: ; } -.hair_base_10_ghostwhite { +.hair_base_10_black { background-image: url(spritesmith-main-1.png); background-position: -819px -728px; width: 90px; @@ -1078,7 +1078,7 @@ width: ; height: ; } -.hair_base_10_green { +.hair_base_10_blond { background-image: url(spritesmith-main-1.png); background-position: 0px -819px; width: 90px; @@ -1090,7 +1090,7 @@ width: ; height: ; } -.hair_base_10_halloween { +.hair_base_10_blue { background-image: url(spritesmith-main-1.png); background-position: -91px -819px; width: 90px; @@ -1102,7 +1102,7 @@ width: ; height: ; } -.hair_base_10_holly { +.hair_base_10_brown { background-image: url(spritesmith-main-1.png); background-position: -182px -819px; width: 90px; @@ -1114,7 +1114,7 @@ width: ; height: ; } -.hair_base_10_hollygreen { +.hair_base_10_candycane { background-image: url(spritesmith-main-1.png); background-position: -273px -819px; width: 90px; @@ -1126,7 +1126,7 @@ width: ; height: ; } -.hair_base_10_midnight { +.hair_base_10_candycorn { background-image: url(spritesmith-main-1.png); background-position: -364px -819px; width: 90px; @@ -1138,7 +1138,7 @@ width: ; height: ; } -.hair_base_10_pblue { +.hair_base_10_festive { background-image: url(spritesmith-main-1.png); background-position: -455px -819px; width: 90px; @@ -1150,7 +1150,7 @@ width: ; height: ; } -.hair_base_10_pblue2 { +.hair_base_10_frost { background-image: url(spritesmith-main-1.png); background-position: -546px -819px; width: 90px; @@ -1162,7 +1162,7 @@ width: ; height: ; } -.hair_base_10_peppermint { +.hair_base_10_ghostwhite { background-image: url(spritesmith-main-1.png); background-position: -637px -819px; width: 90px; @@ -1174,7 +1174,7 @@ width: ; height: ; } -.hair_base_10_pgreen { +.hair_base_10_green { background-image: url(spritesmith-main-1.png); background-position: -728px -819px; width: 90px; @@ -1186,7 +1186,7 @@ width: ; height: ; } -.hair_base_10_pgreen2 { +.hair_base_10_halloween { background-image: url(spritesmith-main-1.png); background-position: -819px -819px; width: 90px; @@ -1198,7 +1198,7 @@ width: ; height: ; } -.hair_base_10_porange { +.hair_base_10_holly { background-image: url(spritesmith-main-1.png); background-position: -910px 0px; width: 90px; @@ -1210,7 +1210,7 @@ width: ; height: ; } -.hair_base_10_porange2 { +.hair_base_10_hollygreen { background-image: url(spritesmith-main-1.png); background-position: -910px -91px; width: 90px; @@ -1222,7 +1222,7 @@ width: ; height: ; } -.hair_base_10_ppink { +.hair_base_10_midnight { background-image: url(spritesmith-main-1.png); background-position: -910px -182px; width: 90px; @@ -1234,7 +1234,7 @@ width: ; height: ; } -.hair_base_10_ppink2 { +.hair_base_10_pblue { background-image: url(spritesmith-main-1.png); background-position: -910px -273px; width: 90px; @@ -1246,7 +1246,7 @@ width: ; height: ; } -.hair_base_10_ppurple { +.hair_base_10_pblue2 { background-image: url(spritesmith-main-1.png); background-position: -910px -364px; width: 90px; @@ -1258,7 +1258,7 @@ width: ; height: ; } -.hair_base_10_ppurple2 { +.hair_base_10_peppermint { background-image: url(spritesmith-main-1.png); background-position: -910px -455px; width: 90px; @@ -1270,7 +1270,7 @@ width: ; height: ; } -.hair_base_10_pumpkin { +.hair_base_10_pgreen { background-image: url(spritesmith-main-1.png); background-position: -910px -546px; width: 90px; @@ -1282,7 +1282,7 @@ width: ; height: ; } -.hair_base_10_purple { +.hair_base_10_pgreen2 { background-image: url(spritesmith-main-1.png); background-position: -910px -637px; width: 90px; @@ -1294,7 +1294,7 @@ width: ; height: ; } -.hair_base_10_pyellow { +.hair_base_10_porange { background-image: url(spritesmith-main-1.png); background-position: -910px -728px; width: 90px; @@ -1306,7 +1306,7 @@ width: ; height: ; } -.hair_base_10_pyellow2 { +.hair_base_10_porange2 { background-image: url(spritesmith-main-1.png); background-position: -910px -819px; width: 90px; @@ -1318,7 +1318,7 @@ width: ; height: ; } -.hair_base_10_rainbow { +.hair_base_10_ppink { background-image: url(spritesmith-main-1.png); background-position: 0px -910px; width: 90px; @@ -1330,7 +1330,7 @@ width: ; height: ; } -.hair_base_10_red { +.hair_base_10_ppink2 { background-image: url(spritesmith-main-1.png); background-position: -91px -910px; width: 90px; @@ -1342,7 +1342,7 @@ width: ; height: ; } -.hair_base_10_snowy { +.hair_base_10_ppurple { background-image: url(spritesmith-main-1.png); background-position: -182px -910px; width: 90px; @@ -1354,7 +1354,7 @@ width: ; height: ; } -.hair_base_10_white { +.hair_base_10_ppurple2 { background-image: url(spritesmith-main-1.png); background-position: -273px -910px; width: 90px; @@ -1366,7 +1366,7 @@ width: ; height: ; } -.hair_base_10_winternight { +.hair_base_10_pumpkin { background-image: url(spritesmith-main-1.png); background-position: -364px -910px; width: 90px; @@ -1378,7 +1378,7 @@ width: ; height: ; } -.hair_base_10_winterstar { +.hair_base_10_purple { background-image: url(spritesmith-main-1.png); background-position: -455px -910px; width: 90px; @@ -1390,7 +1390,7 @@ width: ; height: ; } -.hair_base_10_yellow { +.hair_base_10_pyellow { background-image: url(spritesmith-main-1.png); background-position: -546px -910px; width: 90px; @@ -1402,7 +1402,7 @@ width: ; height: ; } -.hair_base_10_zombie { +.hair_base_10_pyellow2 { background-image: url(spritesmith-main-1.png); background-position: -637px -910px; width: 90px; @@ -1414,7 +1414,7 @@ width: ; height: ; } -.hair_base_11_TRUred { +.hair_base_10_rainbow { background-image: url(spritesmith-main-1.png); background-position: -728px -910px; width: 90px; @@ -1426,7 +1426,7 @@ width: ; height: ; } -.hair_base_11_aurora { +.hair_base_10_red { background-image: url(spritesmith-main-1.png); background-position: -819px -910px; width: 90px; @@ -1438,7 +1438,7 @@ width: ; height: ; } -.hair_base_11_black { +.hair_base_10_snowy { background-image: url(spritesmith-main-1.png); background-position: -910px -910px; width: 90px; @@ -1450,7 +1450,7 @@ width: ; height: ; } -.hair_base_11_blond { +.hair_base_10_white { background-image: url(spritesmith-main-1.png); background-position: -1001px 0px; width: 90px; @@ -1462,7 +1462,7 @@ width: ; height: ; } -.hair_base_11_blue { +.hair_base_10_winternight { background-image: url(spritesmith-main-1.png); background-position: -1001px -91px; width: 90px; @@ -1474,7 +1474,7 @@ width: ; height: ; } -.hair_base_11_brown { +.hair_base_10_winterstar { background-image: url(spritesmith-main-1.png); background-position: -1001px -182px; width: 90px; @@ -1486,7 +1486,7 @@ width: ; height: ; } -.hair_base_11_candycane { +.hair_base_10_yellow { background-image: url(spritesmith-main-1.png); background-position: -1001px -273px; width: 90px; @@ -1498,7 +1498,7 @@ width: ; height: ; } -.hair_base_11_candycorn { +.hair_base_10_zombie { background-image: url(spritesmith-main-1.png); background-position: -1001px -364px; width: 90px; @@ -1510,7 +1510,7 @@ width: ; height: ; } -.hair_base_11_festive { +.hair_base_11_TRUred { background-image: url(spritesmith-main-1.png); background-position: -1001px -455px; width: 90px; @@ -1522,7 +1522,7 @@ width: ; height: ; } -.hair_base_11_frost { +.hair_base_11_aurora { background-image: url(spritesmith-main-1.png); background-position: -1001px -546px; width: 90px; @@ -1534,7 +1534,7 @@ width: ; height: ; } -.hair_base_11_ghostwhite { +.hair_base_11_black { background-image: url(spritesmith-main-1.png); background-position: -1001px -637px; width: 90px; @@ -1546,7 +1546,7 @@ width: ; height: ; } -.hair_base_11_green { +.hair_base_11_blond { background-image: url(spritesmith-main-1.png); background-position: -1001px -728px; width: 90px; @@ -1558,7 +1558,7 @@ width: ; height: ; } -.hair_base_11_halloween { +.hair_base_11_blue { background-image: url(spritesmith-main-1.png); background-position: -1001px -819px; width: 90px; @@ -1570,7 +1570,7 @@ width: ; height: ; } -.hair_base_11_holly { +.hair_base_11_brown { background-image: url(spritesmith-main-1.png); background-position: -1001px -910px; width: 90px; @@ -1582,7 +1582,7 @@ width: ; height: ; } -.hair_base_11_hollygreen { +.hair_base_11_candycane { background-image: url(spritesmith-main-1.png); background-position: 0px -1001px; width: 90px; @@ -1594,7 +1594,7 @@ width: ; height: ; } -.hair_base_11_midnight { +.hair_base_11_candycorn { background-image: url(spritesmith-main-1.png); background-position: -91px -1001px; width: 90px; @@ -1606,7 +1606,7 @@ width: ; height: ; } -.hair_base_11_pblue { +.hair_base_11_festive { background-image: url(spritesmith-main-1.png); background-position: -182px -1001px; width: 90px; @@ -1618,7 +1618,7 @@ width: ; height: ; } -.hair_base_11_pblue2 { +.hair_base_11_frost { background-image: url(spritesmith-main-1.png); background-position: -273px -1001px; width: 90px; @@ -1630,7 +1630,7 @@ width: ; height: ; } -.hair_base_11_peppermint { +.hair_base_11_ghostwhite { background-image: url(spritesmith-main-1.png); background-position: -364px -1001px; width: 90px; @@ -1642,7 +1642,7 @@ width: ; height: ; } -.hair_base_11_pgreen { +.hair_base_11_green { background-image: url(spritesmith-main-1.png); background-position: -455px -1001px; width: 90px; @@ -1654,7 +1654,7 @@ width: ; height: ; } -.hair_base_11_pgreen2 { +.hair_base_11_halloween { background-image: url(spritesmith-main-1.png); background-position: -546px -1001px; width: 90px; @@ -1666,7 +1666,7 @@ width: ; height: ; } -.hair_base_11_porange { +.hair_base_11_holly { background-image: url(spritesmith-main-1.png); background-position: -637px -1001px; width: 90px; @@ -1678,7 +1678,7 @@ width: ; height: ; } -.hair_base_11_porange2 { +.hair_base_11_hollygreen { background-image: url(spritesmith-main-1.png); background-position: -728px -1001px; width: 90px; @@ -1690,7 +1690,7 @@ width: ; height: ; } -.hair_base_11_ppink { +.hair_base_11_midnight { background-image: url(spritesmith-main-1.png); background-position: -819px -1001px; width: 90px; @@ -1702,7 +1702,7 @@ width: ; height: ; } -.hair_base_11_ppink2 { +.hair_base_11_pblue { background-image: url(spritesmith-main-1.png); background-position: -910px -1001px; width: 90px; @@ -1714,7 +1714,7 @@ width: ; height: ; } -.hair_base_11_ppurple { +.hair_base_11_pblue2 { background-image: url(spritesmith-main-1.png); background-position: -1001px -1001px; width: 90px; @@ -1726,7 +1726,7 @@ width: ; height: ; } -.hair_base_11_ppurple2 { +.hair_base_11_peppermint { background-image: url(spritesmith-main-1.png); background-position: -1092px 0px; width: 90px; @@ -1738,7 +1738,7 @@ width: ; height: ; } -.hair_base_11_pumpkin { +.hair_base_11_pgreen { background-image: url(spritesmith-main-1.png); background-position: -1092px -91px; width: 90px; @@ -1750,7 +1750,7 @@ width: ; height: ; } -.hair_base_11_purple { +.hair_base_11_pgreen2 { background-image: url(spritesmith-main-1.png); background-position: -1092px -182px; width: 90px; @@ -1762,7 +1762,7 @@ width: ; height: ; } -.hair_base_11_pyellow { +.hair_base_11_porange { background-image: url(spritesmith-main-1.png); background-position: -1092px -273px; width: 90px; @@ -1774,7 +1774,7 @@ width: ; height: ; } -.hair_base_11_pyellow2 { +.hair_base_11_porange2 { background-image: url(spritesmith-main-1.png); background-position: -1092px -364px; width: 90px; @@ -1786,7 +1786,7 @@ width: ; height: ; } -.hair_base_11_rainbow { +.hair_base_11_ppink { background-image: url(spritesmith-main-1.png); background-position: -1092px -455px; width: 90px; @@ -1798,7 +1798,7 @@ width: ; height: ; } -.hair_base_11_red { +.hair_base_11_ppink2 { background-image: url(spritesmith-main-1.png); background-position: -1092px -546px; width: 90px; @@ -1810,7 +1810,7 @@ width: ; height: ; } -.hair_base_11_snowy { +.hair_base_11_ppurple { background-image: url(spritesmith-main-1.png); background-position: -1092px -637px; width: 90px; @@ -1822,7 +1822,7 @@ width: ; height: ; } -.hair_base_11_white { +.hair_base_11_ppurple2 { background-image: url(spritesmith-main-1.png); background-position: -1092px -728px; width: 90px; @@ -1834,7 +1834,7 @@ width: ; height: ; } -.hair_base_11_winternight { +.hair_base_11_pumpkin { background-image: url(spritesmith-main-1.png); background-position: -1092px -819px; width: 90px; @@ -1846,7 +1846,7 @@ width: ; height: ; } -.hair_base_11_winterstar { +.hair_base_11_purple { background-image: url(spritesmith-main-1.png); background-position: -1092px -910px; width: 90px; @@ -1858,7 +1858,7 @@ width: ; height: ; } -.hair_base_11_yellow { +.hair_base_11_pyellow { background-image: url(spritesmith-main-1.png); background-position: -1092px -1001px; width: 90px; @@ -1870,7 +1870,7 @@ width: ; height: ; } -.hair_base_11_zombie { +.hair_base_11_pyellow2 { background-image: url(spritesmith-main-1.png); background-position: 0px -1092px; width: 90px; @@ -1882,7 +1882,7 @@ width: ; height: ; } -.hair_base_12_TRUred { +.hair_base_11_rainbow { background-image: url(spritesmith-main-1.png); background-position: -91px -1092px; width: 90px; @@ -1894,7 +1894,7 @@ width: ; height: ; } -.hair_base_12_aurora { +.hair_base_11_red { background-image: url(spritesmith-main-1.png); background-position: -182px -1092px; width: 90px; @@ -1906,7 +1906,7 @@ width: ; height: ; } -.hair_base_12_black { +.hair_base_11_snowy { background-image: url(spritesmith-main-1.png); background-position: -273px -1092px; width: 90px; @@ -1918,7 +1918,7 @@ width: ; height: ; } -.hair_base_12_blond { +.hair_base_11_white { background-image: url(spritesmith-main-1.png); background-position: -364px -1092px; width: 90px; @@ -1930,7 +1930,7 @@ width: ; height: ; } -.hair_base_12_blue { +.hair_base_11_winternight { background-image: url(spritesmith-main-1.png); background-position: -455px -1092px; width: 90px; @@ -1942,7 +1942,7 @@ width: ; height: ; } -.hair_base_12_brown { +.hair_base_11_winterstar { background-image: url(spritesmith-main-1.png); background-position: -546px -1092px; width: 90px; @@ -1954,7 +1954,7 @@ width: ; height: ; } -.hair_base_12_candycane { +.hair_base_11_yellow { background-image: url(spritesmith-main-1.png); background-position: -637px -1092px; width: 90px; @@ -1966,7 +1966,7 @@ width: ; height: ; } -.hair_base_12_candycorn { +.hair_base_11_zombie { background-image: url(spritesmith-main-1.png); background-position: 0px 0px; width: 90px; @@ -1978,7 +1978,7 @@ width: ; height: ; } -.hair_base_12_festive { +.hair_base_12_TRUred { background-image: url(spritesmith-main-1.png); background-position: -819px -1092px; width: 90px; @@ -1990,7 +1990,7 @@ width: ; height: ; } -.hair_base_12_frost { +.hair_base_12_aurora { background-image: url(spritesmith-main-1.png); background-position: -910px -1092px; width: 90px; @@ -2002,7 +2002,7 @@ width: ; height: ; } -.hair_base_12_ghostwhite { +.hair_base_12_black { background-image: url(spritesmith-main-1.png); background-position: -1001px -1092px; width: 90px; @@ -2014,7 +2014,7 @@ width: ; height: ; } -.hair_base_12_green { +.hair_base_12_blond { background-image: url(spritesmith-main-1.png); background-position: -1092px -1092px; width: 90px; @@ -2026,7 +2026,7 @@ width: ; height: ; } -.hair_base_12_halloween { +.hair_base_12_blue { background-image: url(spritesmith-main-1.png); background-position: -1183px 0px; width: 90px; @@ -2038,7 +2038,7 @@ width: ; height: ; } -.hair_base_12_holly { +.hair_base_12_brown { background-image: url(spritesmith-main-1.png); background-position: -1183px -91px; width: 90px; @@ -2050,7 +2050,7 @@ width: ; height: ; } -.hair_base_12_hollygreen { +.hair_base_12_candycane { background-image: url(spritesmith-main-1.png); background-position: -1183px -182px; width: 90px; @@ -2062,7 +2062,7 @@ width: ; height: ; } -.hair_base_12_midnight { +.hair_base_12_candycorn { background-image: url(spritesmith-main-1.png); background-position: -1183px -273px; width: 90px; @@ -2074,7 +2074,7 @@ width: ; height: ; } -.hair_base_12_pblue { +.hair_base_12_festive { background-image: url(spritesmith-main-1.png); background-position: -1183px -364px; width: 90px; @@ -2086,7 +2086,7 @@ width: ; height: ; } -.hair_base_12_pblue2 { +.hair_base_12_frost { background-image: url(spritesmith-main-1.png); background-position: -1183px -455px; width: 90px; @@ -2098,7 +2098,7 @@ width: ; height: ; } -.hair_base_12_peppermint { +.hair_base_12_ghostwhite { background-image: url(spritesmith-main-1.png); background-position: -1183px -546px; width: 90px; @@ -2110,7 +2110,7 @@ width: ; height: ; } -.hair_base_12_pgreen { +.hair_base_12_green { background-image: url(spritesmith-main-1.png); background-position: -1183px -637px; width: 90px; @@ -2122,7 +2122,7 @@ width: ; height: ; } -.hair_base_12_pgreen2 { +.hair_base_12_halloween { background-image: url(spritesmith-main-1.png); background-position: -1183px -728px; width: 90px; @@ -2134,7 +2134,7 @@ width: ; height: ; } -.hair_base_12_porange { +.hair_base_12_holly { background-image: url(spritesmith-main-1.png); background-position: -1183px -819px; width: 90px; @@ -2146,7 +2146,7 @@ width: ; height: ; } -.hair_base_12_porange2 { +.hair_base_12_hollygreen { background-image: url(spritesmith-main-1.png); background-position: -1183px -910px; width: 90px; @@ -2158,7 +2158,7 @@ width: ; height: ; } -.hair_base_12_ppink { +.hair_base_12_midnight { background-image: url(spritesmith-main-1.png); background-position: -1183px -1001px; width: 90px; @@ -2170,7 +2170,7 @@ width: ; height: ; } -.hair_base_12_ppink2 { +.hair_base_12_pblue { background-image: url(spritesmith-main-1.png); background-position: -1183px -1092px; width: 90px; @@ -2182,7 +2182,7 @@ width: ; height: ; } -.hair_base_12_ppurple { +.hair_base_12_pblue2 { background-image: url(spritesmith-main-1.png); background-position: 0px -1183px; width: 90px; @@ -2194,7 +2194,7 @@ width: ; height: ; } -.hair_base_12_ppurple2 { +.hair_base_12_peppermint { background-image: url(spritesmith-main-1.png); background-position: -91px -1183px; width: 90px; @@ -2206,7 +2206,7 @@ width: ; height: ; } -.hair_base_12_pumpkin { +.hair_base_12_pgreen { background-image: url(spritesmith-main-1.png); background-position: -182px -1183px; width: 90px; @@ -2218,7 +2218,7 @@ width: ; height: ; } -.hair_base_12_purple { +.hair_base_12_pgreen2 { background-image: url(spritesmith-main-1.png); background-position: -273px -1183px; width: 90px; @@ -2230,7 +2230,7 @@ width: ; height: ; } -.hair_base_12_pyellow { +.hair_base_12_porange { background-image: url(spritesmith-main-1.png); background-position: -364px -1183px; width: 90px; @@ -2242,7 +2242,7 @@ width: ; height: ; } -.hair_base_12_pyellow2 { +.hair_base_12_porange2 { background-image: url(spritesmith-main-1.png); background-position: -455px -1183px; width: 90px; @@ -2254,7 +2254,7 @@ width: ; height: ; } -.hair_base_12_rainbow { +.hair_base_12_ppink { background-image: url(spritesmith-main-1.png); background-position: -546px -1183px; width: 90px; @@ -2266,7 +2266,7 @@ width: ; height: ; } -.hair_base_12_red { +.hair_base_12_ppink2 { background-image: url(spritesmith-main-1.png); background-position: -637px -1183px; width: 90px; @@ -2278,7 +2278,7 @@ width: ; height: ; } -.hair_base_12_snowy { +.hair_base_12_ppurple { background-image: url(spritesmith-main-1.png); background-position: -728px -1183px; width: 90px; @@ -2290,7 +2290,7 @@ width: ; height: ; } -.hair_base_12_white { +.hair_base_12_ppurple2 { background-image: url(spritesmith-main-1.png); background-position: -819px -1183px; width: 90px; @@ -2302,7 +2302,7 @@ width: ; height: ; } -.hair_base_12_winternight { +.hair_base_12_pumpkin { background-image: url(spritesmith-main-1.png); background-position: -910px -1183px; width: 90px; @@ -2314,7 +2314,7 @@ width: ; height: ; } -.hair_base_12_winterstar { +.hair_base_12_purple { background-image: url(spritesmith-main-1.png); background-position: -1001px -1183px; width: 90px; @@ -2326,7 +2326,7 @@ width: ; height: ; } -.hair_base_12_yellow { +.hair_base_12_pyellow { background-image: url(spritesmith-main-1.png); background-position: -1092px -1183px; width: 90px; @@ -2338,7 +2338,7 @@ width: ; height: ; } -.hair_base_12_zombie { +.hair_base_12_pyellow2 { background-image: url(spritesmith-main-1.png); background-position: -1183px -1183px; width: 90px; @@ -2350,7 +2350,7 @@ width: ; height: ; } -.hair_base_13_TRUred { +.hair_base_12_rainbow { background-image: url(spritesmith-main-1.png); background-position: -1274px 0px; width: 90px; @@ -2362,7 +2362,7 @@ width: ; height: ; } -.hair_base_13_aurora { +.hair_base_12_red { background-image: url(spritesmith-main-1.png); background-position: -1274px -91px; width: 90px; @@ -2374,7 +2374,7 @@ width: ; height: ; } -.hair_base_13_black { +.hair_base_12_snowy { background-image: url(spritesmith-main-1.png); background-position: -1274px -182px; width: 90px; @@ -2386,7 +2386,7 @@ width: ; height: ; } -.hair_base_13_blond { +.hair_base_12_white { background-image: url(spritesmith-main-1.png); background-position: -1274px -273px; width: 90px; @@ -2398,7 +2398,7 @@ width: ; height: ; } -.hair_base_13_blue { +.hair_base_12_winternight { background-image: url(spritesmith-main-1.png); background-position: -1274px -364px; width: 90px; @@ -2410,7 +2410,7 @@ width: ; height: ; } -.hair_base_13_brown { +.hair_base_12_winterstar { background-image: url(spritesmith-main-1.png); background-position: -1274px -455px; width: 90px; @@ -2422,7 +2422,7 @@ width: ; height: ; } -.hair_base_13_candycane { +.hair_base_12_yellow { background-image: url(spritesmith-main-1.png); background-position: -1274px -546px; width: 90px; @@ -2434,7 +2434,7 @@ width: ; height: ; } -.hair_base_13_candycorn { +.hair_base_12_zombie { background-image: url(spritesmith-main-1.png); background-position: -1274px -637px; width: 90px; @@ -2446,7 +2446,7 @@ width: ; height: ; } -.hair_base_13_festive { +.hair_base_13_TRUred { background-image: url(spritesmith-main-1.png); background-position: -1274px -728px; width: 90px; @@ -2458,7 +2458,7 @@ width: ; height: ; } -.hair_base_13_frost { +.hair_base_13_aurora { background-image: url(spritesmith-main-1.png); background-position: -1274px -819px; width: 90px; @@ -2470,7 +2470,7 @@ width: ; height: ; } -.hair_base_13_ghostwhite { +.hair_base_13_black { background-image: url(spritesmith-main-1.png); background-position: -1274px -910px; width: 90px; @@ -2482,7 +2482,7 @@ width: ; height: ; } -.hair_base_13_green { +.hair_base_13_blond { background-image: url(spritesmith-main-1.png); background-position: -1274px -1001px; width: 90px; @@ -2494,7 +2494,7 @@ width: ; height: ; } -.hair_base_13_halloween { +.hair_base_13_blue { background-image: url(spritesmith-main-1.png); background-position: -1274px -1092px; width: 90px; @@ -2506,7 +2506,7 @@ width: ; height: ; } -.hair_base_13_holly { +.hair_base_13_brown { background-image: url(spritesmith-main-1.png); background-position: -1274px -1183px; width: 90px; @@ -2518,7 +2518,7 @@ width: ; height: ; } -.hair_base_13_hollygreen { +.hair_base_13_candycane { background-image: url(spritesmith-main-1.png); background-position: 0px -1274px; width: 90px; @@ -2530,7 +2530,7 @@ width: ; height: ; } -.hair_base_13_midnight { +.hair_base_13_candycorn { background-image: url(spritesmith-main-1.png); background-position: -91px -1274px; width: 90px; @@ -2542,7 +2542,7 @@ width: ; height: ; } -.hair_base_13_pblue { +.hair_base_13_festive { background-image: url(spritesmith-main-1.png); background-position: -182px -1274px; width: 90px; @@ -2554,7 +2554,7 @@ width: ; height: ; } -.hair_base_13_pblue2 { +.hair_base_13_frost { background-image: url(spritesmith-main-1.png); background-position: -273px -1274px; width: 90px; @@ -2566,7 +2566,7 @@ width: ; height: ; } -.hair_base_13_peppermint { +.hair_base_13_ghostwhite { background-image: url(spritesmith-main-1.png); background-position: -364px -1274px; width: 90px; @@ -2578,7 +2578,7 @@ width: ; height: ; } -.hair_base_13_pgreen { +.hair_base_13_green { background-image: url(spritesmith-main-1.png); background-position: -455px -1274px; width: 90px; @@ -2590,7 +2590,7 @@ width: ; height: ; } -.hair_base_13_pgreen2 { +.hair_base_13_halloween { background-image: url(spritesmith-main-1.png); background-position: -546px -1274px; width: 90px; @@ -2602,7 +2602,7 @@ width: ; height: ; } -.hair_base_13_porange { +.hair_base_13_holly { background-image: url(spritesmith-main-1.png); background-position: -637px -1274px; width: 90px; @@ -2614,7 +2614,7 @@ width: ; height: ; } -.hair_base_13_porange2 { +.hair_base_13_hollygreen { background-image: url(spritesmith-main-1.png); background-position: -728px -1274px; width: 90px; @@ -2626,7 +2626,7 @@ width: ; height: ; } -.hair_base_13_ppink { +.hair_base_13_midnight { background-image: url(spritesmith-main-1.png); background-position: -819px -1274px; width: 90px; @@ -2638,7 +2638,7 @@ width: ; height: ; } -.hair_base_13_ppink2 { +.hair_base_13_pblue { background-image: url(spritesmith-main-1.png); background-position: -910px -1274px; width: 90px; @@ -2650,7 +2650,7 @@ width: ; height: ; } -.hair_base_13_ppurple { +.hair_base_13_pblue2 { background-image: url(spritesmith-main-1.png); background-position: -1001px -1274px; width: 90px; @@ -2662,7 +2662,7 @@ width: ; height: ; } -.hair_base_13_ppurple2 { +.hair_base_13_peppermint { background-image: url(spritesmith-main-1.png); background-position: -1092px -1274px; width: 90px; @@ -2674,7 +2674,7 @@ width: ; height: ; } -.hair_base_13_pumpkin { +.hair_base_13_pgreen { background-image: url(spritesmith-main-1.png); background-position: -1183px -1274px; width: 90px; @@ -2686,7 +2686,7 @@ width: ; height: ; } -.hair_base_13_purple { +.hair_base_13_pgreen2 { background-image: url(spritesmith-main-1.png); background-position: -1274px -1274px; width: 90px; @@ -2698,7 +2698,7 @@ width: ; height: ; } -.hair_base_13_pyellow { +.hair_base_13_porange { background-image: url(spritesmith-main-1.png); background-position: -1365px 0px; width: 90px; @@ -2710,7 +2710,7 @@ width: ; height: ; } -.hair_base_13_pyellow2 { +.hair_base_13_porange2 { background-image: url(spritesmith-main-1.png); background-position: -1365px -91px; width: 90px; @@ -2722,7 +2722,7 @@ width: ; height: ; } -.hair_base_13_rainbow { +.hair_base_13_ppink { background-image: url(spritesmith-main-1.png); background-position: -1365px -182px; width: 90px; @@ -2734,7 +2734,7 @@ width: ; height: ; } -.hair_base_13_red { +.hair_base_13_ppink2 { background-image: url(spritesmith-main-1.png); background-position: -1365px -273px; width: 90px; @@ -2746,7 +2746,7 @@ width: ; height: ; } -.hair_base_13_snowy { +.hair_base_13_ppurple { background-image: url(spritesmith-main-1.png); background-position: -1365px -364px; width: 90px; @@ -2758,7 +2758,7 @@ width: ; height: ; } -.hair_base_13_white { +.hair_base_13_ppurple2 { background-image: url(spritesmith-main-1.png); background-position: -1365px -455px; width: 90px; @@ -2770,7 +2770,7 @@ width: ; height: ; } -.hair_base_13_winternight { +.hair_base_13_pumpkin { background-image: url(spritesmith-main-1.png); background-position: -1365px -546px; width: 90px; @@ -2782,7 +2782,7 @@ width: ; height: ; } -.hair_base_13_winterstar { +.hair_base_13_purple { background-image: url(spritesmith-main-1.png); background-position: -1365px -637px; width: 90px; @@ -2794,7 +2794,7 @@ width: ; height: ; } -.hair_base_13_yellow { +.hair_base_13_pyellow { background-image: url(spritesmith-main-1.png); background-position: -1365px -728px; width: 90px; @@ -2806,7 +2806,7 @@ width: ; height: ; } -.hair_base_13_zombie { +.hair_base_13_pyellow2 { background-image: url(spritesmith-main-1.png); background-position: -1365px -819px; width: 90px; @@ -2818,7 +2818,7 @@ width: ; height: ; } -.hair_base_14_TRUred { +.hair_base_13_rainbow { background-image: url(spritesmith-main-1.png); background-position: -1365px -910px; width: 90px; @@ -2830,7 +2830,7 @@ width: ; height: ; } -.hair_base_14_aurora { +.hair_base_13_red { background-image: url(spritesmith-main-1.png); background-position: -1365px -1001px; width: 90px; @@ -2842,7 +2842,7 @@ width: ; height: ; } -.hair_base_14_black { +.hair_base_13_snowy { background-image: url(spritesmith-main-1.png); background-position: -1365px -1092px; width: 90px; @@ -2854,7 +2854,7 @@ width: ; height: ; } -.hair_base_14_blond { +.hair_base_13_white { background-image: url(spritesmith-main-1.png); background-position: -1365px -1183px; width: 90px; @@ -2866,7 +2866,7 @@ width: ; height: ; } -.hair_base_14_blue { +.hair_base_13_winternight { background-image: url(spritesmith-main-1.png); background-position: -1365px -1274px; width: 90px; @@ -2878,7 +2878,7 @@ width: ; height: ; } -.hair_base_14_brown { +.hair_base_13_winterstar { background-image: url(spritesmith-main-1.png); background-position: 0px -1365px; width: 90px; @@ -2890,7 +2890,7 @@ width: ; height: ; } -.hair_base_14_candycane { +.hair_base_13_yellow { background-image: url(spritesmith-main-1.png); background-position: -91px -1365px; width: 90px; @@ -2902,7 +2902,7 @@ width: ; height: ; } -.hair_base_14_candycorn { +.hair_base_13_zombie { background-image: url(spritesmith-main-1.png); background-position: -182px -1365px; width: 90px; @@ -2914,7 +2914,7 @@ width: ; height: ; } -.hair_base_14_festive { +.hair_base_14_TRUred { background-image: url(spritesmith-main-1.png); background-position: -273px -1365px; width: 90px; @@ -2926,7 +2926,7 @@ width: ; height: ; } -.hair_base_14_frost { +.hair_base_14_aurora { background-image: url(spritesmith-main-1.png); background-position: -364px -1365px; width: 90px; @@ -2938,7 +2938,7 @@ width: ; height: ; } -.hair_base_14_ghostwhite { +.hair_base_14_black { background-image: url(spritesmith-main-1.png); background-position: -455px -1365px; width: 90px; @@ -2950,7 +2950,7 @@ width: ; height: ; } -.hair_base_14_green { +.hair_base_14_blond { background-image: url(spritesmith-main-1.png); background-position: -546px -1365px; width: 90px; @@ -2962,7 +2962,7 @@ width: ; height: ; } -.hair_base_14_halloween { +.hair_base_14_blue { background-image: url(spritesmith-main-1.png); background-position: -637px -1365px; width: 90px; @@ -2974,7 +2974,7 @@ width: ; height: ; } -.hair_base_14_holly { +.hair_base_14_brown { background-image: url(spritesmith-main-1.png); background-position: -728px -1365px; width: 90px; @@ -2986,7 +2986,7 @@ width: ; height: ; } -.hair_base_14_hollygreen { +.hair_base_14_candycane { background-image: url(spritesmith-main-1.png); background-position: -819px -1365px; width: 90px; @@ -2998,7 +2998,7 @@ width: ; height: ; } -.hair_base_14_midnight { +.hair_base_14_candycorn { background-image: url(spritesmith-main-1.png); background-position: -910px -1365px; width: 90px; @@ -3010,7 +3010,7 @@ width: ; height: ; } -.hair_base_14_pblue { +.hair_base_14_festive { background-image: url(spritesmith-main-1.png); background-position: -1001px -1365px; width: 90px; @@ -3022,7 +3022,7 @@ width: ; height: ; } -.hair_base_14_pblue2 { +.hair_base_14_frost { background-image: url(spritesmith-main-1.png); background-position: -1092px -1365px; width: 90px; @@ -3034,7 +3034,7 @@ width: ; height: ; } -.hair_base_14_peppermint { +.hair_base_14_ghostwhite { background-image: url(spritesmith-main-1.png); background-position: -1183px -1365px; width: 90px; @@ -3046,7 +3046,7 @@ width: ; height: ; } -.hair_base_14_pgreen { +.hair_base_14_green { background-image: url(spritesmith-main-1.png); background-position: -1274px -1365px; width: 90px; @@ -3058,7 +3058,7 @@ width: ; height: ; } -.hair_base_14_pgreen2 { +.hair_base_14_halloween { background-image: url(spritesmith-main-1.png); background-position: -1365px -1365px; width: 90px; @@ -3070,7 +3070,7 @@ width: ; height: ; } -.hair_base_14_porange { +.hair_base_14_holly { background-image: url(spritesmith-main-1.png); background-position: -1456px 0px; width: 90px; @@ -3082,7 +3082,7 @@ width: ; height: ; } -.hair_base_14_porange2 { +.hair_base_14_hollygreen { background-image: url(spritesmith-main-1.png); background-position: -1456px -91px; width: 90px; @@ -3094,7 +3094,7 @@ width: ; height: ; } -.hair_base_14_ppink { +.hair_base_14_midnight { background-image: url(spritesmith-main-1.png); background-position: -1456px -182px; width: 90px; @@ -3106,7 +3106,7 @@ width: ; height: ; } -.hair_base_14_ppink2 { +.hair_base_14_pblue { background-image: url(spritesmith-main-1.png); background-position: -1456px -273px; width: 90px; @@ -3118,7 +3118,7 @@ width: ; height: ; } -.hair_base_14_ppurple { +.hair_base_14_pblue2 { background-image: url(spritesmith-main-1.png); background-position: -1456px -364px; width: 90px; @@ -3130,7 +3130,7 @@ width: ; height: ; } -.hair_base_14_ppurple2 { +.hair_base_14_peppermint { background-image: url(spritesmith-main-1.png); background-position: -1456px -455px; width: 90px; @@ -3142,7 +3142,7 @@ width: ; height: ; } -.hair_base_14_pumpkin { +.hair_base_14_pgreen { background-image: url(spritesmith-main-1.png); background-position: -1456px -546px; width: 90px; @@ -3154,7 +3154,7 @@ width: ; height: ; } -.hair_base_14_purple { +.hair_base_14_pgreen2 { background-image: url(spritesmith-main-1.png); background-position: -1456px -637px; width: 90px; @@ -3166,7 +3166,7 @@ width: ; height: ; } -.hair_base_14_pyellow { +.hair_base_14_porange { background-image: url(spritesmith-main-1.png); background-position: -1456px -728px; width: 90px; @@ -3178,7 +3178,7 @@ width: ; height: ; } -.hair_base_14_pyellow2 { +.hair_base_14_porange2 { background-image: url(spritesmith-main-1.png); background-position: -1456px -819px; width: 90px; @@ -3190,7 +3190,7 @@ width: ; height: ; } -.hair_base_14_rainbow { +.hair_base_14_ppink { background-image: url(spritesmith-main-1.png); background-position: -1456px -910px; width: 90px; @@ -3202,7 +3202,7 @@ width: ; height: ; } -.hair_base_14_red { +.hair_base_14_ppink2 { background-image: url(spritesmith-main-1.png); background-position: -1456px -1001px; width: 90px; @@ -3214,7 +3214,7 @@ width: ; height: ; } -.hair_base_14_snowy { +.hair_base_14_ppurple { background-image: url(spritesmith-main-1.png); background-position: -1456px -1092px; width: 90px; @@ -3226,7 +3226,7 @@ width: ; height: ; } -.hair_base_14_white { +.hair_base_14_ppurple2 { background-image: url(spritesmith-main-1.png); background-position: -1456px -1183px; width: 90px; @@ -3238,7 +3238,7 @@ width: ; height: ; } -.hair_base_14_winternight { +.hair_base_14_pumpkin { background-image: url(spritesmith-main-1.png); background-position: -1456px -1274px; width: 90px; @@ -3250,7 +3250,7 @@ width: ; height: ; } -.hair_base_14_winterstar { +.hair_base_14_purple { background-image: url(spritesmith-main-1.png); background-position: -1456px -1365px; width: 90px; @@ -3262,7 +3262,7 @@ width: ; height: ; } -.hair_base_14_yellow { +.hair_base_14_pyellow { background-image: url(spritesmith-main-1.png); background-position: 0px -1456px; width: 90px; @@ -3274,7 +3274,7 @@ width: ; height: ; } -.hair_base_14_zombie { +.hair_base_14_pyellow2 { background-image: url(spritesmith-main-1.png); background-position: -91px -1456px; width: 90px; @@ -3286,7 +3286,7 @@ width: ; height: ; } -.hair_base_1_TRUred { +.hair_base_14_rainbow { background-image: url(spritesmith-main-1.png); background-position: -182px -1456px; width: 90px; @@ -3298,7 +3298,7 @@ width: ; height: ; } -.hair_base_1_aurora { +.hair_base_14_red { background-image: url(spritesmith-main-1.png); background-position: -273px -1456px; width: 90px; @@ -3310,7 +3310,7 @@ width: ; height: ; } -.hair_base_1_black { +.hair_base_14_snowy { background-image: url(spritesmith-main-1.png); background-position: -364px -1456px; width: 90px; @@ -3322,7 +3322,7 @@ width: ; height: ; } -.hair_base_1_blond { +.hair_base_14_white { background-image: url(spritesmith-main-1.png); background-position: -455px -1456px; width: 90px; @@ -3334,7 +3334,7 @@ width: ; height: ; } -.hair_base_1_blue { +.hair_base_14_winternight { background-image: url(spritesmith-main-1.png); background-position: -546px -1456px; width: 90px; @@ -3346,7 +3346,7 @@ width: ; height: ; } -.hair_base_1_brown { +.hair_base_14_winterstar { background-image: url(spritesmith-main-1.png); background-position: -637px -1456px; width: 90px; @@ -3358,7 +3358,7 @@ width: ; height: ; } -.hair_base_1_candycane { +.hair_base_14_yellow { background-image: url(spritesmith-main-1.png); background-position: -728px -1456px; width: 90px; @@ -3370,7 +3370,7 @@ width: ; height: ; } -.hair_base_1_candycorn { +.hair_base_14_zombie { background-image: url(spritesmith-main-1.png); background-position: -819px -1456px; width: 90px; @@ -3382,7 +3382,7 @@ width: ; height: ; } -.hair_base_1_festive { +.hair_base_1_TRUred { background-image: url(spritesmith-main-1.png); background-position: -910px -1456px; width: 90px; @@ -3394,7 +3394,7 @@ width: ; height: ; } -.hair_base_1_frost { +.hair_base_1_aurora { background-image: url(spritesmith-main-1.png); background-position: -1001px -1456px; width: 90px; @@ -3406,7 +3406,7 @@ width: ; height: ; } -.hair_base_1_ghostwhite { +.hair_base_1_black { background-image: url(spritesmith-main-1.png); background-position: -1092px -1456px; width: 90px; @@ -3418,7 +3418,7 @@ width: ; height: ; } -.hair_base_1_green { +.hair_base_1_blond { background-image: url(spritesmith-main-1.png); background-position: -1183px -1456px; width: 90px; @@ -3430,7 +3430,7 @@ width: ; height: ; } -.hair_base_1_halloween { +.hair_base_1_blue { background-image: url(spritesmith-main-1.png); background-position: -1274px -1456px; width: 90px; @@ -3442,7 +3442,7 @@ width: ; height: ; } -.hair_base_1_holly { +.hair_base_1_brown { background-image: url(spritesmith-main-1.png); background-position: -1365px -1456px; width: 90px; @@ -3454,7 +3454,7 @@ width: ; height: ; } -.hair_base_1_hollygreen { +.hair_base_1_candycane { background-image: url(spritesmith-main-1.png); background-position: -1456px -1456px; width: 90px; @@ -3466,7 +3466,7 @@ width: ; height: ; } -.hair_base_1_midnight { +.hair_base_1_candycorn { background-image: url(spritesmith-main-1.png); background-position: -1547px 0px; width: 90px; @@ -3478,7 +3478,7 @@ width: ; height: ; } -.hair_base_1_pblue { +.hair_base_1_festive { background-image: url(spritesmith-main-1.png); background-position: -1547px -91px; width: 90px; @@ -3490,7 +3490,7 @@ width: ; height: ; } -.hair_base_1_pblue2 { +.hair_base_1_frost { background-image: url(spritesmith-main-1.png); background-position: -1547px -182px; width: 90px; @@ -3502,7 +3502,7 @@ width: ; height: ; } -.hair_base_1_peppermint { +.hair_base_1_ghostwhite { background-image: url(spritesmith-main-1.png); background-position: -1547px -273px; width: 90px; @@ -3514,7 +3514,7 @@ width: ; height: ; } -.hair_base_1_pgreen { +.hair_base_1_green { background-image: url(spritesmith-main-1.png); background-position: -1547px -364px; width: 90px; @@ -3526,7 +3526,7 @@ width: ; height: ; } -.hair_base_1_pgreen2 { +.hair_base_1_halloween { background-image: url(spritesmith-main-1.png); background-position: -1547px -455px; width: 90px; @@ -3538,7 +3538,7 @@ width: ; height: ; } -.hair_base_1_porange { +.hair_base_1_holly { background-image: url(spritesmith-main-1.png); background-position: -1547px -546px; width: 90px; @@ -3550,7 +3550,7 @@ width: ; height: ; } -.hair_base_1_porange2 { +.hair_base_1_hollygreen { background-image: url(spritesmith-main-1.png); background-position: -1547px -637px; width: 90px; @@ -3562,7 +3562,7 @@ width: ; height: ; } -.hair_base_1_ppink { +.hair_base_1_midnight { background-image: url(spritesmith-main-1.png); background-position: -1547px -728px; width: 90px; @@ -3574,7 +3574,7 @@ width: ; height: ; } -.hair_base_1_ppink2 { +.hair_base_1_pblue { background-image: url(spritesmith-main-1.png); background-position: -1547px -819px; width: 90px; @@ -3586,7 +3586,7 @@ width: ; height: ; } -.hair_base_1_ppurple { +.hair_base_1_pblue2 { background-image: url(spritesmith-main-1.png); background-position: -1547px -910px; width: 90px; @@ -3598,7 +3598,7 @@ width: ; height: ; } -.hair_base_1_ppurple2 { +.hair_base_1_peppermint { background-image: url(spritesmith-main-1.png); background-position: -1547px -1001px; width: 90px; @@ -3610,7 +3610,7 @@ width: ; height: ; } -.hair_base_1_pumpkin { +.hair_base_1_pgreen { background-image: url(spritesmith-main-1.png); background-position: -1547px -1092px; width: 90px; @@ -3622,7 +3622,7 @@ width: ; height: ; } -.hair_base_1_purple { +.hair_base_1_pgreen2 { background-image: url(spritesmith-main-1.png); background-position: -1547px -1183px; width: 90px; @@ -3634,7 +3634,7 @@ width: ; height: ; } -.hair_base_1_pyellow { +.hair_base_1_porange { background-image: url(spritesmith-main-1.png); background-position: -1547px -1274px; width: 90px; @@ -3646,7 +3646,7 @@ width: ; height: ; } -.hair_base_1_pyellow2 { +.hair_base_1_porange2 { background-image: url(spritesmith-main-1.png); background-position: -1547px -1365px; width: 90px; @@ -3658,7 +3658,7 @@ width: ; height: ; } -.hair_base_1_rainbow { +.hair_base_1_ppink { background-image: url(spritesmith-main-1.png); background-position: -1547px -1456px; width: 90px; @@ -3670,7 +3670,7 @@ width: ; height: ; } -.hair_base_1_red { +.hair_base_1_ppink2 { background-image: url(spritesmith-main-1.png); background-position: 0px -1547px; width: 90px; @@ -3682,7 +3682,7 @@ width: ; height: ; } -.hair_base_1_snowy { +.hair_base_1_ppurple { background-image: url(spritesmith-main-1.png); background-position: -91px -1547px; width: 90px; @@ -3694,7 +3694,7 @@ width: ; height: ; } -.hair_base_1_white { +.hair_base_1_ppurple2 { background-image: url(spritesmith-main-1.png); background-position: -182px -1547px; width: 90px; @@ -3706,7 +3706,7 @@ width: ; height: ; } -.hair_base_1_winternight { +.hair_base_1_pumpkin { background-image: url(spritesmith-main-1.png); background-position: -273px -1547px; width: 90px; @@ -3718,7 +3718,7 @@ width: ; height: ; } -.hair_base_1_winterstar { +.hair_base_1_purple { background-image: url(spritesmith-main-1.png); background-position: -364px -1547px; width: 90px; @@ -3730,7 +3730,7 @@ width: ; height: ; } -.hair_base_1_yellow { +.hair_base_1_pyellow { background-image: url(spritesmith-main-1.png); background-position: -455px -1547px; width: 90px; @@ -3742,7 +3742,7 @@ width: ; height: ; } -.hair_base_1_zombie { +.hair_base_1_pyellow2 { background-image: url(spritesmith-main-1.png); background-position: -546px -1547px; width: 90px; @@ -3754,7 +3754,7 @@ width: ; height: ; } -.hair_base_2_TRUred { +.hair_base_1_rainbow { background-image: url(spritesmith-main-1.png); background-position: -637px -1547px; width: 90px; @@ -3766,7 +3766,7 @@ width: ; height: ; } -.hair_base_2_aurora { +.hair_base_1_red { background-image: url(spritesmith-main-1.png); background-position: -728px -1547px; width: 90px; @@ -3778,7 +3778,7 @@ width: ; height: ; } -.hair_base_2_black { +.hair_base_1_snowy { background-image: url(spritesmith-main-1.png); background-position: -819px -1547px; width: 90px; @@ -3790,7 +3790,7 @@ width: ; height: ; } -.hair_base_2_blond { +.hair_base_1_white { background-image: url(spritesmith-main-1.png); background-position: -910px -1547px; width: 90px; @@ -3802,7 +3802,7 @@ width: ; height: ; } -.hair_base_2_blue { +.hair_base_1_winternight { background-image: url(spritesmith-main-1.png); background-position: -1001px -1547px; width: 90px; @@ -3814,7 +3814,7 @@ width: ; height: ; } -.hair_base_2_brown { +.hair_base_1_winterstar { background-image: url(spritesmith-main-1.png); background-position: -1092px -1547px; width: 90px; @@ -3826,7 +3826,7 @@ width: ; height: ; } -.hair_base_2_candycane { +.hair_base_1_yellow { background-image: url(spritesmith-main-1.png); background-position: -1183px -1547px; width: 90px; @@ -3838,7 +3838,7 @@ width: ; height: ; } -.hair_base_2_candycorn { +.hair_base_1_zombie { background-image: url(spritesmith-main-1.png); background-position: -1274px -1547px; width: 90px; @@ -3850,7 +3850,7 @@ width: ; height: ; } -.hair_base_2_festive { +.hair_base_2_TRUred { background-image: url(spritesmith-main-1.png); background-position: -1365px -1547px; width: 90px; @@ -3862,7 +3862,7 @@ width: ; height: ; } -.hair_base_2_frost { +.hair_base_2_aurora { background-image: url(spritesmith-main-1.png); background-position: -1456px -1547px; width: 90px; @@ -3874,7 +3874,7 @@ width: ; height: ; } -.hair_base_2_ghostwhite { +.hair_base_2_black { background-image: url(spritesmith-main-1.png); background-position: -1547px -1547px; width: 90px; @@ -3886,7 +3886,7 @@ width: ; height: ; } -.hair_base_2_green { +.hair_base_2_blond { background-image: url(spritesmith-main-1.png); background-position: -1638px 0px; width: 90px; @@ -3898,7 +3898,7 @@ width: ; height: ; } -.hair_base_2_halloween { +.hair_base_2_blue { background-image: url(spritesmith-main-1.png); background-position: -1638px -91px; width: 90px; @@ -3910,7 +3910,7 @@ width: ; height: ; } -.hair_base_2_holly { +.hair_base_2_brown { background-image: url(spritesmith-main-1.png); background-position: -1638px -182px; width: 90px; @@ -3922,7 +3922,7 @@ width: ; height: ; } -.hair_base_2_hollygreen { +.hair_base_2_candycane { background-image: url(spritesmith-main-1.png); background-position: -1638px -273px; width: 90px; @@ -3934,7 +3934,7 @@ width: ; height: ; } -.hair_base_2_midnight { +.hair_base_2_candycorn { background-image: url(spritesmith-main-1.png); background-position: -1638px -364px; width: 90px; diff --git a/common/dist/sprites/spritesmith-main-1.png b/common/dist/sprites/spritesmith-main-1.png index a28d300efa..5e248f2b17 100644 Binary files a/common/dist/sprites/spritesmith-main-1.png and b/common/dist/sprites/spritesmith-main-1.png differ diff --git a/common/dist/sprites/spritesmith-main-2.css b/common/dist/sprites/spritesmith-main-2.css index bc93f7559b..ada17238e9 100644 --- a/common/dist/sprites/spritesmith-main-2.css +++ b/common/dist/sprites/spritesmith-main-2.css @@ -1,4 +1,4 @@ -.hair_base_2_pblue { +.hair_base_2_festive { background-image: url(spritesmith-main-2.png); background-position: -91px 0px; width: 90px; @@ -10,7 +10,7 @@ width: ; height: ; } -.hair_base_2_pblue2 { +.hair_base_2_frost { background-image: url(spritesmith-main-2.png); background-position: -728px -1092px; width: 90px; @@ -22,7 +22,7 @@ width: ; height: ; } -.hair_base_2_peppermint { +.hair_base_2_ghostwhite { background-image: url(spritesmith-main-2.png); background-position: 0px -91px; width: 90px; @@ -34,7 +34,7 @@ width: ; height: ; } -.hair_base_2_pgreen { +.hair_base_2_green { background-image: url(spritesmith-main-2.png); background-position: -91px -91px; width: 90px; @@ -46,7 +46,7 @@ width: ; height: ; } -.hair_base_2_pgreen2 { +.hair_base_2_halloween { background-image: url(spritesmith-main-2.png); background-position: -182px 0px; width: 90px; @@ -58,7 +58,7 @@ width: ; height: ; } -.hair_base_2_porange { +.hair_base_2_holly { background-image: url(spritesmith-main-2.png); background-position: -182px -91px; width: 90px; @@ -70,7 +70,7 @@ width: ; height: ; } -.hair_base_2_porange2 { +.hair_base_2_hollygreen { background-image: url(spritesmith-main-2.png); background-position: 0px -182px; width: 90px; @@ -82,7 +82,7 @@ width: ; height: ; } -.hair_base_2_ppink { +.hair_base_2_midnight { background-image: url(spritesmith-main-2.png); background-position: -91px -182px; width: 90px; @@ -94,7 +94,7 @@ width: ; height: ; } -.hair_base_2_ppink2 { +.hair_base_2_pblue { background-image: url(spritesmith-main-2.png); background-position: -182px -182px; width: 90px; @@ -106,7 +106,7 @@ width: ; height: ; } -.hair_base_2_ppurple { +.hair_base_2_pblue2 { background-image: url(spritesmith-main-2.png); background-position: -273px 0px; width: 90px; @@ -118,7 +118,7 @@ width: ; height: ; } -.hair_base_2_ppurple2 { +.hair_base_2_peppermint { background-image: url(spritesmith-main-2.png); background-position: -273px -91px; width: 90px; @@ -130,7 +130,7 @@ width: ; height: ; } -.hair_base_2_pumpkin { +.hair_base_2_pgreen { background-image: url(spritesmith-main-2.png); background-position: -273px -182px; width: 90px; @@ -142,7 +142,7 @@ width: ; height: ; } -.hair_base_2_purple { +.hair_base_2_pgreen2 { background-image: url(spritesmith-main-2.png); background-position: 0px -273px; width: 90px; @@ -154,7 +154,7 @@ width: ; height: ; } -.hair_base_2_pyellow { +.hair_base_2_porange { background-image: url(spritesmith-main-2.png); background-position: -91px -273px; width: 90px; @@ -166,7 +166,7 @@ width: ; height: ; } -.hair_base_2_pyellow2 { +.hair_base_2_porange2 { background-image: url(spritesmith-main-2.png); background-position: -182px -273px; width: 90px; @@ -178,7 +178,7 @@ width: ; height: ; } -.hair_base_2_rainbow { +.hair_base_2_ppink { background-image: url(spritesmith-main-2.png); background-position: -273px -273px; width: 90px; @@ -190,7 +190,7 @@ width: ; height: ; } -.hair_base_2_red { +.hair_base_2_ppink2 { background-image: url(spritesmith-main-2.png); background-position: -364px 0px; width: 90px; @@ -202,7 +202,7 @@ width: ; height: ; } -.hair_base_2_snowy { +.hair_base_2_ppurple { background-image: url(spritesmith-main-2.png); background-position: -364px -91px; width: 90px; @@ -214,7 +214,7 @@ width: ; height: ; } -.hair_base_2_white { +.hair_base_2_ppurple2 { background-image: url(spritesmith-main-2.png); background-position: -364px -182px; width: 90px; @@ -226,7 +226,7 @@ width: ; height: ; } -.hair_base_2_winternight { +.hair_base_2_pumpkin { background-image: url(spritesmith-main-2.png); background-position: -364px -273px; width: 90px; @@ -238,7 +238,7 @@ width: ; height: ; } -.hair_base_2_winterstar { +.hair_base_2_purple { background-image: url(spritesmith-main-2.png); background-position: 0px -364px; width: 90px; @@ -250,7 +250,7 @@ width: ; height: ; } -.hair_base_2_yellow { +.hair_base_2_pyellow { background-image: url(spritesmith-main-2.png); background-position: -91px -364px; width: 90px; @@ -262,7 +262,7 @@ width: ; height: ; } -.hair_base_2_zombie { +.hair_base_2_pyellow2 { background-image: url(spritesmith-main-2.png); background-position: -182px -364px; width: 90px; @@ -274,7 +274,7 @@ width: ; height: ; } -.hair_base_3_TRUred { +.hair_base_2_rainbow { background-image: url(spritesmith-main-2.png); background-position: -273px -364px; width: 90px; @@ -286,7 +286,7 @@ width: ; height: ; } -.hair_base_3_aurora { +.hair_base_2_red { background-image: url(spritesmith-main-2.png); background-position: -364px -364px; width: 90px; @@ -298,7 +298,7 @@ width: ; height: ; } -.hair_base_3_black { +.hair_base_2_snowy { background-image: url(spritesmith-main-2.png); background-position: -455px 0px; width: 90px; @@ -310,7 +310,7 @@ width: ; height: ; } -.hair_base_3_blond { +.hair_base_2_white { background-image: url(spritesmith-main-2.png); background-position: -455px -91px; width: 90px; @@ -322,7 +322,7 @@ width: ; height: ; } -.hair_base_3_blue { +.hair_base_2_winternight { background-image: url(spritesmith-main-2.png); background-position: -455px -182px; width: 90px; @@ -334,7 +334,7 @@ width: ; height: ; } -.hair_base_3_brown { +.hair_base_2_winterstar { background-image: url(spritesmith-main-2.png); background-position: -455px -273px; width: 90px; @@ -346,7 +346,7 @@ width: ; height: ; } -.hair_base_3_candycane { +.hair_base_2_yellow { background-image: url(spritesmith-main-2.png); background-position: -455px -364px; width: 90px; @@ -358,7 +358,7 @@ width: ; height: ; } -.hair_base_3_candycorn { +.hair_base_2_zombie { background-image: url(spritesmith-main-2.png); background-position: 0px -455px; width: 90px; @@ -370,7 +370,7 @@ width: ; height: ; } -.hair_base_3_festive { +.hair_base_3_TRUred { background-image: url(spritesmith-main-2.png); background-position: -91px -455px; width: 90px; @@ -382,7 +382,7 @@ width: ; height: ; } -.hair_base_3_frost { +.hair_base_3_aurora { background-image: url(spritesmith-main-2.png); background-position: -182px -455px; width: 90px; @@ -394,7 +394,7 @@ width: ; height: ; } -.hair_base_3_ghostwhite { +.hair_base_3_black { background-image: url(spritesmith-main-2.png); background-position: -273px -455px; width: 90px; @@ -406,7 +406,7 @@ width: ; height: ; } -.hair_base_3_green { +.hair_base_3_blond { background-image: url(spritesmith-main-2.png); background-position: -364px -455px; width: 90px; @@ -418,7 +418,7 @@ width: ; height: ; } -.hair_base_3_halloween { +.hair_base_3_blue { background-image: url(spritesmith-main-2.png); background-position: -455px -455px; width: 90px; @@ -430,7 +430,7 @@ width: ; height: ; } -.hair_base_3_holly { +.hair_base_3_brown { background-image: url(spritesmith-main-2.png); background-position: -546px 0px; width: 90px; @@ -442,7 +442,7 @@ width: ; height: ; } -.hair_base_3_hollygreen { +.hair_base_3_candycane { background-image: url(spritesmith-main-2.png); background-position: -546px -91px; width: 90px; @@ -454,7 +454,7 @@ width: ; height: ; } -.hair_base_3_midnight { +.hair_base_3_candycorn { background-image: url(spritesmith-main-2.png); background-position: -546px -182px; width: 90px; @@ -466,7 +466,7 @@ width: ; height: ; } -.hair_base_3_pblue { +.hair_base_3_festive { background-image: url(spritesmith-main-2.png); background-position: -546px -273px; width: 90px; @@ -478,7 +478,7 @@ width: ; height: ; } -.hair_base_3_pblue2 { +.hair_base_3_frost { background-image: url(spritesmith-main-2.png); background-position: -546px -364px; width: 90px; @@ -490,7 +490,7 @@ width: ; height: ; } -.hair_base_3_peppermint { +.hair_base_3_ghostwhite { background-image: url(spritesmith-main-2.png); background-position: -546px -455px; width: 90px; @@ -502,7 +502,7 @@ width: ; height: ; } -.hair_base_3_pgreen { +.hair_base_3_green { background-image: url(spritesmith-main-2.png); background-position: 0px -546px; width: 90px; @@ -514,7 +514,7 @@ width: ; height: ; } -.hair_base_3_pgreen2 { +.hair_base_3_halloween { background-image: url(spritesmith-main-2.png); background-position: -91px -546px; width: 90px; @@ -526,7 +526,7 @@ width: ; height: ; } -.hair_base_3_porange { +.hair_base_3_holly { background-image: url(spritesmith-main-2.png); background-position: -182px -546px; width: 90px; @@ -538,7 +538,7 @@ width: ; height: ; } -.hair_base_3_porange2 { +.hair_base_3_hollygreen { background-image: url(spritesmith-main-2.png); background-position: -273px -546px; width: 90px; @@ -550,7 +550,7 @@ width: ; height: ; } -.hair_base_3_ppink { +.hair_base_3_midnight { background-image: url(spritesmith-main-2.png); background-position: -364px -546px; width: 90px; @@ -562,7 +562,7 @@ width: ; height: ; } -.hair_base_3_ppink2 { +.hair_base_3_pblue { background-image: url(spritesmith-main-2.png); background-position: -455px -546px; width: 90px; @@ -574,7 +574,7 @@ width: ; height: ; } -.hair_base_3_ppurple { +.hair_base_3_pblue2 { background-image: url(spritesmith-main-2.png); background-position: -546px -546px; width: 90px; @@ -586,7 +586,7 @@ width: ; height: ; } -.hair_base_3_ppurple2 { +.hair_base_3_peppermint { background-image: url(spritesmith-main-2.png); background-position: -637px 0px; width: 90px; @@ -598,7 +598,7 @@ width: ; height: ; } -.hair_base_3_pumpkin { +.hair_base_3_pgreen { background-image: url(spritesmith-main-2.png); background-position: -637px -91px; width: 90px; @@ -610,7 +610,7 @@ width: ; height: ; } -.hair_base_3_purple { +.hair_base_3_pgreen2 { background-image: url(spritesmith-main-2.png); background-position: -637px -182px; width: 90px; @@ -622,7 +622,7 @@ width: ; height: ; } -.hair_base_3_pyellow { +.hair_base_3_porange { background-image: url(spritesmith-main-2.png); background-position: -637px -273px; width: 90px; @@ -634,7 +634,7 @@ width: ; height: ; } -.hair_base_3_pyellow2 { +.hair_base_3_porange2 { background-image: url(spritesmith-main-2.png); background-position: -637px -364px; width: 90px; @@ -646,7 +646,7 @@ width: ; height: ; } -.hair_base_3_rainbow { +.hair_base_3_ppink { background-image: url(spritesmith-main-2.png); background-position: -637px -455px; width: 90px; @@ -658,7 +658,7 @@ width: ; height: ; } -.hair_base_3_red { +.hair_base_3_ppink2 { background-image: url(spritesmith-main-2.png); background-position: -637px -546px; width: 90px; @@ -670,7 +670,7 @@ width: ; height: ; } -.hair_base_3_snowy { +.hair_base_3_ppurple { background-image: url(spritesmith-main-2.png); background-position: 0px -637px; width: 90px; @@ -682,7 +682,7 @@ width: ; height: ; } -.hair_base_3_white { +.hair_base_3_ppurple2 { background-image: url(spritesmith-main-2.png); background-position: -91px -637px; width: 90px; @@ -694,7 +694,7 @@ width: ; height: ; } -.hair_base_3_winternight { +.hair_base_3_pumpkin { background-image: url(spritesmith-main-2.png); background-position: -182px -637px; width: 90px; @@ -706,7 +706,7 @@ width: ; height: ; } -.hair_base_3_winterstar { +.hair_base_3_purple { background-image: url(spritesmith-main-2.png); background-position: -273px -637px; width: 90px; @@ -718,7 +718,7 @@ width: ; height: ; } -.hair_base_3_yellow { +.hair_base_3_pyellow { background-image: url(spritesmith-main-2.png); background-position: -364px -637px; width: 90px; @@ -730,7 +730,7 @@ width: ; height: ; } -.hair_base_3_zombie { +.hair_base_3_pyellow2 { background-image: url(spritesmith-main-2.png); background-position: -455px -637px; width: 90px; @@ -742,7 +742,7 @@ width: ; height: ; } -.hair_base_4_TRUred { +.hair_base_3_rainbow { background-image: url(spritesmith-main-2.png); background-position: -546px -637px; width: 90px; @@ -754,7 +754,7 @@ width: ; height: ; } -.hair_base_4_aurora { +.hair_base_3_red { background-image: url(spritesmith-main-2.png); background-position: -637px -637px; width: 90px; @@ -766,7 +766,7 @@ width: ; height: ; } -.hair_base_4_black { +.hair_base_3_snowy { background-image: url(spritesmith-main-2.png); background-position: -728px 0px; width: 90px; @@ -778,7 +778,7 @@ width: ; height: ; } -.hair_base_4_blond { +.hair_base_3_white { background-image: url(spritesmith-main-2.png); background-position: -728px -91px; width: 90px; @@ -790,7 +790,7 @@ width: ; height: ; } -.hair_base_4_blue { +.hair_base_3_winternight { background-image: url(spritesmith-main-2.png); background-position: -728px -182px; width: 90px; @@ -802,7 +802,7 @@ width: ; height: ; } -.hair_base_4_brown { +.hair_base_3_winterstar { background-image: url(spritesmith-main-2.png); background-position: -728px -273px; width: 90px; @@ -814,7 +814,7 @@ width: ; height: ; } -.hair_base_4_candycane { +.hair_base_3_yellow { background-image: url(spritesmith-main-2.png); background-position: -728px -364px; width: 90px; @@ -826,7 +826,7 @@ width: ; height: ; } -.hair_base_4_candycorn { +.hair_base_3_zombie { background-image: url(spritesmith-main-2.png); background-position: -728px -455px; width: 90px; @@ -838,7 +838,7 @@ width: ; height: ; } -.hair_base_4_festive { +.hair_base_4_TRUred { background-image: url(spritesmith-main-2.png); background-position: -728px -546px; width: 90px; @@ -850,7 +850,7 @@ width: ; height: ; } -.hair_base_4_frost { +.hair_base_4_aurora { background-image: url(spritesmith-main-2.png); background-position: -728px -637px; width: 90px; @@ -862,7 +862,7 @@ width: ; height: ; } -.hair_base_4_ghostwhite { +.hair_base_4_black { background-image: url(spritesmith-main-2.png); background-position: 0px -728px; width: 90px; @@ -874,7 +874,7 @@ width: ; height: ; } -.hair_base_4_green { +.hair_base_4_blond { background-image: url(spritesmith-main-2.png); background-position: -91px -728px; width: 90px; @@ -886,7 +886,7 @@ width: ; height: ; } -.hair_base_4_halloween { +.hair_base_4_blue { background-image: url(spritesmith-main-2.png); background-position: -182px -728px; width: 90px; @@ -898,7 +898,7 @@ width: ; height: ; } -.hair_base_4_holly { +.hair_base_4_brown { background-image: url(spritesmith-main-2.png); background-position: -273px -728px; width: 90px; @@ -910,7 +910,7 @@ width: ; height: ; } -.hair_base_4_hollygreen { +.hair_base_4_candycane { background-image: url(spritesmith-main-2.png); background-position: -364px -728px; width: 90px; @@ -922,7 +922,7 @@ width: ; height: ; } -.hair_base_4_midnight { +.hair_base_4_candycorn { background-image: url(spritesmith-main-2.png); background-position: -455px -728px; width: 90px; @@ -934,7 +934,7 @@ width: ; height: ; } -.hair_base_4_pblue { +.hair_base_4_festive { background-image: url(spritesmith-main-2.png); background-position: -546px -728px; width: 90px; @@ -946,7 +946,7 @@ width: ; height: ; } -.hair_base_4_pblue2 { +.hair_base_4_frost { background-image: url(spritesmith-main-2.png); background-position: -637px -728px; width: 90px; @@ -958,7 +958,7 @@ width: ; height: ; } -.hair_base_4_peppermint { +.hair_base_4_ghostwhite { background-image: url(spritesmith-main-2.png); background-position: -728px -728px; width: 90px; @@ -970,7 +970,7 @@ width: ; height: ; } -.hair_base_4_pgreen { +.hair_base_4_green { background-image: url(spritesmith-main-2.png); background-position: -819px 0px; width: 90px; @@ -982,7 +982,7 @@ width: ; height: ; } -.hair_base_4_pgreen2 { +.hair_base_4_halloween { background-image: url(spritesmith-main-2.png); background-position: -819px -91px; width: 90px; @@ -994,7 +994,7 @@ width: ; height: ; } -.hair_base_4_porange { +.hair_base_4_holly { background-image: url(spritesmith-main-2.png); background-position: -819px -182px; width: 90px; @@ -1006,7 +1006,7 @@ width: ; height: ; } -.hair_base_4_porange2 { +.hair_base_4_hollygreen { background-image: url(spritesmith-main-2.png); background-position: -819px -273px; width: 90px; @@ -1018,7 +1018,7 @@ width: ; height: ; } -.hair_base_4_ppink { +.hair_base_4_midnight { background-image: url(spritesmith-main-2.png); background-position: -819px -364px; width: 90px; @@ -1030,7 +1030,7 @@ width: ; height: ; } -.hair_base_4_ppink2 { +.hair_base_4_pblue { background-image: url(spritesmith-main-2.png); background-position: -819px -455px; width: 90px; @@ -1042,7 +1042,7 @@ width: ; height: ; } -.hair_base_4_ppurple { +.hair_base_4_pblue2 { background-image: url(spritesmith-main-2.png); background-position: -819px -546px; width: 90px; @@ -1054,7 +1054,7 @@ width: ; height: ; } -.hair_base_4_ppurple2 { +.hair_base_4_peppermint { background-image: url(spritesmith-main-2.png); background-position: -819px -637px; width: 90px; @@ -1066,7 +1066,7 @@ width: ; height: ; } -.hair_base_4_pumpkin { +.hair_base_4_pgreen { background-image: url(spritesmith-main-2.png); background-position: -819px -728px; width: 90px; @@ -1078,7 +1078,7 @@ width: ; height: ; } -.hair_base_4_purple { +.hair_base_4_pgreen2 { background-image: url(spritesmith-main-2.png); background-position: 0px -819px; width: 90px; @@ -1090,7 +1090,7 @@ width: ; height: ; } -.hair_base_4_pyellow { +.hair_base_4_porange { background-image: url(spritesmith-main-2.png); background-position: -91px -819px; width: 90px; @@ -1102,7 +1102,7 @@ width: ; height: ; } -.hair_base_4_pyellow2 { +.hair_base_4_porange2 { background-image: url(spritesmith-main-2.png); background-position: -182px -819px; width: 90px; @@ -1114,7 +1114,7 @@ width: ; height: ; } -.hair_base_4_rainbow { +.hair_base_4_ppink { background-image: url(spritesmith-main-2.png); background-position: -273px -819px; width: 90px; @@ -1126,7 +1126,7 @@ width: ; height: ; } -.hair_base_4_red { +.hair_base_4_ppink2 { background-image: url(spritesmith-main-2.png); background-position: -364px -819px; width: 90px; @@ -1138,7 +1138,7 @@ width: ; height: ; } -.hair_base_4_snowy { +.hair_base_4_ppurple { background-image: url(spritesmith-main-2.png); background-position: -455px -819px; width: 90px; @@ -1150,7 +1150,7 @@ width: ; height: ; } -.hair_base_4_white { +.hair_base_4_ppurple2 { background-image: url(spritesmith-main-2.png); background-position: -546px -819px; width: 90px; @@ -1162,7 +1162,7 @@ width: ; height: ; } -.hair_base_4_winternight { +.hair_base_4_pumpkin { background-image: url(spritesmith-main-2.png); background-position: -637px -819px; width: 90px; @@ -1174,7 +1174,7 @@ width: ; height: ; } -.hair_base_4_winterstar { +.hair_base_4_purple { background-image: url(spritesmith-main-2.png); background-position: -728px -819px; width: 90px; @@ -1186,7 +1186,7 @@ width: ; height: ; } -.hair_base_4_yellow { +.hair_base_4_pyellow { background-image: url(spritesmith-main-2.png); background-position: -819px -819px; width: 90px; @@ -1198,7 +1198,7 @@ width: ; height: ; } -.hair_base_4_zombie { +.hair_base_4_pyellow2 { background-image: url(spritesmith-main-2.png); background-position: -910px 0px; width: 90px; @@ -1210,7 +1210,7 @@ width: ; height: ; } -.hair_base_5_TRUred { +.hair_base_4_rainbow { background-image: url(spritesmith-main-2.png); background-position: -910px -91px; width: 90px; @@ -1222,7 +1222,7 @@ width: ; height: ; } -.hair_base_5_aurora { +.hair_base_4_red { background-image: url(spritesmith-main-2.png); background-position: -910px -182px; width: 90px; @@ -1234,7 +1234,7 @@ width: ; height: ; } -.hair_base_5_black { +.hair_base_4_snowy { background-image: url(spritesmith-main-2.png); background-position: -910px -273px; width: 90px; @@ -1246,7 +1246,7 @@ width: ; height: ; } -.hair_base_5_blond { +.hair_base_4_white { background-image: url(spritesmith-main-2.png); background-position: -910px -364px; width: 90px; @@ -1258,7 +1258,7 @@ width: ; height: ; } -.hair_base_5_blue { +.hair_base_4_winternight { background-image: url(spritesmith-main-2.png); background-position: -910px -455px; width: 90px; @@ -1270,7 +1270,7 @@ width: ; height: ; } -.hair_base_5_brown { +.hair_base_4_winterstar { background-image: url(spritesmith-main-2.png); background-position: -910px -546px; width: 90px; @@ -1282,7 +1282,7 @@ width: ; height: ; } -.hair_base_5_candycane { +.hair_base_4_yellow { background-image: url(spritesmith-main-2.png); background-position: -910px -637px; width: 90px; @@ -1294,7 +1294,7 @@ width: ; height: ; } -.hair_base_5_candycorn { +.hair_base_4_zombie { background-image: url(spritesmith-main-2.png); background-position: -910px -728px; width: 90px; @@ -1306,7 +1306,7 @@ width: ; height: ; } -.hair_base_5_festive { +.hair_base_5_TRUred { background-image: url(spritesmith-main-2.png); background-position: -910px -819px; width: 90px; @@ -1318,7 +1318,7 @@ width: ; height: ; } -.hair_base_5_frost { +.hair_base_5_aurora { background-image: url(spritesmith-main-2.png); background-position: 0px -910px; width: 90px; @@ -1330,7 +1330,7 @@ width: ; height: ; } -.hair_base_5_ghostwhite { +.hair_base_5_black { background-image: url(spritesmith-main-2.png); background-position: -91px -910px; width: 90px; @@ -1342,7 +1342,7 @@ width: ; height: ; } -.hair_base_5_green { +.hair_base_5_blond { background-image: url(spritesmith-main-2.png); background-position: -182px -910px; width: 90px; @@ -1354,7 +1354,7 @@ width: ; height: ; } -.hair_base_5_halloween { +.hair_base_5_blue { background-image: url(spritesmith-main-2.png); background-position: -273px -910px; width: 90px; @@ -1366,7 +1366,7 @@ width: ; height: ; } -.hair_base_5_holly { +.hair_base_5_brown { background-image: url(spritesmith-main-2.png); background-position: -364px -910px; width: 90px; @@ -1378,7 +1378,7 @@ width: ; height: ; } -.hair_base_5_hollygreen { +.hair_base_5_candycane { background-image: url(spritesmith-main-2.png); background-position: -455px -910px; width: 90px; @@ -1390,7 +1390,7 @@ width: ; height: ; } -.hair_base_5_midnight { +.hair_base_5_candycorn { background-image: url(spritesmith-main-2.png); background-position: -546px -910px; width: 90px; @@ -1402,7 +1402,7 @@ width: ; height: ; } -.hair_base_5_pblue { +.hair_base_5_festive { background-image: url(spritesmith-main-2.png); background-position: -637px -910px; width: 90px; @@ -1414,7 +1414,7 @@ width: ; height: ; } -.hair_base_5_pblue2 { +.hair_base_5_frost { background-image: url(spritesmith-main-2.png); background-position: -728px -910px; width: 90px; @@ -1426,7 +1426,7 @@ width: ; height: ; } -.hair_base_5_peppermint { +.hair_base_5_ghostwhite { background-image: url(spritesmith-main-2.png); background-position: -819px -910px; width: 90px; @@ -1438,7 +1438,7 @@ width: ; height: ; } -.hair_base_5_pgreen { +.hair_base_5_green { background-image: url(spritesmith-main-2.png); background-position: -910px -910px; width: 90px; @@ -1450,7 +1450,7 @@ width: ; height: ; } -.hair_base_5_pgreen2 { +.hair_base_5_halloween { background-image: url(spritesmith-main-2.png); background-position: -1001px 0px; width: 90px; @@ -1462,7 +1462,7 @@ width: ; height: ; } -.hair_base_5_porange { +.hair_base_5_holly { background-image: url(spritesmith-main-2.png); background-position: -1001px -91px; width: 90px; @@ -1474,7 +1474,7 @@ width: ; height: ; } -.hair_base_5_porange2 { +.hair_base_5_hollygreen { background-image: url(spritesmith-main-2.png); background-position: -1001px -182px; width: 90px; @@ -1486,7 +1486,7 @@ width: ; height: ; } -.hair_base_5_ppink { +.hair_base_5_midnight { background-image: url(spritesmith-main-2.png); background-position: -1001px -273px; width: 90px; @@ -1498,7 +1498,7 @@ width: ; height: ; } -.hair_base_5_ppink2 { +.hair_base_5_pblue { background-image: url(spritesmith-main-2.png); background-position: -1001px -364px; width: 90px; @@ -1510,7 +1510,7 @@ width: ; height: ; } -.hair_base_5_ppurple { +.hair_base_5_pblue2 { background-image: url(spritesmith-main-2.png); background-position: -1001px -455px; width: 90px; @@ -1522,7 +1522,7 @@ width: ; height: ; } -.hair_base_5_ppurple2 { +.hair_base_5_peppermint { background-image: url(spritesmith-main-2.png); background-position: -1001px -546px; width: 90px; @@ -1534,7 +1534,7 @@ width: ; height: ; } -.hair_base_5_pumpkin { +.hair_base_5_pgreen { background-image: url(spritesmith-main-2.png); background-position: -1001px -637px; width: 90px; @@ -1546,7 +1546,7 @@ width: ; height: ; } -.hair_base_5_purple { +.hair_base_5_pgreen2 { background-image: url(spritesmith-main-2.png); background-position: -1001px -728px; width: 90px; @@ -1558,7 +1558,7 @@ width: ; height: ; } -.hair_base_5_pyellow { +.hair_base_5_porange { background-image: url(spritesmith-main-2.png); background-position: -1001px -819px; width: 90px; @@ -1570,7 +1570,7 @@ width: ; height: ; } -.hair_base_5_pyellow2 { +.hair_base_5_porange2 { background-image: url(spritesmith-main-2.png); background-position: -1001px -910px; width: 90px; @@ -1582,7 +1582,7 @@ width: ; height: ; } -.hair_base_5_rainbow { +.hair_base_5_ppink { background-image: url(spritesmith-main-2.png); background-position: 0px -1001px; width: 90px; @@ -1594,7 +1594,7 @@ width: ; height: ; } -.hair_base_5_red { +.hair_base_5_ppink2 { background-image: url(spritesmith-main-2.png); background-position: -91px -1001px; width: 90px; @@ -1606,7 +1606,7 @@ width: ; height: ; } -.hair_base_5_snowy { +.hair_base_5_ppurple { background-image: url(spritesmith-main-2.png); background-position: -182px -1001px; width: 90px; @@ -1618,7 +1618,7 @@ width: ; height: ; } -.hair_base_5_white { +.hair_base_5_ppurple2 { background-image: url(spritesmith-main-2.png); background-position: -273px -1001px; width: 90px; @@ -1630,7 +1630,7 @@ width: ; height: ; } -.hair_base_5_winternight { +.hair_base_5_pumpkin { background-image: url(spritesmith-main-2.png); background-position: -364px -1001px; width: 90px; @@ -1642,7 +1642,7 @@ width: ; height: ; } -.hair_base_5_winterstar { +.hair_base_5_purple { background-image: url(spritesmith-main-2.png); background-position: -455px -1001px; width: 90px; @@ -1654,7 +1654,7 @@ width: ; height: ; } -.hair_base_5_yellow { +.hair_base_5_pyellow { background-image: url(spritesmith-main-2.png); background-position: -546px -1001px; width: 90px; @@ -1666,7 +1666,7 @@ width: ; height: ; } -.hair_base_5_zombie { +.hair_base_5_pyellow2 { background-image: url(spritesmith-main-2.png); background-position: -637px -1001px; width: 90px; @@ -1678,7 +1678,7 @@ width: ; height: ; } -.hair_base_6_TRUred { +.hair_base_5_rainbow { background-image: url(spritesmith-main-2.png); background-position: -728px -1001px; width: 90px; @@ -1690,7 +1690,7 @@ width: ; height: ; } -.hair_base_6_aurora { +.hair_base_5_red { background-image: url(spritesmith-main-2.png); background-position: -819px -1001px; width: 90px; @@ -1702,7 +1702,7 @@ width: ; height: ; } -.hair_base_6_black { +.hair_base_5_snowy { background-image: url(spritesmith-main-2.png); background-position: -910px -1001px; width: 90px; @@ -1714,7 +1714,7 @@ width: ; height: ; } -.hair_base_6_blond { +.hair_base_5_white { background-image: url(spritesmith-main-2.png); background-position: -1001px -1001px; width: 90px; @@ -1726,7 +1726,7 @@ width: ; height: ; } -.hair_base_6_blue { +.hair_base_5_winternight { background-image: url(spritesmith-main-2.png); background-position: -1092px 0px; width: 90px; @@ -1738,7 +1738,7 @@ width: ; height: ; } -.hair_base_6_brown { +.hair_base_5_winterstar { background-image: url(spritesmith-main-2.png); background-position: -1092px -91px; width: 90px; @@ -1750,7 +1750,7 @@ width: ; height: ; } -.hair_base_6_candycane { +.hair_base_5_yellow { background-image: url(spritesmith-main-2.png); background-position: -1092px -182px; width: 90px; @@ -1762,7 +1762,7 @@ width: ; height: ; } -.hair_base_6_candycorn { +.hair_base_5_zombie { background-image: url(spritesmith-main-2.png); background-position: -1092px -273px; width: 90px; @@ -1774,7 +1774,7 @@ width: ; height: ; } -.hair_base_6_festive { +.hair_base_6_TRUred { background-image: url(spritesmith-main-2.png); background-position: -1092px -364px; width: 90px; @@ -1786,7 +1786,7 @@ width: ; height: ; } -.hair_base_6_frost { +.hair_base_6_aurora { background-image: url(spritesmith-main-2.png); background-position: -1092px -455px; width: 90px; @@ -1798,7 +1798,7 @@ width: ; height: ; } -.hair_base_6_ghostwhite { +.hair_base_6_black { background-image: url(spritesmith-main-2.png); background-position: -1092px -546px; width: 90px; @@ -1810,7 +1810,7 @@ width: ; height: ; } -.hair_base_6_green { +.hair_base_6_blond { background-image: url(spritesmith-main-2.png); background-position: -1092px -637px; width: 90px; @@ -1822,7 +1822,7 @@ width: ; height: ; } -.hair_base_6_halloween { +.hair_base_6_blue { background-image: url(spritesmith-main-2.png); background-position: -1092px -728px; width: 90px; @@ -1834,7 +1834,7 @@ width: ; height: ; } -.hair_base_6_holly { +.hair_base_6_brown { background-image: url(spritesmith-main-2.png); background-position: -1092px -819px; width: 90px; @@ -1846,7 +1846,7 @@ width: ; height: ; } -.hair_base_6_hollygreen { +.hair_base_6_candycane { background-image: url(spritesmith-main-2.png); background-position: -1092px -910px; width: 90px; @@ -1858,7 +1858,7 @@ width: ; height: ; } -.hair_base_6_midnight { +.hair_base_6_candycorn { background-image: url(spritesmith-main-2.png); background-position: -1092px -1001px; width: 90px; @@ -1870,7 +1870,7 @@ width: ; height: ; } -.hair_base_6_pblue { +.hair_base_6_festive { background-image: url(spritesmith-main-2.png); background-position: 0px -1092px; width: 90px; @@ -1882,7 +1882,7 @@ width: ; height: ; } -.hair_base_6_pblue2 { +.hair_base_6_frost { background-image: url(spritesmith-main-2.png); background-position: -91px -1092px; width: 90px; @@ -1894,7 +1894,7 @@ width: ; height: ; } -.hair_base_6_peppermint { +.hair_base_6_ghostwhite { background-image: url(spritesmith-main-2.png); background-position: -182px -1092px; width: 90px; @@ -1906,7 +1906,7 @@ width: ; height: ; } -.hair_base_6_pgreen { +.hair_base_6_green { background-image: url(spritesmith-main-2.png); background-position: -273px -1092px; width: 90px; @@ -1918,7 +1918,7 @@ width: ; height: ; } -.hair_base_6_pgreen2 { +.hair_base_6_halloween { background-image: url(spritesmith-main-2.png); background-position: -364px -1092px; width: 90px; @@ -1930,7 +1930,7 @@ width: ; height: ; } -.hair_base_6_porange { +.hair_base_6_holly { background-image: url(spritesmith-main-2.png); background-position: -455px -1092px; width: 90px; @@ -1942,7 +1942,7 @@ width: ; height: ; } -.hair_base_6_porange2 { +.hair_base_6_hollygreen { background-image: url(spritesmith-main-2.png); background-position: -546px -1092px; width: 90px; @@ -1954,7 +1954,7 @@ width: ; height: ; } -.hair_base_6_ppink { +.hair_base_6_midnight { background-image: url(spritesmith-main-2.png); background-position: -637px -1092px; width: 90px; @@ -1966,7 +1966,7 @@ width: ; height: ; } -.hair_base_6_ppink2 { +.hair_base_6_pblue { background-image: url(spritesmith-main-2.png); background-position: 0px 0px; width: 90px; @@ -1978,7 +1978,7 @@ width: ; height: ; } -.hair_base_6_ppurple { +.hair_base_6_pblue2 { background-image: url(spritesmith-main-2.png); background-position: -819px -1092px; width: 90px; @@ -1990,7 +1990,7 @@ width: ; height: ; } -.hair_base_6_ppurple2 { +.hair_base_6_peppermint { background-image: url(spritesmith-main-2.png); background-position: -910px -1092px; width: 90px; @@ -2002,7 +2002,7 @@ width: ; height: ; } -.hair_base_6_pumpkin { +.hair_base_6_pgreen { background-image: url(spritesmith-main-2.png); background-position: -1001px -1092px; width: 90px; @@ -2014,7 +2014,7 @@ width: ; height: ; } -.hair_base_6_purple { +.hair_base_6_pgreen2 { background-image: url(spritesmith-main-2.png); background-position: -1092px -1092px; width: 90px; @@ -2026,7 +2026,7 @@ width: ; height: ; } -.hair_base_6_pyellow { +.hair_base_6_porange { background-image: url(spritesmith-main-2.png); background-position: -1183px 0px; width: 90px; @@ -2038,7 +2038,7 @@ width: ; height: ; } -.hair_base_6_pyellow2 { +.hair_base_6_porange2 { background-image: url(spritesmith-main-2.png); background-position: -1183px -91px; width: 90px; @@ -2050,7 +2050,7 @@ width: ; height: ; } -.hair_base_6_rainbow { +.hair_base_6_ppink { background-image: url(spritesmith-main-2.png); background-position: -1183px -182px; width: 90px; @@ -2062,7 +2062,7 @@ width: ; height: ; } -.hair_base_6_red { +.hair_base_6_ppink2 { background-image: url(spritesmith-main-2.png); background-position: -1183px -273px; width: 90px; @@ -2074,7 +2074,7 @@ width: ; height: ; } -.hair_base_6_snowy { +.hair_base_6_ppurple { background-image: url(spritesmith-main-2.png); background-position: -1183px -364px; width: 90px; @@ -2086,7 +2086,7 @@ width: ; height: ; } -.hair_base_6_white { +.hair_base_6_ppurple2 { background-image: url(spritesmith-main-2.png); background-position: -1183px -455px; width: 90px; @@ -2098,7 +2098,7 @@ width: ; height: ; } -.hair_base_6_winternight { +.hair_base_6_pumpkin { background-image: url(spritesmith-main-2.png); background-position: -1183px -546px; width: 90px; @@ -2110,7 +2110,7 @@ width: ; height: ; } -.hair_base_6_winterstar { +.hair_base_6_purple { background-image: url(spritesmith-main-2.png); background-position: -1183px -637px; width: 90px; @@ -2122,7 +2122,7 @@ width: ; height: ; } -.hair_base_6_yellow { +.hair_base_6_pyellow { background-image: url(spritesmith-main-2.png); background-position: -1183px -728px; width: 90px; @@ -2134,7 +2134,7 @@ width: ; height: ; } -.hair_base_6_zombie { +.hair_base_6_pyellow2 { background-image: url(spritesmith-main-2.png); background-position: -1183px -819px; width: 90px; @@ -2146,7 +2146,7 @@ width: ; height: ; } -.hair_base_7_TRUred { +.hair_base_6_rainbow { background-image: url(spritesmith-main-2.png); background-position: -1183px -910px; width: 90px; @@ -2158,7 +2158,7 @@ width: ; height: ; } -.hair_base_7_aurora { +.hair_base_6_red { background-image: url(spritesmith-main-2.png); background-position: -1183px -1001px; width: 90px; @@ -2170,7 +2170,7 @@ width: ; height: ; } -.hair_base_7_black { +.hair_base_6_snowy { background-image: url(spritesmith-main-2.png); background-position: -1183px -1092px; width: 90px; @@ -2182,7 +2182,7 @@ width: ; height: ; } -.hair_base_7_blond { +.hair_base_6_white { background-image: url(spritesmith-main-2.png); background-position: 0px -1183px; width: 90px; @@ -2194,7 +2194,7 @@ width: ; height: ; } -.hair_base_7_blue { +.hair_base_6_winternight { background-image: url(spritesmith-main-2.png); background-position: -91px -1183px; width: 90px; @@ -2206,7 +2206,7 @@ width: ; height: ; } -.hair_base_7_brown { +.hair_base_6_winterstar { background-image: url(spritesmith-main-2.png); background-position: -182px -1183px; width: 90px; @@ -2218,7 +2218,7 @@ width: ; height: ; } -.hair_base_7_candycane { +.hair_base_6_yellow { background-image: url(spritesmith-main-2.png); background-position: -273px -1183px; width: 90px; @@ -2230,7 +2230,7 @@ width: ; height: ; } -.hair_base_7_candycorn { +.hair_base_6_zombie { background-image: url(spritesmith-main-2.png); background-position: -364px -1183px; width: 90px; @@ -2242,7 +2242,7 @@ width: ; height: ; } -.hair_base_7_festive { +.hair_base_7_TRUred { background-image: url(spritesmith-main-2.png); background-position: -455px -1183px; width: 90px; @@ -2254,7 +2254,7 @@ width: ; height: ; } -.hair_base_7_frost { +.hair_base_7_aurora { background-image: url(spritesmith-main-2.png); background-position: -546px -1183px; width: 90px; @@ -2266,7 +2266,7 @@ width: ; height: ; } -.hair_base_7_ghostwhite { +.hair_base_7_black { background-image: url(spritesmith-main-2.png); background-position: -637px -1183px; width: 90px; @@ -2278,7 +2278,7 @@ width: ; height: ; } -.hair_base_7_green { +.hair_base_7_blond { background-image: url(spritesmith-main-2.png); background-position: -728px -1183px; width: 90px; @@ -2290,7 +2290,7 @@ width: ; height: ; } -.hair_base_7_halloween { +.hair_base_7_blue { background-image: url(spritesmith-main-2.png); background-position: -819px -1183px; width: 90px; @@ -2302,7 +2302,7 @@ width: ; height: ; } -.hair_base_7_holly { +.hair_base_7_brown { background-image: url(spritesmith-main-2.png); background-position: -910px -1183px; width: 90px; @@ -2314,7 +2314,7 @@ width: ; height: ; } -.hair_base_7_hollygreen { +.hair_base_7_candycane { background-image: url(spritesmith-main-2.png); background-position: -1001px -1183px; width: 90px; @@ -2326,7 +2326,7 @@ width: ; height: ; } -.hair_base_7_midnight { +.hair_base_7_candycorn { background-image: url(spritesmith-main-2.png); background-position: -1092px -1183px; width: 90px; @@ -2338,7 +2338,7 @@ width: ; height: ; } -.hair_base_7_pblue { +.hair_base_7_festive { background-image: url(spritesmith-main-2.png); background-position: -1183px -1183px; width: 90px; @@ -2350,7 +2350,7 @@ width: ; height: ; } -.hair_base_7_pblue2 { +.hair_base_7_frost { background-image: url(spritesmith-main-2.png); background-position: -1274px 0px; width: 90px; @@ -2362,7 +2362,7 @@ width: ; height: ; } -.hair_base_7_peppermint { +.hair_base_7_ghostwhite { background-image: url(spritesmith-main-2.png); background-position: -1274px -91px; width: 90px; @@ -2374,7 +2374,7 @@ width: ; height: ; } -.hair_base_7_pgreen { +.hair_base_7_green { background-image: url(spritesmith-main-2.png); background-position: -1274px -182px; width: 90px; @@ -2386,7 +2386,7 @@ width: ; height: ; } -.hair_base_7_pgreen2 { +.hair_base_7_halloween { background-image: url(spritesmith-main-2.png); background-position: -1274px -273px; width: 90px; @@ -2398,7 +2398,7 @@ width: ; height: ; } -.hair_base_7_porange { +.hair_base_7_holly { background-image: url(spritesmith-main-2.png); background-position: -1274px -364px; width: 90px; @@ -2410,7 +2410,7 @@ width: ; height: ; } -.hair_base_7_porange2 { +.hair_base_7_hollygreen { background-image: url(spritesmith-main-2.png); background-position: -1274px -455px; width: 90px; @@ -2422,7 +2422,7 @@ width: ; height: ; } -.hair_base_7_ppink { +.hair_base_7_midnight { background-image: url(spritesmith-main-2.png); background-position: -1274px -546px; width: 90px; @@ -2434,7 +2434,7 @@ width: ; height: ; } -.hair_base_7_ppink2 { +.hair_base_7_pblue { background-image: url(spritesmith-main-2.png); background-position: -1274px -637px; width: 90px; @@ -2446,7 +2446,7 @@ width: ; height: ; } -.hair_base_7_ppurple { +.hair_base_7_pblue2 { background-image: url(spritesmith-main-2.png); background-position: -1274px -728px; width: 90px; @@ -2458,7 +2458,7 @@ width: ; height: ; } -.hair_base_7_ppurple2 { +.hair_base_7_peppermint { background-image: url(spritesmith-main-2.png); background-position: -1274px -819px; width: 90px; @@ -2470,7 +2470,7 @@ width: ; height: ; } -.hair_base_7_pumpkin { +.hair_base_7_pgreen { background-image: url(spritesmith-main-2.png); background-position: -1274px -910px; width: 90px; @@ -2482,7 +2482,7 @@ width: ; height: ; } -.hair_base_7_purple { +.hair_base_7_pgreen2 { background-image: url(spritesmith-main-2.png); background-position: -1274px -1001px; width: 90px; @@ -2494,7 +2494,7 @@ width: ; height: ; } -.hair_base_7_pyellow { +.hair_base_7_porange { background-image: url(spritesmith-main-2.png); background-position: -1274px -1092px; width: 90px; @@ -2506,7 +2506,7 @@ width: ; height: ; } -.hair_base_7_pyellow2 { +.hair_base_7_porange2 { background-image: url(spritesmith-main-2.png); background-position: -1274px -1183px; width: 90px; @@ -2518,7 +2518,7 @@ width: ; height: ; } -.hair_base_7_rainbow { +.hair_base_7_ppink { background-image: url(spritesmith-main-2.png); background-position: 0px -1274px; width: 90px; @@ -2530,7 +2530,7 @@ width: ; height: ; } -.hair_base_7_red { +.hair_base_7_ppink2 { background-image: url(spritesmith-main-2.png); background-position: -91px -1274px; width: 90px; @@ -2542,7 +2542,7 @@ width: ; height: ; } -.hair_base_7_snowy { +.hair_base_7_ppurple { background-image: url(spritesmith-main-2.png); background-position: -182px -1274px; width: 90px; @@ -2554,7 +2554,7 @@ width: ; height: ; } -.hair_base_7_white { +.hair_base_7_ppurple2 { background-image: url(spritesmith-main-2.png); background-position: -273px -1274px; width: 90px; @@ -2566,7 +2566,7 @@ width: ; height: ; } -.hair_base_7_winternight { +.hair_base_7_pumpkin { background-image: url(spritesmith-main-2.png); background-position: -364px -1274px; width: 90px; @@ -2578,7 +2578,7 @@ width: ; height: ; } -.hair_base_7_winterstar { +.hair_base_7_purple { background-image: url(spritesmith-main-2.png); background-position: -455px -1274px; width: 90px; @@ -2590,7 +2590,7 @@ width: ; height: ; } -.hair_base_7_yellow { +.hair_base_7_pyellow { background-image: url(spritesmith-main-2.png); background-position: -546px -1274px; width: 90px; @@ -2602,7 +2602,7 @@ width: ; height: ; } -.hair_base_7_zombie { +.hair_base_7_pyellow2 { background-image: url(spritesmith-main-2.png); background-position: -637px -1274px; width: 90px; @@ -2614,7 +2614,7 @@ width: ; height: ; } -.hair_base_8_TRUred { +.hair_base_7_rainbow { background-image: url(spritesmith-main-2.png); background-position: -728px -1274px; width: 90px; @@ -2626,7 +2626,7 @@ width: ; height: ; } -.hair_base_8_aurora { +.hair_base_7_red { background-image: url(spritesmith-main-2.png); background-position: -819px -1274px; width: 90px; @@ -2638,7 +2638,7 @@ width: ; height: ; } -.hair_base_8_black { +.hair_base_7_snowy { background-image: url(spritesmith-main-2.png); background-position: -910px -1274px; width: 90px; @@ -2650,7 +2650,7 @@ width: ; height: ; } -.hair_base_8_blond { +.hair_base_7_white { background-image: url(spritesmith-main-2.png); background-position: -1001px -1274px; width: 90px; @@ -2662,7 +2662,7 @@ width: ; height: ; } -.hair_base_8_blue { +.hair_base_7_winternight { background-image: url(spritesmith-main-2.png); background-position: -1092px -1274px; width: 90px; @@ -2674,7 +2674,7 @@ width: ; height: ; } -.hair_base_8_brown { +.hair_base_7_winterstar { background-image: url(spritesmith-main-2.png); background-position: -1183px -1274px; width: 90px; @@ -2686,7 +2686,7 @@ width: ; height: ; } -.hair_base_8_candycane { +.hair_base_7_yellow { background-image: url(spritesmith-main-2.png); background-position: -1274px -1274px; width: 90px; @@ -2698,7 +2698,7 @@ width: ; height: ; } -.hair_base_8_candycorn { +.hair_base_7_zombie { background-image: url(spritesmith-main-2.png); background-position: -1365px 0px; width: 90px; @@ -2710,7 +2710,7 @@ width: ; height: ; } -.hair_base_8_festive { +.hair_base_8_TRUred { background-image: url(spritesmith-main-2.png); background-position: -1365px -91px; width: 90px; @@ -2722,7 +2722,7 @@ width: ; height: ; } -.hair_base_8_frost { +.hair_base_8_aurora { background-image: url(spritesmith-main-2.png); background-position: -1365px -182px; width: 90px; @@ -2734,7 +2734,7 @@ width: ; height: ; } -.hair_base_8_ghostwhite { +.hair_base_8_black { background-image: url(spritesmith-main-2.png); background-position: -1365px -273px; width: 90px; @@ -2746,7 +2746,7 @@ width: ; height: ; } -.hair_base_8_green { +.hair_base_8_blond { background-image: url(spritesmith-main-2.png); background-position: -1365px -364px; width: 90px; @@ -2758,7 +2758,7 @@ width: ; height: ; } -.hair_base_8_halloween { +.hair_base_8_blue { background-image: url(spritesmith-main-2.png); background-position: -1365px -455px; width: 90px; @@ -2770,7 +2770,7 @@ width: ; height: ; } -.hair_base_8_holly { +.hair_base_8_brown { background-image: url(spritesmith-main-2.png); background-position: -1365px -546px; width: 90px; @@ -2782,7 +2782,7 @@ width: ; height: ; } -.hair_base_8_hollygreen { +.hair_base_8_candycane { background-image: url(spritesmith-main-2.png); background-position: -1365px -637px; width: 90px; @@ -2794,7 +2794,7 @@ width: ; height: ; } -.hair_base_8_midnight { +.hair_base_8_candycorn { background-image: url(spritesmith-main-2.png); background-position: -1365px -728px; width: 90px; @@ -2806,7 +2806,7 @@ width: ; height: ; } -.hair_base_8_pblue { +.hair_base_8_festive { background-image: url(spritesmith-main-2.png); background-position: -1365px -819px; width: 90px; @@ -2818,7 +2818,7 @@ width: ; height: ; } -.hair_base_8_pblue2 { +.hair_base_8_frost { background-image: url(spritesmith-main-2.png); background-position: -1365px -910px; width: 90px; @@ -2830,7 +2830,7 @@ width: ; height: ; } -.hair_base_8_peppermint { +.hair_base_8_ghostwhite { background-image: url(spritesmith-main-2.png); background-position: -1365px -1001px; width: 90px; @@ -2842,7 +2842,7 @@ width: ; height: ; } -.hair_base_8_pgreen { +.hair_base_8_green { background-image: url(spritesmith-main-2.png); background-position: -1365px -1092px; width: 90px; @@ -2854,7 +2854,7 @@ width: ; height: ; } -.hair_base_8_pgreen2 { +.hair_base_8_halloween { background-image: url(spritesmith-main-2.png); background-position: -1365px -1183px; width: 90px; @@ -2866,7 +2866,7 @@ width: ; height: ; } -.hair_base_8_porange { +.hair_base_8_holly { background-image: url(spritesmith-main-2.png); background-position: -1365px -1274px; width: 90px; @@ -2878,7 +2878,7 @@ width: ; height: ; } -.hair_base_8_porange2 { +.hair_base_8_hollygreen { background-image: url(spritesmith-main-2.png); background-position: 0px -1365px; width: 90px; @@ -2890,7 +2890,7 @@ width: ; height: ; } -.hair_base_8_ppink { +.hair_base_8_midnight { background-image: url(spritesmith-main-2.png); background-position: -91px -1365px; width: 90px; @@ -2902,7 +2902,7 @@ width: ; height: ; } -.hair_base_8_ppink2 { +.hair_base_8_pblue { background-image: url(spritesmith-main-2.png); background-position: -182px -1365px; width: 90px; @@ -2914,7 +2914,7 @@ width: ; height: ; } -.hair_base_8_ppurple { +.hair_base_8_pblue2 { background-image: url(spritesmith-main-2.png); background-position: -273px -1365px; width: 90px; @@ -2926,7 +2926,7 @@ width: ; height: ; } -.hair_base_8_ppurple2 { +.hair_base_8_peppermint { background-image: url(spritesmith-main-2.png); background-position: -364px -1365px; width: 90px; @@ -2938,7 +2938,7 @@ width: ; height: ; } -.hair_base_8_pumpkin { +.hair_base_8_pgreen { background-image: url(spritesmith-main-2.png); background-position: -455px -1365px; width: 90px; @@ -2950,7 +2950,7 @@ width: ; height: ; } -.hair_base_8_purple { +.hair_base_8_pgreen2 { background-image: url(spritesmith-main-2.png); background-position: -546px -1365px; width: 90px; @@ -2962,7 +2962,7 @@ width: ; height: ; } -.hair_base_8_pyellow { +.hair_base_8_porange { background-image: url(spritesmith-main-2.png); background-position: -637px -1365px; width: 90px; @@ -2974,7 +2974,7 @@ width: ; height: ; } -.hair_base_8_pyellow2 { +.hair_base_8_porange2 { background-image: url(spritesmith-main-2.png); background-position: -728px -1365px; width: 90px; @@ -2986,7 +2986,7 @@ width: ; height: ; } -.hair_base_8_rainbow { +.hair_base_8_ppink { background-image: url(spritesmith-main-2.png); background-position: -819px -1365px; width: 90px; @@ -2998,7 +2998,7 @@ width: ; height: ; } -.hair_base_8_red { +.hair_base_8_ppink2 { background-image: url(spritesmith-main-2.png); background-position: -910px -1365px; width: 90px; @@ -3010,7 +3010,7 @@ width: ; height: ; } -.hair_base_8_snowy { +.hair_base_8_ppurple { background-image: url(spritesmith-main-2.png); background-position: -1001px -1365px; width: 90px; @@ -3022,7 +3022,7 @@ width: ; height: ; } -.hair_base_8_white { +.hair_base_8_ppurple2 { background-image: url(spritesmith-main-2.png); background-position: -1092px -1365px; width: 90px; @@ -3034,7 +3034,7 @@ width: ; height: ; } -.hair_base_8_winternight { +.hair_base_8_pumpkin { background-image: url(spritesmith-main-2.png); background-position: -1183px -1365px; width: 90px; @@ -3046,7 +3046,7 @@ width: ; height: ; } -.hair_base_8_winterstar { +.hair_base_8_purple { background-image: url(spritesmith-main-2.png); background-position: -1274px -1365px; width: 90px; @@ -3058,7 +3058,7 @@ width: ; height: ; } -.hair_base_8_yellow { +.hair_base_8_pyellow { background-image: url(spritesmith-main-2.png); background-position: -1365px -1365px; width: 90px; @@ -3070,7 +3070,7 @@ width: ; height: ; } -.hair_base_8_zombie { +.hair_base_8_pyellow2 { background-image: url(spritesmith-main-2.png); background-position: -1456px 0px; width: 90px; @@ -3082,7 +3082,7 @@ width: ; height: ; } -.hair_base_9_TRUred { +.hair_base_8_rainbow { background-image: url(spritesmith-main-2.png); background-position: -1456px -91px; width: 90px; @@ -3094,7 +3094,7 @@ width: ; height: ; } -.hair_base_9_aurora { +.hair_base_8_red { background-image: url(spritesmith-main-2.png); background-position: -1456px -182px; width: 90px; @@ -3106,7 +3106,7 @@ width: ; height: ; } -.hair_base_9_black { +.hair_base_8_snowy { background-image: url(spritesmith-main-2.png); background-position: -1456px -273px; width: 90px; @@ -3118,7 +3118,7 @@ width: ; height: ; } -.hair_base_9_blond { +.hair_base_8_white { background-image: url(spritesmith-main-2.png); background-position: -1456px -364px; width: 90px; @@ -3130,7 +3130,7 @@ width: ; height: ; } -.hair_base_9_blue { +.hair_base_8_winternight { background-image: url(spritesmith-main-2.png); background-position: -1456px -455px; width: 90px; @@ -3142,7 +3142,7 @@ width: ; height: ; } -.hair_base_9_brown { +.hair_base_8_winterstar { background-image: url(spritesmith-main-2.png); background-position: -1456px -546px; width: 90px; @@ -3154,7 +3154,7 @@ width: ; height: ; } -.hair_base_9_candycane { +.hair_base_8_yellow { background-image: url(spritesmith-main-2.png); background-position: -1456px -637px; width: 90px; @@ -3166,7 +3166,7 @@ width: ; height: ; } -.hair_base_9_candycorn { +.hair_base_8_zombie { background-image: url(spritesmith-main-2.png); background-position: -1456px -728px; width: 90px; @@ -3178,7 +3178,7 @@ width: ; height: ; } -.hair_base_9_festive { +.hair_base_9_TRUred { background-image: url(spritesmith-main-2.png); background-position: -1456px -819px; width: 90px; @@ -3190,7 +3190,7 @@ width: ; height: ; } -.hair_base_9_frost { +.hair_base_9_aurora { background-image: url(spritesmith-main-2.png); background-position: -1456px -910px; width: 90px; @@ -3202,7 +3202,7 @@ width: ; height: ; } -.hair_base_9_ghostwhite { +.hair_base_9_black { background-image: url(spritesmith-main-2.png); background-position: -1456px -1001px; width: 90px; @@ -3214,7 +3214,7 @@ width: ; height: ; } -.hair_base_9_green { +.hair_base_9_blond { background-image: url(spritesmith-main-2.png); background-position: -1456px -1092px; width: 90px; @@ -3226,7 +3226,7 @@ width: ; height: ; } -.hair_base_9_halloween { +.hair_base_9_blue { background-image: url(spritesmith-main-2.png); background-position: -1456px -1183px; width: 90px; @@ -3238,7 +3238,7 @@ width: ; height: ; } -.hair_base_9_holly { +.hair_base_9_brown { background-image: url(spritesmith-main-2.png); background-position: -1456px -1274px; width: 90px; @@ -3250,7 +3250,7 @@ width: ; height: ; } -.hair_base_9_hollygreen { +.hair_base_9_candycane { background-image: url(spritesmith-main-2.png); background-position: -1456px -1365px; width: 90px; @@ -3262,7 +3262,7 @@ width: ; height: ; } -.hair_base_9_midnight { +.hair_base_9_candycorn { background-image: url(spritesmith-main-2.png); background-position: 0px -1456px; width: 90px; @@ -3274,7 +3274,7 @@ width: ; height: ; } -.hair_base_9_pblue { +.hair_base_9_festive { background-image: url(spritesmith-main-2.png); background-position: -91px -1456px; width: 90px; @@ -3286,7 +3286,7 @@ width: ; height: ; } -.hair_base_9_pblue2 { +.hair_base_9_frost { background-image: url(spritesmith-main-2.png); background-position: -182px -1456px; width: 90px; @@ -3298,7 +3298,7 @@ width: ; height: ; } -.hair_base_9_peppermint { +.hair_base_9_ghostwhite { background-image: url(spritesmith-main-2.png); background-position: -273px -1456px; width: 90px; @@ -3310,7 +3310,7 @@ width: ; height: ; } -.hair_base_9_pgreen { +.hair_base_9_green { background-image: url(spritesmith-main-2.png); background-position: -364px -1456px; width: 90px; @@ -3322,7 +3322,7 @@ width: ; height: ; } -.hair_base_9_pgreen2 { +.hair_base_9_halloween { background-image: url(spritesmith-main-2.png); background-position: -455px -1456px; width: 90px; @@ -3334,7 +3334,7 @@ width: ; height: ; } -.hair_base_9_porange { +.hair_base_9_holly { background-image: url(spritesmith-main-2.png); background-position: -546px -1456px; width: 90px; @@ -3346,7 +3346,7 @@ width: ; height: ; } -.hair_base_9_porange2 { +.hair_base_9_hollygreen { background-image: url(spritesmith-main-2.png); background-position: -637px -1456px; width: 90px; @@ -3358,7 +3358,7 @@ width: ; height: ; } -.hair_base_9_ppink { +.hair_base_9_midnight { background-image: url(spritesmith-main-2.png); background-position: -728px -1456px; width: 90px; @@ -3370,7 +3370,7 @@ width: ; height: ; } -.hair_base_9_ppink2 { +.hair_base_9_pblue { background-image: url(spritesmith-main-2.png); background-position: -819px -1456px; width: 90px; @@ -3382,7 +3382,7 @@ width: ; height: ; } -.hair_base_9_ppurple { +.hair_base_9_pblue2 { background-image: url(spritesmith-main-2.png); background-position: -910px -1456px; width: 90px; @@ -3394,7 +3394,7 @@ width: ; height: ; } -.hair_base_9_ppurple2 { +.hair_base_9_peppermint { background-image: url(spritesmith-main-2.png); background-position: -1001px -1456px; width: 90px; @@ -3406,7 +3406,7 @@ width: ; height: ; } -.hair_base_9_pumpkin { +.hair_base_9_pgreen { background-image: url(spritesmith-main-2.png); background-position: -1092px -1456px; width: 90px; @@ -3418,7 +3418,7 @@ width: ; height: ; } -.hair_base_9_purple { +.hair_base_9_pgreen2 { background-image: url(spritesmith-main-2.png); background-position: -1183px -1456px; width: 90px; @@ -3430,7 +3430,7 @@ width: ; height: ; } -.hair_base_9_pyellow { +.hair_base_9_porange { background-image: url(spritesmith-main-2.png); background-position: -1274px -1456px; width: 90px; @@ -3442,7 +3442,7 @@ width: ; height: ; } -.hair_base_9_pyellow2 { +.hair_base_9_porange2 { background-image: url(spritesmith-main-2.png); background-position: -1365px -1456px; width: 90px; @@ -3454,7 +3454,7 @@ width: ; height: ; } -.hair_base_9_rainbow { +.hair_base_9_ppink { background-image: url(spritesmith-main-2.png); background-position: -1456px -1456px; width: 90px; @@ -3466,7 +3466,7 @@ width: ; height: ; } -.hair_base_9_red { +.hair_base_9_ppink2 { background-image: url(spritesmith-main-2.png); background-position: -1547px 0px; width: 90px; @@ -3478,7 +3478,7 @@ width: ; height: ; } -.hair_base_9_snowy { +.hair_base_9_ppurple { background-image: url(spritesmith-main-2.png); background-position: -1547px -91px; width: 90px; @@ -3490,7 +3490,7 @@ width: ; height: ; } -.hair_base_9_white { +.hair_base_9_ppurple2 { background-image: url(spritesmith-main-2.png); background-position: -1547px -182px; width: 90px; @@ -3502,7 +3502,7 @@ width: ; height: ; } -.hair_base_9_winternight { +.hair_base_9_pumpkin { background-image: url(spritesmith-main-2.png); background-position: -1547px -273px; width: 90px; @@ -3514,7 +3514,7 @@ width: ; height: ; } -.hair_base_9_winterstar { +.hair_base_9_purple { background-image: url(spritesmith-main-2.png); background-position: -1547px -364px; width: 90px; @@ -3526,7 +3526,7 @@ width: ; height: ; } -.hair_base_9_yellow { +.hair_base_9_pyellow { background-image: url(spritesmith-main-2.png); background-position: -1547px -455px; width: 90px; @@ -3538,7 +3538,7 @@ width: ; height: ; } -.hair_base_9_zombie { +.hair_base_9_pyellow2 { background-image: url(spritesmith-main-2.png); background-position: -1547px -546px; width: 90px; @@ -3550,7 +3550,7 @@ width: ; height: ; } -.hair_beard_1_pblue2 { +.hair_base_9_rainbow { background-image: url(spritesmith-main-2.png); background-position: -1547px -637px; width: 90px; @@ -3562,7 +3562,7 @@ width: ; height: ; } -.hair_beard_1_pgreen2 { +.hair_base_9_red { background-image: url(spritesmith-main-2.png); background-position: -1547px -728px; width: 90px; @@ -3574,7 +3574,7 @@ width: ; height: ; } -.hair_beard_1_porange2 { +.hair_base_9_snowy { background-image: url(spritesmith-main-2.png); background-position: -1547px -819px; width: 90px; @@ -3586,7 +3586,7 @@ width: ; height: ; } -.hair_beard_1_ppink2 { +.hair_base_9_white { background-image: url(spritesmith-main-2.png); background-position: -1547px -910px; width: 90px; @@ -3598,7 +3598,7 @@ width: ; height: ; } -.hair_beard_1_ppurple2 { +.hair_base_9_winternight { background-image: url(spritesmith-main-2.png); background-position: -1547px -1001px; width: 90px; @@ -3610,7 +3610,7 @@ width: ; height: ; } -.hair_beard_1_pyellow2 { +.hair_base_9_winterstar { background-image: url(spritesmith-main-2.png); background-position: -1547px -1092px; width: 90px; @@ -3622,7 +3622,7 @@ width: ; height: ; } -.hair_beard_2_pblue2 { +.hair_base_9_yellow { background-image: url(spritesmith-main-2.png); background-position: -1547px -1183px; width: 90px; @@ -3634,7 +3634,7 @@ width: ; height: ; } -.hair_beard_2_pgreen2 { +.hair_base_9_zombie { background-image: url(spritesmith-main-2.png); background-position: -1547px -1274px; width: 90px; @@ -3646,7 +3646,7 @@ width: ; height: ; } -.hair_beard_2_porange2 { +.hair_beard_1_pblue2 { background-image: url(spritesmith-main-2.png); background-position: -1547px -1365px; width: 90px; @@ -3658,7 +3658,7 @@ width: ; height: ; } -.hair_beard_2_ppink2 { +.hair_beard_1_pgreen2 { background-image: url(spritesmith-main-2.png); background-position: -1547px -1456px; width: 90px; @@ -3670,7 +3670,7 @@ width: ; height: ; } -.hair_beard_2_ppurple2 { +.hair_beard_1_porange2 { background-image: url(spritesmith-main-2.png); background-position: 0px -1547px; width: 90px; @@ -3682,7 +3682,7 @@ width: ; height: ; } -.hair_beard_2_pyellow2 { +.hair_beard_1_ppink2 { background-image: url(spritesmith-main-2.png); background-position: -91px -1547px; width: 90px; @@ -3694,7 +3694,7 @@ width: ; height: ; } -.hair_beard_3_pblue2 { +.hair_beard_1_ppurple2 { background-image: url(spritesmith-main-2.png); background-position: -182px -1547px; width: 90px; @@ -3706,7 +3706,7 @@ width: ; height: ; } -.hair_beard_3_pgreen2 { +.hair_beard_1_pyellow2 { background-image: url(spritesmith-main-2.png); background-position: -273px -1547px; width: 90px; @@ -3718,7 +3718,7 @@ width: ; height: ; } -.hair_beard_3_porange2 { +.hair_beard_2_pblue2 { background-image: url(spritesmith-main-2.png); background-position: -364px -1547px; width: 90px; @@ -3730,7 +3730,7 @@ width: ; height: ; } -.hair_beard_3_ppink2 { +.hair_beard_2_pgreen2 { background-image: url(spritesmith-main-2.png); background-position: -455px -1547px; width: 90px; @@ -3742,7 +3742,7 @@ width: ; height: ; } -.hair_beard_3_ppurple2 { +.hair_beard_2_porange2 { background-image: url(spritesmith-main-2.png); background-position: -546px -1547px; width: 90px; @@ -3754,7 +3754,7 @@ width: ; height: ; } -.hair_beard_3_pyellow2 { +.hair_beard_2_ppink2 { background-image: url(spritesmith-main-2.png); background-position: -637px -1547px; width: 90px; @@ -3766,7 +3766,7 @@ width: ; height: ; } -.hair_mustache_1_pblue2 { +.hair_beard_2_ppurple2 { background-image: url(spritesmith-main-2.png); background-position: -728px -1547px; width: 90px; @@ -3778,7 +3778,7 @@ width: ; height: ; } -.hair_mustache_1_pgreen2 { +.hair_beard_2_pyellow2 { background-image: url(spritesmith-main-2.png); background-position: -819px -1547px; width: 90px; @@ -3790,7 +3790,7 @@ width: ; height: ; } -.hair_mustache_1_porange2 { +.hair_beard_3_pblue2 { background-image: url(spritesmith-main-2.png); background-position: -910px -1547px; width: 90px; @@ -3802,7 +3802,7 @@ width: ; height: ; } -.hair_mustache_1_ppink2 { +.hair_beard_3_pgreen2 { background-image: url(spritesmith-main-2.png); background-position: -1001px -1547px; width: 90px; @@ -3814,7 +3814,7 @@ width: ; height: ; } -.hair_mustache_1_ppurple2 { +.hair_beard_3_porange2 { background-image: url(spritesmith-main-2.png); background-position: -1092px -1547px; width: 90px; @@ -3826,7 +3826,7 @@ width: ; height: ; } -.hair_mustache_1_pyellow2 { +.hair_beard_3_ppink2 { background-image: url(spritesmith-main-2.png); background-position: -1183px -1547px; width: 90px; @@ -3838,7 +3838,7 @@ width: ; height: ; } -.hair_mustache_2_pblue2 { +.hair_beard_3_ppurple2 { background-image: url(spritesmith-main-2.png); background-position: -1274px -1547px; width: 90px; @@ -3850,7 +3850,7 @@ width: ; height: ; } -.hair_mustache_2_pgreen2 { +.hair_beard_3_pyellow2 { background-image: url(spritesmith-main-2.png); background-position: -1365px -1547px; width: 90px; @@ -3862,7 +3862,7 @@ width: ; height: ; } -.hair_mustache_2_porange2 { +.hair_mustache_1_pblue2 { background-image: url(spritesmith-main-2.png); background-position: -1456px -1547px; width: 90px; @@ -3874,7 +3874,7 @@ width: ; height: ; } -.hair_mustache_2_ppink2 { +.hair_mustache_1_pgreen2 { background-image: url(spritesmith-main-2.png); background-position: -1547px -1547px; width: 90px; @@ -3886,7 +3886,7 @@ width: ; height: ; } -.hair_mustache_2_ppurple2 { +.hair_mustache_1_porange2 { background-image: url(spritesmith-main-2.png); background-position: -1638px 0px; width: 90px; @@ -3898,7 +3898,7 @@ width: ; height: ; } -.hair_mustache_2_pyellow2 { +.hair_mustache_1_ppink2 { background-image: url(spritesmith-main-2.png); background-position: -1638px -91px; width: 90px; @@ -3910,7 +3910,7 @@ width: ; height: ; } -.broad_shirt_black { +.hair_mustache_1_ppurple2 { background-image: url(spritesmith-main-2.png); background-position: -1638px -182px; width: 90px; @@ -3922,7 +3922,7 @@ width: ; height: ; } -.broad_shirt_blue { +.hair_mustache_1_pyellow2 { background-image: url(spritesmith-main-2.png); background-position: -1638px -273px; width: 90px; @@ -3934,7 +3934,7 @@ width: ; height: ; } -.broad_shirt_convict { +.hair_mustache_2_pblue2 { background-image: url(spritesmith-main-2.png); background-position: -1638px -364px; width: 90px; diff --git a/common/dist/sprites/spritesmith-main-2.png b/common/dist/sprites/spritesmith-main-2.png index 2ed0986632..5d26a19f55 100644 Binary files a/common/dist/sprites/spritesmith-main-2.png and b/common/dist/sprites/spritesmith-main-2.png differ diff --git a/common/dist/sprites/spritesmith-main-3.css b/common/dist/sprites/spritesmith-main-3.css index 9ac84abb30..34c1e18126 100644 --- a/common/dist/sprites/spritesmith-main-3.css +++ b/common/dist/sprites/spritesmith-main-3.css @@ -1,4 +1,4 @@ -.broad_shirt_cross { +.hair_mustache_2_pgreen2 { background-image: url(spritesmith-main-3.png); background-position: -1185px -728px; width: 90px; @@ -10,9 +10,9 @@ width: ; height: ; } -.broad_shirt_fire { +.hair_mustache_2_porange2 { background-image: url(spritesmith-main-3.png); - background-position: -182px -1274px; + background-position: 0px -1274px; width: 90px; height: 90px; } @@ -22,7 +22,7 @@ width: ; height: ; } -.broad_shirt_green { +.hair_mustache_2_ppink2 { background-image: url(spritesmith-main-3.png); background-position: -1185px -819px; width: 90px; @@ -34,7 +34,7 @@ width: ; height: ; } -.broad_shirt_horizon { +.hair_mustache_2_ppurple2 { background-image: url(spritesmith-main-3.png); background-position: -1185px -910px; width: 90px; @@ -46,7 +46,7 @@ width: ; height: ; } -.broad_shirt_ocean { +.hair_mustache_2_pyellow2 { background-image: url(spritesmith-main-3.png); background-position: -637px -1183px; width: 90px; @@ -58,7 +58,7 @@ width: ; height: ; } -.broad_shirt_pink { +.broad_shirt_black { background-image: url(spritesmith-main-3.png); background-position: -728px -1183px; width: 90px; @@ -70,9 +70,9 @@ width: ; height: ; } -.broad_shirt_purple { +.broad_shirt_blue { background-image: url(spritesmith-main-3.png); - background-position: -1367px 0px; + background-position: -819px -1183px; width: 90px; height: 90px; } @@ -82,19 +82,7 @@ width: ; height: ; } -.broad_shirt_rainbow { - background-image: url(spritesmith-main-3.png); - background-position: -182px -1365px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.broad_shirt_redblue { +.broad_shirt_convict { background-image: url(spritesmith-main-3.png); background-position: -273px -1365px; width: 90px; @@ -106,9 +94,9 @@ width: ; height: ; } -.broad_shirt_thunder { +.broad_shirt_cross { background-image: url(spritesmith-main-3.png); - background-position: -637px -1365px; + background-position: -364px -1365px; width: 90px; height: 90px; } @@ -118,7 +106,7 @@ width: ; height: ; } -.broad_shirt_tropical { +.broad_shirt_fire { background-image: url(spritesmith-main-3.png); background-position: -728px -1365px; width: 90px; @@ -130,91 +118,115 @@ width: ; height: ; } +.broad_shirt_green { + background-image: url(spritesmith-main-3.png); + background-position: -819px -1365px; + width: 90px; + height: 90px; +} +.customize-option. { + background-image: url(); + background-position: ; + width: ; + height: ; +} +.broad_shirt_horizon { + background-image: url(spritesmith-main-3.png); + background-position: -1001px -1365px; + width: 90px; + height: 90px; +} +.customize-option. { + background-image: url(); + background-position: ; + width: ; + height: ; +} +.broad_shirt_ocean { + background-image: url(spritesmith-main-3.png); + background-position: -1092px -1365px; + width: 90px; + height: 90px; +} +.customize-option. { + background-image: url(); + background-position: ; + width: ; + height: ; +} +.broad_shirt_pink { + background-image: url(spritesmith-main-3.png); + background-position: -1458px 0px; + width: 90px; + height: 90px; +} +.customize-option. { + background-image: url(); + background-position: ; + width: ; + height: ; +} +.broad_shirt_purple { + background-image: url(spritesmith-main-3.png); + background-position: -1458px -91px; + width: 90px; + height: 90px; +} +.customize-option. { + background-image: url(); + background-position: ; + width: ; + height: ; +} +.broad_shirt_rainbow { + background-image: url(spritesmith-main-3.png); + background-position: -1458px -273px; + width: 90px; + height: 90px; +} +.customize-option. { + background-image: url(); + background-position: ; + width: ; + height: ; +} +.broad_shirt_redblue { + background-image: url(spritesmith-main-3.png); + background-position: -1458px -546px; + width: 90px; + height: 90px; +} +.customize-option. { + background-image: url(); + background-position: ; + width: ; + height: ; +} +.broad_shirt_thunder { + background-image: url(spritesmith-main-3.png); + background-position: -1458px -637px; + width: 90px; + height: 90px; +} +.customize-option. { + background-image: url(); + background-position: ; + width: ; + height: ; +} +.broad_shirt_tropical { + background-image: url(spritesmith-main-3.png); + background-position: -1549px 0px; + width: 90px; + height: 90px; +} +.customize-option. { + background-image: url(); + background-position: ; + width: ; + height: ; +} .broad_shirt_white { - background-image: url(spritesmith-main-3.png); - background-position: -182px -1456px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.broad_shirt_yellow { - background-image: url(spritesmith-main-3.png); - background-position: -455px -1456px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.broad_shirt_zombie { - background-image: url(spritesmith-main-3.png); - background-position: -546px -1456px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.slim_shirt_black { - background-image: url(spritesmith-main-3.png); - background-position: -910px -1456px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.slim_shirt_blue { - background-image: url(spritesmith-main-3.png); - background-position: -1001px -1456px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.slim_shirt_convict { - background-image: url(spritesmith-main-3.png); - background-position: -1183px -1456px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.slim_shirt_cross { - background-image: url(spritesmith-main-3.png); - background-position: -1274px -1456px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.slim_shirt_fire { background-image: url(spritesmith-main-3.png); background-position: -1549px -91px; width: 90px; @@ -226,19 +238,7 @@ width: ; height: ; } -.slim_shirt_green { - background-image: url(spritesmith-main-3.png); - background-position: -1549px -182px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.slim_shirt_horizon { +.broad_shirt_yellow { background-image: url(spritesmith-main-3.png); background-position: -1549px -364px; width: 90px; @@ -250,7 +250,7 @@ width: ; height: ; } -.slim_shirt_ocean { +.broad_shirt_zombie { background-image: url(spritesmith-main-3.png); background-position: -1549px -455px; width: 90px; @@ -262,9 +262,9 @@ width: ; height: ; } -.slim_shirt_pink { +.slim_shirt_black { background-image: url(spritesmith-main-3.png); - background-position: -1549px -728px; + background-position: -1549px -819px; width: 90px; height: 90px; } @@ -274,7 +274,7 @@ width: ; height: ; } -.slim_shirt_purple { +.slim_shirt_blue { background-image: url(spritesmith-main-3.png); background-position: -1549px -910px; width: 90px; @@ -286,9 +286,9 @@ width: ; height: ; } -.slim_shirt_rainbow { +.slim_shirt_convict { background-image: url(spritesmith-main-3.png); - background-position: -1549px -1274px; + background-position: -1549px -1092px; width: 90px; height: 90px; } @@ -298,9 +298,9 @@ width: ; height: ; } -.slim_shirt_redblue { +.slim_shirt_cross { background-image: url(spritesmith-main-3.png); - background-position: -1549px -1365px; + background-position: -1549px -1183px; width: 90px; height: 90px; } @@ -310,7 +310,7 @@ width: ; height: ; } -.slim_shirt_thunder { +.slim_shirt_fire { background-image: url(spritesmith-main-3.png); background-position: -545px -182px; width: 90px; @@ -322,7 +322,7 @@ width: ; height: ; } -.slim_shirt_tropical { +.slim_shirt_green { background-image: url(spritesmith-main-3.png); background-position: -545px -273px; width: 90px; @@ -334,7 +334,7 @@ width: ; height: ; } -.slim_shirt_white { +.slim_shirt_horizon { background-image: url(spritesmith-main-3.png); background-position: -545px -364px; width: 90px; @@ -346,7 +346,7 @@ width: ; height: ; } -.slim_shirt_yellow { +.slim_shirt_ocean { background-image: url(spritesmith-main-3.png); background-position: 0px -455px; width: 90px; @@ -358,7 +358,7 @@ width: ; height: ; } -.slim_shirt_zombie { +.slim_shirt_pink { background-image: url(spritesmith-main-3.png); background-position: -91px -455px; width: 90px; @@ -370,7 +370,7 @@ width: ; height: ; } -.skin_0ff591 { +.slim_shirt_purple { background-image: url(spritesmith-main-3.png); background-position: -182px -455px; width: 90px; @@ -382,7 +382,7 @@ width: ; height: ; } -.skin_0ff591_sleep { +.slim_shirt_rainbow { background-image: url(spritesmith-main-3.png); background-position: -273px -455px; width: 90px; @@ -394,7 +394,7 @@ width: ; height: ; } -.skin_2b43f6 { +.slim_shirt_redblue { background-image: url(spritesmith-main-3.png); background-position: -364px -455px; width: 90px; @@ -406,7 +406,7 @@ width: ; height: ; } -.skin_2b43f6_sleep { +.slim_shirt_thunder { background-image: url(spritesmith-main-3.png); background-position: -455px -455px; width: 90px; @@ -418,7 +418,7 @@ width: ; height: ; } -.skin_6bd049 { +.slim_shirt_tropical { background-image: url(spritesmith-main-3.png); background-position: -546px -455px; width: 90px; @@ -430,7 +430,7 @@ width: ; height: ; } -.skin_6bd049_sleep { +.slim_shirt_white { background-image: url(spritesmith-main-3.png); background-position: 0px -546px; width: 90px; @@ -442,7 +442,7 @@ width: ; height: ; } -.skin_800ed0 { +.slim_shirt_yellow { background-image: url(spritesmith-main-3.png); background-position: -91px -546px; width: 90px; @@ -454,7 +454,7 @@ width: ; height: ; } -.skin_800ed0_sleep { +.slim_shirt_zombie { background-image: url(spritesmith-main-3.png); background-position: -182px -546px; width: 90px; @@ -466,7 +466,7 @@ width: ; height: ; } -.skin_915533 { +.skin_0ff591 { background-image: url(spritesmith-main-3.png); background-position: -273px -546px; width: 90px; @@ -478,7 +478,7 @@ width: ; height: ; } -.skin_915533_sleep { +.skin_0ff591_sleep { background-image: url(spritesmith-main-3.png); background-position: -364px -546px; width: 90px; @@ -490,7 +490,7 @@ width: ; height: ; } -.skin_98461a { +.skin_2b43f6 { background-image: url(spritesmith-main-3.png); background-position: -455px -546px; width: 90px; @@ -502,7 +502,7 @@ width: ; height: ; } -.skin_98461a_sleep { +.skin_2b43f6_sleep { background-image: url(spritesmith-main-3.png); background-position: -546px -546px; width: 90px; @@ -514,7 +514,7 @@ width: ; height: ; } -.skin_bear { +.skin_6bd049 { background-image: url(spritesmith-main-3.png); background-position: -639px 0px; width: 90px; @@ -526,7 +526,7 @@ width: ; height: ; } -.skin_bear_sleep { +.skin_6bd049_sleep { background-image: url(spritesmith-main-3.png); background-position: -639px -91px; width: 90px; @@ -538,7 +538,7 @@ width: ; height: ; } -.skin_c06534 { +.skin_800ed0 { background-image: url(spritesmith-main-3.png); background-position: -639px -182px; width: 90px; @@ -550,7 +550,7 @@ width: ; height: ; } -.skin_c06534_sleep { +.skin_800ed0_sleep { background-image: url(spritesmith-main-3.png); background-position: -639px -273px; width: 90px; @@ -562,7 +562,7 @@ width: ; height: ; } -.skin_c3e1dc { +.skin_915533 { background-image: url(spritesmith-main-3.png); background-position: -639px -364px; width: 90px; @@ -574,7 +574,7 @@ width: ; height: ; } -.skin_c3e1dc_sleep { +.skin_915533_sleep { background-image: url(spritesmith-main-3.png); background-position: -639px -455px; width: 90px; @@ -586,7 +586,7 @@ width: ; height: ; } -.skin_cactus { +.skin_98461a { background-image: url(spritesmith-main-3.png); background-position: -639px -546px; width: 90px; @@ -598,7 +598,7 @@ width: ; height: ; } -.skin_cactus_sleep { +.skin_98461a_sleep { background-image: url(spritesmith-main-3.png); background-position: 0px -637px; width: 90px; @@ -610,7 +610,7 @@ width: ; height: ; } -.skin_candycorn { +.skin_bear { background-image: url(spritesmith-main-3.png); background-position: -91px -637px; width: 90px; @@ -622,7 +622,7 @@ width: ; height: ; } -.skin_candycorn_sleep { +.skin_bear_sleep { background-image: url(spritesmith-main-3.png); background-position: -182px -637px; width: 90px; @@ -634,7 +634,7 @@ width: ; height: ; } -.skin_clownfish { +.skin_c06534 { background-image: url(spritesmith-main-3.png); background-position: -273px -637px; width: 90px; @@ -646,7 +646,7 @@ width: ; height: ; } -.skin_clownfish_sleep { +.skin_c06534_sleep { background-image: url(spritesmith-main-3.png); background-position: -364px -637px; width: 90px; @@ -658,7 +658,7 @@ width: ; height: ; } -.skin_d7a9f7 { +.skin_c3e1dc { background-image: url(spritesmith-main-3.png); background-position: -455px -637px; width: 90px; @@ -670,7 +670,7 @@ width: ; height: ; } -.skin_d7a9f7_sleep { +.skin_c3e1dc_sleep { background-image: url(spritesmith-main-3.png); background-position: -546px -637px; width: 90px; @@ -682,7 +682,7 @@ width: ; height: ; } -.skin_ddc994 { +.skin_cactus { background-image: url(spritesmith-main-3.png); background-position: -637px -637px; width: 90px; @@ -694,7 +694,7 @@ width: ; height: ; } -.skin_ddc994_sleep { +.skin_cactus_sleep { background-image: url(spritesmith-main-3.png); background-position: -730px 0px; width: 90px; @@ -706,7 +706,7 @@ width: ; height: ; } -.skin_deepocean { +.skin_candycorn { background-image: url(spritesmith-main-3.png); background-position: -730px -91px; width: 90px; @@ -718,7 +718,7 @@ width: ; height: ; } -.skin_deepocean_sleep { +.skin_candycorn_sleep { background-image: url(spritesmith-main-3.png); background-position: -730px -182px; width: 90px; @@ -730,7 +730,7 @@ width: ; height: ; } -.skin_ea8349 { +.skin_clownfish { background-image: url(spritesmith-main-3.png); background-position: -730px -273px; width: 90px; @@ -742,7 +742,7 @@ width: ; height: ; } -.skin_ea8349_sleep { +.skin_clownfish_sleep { background-image: url(spritesmith-main-3.png); background-position: -730px -364px; width: 90px; @@ -754,7 +754,7 @@ width: ; height: ; } -.skin_eb052b { +.skin_d7a9f7 { background-image: url(spritesmith-main-3.png); background-position: -730px -455px; width: 90px; @@ -766,7 +766,7 @@ width: ; height: ; } -.skin_eb052b_sleep { +.skin_d7a9f7_sleep { background-image: url(spritesmith-main-3.png); background-position: -730px -546px; width: 90px; @@ -778,7 +778,7 @@ width: ; height: ; } -.skin_f5a76e { +.skin_ddc994 { background-image: url(spritesmith-main-3.png); background-position: -730px -637px; width: 90px; @@ -790,7 +790,7 @@ width: ; height: ; } -.skin_f5a76e_sleep { +.skin_ddc994_sleep { background-image: url(spritesmith-main-3.png); background-position: 0px -728px; width: 90px; @@ -802,7 +802,7 @@ width: ; height: ; } -.skin_f5d70f { +.skin_deepocean { background-image: url(spritesmith-main-3.png); background-position: -91px -728px; width: 90px; @@ -814,7 +814,7 @@ width: ; height: ; } -.skin_f5d70f_sleep { +.skin_deepocean_sleep { background-image: url(spritesmith-main-3.png); background-position: -182px -728px; width: 90px; @@ -826,7 +826,7 @@ width: ; height: ; } -.skin_f69922 { +.skin_ea8349 { background-image: url(spritesmith-main-3.png); background-position: -273px -728px; width: 90px; @@ -838,7 +838,7 @@ width: ; height: ; } -.skin_f69922_sleep { +.skin_ea8349_sleep { background-image: url(spritesmith-main-3.png); background-position: -364px -728px; width: 90px; @@ -850,7 +850,7 @@ width: ; height: ; } -.skin_fox { +.skin_eb052b { background-image: url(spritesmith-main-3.png); background-position: -455px -728px; width: 90px; @@ -862,7 +862,7 @@ width: ; height: ; } -.skin_fox_sleep { +.skin_eb052b_sleep { background-image: url(spritesmith-main-3.png); background-position: -546px -728px; width: 90px; @@ -874,7 +874,7 @@ width: ; height: ; } -.skin_ghost { +.skin_f5a76e { background-image: url(spritesmith-main-3.png); background-position: -637px -728px; width: 90px; @@ -886,7 +886,7 @@ width: ; height: ; } -.skin_ghost_sleep { +.skin_f5a76e_sleep { background-image: url(spritesmith-main-3.png); background-position: -728px -728px; width: 90px; @@ -898,7 +898,7 @@ width: ; height: ; } -.skin_lion { +.skin_f5d70f { background-image: url(spritesmith-main-3.png); background-position: -821px 0px; width: 90px; @@ -910,7 +910,7 @@ width: ; height: ; } -.skin_lion_sleep { +.skin_f5d70f_sleep { background-image: url(spritesmith-main-3.png); background-position: -821px -91px; width: 90px; @@ -922,7 +922,7 @@ width: ; height: ; } -.skin_merblue { +.skin_f69922 { background-image: url(spritesmith-main-3.png); background-position: -821px -182px; width: 90px; @@ -934,7 +934,7 @@ width: ; height: ; } -.skin_merblue_sleep { +.skin_f69922_sleep { background-image: url(spritesmith-main-3.png); background-position: -821px -273px; width: 90px; @@ -946,7 +946,7 @@ width: ; height: ; } -.skin_mergold { +.skin_fox { background-image: url(spritesmith-main-3.png); background-position: -821px -364px; width: 90px; @@ -958,7 +958,7 @@ width: ; height: ; } -.skin_mergold_sleep { +.skin_fox_sleep { background-image: url(spritesmith-main-3.png); background-position: -821px -455px; width: 90px; @@ -970,7 +970,7 @@ width: ; height: ; } -.skin_mergreen { +.skin_ghost { background-image: url(spritesmith-main-3.png); background-position: -821px -546px; width: 90px; @@ -982,7 +982,7 @@ width: ; height: ; } -.skin_mergreen_sleep { +.skin_ghost_sleep { background-image: url(spritesmith-main-3.png); background-position: -821px -637px; width: 90px; @@ -994,7 +994,7 @@ width: ; height: ; } -.skin_merruby { +.skin_lion { background-image: url(spritesmith-main-3.png); background-position: -821px -728px; width: 90px; @@ -1006,7 +1006,7 @@ width: ; height: ; } -.skin_merruby_sleep { +.skin_lion_sleep { background-image: url(spritesmith-main-3.png); background-position: 0px -819px; width: 90px; @@ -1018,7 +1018,7 @@ width: ; height: ; } -.skin_monster { +.skin_merblue { background-image: url(spritesmith-main-3.png); background-position: -91px -819px; width: 90px; @@ -1030,7 +1030,7 @@ width: ; height: ; } -.skin_monster_sleep { +.skin_merblue_sleep { background-image: url(spritesmith-main-3.png); background-position: -182px -819px; width: 90px; @@ -1042,7 +1042,7 @@ width: ; height: ; } -.skin_ogre { +.skin_mergold { background-image: url(spritesmith-main-3.png); background-position: -273px -819px; width: 90px; @@ -1054,7 +1054,7 @@ width: ; height: ; } -.skin_ogre_sleep { +.skin_mergold_sleep { background-image: url(spritesmith-main-3.png); background-position: -364px -819px; width: 90px; @@ -1066,7 +1066,7 @@ width: ; height: ; } -.skin_panda { +.skin_mergreen { background-image: url(spritesmith-main-3.png); background-position: -455px -819px; width: 90px; @@ -1078,7 +1078,7 @@ width: ; height: ; } -.skin_panda_sleep { +.skin_mergreen_sleep { background-image: url(spritesmith-main-3.png); background-position: -546px -819px; width: 90px; @@ -1090,7 +1090,7 @@ width: ; height: ; } -.skin_pastelBlue { +.skin_merruby { background-image: url(spritesmith-main-3.png); background-position: -637px -819px; width: 90px; @@ -1102,7 +1102,7 @@ width: ; height: ; } -.skin_pastelBlue_sleep { +.skin_merruby_sleep { background-image: url(spritesmith-main-3.png); background-position: -728px -819px; width: 90px; @@ -1114,7 +1114,7 @@ width: ; height: ; } -.skin_pastelGreen { +.skin_monster { background-image: url(spritesmith-main-3.png); background-position: -819px -819px; width: 90px; @@ -1126,7 +1126,7 @@ width: ; height: ; } -.skin_pastelGreen_sleep { +.skin_monster_sleep { background-image: url(spritesmith-main-3.png); background-position: -912px 0px; width: 90px; @@ -1138,7 +1138,7 @@ width: ; height: ; } -.skin_pastelOrange { +.skin_ogre { background-image: url(spritesmith-main-3.png); background-position: -912px -91px; width: 90px; @@ -1150,7 +1150,7 @@ width: ; height: ; } -.skin_pastelOrange_sleep { +.skin_ogre_sleep { background-image: url(spritesmith-main-3.png); background-position: -912px -182px; width: 90px; @@ -1162,7 +1162,7 @@ width: ; height: ; } -.skin_pastelPink { +.skin_panda { background-image: url(spritesmith-main-3.png); background-position: -912px -273px; width: 90px; @@ -1174,7 +1174,7 @@ width: ; height: ; } -.skin_pastelPink_sleep { +.skin_panda_sleep { background-image: url(spritesmith-main-3.png); background-position: -912px -364px; width: 90px; @@ -1186,7 +1186,7 @@ width: ; height: ; } -.skin_pastelPurple { +.skin_pastelBlue { background-image: url(spritesmith-main-3.png); background-position: -912px -455px; width: 90px; @@ -1198,7 +1198,7 @@ width: ; height: ; } -.skin_pastelPurple_sleep { +.skin_pastelBlue_sleep { background-image: url(spritesmith-main-3.png); background-position: -912px -546px; width: 90px; @@ -1210,7 +1210,7 @@ width: ; height: ; } -.skin_pastelRainbowChevron { +.skin_pastelGreen { background-image: url(spritesmith-main-3.png); background-position: -912px -637px; width: 90px; @@ -1222,7 +1222,7 @@ width: ; height: ; } -.skin_pastelRainbowChevron_sleep { +.skin_pastelGreen_sleep { background-image: url(spritesmith-main-3.png); background-position: -912px -728px; width: 90px; @@ -1234,7 +1234,7 @@ width: ; height: ; } -.skin_pastelRainbowDiagonal { +.skin_pastelOrange { background-image: url(spritesmith-main-3.png); background-position: -912px -819px; width: 90px; @@ -1246,7 +1246,7 @@ width: ; height: ; } -.skin_pastelRainbowDiagonal_sleep { +.skin_pastelOrange_sleep { background-image: url(spritesmith-main-3.png); background-position: 0px -910px; width: 90px; @@ -1258,7 +1258,7 @@ width: ; height: ; } -.skin_pastelYellow { +.skin_pastelPink { background-image: url(spritesmith-main-3.png); background-position: -91px -910px; width: 90px; @@ -1270,7 +1270,7 @@ width: ; height: ; } -.skin_pastelYellow_sleep { +.skin_pastelPink_sleep { background-image: url(spritesmith-main-3.png); background-position: -182px -910px; width: 90px; @@ -1282,7 +1282,7 @@ width: ; height: ; } -.skin_pig { +.skin_pastelPurple { background-image: url(spritesmith-main-3.png); background-position: -273px -910px; width: 90px; @@ -1294,7 +1294,7 @@ width: ; height: ; } -.skin_pig_sleep { +.skin_pastelPurple_sleep { background-image: url(spritesmith-main-3.png); background-position: -364px -910px; width: 90px; @@ -1306,7 +1306,7 @@ width: ; height: ; } -.skin_pumpkin { +.skin_pastelRainbowChevron { background-image: url(spritesmith-main-3.png); background-position: -455px -910px; width: 90px; @@ -1318,7 +1318,7 @@ width: ; height: ; } -.skin_pumpkin2 { +.skin_pastelRainbowChevron_sleep { background-image: url(spritesmith-main-3.png); background-position: -546px -910px; width: 90px; @@ -1330,7 +1330,7 @@ width: ; height: ; } -.skin_pumpkin2_sleep { +.skin_pastelRainbowDiagonal { background-image: url(spritesmith-main-3.png); background-position: -637px -910px; width: 90px; @@ -1342,7 +1342,7 @@ width: ; height: ; } -.skin_pumpkin_sleep { +.skin_pastelRainbowDiagonal_sleep { background-image: url(spritesmith-main-3.png); background-position: -728px -910px; width: 90px; @@ -1354,7 +1354,7 @@ width: ; height: ; } -.skin_rainbow { +.skin_pastelYellow { background-image: url(spritesmith-main-3.png); background-position: -819px -910px; width: 90px; @@ -1366,7 +1366,7 @@ width: ; height: ; } -.skin_rainbow_sleep { +.skin_pastelYellow_sleep { background-image: url(spritesmith-main-3.png); background-position: -910px -910px; width: 90px; @@ -1378,7 +1378,7 @@ width: ; height: ; } -.skin_reptile { +.skin_pig { background-image: url(spritesmith-main-3.png); background-position: -1003px 0px; width: 90px; @@ -1390,7 +1390,7 @@ width: ; height: ; } -.skin_reptile_sleep { +.skin_pig_sleep { background-image: url(spritesmith-main-3.png); background-position: -1003px -91px; width: 90px; @@ -1402,7 +1402,7 @@ width: ; height: ; } -.skin_shadow { +.skin_pumpkin { background-image: url(spritesmith-main-3.png); background-position: -1003px -182px; width: 90px; @@ -1414,7 +1414,7 @@ width: ; height: ; } -.skin_shadow2 { +.skin_pumpkin2 { background-image: url(spritesmith-main-3.png); background-position: -1003px -273px; width: 90px; @@ -1426,7 +1426,7 @@ width: ; height: ; } -.skin_shadow2_sleep { +.skin_pumpkin2_sleep { background-image: url(spritesmith-main-3.png); background-position: -1003px -364px; width: 90px; @@ -1438,7 +1438,7 @@ width: ; height: ; } -.skin_shadow_sleep { +.skin_pumpkin_sleep { background-image: url(spritesmith-main-3.png); background-position: -1003px -455px; width: 90px; @@ -1450,7 +1450,7 @@ width: ; height: ; } -.skin_shark { +.skin_rainbow { background-image: url(spritesmith-main-3.png); background-position: -1003px -546px; width: 90px; @@ -1462,7 +1462,7 @@ width: ; height: ; } -.skin_shark_sleep { +.skin_rainbow_sleep { background-image: url(spritesmith-main-3.png); background-position: -1003px -637px; width: 90px; @@ -1474,7 +1474,7 @@ width: ; height: ; } -.skin_skeleton { +.skin_reptile { background-image: url(spritesmith-main-3.png); background-position: -1003px -728px; width: 90px; @@ -1486,7 +1486,7 @@ width: ; height: ; } -.skin_skeleton2 { +.skin_reptile_sleep { background-image: url(spritesmith-main-3.png); background-position: -1003px -819px; width: 90px; @@ -1498,7 +1498,7 @@ width: ; height: ; } -.skin_skeleton2_sleep { +.skin_shadow { background-image: url(spritesmith-main-3.png); background-position: -1003px -910px; width: 90px; @@ -1510,7 +1510,7 @@ width: ; height: ; } -.skin_skeleton_sleep { +.skin_shadow2 { background-image: url(spritesmith-main-3.png); background-position: 0px -1001px; width: 90px; @@ -1522,7 +1522,7 @@ width: ; height: ; } -.skin_tiger { +.skin_shadow2_sleep { background-image: url(spritesmith-main-3.png); background-position: -91px -1001px; width: 90px; @@ -1534,7 +1534,7 @@ width: ; height: ; } -.skin_tiger_sleep { +.skin_shadow_sleep { background-image: url(spritesmith-main-3.png); background-position: -182px -1001px; width: 90px; @@ -1546,7 +1546,7 @@ width: ; height: ; } -.skin_transparent { +.skin_shark { background-image: url(spritesmith-main-3.png); background-position: -273px -1001px; width: 90px; @@ -1558,7 +1558,7 @@ width: ; height: ; } -.skin_transparent_sleep { +.skin_shark_sleep { background-image: url(spritesmith-main-3.png); background-position: -364px -1001px; width: 90px; @@ -1570,7 +1570,7 @@ width: ; height: ; } -.skin_tropicalwater { +.skin_skeleton { background-image: url(spritesmith-main-3.png); background-position: -455px -1001px; width: 90px; @@ -1582,7 +1582,7 @@ width: ; height: ; } -.skin_tropicalwater_sleep { +.skin_skeleton2 { background-image: url(spritesmith-main-3.png); background-position: -546px -1001px; width: 90px; @@ -1594,7 +1594,7 @@ width: ; height: ; } -.skin_wolf { +.skin_skeleton2_sleep { background-image: url(spritesmith-main-3.png); background-position: -637px -1001px; width: 90px; @@ -1606,7 +1606,7 @@ width: ; height: ; } -.skin_wolf_sleep { +.skin_skeleton_sleep { background-image: url(spritesmith-main-3.png); background-position: -728px -1001px; width: 90px; @@ -1618,7 +1618,7 @@ width: ; height: ; } -.skin_zombie { +.skin_tiger { background-image: url(spritesmith-main-3.png); background-position: -819px -1001px; width: 90px; @@ -1630,7 +1630,7 @@ width: ; height: ; } -.skin_zombie2 { +.skin_tiger_sleep { background-image: url(spritesmith-main-3.png); background-position: -910px -1001px; width: 90px; @@ -1642,7 +1642,7 @@ width: ; height: ; } -.skin_zombie2_sleep { +.skin_transparent { background-image: url(spritesmith-main-3.png); background-position: -1001px -1001px; width: 90px; @@ -1654,7 +1654,7 @@ width: ; height: ; } -.skin_zombie_sleep { +.skin_transparent_sleep { background-image: url(spritesmith-main-3.png); background-position: -1094px 0px; width: 90px; @@ -1666,825 +1666,969 @@ width: ; height: ; } -.broad_armor_armoire_gladiatorArmor { +.skin_tropicalwater { background-image: url(spritesmith-main-3.png); background-position: -1094px -91px; width: 90px; height: 90px; } -.broad_armor_armoire_goldenToga { +.customize-option. { + background-image: url(); + background-position: ; + width: ; + height: ; +} +.skin_tropicalwater_sleep { background-image: url(spritesmith-main-3.png); background-position: -1094px -182px; width: 90px; height: 90px; } -.broad_armor_armoire_hornedIronArmor { +.customize-option. { + background-image: url(); + background-position: ; + width: ; + height: ; +} +.skin_wolf { background-image: url(spritesmith-main-3.png); background-position: -1094px -273px; width: 90px; height: 90px; } -.broad_armor_armoire_lunarArmor { +.customize-option. { + background-image: url(); + background-position: ; + width: ; + height: ; +} +.skin_wolf_sleep { background-image: url(spritesmith-main-3.png); background-position: -1094px -364px; width: 90px; height: 90px; } -.broad_armor_armoire_plagueDoctorOvercoat { +.customize-option. { + background-image: url(); + background-position: ; + width: ; + height: ; +} +.skin_zombie { background-image: url(spritesmith-main-3.png); background-position: -1094px -455px; width: 90px; height: 90px; } -.broad_armor_armoire_rancherRobes { +.customize-option. { + background-image: url(); + background-position: ; + width: ; + height: ; +} +.skin_zombie2 { background-image: url(spritesmith-main-3.png); background-position: -1094px -546px; width: 90px; height: 90px; } -.eyewear_armoire_plagueDoctorMask { +.customize-option. { + background-image: url(); + background-position: ; + width: ; + height: ; +} +.skin_zombie2_sleep { background-image: url(spritesmith-main-3.png); background-position: -1094px -637px; width: 90px; height: 90px; } -.head_armoire_blueHairbow { +.customize-option. { + background-image: url(); + background-position: ; + width: ; + height: ; +} +.skin_zombie_sleep { background-image: url(spritesmith-main-3.png); background-position: -1094px -728px; width: 90px; height: 90px; } -.head_armoire_gladiatorHelm { +.customize-option. { + background-image: url(); + background-position: ; + width: ; + height: ; +} +.broad_armor_armoire_gladiatorArmor { background-image: url(spritesmith-main-3.png); background-position: -1094px -819px; width: 90px; height: 90px; } -.head_armoire_goldenLaurels { +.broad_armor_armoire_goldenToga { background-image: url(spritesmith-main-3.png); background-position: -1094px -910px; width: 90px; height: 90px; } -.head_armoire_hornedIronHelm { +.broad_armor_armoire_hornedIronArmor { background-image: url(spritesmith-main-3.png); background-position: -1094px -1001px; width: 90px; height: 90px; } -.head_armoire_lunarCrown { +.broad_armor_armoire_lunarArmor { background-image: url(spritesmith-main-3.png); background-position: 0px -1092px; width: 90px; height: 90px; } -.head_armoire_plagueDoctorHat { +.broad_armor_armoire_plagueDoctorOvercoat { background-image: url(spritesmith-main-3.png); background-position: -91px -1092px; width: 90px; height: 90px; } -.head_armoire_rancherHat { +.broad_armor_armoire_rancherRobes { background-image: url(spritesmith-main-3.png); background-position: -182px -1092px; width: 90px; height: 90px; } -.head_armoire_redFloppyHat { +.eyewear_armoire_plagueDoctorMask { background-image: url(spritesmith-main-3.png); background-position: -273px -1092px; width: 90px; height: 90px; } -.head_armoire_redHairbow { +.head_armoire_blackCat { background-image: url(spritesmith-main-3.png); background-position: -364px -1092px; width: 90px; height: 90px; } -.head_armoire_royalCrown { +.head_armoire_blueHairbow { background-image: url(spritesmith-main-3.png); background-position: -455px -1092px; width: 90px; height: 90px; } -.head_armoire_violetFloppyHat { +.head_armoire_gladiatorHelm { background-image: url(spritesmith-main-3.png); background-position: -546px -1092px; width: 90px; height: 90px; } -.head_armoire_yellowHairbow { +.head_armoire_goldenLaurels { background-image: url(spritesmith-main-3.png); background-position: -637px -1092px; width: 90px; height: 90px; } -.shield_armoire_gladiatorShield { +.head_armoire_hornedIronHelm { background-image: url(spritesmith-main-3.png); background-position: -728px -1092px; width: 90px; height: 90px; } +.head_armoire_lunarCrown { + background-image: url(spritesmith-main-3.png); + background-position: -819px -1092px; + width: 90px; + height: 90px; +} +.head_armoire_orangeCat { + background-image: url(spritesmith-main-3.png); + background-position: -910px -1092px; + width: 90px; + height: 90px; +} +.head_armoire_plagueDoctorHat { + background-image: url(spritesmith-main-3.png); + background-position: -1001px -1092px; + width: 90px; + height: 90px; +} +.head_armoire_rancherHat { + background-image: url(spritesmith-main-3.png); + background-position: -1092px -1092px; + width: 90px; + height: 90px; +} +.head_armoire_redFloppyHat { + background-image: url(spritesmith-main-3.png); + background-position: -1185px 0px; + width: 90px; + height: 90px; +} +.head_armoire_redHairbow { + background-image: url(spritesmith-main-3.png); + background-position: -1185px -91px; + width: 90px; + height: 90px; +} +.head_armoire_royalCrown { + background-image: url(spritesmith-main-3.png); + background-position: -1185px -182px; + width: 90px; + height: 90px; +} +.head_armoire_violetFloppyHat { + background-image: url(spritesmith-main-3.png); + background-position: -1185px -273px; + width: 90px; + height: 90px; +} +.head_armoire_yellowHairbow { + background-image: url(spritesmith-main-3.png); + background-position: -1185px -364px; + width: 90px; + height: 90px; +} +.shield_armoire_gladiatorShield { + background-image: url(spritesmith-main-3.png); + background-position: -1185px -455px; + width: 90px; + height: 90px; +} +.shield_armoire_midnightShield { + background-image: url(spritesmith-main-3.png); + background-position: -1185px -546px; + width: 90px; + height: 90px; +} .shop_armor_armoire_gladiatorArmor { background-image: url(spritesmith-main-3.png); - background-position: -1640px -943px; + background-position: -1640px -820px; width: 40px; height: 40px; } .shop_armor_armoire_goldenToga { background-image: url(spritesmith-main-3.png); - background-position: -1640px -902px; + background-position: -1640px -779px; width: 40px; height: 40px; } .shop_armor_armoire_hornedIronArmor { background-image: url(spritesmith-main-3.png); - background-position: -1640px -861px; + background-position: -1640px -656px; width: 40px; height: 40px; } .shop_armor_armoire_lunarArmor { background-image: url(spritesmith-main-3.png); - background-position: -1640px -738px; + background-position: -1640px -615px; width: 40px; height: 40px; } .shop_armor_armoire_plagueDoctorOvercoat { background-image: url(spritesmith-main-3.png); - background-position: -1640px -697px; + background-position: -1640px -574px; width: 40px; height: 40px; } .shop_armor_armoire_rancherRobes { background-image: url(spritesmith-main-3.png); - background-position: -1640px -574px; + background-position: -1640px -451px; width: 40px; height: 40px; } .shop_eyewear_armoire_plagueDoctorMask { background-image: url(spritesmith-main-3.png); - background-position: -1640px -533px; + background-position: -1640px -410px; width: 40px; height: 40px; } -.shop_head_armoire_blueHairbow { - background-image: url(spritesmith-main-3.png); - background-position: -1640px -492px; - width: 40px; - height: 40px; -} -.shop_head_armoire_gladiatorHelm { +.shop_head_armoire_blackCat { background-image: url(spritesmith-main-3.png); background-position: -1640px -369px; width: 40px; height: 40px; } +.shop_head_armoire_blueHairbow { + background-image: url(spritesmith-main-3.png); + background-position: -1640px -246px; + width: 40px; + height: 40px; +} +.shop_head_armoire_gladiatorHelm { + background-image: url(spritesmith-main-3.png); + background-position: -1640px -205px; + width: 40px; + height: 40px; +} .shop_head_armoire_goldenLaurels { - background-image: url(spritesmith-main-3.png); - background-position: -1640px -328px; - width: 40px; - height: 40px; -} -.shop_head_armoire_hornedIronHelm { - background-image: url(spritesmith-main-3.png); - background-position: -1640px -287px; - width: 40px; - height: 40px; -} -.shop_head_armoire_lunarCrown { background-image: url(spritesmith-main-3.png); background-position: -1640px -164px; width: 40px; height: 40px; } -.shop_head_armoire_plagueDoctorHat { +.shop_head_armoire_hornedIronHelm { background-image: url(spritesmith-main-3.png); - background-position: -1640px -123px; + background-position: -1640px -41px; width: 40px; height: 40px; } -.shop_head_armoire_rancherHat { +.shop_head_armoire_lunarCrown { background-image: url(spritesmith-main-3.png); background-position: -1640px 0px; width: 40px; height: 40px; } -.shop_head_armoire_redFloppyHat { +.shop_head_armoire_orangeCat { background-image: url(spritesmith-main-3.png); background-position: -1599px -1588px; width: 40px; height: 40px; } -.shop_head_armoire_redHairbow { +.shop_head_armoire_plagueDoctorHat { background-image: url(spritesmith-main-3.png); - background-position: -1558px -1588px; + background-position: -1476px -1588px; width: 40px; height: 40px; } -.shop_head_armoire_royalCrown { +.shop_head_armoire_rancherHat { background-image: url(spritesmith-main-3.png); background-position: -1435px -1588px; width: 40px; height: 40px; } -.shop_head_armoire_violetFloppyHat { +.shop_head_armoire_redFloppyHat { background-image: url(spritesmith-main-3.png); background-position: -1394px -1588px; width: 40px; height: 40px; } -.shop_head_armoire_yellowHairbow { +.shop_head_armoire_redHairbow { background-image: url(spritesmith-main-3.png); - background-position: -1353px -1588px; + background-position: -1271px -1588px; width: 40px; height: 40px; } -.shop_shield_armoire_gladiatorShield { +.shop_head_armoire_royalCrown { background-image: url(spritesmith-main-3.png); background-position: -1230px -1588px; width: 40px; height: 40px; } -.shop_weapon_armoire_basicCrossbow { +.shop_head_armoire_violetFloppyHat { background-image: url(spritesmith-main-3.png); - background-position: -1189px -1588px; + background-position: -1107px -1588px; width: 40px; height: 40px; } -.shop_weapon_armoire_goldWingStaff { +.shop_head_armoire_yellowHairbow { background-image: url(spritesmith-main-3.png); - background-position: -1148px -1588px; + background-position: -1066px -1588px; width: 40px; height: 40px; } -.shop_weapon_armoire_ironCrook { +.shop_shield_armoire_gladiatorShield { background-image: url(spritesmith-main-3.png); background-position: -1025px -1588px; width: 40px; height: 40px; } -.shop_weapon_armoire_lunarSceptre { +.shop_shield_armoire_midnightShield { background-image: url(spritesmith-main-3.png); - background-position: -984px -1588px; + background-position: -902px -1588px; width: 40px; height: 40px; } -.shop_weapon_armoire_mythmakerSword { +.shop_weapon_armoire_basicCrossbow { background-image: url(spritesmith-main-3.png); - background-position: -943px -1588px; + background-position: -861px -1588px; width: 40px; height: 40px; } -.shop_weapon_armoire_rancherLasso { +.shop_weapon_armoire_batWand { background-image: url(spritesmith-main-3.png); background-position: -820px -1588px; width: 40px; height: 40px; } -.slim_armor_armoire_gladiatorArmor { +.shop_weapon_armoire_goldWingStaff { background-image: url(spritesmith-main-3.png); - background-position: -819px -1183px; - width: 90px; - height: 90px; -} -.slim_armor_armoire_goldenToga { - background-image: url(spritesmith-main-3.png); - background-position: -910px -1183px; - width: 90px; - height: 90px; -} -.slim_armor_armoire_hornedIronArmor { - background-image: url(spritesmith-main-3.png); - background-position: -1001px -1183px; - width: 90px; - height: 90px; -} -.slim_armor_armoire_lunarArmor { - background-image: url(spritesmith-main-3.png); - background-position: -1092px -1183px; - width: 90px; - height: 90px; -} -.slim_armor_armoire_plagueDoctorOvercoat { - background-image: url(spritesmith-main-3.png); - background-position: -1183px -1183px; - width: 90px; - height: 90px; -} -.slim_armor_armoire_rancherRobes { - background-image: url(spritesmith-main-3.png); - background-position: -1276px 0px; - width: 90px; - height: 90px; -} -.weapon_armoire_basicCrossbow { - background-image: url(spritesmith-main-3.png); - background-position: -1276px -91px; - width: 90px; - height: 90px; -} -.weapon_armoire_goldWingStaff { - background-image: url(spritesmith-main-3.png); - background-position: -1276px -182px; - width: 90px; - height: 90px; -} -.weapon_armoire_ironCrook { - background-image: url(spritesmith-main-3.png); - background-position: -1276px -273px; - width: 90px; - height: 90px; -} -.weapon_armoire_lunarSceptre { - background-image: url(spritesmith-main-3.png); - background-position: -1276px -364px; - width: 90px; - height: 90px; -} -.weapon_armoire_mythmakerSword { - background-image: url(spritesmith-main-3.png); - background-position: -1276px -455px; - width: 90px; - height: 90px; -} -.weapon_armoire_rancherLasso { - background-image: url(spritesmith-main-3.png); - background-position: -1276px -546px; - width: 90px; - height: 90px; -} -.broad_armor_healer_1 { - background-image: url(spritesmith-main-3.png); - background-position: -1276px -637px; - width: 90px; - height: 90px; -} -.broad_armor_healer_2 { - background-image: url(spritesmith-main-3.png); - background-position: -1276px -728px; - width: 90px; - height: 90px; -} -.broad_armor_healer_3 { - background-image: url(spritesmith-main-3.png); - background-position: -1276px -819px; - width: 90px; - height: 90px; -} -.broad_armor_healer_4 { - background-image: url(spritesmith-main-3.png); - background-position: -1276px -910px; - width: 90px; - height: 90px; -} -.broad_armor_healer_5 { - background-image: url(spritesmith-main-3.png); - background-position: -1276px -1001px; - width: 90px; - height: 90px; -} -.broad_armor_rogue_1 { - background-image: url(spritesmith-main-3.png); - background-position: -1276px -1092px; - width: 90px; - height: 90px; -} -.broad_armor_rogue_2 { - background-image: url(spritesmith-main-3.png); - background-position: -1276px -1183px; - width: 90px; - height: 90px; -} -.broad_armor_rogue_3 { - background-image: url(spritesmith-main-3.png); - background-position: 0px -1274px; - width: 90px; - height: 90px; -} -.broad_armor_rogue_4 { - background-image: url(spritesmith-main-3.png); - background-position: -91px -1274px; - width: 90px; - height: 90px; -} -.broad_armor_rogue_5 { - background-image: url(spritesmith-main-3.png); - background-position: -545px -91px; - width: 90px; - height: 90px; -} -.broad_armor_special_2 { - background-image: url(spritesmith-main-3.png); - background-position: -273px -1274px; - width: 90px; - height: 90px; -} -.broad_armor_special_finnedOceanicArmor { - background-image: url(spritesmith-main-3.png); - background-position: -364px -1274px; - width: 90px; - height: 90px; -} -.broad_armor_warrior_1 { - background-image: url(spritesmith-main-3.png); - background-position: -455px -1274px; - width: 90px; - height: 90px; -} -.broad_armor_warrior_2 { - background-image: url(spritesmith-main-3.png); - background-position: -546px -1274px; - width: 90px; - height: 90px; -} -.broad_armor_warrior_3 { - background-image: url(spritesmith-main-3.png); - background-position: -637px -1274px; - width: 90px; - height: 90px; -} -.broad_armor_warrior_4 { - background-image: url(spritesmith-main-3.png); - background-position: -728px -1274px; - width: 90px; - height: 90px; -} -.broad_armor_warrior_5 { - background-image: url(spritesmith-main-3.png); - background-position: -819px -1274px; - width: 90px; - height: 90px; -} -.broad_armor_wizard_1 { - background-image: url(spritesmith-main-3.png); - background-position: -910px -1274px; - width: 90px; - height: 90px; -} -.broad_armor_wizard_2 { - background-image: url(spritesmith-main-3.png); - background-position: -1001px -1274px; - width: 90px; - height: 90px; -} -.broad_armor_wizard_3 { - background-image: url(spritesmith-main-3.png); - background-position: -1092px -1274px; - width: 90px; - height: 90px; -} -.broad_armor_wizard_4 { - background-image: url(spritesmith-main-3.png); - background-position: -1183px -1274px; - width: 90px; - height: 90px; -} -.broad_armor_wizard_5 { - background-image: url(spritesmith-main-3.png); - background-position: -1274px -1274px; - width: 90px; - height: 90px; -} -.shop_armor_healer_1 { - background-image: url(spritesmith-main-3.png); - background-position: -779px -1588px; + background-position: -656px -1588px; width: 40px; height: 40px; } -.shop_armor_healer_2 { - background-image: url(spritesmith-main-3.png); - background-position: -738px -1588px; - width: 40px; - height: 40px; -} -.shop_armor_healer_3 { +.shop_weapon_armoire_ironCrook { background-image: url(spritesmith-main-3.png); background-position: -615px -1588px; width: 40px; height: 40px; } -.shop_armor_healer_4 { +.shop_weapon_armoire_lunarSceptre { background-image: url(spritesmith-main-3.png); background-position: -574px -1588px; width: 40px; height: 40px; } -.shop_armor_healer_5 { +.shop_weapon_armoire_mythmakerSword { background-image: url(spritesmith-main-3.png); - background-position: -451px -1588px; + background-position: -533px -1588px; width: 40px; height: 40px; } -.shop_armor_rogue_1 { +.shop_weapon_armoire_rancherLasso { background-image: url(spritesmith-main-3.png); - background-position: -1640px -1066px; + background-position: -410px -1588px; width: 40px; height: 40px; } -.shop_armor_rogue_2 { +.slim_armor_armoire_gladiatorArmor { + background-image: url(spritesmith-main-3.png); + background-position: -1276px -910px; + width: 90px; + height: 90px; +} +.slim_armor_armoire_goldenToga { + background-image: url(spritesmith-main-3.png); + background-position: -1276px -1001px; + width: 90px; + height: 90px; +} +.slim_armor_armoire_hornedIronArmor { + background-image: url(spritesmith-main-3.png); + background-position: -1276px -1092px; + width: 90px; + height: 90px; +} +.slim_armor_armoire_lunarArmor { + background-image: url(spritesmith-main-3.png); + background-position: -1276px -1183px; + width: 90px; + height: 90px; +} +.slim_armor_armoire_plagueDoctorOvercoat { + background-image: url(spritesmith-main-3.png); + background-position: -545px -91px; + width: 90px; + height: 90px; +} +.slim_armor_armoire_rancherRobes { + background-image: url(spritesmith-main-3.png); + background-position: -91px -1274px; + width: 90px; + height: 90px; +} +.weapon_armoire_basicCrossbow { + background-image: url(spritesmith-main-3.png); + background-position: -182px -1274px; + width: 90px; + height: 90px; +} +.weapon_armoire_batWand { + background-image: url(spritesmith-main-3.png); + background-position: -273px -1274px; + width: 90px; + height: 90px; +} +.weapon_armoire_goldWingStaff { + background-image: url(spritesmith-main-3.png); + background-position: -364px -1274px; + width: 90px; + height: 90px; +} +.weapon_armoire_ironCrook { + background-image: url(spritesmith-main-3.png); + background-position: -455px -1274px; + width: 90px; + height: 90px; +} +.weapon_armoire_lunarSceptre { + background-image: url(spritesmith-main-3.png); + background-position: -546px -1274px; + width: 90px; + height: 90px; +} +.weapon_armoire_mythmakerSword { + background-image: url(spritesmith-main-3.png); + background-position: -637px -1274px; + width: 90px; + height: 90px; +} +.weapon_armoire_rancherLasso { + background-image: url(spritesmith-main-3.png); + background-position: -728px -1274px; + width: 90px; + height: 90px; +} +.broad_armor_healer_1 { + background-image: url(spritesmith-main-3.png); + background-position: -819px -1274px; + width: 90px; + height: 90px; +} +.broad_armor_healer_2 { + background-image: url(spritesmith-main-3.png); + background-position: -910px -1274px; + width: 90px; + height: 90px; +} +.broad_armor_healer_3 { + background-image: url(spritesmith-main-3.png); + background-position: -1001px -1274px; + width: 90px; + height: 90px; +} +.broad_armor_healer_4 { + background-image: url(spritesmith-main-3.png); + background-position: -1092px -1274px; + width: 90px; + height: 90px; +} +.broad_armor_healer_5 { + background-image: url(spritesmith-main-3.png); + background-position: -1183px -1274px; + width: 90px; + height: 90px; +} +.broad_armor_rogue_1 { + background-image: url(spritesmith-main-3.png); + background-position: -1274px -1274px; + width: 90px; + height: 90px; +} +.broad_armor_rogue_2 { + background-image: url(spritesmith-main-3.png); + background-position: -1367px 0px; + width: 90px; + height: 90px; +} +.broad_armor_rogue_3 { + background-image: url(spritesmith-main-3.png); + background-position: -1367px -91px; + width: 90px; + height: 90px; +} +.broad_armor_rogue_4 { + background-image: url(spritesmith-main-3.png); + background-position: -1367px -182px; + width: 90px; + height: 90px; +} +.broad_armor_rogue_5 { + background-image: url(spritesmith-main-3.png); + background-position: -1367px -273px; + width: 90px; + height: 90px; +} +.broad_armor_special_2 { + background-image: url(spritesmith-main-3.png); + background-position: -1367px -364px; + width: 90px; + height: 90px; +} +.broad_armor_special_finnedOceanicArmor { + background-image: url(spritesmith-main-3.png); + background-position: -1367px -455px; + width: 90px; + height: 90px; +} +.broad_armor_warrior_1 { + background-image: url(spritesmith-main-3.png); + background-position: -1367px -546px; + width: 90px; + height: 90px; +} +.broad_armor_warrior_2 { + background-image: url(spritesmith-main-3.png); + background-position: -1367px -637px; + width: 90px; + height: 90px; +} +.broad_armor_warrior_3 { + background-image: url(spritesmith-main-3.png); + background-position: -1367px -728px; + width: 90px; + height: 90px; +} +.broad_armor_warrior_4 { + background-image: url(spritesmith-main-3.png); + background-position: -1367px -819px; + width: 90px; + height: 90px; +} +.broad_armor_warrior_5 { + background-image: url(spritesmith-main-3.png); + background-position: -1367px -910px; + width: 90px; + height: 90px; +} +.broad_armor_wizard_1 { + background-image: url(spritesmith-main-3.png); + background-position: -1367px -1001px; + width: 90px; + height: 90px; +} +.broad_armor_wizard_2 { + background-image: url(spritesmith-main-3.png); + background-position: -1367px -1092px; + width: 90px; + height: 90px; +} +.broad_armor_wizard_3 { + background-image: url(spritesmith-main-3.png); + background-position: -1367px -1183px; + width: 90px; + height: 90px; +} +.broad_armor_wizard_4 { + background-image: url(spritesmith-main-3.png); + background-position: -1367px -1274px; + width: 90px; + height: 90px; +} +.broad_armor_wizard_5 { + background-image: url(spritesmith-main-3.png); + background-position: 0px -1365px; + width: 90px; + height: 90px; +} +.shop_armor_healer_1 { background-image: url(spritesmith-main-3.png); background-position: -369px -1588px; width: 40px; height: 40px; } -.shop_armor_rogue_3 { +.shop_armor_healer_2 { + background-image: url(spritesmith-main-3.png); + background-position: -454px -291px; + width: 40px; + height: 40px; +} +.shop_armor_healer_3 { + background-image: url(spritesmith-main-3.png); + background-position: -287px -1588px; + width: 40px; + height: 40px; +} +.shop_armor_healer_4 { background-image: url(spritesmith-main-3.png); background-position: -246px -1588px; width: 40px; height: 40px; } -.shop_armor_rogue_4 { +.shop_armor_healer_5 { background-image: url(spritesmith-main-3.png); background-position: -205px -1588px; width: 40px; height: 40px; } -.shop_armor_rogue_5 { +.shop_armor_rogue_1 { background-image: url(spritesmith-main-3.png); background-position: -164px -1588px; width: 40px; height: 40px; } -.shop_armor_special_0 { +.shop_armor_rogue_2 { + background-image: url(spritesmith-main-3.png); + background-position: -123px -1588px; + width: 40px; + height: 40px; +} +.shop_armor_rogue_3 { + background-image: url(spritesmith-main-3.png); + background-position: -82px -1588px; + width: 40px; + height: 40px; +} +.shop_armor_rogue_4 { + background-image: url(spritesmith-main-3.png); + background-position: -41px -1588px; + width: 40px; + height: 40px; +} +.shop_armor_rogue_5 { background-image: url(spritesmith-main-3.png); background-position: 0px -1588px; width: 40px; height: 40px; } -.shop_armor_special_1 { +.shop_armor_special_0 { background-image: url(spritesmith-main-3.png); background-position: -1599px -1547px; width: 40px; height: 40px; } -.shop_armor_special_2 { +.shop_armor_special_1 { background-image: url(spritesmith-main-3.png); background-position: -1558px -1547px; width: 40px; height: 40px; } -.shop_armor_special_finnedOceanicArmor { +.shop_armor_special_2 { background-image: url(spritesmith-main-3.png); background-position: -1517px -1547px; width: 40px; height: 40px; } +.shop_armor_special_finnedOceanicArmor { + background-image: url(spritesmith-main-3.png); + background-position: -1476px -1547px; + width: 40px; + height: 40px; +} .shop_armor_warrior_1 { background-image: url(spritesmith-main-3.png); - background-position: -1394px -1547px; + background-position: -1435px -1547px; width: 40px; height: 40px; } .shop_armor_warrior_2 { background-image: url(spritesmith-main-3.png); - background-position: -1353px -1547px; + background-position: -1394px -1547px; width: 40px; height: 40px; } .shop_armor_warrior_3 { background-image: url(spritesmith-main-3.png); - background-position: -1312px -1547px; + background-position: -1353px -1547px; width: 40px; height: 40px; } .shop_armor_warrior_4 { background-image: url(spritesmith-main-3.png); - background-position: -1271px -1547px; + background-position: -82px -1547px; width: 40px; height: 40px; } .shop_armor_warrior_5 { background-image: url(spritesmith-main-3.png); - background-position: -1230px -1547px; + background-position: -41px -1547px; width: 40px; height: 40px; } .shop_armor_wizard_1 { background-image: url(spritesmith-main-3.png); - background-position: -1189px -1547px; + background-position: 0px -1547px; width: 40px; height: 40px; } .shop_armor_wizard_2 { background-image: url(spritesmith-main-3.png); - background-position: -1148px -1547px; + background-position: -470px -405px; width: 40px; height: 40px; } .shop_armor_wizard_3 { background-image: url(spritesmith-main-3.png); - background-position: -1107px -1547px; + background-position: -470px -364px; width: 40px; height: 40px; } .shop_armor_wizard_4 { background-image: url(spritesmith-main-3.png); - background-position: -1066px -1547px; + background-position: -400px -314px; width: 40px; height: 40px; } .shop_armor_wizard_5 { background-image: url(spritesmith-main-3.png); - background-position: -1025px -1547px; + background-position: -400px -273px; width: 40px; height: 40px; } .slim_armor_healer_1 { background-image: url(spritesmith-main-3.png); - background-position: -819px -1365px; + background-position: -1458px -819px; width: 90px; height: 90px; } .slim_armor_healer_2 { background-image: url(spritesmith-main-3.png); - background-position: -910px -1365px; + background-position: -1458px -910px; width: 90px; height: 90px; } .slim_armor_healer_3 { background-image: url(spritesmith-main-3.png); - background-position: -1001px -1365px; + background-position: -1458px -1001px; width: 90px; height: 90px; } .slim_armor_healer_4 { background-image: url(spritesmith-main-3.png); - background-position: -1092px -1365px; + background-position: -1458px -1092px; width: 90px; height: 90px; } .slim_armor_healer_5 { background-image: url(spritesmith-main-3.png); - background-position: -1183px -1365px; + background-position: -1458px -1183px; width: 90px; height: 90px; } .slim_armor_rogue_1 { background-image: url(spritesmith-main-3.png); - background-position: -1274px -1365px; + background-position: -1458px -1274px; width: 90px; height: 90px; } .slim_armor_rogue_2 { background-image: url(spritesmith-main-3.png); - background-position: -1365px -1365px; + background-position: -1458px -1365px; width: 90px; height: 90px; } .slim_armor_rogue_3 { background-image: url(spritesmith-main-3.png); - background-position: -1458px 0px; + background-position: 0px -1456px; width: 90px; height: 90px; } .slim_armor_rogue_4 { background-image: url(spritesmith-main-3.png); - background-position: -1458px -91px; + background-position: -91px -1456px; width: 90px; height: 90px; } .slim_armor_rogue_5 { background-image: url(spritesmith-main-3.png); - background-position: -1458px -182px; + background-position: -182px -1456px; width: 90px; height: 90px; } .slim_armor_special_2 { background-image: url(spritesmith-main-3.png); - background-position: -1458px -273px; + background-position: -273px -1456px; width: 90px; height: 90px; } .slim_armor_special_finnedOceanicArmor { background-image: url(spritesmith-main-3.png); - background-position: -1458px -364px; + background-position: -364px -1456px; width: 90px; height: 90px; } .slim_armor_warrior_1 { background-image: url(spritesmith-main-3.png); - background-position: -1458px -455px; + background-position: -455px -1456px; width: 90px; height: 90px; } .slim_armor_warrior_2 { background-image: url(spritesmith-main-3.png); - background-position: -1458px -546px; + background-position: -546px -1456px; width: 90px; height: 90px; } .slim_armor_warrior_3 { background-image: url(spritesmith-main-3.png); - background-position: -1458px -637px; + background-position: -637px -1456px; width: 90px; height: 90px; } .slim_armor_warrior_4 { background-image: url(spritesmith-main-3.png); - background-position: -1458px -728px; + background-position: -728px -1456px; width: 90px; height: 90px; } .slim_armor_warrior_5 { background-image: url(spritesmith-main-3.png); - background-position: -1458px -819px; + background-position: -819px -1456px; width: 90px; height: 90px; } .slim_armor_wizard_1 { background-image: url(spritesmith-main-3.png); - background-position: -1458px -910px; + background-position: -910px -1456px; width: 90px; height: 90px; } .slim_armor_wizard_2 { background-image: url(spritesmith-main-3.png); - background-position: -1458px -1001px; + background-position: -1001px -1456px; width: 90px; height: 90px; } .slim_armor_wizard_3 { background-image: url(spritesmith-main-3.png); - background-position: -1458px -1092px; + background-position: -1092px -1456px; width: 90px; height: 90px; } .slim_armor_wizard_4 { background-image: url(spritesmith-main-3.png); - background-position: -1458px -1183px; + background-position: -1183px -1456px; width: 90px; height: 90px; } .slim_armor_wizard_5 { background-image: url(spritesmith-main-3.png); - background-position: -1458px -1274px; + background-position: -1274px -1456px; width: 90px; height: 90px; } .broad_armor_special_birthday { background-image: url(spritesmith-main-3.png); - background-position: -1458px -1365px; + background-position: -1365px -1456px; width: 90px; height: 90px; } .broad_armor_special_birthday2015 { background-image: url(spritesmith-main-3.png); - background-position: 0px -1456px; + background-position: -1456px -1456px; width: 90px; height: 90px; } .shop_armor_special_birthday { background-image: url(spritesmith-main-3.png); - background-position: -984px -1547px; + background-position: -328px -1588px; width: 40px; height: 40px; } .shop_armor_special_birthday2015 { background-image: url(spritesmith-main-3.png); - background-position: -943px -1547px; + background-position: -495px -291px; width: 40px; height: 40px; } .slim_armor_special_birthday { background-image: url(spritesmith-main-3.png); - background-position: -273px -1456px; + background-position: -1549px -182px; width: 90px; height: 90px; } .slim_armor_special_birthday2015 { background-image: url(spritesmith-main-3.png); - background-position: -364px -1456px; + background-position: -1549px -273px; width: 90px; height: 90px; } .broad_armor_special_fall2015Healer { background-image: url(spritesmith-main-3.png); - background-position: 0px -364px; + background-position: -212px -273px; width: 93px; height: 90px; } .broad_armor_special_fall2015Mage { background-image: url(spritesmith-main-3.png); - background-position: -242px -91px; + background-position: 0px -273px; width: 105px; height: 90px; } .broad_armor_special_fall2015Rogue { background-image: url(spritesmith-main-3.png); - background-position: -637px -1456px; + background-position: -1549px -546px; width: 90px; height: 90px; } .broad_armor_special_fall2015Warrior { background-image: url(spritesmith-main-3.png); - background-position: -728px -1456px; + background-position: -1549px -637px; width: 90px; height: 90px; } .broad_armor_special_fallHealer { background-image: url(spritesmith-main-3.png); - background-position: -819px -1456px; + background-position: -1549px -728px; width: 90px; height: 90px; } @@ -2496,13 +2640,13 @@ } .broad_armor_special_fallRogue { background-image: url(spritesmith-main-3.png); - background-position: -348px 0px; + background-position: -242px -91px; width: 105px; height: 90px; } .broad_armor_special_fallWarrior { background-image: url(spritesmith-main-3.png); - background-position: -1092px -1456px; + background-position: -1549px -1001px; width: 90px; height: 90px; } @@ -2514,259 +2658,259 @@ } .head_special_fall2015Mage { background-image: url(spritesmith-main-3.png); - background-position: -348px -91px; + background-position: -212px -182px; width: 105px; height: 90px; } .head_special_fall2015Rogue { background-image: url(spritesmith-main-3.png); - background-position: -1365px -1456px; + background-position: -1549px -1274px; width: 90px; height: 90px; } .head_special_fall2015Warrior { background-image: url(spritesmith-main-3.png); - background-position: -1456px -1456px; + background-position: -1549px -1365px; width: 90px; height: 90px; } .head_special_fallHealer { background-image: url(spritesmith-main-3.png); - background-position: -1549px 0px; + background-position: -1549px -1456px; width: 90px; height: 90px; } .head_special_fallMage { background-image: url(spritesmith-main-3.png); - background-position: -121px -91px; + background-position: -121px 0px; width: 120px; height: 90px; } .head_special_fallRogue { background-image: url(spritesmith-main-3.png); - background-position: 0px -273px; + background-position: 0px -182px; width: 105px; height: 90px; } .head_special_fallWarrior { background-image: url(spritesmith-main-3.png); - background-position: -1549px -273px; + background-position: -1458px -728px; width: 90px; height: 90px; } .shield_special_fall2015Healer { background-image: url(spritesmith-main-3.png); - background-position: -94px -364px; + background-position: -188px -364px; width: 93px; height: 90px; } .shield_special_fall2015Rogue { background-image: url(spritesmith-main-3.png); - background-position: -212px -182px; + background-position: -348px -91px; width: 105px; height: 90px; } .shield_special_fall2015Warrior { background-image: url(spritesmith-main-3.png); - background-position: -1549px -546px; + background-position: -1458px -455px; width: 90px; height: 90px; } .shield_special_fallHealer { background-image: url(spritesmith-main-3.png); - background-position: -1549px -637px; + background-position: -1458px -364px; width: 90px; height: 90px; } .shield_special_fallRogue { background-image: url(spritesmith-main-3.png); - background-position: -348px -182px; + background-position: -106px -273px; width: 105px; height: 90px; } .shield_special_fallWarrior { background-image: url(spritesmith-main-3.png); - background-position: -1549px -819px; + background-position: -1458px -182px; width: 90px; height: 90px; } .shop_armor_special_fall2015Healer { background-image: url(spritesmith-main-3.png); - background-position: -902px -1547px; + background-position: -123px -1547px; width: 40px; height: 40px; } .shop_armor_special_fall2015Mage { background-image: url(spritesmith-main-3.png); - background-position: -861px -1547px; + background-position: -164px -1547px; width: 40px; height: 40px; } .shop_armor_special_fall2015Rogue { background-image: url(spritesmith-main-3.png); - background-position: -820px -1547px; + background-position: -205px -1547px; width: 40px; height: 40px; } .shop_armor_special_fall2015Warrior { background-image: url(spritesmith-main-3.png); - background-position: -779px -1547px; + background-position: -246px -1547px; width: 40px; height: 40px; } .shop_armor_special_fallHealer { background-image: url(spritesmith-main-3.png); - background-position: -738px -1547px; + background-position: -287px -1547px; width: 40px; height: 40px; } .shop_armor_special_fallMage { background-image: url(spritesmith-main-3.png); - background-position: -697px -1547px; + background-position: -328px -1547px; width: 40px; height: 40px; } .shop_armor_special_fallRogue { background-image: url(spritesmith-main-3.png); - background-position: -454px -291px; + background-position: -369px -1547px; width: 40px; height: 40px; } .shop_armor_special_fallWarrior { background-image: url(spritesmith-main-3.png); - background-position: -410px -1588px; + background-position: -410px -1547px; width: 40px; height: 40px; } .shop_head_special_fall2015Healer { background-image: url(spritesmith-main-3.png); - background-position: -495px -291px; + background-position: -451px -1547px; width: 40px; height: 40px; } .shop_head_special_fall2015Mage { background-image: url(spritesmith-main-3.png); - background-position: -400px -273px; + background-position: -492px -1547px; width: 40px; height: 40px; } .shop_head_special_fall2015Rogue { background-image: url(spritesmith-main-3.png); - background-position: -400px -314px; + background-position: -533px -1547px; width: 40px; height: 40px; } .shop_head_special_fall2015Warrior { background-image: url(spritesmith-main-3.png); - background-position: -470px -364px; + background-position: -574px -1547px; width: 40px; height: 40px; } .shop_head_special_fallHealer { background-image: url(spritesmith-main-3.png); - background-position: -470px -405px; + background-position: -615px -1547px; width: 40px; height: 40px; } .shop_head_special_fallMage { background-image: url(spritesmith-main-3.png); - background-position: 0px -1547px; + background-position: -656px -1547px; width: 40px; height: 40px; } .shop_head_special_fallRogue { background-image: url(spritesmith-main-3.png); - background-position: -41px -1547px; + background-position: -697px -1547px; width: 40px; height: 40px; } .shop_head_special_fallWarrior { background-image: url(spritesmith-main-3.png); - background-position: -82px -1547px; + background-position: -738px -1547px; width: 40px; height: 40px; } .shop_shield_special_fall2015Healer { background-image: url(spritesmith-main-3.png); - background-position: -123px -1547px; + background-position: -779px -1547px; width: 40px; height: 40px; } .shop_shield_special_fall2015Rogue { background-image: url(spritesmith-main-3.png); - background-position: -164px -1547px; + background-position: -820px -1547px; width: 40px; height: 40px; } .shop_shield_special_fall2015Warrior { background-image: url(spritesmith-main-3.png); - background-position: -205px -1547px; + background-position: -861px -1547px; width: 40px; height: 40px; } .shop_shield_special_fallHealer { background-image: url(spritesmith-main-3.png); - background-position: -246px -1547px; + background-position: -902px -1547px; width: 40px; height: 40px; } .shop_shield_special_fallRogue { background-image: url(spritesmith-main-3.png); - background-position: -287px -1547px; + background-position: -943px -1547px; width: 40px; height: 40px; } .shop_shield_special_fallWarrior { background-image: url(spritesmith-main-3.png); - background-position: -328px -1547px; + background-position: -984px -1547px; width: 40px; height: 40px; } .shop_weapon_special_fall2015Healer { background-image: url(spritesmith-main-3.png); - background-position: -369px -1547px; + background-position: -1025px -1547px; width: 40px; height: 40px; } .shop_weapon_special_fall2015Mage { background-image: url(spritesmith-main-3.png); - background-position: -410px -1547px; + background-position: -1066px -1547px; width: 40px; height: 40px; } .shop_weapon_special_fall2015Rogue { background-image: url(spritesmith-main-3.png); - background-position: -451px -1547px; + background-position: -1107px -1547px; width: 40px; height: 40px; } .shop_weapon_special_fall2015Warrior { background-image: url(spritesmith-main-3.png); - background-position: -492px -1547px; + background-position: -1148px -1547px; width: 40px; height: 40px; } .shop_weapon_special_fallHealer { background-image: url(spritesmith-main-3.png); - background-position: -533px -1547px; + background-position: -1189px -1547px; width: 40px; height: 40px; } .shop_weapon_special_fallMage { background-image: url(spritesmith-main-3.png); - background-position: -574px -1547px; + background-position: -1230px -1547px; width: 40px; height: 40px; } .shop_weapon_special_fallRogue { background-image: url(spritesmith-main-3.png); - background-position: -615px -1547px; + background-position: -1271px -1547px; width: 40px; height: 40px; } .shop_weapon_special_fallWarrior { background-image: url(spritesmith-main-3.png); - background-position: -656px -1547px; + background-position: -1312px -1547px; width: 40px; height: 40px; } @@ -2778,73 +2922,73 @@ } .slim_armor_special_fall2015Mage { background-image: url(spritesmith-main-3.png); - background-position: -106px -273px; + background-position: -242px 0px; width: 105px; height: 90px; } .slim_armor_special_fall2015Rogue { background-image: url(spritesmith-main-3.png); - background-position: -1549px -1183px; + background-position: -1365px -1365px; width: 90px; height: 90px; } .slim_armor_special_fall2015Warrior { background-image: url(spritesmith-main-3.png); - background-position: -1549px -1092px; + background-position: -1274px -1365px; width: 90px; height: 90px; } .slim_armor_special_fallHealer { background-image: url(spritesmith-main-3.png); - background-position: -1549px -1001px; + background-position: -1183px -1365px; width: 90px; height: 90px; } .slim_armor_special_fallMage { background-image: url(spritesmith-main-3.png); - background-position: -121px 0px; + background-position: -121px -91px; width: 120px; height: 90px; } .slim_armor_special_fallRogue { background-image: url(spritesmith-main-3.png); - background-position: -106px -182px; + background-position: -348px -182px; width: 105px; height: 90px; } .slim_armor_special_fallWarrior { background-image: url(spritesmith-main-3.png); - background-position: -91px -1456px; + background-position: -910px -1365px; width: 90px; height: 90px; } .weapon_special_fall2015Healer { background-image: url(spritesmith-main-3.png); - background-position: -212px -273px; + background-position: 0px -364px; width: 93px; height: 90px; } .weapon_special_fall2015Mage { background-image: url(spritesmith-main-3.png); - background-position: 0px -182px; + background-position: -348px 0px; width: 105px; height: 90px; } .weapon_special_fall2015Rogue { background-image: url(spritesmith-main-3.png); - background-position: -546px -1365px; + background-position: -637px -1365px; width: 90px; height: 90px; } .weapon_special_fall2015Warrior { background-image: url(spritesmith-main-3.png); - background-position: -455px -1365px; + background-position: -546px -1365px; width: 90px; height: 90px; } .weapon_special_fallHealer { background-image: url(spritesmith-main-3.png); - background-position: -364px -1365px; + background-position: -455px -1365px; width: 90px; height: 90px; } @@ -2856,199 +3000,199 @@ } .weapon_special_fallRogue { background-image: url(spritesmith-main-3.png); - background-position: -242px 0px; + background-position: -106px -182px; width: 105px; height: 90px; } .weapon_special_fallWarrior { background-image: url(spritesmith-main-3.png); - background-position: -91px -1365px; + background-position: -182px -1365px; width: 90px; height: 90px; } .broad_armor_special_gaymerx { background-image: url(spritesmith-main-3.png); - background-position: 0px -1365px; + background-position: -91px -1365px; width: 90px; height: 90px; } .head_special_gaymerx { background-image: url(spritesmith-main-3.png); - background-position: -1367px -1274px; + background-position: -1276px -819px; width: 90px; height: 90px; } .shop_armor_special_gaymerx { background-image: url(spritesmith-main-3.png); - background-position: -1435px -1547px; + background-position: -451px -1588px; width: 40px; height: 40px; } .shop_head_special_gaymerx { background-image: url(spritesmith-main-3.png); - background-position: -1476px -1547px; + background-position: -492px -1588px; width: 40px; height: 40px; } .slim_armor_special_gaymerx { background-image: url(spritesmith-main-3.png); - background-position: -1367px -1183px; + background-position: -1276px -728px; width: 90px; height: 90px; } .back_mystery_201402 { background-image: url(spritesmith-main-3.png); - background-position: -1367px -1092px; + background-position: -1276px -637px; width: 90px; height: 90px; } .broad_armor_mystery_201402 { background-image: url(spritesmith-main-3.png); - background-position: -1367px -1001px; + background-position: -1276px -546px; width: 90px; height: 90px; } .head_mystery_201402 { background-image: url(spritesmith-main-3.png); - background-position: -1367px -910px; + background-position: -1276px -455px; width: 90px; height: 90px; } .shop_armor_mystery_201402 { background-image: url(spritesmith-main-3.png); - background-position: -41px -1588px; + background-position: -697px -1588px; width: 40px; height: 40px; } .shop_back_mystery_201402 { background-image: url(spritesmith-main-3.png); - background-position: -82px -1588px; + background-position: -738px -1588px; width: 40px; height: 40px; } .shop_head_mystery_201402 { background-image: url(spritesmith-main-3.png); - background-position: -123px -1588px; + background-position: -779px -1588px; width: 40px; height: 40px; } .slim_armor_mystery_201402 { background-image: url(spritesmith-main-3.png); - background-position: -1367px -819px; + background-position: -1276px -364px; width: 90px; height: 90px; } .broad_armor_mystery_201403 { background-image: url(spritesmith-main-3.png); - background-position: -1367px -728px; + background-position: -1276px -273px; width: 90px; height: 90px; } .headAccessory_mystery_201403 { background-image: url(spritesmith-main-3.png); - background-position: -1367px -637px; + background-position: -1276px -182px; width: 90px; height: 90px; } .shop_armor_mystery_201403 { background-image: url(spritesmith-main-3.png); - background-position: -287px -1588px; + background-position: -943px -1588px; width: 40px; height: 40px; } .shop_headAccessory_mystery_201403 { background-image: url(spritesmith-main-3.png); - background-position: -328px -1588px; + background-position: -984px -1588px; width: 40px; height: 40px; } .slim_armor_mystery_201403 { background-image: url(spritesmith-main-3.png); - background-position: -1367px -546px; + background-position: -1276px -91px; width: 90px; height: 90px; } .back_mystery_201404 { background-image: url(spritesmith-main-3.png); - background-position: -1367px -455px; + background-position: -1276px 0px; width: 90px; height: 90px; } .headAccessory_mystery_201404 { background-image: url(spritesmith-main-3.png); - background-position: -1367px -364px; + background-position: -1183px -1183px; width: 90px; height: 90px; } .shop_back_mystery_201404 { background-image: url(spritesmith-main-3.png); - background-position: -492px -1588px; + background-position: -1148px -1588px; width: 40px; height: 40px; } .shop_headAccessory_mystery_201404 { background-image: url(spritesmith-main-3.png); - background-position: -533px -1588px; + background-position: -1189px -1588px; width: 40px; height: 40px; } .broad_armor_mystery_201405 { background-image: url(spritesmith-main-3.png); - background-position: -1367px -273px; + background-position: -1092px -1183px; width: 90px; height: 90px; } .head_mystery_201405 { background-image: url(spritesmith-main-3.png); - background-position: -1367px -182px; + background-position: -1001px -1183px; width: 90px; height: 90px; } .shop_armor_mystery_201405 { background-image: url(spritesmith-main-3.png); - background-position: -656px -1588px; + background-position: -1312px -1588px; width: 40px; height: 40px; } .shop_head_mystery_201405 { background-image: url(spritesmith-main-3.png); - background-position: -697px -1588px; + background-position: -1353px -1588px; width: 40px; height: 40px; } .slim_armor_mystery_201405 { background-image: url(spritesmith-main-3.png); - background-position: -1367px -91px; + background-position: -910px -1183px; width: 90px; height: 90px; } .broad_armor_mystery_201406 { background-image: url(spritesmith-main-3.png); - background-position: -454px -97px; + background-position: -454px 0px; width: 90px; height: 96px; } .head_mystery_201406 { background-image: url(spritesmith-main-3.png); - background-position: -454px -194px; + background-position: -454px -97px; width: 90px; height: 96px; } .shop_armor_mystery_201406 { background-image: url(spritesmith-main-3.png); - background-position: -861px -1588px; + background-position: -1517px -1588px; width: 40px; height: 40px; } .shop_head_mystery_201406 { background-image: url(spritesmith-main-3.png); - background-position: -902px -1588px; + background-position: -1558px -1588px; width: 40px; height: 40px; } .slim_armor_mystery_201406 { background-image: url(spritesmith-main-3.png); - background-position: -454px 0px; + background-position: -454px -194px; width: 90px; height: 96px; } @@ -3066,13 +3210,13 @@ } .shop_armor_mystery_201407 { background-image: url(spritesmith-main-3.png); - background-position: -1066px -1588px; + background-position: -1640px -82px; width: 40px; height: 40px; } .shop_head_mystery_201407 { background-image: url(spritesmith-main-3.png); - background-position: -1107px -1588px; + background-position: -1640px -123px; width: 40px; height: 40px; } @@ -3096,13 +3240,13 @@ } .shop_armor_mystery_201408 { background-image: url(spritesmith-main-3.png); - background-position: -1271px -1588px; + background-position: -1640px -287px; width: 40px; height: 40px; } .shop_head_mystery_201408 { background-image: url(spritesmith-main-3.png); - background-position: -1312px -1588px; + background-position: -1640px -328px; width: 40px; height: 40px; } @@ -3126,13 +3270,13 @@ } .shop_armor_mystery_201409 { background-image: url(spritesmith-main-3.png); - background-position: -1476px -1588px; + background-position: -1640px -492px; width: 40px; height: 40px; } .shop_headAccessory_mystery_201409 { background-image: url(spritesmith-main-3.png); - background-position: -1517px -1588px; + background-position: -1640px -533px; width: 40px; height: 40px; } @@ -3144,31 +3288,31 @@ } .back_mystery_201410 { background-image: url(spritesmith-main-3.png); - background-position: -376px -364px; + background-position: -282px -364px; width: 93px; height: 90px; } .broad_armor_mystery_201410 { background-image: url(spritesmith-main-3.png); - background-position: -282px -364px; + background-position: -376px -364px; width: 93px; height: 90px; } .shop_armor_mystery_201410 { background-image: url(spritesmith-main-3.png); - background-position: -1640px -41px; + background-position: -1640px -697px; width: 40px; height: 40px; } .shop_back_mystery_201410 { background-image: url(spritesmith-main-3.png); - background-position: -1640px -82px; + background-position: -1640px -738px; width: 40px; height: 40px; } .slim_armor_mystery_201410 { background-image: url(spritesmith-main-3.png); - background-position: -188px -364px; + background-position: -94px -364px; width: 93px; height: 90px; } @@ -3180,133 +3324,13 @@ } .shop_head_mystery_201411 { background-image: url(spritesmith-main-3.png); - background-position: -1640px -205px; + background-position: -1640px -861px; width: 40px; height: 40px; } .shop_weapon_mystery_201411 { background-image: url(spritesmith-main-3.png); - background-position: -1640px -246px; + background-position: -1640px -902px; width: 40px; height: 40px; } -.weapon_mystery_201411 { - background-image: url(spritesmith-main-3.png); - background-position: -1185px -546px; - width: 90px; - height: 90px; -} -.broad_armor_mystery_201412 { - background-image: url(spritesmith-main-3.png); - background-position: -1185px -455px; - width: 90px; - height: 90px; -} -.head_mystery_201412 { - background-image: url(spritesmith-main-3.png); - background-position: -1185px -364px; - width: 90px; - height: 90px; -} -.shop_armor_mystery_201412 { - background-image: url(spritesmith-main-3.png); - background-position: -1640px -410px; - width: 40px; - height: 40px; -} -.shop_head_mystery_201412 { - background-image: url(spritesmith-main-3.png); - background-position: -1640px -451px; - width: 40px; - height: 40px; -} -.slim_armor_mystery_201412 { - background-image: url(spritesmith-main-3.png); - background-position: -1185px -273px; - width: 90px; - height: 90px; -} -.broad_armor_mystery_201501 { - background-image: url(spritesmith-main-3.png); - background-position: -1185px -182px; - width: 90px; - height: 90px; -} -.head_mystery_201501 { - background-image: url(spritesmith-main-3.png); - background-position: -1185px -91px; - width: 90px; - height: 90px; -} -.shop_armor_mystery_201501 { - background-image: url(spritesmith-main-3.png); - background-position: -1640px -615px; - width: 40px; - height: 40px; -} -.shop_head_mystery_201501 { - background-image: url(spritesmith-main-3.png); - background-position: -1640px -656px; - width: 40px; - height: 40px; -} -.slim_armor_mystery_201501 { - background-image: url(spritesmith-main-3.png); - background-position: -1185px 0px; - width: 90px; - height: 90px; -} -.headAccessory_mystery_201502 { - background-image: url(spritesmith-main-3.png); - background-position: -1092px -1092px; - width: 90px; - height: 90px; -} -.shop_headAccessory_mystery_201502 { - background-image: url(spritesmith-main-3.png); - background-position: -1640px -779px; - width: 40px; - height: 40px; -} -.shop_weapon_mystery_201502 { - background-image: url(spritesmith-main-3.png); - background-position: -1640px -820px; - width: 40px; - height: 40px; -} -.weapon_mystery_201502 { - background-image: url(spritesmith-main-3.png); - background-position: -1001px -1092px; - width: 90px; - height: 90px; -} -.broad_armor_mystery_201503 { - background-image: url(spritesmith-main-3.png); - background-position: -910px -1092px; - width: 90px; - height: 90px; -} -.eyewear_mystery_201503 { - background-image: url(spritesmith-main-3.png); - background-position: -819px -1092px; - width: 90px; - height: 90px; -} -.shop_armor_mystery_201503 { - background-image: url(spritesmith-main-3.png); - background-position: -1640px -984px; - width: 40px; - height: 40px; -} -.shop_eyewear_mystery_201503 { - background-image: url(spritesmith-main-3.png); - background-position: -1640px -1025px; - width: 40px; - height: 40px; -} -.slim_armor_mystery_201503 { - background-image: url(spritesmith-main-3.png); - background-position: -1549px -1456px; - width: 90px; - height: 90px; -} diff --git a/common/dist/sprites/spritesmith-main-3.png b/common/dist/sprites/spritesmith-main-3.png index 5e70647c8e..92d626489e 100644 Binary files a/common/dist/sprites/spritesmith-main-3.png and b/common/dist/sprites/spritesmith-main-3.png differ diff --git a/common/dist/sprites/spritesmith-main-4.css b/common/dist/sprites/spritesmith-main-4.css index 395e701d72..e9948d954f 100644 --- a/common/dist/sprites/spritesmith-main-4.css +++ b/common/dist/sprites/spritesmith-main-4.css @@ -1,114 +1,234 @@ +.weapon_mystery_201411 { + background-image: url(spritesmith-main-4.png); + background-position: -819px -1152px; + width: 90px; + height: 90px; +} +.broad_armor_mystery_201412 { + background-image: url(spritesmith-main-4.png); + background-position: -455px -1425px; + width: 90px; + height: 90px; +} +.head_mystery_201412 { + background-image: url(spritesmith-main-4.png); + background-position: -910px -1152px; + width: 90px; + height: 90px; +} +.shop_armor_mystery_201412 { + background-image: url(spritesmith-main-4.png); + background-position: -1655px -820px; + width: 40px; + height: 40px; +} +.shop_head_mystery_201412 { + background-image: url(spritesmith-main-4.png); + background-position: -1655px -779px; + width: 40px; + height: 40px; +} +.slim_armor_mystery_201412 { + background-image: url(spritesmith-main-4.png); + background-position: -1291px -91px; + width: 90px; + height: 90px; +} +.broad_armor_mystery_201501 { + background-image: url(spritesmith-main-4.png); + background-position: -1291px -364px; + width: 90px; + height: 90px; +} +.head_mystery_201501 { + background-image: url(spritesmith-main-4.png); + background-position: -1291px -546px; + width: 90px; + height: 90px; +} +.shop_armor_mystery_201501 { + background-image: url(spritesmith-main-4.png); + background-position: -1655px -738px; + width: 40px; + height: 40px; +} +.shop_head_mystery_201501 { + background-image: url(spritesmith-main-4.png); + background-position: -1655px -697px; + width: 40px; + height: 40px; +} +.slim_armor_mystery_201501 { + background-image: url(spritesmith-main-4.png); + background-position: -1018px -455px; + width: 90px; + height: 90px; +} +.headAccessory_mystery_201502 { + background-image: url(spritesmith-main-4.png); + background-position: -1018px -637px; + width: 90px; + height: 90px; +} +.shop_headAccessory_mystery_201502 { + background-image: url(spritesmith-main-4.png); + background-position: -1655px -656px; + width: 40px; + height: 40px; +} +.shop_weapon_mystery_201502 { + background-image: url(spritesmith-main-4.png); + background-position: -1655px -615px; + width: 40px; + height: 40px; +} +.weapon_mystery_201502 { + background-image: url(spritesmith-main-4.png); + background-position: 0px -970px; + width: 90px; + height: 90px; +} +.broad_armor_mystery_201503 { + background-image: url(spritesmith-main-4.png); + background-position: -91px -970px; + width: 90px; + height: 90px; +} +.eyewear_mystery_201503 { + background-image: url(spritesmith-main-4.png); + background-position: -182px -970px; + width: 90px; + height: 90px; +} +.shop_armor_mystery_201503 { + background-image: url(spritesmith-main-4.png); + background-position: -1655px -574px; + width: 40px; + height: 40px; +} +.shop_eyewear_mystery_201503 { + background-image: url(spritesmith-main-4.png); + background-position: -1655px -533px; + width: 40px; + height: 40px; +} +.slim_armor_mystery_201503 { + background-image: url(spritesmith-main-4.png); + background-position: -1200px -637px; + width: 90px; + height: 90px; +} .back_mystery_201504 { background-image: url(spritesmith-main-4.png); - background-position: -728px -797px; + background-position: -1200px -728px; width: 90px; height: 90px; } .broad_armor_mystery_201504 { background-image: url(spritesmith-main-4.png); - background-position: -273px -1434px; + background-position: -1200px -1001px; width: 90px; height: 90px; } .shop_armor_mystery_201504 { background-image: url(spritesmith-main-4.png); - background-position: -1654px -246px; + background-position: -1655px -492px; width: 40px; height: 40px; } .shop_back_mystery_201504 { background-image: url(spritesmith-main-4.png); - background-position: -1654px -1476px; + background-position: -1655px -451px; width: 40px; height: 40px; } .slim_armor_mystery_201504 { background-image: url(spritesmith-main-4.png); - background-position: -1109px -728px; + background-position: -182px -1152px; width: 90px; height: 90px; } .head_mystery_201505 { background-image: url(spritesmith-main-4.png); - background-position: -1018px -182px; + background-position: -273px -1152px; width: 90px; height: 90px; } .shop_head_mystery_201505 { background-image: url(spritesmith-main-4.png); - background-position: -1654px -1435px; + background-position: -1655px -410px; width: 40px; height: 40px; } .shop_weapon_mystery_201505 { background-image: url(spritesmith-main-4.png); - background-position: -1654px -1394px; + background-position: -1655px -369px; width: 40px; height: 40px; } .weapon_mystery_201505 { background-image: url(spritesmith-main-4.png); - background-position: -1018px -273px; + background-position: -546px -1152px; width: 90px; height: 90px; } .broad_armor_mystery_201506 { background-image: url(spritesmith-main-4.png); - background-position: -648px -424px; + background-position: -91px -485px; width: 90px; height: 105px; } .eyewear_mystery_201506 { background-image: url(spritesmith-main-4.png); - background-position: -648px 0px; + background-position: 0px -485px; width: 90px; height: 105px; } .shop_armor_mystery_201506 { background-image: url(spritesmith-main-4.png); - background-position: -1654px -1353px; + background-position: -1655px -328px; width: 40px; height: 40px; } .shop_eyewear_mystery_201506 { background-image: url(spritesmith-main-4.png); - background-position: -1654px -1271px; + background-position: -1655px -287px; width: 40px; height: 40px; } .slim_armor_mystery_201506 { background-image: url(spritesmith-main-4.png); - background-position: -648px -106px; + background-position: -648px -212px; width: 90px; height: 105px; } .back_mystery_201507 { background-image: url(spritesmith-main-4.png); - background-position: -648px -212px; + background-position: -546px -591px; width: 90px; height: 105px; } .eyewear_mystery_201507 { background-image: url(spritesmith-main-4.png); - background-position: -273px -585px; + background-position: -637px -591px; width: 90px; height: 105px; } .shop_back_mystery_201507 { background-image: url(spritesmith-main-4.png); - background-position: -1654px -1230px; + background-position: -1655px -246px; width: 40px; height: 40px; } .shop_eyewear_mystery_201507 { background-image: url(spritesmith-main-4.png); - background-position: -1654px -1189px; + background-position: -1655px -205px; width: 40px; height: 40px; } .broad_armor_mystery_201508 { background-image: url(spritesmith-main-4.png); - background-position: -830px -364px; + background-position: -830px -273px; width: 93px; height: 90px; } @@ -120,1705 +240,1705 @@ } .shop_armor_mystery_201508 { background-image: url(spritesmith-main-4.png); - background-position: -1654px -533px; + background-position: -1655px -164px; width: 40px; height: 40px; } .shop_head_mystery_201508 { background-image: url(spritesmith-main-4.png); - background-position: -1654px -492px; + background-position: -1655px -123px; width: 40px; height: 40px; } .slim_armor_mystery_201508 { background-image: url(spritesmith-main-4.png); - background-position: -830px -273px; + background-position: -830px -91px; width: 93px; height: 90px; } .broad_armor_mystery_201509 { background-image: url(spritesmith-main-4.png); - background-position: -910px -888px; + background-position: -1291px -910px; width: 90px; height: 90px; } .head_mystery_201509 { background-image: url(spritesmith-main-4.png); - background-position: -1018px -91px; + background-position: -1382px -819px; width: 90px; height: 90px; } .shop_armor_mystery_201509 { background-image: url(spritesmith-main-4.png); - background-position: -1654px -451px; + background-position: -1655px -82px; width: 40px; height: 40px; } .shop_head_mystery_201509 { background-image: url(spritesmith-main-4.png); - background-position: -1654px -410px; + background-position: -1655px -41px; width: 40px; height: 40px; } .slim_armor_mystery_201509 { background-image: url(spritesmith-main-4.png); - background-position: -1018px -364px; + background-position: -910px -1334px; width: 90px; height: 90px; } .broad_armor_mystery_301404 { background-image: url(spritesmith-main-4.png); - background-position: -1018px -455px; + background-position: -1001px -1334px; width: 90px; height: 90px; } .eyewear_mystery_301404 { background-image: url(spritesmith-main-4.png); - background-position: -1109px -182px; + background-position: -1092px -1334px; width: 90px; height: 90px; } .head_mystery_301404 { background-image: url(spritesmith-main-4.png); - background-position: -1109px -273px; + background-position: -1183px -1334px; width: 90px; height: 90px; } .shop_armor_mystery_301404 { background-image: url(spritesmith-main-4.png); - background-position: -1654px -123px; + background-position: -1655px 0px; width: 40px; height: 40px; } .shop_eyewear_mystery_301404 { background-image: url(spritesmith-main-4.png); - background-position: -1654px -82px; + background-position: -1599px -1598px; width: 40px; height: 40px; } .shop_head_mystery_301404 { background-image: url(spritesmith-main-4.png); - background-position: -1654px -41px; + background-position: -1558px -1598px; width: 40px; height: 40px; } .shop_weapon_mystery_301404 { background-image: url(spritesmith-main-4.png); - background-position: -1654px 0px; + background-position: -1517px -1598px; width: 40px; height: 40px; } .slim_armor_mystery_301404 { background-image: url(spritesmith-main-4.png); - background-position: 0px -1070px; + background-position: -1473px -364px; width: 90px; height: 90px; } .weapon_mystery_301404 { background-image: url(spritesmith-main-4.png); - background-position: -91px -1070px; + background-position: -1473px -455px; width: 90px; height: 90px; } .eyewear_mystery_301405 { background-image: url(spritesmith-main-4.png); - background-position: -182px -1070px; + background-position: -1473px -546px; width: 90px; height: 90px; } .headAccessory_mystery_301405 { background-image: url(spritesmith-main-4.png); - background-position: -273px -1070px; + background-position: -1473px -1092px; width: 90px; height: 90px; } .head_mystery_301405 { background-image: url(spritesmith-main-4.png); - background-position: -364px -1070px; + background-position: -637px -1425px; width: 90px; height: 90px; } .shield_mystery_301405 { background-image: url(spritesmith-main-4.png); - background-position: -637px -1070px; + background-position: -910px -1425px; width: 90px; height: 90px; } .shop_eyewear_mystery_301405 { background-image: url(spritesmith-main-4.png); - background-position: -1599px -1607px; + background-position: -1476px -1598px; width: 40px; height: 40px; } .shop_headAccessory_mystery_301405 { background-image: url(spritesmith-main-4.png); - background-position: -1558px -1607px; + background-position: -1435px -1598px; width: 40px; height: 40px; } .shop_head_mystery_301405 { background-image: url(spritesmith-main-4.png); - background-position: -1517px -1607px; + background-position: -1394px -1598px; width: 40px; height: 40px; } .shop_shield_mystery_301405 { background-image: url(spritesmith-main-4.png); - background-position: -1476px -1607px; + background-position: -1353px -1598px; width: 40px; height: 40px; } .broad_armor_special_spring2015Healer { background-image: url(spritesmith-main-4.png); - background-position: -1092px -1070px; + background-position: -739px -212px; width: 90px; height: 90px; } .broad_armor_special_spring2015Mage { background-image: url(spritesmith-main-4.png); - background-position: -1200px 0px; + background-position: -739px -303px; width: 90px; height: 90px; } .broad_armor_special_spring2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: -1200px -91px; + background-position: -739px -394px; width: 90px; height: 90px; } .broad_armor_special_spring2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: -1200px -182px; + background-position: -739px -485px; width: 90px; height: 90px; } .broad_armor_special_springHealer { background-image: url(spritesmith-main-4.png); - background-position: -1200px -273px; + background-position: -739px -576px; width: 90px; height: 90px; } .broad_armor_special_springMage { background-image: url(spritesmith-main-4.png); - background-position: -1200px -455px; + background-position: 0px -788px; width: 90px; height: 90px; } .broad_armor_special_springRogue { background-image: url(spritesmith-main-4.png); - background-position: -1200px -546px; + background-position: -91px -788px; width: 90px; height: 90px; } .broad_armor_special_springWarrior { background-image: url(spritesmith-main-4.png); - background-position: -1200px -637px; + background-position: -182px -788px; width: 90px; height: 90px; } .headAccessory_special_spring2015Healer { background-image: url(spritesmith-main-4.png); - background-position: -1200px -728px; + background-position: -273px -788px; width: 90px; height: 90px; } .headAccessory_special_spring2015Mage { background-image: url(spritesmith-main-4.png); - background-position: -1200px -819px; + background-position: -364px -788px; width: 90px; height: 90px; } .headAccessory_special_spring2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: -1200px -910px; + background-position: -455px -788px; width: 90px; height: 90px; } .headAccessory_special_spring2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: -1001px -1252px; + background-position: -546px -788px; width: 90px; height: 90px; } .headAccessory_special_springHealer { background-image: url(spritesmith-main-4.png); - background-position: -1092px -1252px; + background-position: -637px -788px; width: 90px; height: 90px; } .headAccessory_special_springMage { background-image: url(spritesmith-main-4.png); - background-position: -1183px -1252px; + background-position: -728px -788px; width: 90px; height: 90px; } .headAccessory_special_springRogue { background-image: url(spritesmith-main-4.png); - background-position: -1274px -1252px; + background-position: -819px -788px; width: 90px; height: 90px; } .headAccessory_special_springWarrior { background-image: url(spritesmith-main-4.png); - background-position: -1382px 0px; + background-position: -927px 0px; width: 90px; height: 90px; } .head_special_spring2015Healer { background-image: url(spritesmith-main-4.png); - background-position: -1382px -91px; + background-position: -927px -91px; width: 90px; height: 90px; } .head_special_spring2015Mage { background-image: url(spritesmith-main-4.png); - background-position: -1382px -364px; + background-position: -927px -182px; width: 90px; height: 90px; } .head_special_spring2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: -1382px -455px; + background-position: -927px -273px; width: 90px; height: 90px; } .head_special_spring2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: -1382px -546px; + background-position: -927px -364px; width: 90px; height: 90px; } .head_special_springHealer { background-image: url(spritesmith-main-4.png); - background-position: -1382px -637px; + background-position: -927px -455px; width: 90px; height: 90px; } .head_special_springMage { background-image: url(spritesmith-main-4.png); - background-position: -1382px -728px; + background-position: -927px -546px; width: 90px; height: 90px; } .head_special_springRogue { background-image: url(spritesmith-main-4.png); - background-position: -1382px -819px; + background-position: -927px -637px; width: 90px; height: 90px; } .head_special_springWarrior { background-image: url(spritesmith-main-4.png); - background-position: -91px -1343px; + background-position: -927px -728px; width: 90px; height: 90px; } .shield_special_spring2015Healer { background-image: url(spritesmith-main-4.png); - background-position: -1001px -1343px; + background-position: 0px -879px; width: 90px; height: 90px; } .shield_special_spring2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: -1274px -1343px; + background-position: -91px -879px; width: 90px; height: 90px; } .shield_special_spring2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: -1473px -91px; + background-position: -182px -879px; width: 90px; height: 90px; } .shield_special_springHealer { background-image: url(spritesmith-main-4.png); - background-position: -1473px -1183px; + background-position: -273px -879px; width: 90px; height: 90px; } .shield_special_springRogue { background-image: url(spritesmith-main-4.png); - background-position: -637px -1434px; + background-position: -364px -879px; width: 90px; height: 90px; } .shield_special_springWarrior { background-image: url(spritesmith-main-4.png); - background-position: -830px -455px; + background-position: -455px -879px; width: 90px; height: 90px; } .shop_armor_special_spring2015Healer { background-image: url(spritesmith-main-4.png); - background-position: -1435px -1607px; + background-position: -1312px -1598px; width: 40px; height: 40px; } .shop_armor_special_spring2015Mage { background-image: url(spritesmith-main-4.png); - background-position: -1394px -1607px; + background-position: -1271px -1598px; width: 40px; height: 40px; } .shop_armor_special_spring2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: -1353px -1607px; + background-position: -1230px -1598px; width: 40px; height: 40px; } .shop_armor_special_spring2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: -1312px -1607px; + background-position: -1189px -1598px; width: 40px; height: 40px; } .shop_armor_special_springHealer { background-image: url(spritesmith-main-4.png); - background-position: -1271px -1607px; + background-position: -533px -1557px; width: 40px; height: 40px; } .shop_armor_special_springMage { background-image: url(spritesmith-main-4.png); - background-position: -1230px -1607px; + background-position: -492px -1557px; width: 40px; height: 40px; } .shop_armor_special_springRogue { background-image: url(spritesmith-main-4.png); - background-position: -1189px -1607px; + background-position: -451px -1557px; width: 40px; height: 40px; } .shop_armor_special_springWarrior { background-image: url(spritesmith-main-4.png); - background-position: -1148px -1607px; + background-position: -410px -1557px; width: 40px; height: 40px; } .shop_headAccessory_special_spring2015Healer { background-image: url(spritesmith-main-4.png); - background-position: -1107px -1607px; + background-position: -369px -1557px; width: 40px; height: 40px; } .shop_headAccessory_special_spring2015Mage { background-image: url(spritesmith-main-4.png); - background-position: -1066px -1607px; + background-position: -328px -1557px; width: 40px; height: 40px; } .shop_headAccessory_special_spring2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: -1025px -1607px; + background-position: -287px -1557px; width: 40px; height: 40px; } .shop_headAccessory_special_spring2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: -984px -1607px; + background-position: -246px -1557px; width: 40px; height: 40px; } .shop_headAccessory_special_springHealer { background-image: url(spritesmith-main-4.png); - background-position: -943px -1607px; + background-position: -205px -1557px; width: 40px; height: 40px; } .shop_headAccessory_special_springMage { background-image: url(spritesmith-main-4.png); - background-position: -902px -1607px; + background-position: -164px -1557px; width: 40px; height: 40px; } .shop_headAccessory_special_springRogue { background-image: url(spritesmith-main-4.png); - background-position: -861px -1607px; + background-position: -123px -1557px; width: 40px; height: 40px; } .shop_headAccessory_special_springWarrior { background-image: url(spritesmith-main-4.png); - background-position: -820px -1607px; + background-position: -82px -1557px; width: 40px; height: 40px; } .shop_head_special_spring2015Healer { background-image: url(spritesmith-main-4.png); - background-position: -779px -1607px; + background-position: -41px -1557px; width: 40px; height: 40px; } .shop_head_special_spring2015Mage { background-image: url(spritesmith-main-4.png); - background-position: -738px -1607px; + background-position: 0px -1557px; width: 40px; height: 40px; } .shop_head_special_spring2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: -697px -1607px; + background-position: -1599px -1516px; width: 40px; height: 40px; } .shop_head_special_spring2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: -656px -1607px; + background-position: -1558px -1516px; width: 40px; height: 40px; } .shop_head_special_springHealer { background-image: url(spritesmith-main-4.png); - background-position: -615px -1607px; + background-position: -1517px -1516px; width: 40px; height: 40px; } .shop_head_special_springMage { background-image: url(spritesmith-main-4.png); - background-position: -574px -1607px; + background-position: -1476px -1516px; width: 40px; height: 40px; } .shop_head_special_springRogue { background-image: url(spritesmith-main-4.png); - background-position: -533px -1607px; + background-position: -1435px -1516px; width: 40px; height: 40px; } .shop_head_special_springWarrior { background-image: url(spritesmith-main-4.png); - background-position: -492px -1607px; + background-position: -1394px -1516px; width: 40px; height: 40px; } .shop_shield_special_spring2015Healer { background-image: url(spritesmith-main-4.png); - background-position: -451px -1607px; + background-position: -1025px -1516px; width: 40px; height: 40px; } .shop_shield_special_spring2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: -1353px -1566px; + background-position: -984px -1516px; width: 40px; height: 40px; } .shop_shield_special_spring2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: -1312px -1566px; + background-position: -943px -1516px; width: 40px; height: 40px; } .shop_shield_special_springHealer { background-image: url(spritesmith-main-4.png); - background-position: -1271px -1566px; + background-position: -902px -1516px; width: 40px; height: 40px; } .shop_shield_special_springRogue { background-image: url(spritesmith-main-4.png); - background-position: -1230px -1566px; + background-position: -861px -1516px; width: 40px; height: 40px; } .shop_shield_special_springWarrior { background-image: url(spritesmith-main-4.png); - background-position: -1189px -1566px; + background-position: -820px -1516px; width: 40px; height: 40px; } .shop_weapon_special_spring2015Healer { background-image: url(spritesmith-main-4.png); - background-position: -1148px -1566px; + background-position: -779px -1516px; width: 40px; height: 40px; } .shop_weapon_special_spring2015Mage { background-image: url(spritesmith-main-4.png); - background-position: -1107px -1566px; + background-position: -738px -1516px; width: 40px; height: 40px; } .shop_weapon_special_spring2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: -1066px -1566px; + background-position: -377px -303px; width: 40px; height: 40px; } .shop_weapon_special_spring2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: -1025px -1566px; + background-position: -336px -303px; width: 40px; height: 40px; } .shop_weapon_special_springHealer { background-image: url(spritesmith-main-4.png); - background-position: -984px -1566px; + background-position: -230px -253px; width: 40px; height: 40px; } .shop_weapon_special_springMage { background-image: url(spritesmith-main-4.png); - background-position: -943px -1566px; + background-position: -230px -212px; width: 40px; height: 40px; } .shop_weapon_special_springRogue { background-image: url(spritesmith-main-4.png); - background-position: -902px -1566px; + background-position: -689px -530px; width: 40px; height: 40px; } .shop_weapon_special_springWarrior { background-image: url(spritesmith-main-4.png); - background-position: -861px -1566px; + background-position: -648px -530px; width: 40px; height: 40px; } .slim_armor_special_spring2015Healer { background-image: url(spritesmith-main-4.png); - background-position: -1018px -546px; + background-position: 0px -1061px; width: 90px; height: 90px; } .slim_armor_special_spring2015Mage { background-image: url(spritesmith-main-4.png); - background-position: -1018px -637px; + background-position: -91px -1061px; width: 90px; height: 90px; } .slim_armor_special_spring2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: -1018px -728px; + background-position: -182px -1061px; width: 90px; height: 90px; } .slim_armor_special_spring2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: -1018px -819px; + background-position: -273px -1061px; width: 90px; height: 90px; } .slim_armor_special_springHealer { background-image: url(spritesmith-main-4.png); - background-position: 0px -979px; + background-position: -364px -1061px; width: 90px; height: 90px; } .slim_armor_special_springMage { background-image: url(spritesmith-main-4.png); - background-position: -91px -979px; + background-position: -455px -1061px; width: 90px; height: 90px; } .slim_armor_special_springRogue { background-image: url(spritesmith-main-4.png); - background-position: -182px -979px; + background-position: -546px -1061px; width: 90px; height: 90px; } .slim_armor_special_springWarrior { background-image: url(spritesmith-main-4.png); - background-position: -273px -979px; + background-position: -637px -1061px; width: 90px; height: 90px; } .weapon_special_spring2015Healer { background-image: url(spritesmith-main-4.png); - background-position: -364px -979px; + background-position: -728px -1061px; width: 90px; height: 90px; } .weapon_special_spring2015Mage { background-image: url(spritesmith-main-4.png); - background-position: -455px -979px; + background-position: -819px -1061px; width: 90px; height: 90px; } .weapon_special_spring2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: -546px -979px; + background-position: -910px -1061px; width: 90px; height: 90px; } .weapon_special_spring2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: -637px -979px; + background-position: -1001px -1061px; width: 90px; height: 90px; } .weapon_special_springHealer { background-image: url(spritesmith-main-4.png); - background-position: -728px -979px; + background-position: -1092px -1061px; width: 90px; height: 90px; } .weapon_special_springMage { background-image: url(spritesmith-main-4.png); - background-position: -819px -979px; + background-position: -1200px 0px; width: 90px; height: 90px; } .weapon_special_springRogue { background-image: url(spritesmith-main-4.png); - background-position: -910px -979px; + background-position: -1200px -91px; width: 90px; height: 90px; } .weapon_special_springWarrior { background-image: url(spritesmith-main-4.png); - background-position: -1001px -979px; + background-position: -1200px -182px; width: 90px; height: 90px; } .body_special_summer2015Healer { background-image: url(spritesmith-main-4.png); - background-position: -1109px 0px; + background-position: -1200px -273px; width: 90px; height: 90px; } .body_special_summer2015Mage { background-image: url(spritesmith-main-4.png); - background-position: -1109px -91px; + background-position: -1200px -364px; width: 90px; height: 90px; } .body_special_summer2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: 0px -106px; + background-position: -206px -106px; width: 102px; height: 105px; } .body_special_summer2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: -637px -585px; + background-position: -364px -485px; width: 90px; height: 105px; } .body_special_summerHealer { background-image: url(spritesmith-main-4.png); - background-position: -739px 0px; + background-position: -648px 0px; width: 90px; height: 105px; } .body_special_summerMage { background-image: url(spritesmith-main-4.png); - background-position: -739px -318px; + background-position: -648px -106px; width: 90px; height: 105px; } .broad_armor_special_summer2015Healer { background-image: url(spritesmith-main-4.png); - background-position: -1109px -546px; + background-position: -1200px -819px; width: 90px; height: 90px; } .broad_armor_special_summer2015Mage { background-image: url(spritesmith-main-4.png); - background-position: -1109px -637px; + background-position: -1200px -910px; width: 90px; height: 90px; } .broad_armor_special_summer2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: 0px 0px; + background-position: -103px -106px; width: 102px; height: 105px; } .broad_armor_special_summer2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: -739px -424px; + background-position: 0px -591px; width: 90px; height: 105px; } .broad_armor_special_summerHealer { background-image: url(spritesmith-main-4.png); - background-position: -739px -530px; + background-position: -91px -591px; width: 90px; height: 105px; } .broad_armor_special_summerMage { background-image: url(spritesmith-main-4.png); - background-position: 0px -691px; + background-position: -182px -591px; width: 90px; height: 105px; } .broad_armor_special_summerRogue { background-image: url(spritesmith-main-4.png); - background-position: -224px -303px; + background-position: -424px -273px; width: 111px; height: 90px; } .broad_armor_special_summerWarrior { background-image: url(spritesmith-main-4.png); - background-position: -536px -91px; + background-position: -309px -91px; width: 111px; height: 90px; } .eyewear_special_summerRogue { background-image: url(spritesmith-main-4.png); - background-position: -424px -91px; + background-position: -309px -182px; width: 111px; height: 90px; } .eyewear_special_summerWarrior { background-image: url(spritesmith-main-4.png); - background-position: -424px -182px; + background-position: 0px -303px; width: 111px; height: 90px; } .head_special_summer2015Healer { background-image: url(spritesmith-main-4.png); - background-position: -455px -1070px; + background-position: -637px -1152px; width: 90px; height: 90px; } .head_special_summer2015Mage { background-image: url(spritesmith-main-4.png); - background-position: -546px -1070px; + background-position: -728px -1152px; width: 90px; height: 90px; } .head_special_summer2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: -103px -106px; + background-position: 0px 0px; width: 102px; height: 105px; } .head_special_summer2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: -546px -585px; + background-position: -739px -106px; width: 90px; height: 105px; } .head_special_summerHealer { background-image: url(spritesmith-main-4.png); - background-position: 0px -585px; + background-position: -739px 0px; width: 90px; height: 105px; } .head_special_summerMage { background-image: url(spritesmith-main-4.png); - background-position: -91px -585px; + background-position: -182px -485px; width: 90px; height: 105px; } .head_special_summerRogue { background-image: url(spritesmith-main-4.png); - background-position: 0px -394px; + background-position: -224px -303px; width: 111px; height: 90px; } .head_special_summerWarrior { background-image: url(spritesmith-main-4.png); - background-position: -112px -394px; + background-position: -424px 0px; width: 111px; height: 90px; } .Healer_Summer { background-image: url(spritesmith-main-4.png); - background-position: -364px -585px; + background-position: -455px -485px; width: 90px; height: 105px; } .Mage_Summer { background-image: url(spritesmith-main-4.png); - background-position: -455px -585px; + background-position: -546px -485px; width: 90px; height: 105px; } .SummerRogue14 { background-image: url(spritesmith-main-4.png); - background-position: -224px -394px; + background-position: -536px -91px; width: 111px; height: 90px; } .SummerWarrior14 { background-image: url(spritesmith-main-4.png); - background-position: -336px -394px; + background-position: -424px -182px; width: 111px; height: 90px; } .shield_special_summer2015Healer { background-image: url(spritesmith-main-4.png); - background-position: -1200px -364px; + background-position: -1291px -455px; width: 90px; height: 90px; } .shield_special_summer2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: -206px -106px; + background-position: 0px -106px; width: 102px; height: 105px; } .shield_special_summer2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: -739px -106px; + background-position: -648px -318px; width: 90px; height: 105px; } .shield_special_summerHealer { background-image: url(spritesmith-main-4.png); - background-position: -739px -212px; + background-position: -648px -424px; width: 90px; height: 105px; } .shield_special_summerRogue { background-image: url(spritesmith-main-4.png); - background-position: -112px -303px; + background-position: 0px -394px; width: 111px; height: 90px; } .shield_special_summerWarrior { background-image: url(spritesmith-main-4.png); - background-position: 0px -303px; + background-position: -112px -394px; width: 111px; height: 90px; } .shop_armor_special_summer2015Healer { background-image: url(spritesmith-main-4.png); - background-position: -820px -1566px; + background-position: -871px -728px; width: 40px; height: 40px; } .shop_armor_special_summer2015Mage { background-image: url(spritesmith-main-4.png); - background-position: -779px -1566px; + background-position: -830px -728px; width: 40px; height: 40px; } .shop_armor_special_summer2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: -738px -1566px; + background-position: -968px -819px; width: 40px; height: 40px; } .shop_armor_special_summer2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: -697px -1566px; + background-position: -927px -819px; width: 40px; height: 40px; } .shop_armor_special_summerHealer { background-image: url(spritesmith-main-4.png); - background-position: -656px -1566px; + background-position: -1059px -910px; width: 40px; height: 40px; } .shop_armor_special_summerMage { background-image: url(spritesmith-main-4.png); - background-position: -615px -1566px; + background-position: -1018px -910px; width: 40px; height: 40px; } .shop_armor_special_summerRogue { background-image: url(spritesmith-main-4.png); - background-position: -574px -1566px; + background-position: -1150px -1001px; width: 40px; height: 40px; } .shop_armor_special_summerWarrior { background-image: url(spritesmith-main-4.png); - background-position: -205px -1566px; + background-position: -1109px -1001px; width: 40px; height: 40px; } .shop_body_special_summer2015Healer { background-image: url(spritesmith-main-4.png); - background-position: -164px -1566px; + background-position: -1241px -1092px; width: 40px; height: 40px; } .shop_body_special_summer2015Mage { background-image: url(spritesmith-main-4.png); - background-position: -123px -1566px; + background-position: -1200px -1092px; width: 40px; height: 40px; } .shop_body_special_summer2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: -82px -1566px; + background-position: -1332px -1183px; width: 40px; height: 40px; } .shop_body_special_summer2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: -41px -1566px; + background-position: -1291px -1183px; width: 40px; height: 40px; } .shop_body_special_summerHealer { background-image: url(spritesmith-main-4.png); - background-position: 0px -1566px; + background-position: -1423px -1274px; width: 40px; height: 40px; } .shop_body_special_summerMage { background-image: url(spritesmith-main-4.png); - background-position: -1558px -1525px; + background-position: -1382px -1274px; width: 40px; height: 40px; } .shop_eyewear_special_summerRogue { background-image: url(spritesmith-main-4.png); - background-position: -1517px -1525px; + background-position: -1514px -1365px; width: 40px; height: 40px; } .shop_eyewear_special_summerWarrior { background-image: url(spritesmith-main-4.png); - background-position: -492px -1525px; + background-position: -1473px -1365px; width: 40px; height: 40px; } .shop_head_special_summer2015Healer { background-image: url(spritesmith-main-4.png); - background-position: -451px -1525px; + background-position: -1605px -1461px; width: 40px; height: 40px; } .shop_head_special_summer2015Mage { background-image: url(spritesmith-main-4.png); - background-position: -410px -1525px; + background-position: -1605px -1297px; width: 40px; height: 40px; } .shop_head_special_summer2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: -369px -1525px; + background-position: -1564px -1297px; width: 40px; height: 40px; } .shop_head_special_summer2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: -328px -1525px; + background-position: -1605px -1256px; width: 40px; height: 40px; } .shop_head_special_summerHealer { background-image: url(spritesmith-main-4.png); - background-position: -287px -1525px; + background-position: -1564px -1256px; width: 40px; height: 40px; } .shop_head_special_summerMage { background-image: url(spritesmith-main-4.png); - background-position: -246px -1525px; + background-position: -1605px -1215px; width: 40px; height: 40px; } .shop_head_special_summerRogue { background-image: url(spritesmith-main-4.png); - background-position: -205px -1525px; + background-position: -1564px -1215px; width: 40px; height: 40px; } .shop_head_special_summerWarrior { background-image: url(spritesmith-main-4.png); - background-position: -164px -1525px; + background-position: -1605px -1174px; width: 40px; height: 40px; } .shop_shield_special_summer2015Healer { background-image: url(spritesmith-main-4.png); - background-position: -123px -1525px; + background-position: -1564px -1174px; width: 40px; height: 40px; } .shop_shield_special_summer2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: -82px -1525px; + background-position: -1605px -1133px; width: 40px; height: 40px; } .shop_shield_special_summer2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: -41px -1525px; + background-position: -1564px -1133px; width: 40px; height: 40px; } .shop_shield_special_summerHealer { background-image: url(spritesmith-main-4.png); - background-position: 0px -1525px; + background-position: -1605px -1092px; width: 40px; height: 40px; } .shop_shield_special_summerRogue { background-image: url(spritesmith-main-4.png); - background-position: -1564px -1459px; + background-position: -1564px -1092px; width: 40px; height: 40px; } .shop_shield_special_summerWarrior { background-image: url(spritesmith-main-4.png); - background-position: -1564px -1418px; + background-position: -1605px -1051px; width: 40px; height: 40px; } .shop_weapon_special_summer2015Healer { background-image: url(spritesmith-main-4.png); - background-position: -1564px -1377px; + background-position: -1564px -1051px; width: 40px; height: 40px; } .shop_weapon_special_summer2015Mage { background-image: url(spritesmith-main-4.png); - background-position: -1564px -1336px; + background-position: -1605px -1010px; width: 40px; height: 40px; } .shop_weapon_special_summer2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: -1564px -1295px; + background-position: -1564px -1010px; width: 40px; height: 40px; } .shop_weapon_special_summer2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: -1564px -1254px; + background-position: -1605px -969px; width: 40px; height: 40px; } .shop_weapon_special_summerHealer { background-image: url(spritesmith-main-4.png); - background-position: -1564px -1213px; + background-position: -1564px -969px; width: 40px; height: 40px; } .shop_weapon_special_summerMage { background-image: url(spritesmith-main-4.png); - background-position: -1564px -1172px; + background-position: -1605px -928px; width: 40px; height: 40px; } .shop_weapon_special_summerRogue { background-image: url(spritesmith-main-4.png); - background-position: -1564px -1131px; + background-position: -1564px -928px; width: 40px; height: 40px; } .shop_weapon_special_summerWarrior { background-image: url(spritesmith-main-4.png); - background-position: -1564px -1090px; + background-position: -1605px -887px; width: 40px; height: 40px; } .slim_armor_special_summer2015Healer { background-image: url(spritesmith-main-4.png); - background-position: -819px -1252px; + background-position: -637px -1334px; width: 90px; height: 90px; } .slim_armor_special_summer2015Mage { background-image: url(spritesmith-main-4.png); - background-position: -910px -1252px; + background-position: -728px -1334px; width: 90px; height: 90px; } .slim_armor_special_summer2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: -103px 0px; + background-position: -206px 0px; width: 102px; height: 105px; } .slim_armor_special_summer2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: -91px -691px; + background-position: -273px -591px; width: 90px; height: 105px; } .slim_armor_special_summerHealer { background-image: url(spritesmith-main-4.png); - background-position: -182px -691px; + background-position: -364px -591px; width: 90px; height: 105px; } .slim_armor_special_summerMage { background-image: url(spritesmith-main-4.png); - background-position: -273px -691px; + background-position: -455px -591px; width: 90px; height: 105px; } .slim_armor_special_summerRogue { background-image: url(spritesmith-main-4.png); - background-position: -309px -91px; + background-position: -336px -394px; width: 111px; height: 90px; } .slim_armor_special_summerWarrior { background-image: url(spritesmith-main-4.png); - background-position: -309px -182px; + background-position: -536px 0px; width: 111px; height: 90px; } .weapon_special_summer2015Healer { background-image: url(spritesmith-main-4.png); - background-position: -1382px -182px; + background-position: -1365px -1334px; width: 90px; height: 90px; } .weapon_special_summer2015Mage { background-image: url(spritesmith-main-4.png); - background-position: -1382px -273px; + background-position: -1473px 0px; width: 90px; height: 90px; } .weapon_special_summer2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: -206px 0px; + background-position: -103px 0px; width: 102px; height: 105px; } .weapon_special_summer2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: -648px -318px; + background-position: -536px -288px; width: 90px; height: 105px; } .weapon_special_summerHealer { background-image: url(spritesmith-main-4.png); - background-position: -364px -691px; + background-position: -536px -182px; width: 90px; height: 105px; } .weapon_special_summerMage { background-image: url(spritesmith-main-4.png); - background-position: -182px -585px; + background-position: -273px -485px; width: 90px; height: 105px; } .weapon_special_summerRogue { background-image: url(spritesmith-main-4.png); - background-position: -536px 0px; + background-position: -112px -303px; width: 111px; height: 90px; } .weapon_special_summerWarrior { background-image: url(spritesmith-main-4.png); - background-position: -424px 0px; + background-position: -424px -91px; width: 111px; height: 90px; } .broad_armor_special_candycane { background-image: url(spritesmith-main-4.png); - background-position: -1382px -910px; + background-position: -1473px -637px; width: 90px; height: 90px; } .broad_armor_special_ski { background-image: url(spritesmith-main-4.png); - background-position: -1382px -1001px; + background-position: -1473px -728px; width: 90px; height: 90px; } .broad_armor_special_snowflake { background-image: url(spritesmith-main-4.png); - background-position: -1382px -1092px; + background-position: -1473px -819px; width: 90px; height: 90px; } .broad_armor_special_winter2015Healer { background-image: url(spritesmith-main-4.png); - background-position: -1382px -1183px; + background-position: -1473px -910px; width: 90px; height: 90px; } .broad_armor_special_winter2015Mage { background-image: url(spritesmith-main-4.png); - background-position: 0px -1343px; + background-position: -1473px -1001px; width: 90px; height: 90px; } .broad_armor_special_winter2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: -649px -691px; + background-position: -311px -697px; width: 96px; height: 90px; } .broad_armor_special_winter2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: -182px -1343px; + background-position: -1473px -1183px; width: 90px; height: 90px; } .broad_armor_special_yeti { background-image: url(spritesmith-main-4.png); - background-position: -273px -1343px; + background-position: -1473px -1274px; width: 90px; height: 90px; } .head_special_candycane { background-image: url(spritesmith-main-4.png); - background-position: -364px -1343px; + background-position: 0px -1425px; width: 90px; height: 90px; } .head_special_nye { background-image: url(spritesmith-main-4.png); - background-position: -455px -1343px; + background-position: -91px -1425px; width: 90px; height: 90px; } .head_special_nye2014 { background-image: url(spritesmith-main-4.png); - background-position: -546px -1343px; + background-position: -182px -1425px; width: 90px; height: 90px; } .head_special_ski { background-image: url(spritesmith-main-4.png); - background-position: -637px -1343px; + background-position: -273px -1425px; width: 90px; height: 90px; } .head_special_snowflake { background-image: url(spritesmith-main-4.png); - background-position: -728px -1343px; + background-position: -364px -1425px; width: 90px; height: 90px; } .head_special_winter2015Healer { background-image: url(spritesmith-main-4.png); - background-position: -819px -1343px; + background-position: -830px -364px; width: 90px; height: 90px; } .head_special_winter2015Mage { background-image: url(spritesmith-main-4.png); - background-position: -910px -1343px; + background-position: -546px -1425px; width: 90px; height: 90px; } .head_special_winter2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: -830px 0px; + background-position: -505px -697px; width: 96px; height: 90px; } .head_special_winter2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: -1092px -1343px; + background-position: -728px -1425px; width: 90px; height: 90px; } .head_special_yeti { background-image: url(spritesmith-main-4.png); - background-position: -1183px -1343px; + background-position: -819px -1425px; width: 90px; height: 90px; } .shield_special_ski { background-image: url(spritesmith-main-4.png); - background-position: -100px -485px; + background-position: -536px -394px; width: 104px; height: 90px; } .shield_special_snowflake { background-image: url(spritesmith-main-4.png); - background-position: -1365px -1343px; + background-position: -1001px -1425px; width: 90px; height: 90px; } .shield_special_winter2015Healer { background-image: url(spritesmith-main-4.png); - background-position: -1473px 0px; + background-position: -1092px -1425px; width: 90px; height: 90px; } .shield_special_winter2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: -455px -691px; + background-position: -602px -697px; width: 96px; height: 90px; } .shield_special_winter2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: -1473px -182px; + background-position: -1274px -1425px; width: 90px; height: 90px; } .shield_special_yeti { background-image: url(spritesmith-main-4.png); - background-position: -1473px -273px; + background-position: -1365px -1425px; width: 90px; height: 90px; } .shop_armor_special_candycane { background-image: url(spritesmith-main-4.png); - background-position: -1564px -762px; + background-position: -1564px -887px; width: 40px; height: 40px; } .shop_armor_special_ski { background-image: url(spritesmith-main-4.png); - background-position: -1564px -721px; + background-position: -1605px -846px; width: 40px; height: 40px; } .shop_armor_special_snowflake { background-image: url(spritesmith-main-4.png); - background-position: -1564px -680px; + background-position: -1655px -861px; width: 40px; height: 40px; } .shop_armor_special_winter2015Healer { background-image: url(spritesmith-main-4.png); - background-position: -1564px -639px; + background-position: -1189px -1516px; width: 40px; height: 40px; } .shop_armor_special_winter2015Mage { background-image: url(spritesmith-main-4.png); - background-position: -1564px -598px; + background-position: -1655px -902px; width: 40px; height: 40px; } .shop_armor_special_winter2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: -1564px -557px; + background-position: -1655px -943px; width: 40px; height: 40px; } .shop_armor_special_winter2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: -1564px -516px; + background-position: -1655px -984px; width: 40px; height: 40px; } .shop_armor_special_yeti { background-image: url(spritesmith-main-4.png); - background-position: -1564px -475px; + background-position: -1564px -354px; width: 40px; height: 40px; } .shop_head_special_candycane { background-image: url(spritesmith-main-4.png); - background-position: -1564px -434px; + background-position: -1605px -354px; width: 40px; height: 40px; } .shop_head_special_nye { background-image: url(spritesmith-main-4.png); - background-position: -1564px -393px; + background-position: -1564px -395px; width: 40px; height: 40px; } .shop_head_special_nye2014 { background-image: url(spritesmith-main-4.png); - background-position: -1654px -1148px; + background-position: -1605px -395px; width: 40px; height: 40px; } .shop_head_special_ski { background-image: url(spritesmith-main-4.png); - background-position: -1654px -1107px; + background-position: -1564px -436px; width: 40px; height: 40px; } .shop_head_special_snowflake { background-image: url(spritesmith-main-4.png); - background-position: -1654px -1066px; + background-position: -1605px -436px; width: 40px; height: 40px; } .shop_head_special_winter2015Healer { background-image: url(spritesmith-main-4.png); - background-position: -1654px -1025px; + background-position: -1564px -477px; width: 40px; height: 40px; } .shop_head_special_winter2015Mage { background-image: url(spritesmith-main-4.png); - background-position: -1654px -1517px; + background-position: -1605px -477px; width: 40px; height: 40px; } .shop_head_special_winter2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: -1654px -984px; + background-position: -1564px -518px; width: 40px; height: 40px; } .shop_head_special_winter2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: -1654px -943px; + background-position: -1605px -518px; width: 40px; height: 40px; } .shop_head_special_yeti { background-image: url(spritesmith-main-4.png); - background-position: -1654px -902px; + background-position: -1564px -559px; width: 40px; height: 40px; } .shop_shield_special_ski { background-image: url(spritesmith-main-4.png); - background-position: -1654px -861px; + background-position: -1605px -559px; width: 40px; height: 40px; } .shop_shield_special_snowflake { background-image: url(spritesmith-main-4.png); - background-position: -1654px -820px; + background-position: -1564px -600px; width: 40px; height: 40px; } .shop_shield_special_winter2015Healer { background-image: url(spritesmith-main-4.png); - background-position: -1654px -779px; + background-position: -1605px -600px; width: 40px; height: 40px; } .shop_shield_special_winter2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: -1654px -738px; + background-position: -1564px -641px; width: 40px; height: 40px; } .shop_shield_special_winter2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: -1654px -697px; + background-position: -1605px -641px; width: 40px; height: 40px; } .shop_shield_special_yeti { background-image: url(spritesmith-main-4.png); - background-position: -1654px -656px; + background-position: -1564px -682px; width: 40px; height: 40px; } .shop_weapon_special_candycane { background-image: url(spritesmith-main-4.png); - background-position: -1654px -164px; + background-position: -1605px -682px; width: 40px; height: 40px; } .shop_weapon_special_ski { background-image: url(spritesmith-main-4.png); - background-position: -1435px -1566px; + background-position: -1564px -723px; width: 40px; height: 40px; } .shop_weapon_special_snowflake { background-image: url(spritesmith-main-4.png); - background-position: -1654px -205px; + background-position: -1605px -723px; width: 40px; height: 40px; } .shop_weapon_special_winter2015Healer { background-image: url(spritesmith-main-4.png); - background-position: -1654px -287px; + background-position: -1564px -764px; width: 40px; height: 40px; } .shop_weapon_special_winter2015Mage { background-image: url(spritesmith-main-4.png); - background-position: -1654px -328px; + background-position: -1605px -764px; width: 40px; height: 40px; } .shop_weapon_special_winter2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: -1654px -369px; + background-position: -1564px -805px; width: 40px; height: 40px; } .shop_weapon_special_winter2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: -1654px -574px; + background-position: -1605px -805px; width: 40px; height: 40px; } .shop_weapon_special_yeti { background-image: url(spritesmith-main-4.png); - background-position: -1654px -615px; + background-position: -1564px -846px; width: 40px; height: 40px; } .slim_armor_special_candycane { background-image: url(spritesmith-main-4.png); - background-position: -1001px -1434px; + background-position: -1564px 0px; width: 90px; height: 90px; } .slim_armor_special_ski { background-image: url(spritesmith-main-4.png); - background-position: -1109px -364px; + background-position: -1456px -1425px; width: 90px; height: 90px; } .slim_armor_special_snowflake { background-image: url(spritesmith-main-4.png); - background-position: -910px -1434px; + background-position: -546px -1334px; width: 90px; height: 90px; } .slim_armor_special_winter2015Healer { background-image: url(spritesmith-main-4.png); - background-position: -819px -1434px; + background-position: -455px -1334px; width: 90px; height: 90px; } .slim_armor_special_winter2015Mage { background-image: url(spritesmith-main-4.png); - background-position: -728px -1434px; + background-position: -364px -1334px; width: 90px; height: 90px; } .slim_armor_special_winter2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: -830px -91px; + background-position: -830px 0px; width: 96px; height: 90px; } .slim_armor_special_winter2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: -546px -1434px; + background-position: -182px -1334px; width: 90px; height: 90px; } .slim_armor_special_yeti { background-image: url(spritesmith-main-4.png); - background-position: -455px -1434px; + background-position: -91px -1334px; width: 90px; height: 90px; } .weapon_special_candycane { background-image: url(spritesmith-main-4.png); - background-position: -364px -1434px; + background-position: 0px -1334px; width: 90px; height: 90px; } .weapon_special_ski { background-image: url(spritesmith-main-4.png); - background-position: -182px -1434px; + background-position: -1382px -1183px; width: 90px; height: 90px; } .weapon_special_snowflake { background-image: url(spritesmith-main-4.png); - background-position: -91px -1434px; + background-position: -1382px -1092px; width: 90px; height: 90px; } .weapon_special_winter2015Healer { background-image: url(spritesmith-main-4.png); - background-position: 0px -1434px; + background-position: -1382px -1001px; width: 90px; height: 90px; } .weapon_special_winter2015Mage { background-image: url(spritesmith-main-4.png); - background-position: -1473px -1274px; + background-position: -1382px -910px; width: 90px; height: 90px; } .weapon_special_winter2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: -516px -485px; + background-position: -699px -697px; width: 96px; height: 90px; } .weapon_special_winter2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: -1473px -1092px; + background-position: -1382px -728px; width: 90px; height: 90px; } .weapon_special_yeti { background-image: url(spritesmith-main-4.png); - background-position: -1473px -1001px; + background-position: -1382px -637px; width: 90px; height: 90px; } .back_special_wondercon_black { background-image: url(spritesmith-main-4.png); - background-position: -1473px -910px; + background-position: -1382px -546px; width: 90px; height: 90px; } .back_special_wondercon_red { background-image: url(spritesmith-main-4.png); - background-position: -1473px -819px; + background-position: -1382px -455px; width: 90px; height: 90px; } .body_special_wondercon_black { background-image: url(spritesmith-main-4.png); - background-position: -1473px -728px; + background-position: -1382px -364px; width: 90px; height: 90px; } .body_special_wondercon_gold { background-image: url(spritesmith-main-4.png); - background-position: -1473px -637px; + background-position: -1382px -273px; width: 90px; height: 90px; } .body_special_wondercon_red { background-image: url(spritesmith-main-4.png); - background-position: -1473px -546px; + background-position: -1382px -182px; width: 90px; height: 90px; } .eyewear_special_wondercon_black { background-image: url(spritesmith-main-4.png); - background-position: -1473px -455px; + background-position: -1382px -91px; width: 90px; height: 90px; } .eyewear_special_wondercon_red { background-image: url(spritesmith-main-4.png); - background-position: -1473px -364px; + background-position: -1382px 0px; width: 90px; height: 90px; } .shop_back_special_wondercon_black { background-image: url(spritesmith-main-4.png); - background-position: -1564px -803px; + background-position: -1564px -1338px; width: 40px; height: 40px; } .shop_back_special_wondercon_red { background-image: url(spritesmith-main-4.png); - background-position: -1564px -844px; + background-position: -1605px -1338px; width: 40px; height: 40px; } .shop_body_special_wondercon_black { background-image: url(spritesmith-main-4.png); - background-position: -1564px -885px; + background-position: -1564px -1379px; width: 40px; height: 40px; } .shop_body_special_wondercon_gold { background-image: url(spritesmith-main-4.png); - background-position: -1564px -926px; + background-position: -1605px -1379px; width: 40px; height: 40px; } .shop_body_special_wondercon_red { background-image: url(spritesmith-main-4.png); - background-position: -1564px -967px; + background-position: -1564px -1420px; width: 40px; height: 40px; } .shop_eyewear_special_wondercon_black { background-image: url(spritesmith-main-4.png); - background-position: -1564px -1008px; + background-position: -1605px -1420px; width: 40px; height: 40px; } .shop_eyewear_special_wondercon_red { background-image: url(spritesmith-main-4.png); - background-position: -1564px -1049px; + background-position: -1564px -1461px; width: 40px; height: 40px; } .head_0 { background-image: url(spritesmith-main-4.png); - background-position: -728px -1252px; + background-position: -1274px -1243px; width: 90px; height: 90px; } @@ -1830,283 +1950,283 @@ } .head_healer_1 { background-image: url(spritesmith-main-4.png); - background-position: -637px -1252px; + background-position: -1183px -1243px; width: 90px; height: 90px; } .head_healer_2 { background-image: url(spritesmith-main-4.png); - background-position: -546px -1252px; + background-position: -1092px -1243px; width: 90px; height: 90px; } .head_healer_3 { background-image: url(spritesmith-main-4.png); - background-position: -455px -1252px; + background-position: -1001px -1243px; width: 90px; height: 90px; } .head_healer_4 { background-image: url(spritesmith-main-4.png); - background-position: -364px -1252px; + background-position: -910px -1243px; width: 90px; height: 90px; } .head_healer_5 { background-image: url(spritesmith-main-4.png); - background-position: -273px -1252px; + background-position: -819px -1243px; width: 90px; height: 90px; } .head_rogue_1 { background-image: url(spritesmith-main-4.png); - background-position: -182px -1252px; + background-position: -728px -1243px; width: 90px; height: 90px; } .head_rogue_2 { background-image: url(spritesmith-main-4.png); - background-position: -91px -1252px; + background-position: -637px -1243px; width: 90px; height: 90px; } .head_rogue_3 { background-image: url(spritesmith-main-4.png); - background-position: 0px -1252px; + background-position: -546px -1243px; width: 90px; height: 90px; } .head_rogue_4 { background-image: url(spritesmith-main-4.png); - background-position: -1291px -1092px; + background-position: -455px -1243px; width: 90px; height: 90px; } .head_rogue_5 { background-image: url(spritesmith-main-4.png); - background-position: -1291px -1001px; + background-position: -364px -1243px; width: 90px; height: 90px; } .head_special_2 { background-image: url(spritesmith-main-4.png); - background-position: -1291px -910px; + background-position: -273px -1243px; width: 90px; height: 90px; } .head_special_fireCoralCirclet { background-image: url(spritesmith-main-4.png); - background-position: -1291px -819px; + background-position: -182px -1243px; width: 90px; height: 90px; } .head_warrior_1 { background-image: url(spritesmith-main-4.png); - background-position: -1291px -728px; + background-position: -91px -1243px; width: 90px; height: 90px; } .head_warrior_2 { background-image: url(spritesmith-main-4.png); - background-position: -1291px -637px; + background-position: 0px -1243px; width: 90px; height: 90px; } .head_warrior_3 { background-image: url(spritesmith-main-4.png); - background-position: -1291px -546px; + background-position: -1291px -1092px; width: 90px; height: 90px; } .head_warrior_4 { background-image: url(spritesmith-main-4.png); - background-position: -1291px -455px; + background-position: -1291px -1001px; width: 90px; height: 90px; } .head_warrior_5 { background-image: url(spritesmith-main-4.png); - background-position: -1291px -364px; + background-position: -1109px -910px; width: 90px; height: 90px; } .head_wizard_1 { background-image: url(spritesmith-main-4.png); - background-position: -1291px -273px; + background-position: -1109px -819px; width: 90px; height: 90px; } .head_wizard_2 { background-image: url(spritesmith-main-4.png); - background-position: -1291px -182px; + background-position: -1109px -728px; width: 90px; height: 90px; } .head_wizard_3 { background-image: url(spritesmith-main-4.png); - background-position: -1291px -91px; + background-position: -1109px -637px; width: 90px; height: 90px; } .head_wizard_4 { background-image: url(spritesmith-main-4.png); - background-position: -1291px 0px; + background-position: -1109px -546px; width: 90px; height: 90px; } .head_wizard_5 { background-image: url(spritesmith-main-4.png); - background-position: -1183px -1161px; + background-position: -1109px -455px; width: 90px; height: 90px; } .shop_head_healer_1 { background-image: url(spritesmith-main-4.png); - background-position: -533px -1525px; + background-position: -336px -344px; width: 40px; height: 40px; } .shop_head_healer_2 { background-image: url(spritesmith-main-4.png); - background-position: -574px -1525px; + background-position: -377px -344px; width: 40px; height: 40px; } .shop_head_healer_3 { background-image: url(spritesmith-main-4.png); - background-position: -615px -1525px; + background-position: -448px -394px; width: 40px; height: 40px; } .shop_head_healer_4 { background-image: url(spritesmith-main-4.png); - background-position: -656px -1525px; + background-position: -489px -394px; width: 40px; height: 40px; } .shop_head_healer_5 { background-image: url(spritesmith-main-4.png); - background-position: -697px -1525px; + background-position: -448px -435px; width: 40px; height: 40px; } .shop_head_rogue_1 { background-image: url(spritesmith-main-4.png); - background-position: -738px -1525px; + background-position: -489px -435px; width: 40px; height: 40px; } .shop_head_rogue_2 { background-image: url(spritesmith-main-4.png); - background-position: -779px -1525px; + background-position: 0px -1516px; width: 40px; height: 40px; } .shop_head_rogue_3 { background-image: url(spritesmith-main-4.png); - background-position: -820px -1525px; + background-position: -41px -1516px; width: 40px; height: 40px; } .shop_head_rogue_4 { background-image: url(spritesmith-main-4.png); - background-position: -861px -1525px; + background-position: -82px -1516px; width: 40px; height: 40px; } .shop_head_rogue_5 { background-image: url(spritesmith-main-4.png); - background-position: -902px -1525px; + background-position: -123px -1516px; width: 40px; height: 40px; } .shop_head_special_0 { background-image: url(spritesmith-main-4.png); - background-position: -943px -1525px; + background-position: -164px -1516px; width: 40px; height: 40px; } .shop_head_special_1 { background-image: url(spritesmith-main-4.png); - background-position: -984px -1525px; + background-position: -205px -1516px; width: 40px; height: 40px; } .shop_head_special_2 { background-image: url(spritesmith-main-4.png); - background-position: -1025px -1525px; + background-position: -246px -1516px; width: 40px; height: 40px; } .shop_head_special_fireCoralCirclet { background-image: url(spritesmith-main-4.png); - background-position: -1066px -1525px; + background-position: -287px -1516px; width: 40px; height: 40px; } .shop_head_warrior_1 { background-image: url(spritesmith-main-4.png); - background-position: -1107px -1525px; + background-position: -328px -1516px; width: 40px; height: 40px; } .shop_head_warrior_2 { background-image: url(spritesmith-main-4.png); - background-position: -1148px -1525px; + background-position: -369px -1516px; width: 40px; height: 40px; } .shop_head_warrior_3 { background-image: url(spritesmith-main-4.png); - background-position: -1189px -1525px; + background-position: -410px -1516px; width: 40px; height: 40px; } .shop_head_warrior_4 { background-image: url(spritesmith-main-4.png); - background-position: -1230px -1525px; + background-position: -451px -1516px; width: 40px; height: 40px; } .shop_head_warrior_5 { background-image: url(spritesmith-main-4.png); - background-position: -1271px -1525px; + background-position: -492px -1516px; width: 40px; height: 40px; } .shop_head_wizard_1 { background-image: url(spritesmith-main-4.png); - background-position: -1312px -1525px; + background-position: -533px -1516px; width: 40px; height: 40px; } .shop_head_wizard_2 { background-image: url(spritesmith-main-4.png); - background-position: -1353px -1525px; + background-position: -574px -1516px; width: 40px; height: 40px; } .shop_head_wizard_3 { background-image: url(spritesmith-main-4.png); - background-position: -1394px -1525px; + background-position: -615px -1516px; width: 40px; height: 40px; } .shop_head_wizard_4 { background-image: url(spritesmith-main-4.png); - background-position: -1435px -1525px; + background-position: -656px -1516px; width: 40px; height: 40px; } .shop_head_wizard_5 { background-image: url(spritesmith-main-4.png); - background-position: -1476px -1525px; + background-position: -697px -1516px; width: 40px; height: 40px; } .headAccessory_special_bearEars { background-image: url(spritesmith-main-4.png); - background-position: -1092px -1161px; + background-position: -1109px -364px; width: 90px; height: 90px; } @@ -2118,7 +2238,7 @@ } .headAccessory_special_cactusEars { background-image: url(spritesmith-main-4.png); - background-position: -1001px -1161px; + background-position: -1109px -273px; width: 90px; height: 90px; } @@ -2130,7 +2250,7 @@ } .headAccessory_special_foxEars { background-image: url(spritesmith-main-4.png); - background-position: -910px -1161px; + background-position: -1109px -182px; width: 90px; height: 90px; } @@ -2142,7 +2262,7 @@ } .headAccessory_special_lionEars { background-image: url(spritesmith-main-4.png); - background-position: -819px -1161px; + background-position: -1109px -91px; width: 90px; height: 90px; } @@ -2154,7 +2274,7 @@ } .headAccessory_special_pandaEars { background-image: url(spritesmith-main-4.png); - background-position: -728px -1161px; + background-position: -1109px 0px; width: 90px; height: 90px; } @@ -2166,7 +2286,7 @@ } .headAccessory_special_pigEars { background-image: url(spritesmith-main-4.png); - background-position: -637px -1161px; + background-position: -1001px -970px; width: 90px; height: 90px; } @@ -2178,7 +2298,7 @@ } .headAccessory_special_tigerEars { background-image: url(spritesmith-main-4.png); - background-position: -546px -1161px; + background-position: -910px -970px; width: 90px; height: 90px; } @@ -2190,7 +2310,7 @@ } .headAccessory_special_wolfEars { background-image: url(spritesmith-main-4.png); - background-position: -455px -1161px; + background-position: -819px -970px; width: 90px; height: 90px; } @@ -2202,109 +2322,109 @@ } .shop_headAccessory_special_bearEars { background-image: url(spritesmith-main-4.png); - background-position: -246px -1566px; + background-position: -1066px -1516px; width: 40px; height: 40px; } .shop_headAccessory_special_cactusEars { background-image: url(spritesmith-main-4.png); - background-position: -287px -1566px; + background-position: -1107px -1516px; width: 40px; height: 40px; } .shop_headAccessory_special_foxEars { background-image: url(spritesmith-main-4.png); - background-position: -328px -1566px; + background-position: -1148px -1516px; width: 40px; height: 40px; } .shop_headAccessory_special_lionEars { background-image: url(spritesmith-main-4.png); - background-position: -369px -1566px; + background-position: -1655px -1025px; width: 40px; height: 40px; } .shop_headAccessory_special_pandaEars { background-image: url(spritesmith-main-4.png); - background-position: -410px -1566px; + background-position: -1230px -1516px; width: 40px; height: 40px; } .shop_headAccessory_special_pigEars { background-image: url(spritesmith-main-4.png); - background-position: -451px -1566px; + background-position: -1271px -1516px; width: 40px; height: 40px; } .shop_headAccessory_special_tigerEars { background-image: url(spritesmith-main-4.png); - background-position: -492px -1566px; + background-position: -1312px -1516px; width: 40px; height: 40px; } .shop_headAccessory_special_wolfEars { background-image: url(spritesmith-main-4.png); - background-position: -533px -1566px; + background-position: -1353px -1516px; width: 40px; height: 40px; } .shield_healer_1 { background-image: url(spritesmith-main-4.png); - background-position: -364px -1161px; + background-position: -728px -970px; width: 90px; height: 90px; } .shield_healer_2 { background-image: url(spritesmith-main-4.png); - background-position: -273px -1161px; + background-position: -637px -970px; width: 90px; height: 90px; } .shield_healer_3 { background-image: url(spritesmith-main-4.png); - background-position: -182px -1161px; + background-position: -546px -970px; width: 90px; height: 90px; } .shield_healer_4 { background-image: url(spritesmith-main-4.png); - background-position: -91px -1161px; + background-position: -455px -970px; width: 90px; height: 90px; } .shield_healer_5 { background-image: url(spritesmith-main-4.png); - background-position: 0px -1161px; + background-position: -364px -970px; width: 90px; height: 90px; } .shield_rogue_0 { background-image: url(spritesmith-main-4.png); - background-position: -1200px -1001px; + background-position: -273px -970px; width: 90px; height: 90px; } .shield_rogue_1 { background-image: url(spritesmith-main-4.png); - background-position: -205px -485px; + background-position: 0px -697px; width: 103px; height: 90px; } .shield_rogue_2 { background-image: url(spritesmith-main-4.png); - background-position: -309px -485px; + background-position: -104px -697px; width: 103px; height: 90px; } .shield_rogue_3 { background-image: url(spritesmith-main-4.png); - background-position: -309px 0px; + background-position: 0px -212px; width: 114px; height: 90px; } .shield_rogue_4 { background-image: url(spritesmith-main-4.png); - background-position: -552px -691px; + background-position: -408px -697px; width: 96px; height: 90px; } @@ -2316,799 +2436,619 @@ } .shield_rogue_6 { background-image: url(spritesmith-main-4.png); - background-position: 0px -212px; + background-position: -309px 0px; width: 114px; height: 90px; } .shield_special_1 { background-image: url(spritesmith-main-4.png); - background-position: -1018px 0px; + background-position: -1018px -546px; width: 90px; height: 90px; } .shield_special_goldenknight { background-image: url(spritesmith-main-4.png); - background-position: -424px -273px; + background-position: -224px -394px; width: 111px; height: 90px; } .shield_special_moonpearlShield { background-image: url(spritesmith-main-4.png); - background-position: -819px -888px; + background-position: -1018px -364px; width: 90px; height: 90px; } .shield_warrior_1 { background-image: url(spritesmith-main-4.png); - background-position: -728px -888px; + background-position: -1018px -273px; width: 90px; height: 90px; } .shield_warrior_2 { background-image: url(spritesmith-main-4.png); - background-position: -637px -888px; + background-position: -1018px -182px; width: 90px; height: 90px; } .shield_warrior_3 { background-image: url(spritesmith-main-4.png); - background-position: -546px -888px; + background-position: -1018px -91px; width: 90px; height: 90px; } .shield_warrior_4 { background-image: url(spritesmith-main-4.png); - background-position: -455px -888px; + background-position: -1018px 0px; width: 90px; height: 90px; } .shield_warrior_5 { background-image: url(spritesmith-main-4.png); - background-position: -364px -888px; + background-position: -910px -879px; width: 90px; height: 90px; } .shop_shield_healer_1 { background-image: url(spritesmith-main-4.png); - background-position: -1394px -1566px; + background-position: -574px -1557px; width: 40px; height: 40px; } .shop_shield_healer_2 { background-image: url(spritesmith-main-4.png); - background-position: -1564px -352px; + background-position: -615px -1557px; width: 40px; height: 40px; } .shop_shield_healer_3 { background-image: url(spritesmith-main-4.png); - background-position: -1476px -1566px; + background-position: -656px -1557px; width: 40px; height: 40px; } .shop_shield_healer_4 { background-image: url(spritesmith-main-4.png); - background-position: -1517px -1566px; + background-position: -697px -1557px; width: 40px; height: 40px; } .shop_shield_healer_5 { background-image: url(spritesmith-main-4.png); - background-position: -1558px -1566px; + background-position: -738px -1557px; width: 40px; height: 40px; } .shop_shield_rogue_0 { background-image: url(spritesmith-main-4.png); - background-position: -1613px 0px; + background-position: -779px -1557px; width: 40px; height: 40px; } .shop_shield_rogue_1 { background-image: url(spritesmith-main-4.png); - background-position: -1613px -41px; + background-position: -820px -1557px; width: 40px; height: 40px; } .shop_shield_rogue_2 { background-image: url(spritesmith-main-4.png); - background-position: -1613px -82px; + background-position: -861px -1557px; width: 40px; height: 40px; } .shop_shield_rogue_3 { background-image: url(spritesmith-main-4.png); - background-position: -1613px -123px; + background-position: -902px -1557px; width: 40px; height: 40px; } .shop_shield_rogue_4 { background-image: url(spritesmith-main-4.png); - background-position: -1613px -164px; + background-position: -943px -1557px; width: 40px; height: 40px; } .shop_shield_rogue_5 { background-image: url(spritesmith-main-4.png); - background-position: -1613px -205px; + background-position: -984px -1557px; width: 40px; height: 40px; } .shop_shield_rogue_6 { background-image: url(spritesmith-main-4.png); - background-position: -1613px -246px; + background-position: -1025px -1557px; width: 40px; height: 40px; } .shop_shield_special_0 { background-image: url(spritesmith-main-4.png); - background-position: -1613px -287px; + background-position: -1066px -1557px; width: 40px; height: 40px; } .shop_shield_special_1 { background-image: url(spritesmith-main-4.png); - background-position: -1613px -328px; + background-position: -1107px -1557px; width: 40px; height: 40px; } .shop_shield_special_goldenknight { background-image: url(spritesmith-main-4.png); - background-position: -1613px -369px; + background-position: -1148px -1557px; width: 40px; height: 40px; } .shop_shield_special_moonpearlShield { background-image: url(spritesmith-main-4.png); - background-position: -1613px -410px; + background-position: -1189px -1557px; width: 40px; height: 40px; } .shop_shield_warrior_1 { background-image: url(spritesmith-main-4.png); - background-position: -1613px -451px; + background-position: -1230px -1557px; width: 40px; height: 40px; } .shop_shield_warrior_2 { background-image: url(spritesmith-main-4.png); - background-position: -1613px -492px; + background-position: -1271px -1557px; width: 40px; height: 40px; } .shop_shield_warrior_3 { background-image: url(spritesmith-main-4.png); - background-position: -1613px -533px; + background-position: -1312px -1557px; width: 40px; height: 40px; } .shop_shield_warrior_4 { background-image: url(spritesmith-main-4.png); - background-position: -1613px -574px; + background-position: -1353px -1557px; width: 40px; height: 40px; } .shop_shield_warrior_5 { background-image: url(spritesmith-main-4.png); - background-position: -1613px -615px; + background-position: -1394px -1557px; width: 40px; height: 40px; } .shop_weapon_healer_0 { background-image: url(spritesmith-main-4.png); - background-position: -1613px -656px; + background-position: -1435px -1557px; width: 40px; height: 40px; } .shop_weapon_healer_1 { background-image: url(spritesmith-main-4.png); - background-position: -1613px -697px; + background-position: -1476px -1557px; width: 40px; height: 40px; } .shop_weapon_healer_2 { background-image: url(spritesmith-main-4.png); - background-position: -1613px -738px; + background-position: -1517px -1557px; width: 40px; height: 40px; } .shop_weapon_healer_3 { background-image: url(spritesmith-main-4.png); - background-position: -1613px -779px; + background-position: -1558px -1557px; width: 40px; height: 40px; } .shop_weapon_healer_4 { background-image: url(spritesmith-main-4.png); - background-position: -1613px -820px; + background-position: -1599px -1557px; width: 40px; height: 40px; } .shop_weapon_healer_5 { background-image: url(spritesmith-main-4.png); - background-position: -1613px -861px; + background-position: 0px -1598px; width: 40px; height: 40px; } .shop_weapon_healer_6 { background-image: url(spritesmith-main-4.png); - background-position: -1613px -902px; + background-position: -41px -1598px; width: 40px; height: 40px; } .shop_weapon_rogue_0 { background-image: url(spritesmith-main-4.png); - background-position: -1613px -943px; + background-position: -82px -1598px; width: 40px; height: 40px; } .shop_weapon_rogue_1 { background-image: url(spritesmith-main-4.png); - background-position: -1613px -984px; + background-position: -123px -1598px; width: 40px; height: 40px; } .shop_weapon_rogue_2 { background-image: url(spritesmith-main-4.png); - background-position: -1613px -1025px; + background-position: -164px -1598px; width: 40px; height: 40px; } .shop_weapon_rogue_3 { background-image: url(spritesmith-main-4.png); - background-position: -1613px -1066px; + background-position: -205px -1598px; width: 40px; height: 40px; } .shop_weapon_rogue_4 { background-image: url(spritesmith-main-4.png); - background-position: -1613px -1107px; + background-position: -246px -1598px; width: 40px; height: 40px; } .shop_weapon_rogue_5 { background-image: url(spritesmith-main-4.png); - background-position: -1613px -1148px; + background-position: -287px -1598px; width: 40px; height: 40px; } .shop_weapon_rogue_6 { background-image: url(spritesmith-main-4.png); - background-position: -1613px -1189px; + background-position: -328px -1598px; width: 40px; height: 40px; } .shop_weapon_special_0 { background-image: url(spritesmith-main-4.png); - background-position: -1613px -1230px; + background-position: -369px -1598px; width: 40px; height: 40px; } .shop_weapon_special_1 { background-image: url(spritesmith-main-4.png); - background-position: -1613px -1271px; + background-position: -410px -1598px; width: 40px; height: 40px; } .shop_weapon_special_2 { background-image: url(spritesmith-main-4.png); - background-position: -1613px -1312px; + background-position: -451px -1598px; width: 40px; height: 40px; } .shop_weapon_special_3 { background-image: url(spritesmith-main-4.png); - background-position: -1613px -1353px; + background-position: -492px -1598px; width: 40px; height: 40px; } .shop_weapon_special_critical { background-image: url(spritesmith-main-4.png); - background-position: -1613px -1394px; + background-position: -533px -1598px; width: 40px; height: 40px; } .shop_weapon_special_tridentOfCrashingTides { background-image: url(spritesmith-main-4.png); - background-position: -1613px -1435px; + background-position: -574px -1598px; width: 40px; height: 40px; } .shop_weapon_warrior_0 { background-image: url(spritesmith-main-4.png); - background-position: -1613px -1476px; + background-position: -615px -1598px; width: 40px; height: 40px; } .shop_weapon_warrior_1 { background-image: url(spritesmith-main-4.png); - background-position: -1613px -1517px; + background-position: -656px -1598px; width: 40px; height: 40px; } .shop_weapon_warrior_2 { background-image: url(spritesmith-main-4.png); - background-position: -1613px -1558px; + background-position: -697px -1598px; width: 40px; height: 40px; } .shop_weapon_warrior_3 { background-image: url(spritesmith-main-4.png); - background-position: 0px -1607px; + background-position: -738px -1598px; width: 40px; height: 40px; } .shop_weapon_warrior_4 { background-image: url(spritesmith-main-4.png); - background-position: -41px -1607px; + background-position: -779px -1598px; width: 40px; height: 40px; } .shop_weapon_warrior_5 { background-image: url(spritesmith-main-4.png); - background-position: -82px -1607px; + background-position: -820px -1598px; width: 40px; height: 40px; } .shop_weapon_warrior_6 { background-image: url(spritesmith-main-4.png); - background-position: -123px -1607px; + background-position: -861px -1598px; width: 40px; height: 40px; } .shop_weapon_wizard_0 { background-image: url(spritesmith-main-4.png); - background-position: -164px -1607px; + background-position: -902px -1598px; width: 40px; height: 40px; } .shop_weapon_wizard_1 { background-image: url(spritesmith-main-4.png); - background-position: -205px -1607px; + background-position: -943px -1598px; width: 40px; height: 40px; } .shop_weapon_wizard_2 { background-image: url(spritesmith-main-4.png); - background-position: -246px -1607px; + background-position: -984px -1598px; width: 40px; height: 40px; } .shop_weapon_wizard_3 { background-image: url(spritesmith-main-4.png); - background-position: -287px -1607px; + background-position: -1025px -1598px; width: 40px; height: 40px; } .shop_weapon_wizard_4 { background-image: url(spritesmith-main-4.png); - background-position: -328px -1607px; + background-position: -1066px -1598px; width: 40px; height: 40px; } .shop_weapon_wizard_5 { background-image: url(spritesmith-main-4.png); - background-position: -369px -1607px; + background-position: -1107px -1598px; width: 40px; height: 40px; } .shop_weapon_wizard_6 { background-image: url(spritesmith-main-4.png); - background-position: -410px -1607px; + background-position: -1148px -1598px; width: 40px; height: 40px; } .weapon_healer_0 { background-image: url(spritesmith-main-4.png); - background-position: -273px -888px; + background-position: -819px -879px; width: 90px; height: 90px; } .weapon_healer_1 { background-image: url(spritesmith-main-4.png); - background-position: -182px -888px; + background-position: -728px -879px; width: 90px; height: 90px; } .weapon_healer_2 { background-image: url(spritesmith-main-4.png); - background-position: -91px -888px; + background-position: -637px -879px; width: 90px; height: 90px; } .weapon_healer_3 { background-image: url(spritesmith-main-4.png); - background-position: 0px -888px; + background-position: -546px -879px; width: 90px; height: 90px; } .weapon_healer_4 { background-image: url(spritesmith-main-4.png); - background-position: -927px -728px; + background-position: -830px -637px; width: 90px; height: 90px; } .weapon_healer_5 { background-image: url(spritesmith-main-4.png); - background-position: -927px -637px; + background-position: -830px -546px; width: 90px; height: 90px; } .weapon_healer_6 { background-image: url(spritesmith-main-4.png); - background-position: -927px -546px; + background-position: -830px -455px; width: 90px; height: 90px; } .weapon_rogue_0 { background-image: url(spritesmith-main-4.png); - background-position: -927px -455px; + background-position: -1183px -1425px; width: 90px; height: 90px; } .weapon_rogue_1 { background-image: url(spritesmith-main-4.png); - background-position: -927px -364px; + background-position: -1473px -273px; width: 90px; height: 90px; } .weapon_rogue_2 { background-image: url(spritesmith-main-4.png); - background-position: -927px -273px; + background-position: -1473px -182px; width: 90px; height: 90px; } .weapon_rogue_3 { background-image: url(spritesmith-main-4.png); - background-position: -927px -182px; + background-position: -1473px -91px; width: 90px; height: 90px; } .weapon_rogue_4 { background-image: url(spritesmith-main-4.png); - background-position: -927px -91px; + background-position: -1274px -1334px; width: 90px; height: 90px; } .weapon_rogue_5 { background-image: url(spritesmith-main-4.png); - background-position: -927px 0px; + background-position: -819px -1334px; width: 90px; height: 90px; } .weapon_rogue_6 { background-image: url(spritesmith-main-4.png); - background-position: -819px -797px; + background-position: -273px -1334px; width: 90px; height: 90px; } .weapon_special_1 { background-image: url(spritesmith-main-4.png); - background-position: -413px -485px; + background-position: -208px -697px; width: 102px; height: 90px; } .weapon_special_2 { background-image: url(spritesmith-main-4.png); - background-position: -637px -797px; + background-position: -1291px -637px; width: 90px; height: 90px; } .weapon_special_3 { background-image: url(spritesmith-main-4.png); - background-position: -546px -797px; + background-position: -1291px -273px; width: 90px; height: 90px; } .weapon_special_tridentOfCrashingTides { background-image: url(spritesmith-main-4.png); - background-position: -455px -797px; + background-position: -1291px -182px; width: 90px; height: 90px; } .weapon_warrior_0 { background-image: url(spritesmith-main-4.png); - background-position: -364px -797px; + background-position: -1092px -1152px; width: 90px; height: 90px; } .weapon_warrior_1 { background-image: url(spritesmith-main-4.png); - background-position: -273px -797px; + background-position: -1001px -1152px; width: 90px; height: 90px; } .weapon_warrior_2 { background-image: url(spritesmith-main-4.png); - background-position: -182px -797px; + background-position: -455px -1152px; width: 90px; height: 90px; } .weapon_warrior_3 { background-image: url(spritesmith-main-4.png); - background-position: -91px -797px; + background-position: -364px -1152px; width: 90px; height: 90px; } .weapon_warrior_4 { background-image: url(spritesmith-main-4.png); - background-position: 0px -797px; + background-position: -91px -1152px; width: 90px; height: 90px; } .weapon_warrior_5 { background-image: url(spritesmith-main-4.png); - background-position: -830px -637px; + background-position: 0px -1152px; width: 90px; height: 90px; } .weapon_warrior_6 { background-image: url(spritesmith-main-4.png); - background-position: -830px -546px; + background-position: -1200px -546px; width: 90px; height: 90px; } .weapon_wizard_0 { background-image: url(spritesmith-main-4.png); - background-position: -1001px -1070px; + background-position: -1200px -455px; width: 90px; height: 90px; } .weapon_wizard_1 { background-image: url(spritesmith-main-4.png); - background-position: -910px -1070px; + background-position: -1018px -819px; width: 90px; height: 90px; } .weapon_wizard_2 { background-image: url(spritesmith-main-4.png); - background-position: -819px -1070px; + background-position: -1018px -728px; width: 90px; height: 90px; } .weapon_wizard_3 { background-image: url(spritesmith-main-4.png); - background-position: -728px -1070px; + background-position: -1291px -819px; width: 90px; height: 90px; } .weapon_wizard_4 { background-image: url(spritesmith-main-4.png); - background-position: -1109px -910px; + background-position: -1291px -728px; width: 90px; height: 90px; } .weapon_wizard_5 { background-image: url(spritesmith-main-4.png); - background-position: -1109px -819px; + background-position: -1291px 0px; width: 90px; height: 90px; } .weapon_wizard_6 { background-image: url(spritesmith-main-4.png); - background-position: -1109px -455px; + background-position: -1183px -1152px; width: 90px; height: 90px; } .GrimReaper { background-image: url(spritesmith-main-4.png); - background-position: -1473px -1365px; + background-position: -1564px -91px; width: 57px; height: 66px; } .Pet_Currency_Gem { background-image: url(spritesmith-main-4.png); - background-position: -1564px -312px; + background-position: -1564px -314px; width: 45px; height: 39px; } .Pet_Currency_Gem1x { background-image: url(spritesmith-main-4.png); - background-position: -1654px -1585px; + background-position: -1655px -1093px; width: 15px; height: 13px; } .Pet_Currency_Gem2x { background-image: url(spritesmith-main-4.png); - background-position: -1654px -1558px; + background-position: -1655px -1066px; width: 30px; height: 26px; } .PixelPaw-Gold { background-image: url(spritesmith-main-4.png); - background-position: -230px -212px; + background-position: -1564px -262px; width: 51px; height: 51px; } .PixelPaw { background-image: url(spritesmith-main-4.png); - background-position: -336px -303px; + background-position: -1564px -210px; width: 51px; height: 51px; } .PixelPaw002 { background-image: url(spritesmith-main-4.png); - background-position: -448px -394px; + background-position: -1564px -158px; width: 51px; height: 51px; } -.avatar_floral_healer { - background-image: url(spritesmith-main-4.png); - background-position: -536px -182px; - width: 99px; - height: 99px; -} -.avatar_floral_rogue { - background-image: url(spritesmith-main-4.png); - background-position: -536px -282px; - width: 99px; - height: 99px; -} -.avatar_floral_warrior { - background-image: url(spritesmith-main-4.png); - background-position: -536px -382px; - width: 99px; - height: 99px; -} -.avatar_floral_wizard { - background-image: url(spritesmith-main-4.png); - background-position: 0px -485px; - width: 99px; - height: 99px; -} -.inventory_present { - background-image: url(spritesmith-main-4.png); - background-position: -1190px -1434px; - width: 48px; - height: 51px; -} -.inventory_present_01 { - background-image: url(spritesmith-main-4.png); - background-position: -1239px -1434px; - width: 48px; - height: 51px; -} -.inventory_present_02 { - background-image: url(spritesmith-main-4.png); - background-position: -1288px -1434px; - width: 48px; - height: 51px; -} -.inventory_present_03 { - background-image: url(spritesmith-main-4.png); - background-position: -1337px -1434px; - width: 48px; - height: 51px; -} -.inventory_present_04 { - background-image: url(spritesmith-main-4.png); - background-position: -746px -691px; - width: 48px; - height: 51px; -} -.inventory_present_05 { - background-image: url(spritesmith-main-4.png); - background-position: -1435px -1434px; - width: 48px; - height: 51px; -} -.inventory_present_06 { - background-image: url(spritesmith-main-4.png); - background-position: -1484px -1434px; - width: 48px; - height: 51px; -} -.inventory_present_07 { - background-image: url(spritesmith-main-4.png); - background-position: -1564px 0px; - width: 48px; - height: 51px; -} -.inventory_present_08 { - background-image: url(spritesmith-main-4.png); - background-position: -1564px -52px; - width: 48px; - height: 51px; -} -.inventory_present_09 { - background-image: url(spritesmith-main-4.png); - background-position: -1564px -104px; - width: 48px; - height: 51px; -} -.inventory_present_10 { - background-image: url(spritesmith-main-4.png); - background-position: -1564px -156px; - width: 48px; - height: 51px; -} -.inventory_present_11 { - background-image: url(spritesmith-main-4.png); - background-position: -1564px -208px; - width: 48px; - height: 51px; -} -.inventory_present_12 { - background-image: url(spritesmith-main-4.png); - background-position: -1564px -260px; - width: 48px; - height: 51px; -} -.inventory_quest_scroll { - background-image: url(spritesmith-main-4.png); - background-position: -1386px -1434px; - width: 48px; - height: 51px; -} -.inventory_quest_scroll_locked { - background-image: url(spritesmith-main-4.png); - background-position: -1141px -1434px; - width: 48px; - height: 51px; -} -.inventory_special_fortify { - background-image: url(spritesmith-main-4.png); - background-position: -1018px -910px; - width: 57px; - height: 54px; -} -.inventory_special_greeting { - background-image: url(spritesmith-main-4.png); - background-position: -1109px -1001px; - width: 57px; - height: 54px; -} -.inventory_special_nye { - background-image: url(spritesmith-main-4.png); - background-position: -648px -530px; - width: 57px; - height: 54px; -} -.inventory_special_opaquePotion { - background-image: url(spritesmith-main-4.png); - background-position: -1654px -1312px; - width: 40px; - height: 40px; -} -.inventory_special_seafoam { - background-image: url(spritesmith-main-4.png); - background-position: -739px -636px; - width: 57px; - height: 54px; -} -.inventory_special_shinySeed { - background-image: url(spritesmith-main-4.png); - background-position: -1291px -1183px; - width: 57px; - height: 54px; -} -.inventory_special_snowball { - background-image: url(spritesmith-main-4.png); - background-position: -1382px -1274px; - width: 57px; - height: 54px; -} -.inventory_special_spookDust { - background-image: url(spritesmith-main-4.png); - background-position: -1200px -1092px; - width: 57px; - height: 54px; -} -.inventory_special_thankyou { - background-image: url(spritesmith-main-4.png); - background-position: -830px -728px; - width: 57px; - height: 54px; -} -.inventory_special_trinket { - background-image: url(spritesmith-main-4.png); - background-position: -1092px -1434px; - width: 48px; - height: 51px; -} -.inventory_special_valentine { - background-image: url(spritesmith-main-4.png); - background-position: -927px -819px; - width: 57px; - height: 54px; -} diff --git a/common/dist/sprites/spritesmith-main-4.png b/common/dist/sprites/spritesmith-main-4.png index e7fcbbae8d..0e82e7466d 100644 Binary files a/common/dist/sprites/spritesmith-main-4.png and b/common/dist/sprites/spritesmith-main-4.png differ diff --git a/common/dist/sprites/spritesmith-main-5.css b/common/dist/sprites/spritesmith-main-5.css index b7c869e2f0..d19aecf589 100644 --- a/common/dist/sprites/spritesmith-main-5.css +++ b/common/dist/sprites/spritesmith-main-5.css @@ -1,66 +1,246 @@ +.avatar_floral_healer { + background-image: url(spritesmith-main-5.png); + background-position: -100px -1487px; + width: 99px; + height: 99px; +} +.avatar_floral_rogue { + background-image: url(spritesmith-main-5.png); + background-position: -200px -1487px; + width: 99px; + height: 99px; +} +.avatar_floral_warrior { + background-image: url(spritesmith-main-5.png); + background-position: -1531px -1317px; + width: 99px; + height: 99px; +} +.avatar_floral_wizard { + background-image: url(spritesmith-main-5.png); + background-position: 0px -1487px; + width: 99px; + height: 99px; +} +.inventory_present { + background-image: url(spritesmith-main-5.png); + background-position: -392px -1587px; + width: 48px; + height: 51px; +} +.inventory_present_01 { + background-image: url(spritesmith-main-5.png); + background-position: -1372px -1587px; + width: 48px; + height: 51px; +} +.inventory_present_02 { + background-image: url(spritesmith-main-5.png); + background-position: -1421px -1587px; + width: 48px; + height: 51px; +} +.inventory_present_03 { + background-image: url(spritesmith-main-5.png); + background-position: -1519px -1587px; + width: 48px; + height: 51px; +} +.inventory_present_04 { + background-image: url(spritesmith-main-5.png); + background-position: -1568px -1587px; + width: 48px; + height: 51px; +} +.inventory_present_05 { + background-image: url(spritesmith-main-5.png); + background-position: -1617px -1587px; + width: 48px; + height: 51px; +} +.inventory_present_06 { + background-image: url(spritesmith-main-5.png); + background-position: -1666px -1587px; + width: 48px; + height: 51px; +} +.inventory_present_07 { + background-image: url(spritesmith-main-5.png); + background-position: 0px -1639px; + width: 48px; + height: 51px; +} +.inventory_present_08 { + background-image: url(spritesmith-main-5.png); + background-position: -49px -1639px; + width: 48px; + height: 51px; +} +.inventory_present_09 { + background-image: url(spritesmith-main-5.png); + background-position: -98px -1639px; + width: 48px; + height: 51px; +} +.inventory_present_10 { + background-image: url(spritesmith-main-5.png); + background-position: -147px -1639px; + width: 48px; + height: 51px; +} +.inventory_present_11 { + background-image: url(spritesmith-main-5.png); + background-position: -196px -1639px; + width: 48px; + height: 51px; +} +.inventory_present_12 { + background-image: url(spritesmith-main-5.png); + background-position: -245px -1639px; + width: 48px; + height: 51px; +} +.inventory_quest_scroll { + background-image: url(spritesmith-main-5.png); + background-position: -294px -1639px; + width: 48px; + height: 51px; +} +.inventory_quest_scroll_locked { + background-image: url(spritesmith-main-5.png); + background-position: -1728px -156px; + width: 48px; + height: 51px; +} +.inventory_special_fortify { + background-image: url(spritesmith-main-5.png); + background-position: -1637px -712px; + width: 57px; + height: 54px; +} +.inventory_special_greeting { + background-image: url(spritesmith-main-5.png); + background-position: -1637px -767px; + width: 57px; + height: 54px; +} +.inventory_special_nye { + background-image: url(spritesmith-main-5.png); + background-position: -1637px -822px; + width: 57px; + height: 54px; +} +.inventory_special_opaquePotion { + background-image: url(spritesmith-main-5.png); + background-position: -1686px -1094px; + width: 40px; + height: 40px; +} +.inventory_special_seafoam { + background-image: url(spritesmith-main-5.png); + background-position: -1637px -987px; + width: 57px; + height: 54px; +} +.inventory_special_shinySeed { + background-image: url(spritesmith-main-5.png); + background-position: -1637px -437px; + width: 57px; + height: 54px; +} +.inventory_special_snowball { + background-image: url(spritesmith-main-5.png); + background-position: -1637px -492px; + width: 57px; + height: 54px; +} +.inventory_special_spookDust { + background-image: url(spritesmith-main-5.png); + background-position: -1637px -547px; + width: 57px; + height: 54px; +} +.inventory_special_thankyou { + background-image: url(spritesmith-main-5.png); + background-position: -1637px -602px; + width: 57px; + height: 54px; +} +.inventory_special_trinket { + background-image: url(spritesmith-main-5.png); + background-position: -1728px -624px; + width: 48px; + height: 51px; +} +.inventory_special_valentine { + background-image: url(spritesmith-main-5.png); + background-position: -1637px -657px; + width: 57px; + height: 54px; +} .knockout { background-image: url(spritesmith-main-5.png); - background-position: -364px -1593px; + background-position: -300px -1527px; width: 120px; height: 47px; } .pet_key { background-image: url(spritesmith-main-5.png); - background-position: -1713px -249px; + background-position: -1637px -877px; width: 57px; height: 54px; } .rebirth_orb { background-image: url(spritesmith-main-5.png); - background-position: -1713px -194px; + background-position: -1637px -932px; width: 57px; height: 54px; } .seafoam_star { background-image: url(spritesmith-main-5.png); - background-position: 0px -1593px; + background-position: -1637px -91px; width: 90px; height: 90px; } .shop_armoire { background-image: url(spritesmith-main-5.png); - background-position: -906px -1593px; + background-position: -1686px -1195px; width: 40px; height: 40px; } .snowman { background-image: url(spritesmith-main-5.png); - background-position: -91px -1593px; + background-position: -1637px -182px; width: 90px; height: 90px; } .spookman { background-image: url(spritesmith-main-5.png); - background-position: -182px -1593px; + background-position: -1637px -273px; width: 90px; height: 90px; } .zzz { background-image: url(spritesmith-main-5.png); - background-position: -824px -1593px; + background-position: -1686px -1247px; width: 40px; height: 40px; } .zzz_light { background-image: url(spritesmith-main-5.png); - background-position: -783px -1593px; + background-position: -1686px -1042px; width: 40px; height: 40px; } .npc_alex { background-image: url(spritesmith-main-5.png); - background-position: -151px -1230px; + background-position: -943px -1079px; width: 162px; height: 138px; } .npc_bailey { background-image: url(spritesmith-main-5.png); - background-position: -1713px -121px; + background-position: -1637px -364px; width: 60px; height: 72px; } @@ -72,391 +252,391 @@ } .npc_ian { background-image: url(spritesmith-main-5.png); - background-position: -1637px 0px; + background-position: -1531px -1060px; width: 75px; height: 135px; } .npc_justin { background-image: url(spritesmith-main-5.png); - background-position: -1713px 0px; + background-position: -1531px -1196px; width: 84px; height: 120px; } .npc_justin_head { background-image: url(spritesmith-main-5.png); - background-position: -1493px -1230px; + background-position: -1689px -1146px; width: 36px; height: 39px; } .npc_matt { background-image: url(spritesmith-main-5.png); - background-position: -1317px -815px; + background-position: -1317px -676px; width: 195px; height: 138px; } .npc_timetravelers { background-image: url(spritesmith-main-5.png); - background-position: -1317px -954px; + background-position: -1317px -815px; width: 195px; height: 138px; } .npc_timetravelers_active { background-image: url(spritesmith-main-5.png); - background-position: -1317px -676px; + background-position: -1317px -954px; width: 195px; height: 138px; } .npc_tyler { background-image: url(spritesmith-main-5.png); - background-position: -273px -1593px; + background-position: -1637px 0px; width: 90px; height: 90px; } .seasonalshop_closed { background-image: url(spritesmith-main-5.png); - background-position: -943px -1079px; + background-position: -1106px -1079px; width: 162px; height: 138px; } .seasonalshop_open { background-image: url(spritesmith-main-5.png); - background-position: -1106px -1079px; + background-position: -151px -1230px; width: 162px; height: 138px; } .inventory_quest_scroll_atom1 { background-image: url(spritesmith-main-5.png); - background-position: -1713px -1445px; + background-position: -1225px -1587px; width: 48px; height: 51px; } .inventory_quest_scroll_atom1_locked { background-image: url(spritesmith-main-5.png); - background-position: -1713px -1497px; + background-position: -1176px -1587px; width: 48px; height: 51px; } .inventory_quest_scroll_atom2 { background-image: url(spritesmith-main-5.png); - background-position: -1637px -136px; + background-position: -1127px -1587px; width: 48px; height: 51px; } .inventory_quest_scroll_atom2_locked { background-image: url(spritesmith-main-5.png); - background-position: -1637px -188px; + background-position: -1078px -1587px; width: 48px; height: 51px; } .inventory_quest_scroll_atom3 { background-image: url(spritesmith-main-5.png); - background-position: -1637px -240px; + background-position: -1029px -1587px; width: 48px; height: 51px; } .inventory_quest_scroll_atom3_locked { background-image: url(spritesmith-main-5.png); - background-position: -1637px -292px; + background-position: -980px -1587px; width: 48px; height: 51px; } .inventory_quest_scroll_basilist { background-image: url(spritesmith-main-5.png); - background-position: -1637px -344px; + background-position: -931px -1587px; width: 48px; height: 51px; } .inventory_quest_scroll_bunny { background-image: url(spritesmith-main-5.png); - background-position: -294px -1684px; + background-position: -882px -1587px; width: 48px; height: 51px; } .inventory_quest_scroll_cheetah { background-image: url(spritesmith-main-5.png); - background-position: -343px -1684px; + background-position: -833px -1587px; width: 48px; height: 51px; } .inventory_quest_scroll_dilatoryDistress1 { background-image: url(spritesmith-main-5.png); - background-position: -392px -1684px; + background-position: -784px -1587px; width: 48px; height: 51px; } .inventory_quest_scroll_dilatoryDistress2 { background-image: url(spritesmith-main-5.png); - background-position: -441px -1684px; + background-position: -735px -1587px; width: 48px; height: 51px; } .inventory_quest_scroll_dilatoryDistress2_locked { background-image: url(spritesmith-main-5.png); - background-position: -539px -1684px; + background-position: -686px -1587px; width: 48px; height: 51px; } .inventory_quest_scroll_dilatoryDistress3 { background-image: url(spritesmith-main-5.png); - background-position: -588px -1684px; + background-position: -637px -1587px; width: 48px; height: 51px; } .inventory_quest_scroll_dilatoryDistress3_locked { background-image: url(spritesmith-main-5.png); - background-position: -637px -1684px; + background-position: -588px -1587px; width: 48px; height: 51px; } .inventory_quest_scroll_dilatory_derby { background-image: url(spritesmith-main-5.png); - background-position: -686px -1684px; + background-position: -539px -1587px; width: 48px; height: 51px; } .inventory_quest_scroll_egg { background-image: url(spritesmith-main-5.png); - background-position: -735px -1684px; + background-position: -490px -1587px; width: 48px; height: 51px; } .inventory_quest_scroll_evilsanta { background-image: url(spritesmith-main-5.png); - background-position: -931px -1736px; + background-position: -441px -1587px; width: 48px; height: 51px; } .inventory_quest_scroll_evilsanta2 { background-image: url(spritesmith-main-5.png); - background-position: -882px -1736px; + background-position: -343px -1587px; width: 48px; height: 51px; } .inventory_quest_scroll_ghost_stag { background-image: url(spritesmith-main-5.png); - background-position: -833px -1736px; + background-position: -294px -1587px; width: 48px; height: 51px; } .inventory_quest_scroll_goldenknight1 { background-image: url(spritesmith-main-5.png); - background-position: -784px -1736px; + background-position: -245px -1587px; width: 48px; height: 51px; } .inventory_quest_scroll_goldenknight1_locked { background-image: url(spritesmith-main-5.png); - background-position: -735px -1736px; + background-position: -196px -1587px; width: 48px; height: 51px; } .inventory_quest_scroll_goldenknight2 { background-image: url(spritesmith-main-5.png); - background-position: -686px -1736px; + background-position: -147px -1587px; width: 48px; height: 51px; } .inventory_quest_scroll_goldenknight2_locked { background-image: url(spritesmith-main-5.png); - background-position: -637px -1736px; + background-position: -98px -1587px; width: 48px; height: 51px; } .inventory_quest_scroll_goldenknight3 { background-image: url(spritesmith-main-5.png); - background-position: -588px -1736px; + background-position: -49px -1587px; width: 48px; height: 51px; } .inventory_quest_scroll_goldenknight3_locked { background-image: url(spritesmith-main-5.png); - background-position: -539px -1736px; + background-position: 0px -1587px; width: 48px; height: 51px; } .inventory_quest_scroll_gryphon { background-image: url(spritesmith-main-5.png); - background-position: -490px -1736px; + background-position: -1580px -1417px; width: 48px; height: 51px; } .inventory_quest_scroll_harpy { background-image: url(spritesmith-main-5.png); - background-position: -441px -1736px; + background-position: -1531px -1417px; width: 48px; height: 51px; } .inventory_quest_scroll_hedgehog { background-image: url(spritesmith-main-5.png); - background-position: -392px -1736px; + background-position: -1637px -1507px; width: 48px; height: 51px; } .inventory_quest_scroll_horse { background-image: url(spritesmith-main-5.png); - background-position: -343px -1736px; + background-position: -1637px -1351px; width: 48px; height: 51px; } .inventory_quest_scroll_kraken { background-image: url(spritesmith-main-5.png); - background-position: -294px -1736px; + background-position: -1637px -1299px; width: 48px; height: 51px; } .inventory_quest_scroll_moonstone1 { background-image: url(spritesmith-main-5.png); - background-position: -245px -1736px; + background-position: -1637px -1247px; width: 48px; height: 51px; } .inventory_quest_scroll_moonstone1_locked { background-image: url(spritesmith-main-5.png); - background-position: -196px -1736px; + background-position: -1637px -1042px; width: 48px; height: 51px; } .inventory_quest_scroll_moonstone2 { background-image: url(spritesmith-main-5.png); - background-position: -147px -1736px; + background-position: -392px -1691px; width: 48px; height: 51px; } .inventory_quest_scroll_moonstone2_locked { background-image: url(spritesmith-main-5.png); - background-position: -98px -1736px; + background-position: -343px -1691px; width: 48px; height: 51px; } .inventory_quest_scroll_moonstone3 { background-image: url(spritesmith-main-5.png); - background-position: -49px -1736px; + background-position: -294px -1691px; width: 48px; height: 51px; } .inventory_quest_scroll_moonstone3_locked { background-image: url(spritesmith-main-5.png); - background-position: -1713px -1188px; + background-position: -245px -1691px; width: 48px; height: 51px; } .inventory_quest_scroll_octopus { background-image: url(spritesmith-main-5.png); - background-position: -1713px -1136px; + background-position: -196px -1691px; width: 48px; height: 51px; } .inventory_quest_scroll_owl { background-image: url(spritesmith-main-5.png); - background-position: -1713px -980px; + background-position: -147px -1691px; width: 48px; height: 51px; } .inventory_quest_scroll_penguin { background-image: url(spritesmith-main-5.png); - background-position: -1713px -928px; + background-position: -98px -1691px; width: 48px; height: 51px; } .inventory_quest_scroll_rat { background-image: url(spritesmith-main-5.png); - background-position: -1713px -876px; + background-position: -784px -1639px; width: 48px; height: 51px; } .inventory_quest_scroll_rock { background-image: url(spritesmith-main-5.png); - background-position: -1713px -824px; + background-position: -1637px -1094px; width: 48px; height: 51px; } .inventory_quest_scroll_rooster { background-image: url(spritesmith-main-5.png); - background-position: -1713px -772px; + background-position: -1637px -1403px; width: 48px; height: 51px; } .inventory_quest_scroll_sheep { background-image: url(spritesmith-main-5.png); - background-position: -1713px -720px; + background-position: -1453px -1093px; width: 48px; height: 51px; } .inventory_quest_scroll_slime { background-image: url(spritesmith-main-5.png); - background-position: -1713px -668px; + background-position: -1274px -1587px; width: 48px; height: 51px; } .inventory_quest_scroll_spider { background-image: url(spritesmith-main-5.png); - background-position: -1713px -616px; + background-position: -1323px -1587px; width: 48px; height: 51px; } .inventory_quest_scroll_trex { background-image: url(spritesmith-main-5.png); - background-position: -1713px -564px; + background-position: -1470px -1587px; width: 48px; height: 51px; } .inventory_quest_scroll_trex_undead { background-image: url(spritesmith-main-5.png); - background-position: -1713px -512px; + background-position: -1728px -208px; width: 48px; height: 51px; } .inventory_quest_scroll_vice1 { background-image: url(spritesmith-main-5.png); - background-position: -1713px -460px; + background-position: -1728px -260px; width: 48px; height: 51px; } .inventory_quest_scroll_vice1_locked { background-image: url(spritesmith-main-5.png); - background-position: -1713px -408px; + background-position: -1728px -312px; width: 48px; height: 51px; } .inventory_quest_scroll_vice2 { background-image: url(spritesmith-main-5.png); - background-position: -1713px -356px; + background-position: -1728px -364px; width: 48px; height: 51px; } .inventory_quest_scroll_vice2_locked { background-image: url(spritesmith-main-5.png); - background-position: -1713px -304px; + background-position: -1728px -416px; width: 48px; height: 51px; } .inventory_quest_scroll_vice3 { background-image: url(spritesmith-main-5.png); - background-position: -1713px -1393px; + background-position: -1728px -468px; width: 48px; height: 51px; } .inventory_quest_scroll_vice3_locked { background-image: url(spritesmith-main-5.png); - background-position: -1713px -1341px; + background-position: -1728px -520px; width: 48px; height: 51px; } .inventory_quest_scroll_whale { background-image: url(spritesmith-main-5.png); - background-position: -1713px -1289px; + background-position: -1728px -572px; width: 48px; height: 51px; } .quest_TEMPLATE_FOR_MISSING_IMAGE { background-image: url(spritesmith-main-5.png); - background-position: -636px -1527px; + background-position: -1410px -1487px; width: 221px; height: 39px; } .quest_atom1 { background-image: url(spritesmith-main-5.png); - background-position: 0px -1079px; + background-position: -502px -1079px; width: 250px; height: 150px; } @@ -486,31 +666,31 @@ } .quest_cheetah { background-image: url(spritesmith-main-5.png); - background-position: -660px -672px; + background-position: 0px -232px; width: 219px; height: 219px; } .quest_dilatory { background-image: url(spritesmith-main-5.png); - background-position: -880px -672px; + background-position: -220px -232px; width: 219px; height: 219px; } .quest_dilatoryDistress1 { background-image: url(spritesmith-main-5.png); - background-position: -1302px -1487px; + background-position: -1188px -1487px; width: 221px; height: 39px; } .quest_dilatoryDistress1_blueFins { background-image: url(spritesmith-main-5.png); - background-position: -1713px -1240px; + background-position: -1637px -1146px; width: 51px; height: 48px; } .quest_dilatoryDistress1_fireCoral { background-image: url(spritesmith-main-5.png); - background-position: -1713px -1032px; + background-position: -1637px -1195px; width: 48px; height: 51px; } @@ -522,25 +702,25 @@ } .quest_dilatoryDistress3 { background-image: url(spritesmith-main-5.png); - background-position: -440px -672px; + background-position: -440px -232px; width: 219px; height: 219px; } .quest_dilatory_derby { background-image: url(spritesmith-main-5.png); - background-position: -220px -672px; + background-position: -660px 0px; width: 219px; height: 219px; } .quest_egg { background-image: url(spritesmith-main-5.png); - background-position: -636px -1487px; + background-position: -522px -1487px; width: 221px; height: 39px; } .quest_egg_plainEgg { background-image: url(spritesmith-main-5.png); - background-position: -490px -1684px; + background-position: -1637px -1455px; width: 48px; height: 51px; } @@ -552,25 +732,25 @@ } .quest_evilsanta2 { background-image: url(spritesmith-main-5.png); - background-position: 0px -452px; + background-position: -660px -220px; width: 219px; height: 219px; } .quest_ghost_stag { background-image: url(spritesmith-main-5.png); - background-position: -660px -220px; + background-position: 0px -452px; width: 219px; height: 219px; } .quest_goldenknight1 { background-image: url(spritesmith-main-5.png); - background-position: -858px -1527px; + background-position: -744px -1487px; width: 221px; height: 39px; } .quest_goldenknight1_testimony { background-image: url(spritesmith-main-5.png); - background-position: -1713px -1084px; + background-position: -1453px -1145px; width: 48px; height: 51px; } @@ -588,13 +768,13 @@ } .quest_gryphon { background-image: url(spritesmith-main-5.png); - background-position: -443px -892px; + background-position: -660px -892px; width: 216px; height: 177px; } .quest_harpy { background-image: url(spritesmith-main-5.png); - background-position: 0px -672px; + background-position: -660px -452px; width: 219px; height: 219px; } @@ -606,37 +786,37 @@ } .quest_horse { background-image: url(spritesmith-main-5.png); - background-position: -660px 0px; + background-position: -880px -220px; width: 219px; height: 219px; } .quest_kraken { background-image: url(spritesmith-main-5.png); - background-position: -877px -892px; + background-position: -1100px -585px; width: 216px; height: 177px; } .quest_moonstone1 { background-image: url(spritesmith-main-5.png); - background-position: -858px -1487px; + background-position: -300px -1487px; width: 221px; height: 39px; } .quest_moonstone1_moonstone { background-image: url(spritesmith-main-5.png); - background-position: -1762px -512px; + background-position: -1695px -657px; width: 30px; height: 30px; } .quest_moonstone2 { background-image: url(spritesmith-main-5.png); - background-position: -660px -452px; + background-position: -880px -440px; width: 219px; height: 219px; } .quest_moonstone3 { background-image: url(spritesmith-main-5.png); - background-position: -880px -440px; + background-position: -220px 0px; width: 219px; height: 219px; } @@ -648,7 +828,7 @@ } .quest_owl { background-image: url(spritesmith-main-5.png); - background-position: -880px -220px; + background-position: -220px -672px; width: 219px; height: 219px; } @@ -660,7 +840,7 @@ } .quest_rat { background-image: url(spritesmith-main-5.png); - background-position: -880px 0px; + background-position: -440px -672px; width: 219px; height: 219px; } @@ -678,43 +858,43 @@ } .quest_sheep { background-image: url(spritesmith-main-5.png); - background-position: -220px 0px; + background-position: -660px -672px; width: 219px; height: 219px; } .quest_slime { background-image: url(spritesmith-main-5.png); - background-position: -220px -452px; + background-position: 0px -672px; width: 219px; height: 219px; } .quest_spider { background-image: url(spritesmith-main-5.png); - background-position: -502px -1079px; + background-position: 0px -1079px; width: 250px; height: 150px; } .quest_stressbeast { background-image: url(spritesmith-main-5.png); - background-position: -440px -232px; + background-position: -440px 0px; width: 219px; height: 219px; } .quest_stressbeast_bailey { background-image: url(spritesmith-main-5.png); - background-position: -220px -232px; + background-position: -440px -452px; width: 219px; height: 219px; } .quest_stressbeast_guide { background-image: url(spritesmith-main-5.png); - background-position: 0px -232px; + background-position: -880px 0px; width: 219px; height: 219px; } .quest_stressbeast_stables { background-image: url(spritesmith-main-5.png); - background-position: -440px -452px; + background-position: -880px -672px; width: 219px; height: 219px; } @@ -726,301 +906,301 @@ } .quest_trex_undead { background-image: url(spritesmith-main-5.png); - background-position: -1094px -892px; + background-position: -443px -892px; width: 216px; height: 177px; } .quest_vice1 { background-image: url(spritesmith-main-5.png); - background-position: -1100px -585px; + background-position: -877px -892px; width: 216px; height: 177px; } .quest_vice2 { background-image: url(spritesmith-main-5.png); - background-position: -1080px -1487px; + background-position: -966px -1487px; width: 221px; height: 39px; } .quest_vice2_lightCrystal { background-image: url(spritesmith-main-5.png); - background-position: -742px -1593px; + background-position: -1686px -1299px; width: 40px; height: 40px; } .quest_vice3 { background-image: url(spritesmith-main-5.png); - background-position: -660px -892px; + background-position: -1094px -892px; width: 216px; height: 177px; } .quest_whale { background-image: url(spritesmith-main-5.png); - background-position: -440px 0px; + background-position: -220px -452px; width: 219px; height: 219px; } .shop_copper { background-image: url(spritesmith-main-5.png); - background-position: -1762px -564px; + background-position: -1695px -712px; width: 32px; height: 22px; } .shop_eyes { background-image: url(spritesmith-main-5.png); - background-position: -865px -1593px; + background-position: -1686px -1351px; width: 40px; height: 40px; } .shop_gold { background-image: url(spritesmith-main-5.png); - background-position: -1762px -616px; + background-position: -1728px -1664px; width: 32px; height: 22px; } .shop_opaquePotion { background-image: url(spritesmith-main-5.png); - background-position: -701px -1593px; + background-position: -1686px -1403px; width: 40px; height: 40px; } .shop_potion { background-image: url(spritesmith-main-5.png); - background-position: -660px -1593px; + background-position: -1686px -1455px; width: 40px; height: 40px; } .shop_reroll { background-image: url(spritesmith-main-5.png); - background-position: -1757px -1549px; + background-position: -1686px -1507px; width: 40px; height: 40px; } .shop_seafoam { background-image: url(spritesmith-main-5.png); - background-position: -1762px -356px; + background-position: -1695px -437px; width: 32px; height: 32px; } .shop_shinySeed { background-image: url(spritesmith-main-5.png); - background-position: -1762px -408px; + background-position: -1695px -492px; width: 32px; height: 32px; } .shop_silver { background-image: url(spritesmith-main-5.png); - background-position: -1762px -587px; + background-position: -1695px -688px; width: 32px; height: 22px; } .shop_snowball { background-image: url(spritesmith-main-5.png); - background-position: -1762px -304px; + background-position: -1695px -547px; width: 32px; height: 32px; } .shop_spookDust { background-image: url(spritesmith-main-5.png); - background-position: -1762px -460px; + background-position: -1695px -602px; width: 32px; height: 32px; } .Pet_Egg_BearCub { background-image: url(spritesmith-main-5.png); - background-position: -1637px -396px; + background-position: -343px -1639px; width: 48px; height: 51px; } .Pet_Egg_Bunny { background-image: url(spritesmith-main-5.png); - background-position: -1637px -448px; + background-position: -392px -1639px; width: 48px; height: 51px; } .Pet_Egg_Cactus { background-image: url(spritesmith-main-5.png); - background-position: -1637px -500px; + background-position: -441px -1639px; width: 48px; height: 51px; } .Pet_Egg_Cheetah { background-image: url(spritesmith-main-5.png); - background-position: -1637px -552px; + background-position: -490px -1639px; width: 48px; height: 51px; } .Pet_Egg_Cuttlefish { background-image: url(spritesmith-main-5.png); - background-position: -1637px -604px; + background-position: -539px -1639px; width: 48px; height: 51px; } .Pet_Egg_Deer { background-image: url(spritesmith-main-5.png); - background-position: -1637px -656px; + background-position: -588px -1639px; width: 48px; height: 51px; } .Pet_Egg_Dragon { background-image: url(spritesmith-main-5.png); - background-position: -1637px -708px; + background-position: -637px -1639px; width: 48px; height: 51px; } .Pet_Egg_Egg { background-image: url(spritesmith-main-5.png); - background-position: -1637px -760px; + background-position: -686px -1639px; width: 48px; height: 51px; } .Pet_Egg_FlyingPig { background-image: url(spritesmith-main-5.png); - background-position: -1637px -812px; + background-position: -735px -1639px; width: 48px; height: 51px; } .Pet_Egg_Fox { background-image: url(spritesmith-main-5.png); - background-position: -1637px -864px; + background-position: -441px -1691px; width: 48px; height: 51px; } .Pet_Egg_Gryphon { background-image: url(spritesmith-main-5.png); - background-position: -1637px -916px; + background-position: -833px -1639px; width: 48px; height: 51px; } .Pet_Egg_Hedgehog { background-image: url(spritesmith-main-5.png); - background-position: -1637px -968px; + background-position: -882px -1639px; width: 48px; height: 51px; } .Pet_Egg_Horse { background-image: url(spritesmith-main-5.png); - background-position: -1637px -1020px; + background-position: -931px -1639px; width: 48px; height: 51px; } .Pet_Egg_LionCub { background-image: url(spritesmith-main-5.png); - background-position: -1637px -1072px; + background-position: -980px -1639px; width: 48px; height: 51px; } .Pet_Egg_Octopus { background-image: url(spritesmith-main-5.png); - background-position: -1637px -1124px; + background-position: -1029px -1639px; width: 48px; height: 51px; } .Pet_Egg_Owl { background-image: url(spritesmith-main-5.png); - background-position: -1637px -1176px; + background-position: -1078px -1639px; width: 48px; height: 51px; } .Pet_Egg_PandaCub { background-image: url(spritesmith-main-5.png); - background-position: -1637px -1228px; + background-position: -1127px -1639px; width: 48px; height: 51px; } .Pet_Egg_Parrot { background-image: url(spritesmith-main-5.png); - background-position: -1637px -1280px; + background-position: -1176px -1639px; width: 48px; height: 51px; } .Pet_Egg_Penguin { background-image: url(spritesmith-main-5.png); - background-position: -1637px -1332px; + background-position: -1225px -1639px; width: 48px; height: 51px; } .Pet_Egg_PolarBear { background-image: url(spritesmith-main-5.png); - background-position: -1637px -1384px; + background-position: -1274px -1639px; width: 48px; height: 51px; } .Pet_Egg_Rat { background-image: url(spritesmith-main-5.png); - background-position: -1637px -1436px; + background-position: -1323px -1639px; width: 48px; height: 51px; } .Pet_Egg_Rock { background-image: url(spritesmith-main-5.png); - background-position: -1637px -1488px; + background-position: -1372px -1639px; width: 48px; height: 51px; } .Pet_Egg_Rooster { background-image: url(spritesmith-main-5.png); - background-position: -1637px -1540px; + background-position: -1421px -1639px; width: 48px; height: 51px; } .Pet_Egg_Seahorse { background-image: url(spritesmith-main-5.png); - background-position: -1453px -1093px; + background-position: -1470px -1639px; width: 48px; height: 51px; } .Pet_Egg_Sheep { background-image: url(spritesmith-main-5.png); - background-position: -1453px -1145px; + background-position: -1519px -1639px; width: 48px; height: 51px; } .Pet_Egg_Slime { background-image: url(spritesmith-main-5.png); - background-position: 0px -1684px; + background-position: -1568px -1639px; width: 48px; height: 51px; } .Pet_Egg_Spider { background-image: url(spritesmith-main-5.png); - background-position: -49px -1684px; + background-position: -1617px -1639px; width: 48px; height: 51px; } .Pet_Egg_TRex { background-image: url(spritesmith-main-5.png); - background-position: -98px -1684px; + background-position: -1666px -1639px; width: 48px; height: 51px; } .Pet_Egg_TigerCub { background-image: url(spritesmith-main-5.png); - background-position: -147px -1684px; + background-position: -1728px 0px; width: 48px; height: 51px; } .Pet_Egg_Whale { background-image: url(spritesmith-main-5.png); - background-position: -196px -1684px; + background-position: -1728px -52px; width: 48px; height: 51px; } .Pet_Egg_Wolf { background-image: url(spritesmith-main-5.png); - background-position: -245px -1684px; + background-position: -1728px -104px; width: 48px; height: 51px; } .Pet_Food_Cake_Base { background-image: url(spritesmith-main-5.png); - background-position: -1713px -1549px; + background-position: -509px -1527px; width: 43px; height: 43px; } .Pet_Food_Cake_CottonCandyBlue { background-image: url(spritesmith-main-5.png); - background-position: -573px -1593px; + background-position: -490px -1691px; width: 42px; height: 44px; } @@ -1032,25 +1212,25 @@ } .Pet_Food_Cake_Desert { background-image: url(spritesmith-main-5.png); - background-position: -529px -1593px; + background-position: -465px -1527px; width: 43px; height: 44px; } .Pet_Food_Cake_Golden { background-image: url(spritesmith-main-5.png); - background-position: -616px -1593px; + background-position: -553px -1527px; width: 43px; height: 42px; } .Pet_Food_Cake_Red { background-image: url(spritesmith-main-5.png); - background-position: -485px -1593px; + background-position: -1484px -1427px; width: 43px; height: 44px; } .Pet_Food_Cake_Shade { background-image: url(spritesmith-main-5.png); - background-position: -1484px -1427px; + background-position: -421px -1527px; width: 43px; height: 44px; } @@ -1074,299 +1254,311 @@ } .Pet_Food_Candy_Base { background-image: url(spritesmith-main-5.png); - background-position: -784px -1684px; + background-position: -1728px -676px; width: 48px; height: 51px; } .Pet_Food_Candy_CottonCandyBlue { background-image: url(spritesmith-main-5.png); - background-position: -833px -1684px; + background-position: -1728px -728px; width: 48px; height: 51px; } .Pet_Food_Candy_CottonCandyPink { background-image: url(spritesmith-main-5.png); - background-position: -882px -1684px; + background-position: -1728px -780px; width: 48px; height: 51px; } .Pet_Food_Candy_Desert { background-image: url(spritesmith-main-5.png); - background-position: -931px -1684px; + background-position: -1728px -832px; width: 48px; height: 51px; } .Pet_Food_Candy_Golden { background-image: url(spritesmith-main-5.png); - background-position: -980px -1684px; + background-position: -1728px -884px; width: 48px; height: 51px; } .Pet_Food_Candy_Red { background-image: url(spritesmith-main-5.png); - background-position: -1029px -1684px; + background-position: -1728px -936px; width: 48px; height: 51px; } .Pet_Food_Candy_Shade { background-image: url(spritesmith-main-5.png); - background-position: -1078px -1684px; + background-position: -1728px -988px; width: 48px; height: 51px; } .Pet_Food_Candy_Skeleton { background-image: url(spritesmith-main-5.png); - background-position: -1127px -1684px; + background-position: -1728px -1040px; width: 48px; height: 51px; } .Pet_Food_Candy_White { background-image: url(spritesmith-main-5.png); - background-position: -1176px -1684px; + background-position: -1728px -1092px; width: 48px; height: 51px; } .Pet_Food_Candy_Zombie { background-image: url(spritesmith-main-5.png); - background-position: -1225px -1684px; + background-position: -1728px -1144px; width: 48px; height: 51px; } .Pet_Food_Chocolate { background-image: url(spritesmith-main-5.png); - background-position: -1274px -1684px; + background-position: -1728px -1196px; width: 48px; height: 51px; } .Pet_Food_CottonCandyBlue { background-image: url(spritesmith-main-5.png); - background-position: -1323px -1684px; + background-position: -1728px -1248px; width: 48px; height: 51px; } .Pet_Food_CottonCandyPink { background-image: url(spritesmith-main-5.png); - background-position: -1372px -1684px; + background-position: -1728px -1300px; width: 48px; height: 51px; } .Pet_Food_Fish { background-image: url(spritesmith-main-5.png); - background-position: -1421px -1684px; + background-position: -1728px -1352px; width: 48px; height: 51px; } .Pet_Food_Honey { background-image: url(spritesmith-main-5.png); - background-position: -1470px -1684px; + background-position: -1728px -1404px; width: 48px; height: 51px; } .Pet_Food_Meat { background-image: url(spritesmith-main-5.png); - background-position: -1519px -1684px; + background-position: -1728px -1456px; width: 48px; height: 51px; } .Pet_Food_Milk { background-image: url(spritesmith-main-5.png); - background-position: -1568px -1684px; + background-position: -1728px -1508px; width: 48px; height: 51px; } .Pet_Food_Potatoe { background-image: url(spritesmith-main-5.png); - background-position: -1617px -1684px; + background-position: -1728px -1560px; width: 48px; height: 51px; } .Pet_Food_RottenMeat { background-image: url(spritesmith-main-5.png); - background-position: -1666px -1684px; + background-position: -1728px -1612px; width: 48px; height: 51px; } .Pet_Food_Saddle { background-image: url(spritesmith-main-5.png); - background-position: -1715px -1684px; + background-position: 0px -1691px; width: 48px; height: 51px; } .Pet_Food_Strawberry { background-image: url(spritesmith-main-5.png); - background-position: 0px -1736px; + background-position: -49px -1691px; width: 48px; height: 51px; } .Mount_Body_BearCub-Base { background-image: url(spritesmith-main-5.png); - background-position: -963px -1230px; + background-position: -1531px -106px; width: 105px; height: 105px; } .Mount_Body_BearCub-CottonCandyBlue { background-image: url(spritesmith-main-5.png); - background-position: -1531px 0px; + background-position: -1206px -763px; width: 105px; height: 105px; } .Mount_Body_BearCub-CottonCandyPink { background-image: url(spritesmith-main-5.png); - background-position: -857px -1230px; + background-position: -433px -1230px; width: 105px; height: 105px; } .Mount_Body_BearCub-Desert { background-image: url(spritesmith-main-5.png); - background-position: -1069px -1230px; + background-position: -539px -1230px; width: 105px; height: 105px; } .Mount_Body_BearCub-Golden { background-image: url(spritesmith-main-5.png); - background-position: -1175px -1230px; + background-position: -645px -1230px; width: 105px; height: 105px; } .Mount_Body_BearCub-Polar { background-image: url(spritesmith-main-5.png); - background-position: -1281px -1230px; + background-position: -751px -1230px; width: 105px; height: 105px; } .Mount_Body_BearCub-Red { background-image: url(spritesmith-main-5.png); - background-position: -1387px -1230px; + background-position: -857px -1230px; width: 105px; height: 105px; } .Mount_Body_BearCub-Shade { background-image: url(spritesmith-main-5.png); - background-position: -530px -1487px; + background-position: -963px -1230px; width: 105px; height: 105px; } .Mount_Body_BearCub-Skeleton { background-image: url(spritesmith-main-5.png); - background-position: 0px -1381px; + background-position: -1069px -1230px; + width: 105px; + height: 105px; +} +.Mount_Body_BearCub-Spooky { + background-image: url(spritesmith-main-5.png); + background-position: -1175px -1230px; width: 105px; height: 105px; } .Mount_Body_BearCub-White { background-image: url(spritesmith-main-5.png); - background-position: -106px -1381px; + background-position: -1281px -1230px; width: 105px; height: 105px; } .Mount_Body_BearCub-Zombie { background-image: url(spritesmith-main-5.png); - background-position: -212px -1381px; + background-position: -1387px -1230px; width: 105px; height: 105px; } .Mount_Body_Bunny-Base { background-image: url(spritesmith-main-5.png); - background-position: -318px -1381px; + background-position: 0px -1381px; width: 105px; height: 105px; } .Mount_Body_Bunny-CottonCandyBlue { background-image: url(spritesmith-main-5.png); - background-position: -424px -1381px; + background-position: -106px -1381px; width: 105px; height: 105px; } .Mount_Body_Bunny-CottonCandyPink { background-image: url(spritesmith-main-5.png); - background-position: -530px -1381px; + background-position: -212px -1381px; width: 105px; height: 105px; } .Mount_Body_Bunny-Desert { background-image: url(spritesmith-main-5.png); - background-position: -636px -1381px; + background-position: -1100px -763px; width: 105px; height: 105px; } .Mount_Body_Bunny-Golden { background-image: url(spritesmith-main-5.png); - background-position: -742px -1381px; + background-position: -424px -1381px; width: 105px; height: 105px; } .Mount_Body_Bunny-Red { background-image: url(spritesmith-main-5.png); - background-position: -848px -1381px; + background-position: -530px -1381px; width: 105px; height: 105px; } .Mount_Body_Bunny-Shade { background-image: url(spritesmith-main-5.png); - background-position: -954px -1381px; + background-position: -636px -1381px; width: 105px; height: 105px; } .Mount_Body_Bunny-Skeleton { background-image: url(spritesmith-main-5.png); - background-position: -1060px -1381px; + background-position: -742px -1381px; width: 105px; height: 105px; } .Mount_Body_Bunny-White { background-image: url(spritesmith-main-5.png); - background-position: -1166px -1381px; + background-position: -848px -1381px; width: 105px; height: 105px; } .Mount_Body_Bunny-Zombie { background-image: url(spritesmith-main-5.png); - background-position: -1272px -1381px; + background-position: -954px -1381px; width: 105px; height: 105px; } .Mount_Body_Cactus-Base { background-image: url(spritesmith-main-5.png); - background-position: -1378px -1381px; + background-position: -1060px -1381px; width: 105px; height: 105px; } .Mount_Body_Cactus-CottonCandyBlue { background-image: url(spritesmith-main-5.png); - background-position: -751px -1230px; + background-position: -1166px -1381px; width: 105px; height: 105px; } .Mount_Body_Cactus-CottonCandyPink { background-image: url(spritesmith-main-5.png); - background-position: -1531px -106px; + background-position: -1272px -1381px; width: 105px; height: 105px; } .Mount_Body_Cactus-Desert { background-image: url(spritesmith-main-5.png); - background-position: -1531px -212px; + background-position: -1378px -1381px; width: 105px; height: 105px; } .Mount_Body_Cactus-Golden { background-image: url(spritesmith-main-5.png); - background-position: -1531px -318px; + background-position: -1531px 0px; width: 105px; height: 105px; } .Mount_Body_Cactus-Red { background-image: url(spritesmith-main-5.png); - background-position: -1531px -424px; + background-position: -1531px -212px; width: 105px; height: 105px; } .Mount_Body_Cactus-Shade { background-image: url(spritesmith-main-5.png); - background-position: -1531px -530px; + background-position: -1531px -318px; width: 105px; height: 105px; } .Mount_Body_Cactus-Skeleton { + background-image: url(spritesmith-main-5.png); + background-position: -1531px -530px; + width: 105px; + height: 105px; +} +.Mount_Body_Cactus-Spooky { background-image: url(spritesmith-main-5.png); background-position: -1531px -636px; width: 105px; @@ -1380,97 +1572,25 @@ } .Mount_Body_Cactus-Zombie { background-image: url(spritesmith-main-5.png); - background-position: -1531px -848px; + background-position: -1531px -954px; width: 105px; height: 105px; } .Mount_Body_Cheetah-Base { background-image: url(spritesmith-main-5.png); - background-position: -1531px -954px; + background-position: -318px -1381px; width: 105px; height: 105px; } .Mount_Body_Cheetah-CottonCandyBlue { background-image: url(spritesmith-main-5.png); - background-position: -1531px -1060px; + background-position: -1531px -848px; width: 105px; height: 105px; } .Mount_Body_Cheetah-CottonCandyPink { background-image: url(spritesmith-main-5.png); - background-position: -1531px -1166px; + background-position: -1531px -424px; width: 105px; height: 105px; } -.Mount_Body_Cheetah-Desert { - background-image: url(spritesmith-main-5.png); - background-position: -1531px -1272px; - width: 105px; - height: 105px; -} -.Mount_Body_Cheetah-Golden { - background-image: url(spritesmith-main-5.png); - background-position: -1531px -1378px; - width: 105px; - height: 105px; -} -.Mount_Body_Cheetah-Red { - background-image: url(spritesmith-main-5.png); - background-position: 0px -1487px; - width: 105px; - height: 105px; -} -.Mount_Body_Cheetah-Shade { - background-image: url(spritesmith-main-5.png); - background-position: -318px -1487px; - width: 105px; - height: 105px; -} -.Mount_Body_Cheetah-Skeleton { - background-image: url(spritesmith-main-5.png); - background-position: -424px -1487px; - width: 105px; - height: 105px; -} -.Mount_Body_Cheetah-White { - background-image: url(spritesmith-main-5.png); - background-position: -212px -1487px; - width: 105px; - height: 105px; -} -.Mount_Body_Cheetah-Zombie { - background-image: url(spritesmith-main-5.png); - background-position: -106px -1487px; - width: 105px; - height: 105px; -} -.Mount_Body_Cuttlefish-Base { - background-image: url(spritesmith-main-5.png); - background-position: -433px -1230px; - width: 105px; - height: 114px; -} -.Mount_Body_Cuttlefish-CottonCandyBlue { - background-image: url(spritesmith-main-5.png); - background-position: -1206px -763px; - width: 105px; - height: 114px; -} -.Mount_Body_Cuttlefish-CottonCandyPink { - background-image: url(spritesmith-main-5.png); - background-position: -645px -1230px; - width: 105px; - height: 114px; -} -.Mount_Body_Cuttlefish-Desert { - background-image: url(spritesmith-main-5.png); - background-position: -1100px -763px; - width: 105px; - height: 114px; -} -.Mount_Body_Cuttlefish-Golden { - background-image: url(spritesmith-main-5.png); - background-position: -539px -1230px; - width: 105px; - height: 114px; -} diff --git a/common/dist/sprites/spritesmith-main-5.png b/common/dist/sprites/spritesmith-main-5.png index 2d1ace4a21..ac5d3a46bc 100644 Binary files a/common/dist/sprites/spritesmith-main-5.png and b/common/dist/sprites/spritesmith-main-5.png differ diff --git a/common/dist/sprites/spritesmith-main-6.css b/common/dist/sprites/spritesmith-main-6.css index 6fab10166b..c9684ef0e4 100644 --- a/common/dist/sprites/spritesmith-main-6.css +++ b/common/dist/sprites/spritesmith-main-6.css @@ -1,1440 +1,1452 @@ +.Mount_Body_Cheetah-Desert { + background-image: url(spritesmith-main-6.png); + background-position: -424px -1138px; + width: 105px; + height: 105px; +} +.Mount_Body_Cheetah-Golden { + background-image: url(spritesmith-main-6.png); + background-position: -1262px 0px; + width: 105px; + height: 105px; +} +.Mount_Body_Cheetah-Red { + background-image: url(spritesmith-main-6.png); + background-position: -1686px -1272px; + width: 105px; + height: 105px; +} +.Mount_Body_Cheetah-Shade { + background-image: url(spritesmith-main-6.png); + background-position: -1686px -1378px; + width: 105px; + height: 105px; +} +.Mount_Body_Cheetah-Skeleton { + background-image: url(spritesmith-main-6.png); + background-position: -1686px -1484px; + width: 105px; + height: 105px; +} +.Mount_Body_Cheetah-White { + background-image: url(spritesmith-main-6.png); + background-position: -1156px -954px; + width: 105px; + height: 105px; +} +.Mount_Body_Cheetah-Zombie { + background-image: url(spritesmith-main-6.png); + background-position: -318px -1138px; + width: 105px; + height: 105px; +} +.Mount_Body_Cuttlefish-Base { + background-image: url(spritesmith-main-6.png); + background-position: -408px 0px; + width: 105px; + height: 114px; +} +.Mount_Body_Cuttlefish-CottonCandyBlue { + background-image: url(spritesmith-main-6.png); + background-position: -106px -387px; + width: 105px; + height: 114px; +} +.Mount_Body_Cuttlefish-CottonCandyPink { + background-image: url(spritesmith-main-6.png); + background-position: -318px -387px; + width: 105px; + height: 114px; +} +.Mount_Body_Cuttlefish-Desert { + background-image: url(spritesmith-main-6.png); + background-position: -212px -387px; + width: 105px; + height: 114px; +} +.Mount_Body_Cuttlefish-Golden { + background-image: url(spritesmith-main-6.png); + background-position: 0px -272px; + width: 105px; + height: 114px; +} .Mount_Body_Cuttlefish-Red { background-image: url(spritesmith-main-6.png); - background-position: -318px -408px; + background-position: -408px -230px; width: 105px; height: 114px; } .Mount_Body_Cuttlefish-Shade { background-image: url(spritesmith-main-6.png); - background-position: 0px -408px; + background-position: -106px -272px; width: 105px; height: 114px; } .Mount_Body_Cuttlefish-Skeleton { background-image: url(spritesmith-main-6.png); - background-position: -408px -260px; + background-position: -212px -272px; width: 105px; height: 114px; } .Mount_Body_Cuttlefish-White { background-image: url(spritesmith-main-6.png); - background-position: -212px -408px; + background-position: 0px -387px; width: 105px; height: 114px; } .Mount_Body_Cuttlefish-Zombie { background-image: url(spritesmith-main-6.png); - background-position: -106px -408px; + background-position: -408px -115px; width: 105px; height: 114px; } .Mount_Body_Deer-Base { background-image: url(spritesmith-main-6.png); - background-position: -106px -1053px; + background-position: 0px -1668px; width: 105px; height: 105px; } .Mount_Body_Deer-CottonCandyBlue { background-image: url(spritesmith-main-6.png); - background-position: -212px -1053px; + background-position: -514px -212px; width: 105px; height: 105px; } .Mount_Body_Deer-CottonCandyPink { background-image: url(spritesmith-main-6.png); - background-position: -318px -1159px; + background-position: -514px -318px; width: 105px; height: 105px; } .Mount_Body_Deer-Desert { background-image: url(spritesmith-main-6.png); - background-position: -1607px -1378px; + background-position: 0px -502px; width: 105px; height: 105px; } .Mount_Body_Deer-Golden { background-image: url(spritesmith-main-6.png); - background-position: 0px -1583px; + background-position: -106px -502px; width: 105px; height: 105px; } .Mount_Body_Deer-Red { background-image: url(spritesmith-main-6.png); - background-position: -106px -1583px; + background-position: -212px -502px; width: 105px; height: 105px; } .Mount_Body_Deer-Shade { background-image: url(spritesmith-main-6.png); - background-position: -212px -1583px; + background-position: -318px -502px; width: 105px; height: 105px; } .Mount_Body_Deer-Skeleton { background-image: url(spritesmith-main-6.png); - background-position: -318px -1583px; + background-position: -424px -502px; width: 105px; height: 105px; } .Mount_Body_Deer-White { background-image: url(spritesmith-main-6.png); - background-position: -424px -1583px; + background-position: -626px 0px; width: 105px; height: 105px; } .Mount_Body_Deer-Zombie { background-image: url(spritesmith-main-6.png); - background-position: -530px -1583px; + background-position: -626px -106px; width: 105px; height: 105px; } .Mount_Body_Dragon-Base { background-image: url(spritesmith-main-6.png); - background-position: -636px -1583px; + background-position: -626px -212px; width: 105px; height: 105px; } .Mount_Body_Dragon-CottonCandyBlue { background-image: url(spritesmith-main-6.png); - background-position: -742px -1583px; + background-position: -626px -318px; width: 105px; height: 105px; } .Mount_Body_Dragon-CottonCandyPink { background-image: url(spritesmith-main-6.png); - background-position: -848px -1583px; + background-position: -626px -424px; width: 105px; height: 105px; } .Mount_Body_Dragon-Desert { background-image: url(spritesmith-main-6.png); - background-position: -544px -106px; + background-position: 0px -608px; width: 105px; height: 105px; } .Mount_Body_Dragon-Golden { background-image: url(spritesmith-main-6.png); - background-position: -544px -212px; + background-position: -106px -608px; width: 105px; height: 105px; } .Mount_Body_Dragon-Red { background-image: url(spritesmith-main-6.png); - background-position: -544px -318px; + background-position: -212px -608px; width: 105px; height: 105px; } .Mount_Body_Dragon-Shade { background-image: url(spritesmith-main-6.png); - background-position: 0px -523px; + background-position: -318px -608px; width: 105px; height: 105px; } .Mount_Body_Dragon-Skeleton { background-image: url(spritesmith-main-6.png); - background-position: -106px -523px; + background-position: -424px -608px; + width: 105px; + height: 105px; +} +.Mount_Body_Dragon-Spooky { + background-image: url(spritesmith-main-6.png); + background-position: -530px -608px; width: 105px; height: 105px; } .Mount_Body_Dragon-White { background-image: url(spritesmith-main-6.png); - background-position: -212px -523px; + background-position: -732px 0px; width: 105px; height: 105px; } .Mount_Body_Dragon-Zombie { background-image: url(spritesmith-main-6.png); - background-position: -318px -523px; + background-position: -732px -106px; width: 105px; height: 105px; } .Mount_Body_Egg-Base { background-image: url(spritesmith-main-6.png); - background-position: -424px -523px; + background-position: -732px -212px; width: 105px; height: 105px; } .Mount_Body_Egg-CottonCandyBlue { background-image: url(spritesmith-main-6.png); - background-position: -530px -523px; + background-position: -732px -318px; width: 105px; height: 105px; } .Mount_Body_Egg-CottonCandyPink { background-image: url(spritesmith-main-6.png); - background-position: -653px 0px; + background-position: -732px -424px; width: 105px; height: 105px; } .Mount_Body_Egg-Desert { background-image: url(spritesmith-main-6.png); - background-position: -653px -106px; + background-position: -732px -530px; width: 105px; height: 105px; } .Mount_Body_Egg-Golden { background-image: url(spritesmith-main-6.png); - background-position: -653px -212px; + background-position: 0px -714px; width: 105px; height: 105px; } .Mount_Body_Egg-Red { background-image: url(spritesmith-main-6.png); - background-position: -653px -318px; + background-position: -106px -714px; width: 105px; height: 105px; } .Mount_Body_Egg-Shade { background-image: url(spritesmith-main-6.png); - background-position: -653px -424px; + background-position: -212px -714px; width: 105px; height: 105px; } .Mount_Body_Egg-Skeleton { background-image: url(spritesmith-main-6.png); - background-position: 0px -629px; + background-position: -318px -714px; width: 105px; height: 105px; } .Mount_Body_Egg-White { background-image: url(spritesmith-main-6.png); - background-position: -106px -629px; + background-position: -424px -714px; width: 105px; height: 105px; } .Mount_Body_Egg-Zombie { background-image: url(spritesmith-main-6.png); - background-position: -212px -629px; + background-position: -530px -714px; width: 105px; height: 105px; } .Mount_Body_FlyingPig-Base { background-image: url(spritesmith-main-6.png); - background-position: -318px -629px; + background-position: -636px -714px; width: 105px; height: 105px; } .Mount_Body_FlyingPig-CottonCandyBlue { background-image: url(spritesmith-main-6.png); - background-position: -424px -629px; + background-position: -838px 0px; width: 105px; height: 105px; } .Mount_Body_FlyingPig-CottonCandyPink { background-image: url(spritesmith-main-6.png); - background-position: -530px -629px; + background-position: -838px -106px; width: 105px; height: 105px; } .Mount_Body_FlyingPig-Desert { background-image: url(spritesmith-main-6.png); - background-position: -636px -629px; + background-position: -838px -212px; width: 105px; height: 105px; } .Mount_Body_FlyingPig-Golden { background-image: url(spritesmith-main-6.png); - background-position: -759px 0px; + background-position: -838px -318px; width: 105px; height: 105px; } .Mount_Body_FlyingPig-Red { background-image: url(spritesmith-main-6.png); - background-position: -759px -106px; + background-position: -838px -424px; width: 105px; height: 105px; } .Mount_Body_FlyingPig-Shade { background-image: url(spritesmith-main-6.png); - background-position: -759px -212px; + background-position: -838px -530px; width: 105px; height: 105px; } .Mount_Body_FlyingPig-Skeleton { background-image: url(spritesmith-main-6.png); - background-position: -759px -318px; + background-position: -838px -636px; + width: 105px; + height: 105px; +} +.Mount_Body_FlyingPig-Spooky { + background-image: url(spritesmith-main-6.png); + background-position: 0px -820px; width: 105px; height: 105px; } .Mount_Body_FlyingPig-White { background-image: url(spritesmith-main-6.png); - background-position: -759px -424px; + background-position: -106px -820px; width: 105px; height: 105px; } .Mount_Body_FlyingPig-Zombie { background-image: url(spritesmith-main-6.png); - background-position: -759px -530px; + background-position: -212px -820px; width: 105px; height: 105px; } .Mount_Body_Fox-Base { background-image: url(spritesmith-main-6.png); - background-position: 0px -735px; + background-position: -318px -820px; width: 105px; height: 105px; } .Mount_Body_Fox-CottonCandyBlue { background-image: url(spritesmith-main-6.png); - background-position: -106px -735px; + background-position: -424px -820px; width: 105px; height: 105px; } .Mount_Body_Fox-CottonCandyPink { background-image: url(spritesmith-main-6.png); - background-position: -212px -735px; + background-position: -530px -820px; width: 105px; height: 105px; } .Mount_Body_Fox-Desert { background-image: url(spritesmith-main-6.png); - background-position: -318px -735px; + background-position: -636px -820px; width: 105px; height: 105px; } .Mount_Body_Fox-Golden { background-image: url(spritesmith-main-6.png); - background-position: -424px -735px; + background-position: -742px -820px; width: 105px; height: 105px; } .Mount_Body_Fox-Red { background-image: url(spritesmith-main-6.png); - background-position: -530px -735px; + background-position: -944px 0px; width: 105px; height: 105px; } .Mount_Body_Fox-Shade { background-image: url(spritesmith-main-6.png); - background-position: -636px -735px; + background-position: -944px -106px; width: 105px; height: 105px; } .Mount_Body_Fox-Skeleton { background-image: url(spritesmith-main-6.png); - background-position: -742px -735px; + background-position: -944px -212px; + width: 105px; + height: 105px; +} +.Mount_Body_Fox-Spooky { + background-image: url(spritesmith-main-6.png); + background-position: -944px -318px; width: 105px; height: 105px; } .Mount_Body_Fox-White { background-image: url(spritesmith-main-6.png); - background-position: -865px 0px; + background-position: -944px -424px; width: 105px; height: 105px; } .Mount_Body_Fox-Zombie { background-image: url(spritesmith-main-6.png); - background-position: -865px -106px; + background-position: -944px -530px; width: 105px; height: 105px; } .Mount_Body_Gryphon-Base { background-image: url(spritesmith-main-6.png); - background-position: -865px -212px; + background-position: -944px -636px; width: 105px; height: 105px; } .Mount_Body_Gryphon-CottonCandyBlue { background-image: url(spritesmith-main-6.png); - background-position: -865px -318px; + background-position: -944px -742px; width: 105px; height: 105px; } .Mount_Body_Gryphon-CottonCandyPink { background-image: url(spritesmith-main-6.png); - background-position: -865px -424px; + background-position: 0px -926px; width: 105px; height: 105px; } .Mount_Body_Gryphon-Desert { background-image: url(spritesmith-main-6.png); - background-position: -865px -530px; + background-position: -106px -926px; width: 105px; height: 105px; } .Mount_Body_Gryphon-Golden { background-image: url(spritesmith-main-6.png); - background-position: -865px -636px; + background-position: -212px -926px; width: 105px; height: 105px; } .Mount_Body_Gryphon-Red { background-image: url(spritesmith-main-6.png); - background-position: 0px -841px; + background-position: -318px -926px; width: 105px; height: 105px; } .Mount_Body_Gryphon-RoyalPurple { background-image: url(spritesmith-main-6.png); - background-position: -106px -841px; + background-position: -424px -926px; width: 105px; height: 105px; } .Mount_Body_Gryphon-Shade { background-image: url(spritesmith-main-6.png); - background-position: -212px -841px; + background-position: -530px -926px; width: 105px; height: 105px; } .Mount_Body_Gryphon-Skeleton { background-image: url(spritesmith-main-6.png); - background-position: -318px -841px; + background-position: -636px -926px; width: 105px; height: 105px; } .Mount_Body_Gryphon-White { background-image: url(spritesmith-main-6.png); - background-position: -424px -841px; + background-position: -742px -926px; width: 105px; height: 105px; } .Mount_Body_Gryphon-Zombie { background-image: url(spritesmith-main-6.png); - background-position: -530px -841px; + background-position: -848px -926px; width: 105px; height: 105px; } .Mount_Body_Hedgehog-Base { background-image: url(spritesmith-main-6.png); - background-position: -636px -841px; + background-position: -1050px 0px; width: 105px; height: 105px; } .Mount_Body_Hedgehog-CottonCandyBlue { background-image: url(spritesmith-main-6.png); - background-position: -742px -841px; + background-position: -1050px -106px; width: 105px; height: 105px; } .Mount_Body_Hedgehog-CottonCandyPink { background-image: url(spritesmith-main-6.png); - background-position: -848px -841px; + background-position: -1050px -212px; width: 105px; height: 105px; } .Mount_Body_Hedgehog-Desert { background-image: url(spritesmith-main-6.png); - background-position: -971px 0px; + background-position: -1050px -318px; width: 105px; height: 105px; } .Mount_Body_Hedgehog-Golden { background-image: url(spritesmith-main-6.png); - background-position: -971px -106px; + background-position: -1050px -424px; width: 105px; height: 105px; } .Mount_Body_Hedgehog-Red { background-image: url(spritesmith-main-6.png); - background-position: -971px -212px; + background-position: -1050px -530px; width: 105px; height: 105px; } .Mount_Body_Hedgehog-Shade { background-image: url(spritesmith-main-6.png); - background-position: -971px -318px; + background-position: -1050px -636px; width: 105px; height: 105px; } .Mount_Body_Hedgehog-Skeleton { background-image: url(spritesmith-main-6.png); - background-position: -971px -424px; + background-position: -1050px -742px; width: 105px; height: 105px; } .Mount_Body_Hedgehog-White { background-image: url(spritesmith-main-6.png); - background-position: -971px -530px; + background-position: -1050px -848px; width: 105px; height: 105px; } .Mount_Body_Hedgehog-Zombie { background-image: url(spritesmith-main-6.png); - background-position: -971px -636px; + background-position: 0px -1032px; width: 105px; height: 105px; } .Mount_Body_Horse-Base { background-image: url(spritesmith-main-6.png); - background-position: -971px -742px; + background-position: -106px -1032px; width: 105px; height: 105px; } .Mount_Body_Horse-CottonCandyBlue { background-image: url(spritesmith-main-6.png); - background-position: 0px -947px; + background-position: -212px -1032px; width: 105px; height: 105px; } .Mount_Body_Horse-CottonCandyPink { background-image: url(spritesmith-main-6.png); - background-position: -106px -947px; + background-position: -318px -1032px; width: 105px; height: 105px; } .Mount_Body_Horse-Desert { background-image: url(spritesmith-main-6.png); - background-position: -212px -947px; + background-position: -424px -1032px; width: 105px; height: 105px; } .Mount_Body_Horse-Golden { background-image: url(spritesmith-main-6.png); - background-position: -318px -947px; + background-position: -530px -1032px; width: 105px; height: 105px; } .Mount_Body_Horse-Red { background-image: url(spritesmith-main-6.png); - background-position: -424px -947px; + background-position: -636px -1032px; width: 105px; height: 105px; } .Mount_Body_Horse-Shade { background-image: url(spritesmith-main-6.png); - background-position: -530px -947px; + background-position: -742px -1032px; width: 105px; height: 105px; } .Mount_Body_Horse-Skeleton { background-image: url(spritesmith-main-6.png); - background-position: -636px -947px; + background-position: -848px -1032px; width: 105px; height: 105px; } .Mount_Body_Horse-White { background-image: url(spritesmith-main-6.png); - background-position: -742px -947px; + background-position: -954px -1032px; width: 105px; height: 105px; } .Mount_Body_Horse-Zombie { background-image: url(spritesmith-main-6.png); - background-position: -848px -947px; + background-position: -1156px 0px; width: 105px; height: 105px; } .Mount_Body_LionCub-Base { background-image: url(spritesmith-main-6.png); - background-position: -954px -947px; + background-position: -1156px -106px; width: 105px; height: 105px; } .Mount_Body_LionCub-CottonCandyBlue { background-image: url(spritesmith-main-6.png); - background-position: -1077px 0px; + background-position: -1156px -212px; width: 105px; height: 105px; } .Mount_Body_LionCub-CottonCandyPink { background-image: url(spritesmith-main-6.png); - background-position: -1077px -106px; + background-position: -1156px -318px; width: 105px; height: 105px; } .Mount_Body_LionCub-Desert { background-image: url(spritesmith-main-6.png); - background-position: -1077px -212px; + background-position: -1156px -424px; width: 105px; height: 105px; } .Mount_Body_LionCub-Ethereal { background-image: url(spritesmith-main-6.png); - background-position: -1077px -318px; + background-position: -1156px -530px; width: 105px; height: 105px; } .Mount_Body_LionCub-Golden { background-image: url(spritesmith-main-6.png); - background-position: -1077px -424px; + background-position: -1156px -636px; width: 105px; height: 105px; } .Mount_Body_LionCub-Red { background-image: url(spritesmith-main-6.png); - background-position: -1077px -530px; + background-position: -1156px -742px; width: 105px; height: 105px; } .Mount_Body_LionCub-Shade { background-image: url(spritesmith-main-6.png); - background-position: -1077px -636px; + background-position: -1156px -848px; width: 105px; height: 105px; } .Mount_Body_LionCub-Skeleton { background-image: url(spritesmith-main-6.png); - background-position: -424px -408px; + background-position: -514px 0px; width: 111px; height: 105px; } +.Mount_Body_LionCub-Spooky { + background-image: url(spritesmith-main-6.png); + background-position: 0px -1138px; + width: 105px; + height: 105px; +} .Mount_Body_LionCub-White { background-image: url(spritesmith-main-6.png); - background-position: -1077px -848px; + background-position: -106px -1138px; width: 105px; height: 105px; } .Mount_Body_LionCub-Zombie { background-image: url(spritesmith-main-6.png); - background-position: 0px -1053px; + background-position: -212px -1138px; width: 105px; height: 105px; } .Mount_Body_Mammoth-Base { background-image: url(spritesmith-main-6.png); - background-position: -408px -136px; + background-position: -272px -136px; width: 105px; height: 123px; } .Mount_Body_MantisShrimp-Base { background-image: url(spritesmith-main-6.png); - background-position: -544px 0px; + background-position: -514px -106px; width: 108px; height: 105px; } .Mount_Body_Octopus-Base { background-image: url(spritesmith-main-6.png); - background-position: -318px -1053px; + background-position: -530px -1138px; width: 105px; height: 105px; } .Mount_Body_Octopus-CottonCandyBlue { background-image: url(spritesmith-main-6.png); - background-position: -424px -1053px; + background-position: -636px -1138px; width: 105px; height: 105px; } .Mount_Body_Octopus-CottonCandyPink { background-image: url(spritesmith-main-6.png); - background-position: -530px -1053px; + background-position: -742px -1138px; width: 105px; height: 105px; } .Mount_Body_Octopus-Desert { background-image: url(spritesmith-main-6.png); - background-position: -636px -1053px; + background-position: -848px -1138px; width: 105px; height: 105px; } .Mount_Body_Octopus-Golden { background-image: url(spritesmith-main-6.png); - background-position: -742px -1053px; + background-position: -954px -1138px; width: 105px; height: 105px; } .Mount_Body_Octopus-Red { background-image: url(spritesmith-main-6.png); - background-position: -848px -1053px; + background-position: -1060px -1138px; width: 105px; height: 105px; } .Mount_Body_Octopus-Shade { background-image: url(spritesmith-main-6.png); - background-position: -954px -1053px; + background-position: -106px -1668px; width: 105px; height: 105px; } .Mount_Body_Octopus-Skeleton { background-image: url(spritesmith-main-6.png); - background-position: -1060px -1053px; + background-position: -1262px -106px; width: 105px; height: 105px; } .Mount_Body_Octopus-White { background-image: url(spritesmith-main-6.png); - background-position: -1183px 0px; + background-position: -1262px -212px; width: 105px; height: 105px; } .Mount_Body_Octopus-Zombie { background-image: url(spritesmith-main-6.png); - background-position: -1183px -106px; + background-position: -1262px -318px; width: 105px; height: 105px; } .Mount_Body_Orca-Base { background-image: url(spritesmith-main-6.png); - background-position: -1183px -212px; + background-position: -1262px -424px; width: 105px; height: 105px; } .Mount_Body_Owl-Base { background-image: url(spritesmith-main-6.png); - background-position: -1183px -318px; + background-position: -1262px -530px; width: 105px; height: 105px; } .Mount_Body_Owl-CottonCandyBlue { background-image: url(spritesmith-main-6.png); - background-position: -1183px -424px; + background-position: -1262px -636px; width: 105px; height: 105px; } .Mount_Body_Owl-CottonCandyPink { background-image: url(spritesmith-main-6.png); - background-position: -1183px -530px; + background-position: -1262px -742px; width: 105px; height: 105px; } .Mount_Body_Owl-Desert { background-image: url(spritesmith-main-6.png); - background-position: -1183px -636px; + background-position: -1262px -848px; width: 105px; height: 105px; } .Mount_Body_Owl-Golden { background-image: url(spritesmith-main-6.png); - background-position: -1183px -742px; + background-position: -1262px -954px; width: 105px; height: 105px; } .Mount_Body_Owl-Red { background-image: url(spritesmith-main-6.png); - background-position: -1183px -848px; + background-position: -1262px -1060px; width: 105px; height: 105px; } .Mount_Body_Owl-Shade { background-image: url(spritesmith-main-6.png); - background-position: -1183px -954px; + background-position: 0px -1244px; width: 105px; height: 105px; } .Mount_Body_Owl-Skeleton { background-image: url(spritesmith-main-6.png); - background-position: 0px -1159px; + background-position: -106px -1244px; width: 105px; height: 105px; } .Mount_Body_Owl-White { background-image: url(spritesmith-main-6.png); - background-position: -106px -1159px; + background-position: -212px -1244px; width: 105px; height: 105px; } .Mount_Body_Owl-Zombie { background-image: url(spritesmith-main-6.png); - background-position: -212px -1159px; + background-position: -318px -1244px; width: 105px; height: 105px; } .Mount_Body_PandaCub-Base { background-image: url(spritesmith-main-6.png); - background-position: -1713px -212px; + background-position: -424px -1244px; width: 105px; height: 105px; } .Mount_Body_PandaCub-CottonCandyBlue { background-image: url(spritesmith-main-6.png); - background-position: -424px -1159px; + background-position: -530px -1244px; width: 105px; height: 105px; } .Mount_Body_PandaCub-CottonCandyPink { background-image: url(spritesmith-main-6.png); - background-position: -530px -1159px; + background-position: -636px -1244px; width: 105px; height: 105px; } .Mount_Body_PandaCub-Desert { background-image: url(spritesmith-main-6.png); - background-position: -636px -1159px; + background-position: -742px -1244px; width: 105px; height: 105px; } .Mount_Body_PandaCub-Golden { background-image: url(spritesmith-main-6.png); - background-position: -742px -1159px; + background-position: -848px -1244px; width: 105px; height: 105px; } .Mount_Body_PandaCub-Red { background-image: url(spritesmith-main-6.png); - background-position: -848px -1159px; + background-position: -954px -1244px; width: 105px; height: 105px; } .Mount_Body_PandaCub-Shade { background-image: url(spritesmith-main-6.png); - background-position: -954px -1159px; + background-position: -1060px -1244px; width: 105px; height: 105px; } .Mount_Body_PandaCub-Skeleton { background-image: url(spritesmith-main-6.png); - background-position: -1060px -1159px; + background-position: -1166px -1244px; + width: 105px; + height: 105px; +} +.Mount_Body_PandaCub-Spooky { + background-image: url(spritesmith-main-6.png); + background-position: -1368px 0px; width: 105px; height: 105px; } .Mount_Body_PandaCub-White { background-image: url(spritesmith-main-6.png); - background-position: -1166px -1159px; + background-position: -1368px -106px; width: 105px; height: 105px; } .Mount_Body_PandaCub-Zombie { background-image: url(spritesmith-main-6.png); - background-position: -1289px 0px; + background-position: -1368px -212px; width: 105px; height: 105px; } .Mount_Body_Parrot-Base { background-image: url(spritesmith-main-6.png); - background-position: -1289px -106px; + background-position: -1368px -318px; width: 105px; height: 105px; } .Mount_Body_Parrot-CottonCandyBlue { background-image: url(spritesmith-main-6.png); - background-position: -1289px -212px; + background-position: -1368px -424px; width: 105px; height: 105px; } .Mount_Body_Parrot-CottonCandyPink { background-image: url(spritesmith-main-6.png); - background-position: -1289px -318px; + background-position: -1368px -530px; width: 105px; height: 105px; } .Mount_Body_Parrot-Desert { background-image: url(spritesmith-main-6.png); - background-position: -1289px -424px; + background-position: -1368px -636px; width: 105px; height: 105px; } .Mount_Body_Parrot-Golden { background-image: url(spritesmith-main-6.png); - background-position: -1289px -530px; + background-position: -1368px -742px; width: 105px; height: 105px; } .Mount_Body_Parrot-Red { background-image: url(spritesmith-main-6.png); - background-position: -1289px -636px; + background-position: -1368px -848px; width: 105px; height: 105px; } .Mount_Body_Parrot-Shade { background-image: url(spritesmith-main-6.png); - background-position: -1289px -742px; + background-position: -1368px -954px; width: 105px; height: 105px; } .Mount_Body_Parrot-Skeleton { background-image: url(spritesmith-main-6.png); - background-position: -1289px -848px; + background-position: -1368px -1060px; width: 105px; height: 105px; } .Mount_Body_Parrot-White { background-image: url(spritesmith-main-6.png); - background-position: -1289px -954px; + background-position: -1368px -1166px; width: 105px; height: 105px; } .Mount_Body_Parrot-Zombie { background-image: url(spritesmith-main-6.png); - background-position: -1289px -1060px; + background-position: 0px -1350px; width: 105px; height: 105px; } .Mount_Body_Penguin-Base { background-image: url(spritesmith-main-6.png); - background-position: 0px -1265px; + background-position: -106px -1350px; width: 105px; height: 105px; } .Mount_Body_Penguin-CottonCandyBlue { background-image: url(spritesmith-main-6.png); - background-position: -106px -1265px; + background-position: -212px -1350px; width: 105px; height: 105px; } .Mount_Body_Penguin-CottonCandyPink { background-image: url(spritesmith-main-6.png); - background-position: -212px -1265px; + background-position: -318px -1350px; width: 105px; height: 105px; } .Mount_Body_Penguin-Desert { background-image: url(spritesmith-main-6.png); - background-position: -318px -1265px; + background-position: -424px -1350px; width: 105px; height: 105px; } .Mount_Body_Penguin-Golden { background-image: url(spritesmith-main-6.png); - background-position: -424px -1265px; + background-position: -530px -1350px; width: 105px; height: 105px; } .Mount_Body_Penguin-Red { background-image: url(spritesmith-main-6.png); - background-position: -530px -1265px; + background-position: -636px -1350px; width: 105px; height: 105px; } .Mount_Body_Penguin-Shade { background-image: url(spritesmith-main-6.png); - background-position: -636px -1265px; + background-position: -742px -1350px; width: 105px; height: 105px; } .Mount_Body_Penguin-Skeleton { background-image: url(spritesmith-main-6.png); - background-position: -742px -1265px; + background-position: -848px -1350px; width: 105px; height: 105px; } .Mount_Body_Penguin-White { background-image: url(spritesmith-main-6.png); - background-position: -848px -1265px; + background-position: -954px -1350px; width: 105px; height: 105px; } .Mount_Body_Penguin-Zombie { background-image: url(spritesmith-main-6.png); - background-position: -954px -1265px; + background-position: -1060px -1350px; width: 105px; height: 105px; } .Mount_Body_Rat-Base { background-image: url(spritesmith-main-6.png); - background-position: -1060px -1265px; + background-position: -1166px -1350px; width: 105px; height: 105px; } .Mount_Body_Rat-CottonCandyBlue { background-image: url(spritesmith-main-6.png); - background-position: -1166px -1265px; + background-position: -1272px -1350px; width: 105px; height: 105px; } .Mount_Body_Rat-CottonCandyPink { background-image: url(spritesmith-main-6.png); - background-position: -1272px -1265px; + background-position: -1474px 0px; width: 105px; height: 105px; } .Mount_Body_Rat-Desert { background-image: url(spritesmith-main-6.png); - background-position: -1395px 0px; + background-position: -1474px -106px; width: 105px; height: 105px; } .Mount_Body_Rat-Golden { background-image: url(spritesmith-main-6.png); - background-position: -1395px -106px; + background-position: -1474px -212px; width: 105px; height: 105px; } .Mount_Body_Rat-Red { background-image: url(spritesmith-main-6.png); - background-position: -1395px -212px; + background-position: -1474px -318px; width: 105px; height: 105px; } .Mount_Body_Rat-Shade { background-image: url(spritesmith-main-6.png); - background-position: -1395px -318px; + background-position: -1474px -424px; width: 105px; height: 105px; } .Mount_Body_Rat-Skeleton { background-image: url(spritesmith-main-6.png); - background-position: -1395px -424px; + background-position: -1474px -530px; width: 105px; height: 105px; } .Mount_Body_Rat-White { background-image: url(spritesmith-main-6.png); - background-position: -1395px -530px; + background-position: -1474px -636px; width: 105px; height: 105px; } .Mount_Body_Rat-Zombie { background-image: url(spritesmith-main-6.png); - background-position: -1395px -636px; + background-position: -1474px -742px; width: 105px; height: 105px; } .Mount_Body_Rock-Base { background-image: url(spritesmith-main-6.png); - background-position: -1395px -742px; + background-position: -1474px -848px; width: 105px; height: 105px; } .Mount_Body_Rock-CottonCandyBlue { background-image: url(spritesmith-main-6.png); - background-position: -1395px -848px; + background-position: -1474px -954px; width: 105px; height: 105px; } .Mount_Body_Rock-CottonCandyPink { background-image: url(spritesmith-main-6.png); - background-position: -1395px -954px; + background-position: -1474px -1060px; width: 105px; height: 105px; } .Mount_Body_Rock-Desert { background-image: url(spritesmith-main-6.png); - background-position: -1395px -1060px; + background-position: -1474px -1166px; width: 105px; height: 105px; } .Mount_Body_Rock-Golden { background-image: url(spritesmith-main-6.png); - background-position: -1395px -1166px; + background-position: -1474px -1272px; width: 105px; height: 105px; } .Mount_Body_Rock-Red { background-image: url(spritesmith-main-6.png); - background-position: 0px -1371px; + background-position: 0px -1456px; width: 105px; height: 105px; } .Mount_Body_Rock-Shade { background-image: url(spritesmith-main-6.png); - background-position: -106px -1371px; + background-position: -106px -1456px; width: 105px; height: 105px; } .Mount_Body_Rock-Skeleton { background-image: url(spritesmith-main-6.png); - background-position: -212px -1371px; + background-position: -212px -1456px; width: 105px; height: 105px; } .Mount_Body_Rock-White { background-image: url(spritesmith-main-6.png); - background-position: -318px -1371px; + background-position: -318px -1456px; width: 105px; height: 105px; } .Mount_Body_Rock-Zombie { background-image: url(spritesmith-main-6.png); - background-position: -424px -1371px; + background-position: -424px -1456px; width: 105px; height: 105px; } .Mount_Body_Rooster-Base { background-image: url(spritesmith-main-6.png); - background-position: -530px -1371px; + background-position: -530px -1456px; width: 105px; height: 105px; } .Mount_Body_Rooster-CottonCandyBlue { background-image: url(spritesmith-main-6.png); - background-position: -636px -1371px; + background-position: -636px -1456px; width: 105px; height: 105px; } .Mount_Body_Rooster-CottonCandyPink { background-image: url(spritesmith-main-6.png); - background-position: -742px -1371px; + background-position: -742px -1456px; width: 105px; height: 105px; } .Mount_Body_Rooster-Desert { background-image: url(spritesmith-main-6.png); - background-position: -848px -1371px; + background-position: -848px -1456px; width: 105px; height: 105px; } .Mount_Body_Rooster-Golden { background-image: url(spritesmith-main-6.png); - background-position: -954px -1371px; + background-position: -954px -1456px; width: 105px; height: 105px; } .Mount_Body_Rooster-Red { background-image: url(spritesmith-main-6.png); - background-position: -1060px -1371px; + background-position: -1060px -1456px; width: 105px; height: 105px; } .Mount_Body_Rooster-Shade { background-image: url(spritesmith-main-6.png); - background-position: -1166px -1371px; + background-position: -1166px -1456px; width: 105px; height: 105px; } .Mount_Body_Rooster-Skeleton { background-image: url(spritesmith-main-6.png); - background-position: -1272px -1371px; + background-position: -1272px -1456px; width: 105px; height: 105px; } .Mount_Body_Rooster-White { background-image: url(spritesmith-main-6.png); - background-position: -1378px -1371px; + background-position: -1378px -1456px; width: 105px; height: 105px; } .Mount_Body_Rooster-Zombie { background-image: url(spritesmith-main-6.png); - background-position: -1501px 0px; + background-position: -1580px 0px; width: 105px; height: 105px; } .Mount_Body_Seahorse-Base { background-image: url(spritesmith-main-6.png); - background-position: -1501px -106px; + background-position: -1580px -106px; width: 105px; height: 105px; } .Mount_Body_Seahorse-CottonCandyBlue { background-image: url(spritesmith-main-6.png); - background-position: -1501px -212px; + background-position: -1580px -212px; width: 105px; height: 105px; } .Mount_Body_Seahorse-CottonCandyPink { background-image: url(spritesmith-main-6.png); - background-position: -1501px -318px; + background-position: -1580px -318px; width: 105px; height: 105px; } .Mount_Body_Seahorse-Desert { background-image: url(spritesmith-main-6.png); - background-position: -1501px -424px; + background-position: -1580px -424px; width: 105px; height: 105px; } .Mount_Body_Seahorse-Golden { background-image: url(spritesmith-main-6.png); - background-position: -1501px -530px; + background-position: -1580px -530px; width: 105px; height: 105px; } .Mount_Body_Seahorse-Red { background-image: url(spritesmith-main-6.png); - background-position: -1501px -636px; + background-position: -1580px -636px; width: 105px; height: 105px; } .Mount_Body_Seahorse-Shade { background-image: url(spritesmith-main-6.png); - background-position: -1501px -742px; + background-position: -1580px -742px; width: 105px; height: 105px; } .Mount_Body_Seahorse-Skeleton { background-image: url(spritesmith-main-6.png); - background-position: -1501px -848px; + background-position: -1580px -848px; width: 105px; height: 105px; } .Mount_Body_Seahorse-White { background-image: url(spritesmith-main-6.png); - background-position: -1501px -954px; + background-position: -1580px -954px; width: 105px; height: 105px; } .Mount_Body_Seahorse-Zombie { background-image: url(spritesmith-main-6.png); - background-position: -1501px -1060px; + background-position: -1580px -1060px; width: 105px; height: 105px; } .Mount_Body_Sheep-Base { background-image: url(spritesmith-main-6.png); - background-position: -1501px -1166px; + background-position: -1580px -1166px; width: 105px; height: 105px; } .Mount_Body_Sheep-CottonCandyBlue { background-image: url(spritesmith-main-6.png); - background-position: -1501px -1272px; + background-position: -1580px -1272px; width: 105px; height: 105px; } .Mount_Body_Sheep-CottonCandyPink { background-image: url(spritesmith-main-6.png); - background-position: 0px -1477px; + background-position: -1580px -1378px; width: 105px; height: 105px; } .Mount_Body_Sheep-Desert { background-image: url(spritesmith-main-6.png); - background-position: -106px -1477px; + background-position: 0px -1562px; width: 105px; height: 105px; } .Mount_Body_Sheep-Golden { background-image: url(spritesmith-main-6.png); - background-position: -212px -1477px; + background-position: -106px -1562px; width: 105px; height: 105px; } .Mount_Body_Sheep-Red { background-image: url(spritesmith-main-6.png); - background-position: -318px -1477px; + background-position: -212px -1562px; width: 105px; height: 105px; } .Mount_Body_Sheep-Shade { background-image: url(spritesmith-main-6.png); - background-position: -424px -1477px; + background-position: -318px -1562px; width: 105px; height: 105px; } .Mount_Body_Sheep-Skeleton { background-image: url(spritesmith-main-6.png); - background-position: -530px -1477px; + background-position: -424px -1562px; width: 105px; height: 105px; } .Mount_Body_Sheep-White { background-image: url(spritesmith-main-6.png); - background-position: -636px -1477px; + background-position: -530px -1562px; width: 105px; height: 105px; } .Mount_Body_Sheep-Zombie { background-image: url(spritesmith-main-6.png); - background-position: -742px -1477px; + background-position: -636px -1562px; width: 105px; height: 105px; } .Mount_Body_Slime-Base { background-image: url(spritesmith-main-6.png); - background-position: -848px -1477px; + background-position: -742px -1562px; width: 105px; height: 105px; } .Mount_Body_Slime-CottonCandyBlue { background-image: url(spritesmith-main-6.png); - background-position: -954px -1477px; + background-position: -848px -1562px; width: 105px; height: 105px; } .Mount_Body_Slime-CottonCandyPink { background-image: url(spritesmith-main-6.png); - background-position: -1060px -1477px; + background-position: -954px -1562px; width: 105px; height: 105px; } .Mount_Body_Slime-Desert { background-image: url(spritesmith-main-6.png); - background-position: -1166px -1477px; + background-position: -1060px -1562px; width: 105px; height: 105px; } .Mount_Body_Slime-Golden { background-image: url(spritesmith-main-6.png); - background-position: -1272px -1477px; + background-position: -1166px -1562px; width: 105px; height: 105px; } .Mount_Body_Slime-Red { background-image: url(spritesmith-main-6.png); - background-position: -1378px -1477px; + background-position: -1272px -1562px; width: 105px; height: 105px; } .Mount_Body_Slime-Shade { background-image: url(spritesmith-main-6.png); - background-position: -1484px -1477px; + background-position: -1378px -1562px; width: 105px; height: 105px; } .Mount_Body_Slime-Skeleton { background-image: url(spritesmith-main-6.png); - background-position: -1607px 0px; + background-position: -1484px -1562px; width: 105px; height: 105px; } .Mount_Body_Slime-White { background-image: url(spritesmith-main-6.png); - background-position: -1607px -106px; + background-position: -1686px 0px; width: 105px; height: 105px; } .Mount_Body_Slime-Zombie { background-image: url(spritesmith-main-6.png); - background-position: -1607px -212px; + background-position: -1686px -106px; width: 105px; height: 105px; } .Mount_Body_Spider-Base { background-image: url(spritesmith-main-6.png); - background-position: -1607px -318px; + background-position: -1686px -212px; width: 105px; height: 105px; } .Mount_Body_Spider-CottonCandyBlue { background-image: url(spritesmith-main-6.png); - background-position: -1607px -424px; + background-position: -1686px -318px; width: 105px; height: 105px; } .Mount_Body_Spider-CottonCandyPink { background-image: url(spritesmith-main-6.png); - background-position: -1607px -530px; + background-position: -1686px -424px; width: 105px; height: 105px; } .Mount_Body_Spider-Desert { background-image: url(spritesmith-main-6.png); - background-position: -1607px -636px; + background-position: -1686px -530px; width: 105px; height: 105px; } .Mount_Body_Spider-Golden { background-image: url(spritesmith-main-6.png); - background-position: -1607px -742px; + background-position: -1686px -636px; width: 105px; height: 105px; } .Mount_Body_Spider-Red { background-image: url(spritesmith-main-6.png); - background-position: -1607px -848px; + background-position: -1686px -742px; width: 105px; height: 105px; } .Mount_Body_Spider-Shade { background-image: url(spritesmith-main-6.png); - background-position: -1607px -954px; + background-position: -1686px -848px; width: 105px; height: 105px; } .Mount_Body_Spider-Skeleton { background-image: url(spritesmith-main-6.png); - background-position: -1607px -1060px; + background-position: -1686px -954px; width: 105px; height: 105px; } .Mount_Body_Spider-White { background-image: url(spritesmith-main-6.png); - background-position: -1607px -1166px; + background-position: -1686px -1060px; width: 105px; height: 105px; } .Mount_Body_Spider-Zombie { background-image: url(spritesmith-main-6.png); - background-position: -1607px -1272px; + background-position: -1686px -1166px; width: 105px; height: 105px; } .Mount_Body_TRex-Base { background-image: url(spritesmith-main-6.png); - background-position: -272px -272px; + background-position: -272px 0px; width: 135px; height: 135px; } .Mount_Body_TRex-CottonCandyBlue { background-image: url(spritesmith-main-6.png); - background-position: 0px 0px; + background-position: -136px -136px; width: 135px; height: 135px; } .Mount_Body_TRex-CottonCandyPink { background-image: url(spritesmith-main-6.png); - background-position: -408px 0px; + background-position: 0px -136px; width: 135px; height: 135px; } .Mount_Body_TRex-Desert { background-image: url(spritesmith-main-6.png); - background-position: -136px -272px; + background-position: -136px 0px; width: 135px; height: 135px; } .Mount_Body_TRex-Golden { background-image: url(spritesmith-main-6.png); - background-position: 0px -272px; + background-position: 0px 0px; width: 135px; height: 135px; } -.Mount_Body_TRex-Red { - background-image: url(spritesmith-main-6.png); - background-position: -272px -136px; - width: 135px; - height: 135px; -} -.Mount_Body_TRex-Shade { - background-image: url(spritesmith-main-6.png); - background-position: -272px 0px; - width: 135px; - height: 135px; -} -.Mount_Body_TRex-Skeleton { - background-image: url(spritesmith-main-6.png); - background-position: -136px -136px; - width: 135px; - height: 135px; -} -.Mount_Body_TRex-White { - background-image: url(spritesmith-main-6.png); - background-position: 0px -136px; - width: 135px; - height: 135px; -} -.Mount_Body_TRex-Zombie { - background-image: url(spritesmith-main-6.png); - background-position: -136px 0px; - width: 135px; - height: 135px; -} -.Mount_Body_TigerCub-Base { - background-image: url(spritesmith-main-6.png); - background-position: -954px -1583px; - width: 105px; - height: 105px; -} -.Mount_Body_TigerCub-CottonCandyBlue { - background-image: url(spritesmith-main-6.png); - background-position: -1060px -1583px; - width: 105px; - height: 105px; -} -.Mount_Body_TigerCub-CottonCandyPink { - background-image: url(spritesmith-main-6.png); - background-position: -1166px -1583px; - width: 105px; - height: 105px; -} -.Mount_Body_TigerCub-Desert { - background-image: url(spritesmith-main-6.png); - background-position: -1272px -1583px; - width: 105px; - height: 105px; -} -.Mount_Body_TigerCub-Golden { - background-image: url(spritesmith-main-6.png); - background-position: -1378px -1583px; - width: 105px; - height: 105px; -} -.Mount_Body_TigerCub-Red { - background-image: url(spritesmith-main-6.png); - background-position: -1484px -1583px; - width: 105px; - height: 105px; -} -.Mount_Body_TigerCub-Shade { - background-image: url(spritesmith-main-6.png); - background-position: -1590px -1583px; - width: 105px; - height: 105px; -} -.Mount_Body_TigerCub-Skeleton { - background-image: url(spritesmith-main-6.png); - background-position: -1713px 0px; - width: 105px; - height: 105px; -} -.Mount_Body_TigerCub-White { - background-image: url(spritesmith-main-6.png); - background-position: -1713px -106px; - width: 105px; - height: 105px; -} -.Mount_Body_TigerCub-Zombie { - background-image: url(spritesmith-main-6.png); - background-position: -1077px -742px; - width: 105px; - height: 105px; -} diff --git a/common/dist/sprites/spritesmith-main-6.png b/common/dist/sprites/spritesmith-main-6.png index 0f5127446b..6cbb8891fb 100644 Binary files a/common/dist/sprites/spritesmith-main-6.png and b/common/dist/sprites/spritesmith-main-6.png differ diff --git a/common/dist/sprites/spritesmith-main-7.css b/common/dist/sprites/spritesmith-main-7.css index 6a8618094a..821bc507e3 100644 --- a/common/dist/sprites/spritesmith-main-7.css +++ b/common/dist/sprites/spritesmith-main-7.css @@ -1,1440 +1,1422 @@ -.Mount_Body_Turkey-Base { - background-image: url(spritesmith-main-7.png); - background-position: -212px -846px; - width: 105px; - height: 105px; -} -.Mount_Body_Whale-Base { - background-image: url(spritesmith-main-7.png); - background-position: -318px -1164px; - width: 105px; - height: 105px; -} -.Mount_Body_Whale-CottonCandyBlue { - background-image: url(spritesmith-main-7.png); - background-position: -318px -846px; - width: 105px; - height: 105px; -} -.Mount_Body_Whale-CottonCandyPink { - background-image: url(spritesmith-main-7.png); - background-position: -424px -846px; - width: 105px; - height: 105px; -} -.Mount_Body_Whale-Desert { - background-image: url(spritesmith-main-7.png); - background-position: -530px -846px; - width: 105px; - height: 105px; -} -.Mount_Body_Whale-Golden { - background-image: url(spritesmith-main-7.png); - background-position: -636px -846px; - width: 105px; - height: 105px; -} -.Mount_Body_Whale-Red { - background-image: url(spritesmith-main-7.png); - background-position: -742px -846px; - width: 105px; - height: 105px; -} -.Mount_Body_Whale-Shade { - background-image: url(spritesmith-main-7.png); - background-position: -848px -846px; - width: 105px; - height: 105px; -} -.Mount_Body_Whale-Skeleton { - background-image: url(spritesmith-main-7.png); - background-position: -968px 0px; - width: 105px; - height: 105px; -} -.Mount_Body_Whale-White { - background-image: url(spritesmith-main-7.png); - background-position: -968px -106px; - width: 105px; - height: 105px; -} -.Mount_Body_Whale-Zombie { - background-image: url(spritesmith-main-7.png); - background-position: -968px -212px; - width: 105px; - height: 105px; -} -.Mount_Body_Wolf-Base { - background-image: url(spritesmith-main-7.png); - background-position: 0px 0px; - width: 135px; - height: 135px; -} -.Mount_Body_Wolf-CottonCandyBlue { - background-image: url(spritesmith-main-7.png); - background-position: -408px 0px; - width: 135px; - height: 135px; -} -.Mount_Body_Wolf-CottonCandyPink { +.Mount_Body_TRex-Red { background-image: url(spritesmith-main-7.png); background-position: -136px 0px; width: 135px; height: 135px; } -.Mount_Body_Wolf-Desert { +.Mount_Body_TRex-Shade { + background-image: url(spritesmith-main-7.png); + background-position: -408px -408px; + width: 135px; + height: 135px; +} +.Mount_Body_TRex-Skeleton { + background-image: url(spritesmith-main-7.png); + background-position: -272px -408px; + width: 135px; + height: 135px; +} +.Mount_Body_TRex-White { background-image: url(spritesmith-main-7.png); background-position: 0px -136px; width: 135px; height: 135px; } -.Mount_Body_Wolf-Golden { +.Mount_Body_TRex-Zombie { background-image: url(spritesmith-main-7.png); background-position: -136px -136px; width: 135px; height: 135px; } -.Mount_Body_Wolf-Red { +.Mount_Body_TigerCub-Base { background-image: url(spritesmith-main-7.png); - background-position: -272px 0px; - width: 135px; - height: 135px; -} -.Mount_Body_Wolf-Shade { - background-image: url(spritesmith-main-7.png); - background-position: -272px -136px; - width: 135px; - height: 135px; -} -.Mount_Body_Wolf-Skeleton { - background-image: url(spritesmith-main-7.png); - background-position: 0px -272px; - width: 135px; - height: 135px; -} -.Mount_Body_Wolf-White { - background-image: url(spritesmith-main-7.png); - background-position: -136px -272px; - width: 135px; - height: 135px; -} -.Mount_Body_Wolf-Zombie { - background-image: url(spritesmith-main-7.png); - background-position: -272px -272px; - width: 135px; - height: 135px; -} -.Mount_Head_BearCub-Base { - background-image: url(spritesmith-main-7.png); - background-position: -1392px -848px; + background-position: -424px -1401px; width: 105px; height: 105px; } -.Mount_Head_BearCub-CottonCandyBlue { +.Mount_Body_TigerCub-CottonCandyBlue { background-image: url(spritesmith-main-7.png); - background-position: -1392px -1166px; + background-position: -533px -544px; width: 105px; height: 105px; } -.Mount_Head_BearCub-CottonCandyPink { +.Mount_Body_TigerCub-CottonCandyPink { background-image: url(spritesmith-main-7.png); - background-position: 0px -1376px; + background-position: -639px -544px; width: 105px; height: 105px; } -.Mount_Head_BearCub-Desert { - background-image: url(spritesmith-main-7.png); - background-position: -321px -523px; - width: 105px; - height: 105px; -} -.Mount_Head_BearCub-Golden { - background-image: url(spritesmith-main-7.png); - background-position: -427px -523px; - width: 105px; - height: 105px; -} -.Mount_Head_BearCub-Polar { - background-image: url(spritesmith-main-7.png); - background-position: -533px -523px; - width: 105px; - height: 105px; -} -.Mount_Head_BearCub-Red { - background-image: url(spritesmith-main-7.png); - background-position: -650px 0px; - width: 105px; - height: 105px; -} -.Mount_Head_BearCub-Shade { - background-image: url(spritesmith-main-7.png); - background-position: -650px -106px; - width: 105px; - height: 105px; -} -.Mount_Head_BearCub-Skeleton { - background-image: url(spritesmith-main-7.png); - background-position: -650px -212px; - width: 105px; - height: 105px; -} -.Mount_Head_BearCub-White { - background-image: url(spritesmith-main-7.png); - background-position: -650px -318px; - width: 105px; - height: 105px; -} -.Mount_Head_BearCub-Zombie { - background-image: url(spritesmith-main-7.png); - background-position: -650px -424px; - width: 105px; - height: 105px; -} -.Mount_Head_Bunny-Base { - background-image: url(spritesmith-main-7.png); - background-position: 0px -634px; - width: 105px; - height: 105px; -} -.Mount_Head_Bunny-CottonCandyBlue { - background-image: url(spritesmith-main-7.png); - background-position: -106px -634px; - width: 105px; - height: 105px; -} -.Mount_Head_Bunny-CottonCandyPink { - background-image: url(spritesmith-main-7.png); - background-position: -212px -634px; - width: 105px; - height: 105px; -} -.Mount_Head_Bunny-Desert { - background-image: url(spritesmith-main-7.png); - background-position: -318px -634px; - width: 105px; - height: 105px; -} -.Mount_Head_Bunny-Golden { - background-image: url(spritesmith-main-7.png); - background-position: -424px -634px; - width: 105px; - height: 105px; -} -.Mount_Head_Bunny-Red { - background-image: url(spritesmith-main-7.png); - background-position: -530px -634px; - width: 105px; - height: 105px; -} -.Mount_Head_Bunny-Shade { - background-image: url(spritesmith-main-7.png); - background-position: -636px -634px; - width: 105px; - height: 105px; -} -.Mount_Head_Bunny-Skeleton { +.Mount_Body_TigerCub-Desert { background-image: url(spritesmith-main-7.png); background-position: -756px 0px; width: 105px; height: 105px; } -.Mount_Head_Bunny-White { +.Mount_Body_TigerCub-Golden { background-image: url(spritesmith-main-7.png); background-position: -756px -106px; width: 105px; height: 105px; } -.Mount_Head_Bunny-Zombie { +.Mount_Body_TigerCub-Red { background-image: url(spritesmith-main-7.png); background-position: -756px -212px; width: 105px; height: 105px; } -.Mount_Head_Cactus-Base { +.Mount_Body_TigerCub-Shade { background-image: url(spritesmith-main-7.png); background-position: -756px -318px; width: 105px; height: 105px; } -.Mount_Head_Cactus-CottonCandyBlue { +.Mount_Body_TigerCub-Skeleton { background-image: url(spritesmith-main-7.png); background-position: -756px -424px; width: 105px; height: 105px; } -.Mount_Head_Cactus-CottonCandyPink { +.Mount_Body_TigerCub-Spooky { background-image: url(spritesmith-main-7.png); background-position: -756px -530px; width: 105px; height: 105px; } -.Mount_Head_Cactus-Desert { +.Mount_Body_TigerCub-White { background-image: url(spritesmith-main-7.png); - background-position: 0px -740px; + background-position: 0px -659px; width: 105px; height: 105px; } -.Mount_Head_Cactus-Golden { - background-image: url(spritesmith-main-7.png); - background-position: -106px -740px; - width: 105px; - height: 105px; -} -.Mount_Head_Cactus-Red { - background-image: url(spritesmith-main-7.png); - background-position: -212px -740px; - width: 105px; - height: 105px; -} -.Mount_Head_Cactus-Shade { - background-image: url(spritesmith-main-7.png); - background-position: -318px -740px; - width: 105px; - height: 105px; -} -.Mount_Head_Cactus-Skeleton { - background-image: url(spritesmith-main-7.png); - background-position: -424px -740px; - width: 105px; - height: 105px; -} -.Mount_Head_Cactus-White { - background-image: url(spritesmith-main-7.png); - background-position: -530px -740px; - width: 105px; - height: 105px; -} -.Mount_Head_Cactus-Zombie { - background-image: url(spritesmith-main-7.png); - background-position: -636px -740px; - width: 105px; - height: 105px; -} -.Mount_Head_Cheetah-Base { - background-image: url(spritesmith-main-7.png); - background-position: -742px -740px; - width: 105px; - height: 105px; -} -.Mount_Head_Cheetah-CottonCandyBlue { - background-image: url(spritesmith-main-7.png); - background-position: -862px 0px; - width: 105px; - height: 105px; -} -.Mount_Head_Cheetah-CottonCandyPink { - background-image: url(spritesmith-main-7.png); - background-position: -862px -106px; - width: 105px; - height: 105px; -} -.Mount_Head_Cheetah-Desert { - background-image: url(spritesmith-main-7.png); - background-position: -862px -212px; - width: 105px; - height: 105px; -} -.Mount_Head_Cheetah-Golden { - background-image: url(spritesmith-main-7.png); - background-position: -862px -318px; - width: 105px; - height: 105px; -} -.Mount_Head_Cheetah-Red { - background-image: url(spritesmith-main-7.png); - background-position: -862px -424px; - width: 105px; - height: 105px; -} -.Mount_Head_Cheetah-Shade { - background-image: url(spritesmith-main-7.png); - background-position: -862px -530px; - width: 105px; - height: 105px; -} -.Mount_Head_Cheetah-Skeleton { - background-image: url(spritesmith-main-7.png); - background-position: -862px -636px; - width: 105px; - height: 105px; -} -.Mount_Head_Cheetah-White { - background-image: url(spritesmith-main-7.png); - background-position: 0px -846px; - width: 105px; - height: 105px; -} -.Mount_Head_Cheetah-Zombie { - background-image: url(spritesmith-main-7.png); - background-position: -106px -846px; - width: 105px; - height: 105px; -} -.Mount_Head_Cuttlefish-Base { - background-image: url(spritesmith-main-7.png); - background-position: 0px -408px; - width: 105px; - height: 114px; -} -.Mount_Head_Cuttlefish-CottonCandyBlue { - background-image: url(spritesmith-main-7.png); - background-position: -544px -345px; - width: 105px; - height: 114px; -} -.Mount_Head_Cuttlefish-CottonCandyPink { - background-image: url(spritesmith-main-7.png); - background-position: -424px -408px; - width: 105px; - height: 114px; -} -.Mount_Head_Cuttlefish-Desert { - background-image: url(spritesmith-main-7.png); - background-position: -106px -408px; - width: 105px; - height: 114px; -} -.Mount_Head_Cuttlefish-Golden { - background-image: url(spritesmith-main-7.png); - background-position: -212px -408px; - width: 105px; - height: 114px; -} -.Mount_Head_Cuttlefish-Red { - background-image: url(spritesmith-main-7.png); - background-position: -318px -408px; - width: 105px; - height: 114px; -} -.Mount_Head_Cuttlefish-Shade { - background-image: url(spritesmith-main-7.png); - background-position: -408px -260px; - width: 105px; - height: 114px; -} -.Mount_Head_Cuttlefish-Skeleton { - background-image: url(spritesmith-main-7.png); - background-position: -544px 0px; - width: 105px; - height: 114px; -} -.Mount_Head_Cuttlefish-White { - background-image: url(spritesmith-main-7.png); - background-position: -544px -115px; - width: 105px; - height: 114px; -} -.Mount_Head_Cuttlefish-Zombie { - background-image: url(spritesmith-main-7.png); - background-position: -544px -230px; - width: 105px; - height: 114px; -} -.Mount_Head_Deer-Base { - background-image: url(spritesmith-main-7.png); - background-position: -968px -318px; - width: 105px; - height: 105px; -} -.Mount_Head_Deer-CottonCandyBlue { - background-image: url(spritesmith-main-7.png); - background-position: -968px -424px; - width: 105px; - height: 105px; -} -.Mount_Head_Deer-CottonCandyPink { - background-image: url(spritesmith-main-7.png); - background-position: -968px -530px; - width: 105px; - height: 105px; -} -.Mount_Head_Deer-Desert { - background-image: url(spritesmith-main-7.png); - background-position: -968px -636px; - width: 105px; - height: 105px; -} -.Mount_Head_Deer-Golden { - background-image: url(spritesmith-main-7.png); - background-position: -968px -742px; - width: 105px; - height: 105px; -} -.Mount_Head_Deer-Red { - background-image: url(spritesmith-main-7.png); - background-position: 0px -952px; - width: 105px; - height: 105px; -} -.Mount_Head_Deer-Shade { - background-image: url(spritesmith-main-7.png); - background-position: -106px -952px; - width: 105px; - height: 105px; -} -.Mount_Head_Deer-Skeleton { - background-image: url(spritesmith-main-7.png); - background-position: -212px -952px; - width: 105px; - height: 105px; -} -.Mount_Head_Deer-White { - background-image: url(spritesmith-main-7.png); - background-position: -318px -952px; - width: 105px; - height: 105px; -} -.Mount_Head_Deer-Zombie { - background-image: url(spritesmith-main-7.png); - background-position: -424px -952px; - width: 105px; - height: 105px; -} -.Mount_Head_Dragon-Base { - background-image: url(spritesmith-main-7.png); - background-position: -530px -952px; - width: 105px; - height: 105px; -} -.Mount_Head_Dragon-CottonCandyBlue { - background-image: url(spritesmith-main-7.png); - background-position: -636px -952px; - width: 105px; - height: 105px; -} -.Mount_Head_Dragon-CottonCandyPink { - background-image: url(spritesmith-main-7.png); - background-position: -742px -952px; - width: 105px; - height: 105px; -} -.Mount_Head_Dragon-Desert { - background-image: url(spritesmith-main-7.png); - background-position: -848px -952px; - width: 105px; - height: 105px; -} -.Mount_Head_Dragon-Golden { - background-image: url(spritesmith-main-7.png); - background-position: -954px -952px; - width: 105px; - height: 105px; -} -.Mount_Head_Dragon-Red { - background-image: url(spritesmith-main-7.png); - background-position: -1074px 0px; - width: 105px; - height: 105px; -} -.Mount_Head_Dragon-Shade { - background-image: url(spritesmith-main-7.png); - background-position: -1074px -106px; - width: 105px; - height: 105px; -} -.Mount_Head_Dragon-Skeleton { +.Mount_Body_TigerCub-Zombie { background-image: url(spritesmith-main-7.png); background-position: -1074px -212px; width: 105px; height: 105px; } -.Mount_Head_Dragon-White { +.Mount_Body_Turkey-Base { background-image: url(spritesmith-main-7.png); background-position: -1074px -318px; width: 105px; height: 105px; } -.Mount_Head_Dragon-Zombie { +.Mount_Body_Whale-Base { background-image: url(spritesmith-main-7.png); background-position: -1074px -424px; width: 105px; height: 105px; } -.Mount_Head_Egg-Base { +.Mount_Body_Whale-CottonCandyBlue { background-image: url(spritesmith-main-7.png); background-position: -1074px -530px; width: 105px; height: 105px; } -.Mount_Head_Egg-CottonCandyBlue { +.Mount_Body_Whale-CottonCandyPink { background-image: url(spritesmith-main-7.png); background-position: -1074px -636px; width: 105px; height: 105px; } -.Mount_Head_Egg-CottonCandyPink { +.Mount_Body_Whale-Desert { background-image: url(spritesmith-main-7.png); background-position: -1074px -742px; width: 105px; height: 105px; } -.Mount_Head_Egg-Desert { +.Mount_Body_Whale-Golden { background-image: url(spritesmith-main-7.png); background-position: -1074px -848px; width: 105px; height: 105px; } -.Mount_Head_Egg-Golden { +.Mount_Body_Whale-Red { background-image: url(spritesmith-main-7.png); - background-position: 0px -1058px; + background-position: 0px -977px; width: 105px; height: 105px; } -.Mount_Head_Egg-Red { +.Mount_Body_Whale-Shade { background-image: url(spritesmith-main-7.png); - background-position: -106px -1058px; + background-position: -106px -977px; width: 105px; height: 105px; } -.Mount_Head_Egg-Shade { +.Mount_Body_Whale-Skeleton { background-image: url(spritesmith-main-7.png); - background-position: -212px -1058px; + background-position: -212px -977px; width: 105px; height: 105px; } -.Mount_Head_Egg-Skeleton { +.Mount_Body_Whale-White { background-image: url(spritesmith-main-7.png); - background-position: -318px -1058px; + background-position: -954px -1083px; width: 105px; height: 105px; } -.Mount_Head_Egg-White { - background-image: url(spritesmith-main-7.png); - background-position: -424px -1058px; - width: 105px; - height: 105px; -} -.Mount_Head_Egg-Zombie { - background-image: url(spritesmith-main-7.png); - background-position: -530px -1058px; - width: 105px; - height: 105px; -} -.Mount_Head_FlyingPig-Base { - background-image: url(spritesmith-main-7.png); - background-position: -636px -1058px; - width: 105px; - height: 105px; -} -.Mount_Head_FlyingPig-CottonCandyBlue { - background-image: url(spritesmith-main-7.png); - background-position: -742px -1058px; - width: 105px; - height: 105px; -} -.Mount_Head_FlyingPig-CottonCandyPink { - background-image: url(spritesmith-main-7.png); - background-position: -848px -1058px; - width: 105px; - height: 105px; -} -.Mount_Head_FlyingPig-Desert { - background-image: url(spritesmith-main-7.png); - background-position: -954px -1058px; - width: 105px; - height: 105px; -} -.Mount_Head_FlyingPig-Golden { - background-image: url(spritesmith-main-7.png); - background-position: -1060px -1058px; - width: 105px; - height: 105px; -} -.Mount_Head_FlyingPig-Red { - background-image: url(spritesmith-main-7.png); - background-position: -1180px 0px; - width: 105px; - height: 105px; -} -.Mount_Head_FlyingPig-Shade { - background-image: url(spritesmith-main-7.png); - background-position: -1180px -106px; - width: 105px; - height: 105px; -} -.Mount_Head_FlyingPig-Skeleton { - background-image: url(spritesmith-main-7.png); - background-position: -1180px -212px; - width: 105px; - height: 105px; -} -.Mount_Head_FlyingPig-White { - background-image: url(spritesmith-main-7.png); - background-position: -1180px -318px; - width: 105px; - height: 105px; -} -.Mount_Head_FlyingPig-Zombie { - background-image: url(spritesmith-main-7.png); - background-position: -1180px -424px; - width: 105px; - height: 105px; -} -.Mount_Head_Fox-Base { - background-image: url(spritesmith-main-7.png); - background-position: -1180px -530px; - width: 105px; - height: 105px; -} -.Mount_Head_Fox-CottonCandyBlue { - background-image: url(spritesmith-main-7.png); - background-position: -1180px -636px; - width: 105px; - height: 105px; -} -.Mount_Head_Fox-CottonCandyPink { - background-image: url(spritesmith-main-7.png); - background-position: -1180px -742px; - width: 105px; - height: 105px; -} -.Mount_Head_Fox-Desert { - background-image: url(spritesmith-main-7.png); - background-position: -1180px -848px; - width: 105px; - height: 105px; -} -.Mount_Head_Fox-Golden { - background-image: url(spritesmith-main-7.png); - background-position: -1180px -954px; - width: 105px; - height: 105px; -} -.Mount_Head_Fox-Red { - background-image: url(spritesmith-main-7.png); - background-position: 0px -1164px; - width: 105px; - height: 105px; -} -.Mount_Head_Fox-Shade { - background-image: url(spritesmith-main-7.png); - background-position: -106px -1164px; - width: 105px; - height: 105px; -} -.Mount_Head_Fox-Skeleton { - background-image: url(spritesmith-main-7.png); - background-position: -212px -1164px; - width: 105px; - height: 105px; -} -.Mount_Head_Fox-White { - background-image: url(spritesmith-main-7.png); - background-position: -215px -523px; - width: 105px; - height: 105px; -} -.Mount_Head_Fox-Zombie { - background-image: url(spritesmith-main-7.png); - background-position: -424px -1164px; - width: 105px; - height: 105px; -} -.Mount_Head_Gryphon-Base { - background-image: url(spritesmith-main-7.png); - background-position: -530px -1164px; - width: 105px; - height: 105px; -} -.Mount_Head_Gryphon-CottonCandyBlue { - background-image: url(spritesmith-main-7.png); - background-position: -636px -1164px; - width: 105px; - height: 105px; -} -.Mount_Head_Gryphon-CottonCandyPink { - background-image: url(spritesmith-main-7.png); - background-position: -742px -1164px; - width: 105px; - height: 105px; -} -.Mount_Head_Gryphon-Desert { - background-image: url(spritesmith-main-7.png); - background-position: -848px -1164px; - width: 105px; - height: 105px; -} -.Mount_Head_Gryphon-Golden { - background-image: url(spritesmith-main-7.png); - background-position: -954px -1164px; - width: 105px; - height: 105px; -} -.Mount_Head_Gryphon-Red { - background-image: url(spritesmith-main-7.png); - background-position: -1060px -1164px; - width: 105px; - height: 105px; -} -.Mount_Head_Gryphon-RoyalPurple { - background-image: url(spritesmith-main-7.png); - background-position: -1166px -1164px; - width: 105px; - height: 105px; -} -.Mount_Head_Gryphon-Shade { - background-image: url(spritesmith-main-7.png); - background-position: -1286px 0px; - width: 105px; - height: 105px; -} -.Mount_Head_Gryphon-Skeleton { - background-image: url(spritesmith-main-7.png); - background-position: -1286px -106px; - width: 105px; - height: 105px; -} -.Mount_Head_Gryphon-White { - background-image: url(spritesmith-main-7.png); - background-position: -1286px -212px; - width: 105px; - height: 105px; -} -.Mount_Head_Gryphon-Zombie { - background-image: url(spritesmith-main-7.png); - background-position: -1286px -318px; - width: 105px; - height: 105px; -} -.Mount_Head_Hedgehog-Base { - background-image: url(spritesmith-main-7.png); - background-position: -1286px -424px; - width: 105px; - height: 105px; -} -.Mount_Head_Hedgehog-CottonCandyBlue { - background-image: url(spritesmith-main-7.png); - background-position: -1286px -530px; - width: 105px; - height: 105px; -} -.Mount_Head_Hedgehog-CottonCandyPink { - background-image: url(spritesmith-main-7.png); - background-position: -1286px -636px; - width: 105px; - height: 105px; -} -.Mount_Head_Hedgehog-Desert { - background-image: url(spritesmith-main-7.png); - background-position: -1286px -742px; - width: 105px; - height: 105px; -} -.Mount_Head_Hedgehog-Golden { - background-image: url(spritesmith-main-7.png); - background-position: -1286px -848px; - width: 105px; - height: 105px; -} -.Mount_Head_Hedgehog-Red { - background-image: url(spritesmith-main-7.png); - background-position: -1286px -954px; - width: 105px; - height: 105px; -} -.Mount_Head_Hedgehog-Shade { - background-image: url(spritesmith-main-7.png); - background-position: -1286px -1060px; - width: 105px; - height: 105px; -} -.Mount_Head_Hedgehog-Skeleton { - background-image: url(spritesmith-main-7.png); - background-position: 0px -1270px; - width: 105px; - height: 105px; -} -.Mount_Head_Hedgehog-White { - background-image: url(spritesmith-main-7.png); - background-position: -106px -1270px; - width: 105px; - height: 105px; -} -.Mount_Head_Hedgehog-Zombie { - background-image: url(spritesmith-main-7.png); - background-position: -212px -1270px; - width: 105px; - height: 105px; -} -.Mount_Head_Horse-Base { - background-image: url(spritesmith-main-7.png); - background-position: -318px -1270px; - width: 105px; - height: 105px; -} -.Mount_Head_Horse-CottonCandyBlue { - background-image: url(spritesmith-main-7.png); - background-position: -424px -1270px; - width: 105px; - height: 105px; -} -.Mount_Head_Horse-CottonCandyPink { - background-image: url(spritesmith-main-7.png); - background-position: -530px -1270px; - width: 105px; - height: 105px; -} -.Mount_Head_Horse-Desert { - background-image: url(spritesmith-main-7.png); - background-position: -636px -1270px; - width: 105px; - height: 105px; -} -.Mount_Head_Horse-Golden { - background-image: url(spritesmith-main-7.png); - background-position: -742px -1270px; - width: 105px; - height: 105px; -} -.Mount_Head_Horse-Red { - background-image: url(spritesmith-main-7.png); - background-position: -848px -1270px; - width: 105px; - height: 105px; -} -.Mount_Head_Horse-Shade { - background-image: url(spritesmith-main-7.png); - background-position: -954px -1270px; - width: 105px; - height: 105px; -} -.Mount_Head_Horse-Skeleton { - background-image: url(spritesmith-main-7.png); - background-position: -1060px -1270px; - width: 105px; - height: 105px; -} -.Mount_Head_Horse-White { - background-image: url(spritesmith-main-7.png); - background-position: -1166px -1270px; - width: 105px; - height: 105px; -} -.Mount_Head_Horse-Zombie { - background-image: url(spritesmith-main-7.png); - background-position: -1272px -1270px; - width: 105px; - height: 105px; -} -.Mount_Head_LionCub-Base { - background-image: url(spritesmith-main-7.png); - background-position: -1392px 0px; - width: 105px; - height: 105px; -} -.Mount_Head_LionCub-CottonCandyBlue { - background-image: url(spritesmith-main-7.png); - background-position: -1392px -106px; - width: 105px; - height: 105px; -} -.Mount_Head_LionCub-CottonCandyPink { - background-image: url(spritesmith-main-7.png); - background-position: -1392px -212px; - width: 105px; - height: 105px; -} -.Mount_Head_LionCub-Desert { - background-image: url(spritesmith-main-7.png); - background-position: -1392px -318px; - width: 105px; - height: 105px; -} -.Mount_Head_LionCub-Ethereal { - background-image: url(spritesmith-main-7.png); - background-position: -1392px -424px; - width: 105px; - height: 105px; -} -.Mount_Head_LionCub-Golden { - background-image: url(spritesmith-main-7.png); - background-position: -1392px -530px; - width: 105px; - height: 105px; -} -.Mount_Head_LionCub-Red { - background-image: url(spritesmith-main-7.png); - background-position: -1392px -636px; - width: 105px; - height: 105px; -} -.Mount_Head_LionCub-Shade { - background-image: url(spritesmith-main-7.png); - background-position: -1392px -742px; - width: 105px; - height: 105px; -} -.Mount_Head_LionCub-Skeleton { - background-image: url(spritesmith-main-7.png); - background-position: 0px -523px; - width: 105px; - height: 110px; -} -.Mount_Head_LionCub-White { - background-image: url(spritesmith-main-7.png); - background-position: -1392px -954px; - width: 105px; - height: 105px; -} -.Mount_Head_LionCub-Zombie { - background-image: url(spritesmith-main-7.png); - background-position: -1392px -1060px; - width: 105px; - height: 105px; -} -.Mount_Head_Mammoth-Base { - background-image: url(spritesmith-main-7.png); - background-position: -408px -136px; - width: 105px; - height: 123px; -} -.Mount_Head_MantisShrimp-Base { - background-image: url(spritesmith-main-7.png); - background-position: -106px -523px; - width: 108px; - height: 105px; -} -.Mount_Head_Octopus-Base { - background-image: url(spritesmith-main-7.png); - background-position: -106px -1376px; - width: 105px; - height: 105px; -} -.Mount_Head_Octopus-CottonCandyBlue { - background-image: url(spritesmith-main-7.png); - background-position: -212px -1376px; - width: 105px; - height: 105px; -} -.Mount_Head_Octopus-CottonCandyPink { - background-image: url(spritesmith-main-7.png); - background-position: -318px -1376px; - width: 105px; - height: 105px; -} -.Mount_Head_Octopus-Desert { - background-image: url(spritesmith-main-7.png); - background-position: -424px -1376px; - width: 105px; - height: 105px; -} -.Mount_Head_Octopus-Golden { - background-image: url(spritesmith-main-7.png); - background-position: -530px -1376px; - width: 105px; - height: 105px; -} -.Mount_Head_Octopus-Red { - background-image: url(spritesmith-main-7.png); - background-position: -636px -1376px; - width: 105px; - height: 105px; -} -.Mount_Head_Octopus-Shade { - background-image: url(spritesmith-main-7.png); - background-position: -742px -1376px; - width: 105px; - height: 105px; -} -.Mount_Head_Octopus-Skeleton { - background-image: url(spritesmith-main-7.png); - background-position: -848px -1376px; - width: 105px; - height: 105px; -} -.Mount_Head_Octopus-White { - background-image: url(spritesmith-main-7.png); - background-position: -954px -1376px; - width: 105px; - height: 105px; -} -.Mount_Head_Octopus-Zombie { - background-image: url(spritesmith-main-7.png); - background-position: -1060px -1376px; - width: 105px; - height: 105px; -} -.Mount_Head_Orca-Base { - background-image: url(spritesmith-main-7.png); - background-position: -1166px -1376px; - width: 105px; - height: 105px; -} -.Mount_Head_Owl-Base { - background-image: url(spritesmith-main-7.png); - background-position: -1272px -1376px; - width: 105px; - height: 105px; -} -.Mount_Head_Owl-CottonCandyBlue { - background-image: url(spritesmith-main-7.png); - background-position: -1378px -1376px; - width: 105px; - height: 105px; -} -.Mount_Head_Owl-CottonCandyPink { - background-image: url(spritesmith-main-7.png); - background-position: -1498px 0px; - width: 105px; - height: 105px; -} -.Mount_Head_Owl-Desert { - background-image: url(spritesmith-main-7.png); - background-position: -1498px -106px; - width: 105px; - height: 105px; -} -.Mount_Head_Owl-Golden { - background-image: url(spritesmith-main-7.png); - background-position: -1498px -212px; - width: 105px; - height: 105px; -} -.Mount_Head_Owl-Red { - background-image: url(spritesmith-main-7.png); - background-position: -1498px -318px; - width: 105px; - height: 105px; -} -.Mount_Head_Owl-Shade { - background-image: url(spritesmith-main-7.png); - background-position: -1498px -424px; - width: 105px; - height: 105px; -} -.Mount_Head_Owl-Skeleton { - background-image: url(spritesmith-main-7.png); - background-position: -1498px -530px; - width: 105px; - height: 105px; -} -.Mount_Head_Owl-White { - background-image: url(spritesmith-main-7.png); - background-position: -1498px -636px; - width: 105px; - height: 105px; -} -.Mount_Head_Owl-Zombie { - background-image: url(spritesmith-main-7.png); - background-position: -1498px -742px; - width: 105px; - height: 105px; -} -.Mount_Head_PandaCub-Base { - background-image: url(spritesmith-main-7.png); - background-position: -1498px -848px; - width: 105px; - height: 105px; -} -.Mount_Head_PandaCub-CottonCandyBlue { - background-image: url(spritesmith-main-7.png); - background-position: -1498px -954px; - width: 105px; - height: 105px; -} -.Mount_Head_PandaCub-CottonCandyPink { - background-image: url(spritesmith-main-7.png); - background-position: -1498px -1060px; - width: 105px; - height: 105px; -} -.Mount_Head_PandaCub-Desert { - background-image: url(spritesmith-main-7.png); - background-position: -1498px -1166px; - width: 105px; - height: 105px; -} -.Mount_Head_PandaCub-Golden { +.Mount_Body_Whale-Zombie { background-image: url(spritesmith-main-7.png); background-position: -1498px -1272px; width: 105px; height: 105px; } -.Mount_Head_PandaCub-Red { +.Mount_Body_Wolf-Base { background-image: url(spritesmith-main-7.png); - background-position: 0px -1482px; + background-position: -272px 0px; + width: 135px; + height: 135px; +} +.Mount_Body_Wolf-CottonCandyBlue { + background-image: url(spritesmith-main-7.png); + background-position: -272px -136px; + width: 135px; + height: 135px; +} +.Mount_Body_Wolf-CottonCandyPink { + background-image: url(spritesmith-main-7.png); + background-position: 0px -272px; + width: 135px; + height: 135px; +} +.Mount_Body_Wolf-Desert { + background-image: url(spritesmith-main-7.png); + background-position: -136px -272px; + width: 135px; + height: 135px; +} +.Mount_Body_Wolf-Golden { + background-image: url(spritesmith-main-7.png); + background-position: -272px -272px; + width: 135px; + height: 135px; +} +.Mount_Body_Wolf-Red { + background-image: url(spritesmith-main-7.png); + background-position: -408px 0px; + width: 135px; + height: 135px; +} +.Mount_Body_Wolf-Shade { + background-image: url(spritesmith-main-7.png); + background-position: -408px -136px; + width: 135px; + height: 135px; +} +.Mount_Body_Wolf-Skeleton { + background-image: url(spritesmith-main-7.png); + background-position: -408px -272px; + width: 135px; + height: 135px; +} +.Mount_Body_Wolf-Spooky { + background-image: url(spritesmith-main-7.png); + background-position: 0px -408px; + width: 135px; + height: 135px; +} +.Mount_Body_Wolf-White { + background-image: url(spritesmith-main-7.png); + background-position: -136px -408px; + width: 135px; + height: 135px; +} +.Mount_Body_Wolf-Zombie { + background-image: url(spritesmith-main-7.png); + background-position: 0px 0px; + width: 135px; + height: 135px; +} +.Mount_Head_BearCub-Base { + background-image: url(spritesmith-main-7.png); + background-position: -106px -659px; width: 105px; height: 105px; } -.Mount_Head_PandaCub-Shade { +.Mount_Head_BearCub-CottonCandyBlue { background-image: url(spritesmith-main-7.png); - background-position: -106px -1482px; + background-position: -212px -659px; width: 105px; height: 105px; } -.Mount_Head_PandaCub-Skeleton { +.Mount_Head_BearCub-CottonCandyPink { background-image: url(spritesmith-main-7.png); - background-position: -212px -1482px; + background-position: -318px -659px; width: 105px; height: 105px; } -.Mount_Head_PandaCub-White { +.Mount_Head_BearCub-Desert { background-image: url(spritesmith-main-7.png); - background-position: -318px -1482px; + background-position: -424px -659px; width: 105px; height: 105px; } -.Mount_Head_PandaCub-Zombie { +.Mount_Head_BearCub-Golden { background-image: url(spritesmith-main-7.png); - background-position: -424px -1482px; + background-position: -530px -659px; width: 105px; height: 105px; } -.Mount_Head_Parrot-Base { +.Mount_Head_BearCub-Polar { background-image: url(spritesmith-main-7.png); - background-position: -530px -1482px; + background-position: -636px -659px; width: 105px; height: 105px; } -.Mount_Head_Parrot-CottonCandyBlue { +.Mount_Head_BearCub-Red { background-image: url(spritesmith-main-7.png); - background-position: -636px -1482px; + background-position: -742px -659px; width: 105px; height: 105px; } -.Mount_Head_Parrot-CottonCandyPink { +.Mount_Head_BearCub-Shade { background-image: url(spritesmith-main-7.png); - background-position: -742px -1482px; + background-position: -862px 0px; width: 105px; height: 105px; } -.Mount_Head_Parrot-Desert { +.Mount_Head_BearCub-Skeleton { background-image: url(spritesmith-main-7.png); - background-position: -848px -1482px; + background-position: -862px -106px; width: 105px; height: 105px; } -.Mount_Head_Parrot-Golden { +.Mount_Head_BearCub-Spooky { background-image: url(spritesmith-main-7.png); - background-position: -954px -1482px; + background-position: -862px -212px; width: 105px; height: 105px; } -.Mount_Head_Parrot-Red { +.Mount_Head_BearCub-White { background-image: url(spritesmith-main-7.png); - background-position: -1060px -1482px; + background-position: -862px -318px; width: 105px; height: 105px; } -.Mount_Head_Parrot-Shade { +.Mount_Head_BearCub-Zombie { background-image: url(spritesmith-main-7.png); - background-position: -1166px -1482px; + background-position: -862px -424px; width: 105px; height: 105px; } -.Mount_Head_Parrot-Skeleton { +.Mount_Head_Bunny-Base { background-image: url(spritesmith-main-7.png); - background-position: -1272px -1482px; + background-position: -862px -530px; width: 105px; height: 105px; } -.Mount_Head_Parrot-White { +.Mount_Head_Bunny-CottonCandyBlue { background-image: url(spritesmith-main-7.png); - background-position: -1378px -1482px; + background-position: -862px -636px; width: 105px; height: 105px; } -.Mount_Head_Parrot-Zombie { +.Mount_Head_Bunny-CottonCandyPink { background-image: url(spritesmith-main-7.png); - background-position: -1484px -1482px; + background-position: 0px -765px; width: 105px; height: 105px; } -.Mount_Head_Penguin-Base { +.Mount_Head_Bunny-Desert { + background-image: url(spritesmith-main-7.png); + background-position: -106px -765px; + width: 105px; + height: 105px; +} +.Mount_Head_Bunny-Golden { + background-image: url(spritesmith-main-7.png); + background-position: -212px -765px; + width: 105px; + height: 105px; +} +.Mount_Head_Bunny-Red { + background-image: url(spritesmith-main-7.png); + background-position: -318px -765px; + width: 105px; + height: 105px; +} +.Mount_Head_Bunny-Shade { + background-image: url(spritesmith-main-7.png); + background-position: -424px -765px; + width: 105px; + height: 105px; +} +.Mount_Head_Bunny-Skeleton { + background-image: url(spritesmith-main-7.png); + background-position: -530px -765px; + width: 105px; + height: 105px; +} +.Mount_Head_Bunny-White { + background-image: url(spritesmith-main-7.png); + background-position: -636px -765px; + width: 105px; + height: 105px; +} +.Mount_Head_Bunny-Zombie { + background-image: url(spritesmith-main-7.png); + background-position: -742px -765px; + width: 105px; + height: 105px; +} +.Mount_Head_Cactus-Base { + background-image: url(spritesmith-main-7.png); + background-position: -848px -765px; + width: 105px; + height: 105px; +} +.Mount_Head_Cactus-CottonCandyBlue { + background-image: url(spritesmith-main-7.png); + background-position: -968px 0px; + width: 105px; + height: 105px; +} +.Mount_Head_Cactus-CottonCandyPink { + background-image: url(spritesmith-main-7.png); + background-position: -968px -106px; + width: 105px; + height: 105px; +} +.Mount_Head_Cactus-Desert { + background-image: url(spritesmith-main-7.png); + background-position: -968px -212px; + width: 105px; + height: 105px; +} +.Mount_Head_Cactus-Golden { + background-image: url(spritesmith-main-7.png); + background-position: -968px -318px; + width: 105px; + height: 105px; +} +.Mount_Head_Cactus-Red { + background-image: url(spritesmith-main-7.png); + background-position: -968px -424px; + width: 105px; + height: 105px; +} +.Mount_Head_Cactus-Shade { + background-image: url(spritesmith-main-7.png); + background-position: -968px -530px; + width: 105px; + height: 105px; +} +.Mount_Head_Cactus-Skeleton { + background-image: url(spritesmith-main-7.png); + background-position: -968px -636px; + width: 105px; + height: 105px; +} +.Mount_Head_Cactus-Spooky { + background-image: url(spritesmith-main-7.png); + background-position: -968px -742px; + width: 105px; + height: 105px; +} +.Mount_Head_Cactus-White { + background-image: url(spritesmith-main-7.png); + background-position: 0px -871px; + width: 105px; + height: 105px; +} +.Mount_Head_Cactus-Zombie { + background-image: url(spritesmith-main-7.png); + background-position: -106px -871px; + width: 105px; + height: 105px; +} +.Mount_Head_Cheetah-Base { + background-image: url(spritesmith-main-7.png); + background-position: -212px -871px; + width: 105px; + height: 105px; +} +.Mount_Head_Cheetah-CottonCandyBlue { + background-image: url(spritesmith-main-7.png); + background-position: -318px -871px; + width: 105px; + height: 105px; +} +.Mount_Head_Cheetah-CottonCandyPink { + background-image: url(spritesmith-main-7.png); + background-position: -424px -871px; + width: 105px; + height: 105px; +} +.Mount_Head_Cheetah-Desert { + background-image: url(spritesmith-main-7.png); + background-position: -530px -871px; + width: 105px; + height: 105px; +} +.Mount_Head_Cheetah-Golden { + background-image: url(spritesmith-main-7.png); + background-position: -636px -871px; + width: 105px; + height: 105px; +} +.Mount_Head_Cheetah-Red { + background-image: url(spritesmith-main-7.png); + background-position: -742px -871px; + width: 105px; + height: 105px; +} +.Mount_Head_Cheetah-Shade { + background-image: url(spritesmith-main-7.png); + background-position: -848px -871px; + width: 105px; + height: 105px; +} +.Mount_Head_Cheetah-Skeleton { + background-image: url(spritesmith-main-7.png); + background-position: -954px -871px; + width: 105px; + height: 105px; +} +.Mount_Head_Cheetah-White { + background-image: url(spritesmith-main-7.png); + background-position: -1074px 0px; + width: 105px; + height: 105px; +} +.Mount_Head_Cheetah-Zombie { + background-image: url(spritesmith-main-7.png); + background-position: -1074px -106px; + width: 105px; + height: 105px; +} +.Mount_Head_Cuttlefish-Base { + background-image: url(spritesmith-main-7.png); + background-position: -106px -544px; + width: 105px; + height: 114px; +} +.Mount_Head_Cuttlefish-CottonCandyBlue { + background-image: url(spritesmith-main-7.png); + background-position: -212px -544px; + width: 105px; + height: 114px; +} +.Mount_Head_Cuttlefish-CottonCandyPink { + background-image: url(spritesmith-main-7.png); + background-position: -650px -230px; + width: 105px; + height: 114px; +} +.Mount_Head_Cuttlefish-Desert { + background-image: url(spritesmith-main-7.png); + background-position: -544px -239px; + width: 105px; + height: 114px; +} +.Mount_Head_Cuttlefish-Golden { + background-image: url(spritesmith-main-7.png); + background-position: -544px -354px; + width: 105px; + height: 114px; +} +.Mount_Head_Cuttlefish-Red { + background-image: url(spritesmith-main-7.png); + background-position: -650px 0px; + width: 105px; + height: 114px; +} +.Mount_Head_Cuttlefish-Shade { + background-image: url(spritesmith-main-7.png); + background-position: -650px -115px; + width: 105px; + height: 114px; +} +.Mount_Head_Cuttlefish-Skeleton { + background-image: url(spritesmith-main-7.png); + background-position: -544px -124px; + width: 105px; + height: 114px; +} +.Mount_Head_Cuttlefish-White { + background-image: url(spritesmith-main-7.png); + background-position: -650px -345px; + width: 105px; + height: 114px; +} +.Mount_Head_Cuttlefish-Zombie { + background-image: url(spritesmith-main-7.png); + background-position: 0px -544px; + width: 105px; + height: 114px; +} +.Mount_Head_Deer-Base { + background-image: url(spritesmith-main-7.png); + background-position: -318px -977px; + width: 105px; + height: 105px; +} +.Mount_Head_Deer-CottonCandyBlue { + background-image: url(spritesmith-main-7.png); + background-position: -424px -977px; + width: 105px; + height: 105px; +} +.Mount_Head_Deer-CottonCandyPink { + background-image: url(spritesmith-main-7.png); + background-position: -530px -977px; + width: 105px; + height: 105px; +} +.Mount_Head_Deer-Desert { + background-image: url(spritesmith-main-7.png); + background-position: -636px -977px; + width: 105px; + height: 105px; +} +.Mount_Head_Deer-Golden { + background-image: url(spritesmith-main-7.png); + background-position: -742px -977px; + width: 105px; + height: 105px; +} +.Mount_Head_Deer-Red { + background-image: url(spritesmith-main-7.png); + background-position: -848px -977px; + width: 105px; + height: 105px; +} +.Mount_Head_Deer-Shade { + background-image: url(spritesmith-main-7.png); + background-position: -954px -977px; + width: 105px; + height: 105px; +} +.Mount_Head_Deer-Skeleton { + background-image: url(spritesmith-main-7.png); + background-position: -1060px -977px; + width: 105px; + height: 105px; +} +.Mount_Head_Deer-White { + background-image: url(spritesmith-main-7.png); + background-position: -1180px 0px; + width: 105px; + height: 105px; +} +.Mount_Head_Deer-Zombie { + background-image: url(spritesmith-main-7.png); + background-position: -1180px -106px; + width: 105px; + height: 105px; +} +.Mount_Head_Dragon-Base { + background-image: url(spritesmith-main-7.png); + background-position: -1180px -212px; + width: 105px; + height: 105px; +} +.Mount_Head_Dragon-CottonCandyBlue { + background-image: url(spritesmith-main-7.png); + background-position: -1180px -318px; + width: 105px; + height: 105px; +} +.Mount_Head_Dragon-CottonCandyPink { + background-image: url(spritesmith-main-7.png); + background-position: -1180px -424px; + width: 105px; + height: 105px; +} +.Mount_Head_Dragon-Desert { + background-image: url(spritesmith-main-7.png); + background-position: -1180px -530px; + width: 105px; + height: 105px; +} +.Mount_Head_Dragon-Golden { + background-image: url(spritesmith-main-7.png); + background-position: -1180px -636px; + width: 105px; + height: 105px; +} +.Mount_Head_Dragon-Red { + background-image: url(spritesmith-main-7.png); + background-position: -1180px -742px; + width: 105px; + height: 105px; +} +.Mount_Head_Dragon-Shade { + background-image: url(spritesmith-main-7.png); + background-position: -1180px -848px; + width: 105px; + height: 105px; +} +.Mount_Head_Dragon-Skeleton { + background-image: url(spritesmith-main-7.png); + background-position: -1180px -954px; + width: 105px; + height: 105px; +} +.Mount_Head_Dragon-Spooky { + background-image: url(spritesmith-main-7.png); + background-position: 0px -1083px; + width: 105px; + height: 105px; +} +.Mount_Head_Dragon-White { + background-image: url(spritesmith-main-7.png); + background-position: -106px -1083px; + width: 105px; + height: 105px; +} +.Mount_Head_Dragon-Zombie { + background-image: url(spritesmith-main-7.png); + background-position: -212px -1083px; + width: 105px; + height: 105px; +} +.Mount_Head_Egg-Base { + background-image: url(spritesmith-main-7.png); + background-position: -318px -1083px; + width: 105px; + height: 105px; +} +.Mount_Head_Egg-CottonCandyBlue { + background-image: url(spritesmith-main-7.png); + background-position: -424px -1083px; + width: 105px; + height: 105px; +} +.Mount_Head_Egg-CottonCandyPink { + background-image: url(spritesmith-main-7.png); + background-position: -530px -1083px; + width: 105px; + height: 105px; +} +.Mount_Head_Egg-Desert { + background-image: url(spritesmith-main-7.png); + background-position: -636px -1083px; + width: 105px; + height: 105px; +} +.Mount_Head_Egg-Golden { + background-image: url(spritesmith-main-7.png); + background-position: -742px -1083px; + width: 105px; + height: 105px; +} +.Mount_Head_Egg-Red { + background-image: url(spritesmith-main-7.png); + background-position: -848px -1083px; + width: 105px; + height: 105px; +} +.Mount_Head_Egg-Shade { + background-image: url(spritesmith-main-7.png); + background-position: -1710px -742px; + width: 105px; + height: 105px; +} +.Mount_Head_Egg-Skeleton { + background-image: url(spritesmith-main-7.png); + background-position: -1060px -1083px; + width: 105px; + height: 105px; +} +.Mount_Head_Egg-White { + background-image: url(spritesmith-main-7.png); + background-position: -1166px -1083px; + width: 105px; + height: 105px; +} +.Mount_Head_Egg-Zombie { + background-image: url(spritesmith-main-7.png); + background-position: -1286px 0px; + width: 105px; + height: 105px; +} +.Mount_Head_FlyingPig-Base { + background-image: url(spritesmith-main-7.png); + background-position: -1286px -106px; + width: 105px; + height: 105px; +} +.Mount_Head_FlyingPig-CottonCandyBlue { + background-image: url(spritesmith-main-7.png); + background-position: -1286px -212px; + width: 105px; + height: 105px; +} +.Mount_Head_FlyingPig-CottonCandyPink { + background-image: url(spritesmith-main-7.png); + background-position: -1286px -318px; + width: 105px; + height: 105px; +} +.Mount_Head_FlyingPig-Desert { + background-image: url(spritesmith-main-7.png); + background-position: -1286px -424px; + width: 105px; + height: 105px; +} +.Mount_Head_FlyingPig-Golden { + background-image: url(spritesmith-main-7.png); + background-position: -1286px -530px; + width: 105px; + height: 105px; +} +.Mount_Head_FlyingPig-Red { + background-image: url(spritesmith-main-7.png); + background-position: -1286px -636px; + width: 105px; + height: 105px; +} +.Mount_Head_FlyingPig-Shade { + background-image: url(spritesmith-main-7.png); + background-position: -1286px -742px; + width: 105px; + height: 105px; +} +.Mount_Head_FlyingPig-Skeleton { + background-image: url(spritesmith-main-7.png); + background-position: -1286px -848px; + width: 105px; + height: 105px; +} +.Mount_Head_FlyingPig-Spooky { + background-image: url(spritesmith-main-7.png); + background-position: -1286px -954px; + width: 105px; + height: 105px; +} +.Mount_Head_FlyingPig-White { + background-image: url(spritesmith-main-7.png); + background-position: -1286px -1060px; + width: 105px; + height: 105px; +} +.Mount_Head_FlyingPig-Zombie { + background-image: url(spritesmith-main-7.png); + background-position: 0px -1189px; + width: 105px; + height: 105px; +} +.Mount_Head_Fox-Base { + background-image: url(spritesmith-main-7.png); + background-position: -106px -1189px; + width: 105px; + height: 105px; +} +.Mount_Head_Fox-CottonCandyBlue { + background-image: url(spritesmith-main-7.png); + background-position: -212px -1189px; + width: 105px; + height: 105px; +} +.Mount_Head_Fox-CottonCandyPink { + background-image: url(spritesmith-main-7.png); + background-position: -318px -1189px; + width: 105px; + height: 105px; +} +.Mount_Head_Fox-Desert { + background-image: url(spritesmith-main-7.png); + background-position: -424px -1189px; + width: 105px; + height: 105px; +} +.Mount_Head_Fox-Golden { + background-image: url(spritesmith-main-7.png); + background-position: -530px -1189px; + width: 105px; + height: 105px; +} +.Mount_Head_Fox-Red { + background-image: url(spritesmith-main-7.png); + background-position: -636px -1189px; + width: 105px; + height: 105px; +} +.Mount_Head_Fox-Shade { + background-image: url(spritesmith-main-7.png); + background-position: -742px -1189px; + width: 105px; + height: 105px; +} +.Mount_Head_Fox-Skeleton { + background-image: url(spritesmith-main-7.png); + background-position: -848px -1189px; + width: 105px; + height: 105px; +} +.Mount_Head_Fox-Spooky { + background-image: url(spritesmith-main-7.png); + background-position: -954px -1189px; + width: 105px; + height: 105px; +} +.Mount_Head_Fox-White { + background-image: url(spritesmith-main-7.png); + background-position: -1060px -1189px; + width: 105px; + height: 105px; +} +.Mount_Head_Fox-Zombie { + background-image: url(spritesmith-main-7.png); + background-position: -1166px -1189px; + width: 105px; + height: 105px; +} +.Mount_Head_Gryphon-Base { + background-image: url(spritesmith-main-7.png); + background-position: -1272px -1189px; + width: 105px; + height: 105px; +} +.Mount_Head_Gryphon-CottonCandyBlue { + background-image: url(spritesmith-main-7.png); + background-position: -1392px 0px; + width: 105px; + height: 105px; +} +.Mount_Head_Gryphon-CottonCandyPink { + background-image: url(spritesmith-main-7.png); + background-position: -1392px -106px; + width: 105px; + height: 105px; +} +.Mount_Head_Gryphon-Desert { + background-image: url(spritesmith-main-7.png); + background-position: -1392px -212px; + width: 105px; + height: 105px; +} +.Mount_Head_Gryphon-Golden { + background-image: url(spritesmith-main-7.png); + background-position: -1392px -318px; + width: 105px; + height: 105px; +} +.Mount_Head_Gryphon-Red { + background-image: url(spritesmith-main-7.png); + background-position: -1392px -424px; + width: 105px; + height: 105px; +} +.Mount_Head_Gryphon-RoyalPurple { + background-image: url(spritesmith-main-7.png); + background-position: -1392px -530px; + width: 105px; + height: 105px; +} +.Mount_Head_Gryphon-Shade { + background-image: url(spritesmith-main-7.png); + background-position: -1392px -636px; + width: 105px; + height: 105px; +} +.Mount_Head_Gryphon-Skeleton { + background-image: url(spritesmith-main-7.png); + background-position: -1392px -742px; + width: 105px; + height: 105px; +} +.Mount_Head_Gryphon-White { + background-image: url(spritesmith-main-7.png); + background-position: -1392px -848px; + width: 105px; + height: 105px; +} +.Mount_Head_Gryphon-Zombie { + background-image: url(spritesmith-main-7.png); + background-position: -1392px -954px; + width: 105px; + height: 105px; +} +.Mount_Head_Hedgehog-Base { + background-image: url(spritesmith-main-7.png); + background-position: -1392px -1060px; + width: 105px; + height: 105px; +} +.Mount_Head_Hedgehog-CottonCandyBlue { + background-image: url(spritesmith-main-7.png); + background-position: -1392px -1166px; + width: 105px; + height: 105px; +} +.Mount_Head_Hedgehog-CottonCandyPink { + background-image: url(spritesmith-main-7.png); + background-position: 0px -1295px; + width: 105px; + height: 105px; +} +.Mount_Head_Hedgehog-Desert { + background-image: url(spritesmith-main-7.png); + background-position: -106px -1295px; + width: 105px; + height: 105px; +} +.Mount_Head_Hedgehog-Golden { + background-image: url(spritesmith-main-7.png); + background-position: -212px -1295px; + width: 105px; + height: 105px; +} +.Mount_Head_Hedgehog-Red { + background-image: url(spritesmith-main-7.png); + background-position: -318px -1295px; + width: 105px; + height: 105px; +} +.Mount_Head_Hedgehog-Shade { + background-image: url(spritesmith-main-7.png); + background-position: -424px -1295px; + width: 105px; + height: 105px; +} +.Mount_Head_Hedgehog-Skeleton { + background-image: url(spritesmith-main-7.png); + background-position: -530px -1295px; + width: 105px; + height: 105px; +} +.Mount_Head_Hedgehog-White { + background-image: url(spritesmith-main-7.png); + background-position: -636px -1295px; + width: 105px; + height: 105px; +} +.Mount_Head_Hedgehog-Zombie { + background-image: url(spritesmith-main-7.png); + background-position: -742px -1295px; + width: 105px; + height: 105px; +} +.Mount_Head_Horse-Base { + background-image: url(spritesmith-main-7.png); + background-position: -848px -1295px; + width: 105px; + height: 105px; +} +.Mount_Head_Horse-CottonCandyBlue { + background-image: url(spritesmith-main-7.png); + background-position: -954px -1295px; + width: 105px; + height: 105px; +} +.Mount_Head_Horse-CottonCandyPink { + background-image: url(spritesmith-main-7.png); + background-position: -1060px -1295px; + width: 105px; + height: 105px; +} +.Mount_Head_Horse-Desert { + background-image: url(spritesmith-main-7.png); + background-position: -1166px -1295px; + width: 105px; + height: 105px; +} +.Mount_Head_Horse-Golden { + background-image: url(spritesmith-main-7.png); + background-position: -1272px -1295px; + width: 105px; + height: 105px; +} +.Mount_Head_Horse-Red { + background-image: url(spritesmith-main-7.png); + background-position: -1378px -1295px; + width: 105px; + height: 105px; +} +.Mount_Head_Horse-Shade { + background-image: url(spritesmith-main-7.png); + background-position: -1498px 0px; + width: 105px; + height: 105px; +} +.Mount_Head_Horse-Skeleton { + background-image: url(spritesmith-main-7.png); + background-position: -1498px -106px; + width: 105px; + height: 105px; +} +.Mount_Head_Horse-White { + background-image: url(spritesmith-main-7.png); + background-position: -1498px -212px; + width: 105px; + height: 105px; +} +.Mount_Head_Horse-Zombie { + background-image: url(spritesmith-main-7.png); + background-position: -1498px -318px; + width: 105px; + height: 105px; +} +.Mount_Head_LionCub-Base { + background-image: url(spritesmith-main-7.png); + background-position: -1498px -424px; + width: 105px; + height: 105px; +} +.Mount_Head_LionCub-CottonCandyBlue { + background-image: url(spritesmith-main-7.png); + background-position: -1498px -530px; + width: 105px; + height: 105px; +} +.Mount_Head_LionCub-CottonCandyPink { + background-image: url(spritesmith-main-7.png); + background-position: -1498px -636px; + width: 105px; + height: 105px; +} +.Mount_Head_LionCub-Desert { + background-image: url(spritesmith-main-7.png); + background-position: -1498px -742px; + width: 105px; + height: 105px; +} +.Mount_Head_LionCub-Ethereal { + background-image: url(spritesmith-main-7.png); + background-position: -1498px -848px; + width: 105px; + height: 105px; +} +.Mount_Head_LionCub-Golden { + background-image: url(spritesmith-main-7.png); + background-position: -1498px -954px; + width: 105px; + height: 105px; +} +.Mount_Head_LionCub-Red { + background-image: url(spritesmith-main-7.png); + background-position: -1498px -1060px; + width: 105px; + height: 105px; +} +.Mount_Head_LionCub-Shade { + background-image: url(spritesmith-main-7.png); + background-position: -1498px -1166px; + width: 105px; + height: 105px; +} +.Mount_Head_LionCub-Skeleton { + background-image: url(spritesmith-main-7.png); + background-position: -318px -544px; + width: 105px; + height: 110px; +} +.Mount_Head_LionCub-Spooky { + background-image: url(spritesmith-main-7.png); + background-position: 0px -1401px; + width: 105px; + height: 105px; +} +.Mount_Head_LionCub-White { + background-image: url(spritesmith-main-7.png); + background-position: -106px -1401px; + width: 105px; + height: 105px; +} +.Mount_Head_LionCub-Zombie { + background-image: url(spritesmith-main-7.png); + background-position: -212px -1401px; + width: 105px; + height: 105px; +} +.Mount_Head_Mammoth-Base { + background-image: url(spritesmith-main-7.png); + background-position: -544px 0px; + width: 105px; + height: 123px; +} +.Mount_Head_MantisShrimp-Base { + background-image: url(spritesmith-main-7.png); + background-position: -424px -544px; + width: 108px; + height: 105px; +} +.Mount_Head_Octopus-Base { + background-image: url(spritesmith-main-7.png); + background-position: -530px -1401px; + width: 105px; + height: 105px; +} +.Mount_Head_Octopus-CottonCandyBlue { + background-image: url(spritesmith-main-7.png); + background-position: -636px -1401px; + width: 105px; + height: 105px; +} +.Mount_Head_Octopus-CottonCandyPink { + background-image: url(spritesmith-main-7.png); + background-position: -742px -1401px; + width: 105px; + height: 105px; +} +.Mount_Head_Octopus-Desert { + background-image: url(spritesmith-main-7.png); + background-position: -848px -1401px; + width: 105px; + height: 105px; +} +.Mount_Head_Octopus-Golden { + background-image: url(spritesmith-main-7.png); + background-position: -954px -1401px; + width: 105px; + height: 105px; +} +.Mount_Head_Octopus-Red { + background-image: url(spritesmith-main-7.png); + background-position: -1060px -1401px; + width: 105px; + height: 105px; +} +.Mount_Head_Octopus-Shade { + background-image: url(spritesmith-main-7.png); + background-position: -1166px -1401px; + width: 105px; + height: 105px; +} +.Mount_Head_Octopus-Skeleton { + background-image: url(spritesmith-main-7.png); + background-position: -1272px -1401px; + width: 105px; + height: 105px; +} +.Mount_Head_Octopus-White { + background-image: url(spritesmith-main-7.png); + background-position: -1378px -1401px; + width: 105px; + height: 105px; +} +.Mount_Head_Octopus-Zombie { + background-image: url(spritesmith-main-7.png); + background-position: -1484px -1401px; + width: 105px; + height: 105px; +} +.Mount_Head_Orca-Base { background-image: url(spritesmith-main-7.png); background-position: -1604px 0px; width: 105px; height: 105px; } -.Mount_Head_Penguin-CottonCandyBlue { +.Mount_Head_Owl-Base { background-image: url(spritesmith-main-7.png); background-position: -1604px -106px; width: 105px; height: 105px; } -.Mount_Head_Penguin-CottonCandyPink { +.Mount_Head_Owl-CottonCandyBlue { background-image: url(spritesmith-main-7.png); background-position: -1604px -212px; width: 105px; height: 105px; } -.Mount_Head_Penguin-Desert { +.Mount_Head_Owl-CottonCandyPink { background-image: url(spritesmith-main-7.png); background-position: -1604px -318px; width: 105px; height: 105px; } -.Mount_Head_Penguin-Golden { +.Mount_Head_Owl-Desert { background-image: url(spritesmith-main-7.png); background-position: -1604px -424px; width: 105px; height: 105px; } -.Mount_Head_Penguin-Red { +.Mount_Head_Owl-Golden { background-image: url(spritesmith-main-7.png); background-position: -1604px -530px; width: 105px; height: 105px; } -.Mount_Head_Penguin-Shade { +.Mount_Head_Owl-Red { background-image: url(spritesmith-main-7.png); background-position: -1604px -636px; width: 105px; height: 105px; } -.Mount_Head_Penguin-Skeleton { +.Mount_Head_Owl-Shade { background-image: url(spritesmith-main-7.png); background-position: -1604px -742px; width: 105px; height: 105px; } -.Mount_Head_Penguin-White { +.Mount_Head_Owl-Skeleton { background-image: url(spritesmith-main-7.png); background-position: -1604px -848px; width: 105px; height: 105px; } -.Mount_Head_Penguin-Zombie { +.Mount_Head_Owl-White { background-image: url(spritesmith-main-7.png); background-position: -1604px -954px; width: 105px; height: 105px; } -.Mount_Head_Rat-Base { +.Mount_Head_Owl-Zombie { background-image: url(spritesmith-main-7.png); background-position: -1604px -1060px; width: 105px; height: 105px; } -.Mount_Head_Rat-CottonCandyBlue { +.Mount_Head_PandaCub-Base { background-image: url(spritesmith-main-7.png); background-position: -1604px -1166px; width: 105px; height: 105px; } -.Mount_Head_Rat-CottonCandyPink { +.Mount_Head_PandaCub-CottonCandyBlue { background-image: url(spritesmith-main-7.png); background-position: -1604px -1272px; width: 105px; height: 105px; } -.Mount_Head_Rat-Desert { +.Mount_Head_PandaCub-CottonCandyPink { background-image: url(spritesmith-main-7.png); background-position: -1604px -1378px; width: 105px; height: 105px; } -.Mount_Head_Rat-Golden { +.Mount_Head_PandaCub-Desert { background-image: url(spritesmith-main-7.png); - background-position: 0px -1588px; + background-position: 0px -1507px; width: 105px; height: 105px; } -.Mount_Head_Rat-Red { +.Mount_Head_PandaCub-Golden { background-image: url(spritesmith-main-7.png); - background-position: -106px -1588px; + background-position: -106px -1507px; width: 105px; height: 105px; } -.Mount_Head_Rat-Shade { +.Mount_Head_PandaCub-Red { background-image: url(spritesmith-main-7.png); - background-position: -212px -1588px; + background-position: -212px -1507px; width: 105px; height: 105px; } -.Mount_Head_Rat-Skeleton { +.Mount_Head_PandaCub-Shade { background-image: url(spritesmith-main-7.png); - background-position: -318px -1588px; + background-position: -318px -1507px; width: 105px; height: 105px; } -.Mount_Head_Rat-White { +.Mount_Head_PandaCub-Skeleton { background-image: url(spritesmith-main-7.png); - background-position: -424px -1588px; + background-position: -424px -1507px; width: 105px; height: 105px; } -.Mount_Head_Rat-Zombie { +.Mount_Head_PandaCub-Spooky { background-image: url(spritesmith-main-7.png); - background-position: -530px -1588px; + background-position: -530px -1507px; width: 105px; height: 105px; } -.Mount_Head_Rock-Base { +.Mount_Head_PandaCub-White { background-image: url(spritesmith-main-7.png); - background-position: -636px -1588px; + background-position: -636px -1507px; width: 105px; height: 105px; } -.Mount_Head_Rock-CottonCandyBlue { +.Mount_Head_PandaCub-Zombie { background-image: url(spritesmith-main-7.png); - background-position: -742px -1588px; + background-position: -742px -1507px; width: 105px; height: 105px; } -.Mount_Head_Rock-CottonCandyPink { +.Mount_Head_Parrot-Base { background-image: url(spritesmith-main-7.png); - background-position: -848px -1588px; + background-position: -848px -1507px; width: 105px; height: 105px; } -.Mount_Head_Rock-Desert { +.Mount_Head_Parrot-CottonCandyBlue { background-image: url(spritesmith-main-7.png); - background-position: -954px -1588px; + background-position: -954px -1507px; width: 105px; height: 105px; } -.Mount_Head_Rock-Golden { +.Mount_Head_Parrot-CottonCandyPink { background-image: url(spritesmith-main-7.png); - background-position: -1060px -1588px; + background-position: -1060px -1507px; width: 105px; height: 105px; } -.Mount_Head_Rock-Red { +.Mount_Head_Parrot-Desert { background-image: url(spritesmith-main-7.png); - background-position: -1166px -1588px; + background-position: -1166px -1507px; width: 105px; height: 105px; } -.Mount_Head_Rock-Shade { +.Mount_Head_Parrot-Golden { background-image: url(spritesmith-main-7.png); - background-position: -1272px -1588px; + background-position: -1272px -1507px; width: 105px; height: 105px; } -.Mount_Head_Rock-Skeleton { +.Mount_Head_Parrot-Red { background-image: url(spritesmith-main-7.png); - background-position: -1378px -1588px; + background-position: -1378px -1507px; width: 105px; height: 105px; } -.Mount_Head_Rock-White { +.Mount_Head_Parrot-Shade { background-image: url(spritesmith-main-7.png); - background-position: -1484px -1588px; + background-position: -1484px -1507px; width: 105px; height: 105px; } -.Mount_Head_Rock-Zombie { +.Mount_Head_Parrot-Skeleton { background-image: url(spritesmith-main-7.png); - background-position: -1590px -1588px; + background-position: -1590px -1507px; width: 105px; height: 105px; } -.Mount_Head_Rooster-Base { +.Mount_Head_Parrot-White { background-image: url(spritesmith-main-7.png); background-position: -1710px 0px; width: 105px; height: 105px; } -.Mount_Head_Rooster-CottonCandyBlue { +.Mount_Head_Parrot-Zombie { background-image: url(spritesmith-main-7.png); background-position: -1710px -106px; width: 105px; height: 105px; } -.Mount_Head_Rooster-CottonCandyPink { +.Mount_Head_Penguin-Base { background-image: url(spritesmith-main-7.png); background-position: -1710px -212px; width: 105px; height: 105px; } +.Mount_Head_Penguin-CottonCandyBlue { + background-image: url(spritesmith-main-7.png); + background-position: -1710px -318px; + width: 105px; + height: 105px; +} +.Mount_Head_Penguin-CottonCandyPink { + background-image: url(spritesmith-main-7.png); + background-position: -1710px -424px; + width: 105px; + height: 105px; +} +.Mount_Head_Penguin-Desert { + background-image: url(spritesmith-main-7.png); + background-position: -1710px -530px; + width: 105px; + height: 105px; +} +.Mount_Head_Penguin-Golden { + background-image: url(spritesmith-main-7.png); + background-position: -1710px -636px; + width: 105px; + height: 105px; +} +.Mount_Head_Penguin-Red { + background-image: url(spritesmith-main-7.png); + background-position: -318px -1401px; + width: 105px; + height: 105px; +} diff --git a/common/dist/sprites/spritesmith-main-7.png b/common/dist/sprites/spritesmith-main-7.png index c4c4cfe674..2736859561 100644 Binary files a/common/dist/sprites/spritesmith-main-7.png and b/common/dist/sprites/spritesmith-main-7.png differ diff --git a/common/dist/sprites/spritesmith-main-8.css b/common/dist/sprites/spritesmith-main-8.css index 9856de8739..9b30137e31 100644 --- a/common/dist/sprites/spritesmith-main-8.css +++ b/common/dist/sprites/spritesmith-main-8.css @@ -1,288 +1,450 @@ -.Mount_Head_Rooster-Desert { +.Mount_Head_Penguin-Shade { background-image: url(spritesmith-main-8.png); - background-position: 0px -756px; + background-position: -998px -212px; width: 105px; height: 105px; } -.Mount_Head_Rooster-Golden { +.Mount_Head_Penguin-Skeleton { background-image: url(spritesmith-main-8.png); - background-position: -742px -968px; + background-position: -1210px -530px; width: 105px; height: 105px; } -.Mount_Head_Rooster-Red { +.Mount_Head_Penguin-White { background-image: url(spritesmith-main-8.png); - background-position: -786px -530px; + background-position: -892px -424px; width: 105px; height: 105px; } -.Mount_Head_Rooster-Shade { +.Mount_Head_Penguin-Zombie { background-image: url(spritesmith-main-8.png); - background-position: -106px -756px; + background-position: -998px -318px; width: 105px; height: 105px; } -.Mount_Head_Rooster-Skeleton { +.Mount_Head_Rat-Base { background-image: url(spritesmith-main-8.png); - background-position: -212px -756px; + background-position: -998px -424px; width: 105px; height: 105px; } -.Mount_Head_Rooster-White { +.Mount_Head_Rat-CottonCandyBlue { background-image: url(spritesmith-main-8.png); - background-position: -318px -756px; + background-position: -998px -530px; width: 105px; height: 105px; } -.Mount_Head_Rooster-Zombie { - background-image: url(spritesmith-main-8.png); - background-position: -424px -756px; - width: 105px; - height: 105px; -} -.Mount_Head_Seahorse-Base { - background-image: url(spritesmith-main-8.png); - background-position: -530px -756px; - width: 105px; - height: 105px; -} -.Mount_Head_Seahorse-CottonCandyBlue { - background-image: url(spritesmith-main-8.png); - background-position: -636px -756px; - width: 105px; - height: 105px; -} -.Mount_Head_Seahorse-CottonCandyPink { - background-image: url(spritesmith-main-8.png); - background-position: -742px -756px; - width: 105px; - height: 105px; -} -.Mount_Head_Seahorse-Desert { - background-image: url(spritesmith-main-8.png); - background-position: -892px 0px; - width: 105px; - height: 105px; -} -.Mount_Head_Seahorse-Golden { - background-image: url(spritesmith-main-8.png); - background-position: -892px -106px; - width: 105px; - height: 105px; -} -.Mount_Head_Seahorse-Red { +.Mount_Head_Rat-CottonCandyPink { background-image: url(spritesmith-main-8.png); background-position: -998px -636px; width: 105px; height: 105px; } -.Mount_Head_Seahorse-Shade { +.Mount_Head_Rat-Desert { background-image: url(spritesmith-main-8.png); background-position: -998px -742px; width: 105px; height: 105px; } -.Mount_Head_Seahorse-Skeleton { +.Mount_Head_Rat-Golden { background-image: url(spritesmith-main-8.png); background-position: -998px -848px; width: 105px; height: 105px; } -.Mount_Head_Seahorse-White { +.Mount_Head_Rat-Red { background-image: url(spritesmith-main-8.png); - background-position: 0px -968px; + background-position: 0px -998px; width: 105px; height: 105px; } -.Mount_Head_Seahorse-Zombie { +.Mount_Head_Rat-Shade { background-image: url(spritesmith-main-8.png); - background-position: -106px -968px; + background-position: -106px -998px; width: 105px; height: 105px; } -.Mount_Head_Sheep-Base { +.Mount_Head_Rat-Skeleton { background-image: url(spritesmith-main-8.png); - background-position: -212px -968px; + background-position: -212px -998px; width: 105px; height: 105px; } -.Mount_Head_Sheep-CottonCandyBlue { +.Mount_Head_Rat-White { background-image: url(spritesmith-main-8.png); - background-position: -318px -968px; + background-position: -530px -1104px; width: 105px; height: 105px; } -.Mount_Head_Sheep-CottonCandyPink { +.Mount_Head_Rat-Zombie { background-image: url(spritesmith-main-8.png); - background-position: -424px -968px; + background-position: -636px -1104px; width: 105px; height: 105px; } -.Mount_Head_Sheep-Desert { +.Mount_Head_Rock-Base { background-image: url(spritesmith-main-8.png); - background-position: -530px -968px; + background-position: -742px -1104px; width: 105px; height: 105px; } -.Mount_Head_Sheep-Golden { +.Mount_Head_Rock-CottonCandyBlue { background-image: url(spritesmith-main-8.png); - background-position: -636px -968px; + background-position: -848px -1104px; width: 105px; height: 105px; } -.Mount_Head_Sheep-Red { +.Mount_Head_Rock-CottonCandyPink { background-image: url(spritesmith-main-8.png); - background-position: -106px -544px; + background-position: -954px -1104px; width: 105px; height: 105px; } -.Mount_Head_Sheep-Shade { +.Mount_Head_Rock-Desert { background-image: url(spritesmith-main-8.png); - background-position: -212px -544px; + background-position: -1060px -1104px; width: 105px; height: 105px; } -.Mount_Head_Sheep-Skeleton { +.Mount_Head_Rock-Golden { background-image: url(spritesmith-main-8.png); - background-position: -318px -544px; + background-position: -1210px 0px; width: 105px; height: 105px; } -.Mount_Head_Sheep-White { +.Mount_Head_Rock-Red { background-image: url(spritesmith-main-8.png); - background-position: -424px -544px; + background-position: -1210px -106px; width: 105px; height: 105px; } -.Mount_Head_Sheep-Zombie { +.Mount_Head_Rock-Shade { background-image: url(spritesmith-main-8.png); - background-position: -530px -544px; + background-position: -1210px -212px; width: 105px; height: 105px; } -.Mount_Head_Slime-Base { +.Mount_Head_Rock-Skeleton { + background-image: url(spritesmith-main-8.png); + background-position: -1210px -318px; + width: 105px; + height: 105px; +} +.Mount_Head_Rock-White { + background-image: url(spritesmith-main-8.png); + background-position: -1210px -424px; + width: 105px; + height: 105px; +} +.Mount_Head_Rock-Zombie { + background-image: url(spritesmith-main-8.png); + background-position: -242px -544px; + width: 105px; + height: 105px; +} +.Mount_Head_Rooster-Base { + background-image: url(spritesmith-main-8.png); + background-position: -348px -544px; + width: 105px; + height: 105px; +} +.Mount_Head_Rooster-CottonCandyBlue { + background-image: url(spritesmith-main-8.png); + background-position: -454px -544px; + width: 105px; + height: 105px; +} +.Mount_Head_Rooster-CottonCandyPink { + background-image: url(spritesmith-main-8.png); + background-position: -560px -544px; + width: 105px; + height: 105px; +} +.Mount_Head_Rooster-Desert { background-image: url(spritesmith-main-8.png); background-position: -680px 0px; width: 105px; height: 105px; } -.Mount_Head_Slime-CottonCandyBlue { +.Mount_Head_Rooster-Golden { background-image: url(spritesmith-main-8.png); background-position: -680px -106px; width: 105px; height: 105px; } -.Mount_Head_Slime-CottonCandyPink { +.Mount_Head_Rooster-Red { background-image: url(spritesmith-main-8.png); background-position: -680px -212px; width: 105px; height: 105px; } -.Mount_Head_Slime-Desert { +.Mount_Head_Rooster-Shade { background-image: url(spritesmith-main-8.png); background-position: -680px -318px; width: 105px; height: 105px; } -.Mount_Head_Slime-Golden { +.Mount_Head_Rooster-Skeleton { background-image: url(spritesmith-main-8.png); background-position: -680px -424px; width: 105px; height: 105px; } -.Mount_Head_Slime-Red { +.Mount_Head_Rooster-White { background-image: url(spritesmith-main-8.png); background-position: -680px -530px; width: 105px; height: 105px; } -.Mount_Head_Slime-Shade { +.Mount_Head_Rooster-Zombie { background-image: url(spritesmith-main-8.png); - background-position: 0px -650px; + background-position: 0px -680px; width: 105px; height: 105px; } -.Mount_Head_Slime-Skeleton { +.Mount_Head_Seahorse-Base { background-image: url(spritesmith-main-8.png); - background-position: -106px -650px; + background-position: -106px -680px; width: 105px; height: 105px; } -.Mount_Head_Slime-White { +.Mount_Head_Seahorse-CottonCandyBlue { background-image: url(spritesmith-main-8.png); - background-position: -212px -650px; + background-position: -212px -680px; width: 105px; height: 105px; } -.Mount_Head_Slime-Zombie { +.Mount_Head_Seahorse-CottonCandyPink { background-image: url(spritesmith-main-8.png); - background-position: -318px -650px; + background-position: -318px -680px; width: 105px; height: 105px; } -.Mount_Head_Spider-Base { +.Mount_Head_Seahorse-Desert { background-image: url(spritesmith-main-8.png); - background-position: -424px -650px; + background-position: -424px -680px; width: 105px; height: 105px; } -.Mount_Head_Spider-CottonCandyBlue { +.Mount_Head_Seahorse-Golden { background-image: url(spritesmith-main-8.png); - background-position: -530px -650px; + background-position: -530px -680px; width: 105px; height: 105px; } -.Mount_Head_Spider-CottonCandyPink { +.Mount_Head_Seahorse-Red { background-image: url(spritesmith-main-8.png); - background-position: -636px -650px; + background-position: -636px -680px; width: 105px; height: 105px; } -.Mount_Head_Spider-Desert { +.Mount_Head_Seahorse-Shade { background-image: url(spritesmith-main-8.png); background-position: -786px 0px; width: 105px; height: 105px; } -.Mount_Head_Spider-Golden { +.Mount_Head_Seahorse-Skeleton { background-image: url(spritesmith-main-8.png); background-position: -786px -106px; width: 105px; height: 105px; } -.Mount_Head_Spider-Red { +.Mount_Head_Seahorse-White { background-image: url(spritesmith-main-8.png); background-position: -786px -212px; width: 105px; height: 105px; } -.Mount_Head_Spider-Shade { +.Mount_Head_Seahorse-Zombie { background-image: url(spritesmith-main-8.png); background-position: -786px -318px; width: 105px; height: 105px; } -.Mount_Head_Spider-Skeleton { +.Mount_Head_Sheep-Base { background-image: url(spritesmith-main-8.png); background-position: -786px -424px; width: 105px; height: 105px; } -.Mount_Head_Spider-White { +.Mount_Head_Sheep-CottonCandyBlue { background-image: url(spritesmith-main-8.png); - background-position: 0px -544px; + background-position: -786px -530px; width: 105px; height: 105px; } -.Mount_Head_Spider-Zombie { +.Mount_Head_Sheep-CottonCandyPink { background-image: url(spritesmith-main-8.png); background-position: -786px -636px; width: 105px; height: 105px; } +.Mount_Head_Sheep-Desert { + background-image: url(spritesmith-main-8.png); + background-position: 0px -786px; + width: 105px; + height: 105px; +} +.Mount_Head_Sheep-Golden { + background-image: url(spritesmith-main-8.png); + background-position: -106px -786px; + width: 105px; + height: 105px; +} +.Mount_Head_Sheep-Red { + background-image: url(spritesmith-main-8.png); + background-position: -212px -786px; + width: 105px; + height: 105px; +} +.Mount_Head_Sheep-Shade { + background-image: url(spritesmith-main-8.png); + background-position: -318px -786px; + width: 105px; + height: 105px; +} +.Mount_Head_Sheep-Skeleton { + background-image: url(spritesmith-main-8.png); + background-position: -424px -786px; + width: 105px; + height: 105px; +} +.Mount_Head_Sheep-White { + background-image: url(spritesmith-main-8.png); + background-position: -530px -786px; + width: 105px; + height: 105px; +} +.Mount_Head_Sheep-Zombie { + background-image: url(spritesmith-main-8.png); + background-position: -636px -786px; + width: 105px; + height: 105px; +} +.Mount_Head_Slime-Base { + background-image: url(spritesmith-main-8.png); + background-position: -742px -786px; + width: 105px; + height: 105px; +} +.Mount_Head_Slime-CottonCandyBlue { + background-image: url(spritesmith-main-8.png); + background-position: -892px 0px; + width: 105px; + height: 105px; +} +.Mount_Head_Slime-CottonCandyPink { + background-image: url(spritesmith-main-8.png); + background-position: -892px -106px; + width: 105px; + height: 105px; +} +.Mount_Head_Slime-Desert { + background-image: url(spritesmith-main-8.png); + background-position: -892px -212px; + width: 105px; + height: 105px; +} +.Mount_Head_Slime-Golden { + background-image: url(spritesmith-main-8.png); + background-position: -892px -318px; + width: 105px; + height: 105px; +} +.Mount_Head_Slime-Red { + background-image: url(spritesmith-main-8.png); + background-position: -136px -544px; + width: 105px; + height: 105px; +} +.Mount_Head_Slime-Shade { + background-image: url(spritesmith-main-8.png); + background-position: -892px -530px; + width: 105px; + height: 105px; +} +.Mount_Head_Slime-Skeleton { + background-image: url(spritesmith-main-8.png); + background-position: -892px -636px; + width: 105px; + height: 105px; +} +.Mount_Head_Slime-White { + background-image: url(spritesmith-main-8.png); + background-position: -892px -742px; + width: 105px; + height: 105px; +} +.Mount_Head_Slime-Zombie { + background-image: url(spritesmith-main-8.png); + background-position: 0px -892px; + width: 105px; + height: 105px; +} +.Mount_Head_Spider-Base { + background-image: url(spritesmith-main-8.png); + background-position: -106px -892px; + width: 105px; + height: 105px; +} +.Mount_Head_Spider-CottonCandyBlue { + background-image: url(spritesmith-main-8.png); + background-position: -212px -892px; + width: 105px; + height: 105px; +} +.Mount_Head_Spider-CottonCandyPink { + background-image: url(spritesmith-main-8.png); + background-position: -318px -892px; + width: 105px; + height: 105px; +} +.Mount_Head_Spider-Desert { + background-image: url(spritesmith-main-8.png); + background-position: -424px -892px; + width: 105px; + height: 105px; +} +.Mount_Head_Spider-Golden { + background-image: url(spritesmith-main-8.png); + background-position: -530px -892px; + width: 105px; + height: 105px; +} +.Mount_Head_Spider-Red { + background-image: url(spritesmith-main-8.png); + background-position: -636px -892px; + width: 105px; + height: 105px; +} +.Mount_Head_Spider-Shade { + background-image: url(spritesmith-main-8.png); + background-position: -742px -892px; + width: 105px; + height: 105px; +} +.Mount_Head_Spider-Skeleton { + background-image: url(spritesmith-main-8.png); + background-position: -848px -892px; + width: 105px; + height: 105px; +} +.Mount_Head_Spider-White { + background-image: url(spritesmith-main-8.png); + background-position: -998px 0px; + width: 105px; + height: 105px; +} +.Mount_Head_Spider-Zombie { + background-image: url(spritesmith-main-8.png); + background-position: -998px -106px; + width: 105px; + height: 105px; +} .Mount_Head_TRex-Base { background-image: url(spritesmith-main-8.png); - background-position: -408px -136px; + background-position: -408px -272px; width: 135px; height: 135px; } @@ -336,139 +498,145 @@ } .Mount_Head_TRex-Zombie { background-image: url(spritesmith-main-8.png); - background-position: 0px 0px; + background-position: -408px -136px; width: 135px; height: 135px; } .Mount_Head_TigerCub-Base { background-image: url(spritesmith-main-8.png); - background-position: -892px -212px; + background-position: -318px -998px; width: 105px; height: 105px; } .Mount_Head_TigerCub-CottonCandyBlue { background-image: url(spritesmith-main-8.png); - background-position: -892px -318px; + background-position: -424px -998px; width: 105px; height: 105px; } .Mount_Head_TigerCub-CottonCandyPink { background-image: url(spritesmith-main-8.png); - background-position: -892px -424px; + background-position: -530px -998px; width: 105px; height: 105px; } .Mount_Head_TigerCub-Desert { background-image: url(spritesmith-main-8.png); - background-position: -892px -530px; + background-position: -636px -998px; width: 105px; height: 105px; } .Mount_Head_TigerCub-Golden { background-image: url(spritesmith-main-8.png); - background-position: -892px -636px; + background-position: -742px -998px; width: 105px; height: 105px; } .Mount_Head_TigerCub-Red { background-image: url(spritesmith-main-8.png); - background-position: -892px -742px; + background-position: -848px -998px; width: 105px; height: 105px; } .Mount_Head_TigerCub-Shade { background-image: url(spritesmith-main-8.png); - background-position: 0px -862px; + background-position: -954px -998px; width: 105px; height: 105px; } .Mount_Head_TigerCub-Skeleton { background-image: url(spritesmith-main-8.png); - background-position: -106px -862px; + background-position: -1104px 0px; + width: 105px; + height: 105px; +} +.Mount_Head_TigerCub-Spooky { + background-image: url(spritesmith-main-8.png); + background-position: -1104px -106px; width: 105px; height: 105px; } .Mount_Head_TigerCub-White { background-image: url(spritesmith-main-8.png); - background-position: -212px -862px; + background-position: -1104px -212px; width: 105px; height: 105px; } .Mount_Head_TigerCub-Zombie { background-image: url(spritesmith-main-8.png); - background-position: -318px -862px; + background-position: -1104px -318px; width: 105px; height: 105px; } .Mount_Head_Turkey-Base { background-image: url(spritesmith-main-8.png); - background-position: -424px -862px; + background-position: -1104px -424px; width: 105px; height: 105px; } .Mount_Head_Whale-Base { background-image: url(spritesmith-main-8.png); - background-position: -530px -862px; + background-position: -1104px -530px; width: 105px; height: 105px; } .Mount_Head_Whale-CottonCandyBlue { background-image: url(spritesmith-main-8.png); - background-position: -636px -862px; + background-position: -1104px -636px; width: 105px; height: 105px; } .Mount_Head_Whale-CottonCandyPink { background-image: url(spritesmith-main-8.png); - background-position: -742px -862px; + background-position: -1104px -742px; width: 105px; height: 105px; } .Mount_Head_Whale-Desert { background-image: url(spritesmith-main-8.png); - background-position: -848px -862px; + background-position: -1104px -848px; width: 105px; height: 105px; } .Mount_Head_Whale-Golden { background-image: url(spritesmith-main-8.png); - background-position: -998px 0px; + background-position: -1104px -954px; width: 105px; height: 105px; } .Mount_Head_Whale-Red { background-image: url(spritesmith-main-8.png); - background-position: -998px -106px; + background-position: 0px -1104px; width: 105px; height: 105px; } .Mount_Head_Whale-Shade { background-image: url(spritesmith-main-8.png); - background-position: -998px -212px; + background-position: -106px -1104px; width: 105px; height: 105px; } .Mount_Head_Whale-Skeleton { background-image: url(spritesmith-main-8.png); - background-position: -998px -318px; + background-position: -212px -1104px; width: 105px; height: 105px; } .Mount_Head_Whale-White { background-image: url(spritesmith-main-8.png); - background-position: -998px -424px; + background-position: -318px -1104px; width: 105px; height: 105px; } .Mount_Head_Whale-Zombie { background-image: url(spritesmith-main-8.png); - background-position: -998px -530px; + background-position: -424px -1104px; width: 105px; height: 105px; } .Mount_Head_Wolf-Base { background-image: url(spritesmith-main-8.png); - background-position: -408px -272px; + background-position: 0px 0px; width: 135px; height: 135px; } @@ -514,12 +682,18 @@ width: 135px; height: 135px; } -.Mount_Head_Wolf-White { +.Mount_Head_Wolf-Spooky { background-image: url(spritesmith-main-8.png); background-position: -544px -408px; width: 135px; height: 135px; } +.Mount_Head_Wolf-White { + background-image: url(spritesmith-main-8.png); + background-position: 0px -544px; + width: 135px; + height: 135px; +} .Mount_Head_Wolf-Zombie { background-image: url(spritesmith-main-8.png); background-position: -136px 0px; @@ -528,1189 +702,949 @@ } .Pet-BearCub-Base { background-image: url(spritesmith-main-8.png); - background-position: -848px -968px; + background-position: -1210px -636px; width: 81px; height: 99px; } .Pet-BearCub-CottonCandyBlue { background-image: url(spritesmith-main-8.png); - background-position: -930px -968px; + background-position: -1210px -736px; width: 81px; height: 99px; } .Pet-BearCub-CottonCandyPink { background-image: url(spritesmith-main-8.png); - background-position: -1012px -968px; + background-position: -1210px -836px; width: 81px; height: 99px; } .Pet-BearCub-Desert { background-image: url(spritesmith-main-8.png); - background-position: -1104px 0px; + background-position: -1210px -936px; width: 81px; height: 99px; } .Pet-BearCub-Golden { background-image: url(spritesmith-main-8.png); - background-position: -1104px -100px; + background-position: -1210px -1036px; width: 81px; height: 99px; } .Pet-BearCub-Polar { background-image: url(spritesmith-main-8.png); - background-position: -1104px -200px; + background-position: 0px -1210px; width: 81px; height: 99px; } .Pet-BearCub-Red { background-image: url(spritesmith-main-8.png); - background-position: -1104px -300px; + background-position: -82px -1210px; width: 81px; height: 99px; } .Pet-BearCub-Shade { background-image: url(spritesmith-main-8.png); - background-position: -1104px -400px; + background-position: -164px -1210px; width: 81px; height: 99px; } .Pet-BearCub-Skeleton { background-image: url(spritesmith-main-8.png); - background-position: -1104px -500px; + background-position: -246px -1210px; + width: 81px; + height: 99px; +} +.Pet-BearCub-Spooky { + background-image: url(spritesmith-main-8.png); + background-position: -328px -1210px; width: 81px; height: 99px; } .Pet-BearCub-White { background-image: url(spritesmith-main-8.png); - background-position: -1104px -600px; + background-position: -410px -1210px; width: 81px; height: 99px; } .Pet-BearCub-Zombie { background-image: url(spritesmith-main-8.png); - background-position: -1104px -700px; + background-position: -492px -1210px; width: 81px; height: 99px; } .Pet-Bunny-Base { background-image: url(spritesmith-main-8.png); - background-position: -1104px -800px; + background-position: -574px -1210px; width: 81px; height: 99px; } .Pet-Bunny-CottonCandyBlue { background-image: url(spritesmith-main-8.png); - background-position: -1104px -900px; + background-position: -656px -1210px; width: 81px; height: 99px; } .Pet-Bunny-CottonCandyPink { background-image: url(spritesmith-main-8.png); - background-position: 0px -1074px; + background-position: -738px -1210px; width: 81px; height: 99px; } .Pet-Bunny-Desert { background-image: url(spritesmith-main-8.png); - background-position: -82px -1074px; + background-position: -820px -1210px; width: 81px; height: 99px; } .Pet-Bunny-Golden { background-image: url(spritesmith-main-8.png); - background-position: -164px -1074px; + background-position: -902px -1210px; width: 81px; height: 99px; } .Pet-Bunny-Red { background-image: url(spritesmith-main-8.png); - background-position: -246px -1074px; + background-position: -984px -1210px; width: 81px; height: 99px; } .Pet-Bunny-Shade { background-image: url(spritesmith-main-8.png); - background-position: -328px -1074px; + background-position: -1066px -1210px; width: 81px; height: 99px; } .Pet-Bunny-Skeleton { background-image: url(spritesmith-main-8.png); - background-position: -410px -1074px; + background-position: -1148px -1210px; width: 81px; height: 99px; } .Pet-Bunny-White { background-image: url(spritesmith-main-8.png); - background-position: -492px -1074px; + background-position: -656px -1610px; width: 81px; height: 99px; } .Pet-Bunny-Zombie { background-image: url(spritesmith-main-8.png); - background-position: -574px -1074px; + background-position: -1316px 0px; width: 81px; height: 99px; } .Pet-Cactus-Base { background-image: url(spritesmith-main-8.png); - background-position: -656px -1074px; + background-position: -1316px -100px; width: 81px; height: 99px; } .Pet-Cactus-CottonCandyBlue { background-image: url(spritesmith-main-8.png); - background-position: -738px -1074px; + background-position: -1316px -200px; width: 81px; height: 99px; } .Pet-Cactus-CottonCandyPink { background-image: url(spritesmith-main-8.png); - background-position: -820px -1074px; + background-position: -1316px -300px; width: 81px; height: 99px; } .Pet-Cactus-Desert { background-image: url(spritesmith-main-8.png); - background-position: -902px -1074px; + background-position: -1316px -400px; width: 81px; height: 99px; } .Pet-Cactus-Golden { background-image: url(spritesmith-main-8.png); - background-position: -984px -1074px; + background-position: -1316px -500px; width: 81px; height: 99px; } .Pet-Cactus-Red { background-image: url(spritesmith-main-8.png); - background-position: -1066px -1074px; + background-position: -1316px -600px; width: 81px; height: 99px; } .Pet-Cactus-Shade { background-image: url(spritesmith-main-8.png); - background-position: -1186px 0px; + background-position: -1316px -700px; width: 81px; height: 99px; } .Pet-Cactus-Skeleton { background-image: url(spritesmith-main-8.png); - background-position: -1186px -100px; + background-position: -1316px -800px; + width: 81px; + height: 99px; +} +.Pet-Cactus-Spooky { + background-image: url(spritesmith-main-8.png); + background-position: -1316px -900px; width: 81px; height: 99px; } .Pet-Cactus-White { background-image: url(spritesmith-main-8.png); - background-position: -1186px -200px; + background-position: -1316px -1000px; width: 81px; height: 99px; } .Pet-Cactus-Zombie { background-image: url(spritesmith-main-8.png); - background-position: -1186px -300px; + background-position: -1316px -1100px; width: 81px; height: 99px; } .Pet-Cheetah-Base { background-image: url(spritesmith-main-8.png); - background-position: -1186px -400px; + background-position: -1316px -1200px; width: 81px; height: 99px; } .Pet-Cheetah-CottonCandyBlue { background-image: url(spritesmith-main-8.png); - background-position: -1186px -500px; + background-position: -1398px 0px; width: 81px; height: 99px; } .Pet-Cheetah-CottonCandyPink { background-image: url(spritesmith-main-8.png); - background-position: -1186px -600px; + background-position: -1398px -100px; width: 81px; height: 99px; } .Pet-Cheetah-Desert { background-image: url(spritesmith-main-8.png); - background-position: -1186px -700px; + background-position: -1398px -200px; width: 81px; height: 99px; } .Pet-Cheetah-Golden { background-image: url(spritesmith-main-8.png); - background-position: -1186px -800px; + background-position: -1398px -300px; width: 81px; height: 99px; } .Pet-Cheetah-Red { background-image: url(spritesmith-main-8.png); - background-position: -1186px -900px; + background-position: -1398px -400px; width: 81px; height: 99px; } .Pet-Cheetah-Shade { background-image: url(spritesmith-main-8.png); - background-position: -1186px -1000px; + background-position: -1398px -500px; width: 81px; height: 99px; } .Pet-Cheetah-Skeleton { background-image: url(spritesmith-main-8.png); - background-position: -1268px 0px; + background-position: -1398px -600px; width: 81px; height: 99px; } .Pet-Cheetah-White { background-image: url(spritesmith-main-8.png); - background-position: -1268px -100px; + background-position: -1398px -700px; width: 81px; height: 99px; } .Pet-Cheetah-Zombie { background-image: url(spritesmith-main-8.png); - background-position: -1268px -200px; + background-position: -1398px -800px; width: 81px; height: 99px; } .Pet-Cuttlefish-Base { background-image: url(spritesmith-main-8.png); - background-position: -1268px -300px; + background-position: -1398px -900px; width: 81px; height: 99px; } .Pet-Cuttlefish-CottonCandyBlue { background-image: url(spritesmith-main-8.png); - background-position: -1268px -400px; + background-position: -1398px -1000px; width: 81px; height: 99px; } .Pet-Cuttlefish-CottonCandyPink { background-image: url(spritesmith-main-8.png); - background-position: -1268px -500px; + background-position: -1398px -1100px; width: 81px; height: 99px; } .Pet-Cuttlefish-Desert { background-image: url(spritesmith-main-8.png); - background-position: -1268px -600px; + background-position: -1398px -1200px; width: 81px; height: 99px; } .Pet-Cuttlefish-Golden { background-image: url(spritesmith-main-8.png); - background-position: -1268px -700px; + background-position: 0px -1310px; width: 81px; height: 99px; } .Pet-Cuttlefish-Red { background-image: url(spritesmith-main-8.png); - background-position: -1268px -800px; + background-position: -82px -1310px; width: 81px; height: 99px; } .Pet-Cuttlefish-Shade { background-image: url(spritesmith-main-8.png); - background-position: -1268px -900px; + background-position: -164px -1310px; width: 81px; height: 99px; } .Pet-Cuttlefish-Skeleton { background-image: url(spritesmith-main-8.png); - background-position: -1268px -1000px; + background-position: -246px -1310px; width: 81px; height: 99px; } .Pet-Cuttlefish-White { background-image: url(spritesmith-main-8.png); - background-position: 0px -1174px; + background-position: -328px -1310px; width: 81px; height: 99px; } .Pet-Cuttlefish-Zombie { background-image: url(spritesmith-main-8.png); - background-position: -82px -1174px; + background-position: -410px -1310px; width: 81px; height: 99px; } .Pet-Deer-Base { background-image: url(spritesmith-main-8.png); - background-position: -164px -1174px; + background-position: -492px -1310px; width: 81px; height: 99px; } .Pet-Deer-CottonCandyBlue { background-image: url(spritesmith-main-8.png); - background-position: -246px -1174px; + background-position: -574px -1310px; width: 81px; height: 99px; } .Pet-Deer-CottonCandyPink { background-image: url(spritesmith-main-8.png); - background-position: -328px -1174px; + background-position: -656px -1310px; width: 81px; height: 99px; } .Pet-Deer-Desert { background-image: url(spritesmith-main-8.png); - background-position: -410px -1174px; + background-position: -738px -1310px; width: 81px; height: 99px; } .Pet-Deer-Golden { background-image: url(spritesmith-main-8.png); - background-position: -1678px -400px; + background-position: -820px -1310px; width: 81px; height: 99px; } .Pet-Deer-Red { background-image: url(spritesmith-main-8.png); - background-position: -574px -1174px; + background-position: -902px -1310px; width: 81px; height: 99px; } .Pet-Deer-Shade { background-image: url(spritesmith-main-8.png); - background-position: -656px -1174px; + background-position: -984px -1310px; width: 81px; height: 99px; } .Pet-Deer-Skeleton { background-image: url(spritesmith-main-8.png); - background-position: -738px -1174px; + background-position: -1066px -1310px; width: 81px; height: 99px; } .Pet-Deer-White { background-image: url(spritesmith-main-8.png); - background-position: -820px -1174px; + background-position: -1148px -1310px; width: 81px; height: 99px; } .Pet-Deer-Zombie { background-image: url(spritesmith-main-8.png); - background-position: -902px -1174px; + background-position: -1230px -1310px; width: 81px; height: 99px; } .Pet-Dragon-Base { background-image: url(spritesmith-main-8.png); - background-position: -984px -1174px; + background-position: -1312px -1310px; width: 81px; height: 99px; } .Pet-Dragon-CottonCandyBlue { background-image: url(spritesmith-main-8.png); - background-position: -1066px -1174px; + background-position: -1394px -1310px; width: 81px; height: 99px; } .Pet-Dragon-CottonCandyPink { background-image: url(spritesmith-main-8.png); - background-position: -1148px -1174px; + background-position: -1480px 0px; width: 81px; height: 99px; } .Pet-Dragon-Desert { background-image: url(spritesmith-main-8.png); - background-position: -1230px -1174px; + background-position: -1480px -100px; width: 81px; height: 99px; } .Pet-Dragon-Golden { background-image: url(spritesmith-main-8.png); - background-position: -1350px 0px; + background-position: -1480px -200px; width: 81px; height: 99px; } .Pet-Dragon-Hydra { background-image: url(spritesmith-main-8.png); - background-position: -1350px -100px; + background-position: -1480px -300px; width: 81px; height: 99px; } .Pet-Dragon-Red { background-image: url(spritesmith-main-8.png); - background-position: -1350px -200px; + background-position: -1480px -400px; width: 81px; height: 99px; } .Pet-Dragon-Shade { background-image: url(spritesmith-main-8.png); - background-position: -1350px -300px; + background-position: -1480px -500px; width: 81px; height: 99px; } .Pet-Dragon-Skeleton { background-image: url(spritesmith-main-8.png); - background-position: -1350px -400px; + background-position: -1480px -600px; + width: 81px; + height: 99px; +} +.Pet-Dragon-Spooky { + background-image: url(spritesmith-main-8.png); + background-position: -1480px -700px; width: 81px; height: 99px; } .Pet-Dragon-White { background-image: url(spritesmith-main-8.png); - background-position: -1350px -500px; + background-position: -1480px -800px; width: 81px; height: 99px; } .Pet-Dragon-Zombie { background-image: url(spritesmith-main-8.png); - background-position: -1350px -600px; + background-position: -1480px -900px; width: 81px; height: 99px; } .Pet-Egg-Base { background-image: url(spritesmith-main-8.png); - background-position: -1350px -700px; + background-position: -1480px -1000px; width: 81px; height: 99px; } .Pet-Egg-CottonCandyBlue { background-image: url(spritesmith-main-8.png); - background-position: -1350px -800px; + background-position: -1480px -1100px; width: 81px; height: 99px; } .Pet-Egg-CottonCandyPink { background-image: url(spritesmith-main-8.png); - background-position: -1350px -900px; + background-position: -1480px -1200px; width: 81px; height: 99px; } .Pet-Egg-Desert { background-image: url(spritesmith-main-8.png); - background-position: -1350px -1000px; + background-position: -1480px -1300px; width: 81px; height: 99px; } .Pet-Egg-Golden { background-image: url(spritesmith-main-8.png); - background-position: -1350px -1100px; + background-position: 0px -1410px; width: 81px; height: 99px; } .Pet-Egg-Red { background-image: url(spritesmith-main-8.png); - background-position: 0px -1274px; + background-position: -82px -1410px; width: 81px; height: 99px; } .Pet-Egg-Shade { background-image: url(spritesmith-main-8.png); - background-position: -82px -1274px; + background-position: -164px -1410px; width: 81px; height: 99px; } .Pet-Egg-Skeleton { background-image: url(spritesmith-main-8.png); - background-position: -164px -1274px; + background-position: -246px -1410px; width: 81px; height: 99px; } .Pet-Egg-White { background-image: url(spritesmith-main-8.png); - background-position: -246px -1274px; + background-position: -328px -1410px; width: 81px; height: 99px; } .Pet-Egg-Zombie { background-image: url(spritesmith-main-8.png); - background-position: -328px -1274px; + background-position: -410px -1410px; width: 81px; height: 99px; } .Pet-FlyingPig-Base { background-image: url(spritesmith-main-8.png); - background-position: -410px -1274px; + background-position: -492px -1410px; width: 81px; height: 99px; } .Pet-FlyingPig-CottonCandyBlue { background-image: url(spritesmith-main-8.png); - background-position: -492px -1274px; + background-position: -574px -1410px; width: 81px; height: 99px; } .Pet-FlyingPig-CottonCandyPink { background-image: url(spritesmith-main-8.png); - background-position: -574px -1274px; + background-position: -656px -1410px; width: 81px; height: 99px; } .Pet-FlyingPig-Desert { background-image: url(spritesmith-main-8.png); - background-position: -656px -1274px; + background-position: -738px -1410px; width: 81px; height: 99px; } .Pet-FlyingPig-Golden { background-image: url(spritesmith-main-8.png); - background-position: -738px -1274px; + background-position: -820px -1410px; width: 81px; height: 99px; } .Pet-FlyingPig-Red { background-image: url(spritesmith-main-8.png); - background-position: -820px -1274px; + background-position: -902px -1410px; width: 81px; height: 99px; } .Pet-FlyingPig-Shade { background-image: url(spritesmith-main-8.png); - background-position: -902px -1274px; + background-position: -984px -1410px; width: 81px; height: 99px; } .Pet-FlyingPig-Skeleton { background-image: url(spritesmith-main-8.png); - background-position: -984px -1274px; + background-position: -1066px -1410px; + width: 81px; + height: 99px; +} +.Pet-FlyingPig-Spooky { + background-image: url(spritesmith-main-8.png); + background-position: -1148px -1410px; width: 81px; height: 99px; } .Pet-FlyingPig-White { background-image: url(spritesmith-main-8.png); - background-position: -1066px -1274px; + background-position: -1230px -1410px; width: 81px; height: 99px; } .Pet-FlyingPig-Zombie { background-image: url(spritesmith-main-8.png); - background-position: -1148px -1274px; + background-position: -1312px -1410px; width: 81px; height: 99px; } .Pet-Fox-Base { background-image: url(spritesmith-main-8.png); - background-position: -1230px -1274px; + background-position: -1394px -1410px; width: 81px; height: 99px; } .Pet-Fox-CottonCandyBlue { background-image: url(spritesmith-main-8.png); - background-position: -1312px -1274px; + background-position: -1476px -1410px; width: 81px; height: 99px; } .Pet-Fox-CottonCandyPink { background-image: url(spritesmith-main-8.png); - background-position: -1432px 0px; + background-position: -1562px 0px; width: 81px; height: 99px; } .Pet-Fox-Desert { background-image: url(spritesmith-main-8.png); - background-position: -1432px -100px; + background-position: -1562px -100px; width: 81px; height: 99px; } .Pet-Fox-Golden { background-image: url(spritesmith-main-8.png); - background-position: -1432px -200px; + background-position: -1562px -200px; width: 81px; height: 99px; } .Pet-Fox-Red { background-image: url(spritesmith-main-8.png); - background-position: -1432px -300px; + background-position: -1562px -300px; width: 81px; height: 99px; } .Pet-Fox-Shade { background-image: url(spritesmith-main-8.png); - background-position: -1432px -400px; + background-position: -1562px -400px; width: 81px; height: 99px; } .Pet-Fox-Skeleton { background-image: url(spritesmith-main-8.png); - background-position: -1432px -500px; + background-position: -1562px -500px; + width: 81px; + height: 99px; +} +.Pet-Fox-Spooky { + background-image: url(spritesmith-main-8.png); + background-position: -1562px -600px; width: 81px; height: 99px; } .Pet-Fox-White { background-image: url(spritesmith-main-8.png); - background-position: -1432px -600px; + background-position: -1562px -700px; width: 81px; height: 99px; } .Pet-Fox-Zombie { background-image: url(spritesmith-main-8.png); - background-position: -1432px -700px; + background-position: -1562px -800px; width: 81px; height: 99px; } .Pet-Gryphon-Base { background-image: url(spritesmith-main-8.png); - background-position: -1432px -800px; + background-position: -1562px -900px; width: 81px; height: 99px; } .Pet-Gryphon-CottonCandyBlue { background-image: url(spritesmith-main-8.png); - background-position: -1432px -900px; + background-position: -1562px -1000px; width: 81px; height: 99px; } .Pet-Gryphon-CottonCandyPink { background-image: url(spritesmith-main-8.png); - background-position: -1432px -1000px; + background-position: -1562px -1100px; width: 81px; height: 99px; } .Pet-Gryphon-Desert { background-image: url(spritesmith-main-8.png); - background-position: -1432px -1100px; + background-position: -1562px -1200px; width: 81px; height: 99px; } .Pet-Gryphon-Golden { background-image: url(spritesmith-main-8.png); - background-position: -1432px -1200px; + background-position: -1562px -1300px; width: 81px; height: 99px; } .Pet-Gryphon-Red { background-image: url(spritesmith-main-8.png); - background-position: 0px -1374px; + background-position: -1562px -1400px; width: 81px; height: 99px; } .Pet-Gryphon-Shade { background-image: url(spritesmith-main-8.png); - background-position: -82px -1374px; + background-position: 0px -1510px; width: 81px; height: 99px; } .Pet-Gryphon-Skeleton { background-image: url(spritesmith-main-8.png); - background-position: -164px -1374px; + background-position: -82px -1510px; width: 81px; height: 99px; } .Pet-Gryphon-White { background-image: url(spritesmith-main-8.png); - background-position: -246px -1374px; + background-position: -164px -1510px; width: 81px; height: 99px; } .Pet-Gryphon-Zombie { background-image: url(spritesmith-main-8.png); - background-position: -328px -1374px; + background-position: -246px -1510px; width: 81px; height: 99px; } .Pet-Hedgehog-Base { background-image: url(spritesmith-main-8.png); - background-position: -410px -1374px; + background-position: -328px -1510px; width: 81px; height: 99px; } .Pet-Hedgehog-CottonCandyBlue { background-image: url(spritesmith-main-8.png); - background-position: -492px -1374px; + background-position: -410px -1510px; width: 81px; height: 99px; } .Pet-Hedgehog-CottonCandyPink { background-image: url(spritesmith-main-8.png); - background-position: -574px -1374px; + background-position: -492px -1510px; width: 81px; height: 99px; } .Pet-Hedgehog-Desert { background-image: url(spritesmith-main-8.png); - background-position: -656px -1374px; + background-position: -574px -1510px; width: 81px; height: 99px; } .Pet-Hedgehog-Golden { background-image: url(spritesmith-main-8.png); - background-position: -738px -1374px; + background-position: -656px -1510px; width: 81px; height: 99px; } .Pet-Hedgehog-Red { background-image: url(spritesmith-main-8.png); - background-position: -820px -1374px; + background-position: -738px -1510px; width: 81px; height: 99px; } .Pet-Hedgehog-Shade { background-image: url(spritesmith-main-8.png); - background-position: -902px -1374px; + background-position: -820px -1510px; width: 81px; height: 99px; } .Pet-Hedgehog-Skeleton { background-image: url(spritesmith-main-8.png); - background-position: -984px -1374px; + background-position: -902px -1510px; width: 81px; height: 99px; } .Pet-Hedgehog-White { background-image: url(spritesmith-main-8.png); - background-position: -1066px -1374px; + background-position: -984px -1510px; width: 81px; height: 99px; } .Pet-Hedgehog-Zombie { background-image: url(spritesmith-main-8.png); - background-position: -1148px -1374px; + background-position: -1066px -1510px; width: 81px; height: 99px; } .Pet-Horse-Base { background-image: url(spritesmith-main-8.png); - background-position: -1230px -1374px; + background-position: -1148px -1510px; width: 81px; height: 99px; } .Pet-Horse-CottonCandyBlue { background-image: url(spritesmith-main-8.png); - background-position: -1312px -1374px; + background-position: -1230px -1510px; width: 81px; height: 99px; } .Pet-Horse-CottonCandyPink { background-image: url(spritesmith-main-8.png); - background-position: -1394px -1374px; + background-position: -1312px -1510px; width: 81px; height: 99px; } .Pet-Horse-Desert { background-image: url(spritesmith-main-8.png); - background-position: -1514px 0px; + background-position: -1394px -1510px; width: 81px; height: 99px; } .Pet-Horse-Golden { background-image: url(spritesmith-main-8.png); - background-position: -1514px -100px; + background-position: -1476px -1510px; width: 81px; height: 99px; } .Pet-Horse-Red { background-image: url(spritesmith-main-8.png); - background-position: -1514px -200px; + background-position: -1558px -1510px; width: 81px; height: 99px; } .Pet-Horse-Shade { background-image: url(spritesmith-main-8.png); - background-position: -1514px -300px; + background-position: -1644px 0px; width: 81px; height: 99px; } .Pet-Horse-Skeleton { background-image: url(spritesmith-main-8.png); - background-position: -1514px -400px; + background-position: -1644px -100px; width: 81px; height: 99px; } .Pet-Horse-White { background-image: url(spritesmith-main-8.png); - background-position: -1514px -500px; + background-position: -1644px -200px; width: 81px; height: 99px; } .Pet-Horse-Zombie { background-image: url(spritesmith-main-8.png); - background-position: -1514px -600px; + background-position: -1644px -300px; width: 81px; height: 99px; } .Pet-JackOLantern-Base { background-image: url(spritesmith-main-8.png); - background-position: -1514px -700px; + background-position: -1644px -400px; width: 81px; height: 99px; } .Pet-LionCub-Base { background-image: url(spritesmith-main-8.png); - background-position: -1514px -800px; + background-position: -1644px -500px; width: 81px; height: 99px; } .Pet-LionCub-CottonCandyBlue { background-image: url(spritesmith-main-8.png); - background-position: -1514px -900px; + background-position: -1644px -600px; width: 81px; height: 99px; } .Pet-LionCub-CottonCandyPink { background-image: url(spritesmith-main-8.png); - background-position: -1514px -1000px; + background-position: -1644px -700px; width: 81px; height: 99px; } .Pet-LionCub-Desert { background-image: url(spritesmith-main-8.png); - background-position: -1514px -1100px; + background-position: -1644px -800px; width: 81px; height: 99px; } .Pet-LionCub-Golden { background-image: url(spritesmith-main-8.png); - background-position: -1514px -1200px; + background-position: -1644px -900px; width: 81px; height: 99px; } .Pet-LionCub-Red { background-image: url(spritesmith-main-8.png); - background-position: -1514px -1300px; + background-position: -1644px -1000px; width: 81px; height: 99px; } .Pet-LionCub-Shade { background-image: url(spritesmith-main-8.png); - background-position: 0px -1474px; + background-position: -1644px -1100px; width: 81px; height: 99px; } .Pet-LionCub-Skeleton { background-image: url(spritesmith-main-8.png); - background-position: -82px -1474px; + background-position: -1644px -1200px; + width: 81px; + height: 99px; +} +.Pet-LionCub-Spooky { + background-image: url(spritesmith-main-8.png); + background-position: -1644px -1300px; width: 81px; height: 99px; } .Pet-LionCub-White { background-image: url(spritesmith-main-8.png); - background-position: -164px -1474px; + background-position: -1644px -1400px; width: 81px; height: 99px; } .Pet-LionCub-Zombie { background-image: url(spritesmith-main-8.png); - background-position: -246px -1474px; + background-position: -1644px -1500px; width: 81px; height: 99px; } .Pet-Mammoth-Base { background-image: url(spritesmith-main-8.png); - background-position: -328px -1474px; + background-position: 0px -1610px; width: 81px; height: 99px; } .Pet-MantisShrimp-Base { background-image: url(spritesmith-main-8.png); - background-position: -410px -1474px; + background-position: -82px -1610px; width: 81px; height: 99px; } .Pet-Octopus-Base { background-image: url(spritesmith-main-8.png); - background-position: -492px -1474px; + background-position: -164px -1610px; width: 81px; height: 99px; } .Pet-Octopus-CottonCandyBlue { background-image: url(spritesmith-main-8.png); - background-position: -574px -1474px; + background-position: -246px -1610px; width: 81px; height: 99px; } .Pet-Octopus-CottonCandyPink { background-image: url(spritesmith-main-8.png); - background-position: -656px -1474px; + background-position: -328px -1610px; width: 81px; height: 99px; } .Pet-Octopus-Desert { background-image: url(spritesmith-main-8.png); - background-position: -738px -1474px; + background-position: -410px -1610px; width: 81px; height: 99px; } .Pet-Octopus-Golden { background-image: url(spritesmith-main-8.png); - background-position: -820px -1474px; + background-position: -492px -1610px; width: 81px; height: 99px; } .Pet-Octopus-Red { background-image: url(spritesmith-main-8.png); - background-position: -902px -1474px; + background-position: -574px -1610px; width: 81px; height: 99px; } .Pet-Octopus-Shade { background-image: url(spritesmith-main-8.png); - background-position: -984px -1474px; - width: 81px; - height: 99px; -} -.Pet-Octopus-Skeleton { - background-image: url(spritesmith-main-8.png); - background-position: -1066px -1474px; - width: 81px; - height: 99px; -} -.Pet-Octopus-White { - background-image: url(spritesmith-main-8.png); - background-position: -1148px -1474px; - width: 81px; - height: 99px; -} -.Pet-Octopus-Zombie { - background-image: url(spritesmith-main-8.png); - background-position: -1230px -1474px; - width: 81px; - height: 99px; -} -.Pet-Owl-Base { - background-image: url(spritesmith-main-8.png); - background-position: -1312px -1474px; - width: 81px; - height: 99px; -} -.Pet-Owl-CottonCandyBlue { - background-image: url(spritesmith-main-8.png); - background-position: -1394px -1474px; - width: 81px; - height: 99px; -} -.Pet-Owl-CottonCandyPink { - background-image: url(spritesmith-main-8.png); - background-position: -1476px -1474px; - width: 81px; - height: 99px; -} -.Pet-Owl-Desert { - background-image: url(spritesmith-main-8.png); - background-position: -1596px 0px; - width: 81px; - height: 99px; -} -.Pet-Owl-Golden { - background-image: url(spritesmith-main-8.png); - background-position: -1596px -100px; - width: 81px; - height: 99px; -} -.Pet-Owl-Red { - background-image: url(spritesmith-main-8.png); - background-position: -1596px -200px; - width: 81px; - height: 99px; -} -.Pet-Owl-Shade { - background-image: url(spritesmith-main-8.png); - background-position: -1596px -300px; - width: 81px; - height: 99px; -} -.Pet-Owl-Skeleton { - background-image: url(spritesmith-main-8.png); - background-position: -1596px -400px; - width: 81px; - height: 99px; -} -.Pet-Owl-White { - background-image: url(spritesmith-main-8.png); - background-position: -1596px -500px; - width: 81px; - height: 99px; -} -.Pet-Owl-Zombie { - background-image: url(spritesmith-main-8.png); - background-position: -1596px -600px; - width: 81px; - height: 99px; -} -.Pet-PandaCub-Base { - background-image: url(spritesmith-main-8.png); - background-position: -1596px -700px; - width: 81px; - height: 99px; -} -.Pet-PandaCub-CottonCandyBlue { - background-image: url(spritesmith-main-8.png); - background-position: -1596px -800px; - width: 81px; - height: 99px; -} -.Pet-PandaCub-CottonCandyPink { - background-image: url(spritesmith-main-8.png); - background-position: -1596px -900px; - width: 81px; - height: 99px; -} -.Pet-PandaCub-Desert { - background-image: url(spritesmith-main-8.png); - background-position: -1596px -1000px; - width: 81px; - height: 99px; -} -.Pet-PandaCub-Golden { - background-image: url(spritesmith-main-8.png); - background-position: -1596px -1100px; - width: 81px; - height: 99px; -} -.Pet-PandaCub-Red { - background-image: url(spritesmith-main-8.png); - background-position: -1596px -1200px; - width: 81px; - height: 99px; -} -.Pet-PandaCub-Shade { - background-image: url(spritesmith-main-8.png); - background-position: -1596px -1300px; - width: 81px; - height: 99px; -} -.Pet-PandaCub-Skeleton { - background-image: url(spritesmith-main-8.png); - background-position: -1596px -1400px; - width: 81px; - height: 99px; -} -.Pet-PandaCub-White { - background-image: url(spritesmith-main-8.png); - background-position: 0px -1574px; - width: 81px; - height: 99px; -} -.Pet-PandaCub-Zombie { - background-image: url(spritesmith-main-8.png); - background-position: -82px -1574px; - width: 81px; - height: 99px; -} -.Pet-Parrot-Base { - background-image: url(spritesmith-main-8.png); - background-position: -164px -1574px; - width: 81px; - height: 99px; -} -.Pet-Parrot-CottonCandyBlue { - background-image: url(spritesmith-main-8.png); - background-position: -246px -1574px; - width: 81px; - height: 99px; -} -.Pet-Parrot-CottonCandyPink { - background-image: url(spritesmith-main-8.png); - background-position: -328px -1574px; - width: 81px; - height: 99px; -} -.Pet-Parrot-Desert { - background-image: url(spritesmith-main-8.png); - background-position: -410px -1574px; - width: 81px; - height: 99px; -} -.Pet-Parrot-Golden { - background-image: url(spritesmith-main-8.png); - background-position: -492px -1574px; - width: 81px; - height: 99px; -} -.Pet-Parrot-Red { - background-image: url(spritesmith-main-8.png); - background-position: -574px -1574px; - width: 81px; - height: 99px; -} -.Pet-Parrot-Shade { - background-image: url(spritesmith-main-8.png); - background-position: -656px -1574px; - width: 81px; - height: 99px; -} -.Pet-Parrot-Skeleton { - background-image: url(spritesmith-main-8.png); - background-position: -738px -1574px; - width: 81px; - height: 99px; -} -.Pet-Parrot-White { - background-image: url(spritesmith-main-8.png); - background-position: -820px -1574px; - width: 81px; - height: 99px; -} -.Pet-Parrot-Zombie { - background-image: url(spritesmith-main-8.png); - background-position: -902px -1574px; - width: 81px; - height: 99px; -} -.Pet-Penguin-Base { - background-image: url(spritesmith-main-8.png); - background-position: -984px -1574px; - width: 81px; - height: 99px; -} -.Pet-Penguin-CottonCandyBlue { - background-image: url(spritesmith-main-8.png); - background-position: -1066px -1574px; - width: 81px; - height: 99px; -} -.Pet-Penguin-CottonCandyPink { - background-image: url(spritesmith-main-8.png); - background-position: -1148px -1574px; - width: 81px; - height: 99px; -} -.Pet-Penguin-Desert { - background-image: url(spritesmith-main-8.png); - background-position: -1230px -1574px; - width: 81px; - height: 99px; -} -.Pet-Penguin-Golden { - background-image: url(spritesmith-main-8.png); - background-position: -1312px -1574px; - width: 81px; - height: 99px; -} -.Pet-Penguin-Red { - background-image: url(spritesmith-main-8.png); - background-position: -1394px -1574px; - width: 81px; - height: 99px; -} -.Pet-Penguin-Shade { - background-image: url(spritesmith-main-8.png); - background-position: -1476px -1574px; - width: 81px; - height: 99px; -} -.Pet-Penguin-Skeleton { - background-image: url(spritesmith-main-8.png); - background-position: -1558px -1574px; - width: 81px; - height: 99px; -} -.Pet-Penguin-White { - background-image: url(spritesmith-main-8.png); - background-position: -1678px 0px; - width: 81px; - height: 99px; -} -.Pet-Penguin-Zombie { - background-image: url(spritesmith-main-8.png); - background-position: -1678px -100px; - width: 81px; - height: 99px; -} -.Pet-Rat-Base { - background-image: url(spritesmith-main-8.png); - background-position: -1678px -200px; - width: 81px; - height: 99px; -} -.Pet-Rat-CottonCandyBlue { - background-image: url(spritesmith-main-8.png); - background-position: -1678px -300px; - width: 81px; - height: 99px; -} -.Pet-Rat-CottonCandyPink { - background-image: url(spritesmith-main-8.png); - background-position: -492px -1174px; + background-position: -1230px -1210px; width: 81px; height: 99px; } diff --git a/common/dist/sprites/spritesmith-main-8.png b/common/dist/sprites/spritesmith-main-8.png index b6050b7dc4..113148944a 100644 Binary files a/common/dist/sprites/spritesmith-main-8.png and b/common/dist/sprites/spritesmith-main-8.png differ diff --git a/common/dist/sprites/spritesmith-main-9.css b/common/dist/sprites/spritesmith-main-9.css index 9fc544c897..0db8691cd1 100644 --- a/common/dist/sprites/spritesmith-main-9.css +++ b/common/dist/sprites/spritesmith-main-9.css @@ -1,720 +1,1020 @@ -.Pet-Rat-Desert { +.Pet-Octopus-Skeleton { background-image: url(spritesmith-main-9.png); background-position: -82px 0px; width: 81px; height: 99px; } -.Pet-Rat-Golden { - background-image: url(spritesmith-main-9.png); - background-position: -492px -600px; - width: 81px; - height: 99px; -} -.Pet-Rat-Red { - background-image: url(spritesmith-main-9.png); - background-position: -164px 0px; - width: 81px; - height: 99px; -} -.Pet-Rat-Shade { - background-image: url(spritesmith-main-9.png); - background-position: 0px -100px; - width: 81px; - height: 99px; -} -.Pet-Rat-Skeleton { - background-image: url(spritesmith-main-9.png); - background-position: -82px -100px; - width: 81px; - height: 99px; -} -.Pet-Rat-White { - background-image: url(spritesmith-main-9.png); - background-position: -164px -100px; - width: 81px; - height: 99px; -} -.Pet-Rat-Zombie { - background-image: url(spritesmith-main-9.png); - background-position: -246px 0px; - width: 81px; - height: 99px; -} -.Pet-Rock-Base { - background-image: url(spritesmith-main-9.png); - background-position: -246px -100px; - width: 81px; - height: 99px; -} -.Pet-Rock-CottonCandyBlue { - background-image: url(spritesmith-main-9.png); - background-position: 0px -200px; - width: 81px; - height: 99px; -} -.Pet-Rock-CottonCandyPink { - background-image: url(spritesmith-main-9.png); - background-position: -82px -200px; - width: 81px; - height: 99px; -} -.Pet-Rock-Desert { - background-image: url(spritesmith-main-9.png); - background-position: -164px -200px; - width: 81px; - height: 99px; -} -.Pet-Rock-Golden { - background-image: url(spritesmith-main-9.png); - background-position: -246px -200px; - width: 81px; - height: 99px; -} -.Pet-Rock-Red { - background-image: url(spritesmith-main-9.png); - background-position: -328px 0px; - width: 81px; - height: 99px; -} -.Pet-Rock-Shade { - background-image: url(spritesmith-main-9.png); - background-position: -328px -100px; - width: 81px; - height: 99px; -} -.Pet-Rock-Skeleton { - background-image: url(spritesmith-main-9.png); - background-position: -328px -200px; - width: 81px; - height: 99px; -} -.Pet-Rock-White { - background-image: url(spritesmith-main-9.png); - background-position: 0px -300px; - width: 81px; - height: 99px; -} -.Pet-Rock-Zombie { - background-image: url(spritesmith-main-9.png); - background-position: -82px -300px; - width: 81px; - height: 99px; -} -.Pet-Rooster-Base { - background-image: url(spritesmith-main-9.png); - background-position: -164px -300px; - width: 81px; - height: 99px; -} -.Pet-Rooster-CottonCandyBlue { - background-image: url(spritesmith-main-9.png); - background-position: -246px -300px; - width: 81px; - height: 99px; -} -.Pet-Rooster-CottonCandyPink { - background-image: url(spritesmith-main-9.png); - background-position: -328px -300px; - width: 81px; - height: 99px; -} -.Pet-Rooster-Desert { - background-image: url(spritesmith-main-9.png); - background-position: -410px 0px; - width: 81px; - height: 99px; -} -.Pet-Rooster-Golden { - background-image: url(spritesmith-main-9.png); - background-position: -410px -100px; - width: 81px; - height: 99px; -} -.Pet-Rooster-Red { - background-image: url(spritesmith-main-9.png); - background-position: -410px -200px; - width: 81px; - height: 99px; -} -.Pet-Rooster-Shade { - background-image: url(spritesmith-main-9.png); - background-position: -410px -300px; - width: 81px; - height: 99px; -} -.Pet-Rooster-Skeleton { - background-image: url(spritesmith-main-9.png); - background-position: -492px 0px; - width: 81px; - height: 99px; -} -.Pet-Rooster-White { - background-image: url(spritesmith-main-9.png); - background-position: -492px -100px; - width: 81px; - height: 99px; -} -.Pet-Rooster-Zombie { - background-image: url(spritesmith-main-9.png); - background-position: -492px -200px; - width: 81px; - height: 99px; -} -.Pet-Seahorse-Base { - background-image: url(spritesmith-main-9.png); - background-position: -492px -300px; - width: 81px; - height: 99px; -} -.Pet-Seahorse-CottonCandyBlue { - background-image: url(spritesmith-main-9.png); - background-position: 0px -400px; - width: 81px; - height: 99px; -} -.Pet-Seahorse-CottonCandyPink { - background-image: url(spritesmith-main-9.png); - background-position: -82px -400px; - width: 81px; - height: 99px; -} -.Pet-Seahorse-Desert { - background-image: url(spritesmith-main-9.png); - background-position: -164px -400px; - width: 81px; - height: 99px; -} -.Pet-Seahorse-Golden { - background-image: url(spritesmith-main-9.png); - background-position: -246px -400px; - width: 81px; - height: 99px; -} -.Pet-Seahorse-Red { - background-image: url(spritesmith-main-9.png); - background-position: -328px -400px; - width: 81px; - height: 99px; -} -.Pet-Seahorse-Shade { - background-image: url(spritesmith-main-9.png); - background-position: -410px -400px; - width: 81px; - height: 99px; -} -.Pet-Seahorse-Skeleton { - background-image: url(spritesmith-main-9.png); - background-position: -492px -400px; - width: 81px; - height: 99px; -} -.Pet-Seahorse-White { - background-image: url(spritesmith-main-9.png); - background-position: -574px 0px; - width: 81px; - height: 99px; -} -.Pet-Seahorse-Zombie { - background-image: url(spritesmith-main-9.png); - background-position: -574px -100px; - width: 81px; - height: 99px; -} -.Pet-Sheep-Base { - background-image: url(spritesmith-main-9.png); - background-position: -574px -200px; - width: 81px; - height: 99px; -} -.Pet-Sheep-CottonCandyBlue { - background-image: url(spritesmith-main-9.png); - background-position: -574px -300px; - width: 81px; - height: 99px; -} -.Pet-Sheep-CottonCandyPink { - background-image: url(spritesmith-main-9.png); - background-position: -574px -400px; - width: 81px; - height: 99px; -} -.Pet-Sheep-Desert { - background-image: url(spritesmith-main-9.png); - background-position: 0px -500px; - width: 81px; - height: 99px; -} -.Pet-Sheep-Golden { - background-image: url(spritesmith-main-9.png); - background-position: -82px -500px; - width: 81px; - height: 99px; -} -.Pet-Sheep-Red { - background-image: url(spritesmith-main-9.png); - background-position: -164px -500px; - width: 81px; - height: 99px; -} -.Pet-Sheep-Shade { - background-image: url(spritesmith-main-9.png); - background-position: -246px -500px; - width: 81px; - height: 99px; -} -.Pet-Sheep-Skeleton { - background-image: url(spritesmith-main-9.png); - background-position: -328px -500px; - width: 81px; - height: 99px; -} -.Pet-Sheep-White { - background-image: url(spritesmith-main-9.png); - background-position: -410px -500px; - width: 81px; - height: 99px; -} -.Pet-Sheep-Zombie { - background-image: url(spritesmith-main-9.png); - background-position: -492px -500px; - width: 81px; - height: 99px; -} -.Pet-Slime-Base { - background-image: url(spritesmith-main-9.png); - background-position: -574px -500px; - width: 81px; - height: 99px; -} -.Pet-Slime-CottonCandyBlue { - background-image: url(spritesmith-main-9.png); - background-position: -656px 0px; - width: 81px; - height: 99px; -} -.Pet-Slime-CottonCandyPink { - background-image: url(spritesmith-main-9.png); - background-position: -656px -100px; - width: 81px; - height: 99px; -} -.Pet-Slime-Desert { - background-image: url(spritesmith-main-9.png); - background-position: -656px -200px; - width: 81px; - height: 99px; -} -.Pet-Slime-Golden { - background-image: url(spritesmith-main-9.png); - background-position: -656px -300px; - width: 81px; - height: 99px; -} -.Pet-Slime-Red { - background-image: url(spritesmith-main-9.png); - background-position: -656px -400px; - width: 81px; - height: 99px; -} -.Pet-Slime-Shade { - background-image: url(spritesmith-main-9.png); - background-position: -656px -500px; - width: 81px; - height: 99px; -} -.Pet-Slime-Skeleton { - background-image: url(spritesmith-main-9.png); - background-position: 0px -600px; - width: 81px; - height: 99px; -} -.Pet-Slime-White { - background-image: url(spritesmith-main-9.png); - background-position: -82px -600px; - width: 81px; - height: 99px; -} -.Pet-Slime-Zombie { - background-image: url(spritesmith-main-9.png); - background-position: -164px -600px; - width: 81px; - height: 99px; -} -.Pet-Spider-Base { - background-image: url(spritesmith-main-9.png); - background-position: -246px -600px; - width: 81px; - height: 99px; -} -.Pet-Spider-CottonCandyBlue { - background-image: url(spritesmith-main-9.png); - background-position: -328px -600px; - width: 81px; - height: 99px; -} -.Pet-Spider-CottonCandyPink { - background-image: url(spritesmith-main-9.png); - background-position: -410px -600px; - width: 81px; - height: 99px; -} -.Pet-Spider-Desert { - background-image: url(spritesmith-main-9.png); - background-position: 0px 0px; - width: 81px; - height: 99px; -} -.Pet-Spider-Golden { - background-image: url(spritesmith-main-9.png); - background-position: -574px -600px; - width: 81px; - height: 99px; -} -.Pet-Spider-Red { - background-image: url(spritesmith-main-9.png); - background-position: -656px -600px; - width: 81px; - height: 99px; -} -.Pet-Spider-Shade { - background-image: url(spritesmith-main-9.png); - background-position: -738px 0px; - width: 81px; - height: 99px; -} -.Pet-Spider-Skeleton { - background-image: url(spritesmith-main-9.png); - background-position: -738px -100px; - width: 81px; - height: 99px; -} -.Pet-Spider-White { - background-image: url(spritesmith-main-9.png); - background-position: -738px -200px; - width: 81px; - height: 99px; -} -.Pet-Spider-Zombie { - background-image: url(spritesmith-main-9.png); - background-position: -738px -300px; - width: 81px; - height: 99px; -} -.Pet-TRex-Base { - background-image: url(spritesmith-main-9.png); - background-position: -738px -400px; - width: 81px; - height: 99px; -} -.Pet-TRex-CottonCandyBlue { - background-image: url(spritesmith-main-9.png); - background-position: -738px -500px; - width: 81px; - height: 99px; -} -.Pet-TRex-CottonCandyPink { - background-image: url(spritesmith-main-9.png); - background-position: -738px -600px; - width: 81px; - height: 99px; -} -.Pet-TRex-Desert { - background-image: url(spritesmith-main-9.png); - background-position: 0px -700px; - width: 81px; - height: 99px; -} -.Pet-TRex-Golden { - background-image: url(spritesmith-main-9.png); - background-position: -82px -700px; - width: 81px; - height: 99px; -} -.Pet-TRex-Red { - background-image: url(spritesmith-main-9.png); - background-position: -164px -700px; - width: 81px; - height: 99px; -} -.Pet-TRex-Shade { - background-image: url(spritesmith-main-9.png); - background-position: -246px -700px; - width: 81px; - height: 99px; -} -.Pet-TRex-Skeleton { - background-image: url(spritesmith-main-9.png); - background-position: -328px -700px; - width: 81px; - height: 99px; -} -.Pet-TRex-White { - background-image: url(spritesmith-main-9.png); - background-position: -410px -700px; - width: 81px; - height: 99px; -} -.Pet-TRex-Zombie { - background-image: url(spritesmith-main-9.png); - background-position: -492px -700px; - width: 81px; - height: 99px; -} -.Pet-Tiger-Veteran { - background-image: url(spritesmith-main-9.png); - background-position: -574px -700px; - width: 81px; - height: 99px; -} -.Pet-TigerCub-Base { - background-image: url(spritesmith-main-9.png); - background-position: -656px -700px; - width: 81px; - height: 99px; -} -.Pet-TigerCub-CottonCandyBlue { - background-image: url(spritesmith-main-9.png); - background-position: -738px -700px; - width: 81px; - height: 99px; -} -.Pet-TigerCub-CottonCandyPink { - background-image: url(spritesmith-main-9.png); - background-position: -820px 0px; - width: 81px; - height: 99px; -} -.Pet-TigerCub-Desert { - background-image: url(spritesmith-main-9.png); - background-position: -820px -100px; - width: 81px; - height: 99px; -} -.Pet-TigerCub-Golden { - background-image: url(spritesmith-main-9.png); - background-position: -820px -200px; - width: 81px; - height: 99px; -} -.Pet-TigerCub-Red { - background-image: url(spritesmith-main-9.png); - background-position: -820px -300px; - width: 81px; - height: 99px; -} -.Pet-TigerCub-Shade { - background-image: url(spritesmith-main-9.png); - background-position: -820px -400px; - width: 81px; - height: 99px; -} -.Pet-TigerCub-Skeleton { +.Pet-Octopus-White { background-image: url(spritesmith-main-9.png); background-position: -820px -500px; width: 81px; height: 99px; } -.Pet-TigerCub-White { +.Pet-Octopus-Zombie { + background-image: url(spritesmith-main-9.png); + background-position: -164px 0px; + width: 81px; + height: 99px; +} +.Pet-Owl-Base { + background-image: url(spritesmith-main-9.png); + background-position: 0px -100px; + width: 81px; + height: 99px; +} +.Pet-Owl-CottonCandyBlue { + background-image: url(spritesmith-main-9.png); + background-position: -82px -100px; + width: 81px; + height: 99px; +} +.Pet-Owl-CottonCandyPink { + background-image: url(spritesmith-main-9.png); + background-position: -164px -100px; + width: 81px; + height: 99px; +} +.Pet-Owl-Desert { + background-image: url(spritesmith-main-9.png); + background-position: -246px 0px; + width: 81px; + height: 99px; +} +.Pet-Owl-Golden { + background-image: url(spritesmith-main-9.png); + background-position: -246px -100px; + width: 81px; + height: 99px; +} +.Pet-Owl-Red { + background-image: url(spritesmith-main-9.png); + background-position: 0px -200px; + width: 81px; + height: 99px; +} +.Pet-Owl-Shade { + background-image: url(spritesmith-main-9.png); + background-position: -82px -200px; + width: 81px; + height: 99px; +} +.Pet-Owl-Skeleton { + background-image: url(spritesmith-main-9.png); + background-position: -164px -200px; + width: 81px; + height: 99px; +} +.Pet-Owl-White { + background-image: url(spritesmith-main-9.png); + background-position: -246px -200px; + width: 81px; + height: 99px; +} +.Pet-Owl-Zombie { + background-image: url(spritesmith-main-9.png); + background-position: -328px 0px; + width: 81px; + height: 99px; +} +.Pet-PandaCub-Base { + background-image: url(spritesmith-main-9.png); + background-position: -328px -100px; + width: 81px; + height: 99px; +} +.Pet-PandaCub-CottonCandyBlue { + background-image: url(spritesmith-main-9.png); + background-position: -328px -200px; + width: 81px; + height: 99px; +} +.Pet-PandaCub-CottonCandyPink { + background-image: url(spritesmith-main-9.png); + background-position: 0px -300px; + width: 81px; + height: 99px; +} +.Pet-PandaCub-Desert { + background-image: url(spritesmith-main-9.png); + background-position: -82px -300px; + width: 81px; + height: 99px; +} +.Pet-PandaCub-Golden { + background-image: url(spritesmith-main-9.png); + background-position: -164px -300px; + width: 81px; + height: 99px; +} +.Pet-PandaCub-Red { + background-image: url(spritesmith-main-9.png); + background-position: -246px -300px; + width: 81px; + height: 99px; +} +.Pet-PandaCub-Shade { + background-image: url(spritesmith-main-9.png); + background-position: -328px -300px; + width: 81px; + height: 99px; +} +.Pet-PandaCub-Skeleton { + background-image: url(spritesmith-main-9.png); + background-position: -410px 0px; + width: 81px; + height: 99px; +} +.Pet-PandaCub-Spooky { + background-image: url(spritesmith-main-9.png); + background-position: -410px -100px; + width: 81px; + height: 99px; +} +.Pet-PandaCub-White { + background-image: url(spritesmith-main-9.png); + background-position: -410px -200px; + width: 81px; + height: 99px; +} +.Pet-PandaCub-Zombie { + background-image: url(spritesmith-main-9.png); + background-position: -410px -300px; + width: 81px; + height: 99px; +} +.Pet-Parrot-Base { + background-image: url(spritesmith-main-9.png); + background-position: -492px 0px; + width: 81px; + height: 99px; +} +.Pet-Parrot-CottonCandyBlue { + background-image: url(spritesmith-main-9.png); + background-position: -492px -100px; + width: 81px; + height: 99px; +} +.Pet-Parrot-CottonCandyPink { + background-image: url(spritesmith-main-9.png); + background-position: -492px -200px; + width: 81px; + height: 99px; +} +.Pet-Parrot-Desert { + background-image: url(spritesmith-main-9.png); + background-position: -492px -300px; + width: 81px; + height: 99px; +} +.Pet-Parrot-Golden { + background-image: url(spritesmith-main-9.png); + background-position: 0px -400px; + width: 81px; + height: 99px; +} +.Pet-Parrot-Red { + background-image: url(spritesmith-main-9.png); + background-position: -82px -400px; + width: 81px; + height: 99px; +} +.Pet-Parrot-Shade { + background-image: url(spritesmith-main-9.png); + background-position: -164px -400px; + width: 81px; + height: 99px; +} +.Pet-Parrot-Skeleton { + background-image: url(spritesmith-main-9.png); + background-position: -246px -400px; + width: 81px; + height: 99px; +} +.Pet-Parrot-White { + background-image: url(spritesmith-main-9.png); + background-position: -328px -400px; + width: 81px; + height: 99px; +} +.Pet-Parrot-Zombie { + background-image: url(spritesmith-main-9.png); + background-position: -410px -400px; + width: 81px; + height: 99px; +} +.Pet-Penguin-Base { + background-image: url(spritesmith-main-9.png); + background-position: -492px -400px; + width: 81px; + height: 99px; +} +.Pet-Penguin-CottonCandyBlue { + background-image: url(spritesmith-main-9.png); + background-position: -574px 0px; + width: 81px; + height: 99px; +} +.Pet-Penguin-CottonCandyPink { + background-image: url(spritesmith-main-9.png); + background-position: -574px -100px; + width: 81px; + height: 99px; +} +.Pet-Penguin-Desert { + background-image: url(spritesmith-main-9.png); + background-position: -574px -200px; + width: 81px; + height: 99px; +} +.Pet-Penguin-Golden { + background-image: url(spritesmith-main-9.png); + background-position: -574px -300px; + width: 81px; + height: 99px; +} +.Pet-Penguin-Red { + background-image: url(spritesmith-main-9.png); + background-position: -574px -400px; + width: 81px; + height: 99px; +} +.Pet-Penguin-Shade { + background-image: url(spritesmith-main-9.png); + background-position: 0px -500px; + width: 81px; + height: 99px; +} +.Pet-Penguin-Skeleton { + background-image: url(spritesmith-main-9.png); + background-position: -82px -500px; + width: 81px; + height: 99px; +} +.Pet-Penguin-White { + background-image: url(spritesmith-main-9.png); + background-position: -164px -500px; + width: 81px; + height: 99px; +} +.Pet-Penguin-Zombie { + background-image: url(spritesmith-main-9.png); + background-position: -246px -500px; + width: 81px; + height: 99px; +} +.Pet-Rat-Base { + background-image: url(spritesmith-main-9.png); + background-position: -328px -500px; + width: 81px; + height: 99px; +} +.Pet-Rat-CottonCandyBlue { + background-image: url(spritesmith-main-9.png); + background-position: -410px -500px; + width: 81px; + height: 99px; +} +.Pet-Rat-CottonCandyPink { + background-image: url(spritesmith-main-9.png); + background-position: -492px -500px; + width: 81px; + height: 99px; +} +.Pet-Rat-Desert { + background-image: url(spritesmith-main-9.png); + background-position: -574px -500px; + width: 81px; + height: 99px; +} +.Pet-Rat-Golden { + background-image: url(spritesmith-main-9.png); + background-position: -656px 0px; + width: 81px; + height: 99px; +} +.Pet-Rat-Red { + background-image: url(spritesmith-main-9.png); + background-position: -656px -100px; + width: 81px; + height: 99px; +} +.Pet-Rat-Shade { + background-image: url(spritesmith-main-9.png); + background-position: -656px -200px; + width: 81px; + height: 99px; +} +.Pet-Rat-Skeleton { + background-image: url(spritesmith-main-9.png); + background-position: -656px -300px; + width: 81px; + height: 99px; +} +.Pet-Rat-White { + background-image: url(spritesmith-main-9.png); + background-position: -656px -400px; + width: 81px; + height: 99px; +} +.Pet-Rat-Zombie { + background-image: url(spritesmith-main-9.png); + background-position: -656px -500px; + width: 81px; + height: 99px; +} +.Pet-Rock-Base { + background-image: url(spritesmith-main-9.png); + background-position: 0px -600px; + width: 81px; + height: 99px; +} +.Pet-Rock-CottonCandyBlue { + background-image: url(spritesmith-main-9.png); + background-position: -82px -600px; + width: 81px; + height: 99px; +} +.Pet-Rock-CottonCandyPink { + background-image: url(spritesmith-main-9.png); + background-position: -164px -600px; + width: 81px; + height: 99px; +} +.Pet-Rock-Desert { + background-image: url(spritesmith-main-9.png); + background-position: -246px -600px; + width: 81px; + height: 99px; +} +.Pet-Rock-Golden { + background-image: url(spritesmith-main-9.png); + background-position: -328px -600px; + width: 81px; + height: 99px; +} +.Pet-Rock-Red { + background-image: url(spritesmith-main-9.png); + background-position: -410px -600px; + width: 81px; + height: 99px; +} +.Pet-Rock-Shade { + background-image: url(spritesmith-main-9.png); + background-position: -492px -600px; + width: 81px; + height: 99px; +} +.Pet-Rock-Skeleton { + background-image: url(spritesmith-main-9.png); + background-position: -574px -600px; + width: 81px; + height: 99px; +} +.Pet-Rock-White { + background-image: url(spritesmith-main-9.png); + background-position: -656px -600px; + width: 81px; + height: 99px; +} +.Pet-Rock-Zombie { + background-image: url(spritesmith-main-9.png); + background-position: -738px 0px; + width: 81px; + height: 99px; +} +.Pet-Rooster-Base { + background-image: url(spritesmith-main-9.png); + background-position: -738px -100px; + width: 81px; + height: 99px; +} +.Pet-Rooster-CottonCandyBlue { + background-image: url(spritesmith-main-9.png); + background-position: -738px -200px; + width: 81px; + height: 99px; +} +.Pet-Rooster-CottonCandyPink { + background-image: url(spritesmith-main-9.png); + background-position: -738px -300px; + width: 81px; + height: 99px; +} +.Pet-Rooster-Desert { + background-image: url(spritesmith-main-9.png); + background-position: -738px -400px; + width: 81px; + height: 99px; +} +.Pet-Rooster-Golden { + background-image: url(spritesmith-main-9.png); + background-position: -738px -500px; + width: 81px; + height: 99px; +} +.Pet-Rooster-Red { + background-image: url(spritesmith-main-9.png); + background-position: -738px -600px; + width: 81px; + height: 99px; +} +.Pet-Rooster-Shade { + background-image: url(spritesmith-main-9.png); + background-position: 0px -700px; + width: 81px; + height: 99px; +} +.Pet-Rooster-Skeleton { + background-image: url(spritesmith-main-9.png); + background-position: -82px -700px; + width: 81px; + height: 99px; +} +.Pet-Rooster-White { + background-image: url(spritesmith-main-9.png); + background-position: -164px -700px; + width: 81px; + height: 99px; +} +.Pet-Rooster-Zombie { + background-image: url(spritesmith-main-9.png); + background-position: -246px -700px; + width: 81px; + height: 99px; +} +.Pet-Seahorse-Base { + background-image: url(spritesmith-main-9.png); + background-position: -328px -700px; + width: 81px; + height: 99px; +} +.Pet-Seahorse-CottonCandyBlue { + background-image: url(spritesmith-main-9.png); + background-position: -410px -700px; + width: 81px; + height: 99px; +} +.Pet-Seahorse-CottonCandyPink { + background-image: url(spritesmith-main-9.png); + background-position: -492px -700px; + width: 81px; + height: 99px; +} +.Pet-Seahorse-Desert { + background-image: url(spritesmith-main-9.png); + background-position: -574px -700px; + width: 81px; + height: 99px; +} +.Pet-Seahorse-Golden { + background-image: url(spritesmith-main-9.png); + background-position: -656px -700px; + width: 81px; + height: 99px; +} +.Pet-Seahorse-Red { + background-image: url(spritesmith-main-9.png); + background-position: -738px -700px; + width: 81px; + height: 99px; +} +.Pet-Seahorse-Shade { + background-image: url(spritesmith-main-9.png); + background-position: -820px 0px; + width: 81px; + height: 99px; +} +.Pet-Seahorse-Skeleton { + background-image: url(spritesmith-main-9.png); + background-position: -820px -100px; + width: 81px; + height: 99px; +} +.Pet-Seahorse-White { + background-image: url(spritesmith-main-9.png); + background-position: -820px -200px; + width: 81px; + height: 99px; +} +.Pet-Seahorse-Zombie { + background-image: url(spritesmith-main-9.png); + background-position: -820px -300px; + width: 81px; + height: 99px; +} +.Pet-Sheep-Base { + background-image: url(spritesmith-main-9.png); + background-position: -820px -400px; + width: 81px; + height: 99px; +} +.Pet-Sheep-CottonCandyBlue { + background-image: url(spritesmith-main-9.png); + background-position: 0px 0px; + width: 81px; + height: 99px; +} +.Pet-Sheep-CottonCandyPink { background-image: url(spritesmith-main-9.png); background-position: -820px -600px; width: 81px; height: 99px; } -.Pet-TigerCub-Zombie { +.Pet-Sheep-Desert { background-image: url(spritesmith-main-9.png); background-position: -820px -700px; width: 81px; height: 99px; } -.Pet-Turkey-Base { +.Pet-Sheep-Golden { background-image: url(spritesmith-main-9.png); background-position: 0px -800px; width: 81px; height: 99px; } -.Pet-Whale-Base { +.Pet-Sheep-Red { background-image: url(spritesmith-main-9.png); background-position: -82px -800px; width: 81px; height: 99px; } -.Pet-Whale-CottonCandyBlue { +.Pet-Sheep-Shade { background-image: url(spritesmith-main-9.png); background-position: -164px -800px; width: 81px; height: 99px; } -.Pet-Whale-CottonCandyPink { +.Pet-Sheep-Skeleton { background-image: url(spritesmith-main-9.png); background-position: -246px -800px; width: 81px; height: 99px; } -.Pet-Whale-Desert { +.Pet-Sheep-White { background-image: url(spritesmith-main-9.png); background-position: -328px -800px; width: 81px; height: 99px; } -.Pet-Whale-Golden { +.Pet-Sheep-Zombie { background-image: url(spritesmith-main-9.png); background-position: -410px -800px; width: 81px; height: 99px; } -.Pet-Whale-Red { +.Pet-Slime-Base { background-image: url(spritesmith-main-9.png); background-position: -492px -800px; width: 81px; height: 99px; } -.Pet-Whale-Shade { +.Pet-Slime-CottonCandyBlue { background-image: url(spritesmith-main-9.png); background-position: -574px -800px; width: 81px; height: 99px; } -.Pet-Whale-Skeleton { +.Pet-Slime-CottonCandyPink { background-image: url(spritesmith-main-9.png); background-position: -656px -800px; width: 81px; height: 99px; } -.Pet-Whale-White { +.Pet-Slime-Desert { background-image: url(spritesmith-main-9.png); background-position: -738px -800px; width: 81px; height: 99px; } -.Pet-Whale-Zombie { +.Pet-Slime-Golden { background-image: url(spritesmith-main-9.png); background-position: -820px -800px; width: 81px; height: 99px; } -.Pet-Wolf-Base { +.Pet-Slime-Red { background-image: url(spritesmith-main-9.png); background-position: -902px 0px; width: 81px; height: 99px; } -.Pet-Wolf-CottonCandyBlue { +.Pet-Slime-Shade { background-image: url(spritesmith-main-9.png); background-position: -902px -100px; width: 81px; height: 99px; } -.Pet-Wolf-CottonCandyPink { +.Pet-Slime-Skeleton { background-image: url(spritesmith-main-9.png); background-position: -902px -200px; width: 81px; height: 99px; } -.Pet-Wolf-Desert { +.Pet-Slime-White { background-image: url(spritesmith-main-9.png); background-position: -902px -300px; width: 81px; height: 99px; } -.Pet-Wolf-Golden { +.Pet-Slime-Zombie { background-image: url(spritesmith-main-9.png); background-position: -902px -400px; width: 81px; height: 99px; } -.Pet-Wolf-Red { +.Pet-Spider-Base { background-image: url(spritesmith-main-9.png); background-position: -902px -500px; width: 81px; height: 99px; } -.Pet-Wolf-Shade { +.Pet-Spider-CottonCandyBlue { background-image: url(spritesmith-main-9.png); background-position: -902px -600px; width: 81px; height: 99px; } -.Pet-Wolf-Skeleton { +.Pet-Spider-CottonCandyPink { background-image: url(spritesmith-main-9.png); background-position: -902px -700px; width: 81px; height: 99px; } -.Pet-Wolf-Veteran { +.Pet-Spider-Desert { background-image: url(spritesmith-main-9.png); background-position: -902px -800px; width: 81px; height: 99px; } -.Pet-Wolf-White { +.Pet-Spider-Golden { background-image: url(spritesmith-main-9.png); background-position: -984px 0px; width: 81px; height: 99px; } -.Pet-Wolf-Zombie { +.Pet-Spider-Red { background-image: url(spritesmith-main-9.png); background-position: -984px -100px; width: 81px; height: 99px; } -.Pet_HatchingPotion_Base { +.Pet-Spider-Shade { background-image: url(spritesmith-main-9.png); background-position: -984px -200px; + width: 81px; + height: 99px; +} +.Pet-Spider-Skeleton { + background-image: url(spritesmith-main-9.png); + background-position: -984px -300px; + width: 81px; + height: 99px; +} +.Pet-Spider-White { + background-image: url(spritesmith-main-9.png); + background-position: -984px -400px; + width: 81px; + height: 99px; +} +.Pet-Spider-Zombie { + background-image: url(spritesmith-main-9.png); + background-position: -984px -500px; + width: 81px; + height: 99px; +} +.Pet-TRex-Base { + background-image: url(spritesmith-main-9.png); + background-position: -984px -600px; + width: 81px; + height: 99px; +} +.Pet-TRex-CottonCandyBlue { + background-image: url(spritesmith-main-9.png); + background-position: -984px -700px; + width: 81px; + height: 99px; +} +.Pet-TRex-CottonCandyPink { + background-image: url(spritesmith-main-9.png); + background-position: -984px -800px; + width: 81px; + height: 99px; +} +.Pet-TRex-Desert { + background-image: url(spritesmith-main-9.png); + background-position: 0px -900px; + width: 81px; + height: 99px; +} +.Pet-TRex-Golden { + background-image: url(spritesmith-main-9.png); + background-position: -82px -900px; + width: 81px; + height: 99px; +} +.Pet-TRex-Red { + background-image: url(spritesmith-main-9.png); + background-position: -164px -900px; + width: 81px; + height: 99px; +} +.Pet-TRex-Shade { + background-image: url(spritesmith-main-9.png); + background-position: -246px -900px; + width: 81px; + height: 99px; +} +.Pet-TRex-Skeleton { + background-image: url(spritesmith-main-9.png); + background-position: -328px -900px; + width: 81px; + height: 99px; +} +.Pet-TRex-White { + background-image: url(spritesmith-main-9.png); + background-position: -410px -900px; + width: 81px; + height: 99px; +} +.Pet-TRex-Zombie { + background-image: url(spritesmith-main-9.png); + background-position: -492px -900px; + width: 81px; + height: 99px; +} +.Pet-Tiger-Veteran { + background-image: url(spritesmith-main-9.png); + background-position: -574px -900px; + width: 81px; + height: 99px; +} +.Pet-TigerCub-Base { + background-image: url(spritesmith-main-9.png); + background-position: -656px -900px; + width: 81px; + height: 99px; +} +.Pet-TigerCub-CottonCandyBlue { + background-image: url(spritesmith-main-9.png); + background-position: -738px -900px; + width: 81px; + height: 99px; +} +.Pet-TigerCub-CottonCandyPink { + background-image: url(spritesmith-main-9.png); + background-position: -820px -900px; + width: 81px; + height: 99px; +} +.Pet-TigerCub-Desert { + background-image: url(spritesmith-main-9.png); + background-position: -902px -900px; + width: 81px; + height: 99px; +} +.Pet-TigerCub-Golden { + background-image: url(spritesmith-main-9.png); + background-position: -984px -900px; + width: 81px; + height: 99px; +} +.Pet-TigerCub-Red { + background-image: url(spritesmith-main-9.png); + background-position: -1066px 0px; + width: 81px; + height: 99px; +} +.Pet-TigerCub-Shade { + background-image: url(spritesmith-main-9.png); + background-position: -1066px -100px; + width: 81px; + height: 99px; +} +.Pet-TigerCub-Skeleton { + background-image: url(spritesmith-main-9.png); + background-position: -1066px -200px; + width: 81px; + height: 99px; +} +.Pet-TigerCub-Spooky { + background-image: url(spritesmith-main-9.png); + background-position: -1066px -300px; + width: 81px; + height: 99px; +} +.Pet-TigerCub-White { + background-image: url(spritesmith-main-9.png); + background-position: -1066px -400px; + width: 81px; + height: 99px; +} +.Pet-TigerCub-Zombie { + background-image: url(spritesmith-main-9.png); + background-position: -1066px -500px; + width: 81px; + height: 99px; +} +.Pet-Turkey-Base { + background-image: url(spritesmith-main-9.png); + background-position: -1066px -600px; + width: 81px; + height: 99px; +} +.Pet-Whale-Base { + background-image: url(spritesmith-main-9.png); + background-position: -1066px -700px; + width: 81px; + height: 99px; +} +.Pet-Whale-CottonCandyBlue { + background-image: url(spritesmith-main-9.png); + background-position: -1066px -800px; + width: 81px; + height: 99px; +} +.Pet-Whale-CottonCandyPink { + background-image: url(spritesmith-main-9.png); + background-position: -1066px -900px; + width: 81px; + height: 99px; +} +.Pet-Whale-Desert { + background-image: url(spritesmith-main-9.png); + background-position: 0px -1000px; + width: 81px; + height: 99px; +} +.Pet-Whale-Golden { + background-image: url(spritesmith-main-9.png); + background-position: -82px -1000px; + width: 81px; + height: 99px; +} +.Pet-Whale-Red { + background-image: url(spritesmith-main-9.png); + background-position: -164px -1000px; + width: 81px; + height: 99px; +} +.Pet-Whale-Shade { + background-image: url(spritesmith-main-9.png); + background-position: -246px -1000px; + width: 81px; + height: 99px; +} +.Pet-Whale-Skeleton { + background-image: url(spritesmith-main-9.png); + background-position: -328px -1000px; + width: 81px; + height: 99px; +} +.Pet-Whale-White { + background-image: url(spritesmith-main-9.png); + background-position: -410px -1000px; + width: 81px; + height: 99px; +} +.Pet-Whale-Zombie { + background-image: url(spritesmith-main-9.png); + background-position: -492px -1000px; + width: 81px; + height: 99px; +} +.Pet-Wolf-Base { + background-image: url(spritesmith-main-9.png); + background-position: -574px -1000px; + width: 81px; + height: 99px; +} +.Pet-Wolf-CottonCandyBlue { + background-image: url(spritesmith-main-9.png); + background-position: -656px -1000px; + width: 81px; + height: 99px; +} +.Pet-Wolf-CottonCandyPink { + background-image: url(spritesmith-main-9.png); + background-position: -738px -1000px; + width: 81px; + height: 99px; +} +.Pet-Wolf-Desert { + background-image: url(spritesmith-main-9.png); + background-position: -820px -1000px; + width: 81px; + height: 99px; +} +.Pet-Wolf-Golden { + background-image: url(spritesmith-main-9.png); + background-position: -902px -1000px; + width: 81px; + height: 99px; +} +.Pet-Wolf-Red { + background-image: url(spritesmith-main-9.png); + background-position: -984px -1000px; + width: 81px; + height: 99px; +} +.Pet-Wolf-Shade { + background-image: url(spritesmith-main-9.png); + background-position: -1066px -1000px; + width: 81px; + height: 99px; +} +.Pet-Wolf-Skeleton { + background-image: url(spritesmith-main-9.png); + background-position: -1148px 0px; + width: 81px; + height: 99px; +} +.Pet-Wolf-Spooky { + background-image: url(spritesmith-main-9.png); + background-position: -1148px -100px; + width: 81px; + height: 99px; +} +.Pet-Wolf-Veteran { + background-image: url(spritesmith-main-9.png); + background-position: -1148px -200px; + width: 81px; + height: 99px; +} +.Pet-Wolf-White { + background-image: url(spritesmith-main-9.png); + background-position: -1148px -300px; + width: 81px; + height: 99px; +} +.Pet-Wolf-Zombie { + background-image: url(spritesmith-main-9.png); + background-position: -1148px -400px; + width: 81px; + height: 99px; +} +.Pet_HatchingPotion_Base { + background-image: url(spritesmith-main-9.png); + background-position: -1148px -552px; width: 48px; height: 51px; } .Pet_HatchingPotion_CottonCandyBlue { background-image: url(spritesmith-main-9.png); - background-position: -984px -252px; + background-position: -1148px -760px; width: 48px; height: 51px; } .Pet_HatchingPotion_CottonCandyPink { background-image: url(spritesmith-main-9.png); - background-position: -984px -304px; + background-position: -1148px -604px; width: 48px; height: 51px; } .Pet_HatchingPotion_Desert { background-image: url(spritesmith-main-9.png); - background-position: -984px -356px; + background-position: -1148px -656px; width: 48px; height: 51px; } .Pet_HatchingPotion_Golden { background-image: url(spritesmith-main-9.png); - background-position: -984px -408px; + background-position: -1148px -708px; width: 48px; height: 51px; } .Pet_HatchingPotion_Red { background-image: url(spritesmith-main-9.png); - background-position: -984px -460px; + background-position: -1148px -500px; width: 48px; height: 51px; } .Pet_HatchingPotion_Shade { background-image: url(spritesmith-main-9.png); - background-position: -984px -512px; + background-position: -1148px -812px; width: 48px; height: 51px; } .Pet_HatchingPotion_Skeleton { background-image: url(spritesmith-main-9.png); - background-position: -984px -564px; + background-position: -1148px -864px; + width: 48px; + height: 51px; +} +.Pet_HatchingPotion_Spooky { + background-image: url(spritesmith-main-9.png); + background-position: -1148px -916px; width: 48px; height: 51px; } .Pet_HatchingPotion_White { background-image: url(spritesmith-main-9.png); - background-position: -984px -616px; + background-position: -1148px -968px; width: 48px; height: 51px; } .Pet_HatchingPotion_Zombie { background-image: url(spritesmith-main-9.png); - background-position: -984px -668px; + background-position: -1148px -1020px; width: 48px; height: 51px; } diff --git a/common/dist/sprites/spritesmith-main-9.png b/common/dist/sprites/spritesmith-main-9.png index 2cfa494b6b..f1bfa1b23f 100644 Binary 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100644 index 0000000000..62d2bfc325 Binary files /dev/null and b/common/img/sprites/spritesmith/stable/potions/Pet_HatchingPotion_Spooky.png differ diff --git a/common/locales/README.md b/common/locales/README.md index 847262029f..e2b6e60d62 100644 --- a/common/locales/README.md +++ b/common/locales/README.md @@ -4,7 +4,12 @@ The files in this folder are automatically pulled from Transifex, with exception of the original American-English strings which are managed directly through GitHub in `locales/en`. -Do not edit files in any locales directory except for `locales/en`! +When you need to change any text, edit only the files in `locales/en`. +Do not edit files in any other locales directory. You do not need to +request that your changes be translated; changes are automatically +copied to Transifex on a regular basis. -Before starting to translate, please read [Guidance for Linguists](http://habitrpg.wikia.com/wiki/Guidance_for_Linguists) -and note especially its information about the [Translations Trello card](https://trello.com/c/SvTsLdRF/12-translations). +If you want to help with translations, please first read [Guidance for +Linguists](http://habitrpg.wikia.com/wiki/Guidance_for_Linguists) and +note especially its information about the [Translations Trello +card](https://trello.com/c/SvTsLdRF/12-translations). diff --git a/common/locales/cs/content.json b/common/locales/cs/content.json index 9072d8a585..b9addc408e 100644 --- a/common/locales/cs/content.json +++ b/common/locales/cs/content.json @@ -6,71 +6,96 @@ "armoireLastItem": "Našel jsi poslední kousek vzácného Vybavení v Začarované almaře.", "armoireNotesEmpty": "Almara bude ukrývat nové Vybavení každý první týden v měsíci. Do té doby na ni můžeš klikat a získáš Zkušenostní body a Jídlo!", "dropEggWolfText": "vlk", + "dropEggWolfMountText": "Wolf", "dropEggWolfAdjective": "věrný", "dropEggTigerCubText": "tygřík", "dropEggTigerCubMountText": "tygr", "dropEggTigerCubAdjective": "divoký", "dropEggPandaCubText": "medvídek panda", "dropEggPandaCubMountText": "medvěd panda", - "dropEggPandaCubAdjective": "jemný", + "dropEggPandaCubAdjective": "krotký", "dropEggLionCubText": "lvíček", "dropEggLionCubMountText": "lev", "dropEggLionCubAdjective": "vznešený", "dropEggFoxText": "lišák", - "dropEggFoxAdjective": "lstivý", + "dropEggFoxMountText": "Fox", + "dropEggFoxAdjective": "lstivá", "dropEggFlyingPigText": "létající čuník", - "dropEggFlyingPigAdjective": "nevyzpytatelný", + "dropEggFlyingPigMountText": "Flying Pig", + "dropEggFlyingPigAdjective": "náladový", "dropEggDragonText": "drak", + "dropEggDragonMountText": "Dragon", "dropEggDragonAdjective": "mocný", "dropEggCactusText": "kaktus", - "dropEggCactusAdjective": "paličatý", + "dropEggCactusMountText": "Cactus", + "dropEggCactusAdjective": "pichlavý", "dropEggBearCubText": "medvídek", "dropEggBearCubMountText": "medvěd", - "dropEggBearCubAdjective": "přítulný", + "dropEggBearCubAdjective": "mazlivý", "questEggGryphonText": "gryf", + "questEggGryphonMountText": "Gryphon", "questEggGryphonAdjective": "hrdý", "questEggHedgehogText": "ježek", + "questEggHedgehogMountText": "Hedgehog", "questEggHedgehogAdjective": "ostnatý", "questEggDeerText": "jelen", + "questEggDeerMountText": "Deer", "questEggDeerAdjective": "elegantní", "questEggEggText": "Vejce", "questEggEggMountText": "Košík vajíček", - "questEggEggAdjective": "barevný", + "questEggEggAdjective": "pestré", "questEggRatText": "Myšák", - "questEggRatAdjective": "špinavý", + "questEggRatMountText": "Rat", + "questEggRatAdjective": "špinavá", "questEggOctopusText": "Chobotnice", - "questEggOctopusAdjective": "klouzavá", + "questEggOctopusMountText": "Octopus", + "questEggOctopusAdjective": "kluzká", "questEggSeahorseText": "Mořský koník", - "questEggSeahorseAdjective": "cena", + "questEggSeahorseMountText": "Seahorse", + "questEggSeahorseAdjective": "vzácný", "questEggParrotText": "Papoušek", - "questEggParrotAdjective": "jasný", + "questEggParrotMountText": "Parrot", + "questEggParrotAdjective": "energický", "questEggRoosterText": "Kohout", + "questEggRoosterMountText": "Rooster", "questEggRoosterAdjective": "vykračující si", "questEggSpiderText": "Pavouk", - "questEggSpiderAdjective": "děsivý", + "questEggSpiderMountText": "Spider", + "questEggSpiderAdjective": "strašidelný", "questEggOwlText": "Sýček", - "questEggOwlAdjective": "moudrý", + "questEggOwlMountText": "Owl", + "questEggOwlAdjective": "moudrá", "questEggPenguinText": "Tučňák", + "questEggPenguinMountText": "Penguin", "questEggPenguinAdjective": "bystrý", "questEggTRexText": "Tyranosaur", - "questEggTRexAdjective": "s malými ručičkami", + "questEggTRexMountText": "Tyrannosaur", + "questEggTRexAdjective": "krátkoruký", "questEggRockText": "Kámen", + "questEggRockMountText": "Rock", "questEggRockAdjective": "živý", "questEggBunnyText": "Králíček", - "questEggBunnyAdjective": "přítulný", + "questEggBunnyMountText": "Bunny", + "questEggBunnyAdjective": "mazlivý", "questEggSlimeText": "Marshmallow želé", - "questEggSlimeAdjective": "sladký", + "questEggSlimeMountText": "Marshmallow Slime", + "questEggSlimeAdjective": "roztomilý", "questEggSheepText": "Beran", - "questEggSheepAdjective": "huňatý", + "questEggSheepMountText": "Sheep", + "questEggSheepAdjective": "huňatá", "questEggCuttlefishText": "Sépiák", + "questEggCuttlefishMountText": "Cuttlefish", "questEggCuttlefishAdjective": "mazlivý", "questEggWhaleText": "Plejtvák", - "questEggWhaleAdjective": "cákavá", + "questEggWhaleMountText": "Whale", + "questEggWhaleAdjective": "šplouchavá", "questEggCheetahText": "Gepard", - "questEggCheetahAdjective": "čestný", + "questEggCheetahMountText": "Cheetah", + "questEggCheetahAdjective": "upřímný", "questEggHorseText": "kůň", + "questEggHorseMountText": "Horse", "questEggHorseAdjective": "cválající", - "eggNotes": "Najdi líhnoucí lektvar, nalij ho na vejce a z něj se pak vylíhne <%= eggAdjective(locale) %> <%= eggText(locale) %>.", + "eggNotes": "Najdi líhnoucí lektvar, nalij ho na vejce a to se vylíhne v <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "Základní", "hatchingPotionWhite": "Bílý", "hatchingPotionDesert": "Pouštní", @@ -81,7 +106,9 @@ "hatchingPotionCottonCandyPink": "Cukrově růžový", "hatchingPotionCottonCandyBlue": "Cukrově modrý", "hatchingPotionGolden": "Zlatý", + "hatchingPotionSpooky": "Strašidelný", "hatchingPotionNotes": "Nalij ho na vejce a vylíhne se ti <%= potText(locale) %> mazlíček.", + "premiumPotionAddlNotes": "Nelze použít na vejce mazlíčků z výprav.", "foodMeat": "Maso", "foodMilk": "Mléko", "foodPotatoe": "Brambora", diff --git a/common/locales/cs/faq.json b/common/locales/cs/faq.json index c47a12860c..d0211d8508 100644 --- a/common/locales/cs/faq.json +++ b/common/locales/cs/faq.json @@ -31,7 +31,7 @@ "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party on the [website](https://habitica.com/#/options/groups/party), you'll be rewarded with the Basi-List Scroll! (We will add this feature to the app in a future update.)\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for gold and gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "faqQuestion10": "What are gems, and how do I get them?", - "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](link) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", + "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "How do I report a bug or request a feature?", "iosFaqAnswer11": "You can report a bug, request a feature, or send feedback under Menu > Report a Bug and Menu > Send Feedback! We'll do everything we can to assist you.", diff --git a/common/locales/cs/front.json b/common/locales/cs/front.json index c83f95b8c6..4cdaf6c070 100644 --- a/common/locales/cs/front.json +++ b/common/locales/cs/front.json @@ -2,7 +2,7 @@ "FAQ": "FAQ", "accept1Terms": "Kliknutím na následující tlačítko souhlasím s", "accept2Terms": "a", - "alexandraQuote": "Nemohla jsem o [Habitice] nemluvit při svém proslovu v Madridu. Nástroj, který musí mít každý živnostník, který by potřeboval nějakého šéfa nad sebou.", + "alexandraQuote": "Nemohla jsem o programu [Habitica] nemluvit při svém proslovu v Madridu. Nástroj, který musí mít každý živnostník, který by potřeboval nějakého šéfa nad sebou.", "althaireQuote": "Být neustále na nějaké výpravě mě hodně motivuje plnit denní úkoly a úkoly v úkolníčku. Mou největší motivací je nenechat mou družinu ve štychu.", "andeeliaoQuote": "Úžasný produkt, začala jsem teprve před pár dny a již si více hlídám čas a jsem mnohem produktivnější!", "autumnesquirrelQuote": "Už se tolik neflákám jak v práci, tak doma, a platím účty včas.", @@ -11,7 +11,7 @@ "businessSample3": "Seřadit a zpracovat příchozí poštu", "businessSample4": "Připravit 1 dokument pro klienta", "businessSample5": "Zavolat klientům/Odložit telefonáty", - "businessText": "Používejte Habitiku při podnikání", + "businessText": "Používejte program Habitica při podnikání", "choreSample1": "Dát špinavé prádlo do koše", "choreSample2": "20 minut domácích prací", "choreSample3": "Umýt nádobí", @@ -32,14 +32,14 @@ "companyPrivacy": "Soukromí", "companyTerms": "Podmínky", "companyVideos": "Videa", - "contribUse": "Přispěvatelé Habitice používají", - "dragonsilverQuote": "Ani už nedokážu vyjmenovat všechny aplikace na sledování úkolů a management času, které jsem v minulosti vyzkoušel...[Habitika] je jediná, která mi opravdu pomohla něco udělat a ne jen si věci vypsat.", - "dreimQuote": "When I discovered [Habitica] last summer, I had just failed about half of my exams. Thanks to the Dailies... I was able to organize and discipline myself, and I actually passed all my exams with really good grades a month ago.", + "contribUse": "Přispěvatelé programu Habitica používají", + "dragonsilverQuote": "Ani už nedokážu vyjmenovat všechny aplikace na sledování úkolů a management času, které jsem v minulosti vyzkoušel...[Program Habitica] je jediná, která mi opravdu pomohla něco udělat a ne jen si věci vypsat.", + "dreimQuote": "Než jsem minulé léto objevila [program Habitica], neudělala jsem asi polovinu zkoušek. Ale díky denním úkolů jsem byla schopná zorganizovat si svůj čas a srovnat se do latě. A nakonec jsem udělala všechny zkoušky minulý měsíc na velice dobré známky.", "elmiQuote": "Každý den se těším, až vstanu a získám další zlato!", "email": "Email", "emailNewPass": "Poslat nové heslo na email", - "evagantzQuote": "První kontrola u zubaře, při které byl poprvé spokojen s mými čistícími návyky. Děkuju, [Habitiko]!", - "examplesHeading": "Hráči používají Habitiku ke zvládnutí...", + "evagantzQuote": "První kontrola u zubaře, při které byl poprvé spokojen s mými čistícími návyky. Děkuju, [programe Habitica]!", + "examplesHeading": "Hráči používají program Habitica ke zvládnutí...", "featureAchievementByline": "Děláš něco úžasného? Získej odznak a všem ho ukaž!", "featureAchievementHeading": "Odznaky za úspěchy", "featureEquipByline": "Kup si limitované edice výzbroje, lektvary, a další virtuální zboží na našem Trhu za odměny za úkoly!", @@ -55,7 +55,7 @@ "footerMobile": "Mobilní aplikace", "footerSocial": "Komunita", "forgotPass": "Zapomněl jsem heslo", - "frabjabulousQuote": "Díky [Habitice] jsem dostala naprosto suprovou práci... A co víc, každý den používám zubní nit!", + "frabjabulousQuote": "Díky [programu Habitica] jsem dostala naprosto suprovou práci... A co víc, každý den používám zubní nit!", "free": "Přidej se zdarma", "gamifyButton": "Ať je život hrou již dnes!", "goalSample1": "Cvičit na piáno 1 hodinu", @@ -71,47 +71,47 @@ "healthSample4": "Jíst zdravě/nezdravě", "healthSample5": "Zapotit se na 1 hodinu", "history": "Historie", - "infhQuote": "[Habitika] mi opravdu pomohla dát mému životu nějakou strukturu.", + "infhQuote": "[Program Habitica] mi opravdu pomohla dát mému životu nějakou strukturu.", "invalidEmail": "Aby mohlo proběhnout resetování hesla, musí být zadán platný email.", - "irishfeet123Quote": "Měla jsem problém s úklidem. Nechávala jsem všude nádobí a skleničky. [Habitika] mi pomohla!", + "irishfeet123Quote": "Měla jsem problém s úklidem. Nechávala jsem všude nádobí a skleničky. [Program Habitica] mi pomohla!", "joinOthers": "Přidej se k 250 000 lidí, kteří dosahují svých cílů zábavným způsobem!", - "kazuiQuote": "Před [Habitikou] jsem se zasekla s diplomkou a byla jsem nespokojena se svou disciplínou ohledně domácích prací a věcí, jako učením se slovíček. Ukázalo se, že když si tyhle cíle rozdělím na menší, je mnohem snazší se motivovat a neustále pracovat.", + "kazuiQuote": "Před tím, než jsem objevila [program Habitica] jsem se zasekla s diplomkou a byla jsem nespokojena se svou disciplínou ohledně domácích prací a věcí, jako učením se slovíček. Ukázalo se, že když si tyhle cíle rozdělím na menší, je mnohem snazší se motivovat a neustále pracovat.", "landingadminlink": "administrační balíčky", "landingend": "Stále nejsi přesvědčen?", "landingend2": "Podívej se na detailnější seznam", "landingend3": ". Hledáš trochu osobnější přístup? Podívej se na naše", "landingend4": ", které jsou skvělé pro rodiny, učitele, podpůrné skupiny a podniky.", "landingfeatureslink": "našich služeb", - "landingp1": "Problém aplikací pro produktivitu na trhu je ten, že nenabízí systém motivace uživatele, který by ho nutil zůstat. Habitika tohle nabízí a ještě tě u toho pobaví rozsáhlou řadou odměn za tvé úspěchy, ale i povzbudí penalizací za nesplnění tvých úkolů. Habitika je externím motivací pro tvé každodenní činnosti.", - "landingp2": "Kdykoli upevníš pozitivní zvyk, splníš každodenní úkol nebo splníš něco z úkolů, Habitika tě okamžitě odmění v podobě zkušenostních bodů a zlaťáků. Zkušenostní body tě přibližují k další úrovni postavy, ve kterých odemykáš další možnosti, jako jsou povolání a mazlíčci, a vylepšuješ svou osobní statistiku. Zlaťáky můžeš utrácet za předměty, které mění tvůj zážitek, nebo osobní odměny, které si můžeš vytvořit za účelem osobní motivace. Když ti i ty nejmenší úspěchy opatří okamžitou odměnu, budeš méně náchylný k otálení a odkládání věcí na později.", + "landingp1": "Problém aplikací pro produktivitu na trhu je ten, že nenabízí systém motivace uživatele, který by ho nutil zůstat. Program Habitica tohle nabízí a ještě tě u toho pobaví rozsáhlou řadou odměn za tvé úspěchy, ale i povzbudí penalizací za nesplnění tvých úkolů. Program Habitica je externím motivací pro tvé každodenní činnosti.", + "landingp2": "Kdykoli upevníš pozitivní zvyk, splníš každodenní úkol nebo splníš něco z úkolů, program Habitica tě okamžitě odmění v podobě zkušenostních bodů a zlaťáků. Zkušenostní body tě přibližují k další úrovni postavy, ve kterých odemykáš další možnosti, jako jsou povolání a mazlíčci, a vylepšuješ svou osobní statistiku. Zlaťáky můžeš utrácet za předměty, které mění tvůj zážitek, nebo osobní odměny, které si můžeš vytvořit za účelem osobní motivace. Když ti i ty nejmenší úspěchy opatří okamžitou odměnu, budeš méně náchylný k otálení a odkládání věcí na později.", "landingp2header": "Okamžitá odměna", - "landingp3": "Pokaždé, když propadneš nějakému zlozvyku nebo nezvládneš dokončit některý z denních úkolů, ztratíš část zdraví. Pokud ti zdraví klesne příliš, zemřeš a ztratíš část z pokroku, kterého jsi dosáhl. Díky okamžitým následkům ti může Habitika pomoci překonat zlozvyky a cykly prokrastinace předtím, než způsobí problémy v reálném životě.", + "landingp3": "Pokaždé, když propadneš nějakému zlozvyku nebo nezvládneš dokončit některý z denních úkolů, ztratíš část zdraví. Pokud ti zdraví klesne příliš, zemřeš a ztratíš část z pokroku, kterého jsi dosáhl. Díky okamžitým následkům ti může program Habitica pomoci překonat zlozvyky a cykly flákání předtím, než způsobí problémy v reálném životě.", "landingp3header": "Následky", - "landingp4": "Aktivní komunita, kterou Habitika poskytuje, ti dává odpovědnost, kterou potřebuješ k vytrvání v úkolech. Díky systému družin se můžeš nechat motivovat svými přáteli. Systém cechů ti umožní najít lidi s podobnými zájmy nebo problémy, takže budeš moci sdílet své cíle a rady jak překonávat překážky. Právě komunita v Habitice zajišťuje podporu a odpovědnost, kterou potřebuješ k úspěchu.", + "landingp4": "Aktivní komunita, kterou v zemi Habitica najdeš, ti dává odpovědnost, kterou potřebuješ k vytrvání v úkolech. Díky systému družin se můžeš nechat motivovat svými přáteli. Systém cechů ti umožní najít lidi s podobnými zájmy nebo problémy, takže budeš moci sdílet své cíle a rady jak překonávat překážky. Právě komunita v zemi Habitica zajišťuje podporu a odpovědnost, kterou potřebuješ k úspěchu.", "landingp4header": "Odpovědnost", - "leadText": "Habitika je aplikace na vytváření zvyků a udržení produktivity, která ti z reálného života udělá hru. Díky odměnám a trestům budeš motivován, a silná sociální síť tě bude inspirovat. Habitika ti pomůže dosáhnout tvých cílů, ať už chceš být zdravý, pilný, nebo šťastný.", + "leadText": "Program Habitica je aplikace na vytváření zvyků a udržení produktivity, která ti z reálného života udělá hru. Díky odměnám a trestům budeš motivován, a silná sociální síť tě bude inspirovat. Habitica ti pomůže dosáhnout tvých cílů, ať už chceš být zdravý, pilný, nebo šťastný.", "login": "Přihlásit", "loginAndReg": "Přihlásit / Registrovat", "loginFacebookAlt": "Přihlásit / Registrovat pomocí Facebooku", "logout": "Odhlásit", "marketing1Header": "Zlepšete své návyky hraním hry", - "marketing1Lead1": "Habitika je internetová hra, která zlepšuje návyky v reálném životě. Mění tvůj život v hru tím, že všechny tvé úkoly (zvyky, denní úkoly a úkoly v úkolníčku) přemění na malá \"monstra\", která musíš porazit. Čím lepší v tom budeš, tím dále budeš postupovat ve hře. Pokud se nebudeš snažit, tvá postava začne chřadnout.", + "marketing1Lead1": "Program Habitica je internetová hra, která zlepšuje návyky v reálném životě. Mění tvůj život v hru tím, že všechny tvé úkoly (zvyky, denní úkoly a úkoly v úkolníčku) přemění na malá \"monstra\", která musíš porazit. Čím lepší v tom budeš, tím dále budeš postupovat ve hře. Pokud se nebudeš snažit, tvá postava začne chřadnout.", "marketing1Lead2": "Získej Hustou Výbavu. Vylepši si zvyky aby sis mohl vylepšit postavu. Pochlub se hustou výbavou, kterou sis zasloužil", "marketing1Lead2Title": "Získej Hustou Výbavu", - "marketing1Lead3": "Najdi náhodné ceny. Některé lidi motivuje hazard, neboli systém zvaný \"náhodné odměňování\". Habitika je vybavena všemi styly upevnění zvyků: pozitivním, negativním, předvídatelným a náhodným.", + "marketing1Lead3": "Najdi náhodné ceny. Některé lidi motivuje hazard, neboli systém zvaný \"náhodné odměňování\". Program Habitica je vybavena všemi styly upevnění zvyků: pozitivním, negativním, předvídatelným a náhodným.", "marketing1Lead3Title": "Najdi náhodné ceny", "marketing2Header": "Soutěž s přáteli. Připoj se do zájmových skupin.", - "marketing2Lead1": "I když můžeš hrát Habitiku sám, dostane to grády až když začneš spolupracovat a soutěžit s ostatními a svalovat vinu jeden na druhého. Nejefektivnější část jakéhokoliv sebezlepšovacího programu je sociální odpovědnost. A jaké je lepší prostředí pro odpovědnost a soutěživost než video hra?", + "marketing2Lead1": "I když se můžeš toulat zemí Habitica sám, dostane to grády až když začneš spolupracovat a soutěžit s ostatními a svalovat vinu jeden na druhého. Nejefektivnější část jakéhokoliv sebezlepšovacího programu je sociální odpovědnost. A jaké je lepší prostředí pro odpovědnost a soutěživost než video hra?", "marketing2Lead2": "Bojuj s bossy. Co by byla hra bez bojů? Bojuj s bossy se svou družinou. Bossové jsou \"super odpovědný mód\" - den, kdy prošvihneš posilovnu je dnem, kdy Boss uškodí všem.", "marketing2Lead2Title": "Bossové", "marketing2Lead3": "Výzvy ti umožňují soutěžit s přáteli a neznámými lidmi. Ten, kdo ze sebe při výzvě vydá to nejlepší, vyhrává speciální ceny.", "marketing3Header": "Aplikace", "marketing3Lead1": "Aplikace pro iPhone a Android ti umožňují postarat se o vše na cestách. Uvědomujeme si, že přihlášení se na stránku, abys odklikal úkoly, může být otrava.", - "marketing3Lead2": "Další nástroje třetích stran přináší Habitiku do různých aspektů tvého života. Naše API umožňuje snadnou integraci s věcmi jako rozšířením Chrome, se kterým budeš ztrácet body za surfování po neproduktivních stránkách, nebo získávat body za surfování po těch produktivních. Více se dozvíš zde", + "marketing3Lead2": "Další nástroje třetích stran přináší program Habitica do různých aspektů tvého života. Naše API umožňuje snadnou integraci s věcmi jako rozšířením Chrome, se kterým budeš ztrácet body za surfování po neproduktivních stránkách, nebo získávat body za surfování po těch produktivních. Více se dozvíš zde", "marketing4Header": "Využití v organizacích", "marketing4Lead1": "Vzdělávání je jedním z nejlepších sektorů pro zhratelnění. Všichni víme, jak jsou v dnešní době studenti přilepení k mobilům a počítačovým hrám, využijte toho! Nechte je soupeřit v přátelské soutěži. Odměňujte dobré chování unikátními cenami. A pozorujte jak se jejich známky a chování zlepší.", "marketing4Lead1Title": "Vzdělávání hrou", - "marketing4Lead2": "Náklady na zdraví rostou a něco se musí změnit. Stovky programů jsou sestavovány za účelem snížení nákladů a zlepšení blahobytu. Věříme, že Habitika může dláždit cestu ke zdravému životnímu stylu.", + "marketing4Lead2": "Náklady na zdraví rostou a něco se musí změnit. Stovky programů jsou sestavovány za účelem snížení nákladů a zlepšení blahobytu. Věříme, že náš program Habitica může dláždit cestu ke zdravému životnímu stylu.", "marketing4Lead2Title": "Zdravý životní styl jako hra", "marketing4Lead3-1": "Chceš proměnit svůj život ve hru?", "marketing4Lead3-2": "Zajímáš se o vedení skupiny ve vzdělání, wellness a více?", @@ -126,10 +126,10 @@ "passMan": "Pokud používáš správce hesel ( jako 1Password) a máš problémy se přihlásit, zkus napsat uživatelské jméno a heslo ručně.", "password": "Heslo", "playButton": "Hraj", - "playButtonFull": "Hraj Habitiku", + "playButtonFull": "Prozkoumej zemi Habitica", "presskit": "Pro novináře", "presskitDownload": "Stáhnout všechny obrázky:", - "presskitText": "Děkujeme za zájem o Habitiku! Následující obrázky mohou být použity pro články nebo videa o Habitice. pro více informací, prosíme, kontaktujte Sienu Leslie na leslie@habitica.com.", + "presskitText": "Děkujeme za zájem o program Habitica! Následující obrázky mohou být použity pro články nebo videa o našem programu. pro více informací, prosíme, kontaktujte Sienu Leslie na leslie@habitica.com.", "privacy": "Ochranou soukromí", "psst": "Psst", "punishByline": "Zlom zlozvyky a skonči s flákáním díky okamžitým následkům.", @@ -152,15 +152,15 @@ "schoolSample3": "Sejít se se studijní skupinou", "schoolSample4": "Poznámky k 1 kapitole", "schoolSample5": "Přečíst 1 kapitolu", - "sixteenBitFilQuote": "Plním své úkoly v rekordním čase díky [Habitice]. Vždycky se hrozně těším, až dosáhnu další úrovně!", + "sixteenBitFilQuote": "Plním své úkoly v rekordním čase díky [programu Habitica]. Vždycky se hrozně těším, až dosáhnu další úrovně!", "skysailorQuote": "Moje družina a naše výpravy mě drží stále ve hře, což mě motivuje plnit své závazky a měnit tak svůj život k lepšímu.", - "socialTitle": "Habitika - Ať je život hrou", + "socialTitle": "Habitica - Ať je život hrou", "supermouse35Quote": "Víc cvičím a už měsíc jsem si nezapomněla vzít léky! Díky, Habit :D", "sync": "Synchronizovat", "tasks": "Úkoly", "teamSample1": "Načrtnout itinerář meetingu na úterý", "teamSample2": "Brainstorming ohledně hacknutí růstu", - "teamSample3": "Discuss this week's KPIs", + "teamSample3": "Prodiskutuj klíčové ukazatele výkonnosti pro tento týden", "teams": "Týmy", "terms": "Podmínkami", "testimonialHeading": "Co o nás říkají...", @@ -172,11 +172,12 @@ "username": "Uživatelské jméno", "watchVideos": "Podívej se na videa", "work": "Práce", - "zelahQuote": "[Habitika] mi pomáhá rozhodnout se, jestli jít do postele a získat za to body, nebo zůstat vzhůru a přijít o zdraví!", + "zelahQuote": "[Program Habitica] mi pomáhá rozhodnout se, jestli jít do postele a získat za to body, nebo zůstat vzhůru a přijít o zdraví!", "reportAccountProblems": "Nahlásit problémy z účtem", "reportCommunityIssues": "Nahlásit problém v komunitě", "generalQuestionsSite": "Obecné otázky o stránce", "businessInquiries": "Obchodní poptávka", "merchandiseInquiries": "Poptávka po zboží", - "marketingInquiries": "Poptávka marketing/sociální média" + "marketingInquiries": "Poptávka marketing/sociální média", + "tweet": "Tweet" } \ No newline at end of file diff --git a/common/locales/cs/gear.json b/common/locales/cs/gear.json index 2bdf2cbeb4..f4e461368c 100644 --- a/common/locales/cs/gear.json +++ b/common/locales/cs/gear.json @@ -87,7 +87,7 @@ "weaponSpecialSpringHealerText": "Půvabná Kost", "weaponSpecialSpringHealerNotes": "Přines! Přidá <%= int %> bodů k Inteligenci. Limitovaná edice 2014 Jarní výbava.", "weaponSpecialSummerRogueText": "Pirátská palaš", - "weaponSpecialSummerRogueNotes": "Zadrž! Všechny Denní úkoly půjdou přes palubu! Přidá <%= str %> bodů k Síle. Limitovaná Edice 2014 Letní Výbava.", + "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", "weaponSpecialSummerWarriorText": "Mořeplavecký kráječ", "weaponSpecialSummerWarriorNotes": "V žádném Úkolníčku neexistuje úkol odvážný tolik, aby se zapletl s tímto nožem! Přidá <%= str %> bodů k Síle. Limitovaná Edice 2014 Letní Výbava.", "weaponSpecialSummerMageText": "Chaluhový chytač", @@ -115,7 +115,7 @@ "weaponSpecialSpring2015WarriorText": "Kostěný kyj", "weaponSpecialSpring2015WarriorNotes": "Je to pravý kostěný kyj pro divoké pejsky a rozhodně to není hračka na žvýkání, kterou ti dali Sezonní mudrcové, protože kdo je hodný pejsek? Kdooo je hodný pejsek? Ty jsi!!!! Ty jsi hodný pejsek!!! Zvyšuje Sílu o <%= str %>. Limitovaná edice Jarní výbavy 2015.", "weaponSpecialSpring2015MageText": "Mágova hůlka", - "weaponSpecialSpring2015MageNotes": "Vykouzli si mrkev s touhle super hůlkou. Zvyšuje Inteligenci o <%= int %> a Vnímání o <%= per %>. Limitovaná edice Jarní výbavy 2015.", + "weaponSpecialSpring2015MageNotes": "Conjure up a carrot for yourself with this fancy wand. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSpring2015HealerText": "Kočičí chrastítko", "weaponSpecialSpring2015HealerNotes": "Když s ním zamáváš, vydává fascinující chřestivý zvuk, který zabaví KOHOKOLIV na hodiny. Zvyšuje Inteligenci o <%= int %>. Limitovaná edice Jarní výbavy 2015.", "weaponSpecialSummer2015RogueText": "Střílející korál", @@ -126,6 +126,14 @@ "weaponSpecialSummer2015MageNotes": "V kamenech tohoto žezla se blyští skrytá síla. Zvyšuje Inteligenci o <%= int %> a Vnímání o <%= per %>. Limitovaná edice letní výbavy 2015.", "weaponSpecialSummer2015HealerText": "Hůlka vln", "weaponSpecialSummer2015HealerNotes": "Léčí mořské nemoci i mořskou nemoc! Zvyšuje Inteligenci o <%= int %>. Limitovaná edice letní výbavy 2015.", + "weaponSpecialFall2015RogueText": "Bat-tle Ax", + "weaponSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015WarriorText": "Wooden Plank", + "weaponSpecialFall2015WarriorNotes": "Great for elevating things in cornfields and/or smacking tasks. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015MageText": "Enchanted Thread", + "weaponSpecialFall2015MageNotes": "A powerful Stitch Witch can control this enchanted thread without even touching it! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015HealerText": "Swamp-Slime Potion", + "weaponSpecialFall2015HealerNotes": "Brewed to perfection! Now you just have to convince yourself to drink it. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "weaponMystery201411Text": "Vidle hodů", "weaponMystery201411Notes": "Píchni své nepřátele nebo se pusť do svého oblíbeného jídla - tyhle všestranné vidle zvládnou všechno! Nepřináší žádný benefit.", "weaponMystery201502Text": "Třpytivá okřídlená hůl lásky a také pravdy", @@ -146,6 +154,8 @@ "weaponArmoireIronCrookNotes": "Zprudka ukuta z oceli, tato hůl je vynikající k nahánění ovcí. Zvyšuje Vnímání a Sílu o <%= attrs %> každou. Začarovaná almara: Set helmy s rohy (předmět 3 ze 3)", "weaponArmoireGoldWingStaffText": "Zlatokřídlá Hůl", "weaponArmoireGoldWingStaffNotes": "Křídla této hole se neustále třepetají a kroutí. Zvyšuje všechny vlastnosti, každou o <%= attrs %>. Začarovaná almara: Nezávislý předmět.", + "weaponArmoireBatWandText": "Bat Wand", + "weaponArmoireBatWandNotes": "This wand can turn any task into a bat! Wave it about and watch them fly away. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Independent Item.", "armor": "zbroj", "armorBase0Text": "Obyčejné oblečení", "armorBase0Notes": "Běžné oblečení. Nenabízí žádný bonus.", @@ -259,6 +269,14 @@ "armorSpecialSummer2015MageNotes": "Moc se skrývá v nadýchaných rukávech. Zvyšuje Inteligenci o <%= int %>. Limitovaná edice letní výbavy 2015.", "armorSpecialSummer2015HealerText": "Námořníkovo brnění", "armorSpecialSummer2015HealerNotes": "Toto brnění dává všem najevo, že jsi čestný námořní kupec, který by se nikdy nechoval jako křivák. Zvyšuje Obranu o <%= con %>. Limitovaná edice letní výbavy 2015.", + "armorSpecialFall2015RogueText": "Bat-tle Armor", + "armorSpecialFall2015RogueNotes": "Fly into bat-tle! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015WarriorText": "Scarecrow Armor", + "armorSpecialFall2015WarriorNotes": "Despite being stuffed with straw, this armor is extremely hefty! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015MageText": "Stitched Robes", + "armorSpecialFall2015MageNotes": "Every stitch in this armor shimmers with enchantment. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015HealerText": "Potioner Robes", + "armorSpecialFall2015HealerNotes": "What? Of course that was a potion of constitution. No, you are definitely not turning into a frog! Don't be ribbiticulous. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "armorMystery201402Text": "Oděv poslíčka", "armorMystery201402Notes": "Třpytivý a silný, tento oděv má spoustu kapes na dopisy. Nepřináší žádný benefit. Výbava pro předplatitele únor 2014", "armorMystery201403Text": "Zbroj lesáka", @@ -287,6 +305,8 @@ "armorMystery201506Notes": "Zašnorchluj si u korálového útesu v tomto zářivě barevném úboru! Nepřináší žádný benefit. Předmět pro předplatitele červen 2015.", "armorMystery201508Text": "Kostým geparda", "armorMystery201508Notes": "Utíkej rychle jako blesk s tímhle huňatým kostýmem geparda! Nepřináší žádný benefit. Předmět pro předplatitele srpen 2015.", + "armorMystery201509Text": "Werewolf Costume", + "armorMystery201509Notes": "This IS a costume, right? Confers no benefit. September 2015 Subscriber Item.", "armorMystery301404Text": "Steampunk oblek", "armorMystery301404Notes": "Elegantní a fešácký, joj! Nepřináší žádný benefit. Předmět pro předplatitele únor 3015.", "armorArmoireLunarArmorText": "Uklidňující měsíční brnění", @@ -412,6 +432,14 @@ "headSpecialSummer2015MageNotes": "Ukrytá moc září v každé niti této šály. Zvyšuje Vnímání o <%= per %>. Limitovaná edice letní výbavy 2015.", "headSpecialSummer2015HealerText": "Námořnická čapka", "headSpecialSummer2015HealerNotes": "S námořnickou čapkou pevně nasazenou na hlavě můžeš proplout i těmi nejbouřlivějšími moři! Zvyšuje Inteligenci o <%= int %>. Limitovaná edice letní výbavy 2015.", + "headSpecialFall2015RogueText": "Bat-tle Wings", + "headSpecialFall2015RogueNotes": "Echolocate your enemies with this powerful helm! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015WarriorText": "Scarecrow Hat", + "headSpecialFall2015WarriorNotes": "Everyone would want this hat--if they only had a brain. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015MageText": "Stitched Hat", + "headSpecialFall2015MageNotes": "Every stitch in this hat augments its power. Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015HealerText": "Hat of Frog", + "headSpecialFall2015HealerNotes": "This is an extremely serious hat that is worthy of only the most advanced potioners. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "headSpecialGaymerxText": "Helma duhového bojovníka", "headSpecialGaymerxNotes": "Ku příležitosti oslav sezóny Gay Pride a GaymerX je tato speciální helma zdobená zářivým barevným duhovým vzorem! GaymerX je herní veletrh oslavující LGBTQ a hry a je otevřený všem. Koná se v InterContinentalu v centru San Francisca 11.-13. července! Nepřináší žádné výhody.", "headMystery201402Text": "Okřídlená přilba", @@ -434,6 +462,8 @@ "headMystery201505Notes": "Zelená chocholka na této železné helmě se hrdě třepotá. Nepřináší žádný benefit. Předmět pro předplatitele květen 2015.", "headMystery201508Text": "Gepardí klobouk", "headMystery201508Notes": "Tenhle příjemný klobouk je pořádně huňatý! Nepřináší žádný benefit. Předmět pro předplatitele srpen 2015.", + "headMystery201509Text": "Werewolf Mask", + "headMystery201509Notes": "This IS a mask, right? Confers no benefit. September 2015 Subscriber Item.", "headMystery301404Text": "Fešný cylindr", "headMystery301404Notes": "Fešný cylindr pro ty největší džentlmeny. Předmět pro předplatitele leden 2015. Nepřináší žádný benefit.", "headMystery301405Text": "Obyčejný cylindr", @@ -462,6 +492,10 @@ "headArmoireRedFloppyHatNotes": "Mnoho kouzel bylo zašito do tohoto jednoduchého klobouku. Dodávají mu zářivou červenou barvu. Zvyšuje Obranu, Inteligenci a Vnímání, vše o <%= attrs %>. Začarovaná almara: Nezávislý předmět.", "headArmoirePlagueDoctorHatText": "Klobouk Morového Lékaře", "headArmoirePlagueDoctorHatNotes": "Autentický klobouk nošený doktory, kteří zápasí s Morem Otálení! Zvyšuje Sílu o <%= str %>, Inteligenci o <%= int %> a Obranu o <%= con %>. Začarovaná almara: Set Morových Lékařů (Předmět 1 ze 3).", + "headArmoireBlackCatText": "Black Cat Hat", + "headArmoireBlackCatNotes": "This black hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Intelligence and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireOrangeCatText": "Orange Cat Hat", + "headArmoireOrangeCatNotes": "This orange hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Independent Item.", "offhand": "štít v ruce", "shieldBase0Text": "Bez štítu v ruce", "shieldBase0Notes": "Bez štítu nebo druhé zbraně.", @@ -533,10 +567,18 @@ "shieldSpecialSummer2015WarriorNotes": "Tento štít, vyroben z hlubinných kovů řemeslníky z Liknavosti, září jako písek a moře. Zvyšuje Obranu o <%= con %>. Limitovaná edice letní výbavy 2015.", "shieldSpecialSummer2015HealerText": "Štít z řemínků", "shieldSpecialSummer2015HealerNotes": "Použij tento štít k vyhnání krys z podpalubí. Zvyšuje Obranu o <%= con %>. Limitovaná edice letní výbavy 2015.", + "shieldSpecialFall2015RogueText": "Bat-tle Ax", + "shieldSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015WarriorText": "Birdseed Bag", + "shieldSpecialFall2015WarriorNotes": "It's true that you're supposed to be SCARING the crows, but there's nothing wrong with making friends! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015HealerText": "Stirring Stick", + "shieldSpecialFall2015HealerNotes": "This stick can stir anything without melting, dissolving, or bursting into flame! It can also be used to fiercely poke enemy tasks. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "shieldMystery301405Text": "Štít z hodin", "shieldMystery301405Notes": "Čas je na tvé straně s tímhle štítem z hodin! Nepřináší žádný benefit. Předmět pro předplatitele červen 3015.", "shieldArmoireGladiatorShieldText": "Štít gladiátora", "shieldArmoireGladiatorShieldNotes": "Abys mohl být gladiátorem, musíš... ale kecy, prostě je flákni svým štítem. Zvyšuje Obranu o <%= con %> a Sílu o <%= str %>. Začarovaná almara: Set gladiátora (předmět 3 ze 3).", + "shieldArmoireMidnightShieldText": "Midnight Shield", + "shieldArmoireMidnightShieldNotes": "This shield is most powerful at the stroke of midnight! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Independent Item.", "back": "Příslušenství na záda", "backBase0Text": "Bez příslušenství na zádech", "backBase0Notes": "Bez příslušenství na zádech.", diff --git a/common/locales/cs/limited.json b/common/locales/cs/limited.json index a62c5747b3..cd86069725 100644 --- a/common/locales/cs/limited.json +++ b/common/locales/cs/limited.json @@ -29,7 +29,8 @@ "seasonalShopClosedText": "Sezónní obchod je momentálně zavřený!! Nevím, kde se momentálně Sezonní Kouzelnice nachází, ale vsadím se, že bude zpět na další Velkolepé Gala!", "seasonalShopText": "Vítej v Sezonním obchodě! Zrovna tu máme jarní Sezonní edici zboží. Všechno zde je možné zakoupit v průběhu Jarního flámu každý rok, ale máme otevřeno pouze do 30. dubna, tak si nakup teď nebo budeš muset čekat další rok!", "seasonalShopSummerText": "Vítej v Sezonním obchodě! Zrovna tu máme jarní Sezonní edici zboží. Všechno zde je možné zakoupit v průběhu Letního šplouchání každý rok, ale máme otevřeno pouze do 31. července, tak si nakup teď, nebo budeš muset čekat další rok!", - "seasonalShopRebirth": "If you've used the Orb of Rebirth, you can repurchase this equipment in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", + "seasonalShopFallText": "Welcome to the Seasonal Shop!! We're stocking autumn Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Fall Festival event each year, but we're only open until October 31, so be sure to stock up now, or you'll have to wait a year to buy these items again!", + "seasonalShopRebirth": "Pokud jsi použil Kouli znovuzrození, můžeš si znovu zakoupit toto vybavení ve sloupci s odměnami, jakmile odemkneš Obchod. Ze začátku si budeš moci koupit pouze vybavení pro tvou momentální třídu (výchozí je Válečník), ale neboj, další vybavení pro další třídy bude přístupné jakmile si tuto třídu vybereš.", "candycaneSet": "Cukrátková hůl (mág)", "skiSet": "Lyžovrah (zloděj)", "snowflakeSet": "Sněhová vločka (léčitel)", @@ -54,5 +55,10 @@ "daringSwashbucklerSet": "Smělý dobrodruh (Válečník)", "emeraldMermageSet": "Smaragdový mořský mág (Mág)", "reefSeahealerSet": "Útesový mořský léčitel (Léčitel)", - "roguishPirateSet": "Ničemný pirát (Zloděj)" + "roguishPirateSet": "Ničemný pirát (Zloděj)", + "monsterOfScienceSet": "Monster of Science (Warrior)", + "witchyWizardSet": "Witchy Wizard (Mage)", + "mummyMedicSet": "Mummy Medic (Healer)", + "vampireSmiterSet": "Vampire Smiter (Rogue)", + "fallEventAvailability": "Dostupné do 31. října" } \ No newline at end of file diff --git a/common/locales/cs/messages.json b/common/locales/cs/messages.json index 39831b9ea0..a5b463166b 100644 --- a/common/locales/cs/messages.json +++ b/common/locales/cs/messages.json @@ -5,6 +5,7 @@ "messageTagNotFound": "Štítek nenalezen.", "messagePetNotFound": ":pet nebyl nalezen v user.items.pets", "messageFoodNotFound": ":food nebylo nalezeno v user.items.food", + "messageNotAvailable": "Tento předmět nelze v současné době zakoupit.", "messageCannotFeedPet": "Tohoto mazlíčka nemůžeš nakrmit.", "messageAlreadyMount": "Toto zvíře už ve stáji máš. Zkus nakrmit jiného mazlíčka.", "messageEvolve": "<%= egg %> už má na sobě sedlo, pojďme si zajezdit!", @@ -12,8 +13,9 @@ "messageDontEnjoyFood": "<%= foodText %> zdá se není pro zvířátko, jakým je <%= egg %>, žádnou pochoutkou.", "messageBought": "<%= itemText %>, koupeno", "messageEquipped": "<%= itemText %> - nasazeno.", - "messageUnEquipped": " <%= itemText %> byl odebrán.", + "messageUnEquipped": "<%= itemText %> byl odebrán.", "messageMissingEggPotion": "Chybí ti buď to vejce nebo ten lektvar", + "messageInvalidEggPotionCombo": "Nemůžeš vylíhnout vejce mazlíčků z výprav pomocí kouzelných líhnoucích lektvarů! Zkus jiné vejce.", "messageAlreadyPet": "Tohoto mazlíčka už máš. Zkus vylíhnout jinou kombinaci.", "messageHatched": "Tvé vejce se vylíhlo! Navštiv svou stáj, abys svého mazlíčka mohl vybavit.", "messageNotEnoughGold": "Nedostatek zlaťáků", @@ -29,4 +31,4 @@ "armoireEquipment": "<%= image %> Ve zbrojnici jsi našel kus vzácného vybavení ve Zbrojnici: <%= dropText %>! Skvělé!", "armoireFood": "<%= image %> Prohledáváš zbrojnici a nacházíš <%= dropArticle %><%= dropText %>. Co to tu dělá?", "armoireExp": "Zápasíš se Zbrojnicí a získáváš zkušenost. To jsi jí to nandal!" -} +} \ No newline at end of file diff --git a/common/locales/cs/pets.json b/common/locales/cs/pets.json index fc71263dba..287ae5db46 100644 --- a/common/locales/cs/pets.json +++ b/common/locales/cs/pets.json @@ -1,11 +1,13 @@ { "pets": "Mazlíčci", "petsFound": "nalezených mazlíčků", + "magicPets": "Magic Potion Pets", "rarePets": "Vzácní mazlíčci", "questPets": "Mazlíčci z výprav", "mounts": "Stáj", "mountsTamed": "zkrocených zvířat", "questMounts": "Zkrocená zvířata z výprav", + "magicMounts": "Magic Potion Mounts", "rareMounts": "Vzácná zkrocená zvířata", "etherealLion": "Éterický lev", "veteranWolf": "Vlk veterán", @@ -16,7 +18,7 @@ "mammoth": "Huňatý mamut", "orca": "Kosatka", "royalPurpleGryphon": "Vznešený fialový gryf", - "rarePetPop1": "Klikni na zlatou packu pro více informací o tom, jak získat toto vzácné zvíře za přispívání Habitice!", + "rarePetPop1": "Klikni na zlatou packu pro více informací o tom, jak získat toto vzácné zvíře za přispívání programu Habitica!", "rarePetPop2": "Jak získat toto zvíře!", "potion": "<%= potionType %> lektvar", "egg": "<%= eggType %> - vejce", @@ -24,21 +26,23 @@ "eggSingular": "vejce", "noEggs": "Nemáš žádná vejce.", "hatchingPotions": "Líhnoucí lektvary", + "magicHatchingPotions": "Magic Hatching Potions", "hatchingPotion": "líhnoucí lektvar", "noHatchingPotions": "Nemáš žádné líhnoucí lektvary.", "inventoryText": "Po kliknutí na vejce se zeleně zvýrazní použitelné lektvary. Poté klikni na jeden z nich pro vylíhnutí mazlíčka. Pokud nejsou žádné lektvary zvýrazněny, klikni na vejce znovu pro zrušení jeho výběru a místo toho klikni nejprve na lektvar, aby se označila použitelná vejce. Také můžeš nechtěné nalezené předměty prodat obchodníku Alexanderovi.", "foodText": "jídlo", "food": "Jídlo a sedla", "noFood": "Nemáš žádné jídlo ani žádná sedla.", - "dropsExplanation": "Získej tyto předměty rychleji za drahokamy, pokud nechceš čekat, až je najdeš při splnění úkolu. Dozvi se více o systému nálezů.", + "dropsExplanation": "Get these items faster with Gems if you don't want to wait for them to drop when completing a task. Learn more about the drop system.", + "premiumPotionNoDropExplanation": "Magic Hatching Potions cannot be used on eggs received from Quests. The only way to get Magic Hatching Potions is by buying them below, not from random drops.", "beastMasterProgress": "Pokrok Pána šelem", - "stableBeastMasterProgress": "Beast Master Progress: <%= number %> Pets Found", + "stableBeastMasterProgress": "Pokrok Pána šelem: nalezl <%= number %> mazlíčků", "beastAchievement": "Získal jsi ocenění \"Pán šelem\" za získání všech mazlíčků!", "beastMasterName": "Pán šelem", "beastMasterText": "Nalezl všech 90 zvířátek ( šíleně obtížné, zaslouží si uznání!)", "beastMasterText2": "a vypustil své mazlíčky celkem <%= count %>krát", "mountMasterProgress": "Pokrok Pána zvířat", - "stableMountMasterProgress": "Mount Master Progress: <%= number %> Mounts Tamed", + "stableMountMasterProgress": "Pokrok krotitele zvířat: zkroceno <%= number %> zvířat", "mountAchievement": "Získal jsi ocenění \"Pán zvířat\" za získán všech zkrocených zvířat!", "mountMasterName": "Pán zvířat", "mountMasterText": "Zkrotil všech 90 zvířátek ( šíleně obtížné, zaslouží si uznání!)", diff --git a/common/locales/cs/subscriber.json b/common/locales/cs/subscriber.json index 7bd69767ec..111a452ba1 100644 --- a/common/locales/cs/subscriber.json +++ b/common/locales/cs/subscriber.json @@ -62,7 +62,7 @@ "timeTravelersPopoverNoSub": "You'll need a Mystic Hourglass to summon the mysterious Time Travelers! <%= linkStart %>Subscribers<%= linkEnd %> earn one Mystic Hourglass for every three months of consecutive subscribing. Come back when you have a Mystic Hourglass, and the Time Travelers will fetch you a rare pet, mount, or Subscriber Item Set from the past... or maybe even the future.", "timeTravelersPopover": "We see you have a Mystic Hourglass, so we will happily travel back in time for you! Please choose the pet, mount, or Mystery Item Set you would like. You can see a list of the past item sets <%= linkStart %>here<%= linkEnd %>! If those don't satisfy you, perhaps you'd be interested in one of our fashionably futuristic Steampunk Item Sets?", "timeTravelersAlreadyOwned": "Congratulations! You already own everything the Time Travelers currently offer. Thanks for supporting the site!", - "mysticHourglassPopover": "Díky Mystickým Přesýpacím hodinám si můžeš koupit předměty pro předplatitele i z předchozích měsíců.", + "mysticHourglassPopover": "A Mystic Hourglass allows you to purchase certain limited-time items, such as monthly Mystery Item Sets and awards from world bosses, from the past!", "subUpdateCard": "Karta s aktualizacemi", "subUpdateTitle": "Aktualizace", "subUpdateDescription": "Aktualizuj kartu, aby se nabila.", diff --git a/common/locales/da/communityguidelines.json b/common/locales/da/communityguidelines.json index 57d0972ff6..c34f0e2cfc 100644 --- a/common/locales/da/communityguidelines.json +++ b/common/locales/da/communityguidelines.json @@ -158,7 +158,7 @@ "commGuidePara068": "Tag afsted, modige eventyrer, og bekæmp nogle Daglige!", "commGuideHeadingLinks": "Nyttige links", "commGuidePara069": "Følgende talentfulde kunstnere har bidraget med disse illustrationer:", - "commGuideLink01": "Nybegyndernes Klan", + "commGuideLink01": "Newbies Guild", "commGuideLink01description": "en klan hvor nye brugere kan stille spørgsmål!", "commGuideLink02": "Det Bagerste Hjørnes Klan", "commGuideLink02description": "en klan til at diskutere lange eller følsomme emner.", diff --git a/common/locales/da/content.json b/common/locales/da/content.json index c305a88a19..da9df05256 100644 --- a/common/locales/da/content.json +++ b/common/locales/da/content.json @@ -6,71 +6,96 @@ "armoireLastItem": "Du har fundet det sidste stykke sjældent Udstyr i det Fortryllede Klædeskab", "armoireNotesEmpty": "Klædeskabet vil have nyt Udstyr hver måned. Indtil da kan du fortsætte med at klikke for at få Erfaring og Mad!", "dropEggWolfText": "Ulv", - "dropEggWolfAdjective": "loyal", + "dropEggWolfMountText": "Wolf", + "dropEggWolfAdjective": "en loyal", "dropEggTigerCubText": "Tigerunge", "dropEggTigerCubMountText": "Tiger", - "dropEggTigerCubAdjective": "barsk", + "dropEggTigerCubAdjective": "en drabelig", "dropEggPandaCubText": "Pandaunge", "dropEggPandaCubMountText": "Panda", - "dropEggPandaCubAdjective": "mild", + "dropEggPandaCubAdjective": "en blid", "dropEggLionCubText": "Løveunge", "dropEggLionCubMountText": "Løve", - "dropEggLionCubAdjective": "storslået", + "dropEggLionCubAdjective": "en kongelig", "dropEggFoxText": "Ræv", - "dropEggFoxAdjective": "beslutsom", + "dropEggFoxMountText": "Fox", + "dropEggFoxAdjective": "en snu", "dropEggFlyingPigText": "Flyvende Gris", - "dropEggFlyingPigAdjective": "finurlig", + "dropEggFlyingPigMountText": "Flying Pig", + "dropEggFlyingPigAdjective": "en finurlig", "dropEggDragonText": "Drage", - "dropEggDragonAdjective": "mægtig", + "dropEggDragonMountText": "Dragon", + "dropEggDragonAdjective": "en mægtig", "dropEggCactusText": "Kaktus", - "dropEggCactusAdjective": "stikkende", + "dropEggCactusMountText": "Cactus", + "dropEggCactusAdjective": "en stikkende", "dropEggBearCubText": "Bjørneunge", "dropEggBearCubMountText": "Bjørn", - "dropEggBearCubAdjective": "nuttet", + "dropEggBearCubAdjective": "en nuttet", "questEggGryphonText": "Grif", - "questEggGryphonAdjective": "stolt", + "questEggGryphonMountText": "Gryphon", + "questEggGryphonAdjective": "en stolt", "questEggHedgehogText": "Pindsvin", - "questEggHedgehogAdjective": "stikkende", + "questEggHedgehogMountText": "Hedgehog", + "questEggHedgehogAdjective": "et stikkende", "questEggDeerText": "Rådyr", - "questEggDeerAdjective": "elegant", + "questEggDeerMountText": "Deer", + "questEggDeerAdjective": "et elegant", "questEggEggText": "Æg", "questEggEggMountText": "Æggekurv", - "questEggEggAdjective": "farverig", + "questEggEggAdjective": "et farverigt", "questEggRatText": "Rotte", - "questEggRatAdjective": "beskidt", + "questEggRatMountText": "Rat", + "questEggRatAdjective": "en beskidt", "questEggOctopusText": "Blæksprutte", - "questEggOctopusAdjective": "glat", + "questEggOctopusMountText": "Octopus", + "questEggOctopusAdjective": "en glat", "questEggSeahorseText": "Søhest", - "questEggSeahorseAdjective": "præmie", + "questEggSeahorseMountText": "Seahorse", + "questEggSeahorseAdjective": "en præmieret", "questEggParrotText": "Papegøje", - "questEggParrotAdjective": "sprudlende", + "questEggParrotMountText": "Parrot", + "questEggParrotAdjective": "en sprudlende", "questEggRoosterText": "Hane", - "questEggRoosterAdjective": "spankulerende", + "questEggRoosterMountText": "Rooster", + "questEggRoosterAdjective": "en spankulerende", "questEggSpiderText": "Edderkop", - "questEggSpiderAdjective": "uhyggelig", + "questEggSpiderMountText": "Spider", + "questEggSpiderAdjective": "en uhyggelig", "questEggOwlText": "Ugle", - "questEggOwlAdjective": "klog", + "questEggOwlMountText": "Owl", + "questEggOwlAdjective": "en klog", "questEggPenguinText": "Pingvin", - "questEggPenguinAdjective": "Skarpsindig", + "questEggPenguinMountText": "Penguin", + "questEggPenguinAdjective": "en skarpsindig", "questEggTRexText": "Tyrannosaurus", - "questEggTRexAdjective": "kortarmet", + "questEggTRexMountText": "Tyrannosaur", + "questEggTRexAdjective": "en kortarmet", "questEggRockText": "Sten", - "questEggRockAdjective": "livlig", + "questEggRockMountText": "Rock", + "questEggRockAdjective": "en levende", "questEggBunnyText": "Kanin", - "questEggBunnyAdjective": "kælen", + "questEggBunnyMountText": "Bunny", + "questEggBunnyAdjective": "en kælen", "questEggSlimeText": "Skumfidus-Slim", - "questEggSlimeAdjective": "sødt", + "questEggSlimeMountText": "Marshmallow Slime", + "questEggSlimeAdjective": "en sød", "questEggSheepText": "Får", - "questEggSheepAdjective": "uldent", + "questEggSheepMountText": "Sheep", + "questEggSheepAdjective": "et uldent", "questEggCuttlefishText": "Tiarmet blæksprutte", - "questEggCuttlefishAdjective": "nuttet", + "questEggCuttlefishMountText": "Cuttlefish", + "questEggCuttlefishAdjective": "en nuttet", "questEggWhaleText": "Hval", - "questEggWhaleAdjective": "plaskende", + "questEggWhaleMountText": "Whale", + "questEggWhaleAdjective": "en plaskende", "questEggCheetahText": "Gepard", - "questEggCheetahAdjective": "ærlig", + "questEggCheetahMountText": "Cheetah", + "questEggCheetahAdjective": "en ærlig", "questEggHorseText": "Hest", - "questEggHorseAdjective": "galloperende", - "eggNotes": "Find en udrugningseliksir til at hælde på dit æg, og det vil udklække en <%= eggAdjective(locale) %> <%= eggText(locale) %>.", + "questEggHorseMountText": "Horse", + "questEggHorseAdjective": "en galoperende", + "eggNotes": "Find en udrugningseliksir til at hælde på dit æg, og det vil udklække <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "Almindelig", "hatchingPotionWhite": "Hvid", "hatchingPotionDesert": "Ørken", @@ -81,7 +106,9 @@ "hatchingPotionCottonCandyPink": "Candyfloss-lyserød", "hatchingPotionCottonCandyBlue": "Candyfloss-blå", "hatchingPotionGolden": "Gylden", + "hatchingPotionSpooky": "Uhyggelig", "hatchingPotionNotes": "Hæld på et æg, og det vil udklække til et <%= potText(locale) %> kæledyr.", + "premiumPotionAddlNotes": "Kan ikke bruges på quest-æg.", "foodMeat": "Kød", "foodMilk": "Mælk", "foodPotatoe": "Kartoffel", diff --git a/common/locales/da/faq.json b/common/locales/da/faq.json index 944d352b39..b1d594e652 100644 --- a/common/locales/da/faq.json +++ b/common/locales/da/faq.json @@ -31,7 +31,7 @@ "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party on the [website](https://habitica.com/#/options/groups/party), you'll be rewarded with the Basi-List Scroll! (We will add this feature to the app in a future update.)\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for gold and gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "faqQuestion10": "Hvad er ædelsten, og hvordan får jeg dem?", - "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](link) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", + "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "Hvordan rapporterer jeg en fejl, eller foreslår en ny funktion?", "iosFaqAnswer11": "You can report a bug, request a feature, or send feedback under Menu > Report a Bug and Menu > Send Feedback! We'll do everything we can to assist you.", diff --git a/common/locales/da/front.json b/common/locales/da/front.json index f3180d3ee8..94e1002540 100644 --- a/common/locales/da/front.json +++ b/common/locales/da/front.json @@ -178,5 +178,6 @@ "generalQuestionsSite": "Generelle spørgsmål om sitet", "businessInquiries": "Erhvervs-henvendelser", "merchandiseInquiries": "Merchandise-henvendelser", - "marketingInquiries": "Marketing/Social Media-henvendelser" + "marketingInquiries": "Marketing/Social Media-henvendelser", + "tweet": "Tweet" } \ No newline at end of file diff --git a/common/locales/da/gear.json b/common/locales/da/gear.json index eaa3a0282e..5963183ad9 100644 --- a/common/locales/da/gear.json +++ b/common/locales/da/gear.json @@ -126,6 +126,14 @@ "weaponSpecialSummer2015MageNotes": "Skjulte kræfter gemmer sig i juvelerne i denne stav. Øger Intelligens med <%= int %> og Opfattelse med <%= per %>. Specielt 2015 Sommerudstyr.", "weaponSpecialSummer2015HealerText": "Bølgetryllestav", "weaponSpecialSummer2015HealerNotes": "Kurerer søsyge og syge søer! Øger Intelligens med <%= int %>. Specielt 2015 Sommerudstyr.", + "weaponSpecialFall2015RogueText": "Flagerstridsøkse", + "weaponSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015WarriorText": "Træbræt", + "weaponSpecialFall2015WarriorNotes": "Great for elevating things in cornfields and/or smacking tasks. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015MageText": "Fortryllet Tråd", + "weaponSpecialFall2015MageNotes": "A powerful Stitch Witch can control this enchanted thread without even touching it! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015HealerText": "Sumpslimseliksir", + "weaponSpecialFall2015HealerNotes": "Brewed to perfection! Now you just have to convince yourself to drink it. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "weaponMystery201411Text": "Høstfests-Høtyv", "weaponMystery201411Notes": "Stik dine fjender eller grib for dig af dine yndlingsretter - denne høtyv kan det hele! Giver ingen bonusser. November 2014 Abonnentvare.", "weaponMystery201502Text": "Glinsende Bevinget Stav af Kærlighed og Også Sandhed", @@ -145,7 +153,9 @@ "weaponArmoireIronCrookText": "Jernhyrdestav", "weaponArmoireIronCrookNotes": "Denne heftigt hamrede jernhyrdestav er god til at hyrde får. Øger Opfattelse og Styrke med <%= attrs %> hver. Fortryllet Klædeskab: Hornet Jernsæt (Genstand 3 af 3).", "weaponArmoireGoldWingStaffText": "Gylden Vingestav", - "weaponArmoireGoldWingStaffNotes": "The wings on this staff constantly flutter and twist. Increases all attributes by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "weaponArmoireGoldWingStaffNotes": "Vingerne på denne stav flagrer og drejer sig konstant. Øger alle attributter med <%= attrs %> hver. Fortryllet Klædeskab: Ikke en del af et sæt.", + "weaponArmoireBatWandText": "Flagermusestav", + "weaponArmoireBatWandNotes": "This wand can turn any task into a bat! Wave it about and watch them fly away. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Independent Item.", "armor": "rustning", "armorBase0Text": "Almindeligt tøj", "armorBase0Notes": "Helt normalt tøj. Giver ingen bonusser.", @@ -259,6 +269,14 @@ "armorSpecialSummer2015MageNotes": "Skjulte kræfter gemmer sig i pufærmene på denne kappe. Øger Intelligens med <%= int %>. Specielt2015 Forårsudstyr.", "armorSpecialSummer2015HealerText": "Matrostøj", "armorSpecialSummer2015HealerNotes": "Denne rustning lader enhver vide at du er en ærlig købmandssejler, som aldrig ville opføre sig som en landkrabbe. Øger Konstitution med <%= con %>. Specielt 2015 Forårsudstyr.", + "armorSpecialFall2015RogueText": "Flagerkamprustning", + "armorSpecialFall2015RogueNotes": "Fly into bat-tle! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015WarriorText": "Fugleskræmselsrustning", + "armorSpecialFall2015WarriorNotes": "Despite being stuffed with straw, this armor is extremely hefty! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015MageText": "Sammensyede Rober", + "armorSpecialFall2015MageNotes": "Every stitch in this armor shimmers with enchantment. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015HealerText": "Alkymistrober", + "armorSpecialFall2015HealerNotes": "What? Of course that was a potion of constitution. No, you are definitely not turning into a frog! Don't be ribbiticulous. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "armorMystery201402Text": "Sendebudsdragt", "armorMystery201402Notes": "En skinnende og stærk dragt med masser af lommer til at bære breve i. Giver ingen bonusser. Februar 2014 Abonnentting.", "armorMystery201403Text": "Skovvandrer-rustning", @@ -287,6 +305,8 @@ "armorMystery201506Notes": "Snorkel igennem et koralrev i denne spraglede svømmedragt! Giver ingen bonusser. Juni 2015 Abonnentting.", "armorMystery201508Text": "Gepardkostume", "armorMystery201508Notes": "Løb hurtigt som vinden i et blødt Gepardkostume! Giver ingen bonusser. August 2015 Abonnentting.", + "armorMystery201509Text": "Varulvskostume", + "armorMystery201509Notes": "This IS a costume, right? Confers no benefit. September 2015 Subscriber Item.", "armorMystery301404Text": "Steampunk-dragt", "armorMystery301404Notes": "Nydelig og elegant, selvfølgelig! Giver ingen bonusser. Februar 3015 Abonnentting.", "armorArmoireLunarArmorText": "Beroligende Måne-rustning", @@ -300,7 +320,7 @@ "armorArmoireHornedIronArmorText": "Hornet Jernrustning", "armorArmoireHornedIronArmorNotes": "Denne heftigt hamrede jernrustning er næsten umulig at ødelægge. Øger Konstitution med <%= con %> og Opfattelse med <%= per %>. Fortryllet Klædeskab: Hornet Jernsæt (Genstand 2 af 3).", "armorArmoirePlagueDoctorOvercoatText": "Pestlægefrakke", - "armorArmoirePlagueDoctorOvercoatNotes": "An authentic overcoat worn by the doctors who battle the Plague of Procrastination! Increases Intelligence by <%= int %>, Strength by <%= str %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 3 of 3).", + "armorArmoirePlagueDoctorOvercoatNotes": "En autentisk frakke båret af de læger, der bekæmper udsættelsespesten! Øger Intelligens med <%= int %>, Styrke med <%= str %>, og Konstitution med <%= con %>. Fortryllet Klædeskab: Pestlægesæt (Genstand 3 af 3).", "headgear": "hovedbeklædning", "headBase0Text": "Ingen Hjelm", "headBase0Notes": "Ingen hovedbeklædning", @@ -412,6 +432,14 @@ "headSpecialSummer2015MageNotes": "Skjulte kræfter får trådene i dette tørklæde til at skinne. Øger Opfattelse med <%= per %>. Specielt 2015 Sommerudstyr.", "headSpecialSummer2015HealerText": "Matroskasket", "headSpecialSummer2015HealerNotes": "Med din matroskasket på hovedet kan du navigere på selv de mest stormfulde verdenshave! Øger Intelligens med <%= int %>. Specielt 2015 Sommerudstyr.", + "headSpecialFall2015RogueText": "Flagerkampvinger", + "headSpecialFall2015RogueNotes": "Echolocate your enemies with this powerful helm! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015WarriorText": "Fugleskræmselshat", + "headSpecialFall2015WarriorNotes": "Everyone would want this hat--if they only had a brain. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015MageText": "Sammensyet Hat", + "headSpecialFall2015MageNotes": "Every stitch in this hat augments its power. Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015HealerText": "Frøhat", + "headSpecialFall2015HealerNotes": "This is an extremely serious hat that is worthy of only the most advanced potioners. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "headSpecialGaymerxText": "Regnbuekrigerhjelm", "headSpecialGaymerxNotes": "For at fejre Pride-sæsonen og GaymerX er denne specielle hjelm dekoreret med en lysende og farverig regnbue! GaymerX er en spil-messe, der fejrer LGBTQ og gaming, og den er åben for alle. Den foregår på InterContinental i San Fransisco 11-13 juli! Giver ingen bonusser.", "headMystery201402Text": "Bevinget Hjelm", @@ -434,6 +462,8 @@ "headMystery201505Notes": "En grøn fjer vajer stold på denne jernhjelm. Giver ingen bonusser. Maj 2015 Abonnentting.", "headMystery201508Text": "Gepardhat", "headMystery201508Notes": "Denne rare gepardhat er meget blød. Giver ingen bonusser. August 2015 Abonnentting.", + "headMystery201509Text": "Varulvmaske", + "headMystery201509Notes": "This IS a mask, right? Confers no benefit. September 2015 Subscriber Item.", "headMystery301404Text": "Smart Tophat", "headMystery301404Notes": "En smart tophat for de fineste folk! Giver ingen bonusser. Januar 3015 Abonnentting.", "headMystery301405Text": "Simpel Tophat", @@ -451,17 +481,21 @@ "headArmoireBlueHairbowText": "Blå Hårsløjfe", "headArmoireBlueHairbowNotes": "Bliv skarpsindig, sej og smart når du har denne smukke Blå Hårsløjfe på! Øger Opfattelse med <%= per %>, Konstitution med <%= con %>, og Intelligens med <%= int %>. Fortryllet Klædeskab: Ikke del af et sæt.", "headArmoireRoyalCrownText": "Royal Krone", - "headArmoireRoyalCrownNotes": "Hurra for herskere, stor og stærk! Øger Styrke med <%= str %>. Fortryllet Klædeskab: Ikke en del af et sæt.", + "headArmoireRoyalCrownNotes": "Hurra for herskeren, stor og stærk! Øger Styrke med <%= str %>. Fortryllet Klædeskab: Ikke en del af et sæt.", "headArmoireGoldenLaurelsText": "Gyldne Laurbær", "headArmoireGoldenLaurelsNotes": "Disse gyldne laurbær belønner dem, der har overvundet dårlige vaner. Øger Opfattelse og Konstitution med <%= attrs %> hver. Fortryllet Klædeskab: Gyldent Togasæt (Genstand 2 af 3).", "headArmoireHornedIronHelmText": "Hornet Jernhjelm", "headArmoireHornedIronHelmNotes": "Denne heftigt hamrede jernhjelm er næsten umulig at ødelægge. Øger Konstitution med <%= con %> og Styrke med <%= str %>. Fortryllet Klædeskab: Hornet Jernsæt (Genstand 1 af 3).", "headArmoireYellowHairbowText": "Gul Hårsløjfe", - "headArmoireYellowHairbowNotes": "Become perceptive, strong, and smart while wearing this beautiful Yellow Hairbow! Increases Perception, Strength, and Intelligence by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireYellowHairbowNotes": "Bliv skarpsindig, sej og smart når du har denne smukke Gule Hårsløjfe på! Øger Opfattelse, Styrke og Intelligens med <%= attrs%> hver. Fortryllet Klædeskab: Ikke del af et sæt.", "headArmoireRedFloppyHatText": "Rød Hængende Hat", - "headArmoireRedFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a radiant red color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireRedFloppyHatNotes": "Mange fortryllelser er blevet syet ind i denne simple hat, og dette giver den en glødende rød farve. Øger Konstitution, Intelligens og Opfattelse med <%= attrs %> hver. Fortryllet Klædeskab: Ikke en del af et sæt.", "headArmoirePlagueDoctorHatText": "Pestlægehat", "headArmoirePlagueDoctorHatNotes": "En autentisk hat båret af de læger, der bekæmper udsættelsespesten! Øger Styrke med <%= str %>, Intelligens med <%= int %>, og Konstitution med <%= con %>. Fortryllet Klædeskab: Pestlægesæt (Genstand 1 af 3).", + "headArmoireBlackCatText": "Sort Kattehat", + "headArmoireBlackCatNotes": "This black hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Intelligence and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireOrangeCatText": "Orange Kattehat", + "headArmoireOrangeCatNotes": "This orange hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Independent Item.", "offhand": "skjoldhånds-udstyr", "shieldBase0Text": "Intet Skjoldhånds-udstyr", "shieldBase0Notes": "Intet skjold eller andet våben.", @@ -533,10 +567,18 @@ "shieldSpecialSummer2015WarriorNotes": "Dette skjold af dybhavsmetal skinner som sand og hav, og er skabt af Forhalingens kunstnere. Øger Konstitution med <%= con %>. Specielt 2015 Sommerudstyr.", "shieldSpecialSummer2015HealerText": "Stærkt Skjold", "shieldSpecialSummer2015HealerNotes": "Brug dette skjold til at slå skibsrotter væk. Øger Konstitution med <%= con %>. Specielt 2015 Sommerudstyr.", + "shieldSpecialFall2015RogueText": "Flagerstridsøkse", + "shieldSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015WarriorText": "Fuglefrøspose", + "shieldSpecialFall2015WarriorNotes": "It's true that you're supposed to be SCARING the crows, but there's nothing wrong with making friends! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015HealerText": "Rørepind", + "shieldSpecialFall2015HealerNotes": "This stick can stir anything without melting, dissolving, or bursting into flame! It can also be used to fiercely poke enemy tasks. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "shieldMystery301405Text": "Urskjold", "shieldMystery301405Notes": "Tiden er på din side med dette tårnhøje urskjold. Giver ingen bonusser. Juni 3015 Abonnentting.", "shieldArmoireGladiatorShieldText": "Gladiatorskjold", "shieldArmoireGladiatorShieldNotes": "For at være en gladiator skal du ikke bare være... whatever, bare slå dem med dit skjold. Øger Konstitution med <%= con %> og Styrke med <%= str %>. Fortryllet Klædeskab: Gladiatorsæt (Genstand 3 af 3)", + "shieldArmoireMidnightShieldText": "Midnatsskjold", + "shieldArmoireMidnightShieldNotes": "This shield is most powerful at the stroke of midnight! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Independent Item.", "back": "Ryg-udstyr", "backBase0Text": "Intet Ryg-udstyr", "backBase0Notes": "Intet Ryg-udstyr.", diff --git a/common/locales/da/groups.json b/common/locales/da/groups.json index 513da96527..3e11aebe27 100644 --- a/common/locales/da/groups.json +++ b/common/locales/da/groups.json @@ -12,7 +12,7 @@ "community": "Fællesskabsforum", "dataTool": "Datavisningsværktøj", "resources": "Ressourcer", - "askQuestionNewbiesGuild": "Ask a Question (Newbies Guild)", + "askQuestionNewbiesGuild": "Stil et spørgsmål (Newbies Guild)", "tavernTalk": "Værtshuschat", "tavernAlert1": "Obs: hvis du rapporterer en fejl vil udviklerne ikke se det. Brug venligst", "tavernAlert2": "brug Github i stedet", diff --git a/common/locales/da/limited.json b/common/locales/da/limited.json index 735c954906..55a7ee02f9 100644 --- a/common/locales/da/limited.json +++ b/common/locales/da/limited.json @@ -29,7 +29,8 @@ "seasonalShopClosedText": "Sæson-markedet er lukket! Jeg ved ikke hvor Sæson-heksen er lige nu, men hun kommer sikkert tilbage til den næste Store Fest!", "seasonalShopText": "Velkommen til Sæson-markedet! Vi har forårs-sæson godter lige nu. Alt her kan købes under Forårsflirt-eventet hvert år, men vi holder kun åbent indtil 30. april, så husk at købe ind nu, ellers må du vente et helt år for igen at kunne købe disse ting!", "seasonalShopSummerText": "Velkommen til Sæson-markedet! Vi har sommer-sæson godter lige nu. Alt her kan købes under Sommerplask-eventet hvert år, men vi holder kun åbent indtil 31. juli, så husk at købe ind nu, ellers må du vente et helt år for igen at kunne købe disse ting!", - "seasonalShopRebirth": "If you've used the Orb of Rebirth, you can repurchase this equipment in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", + "seasonalShopFallText": "Welcome to the Seasonal Shop!! We're stocking autumn Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Fall Festival event each year, but we're only open until October 31, so be sure to stock up now, or you'll have to wait a year to buy these items again!", + "seasonalShopRebirth": "Hvis du har brugt Genfødselskuglen kan du genkøbe dette udstyr i Belønningskolonnen efter du har fået adgang til Udstyrsbutikken. I starten vil du kun kunne købe tingene, der passer til din nuværende klasse (Kriger som standard), men frygt ej, de andre klasse-specifikke varer bliver tilgængelige hvis du skifter til den klasse.", "candycaneSet": "Slikstok (Magiker)", "skiSet": "Ski-morder (Slyngel)", "snowflakeSet": "Snefnug (Helbreder)", @@ -54,5 +55,10 @@ "daringSwashbucklerSet": "Modig Vovehals (Kriger)", "emeraldMermageSet": "Smaragd Havmagiker (Magiker)", "reefSeahealerSet": "Havhelbreder fra Revet (Helbreder)", - "roguishPirateSet": "Slyngelagtig Pirat (Slyngel)" + "roguishPirateSet": "Slyngelagtig Pirat (Slyngel)", + "monsterOfScienceSet": "Videnskabeligt Monster (Kriger)", + "witchyWizardSet": "Forheksende Heks (Magiker)", + "mummyMedicSet": "Mumie-mediciner (Helbreder)", + "vampireSmiterSet": "Vampyrjæger (Slyngel)", + "fallEventAvailability": "Tilgængelig indtil 31. oktober" } \ No newline at end of file diff --git a/common/locales/da/messages.json b/common/locales/da/messages.json index 1024407925..430a74dc09 100644 --- a/common/locales/da/messages.json +++ b/common/locales/da/messages.json @@ -5,6 +5,7 @@ "messageTagNotFound": "Tag ikke fundet", "messagePetNotFound": ":pet ikke fundet i user.items.pets", "messageFoodNotFound": ":food ikke fundet i user.items.food", + "messageNotAvailable": "Denne vare kan i øjeblikket ikke købes.", "messageCannotFeedPet": "Dette kæledyr kan ikke fodres.", "messageAlreadyMount": "Du har allerede dette ridedyr. Prøv at fodre et andet dyr.", "messageEvolve": "Du har tæmmet <%= egg %>, lad os ride en tur!", @@ -14,6 +15,7 @@ "messageEquipped": "<%= itemText %> taget i brug.", "messageUnEquipped": "<%= itemText %> er taget af.", "messageMissingEggPotion": "Du mangler enten det æg eller den eliksir", + "messageInvalidEggPotionCombo": "Du kan ikke udruge Quest-æg med Magiske Udrugningseliksirer! Prøv et andet æg.", "messageAlreadyPet": "Du har allerede det kæledyr. Prøv at udklække en anden kombination!", "messageHatched": "Dit æg er klækket! Besøg det i din stald for at tage dit kæledyr med dig.", "messageNotEnoughGold": "Ikke nok Guld", @@ -29,4 +31,4 @@ "armoireEquipment": "<%= image %> Du har fundet sjældent Udstyr i Klædeskabet: <%= dropText %>! Fantastisk!", "armoireFood": "<%= image %> Du roder rundt i bunden af Klædeskabet. Pludselig finder du <%= dropText %>. Gad vide hvad den laver her?", "armoireExp": "Du kæmper med Klædeskabet og får Erfaring. Sådan!" -} +} \ No newline at end of file diff --git a/common/locales/da/pets.json b/common/locales/da/pets.json index 091691ca65..1ace329fe9 100644 --- a/common/locales/da/pets.json +++ b/common/locales/da/pets.json @@ -1,11 +1,13 @@ { "pets": "Kæledyr", "petsFound": "Fundne kæledyr", + "magicPets": "Magisk Eliksir-Kæledyr", "rarePets": "Sjældne kæledyr", "questPets": "Quest-kæledyr", "mounts": "Ridedyr", "mountsTamed": "Ridedyr tæmmet", "questMounts": "Quest-ridedyr", + "magicMounts": "Magisk Eliksir-Ridedyr", "rareMounts": "Sjældne ridedyr", "etherealLion": "Æterisk Løve", "veteranWolf": "Veteranulv", @@ -24,6 +26,7 @@ "eggSingular": "Æg", "noEggs": "Du har ikke nogen æg.", "hatchingPotions": "Udrugningseliksirer", + "magicHatchingPotions": "Magiske Udrugningseliksirer", "hatchingPotion": "Udrugningseliksir", "noHatchingPotions": "Du har ikke nogen udrugningseliksir.", "inventoryText": "Klik på et æg for at se brugbare eliksirer fremhævet med grønt, og klik derefter på en af de fremhævede eliksirer for at udruge dit kæledyr. Hvis ingen eliksirer er fremhævede, så klik på ægget igen for at fravælge det, og i stedet klikke en eliksir først for at få de brugbare æg fremhævet. Du kan også sælge uønskede drops til Købmanden Alexander.", @@ -31,14 +34,15 @@ "food": "Mad og sadler", "noFood": "Du har hverken mad eller sadler.", "dropsExplanation": "Du kan få fat i disse ting hurtigere med ædelsten, hvis du ikke længere vil vente på at finde dem når du gennemfører en opgave. Lær mere om drop-systemet.", + "premiumPotionNoDropExplanation": "Magic Hatching Potions cannot be used on eggs received from Quests. The only way to get Magic Hatching Potions is by buying them below, not from random drops.", "beastMasterProgress": "Dyretæmmerfremskridt", - "stableBeastMasterProgress": "Beast Master Progress: <%= number %> Pets Found", + "stableBeastMasterProgress": "Dyretæmmerfremskridt: <%= number %> Kæledyr fundet", "beastAchievement": "Du har opnået \"Dyretæmmer\"-præstationen ved at samle alle kæledyr!", "beastMasterName": "Dyretæmmer", "beastMasterText": "Har fundet alle 90 kæledyr (sindsoprivende vanskeligt, lykønsk denne bruger!)", "beastMasterText2": "og har sluppet deres kæledyr fri <%= count %> gang(e)", "mountMasterProgress": "Ridemesterfremskridt", - "stableMountMasterProgress": "Mount Master Progress: <%= number %> Mounts Tamed", + "stableMountMasterProgress": "Ridemesterfremskridt: <%= number %> Ridedyr tæmmet", "mountAchievement": "Du har tjent \"Ridemester\"-præstationen ved at samle alle ridedyr!", "mountMasterName": "Ridemester", "mountMasterText": "Har tæmmet alle 90 ridedyr (endnu sværere, ønsk denne bruger tillykke!)", @@ -62,8 +66,8 @@ "petKeyBegin": "Nøglen til Kennelen: Oplev <%= title %> Igen!", "petKeyInfo": "Mangler du spændingen ved at samle kæledyr? Nu kan du slippe dem fri, så dine drops igen er meningsfulde!", "petKeyInfo2": "Brug Nøglen til Kennelen til at nulstille dine ikke-questrelaterede kæledyr og/eller ridedyr. (Questrelaterede og Sjældne kæledyr og ridedyr bliver ikke sluppet løs).", - "petKeyInfo3": "Der er tre Nøgler til Kennelen: Slip Kun Kæledyr Fri (4 Ædelsten), Slip Kun Ridedyr Fri (4 Ædelsen) eller Slip Både Kæle- og Ridedyr Fri (6 Ædelsten). Ved at bruge en nøgle kan du opnå Dyretæmmer- og Ridemester-præstationerne flere gange. Triade-bingo præstationen vil kun kunne opnås flere gange hvis du bruger \"Slip Både Kæle- og Ridedyr Fri\"-nøglen og har samlet alle 90 kæledyr endnu en gang. Vis verden hvor mægtig en samler du er! Men vælg med omhu, for når du har brugt en nøgle og åbnet kennel- eller stalddøren, så kan du ikke få dyrene igen uden at samle dem allesammen forfra...", - "petKeyInfo4": "Der er tre Nøgler til Kennelen: Slip Kun Kæledyr Fri (4 Ædelsten), Slip Kun Ridedyr Fri (4 Ædelsen) eller Slip Både Kæle- og Ridedyr Fri. Ved at bruge en nøgle kan du opnå Dyretæmmer- og Ridemester-præstationerne flere gange. Triade-bingo præstationen vil kun kunne opnås flere gange hvis du bruger \"Slip Både Kæle- og Ridedyr Fri\"-nøglen og har samlet alle 90 kæledyr endnu en gang. Vis verden hvor mægtig en samler du er! Men vælg med omhu, for når du har brugt en nøgle og åbnet kennel- eller stalddøren, så kan du ikke få dyrene igen uden at samle dem allesammen forfra...", + "petKeyInfo3": "Der er tre Nøgler til Kennelen: Slip Kun Kæledyr Fri (4 Ædelsten), Slip Kun Ridedyr Fri (4 Ædelsten) eller Slip Både Kæle- og Ridedyr Fri (6 Ædelsten). Ved at bruge en nøgle kan du opnå Dyretæmmer- og Ridemester-præstationerne flere gange. Triade-bingo præstationen vil kun kunne opnås flere gange hvis du bruger \"Slip Både Kæle- og Ridedyr Fri\"-nøglen og har samlet alle 90 kæledyr endnu en gang. Vis verden hvor mægtig en samler du er! Men vælg med omhu, for når du har brugt en nøgle og åbnet kennel- eller stalddøren, så kan du ikke få dyrene igen uden at samle dem allesammen forfra...", + "petKeyInfo4": "Der er tre Nøgler til Kennelen: Slip Kun Kæledyr Fri (4 Ædelsten), Slip Kun Ridedyr Fri (4 Ædelsten) eller Slip Både Kæle- og Ridedyr Fri. Ved at bruge en nøgle kan du opnå Dyretæmmer- og Ridemester-præstationerne flere gange. Triade-bingo præstationen vil kun kunne opnås flere gange hvis du bruger \"Slip Både Kæle- og Ridedyr Fri\"-nøglen og har samlet alle 90 kæledyr endnu en gang. Vis verden hvor mægtig en samler du er! Men vælg med omhu, for når du har brugt en nøgle og åbnet kennel- eller stalddøren, så kan du ikke få dyrene igen uden at samle dem allesammen forfra...", "petKeyPets": "Slip mine kæledyr fri", "petKeyMounts": "Slip Mine Ridedyr Fri", "petKeyBoth": "Slip Begge Fri", diff --git a/common/locales/da/questscontent.json b/common/locales/da/questscontent.json index b3884c42cb..2db536e2b6 100644 --- a/common/locales/da/questscontent.json +++ b/common/locales/da/questscontent.json @@ -198,7 +198,7 @@ "questSlimeDropSlimeEgg": "Skumfidus-Slim (Æg)", "questSlimeUnlockText": "Åbner for køb at slim-æg på Markedet", "questSheepText": "Tordenvædderen", - "questSheepNotes": "As you wander the rural Taskan countryside with friends, taking a \"quick break\" from your obligations, you find a cozy yarn shop. You are so absorbed in your procrastination that you hardly notice the ominous clouds creep over the horizon. \"I've got a ba-a-a-ad feeling about this weather,\" mutters @Misceo, and you look up. The stormy clouds are swirling together, and they look a lot like a... \"We don't have time for cloud-gazing!\" @starsystemic shouts. \"It's attacking!\" The Thunder Ram hurtles forward, slinging bolts of lightning right at you!", + "questSheepNotes": "Mens du vandrer i landskabet omkring Taskan med dine venner for at holde en \"hurtig pause\" fra dine forpligtelser, finder du en hyggelig garnbutik. Du er så absorberet i dine overspringshandlinger, at du knapt nok opdager de ildevarslende skyer, der kryber sig ind over horisonten. \"Jeg får en då-å-å-årlig fornemmelse af det her vejr,\" mumler @Misceo, og du ser op. Stormskyerne hvirvler sammen, og de ligner meget en... \"Vi har ikke tid til at kigge på skyer!\" råber @starsystemic. \"Den angriber!\" Tordenvædderen styrter fremad og slynger lyn direkte mod dig!", "questSheepBoss": "Tordenvædder", "questSheepCompletion": "Imponeret over din ihærdighed, ebber Tordenvædderens vrede ud. Den sender tre kæmpehagl i din retning og med en dyb rumlen opløses den. Da du undersøger haglene ser du, at det ikke er hagl, men tre dunagtige æg. Du samler dem op, og vandrer hjem under den blå himmel.", "questSheepDropSheepEgg": "Får (Æg)", @@ -206,13 +206,13 @@ "questKrakenText": "Ufærdigbugtens Kraken", "questKrakenNotes": "Det er en varm og solrig dag, og du krydser fredsommeligt Ufærdigbugten, men dine tanker kredser omkring alle de ting du stadig mangler at nå. Så snart du bliver færdig med én opgave, dukker der en ny op, og så endnu en og så endnu en...

Pludselig giver det et ryk i båden, og slimede tentakler bryder gennem vandoverfladen til alle sider! \"Vi bliver angrebet af Ufærdigbugtens Kraken!\" råber Wolvenhalo.

\"Skynd dig!\" kalder Lemoness, \"Nedkæmp så mange tentakler og opgaver som muligt, inden nye dukker op i deres sted!\"", "questKrakenBoss": "Ufærdigbugtens Kraken", - "questKrakenCompletion": "Som Kraken flygter flyder adskillelige æg til vandoverfladen. Lemoness undersøger dem og hendes mistanke bliver til glæde. \"Blæksprutte æg!\" siger hun. \"Her, tag dem som belønning for alt det du har gjort.\"", + "questKrakenCompletion": "Idet Krakenen flygter, flyder adskillige æg op til vandoverfladen. Lemoness undersøger dem og hendes mistanke bliver til glæde. \"Blæksprutteæg!\" siger hun. \"Her, tag dem som belønning for alt det, du har gjort.\"", "questKrakenDropCuttlefishEgg": "Tiarmet blæksprutte (Æg)", "questKrakenUnlockText": "Åbner for køb at Tiarmet blæksprutteæg på Markedet", "questWhaleText": "Hvalens Sang", "questWhaleNotes": "You arrive at the Diligent Docks, hoping to take a submarine to watch the Dilatory Derby. Suddenly, a deafening bellow forces you to stop and cover your ears. \"Thar she blows!\" cries Captain @krazjega, pointing to a huge, wailing whale. \"It's not safe to send out the submarines while she's thrashing around!\"

\"Quick,\" calls @UncommonCriminal. \"Help me calm the poor creature so we can figure out why she's making all this noise!\"", "questWhaleBoss": "Syngende Hval", - "questWhaleCompletion": "After much hard work, the whale finally ceases her thunderous cry. \"Looks like she was drowning in waves of negative habits,\" @zoebeagle explains. \"Thanks to your consistent effort, we were able to turn the tides!\" As you step into the submarine, several whale eggs bob towards you, and you scoop them up.", + "questWhaleCompletion": "Efter meget hårdt arbejde stopper hvalen endelig sin tordnende gråd. \"Det ser ud til, at hun var ved at drukne i bølger af negative vaner,\" forklarer @zoebeagle. \"Vi har været i stand til at vende tidevandet takket være jeres konsistente indsats!\" Som du træder ind i ubåden flyder adskillige hvalæg hen mod dig, og du samler dem op.", "questWhaleDropWhaleEgg": "Hval (Æg)", "questWhaleUnlockText": "Åbner for køb af hvalæg på Markedet", "questDilatoryDistress1Text": "Forhalingsforhindringer, Del 1: Flaskeposten", @@ -240,7 +240,7 @@ "questDilatoryDistress3DropShield": "Måneperleskjold (Skjoldhåndsudstyr)", "questCheetahText": "Hvilken Gepard", "questCheetahNotes": "As you hike across the Sloensteadi Savannah with your friends @PainterProphet, @tivaquinn, @Unruly Hyena, and @Crawford, you're startled to see a Cheetah screeching past with a new Habitican clamped in its jaws. Under the Cheetah's scorching paws, tasks burn away as though complete -- before anyone has the chance to actually finish them! The Habitican sees you and yells, \"Please help me! This Cheetah is making me level too quickly, but I'm not getting anything done. I want to slow down and enjoy the game. Make it stop!\" You fondly remember your own fledgling days, and know that you have to help the newbie by stopping the Cheetah!", - "questCheetahCompletion": "The new Habitican is breathing heavily after the wild ride, but thanks you and your friends for your help. \"I'm glad that Cheetah won't be able to grab anyone else. It did leave some Cheetah eggs for us, so maybe we can raise them into more trustworthy pets!\"", + "questCheetahCompletion": "Den nye Habitikaner trækker vejret tungt efter den vilde tur, men takker dig og dine venner for jeres hjælp. \"Jeg er glad for, at den gepard ikke vil være i stand til at få fat i andre. Den efterlod nogle gepardæg til os, så vi kan måske opfostre dem til at være pålidelige kæledyr!\"", "questCheetahBoss": "Gepard", "questCheetahDropCheetahEgg": "Gepard (Æg)", "questCheetahUnlockText": "Åbner for køb af Gepardæg på Markedet", @@ -249,5 +249,5 @@ "questHorseCompletion": "It takes all your skill, but finally the horse stamps a couple of hooves and nuzzles you in the shoulder before allowing you to mount. You ride briefly but proudly around the Tavern grounds while your friends cheer. The stranger breaks into a broad grin.\n\"I can see that was no idle boast! Your determination is truly impressive. Take these eggs to raise horses of your own, and perhaps we'll meet again one day.\" You take the eggs, the stranger tips his hat... and vanishes.", "questHorseBoss": "Ride-Mare", "questHorseDropHorseEgg": "Hest (Æg)", - "questHorseUnlockText": "Unlocks purchasable Horse eggs in the Market" + "questHorseUnlockText": "Åbner for køb af hesteæg på Markedet" } \ No newline at end of file diff --git a/common/locales/da/subscriber.json b/common/locales/da/subscriber.json index ec4851e25d..bec48ed649 100644 --- a/common/locales/da/subscriber.json +++ b/common/locales/da/subscriber.json @@ -59,21 +59,21 @@ "timeTravelers": "Tidsrejsende", "timeTravelersTitleNoSub": "<%= linkStartTyler %>Tyler<%= linkEnd %> og <%= linkStartVicky %>Vicky<%= linkEnd %>", "timeTravelersTitle": "Mystiske Tidsrejsende", - "timeTravelersPopoverNoSub": "You'll need a Mystic Hourglass to summon the mysterious Time Travelers! <%= linkStart %>Subscribers<%= linkEnd %> earn one Mystic Hourglass for every three months of consecutive subscribing. Come back when you have a Mystic Hourglass, and the Time Travelers will fetch you a rare pet, mount, or Subscriber Item Set from the past... or maybe even the future.", - "timeTravelersPopover": "We see you have a Mystic Hourglass, so we will happily travel back in time for you! Please choose the pet, mount, or Mystery Item Set you would like. You can see a list of the past item sets <%= linkStart %>here<%= linkEnd %>! If those don't satisfy you, perhaps you'd be interested in one of our fashionably futuristic Steampunk Item Sets?", - "timeTravelersAlreadyOwned": "Congratulations! You already own everything the Time Travelers currently offer. Thanks for supporting the site!", - "mysticHourglassPopover": "Mystiske Timeglas giver dig adgang til at købe tidligere måneders Abonnent-sæt.", + "timeTravelersPopoverNoSub": "Du skal bruge et Mystisk Timeglas for at hidkalde de Mystiske Tidsrejsende! <%= linkStart %>Abonnenter<%= linkEnd %> tjener et Mystisk Timeglas for hver tre måneder i streg, de abonnerer. Kom tilbage når du har et Mystisk Timeglas, så vil de Tidsrejsende hente et sjældent kæledyr, ridedyr eller et helt sæt Abonnentting til dig fra fortiden... eller måske endda fra fremtiden.", + "timeTravelersPopover": "Vi kan se du har et Mystisk Timeglas, så vi vil gerne rejse tilbage i tiden for dig! Vælg venligst hvilket kæledyr, ridedyr eller Mystisk Sæt du vil have. Du kan se en liste af tidligere sæt <%= linkStart %>her<%= linkEnd %>! Hvis det ikke er nok kan du måske interesseres i et af vores moderigtige futuristiske Steampunk-sæt?", + "timeTravelersAlreadyOwned": "Tillykke! Du ejer allerede alting de Tidsrejsende kan få fat i. Tak for at støtte siden!", + "mysticHourglassPopover": "Mystiske Timeglas giver dig adgang til at købe visse tidsbegrænsede varer, såsom tidligere måneders Abonnent-sæt og præmier fra tidligere verdensbosser.", "subUpdateCard": "Opdatér Kort", "subUpdateTitle": "Opdatér", "subUpdateDescription": "Opdaterer hvilket kort, der skal trækkes fra.", - "notEnoughHourglasses": "You don't have enough Mystic Hourglasses.", - "hourglassBuyEquipSetConfirm": "Buy this full set of items for 1 Mystic Hourglass?", - "hourglassBuyItemConfirm": "Buy this item for 1 Mystic Hourglass?", - "petsAlreadyOwned": "Pet already owned.", - "mountsAlreadyOwned": "Mount already owned.", - "typeNotAllowedHourglass": "Item type not supported for purchase with Mystic Hourglass. Allowed types:", - "petsNotAllowedHourglass": "Pet not available for purchase with Mystic Hourglass.", - "mountsNotAllowedHourglass": "Mount not available for purchase with Mystic Hourglass.", - "hourglassPurchase": "Purchased an item using a Mystic Hourglass!", - "hourglassPurchaseSet": "Purchased an item set using a Mystic Hourglass!" + "notEnoughHourglasses": "Du har ikke nok Mystiske Timeglas.", + "hourglassBuyEquipSetConfirm": "Køb hele dette sæt for 1 Mystisk Timeglas?", + "hourglassBuyItemConfirm": "Køb denne ting for 1 Mystisk Timeglas?", + "petsAlreadyOwned": "Ejer allerede dette Kæledyr.", + "mountsAlreadyOwned": "Ejer allerede dette Ridedyr.", + "typeNotAllowedHourglass": "Denne type kan ikke købes for Mystiske Timeglas. Tilladte typer:", + "petsNotAllowedHourglass": "Kæledyr kan ikke købes for Mystiske Timeglas.", + "mountsNotAllowedHourglass": "Ridedyr kan ikke købes for Mystiske Timeglas.", + "hourglassPurchase": "Købte en ting for et Mystisk Timeglas!", + "hourglassPurchaseSet": "Købte et sæt for et Mystisk Timeglas!" } \ No newline at end of file diff --git a/common/locales/da/tasks.json b/common/locales/da/tasks.json index cc63380046..e661b342d1 100644 --- a/common/locales/da/tasks.json +++ b/common/locales/da/tasks.json @@ -95,7 +95,7 @@ "habitHelp1": "Gode Vaner er noget du ofte gør. De giver Guld og Erfaring hver gang du klikker på <%= plusIcon %>.", "habitHelp2": "Dårlige Vaner er noget du gerne vil undgå at gøre. De fjerner Liv hver gang du klikker på <%= minusIcon %>.", "habitHelp3": "For inspiration, se disse eksempler på Vaner!", - "newbieGuild": "Nogen spørgmål? Spørg inde i <%= linkStart %>De Nyankomnes Klan<%= linkEnd %>", + "newbieGuild": "Nogen spørgmål? Spørg inde i <%= linkStart %>Newbies Guild<%= linkEnd %>", "dailyHelp1": "Daglige gentages <%= emphasisStart %>hver dag<%= emphasisEnd %> de er aktive. Klik på <%= pencilIcon %> for at ændre hvilke dage en Daglig er aktiv.", "dailyHelp2": "Hvis du ikke færdiggør aktive Daglige, mister du Liv, når dagen er ovre.", "dailyHelp3": "De Daglige opgaver bliver gradvist <%= emphasisStart %>mere røde<%= emphasisEnd %>, når du springer dem over, og <%= emphasisStart %>mere blå<%= emphasisEnd %>, når du klarer dem. Desto mere røde den Daglige er, jo større belønning giver den... eller større skade.", diff --git a/common/locales/de/communityguidelines.json b/common/locales/de/communityguidelines.json index 185bfe5f3e..4dfa348378 100644 --- a/common/locales/de/communityguidelines.json +++ b/common/locales/de/communityguidelines.json @@ -52,7 +52,7 @@ "commGuideHeadingPublicGuilds": "Öffentliche Gilden", "commGuidePara029": "Öffentliche Gilden sind ziemlich ähnlich wie das Gasthaus, außer dass die Gespräche dort nicht so allgemein sind, sondern sich um ein bestimmtes Thema drehen. Der öffentliche Gildenchat sollte sich auf dieses Thema konzentrieren. Zum Beispiel könnte es sein, dass Mitglieder der Wordsmith-Gilde genervt sind, wenn sich das Gespräch plötzlich um Gärtnern statt um Schreiben dreht, und eine Drachenliebhaber-Gilde interessiert sich wahrscheinlich nicht dafür, antike Runen zu entziffern. Manche Gilden sind dabei lockerer als andere, aber versuch generell beim Thema zu bleiben!", "commGuidePara031": "Manche öffentlichen Gilden werden sensible Themen enthalten, z.B. Depression, Religion, Politik, usw. Das ist ok solang die Gespräche darüber keine der AGB oder der Regeln für öffentliche Orte brechen und solange sie beim Thema bleiben.", - "commGuidePara033": "Public Guilds may NOT contain 18+ content. If they plan to regularly discuss sensitive content, they should say so in the Guild title. This is to keep Habitica safe and comfortable for everyone. If the guild in question has different kinds of sensitive issues, it is respectful to your fellow Habiticans to place your comment behind a warning (ex. \"Warning: references self-harm\"). Additionally, the sensitive material should be topical -- bringing up self-harm in a guild focused on fighting depression may make sense, but may be less appropriate in a music guild. If you see someone who is repeatedly violating this guideline, even after several requests, please email leslie@habitica.com with screenshots.", + "commGuidePara033": "Öffentlice Gilden dürfen keinen 18+ Inhalt enthalten. Wenn eine Gilde plant, regelmäßig sensible Themen zu diskutieren, sollte sie dies in ihrem Gildentitel erwähnen. Dies hat das Ziel, Habitica sicher und angenehm für jeden zu gestalten. Wenn besagte Gilde verschiedene sensible Themen bespricht, ist es den anderen Habitianern gegenüber respektvoll, eine Warnung vor den Kommentar zu schreiben (z.B. \"Achtung: Spricht das Thema Selbstbeschädigung an\"). Außerdem sollte besagte sensible Sache dem Thema entsprechend sein -- Selbstbeschädigung in einer Gilde, die sich auf den Kampf gegen Depressionen fokussiert hat, zu erwähnen, mag Sinn machen, aber scheint weniger geeignet für eine Musikgilde. Wenn du jemanden siehst, der sogar nach mehreren Hinweisen wiederholt gegen die Richtlinien verstößt, schicke eine Mail mit Screenshots an leslie@habitica.com.", "commGuidePara035": "Es sollte niemals eine Gilde, egal ob öffentlich oder privat, gegründet werden, die als Ziel hat, ein Individuum oder eine Gruppe anzugreifen. So eine Gilde zu erstellen führt zu einer sofortigen Accountsperre. Bekämpfe schlechte Angewohnheiten, nicht deine Mitabenteurer!", "commGuidePara037": "Alle Gasthaus-Wettbewerbe und Wettbewerbe öffentlicher Gilden müssen sich ebenfalls an diese Regeln halten.", "commGuideHeadingBackCorner": "Die Back Corner", diff --git a/common/locales/de/content.json b/common/locales/de/content.json index 5017439080..95a17f1790 100644 --- a/common/locales/de/content.json +++ b/common/locales/de/content.json @@ -6,71 +6,96 @@ "armoireLastItem": "Du hast das letzte Stück der seltenen Ausrüstung im verzauberten Schrank gefunden.", "armoireNotesEmpty": "Im Rüstungsschrank gibt es jeweils in der ersten Woche eines Monats neue Ausrüstung. Bis dahin, klicke weiter für Erfahrung und Essen.", "dropEggWolfText": "Wolf", - "dropEggWolfAdjective": "ergebener", + "dropEggWolfMountText": "Wolf", + "dropEggWolfAdjective": "a loyal", "dropEggTigerCubText": "Jungtiger", "dropEggTigerCubMountText": "Tiger", - "dropEggTigerCubAdjective": "wilder", + "dropEggTigerCubAdjective": "a fierce", "dropEggPandaCubText": "Jungpanda", "dropEggPandaCubMountText": "Panda", - "dropEggPandaCubAdjective": "sanftmütiger", + "dropEggPandaCubAdjective": "a gentle", "dropEggLionCubText": "Junglöwe", "dropEggLionCubMountText": "Löwe", - "dropEggLionCubAdjective": "königlicher", + "dropEggLionCubAdjective": "a regal", "dropEggFoxText": "Fuchs", - "dropEggFoxAdjective": "listiger", + "dropEggFoxMountText": "Fox", + "dropEggFoxAdjective": "a wily", "dropEggFlyingPigText": "Flugkeiler", - "dropEggFlyingPigAdjective": "launenhafter", + "dropEggFlyingPigMountText": "Flying Pig", + "dropEggFlyingPigAdjective": "a whimsical", "dropEggDragonText": "Drache", - "dropEggDragonAdjective": "mächtiger", + "dropEggDragonMountText": "Dragon", + "dropEggDragonAdjective": "a mighty", "dropEggCactusText": "Kaktus", - "dropEggCactusAdjective": "stacheliger", + "dropEggCactusMountText": "Cactus", + "dropEggCactusAdjective": "a prickly", "dropEggBearCubText": "Jungbär", "dropEggBearCubMountText": "Bär", - "dropEggBearCubAdjective": "knuddeliger", + "dropEggBearCubAdjective": "a cuddly", "questEggGryphonText": "Greif", - "questEggGryphonAdjective": "stolzer", + "questEggGryphonMountText": "Gryphon", + "questEggGryphonAdjective": "a proud", "questEggHedgehogText": "Igel", - "questEggHedgehogAdjective": "stacheliger", + "questEggHedgehogMountText": "Hedgehog", + "questEggHedgehogAdjective": "a spiky", "questEggDeerText": "Hirsch", - "questEggDeerAdjective": "anmutiger", + "questEggDeerMountText": "Deer", + "questEggDeerAdjective": "an elegant", "questEggEggText": "Ei", "questEggEggMountText": "Osternest", - "questEggEggAdjective": "farbenfroh", + "questEggEggAdjective": "a colorful", "questEggRatText": "Ratterich", - "questEggRatAdjective": "dreckiger", + "questEggRatMountText": "Rat", + "questEggRatAdjective": "a dirty", "questEggOctopusText": "Tintenfisch", - "questEggOctopusAdjective": "glitschiger", + "questEggOctopusMountText": "Octopus", + "questEggOctopusAdjective": "a slippery", "questEggSeahorseText": "Seehengst", - "questEggSeahorseAdjective": "wertvoller", + "questEggSeahorseMountText": "Seahorse", + "questEggSeahorseAdjective": "a prize", "questEggParrotText": "Papagei", - "questEggParrotAdjective": "lebhaft", + "questEggParrotMountText": "Parrot", + "questEggParrotAdjective": "a vibrant", "questEggRoosterText": "Hahn", - "questEggRoosterAdjective": "stolzierender", + "questEggRoosterMountText": "Rooster", + "questEggRoosterAdjective": "a strutting", "questEggSpiderText": "Spinne", - "questEggSpiderAdjective": "gruselig", + "questEggSpiderMountText": "Spider", + "questEggSpiderAdjective": "a creepy", "questEggOwlText": "Eule", - "questEggOwlAdjective": "weise", + "questEggOwlMountText": "Owl", + "questEggOwlAdjective": "a wise", "questEggPenguinText": "Pinguin", - "questEggPenguinAdjective": "scharfsinning", + "questEggPenguinMountText": "Penguin", + "questEggPenguinAdjective": "a perspicacious", "questEggTRexText": "Tyrannosaurus", - "questEggTRexAdjective": "kleinarmig", + "questEggTRexMountText": "Tyrannosaur", + "questEggTRexAdjective": "a tiny-armed", "questEggRockText": "Fels", - "questEggRockAdjective": "lebendiger", + "questEggRockMountText": "Rock", + "questEggRockAdjective": "a lively", "questEggBunnyText": "Hase", - "questEggBunnyAdjective": "kuscheliger", + "questEggBunnyMountText": "Bunny", + "questEggBunnyAdjective": "a snuggly", "questEggSlimeText": "Marshmallow Schleim", - "questEggSlimeAdjective": "süß", + "questEggSlimeMountText": "Marshmallow Slime", + "questEggSlimeAdjective": "a sweet", "questEggSheepText": "Schaf", - "questEggSheepAdjective": "wolliges", + "questEggSheepMountText": "Sheep", + "questEggSheepAdjective": "a woolly", "questEggCuttlefishText": "Tintenfisch", - "questEggCuttlefishAdjective": "knuddeliger", + "questEggCuttlefishMountText": "Cuttlefish", + "questEggCuttlefishAdjective": "a cuddly", "questEggWhaleText": "Wal", - "questEggWhaleAdjective": "anspritzend", + "questEggWhaleMountText": "Whale", + "questEggWhaleAdjective": "a splashy", "questEggCheetahText": "Gepard", - "questEggCheetahAdjective": "ehrlicher", + "questEggCheetahMountText": "Cheetah", + "questEggCheetahAdjective": "an honest", "questEggHorseText": "Pferd", - "questEggHorseAdjective": "galoppierendes", - "eggNotes": "Finde einen Schlüpftrank, den Du über dieses Ei gießen kannst, damit ein <%= eggAdjective(locale) %> <%= eggText(locale) %> schlüpfen wird.", + "questEggHorseMountText": "Horse", + "questEggHorseAdjective": "a galloping", + "eggNotes": "Find a hatching potion to pour on this egg, and it will hatch into <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "Normaler", "hatchingPotionWhite": "Weißer", "hatchingPotionDesert": "Wüstenfarbener", @@ -81,7 +106,9 @@ "hatchingPotionCottonCandyPink": "Zuckerwattenrosaner", "hatchingPotionCottonCandyBlue": "Zuckerwattenblauer", "hatchingPotionGolden": "Goldener", + "hatchingPotionSpooky": "Spooky", "hatchingPotionNotes": "Gieße das über ein Ei und es wird ein <%= potText(locale) %> Haustier daraus schlüpfen.", + "premiumPotionAddlNotes": "Not usable on quest pet eggs.", "foodMeat": "Fleisch", "foodMilk": "Milch", "foodPotatoe": "Kartoffel", diff --git a/common/locales/de/faq.json b/common/locales/de/faq.json index c6c296875c..68fdc9b7b6 100644 --- a/common/locales/de/faq.json +++ b/common/locales/de/faq.json @@ -1,20 +1,20 @@ { "frequentlyAskedQuestions": "Häufig gestellte Fragen", "faqQuestion0": "Ich bin verwirrt. Wo bekomme ich einen Überblick?", - "iosFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn experience and gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as Pets, Skills, and Quests! You can customize your character under Menu > Customize Avatar.\n\n Some basic ways to interact: click the (+) in the upper-right-hand corner to add a new task. Tap on an existing task to edit it, and swipe left on a task to delete it. You can sort tasks using Tags in the upper-left-hand corner, and expand and contract checklists by clicking on the checklist bubble.", - "webFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn Experience and Gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as pets, skills, and quests! For more detail, the wiki has an excellent step-by-step overview of the game [right here](http://habitica.wikia.com/wiki/Habitica_Wiki).", + "iosFaqAnswer0": "Als erstes, erstellst du Aufgaben, die du täglich erledigen möchtest. Wenn du diese Aufgaben erledigt hast, hake sie ab und du erhälst Erfahrung und Gold. Gold wird verwendet, um Ausrüstung und Gegenstände, sowie gewöhnliche Belohnung, zu kaufen. Erfahrung veranlasst deinen Charakter im Level aufzusteigen und entsperrt Inhalte, wie Haustiere, Fähigkeiten und Aufgaben! Du kannst deinen Charakter im Menü > Customize Avatar gestalten. \n\nEinige grundsätzliche Wege zu kommunzieren: klicke das (+) in der oberen rechten Ecke um eine neue Aufgabe hinzuzufügen. Klicke auf eine existierende Aufgabe um sie zu bearbeiten undstreiche darüber um sie zu löschen. Du kannst auch Aufgaben sortieren, indem du die Schilder in der oberen linken Ecke verwendest, sowie das Erweitern und Verkürzen der Checklisten, indem du auf die Checklist Blase klickst.", + "webFaqAnswer0": "Als erstes, erstellst du Aufgaben, die du täglich erledigen möchtest. Wenn du diese Aufgaben erledigt hast, hake sie ab und du verdienst Erfahrung und Gold. Gold wird verwendet, um Ausrüstung und Gegenstände, sowie gewöhnliche Belohnungen, zu kaufen. Erfahrung lässt deinen Charakter im Level aufsteigen und entsperrt Inhalte, wie Haustiere, Fähigkeiten und Aufgaben! Für weitere Details, hat das Wiki eine Schritt-für-Schritt Anleitung des Spiels [right here] (http://habitica.wikia.com/wiki/Habitica_Wiki).", "faqQuestion1": "Wie erstelle ich meine Aufgaben?", - "iosFaqAnswer1": "Good Habits (the ones with a +) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a -) are tasks that you should avoid, like biting nails. Habits with a + and a - have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award experience and gold. Bad Habits subtract health.\n\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by tapping to edit it. If you skip a Daily that is due, your avatar will take damage overnight. Be careful not to add too many Dailies at once!\n\n To-Dos are your To-Do list. Completing a To-Do earns you gold and experience. You never lose health from To-Dos. You can add a due date to a To-Do by tapping to edit.", - "webFaqAnswer1": "Good Habits (the ones with a ) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a ) are tasks that you should avoid, like biting nails. Habits with a and a have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award Experience and Gold. Bad Habits subtract Health.\n

\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by clicking the pencil item to edit it. If you skip a Daily that is due, your avatar will take damage overnight. Be careful not to add too many Dailies at once!\n

\n To-Dos are your To-Do list. Completing a To-Do earns you Gold and Experience. You never lose Health from To-Dos. You can add a due date to a To-Do by clicking the pencil icon to edit.", + "iosFaqAnswer1": "Gute Gewohnheiten (die, die ein + haben) sind Aufgaben, die du mehrmals am Tag wiederholen kannst, wie Gemüse essen. Schlechte Angewohnheiten (die, die ein - haben) sind Aufgaben, die man vermeiden sollte, wie Fingernägel kauen. Gewohnheiten mit einem + und einem - haben eine gute und eine schlechte Seite, wie die Treppe zu nehmen vs den Aufzug zu nehmen. Gute Gewohnheiten gewähren Erfahrung und Gold. Schlechte Gewohnheiten ziehen Gesundheit ab.\n\nDailies sind Aufgaben, die du jeden Tag machen musst, wie die Zähne zu putzen oder deine E-Mails abzurufen. Du kannst die Tage an denen eine Daily fällig ist, anpassen, indem du bearbeiten klickst. Wenn du eine Daily auslässt, die fällig ist, wird deinem Charakter über Nacht Schaden zugefügt. Sei vorsichtig und füge nicht zu viele Dailies auf einmal hinzu. \n\nTo-Dos ist deine Aufgabenliste. Ein To-Do zu erledigen, bringt dir Gold und Erfahrung. Du verlierst niemals Gesundheit bei To-Dos. Du kannst ein Ablaufdatum bei jedem To-Do hinzufügen, indem du bearbeiten klickst.", + "webFaqAnswer1": "Gute Gewohnheiten (die, die ein haben) sind Aufgaben, die du mehrmals am Tag wiederholen kannst, wie Gemüse essen. Schlechte Angewohnheiten (die, die ein haben) sind Aufgaben, die man vermeiden sollte, wie Fingernägel kauen. Gewohnheiten mit einem und einem haben eine gute und eine schlechte Seite, wie die Treppe zu nehmen vs den Aufzug zu nehmen. Gute Gewohnheiten gewähren Erfahrung und Gold. Schlechte Gewohnheiten ziehen Gesundheit ab.\n

\nDailies sind Aufgaben, die du jeden Tag machen musst, wie die Zähne zu putzen oder deine E-Mails abzurufen. Du kannst die Tage an denen eine Daily fällig ist, anpassen, indem du bearbeiten klickst. Wenn du eine Daily auslässt, die fällig ist, wird deinem Charakter über Nacht Schaden zugefügt. Sei vorsichtig und füge nicht zu viele Dailies auf einmal hinzu. \n

To-Dos ist deine Aufgabenliste. Ein To-Do zu erledigen, bringt dir Gold und Erfahrung. Du verlierst niemals Gesundheit bei To-Dos. Du kannst ein Ablaufdatum bei jedem To-Do hinzufügen, indem du bearbeiten klickst.", "faqQuestion2": "Was sind Beispielaufgaben?", - "iosFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n

\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", - "webFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", + "iosFaqAnswer2": "Das Wiki hat vier Listen mit Beispielaufgaben, die du als Inspiration nutzen kannst:\n

\n* [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n* [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n* [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n* [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", + "webFaqAnswer2": "Das Wiki hat vier Listen mit Beispielaufgaben, die du als Inspiration nutzen kannst:\n* [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits) \n* [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n* [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n* [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "faqQuestion3": "Warum ändern meine Aufgaben die Farbe?", "iosFaqAnswer3": "Deine Aufgaben verändern die Farbe je nachdem wie gut du diese zur Zeit erfüllst! Jede neue Aufgabe besitzt anfangs die neutrale Farbe Gelb. Erledigst du tägliche Aufgaben oder gute Gewohnheiten regelmäßig, werden diese blau. Verfehlst du eine tägliche Aufgabe oder gibst du einer schlechten Gewohnheit nach, werden die Aufgaben rot. Je röter die Aufgabe ist, desto mehr Belohnung bekommst du für sie, allerdings verletzen dich tägliche Aufgaben und schlechte Gewohnheiten umso mehr! Das hilft dir dich zu motivieren diese Aufgaben zu erledigen.", "webFaqAnswer3": "Deine Aufgaben verändern die Farbe je nachdem wie gut du diese zur Zeit erfüllst! Jede neue Aufgabe besitzt anfangs die neutrale Farbe Gelb. Erledigst du tägliche Aufgaben oder gute Gewohnheiten regelmäßig, werden diese blau. Verfehlst du eine tägliche Aufgabe oder gibst du einer schlechten Gewohnheit nach, werden die Aufgaben rot. Je röter die Aufgabe ist, desto mehr Belohnung bekommst du für sie, allerdings verletzen dich tägliche Aufgaben und schlechte Gewohnheiten umso mehr! Das hilft dir dich zu motivieren diese Aufgaben zu erledigen.", "faqQuestion4": "Warum hat mein Avatar Leben verloren und kann ich es wieder auffüllen?", - "iosFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you tap a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your Party and one of your Party mates did not complete all their Dailies, the Boss will attack you.\n\n The main way to heal is to gain a level, which restores all your health. You can also buy a Health Potion with gold from the Rewards column. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a Party with a Healer, they can heal you as well.", - "webFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you click a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your party and one of your party mates did not complete all their Dailies, the Boss will attack you.\n

\n The main way to heal is to gain a level, which restores all your Health. You can also buy a Health Potion with Gold from the Rewards column. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a party (under Social > Party) with a Healer, they can heal you as well.", + "iosFaqAnswer4": "Es gibt verschiedene Dinge, die verursachen, dass du Schaden erleidest. Als erstes, wenn du tägliche Aufgaben über Nacht unerledigt, sie werden dir Schaden zufügen. Zweitens, wenn du eine schlechte Gewohnheit anklickst, fügt es dir auch Schaden zu. Zuletzt, wenn du in einem Bosskampf mit deiner Gruppe bist und einer deiner Gruppenmitglieder hat seine täglichen Aufgaben nicht erledigt, dann wird dich der Boss angreifen.\n\nDer gewöhnliche Weg, um Leben zu gewinnen, ist im Level aufzusteigen, was deine komplette Gesundheit wieder herstellt. Du kannst auch Heiltränke mit Gold in Shop kaufen. Dazu kommt, ab Level 10 oder höher, kannst du wählen, ob du ein Heiler werden möchtest, dann lernst du Heilfähigkeiten. Wenn du in einer Gruppe mit einem Heiler bist, kann dieser dich genauso heilen. ", + "webFaqAnswer4": "Es gibt verschiedene Dinge, die verursachen, dass du Schaden erleidest. Als erstes, wenn du tägliche Aufgaben über Nacht unerledigt, sie werden dir Schaden zufügen. Zweitens, wenn du eine schlechte Gewohnheit anklickst, fügt es dir auch Schaden zu. Zuletzt, wenn du in einem Bosskampf mit deiner Gruppe bist und einer deiner Gruppenmitglieder hat seine täglichen Aufgaben nicht erledigt, dann wird dich der Boss angreifen.\n

\nDer gewöhnliche Weg, um Leben zu gewinnen, ist im Level aufzusteigen, was deine komplette Gesundheit wieder herstellt. Du kannst auch Heiltränke mit Gold in Shop kaufen. Dazu kommt, ab Level 10 oder höher, kannst du wählen, ob du ein Heiler werden möchtest, dann lernst du Heilfähigkeiten. Wenn du in einer Gruppe (under Social > Party) mit einem Heiler bist, kann dieser dich genauso heilen. ", "faqQuestion5": "Wie spiele ich Habitica mit meinen Freunden?", "iosFaqAnswer5": "The best way is to invite them to a Party with you, via the [website](https://habitica.com/#/options/groups/party)! We'll add the ability to create a Party from this app soon, but in the meantime you can use the [website](https://habitica.com/#/options/groups/party). Parties can go on quests, battle monsters, and cast skills to support each other. On the website, you and your friends can also join Guilds, which are public chat rooms. Guilds will be added to the app in a future update!", "webFaqAnswer5": "The best way is to invite them to a party with you, under Social > Party! Parties can go on quests, battle monsters, and cast skills to support each other. You can also join guilds together (Social > Guilds). Guilds are chat rooms focusing on a shared interest or the pursuit of a common goal, and can be public or private. You can join as many guilds as you'd like, but only one party.\n

\n For more detailed info, check out the wiki pages on [Parties](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", @@ -31,7 +31,7 @@ "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party on the [website](https://habitica.com/#/options/groups/party), you'll be rewarded with the Basi-List Scroll! (We will add this feature to the app in a future update.)\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for gold and gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "faqQuestion10": "Was sind Edelsteine und wie bekomme ich welche?", - "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](link) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", + "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "Wie melde ich einen Fehler oder schlage ein Feature vor?", "iosFaqAnswer11": "Um einen Fehler zu melden, ein Feature vorzuschlagen oder Feedback zu senden gehe im Menü unter Hilfe > Melde einen Fehler und Hilfe > Feature vorschlagen! Wir werden alles tun, um dir zu helfen.", diff --git a/common/locales/de/front.json b/common/locales/de/front.json index 18afa0ac4e..abab4d0a8e 100644 --- a/common/locales/de/front.json +++ b/common/locales/de/front.json @@ -34,7 +34,7 @@ "companyVideos": "Videos", "contribUse": "Habitica Mitwirkende nutze", "dragonsilverQuote": "Ich habe unzählige Zeit- und Aufgabenerfassungssysteme ausprobiert… [Habitica] ist das einzige, das mir wirklich hilft Dinge zu erledigen, anstatt sie nur aufzuschreiben.", - "dreimQuote": "When I discovered [Habitica] last summer, I had just failed about half of my exams. Thanks to the Dailies... I was able to organize and discipline myself, and I actually passed all my exams with really good grades a month ago.", + "dreimQuote": "Bevor ich [Habitica] letzten Sommer entdeckt habe, war ich bereits durch die Hälfte meiner Prüfungen gefallen. Dank den Täglichen Aufgaben war ich fähig, mich zu organisieren und zu disziplinieren und ich habe letzten Monat wirklich alle meine Prüfungen mit sehr guten Noten bestanden.", "elmiQuote": "Jeden Morgen freue ich mich aufzustehen und etwas Gold zu verdienen!", "email": "E-Mail", "emailNewPass": "E-Mail neues Passwort", @@ -172,11 +172,12 @@ "username": "Benutzername", "watchVideos": "Sehen Sie sich die Videos an", "work": "Arbeit", - "zelahQuote": "With [Habitica], I can be persuaded to go to bed on time by the thought of gaining points for an early night or losing health for a late one!", + "zelahQuote": "Mit [Habitica] kann ich mich überzeugen, rechtzeitig ins Bett zu gehen, dank dem Gedanken daran, Punkte zu verdienen, wenn ich früh ins Bett gehe und Leben zu verlieren, wenn ich lange aufbleibe.", "reportAccountProblems": "Melde Probleme mit deinem Konto", "reportCommunityIssues": "Melde Community-Probleme", "generalQuestionsSite": "Generelle Fragen über die Webseite.", "businessInquiries": "Geschäftsanfragen.", "merchandiseInquiries": "Anfragen zu Handelswaren und Vermarktung", - "marketingInquiries": "Marketing-/Soziale Netzwerke Anfragen" + "marketingInquiries": "Marketing-/Soziale Netzwerke Anfragen", + "tweet": "Tweet" } \ No newline at end of file diff --git a/common/locales/de/gear.json b/common/locales/de/gear.json index 003a3d63b5..ffdd2b563d 100644 --- a/common/locales/de/gear.json +++ b/common/locales/de/gear.json @@ -87,7 +87,7 @@ "weaponSpecialSpringHealerText": "Wurfknochen", "weaponSpecialSpringHealerNotes": "Hol' Stöckchen! Fügt <%= int %> Punkte zu Intelligenz hinzu. Limited Edition 2014 Frühlingsausrüstung.", "weaponSpecialSummerRogueText": "Piratensäbel", - "weaponSpecialSummerRogueNotes": "Avast! Du wirst diese täglichen Aufgaben über die Planke gehen lassen! Erhöht Stärke um <%= str %>. Limited Edition 2014 Sommer-Ausrüstung.", + "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", "weaponSpecialSummerWarriorText": "Seefahrermesser", "weaponSpecialSummerWarriorNotes": "Es gibt keine Aufgabe auf irgendeiner To-Do-Liste die es wagen würde, sich mit diesem rauen Messer anzulegen! Fügt Stärke <%= str %> Punkte hinzu. Limited Edition 2014 Sommer-Ausrüstung.", "weaponSpecialSummerMageText": "Algenfänger", @@ -115,7 +115,7 @@ "weaponSpecialSpring2015WarriorText": "Knochenkeule", "weaponSpecialSpring2015WarriorNotes": "Es ist eine echte, richtige Knochenkeule für echt kämpferische Hundis und es ist definitiv kein Kauspielzeug, das Du von der Jahreszeitenzauberin erhalten hast, denn wer ist ein guter Hund? Weeeeer ist ein guter Hund? Genau!!! Du bist ein guter Hund!!! Erhöht Stärke um <%= str %>. Limited Edition 2015 Frühlingsausrüstung.", "weaponSpecialSpring2015MageText": "Zauberstab eines Magiers", - "weaponSpecialSpring2015MageNotes": "Beschwöre Dir eine Karotte mit diesem schönen Zauberstab herauf. Erhöht Intelligenz um <%= int %> und Wahrnehmung um <%= per %>. Limited Edition 2015 Frühlingsausrüstung.", + "weaponSpecialSpring2015MageNotes": "Conjure up a carrot for yourself with this fancy wand. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSpring2015HealerText": "Katzenrassel", "weaponSpecialSpring2015HealerNotes": "Wenn Du sie schüttelst macht sie ein faszinierendes Klimpergeräusch, was JEDEN über Stunden hinweg unterhalten würde. Erhöht Intelligenz um <%= int %>. Limited Edition 2015 Frühlingsausrüstung.", "weaponSpecialSummer2015RogueText": "Feuernde Koralle", @@ -126,6 +126,14 @@ "weaponSpecialSummer2015MageNotes": "Versteckte Kräfte schimmern in den Juwelen dieses Stabs. Erhöht Intelligenz um <%= int %> und Wahrnehmung um <%= per %>. Limited Edition 2015 Sommer-Ausrüstung.", "weaponSpecialSummer2015HealerText": "Zauberstab der Wellen", "weaponSpecialSummer2015HealerNotes": "Heilt Seekrankheit und Reiseübelkeit! Erhöht Intelligenz um <%= int %>. Limited Edition 2015 Sommer-Ausrüstung.", + "weaponSpecialFall2015RogueText": "Bat-tle Ax", + "weaponSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015WarriorText": "Wooden Plank", + "weaponSpecialFall2015WarriorNotes": "Great for elevating things in cornfields and/or smacking tasks. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015MageText": "Enchanted Thread", + "weaponSpecialFall2015MageNotes": "A powerful Stitch Witch can control this enchanted thread without even touching it! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015HealerText": "Swamp-Slime Potion", + "weaponSpecialFall2015HealerNotes": "Brewed to perfection! Now you just have to convince yourself to drink it. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "weaponMystery201411Text": "Forke des Feierns", "weaponMystery201411Notes": "Ersteche deine Feinde oder verschling dein Lieblingsessen - diese flexible Forke ist universell einsetzbar! Gewährt keinen Bonus. November 2014 Abonnenten-Gegenstand.", "weaponMystery201502Text": "Schimmernder Flügelstab der Liebe und auch der Wahrheit", @@ -146,6 +154,8 @@ "weaponArmoireIronCrookNotes": "Dieser mit Leidenschaft gehämmerte eiserne Hirtenstab ist nützlich zum Schafe hüten. Erhöht Wahrnehmung und Stärke jeweils um <%= attrs %>. Verzauberter Schrank: Gehörntes Eisenset (Gegenstand 3 von 3)", "weaponArmoireGoldWingStaffText": "Goldener geflügelter Stab", "weaponArmoireGoldWingStaffNotes": "Die Flügel dieses Stabes flattern und drehen sich ständig. Erhöht alle Attribute um <%= attrs %>. Verzauberter Schrank: Unabhängiger Gegenstand.", + "weaponArmoireBatWandText": "Bat Wand", + "weaponArmoireBatWandNotes": "This wand can turn any task into a bat! Wave it about and watch them fly away. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Independent Item.", "armor": "Rüstung", "armorBase0Text": "Schlichte Kleidung", "armorBase0Notes": "Gewöhnliches Kleidungsstück. Gewährt keinen Bonus zu Attributen.", @@ -259,6 +269,14 @@ "armorSpecialSummer2015MageNotes": "Versteckte Macht liegt in diesen Puffärmeln. Erhöht Intelligenz um <%= int %>. Limited Edition 2015 Sommer-Ausrüstung.", "armorSpecialSummer2015HealerText": "Matrosenrüstung", "armorSpecialSummer2015HealerNotes": "Mit dieser Rüstung weiß jeder, dass du ein ehrlicher Handelsseemann bist, der niemals davon träumen würde sich wie ein Taugenichts zu benehmen. Erhöht Ausdauer um <%= con %>. Limited Edition 2015 Sommer-Ausrüstung.", + "armorSpecialFall2015RogueText": "Bat-tle Armor", + "armorSpecialFall2015RogueNotes": "Fly into bat-tle! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015WarriorText": "Scarecrow Armor", + "armorSpecialFall2015WarriorNotes": "Despite being stuffed with straw, this armor is extremely hefty! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015MageText": "Stitched Robes", + "armorSpecialFall2015MageNotes": "Every stitch in this armor shimmers with enchantment. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015HealerText": "Potioner Robes", + "armorSpecialFall2015HealerNotes": "What? Of course that was a potion of constitution. No, you are definitely not turning into a frog! Don't be ribbiticulous. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "armorMystery201402Text": "Robe des Nachrichtenbringers", "armorMystery201402Notes": "Schimmernd, stabil und mit vielen Taschen für Briefe. Gewährt keinen Bonus zu Attributen. Februar 2014 Abonnenten-Gegenstand.", "armorMystery201403Text": "Waldwanderer Rüstung", @@ -287,6 +305,8 @@ "armorMystery201506Notes": "Schnorchel durch ein Korallenriff mit diesem knallbunten Taucheranzug! Gewährt keinen Attributsbonus. Limited Edition 2015 Sommer-Ausrüstung.", "armorMystery201508Text": "Geparden Kostüm", "armorMystery201508Notes": "Sei schnell wie der Blitz im flauschigen Geparden Kostüm! Gewährt keinen Attributbonus. Abonnentengegenstand August 2015", + "armorMystery201509Text": "Werewolf Costume", + "armorMystery201509Notes": "This IS a costume, right? Confers no benefit. September 2015 Subscriber Item.", "armorMystery301404Text": "Steampunkanzug", "armorMystery301404Notes": "Adrett und schneidig, hoho! Februar 3015 Abonennten-Gegenstand. Kein Attributbonus.", "armorArmoireLunarArmorText": "Beruhigende Mondrüstung", @@ -412,6 +432,14 @@ "headSpecialSummer2015MageNotes": "In den Fäden dieses Schals schlummert verborgene Kraft. Erhöht Wahrnehmung um <%= per %>. Limited Edition 2015 Sommer-Ausrüstung.", "headSpecialSummer2015HealerText": "Matrosenkappe", "headSpecialSummer2015HealerNotes": "Hast du die Matrosenkappe sicher auf deinem Kopf, kannst du sogar durch die stürmischsten Gewässer steuern! Erhöht Intelligenz um <%= int %>. Limited Edition 2015 Sommer-Ausrüstung.", + "headSpecialFall2015RogueText": "Bat-tle Wings", + "headSpecialFall2015RogueNotes": "Echolocate your enemies with this powerful helm! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015WarriorText": "Scarecrow Hat", + "headSpecialFall2015WarriorNotes": "Everyone would want this hat--if they only had a brain. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015MageText": "Stitched Hat", + "headSpecialFall2015MageNotes": "Every stitch in this hat augments its power. Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015HealerText": "Hat of Frog", + "headSpecialFall2015HealerNotes": "This is an extremely serious hat that is worthy of only the most advanced potioners. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "headSpecialGaymerxText": "Regenbogenkriegerhelm", "headSpecialGaymerxNotes": "Dieser besondere Helm ist zur Feier der Pride-Zeit und GaymerX mit einem strahlenden, bunten Regenbogen verziert! GaymerX ist eine Game Convention, die LGBTQ und Gaming feiert und an der jeder teilnehmen kann. Sie findet im InterContinental in der Stadtmitte von SanFrancisco vom 11.-13. Juli statt. Kein Attributbonus.", "headMystery201402Text": "Geflügelter Helm", @@ -434,6 +462,8 @@ "headMystery201505Notes": "Die grüne Feder auf diesem Eisenhelm winkt stolz. Gewährt keinen Attributbonus. Mai 2015 Abonnentengegenstand.", "headMystery201508Text": "Geparden Hut", "headMystery201508Notes": "Dieser Gepardenhut ist sehr flauschig! Gewährt keinen Attributbonus. Abonnentengegenstand August 2015", + "headMystery201509Text": "Werewolf Mask", + "headMystery201509Notes": "This IS a mask, right? Confers no benefit. September 2015 Subscriber Item.", "headMystery301404Text": "Schicker Zylinder", "headMystery301404Notes": "Ein schicker Zylinder für die feinsten Gentlemänner und -frauen! Januar 3015 Abonennten-Gegenstand. Kein Attributbonus.", "headMystery301405Text": "Einfacher Zylinder", @@ -462,6 +492,10 @@ "headArmoireRedFloppyHatNotes": "Viele Zaubersprüche wurden auf diesen Hut gewirkt, die ihm seine leuchtend rote Farbe geben. Erhöht Ausdauer, Intelligenz und Wahrnehmung um jeweils <%= attrs %>. Verzauberter Schrank: Unabhängiger Gegenstand", "headArmoirePlagueDoctorHatText": "Pestarzt Hut", "headArmoirePlagueDoctorHatNotes": "Ein authentischer Hut wie ihn Ärzte tragen, die die Pest der Prokrastination bekämpfen! Steigert die Stärke um <%= str %>, Intelligenz um <%= str %>, und Ausdauer um <%= con %>. Verzauberter Schrank: Pestdoktor Set (Gegenstand 1 von 3).", + "headArmoireBlackCatText": "Black Cat Hat", + "headArmoireBlackCatNotes": "This black hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Intelligence and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireOrangeCatText": "Orange Cat Hat", + "headArmoireOrangeCatNotes": "This orange hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Independent Item.", "offhand": "Schildhand-Gegenstand", "shieldBase0Text": "Keine Schildhand-Ausrüstung", "shieldBase0Notes": "Kein Schild oder keine zweite Waffe.", @@ -533,10 +567,18 @@ "shieldSpecialSummer2015WarriorNotes": "Dieser, wie Sand und Meer glänzende, Schild aus Tiefseemetall wurde von den Kunsthandwerkern aus Dilatory hergestellt. Erhöht Ausdauer um <%= con %>. Limited Edition 2015 Sommer-Ausrüstung.", "shieldSpecialSummer2015HealerText": "Eingefasster Schild", "shieldSpecialSummer2015HealerNotes": "Benutze dieses Schild um Bilgenratten wegzuschlagen. Erhöht Ausdauer um <%= con %>. Limited Edition 2015 Sommer-Ausrüstung.", + "shieldSpecialFall2015RogueText": "Bat-tle Ax", + "shieldSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015WarriorText": "Birdseed Bag", + "shieldSpecialFall2015WarriorNotes": "It's true that you're supposed to be SCARING the crows, but there's nothing wrong with making friends! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015HealerText": "Stirring Stick", + "shieldSpecialFall2015HealerNotes": "This stick can stir anything without melting, dissolving, or bursting into flame! It can also be used to fiercely poke enemy tasks. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "shieldMystery301405Text": "Uhrenschild", "shieldMystery301405Notes": "Die Zeit ist auf deiner Seite mit diesem gewaltigen Uhrenschild! Juni 3015 Abonennten-Gegenstand. Kein Attributbonus.", "shieldArmoireGladiatorShieldText": "Gladiatorschild", "shieldArmoireGladiatorShieldNotes": "Um ein Gladiator zu sein, musst du ... naja, egal, schlag sie einfach mit deinem Schild. Erhöht Ausdauer um <%= con %> und Stärke um <%= str %>. Verzauberter Schrank: Gladiatorset (Gegenstand 3 von 3).", + "shieldArmoireMidnightShieldText": "Midnight Shield", + "shieldArmoireMidnightShieldNotes": "This shield is most powerful at the stroke of midnight! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Independent Item.", "back": "Rückenschmuck", "backBase0Text": "Kein Rückenschmuck", "backBase0Notes": "Kein Rückenschmuck.", diff --git a/common/locales/de/generic.json b/common/locales/de/generic.json index e15d92ed7d..5c80ba633d 100644 --- a/common/locales/de/generic.json +++ b/common/locales/de/generic.json @@ -90,8 +90,8 @@ "audioTheme_off": "Aus", "audioTheme_danielTheBard": "Daniel der Barde", "audioTheme_wattsTheme": "Watts' Thema", - "audioTheme_gokulTheme": "Gokul Theme", - "audioTheme_luneFoxTheme": "LuneFox's Theme", + "audioTheme_gokulTheme": "Gokul Motiv", + "audioTheme_luneFoxTheme": "Lunefox's Motiv", "askQuestion": "Stelle eine Frage", "reportBug": "Melde einen Fehler", "contributeToHRPG": "Wirke bei Habitica mit", diff --git a/common/locales/de/groups.json b/common/locales/de/groups.json index 0f2606903c..7f501e65b6 100644 --- a/common/locales/de/groups.json +++ b/common/locales/de/groups.json @@ -12,7 +12,7 @@ "community": "Community Forum", "dataTool": "Werkzeug zur Datenanzeige", "resources": "Ressourcen", - "askQuestionNewbiesGuild": "Ask a Question (Newbies Guild)", + "askQuestionNewbiesGuild": "Stelle eine Frage (Die Neulinggilde)", "tavernTalk": "Gasthausgespräche", "tavernAlert1": "Achtung: Wenn Du einen Bug meldest, sehen die Entwickler es hier nicht. Bitte", "tavernAlert2": "nutze GitHub stattdessen", diff --git a/common/locales/de/limited.json b/common/locales/de/limited.json index 94376cc090..17724affc1 100644 --- a/common/locales/de/limited.json +++ b/common/locales/de/limited.json @@ -29,6 +29,7 @@ "seasonalShopClosedText": "Der Saisonale Shop ist gerade geschlossen!! Ich weiß nicht, wo die Saisonzauberin gerade ist, aber ich wette sie wird während der nächsten Grand Gala wieder zurück sein!", "seasonalShopText": "Willkommen zum Jahreszeitenmarkt!! Momentan haben wir Frühlingsgegenstände auf Lager. Alles hier wird während des Frühlingsevents, das jedes Jahr stattfindet, verfügbar sein. Allerdings nur bis zum 30. April, also stocke jetzt auf, ansonsten musst du bis nächstes Jahr warten.", "seasonalShopSummerText": "Willkommen zum Jahreszeitenmarkt!! Momentan haben wir jahreszeitlich wechselnde Gegenstände auf Lager. Alles hier wird während des Sommerevents, das jedes Jahr stattfindet, verfügbar sein. Allerdings nur bis zum 31. Juli, also stocke jetzt auf, ansonsten musst du bis nächstes Jahr warten.", + "seasonalShopFallText": "Welcome to the Seasonal Shop!! We're stocking autumn Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Fall Festival event each year, but we're only open until October 31, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopRebirth": "If you've used the Orb of Rebirth, you can repurchase this equipment in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", "candycaneSet": "Zuckerstange (Magier)", "skiSet": "Ski-Attentäter (Schurke)", @@ -36,7 +37,7 @@ "yetiSet": "Yeti Zähmer (Krieger)", "toAndFromCard": "An: <%= toName %>, Von: <%= fromName %>", "nyeCard": "Neujahrskarte", - "nyeCardExplanation": "For celebrating the new year together, you both receive the \"Auld Acquaintance\" badge!", + "nyeCardExplanation": "Dafür, dass ihr gemeinsam Neujahr gefeiert habt, erhaltet ihr beide die \"Alte Bekannte\" Auszeichnung!", "nyeCardNotes": "Einem Gruppenmitglied eine Neujahrskarte schicken.", "seasonalItems": "Saisonaler Artikel", "nyeCardAchievementTitle": "Alte(r) Bekannte(r)", @@ -54,5 +55,10 @@ "daringSwashbucklerSet": "Kühner Haudegen (Krieger)", "emeraldMermageSet": "Smaragdgrüner Meermagier (Magier)", "reefSeahealerSet": "Riff-Seeheiler (Heiler)", - "roguishPirateSet": "Schurkischer Pirat (Schurke)" + "roguishPirateSet": "Schurkischer Pirat (Schurke)", + "monsterOfScienceSet": "Monster of Science (Warrior)", + "witchyWizardSet": "Witchy Wizard (Mage)", + "mummyMedicSet": "Mummy Medic (Healer)", + "vampireSmiterSet": "Vampire Smiter (Rogue)", + "fallEventAvailability": "Available until October 31" } \ No newline at end of file diff --git a/common/locales/de/messages.json b/common/locales/de/messages.json index 3900b63d0a..a249d74c48 100644 --- a/common/locales/de/messages.json +++ b/common/locales/de/messages.json @@ -5,6 +5,7 @@ "messageTagNotFound": "Tag nicht gefunden.", "messagePetNotFound": ":pet in user.items.pets nicht gefunden", "messageFoodNotFound": ":food in user.items.food nicht gefunden", + "messageNotAvailable": "This item is not currently available for purchase.", "messageCannotFeedPet": "Dieses Haustier will und kann nicht gefüttert werden.", "messageAlreadyMount": "Du hast dieses Reittier bereits. Füttere lieber ein anderes Haustier.", "messageEvolve": "<%= egg %> wurde gezähmt, es ist an der Zeit aufzusitzen!", @@ -14,6 +15,7 @@ "messageEquipped": "<%= itemText %> angelegt.", "messageUnEquipped": "<%= itemText %> abgelegt.", "messageMissingEggPotion": "Dir fehlt entweder dieses Ei oder dieser Trank", + "messageInvalidEggPotionCombo": "You can't hatch Quest Pet Eggs with Magic Hatching Potions! Try a different egg.", "messageAlreadyPet": "Du hast dieses Haustier bereits. Versuche doch eine andere Kombination.", "messageHatched": "Ein Ei ist ausgeschlüpft! Besichtige die Ställe um Dein Haustier auszuwählen.", "messageNotEnoughGold": "Nicht genug Gold", @@ -29,4 +31,4 @@ "armoireEquipment": "<%= image %> Du hast ein Stück seltener Ausrüstung im verzauberten Schrank gefunden: <%= dropText %>! Wow!", "armoireFood": "<%= image %> Du wühlst im verzauberten Schrank herum und findest <%= dropArticle %><%= dropText %>. Was macht das denn da drin?", "armoireExp": "Du ringst mit dem verzauberten Schrank und gewinnst Erfahrung. Nimm das!" -} +} \ No newline at end of file diff --git a/common/locales/de/pets.json b/common/locales/de/pets.json index 8723f0ea3e..facc1ebbb6 100644 --- a/common/locales/de/pets.json +++ b/common/locales/de/pets.json @@ -1,11 +1,13 @@ { "pets": "Haustiere", "petsFound": "Haustiere gefunden", + "magicPets": "Magic Potion Pets", "rarePets": "Seltene Haustiere", "questPets": "Quest Haustiere", "mounts": "Reittiere", "mountsTamed": "Reittiere gezähmt", "questMounts": "Quest Reittiere", + "magicMounts": "Magic Potion Mounts", "rareMounts": "Seltene Reittiere", "etherealLion": "Ethärischer Löwe", "veteranWolf": "Veteranwolf", @@ -24,13 +26,15 @@ "eggSingular": "Ei", "noEggs": "Du hast im Moment keine Eier.", "hatchingPotions": "Schlüpftränke", + "magicHatchingPotions": "Magic Hatching Potions", "hatchingPotion": "Schlüpftrank", "noHatchingPotions": "Du hast im Moment keine Schlüpftränke.", "inventoryText": "Klicke ein Ei um die anwendbaren Tränke grün hervorgehoben zu sehen und klicke auf einen hervorgehobenen Trank um Dein Haustier auszubrüten. Falls kein Trank hervorgehoben wird, klicke auf das Ei um es abzuwählen und klicke diesmal zuerst auf den Trank um die Eier hervorzuheben. Du kannst überflüssige Gegenstände auch an Alexander den Kaufmann verkaufen.", "foodText": "Futter", "food": "Futter und magische Sättel", "noFood": "Du hast im Moment weder Futter noch magische Sättel.", - "dropsExplanation": "Wenn Du nicht warten willst, bis du diese Gegenstände findest, kannst Du sie mit Edelsteinen schneller bekommen. Lerne mehr über das Beutesystem.", + "dropsExplanation": "Get these items faster with Gems if you don't want to wait for them to drop when completing a task. Learn more about the drop system.", + "premiumPotionNoDropExplanation": "Magic Hatching Potions cannot be used on eggs received from Quests. The only way to get Magic Hatching Potions is by buying them below, not from random drops.", "beastMasterProgress": "\"Meister aller Bestien\" Fortschritt", "stableBeastMasterProgress": "Meister aller Bestien Forstschritt: <%= number %> Haustiere gefunden", "beastAchievement": "Du hast den \"Meister aller Bestien\" Erfolg dafür erhalten, dass Du alle Haustiere gesammelt hast!", diff --git a/common/locales/de/questscontent.json b/common/locales/de/questscontent.json index dc03b9f3b0..15ee8bc75e 100644 --- a/common/locales/de/questscontent.json +++ b/common/locales/de/questscontent.json @@ -238,16 +238,16 @@ "questDilatoryDistress3DropFish": "Fisch (Futter)", "questDilatoryDistress3DropWeapon": "Dreizack der zerschmetternden Gezeiten (Waffe)", "questDilatoryDistress3DropShield": "Mondperlenschild (Schildhand Item)", - "questCheetahText": "Such a Cheetah", + "questCheetahText": "So ein Gepard", "questCheetahNotes": "As you hike across the Sloensteadi Savannah with your friends @PainterProphet, @tivaquinn, @Unruly Hyena, and @Crawford, you're startled to see a Cheetah screeching past with a new Habitican clamped in its jaws. Under the Cheetah's scorching paws, tasks burn away as though complete -- before anyone has the chance to actually finish them! The Habitican sees you and yells, \"Please help me! This Cheetah is making me level too quickly, but I'm not getting anything done. I want to slow down and enjoy the game. Make it stop!\" You fondly remember your own fledgling days, and know that you have to help the newbie by stopping the Cheetah!", "questCheetahCompletion": "The new Habitican is breathing heavily after the wild ride, but thanks you and your friends for your help. \"I'm glad that Cheetah won't be able to grab anyone else. It did leave some Cheetah eggs for us, so maybe we can raise them into more trustworthy pets!\"", "questCheetahBoss": "Gepard", "questCheetahDropCheetahEgg": "Gepard (Ei)", "questCheetahUnlockText": "Schaltet kaufbare Gepradeneier im Marktplatz frei", - "questHorseText": "Ride the Night-Mare", + "questHorseText": "Reite den Alptraum", "questHorseNotes": "While relaxing in the Tavern with @beffymaroo and @JessicaChase, the talk turns to good-natured boasting about your adventuring accomplishments. Proud of your deeds, and perhaps getting a bit carried away, you brag that you can tame any task around. A nearby stranger turns toward you and smiles. One eye twinkles as he invites you to prove your claim by riding his horse.\nAs you all head for the stables, @UncommonCriminal whispers, \"You may have bitten off more than you can chew. That's no horse - that's a Night-Mare!\" Looking at its stamping hooves, you begin to regret your words...", "questHorseCompletion": "It takes all your skill, but finally the horse stamps a couple of hooves and nuzzles you in the shoulder before allowing you to mount. You ride briefly but proudly around the Tavern grounds while your friends cheer. The stranger breaks into a broad grin.\n\"I can see that was no idle boast! Your determination is truly impressive. Take these eggs to raise horses of your own, and perhaps we'll meet again one day.\" You take the eggs, the stranger tips his hat... and vanishes.", - "questHorseBoss": "Night-Mare", + "questHorseBoss": "Alptraum", "questHorseDropHorseEgg": "Pferd (Ei)", "questHorseUnlockText": "Unlocks purchasable Horse eggs in the Market" } \ No newline at end of file diff --git a/common/locales/de/subscriber.json b/common/locales/de/subscriber.json index fb6c69e877..11a5d39aaf 100644 --- a/common/locales/de/subscriber.json +++ b/common/locales/de/subscriber.json @@ -61,19 +61,19 @@ "timeTravelersTitle": "Mysteriöse Zeitreisende", "timeTravelersPopoverNoSub": "You'll need a Mystic Hourglass to summon the mysterious Time Travelers! <%= linkStart %>Subscribers<%= linkEnd %> earn one Mystic Hourglass for every three months of consecutive subscribing. Come back when you have a Mystic Hourglass, and the Time Travelers will fetch you a rare pet, mount, or Subscriber Item Set from the past... or maybe even the future.", "timeTravelersPopover": "We see you have a Mystic Hourglass, so we will happily travel back in time for you! Please choose the pet, mount, or Mystery Item Set you would like. You can see a list of the past item sets <%= linkStart %>here<%= linkEnd %>! If those don't satisfy you, perhaps you'd be interested in one of our fashionably futuristic Steampunk Item Sets?", - "timeTravelersAlreadyOwned": "Congratulations! You already own everything the Time Travelers currently offer. Thanks for supporting the site!", - "mysticHourglassPopover": "Die mystische Sanduhr erlaubt es dir ein Abonnenten Set aus einem vergangenen Monat zu kaufen.", + "timeTravelersAlreadyOwned": "Herzlichen Glückwunsch! Du besitzt bereits alles, was die Zeitreisenden gerade anbieten können. Danke, dass du die Seite unterstützt!", + "mysticHourglassPopover": "A Mystic Hourglass allows you to purchase certain limited-time items, such as monthly Mystery Item Sets and awards from world bosses, from the past!", "subUpdateCard": "Aktualisiere deine Karte", "subUpdateTitle": "Aktualisiere", "subUpdateDescription": "Aktualisiere die Karte mit der Du zahlen möchtest.", - "notEnoughHourglasses": "You don't have enough Mystic Hourglasses.", - "hourglassBuyEquipSetConfirm": "Buy this full set of items for 1 Mystic Hourglass?", - "hourglassBuyItemConfirm": "Buy this item for 1 Mystic Hourglass?", - "petsAlreadyOwned": "Pet already owned.", - "mountsAlreadyOwned": "Mount already owned.", - "typeNotAllowedHourglass": "Item type not supported for purchase with Mystic Hourglass. Allowed types:", - "petsNotAllowedHourglass": "Pet not available for purchase with Mystic Hourglass.", - "mountsNotAllowedHourglass": "Mount not available for purchase with Mystic Hourglass.", - "hourglassPurchase": "Purchased an item using a Mystic Hourglass!", - "hourglassPurchaseSet": "Purchased an item set using a Mystic Hourglass!" + "notEnoughHourglasses": "Du hast nicht genügend mystische Sanduhren.", + "hourglassBuyEquipSetConfirm": "Möchtest du den ganzen Satz Gegenstände für 1 Mystische Sanduhr kaufen?", + "hourglassBuyItemConfirm": "Möchtest du diesen Gegenstand für 1 Mystische Sanduhr kaufen?", + "petsAlreadyOwned": "Bereits im Besitz dieses Haustieres.", + "mountsAlreadyOwned": "Bereits im Besitz dieses Rettieres.", + "typeNotAllowedHourglass": "Diese Art Gegenstand ist nicht für den Kauf mit einer mystischen Sanduhr geeignet. Geeignete Arten von Gegenständen: ", + "petsNotAllowedHourglass": "Das Haustier ist nicht für den Kauf mit einer mystischen Sanduhr geeignet.", + "mountsNotAllowedHourglass": "Das Reittier ist nicht für den Kauf mit einer mystischen Sanduhr geeignet.", + "hourglassPurchase": "Gegenstand mit einer mystischen Sanduhr gekauft!", + "hourglassPurchaseSet": "Hat einen Satz Gegenstände mit einer mystischen Sanduhr gekauft!" } \ No newline at end of file diff --git a/common/locales/en/_README_FIRST.md b/common/locales/en/_README_FIRST.md new file mode 100644 index 0000000000..2249f259bc --- /dev/null +++ b/common/locales/en/_README_FIRST.md @@ -0,0 +1,6 @@ +You may edit any files in this directory. Do not edit files in any +other locales directory. + +For more information read: + +https://github.com/HabitRPG/habitrpg/blob/develop/common/locales/README.md diff --git a/common/locales/en/backgrounds.json b/common/locales/en/backgrounds.json index 53ff01c846..e00c180e88 100644 --- a/common/locales/en/backgrounds.json +++ b/common/locales/en/backgrounds.json @@ -127,6 +127,14 @@ "backgroundStableText": "Habitica Stable", "backgroundStableNotes": "Tend mounts in the Habitica Stable.", "backgroundTavernText": "Habitica Tavern", - "backgroundTavernNotes": "Visit the Habitica Tavern." + "backgroundTavernNotes": "Visit the Habitica Tavern.", + + "backgrounds102015": "SET 17: Released October 2015", + "backgroundHarvestMoonText": "Harvest Moon", + "backgroundHarvestMoonNotes": "Cackle under the Harvest Moon.", + "backgroundSlimySwampText": "Slimy Swamp", + "backgroundSlimySwampNotes": "Slog through a Slimy Swamp.", + "backgroundSwarmingDarknessText": "Swarming Darkness", + "backgroundSwarmingDarknessNotes": "Shiver in the Swarming Darkness." } diff --git a/common/locales/en/content.json b/common/locales/en/content.json index 279c7b5562..d9e9427560 100644 --- a/common/locales/en/content.json +++ b/common/locales/en/content.json @@ -8,101 +8,134 @@ "armoireNotesEmpty": "The Armoire will have new Equipment in the first week of every month. Until then, keep clicking for Experience and Food!", "dropEggWolfText": "Wolf", - "dropEggWolfAdjective": "loyal", + "dropEggWolfMountText": "Wolf", + "dropEggWolfAdjective": "a loyal", "dropEggTigerCubText": "Tiger Cub", "dropEggTigerCubMountText": "Tiger", - "dropEggTigerCubAdjective": "fierce", + "dropEggTigerCubAdjective": "a fierce", "dropEggPandaCubText": "Panda Cub", "dropEggPandaCubMountText": "Panda", - "dropEggPandaCubAdjective": "gentle", + "dropEggPandaCubAdjective": "a gentle", "dropEggLionCubText": "Lion Cub", "dropEggLionCubMountText": "Lion", - "dropEggLionCubAdjective": "regal", + "dropEggLionCubAdjective": "a regal", "dropEggFoxText": "Fox", - "dropEggFoxAdjective": "wily", + "dropEggFoxMountText": "Fox", + "dropEggFoxAdjective": "a wily", "dropEggFlyingPigText": "Flying Pig", - "dropEggFlyingPigAdjective": "whimsical", + "dropEggFlyingPigMountText": "Flying Pig", + "dropEggFlyingPigAdjective": "a whimsical", "dropEggDragonText": "Dragon", - "dropEggDragonAdjective": "mighty", + "dropEggDragonMountText": "Dragon", + "dropEggDragonAdjective": "a mighty", + + "dropEggCactusText": "Cactus", + "dropEggCactusMountText": "Cactus", + "dropEggCactusAdjective": "a prickly", + + "dropEggFlyingPigText": "Flying Pig", + "dropEggFlyingPigAdjective": "a whimsical", + + "dropEggDragonText": "Dragon", + "dropEggDragonAdjective": "a mighty", "dropEggCactusText": "Cactus", - "dropEggCactusAdjective": "prickly", "dropEggBearCubText": "Bear Cub", "dropEggBearCubMountText": "Bear", - "dropEggBearCubAdjective": "cuddly", + "dropEggBearCubAdjective": "a cuddly", "questEggGryphonText": "Gryphon", - "questEggGryphonAdjective": "proud", + "questEggGryphonMountText": "Gryphon", + "questEggGryphonAdjective": "a proud", "questEggHedgehogText": "Hedgehog", - "questEggHedgehogAdjective": "spiky", + "questEggHedgehogMountText": "Hedgehog", + "questEggHedgehogAdjective": "a spiky", "questEggDeerText": "Deer", - "questEggDeerAdjective": "elegant", + "questEggDeerMountText": "Deer", + "questEggDeerAdjective": "an elegant", "questEggEggText": "Egg", "questEggEggMountText": "Egg Basket", - "questEggEggAdjective": "colorful", + "questEggEggAdjective": "a colorful", "questEggRatText": "Rat", - "questEggRatAdjective": "dirty", + "questEggRatMountText": "Rat", + "questEggRatAdjective": "a dirty", "questEggOctopusText": "Octopus", - "questEggOctopusAdjective": "slippery", + "questEggOctopusMountText": "Octopus", + "questEggOctopusAdjective": "a slippery", "questEggSeahorseText": "Seahorse", - "questEggSeahorseAdjective": "prize", + "questEggSeahorseMountText": "Seahorse", + "questEggSeahorseAdjective": "a prize", "questEggParrotText": "Parrot", - "questEggParrotAdjective": "vibrant", + "questEggParrotMountText": "Parrot", + "questEggParrotAdjective": "a vibrant", "questEggRoosterText": "Rooster", - "questEggRoosterAdjective": "strutting", + "questEggRoosterMountText": "Rooster", + "questEggRoosterAdjective": "a strutting", "questEggSpiderText": "Spider", - "questEggSpiderAdjective": "creepy", + "questEggSpiderMountText": "Spider", + "questEggSpiderAdjective": "a creepy", "questEggOwlText": "Owl", - "questEggOwlAdjective": "wise", + "questEggOwlMountText": "Owl", + "questEggOwlAdjective": "a wise", "questEggPenguinText": "Penguin", - "questEggPenguinAdjective": "perspicacious", + "questEggPenguinMountText": "Penguin", + "questEggPenguinAdjective": "a perspicacious", "questEggTRexText": "Tyrannosaur", - "questEggTRexAdjective": "tiny-armed", + "questEggTRexMountText": "Tyrannosaur", + "questEggTRexAdjective": "a tiny-armed", "questEggRockText": "Rock", - "questEggRockAdjective": "lively", + "questEggRockMountText": "Rock", + "questEggRockAdjective": "a lively", "questEggBunnyText": "Bunny", - "questEggBunnyAdjective": "snuggly", + "questEggBunnyMountText": "Bunny", + "questEggBunnyAdjective": "a snuggly", "questEggSlimeText": "Marshmallow Slime", - "questEggSlimeAdjective": "sweet", + "questEggSlimeMountText": "Marshmallow Slime", + "questEggSlimeAdjective": "a sweet", "questEggSheepText": "Sheep", - "questEggSheepAdjective": "woolly", + "questEggSheepMountText": "Sheep", + "questEggSheepAdjective": "a woolly", "questEggCuttlefishText": "Cuttlefish", - "questEggCuttlefishAdjective": "cuddly", + "questEggCuttlefishMountText": "Cuttlefish", + "questEggCuttlefishAdjective": "a cuddly", "questEggWhaleText": "Whale", - "questEggWhaleAdjective": "splashy", + "questEggWhaleMountText": "Whale", + "questEggWhaleAdjective": "a splashy", "questEggCheetahText": "Cheetah", - "questEggCheetahAdjective": "honest", + "questEggCheetahMountText": "Cheetah", + "questEggCheetahAdjective": "an honest", "questEggHorseText": "Horse", - "questEggHorseAdjective": "galloping", + "questEggHorseMountText": "Horse", + "questEggHorseAdjective": "a galloping", - "eggNotes": "Find a hatching potion to pour on this egg, and it will hatch into a <%= eggAdjective(locale) %> <%= eggText(locale) %>.", + "eggNotes": "Find a hatching potion to pour on this egg, and it will hatch into <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "Base", "hatchingPotionWhite": "White", @@ -114,8 +147,10 @@ "hatchingPotionCottonCandyPink": "Cotton Candy Pink", "hatchingPotionCottonCandyBlue": "Cotton Candy Blue", "hatchingPotionGolden": "Golden", + "hatchingPotionSpooky": "Spooky", "hatchingPotionNotes": "Pour this on an egg, and it will hatch as a <%= potText(locale) %> pet.", + "premiumPotionAddlNotes": "Not usable on quest pet eggs.", "foodMeat": "Meat", "foodMilk": "Milk", diff --git a/common/locales/en/faq.json b/common/locales/en/faq.json index 137d66e00d..f61ef4e6d6 100644 --- a/common/locales/en/faq.json +++ b/common/locales/en/faq.json @@ -42,7 +42,7 @@ "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "faqQuestion10": "What are gems, and how do I get them?", - "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](link) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", + "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "How do I report a bug or request a feature?", diff --git a/common/locales/en/gear.json b/common/locales/en/gear.json index a0e98d4d0b..5678e4440f 100644 --- a/common/locales/en/gear.json +++ b/common/locales/en/gear.json @@ -96,7 +96,7 @@ "weaponSpecialSpringHealerNotes": "FETCH! Increases Intelligence by <%= int %>. Limited Edition 2014 Spring Gear.", "weaponSpecialSummerRogueText": "Pirate Cutlass", - "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", + "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", "weaponSpecialSummerWarriorText": "Seafaring Slicer", "weaponSpecialSummerWarriorNotes": "There isn't a task in any To-Do list willing to tangle with this gnarly knife! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", "weaponSpecialSummerMageText": "Kelp Catcher", @@ -127,7 +127,7 @@ "weaponSpecialSpring2015WarriorText": "Bone Club", "weaponSpecialSpring2015WarriorNotes": "It is a real bone club for real fierce doggies and is definitely not a chew toy that the Seasonal Sorceress gave you because who's a good doggy? Whoooo's a good doggy?? It's you!!! You're a good doggy!!! Increases Strength by <%= str %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSpring2015MageText": "Magician's Wand", - "weaponSpecialSpring2015MageNotes": "Conjure yourself up a carrot with this fancy wand. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Spring Gear.", + "weaponSpecialSpring2015MageNotes": "Conjure up a carrot for yourself with this fancy wand. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSpring2015HealerText": "Cat Rattle", "weaponSpecialSpring2015HealerNotes": "When you wave it, it makes a fascinating clickety noise that would keep ANYONE entertained for hours. Increases Intelligence by <%= int %>. Limited Edition 2015 Spring Gear.", @@ -170,6 +170,8 @@ "weaponArmoireIronCrookNotes": "Fiercely hammered from iron, this iron crook is good at herding sheep. Increases Perception and Strength by <%= attrs %> each. Enchanted Armoire: Horned Iron Set (Item 3 of 3)", "weaponArmoireGoldWingStaffText": "Gold Wing Staff", "weaponArmoireGoldWingStaffNotes": "The wings on this staff constantly flutter and twist. Increases all attributes by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "weaponArmoireBatWandText": "Bat Wand", + "weaponArmoireBatWandNotes": "This wand can turn any task into a bat! Wave it about and watch them fly away. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Independent Item.", "armor": "armor", @@ -542,6 +544,10 @@ "headArmoireRedFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a radiant red color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", "headArmoirePlagueDoctorHatText": "Plague Doctor Hat", "headArmoirePlagueDoctorHatNotes": "An authentic hat worn by the doctors who battle the Plague of Procrastination! Increases Strength by <%= str %>, Intelligence by <%= int %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 1 of 3).", + "headArmoireBlackCatText": "Black Cat Hat", + "headArmoireBlackCatNotes": "This black hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Intelligence and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireOrangeCatText": "Orange Cat Hat", + "headArmoireOrangeCatNotes": "This orange hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Independent Item.", "offhand": "shield-hand item", @@ -639,6 +645,8 @@ "shieldArmoireGladiatorShieldText": "Gladiator Shield", "shieldArmoireGladiatorShieldNotes": "To be a gladiator you must.... eh, whatever, just bash them with your shield. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 3 of 3).", + "shieldArmoireMidnightShieldText": "Midnight Shield", + "shieldArmoireMidnightShieldNotes": "This shield is most powerful at the stroke of midnight! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Independent Item.", "back": "Back Accessory", "backBase0Text": "No Back Accessory", diff --git a/common/locales/en/limited.json b/common/locales/en/limited.json index ac2318be30..711355ae22 100644 --- a/common/locales/en/limited.json +++ b/common/locales/en/limited.json @@ -59,5 +59,6 @@ "monsterOfScienceSet": "Monster of Science (Warrior)", "witchyWizardSet": "Witchy Wizard (Mage)", "mummyMedicSet": "Mummy Medic (Healer)", - "vampireSmiterSet": "Vampire Smiter (Rogue)" + "vampireSmiterSet": "Vampire Smiter (Rogue)", + "fallEventAvailability": "Available until October 31" } diff --git a/common/locales/en/messages.json b/common/locales/en/messages.json index bf23a6363c..6a7bfb6e16 100644 --- a/common/locales/en/messages.json +++ b/common/locales/en/messages.json @@ -5,6 +5,7 @@ "messageTagNotFound": "Tag not found.", "messagePetNotFound": ":pet not found in user.items.pets", "messageFoodNotFound": ":food not found in user.items.food", + "messageNotAvailable": "This item is not currently available for purchase.", "messageCannotFeedPet": "Can't feed this pet.", "messageAlreadyMount": "You already have that mount. Try feeding another pet.", "messageEvolve": "You have tamed <%= egg %>, let's go for a ride!", @@ -14,6 +15,7 @@ "messageEquipped": " <%= itemText %> equipped.", "messageUnEquipped": "<%= itemText %> un-equipped.", "messageMissingEggPotion": "You're missing either that egg or that potion", + "messageInvalidEggPotionCombo": "You can't hatch Quest Pet Eggs with Magic Hatching Potions! Try a different egg.", "messageAlreadyPet": "You already have that pet. Try hatching a different combination!", "messageHatched": "Your egg hatched! Visit your stable to equip your pet.", "messageNotEnoughGold": "Not Enough Gold", diff --git a/common/locales/en/pets.json b/common/locales/en/pets.json index b71cc08173..3d3cc45748 100644 --- a/common/locales/en/pets.json +++ b/common/locales/en/pets.json @@ -1,11 +1,13 @@ { "pets": "Pets", "petsFound": "Pets Found", + "magicPets": "Magic Potion Pets", "rarePets": "Rare Pets", "questPets": "Quest Pets", "mounts": "Mounts", "mountsTamed": "Mounts Tamed", "questMounts": "Quest Mounts", + "magicMounts": "Magic Potion Mounts", "rareMounts": "Rare Mounts", "etherealLion": "Ethereal Lion", "veteranWolf": "Veteran Wolf", @@ -24,13 +26,15 @@ "eggSingular": "egg", "noEggs": "You don't have any eggs.", "hatchingPotions": "Hatching Potions", + "magicHatchingPotions": "Magic Hatching Potions", "hatchingPotion": "hatching potion", "noHatchingPotions": "You don't have any hatching potions.", "inventoryText": "Click an egg to see usable potions highlighted in green and then click one of the highlighted potions to hatch your pet. If no potions are highlighted, click that egg again to deselect it, and instead click a potion first to have the usable eggs highlighted. You can also sell unwanted drops to Alexander the Merchant.", "foodText": "food", "food": "Food and Saddles", "noFood": "You don't have any food or saddles.", - "dropsExplanation": "Get these items faster with gems if you don't want to wait for them to drop when completing a task. Learn more about the drop system.", + "dropsExplanation": "Get these items faster with Gems if you don't want to wait for them to drop when completing a task. Learn more about the drop system.", + "premiumPotionNoDropExplanation": "Magic Hatching Potions cannot be used on eggs received from Quests. The only way to get Magic Hatching Potions is by buying them below, not from random drops.", "beastMasterProgress": "Beast Master Progress", "stableBeastMasterProgress": "Beast Master Progress: <%= number %> Pets Found", "beastAchievement": "You have earned the \"Beast Master\" Achievement for collecting all the pets!", diff --git a/common/locales/en@pirate/content.json b/common/locales/en@pirate/content.json index dfc6b2e94f..fc561ae617 100644 --- a/common/locales/en@pirate/content.json +++ b/common/locales/en@pirate/content.json @@ -6,71 +6,96 @@ "armoireLastItem": "Ye've found th' last piece o' rare Equipment in th' Enchanted Chest.", "armoireNotesEmpty": "Th' Chest 'll have new Equipment in th' first week o' ev'ry month. 'Til then, keep clickin' for Experience an' Food!", "dropEggWolfText": "Wolf", - "dropEggWolfAdjective": "loyal", + "dropEggWolfMountText": "Wolf", + "dropEggWolfAdjective": "a loyal", "dropEggTigerCubText": "Tiger Cub", "dropEggTigerCubMountText": "Tiger", - "dropEggTigerCubAdjective": "fierce", + "dropEggTigerCubAdjective": "a fierce", "dropEggPandaCubText": "Panda Cub", "dropEggPandaCubMountText": "Panda", - "dropEggPandaCubAdjective": "gentle", + "dropEggPandaCubAdjective": "a gentle", "dropEggLionCubText": "Lion Cub", "dropEggLionCubMountText": "Lion", - "dropEggLionCubAdjective": "regal", + "dropEggLionCubAdjective": "a regal", "dropEggFoxText": "Fox", - "dropEggFoxAdjective": "wily", + "dropEggFoxMountText": "Fox", + "dropEggFoxAdjective": "a wily", "dropEggFlyingPigText": "Flying Pig", - "dropEggFlyingPigAdjective": "whimsical", + "dropEggFlyingPigMountText": "Flying Pig", + "dropEggFlyingPigAdjective": "a whimsical", "dropEggDragonText": "Dragon", - "dropEggDragonAdjective": "mighty", + "dropEggDragonMountText": "Dragon", + "dropEggDragonAdjective": "a mighty", "dropEggCactusText": "Cactus", - "dropEggCactusAdjective": "prickly", + "dropEggCactusMountText": "Cactus", + "dropEggCactusAdjective": "a prickly", "dropEggBearCubText": "Bear Cub", "dropEggBearCubMountText": "Bear", - "dropEggBearCubAdjective": "cuddly", + "dropEggBearCubAdjective": "a cuddly", "questEggGryphonText": "Gryphon", - "questEggGryphonAdjective": "proud", + "questEggGryphonMountText": "Gryphon", + "questEggGryphonAdjective": "a proud", "questEggHedgehogText": "Hedgehog", - "questEggHedgehogAdjective": "spiky", + "questEggHedgehogMountText": "Hedgehog", + "questEggHedgehogAdjective": "a spiky", "questEggDeerText": "Deer", - "questEggDeerAdjective": "elegant", + "questEggDeerMountText": "Deer", + "questEggDeerAdjective": "an elegant", "questEggEggText": "Egg", "questEggEggMountText": "Egg Basket", - "questEggEggAdjective": "colourful", + "questEggEggAdjective": "a colorful", "questEggRatText": "Rat", - "questEggRatAdjective": "dirty", + "questEggRatMountText": "Rat", + "questEggRatAdjective": "a dirty", "questEggOctopusText": "Octopus", - "questEggOctopusAdjective": "slippery", + "questEggOctopusMountText": "Octopus", + "questEggOctopusAdjective": "a slippery", "questEggSeahorseText": "Seahorse", - "questEggSeahorseAdjective": "prize", + "questEggSeahorseMountText": "Seahorse", + "questEggSeahorseAdjective": "a prize", "questEggParrotText": "Parrot", - "questEggParrotAdjective": "vibrant", + "questEggParrotMountText": "Parrot", + "questEggParrotAdjective": "a vibrant", "questEggRoosterText": "Rooster", - "questEggRoosterAdjective": "struttin'", + "questEggRoosterMountText": "Rooster", + "questEggRoosterAdjective": "a strutting", "questEggSpiderText": "Spider", - "questEggSpiderAdjective": "creepy", + "questEggSpiderMountText": "Spider", + "questEggSpiderAdjective": "a creepy", "questEggOwlText": "Owl", - "questEggOwlAdjective": "wise", + "questEggOwlMountText": "Owl", + "questEggOwlAdjective": "a wise", "questEggPenguinText": "Penguin", - "questEggPenguinAdjective": "perspicacious", + "questEggPenguinMountText": "Penguin", + "questEggPenguinAdjective": "a perspicacious", "questEggTRexText": "Tyrannosaur", - "questEggTRexAdjective": "tiny-armed", + "questEggTRexMountText": "Tyrannosaur", + "questEggTRexAdjective": "a tiny-armed", "questEggRockText": "Rock w'th goggly eyes", - "questEggRockAdjective": "lively", + "questEggRockMountText": "Rock", + "questEggRockAdjective": "a lively", "questEggBunnyText": "Bunn'", - "questEggBunnyAdjective": "snuggl'", + "questEggBunnyMountText": "Bunny", + "questEggBunnyAdjective": "a snuggly", "questEggSlimeText": "Marsh'mallow Slime", - "questEggSlimeAdjective": "sweet", + "questEggSlimeMountText": "Marshmallow Slime", + "questEggSlimeAdjective": "a sweet", "questEggSheepText": "hairy meat", - "questEggSheepAdjective": "hairy", + "questEggSheepMountText": "Sheep", + "questEggSheepAdjective": "a woolly", "questEggCuttlefishText": "Cuttlefish", - "questEggCuttlefishAdjective": "cuddly", + "questEggCuttlefishMountText": "Cuttlefish", + "questEggCuttlefishAdjective": "a cuddly", "questEggWhaleText": "Whale", - "questEggWhaleAdjective": "splashy", + "questEggWhaleMountText": "Whale", + "questEggWhaleAdjective": "a splashy", "questEggCheetahText": "Cheetah", - "questEggCheetahAdjective": "honest", + "questEggCheetahMountText": "Cheetah", + "questEggCheetahAdjective": "an honest", "questEggHorseText": "Horse", - "questEggHorseAdjective": "galloping", - "eggNotes": "Find yi hatchin' potion to' pourrr on 'tis egg, and it will hatch into a <%= eggAdjective(locale) %> <%= eggText(locale) %>.", + "questEggHorseMountText": "Horse", + "questEggHorseAdjective": "a galloping", + "eggNotes": "Find a hatching potion to pour on this egg, and it will hatch into <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "Base", "hatchingPotionWhite": "White", "hatchingPotionDesert": "Desert", @@ -81,7 +106,9 @@ "hatchingPotionCottonCandyPink": "Cotton Candy Pink", "hatchingPotionCottonCandyBlue": "Cotton Candy Blue", "hatchingPotionGolden": "Golden", + "hatchingPotionSpooky": "Spooky", "hatchingPotionNotes": "Pour 'tis on an egg, 'n it gunna hatch as a <%= potText(locale) %> pet.", + "premiumPotionAddlNotes": "Not usable on quest pet eggs.", "foodMeat": "Meat", "foodMilk": "Milk", "foodPotatoe": "Potato", diff --git a/common/locales/en@pirate/faq.json b/common/locales/en@pirate/faq.json index af3a1d398b..9d780201ca 100644 --- a/common/locales/en@pirate/faq.json +++ b/common/locales/en@pirate/faq.json @@ -1,7 +1,7 @@ { - "frequentlyAskedQuestions": "Frequently Asked Questions", - "faqQuestion0": "I'm confused. Where do I get an overview?", - "iosFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn experience and gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as Pets, Skills, and Quests! You can customize your character under Menu > Customize Avatar.\n\n Some basic ways to interact: click the (+) in the upper-right-hand corner to add a new task. Tap on an existing task to edit it, and swipe left on a task to delete it. You can sort tasks using Tags in the upper-left-hand corner, and expand and contract checklists by clicking on the checklist bubble.", + "frequentlyAskedQuestions": "Frequently Asked Riddles", + "faqQuestion0": "I be confused. Where do I get an o'erview?", + "iosFaqAnswer0": "First, ye'll set up tasks that ye wants t' do in yer everyday life. Then, as ye complete th' tasks in real life 'n check them off, ye'll earn experience 'n gold. Gold be used t' buy equipment 'n some items, as well as custom rewards. Experience causes yer character t' level up 'n unlock content such as Pets, Skills, 'n Quests! Ye can customize yer character under Menu > Customize Avatar. Some basic ways t' interact: jab th' (+) in th' upper-right-hand corner t' add a new task. Tap on an existin' task t' edit it, 'n swipe left on a task t' scuttle it. Ye can sort tasks usin' Tags in th' upper-left-hand corner, 'n expand 'n contract checklists by jabbin' on th' checklist bubble.", "webFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn Experience and Gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as pets, skills, and quests! For more detail, the wiki has an excellent step-by-step overview of the game [right here](http://habitica.wikia.com/wiki/Habitica_Wiki).", "faqQuestion1": "How do I set up my tasks?", "iosFaqAnswer1": "Good Habits (the ones with a +) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a -) are tasks that you should avoid, like biting nails. Habits with a + and a - have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award experience and gold. Bad Habits subtract health.\n\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by tapping to edit it. If you skip a Daily that is due, your avatar will take damage overnight. Be careful not to add too many Dailies at once!\n\n To-Dos are your To-Do list. Completing a To-Do earns you gold and experience. You never lose health from To-Dos. You can add a due date to a To-Do by tapping to edit.", @@ -31,7 +31,7 @@ "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party on the [website](https://habitica.com/#/options/groups/party), you'll be rewarded with the Basi-List Scroll! (We will add this feature to the app in a future update.)\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for gold and gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "faqQuestion10": "What are gems, and how do I get them?", - "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](link) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", + "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "How do I report a bug or request a feature?", "iosFaqAnswer11": "You can report a bug, request a feature, or send feedback under Menu > Report a Bug and Menu > Send Feedback! We'll do everything we can to assist you.", diff --git a/common/locales/en@pirate/front.json b/common/locales/en@pirate/front.json index 66ba01e2c4..b87d5d5d35 100644 --- a/common/locales/en@pirate/front.json +++ b/common/locales/en@pirate/front.json @@ -178,5 +178,6 @@ "generalQuestionsSite": "General Questions about th' Site", "businessInquiries": "Business Inquiries", "merchandiseInquiries": "Merchandise Inquiries", - "marketingInquiries": "Marketing/Social Media Inquiries" + "marketingInquiries": "Marketing/Social Media Inquiries", + "tweet": "Tweet" } \ No newline at end of file diff --git a/common/locales/en@pirate/gear.json b/common/locales/en@pirate/gear.json index 720874527f..d16211070b 100644 --- a/common/locales/en@pirate/gear.json +++ b/common/locales/en@pirate/gear.json @@ -87,7 +87,7 @@ "weaponSpecialSpringHealerText": "Lovely Bone", "weaponSpecialSpringHealerNotes": "FETCH! Increases Intelligence by <%= int %>. Limited Edition 2014 Spring Gear.", "weaponSpecialSummerRogueText": "Pirate Cutlass", - "weaponSpecialSummerRogueNotes": "Avast! Ye'll make those Dailies walk th' plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", + "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", "weaponSpecialSummerWarriorText": "Seafarin' Slicer", "weaponSpecialSummerWarriorNotes": "There isn't a task in any T'-Do list willin' t' tangle wi' this gnarly knife! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", "weaponSpecialSummerMageText": "Kelp Catcher", @@ -115,7 +115,7 @@ "weaponSpecialSpring2015WarriorText": "Bone Club", "weaponSpecialSpring2015WarriorNotes": "It be a real bone club for real fierce doggies an' be definitely not a chew toy that the Seasonal Sorceress gave ye because who's a good doggy? Whoooo be a good doggy?? It's ye!!! Ye be a good doggy!!! Increases Strength by <%= str %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSpring2015MageText": "Magician's Wand", - "weaponSpecialSpring2015MageNotes": "Conjure yerself up a carrot with this fancy wand. Increases Intelligence by <%= int %> an' Perception by <%= per %>. Limited Edition 2015 Spring Gear.", + "weaponSpecialSpring2015MageNotes": "Conjure up a carrot for yourself with this fancy wand. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSpring2015HealerText": "Cat Rattle", "weaponSpecialSpring2015HealerNotes": "When ye wave it, it makes a fascinating clickety noise that would keep ANYONE entertained for hours. Increases Intelligence by <%= int %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSummer2015RogueText": "Firing Coral", @@ -126,6 +126,14 @@ "weaponSpecialSummer2015MageNotes": "Hidden power be glimmerin' in th' jewels o' this staff. Increases Intelligence by <%= int %> an' Perception by <%= per %>. Limited Edition 2015 Summer Gear.", "weaponSpecialSummer2015HealerText": "Wand o' th' Waves", "weaponSpecialSummer2015HealerNotes": "Cures seasickness an' sea sickness! Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", + "weaponSpecialFall2015RogueText": "Bat-tle Ax", + "weaponSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015WarriorText": "Wooden Plank", + "weaponSpecialFall2015WarriorNotes": "Great for elevating things in cornfields and/or smacking tasks. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015MageText": "Enchanted Thread", + "weaponSpecialFall2015MageNotes": "A powerful Stitch Witch can control this enchanted thread without even touching it! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015HealerText": "Swamp-Slime Potion", + "weaponSpecialFall2015HealerNotes": "Brewed to perfection! Now you just have to convince yourself to drink it. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "weaponMystery201411Text": "Pitchfork o' Feasting", "weaponMystery201411Notes": "Stab yer enemies or dig in to yer favorite vittles - this here versatile pitchfork does it all! It don't benefit ye.\nNovember 2014 Subscriberrr Item", "weaponMystery201502Text": "Shimmery Winged Staff of Love and Also Truth", @@ -144,6 +152,10 @@ "weaponArmoireMythmakerSwordNotes": "Though it may seem humble, this sword has made many mythic heroes. Increases Perception an' Strength by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 3 o' 3)", "weaponArmoireIronCrookText": "Iron Crook", "weaponArmoireIronCrookNotes": "Fiercely hammered from iron, this iron crook be good at herding sheep. Increases Perception an' Strength by <%= attrs %> each. Enchanted Armoire: Horned Iron Set (Item 3 o' 3)", + "weaponArmoireGoldWingStaffText": "Gold Wing Staff", + "weaponArmoireGoldWingStaffNotes": "The wings on this staff constantly flutter and twist. Increases all attributes by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "weaponArmoireBatWandText": "Bat Wand", + "weaponArmoireBatWandNotes": "This wand can turn any task into a bat! Wave it about and watch them fly away. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Independent Item.", "armor": "armor", "armorBase0Text": "Plain Slops", "armorBase0Notes": "Ordinary slops. Don't benefit ye.", @@ -257,6 +269,14 @@ "armorSpecialSummer2015MageNotes": "Hidden power resides in the puffs o' these sleeves. Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", "armorSpecialSummer2015HealerText": "Sailor's Armor", "armorSpecialSummer2015HealerNotes": "This armor lets everyone know that ye be an honest merchant sailor who would never dream of behaving like a scalawag. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "armorSpecialFall2015RogueText": "Bat-tle Armor", + "armorSpecialFall2015RogueNotes": "Fly into bat-tle! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015WarriorText": "Scarecrow Armor", + "armorSpecialFall2015WarriorNotes": "Despite being stuffed with straw, this armor is extremely hefty! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015MageText": "Stitched Robes", + "armorSpecialFall2015MageNotes": "Every stitch in this armor shimmers with enchantment. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015HealerText": "Potioner Robes", + "armorSpecialFall2015HealerNotes": "What? Of course that was a potion of constitution. No, you are definitely not turning into a frog! Don't be ribbiticulous. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "armorMystery201402Text": "Messenger Robes", "armorMystery201402Notes": "Shimmering an' strong, these robes have many pockets t' carry letters. Don't benefit ye. February 2014 Subscriber Item.", "armorMystery201403Text": "Forest Walker Armor", @@ -285,6 +305,8 @@ "armorMystery201506Notes": "Snorkel through a coral reef in this brightly-colored swim suit! Don't benefit ye. June 2015 Subscriber Item.", "armorMystery201508Text": "Cheetah Costume", "armorMystery201508Notes": "Run fast as a flash in the fluffy Cheetah Costume! Confers no benefit. August 2015 Subscriber Item.", + "armorMystery201509Text": "Werewolf Costume", + "armorMystery201509Notes": "This IS a costume, right? Confers no benefit. September 2015 Subscriber Item.", "armorMystery301404Text": "Steampunk Suit", "armorMystery301404Notes": "Dapper an' dashing, wot! Don't benefit ye. February 3015 Subscriber Item.", "armorArmoireLunarArmorText": "Soothin' Lunar Armor", @@ -297,6 +319,8 @@ "armorArmoireGoldenTogaNotes": "This glimmering toga only be worn by true heroes. Increases Strength an' Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 1 o' 3).", "armorArmoireHornedIronArmorText": "Horned Iron Armor", "armorArmoireHornedIronArmorNotes": "Fiercely hammered from iron, this horned armor be nearly impossible t' break. Increases Constitution by <%= con %> an' Perception by <%= per %>. Enchanted Armoire: Horned Iron Set (Item 2 o' 3).", + "armorArmoirePlagueDoctorOvercoatText": "Plague Doctor Overcoat", + "armorArmoirePlagueDoctorOvercoatNotes": "An authentic overcoat worn by the doctors who battle the Plague of Procrastination! Increases Intelligence by <%= int %>, Strength by <%= str %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 3 of 3).", "headgear": "headgear", "headBase0Text": "No Helm", "headBase0Notes": "No headgear.", @@ -408,6 +432,14 @@ "headSpecialSummer2015MageNotes": "Hidden power shines in the threads o' this scarf. Increases Perception by <%= per %>. Limited Edition 2015 Summer Gear.", "headSpecialSummer2015HealerText": "Sailor's Cap", "headSpecialSummer2015HealerNotes": "With yer sailor's cap set firmly on yer head, ye can navigate even th' stormiest seas! Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", + "headSpecialFall2015RogueText": "Bat-tle Wings", + "headSpecialFall2015RogueNotes": "Echolocate your enemies with this powerful helm! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015WarriorText": "Scarecrow Hat", + "headSpecialFall2015WarriorNotes": "Everyone would want this hat--if they only had a brain. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015MageText": "Stitched Hat", + "headSpecialFall2015MageNotes": "Every stitch in this hat augments its power. Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015HealerText": "Hat of Frog", + "headSpecialFall2015HealerNotes": "This is an extremely serious hat that is worthy of only the most advanced potioners. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "headSpecialGaymerxText": "Rainbow Warrior Helm", "headSpecialGaymerxNotes": "In celebration o' pride season an' GaymerX, this special helmet be decorated with a radiant, colorful rainbow pattern! GaymerX be a game convention celebrating LGBTQ an' gaming an' be open to everyone. It takes place at the InterContinental in downtown San Francisco on July 11-13! Don't benefit ye.", "headMystery201402Text": "Winged Helm", @@ -430,6 +462,8 @@ "headMystery201505Notes": "Th' green plume on this iron helm waves proudly. Don't benefit ye. May 2015 Subscriber Item.", "headMystery201508Text": "Cheetah Hat", "headMystery201508Notes": "This cozy cheetah hat is very fuzzy! Confers no benefit. August 2015 Subscriber Item.", + "headMystery201509Text": "Werewolf Mask", + "headMystery201509Notes": "This IS a mask, right? Confers no benefit. September 2015 Subscriber Item.", "headMystery301404Text": "Fancy Top Hat", "headMystery301404Notes": "A fancy top hat fer th' finest o' gentlefolk! January 3015 Subscriber Item. Don't benefit ye.", "headMystery301405Text": "Basic Top Hat", @@ -452,6 +486,16 @@ "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception an' Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 o' 3).", "headArmoireHornedIronHelmText": "Horned Iron Helm", "headArmoireHornedIronHelmNotes": "Fiercely hammered from iron, this horned helmet be nearly impossible t' break. Increases Constitution by <%= con %> an' Strength by <%= str %>. Enchanted Armoire: Horned Iron Set (Item 1 o' 3).", + "headArmoireYellowHairbowText": "Yellow Hairbow", + "headArmoireYellowHairbowNotes": "Become perceptive, strong, and smart while wearing this beautiful Yellow Hairbow! Increases Perception, Strength, and Intelligence by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireRedFloppyHatText": "Red Floppy Hat", + "headArmoireRedFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a radiant red color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoirePlagueDoctorHatText": "Plague Doctor Hat", + "headArmoirePlagueDoctorHatNotes": "An authentic hat worn by the doctors who battle the Plague of Procrastination! Increases Strength by <%= str %>, Intelligence by <%= int %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 1 of 3).", + "headArmoireBlackCatText": "Black Cat Hat", + "headArmoireBlackCatNotes": "This black hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Intelligence and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireOrangeCatText": "Orange Cat Hat", + "headArmoireOrangeCatNotes": "This orange hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Independent Item.", "offhand": "shield-hand item", "shieldBase0Text": "No Shield-Hand Equipment", "shieldBase0Notes": "No shield or second weapon.", @@ -523,10 +567,18 @@ "shieldSpecialSummer2015WarriorNotes": "Crafted o' deep-ocean metal by th' artisans o' Dilatory, this shield shines like th' sand an' th' sea. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", "shieldSpecialSummer2015HealerText": "Strapping Shield", "shieldSpecialSummer2015HealerNotes": "Use this shield t' bash away bilge rats. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "shieldSpecialFall2015RogueText": "Bat-tle Ax", + "shieldSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015WarriorText": "Birdseed Bag", + "shieldSpecialFall2015WarriorNotes": "It's true that you're supposed to be SCARING the crows, but there's nothing wrong with making friends! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015HealerText": "Stirring Stick", + "shieldSpecialFall2015HealerNotes": "This stick can stir anything without melting, dissolving, or bursting into flame! It can also be used to fiercely poke enemy tasks. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "shieldMystery301405Text": "Clock Shield", "shieldMystery301405Notes": "Time be on yer side wit' this towering clock shield! Don't benefit ye. June 3015 Subscriber Item.", "shieldArmoireGladiatorShieldText": "Gladiator Shield", "shieldArmoireGladiatorShieldNotes": "T' be a gladiator ye must.... eh, whatever, just bash 'em wit' yer shield. Increases Constitution by <%= con %> an' Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 3 o' 3).", + "shieldArmoireMidnightShieldText": "Midnight Shield", + "shieldArmoireMidnightShieldNotes": "This shield is most powerful at the stroke of midnight! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Independent Item.", "back": "Back Accessory", "backBase0Text": "No Back Accessory", "backBase0Notes": "No Back Accessory.", @@ -632,5 +684,7 @@ "eyewearMystery301404Text": "Eyewear Goggles", "eyewearMystery301404Notes": "No eyewear could be fancier than a pair o' goggles - except, perhaps, fer a monocle. Don't benefit ye. April 3015 Subscriber Item.", "eyewearMystery301405Text": "Monocle", - "eyewearMystery301405Notes": "No eyewear could be fancier than a monocle - except, perhaps, fer a pair o' goggles. Don't benefit ye. July 3015 Subscriber Item." + "eyewearMystery301405Notes": "No eyewear could be fancier than a monocle - except, perhaps, fer a pair o' goggles. Don't benefit ye. July 3015 Subscriber Item.", + "eyewearArmoirePlagueDoctorMaskText": "Plague Doctor Mask", + "eyewearArmoirePlagueDoctorMaskNotes": "An authentic mask worn by the doctors who battle the Plague of Procrastination. Confers no benefit. Enchanted Armoire: Plague Doctor Set (Item 2 of 3)." } \ No newline at end of file diff --git a/common/locales/en@pirate/limited.json b/common/locales/en@pirate/limited.json index 0b3428edbe..20b531925e 100644 --- a/common/locales/en@pirate/limited.json +++ b/common/locales/en@pirate/limited.json @@ -29,6 +29,7 @@ "seasonalShopClosedText": "The Seasonal Shop currently be closed!! I don't know where th' Seasonal Sorceress be now, but I bet she'll be back during th' next Grand Gala!", "seasonalShopText": "Welcome t' th' Seasonal Shop!! We're stockin' springtime Seasonal Edition goodies at th' moment. Everything here will be available t' purchase durin' th' Spring Fling event each year, but we're only open until April 30th, so be sure t' stock up now, or you'll have t' wait a year t' buy these items again!", "seasonalShopSummerText": "Welcome t' th' Seasonal Shop!! We be stockin' summertime Seasonal Edition goodies at th' moment. Everything here will be available t' purchase during th' Summer Splash event each year, but we're only open until July 31st, so be sure t' stock up now, or you'll have t' wait a year t' buy these items again!", + "seasonalShopFallText": "Welcome to the Seasonal Shop!! We're stocking autumn Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Fall Festival event each year, but we're only open until October 31, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopRebirth": "If you've used the Orb of Rebirth, you can repurchase this equipment in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", "candycaneSet": "Candy Cane (Mage)", "skiSet": "Ski-sassin (Scallywag)", @@ -54,5 +55,10 @@ "daringSwashbucklerSet": "Daring Swashbuckler (Warrior)", "emeraldMermageSet": "Emerald Mermage (Mage)", "reefSeahealerSet": "Reef Seahealer (Doc)", - "roguishPirateSet": "Roguish Pirate (Rogue)" + "roguishPirateSet": "Roguish Pirate (Rogue)", + "monsterOfScienceSet": "Monster of Science (Warrior)", + "witchyWizardSet": "Witchy Wizard (Mage)", + "mummyMedicSet": "Mummy Medic (Healer)", + "vampireSmiterSet": "Vampire Smiter (Rogue)", + "fallEventAvailability": "Available until October 31" } \ No newline at end of file diff --git a/common/locales/en@pirate/messages.json b/common/locales/en@pirate/messages.json index 114c695dcb..78c8e6b88e 100644 --- a/common/locales/en@pirate/messages.json +++ b/common/locales/en@pirate/messages.json @@ -5,6 +5,7 @@ "messageTagNotFound": "Tag not found.", "messagePetNotFound": ":pet not found in user.items.pets", "messageFoodNotFound": ":vittles not found in user.items.vittles", + "messageNotAvailable": "This item is not currently available for purchase.", "messageCannotFeedPet": "Can't feed this pet.", "messageAlreadyMount": "Ye already 'ave that mount. Try feedin' another pet.", "messageEvolve": "Ye 'ave tamed <%= egg %>, let's go fer a ride!", @@ -14,6 +15,7 @@ "messageEquipped": "<%= itemText %> equipped.", "messageUnEquipped": "<%= itemText %> un-equipped.", "messageMissingEggPotion": "Yer missin' either that egg er that potion", + "messageInvalidEggPotionCombo": "You can't hatch Quest Pet Eggs with Magic Hatching Potions! Try a different egg.", "messageAlreadyPet": "Ye already 'ave that pet. Try yer hand in hatchin' a different combination!", "messageHatched": "Yer egg hatched! Visit yer stable t' equip yer pet.", "messageNotEnoughGold": "Not Enough Doubloons", diff --git a/common/locales/en@pirate/pets.json b/common/locales/en@pirate/pets.json index a497839c61..0f1f574e96 100644 --- a/common/locales/en@pirate/pets.json +++ b/common/locales/en@pirate/pets.json @@ -1,11 +1,13 @@ { "pets": "Pets", "petsFound": "Pets Found", + "magicPets": "Magic Potion Pets", "rarePets": "Rare Pets", "questPets": "Quest Pets", "mounts": "Mounts", "mountsTamed": "Mounts Tamed", "questMounts": "Quest Mounts", + "magicMounts": "Magic Potion Mounts", "rareMounts": "Rare Mounts", "etherealLion": "Ethereal Lion", "veteranWolf": "Veteran Wolf", @@ -24,13 +26,15 @@ "eggSingular": "egg", "noEggs": "Ye don't 'ave any eggs.", "hatchingPotions": "Hatchin' Potions", + "magicHatchingPotions": "Magic Hatching Potions", "hatchingPotion": "hatching potion", "noHatchingPotions": "Ye don't 'ave any hatchin' potions.", "inventoryText": "Click an egg t' spy wit' ye eye usable potions highlighted in green 'n then click one 'o th' highlighted potions t' hatch ye pet. If no potions be highlighted, click that egg again t' deselect it, 'n instead click a potion first t' have th' usable eggs highlighted. Ye can also sell unwanted loot t' Alexander th' Sutler.", "foodText": "food", "food": "Vittles an' Saddles", "noFood": "Ye don't 'ave any vittles 'r saddles.", - "dropsExplanation": "Get these items faster with sapphires if ye don't want t' wait fer 'em t' drop when completin' a task. Learn more about th' drop system.", + "dropsExplanation": "Get these items faster with Gems if you don't want to wait for them to drop when completing a task. Learn more about the drop system.", + "premiumPotionNoDropExplanation": "Magic Hatching Potions cannot be used on eggs received from Quests. The only way to get Magic Hatching Potions is by buying them below, not from random drops.", "beastMasterProgress": "Beast Master Progress", "stableBeastMasterProgress": "Beast Master Progress: <%= number %> Pets Found", "beastAchievement": "Ye've earned th' \"Beast Master\" Achievement fer collectin' all th' pets!", diff --git a/common/locales/en@pirate/subscriber.json b/common/locales/en@pirate/subscriber.json index 6660586bb6..a610c2d3fc 100644 --- a/common/locales/en@pirate/subscriber.json +++ b/common/locales/en@pirate/subscriber.json @@ -62,7 +62,7 @@ "timeTravelersPopoverNoSub": "You'll need a Mystic Hourglass to summon the mysterious Time Travelers! <%= linkStart %>Subscribers<%= linkEnd %> earn one Mystic Hourglass for every three months of consecutive subscribing. Come back when you have a Mystic Hourglass, and the Time Travelers will fetch you a rare pet, mount, or Subscriber Item Set from the past... or maybe even the future.", "timeTravelersPopover": "We see you have a Mystic Hourglass, so we will happily travel back in time for you! Please choose the pet, mount, or Mystery Item Set you would like. You can see a list of the past item sets <%= linkStart %>here<%= linkEnd %>! If those don't satisfy you, perhaps you'd be interested in one of our fashionably futuristic Steampunk Item Sets?", "timeTravelersAlreadyOwned": "Congratulations! You already own everything the Time Travelers currently offer. Thanks for supporting the site!", - "mysticHourglassPopover": "Mystic Hourglass allows you to purchase previous months' subscriber sets.", + "mysticHourglassPopover": "A Mystic Hourglass allows you to purchase certain limited-time items, such as monthly Mystery Item Sets and awards from world bosses, from the past!", "subUpdateCard": "Update Card", "subUpdateTitle": "Update", "subUpdateDescription": "Update the card to be charged.", diff --git a/common/locales/en_GB/content.json b/common/locales/en_GB/content.json index b404f69be9..8df581d6ed 100644 --- a/common/locales/en_GB/content.json +++ b/common/locales/en_GB/content.json @@ -6,71 +6,96 @@ "armoireLastItem": "You've found the last piece of rare Equipment in the Enchanted Armoire.", "armoireNotesEmpty": "The Armoire will have new Equipment in the first week of every month. Until then, keep clicking for Experience and Food!", "dropEggWolfText": "Wolf", - "dropEggWolfAdjective": "loyal", + "dropEggWolfMountText": "Wolf", + "dropEggWolfAdjective": "a loyal", "dropEggTigerCubText": "Tiger Cub", "dropEggTigerCubMountText": "Tiger", - "dropEggTigerCubAdjective": "fierce", + "dropEggTigerCubAdjective": "a fierce", "dropEggPandaCubText": "Panda Cub", "dropEggPandaCubMountText": "Panda", - "dropEggPandaCubAdjective": "gentle", + "dropEggPandaCubAdjective": "a gentle", "dropEggLionCubText": "Lion Cub", "dropEggLionCubMountText": "Lion", - "dropEggLionCubAdjective": "regal", + "dropEggLionCubAdjective": "a regal", "dropEggFoxText": "Fox", - "dropEggFoxAdjective": "wily", + "dropEggFoxMountText": "Fox", + "dropEggFoxAdjective": "a wily", "dropEggFlyingPigText": "Flying Pig", - "dropEggFlyingPigAdjective": "whimsical", + "dropEggFlyingPigMountText": "Flying Pig", + "dropEggFlyingPigAdjective": "a whimsical", "dropEggDragonText": "Dragon", - "dropEggDragonAdjective": "mighty", + "dropEggDragonMountText": "Dragon", + "dropEggDragonAdjective": "a mighty", "dropEggCactusText": "Cactus", - "dropEggCactusAdjective": "prickly", + "dropEggCactusMountText": "Cactus", + "dropEggCactusAdjective": "a prickly", "dropEggBearCubText": "Bear Cub", "dropEggBearCubMountText": "Bear", - "dropEggBearCubAdjective": "cuddly", + "dropEggBearCubAdjective": "a cuddly", "questEggGryphonText": "Gryphon", - "questEggGryphonAdjective": "proud", + "questEggGryphonMountText": "Gryphon", + "questEggGryphonAdjective": "a proud", "questEggHedgehogText": "Hedgehog", - "questEggHedgehogAdjective": "spiky", + "questEggHedgehogMountText": "Hedgehog", + "questEggHedgehogAdjective": "a spiky", "questEggDeerText": "Deer", - "questEggDeerAdjective": "elegant", + "questEggDeerMountText": "Deer", + "questEggDeerAdjective": "an elegant", "questEggEggText": "Egg", "questEggEggMountText": "Egg Basket", - "questEggEggAdjective": "colourful", + "questEggEggAdjective": "a colorful", "questEggRatText": "Rat", - "questEggRatAdjective": "dirty", + "questEggRatMountText": "Rat", + "questEggRatAdjective": "a dirty", "questEggOctopusText": "Octopus", - "questEggOctopusAdjective": "slippery", + "questEggOctopusMountText": "Octopus", + "questEggOctopusAdjective": "a slippery", "questEggSeahorseText": "Seahorse", - "questEggSeahorseAdjective": "prize", + "questEggSeahorseMountText": "Seahorse", + "questEggSeahorseAdjective": "a prize", "questEggParrotText": "Parrot", - "questEggParrotAdjective": "vibrant", + "questEggParrotMountText": "Parrot", + "questEggParrotAdjective": "a vibrant", "questEggRoosterText": "Rooster", - "questEggRoosterAdjective": "strutting", + "questEggRoosterMountText": "Rooster", + "questEggRoosterAdjective": "a strutting", "questEggSpiderText": "Spider", - "questEggSpiderAdjective": "creepy", + "questEggSpiderMountText": "Spider", + "questEggSpiderAdjective": "a creepy", "questEggOwlText": "Owl", - "questEggOwlAdjective": "wise", + "questEggOwlMountText": "Owl", + "questEggOwlAdjective": "a wise", "questEggPenguinText": "Penguin", - "questEggPenguinAdjective": "perspicacious", + "questEggPenguinMountText": "Penguin", + "questEggPenguinAdjective": "a perspicacious", "questEggTRexText": "Tyrannosaur", - "questEggTRexAdjective": "tiny-armed", + "questEggTRexMountText": "Tyrannosaur", + "questEggTRexAdjective": "a tiny-armed", "questEggRockText": "Rock", - "questEggRockAdjective": "lively", + "questEggRockMountText": "Rock", + "questEggRockAdjective": "a lively", "questEggBunnyText": "Bunny", - "questEggBunnyAdjective": "snuggly", + "questEggBunnyMountText": "Bunny", + "questEggBunnyAdjective": "a snuggly", "questEggSlimeText": "Marshmallow Slime", - "questEggSlimeAdjective": "sweet", + "questEggSlimeMountText": "Marshmallow Slime", + "questEggSlimeAdjective": "a sweet", "questEggSheepText": "Sheep", - "questEggSheepAdjective": "woolly", + "questEggSheepMountText": "Sheep", + "questEggSheepAdjective": "a woolly", "questEggCuttlefishText": "Cuttlefish", - "questEggCuttlefishAdjective": "cuddly", + "questEggCuttlefishMountText": "Cuttlefish", + "questEggCuttlefishAdjective": "a cuddly", "questEggWhaleText": "Whale", - "questEggWhaleAdjective": "splashy", + "questEggWhaleMountText": "Whale", + "questEggWhaleAdjective": "a splashy", "questEggCheetahText": "Cheetah", - "questEggCheetahAdjective": "honest", + "questEggCheetahMountText": "Cheetah", + "questEggCheetahAdjective": "an honest", "questEggHorseText": "Horse", - "questEggHorseAdjective": "galloping", - "eggNotes": "Find a hatching potion to pour on this egg, and it will hatch into a <%= eggAdjective(locale) %> <%= eggText(locale) %>.", + "questEggHorseMountText": "Horse", + "questEggHorseAdjective": "a galloping", + "eggNotes": "Find a hatching potion to pour on this egg, and it will hatch into <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "Base", "hatchingPotionWhite": "White", "hatchingPotionDesert": "Desert", @@ -81,7 +106,9 @@ "hatchingPotionCottonCandyPink": "Candyfloss Pink", "hatchingPotionCottonCandyBlue": "Candyfloss Blue", "hatchingPotionGolden": "Golden", + "hatchingPotionSpooky": "Spooky", "hatchingPotionNotes": "Pour this on an egg, and it will hatch as a <%= potText(locale) %> pet.", + "premiumPotionAddlNotes": "Not usable on quest pet eggs.", "foodMeat": "Meat", "foodMilk": "Milk", "foodPotatoe": "Potato", diff --git a/common/locales/en_GB/death.json b/common/locales/en_GB/death.json index 5b5e89201d..7e13d289d8 100644 --- a/common/locales/en_GB/death.json +++ b/common/locales/en_GB/death.json @@ -3,5 +3,14 @@ "dontDespair": "Don't despair!", "deathPenaltyDetails": "You lost a Level, your Gold, and a piece of Equipment, but you can get them all back with hard work! Good luck—you'll do great.", "refillHealthTryAgain": "Refill Health & Try Again", - "dyingOftenTips": "Is this happening often? Here are some tips!" + "dyingOftenTips": "Is this happening often? Here are some tips!", + "losingHealthWarning": "Careful—You're Losing Health!", + "losingHealthWarning2": "Don't let your Health drop to zero! If you do, you'll lose a level, your Gold, and a piece of equipment.", + "toRegainHealth": "To regain Health:", + "lowHealthTips1": "Level up to fully heal!", + "lowHealthTips2": "Buy a Health Potion from the Rewards column to restore 15 Health Points.", + "losingHealthQuickly": "Losing Health quickly?", + "lowHealthTips3": "Incomplete Dailies hurt you overnight, so be careful not to add too many at first!", + "lowHealthTips4": "If a Daily isn't due on a certain day, you can disable it by clicking the pencil icon.", + "goodLuck": "Good luck!" } \ No newline at end of file diff --git a/common/locales/en_GB/defaulttasks.json b/common/locales/en_GB/defaulttasks.json index 568f09f795..7a4fa7b603 100644 --- a/common/locales/en_GB/defaulttasks.json +++ b/common/locales/en_GB/defaulttasks.json @@ -3,10 +3,10 @@ "defaultHabit1Notes": "Sample Good Habits: + Eat a vegetable + 15 minutes productive work", "defaultHabit2Text": "Eat Junk Food (Click the pencil to edit)", "defaultHabit2Notes": "Sample Bad Habits: - Smoke - Procrastinate", - "defaultHabit3Text": "Take the Stairs/Elevator (Click the pencil to edit)", + "defaultHabit3Text": "Take the Stairs/Lift (Click the pencil to edit)", "defaultHabit3Notes": "Sample Good or Bad Habits: +/- Took Stairs/Lift ; +/- Drank Water/Soda", "defaultTodoNotes": "You can either complete this To-Do, edit it, or remove it.", - "defaultTodo1Text": "Join Habitica (Check me off!)", + "defaultTodo1Text": "Join Habitica (Tick me off!)", "defaultReward1Text": "15 minute break", "defaultReward1Notes": "Custom rewards can come in many forms. Some people will hold off watching their favourite show unless they have the gold to pay for it.", "defaultTag1": "morning", diff --git a/common/locales/en_GB/faq.json b/common/locales/en_GB/faq.json index af3a1d398b..882c27fdfd 100644 --- a/common/locales/en_GB/faq.json +++ b/common/locales/en_GB/faq.json @@ -1,17 +1,17 @@ { "frequentlyAskedQuestions": "Frequently Asked Questions", "faqQuestion0": "I'm confused. Where do I get an overview?", - "iosFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn experience and gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as Pets, Skills, and Quests! You can customize your character under Menu > Customize Avatar.\n\n Some basic ways to interact: click the (+) in the upper-right-hand corner to add a new task. Tap on an existing task to edit it, and swipe left on a task to delete it. You can sort tasks using Tags in the upper-left-hand corner, and expand and contract checklists by clicking on the checklist bubble.", + "iosFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn experience and gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as Pets, Skills, and Quests! You can customise your character under Menu > Customise Avatar.\n\n Some basic ways to interact: click the (+) in the upper-right-hand corner to add a new task. Tap on an existing task to edit it, and swipe left on a task to delete it. You can sort tasks using Tags in the upper-left-hand corner, and expand and contract checklists by clicking on the checklist bubble.", "webFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn Experience and Gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as pets, skills, and quests! For more detail, the wiki has an excellent step-by-step overview of the game [right here](http://habitica.wikia.com/wiki/Habitica_Wiki).", "faqQuestion1": "How do I set up my tasks?", - "iosFaqAnswer1": "Good Habits (the ones with a +) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a -) are tasks that you should avoid, like biting nails. Habits with a + and a - have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award experience and gold. Bad Habits subtract health.\n\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by tapping to edit it. If you skip a Daily that is due, your avatar will take damage overnight. Be careful not to add too many Dailies at once!\n\n To-Dos are your To-Do list. Completing a To-Do earns you gold and experience. You never lose health from To-Dos. You can add a due date to a To-Do by tapping to edit.", - "webFaqAnswer1": "Good Habits (the ones with a ) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a ) are tasks that you should avoid, like biting nails. Habits with a and a have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award Experience and Gold. Bad Habits subtract Health.\n

\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by clicking the pencil item to edit it. If you skip a Daily that is due, your avatar will take damage overnight. Be careful not to add too many Dailies at once!\n

\n To-Dos are your To-Do list. Completing a To-Do earns you Gold and Experience. You never lose Health from To-Dos. You can add a due date to a To-Do by clicking the pencil icon to edit.", + "iosFaqAnswer1": "Good Habits (the ones with a +) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a -) are tasks that you should avoid, like biting nails. Habits with a + and a - have a good choice and a bad choice, like taking the stairs vs. taking the lift. Good Habits award experience and gold. Bad Habits subtract health.\n\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by tapping to edit it. If you skip a Daily that is due, your avatar will take damage overnight. Be careful not to add too many Dailies at once!\n\n To-Dos are your To-Do list. Completing a To-Do earns you gold and experience. You never lose health from To-Dos. You can add a due date to a To-Do by tapping to edit.", + "webFaqAnswer1": "Good Habits (the ones with a ) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a ) are tasks that you should avoid, like biting nails. Habits with a and a have a good choice and a bad choice, like taking the stairs vs. taking the lift. Good Habits award Experience and Gold. Bad Habits subtract Health.\n

\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by clicking the pencil item to edit it. If you skip a Daily that is due, your avatar will take damage overnight. Be careful not to add too many Dailies at once!\n

\n To-Dos are your To-Do list. Completing a To-Do earns you Gold and Experience. You never lose Health from To-Dos. You can add a due date to a To-Do by clicking the pencil icon to edit.", "faqQuestion2": "What are some sample tasks?", "iosFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n

\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "webFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", - "faqQuestion3": "Why do my tasks change color?", - "iosFaqAnswer3": "Your tasks change color based on how well you are currently accomplishing them! Each new task starts out as a neutral yellow. Perform Dailies or positive Habits more frequently and they move toward blue. Miss a Daily or give in to a bad Habit and the task moves toward red. The redder a task, the more rewards it will give you, but if it's a Daily or bad Habit, the more it will hurt you! This helps motivate you to complete the tasks that are giving you trouble.", - "webFaqAnswer3": "Your tasks change color based on how well you are currently accomplishing them! Each new task starts out as a neutral yellow. Perform Dailies or positive Habits more frequently and they move toward blue. Miss a Daily or give in to a bad Habit and the task moves toward red. The redder a task, the more rewards it will give you, but if it’s a Daily or bad Habit, the more it will hurt you! This helps motivate you to complete the tasks that are giving you trouble.", + "faqQuestion3": "Why do my tasks change colour?", + "iosFaqAnswer3": "Your tasks change colour based on how well you are currently accomplishing them! Each new task starts out as a neutral yellow. Perform Dailies or positive Habits more frequently and they move toward blue. Miss a Daily or give in to a bad Habit and the task moves toward red. The redder a task, the more rewards it will give you, but if it's a Daily or bad Habit, the more it will hurt you! This helps motivate you to complete the tasks that are giving you trouble.", + "webFaqAnswer3": "Your tasks change colour based on how well you are currently accomplishing them! Each new task starts out as a neutral yellow. Perform Dailies or positive Habits more frequently and they move toward blue. Miss a Daily or give in to a bad Habit and the task moves toward red. The redder a task, the more rewards it will give you, but if it’s a Daily or bad Habit, the more it will hurt you! This helps motivate you to complete the tasks that are giving you trouble.", "faqQuestion4": "Why did my avatar lose health, and how do I regain it?", "iosFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you tap a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your Party and one of your Party mates did not complete all their Dailies, the Boss will attack you.\n\n The main way to heal is to gain a level, which restores all your health. You can also buy a Health Potion with gold from the Rewards column. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a Party with a Healer, they can heal you as well.", "webFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you click a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your party and one of your party mates did not complete all their Dailies, the Boss will attack you.\n

\n The main way to heal is to gain a level, which restores all your Health. You can also buy a Health Potion with Gold from the Rewards column. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a party (under Social > Party) with a Healer, they can heal you as well.", @@ -19,8 +19,8 @@ "iosFaqAnswer5": "The best way is to invite them to a Party with you, via the [website](https://habitica.com/#/options/groups/party)! We'll add the ability to create a Party from this app soon, but in the meantime you can use the [website](https://habitica.com/#/options/groups/party). Parties can go on quests, battle monsters, and cast skills to support each other. On the website, you and your friends can also join Guilds, which are public chat rooms. Guilds will be added to the app in a future update!", "webFaqAnswer5": "The best way is to invite them to a party with you, under Social > Party! Parties can go on quests, battle monsters, and cast skills to support each other. You can also join guilds together (Social > Guilds). Guilds are chat rooms focusing on a shared interest or the pursuit of a common goal, and can be public or private. You can join as many guilds as you'd like, but only one party.\n

\n For more detailed info, check out the wiki pages on [Parties](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", "faqQuestion6": "How do I get a Pet or Mount?", - "iosFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch Egg.\" Then choose a hatching potion to determine its color! Go to Menu > Pets to equip your new Pet to your avatar by clicking on it. \n\n You can also grow your Pets into Mounts by feeding them under Menu > Pets. Tap on a Pet, and then select \"Feed Pet\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Menu > Mounts and tap on it to equip it to your avatar.\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", - "webFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Inventory > Market.\n

\n To hatch a Pet, you'll need an egg and a hatching potion. Click on the egg to determine the species you want to hatch, and then click on the hatching potion to determine its color! Go to Inventory > Pets to equip it to your avatar by clicking on it.\n

\n You can also grow your Pets into Mounts by feeding them under Inventory > Pets. Click on a Pet, and then click on a piece of food from the right-hand menu to feed it! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Inventory > Mounts and click on it to equip it to your avatar.\n

\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", + "iosFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch Egg.\" Then choose a hatching potion to determine its colour! Go to Menu > Pets to equip your new Pet to your avatar by clicking on it. \n\n You can also grow your Pets into Mounts by feeding them under Menu > Pets. Tap on a Pet, and then select \"Feed Pet\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favourite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Menu > Mounts and tap on it to equip it to your avatar.\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", + "webFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Inventory > Market.\n

\n To hatch a Pet, you'll need an egg and a hatching potion. Click on the egg to determine the species you want to hatch, and then click on the hatching potion to determine its colour! Go to Inventory > Pets to equip it to your avatar by clicking on it.\n

\n You can also grow your Pets into Mounts by feeding them under Inventory > Pets. Click on a Pet, and then click on a piece of food from the right-hand menu to feed it! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favourite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Inventory > Mounts and click on it to equip it to your avatar.\n

\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", "faqQuestion7": "How do I become a Warrior, Mage, Rogue, or Healer?", "iosFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their Party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most gold and find the most item drops, and they can help their Party do the same. Finally, Healers can heal themselves and their Party members.\n\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click “Decide Later” and choose later under Menu > Choose Class.", "webFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most Gold and find the most item drops, and they can help their party do the same. Finally, Healers can heal themselves and their party members.\n

\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click \"Opt Out\" and re-enable it later under User > Stats.", @@ -31,7 +31,7 @@ "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party on the [website](https://habitica.com/#/options/groups/party), you'll be rewarded with the Basi-List Scroll! (We will add this feature to the app in a future update.)\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for gold and gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "faqQuestion10": "What are gems, and how do I get them?", - "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](link) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", + "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "How do I report a bug or request a feature?", "iosFaqAnswer11": "You can report a bug, request a feature, or send feedback under Menu > Report a Bug and Menu > Send Feedback! We'll do everything we can to assist you.", diff --git a/common/locales/en_GB/front.json b/common/locales/en_GB/front.json index 6682692d3f..7cfc89c248 100644 --- a/common/locales/en_GB/front.json +++ b/common/locales/en_GB/front.json @@ -178,5 +178,6 @@ "generalQuestionsSite": "General Questions about the Site", "businessInquiries": "Business Inquiries", "merchandiseInquiries": "Merchandise Inquiries", - "marketingInquiries": "Marketing/Social Media Inquiries" + "marketingInquiries": "Marketing/Social Media Inquiries", + "tweet": "Tweet" } \ No newline at end of file diff --git a/common/locales/en_GB/gear.json b/common/locales/en_GB/gear.json index f3df7c50ce..8caaf93bd2 100644 --- a/common/locales/en_GB/gear.json +++ b/common/locales/en_GB/gear.json @@ -87,7 +87,7 @@ "weaponSpecialSpringHealerText": "Lovely Bone", "weaponSpecialSpringHealerNotes": "FETCH! Increases Intelligence by <%= int %>. Limited Edition 2014 Spring Gear.", "weaponSpecialSummerRogueText": "Pirate Cutlass", - "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", + "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", "weaponSpecialSummerWarriorText": "Seafaring Slicer", "weaponSpecialSummerWarriorNotes": "There isn't a task in any To-Do list willing to tangle with this gnarly knife! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", "weaponSpecialSummerMageText": "Kelp Catcher", @@ -115,7 +115,7 @@ "weaponSpecialSpring2015WarriorText": "Bone Club", "weaponSpecialSpring2015WarriorNotes": "It is a real bone club for real fierce doggies and is definitely not a chew toy that the Seasonal Sorceress gave you because who's a good doggy? Whoooo's a good doggy?? It's you!!! You're a good doggy!!! Increases Strength by <%= str %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSpring2015MageText": "Magician's Wand", - "weaponSpecialSpring2015MageNotes": "Conjure yourself up a carrot with this fancy wand. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Spring Gear.", + "weaponSpecialSpring2015MageNotes": "Conjure up a carrot for yourself with this fancy wand. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSpring2015HealerText": "Cat Rattle", "weaponSpecialSpring2015HealerNotes": "When you wave it, it makes a fascinating clickety noise that would keep ANYONE entertained for hours. Increases Intelligence by <%= int %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSummer2015RogueText": "Firing Coral", @@ -126,6 +126,14 @@ "weaponSpecialSummer2015MageNotes": "Hidden power glimmers in the jewels of this staff. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Summer Gear.", "weaponSpecialSummer2015HealerText": "Wand of the Waves", "weaponSpecialSummer2015HealerNotes": "Cures seasickness and sea sickness! Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", + "weaponSpecialFall2015RogueText": "Bat-tle Ax", + "weaponSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015WarriorText": "Wooden Plank", + "weaponSpecialFall2015WarriorNotes": "Great for elevating things in cornfields and/or smacking tasks. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015MageText": "Enchanted Thread", + "weaponSpecialFall2015MageNotes": "A powerful Stitch Witch can control this enchanted thread without even touching it! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015HealerText": "Swamp-Slime Potion", + "weaponSpecialFall2015HealerNotes": "Brewed to perfection! Now you just have to convince yourself to drink it. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "weaponMystery201411Text": "Pitchfork of Feasting", "weaponMystery201411Notes": "Stab your enemies or dig in to your favourite foods - this versatile pitchfork does it all! Confers no benefit. November 2014 Subscriber Item.", "weaponMystery201502Text": "Shimmery Winged Staff of Love and Also Truth", @@ -144,6 +152,10 @@ "weaponArmoireMythmakerSwordNotes": "Though it may seem humble, this sword has made many mythic heroes. Increases Perception and Strength by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 3 of 3)", "weaponArmoireIronCrookText": "Iron Crook", "weaponArmoireIronCrookNotes": "Fiercely hammered from iron, this iron crook is good at herding sheep. Increases Perception and Strength by <%= attrs %> each. Enchanted Armoire: Horned Iron Set (Item 3 of 3)", + "weaponArmoireGoldWingStaffText": "Gold Wing Staff", + "weaponArmoireGoldWingStaffNotes": "The wings on this staff constantly flutter and twist. Increases all attributes by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "weaponArmoireBatWandText": "Bat Wand", + "weaponArmoireBatWandNotes": "This wand can turn any task into a bat! Wave it about and watch them fly away. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Independent Item.", "armor": "armour", "armorBase0Text": "Plain Clothing", "armorBase0Notes": "Ordinary clothing. Confers no benefit.", @@ -257,6 +269,14 @@ "armorSpecialSummer2015MageNotes": "Hidden power resides in the puffs of these sleeves. Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", "armorSpecialSummer2015HealerText": "Sailor's Armour", "armorSpecialSummer2015HealerNotes": "This armour lets everyone know that you are an honest merchant sailor who would never dream of behaving like a scalawag. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "armorSpecialFall2015RogueText": "Bat-tle Armor", + "armorSpecialFall2015RogueNotes": "Fly into bat-tle! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015WarriorText": "Scarecrow Armor", + "armorSpecialFall2015WarriorNotes": "Despite being stuffed with straw, this armor is extremely hefty! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015MageText": "Stitched Robes", + "armorSpecialFall2015MageNotes": "Every stitch in this armor shimmers with enchantment. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015HealerText": "Potioner Robes", + "armorSpecialFall2015HealerNotes": "What? Of course that was a potion of constitution. No, you are definitely not turning into a frog! Don't be ribbiticulous. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "armorMystery201402Text": "Messenger Robes", "armorMystery201402Notes": "Shimmering and strong, these robes have many pockets to carry letters. Confers no benefit. February 2014 Subscriber Item.", "armorMystery201403Text": "Forest Walker Armour", @@ -285,6 +305,8 @@ "armorMystery201506Notes": "Snorkel through a coral reef in this brightly-coloured swim suit! Confers no benefit. June 2015 Subscriber Item.", "armorMystery201508Text": "Cheetah Costume", "armorMystery201508Notes": "Run fast as a flash in the fluffy Cheetah Costume! Confers no benefit. August 2015 Subscriber Item.", + "armorMystery201509Text": "Werewolf Costume", + "armorMystery201509Notes": "This IS a costume, right? Confers no benefit. September 2015 Subscriber Item.", "armorMystery301404Text": "Steampunk Suit", "armorMystery301404Notes": "Dapper and dashing, wot! Confers no benefit. February 3015 Subscriber Item.", "armorArmoireLunarArmorText": "Soothing Lunar Armour", @@ -297,6 +319,8 @@ "armorArmoireGoldenTogaNotes": "This glimmering toga is only worn by true heroes. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 1 of 3).", "armorArmoireHornedIronArmorText": "Horned Iron Armor", "armorArmoireHornedIronArmorNotes": "Fiercely hammered from iron, this horned armor is nearly impossible to break. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Horned Iron Set (Item 2 of 3).", + "armorArmoirePlagueDoctorOvercoatText": "Plague Doctor Overcoat", + "armorArmoirePlagueDoctorOvercoatNotes": "An authentic overcoat worn by the doctors who battle the Plague of Procrastination! Increases Intelligence by <%= int %>, Strength by <%= str %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 3 of 3).", "headgear": "headgear", "headBase0Text": "No Helm", "headBase0Notes": "No headgear.", @@ -305,7 +329,7 @@ "headWarrior2Text": "Chain Coif", "headWarrior2Notes": "Hood of interlocking metal rings. Increases Strength by <%= str %>.", "headWarrior3Text": "Plate Helm", - "headWarrior3Notes": "Thick steel helmet that provides proof against any blow. Increases Strength by <%= str %>.", + "headWarrior3Notes": "Thick steel helmet, proof against any blow. Increases Strength by <%= str %>.", "headWarrior4Text": "Red Helm", "headWarrior4Notes": "Set with rubies for power, and glows when the wearer is angered. Increases Strength by <%= str %>.", "headWarrior5Text": "Golden Helm", @@ -394,8 +418,8 @@ "headSpecialWinter2015HealerNotes": "These warm earmuffs keep out chills and distracting noises. Increases Intelligence by <%= int %>. Limited Edition 2014-2015 Winter Gear.", "headSpecialSpring2015RogueText": "Fireproof Helmet", "headSpecialSpring2015RogueNotes": "Fire? HA! You squeak fiercely in the face of fire! Increases Perception by <%= per %>. Limited Edition 2015 Spring Gear.", - "headSpecialSpring2015WarriorText": "Beware Helmet", - "headSpecialSpring2015WarriorNotes": "Beware the Helmet! Only a fierce doggy can wear it. Stop laughing. Increases Strength by <%= str %>. Limited Edition 2015 Spring Gear.", + "headSpecialSpring2015WarriorText": "Beware Helm", + "headSpecialSpring2015WarriorNotes": "Beware the Helm! Only a fierce doggy can wear it. Stop laughing. Increases Strength by <%= str %>. Limited Edition 2015 Spring Gear.", "headSpecialSpring2015MageText": "Stage Mage Hat", "headSpecialSpring2015MageNotes": "Which came first, the bunny or the hat? Increases Perception by <%= per %>. Limited Edition 2015 Spring Gear.", "headSpecialSpring2015HealerText": "Comforting Crown", @@ -408,6 +432,14 @@ "headSpecialSummer2015MageNotes": "Hidden power shines in the threads of this scarf. Increases Perception by <%= per %>. Limited Edition 2015 Summer Gear.", "headSpecialSummer2015HealerText": "Sailor's Cap", "headSpecialSummer2015HealerNotes": "With your sailor's cap set firmly on your head, you can navigate even the stormiest seas! Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", + "headSpecialFall2015RogueText": "Bat-tle Wings", + "headSpecialFall2015RogueNotes": "Echolocate your enemies with this powerful helm! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015WarriorText": "Scarecrow Hat", + "headSpecialFall2015WarriorNotes": "Everyone would want this hat--if they only had a brain. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015MageText": "Stitched Hat", + "headSpecialFall2015MageNotes": "Every stitch in this hat augments its power. Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015HealerText": "Hat of Frog", + "headSpecialFall2015HealerNotes": "This is an extremely serious hat that is worthy of only the most advanced potioners. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "headSpecialGaymerxText": "Rainbow Warrior Helm", "headSpecialGaymerxNotes": "In celebration of pride season and GaymerX, this special helmet is decorated with a radiant, colourful rainbow pattern! GaymerX is a game convention celebrating LGBTQ and gaming and is open to everyone. It takes place at the InterContinental in downtown San Francisco on July 11-13! Confers no benefit.", "headMystery201402Text": "Winged Helm", @@ -430,6 +462,8 @@ "headMystery201505Notes": "The green plume on this iron helm waves proudly. Confers no benefit. May 2015 Subscriber Item.", "headMystery201508Text": "Cheetah Hat", "headMystery201508Notes": "This cozy cheetah hat is very fuzzy! Confers no benefit. August 2015 Subscriber Item.", + "headMystery201509Text": "Werewolf Mask", + "headMystery201509Notes": "This IS a mask, right? Confers no benefit. September 2015 Subscriber Item.", "headMystery301404Text": "Fancy Top Hat", "headMystery301404Notes": "A fancy top hat for the finest of gentlefolk! January 3015 Subscriber Item. Confers no benefit.", "headMystery301405Text": "Basic Top Hat", @@ -452,6 +486,16 @@ "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", "headArmoireHornedIronHelmText": "Horned Iron Helm", "headArmoireHornedIronHelmNotes": "Fiercely hammered from iron, this horned helmet is nearly impossible to break. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Horned Iron Set (Item 1 of 3).", + "headArmoireYellowHairbowText": "Yellow Hairbow", + "headArmoireYellowHairbowNotes": "Become perceptive, strong, and smart while wearing this beautiful Yellow Hairbow! Increases Perception, Strength, and Intelligence by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireRedFloppyHatText": "Red Floppy Hat", + "headArmoireRedFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a radiant red colour. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoirePlagueDoctorHatText": "Plague Doctor Hat", + "headArmoirePlagueDoctorHatNotes": "An authentic hat worn by the doctors who battle the Plague of Procrastination! Increases Strength by <%= str %>, Intelligence by <%= int %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 1 of 3).", + "headArmoireBlackCatText": "Black Cat Hat", + "headArmoireBlackCatNotes": "This black hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Intelligence and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireOrangeCatText": "Orange Cat Hat", + "headArmoireOrangeCatNotes": "This orange hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Independent Item.", "offhand": "shield-hand item", "shieldBase0Text": "No Shield-Hand Equipment", "shieldBase0Notes": "No shield or second weapon.", @@ -470,7 +514,7 @@ "shieldHealer2Text": "Kite Shield", "shieldHealer2Notes": "Tapered shield with the symbol of healing. Increases Constitution by <%= con %>.", "shieldHealer3Text": "Protector Shield", - "shieldHealer3Notes": "Traditional shield of the defender knights. Increases Constitution by <%= con %>.", + "shieldHealer3Notes": "Traditional shield of defender knights. Increases Constitution by <%= con %>.", "shieldHealer4Text": "Saviour Shield", "shieldHealer4Notes": "Stops blows aimed at nearby innocents as well as those aimed at you. Increases Constitution by <%= con %>.", "shieldHealer5Text": "Royal Shield", @@ -523,10 +567,18 @@ "shieldSpecialSummer2015WarriorNotes": "Crafted of deep-ocean metal by the artisans of Dilatory, this shield shines like the sand and the sea. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", "shieldSpecialSummer2015HealerText": "Strapping Shield", "shieldSpecialSummer2015HealerNotes": "Use this shield to bash away bilge rats. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "shieldSpecialFall2015RogueText": "Bat-tle Ax", + "shieldSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015WarriorText": "Birdseed Bag", + "shieldSpecialFall2015WarriorNotes": "It's true that you're supposed to be SCARING the crows, but there's nothing wrong with making friends! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015HealerText": "Stirring Stick", + "shieldSpecialFall2015HealerNotes": "This stick can stir anything without melting, dissolving, or bursting into flame! It can also be used to fiercely poke enemy tasks. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "shieldMystery301405Text": "Clock Shield", "shieldMystery301405Notes": "Time is on your side with this towering clock shield! Confers no benefit. June 3015 Subscriber Item.", "shieldArmoireGladiatorShieldText": "Gladiator Shield", "shieldArmoireGladiatorShieldNotes": "To be a gladiator you must.... eh, whatever, just bash them with your shield. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 3 of 3).", + "shieldArmoireMidnightShieldText": "Midnight Shield", + "shieldArmoireMidnightShieldNotes": "This shield is most powerful at the stroke of midnight! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Independent Item.", "back": "Back Accessory", "backBase0Text": "No Back Accessory", "backBase0Notes": "No Back Accessory.", @@ -632,5 +684,7 @@ "eyewearMystery301404Text": "Eyewear Goggles", "eyewearMystery301404Notes": "No eyewear could be fancier than a pair of goggles - except, perhaps, for a monocle. Confers no benefit. April 3015 Subscriber Item.", "eyewearMystery301405Text": "Monocle", - "eyewearMystery301405Notes": "No eyewear could be fancier than a monocle - except, perhaps, for a pair of goggles. Confers no benefit. July 3015 Subscriber Item." + "eyewearMystery301405Notes": "No eyewear could be fancier than a monocle - except, perhaps, for a pair of goggles. Confers no benefit. July 3015 Subscriber Item.", + "eyewearArmoirePlagueDoctorMaskText": "Plague Doctor Mask", + "eyewearArmoirePlagueDoctorMaskNotes": "An authentic mask worn by the doctors who battle the Plague of Procrastination. Confers no benefit. Enchanted Armoire: Plague Doctor Set (Item 2 of 3)." } \ No newline at end of file diff --git a/common/locales/en_GB/limited.json b/common/locales/en_GB/limited.json index f7c9078b4a..315f024d77 100644 --- a/common/locales/en_GB/limited.json +++ b/common/locales/en_GB/limited.json @@ -29,6 +29,7 @@ "seasonalShopClosedText": "The Seasonal Shop is currently closed!! I don't know where the Seasonal Sorceress is now, but I bet she'll be back during the next Grand Gala!", "seasonalShopText": "Welcome to the Seasonal Shop!! We're stocking springtime Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Spring Fling event each year, but we're only open until 30 April, so be sure to stock up now or you'll have to wait a year to buy these items again!", "seasonalShopSummerText": "Welcome to the Seasonal Shop!! We're stocking summertime Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Summer Splash event each year, but we're only open until July 31st, so be sure to stock up now, or you'll have to wait a year to buy these items again!", + "seasonalShopFallText": "Welcome to the Seasonal Shop!! We're stocking autumn Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Fall Festival event each year, but we're only open until October 31, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopRebirth": "If you've used the Orb of Rebirth, you can repurchase this equipment in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", "candycaneSet": "Candy Cane (Mage)", "skiSet": "Ski-sassin (Rogue)", @@ -54,5 +55,10 @@ "daringSwashbucklerSet": "Daring Swashbuckler (Warrior)", "emeraldMermageSet": "Emerald Mermage (Mage)", "reefSeahealerSet": "Reef Seahealer (Healer)", - "roguishPirateSet": "Roguish Pirate (Rogue)" + "roguishPirateSet": "Roguish Pirate (Rogue)", + "monsterOfScienceSet": "Monster of Science (Warrior)", + "witchyWizardSet": "Witchy Wizard (Mage)", + "mummyMedicSet": "Mummy Medic (Healer)", + "vampireSmiterSet": "Vampire Smiter (Rogue)", + "fallEventAvailability": "Available until October 31" } \ No newline at end of file diff --git a/common/locales/en_GB/messages.json b/common/locales/en_GB/messages.json index d4ad37dff9..a056add9aa 100644 --- a/common/locales/en_GB/messages.json +++ b/common/locales/en_GB/messages.json @@ -5,6 +5,7 @@ "messageTagNotFound": "Tag not found.", "messagePetNotFound": ":pet not found in user.items.pets", "messageFoodNotFound": ":food not found in user.items.food", + "messageNotAvailable": "This item is not currently available for purchase.", "messageCannotFeedPet": "Can't feed this pet.", "messageAlreadyMount": "You already have that mount. Try feeding another pet.", "messageEvolve": "You have tamed <%= egg %>, let's go for a ride!", @@ -14,6 +15,7 @@ "messageEquipped": "<%= itemText %> equipped.", "messageUnEquipped": "<%= itemText %> un-equipped.", "messageMissingEggPotion": "You're missing either that egg or that potion", + "messageInvalidEggPotionCombo": "You can't hatch Quest Pet Eggs with Magic Hatching Potions! Try a different egg.", "messageAlreadyPet": "You already have that pet. Try hatching a different combination!", "messageHatched": "Your egg hatched! Visit your stable to equip your pet.", "messageNotEnoughGold": "Not Enough Gold", @@ -29,4 +31,4 @@ "armoireEquipment": "<%= image %> You found a piece of rare Equipment in the Armoire: <%= dropText %>! Awesome!", "armoireFood": "<%= image %> You rummage in the Armoire and find <%= dropArticle %><%= dropText %>. What's that doing in here?", "armoireExp": "You wrestle with the Armoire and gain Experience. Take that!" -} +} \ No newline at end of file diff --git a/common/locales/en_GB/pets.json b/common/locales/en_GB/pets.json index 56dd2a2cca..d7d11a977e 100644 --- a/common/locales/en_GB/pets.json +++ b/common/locales/en_GB/pets.json @@ -1,11 +1,13 @@ { "pets": "Pets", "petsFound": "Pets Found", + "magicPets": "Magic Potion Pets", "rarePets": "Rare Pets", "questPets": "Quest Pets", "mounts": "Mounts", "mountsTamed": "Mounts Tamed", "questMounts": "Quest Mounts", + "magicMounts": "Magic Potion Mounts", "rareMounts": "Rare Mounts", "etherealLion": "Ethereal Lion", "veteranWolf": "Veteran Wolf", @@ -24,13 +26,15 @@ "eggSingular": "egg", "noEggs": "You don't have any eggs.", "hatchingPotions": "Hatching Potions", + "magicHatchingPotions": "Magic Hatching Potions", "hatchingPotion": "hatching potion", "noHatchingPotions": "You don't have any hatching potions.", "inventoryText": "Click an egg to see usable potions highlighted in green and then click one of the highlighted potions to hatch your pet. If no potions are highlighted, click that egg again to deselect it, and instead click a potion first to have the usable eggs highlighted. You can also sell unwanted drops to Alexander the Merchant.", "foodText": "food", "food": "Food and Saddles", "noFood": "You don't have any food or saddles.", - "dropsExplanation": "Get these items faster with gems if you don't want to wait for them to drop when completing a task. Learn more about the drop system.", + "dropsExplanation": "Get these items faster with Gems if you don't want to wait for them to drop when completing a task. Learn more about the drop system.", + "premiumPotionNoDropExplanation": "Magic Hatching Potions cannot be used on eggs received from Quests. The only way to get Magic Hatching Potions is by buying them below, not from random drops.", "beastMasterProgress": "Beast Master Progress", "stableBeastMasterProgress": "Beast Master Progress: <%= number %> Pets Found", "beastAchievement": "You have earned the \"Beast Master\" Achievement for collecting all the pets!", diff --git a/common/locales/en_GB/questscontent.json b/common/locales/en_GB/questscontent.json index 3fa3a8987b..6096466a46 100644 --- a/common/locales/en_GB/questscontent.json +++ b/common/locales/en_GB/questscontent.json @@ -164,7 +164,7 @@ "questStressbeastBossRageBailey": "`Abominable Stressbeast uses STRESS STRIKE!`\n\nThe surge of stress heals Abominable Stressbeast!\n\nAhh!!! Our incomplete Dailies caused the Abominable Stressbeast to become madder than ever and regain some of its health! Bailey the Town Crier was shouting for citizens to get to safety, and now it has seized her in its other hand! Look at her, valiantly reporting on the news as the Stressbeast swings her around viciously... Let's be worthy of her bravery by being as productive as we can to save our NPCs!", "questStressbeastBossRageGuide": "`Abominable Stressbeast uses STRESS STRIKE!`\n\nThe surge of stress heals Abominable Stressbeast!\n\nLook out! Justin the Guide is trying to distract the Stressbeast by running around its ankles, yelling productivity tips! The Abominable Stressbeast is stomping madly, but it seems like we're really wearing this beast down. I doubt it has enough energy for another strike. Don't give up... we're so close to finishing it off!", "questStressbeastDesperation": "`Abominable Stressbeast reaches 500K health! Abominable Stressbeast uses Desperate Defense!`\n\nWe're almost there, Habiticans! With diligence and Dailies, we've whittled the Stressbeast's health down to only 500K! The creature roars and flails in desperation, rage building faster than ever. Bailey and Matt yell in terror as it begins to swing them around at a terrifying pace, raising a blinding snowstorm that makes it harder to hit.\n\nWe'll have to redouble our efforts, but take heart - this is a sign that the Stressbeast knows it is about to be defeated. Don't give up now!", - "questStressbeastCompletion": "The Abominable Stressbeast is DEFEATED!

We've done it! With a final bellow, the Abominable Stressbeast dissipates into a cloud of snow. The flakes twinkle down through the air as cheering Habiticans embrace their pets and mounts. Our animals and our NPCs are safe once more!

Stoïkalm is Saved!

SabreCat speaks gently to a small sabertooth. \"Please find the citizens of the Stoïkalm Steppes and bring them to us,\" he says. Several hours later, the sabertooth returns, with a herd of mammoth riders following slowly behind. You recognize the head rider as Lady Glaciate, the leader of Stoïkalm.

\"Mighty Habiticans,\" she says, \"My citizens and I owe you the deepest thanks, and the deepest apologies. In an effort to protect our Steppes from turmoil, we began to secretly banish all of our stress into the icy mountains. We had no idea that it would build up over generations into the Stressbeast that you saw! When it broke loose, it trapped all of us in the mountains in its stead and went on a rampage against our beloved animals.\" Her sad gaze follows the falling snow. \"We put everyone at risk with our foolishness. Rest assured that in the future, we will come to you with our problems before our problems come to you.\"

She turns to where @Baconsaur is snuggling with some of the baby mammoths. \"We have brought your animals an offering of food to apologise for frightening them, and as a symbol of trust, we will leave some of our pets and mounts with you. We know that you will all take care good care of them.\"", + "questStressbeastCompletion": "The Abominable Stressbeast is DEFEATED!

We've done it! With a final bellow, the Abominable Stressbeast dissipates into a cloud of snow. The flakes twinkle down through the air as cheering Habiticans embrace their pets and mounts. Our animals and our NPCs are safe once more!

Stoïkalm is Saved!

SabreCat speaks gently to a small sabertooth. \"Please find the citizens of the Stoïkalm Steppes and bring them to us,\" he says. Several hours later, the sabertooth returns, with a herd of mammoth riders following slowly behind. You recognise the head rider as Lady Glaciate, the leader of Stoïkalm.

\"Mighty Habiticans,\" she says, \"My citizens and I owe you the deepest thanks, and the deepest apologies. In an effort to protect our Steppes from turmoil, we began to secretly banish all of our stress into the icy mountains. We had no idea that it would build up over generations into the Stressbeast that you saw! When it broke loose, it trapped all of us in the mountains in its stead and went on a rampage against our beloved animals.\" Her sad gaze follows the falling snow. \"We put everyone at risk with our foolishness. Rest assured that in the future, we will come to you with our problems before our problems come to you.\"

She turns to where @Baconsaur is snuggling with some of the baby mammoths. \"We have brought your animals an offering of food to apologise for frightening them, and as a symbol of trust, we will leave some of our pets and mounts with you. We know that you will all take care good care of them.\"", "questStressbeastCompletionChat": "`The Abominable Stressbeast is DEFEATED!`\n\nWe've done it! With a final bellow, the Abominable Stressbeast dissipates into a cloud of snow. The flakes twinkle down through the air as cheering Habiticans embrace their pets and mounts. Our animals and our NPCs are safe once more!\n\n`Stoïkalm is Saved!`\n\nSabreCat speaks gently to a small sabertooth. \"Please find the citizens of the Stoïkalm Steppes and bring them to us,\" he says. Several hours later, the sabertooth returns, with a herd of mammoth riders following slowly behind. You recognize the head rider as Lady Glaciate, the leader of Stoïkalm.\n\n\"Mighty Habiticans,\" she says, \"My citizens and I owe you the deepest thanks, and the deepest apologies. In an effort to protect our Steppes from turmoil, we began to secretly banish all of our stress into the icy mountains. We had no idea that it would build up over generations into the Stressbeast that you saw! When it broke loose, it trapped all of us in the mountains in its stead and went on a rampage against our beloved animals.\" Her sad gaze follows the falling snow. \"We put everyone at risk with our foolishness. Rest assured that in the future, we will come to you with our problems before our problems come to you.\"\n\nShe turns to where @Baconsaur is snuggling with some of the baby mammoths. \"We have brought your animals an offering of food to apologise for frightening them, and as a symbol of trust, we will leave some of our pets and mounts with you. We know that you will all take care good care of them.\"", "questTRexText": "King of the Dinosaurs", "questTRexNotes": "Now that ancient creatures from the Stoïkalm Steppes are roaming throughout all of Habitica, @Urse has decided to adopt a full-grown Tyrannosaur. What could go wrong?

Everything.", diff --git a/common/locales/en_GB/settings.json b/common/locales/en_GB/settings.json index e71590b963..8a1895673d 100644 --- a/common/locales/en_GB/settings.json +++ b/common/locales/en_GB/settings.json @@ -42,7 +42,7 @@ "changeCustomDayStart": "Change Custom Day Start?", "sureChangeCustomDayStart": "Are you sure you want to change your custom day start?", "nextCron": "Your Dailies will next reset the first time you use Habitica after <%= time %>. Make sure you have completed your Dailies before this time!", - "customDayStartInfo1": "Habitica defaults to check and reset your Dailies at midnight in your own time zone each day. You can customize that time here.", + "customDayStartInfo1": "Habitica defaults to check and reset your Dailies at midnight in your own time zone each day. You can customise that time here.", "misc": "Misc", "showHeader": "Show Header", "changePass": "Change Password", diff --git a/common/locales/en_GB/spells.json b/common/locales/en_GB/spells.json index 9b9f8e1338..2ca4c58ba5 100644 --- a/common/locales/en_GB/spells.json +++ b/common/locales/en_GB/spells.json @@ -4,17 +4,17 @@ "spellWizardMPHealText": "Ethereal Surge", "spellWizardMPHealNotes": "You sacrifice mana to help your friends. The rest of your party gains MP! (Based on: INT)", "spellWizardEarthText": "Earthquake", - "spellWizardEarthNotes": "Your mental power shakes the earth. Your whole party gains a buff to Intelligence! (Based on: Unbuffed INT)", + "spellWizardEarthNotes": "Your mental power shakes the earth. Your whole party gains a boost to Intelligence! (Based on: Unboosted INT)", "spellWizardFrostText": "Chilling Frost", "spellWizardFrostNotes": "Ice covers your tasks. None of your streaks will reset to zero tomorrow! (One cast affects all streaks.)", "spellWarriorSmashText": "Brutal Smash", "spellWarriorSmashNotes": "You hit a task with all of your might. It gets more blue/less red, and you deal extra damage to Bosses! Click on a task to cast. (Based on: STR)", "spellWarriorDefensiveStanceText": "Defensive Stance", - "spellWarriorDefensiveStanceNotes": "You prepare yourself for the onslaught of your tasks. You gain a buff to Constitution! (Based on: Unbuffed CON)", + "spellWarriorDefensiveStanceNotes": "You prepare yourself for the onslaught of your tasks. You gain a boost to Constitution! (Based on: Unboosted CON)", "spellWarriorValorousPresenceText": "Valorous Presence", - "spellWarriorValorousPresenceNotes": "Your presence emboldens your party. Your whole party gains a buff to Strength! (Based on: Unbuffed STR)", + "spellWarriorValorousPresenceNotes": "Your presence emboldens your party. Your whole party gains a boost to Strength! (Based on: Unboosted STR)", "spellWarriorIntimidateText": "Intimidating Gaze", - "spellWarriorIntimidateNotes": "Your gaze strikes fear into your enemies. Your whole party gains a buff to Constitution! (Based on: Unbuffed CON)", + "spellWarriorIntimidateNotes": "Your gaze strikes fear into your enemies. Your whole party gains a boost to Constitution! (Based on: Unboosted CON)", "spellRoguePickPocketText": "Pickpocket", "spellRoguePickPocketNotes": "You rob a nearby task. You gain gold! Click on a task to cast. (Based on: PER)", "spellRogueBackStabText": "Backstab", @@ -28,7 +28,7 @@ "spellHealerBrightnessText": "Searing Brightness", "spellHealerBrightnessNotes": "A burst of light dazzles your tasks. They become more blue and less red! (Based on: INT)", "spellHealerProtectAuraText": "Protective Aura", - "spellHealerProtectAuraNotes": "You shield your party from damage. Your whole party gains a buff to Constitution! (Based on: Unbuffed CON)", + "spellHealerProtectAuraNotes": "You shield your party from damage. Your whole party gains a boost to Constitution! (Based on: Unboosted CON)", "spellHealerHealAllText": "Blessing", "spellHealerHealAllNotes": "A soothing aura surrounds you. Your whole party regains health! (Based on: CON and INT)", "spellSpecialSnowballAuraText": "Snowball", diff --git a/common/locales/en_GB/subscriber.json b/common/locales/en_GB/subscriber.json index f52707e5fa..d63e33ae6d 100644 --- a/common/locales/en_GB/subscriber.json +++ b/common/locales/en_GB/subscriber.json @@ -62,7 +62,7 @@ "timeTravelersPopoverNoSub": "You'll need a Mystic Hourglass to summon the mysterious Time Travelers! <%= linkStart %>Subscribers<%= linkEnd %> earn one Mystic Hourglass for every three months of consecutive subscribing. Come back when you have a Mystic Hourglass, and the Time Travelers will fetch you a rare pet, mount, or Subscriber Item Set from the past... or maybe even the future.", "timeTravelersPopover": "We see you have a Mystic Hourglass, so we will happily travel back in time for you! Please choose the pet, mount, or Mystery Item Set you would like. You can see a list of the past item sets <%= linkStart %>here<%= linkEnd %>! If those don't satisfy you, perhaps you'd be interested in one of our fashionably futuristic Steampunk Item Sets?", "timeTravelersAlreadyOwned": "Congratulations! You already own everything the Time Travelers currently offer. Thanks for supporting the site!", - "mysticHourglassPopover": "Mystic Hourglass allows you to purchase previous months' subscriber sets.", + "mysticHourglassPopover": "A Mystic Hourglass allows you to purchase certain limited-time items, such as monthly Mystery Item Sets and awards from world bosses, from the past!", "subUpdateCard": "Update Card", "subUpdateTitle": "Update", "subUpdateDescription": "Update the card to be charged.", diff --git a/common/locales/en_GB/tasks.json b/common/locales/en_GB/tasks.json index eb1712f4d2..e8015169b1 100644 --- a/common/locales/en_GB/tasks.json +++ b/common/locales/en_GB/tasks.json @@ -78,9 +78,9 @@ "streakSingular": "Streaker", "streakSingularText": "Has performed a 21-day streak on a Daily", "perfectName": "Perfect Days", - "perfectText": "Completed all active Dailies on <%= perfects %> days. With this achievement you get a +level/2 buff to all attributes for the next day. Levels greater than 100 don't have any additional effects on buffs.", + "perfectText": "Completed all active Dailies on <%= perfects %> days. With this achievement you get a +level/2 boost to all attributes for the next day. Levels greater than 100 don't have any additional effects on boosts.", "perfectSingular": "Perfect Day", - "perfectSingularText": "Completed all active Dailies in one day. With this achievement you get a +level/2 buff to all attributes for the next day. Levels greater than 100 don't have any additional effects on buffs.", + "perfectSingularText": "Completed all active Dailies in one day. With this achievement you get a +level/2 boost to all attributes for the next day. Levels greater than 100 don't have any additional effects on boosts.", "streakerAchievement": "You have attained the \"Streaker\" Achievement! The 21-day mark is a milestone for habit formation. You can continue to stack this Achievement for every additional 21 days, on this Daily or any other!", "fortifyName": "Fortify Potion", "fortifyPop": "Return all tasks to neutral value (yellow colour), and restore all lost Health.", diff --git a/common/locales/es/content.json b/common/locales/es/content.json index 6340f1ac0c..8d9d74b084 100644 --- a/common/locales/es/content.json +++ b/common/locales/es/content.json @@ -6,71 +6,96 @@ "armoireLastItem": "Has encontrado la ultima pieza de Equipamiento raro en el Ropero Encantado.", "armoireNotesEmpty": "El Guardarropas tendrá nuevos Equipos la primera semana de cada mes. Hasta entonces, ¡sigue haciendo clics por Experiencia y Comida!", "dropEggWolfText": "Lobo", - "dropEggWolfAdjective": "leal", + "dropEggWolfMountText": "Wolf", + "dropEggWolfAdjective": "a loyal", "dropEggTigerCubText": "Cachorro de tigre", "dropEggTigerCubMountText": "Tigre", - "dropEggTigerCubAdjective": "feroz", + "dropEggTigerCubAdjective": "a fierce", "dropEggPandaCubText": "Cachorro de panda", "dropEggPandaCubMountText": "Panda", - "dropEggPandaCubAdjective": "amable", + "dropEggPandaCubAdjective": "a gentle", "dropEggLionCubText": "Cachorro de león", "dropEggLionCubMountText": "León", - "dropEggLionCubAdjective": "real", + "dropEggLionCubAdjective": "a regal", "dropEggFoxText": "Zorro", - "dropEggFoxAdjective": "astuto", + "dropEggFoxMountText": "Fox", + "dropEggFoxAdjective": "a wily", "dropEggFlyingPigText": "Cerdo volador", - "dropEggFlyingPigAdjective": "caprichoso", + "dropEggFlyingPigMountText": "Flying Pig", + "dropEggFlyingPigAdjective": "a whimsical", "dropEggDragonText": "Dragón", - "dropEggDragonAdjective": "poderoso", + "dropEggDragonMountText": "Dragon", + "dropEggDragonAdjective": "a mighty", "dropEggCactusText": "Cactus", - "dropEggCactusAdjective": "espinoso", + "dropEggCactusMountText": "Cactus", + "dropEggCactusAdjective": "a prickly", "dropEggBearCubText": "Cachorro de oso", "dropEggBearCubMountText": "Oso", - "dropEggBearCubAdjective": "mimoso", + "dropEggBearCubAdjective": "a cuddly", "questEggGryphonText": "Grifo", - "questEggGryphonAdjective": "orgulloso", + "questEggGryphonMountText": "Gryphon", + "questEggGryphonAdjective": "digno", "questEggHedgehogText": "Erizo", - "questEggHedgehogAdjective": "espinoso", + "questEggHedgehogMountText": "Hedgehog", + "questEggHedgehogAdjective": "a spiky", "questEggDeerText": "Ciervo", + "questEggDeerMountText": "Deer", "questEggDeerAdjective": "elegante", "questEggEggText": "Huevo", "questEggEggMountText": "Cesta de huevos", - "questEggEggAdjective": "Colorido", + "questEggEggAdjective": "a colorful", "questEggRatText": "Rata", - "questEggRatAdjective": "sucio", + "questEggRatMountText": "Rat", + "questEggRatAdjective": "a dirty", "questEggOctopusText": "Pulpo", - "questEggOctopusAdjective": "Resbaladizo", + "questEggOctopusMountText": "Octopus", + "questEggOctopusAdjective": "a slippery", "questEggSeahorseText": "Caballito de mar", - "questEggSeahorseAdjective": "premio", + "questEggSeahorseMountText": "Seahorse", + "questEggSeahorseAdjective": "a prize", "questEggParrotText": "Loro", - "questEggParrotAdjective": "enérgico", + "questEggParrotMountText": "Parrot", + "questEggParrotAdjective": "a vibrant", "questEggRoosterText": "Gallo", - "questEggRoosterAdjective": "pomposo", + "questEggRoosterMountText": "Rooster", + "questEggRoosterAdjective": "a strutting", "questEggSpiderText": "Araña", - "questEggSpiderAdjective": "escalofriante", + "questEggSpiderMountText": "Spider", + "questEggSpiderAdjective": "a creepy", "questEggOwlText": "Búho", - "questEggOwlAdjective": "sabio", + "questEggOwlMountText": "Owl", + "questEggOwlAdjective": "a wise", "questEggPenguinText": "Pingüino", - "questEggPenguinAdjective": "perspicaz", + "questEggPenguinMountText": "Penguin", + "questEggPenguinAdjective": "a perspicacious", "questEggTRexText": "Tiranosaurio", - "questEggTRexAdjective": "con brazos pequeños", + "questEggTRexMountText": "Tyrannosaur", + "questEggTRexAdjective": "a tiny-armed", "questEggRockText": "Roca", - "questEggRockAdjective": "animada", + "questEggRockMountText": "Rock", + "questEggRockAdjective": "a lively", "questEggBunnyText": "Conejo", - "questEggBunnyAdjective": "adorable", + "questEggBunnyMountText": "Bunny", + "questEggBunnyAdjective": "a snuggly", "questEggSlimeText": "Limo de Malvavisco", + "questEggSlimeMountText": "Marshmallow Slime", "questEggSlimeAdjective": "dulce", "questEggSheepText": "Obeja", - "questEggSheepAdjective": "lanoso", + "questEggSheepMountText": "Sheep", + "questEggSheepAdjective": "a woolly", "questEggCuttlefishText": "Calamar", - "questEggCuttlefishAdjective": "mimoso", + "questEggCuttlefishMountText": "Cuttlefish", + "questEggCuttlefishAdjective": "a cuddly", "questEggWhaleText": "Ballena", - "questEggWhaleAdjective": "chapoteo", + "questEggWhaleMountText": "Whale", + "questEggWhaleAdjective": "a splashy", "questEggCheetahText": "Guepardo", - "questEggCheetahAdjective": "honrado", + "questEggCheetahMountText": "Cheetah", + "questEggCheetahAdjective": "an honest", "questEggHorseText": "Caballo", - "questEggHorseAdjective": "galopante", - "eggNotes": "Encuentra una poción para verter sobre este huevo y saldrá un <%= eggAdjective(locale) %> <%= eggText(locale) %>.", + "questEggHorseMountText": "Horse", + "questEggHorseAdjective": "a galloping", + "eggNotes": "Find a hatching potion to pour on this egg, and it will hatch into <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "Base", "hatchingPotionWhite": "Blanco", "hatchingPotionDesert": "del Desierto", @@ -81,7 +106,9 @@ "hatchingPotionCottonCandyPink": "Rosa Algodón de Azúcar", "hatchingPotionCottonCandyBlue": "Azul Algodón de Azúcar", "hatchingPotionGolden": "de Oro", + "hatchingPotionSpooky": "Spooky", "hatchingPotionNotes": "Echa esto en un huevo, y eclosionará como una mascota <%= potText(locale) %>.", + "premiumPotionAddlNotes": "Not usable on quest pet eggs.", "foodMeat": "Carne", "foodMilk": "Leche", "foodPotatoe": "Patata", diff --git a/common/locales/es/faq.json b/common/locales/es/faq.json index 34eabfb068..a3f8e02fbc 100644 --- a/common/locales/es/faq.json +++ b/common/locales/es/faq.json @@ -3,22 +3,22 @@ "faqQuestion0": "No entiendo nada, ¿dónde hay un resumen?", "iosFaqAnswer0": "Primero, tienes que añadir las tareas que quieras realizar en tu día a día. Entonces, a medida que cumplas esas tareas en la vida real y las marques como completadas, ganarás experiencia y oro. El oro sirve para comprar equipos y otros objetos, y para obtener recompensas que puedes personalizar. La experiencia hace que tu personaje suba de nivel y desbloquee contenidos como mascotas, habilidades y misiones. Puedes cambiar el aspecto de tu personaje en Menú > Personalizar avatar.\n\nEstas son las acciones básicas: haz clic en el signo más (+) de la esquina superior derecha para añadir una tarea. Si quieres editar una tarea, pulsa en ella. Para eliminarla, desliza el dedo hacia la izquierda sobre ella. Puedes filtrar las tareas por etiquetas en la esquina superior izquierda, y expandir o contraer listas pulsando en el icono de fracción.", "webFaqAnswer0": "Primero, tienes que añadir las tareas que quieras realizar en tu día a día. Entonces, a medida que cumplas esas tareas en la vida real y las marques como completadas, ganarás experiencia y oro. El oro sirve para comprar equipos y otros objetos, y para obtener recompensas que puedes personalizar. La experiencia hace que tu personaje suba de nivel y desbloquee contenidos como mascotas, habilidades y misiones. Si quieres saber más detalles, la wiki tiene un buen resumen del juego, paso por paso, [aquí](http://habitica.wikia.com/wiki/Habitica_Wiki).", - "faqQuestion1": "How do I set up my tasks?", - "iosFaqAnswer1": "Good Habits (the ones with a +) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a -) are tasks that you should avoid, like biting nails. Habits with a + and a - have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award experience and gold. Bad Habits subtract health.\n\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by tapping to edit it. If you skip a Daily that is due, your avatar will take damage overnight. Be careful not to add too many Dailies at once!\n\n To-Dos are your To-Do list. Completing a To-Do earns you gold and experience. You never lose health from To-Dos. You can add a due date to a To-Do by tapping to edit.", + "faqQuestion1": "¿Cómo puedo establecer mis tareas?", + "iosFaqAnswer1": "Buenos Hábitos (los con +) son tareas que puedas muchas veces un día, como comer vegetales. Malos Hábitos (los con -) son tareas que debas evitar, como morderse las uñas. Hábitos con + y - tienen una opción buena y una la opción mala, como subir las escaleras o tomar el ascensor. Buenos Hábitos conceden experiencia y oro. Malos Hábitos restan la salud.", "webFaqAnswer1": "Good Habits (the ones with a ) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a ) are tasks that you should avoid, like biting nails. Habits with a and a have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award Experience and Gold. Bad Habits subtract Health.\n

\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by clicking the pencil item to edit it. If you skip a Daily that is due, your avatar will take damage overnight. Be careful not to add too many Dailies at once!\n

\n To-Dos are your To-Do list. Completing a To-Do earns you Gold and Experience. You never lose Health from To-Dos. You can add a due date to a To-Do by clicking the pencil icon to edit.", - "faqQuestion2": "What are some sample tasks?", + "faqQuestion2": "¿Puedo ver algunas tareas de ejemplo?", "iosFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n

\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "webFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", - "faqQuestion3": "Why do my tasks change color?", + "faqQuestion3": "¿Por qué las tareas cambian de color?", "iosFaqAnswer3": "Your tasks change color based on how well you are currently accomplishing them! Each new task starts out as a neutral yellow. Perform Dailies or positive Habits more frequently and they move toward blue. Miss a Daily or give in to a bad Habit and the task moves toward red. The redder a task, the more rewards it will give you, but if it's a Daily or bad Habit, the more it will hurt you! This helps motivate you to complete the tasks that are giving you trouble.", "webFaqAnswer3": "Your tasks change color based on how well you are currently accomplishing them! Each new task starts out as a neutral yellow. Perform Dailies or positive Habits more frequently and they move toward blue. Miss a Daily or give in to a bad Habit and the task moves toward red. The redder a task, the more rewards it will give you, but if it’s a Daily or bad Habit, the more it will hurt you! This helps motivate you to complete the tasks that are giving you trouble.", - "faqQuestion4": "Why did my avatar lose health, and how do I regain it?", + "faqQuestion4": "¿Por qué mi avatar pierde salud y cómo puedo recuperarla?", "iosFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you tap a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your Party and one of your Party mates did not complete all their Dailies, the Boss will attack you.\n\n The main way to heal is to gain a level, which restores all your health. You can also buy a Health Potion with gold from the Rewards column. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a Party with a Healer, they can heal you as well.", "webFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you click a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your party and one of your party mates did not complete all their Dailies, the Boss will attack you.\n

\n The main way to heal is to gain a level, which restores all your Health. You can also buy a Health Potion with Gold from the Rewards column. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a party (under Social > Party) with a Healer, they can heal you as well.", - "faqQuestion5": "How do I play Habitica with my friends?", + "faqQuestion5": "¿Cómo puedo jugar a Habitica con mis amigos?", "iosFaqAnswer5": "The best way is to invite them to a Party with you, via the [website](https://habitica.com/#/options/groups/party)! We'll add the ability to create a Party from this app soon, but in the meantime you can use the [website](https://habitica.com/#/options/groups/party). Parties can go on quests, battle monsters, and cast skills to support each other. On the website, you and your friends can also join Guilds, which are public chat rooms. Guilds will be added to the app in a future update!", "webFaqAnswer5": "The best way is to invite them to a party with you, under Social > Party! Parties can go on quests, battle monsters, and cast skills to support each other. You can also join guilds together (Social > Guilds). Guilds are chat rooms focusing on a shared interest or the pursuit of a common goal, and can be public or private. You can join as many guilds as you'd like, but only one party.\n

\n For more detailed info, check out the wiki pages on [Parties](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", - "faqQuestion6": "How do I get a Pet or Mount?", + "faqQuestion6": "¿Cómo puedo encontrar una mascota o una montura?", "iosFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch Egg.\" Then choose a hatching potion to determine its color! Go to Menu > Pets to equip your new Pet to your avatar by clicking on it. \n\n You can also grow your Pets into Mounts by feeding them under Menu > Pets. Tap on a Pet, and then select \"Feed Pet\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Menu > Mounts and tap on it to equip it to your avatar.\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", "webFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Inventory > Market.\n

\n To hatch a Pet, you'll need an egg and a hatching potion. Click on the egg to determine the species you want to hatch, and then click on the hatching potion to determine its color! Go to Inventory > Pets to equip it to your avatar by clicking on it.\n

\n You can also grow your Pets into Mounts by feeding them under Inventory > Pets. Click on a Pet, and then click on a piece of food from the right-hand menu to feed it! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Inventory > Mounts and click on it to equip it to your avatar.\n

\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", "faqQuestion7": "How do I become a Warrior, Mage, Rogue, or Healer?", @@ -27,15 +27,15 @@ "faqQuestion8": "What is the blue stat bar that appears in the Header after level 10?", "iosFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 under Menu > Use Skills. Unlike your health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "webFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 in a special section in the Rewards Column. Unlike your Health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You’ll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", - "faqQuestion9": "How do I fight monsters and go on Quests?", + "faqQuestion9": "¿Cómo peleo con los monstruos y voy a las búsquedas?", "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party on the [website](https://habitica.com/#/options/groups/party), you'll be rewarded with the Basi-List Scroll! (We will add this feature to the app in a future update.)\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for gold and gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "faqQuestion10": "What are gems, and how do I get them?", - "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](link) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", + "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "How do I report a bug or request a feature?", "iosFaqAnswer11": "You can report a bug, request a feature, or send feedback under Menu > Report a Bug and Menu > Send Feedback! We'll do everything we can to assist you.", "webFaqAnswer11": "Bug reports are collected on GitHub. Go to [Help > Report a Bug](https://github.com/HabitRPG/habitrpg/issues/2760) and follow the instructions. Don't worry, we'll get you fixed up soon!\n

\n Feature requests are collected on Trello. Go to [Help > Request a Feature](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) and follow the instructions. Ta-da!", - "iosFaqStillNeedHelp": "If you have a question that isn't on this list, come ask in the Tavern chat under Menu > Tavern! We're happy to help.", + "iosFaqStillNeedHelp": "Si tienes una pregunta que no est´å en esta lista, ¡ven a preguntar en la Taberna debajo de Menú > Taberna! Estamos felices a ayudar.", "webFaqStillNeedHelp": "If you have a question that isn't on this list, come ask in the [Newbies Guild](https://habitica.com/#/options/groups/guilds/5481ccf3-5d2d-48a9-a871-70a7380cee5a)! We're happy to help." } \ No newline at end of file diff --git a/common/locales/es/front.json b/common/locales/es/front.json index b98698d56e..a8fc7e58ee 100644 --- a/common/locales/es/front.json +++ b/common/locales/es/front.json @@ -178,5 +178,6 @@ "generalQuestionsSite": "Preguntas Generales sobre la Web", "businessInquiries": "Consultas de Empresas", "merchandiseInquiries": "Consultas de Merchandise", - "marketingInquiries": "Consultas de Marketing/Social Media" + "marketingInquiries": "Consultas de Marketing/Social Media", + "tweet": "Tuitear" } \ No newline at end of file diff --git a/common/locales/es/gear.json b/common/locales/es/gear.json index 337519f7ec..54aee6d67a 100644 --- a/common/locales/es/gear.json +++ b/common/locales/es/gear.json @@ -87,7 +87,7 @@ "weaponSpecialSpringHealerText": "Hueso Bonito", "weaponSpecialSpringHealerNotes": "¡Ve a por ello! Incrementa Inteligencia por <%= int %>. Equipo de Primavera Edición Limitada 2014.", "weaponSpecialSummerRogueText": "Sable de Pirata", - "weaponSpecialSummerRogueNotes": "¡Ah del barco! ¡Manda a esas tareas Diarias a la pasarela! Aumenta la Fuerza en <%= str %>. Equipo de Verano Edición Limitada 2014.", + "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", "weaponSpecialSummerWarriorText": "Rebanadora Marinera", "weaponSpecialSummerWarriorNotes": "¡No hay reto en tus tareas Pendientes dispuesto a enzarzarse en pelea con este excelente cuchillo! Aumenta la Fuerza en <%= str %>. Equipo de Verano Edición Limitada 2014.", "weaponSpecialSummerMageText": "Atrapa-Algas", @@ -115,17 +115,25 @@ "weaponSpecialSpring2015WarriorText": "Porra de Hueso", "weaponSpecialSpring2015WarriorNotes": "Es una auténtica Porra de Hueso para auténticos y fieros cahorritos, no es para nada uno de esos mordedores que te podrían dar los Hechiceros Estacionales porque, ¿quién es un buen chico? ¿Quiéeen es un buen chico? ¡¡Tú!! ¡¡Tú eres un buen chico!! Aumenta la fuerza en <%= str %>. Equipamiento de Primavera 2015 Edición Limitada", "weaponSpecialSpring2015MageText": "Varita de Mago", - "weaponSpecialSpring2015MageNotes": "Conjúrate una zanahoria con esta elegante varita. Aumenta la Inteligencia en <%= int %> y la Percepción en <%= per %>. Equipamiento de Primavera 2015, Edición Limitada.", + "weaponSpecialSpring2015MageNotes": "Conjure up a carrot for yourself with this fancy wand. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSpring2015HealerText": "Cascabel de Gato", "weaponSpecialSpring2015HealerNotes": "Cuando lo ondeas, hace un click tan fascinante que mantendría a CUALQUIERA entretenido por horas. Aumenta la Inteligencia en <%= int %>. Equipamiento de Primavera 2015, Edición Limitada", "weaponSpecialSummer2015RogueText": "Coral de Fuego", "weaponSpecialSummer2015RogueNotes": "Relacionada con el Coral de Fuego, puede disparar su veneno a través del agua. Suma <%= str %> de fuerza. Equipo de Edición Limitada, verano del 2015.", - "weaponSpecialSummer2015WarriorText": "Pez Espada Solar", - "weaponSpecialSummer2015WarriorNotes": "El Pez Espada Solar es un arma aterradora, si consigues que deje de temblar. Suma <%= str %> de fuerza. Equipo de Edición Limitada, verano del 2015.", + "weaponSpecialSummer2015WarriorText": "Pez espada solar", + "weaponSpecialSummer2015WarriorNotes": "El Pez espada solar es un arma aterradora, si consigues que deje de temblar. Suma <%= str %> de fuerza. Equipo de Edición Limitada, verano del 2015.", "weaponSpecialSummer2015MageText": "Báculo de Adivino", "weaponSpecialSummer2015MageNotes": "En las joyas de este báculo, brilla tenuemente un poder secreto. Suma <%= int %> de inteligencia y <%= per %> de percepción. Equipo de Edición Limitada, verano del 2015.", "weaponSpecialSummer2015HealerText": "Varita de las Olas", "weaponSpecialSummer2015HealerNotes": "Evita que te marees en el mar y, además, que sientas mareo. Suma <%= int %> de inteligencia. Equipo de Edición Limitada, verano del 2015.", + "weaponSpecialFall2015RogueText": "Bat-tle Ax", + "weaponSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015WarriorText": "Wooden Plank", + "weaponSpecialFall2015WarriorNotes": "Great for elevating things in cornfields and/or smacking tasks. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015MageText": "Enchanted Thread", + "weaponSpecialFall2015MageNotes": "A powerful Stitch Witch can control this enchanted thread without even touching it! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015HealerText": "Swamp-Slime Potion", + "weaponSpecialFall2015HealerNotes": "Brewed to perfection! Now you just have to convince yourself to drink it. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "weaponMystery201411Text": "Horca de Banquete", "weaponMystery201411Notes": "Clávasela a tus enemigos o ataca tus comidas favoritas - ¡esta horca versátil vale para todo! No confiere ningún beneficio. Artículo de suscriptor de noviembre 2014.", "weaponMystery201502Text": "Báculo Reluciente Alado del Amor y También de la Verdad", @@ -146,6 +154,8 @@ "weaponArmoireIronCrookNotes": "Moldeado con fiereza a golpe de martillo, este cayado de hierro es muy útil para arrear a las ovejas. Suma <%= attrs %> de percepción y <%= attrs %> de fuerza. Ropero Encantado: conjunto de hierro enastado (artículo 3 de 3).", "weaponArmoireGoldWingStaffText": "Báculo de Alas de Oro", "weaponArmoireGoldWingStaffNotes": "Este báculo bate sus alas y las gira continuamente. Suma <%= attrs %> a todos los atributos. Ropero Encantado: artículo independiente.", + "weaponArmoireBatWandText": "Bat Wand", + "weaponArmoireBatWandNotes": "This wand can turn any task into a bat! Wave it about and watch them fly away. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Independent Item.", "armor": "armadura", "armorBase0Text": "Ropa normal", "armorBase0Notes": "Ropa normal. No otorga ningún beneficio.", @@ -259,6 +269,14 @@ "armorSpecialSummer2015MageNotes": "Sus mangas abombadas albergan un poder oculto. Suma <%= int %> de inteligencia. Equipo de edición limitada, verano de 2015.", "armorSpecialSummer2015HealerText": "Armadura de marinero", "armorSpecialSummer2015HealerNotes": "Con esta armadura, todo el mundo sabrá que eres un honrado marinero mercader a quien nunca se le ocurriría hacer nada malo. Suma <%= con %> de constitución. Equipo de edición limitada, verano de 2015.", + "armorSpecialFall2015RogueText": "Bat-tle Armor", + "armorSpecialFall2015RogueNotes": "Fly into bat-tle! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015WarriorText": "Scarecrow Armor", + "armorSpecialFall2015WarriorNotes": "Despite being stuffed with straw, this armor is extremely hefty! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015MageText": "Stitched Robes", + "armorSpecialFall2015MageNotes": "Every stitch in this armor shimmers with enchantment. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015HealerText": "Potioner Robes", + "armorSpecialFall2015HealerNotes": "What? Of course that was a potion of constitution. No, you are definitely not turning into a frog! Don't be ribbiticulous. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "armorMystery201402Text": "Túnica de Mensajero", "armorMystery201402Notes": "Reluciente y fuerte, esta túnica tiene muchos bolsillos para llevar cartas. No proporciona ningún beneficio. Artículo de suscriptor de febrero 2014.", "armorMystery201403Text": "Armadura del Caminante del Bosque", @@ -287,6 +305,8 @@ "armorMystery201506Notes": "¡Bucea entre los arrecifes de coral con este traje de baño de colores brillantes! No aporta ningún beneficio. Artículo de suscriptor de junio del 2015.", "armorMystery201508Text": "Disfraz de guepardo", "armorMystery201508Notes": "Corre como el rayo con este disfraz de guepardo tan mullidito. No aporta ningún beneficio. Artículo de suscriptor de agosto del 2015.", + "armorMystery201509Text": "Werewolf Costume", + "armorMystery201509Notes": "This IS a costume, right? Confers no benefit. September 2015 Subscriber Item.", "armorMystery301404Text": "Traje Steampunk", "armorMystery301404Notes": "¡Sofisticado y elegante! No otorga ningún beneficio. Artículo de suscriptor de febrero 3015.", "armorArmoireLunarArmorText": "Armadura lunar reconfortante", @@ -412,6 +432,14 @@ "headSpecialSummer2015MageNotes": "Entre los hilos de este pañuelo, brilla un poder oculto. Suma <%= per %> de percepción. Equipo de edición limitada, verano de 2015.", "headSpecialSummer2015HealerText": "Gorro de marinero", "headSpecialSummer2015HealerNotes": "Con tu gorro de marinero bien ajustado a la cabeza, puedes navegar hasta los mares más tempestuosos. Suma <%= int %> de inteligencia. Equipo de edición limitada, verano de 2015.", + "headSpecialFall2015RogueText": "Bat-tle Wings", + "headSpecialFall2015RogueNotes": "Echolocate your enemies with this powerful helm! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015WarriorText": "Scarecrow Hat", + "headSpecialFall2015WarriorNotes": "Everyone would want this hat--if they only had a brain. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015MageText": "Stitched Hat", + "headSpecialFall2015MageNotes": "Every stitch in this hat augments its power. Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015HealerText": "Hat of Frog", + "headSpecialFall2015HealerNotes": "This is an extremely serious hat that is worthy of only the most advanced potioners. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "headSpecialGaymerxText": "Casco de Guerrero de Arco Iris", "headSpecialGaymerxNotes": "¡Con motivo de la temporada del orgullo y de GaymerX, este armadura especial está decorada con un radiante y colorido arco iris! GaymerX es una convención dedicada a los videojuegos y al colectivo LGBTQ, está abierta a todo el mundo y tiene lugar en el InterContinental, en el centro de San Francisco, el 11-13 de julio. Esta armadura no proporciona ningún beneficio.", "headMystery201402Text": "Casco alado", @@ -434,6 +462,8 @@ "headMystery201505Notes": "La pluma verde de este yelmo de hierro se ondea con orgullo. No aporta ningún beneficio. Artículo de suscriptor de mayo del 2015.", "headMystery201508Text": "Gorro de guepardo", "headMystery201508Notes": "¡Mira qué rizado y calentito es este gorro de guepardo! No aporta ningún beneficio. Artículo de suscriptor de agosto del 2015.", + "headMystery201509Text": "Werewolf Mask", + "headMystery201509Notes": "This IS a mask, right? Confers no benefit. September 2015 Subscriber Item.", "headMystery301404Text": "Sombrero de copa sofisticado", "headMystery301404Notes": "¡Un sofisticado sombrero de copa solo para los más refinados caballeros! No otorga ningún beneficio. Artículo de Suscriptor de Enero del 3015", "headMystery301405Text": "Sombrero de copa básico", @@ -462,6 +492,10 @@ "headArmoireRedFloppyHatNotes": "Este sencillo gorro lleva cosidos numerosos hechizos: de ahí su color rojo radiante. Suma <%= attrs %> de constitución, <%= attrs %> de inteligencia y <%= attrs %> de percepción. Ropero Encantado: artículo independiente.", "headArmoirePlagueDoctorHatText": "Sombrero de médico de la peste negra", "headArmoirePlagueDoctorHatNotes": "El auténtico sombrero de los médicos que combatieron la peste negra de la procrastinación. Suma <%= str %> de fuerza, <%= int %> de inteligencia y <%= con %> de constitución. Ropero Encantado: conjunto de médico de la peste negra (artículo 1 de 3).", + "headArmoireBlackCatText": "Black Cat Hat", + "headArmoireBlackCatNotes": "This black hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Intelligence and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireOrangeCatText": "Orange Cat Hat", + "headArmoireOrangeCatNotes": "This orange hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Independent Item.", "offhand": "objeto para la mano del escudo", "shieldBase0Text": "Sin equipamiento en la mano del escudo", "shieldBase0Notes": "Sin escudo o arma secundaria.", @@ -527,16 +561,24 @@ "shieldSpecialSpring2015WarriorNotes": "Lánzaselo a tus enemigos... o sostenlo en las manos, porque se llenará de rico pienso a la hora de cenar. Aumenta la constitución en <%= con %>. Equipo de Primavera 2015 Edición Limitada.", "shieldSpecialSpring2015HealerText": "Almohada Decorada", "shieldSpecialSpring2015HealerNotes": "Puedes descansar la cabeza en esta almohada suave, o puedes luchar contra ella con tus temibles garras. ¡Rawr! Aumenta la Constitución en <%= con %>. Equipo de Primavera 2015 Edición Limitada.", - "shieldSpecialSummer2015RogueText": "Firing Coral", - "shieldSpecialSummer2015RogueNotes": "This relative of fire coral has the ability to propel its venom through the water. Increases Strength by <%= str %>. Limited Edition 2015 Summer Gear.", - "shieldSpecialSummer2015WarriorText": "Sunfish Shield", - "shieldSpecialSummer2015WarriorNotes": "Crafted of deep-ocean metal by the artisans of Dilatory, this shield shines like the sand and the sea. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", - "shieldSpecialSummer2015HealerText": "Strapping Shield", - "shieldSpecialSummer2015HealerNotes": "Use this shield to bash away bilge rats. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "shieldSpecialSummer2015RogueText": "Coral abrefuego", + "shieldSpecialSummer2015RogueNotes": "Relacionado con el coral de fuego, puede disparar su veneno a través del agua. Suma <%= str %> de fuerza. Artículo de Edición Limitada, verano de 2015.", + "shieldSpecialSummer2015WarriorText": "Escudo pez luna", + "shieldSpecialSummer2015WarriorNotes": "Este escudo, confeccionado por los artesanos de Dilatoria a partir de metales abisales, brilla como la arena y el mar. Suma <%= con %> de constitución. Equipo de edición limitada, verano de 2015.", + "shieldSpecialSummer2015HealerText": "Escudo robusto", + "shieldSpecialSummer2015HealerNotes": "Con este escudo, puedes aporrear a las ratas de las cloacas. Suma <%= con %> de constitución. Artículo de Edición Limitada, verano del 2015.", + "shieldSpecialFall2015RogueText": "Bat-tle Ax", + "shieldSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015WarriorText": "Birdseed Bag", + "shieldSpecialFall2015WarriorNotes": "It's true that you're supposed to be SCARING the crows, but there's nothing wrong with making friends! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015HealerText": "Stirring Stick", + "shieldSpecialFall2015HealerNotes": "This stick can stir anything without melting, dissolving, or bursting into flame! It can also be used to fiercely poke enemy tasks. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "shieldMystery301405Text": "Escudo Reloj", "shieldMystery301405Notes": "¡El tiempo está de tu parte con este imponente escudo reloj! No confiere ningún beneficio. Equipo de suscriptor Junio 3015.", "shieldArmoireGladiatorShieldText": "Escudo de gladiador", "shieldArmoireGladiatorShieldNotes": "Para ser gladiador... bueno, eso, que basta con que aporrees al enemigo con tu escudo. Suma <%= con %> de constitución y <%= str %> de fuerza. Ropero Encantado: conjunto de gladiador (artículo 3 de 3).", + "shieldArmoireMidnightShieldText": "Midnight Shield", + "shieldArmoireMidnightShieldNotes": "This shield is most powerful at the stroke of midnight! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Independent Item.", "back": "Accesorio en la Espalda", "backBase0Text": "Sin Accesorio en la Espalda", "backBase0Notes": "Sin Accesorio en la Espalda", @@ -548,13 +590,13 @@ "backMystery201410Notes": "¡Desciende en picado en la noche con estas fuertes alas!. No otorga ningún beneficio. Artículo de Suscriptor de Octubre del 2014", "backMystery201504Text": "Alas de Abeja Obrera", "backMystery201504Notes": "Bzzz, bzzz, bzzz! Vuela de tarea en tarea. No otorga beneficios. Item de suscriptores de Abril 2015", - "backMystery201507Text": "Rad Surfboard", - "backMystery201507Notes": "Surf off the Diligent Docks and ride the waves in Inkomplete Bay! Confers no benefit. July 2015 Subscriber Item.", + "backMystery201507Text": "Tabla de surf guay", + "backMystery201507Notes": "¡Surfea sobre las Mareas del Esmero y domina las olas de la Bahía Vagancia! No aporta ningún beneficio. Artículo del suscriptor de julio del 2015.", "backSpecialWonderconRedText": "Capa del poder", "backSpecialWonderconRedNotes": "Castañea con fuerza y belleza. No confiere beneficio. Artículo Edición Especial Convención.", "backSpecialWonderconBlackText": "Capa Sigilosa", "backSpecialWonderconBlackNotes": "Hilada de sombras y suspiros. No otorga ningún beneficio. Artículo de Convención Edición especial", - "body": "Body Accessory", + "body": "Accesorio para el cuerpo", "bodyBase0Text": "Sin accesorio en el cuerpo", "bodyBase0Notes": "Sin accesorio en el cuerpo", "bodySpecialWonderconRedText": "Collar de rubí", @@ -569,10 +611,10 @@ "bodySpecialSummerHealerNotes": "¡Un elegante collar de Coral vivo! No otorga ningún beneficio. Equipo de Verano, Edición Limitada del 2014.", "bodySpecialSummer2015RogueText": "Banda de rebelde", "bodySpecialSummer2015RogueNotes": "No se puede ser rebelde si no se tiene garbo... ni una banda. No aporta ningún beneficio. Equipo de edición limitada, verano de 2015.", - "bodySpecialSummer2015WarriorText": "Oceanic Spikes", - "bodySpecialSummer2015WarriorNotes": "Each spike drips jellyfish venom, defending the wearer. Confers no benefit. Limited Edition 2015 Summer Gear.", - "bodySpecialSummer2015MageText": "Golden Buckle", - "bodySpecialSummer2015MageNotes": "This buckle adds no power at all, but it's shiny. Confers no benefit. Limited Edition 2015 Summer Gear.", + "bodySpecialSummer2015WarriorText": "Espinas oceánicas", + "bodySpecialSummer2015WarriorNotes": "Cada espina despide veneno de medusa para proteger a quien las lleva. No aporta ningún beneficio. Artículo de Edición Limitada, verano del 2015.", + "bodySpecialSummer2015MageText": "Hebilla dorada", + "bodySpecialSummer2015MageNotes": "Esta hebilla no ofrece ningún poder: solo brilla. No aporta ningún beneficio. Artículo de Edición Limitada, verano de 2015.", "bodySpecialSummer2015HealerText": "Pañoleta de marinero", "bodySpecialSummer2015HealerNotes": "Arr... digo ¡ay! No aporta ningún beneficio. Equipo de edición limitada, verano de 2015.", "headAccessory": "Accesorio de Cabeza", @@ -597,21 +639,21 @@ "headAccessorySpecialSpring2015HealerText": "Orejas de Gatito Verdes", "headAccessorySpecialSpring2015HealerNotes": "Estas adorables orejas harán que los demás se pongan verdes de envidia. No otorga ningún beneficio. Equipamiento de Verano Edición Limitada del 2015.", "headAccessoryBearEarsText": "Orejas de oso", - "headAccessoryBearEarsNotes": "These ears make you look like a cuddly bear! Confers no benefit.", + "headAccessoryBearEarsNotes": "Con estas orejas, parecerás un oso muy achuchable. No aportan ningún beneficio.", "headAccessoryCactusEarsText": "Orejas de cactus", "headAccessoryCactusEarsNotes": "¡Estas orejas te hacen parecer un cactus espinoso! No confiere ningún beneficio", "headAccessoryFoxEarsText": "Orejas de Zorro", - "headAccessoryFoxEarsNotes": "These ears make you look like a wily fox! Confers no benefit.", + "headAccessoryFoxEarsNotes": "Con estas orejas, parecerás un astuto zorro. No aportan ningún beneficio.", "headAccessoryLionEarsText": "Orejas de Leon", - "headAccessoryLionEarsNotes": "These ears make you look like a regal lion! Confers no benefit.", + "headAccessoryLionEarsNotes": "Con estas orejas, parecerás un majestuoso león. No aportan ningún beneficio.", "headAccessoryPandaEarsText": "Orejas de Panda", - "headAccessoryPandaEarsNotes": "These ears make you look like a gentle panda! Confers no benefit.", + "headAccessoryPandaEarsNotes": "Con estas orejas, parecerás un amable panda. No aportan ningún beneficio.", "headAccessoryPigEarsText": "Orejas de Cerdo", - "headAccessoryPigEarsNotes": "These ears make you look like a whimsical pig! Confers no benefit.", + "headAccessoryPigEarsNotes": "Con estas orejas, parecerás un caprichoso porcino. No aportan ningún beneficio.", "headAccessoryTigerEarsText": "Orejas de Tigre", - "headAccessoryTigerEarsNotes": "These ears make you look like a fierce tiger! Confers no benefit.", + "headAccessoryTigerEarsNotes": "Con estas orejas, parecerás un feroz tigre. No aportan ningún beneficio.", "headAccessoryWolfEarsText": "Orejas de Lobo", - "headAccessoryWolfEarsNotes": "These ears make you look like a loyal wolf! Confers no benefit.", + "headAccessoryWolfEarsNotes": "Con estas orejas, parecerás un leal lobo. No aportan ningún beneficio.", "headAccessoryMystery201403Text": "Astas del caminante del bosque", "headAccessoryMystery201403Notes": "Estos cuernos brillan con musgo y líquenes. No confiere ningún beneficio. Artículo de suscriptor. Marzo 2014.", "headAccessoryMystery201404Text": "Antenas de mariposa crepuscular", @@ -622,7 +664,7 @@ "headAccessoryMystery201502Notes": "¡Deja volar tu imaginación! No otorga ningún beneficio. Artículo de suscriptor de febrero 2015.", "headAccessoryMystery301405Text": "Gafas para la Cabeza", "headAccessoryMystery301405Notes": "\"Las gafas son para los ojos\" dijeron, \"Nadie quiere gafas que solo se puedan llevar en la cabeza\" dijeron. ¡Ja! ¡Demuéstrales que eso no es así! No confiere ningún beneficio. Artículo de suscriptor de agosto de 3015.", - "eyewear": "Eyewear", + "eyewear": "Gafas", "eyewearBase0Text": "Sin Gafas.", "eyewearBase0Notes": "Sin Gafas.", "eyewearSpecialSummerRogueText": "Parche Picaresco", @@ -635,10 +677,10 @@ "eyewearSpecialWonderconBlackNotes": "Tus motivos son indudablemente legítimos. No otorga ningún beneficio. Artículo de Congreso Edición Especial", "eyewearMystery201503Text": "Gafas de aguamarina", "eyewearMystery201503Notes": "¡Cuidado no te metas estas gemas brillantes en un ojo! No confiere ningún beneficio. Artículo de suscriptor marzo 2015.", - "eyewearMystery201506Text": "Neon Snorkel", - "eyewearMystery201506Notes": "This neon snorkel lets its wearer see underwater. Confers no benefit. June 2015 Subscriber Item.", - "eyewearMystery201507Text": "Rad Sunglasses", - "eyewearMystery201507Notes": "These sunglasses let you stay cool even when the weather is hot. Confers no benefit. July 2015 Subscriber Item.", + "eyewearMystery201506Text": "Gafas de buceo neón", + "eyewearMystery201506Notes": "Con estas gafas neón para bucear, se ve debajo del agua. No aportan ningún beneficio. Artículo del suscriptor de junio del 2015.", + "eyewearMystery201507Text": "Gafas de sol guays", + "eyewearMystery201507Notes": "Con estas gafas de sol, molarás aunque el tiempo no mole. No aportan ningún beneficio. Artículo del suscriptor de julio del 2015.", "eyewearMystery301404Text": "Gafas Protectoras para los ojos", "eyewearMystery301404Notes": "No hay ningún accesorio facial tan sofisticado como unos buenos anteojos - excepto a lo mejor, un monóculo. No confiere ningún beneficio. Artículo de Suscriptor de Abril del 2015", "eyewearMystery301405Text": "Monóculo", diff --git a/common/locales/es/groups.json b/common/locales/es/groups.json index faffbbf708..19ddf27afc 100644 --- a/common/locales/es/groups.json +++ b/common/locales/es/groups.json @@ -12,7 +12,7 @@ "community": "Foro de la Comunidad", "dataTool": "Herramienta de Visualización de Data", "resources": "Recursos", - "askQuestionNewbiesGuild": "Ask a Question (Newbies Guild)", + "askQuestionNewbiesGuild": "Preguntas (gremio de novatos)", "tavernTalk": "Conversaciones de Taberna", "tavernAlert1": "Nota: Si estás informando sobre un error, los desarrolladores no van a verlo aquí. Por favor,", "tavernAlert2": "usar GitHub", diff --git a/common/locales/es/limited.json b/common/locales/es/limited.json index ae711890c0..9ab8742bf5 100644 --- a/common/locales/es/limited.json +++ b/common/locales/es/limited.json @@ -29,6 +29,7 @@ "seasonalShopClosedText": "¡La Tienda Estacional está actualmente cerrada! ¡No sé dónde está ahora la Hechicera Estacional, pero seguro que vuelve durante la próxima Grand Gala!", "seasonalShopText": "¡¡ Bienvenido a la tienda de temporada !! Estamos almacenando bienes para la Temporada de Primavera Edición Estacional en este momento. Todo lo que hay aquí estará disponible para comprar durante el evento Spring Fling cada año, pero no abrimos hasta el 30 de Abril, así que asegúrate de abastecerte ahora, ¡o tendrás que esperar un año para poder comprar estos artículos de nuevo!", "seasonalShopSummerText": "¡¡Te damos la bienvenida a la Tienda Estacional!! Actualmente, tenemos en el almacén diversos artículos de la Edición de Temporada estival. Todo lo que ves aquí se puede comprar durante el Salpicón Veraniego que se celebra cada año. Solamente estaremos abiertos hasta el 31 de julio: si quieres algo, agénciatelo cuanto antes o ¡tendrás que esperar un año entero!", + "seasonalShopFallText": "Welcome to the Seasonal Shop!! We're stocking autumn Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Fall Festival event each year, but we're only open until October 31, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopRebirth": "Si has usado la Orbe de Renacimiento, puedes volver a comprar este equipo en la columna Recompensas. Al principio, solamente podrás comprar los artículos de la clase que tengas en ese momento (la predeterminada es Guerrero), pero no temas: puedes conseguir los artículos de las demás clases si cambias de clase.", "candycaneSet": "Bastón de Caramelo (Mago)", "skiSet": "Ski-asesino (Ladrón)", @@ -54,5 +55,10 @@ "daringSwashbucklerSet": "Intrépido Espadachín (Guerrero)", "emeraldMermageSet": "Sirena Maga Esmeralda (Mago)", "reefSeahealerSet": "Sanador de Arrecifes (Sanador)", - "roguishPirateSet": "Pirata picaresco (Pícaro)" + "roguishPirateSet": "Pirata picaresco (Pícaro)", + "monsterOfScienceSet": "Monster of Science (Warrior)", + "witchyWizardSet": "Witchy Wizard (Mage)", + "mummyMedicSet": "Mummy Medic (Healer)", + "vampireSmiterSet": "Vampire Smiter (Rogue)", + "fallEventAvailability": "Available until October 31" } \ No newline at end of file diff --git a/common/locales/es/messages.json b/common/locales/es/messages.json index 367dcb95f7..36216c6e62 100644 --- a/common/locales/es/messages.json +++ b/common/locales/es/messages.json @@ -5,6 +5,7 @@ "messageTagNotFound": "Etiqueta no encontrada.", "messagePetNotFound": ":pet no encontrada en user.items.pets", "messageFoodNotFound": ":food no encontrada en user.items.food", + "messageNotAvailable": "This item is not currently available for purchase.", "messageCannotFeedPet": "No se puede alimentar a esta mascota.", "messageAlreadyMount": "Ya tienes esa montura. Intenta alimentar a otra mascota.", "messageEvolve": "Has dominado a <%= egg %>, ¡vamos a dar una vuelta!", @@ -14,6 +15,7 @@ "messageEquipped": "<%= itemText %> equipado.", "messageUnEquipped": "Has desequipado <%= itemText %>", "messageMissingEggPotion": "No tienes ese huevo o poción", + "messageInvalidEggPotionCombo": "You can't hatch Quest Pet Eggs with Magic Hatching Potions! Try a different egg.", "messageAlreadyPet": "Ya tienes esa mascota, ¡intenta una combinación diferente!", "messageHatched": "¡Tu huevo ha eclosionado! Visita tu establo para equipar a tu mascota.", "messageNotEnoughGold": "No tienes suficiente Oro", @@ -22,11 +24,11 @@ "messageDropEgg": "¡Has encontrado un huevo de <%= dropText %>! <%= dropNotes %>", "messageDropPotion": "¡Has encontrado una pocion de eclosión de <%= dropText %>! <%= dropNotes %>", "messageDropQuest": "¡Has encontrado una misión!", - "messageDropMysteryItem": "You open the box and find <%= dropText %>!", + "messageDropMysteryItem": "¡Abres la caja y encuentras <%= dropText %>!", "messageFoundQuest": "¡Has encontrado la misión \"<%= questText %>\"!", - "messageAlreadyPurchasedGear": "You purchased this gear in the past, but do not currently own it. You can buy it again in the rewards column on the tasks page.", + "messageAlreadyPurchasedGear": "Compraste este equipo en el pasado, pero no lo tienes actualmente. Puedes comprarlo de nuevo en la columna de recompensas de la página de tareas.", "messageAlreadyOwnGear": "Ya posees este objeto. Para equiparlo has de ir a la página de equipo.", "armoireEquipment": "<%= image %> Has encontrado un objeto de equipamiento raro en el armario: <%= dropText %>! ¡Genial!", - "armoireFood": "<%= image %> You rummage in the Armoire and find <%= dropArticle %><%= dropText %>. What's that doing in here?", - "armoireExp": "You wrestle with the Armoire and gain Experience. Take that!" + "armoireFood": "<%= image %> Hurgas en el Ropero y encuentras <%= dropArticle %><%= dropText %>. ¿Qué hace eso aquí?", + "armoireExp": "Luchas con el Ropero y ganas Experiencia. ¡Toma eso!" } \ No newline at end of file diff --git a/common/locales/es/pets.json b/common/locales/es/pets.json index 1cbbd62b61..72499addc5 100644 --- a/common/locales/es/pets.json +++ b/common/locales/es/pets.json @@ -1,11 +1,13 @@ { "pets": "Mascotas", "petsFound": "Mascotas Encontradas", + "magicPets": "Mascotas de pociones mágicas", "rarePets": "Mascotas Raras", "questPets": "Mascotas de Misión", "mounts": "Monturas", "mountsTamed": "Monturas Domadas", "questMounts": "Monturas de Misión", + "magicMounts": "Monturas de pociones mágicas", "rareMounts": "Monturas Raras", "etherealLion": "León Etéreo", "veteranWolf": "Lobo Veterano", @@ -24,13 +26,15 @@ "eggSingular": "huevo", "noEggs": "No tienes ningún huevo.", "hatchingPotions": "Pociones Eclosionadoras", + "magicHatchingPotions": "Pociones de eclosión mágicas", "hatchingPotion": "poción de nacimiento", "noHatchingPotions": "No tienes pociónes eclosionadoras.", "inventoryText": "Haz click sobre un huevo para ver las pociones usables destacadas en verde, y después clic una de las pociones para incubar tu mascota. Si ninguna poción se destacó, clic en ese huevo otra vez para anular la selección, y clic una poción primero para destacar los huevos usables. También puedes vender objetos que no quieras a Alexander el Mercader.", "foodText": "comida", "food": "Comida y Sillas de montar", "noFood": "No tienes comida ni sillas de montar", - "dropsExplanation": "Si no quieres esperar a que te toquen estos artículos completando tareas, consíguelos más rápido con gemas. Más información sobre el sistema de recompensas.", + "dropsExplanation": "Puedes conseguir estos objetos más rápido utilizando gemas si no quieres esperar a que aparezcan como botín al completar una tarea. Más información sobre el sistema de botín.", + "premiumPotionNoDropExplanation": "Las pociones de eclosión mágicas no se pueden usar en los huevos recibidos por completar misiones. La única forma de conseguir estas pociones es comprándolas más abajo: nunca aparecen al azar como botín.", "beastMasterProgress": "Progreso como domador de bestias", "stableBeastMasterProgress": "Progreso como domador de bestias: <%= number %> mascotas encontradas", "beastAchievement": "¡Has ganado el logro \"Maestro de Bestias\" por conseguir todas las mascotas!", diff --git a/common/locales/es/questscontent.json b/common/locales/es/questscontent.json index 228c24381e..4d411ca425 100644 --- a/common/locales/es/questscontent.json +++ b/common/locales/es/questscontent.json @@ -128,14 +128,14 @@ "questSeahorseBoss": "Semental de mar", "questSeahorseDropSeahorseEgg": "Caballito de mar (Huevo)", "questSeahorseUnlockText": "Desbloquear la compra de huevos de caballito de mar en el Mercado", - "questAtom1Text": "Attack of the Mundane, Part 1: Dish Disaster!", + "questAtom1Text": "Ataque de lo Mundano, Parte 1: Desastre de Platos!", "questAtom1Notes": "Al fin alcanzas la costa del Lago Lavado en busca de un bien merecido descanso... ¡Pero el lago está contaminado con platos sucios! ¿Cómo ha podido pasar esto? Pues bien, no puedes permitir que el lago quede en este estado. ¡Solo hay una cosa que puedes hacer: lavar los platos y salvar tus vacaciones! Más vale que encuentres algo de jabón para enjabonar este desastre. Una buena cantidad de jabón...", "questAtom1CollectSoapBars": "Barra de jabón", - "questAtom1Drop": "The SnackLess Monster (Quest Scroll)", + "questAtom1Drop": "El Monstruo SinBoquadillo (Pergamino de Mision)", "questAtom2Text": "Ataque de lo Mundano, Parte 2: El Monstruo sin Bocadillo", "questAtom2Notes": "Bueno, ahora el lago se ve mucho mejor con todos los platos limpios. Es posible que finalmente puedas pasar un buen rato. Vaya... parece que queda un cartón de pizza flotando en el lago. ¿Quedaba algo por limpiar? Por desgracia, ¡no se trata de una simple caja de pizza! Con un movimiento repentino, la caja emerge de la superficie revelando ser la cabeza de un monstruo. ¡No es posible! ¿El legendario Monstruo SnackLess? Se cuenta que ha permanecido escondido en el lago desde tiempos prehistóricos: una criatura fruto de los restos de comida y basura de los antiguos Habitacans. ¡Vaya asco!", "questAtom2Boss": "El Monstruo SnackLess", - "questAtom2Drop": "The Laundromancer (Quest Scroll)", + "questAtom2Drop": "El Lavadomante (Pergamino de Misión)", "questAtom3Text": "Ataque de lo Mundano, Parte 3: El Laundromancer", "questAtom3Notes": "Con un rugido ensordecedor y cinco deliciosos tipos de queso rezumando de su boca, el Monstruo Snackless se hace trizas. \"¡CÓMO TE ATREVES!\" resuena una voz desde las profundidades de la superficie del agua. Un figura abrigada, de color azul, emerge a la superficie del lago, portando una escobilla del váter mágica. Ropa mugrienta comienza a salir a borbotones a la superficie del lago. \"¡Soy el Lavadomante!\" proclama enfadado. \"Qué osadía - lavaste mis preciados platos sucios, destruiste mi mascota y te presentas ante mis dominios con tan limpios atuendos. ¡Prepárate a empaparte de la ira de mi magia anti-lavado!\"", "questAtom3Completion": "¡El malvado Lavadomante ha sido derrotado! Ropa limpia cae apilada alrededor tuya. Las cosas se ven mucho mejor ahora por aquí. Mientras empiezas a caminar con tu recién pulida armadura, un destello metálico atrae tu atención y tu mirada recae sobre un resplandeciente yelmo. El propietario original de este brillante objeto puede ser desconocido, pero al ponértelo, sientes la acogedora presencia de un espíritu generoso. Una pena que no le etiquetaran un nombre.", @@ -203,9 +203,9 @@ "questSheepCompletion": "Impressed by your diligence, the Thunder Ram is drained of its fury. It launches three huge hailstones in your direction, and then fades away with a low rumble. Upon closer inspection, you discover that the hailstones are actually three fluffy eggs. You gather them up, and then stroll home under a blue sky.", "questSheepDropSheepEgg": "Oveja (Huevo)", "questSheepUnlockText": "Desbloquear la compra de huevos de oveja en el Mercado", - "questKrakenText": "The Kraken of Inkomplete", + "questKrakenText": "El Kraken del Inkompleto", "questKrakenNotes": "It's a warm, sunny day as you sail across the Inkomplete Bay, but your thoughts are clouded with worries about everything that you still need to do. It seems that as soon as you finish one task, another crops up, and then another...

Suddenly, the boat gives a horrible jolt, and slimy tentacles burst out of the water on all sides! \"We're being attacked by the Kraken of Inkomplete!\" Wolvenhalo cries.

\"Quickly!\" Lemoness calls to you. \"Strike down as many tentacles and tasks as you can, before new ones can rise up to take their place!\"", - "questKrakenBoss": "The Kraken of Inkomplete", + "questKrakenBoss": "El Kraken del Inkompleto", "questKrakenCompletion": "As the Kraken flees, several eggs float to the surface of the water. Lemoness examines them, and her suspicion turns to delight. \"Cuttlefish eggs!\" she says. \"Here, take them as a reward for everything you've completed.\"", "questKrakenDropCuttlefishEgg": "Cuttlefish (Egg)", "questKrakenUnlockText": "Desbloquear la compra de huevos de sepia en el Mercado", @@ -218,13 +218,13 @@ "questDilatoryDistress1Text": "Dilatory Distress, Part 1: Message in a Bottle", "questDilatoryDistress1Notes": "A message in a bottle arrived from the newly rebuilt city of Dilatory! It reads: \"Dear Habiticans, we need your help once again. Our princess has disappeared and the city is under siege by some unknown watery demons! The mantis shrimps are holding the attackers at bay. Please aid us!\" To make the long journey to the sunken city, one must be able to breathe water. Fortunately, the alchemists @Benga and @hazel can make it all possible! You only have to find the proper ingredients.", "questDilatoryDistress1Completion": "You don the the finned armor and swim to Dilatory as quickly as you can. The merfolk and their mantis shrimp allies have managed to keep the monsters outside the city for the moment, but they are losing. No sooner are you within the castle walls than the horrifying siege descends!", - "questDilatoryDistress1CollectFireCoral": "Fire Coral", - "questDilatoryDistress1CollectBlueFins": "Blue Fins", + "questDilatoryDistress1CollectFireCoral": "Coral de Fuego", + "questDilatoryDistress1CollectBlueFins": "Aletas Azules", "questDilatoryDistress1DropArmor": "Finned Oceanic Armor (Armor)", "questDilatoryDistress2Text": "Dilatory Distress, Part 2: Creatures of the Crevasse", "questDilatoryDistress2Notes": "The siege can be seen from miles away: thousands of disembodied skulls rushing through a portal in the crevasse walls and making their way towards Dilatory.

When you meet King Manta in his war room, his eyes seem sunken, and his face is worried. \"My daughter Adva disappeared into the Dark Crevasse just before this siege began. Please find her and bring her back home safely! I will lend you my Fire Coral Circlet to aid you. If you succeed, it is yours.\"", "questDilatoryDistress2Completion": "You vanquish the nightmarish horde of skulls, but you feel no closer to finding Adva. You speak to @Kiwibot, the royal tracker, to see if she has any ideas. \"The mantis shrimps that defend the city must have seen Adva escape,\" @Kiwibot says. \"Try following them into the Dark Crevasse.\"", - "questDilatoryDistress2Boss": "Water Skull Swarm", + "questDilatoryDistress2Boss": "Enjambre de Carabelas Aquaticas", "questDilatoryDistress2RageTitle": "Swarm Respawn", "questDilatoryDistress2RageDescription": "Swarm Respawn: This bar fills when you don't complete your Dailies. When it is full, the Water Skull Swarm will heal 30% of its remaining health!", "questDilatoryDistress2RageEffect": "`Water Skull Swarm uses SWARM RESPAWN!`\n\nEmboldened by their victories, more skulls pour forth from the crevasse, bolstering the swarm!", diff --git a/common/locales/es/subscriber.json b/common/locales/es/subscriber.json index 1d09642ef1..e35270bf39 100644 --- a/common/locales/es/subscriber.json +++ b/common/locales/es/subscriber.json @@ -9,7 +9,7 @@ "doubleDrops": "Duplica la cantidad de botines diarios", "doubleDropsText": "¡Completa tu establo más rápido!", "mysteryItem": "Artículos Exclusivos de Suscripción Mensual", - "mysteryItemText": "¡Cada mes, todos los suscriptores recibirán un artículo cosmético completamente único para sus avatares! Ademas, por cada tres meses de suscripción consecutiva, los Viajeros del Tiempo Misteriosos te darán acceso a artículos cosméticos históricos (¡y futuristas!)", + "mysteryItemText": "Cada mes, recibirás un artículo de adorno exclusivo para tu avatar. Ademas, por cada tres meses consecutivos de suscripción, los misteriosos viajeros del tiempo te permitirán acceder a artículos de adorno del pasado (¡y del futuro!).", "supportDevs": "Apoya a los desarrolladores", "supportDevsText": "Tu suscripción mantiene la prosperidad de Habitica y ayuda a costear el desarrollo de nuevas características. ¡Muchas gracias por tu generosidad!", "monthUSD": "USD / mes", @@ -56,24 +56,24 @@ "subCanceled": "La suscripción se volverá inactiva", "subGemPop": "Puesto que te suscribes a Habitica puedes comprar un número de Gemas cada mes usando Oro. Puedes ver cuantas Gemas tienes disponibles para comprar en la esquina del icono Gema.", "subGemName": "Gemas de suscriptor", - "timeTravelers": "Viajeros en el Tiempo", + "timeTravelers": "Viajeros del tiempo", "timeTravelersTitleNoSub": "<%= linkStartTyler %>Tyler<%= linkEnd %> y <%= linkStartVicky %>Vicky<%= linkEnd %>", - "timeTravelersTitle": "Misteriosos Viajeros en el Tiempo", - "timeTravelersPopoverNoSub": "You'll need a Mystic Hourglass to summon the mysterious Time Travelers! <%= linkStart %>Subscribers<%= linkEnd %> earn one Mystic Hourglass for every three months of consecutive subscribing. Come back when you have a Mystic Hourglass, and the Time Travelers will fetch you a rare pet, mount, or Subscriber Item Set from the past... or maybe even the future.", - "timeTravelersPopover": "We see you have a Mystic Hourglass, so we will happily travel back in time for you! Please choose the pet, mount, or Mystery Item Set you would like. You can see a list of the past item sets <%= linkStart %>here<%= linkEnd %>! If those don't satisfy you, perhaps you'd be interested in one of our fashionably futuristic Steampunk Item Sets?", - "timeTravelersAlreadyOwned": "Congratulations! You already own everything the Time Travelers currently offer. Thanks for supporting the site!", - "mysticHourglassPopover": "Con el Reloj de arena místico, puedes comprar conjuntos de suscriptor de meses anteriores.", + "timeTravelersTitle": "Misteriosos viajeros del tiempo", + "timeTravelersPopoverNoSub": "Para convocar a los misteriosos viajeros del tiempo, necesitarás un reloj de arena místico. Los <%= linkStart %>suscriptores<%= linkEnd %> reciben uno por cada tres meses consecutivos de suscripción. Cuando tengas un reloj de arena místico, vuelve aquí y los viajeros del tiempo te conseguirán algo excepcional: una mascota, una montura, un conjunto de artículos de suscriptor del pasado... ¡o puede que hasta del futuro!", + "timeTravelersPopover": "Vemos que posees un reloj de arena místico, de modo que estaremos encantados de viajar al pasado para ti. Por favor, elige la mascota, la montura o el conjunto de artículos misteriosos que más te guste. <%= linkStart %>Aquí<%= linkEnd %> puedes ver una lista de los conjuntos de objetos del pasado. Si no te convencen, ¿tal vez te interese alguno de nuestros elegantes conjuntos de artículos retrofuturistas?", + "timeTravelersAlreadyOwned": "¡Enhorabuena! Ya tienes todo lo que ofrecen actualmente los viajeros del tiempo. ¡Gracias por hacer esto posible!", + "mysticHourglassPopover": "Con el Reloj de arena místico, puedes comprar ciertos artículos del pasado que estuvieron disponibles por tiempo limitado, como los conjuntos mensuales de artículos misteriosos y los premios de jefes mundiales.", "subUpdateCard": "Actualiza la tarjeta", "subUpdateTitle": "Actualización", "subUpdateDescription": "Actualiza la tarjeta para poder cobrar.", - "notEnoughHourglasses": "You don't have enough Mystic Hourglasses.", - "hourglassBuyEquipSetConfirm": "Buy this full set of items for 1 Mystic Hourglass?", - "hourglassBuyItemConfirm": "Buy this item for 1 Mystic Hourglass?", - "petsAlreadyOwned": "Pet already owned.", - "mountsAlreadyOwned": "Mount already owned.", - "typeNotAllowedHourglass": "Item type not supported for purchase with Mystic Hourglass. Allowed types:", - "petsNotAllowedHourglass": "Pet not available for purchase with Mystic Hourglass.", - "mountsNotAllowedHourglass": "Mount not available for purchase with Mystic Hourglass.", - "hourglassPurchase": "Purchased an item using a Mystic Hourglass!", - "hourglassPurchaseSet": "Purchased an item set using a Mystic Hourglass!" + "notEnoughHourglasses": "No tienes suficientes relojes de arena místicos.", + "hourglassBuyEquipSetConfirm": "¿Quieres comprar este conjunto completo de artículos por 1 reloj de arena místico?", + "hourglassBuyItemConfirm": "¿Quieres comprar este artículo por 1 reloj de arena místico?", + "petsAlreadyOwned": "Ya tienes esa mascota.", + "mountsAlreadyOwned": "Ya tienes esa montura.", + "typeNotAllowedHourglass": "Este tipo de artículo no se puede comprar con relojes de arena místicos. Puedes comprar:", + "petsNotAllowedHourglass": "Esa mascota no se puede comprar con relojes de arena místicos.", + "mountsNotAllowedHourglass": "Esa montura no se puede comprar con relojes de arena místicos.", + "hourglassPurchase": "¡Has comprado un artículo con un reloj de arena místico!", + "hourglassPurchaseSet": "¡Has comprado un conjunto de artículos con un reloj de arena místico!" } \ No newline at end of file diff --git a/common/locales/es_419/content.json b/common/locales/es_419/content.json index 3831c93b0f..abea02d5bc 100644 --- a/common/locales/es_419/content.json +++ b/common/locales/es_419/content.json @@ -6,71 +6,96 @@ "armoireLastItem": "Has encontrado la última pieza rara de Equipamiento en el Gabinete Encantado.", "armoireNotesEmpty": "La armería tendrá nuevo equipamiento en la primera semana de cada mes. Hasta entonces, ¡sigan clickeando por experiencia y comida!", "dropEggWolfText": "Lobo", - "dropEggWolfAdjective": "leal", + "dropEggWolfMountText": "Wolf", + "dropEggWolfAdjective": "a loyal", "dropEggTigerCubText": "Cachorro de tigre", "dropEggTigerCubMountText": "Tigre", - "dropEggTigerCubAdjective": "feroz", + "dropEggTigerCubAdjective": "a fierce", "dropEggPandaCubText": "Cachorro de panda", "dropEggPandaCubMountText": "Panda", - "dropEggPandaCubAdjective": "amable", + "dropEggPandaCubAdjective": "a gentle", "dropEggLionCubText": "Cachorro de león", "dropEggLionCubMountText": "León", - "dropEggLionCubAdjective": "regio", + "dropEggLionCubAdjective": "a regal", "dropEggFoxText": "Zorro", - "dropEggFoxAdjective": "astuto", + "dropEggFoxMountText": "Fox", + "dropEggFoxAdjective": "a wily", "dropEggFlyingPigText": "Cerdo volador", - "dropEggFlyingPigAdjective": "caprichoso", + "dropEggFlyingPigMountText": "Flying Pig", + "dropEggFlyingPigAdjective": "a whimsical", "dropEggDragonText": "Dragón", - "dropEggDragonAdjective": "poderoso", + "dropEggDragonMountText": "Dragon", + "dropEggDragonAdjective": "a mighty", "dropEggCactusText": "Cactus", - "dropEggCactusAdjective": "espinoso", + "dropEggCactusMountText": "Cactus", + "dropEggCactusAdjective": "a prickly", "dropEggBearCubText": "Cachorro de oso", "dropEggBearCubMountText": "Oso", - "dropEggBearCubAdjective": "mimoso", + "dropEggBearCubAdjective": "a cuddly", "questEggGryphonText": "Grifo", - "questEggGryphonAdjective": "orgulloso", + "questEggGryphonMountText": "Gryphon", + "questEggGryphonAdjective": "a proud", "questEggHedgehogText": "Erizo", - "questEggHedgehogAdjective": "espinoso", + "questEggHedgehogMountText": "Hedgehog", + "questEggHedgehogAdjective": "a spiky", "questEggDeerText": "Ciervo", - "questEggDeerAdjective": "elegante", + "questEggDeerMountText": "Deer", + "questEggDeerAdjective": "an elegant", "questEggEggText": "Huevo", "questEggEggMountText": "Canasta de huevos", - "questEggEggAdjective": "colorido", + "questEggEggAdjective": "a colorful", "questEggRatText": "Rata", - "questEggRatAdjective": "sucio", + "questEggRatMountText": "Rat", + "questEggRatAdjective": "a dirty", "questEggOctopusText": "Pulpo", - "questEggOctopusAdjective": "resbaloso", + "questEggOctopusMountText": "Octopus", + "questEggOctopusAdjective": "a slippery", "questEggSeahorseText": "Caballito de mar", - "questEggSeahorseAdjective": "premio", + "questEggSeahorseMountText": "Seahorse", + "questEggSeahorseAdjective": "a prize", "questEggParrotText": "Loro", - "questEggParrotAdjective": "vibrante", + "questEggParrotMountText": "Parrot", + "questEggParrotAdjective": "a vibrant", "questEggRoosterText": "Gallo", - "questEggRoosterAdjective": "fanfarrón", + "questEggRoosterMountText": "Rooster", + "questEggRoosterAdjective": "a strutting", "questEggSpiderText": "Araña", - "questEggSpiderAdjective": "asquerosa", + "questEggSpiderMountText": "Spider", + "questEggSpiderAdjective": "a creepy", "questEggOwlText": "Búho", - "questEggOwlAdjective": "sabio", + "questEggOwlMountText": "Owl", + "questEggOwlAdjective": "a wise", "questEggPenguinText": "Pingüino", - "questEggPenguinAdjective": "perspicaz", + "questEggPenguinMountText": "Penguin", + "questEggPenguinAdjective": "a perspicacious", "questEggTRexText": "Tiranosaurio", - "questEggTRexAdjective": "Brazos pequeños", + "questEggTRexMountText": "Tyrannosaur", + "questEggTRexAdjective": "a tiny-armed", "questEggRockText": "Roca", - "questEggRockAdjective": "vivaz", + "questEggRockMountText": "Rock", + "questEggRockAdjective": "a lively", "questEggBunnyText": "Conejito", - "questEggBunnyAdjective": "zalamero", + "questEggBunnyMountText": "Bunny", + "questEggBunnyAdjective": "a snuggly", "questEggSlimeText": "Baba de Malvavisco", - "questEggSlimeAdjective": "dulce", + "questEggSlimeMountText": "Marshmallow Slime", + "questEggSlimeAdjective": "a sweet", "questEggSheepText": "Oveja", - "questEggSheepAdjective": "lanuda", + "questEggSheepMountText": "Sheep", + "questEggSheepAdjective": "a woolly", "questEggCuttlefishText": "Sepia", - "questEggCuttlefishAdjective": "tierno", + "questEggCuttlefishMountText": "Cuttlefish", + "questEggCuttlefishAdjective": "a cuddly", "questEggWhaleText": "Ballena", - "questEggWhaleAdjective": "chapoteante", + "questEggWhaleMountText": "Whale", + "questEggWhaleAdjective": "a splashy", "questEggCheetahText": "Cheetah", - "questEggCheetahAdjective": "honesto", + "questEggCheetahMountText": "Cheetah", + "questEggCheetahAdjective": "an honest", "questEggHorseText": "Caballo", - "questEggHorseAdjective": "galloping", - "eggNotes": "Encuentra una poción de eclosión para verter sobre este huevo y nacerá un <%= eggText(locale) %> <%= eggAdjective(locale) %>.", + "questEggHorseMountText": "Horse", + "questEggHorseAdjective": "a galloping", + "eggNotes": "Find a hatching potion to pour on this egg, and it will hatch into <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "Básico", "hatchingPotionWhite": "Blanco", "hatchingPotionDesert": "Desierto", @@ -81,7 +106,9 @@ "hatchingPotionCottonCandyPink": "Algodón de azúcar rosa", "hatchingPotionCottonCandyBlue": "Algodón de azúcar azul", "hatchingPotionGolden": "Dorado", + "hatchingPotionSpooky": "Spooky", "hatchingPotionNotes": "Vierte esto en un huevo, y nacerá una mascota <%= potText(locale) %>.", + "premiumPotionAddlNotes": "Not usable on quest pet eggs.", "foodMeat": "Carne", "foodMilk": "Leche", "foodPotatoe": "Papa", diff --git a/common/locales/es_419/faq.json b/common/locales/es_419/faq.json index 7005af80cb..9324fa73d6 100644 --- a/common/locales/es_419/faq.json +++ b/common/locales/es_419/faq.json @@ -31,7 +31,7 @@ "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party on the [website](https://habitica.com/#/options/groups/party), you'll be rewarded with the Basi-List Scroll! (We will add this feature to the app in a future update.)\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for gold and gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "faqQuestion10": "¿Qué son las gemas y cómo las consigo?", - "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](link) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", + "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "How do I report a bug or request a feature?", "iosFaqAnswer11": "You can report a bug, request a feature, or send feedback under Menu > Report a Bug and Menu > Send Feedback! We'll do everything we can to assist you.", diff --git a/common/locales/es_419/front.json b/common/locales/es_419/front.json index 7698f001f1..4c874e7b5b 100644 --- a/common/locales/es_419/front.json +++ b/common/locales/es_419/front.json @@ -34,11 +34,11 @@ "companyVideos": "Videos", "contribUse": "Los contribuyentes de Habitica utilizan", "dragonsilverQuote": "No te imaginas la cantidad de sistemas de control del tiempo y tareas he intentado a lo largo de décadas... [Habitica] es lo único que he usado que actualmente me ayuda a tener las cosas hechas en vez de solo anotarlas.", - "dreimQuote": "When I discovered [Habitica] last summer, I had just failed about half of my exams. Thanks to the Dailies... I was able to organize and discipline myself, and I actually passed all my exams with really good grades a month ago.", + "dreimQuote": "Cuando descubrí [Habitica] el verano pasado, había perdido casi la mitad de mis exámenes. Gracias a mis Tareas Diarias... Fui capaz de organizarme y ser disciplinado y actualmente paso todos mis exámenes con muy buenas notas hace un mes.", "elmiQuote": "¡Cada mañana ansío levantarme para ganar oro!", "email": "Email", "emailNewPass": "Enviar nueva contraseña", - "evagantzQuote": "My very first dentist appointment where the hygienist was actually excited about my flossing habits. Thanks [Habitica]!", + "evagantzQuote": "En mi primera cita con el dentista, el higienista estaba muy entusiasmado por mis hábitos con la seda dental. Gracias [Habitica]!", "examplesHeading": "Los jugadores usan Habitica para administrar...", "featureAchievementByline": "¿Acabas de hacer algo totalmente increíble? ¡Consigue una medalla y presúmela!", "featureAchievementHeading": "Medallas de Logros", @@ -55,7 +55,7 @@ "footerMobile": "Móvil", "footerSocial": "Social", "forgotPass": "Olvidé mi contraseña", - "frabjabulousQuote": "[Habitica] is the reason I got a killer, high-paying job... and even more miraculous, I'm now a daily flosser!", + "frabjabulousQuote": "[Habitica] es la razón por la que tengo un trabajo matador y muy bien pago... y además más milagroso, ahora uso la seda dental todos los días!", "free": "Únete gratis", "gamifyButton": "¡Gamifica tu vida hoy!", "goalSample1": "Practicar Piano por 1 hora", @@ -73,9 +73,9 @@ "history": "Historia", "infhQuote": "[Habitica] realmente me ha ayudado a estructurar mi vida en la universidad.", "invalidEmail": "Se requiere una dirección válida de correo electrónico para poder restablecer una contraseña.", - "irishfeet123Quote": "I've had horrible habits with clearing my place completely after meals and leaving cups all over the place. [Habitica] has cured that!", + "irishfeet123Quote": "He tenido horribles hábitos respecto a limpiar mi puesto completamente despues de comer y dejar todos pos platos sobre la mesa. [Habitica] curó eso!", "joinOthers": "Únete a 250,000 personas haciendo divertido conseguir sus metas!", - "kazuiQuote": "Before [Habitica], I was stuck with my thesis, as well as dissatisfied with my personal discipline regarding housework and things like learning vocabulary and studying Go theory. It turns out breaking down these tasks into smaller manageable checklists is quite the thing to keep me motivated and constantly working.", + "kazuiQuote": "Antes de [Habitica], estaba estancado con mi tesis, del mismo modo decepcionado con mi disciplina personal respecto al aseo del hogar, cosas como aprender vocabulario y estudiar teoría del Go. El romper todas esas tareas en listas pequeñas y manejables es prácticamente lo que me mantiene motivado y trabajando constantemente.", "landingadminlink": "paquetes administrativos", "landingend": "¿Todavía no estás convencido?", "landingend2": "Ve una lista más detallada de", @@ -160,7 +160,7 @@ "tasks": "Tareas", "teamSample1": "Esquema de itinerarios para la reunión del martes", "teamSample2": "Hacer crecer el desarrollo de lluvia de ideas", - "teamSample3": "Discuss this week's KPIs", + "teamSample3": "Discutir el Indicador de Rendimiento de esta semana", "teams": "Equipos", "terms": "Términos y condiciones", "testimonialHeading": "Qué opina la gente...", @@ -178,5 +178,6 @@ "generalQuestionsSite": "Preguntas generales acerca del sitio", "businessInquiries": "Preguntas sobre negocios", "merchandiseInquiries": "Preguntas sobre márketing y merchandising", - "marketingInquiries": "Preguntas sobre márketing y redes sociales" + "marketingInquiries": "Preguntas sobre márketing y redes sociales", + "tweet": "Tweet" } \ No newline at end of file diff --git a/common/locales/es_419/gear.json b/common/locales/es_419/gear.json index f18fecb08e..0fdd302220 100644 --- a/common/locales/es_419/gear.json +++ b/common/locales/es_419/gear.json @@ -87,7 +87,7 @@ "weaponSpecialSpringHealerText": "Hueso encantador", "weaponSpecialSpringHealerNotes": "¡A BUSCAR! Incrementa la Inteligencia por <%= int %>. Equipamiento de edición Llmitada de primavera 2014.", "weaponSpecialSummerRogueText": "Alfanje de pirata", - "weaponSpecialSummerRogueNotes": "¡Alto! ¡Harás que esas Diarias caminen la plancha! Incrementa la Fuerza por <%= str %>. Equipamiento de edición limitada de verano 2014.", + "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", "weaponSpecialSummerWarriorText": "Rebanador marinero", "weaponSpecialSummerWarriorNotes": "¡No hay una tarea en ninguna lista de Pendientes que esté dispuesta a enredarse con este cuchillo retorcido! Incrementa la Fuerza por <%= str %>. Equipamiento de edición limitada de verano 2014.", "weaponSpecialSummerMageText": "Recolector de algas marinas", @@ -115,7 +115,7 @@ "weaponSpecialSpring2015WarriorText": "Garrote de hueso", "weaponSpecialSpring2015WarriorNotes": "Es una auténtica Clava de hueso para auténticos perritos feroces y definitivamente no es un mordedor que te han dado los Hechiceros de las estaciones porque, ¿quién es un buen perrito? ¿Quiéeen es un buen perrito? ¡Eres tú! ¡¡Tú eres un buen perrito!! Aumenta la Fuerza por <%= str %>. Equipamiento de edición limitada de primavera 2015.", "weaponSpecialSpring2015MageText": "Varita mágica", - "weaponSpecialSpring2015MageNotes": "Conjúrate una zanahoria con esta sofisticada varita. Incrementa la Inteligencia por <%= int %> y la Percepción por <%= per %>. Equipamiento de edición limitada de primavera 2015.", + "weaponSpecialSpring2015MageNotes": "Conjure up a carrot for yourself with this fancy wand. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSpring2015HealerText": "Sonaja de gato", "weaponSpecialSpring2015HealerNotes": "Cuando lo agitas, hace un chasquido fascinante que mantendría a CUALQUIERA entretenido durante horas. Aumenta la Inteligencia por <%= int %>. Equipamiento de edición limitada de primavera 2015.", "weaponSpecialSummer2015RogueText": "Coral de fuego", @@ -126,6 +126,14 @@ "weaponSpecialSummer2015MageNotes": "Hidden power glimmers in the jewels of this staff. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Summer Gear.", "weaponSpecialSummer2015HealerText": "Varita de las Ondas", "weaponSpecialSummer2015HealerNotes": "Cures seasickness and sea sickness! Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", + "weaponSpecialFall2015RogueText": "Bat-tle Ax", + "weaponSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015WarriorText": "Wooden Plank", + "weaponSpecialFall2015WarriorNotes": "Great for elevating things in cornfields and/or smacking tasks. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015MageText": "Enchanted Thread", + "weaponSpecialFall2015MageNotes": "A powerful Stitch Witch can control this enchanted thread without even touching it! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015HealerText": "Swamp-Slime Potion", + "weaponSpecialFall2015HealerNotes": "Brewed to perfection! Now you just have to convince yourself to drink it. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "weaponMystery201411Text": "Horca de banquete", "weaponMystery201411Notes": "Apuñalar a tus enemigos o tu comida favorita - ¡esta horca versátil lo hace todo! No otorga ningún beneficio. Articulo de suscriptor de noviembre 2014.", "weaponMystery201502Text": "Reluciente báculo alado del Amor y también de la Verdad.", @@ -146,6 +154,8 @@ "weaponArmoireIronCrookNotes": "Fiercely hammered from iron, this iron crook is good at herding sheep. Increases Perception and Strength by <%= attrs %> each. Enchanted Armoire: Horned Iron Set (Item 3 of 3)", "weaponArmoireGoldWingStaffText": "Báculo Ala de Oro", "weaponArmoireGoldWingStaffNotes": "The wings on this staff constantly flutter and twist. Increases all attributes by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "weaponArmoireBatWandText": "Bat Wand", + "weaponArmoireBatWandNotes": "This wand can turn any task into a bat! Wave it about and watch them fly away. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Independent Item.", "armor": "armadura", "armorBase0Text": "Ropa simple", "armorBase0Notes": "Ropa simple. No otorga ningún beneficio.", @@ -259,6 +269,14 @@ "armorSpecialSummer2015MageNotes": "Hidden power resides in the puffs of these sleeves. Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", "armorSpecialSummer2015HealerText": "Armadura de Marinero", "armorSpecialSummer2015HealerNotes": "This armor lets everyone know that you are an honest merchant sailor who would never dream of behaving like a scalawag. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "armorSpecialFall2015RogueText": "Bat-tle Armor", + "armorSpecialFall2015RogueNotes": "Fly into bat-tle! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015WarriorText": "Scarecrow Armor", + "armorSpecialFall2015WarriorNotes": "Despite being stuffed with straw, this armor is extremely hefty! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015MageText": "Stitched Robes", + "armorSpecialFall2015MageNotes": "Every stitch in this armor shimmers with enchantment. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015HealerText": "Potioner Robes", + "armorSpecialFall2015HealerNotes": "What? Of course that was a potion of constitution. No, you are definitely not turning into a frog! Don't be ribbiticulous. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "armorMystery201402Text": "Túnica de mensajero", "armorMystery201402Notes": "Reluciente y fuerte, esta túnica tiene muchos bolsillos para llevar cartas. No otorga ningún beneficio. Artículo de suscriptor de febrero 2014.", "armorMystery201403Text": "Armadura del paseante del bosque", @@ -287,6 +305,8 @@ "armorMystery201506Notes": "Snorkel through a coral reef in this brightly-colored swim suit! Confers no benefit. June 2015 Subscriber Item.", "armorMystery201508Text": "Disfraz de Cheetah", "armorMystery201508Notes": "Run fast as a flash in the fluffy Cheetah Costume! Confers no benefit. August 2015 Subscriber Item.", + "armorMystery201509Text": "Werewolf Costume", + "armorMystery201509Notes": "This IS a costume, right? Confers no benefit. September 2015 Subscriber Item.", "armorMystery301404Text": "Traje steampunk", "armorMystery301404Notes": "¡Sofisticado y elegante, oh no! No otorga ningún beneficio. Artículo de suscriptor de febrero 3015.", "armorArmoireLunarArmorText": "Armadura Lunar Tranquilizadora", @@ -412,6 +432,14 @@ "headSpecialSummer2015MageNotes": "Hidden power shines in the threads of this scarf. Increases Perception by <%= per %>. Limited Edition 2015 Summer Gear.", "headSpecialSummer2015HealerText": "Gorro de Marinero", "headSpecialSummer2015HealerNotes": "Lazo de Cabello Rojo", + "headSpecialFall2015RogueText": "Bat-tle Wings", + "headSpecialFall2015RogueNotes": "Echolocate your enemies with this powerful helm! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015WarriorText": "Scarecrow Hat", + "headSpecialFall2015WarriorNotes": "Everyone would want this hat--if they only had a brain. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015MageText": "Stitched Hat", + "headSpecialFall2015MageNotes": "Every stitch in this hat augments its power. Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015HealerText": "Hat of Frog", + "headSpecialFall2015HealerNotes": "This is an extremely serious hat that is worthy of only the most advanced potioners. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "headSpecialGaymerxText": "Yelmo de guerrero arco iris", "headSpecialGaymerxNotes": "Con motivo de la celebración de la temporada del orgullo y GaymerX, este casco especial está decorado con un radiante y colorido estampado de arco iris. GaymerX es una convención de juegos que celebra LGBTQ y los video juegos y está abierta para todos. ¡Tiene lugar en el InterContinental en el centro de San Francisco del 11-13 de julio! No otorga ningún beneficio.", "headMystery201402Text": "Yelmo alado", @@ -434,6 +462,8 @@ "headMystery201505Notes": "La pluma verde de este casco hierroso ondea orgullosamente. Artículo de Suscriptor de Mayo de 2015. No confiere ningún beneficio.", "headMystery201508Text": "Sombrero Cheetah", "headMystery201508Notes": "This cozy cheetah hat is very fuzzy! Confers no benefit. August 2015 Subscriber Item.", + "headMystery201509Text": "Werewolf Mask", + "headMystery201509Notes": "This IS a mask, right? Confers no benefit. September 2015 Subscriber Item.", "headMystery301404Text": "Galera elegante", "headMystery301404Notes": "¡Una galera elegante para los señores más sofisticados! Artículo de Suscriptor de Enero de 3015. No confiere ningún beneficio.", "headMystery301405Text": "Galera básica", @@ -462,6 +492,10 @@ "headArmoireRedFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a radiant red color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", "headArmoirePlagueDoctorHatText": "Sombrero de Doctor Plaga", "headArmoirePlagueDoctorHatNotes": "An authentic hat worn by the doctors who battle the Plague of Procrastination! Increases Strength by <%= str %>, Intelligence by <%= int %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 1 of 3).", + "headArmoireBlackCatText": "Black Cat Hat", + "headArmoireBlackCatNotes": "This black hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Intelligence and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireOrangeCatText": "Orange Cat Hat", + "headArmoireOrangeCatNotes": "This orange hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Independent Item.", "offhand": "artículo adicional", "shieldBase0Text": "Sin equipamiento addicional", "shieldBase0Notes": "Sin escudo o arma secundaria.", @@ -533,10 +567,18 @@ "shieldSpecialSummer2015WarriorNotes": "Crafted of deep-ocean metal by the artisans of Dilatory, this shield shines like the sand and the sea. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", "shieldSpecialSummer2015HealerText": "Escudo Robusto", "shieldSpecialSummer2015HealerNotes": "Use this shield to bash away bilge rats. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "shieldSpecialFall2015RogueText": "Bat-tle Ax", + "shieldSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015WarriorText": "Birdseed Bag", + "shieldSpecialFall2015WarriorNotes": "It's true that you're supposed to be SCARING the crows, but there's nothing wrong with making friends! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015HealerText": "Stirring Stick", + "shieldSpecialFall2015HealerNotes": "This stick can stir anything without melting, dissolving, or bursting into flame! It can also be used to fiercely poke enemy tasks. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "shieldMystery301405Text": "Escudo reloj", "shieldMystery301405Notes": "¡El tiempo está de tu lado con este imponente escudo reloj! No otorga ningún beneficio. Artículo de suscriptor de junio 3015.", "shieldArmoireGladiatorShieldText": "Escudo de Gladiador", "shieldArmoireGladiatorShieldNotes": "To be a gladiator you must.... eh, whatever, just bash them with your shield. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 3 of 3).", + "shieldArmoireMidnightShieldText": "Midnight Shield", + "shieldArmoireMidnightShieldNotes": "This shield is most powerful at the stroke of midnight! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Independent Item.", "back": "Accesorio en Espalda", "backBase0Text": "Sin accesorio de la espalda", "backBase0Notes": "Sin accesorio de la espalda", diff --git a/common/locales/es_419/limited.json b/common/locales/es_419/limited.json index a839b3558e..c403ef42cf 100644 --- a/common/locales/es_419/limited.json +++ b/common/locales/es_419/limited.json @@ -29,6 +29,7 @@ "seasonalShopClosedText": "The Seasonal Shop is currently closed!! I don't know where the Seasonal Sorceress is now, but I bet she'll be back during the next Grand Gala!", "seasonalShopText": "¡¡Bienvenido a la tienda de estacional!! Nos estamos abasteciendo de objetos valiosos de Edición estacional de primavera. Todo aquí estará disponible para comprar durante el evento Fiesta de primavera cada año, pero estamos abierto sólo hasta el 30 de abril, así que asegúrate de abastecerte ahora, ¡o tendrás que esperar un año para comprar estos artículos de nuevo!", "seasonalShopSummerText": "Welcome to the Seasonal Shop!! We're stocking summertime Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Summer Splash event each year, but we're only open until July 31st, so be sure to stock up now, or you'll have to wait a year to buy these items again!", + "seasonalShopFallText": "Welcome to the Seasonal Shop!! We're stocking autumn Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Fall Festival event each year, but we're only open until October 31, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopRebirth": "If you've used the Orb of Rebirth, you can repurchase this equipment in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", "candycaneSet": "Bastón de caramelo (Mago)", "skiSet": "Esquia-sesino (Granuja)", @@ -54,5 +55,10 @@ "daringSwashbucklerSet": "Espadachín Atrevido (Guerrero)", "emeraldMermageSet": "Emerald Mermage (Mage)", "reefSeahealerSet": "Reef Seahealer (Healer)", - "roguishPirateSet": "Pirata Travieso (Granuja)" + "roguishPirateSet": "Pirata Travieso (Granuja)", + "monsterOfScienceSet": "Monster of Science (Warrior)", + "witchyWizardSet": "Witchy Wizard (Mage)", + "mummyMedicSet": "Mummy Medic (Healer)", + "vampireSmiterSet": "Vampire Smiter (Rogue)", + "fallEventAvailability": "Available until October 31" } \ No newline at end of file diff --git a/common/locales/es_419/messages.json b/common/locales/es_419/messages.json index 5903370002..b67956eaf8 100644 --- a/common/locales/es_419/messages.json +++ b/common/locales/es_419/messages.json @@ -5,6 +5,7 @@ "messageTagNotFound": "Etiqueta no encontrada.", "messagePetNotFound": ":pet no encontrado en user.items.pets", "messageFoodNotFound": ":food no encontrado en user.items.food", + "messageNotAvailable": "This item is not currently available for purchase.", "messageCannotFeedPet": "No se pudo alimentar a esta mascota.", "messageAlreadyMount": "Ya posees esta montura. Intenta alimentar a otra mascota.", "messageEvolve": "Has domesticado a <%= egg %>, ¡vamos a dar una vuelta!", @@ -14,6 +15,7 @@ "messageEquipped": "<%= itemText %> equipado.", "messageUnEquipped": "<%= itemText %> no está equipado.", "messageMissingEggPotion": "Te hace falta o el huevo o la poción.", + "messageInvalidEggPotionCombo": "You can't hatch Quest Pet Eggs with Magic Hatching Potions! Try a different egg.", "messageAlreadyPet": "Ya tienes esa mascota. ¡Intenta incubar una combinación diferente!", "messageHatched": "¡Tu huevo eclosionó! Visita tu establo para equipar a tu mascota.", "messageNotEnoughGold": "No tienes oro suficiente", @@ -25,8 +27,8 @@ "messageDropMysteryItem": "¡Abres la caja y encuentras <%= dropText %>!", "messageFoundQuest": "¡Has encontrado la misión \"<%= questText %>\"!", "messageAlreadyPurchasedGear": "You purchased this gear in the past, but do not currently own it. You can buy it again in the rewards column on the tasks page.", - "messageAlreadyOwnGear": "You already own this item. Equip it by going to the equipment page.", - "armoireEquipment": "<%= image %> You found a piece of rare Equipment in the Armoire: <%= dropText %>! Awesome!", + "messageAlreadyOwnGear": "Ya posees este item. Equípalo yendo a la página de equipamiento.", + "armoireEquipment": "<%= image %> Hallaste una pieza de Equipamiento raro en el Armario: <%= dropText %> ¡Genial!", "armoireFood": "<%= image %> You rummage in the Armoire and find <%= dropArticle %><%= dropText %>. What's that doing in here?", "armoireExp": "You wrestle with the Armoire and gain Experience. Take that!" } \ No newline at end of file diff --git a/common/locales/es_419/pets.json b/common/locales/es_419/pets.json index 3e6ca954f5..96c84af703 100644 --- a/common/locales/es_419/pets.json +++ b/common/locales/es_419/pets.json @@ -1,11 +1,13 @@ { "pets": "Mascotas", "petsFound": "Mascotas encontradas", + "magicPets": "Magic Potion Pets", "rarePets": "Mascotas raras", "questPets": "Mascotas de misión", "mounts": "Monturas", "mountsTamed": "Monturas domadas", "questMounts": "Monturas de misión", + "magicMounts": "Magic Potion Mounts", "rareMounts": "Monturas raras", "etherealLion": "León etéreo", "veteranWolf": "Lobo veterano", @@ -24,13 +26,15 @@ "eggSingular": "huevo", "noEggs": "No tienes huevos.", "hatchingPotions": "Pócimas de eclosión", + "magicHatchingPotions": "Magic Hatching Potions", "hatchingPotion": "pócima de eclosión", "noHatchingPotions": "No tienes pócimas de eclosión.", "inventoryText": "Haz clic en un huevo para ver las pócimas utilizables resaltadas en verde, y después haz clic en una de las pociones para incubar tu mascota. Si ninguna pócima se destacó, haz clic en ese huevo de nuevo para anular la selección, y haz clic primero sobre una pócima para destacar los huevos utilizables. También puedes vender los objetos que ya no desees a Alexander el Comerciante.", "foodText": "comida", "food": "Comida y Monturas", "noFood": "No tienes ni comida ni monturas.", - "dropsExplanation": "Consigue estos objetos más rápido con gemas si no quieres esperar a que aparezcan cuando completes una Tarea. Aprende más acerca del sistema de botín.", + "dropsExplanation": "Get these items faster with Gems if you don't want to wait for them to drop when completing a task. Learn more about the drop system.", + "premiumPotionNoDropExplanation": "Magic Hatching Potions cannot be used on eggs received from Quests. The only way to get Magic Hatching Potions is by buying them below, not from random drops.", "beastMasterProgress": "Progreso de Maestro de las bestias", "stableBeastMasterProgress": "Progreso de Maestro de las bestias: <%= number %> Mascotas encontradas", "beastAchievement": "¡Has ganado el Logro de \"Maestro de las Bestias\" por haber coleccionado todas las mascotas!", diff --git a/common/locales/es_419/questscontent.json b/common/locales/es_419/questscontent.json index a318f35dec..d813d98987 100644 --- a/common/locales/es_419/questscontent.json +++ b/common/locales/es_419/questscontent.json @@ -136,7 +136,7 @@ "questAtom2Notes": "Puf, este lugar se ve mucho más bonito con todos estos platos limpiados. Quizás, al fin, podrás pasar un buen rato. Oh - parece que hay una caja de pizza flotando en el lago. Bueno, realmente ¿que es una cosa más para limpiar? Con una súbita oleada la caja se levanta del agua y se revela como la cabeza de un monstruo. ¡No puede ser! ¡¿El legendario Monstruo SnackLess?! Se dice que ha existido escondido en el lago desde la prehistoria: una criatura engendrado de los restos de comida y basura de los antiguos Habiticanos. ¡Qué asco!", "questAtom2Boss": "El Monstruo SnackLess", "questAtom2Drop": "The Laundromancer (Quest Scroll)", - "questAtom3Text": "Attack of the Mundane, Part 3: The Laundromancer", + "questAtom3Text": "Ataque del Mundano, Parte 3: El Lavandomante", "questAtom3Notes": "Con un grito ensordecedor, y cinco deliciosos tipos de queso emergiendo de su boca, el Monstruo SnackLess se cae a pedazos. \"¡CÓMO TE ATREVES!\" resuena una voz desde debajo de la superficie del agua. Una figura azul, con túnica, emerge del agua, empuñando un cepillo de baño mágico. Ropa sucia comienza a burbujear a la superficie del lago. \"Soy el Lavandomante!\" anuncia furiosamente. \"Que desfachatez - lavar mis esplendidamente sucio platos, destruir mi mascota, y entrar a mi dominio con ropa tan limpia. ¡Prepárate a sentir la ira empapada de mi magia anti-lavado!\"", "questAtom3Completion": "¡El malvado Lavandomante ha sido vencido! Ropa limpia cae en pilas a tu alrededor. Las cosas se ven mucho mejor por aquí. Mientras comienzas a vadear por la armadura recién planchada, un centelleo de metal llama tu atención, y tu mirada cae sobre un casco resplandeciente. El dueño original de este objeto radiante puede ser desconocido, pero mientras te lo pones, sientes la presencia alentadora de un espíritu generoso. Lástima que no le cocieron sus iniciales.", "questAtom3Boss": "El Lavandomante", @@ -196,16 +196,16 @@ "questSlimeBoss": "Jelly Regent", "questSlimeCompletion": "With a final jab, you trap the Jelly Regent in an over-sized donut, rushed in by @Overomega, @LordDarkly, and @Shaner, the quick-thinking leaders of the pastry club. As everyone is patting you on the back, you feel someone slip something into your pocket. It’s the reward for your sweet success: three Marshmallow Slime eggs.", "questSlimeDropSlimeEgg": "Slime de malvavisco (Huevo)", - "questSlimeUnlockText": "Unlocks purchasable slime eggs in the Market", + "questSlimeUnlockText": "Desbloqueas huevos de babosa comprables en el Mercado", "questSheepText": "El carnero del trueno", "questSheepNotes": "Mientras deambulas por las campiñas de Taskan con tus amigos, tomando un \"rápido descanso\" de tus obligaciones, encuentras una acogedora tienda de estambre. Estás tan sumergido en tu procastinación que apenas y te das cuenta de las siniestras nubes que cubren el cielo. \"Tengo un ma-a-al presentimiento de este clima\", balbucea @Misceo mientras miras hacia arriba. Las tempestuosas nubes se arremolinan y se parecen mucho a... \"¡No tenemos tiempo para mirar nubes!\" grita @starsystemic. \"¡Está atacando!\" ¡El carnero del trueno se abalanza, lanzando relámpagos y truenos hacia ti!", "questSheepBoss": "Carnero del trueno", "questSheepCompletion": "Impressed by your diligence, the Thunder Ram is drained of its fury. It launches three huge hailstones in your direction, and then fades away with a low rumble. Upon closer inspection, you discover that the hailstones are actually three fluffy eggs. You gather them up, and then stroll home under a blue sky.", "questSheepDropSheepEgg": "Oveja (Huevo)", - "questSheepUnlockText": "Unlocks purchasable sheep eggs in the Market", + "questSheepUnlockText": "Desbloqueas huevos de oveja comprables en el Mercado", "questKrakenText": "El Kraken de lo incompleto", "questKrakenNotes": "It's a warm, sunny day as you sail across the Inkomplete Bay, but your thoughts are clouded with worries about everything that you still need to do. It seems that as soon as you finish one task, another crops up, and then another...

Suddenly, the boat gives a horrible jolt, and slimy tentacles burst out of the water on all sides! \"We're being attacked by the Kraken of Inkomplete!\" Wolvenhalo cries.

\"Quickly!\" Lemoness calls to you. \"Strike down as many tentacles and tasks as you can, before new ones can rise up to take their place!\"", - "questKrakenBoss": "The Kraken of Inkomplete", + "questKrakenBoss": "El Kraken de lo incompleto", "questKrakenCompletion": "As the Kraken flees, several eggs float to the surface of the water. Lemoness examines them, and her suspicion turns to delight. \"Cuttlefish eggs!\" she says. \"Here, take them as a reward for everything you've completed.\"", "questKrakenDropCuttlefishEgg": "Cuttlefish (Egg)", "questKrakenUnlockText": "Unlocks purchasable cuttlefish eggs in the Market", @@ -214,7 +214,7 @@ "questWhaleBoss": "Ballena lamentosa ", "questWhaleCompletion": "After much hard work, the whale finally ceases her thunderous cry. \"Looks like she was drowning in waves of negative habits,\" @zoebeagle explains. \"Thanks to your consistent effort, we were able to turn the tides!\" As you step into the submarine, several whale eggs bob towards you, and you scoop them up.", "questWhaleDropWhaleEgg": "Ballena (Huevo)", - "questWhaleUnlockText": "Unlocks purchasable whale eggs in the Market", + "questWhaleUnlockText": "Desbloqueas huevos de ballena comprables en el Mercado", "questDilatoryDistress1Text": "Dilatory Distress, Part 1: Message in a Bottle", "questDilatoryDistress1Notes": "A message in a bottle arrived from the newly rebuilt city of Dilatory! It reads: \"Dear Habiticans, we need your help once again. Our princess has disappeared and the city is under siege by some unknown watery demons! The mantis shrimps are holding the attackers at bay. Please aid us!\" To make the long journey to the sunken city, one must be able to breathe water. Fortunately, the alchemists @Benga and @hazel can make it all possible! You only have to find the proper ingredients.", "questDilatoryDistress1Completion": "You don the the finned armor and swim to Dilatory as quickly as you can. The merfolk and their mantis shrimp allies have managed to keep the monsters outside the city for the moment, but they are losing. No sooner are you within the castle walls than the horrifying siege descends!", @@ -238,11 +238,11 @@ "questDilatoryDistress3DropFish": "Pescado (Comida)", "questDilatoryDistress3DropWeapon": "Trident of Crashing Tides (Weapon)", "questDilatoryDistress3DropShield": "Escudo Luna perlada (Objeto Escudo-Mano)", - "questCheetahText": "Such a Cheetah", + "questCheetahText": "Como un Cheetah", "questCheetahNotes": "As you hike across the Sloensteadi Savannah with your friends @PainterProphet, @tivaquinn, @Unruly Hyena, and @Crawford, you're startled to see a Cheetah screeching past with a new Habitican clamped in its jaws. Under the Cheetah's scorching paws, tasks burn away as though complete -- before anyone has the chance to actually finish them! The Habitican sees you and yells, \"Please help me! This Cheetah is making me level too quickly, but I'm not getting anything done. I want to slow down and enjoy the game. Make it stop!\" You fondly remember your own fledgling days, and know that you have to help the newbie by stopping the Cheetah!", "questCheetahCompletion": "The new Habitican is breathing heavily after the wild ride, but thanks you and your friends for your help. \"I'm glad that Cheetah won't be able to grab anyone else. It did leave some Cheetah eggs for us, so maybe we can raise them into more trustworthy pets!\"", "questCheetahBoss": "Cheetah", - "questCheetahDropCheetahEgg": "Cheetah (Egg)", + "questCheetahDropCheetahEgg": "Cheetah (Huevo)", "questCheetahUnlockText": "Unlocks purchasable Cheetah eggs in the Market", "questHorseText": "Ride the Night-Mare", "questHorseNotes": "While relaxing in the Tavern with @beffymaroo and @JessicaChase, the talk turns to good-natured boasting about your adventuring accomplishments. Proud of your deeds, and perhaps getting a bit carried away, you brag that you can tame any task around. A nearby stranger turns toward you and smiles. One eye twinkles as he invites you to prove your claim by riding his horse.\nAs you all head for the stables, @UncommonCriminal whispers, \"You may have bitten off more than you can chew. That's no horse - that's a Night-Mare!\" Looking at its stamping hooves, you begin to regret your words...", diff --git a/common/locales/es_419/settings.json b/common/locales/es_419/settings.json index 0f8dbebcc4..181ea7aa31 100644 --- a/common/locales/es_419/settings.json +++ b/common/locales/es_419/settings.json @@ -39,10 +39,10 @@ "xml": "(XML)", "json": "(JSON)", "customDayStart": "Comienzo de día personalizado", - "changeCustomDayStart": "Change Custom Day Start?", - "sureChangeCustomDayStart": "Are you sure you want to change your custom day start?", - "nextCron": "Your Dailies will next reset the first time you use Habitica after <%= time %>. Make sure you have completed your Dailies before this time!", - "customDayStartInfo1": "Habitica defaults to check and reset your Dailies at midnight in your own time zone each day. You can customize that time here.", + "changeCustomDayStart": "Cambiar Día de Inicio Personalizado?", + "sureChangeCustomDayStart": "Estas seguro que quieres cambiar el día de inicio personalizado?", + "nextCron": "Tus Tareas Diarias se van a resetear la primera vez que uses Habitica despues de<%= time %>. Asegúrate de haber completado tus Tareas Diarias antes de esa hora!", + "customDayStartInfo1": "Habitica por defecto chequea y resetea tus Tareas Diarias a la media noche en tu propia zona horaria cada día. Puedes personalizar esa hora aquí.", "misc": "Varios", "showHeader": "Mostrar cabecera", "changePass": "Cambiar contraseña", diff --git a/common/locales/es_419/subscriber.json b/common/locales/es_419/subscriber.json index eb8e05e505..a527dc396f 100644 --- a/common/locales/es_419/subscriber.json +++ b/common/locales/es_419/subscriber.json @@ -62,15 +62,15 @@ "timeTravelersPopoverNoSub": "You'll need a Mystic Hourglass to summon the mysterious Time Travelers! <%= linkStart %>Subscribers<%= linkEnd %> earn one Mystic Hourglass for every three months of consecutive subscribing. Come back when you have a Mystic Hourglass, and the Time Travelers will fetch you a rare pet, mount, or Subscriber Item Set from the past... or maybe even the future.", "timeTravelersPopover": "We see you have a Mystic Hourglass, so we will happily travel back in time for you! Please choose the pet, mount, or Mystery Item Set you would like. You can see a list of the past item sets <%= linkStart %>here<%= linkEnd %>! If those don't satisfy you, perhaps you'd be interested in one of our fashionably futuristic Steampunk Item Sets?", "timeTravelersAlreadyOwned": "Congratulations! You already own everything the Time Travelers currently offer. Thanks for supporting the site!", - "mysticHourglassPopover": "Mystic Hourglass allows you to purchase previous months' subscriber sets.", + "mysticHourglassPopover": "A Mystic Hourglass allows you to purchase certain limited-time items, such as monthly Mystery Item Sets and awards from world bosses, from the past!", "subUpdateCard": "Actualiza la tarjeta", "subUpdateTitle": "Actualiza", "subUpdateDescription": "Actualiza la tarjeta que se cargará.", - "notEnoughHourglasses": "You don't have enough Mystic Hourglasses.", - "hourglassBuyEquipSetConfirm": "Buy this full set of items for 1 Mystic Hourglass?", - "hourglassBuyItemConfirm": "Buy this item for 1 Mystic Hourglass?", - "petsAlreadyOwned": "Pet already owned.", - "mountsAlreadyOwned": "Mount already owned.", + "notEnoughHourglasses": "No tienes suficientes Relojes de arena mística.", + "hourglassBuyEquipSetConfirm": "¿Compras este conjunto completo de items por 1 Reloj de arena mística?", + "hourglassBuyItemConfirm": "¿Compras este objeto por 1 Reloj de arena mística?", + "petsAlreadyOwned": "Ya posees esta mascota.", + "mountsAlreadyOwned": "Ya posees esta montura.", "typeNotAllowedHourglass": "Item type not supported for purchase with Mystic Hourglass. Allowed types:", "petsNotAllowedHourglass": "Pet not available for purchase with Mystic Hourglass.", "mountsNotAllowedHourglass": "Mount not available for purchase with Mystic Hourglass.", diff --git a/common/locales/fr/backgrounds.json b/common/locales/fr/backgrounds.json index dc8dabbf09..bba7372a17 100644 --- a/common/locales/fr/backgrounds.json +++ b/common/locales/fr/backgrounds.json @@ -1,111 +1,111 @@ { "backgrounds": "Arrière-plans", - "backgrounds062014": "SET 1 : Sorti en Juin 2014", + "backgrounds062014": "Ensemble 1 : Sorti en Juin 2014", "backgroundBeachText": "Plage", "backgroundBeachNotes": "Prélassez-vous sur le sable chaud.", "backgroundFairyRingText": "Cercle des Fées", "backgroundFairyRingNotes": "Dansez dans un Cercle des Fées.", "backgroundForestText": "Forêt", "backgroundForestNotes": "Flânez dans une Forêt d'Eté.", - "backgrounds072014": "SET 2 : Sorti en Juillet 2014", + "backgrounds072014": "Ensemble 2 : Sorti en Juillet 2014", "backgroundCoralReefText": "Récif de Corail", "backgroundCoralReefNotes": "Nagez au milieu d'un Récif Corallien.", "backgroundOpenWatersText": "Eaux Profondes", "backgroundOpenWatersNotes": "Savourez les Eaux Profondes.", "backgroundSeafarerShipText": "Galion", "backgroundSeafarerShipNotes": "Embarquez à bord d'un Galion.", - "backgrounds082014": "SET 3 : Sorti en Août 2014", + "backgrounds082014": "Ensemble 3 : Sorti en Août 2014", "backgroundCloudsText": "Nuages", "backgroundCloudsNotes": "Planez au milieu des Nuages.", "backgroundDustyCanyonsText": "Canyon Poussiéreux", "backgroundDustyCanyonsNotes": "Errez au fond d'un Canyon Poussiéreux.", "backgroundVolcanoText": "Volcan", "backgroundVolcanoNotes": "Réchauffez-vous au cœur d'un Volcan.", - "backgrounds092014": "SET 4 : Sorti en Septembre 2014", + "backgrounds092014": "Ensemble 4 : Sorti en Septembre 2014", "backgroundThunderstormText": "Orage", "backgroundThunderstormNotes": "Canalisez la foudre d'un Orage.", "backgroundAutumnForestText": "Forêt d'Automne", "backgroundAutumnForestNotes": "Flânez dans une Forêt d'Automne.", "backgroundHarvestFieldsText": "Champs", "backgroundHarvestFieldsNotes": "Moissonnez vos Champs", - "backgrounds102014": "Set 5 : Sorti en Octobre 2014", + "backgrounds102014": "Ensemble 5 : Sorti en Octobre 2014", "backgroundGraveyardText": "Cimetière", "backgroundGraveyardNotes": "Visitez un Cimetière Effrayant", "backgroundHauntedHouseText": "Maison Hantée", "backgroundHauntedHouseNotes": "Faufilez-vous dans une Maison Hantée", "backgroundPumpkinPatchText": "Potager à Citrouilles", "backgroundPumpkinPatchNotes": "Taillez des Lanternes d'Halloween dans un Potager à Citrouilles.", - "backgrounds112014": "SET 6 : Sorti en Novembre 2014", + "backgrounds112014": "Ensemble 6 : Sorti en Novembre 2014", "backgroundHarvestFeastText": "Fête de la Moisson", "backgroundHarvestFeastNotes": "Savourez une Fête de la Moisson.", "backgroundStarrySkiesText": "Ciel Étoilé", "backgroundStarrySkiesNotes": "Contemplez le Ciel Étoilé.", "backgroundSunsetMeadowText": "Coucher de Soleil", "backgroundSunsetMeadowNotes": "Admirez le Coucher de Soleil sur une Prairie.", - "backgrounds122014": "SET 7 : Sorti en Décembre 2014", + "backgrounds122014": "Ensemble 7 : Sorti en Décembre 2014", "backgroundIcebergText": "Iceberg", "backgroundIcebergNotes": "Dérivez sur un Iceberg.", "backgroundTwinklyLightsText": "Guirlandes Scintillantes Hivernales", "backgroundTwinklyLightsNotes": "Promenez-vous au milieu d'arbres parés de lumières festives.", "backgroundSouthPoleText": "Pôle Sud", "backgroundSouthPoleNotes": "Visitez le Pôle Sud glacial.", - "backgrounds012015": "SET 8 : Sorti en Janvier 2015", + "backgrounds012015": "Ensemble 8 : Sorti en Janvier 2015", "backgroundIceCaveText": "Caverne de Glace", "backgroundIceCaveNotes": "Descendez dans une Caverne de Glace.", "backgroundFrigidPeakText": "Pic Glacé", "backgroundFrigidPeakNotes": "Atteignez le sommet d'un Pic Glacé.", "backgroundSnowyPinesText": "Pins Enneigés", "backgroundSnowyPinesNotes": "Réfugiez-vous sous des Pins Enneigés.", - "backgrounds022015": "SET 9 : Sorti en Février 2015", + "backgrounds022015": "Ensemble 9 : Sorti en Février 2015", "backgroundBlacksmithyText": "Forge", "backgroundBlacksmithyNotes": "Travaillez dans une Forge.", "backgroundCrystalCaveText": "Grotte de Cristal", "backgroundCrystalCaveNotes": "Explorer une Grotte de Cristal", "backgroundDistantCastleText": "Fort Lointain", "backgroundDistantCastleNotes": "Défendez un Fort Lointain.", - "backgrounds032015": "SET 10 : Sorti en Mars 2015", + "backgrounds032015": "Ensemble 10 : Sorti en Mars 2015", "backgroundSpringRainText": "Averse Printanière", "backgroundSpringRainNotes": "Dansez sous une Averse Printanière.", "backgroundStainedGlassText": "Vitraux", "backgroundStainedGlassNotes": "Admirez des Vitraux.", "backgroundRollingHillsText": "Collines", "backgroundRollingHillsNotes": "Gambadez dans les Collines.", - "backgrounds042015": "SET 11 : Sorti en Avril 2015", + "backgrounds042015": "Ensemble 11 : Sorti en Avril 2015", "backgroundCherryTreesText": "Cerisiers", "backgroundCherryTreesNotes": "Admirez les Cerisiers en fleurs.", "backgroundFloralMeadowText": "Prairie Fleurie", "backgroundFloralMeadowNotes": "Faites un pique-nique dans une Prairie Fleurie.", "backgroundGumdropLandText": "Pays Boule de Gomme", "backgroundGumdropLandNotes": "Grignotez le décor du Pays Boule de Gomme.", - "backgrounds052015": "SET 12 : Sorti en Mai 2015", + "backgrounds052015": "Ensemble 12 : Sorti en Mai 2015", "backgroundMarbleTempleText": "Temple de Marbre", "backgroundMarbleTempleNotes": "Prenez la pose devant un Temple de Marbre", "backgroundMountainLakeText": "Lac en Altitude", "backgroundMountainLakeNotes": "Trempez vos orteils dans un Lac d'Altitude.", "backgroundPagodasText": "Pagodes", "backgroundPagodasNotes": "Grimpez au sommet de Pagodes.", - "backgrounds062015": "SET 13 : Sorti en Juin 2015", + "backgrounds062015": "Ensemble 13 : Sorti en Juin 2015", "backgroundDriftingRaftText": "Radeau à la Dérive", "backgroundDriftingRaftNotes": "Pagayez sur un Radeau à la Dérive", "backgroundShimmeryBubblesText": "Bulles Chatoyantes", "backgroundShimmeryBubblesNotes": "Flottez au milieu d'une mer de Bulles Chatoyantes", "backgroundIslandWaterfallsText": "Chutes d'eau Insulaires", "backgroundIslandWaterfallsNotes": "Pique-niquez près des Chutes d'eau Insulaires", - "backgrounds072015": "SET 14 : Sorti en Juillet 2015", + "backgrounds072015": "Ensemble 14 : Sorti en Juillet 2015", "backgroundDilatoryRuinsText": "Les Ruines de Dilatoire", "backgroundDilatoryRuinsNotes": "Plongez vers les ruines de Dilatoire.", "backgroundGiantWaveText": "Vague Géante", "backgroundGiantWaveNotes": "Surfez sur une Vague Géante !", "backgroundSunkenShipText": "Épave", "backgroundSunkenShipNotes": "Explorez une Épave.", - "backgrounds082015": "SET 15 : sorti en Juillet 2015", + "backgrounds082015": "Ensemble 15 : sorti en Juillet 2015", "backgroundPyramidsText": "Pyramides", "backgroundPyramidsNotes": "Admirez les pyramides.", "backgroundSunsetSavannahText": "Coucher de soleil dans la savanne", "backgroundSunsetSavannahNotes": "Épiez le coucher de soleil dans la savanne", "backgroundTwinklyPartyLightsText": "Éclairage Festif Scintillant", - "backgroundTwinklyPartyLightsNotes": "Dansez sous un Éclairage Festif Scintillant", - "backgrounds092015": "SET 16 : Sorti en Septembre 2015", + "backgroundTwinklyPartyLightsNotes": "Dansez sous un Éclairage Festif Scintillant !", + "backgrounds092015": "Ensemble 16 : Sorti en Septembre 2015", "backgroundMarketText": "Marché d'Habitica", "backgroundMarketNotes": "Faites vos courses dans le Marché d'Habitica", "backgroundStableText": "Étable d'Habitica", diff --git a/common/locales/fr/challenge.json b/common/locales/fr/challenge.json index cfce3ee1dd..04de0d881f 100644 --- a/common/locales/fr/challenge.json +++ b/common/locales/fr/challenge.json @@ -43,8 +43,8 @@ "exportChallengeCSV": "Exporter au format CSV", "selectGroup": "Veuillez sélectionner un groupe", "challengeCreated": "Défi créé", - "sureDelCha": "Êtes-vous sûr de vouloir supprimer ce défi ?", - "sureDelChaTavern": "Êtes-vous sûr de vouloir supprimer ce défi ? Vos gemmes ne seront pas remboursées.", + "sureDelCha": "Êtes-vous sûr•e de vouloir supprimer ce défi ?", + "sureDelChaTavern": "Êtes-vous sûr•e de vouloir supprimer ce défi ? Vos gemmes ne seront pas remboursées.", "removeTasks": "Supprimer les tâches", "keepTasks": "Conserver les tâches", "closeCha": "Clore le défi et…", diff --git a/common/locales/fr/character.json b/common/locales/fr/character.json index 3e00d86b07..f4af43e7bc 100644 --- a/common/locales/fr/character.json +++ b/common/locales/fr/character.json @@ -18,7 +18,7 @@ "bodySize": "Corpulence", "bodySlim": "Mince", "bodyBroad": "Trapu", - "unlockSet": "Débloquer le set - <%= cost %>", + "unlockSet": "Débloquer l'Ensemble - <%= cost %>", "locked": "verrouillé", "shirts": "Tenues", "specialShirts": "Tenues spéciales", @@ -56,8 +56,8 @@ "costumeText": "Si vous préférez l'apparence d'un équipement différent de celui que vous avez équipé, choisissez \"Utiliser un Costume\" pour le porter en costume tout en conservant les bonus de votre équipement.", "useCostume": "Utiliser un Costume", "useCostumeInfo1": "Cliquez sur \"Utiliser un Costume\" pour mettre des vêtements à votre avatar sans modifier les stats de votre Tenue de Combat! Vous pouvez donc vous armer des meilleures stats à gauche et déguiser votre avatar avec l'équipement à droite.", - "useCostumeInfo2": "Lorsque vous cliquez sur \"Utiliser un Costume\", votre avatar aura l'air plutôt basique... mais pas d'inquiétude! Si vous regardez à gauche, vous verrez que votre Tenue de Combat est toujours active. Ensuite, vous pouvez faire jouer votre imagination! Tout ce que vous activez à droite ne modifiera pas vos stats mais peut vous donner un look d'enfer. Essayez différentes associations en mélangeant les ensembles et en accordant votre Costume avec vos familiers, montures et arrière-plans.

Vous avez d'autres questions? Allez voir la page sur les Costumes sur le Wiki. Vous avez trouvé l'ensemble parfait? Exhibez-le sur la guilde du Festival des Costumes ou fanfaronnez à la Taverne!", - "gearAchievement": "Vous avez gagné le succès \"Armé jusqu'aux dents\" pour avoir atteint le niveau maximal de l'ensemble d'équipement de votre classe! Vous avez acquis les ensembles complets suivants:", + "useCostumeInfo2": "Lorsque vous cliquez sur \"Utiliser un Costume\", votre avatar aura l'air plutôt basique... mais pas d'inquiétude ! Si vous regardez à gauche, vous verrez que votre Tenue de Combat est toujours active. Ensuite, vous pouvez faire jouer votre imagination ! Tout ce que vous activez à droite ne modifiera pas vos stats mais peut vous donner un look d'enfer. Essayez différentes associations en mélangeant les ensembles et en accordant votre Costume avec vos familiers, montures et arrière-plans.

Vous avez d'autres questions ? Allez voir la page sur les Costumes sur le Wiki. Vous avez trouvé l'ensemble parfait ? Exhibez-le sur la guilde du Festival des Costumes ou fanfaronnez à la Taverne !", + "gearAchievement": "Vous avez gagné le succès \"Armé jusqu'aux dents\" pour avoir atteint le niveau maximal de l'ensemble d'équipement de votre classe ! Vous avez acquis les ensembles complets suivants:", "moreGearAchievements": "Pour obtenir plus de badges \"Armé jusqu'aux dents\", changez de classe sur votre page Caractéristiques & Succès et achetez peu à peu l'équipement de votre nouvelle classe !", "armoireUnlocked": "Vous avez aussi déverrouillé l'Armoire Enchantée! Cliquez sur la Récompense Armoire Enchantée pour tenter de trouver une pièce d'Équipement spécial au hasard! Vous avez aussi des chances de tomber sur de l'XP ou de la nourriture.", "ultimGearName": "Armé jusqu'aux dents", @@ -130,7 +130,7 @@ "respawn": "Résurrection !", "youDied": "Vous êtes mort !", "dieText": "Vous avez perdu un Niveau, tout votre Or et une pièce d'Équipement aléatoire. Relevez-vous, Habiticien·ne, et essayez encore ! Mettez un frein à ces Habitudes négatives, complétez vos tâches Quotidiennes avec vigilance et tenez la mort à distance avec une Potion de Santé si vous fléchissez !", - "sureReset": "Êtes-vous sûr? Ceci réinitialisera la classe de votre personnage et vos points alloués (vous les récupérerez tous pour les ré-allouer) et vous coûtera 3 gemmes.", + "sureReset": "Êtes-vous sûr ? Ceci réinitialisera la classe de votre personnage et vos points alloués (vous les récupérerez tous pour les ré-allouer) et vous coûtera 3 gemmes.", "purchaseFor": "Acheter pour <%= cost %> Gemmes ?", "notEnoughMana": "Pas assez de mana.", "invalidTarget": "Cible invalide", diff --git a/common/locales/fr/communityguidelines.json b/common/locales/fr/communityguidelines.json index ea36bf6615..ae56102d50 100644 --- a/common/locales/fr/communityguidelines.json +++ b/common/locales/fr/communityguidelines.json @@ -8,7 +8,7 @@ "commGuidePara004": "Et maintenant, à vos plumes et parchemins pour la prise de notes : commençons !", "commGuideHeadingBeing": "Être Habiticien·ne", "commGuidePara005": "Habitica est d’abord et avant tout un site internet dédié à l’amélioration de soi. Résultat : nous avons la chance d’avoir attiré l’une des communautés les plus chaleureuses, sympathiques, courtoises et solidaires de l’internet. Divers traits caractérisent les Habiticien·ne·s. Certains des plus courants et des plus marquants sont :", - "commGuideList01A": "Un Esprit d’Entraide. De nombreuses personnes donnent de leur temps et de leur énergie pour aider les nouveaux membres de la communauté et les guider. La Guilde des Newbies (The Newbies Guild), par exemple, est une guilde dédiée à apporter des réponses aux questions posées par les membres. Si vous pensez pouvoir aider, ne soyez pas timide !", + "commGuideList01A": "Un Esprit d’Entraide. De nombreuses personnes donnent de leur temps et de leur énergie pour aider les nouveaux membres de la communauté et les guider. La guilde des Nouveaux Arrivants, par exemple, est une guilde dédiée à apporter des réponses aux questions posées par les membres. Si vous pensez pouvoir aider, ne soyez pas timide !", "commGuideList01B": "Une Attitude Diligente. Les Habiticien·ne·s travaillent dur pour améliorer leur vie, mais aussi pour aider à bâtir le site et l’améliorer constamment. Nous sommes un projet en code source ouvert et travaillons sans relâche à faire du site le meilleur endroit possible.", "commGuideList01C": "Un Esprit d'Entraide.Les Habiticien·ne·s acclament les victoires des leurs compatriotes et se réconfortent durant les jours difficiles. Nous échangeons nos forces et comptons sur les autres et apprenons les un·e·s des autres. Au sein des Équipes, nous faisons cela grâce à nos sortilèges ; dans les lieux d’échanges, avec des mots de soutien et de réconfort.", "commGuideList01D": "Une Attitude Respectueuse. Nous avons tou·te·s des passés différents, différentes compétences et différentes opinions. C’est en partie ce qui rend notre communauté si merveilleuse ! Les Habiticien·ne·s respectent les différences et s'en réjouissent. Restez un peu parmi nous, et vous aurez bientôt des ami·e·s de tous les horizons.", @@ -155,10 +155,10 @@ "commGuideList13D": "Les membres en période de probation ne peuvent pas atteindre l'Échelon suivant. Les Modérateurs ont la possibilité de geler l'avancement des Habiticiens en cas d'infraction. Si cela arrive, la personne concernée en sera toujours informée, et apprendra comment l'annuler. Infractions et mises à l'épreuve peuvent aussi causer le retrait d'un Échelon.", "commGuideHeadingFinal": "La Section Finale", "commGuidePara067": "Voici donc, vaillant Habiticien·ne -- les lignes directrices de la Communauté ! Essuyez la sueur de votre front et récompensez vous d'un peu d'XP pour le avoir lu en entier. Si vous avez des questions ou des inquiétudes à propos de ces lignes directrives, veuillez contacter Lemoness (leslie@habitica.com) et elle se fera un plaisir de vous aider à clarifier les choses.", - "commGuidePara068": "Maintenant allez de l'avant, brave aventurier, et pourfendez quelques taches quotidiennes!", + "commGuidePara068": "Maintenant allez de l'avant, brave aventurier, et pourfendez quelques Quotidiennes !", "commGuideHeadingLinks": "Liens Utiles", "commGuidePara069": "Ces peintres de talent ont contribué aux illustrations :", - "commGuideLink01": "Guilde des Newbies", + "commGuideLink01": "Guilde des Nouveaux Arrivants", "commGuideLink01description": "une guilde pour que les débutant·es puissent poser leurs questions !", "commGuideLink02": "L'Arrière-Boutique, ou Back Corner Guild", "commGuideLink02description": "une guilde pour discuter des sujets sensibles ou longs.", diff --git a/common/locales/fr/content.json b/common/locales/fr/content.json index abfb86b938..6035445b85 100644 --- a/common/locales/fr/content.json +++ b/common/locales/fr/content.json @@ -2,75 +2,100 @@ "potionText": "Potion de Santé", "potionNotes": "Rend 15 points de Santé (effet immédiat)", "armoireText": "Armoire Enchantée", - "armoireNotesFull": "Ouvrez l'Armoire pour recevoir au hasard de l'Équipement spécial, de l'Expérience ou de la nourriture! Pièces d'Équipement restantes :", + "armoireNotesFull": "Ouvrez l'Armoire pour recevoir au hasard de l'Équipement spécial, de l'Expérience ou de la nourriture ! Pièces d'Équipement restantes :", "armoireLastItem": "Vous avez trouvé la dernière pièce d'Équipement rare dans l'Armoire Enchantée.", "armoireNotesEmpty": "L'Armoire contiendra de nouvelles pièces d'Équipement la première semaine de chaque mois. D'ici là, continuez à cliquer pour obtenir de l'Expérience et de la Nourriture !", "dropEggWolfText": "Loup", - "dropEggWolfAdjective": "loyal", + "dropEggWolfMountText": "Loup", + "dropEggWolfAdjective": "un loyal", "dropEggTigerCubText": "Tigreau", "dropEggTigerCubMountText": "Tigre", - "dropEggTigerCubAdjective": "féroce", + "dropEggTigerCubAdjective": "un féroce", "dropEggPandaCubText": "Bébé panda", "dropEggPandaCubMountText": "Panda", - "dropEggPandaCubAdjective": "doux", + "dropEggPandaCubAdjective": "un doux", "dropEggLionCubText": "Lionceau", "dropEggLionCubMountText": "Lion", - "dropEggLionCubAdjective": "royal", + "dropEggLionCubAdjective": "un royal", "dropEggFoxText": "Renard", - "dropEggFoxAdjective": "rusé", + "dropEggFoxMountText": "Renard", + "dropEggFoxAdjective": "un rusé", "dropEggFlyingPigText": "Cochon Volant", - "dropEggFlyingPigAdjective": "capricieux", + "dropEggFlyingPigMountText": "Cochon Volant", + "dropEggFlyingPigAdjective": "un capricieux", "dropEggDragonText": "Dragon", - "dropEggDragonAdjective": "puissant", + "dropEggDragonMountText": "Dragon", + "dropEggDragonAdjective": "un puissant", "dropEggCactusText": "Cactus", - "dropEggCactusAdjective": "piquant", + "dropEggCactusMountText": "Cactus", + "dropEggCactusAdjective": "un piquant", "dropEggBearCubText": "Ourson", "dropEggBearCubMountText": "Ours", - "dropEggBearCubAdjective": "câlin", + "dropEggBearCubAdjective": "un câlin", "questEggGryphonText": "Griffon", - "questEggGryphonAdjective": "fier", + "questEggGryphonMountText": "Griffon", + "questEggGryphonAdjective": "un fier", "questEggHedgehogText": "Hérisson", - "questEggHedgehogAdjective": "épineux", + "questEggHedgehogMountText": "Hérisson", + "questEggHedgehogAdjective": "un épineux", "questEggDeerText": "Cerf", - "questEggDeerAdjective": "élégant", + "questEggDeerMountText": "Cerf", + "questEggDeerAdjective": "un élégant", "questEggEggText": "Œuf", "questEggEggMountText": "Panier d'Œufs", - "questEggEggAdjective": "coloré", + "questEggEggAdjective": "un coloré", "questEggRatText": "Rat", - "questEggRatAdjective": "poussiéreux", + "questEggRatMountText": "Rat", + "questEggRatAdjective": "un poussiéreux", "questEggOctopusText": "Pieuvre", - "questEggOctopusAdjective": "visqueuse", + "questEggOctopusMountText": "Pieuvre", + "questEggOctopusAdjective": "une visqueuse", "questEggSeahorseText": "Hippocampe", - "questEggSeahorseAdjective": "prestigieux", + "questEggSeahorseMountText": "Hippocampe", + "questEggSeahorseAdjective": "un prestigieux", "questEggParrotText": "Perroquet", - "questEggParrotAdjective": "dynamique", + "questEggParrotMountText": "Perroquet", + "questEggParrotAdjective": "un dynamique", "questEggRoosterText": "Coq", - "questEggRoosterAdjective": "vantard", + "questEggRoosterMountText": "Coq", + "questEggRoosterAdjective": "un vantard", "questEggSpiderText": "Araignée", - "questEggSpiderAdjective": "effrayante", + "questEggSpiderMountText": "Araignée", + "questEggSpiderAdjective": "une effrayante", "questEggOwlText": "Chouette", - "questEggOwlAdjective": "avisée", + "questEggOwlMountText": "Chouette", + "questEggOwlAdjective": "une avisée", "questEggPenguinText": "Manchot", - "questEggPenguinAdjective": "perspicace", + "questEggPenguinMountText": "Manchot", + "questEggPenguinAdjective": "un perspicace", "questEggTRexText": "Tyrannosaure", - "questEggTRexAdjective": "court-sur-pattes", + "questEggTRexMountText": "Tyrannosaure", + "questEggTRexAdjective": "un court-sur-pattes", "questEggRockText": "Rocher", - "questEggRockAdjective": "animé", + "questEggRockMountText": "Rocher", + "questEggRockAdjective": "un animé", "questEggBunnyText": "Lapin", - "questEggBunnyAdjective": "câlin", + "questEggBunnyMountText": "Lapin", + "questEggBunnyAdjective": "un calîn", "questEggSlimeText": "Glaire de Guimauve", - "questEggSlimeAdjective": "bonbon", + "questEggSlimeMountText": "Glaire de Guimauve", + "questEggSlimeAdjective": "une douce", "questEggSheepText": "Mouton", - "questEggSheepAdjective": "laineux", + "questEggSheepMountText": "Mouton", + "questEggSheepAdjective": "un laineux", "questEggCuttlefishText": "Seiche", - "questEggCuttlefishAdjective": "câline", + "questEggCuttlefishMountText": "Seiche", + "questEggCuttlefishAdjective": "une câline", "questEggWhaleText": "Baleine", - "questEggWhaleAdjective": "éclaboussant", + "questEggWhaleMountText": "Baleine", + "questEggWhaleAdjective": "une éclaboussante", "questEggCheetahText": "Guépard", - "questEggCheetahAdjective": "honnête", + "questEggCheetahMountText": "Guépard", + "questEggCheetahAdjective": "un honnête", "questEggHorseText": "Cheval", - "questEggHorseAdjective": "au galop", - "eggNotes": "Trouvez une potion d’éclosion à verser sur cet œuf et il en sortira un·e <%= eggAdjective(locale) %> <%= eggText(locale) %>.", + "questEggHorseMountText": "Cheval", + "questEggHorseAdjective": "un galopant", + "eggNotes": "Trouvez une potion d’éclosion à verser sur cet œuf et il en sortira <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "de Base", "hatchingPotionWhite": "Blanc", "hatchingPotionDesert": "du Désert", @@ -81,7 +106,9 @@ "hatchingPotionCottonCandyPink": "Rose Barbe à Papa", "hatchingPotionCottonCandyBlue": "Bleu Barbe à Papa", "hatchingPotionGolden": "Doré", + "hatchingPotionSpooky": "Effrayant", "hatchingPotionNotes": "Versez-la sur un œuf et il en sortira un familier <%= potText(locale) %>.", + "premiumPotionAddlNotes": "N'est pas utilisable sur les œufs de quête.", "foodMeat": "Viande", "foodMilk": "Lait", "foodPotatoe": "Patate", diff --git a/common/locales/fr/contrib.json b/common/locales/fr/contrib.json index dc4fe3771b..04ef864fcd 100644 --- a/common/locales/fr/contrib.json +++ b/common/locales/fr/contrib.json @@ -56,9 +56,9 @@ "surveysMultiple": "A aidé Habitica à croître en participant à <%= surveys %> enquêtes. Il n'y a actuellement pas d'enquête en cours.", "currentSurvey": "Enquête Actuelle", "surveyWhen": "Le badge sera attribué à tou·te·s les participant·e·s de l'enquête lorsque celle-ci aura été traitée, fin Mars.", - "blurbInbox": "C'est ici que vos messages privés sont stockés! Vous pouvez envoyer un message à quelqu'un en cliquant sur l'icône de l'enveloppe à côté de leur nom dans la Taverne, votre Équipe, ou votre Guilde.", - "blurbGuildsPage": "Les Guildes sont des groupes de discussion créés par les joueurs pour les joueurs pour regrouper les personnes autour de leurs centres d'intérêt. Jetez un œil à la liste et rejoignez les Guildes qui vous intéressent!", + "blurbInbox": "C'est ici que vos messages privés sont stockés ! Vous pouvez envoyer un message à quelqu'un en cliquant sur l'icône de l'enveloppe à côté de leur nom dans la Taverne, votre Équipe, ou votre Guilde.", + "blurbGuildsPage": "Les Guildes sont des groupes de discussion créés par les joueurs pour les joueurs pour regrouper les personnes autour de leurs centres d'intérêt. Jetez un œil à la liste et rejoignez les Guildes qui vous intéressent !", "blurbChallenges": "Les Défis sont des listes de tâches créées par des membres ! Rejoindre un défi ajoutera ses tâches aux vôtres dans la page des tâches ; gagner un Défi vous fera gagner un succès ainsi que, souvent, des gemmes !", - "blurbHallPatrons": "Voici le Panthéon des Sponsors, où nous rendons hommage aux nobles aventuriers qui ont soutenu le Kickstarter original de Habitica. Nous les remercions de nous avoir aidés à donner la vie à Habitica!", + "blurbHallPatrons": "Voici le Panthéon des Sponsors, où nous rendons hommage aux nobles aventuriers qui ont soutenu le Kickstarter original de Habitica. Nous les remercions de nous avoir aidés à donner la vie à Habitica !", "blurbHallHeroes": "Ceci est le Panthéon des Héros, où tous les contributeurs open-source d'Habitica sont honorés. Que ce soit par du code, de l'art, de la musique, de l'écriture, ou juste de l'aide, ils ont mérité\n des gemmes, de l'équipment exclusif, et des titres prestigieux. Vous pouvez aussi contribuer à Habitica ! Apprenez-en plus ici. " } \ No newline at end of file diff --git a/common/locales/fr/death.json b/common/locales/fr/death.json index 0592edad57..91f52ab023 100644 --- a/common/locales/fr/death.json +++ b/common/locales/fr/death.json @@ -4,13 +4,13 @@ "deathPenaltyDetails": "Vous avez perdu un niveau, de l'or, et une pièce d'équipement, mais vous pouvez tous les récupérer en travaillant dur ! Bonne chance--vous y arriverez.", "refillHealthTryAgain": "Reprendre vie et essayer à nouveau", "dyingOftenTips": "Cela vous arrive trop souvent ? Voici quelques astuces !", - "losingHealthWarning": "Faites attention - Vous perdez de la Vie !", + "losingHealthWarning": "Attention - Vous perdez de la Vie !", "losingHealthWarning2": "Ne laissez pas votre Vie tomber à zéro ! Si cela arrive, vous perdrez un niveau, votre Or, et une pièce d'équipement.", "toRegainHealth": "Pour regagner de la Vie :", "lowHealthTips1": "Gagnez un niveau pour guérir complètement !", - "lowHealthTips2": "Achetez une Potion de guérison dans la colonne Récompenses pour regagner 15 Points de Vie.", + "lowHealthTips2": "Achetez une Potion de guérison dans la colonne des Récompenses pour regagner 15 Points de Vie.", "losingHealthQuickly": "Vous perdez de la Vie rapidement ?", - "lowHealthTips3": "Les tâches Quotidiennes incomplètes vous infligent des dégats pendant la nuit, alors faites attention à ne pas en créer de trop au début !", - "lowHealthTips4": "Si une tâche Quotidienne n'est pas échue certains jours, vous pouvez la désactiver en cliquant l'icône en forme de crayon.", + "lowHealthTips3": "Les tâches Quotidiennes non accomplies vous infligent des dégâts pendant la nuit, faites attention à ne pas en créer trop au début !", + "lowHealthTips4": "Si une tâche Quotidienne n'est pas due certains jours, vous pouvez la désactiver en cliquant sur l'icône en forme de crayon.", "goodLuck": "Bonne chance !" } \ No newline at end of file diff --git a/common/locales/fr/defaulttasks.json b/common/locales/fr/defaulttasks.json index d93ed3741f..ed8fbc332e 100644 --- a/common/locales/fr/defaulttasks.json +++ b/common/locales/fr/defaulttasks.json @@ -6,7 +6,7 @@ "defaultHabit3Text": "Prendre les escaliers / l'ascenseur (Cliquer sur le crayon pour éditer)", "defaultHabit3Notes": "Exemples de bonnes ou mauvaises habitudes : +/- Prendre les escaliers/l'ascenseur ; +/- Boire de l'eau/du soda", "defaultTodoNotes": "Vous pouvez au choix valider cette tâche À faire, la modifier ou la supprimer.", - "defaultTodo1Text": "Rejoindre Habitica (Cochez-moi!)", + "defaultTodo1Text": "Rejoindre Habitica (Cochez-moi !)", "defaultReward1Text": "15 minutes de pause", "defaultReward1Notes": "Les récompenses personnalisées peuvent prendre de nombreuses formes. Certaines personnes se retiendront de regarder leur série préférée jusqu'à ce qu'elles aient assez d'or pour la payer.", "defaultTag1": "matin", diff --git a/common/locales/fr/faq.json b/common/locales/fr/faq.json index 2c149f626b..02b635108d 100644 --- a/common/locales/fr/faq.json +++ b/common/locales/fr/faq.json @@ -9,15 +9,15 @@ "faqQuestion2": "Quelques exemples de tâches ?", "iosFaqAnswer2": "Il y a quatre listes d'exemples de tâches sur le wiki pour vous inspirer :\n

\n* [Exemples d'Habitudes](http://habitica.wikia.com/wiki/Sample_Habits)\n* [Exemples de Quotidiennes](http://habitica.wikia.com/wiki/Sample_Dailies)\n* [Exemples de tâches À Faire](http://habitica.wikia.com/wiki/Sample_To-Dos)\n* [Exemples de Récompenses](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "webFaqAnswer2": "Il y a quatre listes d'exemples de tâches pour vous inspirer :\n* [Exemples d'Habitudes](http://habitica.wikia.com/wiki/Sample_Habits)\n* [Exemples de Quotidiennes](http://habitica.wikia.com/wiki/Sample_Dailies)\n* [Exemples de tâches À Faire](http://habitica.wikia.com/wiki/Sample_To-Dos)\n* [Exemples de Récompenses](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", - "faqQuestion3": "Pourquoi mes tâches changent-elles de couleur?", - "iosFaqAnswer3": "Vos tâches changent de couleur en fonction de la manière dont vous les effectuez en ce moment ! Chaque nouvelle tâche est créée neutre, donc jaune. Si vous effectuez des tâches Quotidiennes ou des Habitudes positives plus fréquemment, elles changeront de couleur jusqu'à devenir bleues. Si vous manquez une tâche Quotidienne ou cédez à une mauvaise Habitude, la couleur de la tâche change vers le rouge. Plus une tâche est rouge, plus elle vous fera gagner de récompenses, mais si c'est une tâche Quotidienne ou une mauvaise Habitude, elle vous blessera aussi d'autant plus! Cela vous aide à trouver la motivation pour effectuer les tâches qui vous posent problème. ", - "webFaqAnswer3": "Vos tâches changent de couleur en fonction de la manière dont vous les effectuez en ce moment ! Chaque nouvelle tâche est créée neutre, donc jaune. Si vous effectuez des tâches Quotidiennes ou des Habitudes positives plus fréquemment, elles changeront de couleur jusqu'à devenir bleues. Si vous manquez une tâche Quotidienne ou cédez à une mauvaise Habitude, la couleur de la tâche change vers le rouge. Plus une tâche est rouge, plus elle vous fera gagner de récompenses, mais si c'est une tâche Quotidienne ou une mauvaise Habitude, elle vous blessera aussi d'autant plus! Cela vous aide à trouver la motivation pour effectuer les tâches qui vous posent problème. ", - "faqQuestion4": "Pourquoi est-ce que mon avatar a perdu de la santé, et comment puis-je la récupérer?", - "iosFaqAnswer4": "Il y a plusieurs choses qui peuvent vous causer des dégâts. D'abord, si vous laissez de tâches Quotidiennes incomplètes pendant la nuit, elles vous causeront des dégâts. Ensuite, si vous réalisez une mauvaise Habitude, elle vous causera des dégâts. Enfin, si vous et votre Équipe affrontez un Boss, et qu'un de vos compagnons n'a pas réalisé toutes ses tâches quotidiennes, Le Boss vous attaquera.\n\nLa meilleure façon de guérir est de gagner un niveau, qui vous rendra toute votre santé. Vous pouvez aussi acheter une Potion de Santé avec de l'or à partir de la colonne Récompenses. En plus, au delà du niveau 10, vous pouvez choisir de devenir un Guérisseur, et vous pourrez apprendre les compétences de guérison. Si vous êtes en Équipe avec un Guérisseur, il peut aussi vous guérir.", + "faqQuestion3": "Pourquoi mes tâches changent-elles de couleur ?", + "iosFaqAnswer3": "Vos tâches changent de couleur en fonction de la manière dont vous les effectuez en ce moment ! Chaque nouvelle tâche est créée neutre, donc jaune. Si vous effectuez des tâches Quotidiennes ou des Habitudes positives plus fréquemment, elles changeront de couleur jusqu'à devenir bleues. Si vous manquez une tâche Quotidienne ou cédez à une mauvaise Habitude, la couleur de la tâche change vers le rouge. Plus une tâche est rouge, plus elle vous fera gagner de récompenses, mais si c'est une tâche Quotidienne ou une mauvaise Habitude, elle vous blessera aussi d'autant plus ! Cela vous aide à trouver la motivation pour effectuer les tâches qui vous posent problème. ", + "webFaqAnswer3": "Vos tâches changent de couleur en fonction de la manière dont vous êtes en train de les effectuer ! Chaque nouvelle tâche est créée en jaune. Si vous effectuez des tâches Quotidiennes ou des Habitudes positives plus fréquemment, elles changeront de couleur jusqu'à devenir bleu. Si vous manquez une tâche Quotidienne ou cédez à une mauvaise Habitude, la couleur de la tâche change vers le rouge. Plus une tâche est rouge, plus elle vous fera gagner de récompenses, mais si c'est une tâche Quotidienne ou une mauvaise Habitude, elle vous blessera aussi d'autant plus ! Cela vous aide à trouver la motivation pour effectuer les tâches qui vous posent problème. ", + "faqQuestion4": "Pourquoi est-ce que mon avatar a perdu de la santé, et comment puis-je la récupérer ?", + "iosFaqAnswer4": "Il y a plusieurs choses qui peuvent vous causer des dégâts. D'abord, si vous laissez de tâches Quotidiennes incomplètes pendant la nuit, elles vous causeront des dégâts. Ensuite, si vous réalisez une mauvaise Habitude, elle vous causera des dégâts. Enfin, si vous et votre Équipe affrontez un Boss, et qu'un de vos compagnons n'a pas réalisé toutes ses tâches Quotidiennes, Le Boss vous attaquera.\n\nLa meilleure façon de guérir est de gagner un niveau, qui vous rendra toute votre santé. Vous pouvez aussi acheter une Potion de Santé avec de l'or à partir de la colonne Récompenses. En plus, au delà du niveau 10, vous pouvez choisir de devenir un Guérisseur, et vous pourrez apprendre les compétences de guérison. Si vous êtes en Équipe avec un Guérisseur, il peut aussi vous guérir.", "webFaqAnswer4": "Il y a plusieurs choses qui peuvent vous causer des dégâts. D'abord, si vous laissez de tâches Quotidiennes incomplètes pendant la nuit, elles vous causeront des dégâts. Ensuite, si vous réalisez une mauvaise Habitude, elle vous causera des dégâts. Enfin, si vous et votre Équipe affrontez un Boss, et qu'un de vos compagnons n'a pas réalisé toutes ses tâches quotidiennes, Le Boss vous attaquera.\n

\nLa meilleure façon de guérir est de gagner un niveau, qui vous rendra toute votre santé. Vous pouvez aussi acheter une Potion de Santé avec de l'or à partir de la colonne Récompenses. En plus, au delà du niveau 10, vous pouvez choisir de devenir un Guérisseur, et vous pourrez apprendre les compétences de guérison. Si vous êtes en Équipe (dans Social > Équipe) avec un Guérisseur, il peut aussi vous guérir.", "faqQuestion5": "Comment jouer à Habitica avec mes amis ?", - "iosFaqAnswer5": "Le meilleur moyen est de les inviter dans une Équipe avec vous, via le [site](https://habitica.com/#/options/groups/party) ! Nous ajouterons bientôt la possibilité de créer une Équipe depuis cette application, mais attendant, vous pouvez utiliser le [site](https://habitica.com/#/options/groups/party). Les Équipes peuvent partir en quêtes, combattre des monstres, et utiliser leurs compétences pour s'entraider. Sur le site, vous et vos amis pouvez aussi rejoindre des Guildes, qui sont des salons de discussion publiques. Les Guildes seront ajoutés à cette application dans une mise à jour ultérieure !", - "webFaqAnswer5": "Le meilleur moyen est de les inviter dans une Équipe avec vous, en passant par Social > Équipe ! Les Équipes peuvent partir en quêtes, combattre des monstres, et utiliser leurs compétences pour s'entraider. Vous et vos amis pouvez aussi rejoindre des Guildes (Social > Guildes), qui sont des salons de discussion sur un intérêt partagé ou à la poursuite d'un même but, et peuvent être publiques ou privées. Vous pouvez joindre autant de guildes que vous voulez, mais seulement une équipe.\n

\nPour des informations plus précises, lisez sur le wiki les pages à propose des [Équipes](http://habitrpg.wikia.com/wiki/Party) et des [Guildes](http://habitrpg.wikia.com/wiki/Guilds).", + "iosFaqAnswer5": "Le meilleur moyen est de les inviter dans une Équipe avec vous, via le [site](https://habitica.com/#/options/groups/party) ! Nous ajouterons bientôt la possibilité de créer une Équipe depuis cette application, mais attendant, vous pouvez utiliser le [site](https://habitica.com/#/options/groups/party). Les Équipes peuvent partir en quêtes, combattre des monstres, et utiliser leurs compétences pour s'entraider. Sur le site, vous et vos amis pouvez aussi rejoindre des Guildes, qui sont des salons de discussion publics. Les Guildes seront ajoutés à cette application dans une mise à jour ultérieure !", + "webFaqAnswer5": "Le meilleur moyen est de les inviter dans une Équipe avec vous, en passant par Social > Équipe ! Les Équipes peuvent partir en quêtes, combattre des monstres, et utiliser leurs compétences pour s'entraider. Vous et vos amis pouvez aussi rejoindre des Guildes (Social > Guildes), qui sont des salons de discussion sur un intérêt partagé ou à la poursuite d'un même but, et peuvent être publiques ou privées. Vous pouvez joindre autant de guildes que vous voulez, mais seulement une équipe.\n

\nPour des informations plus précises, lisez sur le wiki les pages à propos des [Équipes](http://habitrpg.wikia.com/wiki/Party) et des [Guildes](http://habitrpg.wikia.com/wiki/Guilds).", "faqQuestion6": "Comment obtenir des Familiers ou des Montures ?", "iosFaqAnswer6": "A partir du niveau 3, vous débloquerez le Système de Butin. Chaque fois que vous réalisez une tâche, , vous aurez une chance aléatoire de recevoir un œuf, une potion d'éclosion, ou un morceau de nourriture. Ils seront stockés dans Menu > Objets.\n\nPour faire éclore un Familier, vous aurez besoin d'un œuf et d'une potion d'éclosion. Sélectionnez l’œuf pour déterminer l'espèce que vous voulez faire éclore, et choisissez \"Faire éclore l'Œuf.\" Puis choisissez la potion d'éclosion pour déterminer sa couleur ! Allez dans Menu > Familiers pour équiper votre nouveau Familier en cliquant dessus.\n\nVous pouvez aussi faire grandir vos Familiers en Montures en les nourrissant dans Menu > Familiers, et en sélectionnant \"Nourrir le Familier\" ! Vous devrez nourrir un familier plusieurs fois avant qu'il ne devienne une Monture, mais si vous devinez sa nourriture préférée, il grandira plus vite. Faites des essais, ou [lisez les spoilers ici](http://habitica.wikia.com/wiki/Food#Food_Preferences). Une fois que vous avez obtenu une monture, allez dans Menu > Montures et sélectionnez la pour l'équiper.\n\nVous pouvez aussi gagner des œufs pour les Quêtes de Familiers en accomplissant certaines Quêtes. (Voir ci-dessous pour en apprendre plus sur les Quêtes.)", "webFaqAnswer6": "A partir du niveau 3, vous débloquerez le Système de Butin. Chaque fois que vous réalisez une tâche, , vous aurez une chance aléatoire de recevoir un œuf, une potion d'éclosion, ou un morceau de nourriture. Ils seront stockés dans Inventaire > Marché.\n

\nPour faire éclore un Familier, vous aurez besoin d'un œuf et d'une potion d'éclosion. Cliquez l’œuf pour déterminer l'animal que vous voulez faire éclore, et puis cliquez la potion d'éclosion pour déterminer sa couleur ! Allez dans Inventaire > Familiers pour équiper votre nouveau Familier en cliquant dessus.\n

\nVous pouvez aussi faire grandir vos Familiers en Montures en les nourrissant dans Inventaire > Familiers. Cliquez sur un Familier, puis cliquez sur un morceau de nourriture sur le menu de droite ! Vous devrez nourrir un familier plusieurs fois avant qu'il ne devienne une Monture, mais si vous devinez sa nourriture préférée, il grandira plus vite. Faites des essais, ou [lisez les spoilers ici](http://habitica.wikia.com/wiki/Food#Food_Preferences). Une fois que vous avez obtenu une monture, allez dans Inventaire > Montures et sélectionnez la pour l'équiper.\n

\nVous pouvez aussi gagner des œufs pour les Quêtes de Familiers en accomplissant certaines Quêtes. (Voir ci-dessous pour en apprendre plus sur les Quêtes.)", @@ -28,14 +28,14 @@ "iosFaqAnswer8": "Cette barre bleue qui apparaît lorsque vous atteignez le niveau 10 et choisissez une Classe est votre barre de Mana. En gagnant des niveaux supplémentaires, vous débloquerez des Compétences spéciales qui coûtent du Mana. Chaque Classe a des Compétences différentes, qui apparaissent après le niveau 11 dans Menu > Utiliser les Compétences. Contrairement à votre barre de vie, votre barre de Mana ne se réinitialise pas quand vous gagnez un niveau. A la place, du Mana est récupéré lorsque vous réalisez une Bonne Habitude, une Quotidienne ou une tâche À Faire, et du Mana est perdu quand vous succombez à une Mauvaise Habitude. Vous regagnerez aussi du Mana pendant la nuit -- Plus vous aurez complété de Quotidiennes, plus vous en regagnerez.", "webFaqAnswer8": "Cette barre bleue qui apparaît lorsque vous atteignez le niveau 10 et choisissez une Classe est votre barre de Mana. En gagnant des niveaux supplémentaires, vous débloquerez des Compétences spéciales qui coûtent du Mana. Chaque Classe a des Compétences différentes, qui apparaissent après le niveau 11 dans la colonne Récompenses. Contrairement à votre barre de vie, votre barre de Mana ne se réinitialise pas quand vous gagnez un niveau. A la place, du Mana est récupéré lorsque vous réalisez une Bonne Habitude, une Quotidienne ou une tâche À Faire, et du Mana est perdu quand vous succombez à une Mauvaise Habitude. Vous regagnerez aussi du Mana pendant la nuit -- Plus vous aurez complété de Quotidiennes, plus vous en regagnerez.", "faqQuestion9": "Comment combattre des monstres et partir en Quête ?", - "iosFaqAnswer9": "D'abord, vous devez rejoindre une Équipe (voir ci-dessus). Bien que vous puissiez combattre des monstres seul, nous recommandons de jouer dans un groupe car cela rendra vos Quêtes plus facile. En plus, avoir des amis qui vous motivent à accomplir vos tâches est très motivant !\n\nEnsuite, vous avez besoin d'un Parchemin de Quête, qui sont stockés dans Menu > Objets. Il y a trois façons d'obtenir un parchemein :\n\n- Au niveau 15, vous recevrez une série de Quêtes, c'est à dire trois quêtes liées. D'autres séries seront débloquées aux niveau 30, 40 et 60.\n- Quand vous invitez des membres dans votre équipe sur le [site](https://habitica.com/#/options/groups/party), vous serez récompensés avec le parchemin du Basi-list ! (nous ajouterons cette possibilité dans l'application dans une mise à jour ultérieure.)\n- Vous pouvez acheter des Quêtes depuis la page Quêtes sur le [site](https://habitica.com/#/options/inventory/quests) pour de l'Or et des Gemmes. (nous ajouterons cette possibilité dans l'application dans une mise à jour ultérieure.)\n\nPour combattre un Boss ou réunir des objets pour une quête de collection, réalisez simplement vos tâches normalement, et elle seront transformées en dégâts pendant la nuit. (Recharger en tirant vers le bas sur l'écran peut être nécessaire pour voir la barre de vie du Boss descendre). Si vous combattez un Boss et ratez une de vos tâches Quotidiennes, le Boss infligera des dégâts à votre équipe au moment où vous lui infligerez des dégâts.\n\nAprès le niveau 11, les Mages et les Guerriers gagneront des compétences qui leurs permettent d'infliger des dégâts additionnels au Boss, en faisant ainsi d'excellentes classes après le niveau 10 si vous souhaitez taper dur.", + "iosFaqAnswer9": "D'abord, vous devez rejoindre une Équipe (voir ci-dessus). Bien que vous puissiez combattre des monstres seul, nous recommandons de jouer dans un groupe car cela rendra vos Quêtes plus faciles. En plus, avoir des amis qui vous motivent à accomplir vos tâches est très motivant !\n\nEnsuite, vous avez besoin d'un Parchemin de Quête, qui sont stockés dans Menu > Objets. Il y a trois façons d'obtenir un parchemein :\n\n- Au niveau 15, vous recevrez une série de Quêtes, c'est à dire trois quêtes liées. D'autres séries seront débloquées aux niveau 30, 40 et 60.\n- Quand vous invitez des membres dans votre équipe sur le [site](https://habitica.com/#/options/groups/party), vous serez récompensés avec le parchemin du Basi-list ! (nous ajouterons cette possibilité dans l'application dans une mise à jour ultérieure.)\n- Vous pouvez acheter des Quêtes depuis la page Quêtes sur le [site](https://habitica.com/#/options/inventory/quests) pour de l'Or et des Gemmes. (nous ajouterons cette possibilité dans l'application dans une mise à jour ultérieure.)\n\nPour combattre un Boss ou réunir des objets pour une quête de collection, réalisez simplement vos tâches normalement, et elle seront transformées en dégâts pendant la nuit. (Recharger en tirant vers le bas sur l'écran peut être nécessaire pour voir la barre de vie du Boss descendre). Si vous combattez un Boss et ratez une de vos tâches Quotidiennes, le Boss infligera des dégâts à votre équipe au moment où vous lui infligerez des dégâts.\n\nAprès le niveau 11, les Mages et les Guerriers gagneront des compétences qui leurs permettent d'infliger des dégâts additionnels au Boss, en faisant ainsi d'excellentes classes après le niveau 10 si vous souhaitez faire plus de dégâts.", "webFaqAnswer9": "D'abord, vous devez rejoindre une Équipe (dans Social > Équipe). Bien que vous puissiez combattre des monstres seul, nous recommandons de jouer dans un groupe car cela rendra vos Quêtes plus facile. En plus, avoir des amis qui vous motivent à accomplir vos tâches est très motivant !\n

\nEnsuite, vous avez besoin d'un Parchemin de Quête, qui sont stockés dans Inventaire > Quêtes. Il y a trois façons d'obtenir un parchemin :\n

\n* Quand vous invitez des membres dans votre équipe, vous serez récompensés avec le parchemin du Basi-list !\n* Au niveau 15, vous recevrez une série de Quêtes, c'est à dire trois quêtes liées. D'autres séries seront débloquées aux niveau 30, 40 et 60.\n* Vous pouvez acheter des Quêtes depuis la page Quêtes (Inventaire > Quêtes) pour de l'Or et des Gemmes.\n

\nPour combattre un Boss ou réunir des objets pour une quête de collection, réalisez simplement vos tâches normalement, et elle seront transformées en dégâts pendant la nuit. (Recharger peut être nécessaire pour voir la barre de vie du Boss descendre). Si vous combattez un Boss et ratez une de vos tâches Quotidiennes, le Boss infligera des dégâts à votre équipe au moment où vous lui infligerez des dégâts.\n

\nAprès le niveau 11, les Mages et les Guerriers gagneront des compétences qui leurs permettent d'infliger des dégâts additionnels au Boss, en faisant ainsi d'excellentes classes après le niveau 10 si vous souhaitez taper dur.", - "faqQuestion10": "Que sont les Gemmes, et comment en obtenir ?", - "iosFaqAnswer10": "Les Gemmes sont achetées avec de l'argent en sélectionnant l'icône de gemme dans l'en-tête. Lorsque des gens achètent des gemmes, il nous aident à maintenir le site. Nous les remercions pour leur soutient !\n\nEn plus d'acheter des gemmes directement, il y a trois façons pour les joueurs de gagner des gemmes :\n\n* Gagnez un Défi sur le [site](https://habitica.com) qui a été ouvert par un autre joueur dans Social > Défis. (Nous ajouterons cette fonctionnalité dans l'application dans une mise à jour ultérieure !)\n* Abonnez-vous sur le [site](link) et débloquez la capacité d'acheter un certain nombre de gemmes par mois.\n* Contribuez au projet Habitica avec vos compétences. Lisez cette page du Wiki pour plus de détail : [Contribuer à Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica). \n\nGardez à l'esprit que les objets achetés avec des gemmes n'offrent aucun avantage statistiques, donc les joueurs peuvent très bien utiliser l'application sans elles !", + "faqQuestion10": "Que sont les Gemmes, et comment est-ce que je peux en obtenir ?", + "iosFaqAnswer10": "Les Gemmes sont achetées avec de l'argent en sélectionnant l'icône de gemme dans l'en-tête. Lorsque des gens achètent des gemmes, ils nous aident à maintenir le site. Nous les remercions pour leur soutien ! En plus d'acheter des gemmes directement, il y a trois façons pour les joueurs de gagner des gemmes : * Gagnez un Défi sur le [site](https://habitica.com) qui a été ouvert par un autre joueur dans Social > Défis. (Nous ajouterons cette fonctionnalité dans l'application dans une mise à jour ultérieure !) * Abonnez-vous sur le [site](https://habitica.com/#/options/settings/subscription) et débloquez la capacité d'acheter un certain nombre de gemmes par mois. * Contribuez au projet Habitica avec vos compétences. Lisez cette page du Wiki pour plus de détails : [Contribuer à Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica). Gardez à l'esprit que les objets achetés avec des gemmes n'offrent aucun avantage statistique, donc les joueurs peuvent très bien utiliser l'application sans elles !", "webFaqAnswer10": "Les Gemmes sont [achetées avec de l'argent](https://habitica.com/#/options/settings/subscription) bien que les [abonnés](https://habitica.com/#/options/settings/subscription) puissent en acheter avec de l'Or. Lorsque des gens achètent des gemmes, il nous aident à maintenir le site. Nous les remercions pour leur soutient !\n

\nEn plus d'acheter des gemmes directement, il y a deux façons pour les joueurs de gagner des gemmes :\n

\n* Gagnez un Défi qui a été ouvert par un autre joueur dans Social > Défis.\n* Contribuez au projet Habitica avec vos compétences. Lisez cette page du Wiki pour plus de détail : [Contribuer à Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n

\nGardez à l'esprit que les objets achetés avec des gemmes n'offrent aucun avantage statistiques, donc les joueurs peuvent très bien utiliser l'application sans elles !", "faqQuestion11": "Comment signaler un bug ou demander une fonctionnalité ?", "iosFaqAnswer11": "Vous pouvez signaler une erreur, demander une fonctionnalité ou envoyer un avis depuis Menu > Signaler une erreur et Menu > Envoyer un avis ! Nous ferons notre possible pour vous aider.", "webFaqAnswer11": "Les rapports d'erreur sont rassemblés sur GitHub. Aller dans [Aide > Signaler un Bug](https://github.com/HabitRPG/habitrpg/issues/2760) et suivez les instructions. Ne vous en faites pas, nous corrigerons ça rapidement !\n

\nLes demandes de fonctionnalités sont rassemblées sur Trello. Allez dans [Aide > Demander une Fonctionnalité](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) et suivez les instructions. Ta-Da!", "iosFaqStillNeedHelp": "Si vous avez une question qui n'est pas dans cette liste, venez la poser dans la Taverne depuis Menu > Taverne ! Nous serons heureux de vous aider.", - "webFaqStillNeedHelp": "Si vous avez une question qui n'est pas dans cette liste, venez la poser dans la [Guilde des nouveaux](https://habitica.com/#/options/groups/guilds/5481ccf3-5d2d-48a9-a871-70a7380cee5a) ! Nous serons heureux de vous aider." + "webFaqStillNeedHelp": "Si vous avez une question qui n'est pas dans cette liste, venez la poser dans la [Guilde des Nouveaux Arrivants](https://habitica.com/#/options/groups/guilds/5481ccf3-5d2d-48a9-a871-70a7380cee5a) ! Nous serons heureux de vous aider." } \ No newline at end of file diff --git a/common/locales/fr/front.json b/common/locales/fr/front.json index 046233bfdf..da13c2d5aa 100644 --- a/common/locales/fr/front.json +++ b/common/locales/fr/front.json @@ -35,16 +35,16 @@ "contribUse": "Utilisation exclusive aux contributeurs Habitica", "dragonsilverQuote": "Je ne peux vous dire combien d'outils de gestion du temps et des tâches j'ai essayé au cours des années ... [Habitica] est le seul outil que j'utilise qui m'a aidé à atteindre mes objectifs au lieu de simplement les lister.", "dreimQuote": "Quand j'ai découvert [Habitica] l'été dernier, je venais juste de rater la moitié de mes examens. Grâce aux Quotidiennes… j'ai réussi à m'organiser et à me discipliner. Il y a un mois, j'ai finalement passé mes examens avec de bons résultats.", - "elmiQuote": "Chaque matin, je me réjouis de me lever pour aller gagner des pièces d'or!", + "elmiQuote": "Chaque matin, je me réjouis de me lever pour aller gagner des pièces d'or !", "email": "E-mail", "emailNewPass": "Envoyer un nouveau mot de passe par e-mail", "evagantzQuote": "Mon tout premier rendez-vous chez le dentiste où l'hygiéniste était réellement content de mes habitudes de brossage. Merci [Habitica] !", "examplesHeading": "Les joueurs utilisent Habitica pour gérer...", - "featureAchievementByline": "Vous avez fait quelque chose d'absolument génial? Obtenez un badge et exhibez-le!", + "featureAchievementByline": "Vous avez fait quelque chose d'absolument génial ? Obtenez un badge et exhibez-le !", "featureAchievementHeading": "Badges de succès", - "featureEquipByline": "Achetez des équipements, potions et autres goodies virtuels en édition limitée dans notre Marché, avec vos récompenses de tâches.", + "featureEquipByline": "Achetez des équipements, potions et autres goodies virtuels en édition limitée dans notre Marché, avec vos récompenses de tâches !", "featureEquipHeading": "Équipement et extras", - "featurePetByline": "Vous recevez des œufs et d'autres objets en guise de butin lorsque vous effectuez vos tâches. Soyez aussi productif que possible pour rassembler dans votre étable des familiers et des montures!", + "featurePetByline": "Vous recevez des œufs et d'autres objets en guise de butin lorsque vous effectuez vos tâches. Soyez aussi productif que possible pour rassembler dans votre étable des familiers et des montures !", "featurePetHeading": "Familiers et Montures", "featureSocialByline": "Rejoignez les groupes d'intérêt commun avec des personnes partageant les mêmes idées que vous. Créez des défis pour affronter d'autres membres.", "featureSocialHeading": "Jeu social", @@ -101,7 +101,7 @@ "marketing1Lead3": "Gagnez des prix aléatoires. Certains trouvent leur motivation dans le jeu, grâce à un système appelé \"récompense stochastique\". Habitica conjugue tous les genres de renforcement : positif, négatif, prévisible, et aléatoire.", "marketing1Lead3Title": "Gagnez des prix aléatoires", "marketing2Header": "Soyez en compétition avec vos amis, rejoignez des groupes de soutien", - "marketing2Lead1": "Même si vous pouvez jouer en solo à Habitica, tout devient réellement intéressant dès lors que vous commencez à vous associer, à entrer en compétition et à rendre des comptes. La partie la plus efficace de n'importe quel programme d'amélioration personnelle est la responsabilité sociale, et quel meilleur environnement pour la responsabilité et la compétition qu'un jeu vidéo?", + "marketing2Lead1": "Même si vous pouvez jouer en solo à Habitica, tout devient réellement intéressant dès lors que vous commencez à vous associer, à entrer en compétition et à rendre des comptes. La partie la plus efficace de n'importe quel programme d'amélioration personnelle est la responsabilité sociale, et quel meilleur environnement pour la responsabilité et la compétition qu'un jeu vidéo ?", "marketing2Lead2": "Combattez des boss. Qu'est-ce qu'un Jeu de Rôle sans batailles ? Combattez des boss avec votre équipe. Les boss sont un \"mode de super-responsabilité\" - un jour où vous n'allez pas à la gym est un jour où le boss blesse tout le monde.", "marketing2Lead2Title": "Boss", "marketing2Lead3": "Les Défis vous permettent d'être en compétition avec vos amis ou des étrangers. Celui qui a fait de son mieux à la fin du défi gagne des prix spéciaux.", @@ -114,7 +114,7 @@ "marketing4Lead2": "Les coûts liés à la santé augmentent et quelqu'un doit forcément les payer. Des centaines de programmes sont conçus pour réduire ces coûts et améliorer le bien-être général. Nous sommes convaincus qu'Habitica peut apporter une réelle solution vers un mode de vie plus sain.", "marketing4Lead2Title": "La ludification dans la santé et le bien-être", "marketing4Lead3-1": "Vous voulez faire un jeu de votre vie ?", - "marketing4Lead3-2": "Intéressé par la gestion d'un groupe dans l'éducation, le bien-être, et davantage?", + "marketing4Lead3-2": "Intéressé par la gestion d'un groupe dans l'éducation, le bien-être, et davantage ?", "marketing4Lead3-3": "Vous voulez en savoir plus ?", "marketing4Lead3Title": "Transformez tout en jeu", "mobileAndroid": "Android", @@ -133,7 +133,7 @@ "privacy": "Politique de Confidentialité", "psst": "Psst", "punishByline": "Perdez vos mauvaises habitudes et rompez le cercle vicieux de la procrastination grâce à des conséquences immédiates.", - "punishHeading1": "Raté un objectif quotidien?", + "punishHeading1": "Raté un objectif quotidien ?", "punishHeading2": "Perdez de la santé !", "questByline1": "Jouer avec vos amis vous responsabilise face à vos tâches.", "questByline2": "Lancez-vous des défis les uns aux autres pour atteindre un objectif ensemble !", @@ -141,7 +141,7 @@ "questHeading2": "Si vous vous relâchez, ils se font tous blesser !", "register": "Inscription", "rewardByline1": "Dépensez de l'or pour des récompenses virtuelles et réelles.", - "rewardByline2": "Les récompenses immédiates maintiennent votre motivation!", + "rewardByline2": "Les récompenses immédiates maintiennent votre motivation !", "rewardHeading": "Accomplissez une tâche pour gagner de l'or !", "sampleDailies": "Exemples de Quotidiennes", "sampleHabits": "Exemples d'Habitudes", @@ -167,7 +167,7 @@ "tutorials": "Tutoriels", "unlockByline1": "Atteignez vos objectifs et passez au niveau supérieur.", "unlockByline2": "Déverrouillez de nouveaux moyens de motivation comme collectionner des familiers, lancer des sorts, obtenir des récompenses aléatoires et bien d'autres choses !", - "unlockHeadline": "En restant productif, vous déverrouillez plus de contenu!", + "unlockHeadline": "En restant productif, vous déverrouillez plus de contenu !", "useUUID": "Utilisez l'UUID / le jeton d'API (pour les utilisateurs Facebook)", "username": "Nom d'Utilisateur", "watchVideos": "Regarder les vidéos", @@ -178,5 +178,6 @@ "generalQuestionsSite": "Questions générales sur le Site", "businessInquiries": "Demandes pour les entreprises", "merchandiseInquiries": "Demandes commerciales", - "marketingInquiries": "Demandes pour le marketing/les réseaux sociaux" + "marketingInquiries": "Demandes pour le marketing/les réseaux sociaux", + "tweet": "Tweet" } \ No newline at end of file diff --git a/common/locales/fr/gear.json b/common/locales/fr/gear.json index 082a079b9e..6c1a02fb20 100644 --- a/common/locales/fr/gear.json +++ b/common/locales/fr/gear.json @@ -87,7 +87,7 @@ "weaponSpecialSpringHealerText": "Os Ravissant", "weaponSpecialSpringHealerNotes": "VA CHERCHER ! Augmente l'Intelligence de <%= int %> points. Équipement en Édition Limitée du Printemps 2014.", "weaponSpecialSummerRogueText": "Coutelas de Pirate", - "weaponSpecialSummerRogueNotes": "Yarrrr ! Vous f'rez passer ces Quotidiennes sur la planche ! Augmente la Force de <%= str %> points. Équipement en Édition Limitée du Printemps 2014.", + "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", "weaponSpecialSummerWarriorText": "Tranchoir des Mers", "weaponSpecialSummerWarriorNotes": "Quelle que soit la liste, il n'est pas une tâche qui se frotterait à cette dangereuse lame ! Augmente la Force de <%= str %> points. Équipement en Édition Limitée de l’Été 2014.", "weaponSpecialSummerMageText": "Récolteur de Varech", @@ -115,7 +115,7 @@ "weaponSpecialSpring2015WarriorText": "Matraque en Os", "weaponSpecialSpring2015WarriorNotes": "C'est une vraie matraque en Os pour chien vraiment féroce, et absolument pas un jouet à mastiquer que la Sorcière Saisonnière vous aurait donné parce que vous êtes un bon toutou. Qui c'est le bon toutou ? C'est vous !!! Vous êtes un bon toutou !!! Augmente la Force de <%= str %> points. Équipement en Édition Limitée du Printemps 2015.", "weaponSpecialSpring2015MageText": "Baguette de Magicien", - "weaponSpecialSpring2015MageNotes": "Invoquez une carotte avec cette élégante baguette magique. Augmente l'Intelligence de <%= int %> points et la Perception de <%= per %>. Équipement en Édition Limitée du Printemps 2015.", + "weaponSpecialSpring2015MageNotes": "Conjure up a carrot for yourself with this fancy wand. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSpring2015HealerText": "Hochet de Chat", "weaponSpecialSpring2015HealerNotes": "Lorsque vous l'agitez, il fait un drôle de cliquetis qui amuserait N'IMPORTE QUI pendant des heures. Augmente l'Intelligence de <%= int %> points. Équipement en Édition Limitée du Printemps 2015.", "weaponSpecialSummer2015RogueText": "Corail Flamboyant", @@ -126,6 +126,14 @@ "weaponSpecialSummer2015MageNotes": "Une puissance cachée luit dans les joyaux de ce bâton. Augmente l'Intelligence de <%= int %> points et la Perception de <%= per %> points. Équipement en Édition Limitée de l’Été 2015.", "weaponSpecialSummer2015HealerText": "Baguette des Vagues", "weaponSpecialSummer2015HealerNotes": "Guérit le mal de mer et le mal des mers ! Augmente l'Intelligence de <%= int %> points. Équipement en Édition Limitée de l’Été 2015.", + "weaponSpecialFall2015RogueText": "Hache de Bat-aille", + "weaponSpecialFall2015RogueNotes": "De redoutables tâches À Faire s'enfuient devant le battement d'ailes de cette hache. Augmente la Force de <%= str %> points. Équipement en Édition Limitée de l'Automne 2015.", + "weaponSpecialFall2015WarriorText": "Planche de Bois", + "weaponSpecialFall2015WarriorNotes": "Great for elevating things in cornfields and/or smacking tasks. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015MageText": "Fil enchanté", + "weaponSpecialFall2015MageNotes": "Une puissante Sorcière couturière peut contrôler ce fil enchanté sans même le toucher! Augmente l'Intelligence de <%= int %> points et la Perception de <%= per %> points. Équipement en Édition Limitée de l'Automne 2015.", + "weaponSpecialFall2015HealerText": "Potion de Bave des Marais", + "weaponSpecialFall2015HealerNotes": "Brassée à la perfection! Vous n'avez à présent plus qu'à vous convaincre de la boire. Augmente l'Intelligence de <%= int %> points. Équipement en Édition Limitée de l'Automne 2015.", "weaponMystery201411Text": "Fourche Festive", "weaponMystery201411Notes": "Embrochez vos ennemis ou plantez-la dans votre nourriture préférée : cette fourche multi-fonctions peut tout faire ! N'apporte aucun bonus. Équipement d'Abonné de Novembre 2014.", "weaponMystery201502Text": "Bâton Chatoyant Ailé d'Amour et Aussi de Vérité", @@ -146,6 +154,8 @@ "weaponArmoireIronCrookNotes": "Férocement forgé dans le fer, ce crochet en fer est bon pour garder les moutons. Augmente la Perception et la Force de <%= attrs %> chacun. Armoire Enchantée : Ensemble des Cornes de Fer (Objet 3 de 3).", "weaponArmoireGoldWingStaffText": "Bâton aux Ailes d'Or", "weaponArmoireGoldWingStaffNotes": "Les ailes de ce bâton s'agitent et se tordent en permanence. Augmente tous les attributs de <%= attrs %> chacun. Armoire Enchantée : Objet indépendant.", + "weaponArmoireBatWandText": "Baguette Chauve-souris", + "weaponArmoireBatWandNotes": "Cette baguette peut transformer n'importe quelle tâche en chauve-souris! Agitez-la dans tous les sens et regardez-les s'envoler. Augmente l'Intelligence de <%= int %> points et la Perception de <%= per %> points. Armoire Enchantée: Objet indépendant.", "armor": "armure", "armorBase0Text": "Habit simple", "armorBase0Notes": "Un vêtement ordinaire. N'apporte aucun avantage.", @@ -216,7 +226,7 @@ "armorSpecialSpringWarriorText": "Armure aux Trèfles d'acier", "armorSpecialSpringWarriorNotes": "Soyeux comme le trèfle et résistant comme l'acier ! Augmente la Constitution de <%= con %> points. Équipement en Édition Limitée du Printemps 2014.", "armorSpecialSpringMageText": "Bure de Rodentia", - "armorSpecialSpringMageNotes": "Les souris vous sourient ! Augmente l'Intelligence de <%= int %> points.. Équipement en Édition Limitée du Printemps 2014.", + "armorSpecialSpringMageNotes": "Les souris vous sourient ! Augmente l'Intelligence de <%= int %> points. Équipement en Édition Limitée du Printemps 2014.", "armorSpecialSpringHealerText": "Robe de Chiot Touffu", "armorSpecialSpringHealerNotes": "Chaude et confortable, mais protège quand même son propriétaire des blessures. Augmente la Constitution de <%= con %> points. Équipement en Édition Limitée du Printemps 2014.", "armorSpecialSummerRogueText": "Tunique de Pirate", @@ -259,6 +269,14 @@ "armorSpecialSummer2015MageNotes": "Un pouvoir caché réside dans ces manches bouffantes. Augmente l'Intelligence de <%= int %> points. Équipement en Édition Limitée de l’Été 2015.", "armorSpecialSummer2015HealerText": "Armure de Matelot", "armorSpecialSummer2015HealerNotes": "Cette armure montre à tout le monde que vous êtes un honnête marchand maritime qui ne se comporterait jamais en voyou. Même pas en rêve ! Augmente la Constitution de <%= con %> points. Équipement en Édition Limitée de l'Été 2015.", + "armorSpecialFall2015RogueText": "Armure de Bat-aille", + "armorSpecialFall2015RogueNotes": "Volez vers la bat-aille! Augmente la Perception de <%= per %> points. Équipement en Édition Limitée de l'Automne 2015.", + "armorSpecialFall2015WarriorText": "Armure d'Epouvantail", + "armorSpecialFall2015WarriorNotes": "Bien qu'elle soit bourrée de paille, cette armure est extrêmement résistante! Augmente la Constitution de <%= con %> points. Équipement en Édition Limitée de l'Automne 2015.", + "armorSpecialFall2015MageText": "Robe Rapiécée", + "armorSpecialFall2015MageNotes": "Chaque couture de cette armure scintille d'un enchantement. Augmente l'Intelligence de <%= int %> points. Équipement en Édition Limitée de l'Automne 2015.", + "armorSpecialFall2015HealerText": "Potioner Robes", + "armorSpecialFall2015HealerNotes": "What? Of course that was a potion of constitution. No, you are definitely not turning into a frog! Don't be ribbiticulous. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "armorMystery201402Text": "Robe du Messager", "armorMystery201402Notes": "Chatoyante et solide, cette robe possède de nombreuses poches dans lesquelles transporter des lettres. N'apporte aucun bonus. Équipement d'Abonné de Février 2014.", "armorMystery201403Text": "Armure du Marcheur Sylvain", @@ -287,6 +305,8 @@ "armorMystery201506Notes": "Plongez à travers un récif corallien dans cette tenue de bain aux couleurs vives ! N'apporte aucun bonus. Équipement d'Abonné de Juin 2015.", "armorMystery201508Text": "Costume de Guépard", "armorMystery201508Notes": "Vous serez aussi rapide qu'un guépard dans ce costume tout doux ! N'apporte aucun bonus. Équipement d'Abonné d'août 2015.", + "armorMystery201509Text": "Werewolf Costume", + "armorMystery201509Notes": "This IS a costume, right? Confers no benefit. September 2015 Subscriber Item.", "armorMystery301404Text": "Tenue Steampunk", "armorMystery301404Notes": "Pimpant et fringuant ! N'apporte aucun bonus. Équipement d'Abonné de Février 3015.", "armorArmoireLunarArmorText": "Armure Lunaire Apaisante", @@ -412,6 +432,14 @@ "headSpecialSummer2015MageNotes": "Un pouvoir caché brille dans les fils de ce foulard. Augmente la Perception de <%= per %> points. Équipement en Édition Limitée de l’Été 2015.", "headSpecialSummer2015HealerText": "Bonnet de Matelot", "headSpecialSummer2015HealerNotes": "Avec votre bonnet de matelot résolument vissé sur la tête, vous pouvez naviguer même sur les mers déchaînées ! Augmente l'Intelligence de <%= int %> points. Équipement en Édition Limitée de l’Été 2015.", + "headSpecialFall2015RogueText": "Bat-tle Wings", + "headSpecialFall2015RogueNotes": "Echolocate your enemies with this powerful helm! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015WarriorText": "Scarecrow Hat", + "headSpecialFall2015WarriorNotes": "Everyone would want this hat--if they only had a brain. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015MageText": "Stitched Hat", + "headSpecialFall2015MageNotes": "Every stitch in this hat augments its power. Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015HealerText": "Hat of Frog", + "headSpecialFall2015HealerNotes": "This is an extremely serious hat that is worthy of only the most advanced potioners. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "headSpecialGaymerxText": "Heaume de Guerrier Arc-en-Ciel", "headSpecialGaymerxNotes": "En l'honneur de la \"Pride season\" et de GaymerX, ce casque spécial est décoré avec un motif arc-en-ciel aussi radieux que coloré ! GaymerX est une convention célébrant les LGBTQ et les jeux, et est ouverte à tous. Elle se déroule à l'InterContinental dans le centre de San Francisco, du 11 au 13 Juillet ! N'apporte aucun bonus.", "headMystery201402Text": "Heaume Ailé", @@ -434,6 +462,8 @@ "headMystery201505Notes": "La plume verte au sommet de ce heaume ondule fièrement. N'apport aucun bonus. Équipement d'Abonné de Mai 2015.", "headMystery201508Text": "Chapeau de Guépard", "headMystery201508Notes": "Ce confortable chapeau de guépard est vraiment soyeux ! N'apporte aucun bonus. Équipement d'Abonné d'Août 2015.", + "headMystery201509Text": "Werewolf Mask", + "headMystery201509Notes": "This IS a mask, right? Confers no benefit. September 2015 Subscriber Item.", "headMystery301404Text": "Haut-de-forme Fantaisiste", "headMystery301404Notes": "Un couvre-chef fantaisiste pour les gens de bonne famille les plus élégants ! N'apporte aucun bonus. Équipement d'Abonné de Janvier 3015.", "headMystery301405Text": "Haut-de-forme Classique", @@ -462,6 +492,10 @@ "headArmoireRedFloppyHatNotes": "De nombreux sorts furent tissés dans ce simple chapeau, lui donnant une éclatante couleur rouge. Augmente la Constitution, l'Intelligence et la Perception de <%= attrs %> chacun. Armoire Enchantée : Objet indépendant.", "headArmoirePlagueDoctorHatText": "Chapeau de Médecin de la Peste", "headArmoirePlagueDoctorHatNotes": "Un authentique chapeau porté par les médecins qui ont combattu la Peste de Procrastination ! Augmente la Force de <%= str %>, l'Intelligence de <%= int %>, et la Constitution de <%= con %>. Armoire Enchantée, Ensemble de Médecin de la Peste (Objet 1 sur 3).", + "headArmoireBlackCatText": "Black Cat Hat", + "headArmoireBlackCatNotes": "This black hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Intelligence and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireOrangeCatText": "Orange Cat Hat", + "headArmoireOrangeCatNotes": "This orange hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Independent Item.", "offhand": "objet de main de bouclier", "shieldBase0Text": "Pas d'Équipement de Main de Bouclier", "shieldBase0Notes": "Pas de bouclier ni de deuxième arme.", @@ -533,10 +567,18 @@ "shieldSpecialSummer2015WarriorNotes": "Forgé dans du métal du fond des océans par les artisans de Dilatoire, ce bouclier rayonne comme le sable et la mer. Augmente la Constitution de <%= con %> points. Équipement en Édition Limitée de l’Été 2015.", "shieldSpecialSummer2015HealerText": "Bouclier Costaud", "shieldSpecialSummer2015HealerNotes": "Utilisez ce bouclier pour vous débarrasser des rats dans la cale. Augmente la Constitution de <%= con %> points. Équipement en Édition Limitée de l'Été 2015.", + "shieldSpecialFall2015RogueText": "Hache de Bat-aille", + "shieldSpecialFall2015RogueNotes": "De redoutables tâches À Faire s'enfuient devant le battement d'ailes de cette hache. Augmente la Force de <%= str %> points. Équipement en Édition Limitée de l'Automne 2015.", + "shieldSpecialFall2015WarriorText": "Birdseed Bag", + "shieldSpecialFall2015WarriorNotes": "It's true that you're supposed to be SCARING the crows, but there's nothing wrong with making friends! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015HealerText": "Stirring Stick", + "shieldSpecialFall2015HealerNotes": "This stick can stir anything without melting, dissolving, or bursting into flame! It can also be used to fiercely poke enemy tasks. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "shieldMystery301405Text": "Bouclier Horloge", "shieldMystery301405Notes": "Le temps est de vote côté avec cet imposant bouclier horloge ! N'apporte aucun bonus. Équipement d'Abonné de Juin 3015.", "shieldArmoireGladiatorShieldText": "Bouclier de Gladiateur", "shieldArmoireGladiatorShieldNotes": "Pour être un gladiateur, vous devez ... euh, peu importe, cognez-les simplement avec votre bouclier. Augmente la Constitution de <%= con %> points et la Force de <%= str %> points. Armoire Enchantée : Ensemble de Gladiateur (Objet 3 sur 3).", + "shieldArmoireMidnightShieldText": "Bouclier de Minuit", + "shieldArmoireMidnightShieldNotes": "Ce bouclier est le plus puissant aux douze coups de minuit! Augmente la Constitution de <%= con %> points et la Force de <%= str %> points. Armoire Enchantée : Objet Indépendant.", "back": "Accessoire de Dos", "backBase0Text": "Pas d’accessoire dorsal", "backBase0Notes": "Pas d’accessoire dorsal.", diff --git a/common/locales/fr/groups.json b/common/locales/fr/groups.json index 681cec049e..85ff9161e0 100644 --- a/common/locales/fr/groups.json +++ b/common/locales/fr/groups.json @@ -2,7 +2,7 @@ "tavern": "Taverne", "innCheckOut": "Quitter l'Auberge", "innCheckIn": "Se reposer à l'Auberge", - "innText": "Vous êtes installé à l'Auberge! Tant que vous y séjournez, vous n'êtes pas affecté par vos Quotidiennes à la fin de la journée, mais elles vont tout de même se remettre à zéro tous les jours. Attention: si vous êtes en pleine Quête contre un Boss, il pourra toujours vous blesser pour les Quotidiennes manquées par les potes de votre Equipe, sauf s'ils séjournent aussi à l'Auberge! Et vous ne pourrez vous-même blesser le Boss (ou récolter des objets) que lorsque vous quitterez l'Auberge.", + "innText": "Vous êtes installé à l'Auberge ! Tant que vous y séjournez, vous n'êtes pas affecté par vos Quotidiennes à la fin de la journée, mais elles vont tout de même se remettre à zéro tous les jours. Attention : si vous êtes en pleine Quête contre un Boss, il pourra toujours vous blesser pour les Quotidiennes manquées par les potes de votre Equipe, sauf s'ils séjournent aussi à l'Auberge ! Et vous ne pourrez vous-même blesser le Boss (ou récolter des objets) que lorsque vous quitterez l'Auberge.", "lfgPosts": "Sujets de recherche de Groupe (Recherche d'Équipe)", "tutorial": "Tutoriel", "glossary": "Glossaire", @@ -12,7 +12,7 @@ "community": "Forum de la Communauté", "dataTool": "Outil d'affichage des données", "resources": "Ressources", - "askQuestionNewbiesGuild": "Ask a Question (Newbies Guild)", + "askQuestionNewbiesGuild": "Posez une question (Guilde des Nouveaux Arrivants)", "tavernTalk": "Discussion de comptoir", "tavernAlert1": "Note : si vous signalez un problème ici, les développeurs ne le verront pas. Veuillez", "tavernAlert2": "utiliser GitHub à la place", @@ -99,7 +99,7 @@ "pm-reply": "Répondre", "inbox": "Boîte de Réception", "abuseFlag": "Signaler une infraction aux Règles de la Communauté", - "abuseFlagModalHeading": "Signaler <%= name %> pour infraction?", + "abuseFlagModalHeading": "Signaler <%= name %> pour infraction ?", "abuseFlagModalBody": "Voulez-vous vraiment signaler cette publication ? Vous ne devez signaler QUE celles qui enfreignent les <%= firstLinkStart %>Règles de la Communauté<%= linkEnd %> et/ou les<%= secondLinkStart %>Conditions Générales<%= linkEnd %>. Le signalement innaproprié d'une publication est une violation des Règles de la Communauté et peut vous affecter d'une infraction.", "abuseFlagModalButton": "Signaler une infraction", "abuseReported": "Merci d'avoir signalé cette infraction. Les modérateurs en ont été informé.", @@ -119,7 +119,7 @@ "inviteFriendsLater": "Inviter des amis plus tard", "inviteAlertInfo": "Si vous avez des amis qui utilisent déjà Habitica, invitez-les avec leur ID d'Utilisateur ici.", "inviteExistUser": "Inviter des membres existants", - "byColon": "Invité par:", + "byColon": "Invité par :", "inviteNewUsers": "Inviter de nouveaux membres", "sendInvitations": "Envoyer des Invitations", "invitationsSent": "Invitations envoyées !", diff --git a/common/locales/fr/limited.json b/common/locales/fr/limited.json index 459ced10e4..57f902fb24 100644 --- a/common/locales/fr/limited.json +++ b/common/locales/fr/limited.json @@ -3,13 +3,13 @@ "seasonalEdition": "Édition Saisonnière", "winterColors": "Couleurs Hivernales", "annoyingFriends": "Amis Pénibles", - "annoyingFriendsText": "Votre équipe vous a lancé <%= snowballs %> boules de neige.", + "annoyingFriendsText": "A été touché·e <%= snowballs %> fois par des boules de neige lancées par un membre de l'équipe.", "alarmingFriends": "Amis Inquiétants", "alarmingFriendsText": "A été transformé·e en fantôme <%= spookDust %> fois par des membres de l'équipe.", "agriculturalFriends": "Amis Agricoles", - "agriculturalFriendsText": "A été transformé en fleur <%= seeds %> fois par un membre de son équipe.", + "agriculturalFriendsText": "A été transformé·e en fleur <%= seeds %> fois par un membre de son équipe.", "aquaticFriends": "Amis Aquatiques", - "aquaticFriendsText": "A été éclaboussé <%= seafoam %> fois par des membres de l'équipe.", + "aquaticFriendsText": "A été éclaboussé·e <%= seafoam %> fois par des membres de l'équipe.", "valentineCard": "Carte de St Valentin", "valentineCardExplanation": "Pour avoir supporté un poème si sirupeux, vous avez tous les deux reçu le badge \"Amis Adorables\" !", "valentineCardNotes": "Envoyer une carte de la St Valentin à un membre de l'équipe.", @@ -26,15 +26,16 @@ "seasonalShop": "Boutique Saisonnière", "seasonalShopClosedTitle": "<%= linkStart %>Siena Leslie<%= linkEnd %>", "seasonalShopTitle": "<%= linkStart %>Sorcière Saisonnière<%= linkEnd %>", - "seasonalShopClosedText": "La Boutique Saisonnière est actuellement fermée !! Je ne sais pas où est passé la Sorcière Saisonnière, mais je parie qu'elle sera de retour lors du prochain Grand Gala!", - "seasonalShopText": "Bienvenue à la Boutique Saisonnière !! Nous avons actuellement reçu les nouveautés Édition Saisonnière du Printemps. Tout l'équipement est disponible à l'achat pendant la Fête du Printemps chaque année, mais nous ne sommes ouverts que jusqu'au 30 Avril, alors faites un stock dès maintenant, ou vous devrez attendre un an pour acheter à nouveau cet équipement.", - "seasonalShopSummerText": "Bienvenue à la Boutique Saisonnière!! Nous avons reçu les nouveautés Édition Saisonnière de l'Été. Tout l'équipement sera disponible à l'achat pendant la Fête de l'Été chaque année, mais nous ne sommes ouverts que jusqu'au 31 juillet, alors faites un stock dès maintenant ou vous devrez attendre un an pour acheter à nouveau cet équipement!", + "seasonalShopClosedText": "La Boutique Saisonnière est actuellement fermée !! Je ne sais pas où est passé la Sorcière Saisonnière, mais je parie qu'elle sera de retour lors du prochain Grand Gala !", + "seasonalShopText": "Bienvenue à la Boutique Saisonnière !! Nous avons actuellement reçu les nouveautés Édition Saisonnière du Printemps. Tout l'équipement est disponible à l'achat pendant la Fête du Printemps chaque année, mais nous ne sommes ouverts que jusqu'au 30 Avril, alors faites un stock dès maintenant, ou vous devrez attendre un an pour acheter à nouveau cet équipement !", + "seasonalShopSummerText": "Bienvenue à la Boutique Saisonnière !! Nous avons reçu les nouveautés Édition Saisonnière de l'Été. Tout l'équipement sera disponible à l'achat pendant la Fête de l'Été chaque année, mais nous ne sommes ouverts que jusqu'au 31 juillet, alors faites un stock dès maintenant ou vous devrez attendre un an pour acheter à nouveau cet équipement !", + "seasonalShopFallText": "Bienvenue à la Boutique Saisonnière !! Nous avons actuellement reçu les nouveautés Édition Saisonnière d'automne. Tout l'équipement est disponible à l'achat pendant le Festival d'Automne chaque année, mais nous ne sommes ouverts que jusqu'au 31 octobre, alors faites un stock dès maintenant, ou vous devrez attendre un an pour acheter à nouveau cet équipement !", "seasonalShopRebirth": "Si vous avez utilisé l'Orbe de Renaissance, vous pouvez racheter cet équipement dans la colonne des Récompenses. Au début, vous pourrez seulement acheter les objets associés à votre classe actuelle (Guerrier par défaut), mais n'ayez crainte, les objets spécifiques à une classe deviendront disponibles si vous choisissez cette classe.", "candycaneSet": "Sucre d'Orge (Mage)", "skiSet": "Ski-sassin (Voleur)", "snowflakeSet": "Flocon de Neige (Guérisseur)", "yetiSet": "Dresseur de Yéti (Guerrier)", - "toAndFromCard": "A: <%= toName %>, De: <%= fromName %>", + "toAndFromCard": "A : <%= toName %>, De : <%= fromName %>", "nyeCard": "Carte de la Nouvelle Année", "nyeCardExplanation": "Pour avoir célébré cette nouvelle année ensemble, vous avez tous les deux reçu le badge \"Vieille Connaissance\" !", "nyeCardNotes": "Envoyer une Carte de la Nouvelle Année à un membre de l'équipe.", @@ -54,5 +55,10 @@ "daringSwashbucklerSet": "Bretteur Audacieux (Guerrier)", "emeraldMermageSet": "Sorcirène Émeraude (Mage)", "reefSeahealerSet": "Poissoigneur du Récif (Guérisseur)", - "roguishPirateSet": "Pirate Voyou (Voleur)" + "roguishPirateSet": "Pirate Voyou (Voleur)", + "monsterOfScienceSet": "Monstre de la Science (Guerrier)", + "witchyWizardSet": "Sorcier ensorceleur (Mage)", + "mummyMedicSet": "Médecin Momifié (Guérisseur)", + "vampireSmiterSet": "Vampire Frappeur (Voleur)", + "fallEventAvailability": "Disponible jusqu'au 31 octobre" } \ No newline at end of file diff --git a/common/locales/fr/messages.json b/common/locales/fr/messages.json index 9e16057da0..7fc4c99c39 100644 --- a/common/locales/fr/messages.json +++ b/common/locales/fr/messages.json @@ -5,6 +5,7 @@ "messageTagNotFound": "Étiquette non trouvée.", "messagePetNotFound": ":pet non trouvé dans user.items.pets", "messageFoodNotFound": ":food non trouvé dans user.items.food", + "messageNotAvailable": "Cet objet n'est actuellement pas disponible à l'achat.", "messageCannotFeedPet": "Vous ne pouvez pas nourrir ce familier.", "messageAlreadyMount": "Vous avez déjà cette monture. Essayez de nourrir un autre familier.", "messageEvolve": "Vous avez dompté <%= egg %>, allez faire un tour !", @@ -14,6 +15,7 @@ "messageEquipped": "<%= itemText %> équipé·e", "messageUnEquipped": "<%= itemText %> retiré·e·s.", "messageMissingEggPotion": "Il vous manque au choix cet œuf ou cette potion.", + "messageInvalidEggPotionCombo": "Vous ne pouvez pas faire éclore un Œuf de Quête avec des potions d'éclosion magiques. Essayez avec un œuf différent.", "messageAlreadyPet": "Vous avez déjà ce familier. Essayez de faire éclore une combinaison différente !", "messageHatched": "Votre œuf a éclos ! Allez voir à l’Écurie pour équiper votre familier.", "messageNotEnoughGold": "Pas assez d'Or", @@ -26,7 +28,7 @@ "messageFoundQuest": "Vous avez trouvé la quête \"<%= questText %>\" !", "messageAlreadyPurchasedGear": "Vous avez acheté cet équipement auparavant mais ne le possédez actuellement pas. Vous pouvez l'acheter à nouveau dans la colonne Récompenses sur la page des tâches.", "messageAlreadyOwnGear": "Vous possédez déjà cet objet. Équipez le depuis la page d'équipement.", - "armoireEquipment": "<%= image %> Vous avez trouvé une pièce d'équipement rare dans l'Armoire: <%= dropText %> ! Génial !", + "armoireEquipment": "<%= image %> Vous avez trouvé une pièce d'équipement rare dans l'Armoire : <%= dropText %> ! Génial !", "armoireFood": "<%= image %> Vous farfouillez dans l'Armoire et trouvez du/de la <%= dropArticle %><%= dropText %>. Qu'est-ce que ça fait là ?", "armoireExp": "Vous luttez contre l'Armoire et gagnez de l'Expérience. Prends ça !" } \ No newline at end of file diff --git a/common/locales/fr/npc.json b/common/locales/fr/npc.json index 2743495e75..a298bd0493 100644 --- a/common/locales/fr/npc.json +++ b/common/locales/fr/npc.json @@ -2,11 +2,11 @@ "npc": "PNJ", "npcText": "A soutenu le projet Kickstarter à son niveau maximum !", "mattBoch": "Matt Boch", - "mattShall": "Dois-je préparer votre coursier, <%= name %>? Lorsque vous avez assez nourri un animal pour qu'il devienne une fière monture, il apparaît ici. Cliquez sur une monture pour monter en selle !", + "mattShall": "Dois-je préparer votre coursier, <%= name %> ? Lorsque vous avez assez nourri un animal pour qu'il devienne une fière monture, il apparaît ici. Cliquez sur une monture pour monter en selle !", "mattBochText1": "Bienvenue à l'Écurie ! Je suis Matt, le Maître des Bêtes. Après avoir passé le niveau 3, vous pouvez faire éclore vos familiers grâce à vos œufs et potions. Lorsque vous faites éclore un animal au Marché, il apparaît ici! Cliquez sur l'image d'un animal pour le faire rejoindre votre avatar. Donnez à vos familiers la nourriture que vous trouvez dès la fin du niveau 3, et ils deviendront de puissantes montures.", "daniel": "Daniel", "danielText": "Bienvenue à la Taverne ! Restez un moment et rencontrez les habitants. Si vous avez besoin de vous reposer (vacances ? maladie ?), je vous installerai à l'Auberge. Pendant votre séjour, vos tâches Quotidiennes ne vous infligeront pas de dommages à la fin de la journée, mais vous pourrez quand même les réaliser.", - "danielText2": "Prenez garde : si vous êtes au milieu d'une quête contre un boss, celui-ci vous infligera tout de même des blessures en fonction des Quotidiennes manquées des membres de votre groupe ! De façon identique, vos propres dégâts au Boss (ou les objets récoltés) ne seront pas appliquez tant que vous ne quitterez pas l'Auberge.", + "danielText2": "Prenez garde : si vous êtes au milieu d'une quête contre un boss, celui-ci vous infligera tout de même des blessures en fonction des Quotidiennes manquées des membres de votre groupe ! De façon identique, vos propres dégâts au Boss (ou les objets récoltés) ne seront pas appliqués tant que vous ne quitterez pas l'Auberge.", "alexander": "Alexander le Marchand", "welcomeMarket": "Bienvenue au Marché ! Achetez des œufs rares et des potions ! Vendez vos surplus ! Commandez des services utiles ! Venez voir ce que nous avons à proposer.", "sellForGold": "Vendre <%= item %> pour <%= gold %> Or", @@ -40,7 +40,7 @@ "moreClass": "Pour plus d'informations sur le système de classes, voir", "tourWelcome": "Bienvenue à Habitica ! Ceci est votre liste de Tâches. Cochez une tâche pour continuer !", "tourExp": "Beau travail ! Valider une tâche vous rapportera de l'Expérience et de l'Or !", - "tourDailies": "Cette colonne est pour les tâches Quotidiennes. Pour continuer, ajoutez une tâche que vous devriez faire chaque jour ! Exemple de tâches Quotidiennes: Faire son lit, Se brosser les dents, Vérifier ses mails professionnels", + "tourDailies": "Cette colonne est pour les tâches Quotidiennes. Pour continuer, ajoutez une tâche que vous devriez faire chaque jour ! Exemple de tâches Quotidiennes : Faire son lit, Se brosser les dents, Vérifier ses mails professionnels", "tourCron": "Magnifique ! Vos Quotidiennes sont réinitialisées chaque jour.", "tourHP": "Prenez garde ! Si vous ne complétez pas une Quotidienne avant minuit, elle vous infligera des dégâts.", "tourHabits": "Cette colonne est pour les bonnes et mauvaises Habitudes que vous réalisez fréquemment ! Pour continuer, cliquez sur le crayon pour changer les noms, puis cliquez sur la coche pour enregistrer.", diff --git a/common/locales/fr/pets.json b/common/locales/fr/pets.json index f0251f2bf8..913c16525a 100644 --- a/common/locales/fr/pets.json +++ b/common/locales/fr/pets.json @@ -1,11 +1,13 @@ { "pets": "Familiers", "petsFound": "Familiers trouvés", + "magicPets": "Familiers magiques", "rarePets": "Familiers rares", "questPets": "Familiers de Quête", "mounts": "Montures", "mountsTamed": "Montures apprivoisées", "questMounts": "Montures de Quête", + "magicMounts": "Montures magiques", "rareMounts": "Montures rares", "etherealLion": "Lion Éthéré", "veteranWolf": "Loup de Vétéran", @@ -24,6 +26,7 @@ "eggSingular": "œuf", "noEggs": "Vous n'avez pas d'œuf.", "hatchingPotions": "Potions d'éclosion", + "magicHatchingPotions": "Potions d'éclosion magiques", "hatchingPotion": "potion d'éclosion", "noHatchingPotions": "Vous n'avez pas de potion d'éclosion.", "inventoryText": "Cliquez sur un œuf pour voir les potions utilisables surlignées en vert, puis cliquez sur une des potions surlignées pour faire éclore votre familier. Si aucune potion n'est surlignée, cliquez à nouveau sur l’œuf pour le désélectionner et cliquez plutôt sur une potion d'abord pour voir les œufs utilisables. Vous pouvez aussi vendre votre surplus d'objets à Alexander le Marchand.", @@ -31,6 +34,7 @@ "food": "Nourriture et Selles", "noFood": "Vous n'avez ni nourriture ni selle.", "dropsExplanation": "Récupérez ces objets plus vite avec des Gemmes, si vous ne voulez pas attendre de les recevoir comme butin. Apprenez-en plus sur le système de butin.", + "premiumPotionNoDropExplanation": "Les potions d'éclosion magiques ne peuvent pas être utilisées sur les œufs obtenus dans des quêtes. Le seul moyen d'obtenir des potions d'éclosion magiques est de les acheter ci-dessous, pas avec des butins.", "beastMasterProgress": "Progression Maître des Bêtes", "stableBeastMasterProgress": "Progression du Maître des Bêtes : <%= number %> Familiers Trouvés", "beastAchievement": "Vous avez remporté le succès \"Maître des Bêtes\" pour avoir collectionné tous les familiers !", @@ -52,14 +56,14 @@ "itemDrop": "Vous avez trouvé un objet !", "firstDrop": "Vous avez débloqué le système d'objets ! À présent lorsque vous complétez des tâches, vous avez une petite chance de trouver un objet. Vous venez de trouver un <%= eggText %> Œuf ! <%= eggNotes %>", "useGems": "Si vous voulez un Familier et que vous n'en pouvez plus d'attendre de le trouver, utilisez des Gemmes dans Inventaire > Marchépour l'acheter !", - "hatchAPot": "Faire éclore un <%= egg %> <%= potion %>?", + "hatchAPot": "Faire éclore un <%= egg %> <%= potion %> ?", "feedPet": "Donner <%= article %><%= text %> à <%= name %> ?", "useSaddle": "Seller <%= pet %> ?", "petName": "<%= egg %> <%= potion %>", "mountName": "<%= mount %> <%= potion %>", "petKeyName": "Clé du Chenil", "petKeyPop": "Rendez la liberté à vos familiers, laissez-les démarrer leur propre aventure, et redécouvrez le frisson du Maître des Bêtes !", - "petKeyBegin": "Clé du Chenil : Expérimentez à nouveau le frisson du <%= title %>!", + "petKeyBegin": "Clé du Chenil : Expérimentez à nouveau le frisson du <%= title %> !", "petKeyInfo": "Le frisson de la collecte de familiers vous manque ? Vous pouvez à présent les laisser partir, et redonner un sens à ces butins !", "petKeyInfo2": "Utilisez la Clé du Chenil pour ramener vos familiers et/ou montures non-issus de quêtes à zéro. (Les familiers et montures de quêtes et rares ne sont pas affectés)", "petKeyInfo3": "Il y a trois types de Clé du Chenil : Relâcher les Familiers Uniquement (4 Gemmes), Relâcher les Montures Uniquement (4 Gemmes), ou Relâcher les Familiers et les Montures (6 Gemmes). Utiliser une Clé vous permet de cumuler les succès Maître des Bêtes et Maître des Montures. Le succès Triple Bingo n'est cumulable que si vous utilisez la Clé \"Relâcher les Familiers et les Montures\" et collectez les 90 familiers une seconde fois. Montrez au monde de quel bois les collectionneurs de légende sont faits ! Mais prenez garde, car dès lors que vous utilisez une Clé et ouvrez les portes du chenil ou de l'écurie, vous ne pourrez les remplir qu'en collectant tout à nouveau...", diff --git a/common/locales/fr/questscontent.json b/common/locales/fr/questscontent.json index 29fb9df509..7f2921ffc0 100644 --- a/common/locales/fr/questscontent.json +++ b/common/locales/fr/questscontent.json @@ -58,30 +58,30 @@ "questSpiderBoss": "Araignée", "questSpiderDropSpiderEgg": "Araignée (Œuf)", "questSpiderUnlockText": "Déverrouille l'achat d’œufs d'araignée au Marché", - "questVice1Text": "Vice, partie 1: Libérez-vous de l'influence du dragon", + "questVice1Text": "Vice, partie 1 : Libérez-vous de l'influence du dragon", "questVice1Notes": "

On raconte qu'un mal terrible se terre dans les cavernes du Mont Habitica. Un monstre dont la seule présence fait plier la volonté des puissants héros du pays, les soumettant à leurs mauvaises habitudes et à la paresse ! La bête est un grand dragon aux pouvoirs immenses et est constituée des ténèbres elles-mêmes : Vice, la perfide Vouivre des Ténèbres. Courageux Habitien·ne·s, dressez-vous et vainquez cette bête une fois pour toutes, mais seulement si vous pensez être capable de résister à son immense pouvoir.

Vice, partie 1 :

Comment pensez vous pouvoir combattre cette bête si elle a déjà pris le contrôle de votre esprit ? Ne vous laissez pas aller à la paresse et au vice ! Travaillez dur pour combattre l'influence du dragon et vous défaire de son emprise !

", "questVice1Boss": "L'Ombre de Vice", "questVice1DropVice2Quest": "Vice, partie 2 (Parchemin)", - "questVice2Text": "Vice, partie 2: Trouvez la Tanière de la Vouivre", + "questVice2Text": "Vice, partie 2 : Trouvez la Tanière de la Vouivre", "questVice2Notes": "Une fois l'emprise de Vice dissipée, vous sentez revenir une force que vous ne pensiez pas avoir en vous. Fiers de vous et de votre aptitude à résister à l'emprise de la vouivre, votre équipe prend la route vers le Mont Habitica. Vous arrivez à l'entrée des cavernes de la montagne et stoppez net. Une houle d'ombre, presque comme un brouillard, s'échappe de l'ouverture. Il est presque impossible de voir quoi que ce soit en face de vous. La lumière de vos lanternes semble s'interrompre brusquement là où commencent les ombres. Il est dit que seule une lumière magique peut percer la brume infernale du dragon. Si vous arrivez à réunir assez de cristaux de lumière, vous pourrez atteindre le dragon.", "questVice2CollectLightCrystal": "Cristaux de Lumière", "questVice2DropVice3Quest": "Vice, partie 3 (Parchemin)", - "questVice3Text": "Vice, partie 3: Le Réveil de Vice", + "questVice3Text": "Vice, partie 3 : Le Réveil de Vice", "questVice3Notes": "Après de nombreux efforts, votre équipe a découvert l'antre de Vice. Le monstre massif toise votre équipe avec dégoût. Tandis que des ombres tourbillonnent autour de vous, vous entendez une voix murmurer dans votre tête : \"Encore des idiots d'habitants d'Habitica qui viennent me rendre visite ? Comme c'est mignon. Vous auriez été plus avisés de ne pas venir\". Le titan écailleux rejette la tête en arrière et se prépare à attaquer. C'est votre chance ! Donnez tout ce que vous avez et battez Vice une bonne fois pour toutes !", "questVice3Completion": "Les ténèbres de la caverne se dissipent et un silence de plomb tombe. Ma parole, vous avez réussi ! Vous avez vaincu Vice ! Vous et votre équipe pouvez finalement laisser échapper un soupir de soulagement. Profitez de votre victoire, braves Habiticien·ne·s, mais retenez les enseignements de ce combat contre Vice et allez de l'avant. Il y a toujours des Habitudes à remplir et de possibles plus grands maux à conquérir !", "questVice3Boss": "Vice, la Vouivre des Ténèbres", "questVice3DropWeaponSpecial2": "Hampe du Dragon de Stephen Weber", "questVice3DropDragonEgg": "Dragon (Œuf)", "questVice3DropShadeHatchingPotion": "Potion d'éclosion sombre", - "questMoonstone1Text": "La Chaîne de Pierres de Lune, Partie 1: La Chaîne de Pierre de Lune", + "questMoonstone1Text": "La Chaîne de Pierres de Lune, Partie 1 : La Chaîne de Pierre de Lune", "questMoonstone1Notes": "

Un terrible malheur frappe les Habiticiens. De mauvaises habitudes que l'on pensait vaincues depuis longtemps reviennent d'outre-tombe pour se venger. La vaisselle sale traîne, les livres scolaires gisent sans être lus, et la procrastination gagne du terrain !


Vous suivez la trace de vos anciennes mauvaises Habitudes jusqu'aux Marais de la Stagnation et découvrez la coupable : la fantomatique nécromancienne, Récidive. Vous vous précipitez sur elle en brandissant vos armes, mais elles traversent son spectre sans aucun effet.


\"Ne vous fatiguez pas,\" siffle-t-elle d'une voix éraillée. \"Sans une chaîne de pierres de Lune, rien ne peut m'atteindre – et le maître joaillier @aurakami a dispersé toutes les pierres de Lune à travers Habitica il y a bien longtemps !\" Haletant, vous battez en retraite... mais vous savez ce qu'il vous reste à faire.

", "questMoonstone1CollectMoonstone": "Pierres de Lune", "questMoonstone1DropMoonstone2Quest": "La Chaîne de Pierres de Lune, Partie 2 : Récidive la Nécromancienne (Parchemin)", - "questMoonstone2Text": "La Chaîne de Pierres de Lune, Partie 2: Récidive la Nécromancienne", + "questMoonstone2Text": "La Chaîne de Pierres de Lune, Partie 2 : Récidive la Nécromancienne", "questMoonstone2Notes": "

Le courageux armurier @Inventrix vous aide à façonner les pierres de Lune magiques pour en faire une chaîne. Vous êtes enfin prêt à affronter Récidive, mais alors que vous pénétrez dans les marais de la stagnation, un froid épouvantable vous submerge.


Un souffle pestilentiel murmure à votre oreille : \"Déjà de retour ? Quel plaisir...\" Vous faites volte-face, et lorsque vous frappez à la lumière de la chaîne de pierres de Lune, votre arme rencontre de la chair. \"Vous m'avez peut-être attachée à ce monde une fois de plus,\" gronde Récidive, \"mais il est à présent l'heure pour vous de le quitter !\"

", "questMoonstone2Boss": "La Nécromancienne", "questMoonstone2DropMoonstone3Quest": "La Chaîne de Pierres de Lune, Partie 3 : La Transformation de Récidive (Parchemin)", - "questMoonstone3Text": "La Chaîne de Pierres de Lune, Partie 3: La Transformation de Récidive", + "questMoonstone3Text": "La Chaîne de Pierres de Lune, Partie 3 : La Transformation de Récidive", "questMoonstone3Notes": "

Récidive s'effondre, et vous lui assénez un coup avec la chaîne de pierres de Lune. Devant vos yeux horrifiés, Récidive s'empare des gemmes, les yeux brillants de triomphe.


\"Stupide créature de chair !\" s'écrie-t-elle. \"Ces pierres de Lune me rendront une forme physique, c'est vrai, mais pas celle que vous imaginiez. Comme la pleine lune émerge des ténèbres, mes pouvoirs aussi grandissent, et des ombres j'invoque le spectre de votre ennemi le plus redouté !\"


Une grenouille d'un vert maladif remonte du Marais, et le corps de Récidive se tord et se contorsionne en une forme qui vous remplit d'effroi – l'horrible corps mort-vivant de Vice, ressuscité.

", "questMoonstone3Completion": "

Votre souffle se raccourcit et la sueur vous pique les yeux alors que la Vouivre mort-vivante s'écroule. Les restes de Récidive se dissipent en un fin brouillard grisâtre, qu'une brise rafraîchissante a tôt fait de dissiper ; vous entendez au loin les cris de ralliement des Habiticien·ne·s abattant leurs mauvaises Habitudes une fois pour toutes.


Le maître des bêtes @Baconsaur descend en piqué sur son griffon. \"J'ai assisté à la fin de votre bataille depuis le ciel, et elle m'a fortement ému. Je vous en prie, prenez cette tunique enchantée – votre bravoure révèle un cœur noble, je pense qu'elle vous était destinée.\"

", "questMoonstone3Boss": "Nécro-Vice", @@ -198,13 +198,13 @@ "questSlimeDropSlimeEgg": "Boule de Guimauve (Œuf)", "questSlimeUnlockText": "Débloque l'achat des Boules de Guimauve au marché", "questSheepText": "Le Bélier du Tonnerre", - "questSheepNotes": "Alors que vous vous promenez dans le paysage campagnard Tâcherain avec des amis, prenant une \"petite pause\" au milieu de vos obligations, vous tombez sur un adorable magasin de laine. Vous êtes si concentré dans votre procrastination que vous remarquez à peine les nuages menaçants qui se rapprochent en douce depuis l'horizon. \"C'est bê-ê-ê-ête que le temps se couvre. Ça ne présage rien de bon\", grommelle @Misceo, et vous regardez alors en l'air. Les nuages orageux tourbillonnent en volutes qui ressemblent fortement à.un... \"Nous n'avons pas le temps d'observer les nuages!\" crie @starsystemic. \"Il attaque!\" Le Bélier du Tonnerre arrive à toute allure, lançant des éclairs sur vous!", + "questSheepNotes": "Alors que vous vous promenez dans le paysage campagnard Tâcherain avec des amis, prenant une \"petite pause\" au milieu de vos obligations, vous tombez sur un adorable magasin de laine. Vous êtes si concentré dans votre procrastination que vous remarquez à peine les nuages menaçants qui se rapprochent en douce depuis l'horizon. \"C'est bê-ê-ê-ête que le temps se couvre. Ça ne présage rien de bon\", grommelle @Misceo, et vous regardez alors en l'air. Les nuages orageux tourbillonnent en volutes qui ressemblent fortement à.un... \"Nous n'avons pas le temps d'observer les nuages !\" crie @starsystemic. \"Il attaque !\" Le Bélier du Tonnerre arrive à toute allure, lançant des éclairs sur vous !", "questSheepBoss": "Bélier du Tonnerre", "questSheepCompletion": "Impressionné par votre assiduité, le Bélier du Tonnerre voit sa fureur se calmer peu à peu. Il lance trois énormes grêlons dans votre direction et disparaît dans un grondement sourd. En allant voir les grêlons de plus près, vous vous apercevez que ce sont en fait trois œufs doux et floconneux. Vous les ramassez et rentrez chez vous en flânant sous un ciel sans tache.", "questSheepDropSheepEgg": "Mouton (Œuf)", "questSheepUnlockText": "Déverrouille l'achat d’œufs de mouton au Marché", "questKrakenText": "Le Kraken d'Inkomplet", - "questKrakenNotes": "Par une journée chaude et ensoleillée, vous naviguez à travers la Baie d'Inkomplet, mais votre esprit est obscurci car vous vous inquiétez de tout ce qu'il vous reste encore à faire. Il vous semble qu'à peine une tâche terminée, une autre surgit, puis une autre...

Soudain, le bateau est horriblement secoué et des tentacules visqueux jaillissent de l'eau de tous côtés ! \"Nous sommes attaqués par le Kraken d'Inkomplet!\" s'écrie Wolvenhalo.

\"Vite !\" vous crie Lemoness. \"Abattez autant de tentacules et de tâches que possible avant que d'autres ne s'élèvent pour prendre leur place !\"", + "questKrakenNotes": "Par une journée chaude et ensoleillée, vous naviguez à travers la Baie d'Inkomplet, mais votre esprit est obscurci car vous vous inquiétez de tout ce qu'il vous reste encore à faire. Il vous semble qu'à peine une tâche terminée, une autre surgit, puis une autre...

Soudain, le bateau est horriblement secoué et des tentacules visqueux jaillissent de l'eau de tous côtés ! \"Nous sommes attaqués par le Kraken d'Inkomplet !\" s'écrie Wolvenhalo.

\"Vite !\" vous crie Lemoness. \"Abattez autant de tentacules et de tâches que possible avant que d'autres ne s'élèvent pour prendre leur place !\"", "questKrakenBoss": "Le Kraken d'Inkomplet", "questKrakenCompletion": "Alors que le Kraken s'enfuit, plusieurs œufs remontent à la surface. Lemoness les examine et sa méfiance se change bientôt en ravissement. \"Des œufs de seiche !\", dit-elle. \"Tiens, prends-les en récompense de tout ce que tu as accompli.\"", "questKrakenDropCuttlefishEgg": "Seiche (Œuf)", @@ -216,7 +216,7 @@ "questWhaleDropWhaleEgg": "Baleine (œuf)", "questWhaleUnlockText": "Débloque l'achat d’œufs de baleine au Marché", "questDilatoryDistress1Text": "Le Désespoir de Dilatoire, Partie 1 : Une Bouteille à la Mer", - "questDilatoryDistress1Notes": "Un message jeté à la mer est arrivé de la cité de Dilatoire, récemment reconstruite. On peut y lire: \"Habiticiens, Habiticiennes, nous avons une fois de plus besoin de votre aide. Notre princesse a disparu et la ville est assiégée par des démons aquatiques qui nous sont inconnus! Les crevettes-mantes tiennent pour l'instant les attaquants à distance. Aidez-nous, s'il vous plaît!\" Pour entreprendre le long voyage jusqu'à la cité engloutie, il faut être capable de respirer sous l'eau. Heureusement, c'est réalisable grâce aux alchimistes @Benga et @hazel! Il vous suffit de trouver les ingrédients appropriés.", + "questDilatoryDistress1Notes": "Un message jeté à la mer est arrivé de la cité de Dilatoire, récemment reconstruite. On peut y lire : \"Habiticiens, Habiticiennes, nous avons une fois de plus besoin de votre aide. Notre princesse a disparu et la ville est assiégée par des démons aquatiques qui nous sont inconnus ! Les crevettes-mantes tiennent pour l'instant les attaquants à distance. Aidez-nous, s'il vous plaît !\" Pour entreprendre le long voyage jusqu'à la cité engloutie, il faut être capable de respirer sous l'eau. Heureusement, c'est réalisable grâce aux alchimistes @Benga et @hazel ! Il vous suffit de trouver les ingrédients appropriés.", "questDilatoryDistress1Completion": "Vous revêtez l'armure à aileron et nagez en direction de Dilatoire aussi vite que possible. Les ondins et leurs alliés crevettes-mantes ont réussi à retenir les monstres hors de la ville pour l'instant, mais ils perdent du terrain. À peine êtes-vous dans l'enceinte du château que l'effrayant siège l'envahit !", "questDilatoryDistress1CollectFireCoral": "Corail de Feu", "questDilatoryDistress1CollectBlueFins": "Nageoires Bleues", diff --git a/common/locales/fr/spells.json b/common/locales/fr/spells.json index 287848c115..991abb8b12 100644 --- a/common/locales/fr/spells.json +++ b/common/locales/fr/spells.json @@ -4,7 +4,7 @@ "spellWizardMPHealText": "Poussée Éthérée", "spellWizardMPHealNotes": "Vous sacrifiez de la magie pour aider vos camarades. Le reste de votre équipe gagne du Mana ! (Basé sur : Intelligence)", "spellWizardEarthText": "Séisme", - "spellWizardEarthNotes": "Votre force mentale fait trembler le sol. Votre équipe gagne un bonus d'Intelligence (Basé sur : Intelligence sans bonus)", + "spellWizardEarthNotes": "Votre force mentale fait trembler le sol. Votre équipe gagne un bonus d'Intelligence ! (Basé sur : Intelligence sans bonus)", "spellWizardFrostText": "Givre Glacial", "spellWizardFrostNotes": "De la glace recouvre vos tâches. Aucun de vos combos ne sera remis à zéro demain ! (Le sort affecte tous les combos)", "spellWarriorSmashText": "Frappe Brutale", @@ -28,7 +28,7 @@ "spellHealerBrightnessText": "Éclat Brûlant", "spellHealerBrightnessNotes": "Une explosion de lumière éblouit vos tâches. Elles deviennent plus bleues et moins rouges ! (Basé sur : Intelligence)", "spellHealerProtectAuraText": "Aura Protectrice", - "spellHealerProtectAuraNotes": "Vous protégez votre équipe contre les dommages. Toute votre équipe gagne un bonus de Constitution (Basé sur : Constitution sans bonus).", + "spellHealerProtectAuraNotes": "Vous protégez votre équipe contre les dommages. Toute votre équipe gagne un bonus de Constitution ! (Basé sur : Constitution sans bonus).", "spellHealerHealAllText": "Bénédiction", "spellHealerHealAllNotes": "Une aura apaisante enveloppe votre équipe. Tous les membres récupèrent de la santé ! (Basé sur : Constitution et Intelligence).", "spellSpecialSnowballAuraText": "Boule de neige", @@ -36,7 +36,7 @@ "spellSpecialSaltText": "Sel", "spellSpecialSaltNotes": "Quelqu'un vous a envoyé une boule de neige. Ha, ha, ha, très drôle. Enlevez-moi cette neige de là, maintenant !", "spellSpecialSpookDustText": "Poudre Poltergeist", - "spellSpecialSpookDustNotes": "Change un ami en drap flottant avec des yeux!", + "spellSpecialSpookDustNotes": "Change un ami en drap flottant avec des yeux !", "spellSpecialOpaquePotionText": "Potion Opaque", "spellSpecialOpaquePotionNotes": "Annule les effets de la Poudre Poltergeist.", "spellSpecialShinySeedText": "Graine Brillante", diff --git a/common/locales/fr/subscriber.json b/common/locales/fr/subscriber.json index 400a408c06..3784b7a4a9 100644 --- a/common/locales/fr/subscriber.json +++ b/common/locales/fr/subscriber.json @@ -59,21 +59,21 @@ "timeTravelers": "Voyageurs Temporels", "timeTravelersTitleNoSub": "<%= linkStartTyler %>Tyler<%= linkEnd %> et <%= linkStartVicky %>Vicky<%= linkEnd %>", "timeTravelersTitle": "Mystérieux Voyageurs Temporels", - "timeTravelersPopoverNoSub": "You'll need a Mystic Hourglass to summon the mysterious Time Travelers! <%= linkStart %>Subscribers<%= linkEnd %> earn one Mystic Hourglass for every three months of consecutive subscribing. Come back when you have a Mystic Hourglass, and the Time Travelers will fetch you a rare pet, mount, or Subscriber Item Set from the past... or maybe even the future.", - "timeTravelersPopover": "We see you have a Mystic Hourglass, so we will happily travel back in time for you! Please choose the pet, mount, or Mystery Item Set you would like. You can see a list of the past item sets <%= linkStart %>here<%= linkEnd %>! If those don't satisfy you, perhaps you'd be interested in one of our fashionably futuristic Steampunk Item Sets?", - "timeTravelersAlreadyOwned": "Congratulations! You already own everything the Time Travelers currently offer. Thanks for supporting the site!", - "mysticHourglassPopover": "Un Sablier Mystique vous permet d'acheter les tenues d'abonné des mois précédents.", + "timeTravelersPopoverNoSub": "Vous aurez besoin d'un Sablier Mystique pour invoquer les mystérieux Voyageurs Temporels ! <%= linkStart %>Les Abonnés<%= linkEnd %> reçoivent un Sablier Mystique par tranche de trois mois consécutifs d'abonnement. Revenez lorsque vous aurez un Sablier Mystique, et les Voyageurs Temporels vous fourniront un Familier ou une Monture rare, un Ensemble d'Équipement d'Abonné du passé... ou peut-être même du futur.", + "timeTravelersPopover": "Nous avons vu le Sablier Mystique en votre possession, nous serons donc heureux de traverser le temps depuis le futur, pour vous ! Choisissez le familier, la monture, ou l'Ensemble d'Objets Mystérieux qui vous ferait plaisir. Vous pouvez consulter une liste des set d'équipements passés <%= linkStart %>ici<%= linkEnd %> ! Si ceux-ci ne vous satisfont pas, peut-être seriez-vous intéressé·e par l'un de nos élégamment futuristes Ensembles d'Objets Steampunk ?", + "timeTravelersAlreadyOwned": "Félicitations ! Vous possédez déjà tout ce que les Voyageurs Temporels ont à offrir. Merci de soutenir le site !", + "mysticHourglassPopover": "Un Sablier Mystique vous permet d'acheter certains objets dont l'achat est limité dans le temps, comme les ensembles d'objets Mystère des mois précédents et des récompenses passées de Boss mondiaux.", "subUpdateCard": "Mettre à jour la Carte", "subUpdateTitle": "Mettre à jour", "subUpdateDescription": "Mettre à jour la carte à débiter.", - "notEnoughHourglasses": "You don't have enough Mystic Hourglasses.", - "hourglassBuyEquipSetConfirm": "Buy this full set of items for 1 Mystic Hourglass?", - "hourglassBuyItemConfirm": "Buy this item for 1 Mystic Hourglass?", - "petsAlreadyOwned": "Pet already owned.", - "mountsAlreadyOwned": "Mount already owned.", - "typeNotAllowedHourglass": "Item type not supported for purchase with Mystic Hourglass. Allowed types:", - "petsNotAllowedHourglass": "Pet not available for purchase with Mystic Hourglass.", - "mountsNotAllowedHourglass": "Mount not available for purchase with Mystic Hourglass.", - "hourglassPurchase": "Purchased an item using a Mystic Hourglass!", - "hourglassPurchaseSet": "Purchased an item set using a Mystic Hourglass!" + "notEnoughHourglasses": "Vous n'avez pas assez de Sabliers Mystiques.", + "hourglassBuyEquipSetConfirm": "Acheter cet ensemble d'objets pour 1 Sablier Mystique ?", + "hourglassBuyItemConfirm": "Acheter cet objet pour 1 Sablier Mystique ?", + "petsAlreadyOwned": "Familier déjà possédé.", + "mountsAlreadyOwned": "Monture déjà possédée.", + "typeNotAllowedHourglass": "Type d'Objet non supporté pour un achat avec un Sablier Mystique. Types autorisés :", + "petsNotAllowedHourglass": "Familier non disponible pour l'achat avec un Sablier Mystique.", + "mountsNotAllowedHourglass": "Monture non disponible pour l'achat avec un Sablier Mystique.", + "hourglassPurchase": "A acheté un objet avec un Sablier Mystique !", + "hourglassPurchaseSet": "A acheté un ensemble d'objets avec un Sablier Mystique !" } \ No newline at end of file diff --git a/common/locales/fr/tasks.json b/common/locales/fr/tasks.json index d6023eb068..63b4d37eb2 100644 --- a/common/locales/fr/tasks.json +++ b/common/locales/fr/tasks.json @@ -2,7 +2,7 @@ "clearCompleted": "Supprimer les tâches accomplies", "lotOfToDos": "Les tâches À Faire accomplies sont archivées automatiquement au bout de 3 jours. Vous pouvez les consulter depuis Paramètres > Exporter", "deleteToDosExplanation": "Si vous cliquez sur le bouton ci-dessous, toutes vos tâches A Faire complétées et archivées seront supprimées définitivement. Exportez-les d'abord si vous souhaitez en garder une trace.", - "beeminderDeleteWarning": "Utilisateurs de Beeminder: Avant toute chose lisezDeleting Completed To-Dos Without Confusing Beeminder! (en anglais)", + "beeminderDeleteWarning": "Utilisateurs de Beeminder: Avant toute chose lisezEffacer les tâches À Faire sans embrouiller Beeminder !", "addmultiple": "Ajout Multiple", "addsingle": "Ajout unitaire", "habits": "Habitudes", @@ -95,7 +95,7 @@ "habitHelp1": "Les Bonnes Habitudes sont les choses que vous faites souvent. Elles octroient de l'Or et de l'Expérience à chaque fois que vous cliquez sur le <%= plusIcon %>.", "habitHelp2": "Les Mauvaises Habitudes sont les choses que vous voulez éviter de faire. Elles retirent de la Santé à chque fois que vous cliquez sur le <%= minusIcon %>.", "habitHelp3": "Vous pouvez vous inspirer de ces exemples d'Habitudes !", - "newbieGuild": "Vous avez encore des questions ? Posez-les à la <%= linkStart %>Guilde des Newbies<%= linkEnd %> !", + "newbieGuild": "Vous avez encore des questions ? Posez-les à la <%= linkStart %>Guilde des Nouveaux Arrivants<%= linkEnd %> !", "dailyHelp1": "Les Quotidiennes se répètent <%= emphasisStart %>chaque jour<%= emphasisEnd %> où elles sont actives. Cliquez sur le <%= pencilIcon %> pour changer les jours d'activation de vos Quotidiennes.", "dailyHelp2": "Si vous n'accomplissez pas vos tâches Quotidiennes, vous perdez de la Santé lors du Cron (votre passage d'un jour à l'autre).", "dailyHelp3": "Les tâches Quotidiennes deviennent <%= emphasisStart %>plus rouges<%= emphasisEnd %> lorsque vous les ratez, et <%= emphasisStart %>plus bleues<%= emphasisEnd %> lorsque vous les accomplissez. Plus une tâche Quotidienne est rouge, plus elle vous récompensera ... ou vous infligera des dégâts.", diff --git a/common/locales/he/content.json b/common/locales/he/content.json index 612a084178..6966372d44 100644 --- a/common/locales/he/content.json +++ b/common/locales/he/content.json @@ -6,71 +6,96 @@ "armoireLastItem": "מצאת את פריט הציוד הקסום האחרון", "armoireNotesEmpty": "״הציוד הקסום״ יציע ציוד חדש בשבוע הראשון של כל חודש. עד אז, ניתן להמשיך לקבל ניסיון ומזון!", "dropEggWolfText": "זאב", - "dropEggWolfAdjective": "נאמן", + "dropEggWolfMountText": "Wolf", + "dropEggWolfAdjective": "a loyal", "dropEggTigerCubText": "גור נמרים", "dropEggTigerCubMountText": "נמר", - "dropEggTigerCubAdjective": "עז רוח", + "dropEggTigerCubAdjective": "a fierce", "dropEggPandaCubText": "גור פנדה", "dropEggPandaCubMountText": "דוב פנדה", - "dropEggPandaCubAdjective": "עדין", + "dropEggPandaCubAdjective": "a gentle", "dropEggLionCubText": "כפיר", "dropEggLionCubMountText": "אריה", - "dropEggLionCubAdjective": "מלכותי", + "dropEggLionCubAdjective": "a regal", "dropEggFoxText": "שועל", - "dropEggFoxAdjective": "ערמומי", + "dropEggFoxMountText": "Fox", + "dropEggFoxAdjective": "a wily", "dropEggFlyingPigText": "חזיר מעופף", - "dropEggFlyingPigAdjective": "גחמתי", + "dropEggFlyingPigMountText": "Flying Pig", + "dropEggFlyingPigAdjective": "a whimsical", "dropEggDragonText": "דרקון", - "dropEggDragonAdjective": "אימתני", + "dropEggDragonMountText": "Dragon", + "dropEggDragonAdjective": "a mighty", "dropEggCactusText": "קקטוס", - "dropEggCactusAdjective": "דוקרני", + "dropEggCactusMountText": "Cactus", + "dropEggCactusAdjective": "a prickly", "dropEggBearCubText": "דובון", "dropEggBearCubMountText": "דוב", - "dropEggBearCubAdjective": "מתרפק", + "dropEggBearCubAdjective": "a cuddly", "questEggGryphonText": "גריפין", - "questEggGryphonAdjective": "גאה", + "questEggGryphonMountText": "Gryphon", + "questEggGryphonAdjective": "a proud", "questEggHedgehogText": "קיפוד", - "questEggHedgehogAdjective": "קוצני", + "questEggHedgehogMountText": "Hedgehog", + "questEggHedgehogAdjective": "a spiky", "questEggDeerText": "צבי", - "questEggDeerAdjective": "אלגנטי", + "questEggDeerMountText": "Deer", + "questEggDeerAdjective": "an elegant", "questEggEggText": "ביצה", "questEggEggMountText": "סלסלת ביצים", - "questEggEggAdjective": "צבעונית", + "questEggEggAdjective": "a colorful", "questEggRatText": "עכברוש", - "questEggRatAdjective": "מלוכלך", + "questEggRatMountText": "Rat", + "questEggRatAdjective": "a dirty", "questEggOctopusText": "תמנון", - "questEggOctopusAdjective": "חלקלק", + "questEggOctopusMountText": "Octopus", + "questEggOctopusAdjective": "a slippery", "questEggSeahorseText": "סוס-ים", - "questEggSeahorseAdjective": "רב-ערך", + "questEggSeahorseMountText": "Seahorse", + "questEggSeahorseAdjective": "a prize", "questEggParrotText": "תוכי", - "questEggParrotAdjective": "ססגוני", + "questEggParrotMountText": "Parrot", + "questEggParrotAdjective": "a vibrant", "questEggRoosterText": "תרנגול", - "questEggRoosterAdjective": "מקרקר", + "questEggRoosterMountText": "Rooster", + "questEggRoosterAdjective": "a strutting", "questEggSpiderText": "עכביש", - "questEggSpiderAdjective": "מפחיד", + "questEggSpiderMountText": "Spider", + "questEggSpiderAdjective": "a creepy", "questEggOwlText": "ינשוף", - "questEggOwlAdjective": "חכם", + "questEggOwlMountText": "Owl", + "questEggOwlAdjective": "a wise", "questEggPenguinText": "פינגווין", - "questEggPenguinAdjective": "מהיר תפיסה", + "questEggPenguinMountText": "Penguin", + "questEggPenguinAdjective": "a perspicacious", "questEggTRexText": "טירנוזאורוס", - "questEggTRexAdjective": "קצר-זרוע", + "questEggTRexMountText": "Tyrannosaur", + "questEggTRexAdjective": "a tiny-armed", "questEggRockText": "אבן", - "questEggRockAdjective": "מלא חיים", + "questEggRockMountText": "Rock", + "questEggRockAdjective": "a lively", "questEggBunnyText": "ארנב", - "questEggBunnyAdjective": "נעים", + "questEggBunnyMountText": "Bunny", + "questEggBunnyAdjective": "a snuggly", "questEggSlimeText": "עיסת מרשמלו", - "questEggSlimeAdjective": "מתוק", + "questEggSlimeMountText": "Marshmallow Slime", + "questEggSlimeAdjective": "a sweet", "questEggSheepText": "כבשים", - "questEggSheepAdjective": "מלאי צמר", + "questEggSheepMountText": "Sheep", + "questEggSheepAdjective": "a woolly", "questEggCuttlefishText": "דיונון", - "questEggCuttlefishAdjective": "נעים", + "questEggCuttlefishMountText": "Cuttlefish", + "questEggCuttlefishAdjective": "a cuddly", "questEggWhaleText": "לוויתן", - "questEggWhaleAdjective": "משכשך", + "questEggWhaleMountText": "Whale", + "questEggWhaleAdjective": "a splashy", "questEggCheetahText": "Cheetah", - "questEggCheetahAdjective": "honest", + "questEggCheetahMountText": "Cheetah", + "questEggCheetahAdjective": "an honest", "questEggHorseText": "Horse", - "questEggHorseAdjective": "galloping", - "eggNotes": "מצא שיקוי בקיעה למזוג על ביצה זו, והיא תבקע כ: <%= eggText(locale) %> <%= eggAdjective(locale) %>.", + "questEggHorseMountText": "Horse", + "questEggHorseAdjective": "a galloping", + "eggNotes": "Find a hatching potion to pour on this egg, and it will hatch into <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "רגיל", "hatchingPotionWhite": "לבן", "hatchingPotionDesert": "מדברי", @@ -81,7 +106,9 @@ "hatchingPotionCottonCandyPink": "שמבלולו ורוד", "hatchingPotionCottonCandyBlue": "שמבלולו כחול", "hatchingPotionGolden": "זהוב", + "hatchingPotionSpooky": "Spooky", "hatchingPotionNotes": "מזוג שיקוי זה על ביצה, והיא תבקע כ: <%= potText(locale) %>.", + "premiumPotionAddlNotes": "Not usable on quest pet eggs.", "foodMeat": "בשר", "foodMilk": "חלב", "foodPotatoe": "תפוח אדמה", diff --git a/common/locales/he/faq.json b/common/locales/he/faq.json index af3a1d398b..c2a7b7deaf 100644 --- a/common/locales/he/faq.json +++ b/common/locales/he/faq.json @@ -31,7 +31,7 @@ "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party on the [website](https://habitica.com/#/options/groups/party), you'll be rewarded with the Basi-List Scroll! (We will add this feature to the app in a future update.)\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for gold and gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "faqQuestion10": "What are gems, and how do I get them?", - "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](link) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", + "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "How do I report a bug or request a feature?", "iosFaqAnswer11": "You can report a bug, request a feature, or send feedback under Menu > Report a Bug and Menu > Send Feedback! We'll do everything we can to assist you.", diff --git a/common/locales/he/front.json b/common/locales/he/front.json index 8fe3ad8e76..bde2e6ee41 100644 --- a/common/locales/he/front.json +++ b/common/locales/he/front.json @@ -178,5 +178,6 @@ "generalQuestionsSite": "שאלות כלליות בנוגע לאתר", "businessInquiries": "שאלות ובירורים עסקיים", "merchandiseInquiries": "שאלות ובירורים בנוגע לרכישות", - "marketingInquiries": "בירורים בנוגע לשיווק ומדיה חברתית" + "marketingInquiries": "בירורים בנוגע לשיווק ומדיה חברתית", + "tweet": "Tweet" } \ No newline at end of file diff --git a/common/locales/he/gear.json b/common/locales/he/gear.json index ac7b690a3e..f3c469cc32 100644 --- a/common/locales/he/gear.json +++ b/common/locales/he/gear.json @@ -87,7 +87,7 @@ "weaponSpecialSpringHealerText": "עצם יפייפיה", "weaponSpecialSpringHealerNotes": "תפוס! מגביר את התבונה שלך ב<%= int %> נקודות. מהדורה מוגבלת, ציוד אביב 2014.", "weaponSpecialSummerRogueText": "חרב פיראטים", - "weaponSpecialSummerRogueNotes": "עצור! אתה תגרום למטלות היומיות לעמוד לדין! מגביר את הכוח שלך ב<%= str %>. מהדורה מוגבלת, ציוד קיץ 2014.", + "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", "weaponSpecialSummerWarriorText": "פגיון מלחים", "weaponSpecialSummerWarriorNotes": "לא נולדה המטלה אשר תרצה להסתבך עם הסכין הקשוחה הזו. מגביר את הכוח שלך ב<%= str %> נקודות. מהדורה מוגבלת, ציוד קיץ 2014.", "weaponSpecialSummerMageText": "תפסן אצות", @@ -115,7 +115,7 @@ "weaponSpecialSpring2015WarriorText": "אלת עצם", "weaponSpecialSpring2015WarriorNotes": "זוהי אלה מעצם אמיתית המיועדת לכלבים קשוחים במיוחד! זהו בהחלט לא צעצוע כרסום פשוט שהמכשפה העונתית הביאה לך בגלל ש.. מי כלב טוב? מייייי כלב טוווב?? אתה!! אתה כלב טוב!!! מגביר את הכוח ב<%= str %>. מהדורה מוגבלת, ציוד אביב 2015.", "weaponSpecialSpring2015MageText": "מטה קוסמים", - "weaponSpecialSpring2015MageNotes": "צור לעצמך גזר עם שרביט קסמים זה. מגביר את התבונה ב<%= int %> ואת התפיסה ב<%= per %>. מהדורה מוגבלת, ציוד אביב 2015.", + "weaponSpecialSpring2015MageNotes": "Conjure up a carrot for yourself with this fancy wand. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSpring2015HealerText": "רעשן לחתול", "weaponSpecialSpring2015HealerNotes": "כשאתה משחק עם הרעשן הוא משמיע קול מהפנט שיכול לבדר במשך שעות. מגביר את התבונה ב<%= int %>. מהדורה מוגבלת, ציוד אביב 2015.", "weaponSpecialSummer2015RogueText": "אלמוג יורה", @@ -126,6 +126,14 @@ "weaponSpecialSummer2015MageNotes": "Hidden power glimmers in the jewels of this staff. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Summer Gear.", "weaponSpecialSummer2015HealerText": "Wand of the Waves", "weaponSpecialSummer2015HealerNotes": "Cures seasickness and sea sickness! Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", + "weaponSpecialFall2015RogueText": "Bat-tle Ax", + "weaponSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015WarriorText": "Wooden Plank", + "weaponSpecialFall2015WarriorNotes": "Great for elevating things in cornfields and/or smacking tasks. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015MageText": "Enchanted Thread", + "weaponSpecialFall2015MageNotes": "A powerful Stitch Witch can control this enchanted thread without even touching it! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015HealerText": "Swamp-Slime Potion", + "weaponSpecialFall2015HealerNotes": "Brewed to perfection! Now you just have to convince yourself to drink it. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "weaponMystery201411Text": "Pitchfork of Feasting", "weaponMystery201411Notes": "Stab your enemies or dig in to your favorite foods - this versatile pitchfork does it all! Confers no benefit. November 2014 Subscriber Item.", "weaponMystery201502Text": "Shimmery Winged Staff of Love and Also Truth", @@ -144,6 +152,10 @@ "weaponArmoireMythmakerSwordNotes": "Though it may seem humble, this sword has made many mythic heroes. Increases Perception and Strength by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 3 of 3)", "weaponArmoireIronCrookText": "Iron Crook", "weaponArmoireIronCrookNotes": "Fiercely hammered from iron, this iron crook is good at herding sheep. Increases Perception and Strength by <%= attrs %> each. Enchanted Armoire: Horned Iron Set (Item 3 of 3)", + "weaponArmoireGoldWingStaffText": "Gold Wing Staff", + "weaponArmoireGoldWingStaffNotes": "The wings on this staff constantly flutter and twist. Increases all attributes by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "weaponArmoireBatWandText": "Bat Wand", + "weaponArmoireBatWandNotes": "This wand can turn any task into a bat! Wave it about and watch them fly away. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Independent Item.", "armor": "שריון", "armorBase0Text": "בגדים פשוטים", "armorBase0Notes": "אלה סתם בגדים, הם לא נותנים בונוס.", @@ -257,6 +269,14 @@ "armorSpecialSummer2015MageNotes": "Hidden power resides in the puffs of these sleeves. Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", "armorSpecialSummer2015HealerText": "Sailor's Armor", "armorSpecialSummer2015HealerNotes": "This armor lets everyone know that you are an honest merchant sailor who would never dream of behaving like a scalawag. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "armorSpecialFall2015RogueText": "Bat-tle Armor", + "armorSpecialFall2015RogueNotes": "Fly into bat-tle! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015WarriorText": "Scarecrow Armor", + "armorSpecialFall2015WarriorNotes": "Despite being stuffed with straw, this armor is extremely hefty! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015MageText": "Stitched Robes", + "armorSpecialFall2015MageNotes": "Every stitch in this armor shimmers with enchantment. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015HealerText": "Potioner Robes", + "armorSpecialFall2015HealerNotes": "What? Of course that was a potion of constitution. No, you are definitely not turning into a frog! Don't be ribbiticulous. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "armorMystery201402Text": "בגדי שליח", "armorMystery201402Notes": "Shimmering and strong, these robes have many pockets to carry letters. Confers no benefit. February 2014 Subscriber Item.", "armorMystery201403Text": "שריון מהלך היער", @@ -285,6 +305,8 @@ "armorMystery201506Notes": "Snorkel through a coral reef in this brightly-colored swim suit! Confers no benefit. June 2015 Subscriber Item.", "armorMystery201508Text": "Cheetah Costume", "armorMystery201508Notes": "Run fast as a flash in the fluffy Cheetah Costume! Confers no benefit. August 2015 Subscriber Item.", + "armorMystery201509Text": "Werewolf Costume", + "armorMystery201509Notes": "This IS a costume, right? Confers no benefit. September 2015 Subscriber Item.", "armorMystery301404Text": "Steampunk Suit", "armorMystery301404Notes": "Dapper and dashing, wot! Confers no benefit. February 3015 Subscriber Item.", "armorArmoireLunarArmorText": "Soothing Lunar Armor", @@ -297,6 +319,8 @@ "armorArmoireGoldenTogaNotes": "This glimmering toga is only worn by true heroes. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 1 of 3).", "armorArmoireHornedIronArmorText": "Horned Iron Armor", "armorArmoireHornedIronArmorNotes": "Fiercely hammered from iron, this horned armor is nearly impossible to break. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Horned Iron Set (Item 2 of 3).", + "armorArmoirePlagueDoctorOvercoatText": "Plague Doctor Overcoat", + "armorArmoirePlagueDoctorOvercoatNotes": "An authentic overcoat worn by the doctors who battle the Plague of Procrastination! Increases Intelligence by <%= int %>, Strength by <%= str %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 3 of 3).", "headgear": "headgear", "headBase0Text": "ללא קסדה", "headBase0Notes": "בלי שום כיסוי ראש בכלל.", @@ -408,6 +432,14 @@ "headSpecialSummer2015MageNotes": "Hidden power shines in the threads of this scarf. Increases Perception by <%= per %>. Limited Edition 2015 Summer Gear.", "headSpecialSummer2015HealerText": "Sailor's Cap", "headSpecialSummer2015HealerNotes": "With your sailor's cap set firmly on your head, you can navigate even the stormiest seas! Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", + "headSpecialFall2015RogueText": "Bat-tle Wings", + "headSpecialFall2015RogueNotes": "Echolocate your enemies with this powerful helm! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015WarriorText": "Scarecrow Hat", + "headSpecialFall2015WarriorNotes": "Everyone would want this hat--if they only had a brain. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015MageText": "Stitched Hat", + "headSpecialFall2015MageNotes": "Every stitch in this hat augments its power. Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015HealerText": "Hat of Frog", + "headSpecialFall2015HealerNotes": "This is an extremely serious hat that is worthy of only the most advanced potioners. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "headSpecialGaymerxText": "קסדת לוחמי הקשת", "headSpecialGaymerxNotes": "In celebration of pride season and GaymerX, this special helmet is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGBTQ and gaming and is open to everyone. It takes place at the InterContinental in downtown San Francisco on July 11-13! Confers no benefit.", "headMystery201402Text": "קסדה מכונפת", @@ -430,6 +462,8 @@ "headMystery201505Notes": "The green plume on this iron helm waves proudly. Confers no benefit. May 2015 Subscriber Item.", "headMystery201508Text": "Cheetah Hat", "headMystery201508Notes": "This cozy cheetah hat is very fuzzy! Confers no benefit. August 2015 Subscriber Item.", + "headMystery201509Text": "Werewolf Mask", + "headMystery201509Notes": "This IS a mask, right? Confers no benefit. September 2015 Subscriber Item.", "headMystery301404Text": "Fancy Top Hat", "headMystery301404Notes": "A fancy top hat for the finest of gentlefolk! January 3015 Subscriber Item. Confers no benefit.", "headMystery301405Text": "Basic Top Hat", @@ -452,6 +486,16 @@ "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", "headArmoireHornedIronHelmText": "Horned Iron Helm", "headArmoireHornedIronHelmNotes": "Fiercely hammered from iron, this horned helmet is nearly impossible to break. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Horned Iron Set (Item 1 of 3).", + "headArmoireYellowHairbowText": "Yellow Hairbow", + "headArmoireYellowHairbowNotes": "Become perceptive, strong, and smart while wearing this beautiful Yellow Hairbow! Increases Perception, Strength, and Intelligence by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireRedFloppyHatText": "Red Floppy Hat", + "headArmoireRedFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a radiant red color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoirePlagueDoctorHatText": "Plague Doctor Hat", + "headArmoirePlagueDoctorHatNotes": "An authentic hat worn by the doctors who battle the Plague of Procrastination! Increases Strength by <%= str %>, Intelligence by <%= int %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 1 of 3).", + "headArmoireBlackCatText": "Black Cat Hat", + "headArmoireBlackCatNotes": "This black hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Intelligence and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireOrangeCatText": "Orange Cat Hat", + "headArmoireOrangeCatNotes": "This orange hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Independent Item.", "offhand": "shield-hand item", "shieldBase0Text": "No Shield-Hand Equipment", "shieldBase0Notes": "לא הצטיידת באף מגן או נשק ליד החדשה.", @@ -523,10 +567,18 @@ "shieldSpecialSummer2015WarriorNotes": "Crafted of deep-ocean metal by the artisans of Dilatory, this shield shines like the sand and the sea. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", "shieldSpecialSummer2015HealerText": "Strapping Shield", "shieldSpecialSummer2015HealerNotes": "Use this shield to bash away bilge rats. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "shieldSpecialFall2015RogueText": "Bat-tle Ax", + "shieldSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015WarriorText": "Birdseed Bag", + "shieldSpecialFall2015WarriorNotes": "It's true that you're supposed to be SCARING the crows, but there's nothing wrong with making friends! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015HealerText": "Stirring Stick", + "shieldSpecialFall2015HealerNotes": "This stick can stir anything without melting, dissolving, or bursting into flame! It can also be used to fiercely poke enemy tasks. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "shieldMystery301405Text": "Clock Shield", "shieldMystery301405Notes": "Time is on your side with this towering clock shield! Confers no benefit. June 3015 Subscriber Item.", "shieldArmoireGladiatorShieldText": "Gladiator Shield", "shieldArmoireGladiatorShieldNotes": "To be a gladiator you must.... eh, whatever, just bash them with your shield. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 3 of 3).", + "shieldArmoireMidnightShieldText": "Midnight Shield", + "shieldArmoireMidnightShieldNotes": "This shield is most powerful at the stroke of midnight! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Independent Item.", "back": "Back Accessory", "backBase0Text": "אביזר ללא גב", "backBase0Notes": "אביזר ללא גב.", @@ -632,5 +684,7 @@ "eyewearMystery301404Text": "Eyewear Goggles", "eyewearMystery301404Notes": "No eyewear could be fancier than a pair of goggles - except, perhaps, for a monocle. Confers no benefit. April 3015 Subscriber Item.", "eyewearMystery301405Text": "Monocle", - "eyewearMystery301405Notes": "No eyewear could be fancier than a monocle - except, perhaps, for a pair of goggles. Confers no benefit. July 3015 Subscriber Item." + "eyewearMystery301405Notes": "No eyewear could be fancier than a monocle - except, perhaps, for a pair of goggles. Confers no benefit. July 3015 Subscriber Item.", + "eyewearArmoirePlagueDoctorMaskText": "Plague Doctor Mask", + "eyewearArmoirePlagueDoctorMaskNotes": "An authentic mask worn by the doctors who battle the Plague of Procrastination. Confers no benefit. Enchanted Armoire: Plague Doctor Set (Item 2 of 3)." } \ No newline at end of file diff --git a/common/locales/he/limited.json b/common/locales/he/limited.json index 682b72bcf4..67c8753a85 100644 --- a/common/locales/he/limited.json +++ b/common/locales/he/limited.json @@ -29,6 +29,7 @@ "seasonalShopClosedText": "The Seasonal Shop is currently closed!! I don't know where the Seasonal Sorceress is now, but I bet she'll be back during the next Grand Gala!", "seasonalShopText": "Welcome to the Seasonal Shop!! We're stocking springtime Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Spring Fling event each year, but we're only open until April 30th, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopSummerText": "Welcome to the Seasonal Shop!! We're stocking summertime Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Summer Splash event each year, but we're only open until July 31st, so be sure to stock up now, or you'll have to wait a year to buy these items again!", + "seasonalShopFallText": "Welcome to the Seasonal Shop!! We're stocking autumn Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Fall Festival event each year, but we're only open until October 31, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopRebirth": "If you've used the Orb of Rebirth, you can repurchase this equipment in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", "candycaneSet": "סוכרייה על מקל הליכה (מכשף)", "skiSet": "מתנקש-סקי (נוכל)", @@ -54,5 +55,10 @@ "daringSwashbucklerSet": "Daring Swashbuckler (Warrior)", "emeraldMermageSet": "Emerald Mermage (Mage)", "reefSeahealerSet": "Reef Seahealer (Healer)", - "roguishPirateSet": "Roguish Pirate (Rogue)" + "roguishPirateSet": "Roguish Pirate (Rogue)", + "monsterOfScienceSet": "Monster of Science (Warrior)", + "witchyWizardSet": "Witchy Wizard (Mage)", + "mummyMedicSet": "Mummy Medic (Healer)", + "vampireSmiterSet": "Vampire Smiter (Rogue)", + "fallEventAvailability": "Available until October 31" } \ No newline at end of file diff --git a/common/locales/he/messages.json b/common/locales/he/messages.json index 88f7b3d45e..7028893bc4 100644 --- a/common/locales/he/messages.json +++ b/common/locales/he/messages.json @@ -5,6 +5,7 @@ "messageTagNotFound": "תגית לא נמצאה", "messagePetNotFound": ": לא נמצאה חיה כזו ברשותך.", "messageFoodNotFound": ": לא נמצא מזון שכזה ברשותך", + "messageNotAvailable": "This item is not currently available for purchase.", "messageCannotFeedPet": "אינך יכול להאכיל חיה זו.", "messageAlreadyMount": "כבר השגת את חיית הרכיבה הזו. נסה להאכיל חיה אחרת.", "messageEvolve": "הצלחת לאלף <%= egg %>, בוא נצא לרכיבה!", @@ -14,6 +15,7 @@ "messageEquipped": "הצטיידת ב<%= itemText %>", "messageUnEquipped": "הפסקת להשתמש ב<%= itemText %>", "messageMissingEggPotion": "חסרה לך הביצה או התרופה הזו", + "messageInvalidEggPotionCombo": "You can't hatch Quest Pet Eggs with Magic Hatching Potions! Try a different egg.", "messageAlreadyPet": "כבר השגת חיית מחמד זו. נסה/י שילוב אחר!", "messageHatched": "הביצה שלך בקעה! בקר באורווה כדי לראות את חיית המחמד החדשה שלך.", "messageNotEnoughGold": "אין מספיק זהב", diff --git a/common/locales/he/pets.json b/common/locales/he/pets.json index 9631ff6546..8d84de1454 100644 --- a/common/locales/he/pets.json +++ b/common/locales/he/pets.json @@ -1,11 +1,13 @@ { "pets": "חיות מחמד", "petsFound": "חיות מחמד שנאספו", + "magicPets": "Magic Potion Pets", "rarePets": "חיות מחמד נדירות", "questPets": "חיות משימה", "mounts": "חיות רכיבה", "mountsTamed": "חיות רכיבה שאולפו", "questMounts": "חיות רכיבה ממשימות", + "magicMounts": "Magic Potion Mounts", "rareMounts": "חיות רכיבה נדירות", "etherealLion": "אריה אתרי", "veteranWolf": "זאב ותיק", @@ -24,13 +26,15 @@ "eggSingular": "ביצה", "noEggs": "אין לך ביצים.", "hatchingPotions": "שיקויי בקיעה", + "magicHatchingPotions": "Magic Hatching Potions", "hatchingPotion": "שיקוי בקיעה", "noHatchingPotions": "אין לך אף שיקוי בקיעה.", "inventoryText": "לחצו על ביצה בכדי לראות שיקויים שמישים מסומנים בירוק ואז לחצו על אחד מאותם שיקויים כדי להבקיע את ביצת החיה שלכם. אם אף שיקוי לא מסומן, לחצו על הביצה בשנית כדי לבטל את הסימון, ותחת זאת לחצו על שיקוי כדי לראות ביצים שניתן להבקיע בעזרתו. ניתן גם למכור מוצרים לא נחוצים לאלכסנדר הסוחר.", "foodText": "food", "food": "אוכל ואוכפים", "noFood": "אין לך אוכל או אוכפים", - "dropsExplanation": "אפשר להשיג את החפצים הללו מהר יותר עם אבני חן, אם אינך רוצה לחכות שיפלו כשאת משלימה משימה. כאן אפשר ללמוד עוד על מערכת הביזה.", + "dropsExplanation": "Get these items faster with Gems if you don't want to wait for them to drop when completing a task. Learn more about the drop system.", + "premiumPotionNoDropExplanation": "Magic Hatching Potions cannot be used on eggs received from Quests. The only way to get Magic Hatching Potions is by buying them below, not from random drops.", "beastMasterProgress": "התקדמות אלוף החיות", "stableBeastMasterProgress": "Beast Master Progress: <%= number %> Pets Found", "beastAchievement": "הרווחת את הישג \"אדון החיות\" על איסוף כל חיות המחמד!", diff --git a/common/locales/he/subscriber.json b/common/locales/he/subscriber.json index f41713c72c..19c1e90705 100644 --- a/common/locales/he/subscriber.json +++ b/common/locales/he/subscriber.json @@ -62,7 +62,7 @@ "timeTravelersPopoverNoSub": "You'll need a Mystic Hourglass to summon the mysterious Time Travelers! <%= linkStart %>Subscribers<%= linkEnd %> earn one Mystic Hourglass for every three months of consecutive subscribing. Come back when you have a Mystic Hourglass, and the Time Travelers will fetch you a rare pet, mount, or Subscriber Item Set from the past... or maybe even the future.", "timeTravelersPopover": "We see you have a Mystic Hourglass, so we will happily travel back in time for you! Please choose the pet, mount, or Mystery Item Set you would like. You can see a list of the past item sets <%= linkStart %>here<%= linkEnd %>! If those don't satisfy you, perhaps you'd be interested in one of our fashionably futuristic Steampunk Item Sets?", "timeTravelersAlreadyOwned": "Congratulations! You already own everything the Time Travelers currently offer. Thanks for supporting the site!", - "mysticHourglassPopover": "Mystic Hourglass allows you to purchase previous months' subscriber sets.", + "mysticHourglassPopover": "A Mystic Hourglass allows you to purchase certain limited-time items, such as monthly Mystery Item Sets and awards from world bosses, from the past!", "subUpdateCard": "עדכן כרטיס", "subUpdateTitle": "עדכן", "subUpdateDescription": "עדכן את הכרטיס שיחוייב.", diff --git a/common/locales/hu/content.json b/common/locales/hu/content.json index 0ed5effd9d..439a55fc7b 100644 --- a/common/locales/hu/content.json +++ b/common/locales/hu/content.json @@ -6,71 +6,96 @@ "armoireLastItem": "Megtaláltad a ritka felszerelés utolsó darabját az elvarázsolt ládában.", "armoireNotesEmpty": "A ládában új felszerelés lesz elérhető minden hónap első hetében. Addig továbbra is kattintgass Tapasztalatért és Ételért!", "dropEggWolfText": "Farkas", - "dropEggWolfAdjective": "hűséges", + "dropEggWolfMountText": "Wolf", + "dropEggWolfAdjective": "a loyal", "dropEggTigerCubText": "Tigriskölyök", "dropEggTigerCubMountText": "Tigris", - "dropEggTigerCubAdjective": "heves", + "dropEggTigerCubAdjective": "a fierce", "dropEggPandaCubText": "Pandabocs", "dropEggPandaCubMountText": "Panda", - "dropEggPandaCubAdjective": "szelíd", + "dropEggPandaCubAdjective": "a gentle", "dropEggLionCubText": "Oroszlánkölyök", "dropEggLionCubMountText": "Oroszlán", - "dropEggLionCubAdjective": "pompás", + "dropEggLionCubAdjective": "a regal", "dropEggFoxText": "Róka", - "dropEggFoxAdjective": "ravasz", + "dropEggFoxMountText": "Fox", + "dropEggFoxAdjective": "a wily", "dropEggFlyingPigText": "Szárnyasmalac", - "dropEggFlyingPigAdjective": "szeszélyes", + "dropEggFlyingPigMountText": "Flying Pig", + "dropEggFlyingPigAdjective": "a whimsical", "dropEggDragonText": "Sárkány", - "dropEggDragonAdjective": "hatalmas", + "dropEggDragonMountText": "Dragon", + "dropEggDragonAdjective": "a mighty", "dropEggCactusText": "Kaktusz", - "dropEggCactusAdjective": "tüskés", + "dropEggCactusMountText": "Cactus", + "dropEggCactusAdjective": "a prickly", "dropEggBearCubText": "Medvebocs", "dropEggBearCubMountText": "Medve", - "dropEggBearCubAdjective": "ennivaló", + "dropEggBearCubAdjective": "a cuddly", "questEggGryphonText": "Griff", - "questEggGryphonAdjective": "büszke", + "questEggGryphonMountText": "Gryphon", + "questEggGryphonAdjective": "a proud", "questEggHedgehogText": "Sün", - "questEggHedgehogAdjective": "szúrós", + "questEggHedgehogMountText": "Hedgehog", + "questEggHedgehogAdjective": "a spiky", "questEggDeerText": "Őz", - "questEggDeerAdjective": "kecses", + "questEggDeerMountText": "Deer", + "questEggDeerAdjective": "an elegant", "questEggEggText": "Tojás", "questEggEggMountText": "Tojáskosár", - "questEggEggAdjective": "tarka", + "questEggEggAdjective": "a colorful", "questEggRatText": "Patkány", - "questEggRatAdjective": "piszkos", + "questEggRatMountText": "Rat", + "questEggRatAdjective": "a dirty", "questEggOctopusText": "Polip", - "questEggOctopusAdjective": "csúszós", + "questEggOctopusMountText": "Octopus", + "questEggOctopusAdjective": "a slippery", "questEggSeahorseText": "Csikóhal", - "questEggSeahorseAdjective": "jutalom", + "questEggSeahorseMountText": "Seahorse", + "questEggSeahorseAdjective": "a prize", "questEggParrotText": "Papagáj", - "questEggParrotAdjective": "vibráló", + "questEggParrotMountText": "Parrot", + "questEggParrotAdjective": "a vibrant", "questEggRoosterText": "Kakas", - "questEggRoosterAdjective": "kevély", + "questEggRoosterMountText": "Rooster", + "questEggRoosterAdjective": "a strutting", "questEggSpiderText": "Pók", - "questEggSpiderAdjective": "kúszó", + "questEggSpiderMountText": "Spider", + "questEggSpiderAdjective": "a creepy", "questEggOwlText": "Bagoly", - "questEggOwlAdjective": "bölcs", + "questEggOwlMountText": "Owl", + "questEggOwlAdjective": "a wise", "questEggPenguinText": "Pingvin", - "questEggPenguinAdjective": "éles eszű", + "questEggPenguinMountText": "Penguin", + "questEggPenguinAdjective": "a perspicacious", "questEggTRexText": "Tyrannosaurus", - "questEggTRexAdjective": "kis-kezű", + "questEggTRexMountText": "Tyrannosaur", + "questEggTRexAdjective": "a tiny-armed", "questEggRockText": "Szikla", - "questEggRockAdjective": "eleven", + "questEggRockMountText": "Rock", + "questEggRockAdjective": "a lively", "questEggBunnyText": "Nyuszi", - "questEggBunnyAdjective": "cuki", + "questEggBunnyMountText": "Bunny", + "questEggBunnyAdjective": "a snuggly", "questEggSlimeText": "Pillecukor ragacs", - "questEggSlimeAdjective": "édes", + "questEggSlimeMountText": "Marshmallow Slime", + "questEggSlimeAdjective": "a sweet", "questEggSheepText": "Bárány", - "questEggSheepAdjective": "gyapjas", + "questEggSheepMountText": "Sheep", + "questEggSheepAdjective": "a woolly", "questEggCuttlefishText": "Tintahal", - "questEggCuttlefishAdjective": "ennivaló", + "questEggCuttlefishMountText": "Cuttlefish", + "questEggCuttlefishAdjective": "a cuddly", "questEggWhaleText": "Bálna", - "questEggWhaleAdjective": "spriccelő", + "questEggWhaleMountText": "Whale", + "questEggWhaleAdjective": "a splashy", "questEggCheetahText": "Gepárd", - "questEggCheetahAdjective": "őszinte", + "questEggCheetahMountText": "Cheetah", + "questEggCheetahAdjective": "an honest", "questEggHorseText": "Horse", - "questEggHorseAdjective": "galloping", - "eggNotes": "Keress egy keltetőfőzetet ehhez a tojáshoz, és egy <%= eggAdjective(locale) %> <%= eggText(locale) %> kel majd ki belőle.", + "questEggHorseMountText": "Horse", + "questEggHorseAdjective": "a galloping", + "eggNotes": "Find a hatching potion to pour on this egg, and it will hatch into <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "Alap", "hatchingPotionWhite": "Fehér", "hatchingPotionDesert": "Sivatag", @@ -81,7 +106,9 @@ "hatchingPotionCottonCandyPink": "Rózsaszín vattacukor", "hatchingPotionCottonCandyBlue": "Kék vattacukor", "hatchingPotionGolden": "Arany", + "hatchingPotionSpooky": "Spooky", "hatchingPotionNotes": "Öntsd ezt egy tojásra, és egy <%= potText(locale) %> háziállat fog belőle kikelni.", + "premiumPotionAddlNotes": "Not usable on quest pet eggs.", "foodMeat": "Hús", "foodMilk": "Tej", "foodPotatoe": "Burgonya", diff --git a/common/locales/hu/faq.json b/common/locales/hu/faq.json index af3a1d398b..c2a7b7deaf 100644 --- a/common/locales/hu/faq.json +++ b/common/locales/hu/faq.json @@ -31,7 +31,7 @@ "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party on the [website](https://habitica.com/#/options/groups/party), you'll be rewarded with the Basi-List Scroll! (We will add this feature to the app in a future update.)\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for gold and gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "faqQuestion10": "What are gems, and how do I get them?", - "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](link) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", + "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "How do I report a bug or request a feature?", "iosFaqAnswer11": "You can report a bug, request a feature, or send feedback under Menu > Report a Bug and Menu > Send Feedback! We'll do everything we can to assist you.", diff --git a/common/locales/hu/front.json b/common/locales/hu/front.json index 02dd63ed31..057cd127be 100644 --- a/common/locales/hu/front.json +++ b/common/locales/hu/front.json @@ -178,5 +178,6 @@ "generalQuestionsSite": "Általános kérdések az oldalról", "businessInquiries": "Üzleti információk", "merchandiseInquiries": "Termék információk", - "marketingInquiries": "Marketing/Közösségi média információk" + "marketingInquiries": "Marketing/Közösségi média információk", + "tweet": "Tweet" } \ No newline at end of file diff --git a/common/locales/hu/gear.json b/common/locales/hu/gear.json index bcfd479ec7..48873b128e 100644 --- a/common/locales/hu/gear.json +++ b/common/locales/hu/gear.json @@ -87,7 +87,7 @@ "weaponSpecialSpringHealerText": "Bájos csont", "weaponSpecialSpringHealerNotes": "HOZD VISSZA! Növeli az intelligenciádat <%= int %> ponttal. Korlátozott példányszámú 2014-es Tavaszi Felszerelés.", "weaponSpecialSummerRogueText": "Kalóz Vadászkés", - "weaponSpecialSummerRogueNotes": "Elég! Azok a Napi feladatok hamar a tengerben fognak kikötni! Növeli az erődet <%= str %> ponttal. Korlátozott Példányszámú 2014 Nyári Felszerelés.", + "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", "weaponSpecialSummerWarriorText": "Tengerjáró Uborkagyalu", "weaponSpecialSummerWarriorNotes": "Nincs olyan feladat a Tennivalók között, amelyik szeretne ezzel az éles késsel találkozni! Növeli az erődet <%= str %> ponttal. Korlátozott Példányszámú 2014 Nyári Felszerelés.", "weaponSpecialSummerMageText": "Moszatfogó", @@ -115,7 +115,7 @@ "weaponSpecialSpring2015WarriorText": "Csont Bunkó", "weaponSpecialSpring2015WarriorNotes": "It is a real bone club for real fierce doggies and is definitely not a chew toy that the Seasonal Sorceress gave you because who's a good doggy? Whoooo's a good doggy?? It's you!!! You're a good doggy!!! Increases Strength by <%= str %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSpring2015MageText": "Mágus varázspálcája", - "weaponSpecialSpring2015MageNotes": "Conjure yourself up a carrot with this fancy wand. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Spring Gear.", + "weaponSpecialSpring2015MageNotes": "Conjure up a carrot for yourself with this fancy wand. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSpring2015HealerText": "Macska csörgő", "weaponSpecialSpring2015HealerNotes": "When you wave it, it makes a fascinating clickety noise that would keep ANYONE entertained for hours. Increases Intelligence by <%= int %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSummer2015RogueText": "Tüzes Korall", @@ -126,6 +126,14 @@ "weaponSpecialSummer2015MageNotes": "Hidden power glimmers in the jewels of this staff. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Summer Gear.", "weaponSpecialSummer2015HealerText": "A hullámok varázspálcája", "weaponSpecialSummer2015HealerNotes": "Cures seasickness and sea sickness! Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", + "weaponSpecialFall2015RogueText": "Bat-tle Ax", + "weaponSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015WarriorText": "Wooden Plank", + "weaponSpecialFall2015WarriorNotes": "Great for elevating things in cornfields and/or smacking tasks. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015MageText": "Enchanted Thread", + "weaponSpecialFall2015MageNotes": "A powerful Stitch Witch can control this enchanted thread without even touching it! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015HealerText": "Swamp-Slime Potion", + "weaponSpecialFall2015HealerNotes": "Brewed to perfection! Now you just have to convince yourself to drink it. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "weaponMystery201411Text": "A lakmározás vasvillája", "weaponMystery201411Notes": "Szúrd le az ellenségeidet vagy túrj bele kedvenc eledeleidbe - ezzel a sokoldalú vasvillával mindent megtehetsz! Nem ad bónuszt. 2014 Novemberi előfizetői tárgy.", "weaponMystery201502Text": "A szeretet csillogó szárnyas botja és az igazságé is", @@ -144,6 +152,10 @@ "weaponArmoireMythmakerSwordNotes": "Though it may seem humble, this sword has made many mythic heroes. Increases Perception and Strength by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 3 of 3)", "weaponArmoireIronCrookText": "Iron Crook", "weaponArmoireIronCrookNotes": "Fiercely hammered from iron, this iron crook is good at herding sheep. Increases Perception and Strength by <%= attrs %> each. Enchanted Armoire: Horned Iron Set (Item 3 of 3)", + "weaponArmoireGoldWingStaffText": "Gold Wing Staff", + "weaponArmoireGoldWingStaffNotes": "The wings on this staff constantly flutter and twist. Increases all attributes by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "weaponArmoireBatWandText": "Bat Wand", + "weaponArmoireBatWandNotes": "This wand can turn any task into a bat! Wave it about and watch them fly away. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Independent Item.", "armor": "páncél", "armorBase0Text": "Egyszerű ruházat", "armorBase0Notes": "Átlagos ruházat. Nem ad semmi előnyt.", @@ -257,6 +269,14 @@ "armorSpecialSummer2015MageNotes": "Hidden power resides in the puffs of these sleeves. Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", "armorSpecialSummer2015HealerText": "Tengerész Páncélja", "armorSpecialSummer2015HealerNotes": "This armor lets everyone know that you are an honest merchant sailor who would never dream of behaving like a scalawag. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "armorSpecialFall2015RogueText": "Bat-tle Armor", + "armorSpecialFall2015RogueNotes": "Fly into bat-tle! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015WarriorText": "Scarecrow Armor", + "armorSpecialFall2015WarriorNotes": "Despite being stuffed with straw, this armor is extremely hefty! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015MageText": "Stitched Robes", + "armorSpecialFall2015MageNotes": "Every stitch in this armor shimmers with enchantment. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015HealerText": "Potioner Robes", + "armorSpecialFall2015HealerNotes": "What? Of course that was a potion of constitution. No, you are definitely not turning into a frog! Don't be ribbiticulous. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "armorMystery201402Text": "Hirvivő köpeny", "armorMystery201402Notes": "Csillámlóak és erősek, ezeknek a köpenyeknek sok zsebük van levelek hordásához. Nem ad bónuszt. 2014 februári előfizetői tárgy.", "armorMystery201403Text": "Erdőjáró páncél", @@ -285,6 +305,8 @@ "armorMystery201506Notes": "Snorkel through a coral reef in this brightly-colored swim suit! Confers no benefit. June 2015 Subscriber Item.", "armorMystery201508Text": "Cheetah Costume", "armorMystery201508Notes": "Run fast as a flash in the fluffy Cheetah Costume! Confers no benefit. August 2015 Subscriber Item.", + "armorMystery201509Text": "Werewolf Costume", + "armorMystery201509Notes": "This IS a costume, right? Confers no benefit. September 2015 Subscriber Item.", "armorMystery301404Text": "Steampunk öltözet", "armorMystery301404Notes": "Jól vasalt és lenyűgöző, mi! Nem ad semmi előnyt. 3015 februári előfizetői tárgy.", "armorArmoireLunarArmorText": "Soothing Lunar Armor", @@ -297,6 +319,8 @@ "armorArmoireGoldenTogaNotes": "This glimmering toga is only worn by true heroes. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 1 of 3).", "armorArmoireHornedIronArmorText": "Horned Iron Armor", "armorArmoireHornedIronArmorNotes": "Fiercely hammered from iron, this horned armor is nearly impossible to break. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Horned Iron Set (Item 2 of 3).", + "armorArmoirePlagueDoctorOvercoatText": "Plague Doctor Overcoat", + "armorArmoirePlagueDoctorOvercoatNotes": "An authentic overcoat worn by the doctors who battle the Plague of Procrastination! Increases Intelligence by <%= int %>, Strength by <%= str %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 3 of 3).", "headgear": "Fejviselet", "headBase0Text": "Nincs sisak", "headBase0Notes": "Nincs fejfedő", @@ -408,6 +432,14 @@ "headSpecialSummer2015MageNotes": "Hidden power shines in the threads of this scarf. Increases Perception by <%= per %>. Limited Edition 2015 Summer Gear.", "headSpecialSummer2015HealerText": "Sailor's Cap", "headSpecialSummer2015HealerNotes": "With your sailor's cap set firmly on your head, you can navigate even the stormiest seas! Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", + "headSpecialFall2015RogueText": "Bat-tle Wings", + "headSpecialFall2015RogueNotes": "Echolocate your enemies with this powerful helm! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015WarriorText": "Scarecrow Hat", + "headSpecialFall2015WarriorNotes": "Everyone would want this hat--if they only had a brain. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015MageText": "Stitched Hat", + "headSpecialFall2015MageNotes": "Every stitch in this hat augments its power. Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015HealerText": "Hat of Frog", + "headSpecialFall2015HealerNotes": "This is an extremely serious hat that is worthy of only the most advanced potioners. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "headSpecialGaymerxText": "Szívárványos harcisisak", "headSpecialGaymerxNotes": "A GaymerX ünnepi szezon alkalmával ez a spéci sisak sugárzó szivárványszín mintában pompázik. A GaymerX egy játék konferencia, ami az LGBTQ-t ünnepli és itt a játék mindenkinek szabad. Az InterContinental-ban tartják, San Francisco belvárosában, Július 11-13-ig. Nem ad semmilyen bónuszt.", "headMystery201402Text": "Szárnyas sisak", @@ -430,6 +462,8 @@ "headMystery201505Notes": "A zöld tollazat büszkén hullámzik ezen a vas sisakon. Nem ad semmi előnyt. 2015 májusi előfizetői tárgy", "headMystery201508Text": "Cheetah Hat", "headMystery201508Notes": "This cozy cheetah hat is very fuzzy! Confers no benefit. August 2015 Subscriber Item.", + "headMystery201509Text": "Werewolf Mask", + "headMystery201509Notes": "This IS a mask, right? Confers no benefit. September 2015 Subscriber Item.", "headMystery301404Text": "Elegáns Cilinder", "headMystery301404Notes": "Egy elegáns cilinder a legnemesebb előkelőségeknek! 3015 januári előfizetői tárgy. Nem ad semmi előnyt.", "headMystery301405Text": "Egyszerű Cilinder", @@ -452,6 +486,16 @@ "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", "headArmoireHornedIronHelmText": "Horned Iron Helm", "headArmoireHornedIronHelmNotes": "Fiercely hammered from iron, this horned helmet is nearly impossible to break. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Horned Iron Set (Item 1 of 3).", + "headArmoireYellowHairbowText": "Yellow Hairbow", + "headArmoireYellowHairbowNotes": "Become perceptive, strong, and smart while wearing this beautiful Yellow Hairbow! Increases Perception, Strength, and Intelligence by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireRedFloppyHatText": "Red Floppy Hat", + "headArmoireRedFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a radiant red color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoirePlagueDoctorHatText": "Plague Doctor Hat", + "headArmoirePlagueDoctorHatNotes": "An authentic hat worn by the doctors who battle the Plague of Procrastination! Increases Strength by <%= str %>, Intelligence by <%= int %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 1 of 3).", + "headArmoireBlackCatText": "Black Cat Hat", + "headArmoireBlackCatNotes": "This black hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Intelligence and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireOrangeCatText": "Orange Cat Hat", + "headArmoireOrangeCatNotes": "This orange hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Independent Item.", "offhand": "Balkezes tárgy", "shieldBase0Text": "Nincs balkezes felszerelés", "shieldBase0Notes": "Nincs pajzs vagy másodlagos fegyver.", @@ -523,10 +567,18 @@ "shieldSpecialSummer2015WarriorNotes": "Crafted of deep-ocean metal by the artisans of Dilatory, this shield shines like the sand and the sea. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", "shieldSpecialSummer2015HealerText": "Strapping Shield", "shieldSpecialSummer2015HealerNotes": "Use this shield to bash away bilge rats. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "shieldSpecialFall2015RogueText": "Bat-tle Ax", + "shieldSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015WarriorText": "Birdseed Bag", + "shieldSpecialFall2015WarriorNotes": "It's true that you're supposed to be SCARING the crows, but there's nothing wrong with making friends! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015HealerText": "Stirring Stick", + "shieldSpecialFall2015HealerNotes": "This stick can stir anything without melting, dissolving, or bursting into flame! It can also be used to fiercely poke enemy tasks. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "shieldMystery301405Text": "Óra pajzs", "shieldMystery301405Notes": "Az Idő veled van, ha ezt a toronyló óra pajzsot viseled! Nem ad semmi előnyt. 3015 júniusi előfizetői tárgy.", "shieldArmoireGladiatorShieldText": "Gladiator Shield", "shieldArmoireGladiatorShieldNotes": "To be a gladiator you must.... eh, whatever, just bash them with your shield. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 3 of 3).", + "shieldArmoireMidnightShieldText": "Midnight Shield", + "shieldArmoireMidnightShieldNotes": "This shield is most powerful at the stroke of midnight! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Independent Item.", "back": "Back Accessory", "backBase0Text": "Nincs háti kiegészítő", "backBase0Notes": "Nincs háti kiegészítő.", @@ -632,5 +684,7 @@ "eyewearMystery301404Text": "Szemüveg", "eyewearMystery301404Notes": "Nincs tetszetősebb szemviselett egy szemüvegnél - kivéve, talán a monokli. Nem ad bónuszt. 3015 áprilisi előfizetői tárgy.", "eyewearMystery301405Text": "Monokli", - "eyewearMystery301405Notes": "Nincs tetszetősebb szemviselett egy monoklinál - kivéve, talán a szemüveg. Nem ad bónuszt. 3015 júliusi előfizetői tárgy." + "eyewearMystery301405Notes": "Nincs tetszetősebb szemviselett egy monoklinál - kivéve, talán a szemüveg. Nem ad bónuszt. 3015 júliusi előfizetői tárgy.", + "eyewearArmoirePlagueDoctorMaskText": "Plague Doctor Mask", + "eyewearArmoirePlagueDoctorMaskNotes": "An authentic mask worn by the doctors who battle the Plague of Procrastination. Confers no benefit. Enchanted Armoire: Plague Doctor Set (Item 2 of 3)." } \ No newline at end of file diff --git a/common/locales/hu/limited.json b/common/locales/hu/limited.json index c3a515c8e2..5e943be3c5 100644 --- a/common/locales/hu/limited.json +++ b/common/locales/hu/limited.json @@ -29,6 +29,7 @@ "seasonalShopClosedText": "The Seasonal Shop is currently closed!! I don't know where the Seasonal Sorceress is now, but I bet she'll be back during the next Grand Gala!", "seasonalShopText": "Welcome to the Seasonal Shop!! We're stocking springtime Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Spring Fling event each year, but we're only open until April 30th, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopSummerText": "Welcome to the Seasonal Shop!! We're stocking summertime Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Summer Splash event each year, but we're only open until July 31st, so be sure to stock up now, or you'll have to wait a year to buy these items again!", + "seasonalShopFallText": "Welcome to the Seasonal Shop!! We're stocking autumn Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Fall Festival event each year, but we're only open until October 31, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopRebirth": "If you've used the Orb of Rebirth, you can repurchase this equipment in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", "candycaneSet": "Botcukor (Varázsló)", "skiSet": "Orgyilkos (Tolvaj)", @@ -54,5 +55,10 @@ "daringSwashbucklerSet": "Daring Swashbuckler (Warrior)", "emeraldMermageSet": "Emerald Mermage (Mage)", "reefSeahealerSet": "Reef Seahealer (Healer)", - "roguishPirateSet": "Roguish Pirate (Rogue)" + "roguishPirateSet": "Roguish Pirate (Rogue)", + "monsterOfScienceSet": "Monster of Science (Warrior)", + "witchyWizardSet": "Witchy Wizard (Mage)", + "mummyMedicSet": "Mummy Medic (Healer)", + "vampireSmiterSet": "Vampire Smiter (Rogue)", + "fallEventAvailability": "Available until October 31" } \ No newline at end of file diff --git a/common/locales/hu/messages.json b/common/locales/hu/messages.json index 681393c318..ec0c3f13a5 100644 --- a/common/locales/hu/messages.json +++ b/common/locales/hu/messages.json @@ -5,6 +5,7 @@ "messageTagNotFound": "A cimke nem található.", "messagePetNotFound": ":pet nem található a(z) user.items.pets -ben", "messageFoodNotFound": ":food nem található a(z) user.items.food -ben", + "messageNotAvailable": "This item is not currently available for purchase.", "messageCannotFeedPet": "Nem etetheted ezt a háziállatot.", "messageAlreadyMount": "Már megvan ez a hátas. Próbálj egy másik háziállatot etetni.", "messageEvolve": "Megszelidítettél egy <%= egg %>-t, menj egy körre vele!", @@ -14,6 +15,7 @@ "messageEquipped": "Felvetted <%= itemText %>-t.", "messageUnEquipped": "<%= itemText %>-t levetted magadról.", "messageMissingEggPotion": "Hiányzik a tojás vagy a főzet", + "messageInvalidEggPotionCombo": "You can't hatch Quest Pet Eggs with Magic Hatching Potions! Try a different egg.", "messageAlreadyPet": "Már megvan ez a háziállat. Próbálj egy másik kombinációt.", "messageHatched": "A tojásod kikelt! Látogasd meg az istállóban ha használni szeretnéd.", "messageNotEnoughGold": "Nincs elég aranyad", diff --git a/common/locales/hu/pets.json b/common/locales/hu/pets.json index 3806efd540..473a9e28a5 100644 --- a/common/locales/hu/pets.json +++ b/common/locales/hu/pets.json @@ -1,11 +1,13 @@ { "pets": "Háziállatok", "petsFound": "Megtalált háziállat", + "magicPets": "Magic Potion Pets", "rarePets": "Ritka háziállatok", "questPets": "Küldetés háziállatok", "mounts": "Hátasok", "mountsTamed": "Megszelídített hátas", "questMounts": "Küldetés hátasok", + "magicMounts": "Magic Potion Mounts", "rareMounts": "Ritka hátasok", "etherealLion": "Földöntúli oroszlán", "veteranWolf": "Veterán farkas", @@ -24,13 +26,15 @@ "eggSingular": "Tojás", "noEggs": "Nincs egy tojásod se.", "hatchingPotions": "Keltetőfőzetek", + "magicHatchingPotions": "Magic Hatching Potions", "hatchingPotion": "keltetőfőzet", "noHatchingPotions": "Nincs keltetőfőzeted.", "inventoryText": "Kattintsa tojásra, hogy a lásd a használható főzeteket zöldben és kattints egy kijelölt főzetre, hogy kikeltesd a háziállatod. Ha nincs kijelölt főzet, akkor kattints a tojásra újra, hogy megszűntesd a kijelölést és kattints egy főzetre inkább, hogy lásd a tojásokat, amiken használhatod. A nem kívánt tárgyakat eladhatod Alexandernek, a kereskedőnek.", "foodText": "food", "food": "Ételek és nyergek", "noFood": "Nincs ételed vagy nyerged.", - "dropsExplanation": "Szerezd meg ezeket a tárgyakat gyorsabban drágakövekkel, ha nem akarsz arra várni, hogy megtaláld őket amikor teljesítesz egy feladatot. Tudj meg többet a találási rendszerről.", + "dropsExplanation": "Get these items faster with Gems if you don't want to wait for them to drop when completing a task. Learn more about the drop system.", + "premiumPotionNoDropExplanation": "Magic Hatching Potions cannot be used on eggs received from Quests. The only way to get Magic Hatching Potions is by buying them below, not from random drops.", "beastMasterProgress": "Bestiamester Haladás", "stableBeastMasterProgress": "Beast Master Progress: <%= number %> Pets Found", "beastAchievement": "Megkaptad a \"Bestiamester\" Kitűntetést, amiért összegyűjtötted az összes háziállatot!", diff --git a/common/locales/hu/subscriber.json b/common/locales/hu/subscriber.json index dfa5805976..a1e0d6b019 100644 --- a/common/locales/hu/subscriber.json +++ b/common/locales/hu/subscriber.json @@ -62,7 +62,7 @@ "timeTravelersPopoverNoSub": "You'll need a Mystic Hourglass to summon the mysterious Time Travelers! <%= linkStart %>Subscribers<%= linkEnd %> earn one Mystic Hourglass for every three months of consecutive subscribing. Come back when you have a Mystic Hourglass, and the Time Travelers will fetch you a rare pet, mount, or Subscriber Item Set from the past... or maybe even the future.", "timeTravelersPopover": "We see you have a Mystic Hourglass, so we will happily travel back in time for you! Please choose the pet, mount, or Mystery Item Set you would like. You can see a list of the past item sets <%= linkStart %>here<%= linkEnd %>! If those don't satisfy you, perhaps you'd be interested in one of our fashionably futuristic Steampunk Item Sets?", "timeTravelersAlreadyOwned": "Congratulations! You already own everything the Time Travelers currently offer. Thanks for supporting the site!", - "mysticHourglassPopover": "Mystic Hourglass allows you to purchase previous months' subscriber sets.", + "mysticHourglassPopover": "A Mystic Hourglass allows you to purchase certain limited-time items, such as monthly Mystery Item Sets and awards from world bosses, from the past!", "subUpdateCard": "Kártya frissítése", "subUpdateTitle": "Frissítés", "subUpdateDescription": "Frissítsd a kártyát, hogy feltöltsd.", diff --git a/common/locales/it/content.json b/common/locales/it/content.json index 7cfe6e293b..f4f8af8a20 100644 --- a/common/locales/it/content.json +++ b/common/locales/it/content.json @@ -6,6 +6,7 @@ "armoireLastItem": "Hai trovato l'ultimo oggetto raro disponibile nello Scrigno Incantato.", "armoireNotesEmpty": "Nello Scrigno Incantato compariranno nuovi oggetti la prima settimana di ogni mese. Fino ad allora, continua a cliccare sullo Scrigno per ottenere esperienza e cibo!", "dropEggWolfText": "Lupo", + "dropEggWolfMountText": "Lupo", "dropEggWolfAdjective": "un leale", "dropEggTigerCubText": "Cucciolo di Tigre", "dropEggTigerCubMountText": "Tigre", @@ -17,58 +18,82 @@ "dropEggLionCubMountText": "Leone", "dropEggLionCubAdjective": "un regale", "dropEggFoxText": "Volpe", + "dropEggFoxMountText": "Volpe", "dropEggFoxAdjective": "un'astuta", "dropEggFlyingPigText": "Maialino Volante", + "dropEggFlyingPigMountText": "Maialino Volante", "dropEggFlyingPigAdjective": "un bizzarro", "dropEggDragonText": "Drago", + "dropEggDragonMountText": "Drago", "dropEggDragonAdjective": "un possente", "dropEggCactusText": "Cactus", + "dropEggCactusMountText": "Cactus", "dropEggCactusAdjective": "uno spinoso", "dropEggBearCubText": "Cucciolo di Orso", "dropEggBearCubMountText": "Orso", "dropEggBearCubAdjective": "un grazioso", "questEggGryphonText": "Grifone", + "questEggGryphonMountText": "Grifone", "questEggGryphonAdjective": "un maestoso", "questEggHedgehogText": "Riccio", + "questEggHedgehogMountText": "Riccio", "questEggHedgehogAdjective": "un irsuto", "questEggDeerText": "Cervo", + "questEggDeerMountText": "Cervo", "questEggDeerAdjective": "un elegante", "questEggEggText": "Uovo", "questEggEggMountText": "Cesto di Uova", "questEggEggAdjective": "un colorato", "questEggRatText": "Ratto", + "questEggRatMountText": "Ratto", "questEggRatAdjective": "uno sporco", "questEggOctopusText": "Polpo", + "questEggOctopusMountText": "Polpo", "questEggOctopusAdjective": "un viscido", "questEggSeahorseText": "Cavalluccio Marino", + "questEggSeahorseMountText": "Cavalluccio Marino", "questEggSeahorseAdjective": "un prezioso", "questEggParrotText": "Pappagallo", + "questEggParrotMountText": "Pappagallo", "questEggParrotAdjective": "un variopinto", "questEggRoosterText": "Gallo", + "questEggRoosterMountText": "Gallo", "questEggRoosterAdjective": "un altezzoso", "questEggSpiderText": "Ragno", + "questEggSpiderMountText": "Ragno", "questEggSpiderAdjective": "un inquietante", "questEggOwlText": "Gufo", + "questEggOwlMountText": "Gufo", "questEggOwlAdjective": "un saggio", "questEggPenguinText": "Pinguino", + "questEggPenguinMountText": "Pinguino", "questEggPenguinAdjective": "un perspicace", "questEggTRexText": "Tirannosauro", + "questEggTRexMountText": "Tirannosauro", "questEggTRexAdjective": "un preistorico", "questEggRockText": "Roccia", + "questEggRockMountText": "Roccia", "questEggRockAdjective": "una vivace", "questEggBunnyText": "Coniglietto", + "questEggBunnyMountText": "Coniglietto", "questEggBunnyAdjective": "un coccoloso", "questEggSlimeText": "Gelatina di Marshmallow", - "questEggSlimeAdjective": "una dolce", + "questEggSlimeMountText": "Marshmallow Slime", + "questEggSlimeAdjective": "a sweet", "questEggSheepText": "Pecorella", + "questEggSheepMountText": "Pecorella", "questEggSheepAdjective": "una soffice", "questEggCuttlefishText": "Seppia", - "questEggCuttlefishAdjective": "un'affettuosa", + "questEggCuttlefishMountText": "Seppia", + "questEggCuttlefishAdjective": "un grazioso", "questEggWhaleText": "Balena", + "questEggWhaleMountText": "Balena", "questEggWhaleAdjective": "una zampillante", "questEggCheetahText": "Ghepardo", + "questEggCheetahMountText": "Ghepardo", "questEggCheetahAdjective": "un onesto", "questEggHorseText": "Cavallo", + "questEggHorseMountText": "Cavallo", "questEggHorseAdjective": "un galoppante", "eggNotes": "Trova una pozione per far schiudere questo uovo, e nascerà <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "Base", @@ -81,7 +106,9 @@ "hatchingPotionCottonCandyPink": "Rosa Zucchero Filato", "hatchingPotionCottonCandyBlue": "Blu Zucchero Filato", "hatchingPotionGolden": "Oro", + "hatchingPotionSpooky": "Spooky", "hatchingPotionNotes": "Versa questa pozione su un uovo, e nascerà un animale <%= potText(locale) %>.", + "premiumPotionAddlNotes": "Not usable on quest pet eggs.", "foodMeat": "Carne", "foodMilk": "Latte", "foodPotatoe": "Patata", diff --git a/common/locales/it/faq.json b/common/locales/it/faq.json index 4ee4b1ef35..6e72654d14 100644 --- a/common/locales/it/faq.json +++ b/common/locales/it/faq.json @@ -2,24 +2,24 @@ "frequentlyAskedQuestions": "Domande frequenti", "faqQuestion0": "Sono confuso. Come funziona Habitica?", "iosFaqAnswer0": "Per prima cosa, imposterai un'attività che vuoi completare nella vita di tutti i giorni, quindi, completando le tue attività nella vita vera e spuntandole, riceverai esperienza ed oro. L'oro è usato per comprare equipaggiamento e alcuni item, insieme ad dei premi personalizzati. L'esperienza serve a far salire di livello il tuo personaggio e sbloccare contenuti come animali domestici, abilità, e missioni! Puoi personalizzare il tuo personaggio in Menu > Personalizza Avatar.\n\nAlcuni metodi basilari per interagire: cliccare il (+) nell'angolo in alto a destra per aggiungere una nuova attività. Cliccare su un'attività già presente per modificarla e strisciare verso sinistra per eliminarla. Puoi organizare le attività usando le etichette nell'angolo in alto a sinistra, espandi e contrai checklist cliccando nella bolla vicine alle suddette.", - "webFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn Experience and Gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as pets, skills, and quests! For more detail, the wiki has an excellent step-by-step overview of the game [right here](http://habitica.wikia.com/wiki/Habitica_Wiki).", - "faqQuestion1": "How do I set up my tasks?", - "iosFaqAnswer1": "Good Habits (the ones with a +) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a -) are tasks that you should avoid, like biting nails. Habits with a + and a - have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award experience and gold. Bad Habits subtract health.\n\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by tapping to edit it. If you skip a Daily that is due, your avatar will take damage overnight. Be careful not to add too many Dailies at once!\n\n To-Dos are your To-Do list. Completing a To-Do earns you gold and experience. You never lose health from To-Dos. You can add a due date to a To-Do by tapping to edit.", - "webFaqAnswer1": "Good Habits (the ones with a ) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a ) are tasks that you should avoid, like biting nails. Habits with a and a have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award Experience and Gold. Bad Habits subtract Health.\n

\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by clicking the pencil item to edit it. If you skip a Daily that is due, your avatar will take damage overnight. Be careful not to add too many Dailies at once!\n

\n To-Dos are your To-Do list. Completing a To-Do earns you Gold and Experience. You never lose Health from To-Dos. You can add a due date to a To-Do by clicking the pencil icon to edit.", - "faqQuestion2": "What are some sample tasks?", - "iosFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n

\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", - "webFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", + "webFaqAnswer0": "Per prima cosa, imposterai un'attività che vuoi completare nella vita di tutti i giorni, quindi, completando le tue attività nella vita vera e spuntandole, riceverai esperienza ed oro. L'oro è usato per comprare equipaggiamento e alcuni item, insieme ad dei premi personalizzati. L'esperienza serve a far salire di livello il tuo personaggio e sbloccare contenuti come animali domestici, abilità, e missioni! Consulta il quadro generale passo per passo della Wiki per maggiori informazioni! [Clicca qui](http://habitica.wikia.com/wiki/Habitica_Wiki).", + "faqQuestion1": "Come imposto le mie attività?", + "iosFaqAnswer1": "Le Good Habits (quelle con il +) sono attività che puoi fare più volte al giorno, come \"Mangiare verdure, \"Fare sport\" ecc.\nLe Bad Habits (quelle con il -) sono attività che dovresti evitare, come \"Mordersi le unghie\", \"Mangiare fritto\" ecc.\nLe Habits con un + ed un - hanno una scelta buona ed una cattiva, come prendere le scale al posto di usare l'ascensore. Le Good Habits garantiscono punti esperienza ed oro, le Bad Habits tolgono punti vita.\nLe Dailies sono attività che compi ogni giorno, come \"Lavare i denti\" o \"Controllare la mail\". Puoi semplicemente assegnare una Daily ai giorni in cui vuoi impostarla cliccando su Modifica. Se salti una Daily assegnata, il tuo Avatar subirà danno durante la notte. Fai attenzione a non aggiungere troppe Daily in una sola volta!\nI To-Do si trovano nella tua lista To-Do. Completando una To-Do guadagni oro e punti esperienza.Non perderai mai punti vita dalle To-Do. Puoi aggiungere una data di scadenza alle To-Do cliccando su Modifica.", + "webFaqAnswer1": "Le Good Habits (quelle con il ) sono attività che puoi fare più volte al giorno, come \"Mangiare verdure, \"Fare sport\" ecc.
\nLe Bad Habits (quelle con il ) sono attività che dovresti evitare, come \"Mordersi le unghie\", \"Mangiare fritto\" ecc.
\nLe Habits con un ed un hanno una scelta buona ed una cattiva, come prendere le scale al posto di usare l'ascensore. Le Good Habits garantiscono punti esperienza ed oro, le Bad Habits tolgono punti vita.
\nLe Dailies sono attività che compi ogni giorno, come \"Lavare i denti\" o \"Controllare la mail\". Puoi semplicemente assegnare una Daily ai giorni in cui vuoi impostarla cliccando su Modifica. Se salti una Daily assegnata, il tuo Avatar subirà danno durante la notte. Fai attenzione a non aggiungere troppe Daily in una sola volta!
\nI To-Do si trovano nella tua lista To-Do. Completando una To-Do guadagni oro e punti esperienza.Non perderai mai punti vita dalle To-Do. Puoi aggiungere una data di scadenza alle To-Do cliccando su Modifica.", + "faqQuestion2": "Quali sono alcuni attività d'esempio?", + "iosFaqAnswer2": "La Wiki ha 4 liste di attività d'esempio per prendere ispirazione:\n

\n* [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n* [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n* [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n* [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", + "webFaqAnswer2": "La Wiki ha 4 liste di attività d'esempio per prendere ispirazione:\n* [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n* [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n* [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n* [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "faqQuestion3": "Perchè le mie attività cambiano colore?", - "iosFaqAnswer3": "Your tasks change color based on how well you are currently accomplishing them! Each new task starts out as a neutral yellow. Perform Dailies or positive Habits more frequently and they move toward blue. Miss a Daily or give in to a bad Habit and the task moves toward red. The redder a task, the more rewards it will give you, but if it's a Daily or bad Habit, the more it will hurt you! This helps motivate you to complete the tasks that are giving you trouble.", - "webFaqAnswer3": "Your tasks change color based on how well you are currently accomplishing them! Each new task starts out as a neutral yellow. Perform Dailies or positive Habits more frequently and they move toward blue. Miss a Daily or give in to a bad Habit and the task moves toward red. The redder a task, the more rewards it will give you, but if it’s a Daily or bad Habit, the more it will hurt you! This helps motivate you to complete the tasks that are giving you trouble.", + "iosFaqAnswer3": "Le tue attività cambiano colore in base alla serie di successi che compi su di esse! Ogni nuova attività è gialla all'inizio, ed ogni volta che riuscirai a svolgere una Daily o una Habits positiva diventeranno blu.\nDimenticando una Daily o compiendo un Bad Habit le attività diventeranno rosse. Più un'attività è rossa, più ti ricompenserà, ma se è una Daily o una Bad Habit ti farà più danno! Questo ti motiva a completare le attività che ti danno problemi.", + "webFaqAnswer3": "Le tue attività cambiano colore in base alla serie di successi che compi su di esse! Ogni nuova attività è gialla all'inizio, ed ogni volta che riuscirai a svolgere una Daily o una Habits positiva diventeranno blu.\nDimenticando una Daily o compiendo un Bad Habit le attività diventeranno rosse. Più un'attività è rossa, più ti ricompenserà, ma se è una Daily o una Bad Habit ti farà più danno! Questo ti motiva a completare le attività che ti danno problemi.", "faqQuestion4": "Perche' il mio personaggio ha perso dei punti vita e come faccio a ripristinarli?", "iosFaqAnswer4": "Ci sono diverse ragioni per cui puoi venire ferito. Il motivo principale e' l'aver lasciato incompiute alcune tue Dailies durante la notte, queste mancanze ti danneggiano. In secondo luogo, se clicchi su di una Habit negativa, questa ti danneggera'. Ed in fine, se ti trovi a fronteggiare un Boss in una battaglia con la tua Squadra ed uno dei tuoi compagni non completa tutte le sue Dailies, il Boss vi attacchera'.\n\nLa via principale per riguadagnare i tuoi punti salute e' salire di livello, questo ti fara' recuperare completamente salute. Puoi inoltre comprare con dell'oro una Pozione Salute nella colonna delle Ricompense. Inoltre, dal livello 10 in poi, puoi scegliere di diventare un Guaritore ed imparerai cosi' degli incantesimi di guarigione. Se ti trovi in Squadra con un Guaritore, puoi beneficiare del suo aiuto.", "webFaqAnswer4": "Ci sono diverse ragioni per cui puoi venire ferito. Il motivo principale e' l'aver lasciato incompiute alcune tue Dailies durante la notte, queste mancanze ti danneggiano. In secondo luogo, se clicchi su di una Habit negativa, questa ti danneggera'. Ed in fine, se ti trovi a fronteggiare un Boss in una battaglia con la tua Squadra ed uno dei tuoi compagni non completa tutte le sue Dailies, il Boss vi attacchera'.\n

\nLa via principale per riguadagnare i tuoi punti salute e' salire di livello, questo ti fara' recuperare completamente salute. Puoi inoltre comprare con dell'oro una Pozione Salute nella colonna delle Ricompense. Inoltre, dal livello 10 in poi, puoi scegliere di diventare un Guaritore ed imparerai cosi' degli incantesimi di guarigione. Se ti trovi in Squadra (cerca in Social > Squadra) con un Guaritore, puoi beneficiare del suo aiuto.", "faqQuestion5": "Come faccio per giocare in Habitica con i miei amici?", "iosFaqAnswer5": "Il modo migliore e' quello di invitarli a fare Squadra con te, tramite [website](https://habitica.com/#/options/groups/party)! Aggiungeremo la possibilita' di creare una Squadra direttamente da questa app presto, ma nel frattempo puoi farlo da [website](https://habitica.com/#/options/groups/party). Le Squadre possono partecipare alle missioni, combattere i mostri e dividersi le abilita' per aiutarsi a vicenda. Sul sito web, tu e i tuoi amici potete unirvi inoltre alle chat pubbliche nelle Gilde. Le Gilde verranno aggiunte all'app nel prossimo update!", "webFaqAnswer5": "Il modo migliore e' quello di invitarli a fare Squadra con te, dal menu' Social > Squadra! Le Squadre possono partecipare alle missioni, combattere i mostri e dividersi le abilita' per aiutarsi a vicenda. Insieme potete inoltre unirvi alle Gilde (Social > Gilde). Le Gilde sono delle chat rivolte ad un interesse condiviso o al raggiungimento di un obiettivo comune, possono essere pubbliche o private. Puoi unirti a tutte le Gilde che desideri ma ad un'unica Squadra.\n

\nPer informazioni piu' dettagliate, puoi guardare sulla pagina wiki [Parties](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", - "faqQuestion6": "How do I get a Pet or Mount?", - "iosFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch Egg.\" Then choose a hatching potion to determine its color! Go to Menu > Pets to equip your new Pet to your avatar by clicking on it. \n\n You can also grow your Pets into Mounts by feeding them under Menu > Pets. Tap on a Pet, and then select \"Feed Pet\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Menu > Mounts and tap on it to equip it to your avatar.\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", + "faqQuestion6": "Come posso prendere un Animale o una Cavalcatura?", + "iosFaqAnswer6": "Dopo il livello 3 sbloccherai il Sistema di Drop. Ogni volta che completi un'attività avrai una possibilità di vincere un Uovo, una Pozione di schiusura o del Cibo. Questi verranno archiviati in Menù > Inventario.\n\nPer far nascere un Animale avrai bisogno di un Uovo e di una Pozione di schiusura. Premi sull'uovo per scegliere la specie che vuoi far schiudere, e seleziona quindi la Pozione di Schiusura per determinare il colore! Torna su Menù > Animali per equipaggiare il tuo nuovo animale al tuo Avatar premendoci sopra.\n\nPuoi anche far evolvere i tuoi Animali in Cavalcature cibandoli in Menù > Animali. Clicca sul Cibo nel riquadro a destra \"Cibo e Selle\", quindi seleziona l'Animale. Dovrai alimentare l'Animale diverse volte prima di farlo diventare una Cavalcatura, ma se riesci a trovare il suo cibo preferito crescerà molto più in fretta. Fai diverse prove o [Spoiler qui](http://habitica.wikia.com/wiki/Food#Food_Preferences). Una volta che hai una Cavalcatura, vai in Menù > Cavalcature e selezionala per equipaggiarla al tuo avatar.\n\nPotrai inoltre ricevere Uova dalle Missioni Animali completandole.(Vedi sotto per saperne di più sulle Missioni)", "webFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Inventory > Market.\n

\n To hatch a Pet, you'll need an egg and a hatching potion. Click on the egg to determine the species you want to hatch, and then click on the hatching potion to determine its color! Go to Inventory > Pets to equip it to your avatar by clicking on it.\n

\n You can also grow your Pets into Mounts by feeding them under Inventory > Pets. Click on a Pet, and then click on a piece of food from the right-hand menu to feed it! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Inventory > Mounts and click on it to equip it to your avatar.\n

\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", "faqQuestion7": "How do I become a Warrior, Mage, Rogue, or Healer?", "iosFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their Party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most gold and find the most item drops, and they can help their Party do the same. Finally, Healers can heal themselves and their Party members.\n\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click “Decide Later” and choose later under Menu > Choose Class.", @@ -31,7 +31,7 @@ "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party on the [website](https://habitica.com/#/options/groups/party), you'll be rewarded with the Basi-List Scroll! (We will add this feature to the app in a future update.)\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for gold and gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "faqQuestion10": "What are gems, and how do I get them?", - "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](link) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", + "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "Come posso segnalare un bug o dare dei suggerimenti?", "iosFaqAnswer11": "You can report a bug, request a feature, or send feedback under Menu > Report a Bug and Menu > Send Feedback! We'll do everything we can to assist you.", diff --git a/common/locales/it/front.json b/common/locales/it/front.json index 1d24f5114b..82f154d7db 100644 --- a/common/locales/it/front.json +++ b/common/locales/it/front.json @@ -178,5 +178,6 @@ "generalQuestionsSite": "Domande generiche sul sito", "businessInquiries": "Informazioni sul Business", "merchandiseInquiries": "Informazioni sui Prodotti", - "marketingInquiries": "Informazioni su Marketing e Social Media" + "marketingInquiries": "Informazioni su Marketing e Social Media", + "tweet": "Tweet" } \ No newline at end of file diff --git a/common/locales/it/gear.json b/common/locales/it/gear.json index d9cc22fddc..e57bafff47 100644 --- a/common/locales/it/gear.json +++ b/common/locales/it/gear.json @@ -87,7 +87,7 @@ "weaponSpecialSpringHealerText": "Osso Grazioso", "weaponSpecialSpringHealerNotes": "Acchiappalo! Aumenta l'Intelligenza di <%= int %>. Edizione limitata, primavera 2014.", "weaponSpecialSummerRogueText": "Sciabola del Pirata", - "weaponSpecialSummerRogueNotes": "All'arrembaggio! Farete fare il giro di chiglia a tutte queste Daily! Aumenta la Forza di <%= str %>. Edizione limitata, estate 2014.", + "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", "weaponSpecialSummerWarriorText": "Affettatrice del Marinaio", "weaponSpecialSummerWarriorNotes": "Non esiste To-Do che voglia avere a che fare con questo inquietante coltello! Aumenta la Forza di <%= str %>. Edizione limitata, estate 2014.", "weaponSpecialSummerMageText": "Acchiappa-laminarie", @@ -115,7 +115,7 @@ "weaponSpecialSpring2015WarriorText": "Clava Ossea", "weaponSpecialSpring2015WarriorNotes": "È una vera clava d'osso per veri cagnolini feroci! Certamente non è un giocattolo da masticare che la Maga Stagionale ti ha dato perchè chi è un bravo cagnolino? Chiiii è un bravo cagnolino?? Sei tu!!! Sei tu il bravo cagnolino!!! Aumenta la Forza di <%= str %>. Edizione limitata, primavera 2015.", "weaponSpecialSpring2015MageText": "Bacchetta da Prestigiatore", - "weaponSpecialSpring2015MageNotes": "Evoca una carota per te stesso con questa bacchetta di classe. Aumenta l'Intelligenza di <%= int %> e la Percezione di <%= per %>. Edizione limitata, primavera 2015.", + "weaponSpecialSpring2015MageNotes": "Conjure up a carrot for yourself with this fancy wand. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSpring2015HealerText": "Sonaglio da Gatto", "weaponSpecialSpring2015HealerNotes": "Quando lo scuoti, produce un'affascinante tintinnio che intratterrebbe CHIUNQUE per ore. Aumenta l'Intelligenza di <%= int %>. Edizione limitata, primavera 2015.", "weaponSpecialSummer2015RogueText": "Corallo da Fuoco", @@ -126,6 +126,14 @@ "weaponSpecialSummer2015MageNotes": "Un potere nascosto brilla nelle pietre preziose di questo bastone. Aumenta l'Intelligenza di <%= int %> e la Percezione di <%= per %>. Edizione limitata, estate 2015.", "weaponSpecialSummer2015HealerText": "Bacchetta delle Onde", "weaponSpecialSummer2015HealerNotes": "Cura il mal di mare e i mali del mare! Aumenta l'Intelligenza di <%= int %>. Edizione limitata, estate 2015.", + "weaponSpecialFall2015RogueText": "Bat-tle Ax", + "weaponSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015WarriorText": "Wooden Plank", + "weaponSpecialFall2015WarriorNotes": "Great for elevating things in cornfields and/or smacking tasks. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015MageText": "Enchanted Thread", + "weaponSpecialFall2015MageNotes": "A powerful Stitch Witch can control this enchanted thread without even touching it! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015HealerText": "Swamp-Slime Potion", + "weaponSpecialFall2015HealerNotes": "Brewed to perfection! Now you just have to convince yourself to drink it. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "weaponMystery201411Text": "Forcone dei festeggiamenti", "weaponMystery201411Notes": "Infilza i tuoi nemici o inforca i tuoi cibi preferiti - questo versatile forcone può fare di tutto! Non conferisce alcun bonus. Oggetto per abbonati, novembre 2014.", "weaponMystery201502Text": "Scintillante Scettro Alato dell'Amore e anche della Verità", @@ -146,6 +154,8 @@ "weaponArmoireIronCrookNotes": "Fieramente forgiato dal ferro, questo uncino di ferro é ottimo per radunare pecore. Aumenta Percezione e Forza di <%= attrs %> ciascuna. Baule Incantato: Set del Ferro Uncinato (Oggetto 3 di 3)", "weaponArmoireGoldWingStaffText": "Bastone dell'Ala Dorata", "weaponArmoireGoldWingStaffNotes": "Le ali su questo bastone svolazzano e si intrecciano costantemente. Aumenta tutti gli attributi di <%= attrs %> ciascuna. Baule Incantato: Oggetto Indipendente.", + "weaponArmoireBatWandText": "Bat Wand", + "weaponArmoireBatWandNotes": "This wand can turn any task into a bat! Wave it about and watch them fly away. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Independent Item.", "armor": "armatura", "armorBase0Text": "Vestiti semplici", "armorBase0Notes": "Vestiario comune. Non conferisce alcun bonus.", @@ -259,6 +269,14 @@ "armorSpecialSummer2015MageNotes": "Un potere nascosto risiede negli sbuffi di queste maniche. Aumenta l'Intelligenza di <%= int %> . Edizione Limitata Equipaggiamento Estate 2015.", "armorSpecialSummer2015HealerText": "Armatura del Marinaio", "armorSpecialSummer2015HealerNotes": "Quest'armatura fa sapere a tutti che tu sei un onesto mercante marinaio che non sognerebbe mai di comportarsi come una canaglia. Aumenta la Costituzione di <%= con %>. Edizione Limitata Equipaggiamento Estate 2015.", + "armorSpecialFall2015RogueText": "Bat-tle Armor", + "armorSpecialFall2015RogueNotes": "Fly into bat-tle! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015WarriorText": "Scarecrow Armor", + "armorSpecialFall2015WarriorNotes": "Despite being stuffed with straw, this armor is extremely hefty! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015MageText": "Stitched Robes", + "armorSpecialFall2015MageNotes": "Every stitch in this armor shimmers with enchantment. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015HealerText": "Potioner Robes", + "armorSpecialFall2015HealerNotes": "What? Of course that was a potion of constitution. No, you are definitely not turning into a frog! Don't be ribbiticulous. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "armorMystery201402Text": "Vesti del Messaggero", "armorMystery201402Notes": "Lucenti e robuste, queste vesti hanno diverse tasche per trasportare le lettere. Non conferisce alcun bonus. Oggetto per abbonati, febbraio 2014.", "armorMystery201403Text": "Armatura del Proteggiforeste", @@ -287,6 +305,8 @@ "armorMystery201506Notes": "Snorkel through a coral reef in this brightly-colored swim suit! Confers no benefit. June 2015 Subscriber Item.", "armorMystery201508Text": "Costume da Ghepardo", "armorMystery201508Notes": "Corri come il fulmine con indosso il morbido Costume da Ghepardo! Non conferisce benefici. Oggetto per abbonati Agosto 2015.", + "armorMystery201509Text": "Werewolf Costume", + "armorMystery201509Notes": "This IS a costume, right? Confers no benefit. September 2015 Subscriber Item.", "armorMystery301404Text": "Completo Steampunk", "armorMystery301404Notes": "Raffinato, a dir poco impeccabile! Non conferisce alcun bonus. Oggetto per abbonati, febbraio 3015.", "armorArmoireLunarArmorText": "Armatura Lunare Lenitiva", @@ -412,6 +432,14 @@ "headSpecialSummer2015MageNotes": "Un potere nascosto brilla nelle maglie di questa sciarpa. Aumenta la Percezione di <%= per %>. Edizione Limitata Equipaggiamento Estate 2015.", "headSpecialSummer2015HealerText": "Cappello da Marinaio", "headSpecialSummer2015HealerNotes": "Con il tuo cappello da marinaio piantato fermamente in testa, puoi navigare anche i mari più tempestosi! Aumenta l'intelligenza di <%= int %>. Edizione Limitata Equipaggiamento Estate 2015.", + "headSpecialFall2015RogueText": "Bat-tle Wings", + "headSpecialFall2015RogueNotes": "Echolocate your enemies with this powerful helm! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015WarriorText": "Scarecrow Hat", + "headSpecialFall2015WarriorNotes": "Everyone would want this hat--if they only had a brain. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015MageText": "Stitched Hat", + "headSpecialFall2015MageNotes": "Every stitch in this hat augments its power. Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015HealerText": "Hat of Frog", + "headSpecialFall2015HealerNotes": "This is an extremely serious hat that is worthy of only the most advanced potioners. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "headSpecialGaymerxText": "Elmo del Guerriero Arcobaleno", "headSpecialGaymerxNotes": "Per celebrare la \"stagione dell'orgoglio\" e il GaymerX, questo speciale elmo è decorato con un raggiante e colorato tema arcobaleno! Il GaymerX è un evento dedicato al gaming e al \"LGBTQ\", ed è aperto a tutti. Si svolge all'InterContinental di San Francisco dall'11 al 13 luglio! Non conferisce alcun bonus.", "headMystery201402Text": "Elmo Alato", @@ -434,6 +462,8 @@ "headMystery201505Notes": "La piuma verde su questo elmo di ferro sventola con orgoglio. Non conferisce alcun bonus. Oggetto per abbonati, maggio 2015.", "headMystery201508Text": "Cappello da Ghepardo", "headMystery201508Notes": "Questo comodo cappello da ghepardo é molto lanuginoso! Non conferisce alcun bonus. Oggetto per abbonati Agosto 2015.", + "headMystery201509Text": "Werewolf Mask", + "headMystery201509Notes": "This IS a mask, right? Confers no benefit. September 2015 Subscriber Item.", "headMystery301404Text": "Cilindro Elegante", "headMystery301404Notes": "Un cilindro per i più fini gentiluomini! Oggetto per abbonati, gennaio 3015. Non conferisce alcun bonus.", "headMystery301405Text": "Cilindro Base", @@ -462,6 +492,10 @@ "headArmoireRedFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a radiant red color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", "headArmoirePlagueDoctorHatText": "Plague Doctor Hat", "headArmoirePlagueDoctorHatNotes": "An authentic hat worn by the doctors who battle the Plague of Procrastination! Increases Strength by <%= str %>, Intelligence by <%= int %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 1 of 3).", + "headArmoireBlackCatText": "Black Cat Hat", + "headArmoireBlackCatNotes": "This black hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Intelligence and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireOrangeCatText": "Orange Cat Hat", + "headArmoireOrangeCatNotes": "This orange hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Independent Item.", "offhand": "oggetto per mano da scudo", "shieldBase0Text": "Nessun equipaggiamento nella mano da scudo", "shieldBase0Notes": "Nessuno scudo o arma secondaria.", @@ -533,10 +567,18 @@ "shieldSpecialSummer2015WarriorNotes": "Crafted of deep-ocean metal by the artisans of Dilatory, this shield shines like the sand and the sea. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", "shieldSpecialSummer2015HealerText": "Strapping Shield", "shieldSpecialSummer2015HealerNotes": "Use this shield to bash away bilge rats. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "shieldSpecialFall2015RogueText": "Bat-tle Ax", + "shieldSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015WarriorText": "Birdseed Bag", + "shieldSpecialFall2015WarriorNotes": "It's true that you're supposed to be SCARING the crows, but there's nothing wrong with making friends! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015HealerText": "Stirring Stick", + "shieldSpecialFall2015HealerNotes": "This stick can stir anything without melting, dissolving, or bursting into flame! It can also be used to fiercely poke enemy tasks. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "shieldMystery301405Text": "Scudo Orologio", "shieldMystery301405Notes": "Con questo scudo il tempo sarà sempre dalla tua parte! Non conferisce alcun bonus. Oggetto per abbonati, giugno 3015.", "shieldArmoireGladiatorShieldText": "Gladiator Shield", "shieldArmoireGladiatorShieldNotes": "Per essere un gladiatore devi...eh, lasciamo stare, piuttosto respingi tutti con il tuo scudo. Aumenta la Costituzione di <%= con %> e la Forza di <%= str %>. Scrigno Incantato: Set Gladiatore (oggetto 3 di 3)", + "shieldArmoireMidnightShieldText": "Midnight Shield", + "shieldArmoireMidnightShieldNotes": "This shield is most powerful at the stroke of midnight! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Independent Item.", "back": "Back Accessory", "backBase0Text": "Nessun accessorio da schiena", "backBase0Notes": "Nessun accessorio da schiena.", diff --git a/common/locales/it/groups.json b/common/locales/it/groups.json index 0e8b53c588..70e9398c9e 100644 --- a/common/locales/it/groups.json +++ b/common/locales/it/groups.json @@ -12,7 +12,7 @@ "community": "Forum della Community", "dataTool": "Visualizzazione dati utente (in inglese)", "resources": "Risorse", - "askQuestionNewbiesGuild": "Ask a Question (Newbies Guild)", + "askQuestionNewbiesGuild": "Fai una domanda (Newbies Guild)", "tavernTalk": "Chiacchiere in Taverna", "tavernAlert1": "Nota: se stai segnalando un bug, gli sviluppatori non potranno aiutarti qui. In quel caso, per favore", "tavernAlert2": "usa GitHub", @@ -25,17 +25,17 @@ "updatedParty": "Impostazioni squadra aggiornate.", "noPartyText": "Non sei in una squadra, oppure la tua squadra sta impiegando troppo tempo a caricarsi. Puoi crearne una ed invitare i tuoi amici; se invece vuoi unirti ad una squadra esistente, chiedi di inserire il tuo ID Utente e torna qui per visualizzare l'invito:", "LFG": "Per pubblicizzare la tua nuova squadra o trovarne una a cui unirti, vai alla Gilda <%= linkStart %>Party Wanted<%= linkEnd %> (in inglese).", - "wantExistingParty": "Want to join an existing party? Go to the <%= linkStart %>Party Wanted Guild<%= linkEnd %> and post this User ID:", - "joinExistingParty": "Join Someone Else's Party", + "wantExistingParty": "Vuoi unirti ad una squadra esistente? Vai nella Gilda <%= linkStart %>Party Wanted (in inglese)<%= linkEnd %> e pubblica questo ID Utente:", + "joinExistingParty": "Unisciti a una squadra", "create": "Crea", "userId": "ID Utente", "invite": "Invita", "leave": "Abbandona", "invitedTo": "Invitato in <%= name %>", - "invitedToNewParty": "You were invited to join a party! Do you want to leave this party and join <%= partyName %>?", - "joinNewParty": "Join New Party", + "invitedToNewParty": "Sei stato invitato a unirti ad una squadra! Vuoi lasciare questa squadra e unirti a <%= partyName %>?", + "joinNewParty": "Unisciti ad una nuova squadra", "declineInvitation": "Rifiuta invito", - "loadingNewParty": "Your new party is loading. Please wait...", + "loadingNewParty": "La tua nuova squadra si sta caricando. Attendi...", "newMsg": "Nuovo messaggio in \"<%= name %>\"", "chat": "Chat", "sendChat": "Invia messaggio", @@ -52,7 +52,7 @@ "logoUrl": "URL Logo", "assignLeader": "Assegna un leader al gruppo", "members": "Membri", - "partyList": "Order for party members in header", + "partyList": "Ordine dei membri della squadra nell'header", "banTip": "Creatore del gruppo", "moreMembers": "altri membri", "invited": "Invitato", @@ -101,7 +101,7 @@ "abuseFlag": "Segnala violazione delle linee guida della community", "abuseFlagModalHeading": "Segnalare <%= name %> per violazione?", "abuseFlagModalBody": "Sei sicuro di voler segnalare questo post? Dovresti segnalare SOLO post che violano le <%= firstLinkStart %>Linee guida della community<%= linkEnd %> e/o i <%= secondLinkStart %>Termini del Servizio<%= linkEnd %>. Segnalare inappropriatamente un post è una violazione delle linee guida della community e può essere considerata come un'infrazione da parte tua.", - "abuseFlagModalButton": "Segnala abuso", + "abuseFlagModalButton": "Segnala", "abuseReported": "Grazie di aver segnalato questa violazione. I moderatori sono stati avvertiti.", "abuseAlreadyReported": "Hai già segnalato questo messaggio.", "needsText": "Scrivi un messaggio.", @@ -117,7 +117,7 @@ "inviteByEmailExplanation": "Se degli amici si iscrivono ad Habitica tramite la tua email, verranno automaticamente invitati nella tua squadra!", "inviteFriendsNow": "Invita amici ora", "inviteFriendsLater": "Invita amici più tardi", - "inviteAlertInfo": "If you have friends already using Habitica, invite them by User ID here.", + "inviteAlertInfo": "Se hai degli amici che usano Habitica, invitali tramite ID Utente da qui.", "inviteExistUser": "Invita utenti esistenti", "byColon": "Da:", "inviteNewUsers": "Invita nuovi utenti", @@ -136,11 +136,11 @@ "startAParty": "Crea una Squadra", "addToParty": "Aggiungi qualcuno alla tua squadra", "likePost": "Fai click se ti piace questo post!", - "partyExplanation1": "Play Habitica with friends to stay accountable!", + "partyExplanation1": "Gioca ad Habitica con gli amici per tenerti motivato!", "partyExplanation2": "Combatti i mostri e crea delle Sfide!", "partyExplanation3": "Invita degli amici ora per ottenere una Pergamena!", - "wantToStartParty": "Do you want to start a party?", - "exclusiveQuestScroll": "Inviting a friend to your party will grant you an exclusive Quest Scroll to battle the Basi-List together!", + "wantToStartParty": "Vuoi creare una squadra?", + "exclusiveQuestScroll": "Invitando un amico nella tua squadra otterrai un'esclusiva Pergamena per combattere il Basi-lista insieme!", "nameYourParty": "Dai un nome alla tua nuova squadra!", "partyEmpty": "Sei l'unico membro della tua squadra. Invita qualche amico!", "partyChatEmpty": "La chat della squadra è vuota! Scrivi un messaggio nella casella qui sopra per cominciare una conversazione.", diff --git a/common/locales/it/limited.json b/common/locales/it/limited.json index b72ede28af..d4cd34afd1 100644 --- a/common/locales/it/limited.json +++ b/common/locales/it/limited.json @@ -11,14 +11,14 @@ "aquaticFriends": "Amici acquatici", "aquaticFriendsText": "E' stato spruzzato dagli amici <%= seafoam %> volta/e.", "valentineCard": "Biglietto di San Valentino", - "valentineCardExplanation": "For enduring such a saccharine poem, you both receive the \"Adoring Friends\" badge!", + "valentineCardExplanation": "Per aver condiviso la dolcezza di questo poema, ricevete entrambi la medaglia \"Amici Inseparabili\"!", "valentineCardNotes": "Manda un biglietto di San Valentino a un membro della squadra.", - "valentine0": "\"Roses are red\n\nMy Dailies are blue\n\nI'm happy that I'm\n\nIn a Party with you!\"", - "valentine1": "\"Roses are red\n\nViolets are nice\n\nLet's get together\n\nAnd fight against Vice!\"", - "valentine2": "\"Roses are red\n\nThis poem style is old\n\nI hope that you like this\n\n'Cause it cost ten Gold.\"", - "valentine3": "\"Roses are red\n\nIce Drakes are blue\n\nNo treasure is better\n\nThan time spent with you!\"", - "valentineCardAchievementTitle": "Adoring Friends", - "valentineCardAchievementText": "Aww, you and your friend must really care about each other! Sent or received <%= cards %> Valentine's Day cards.", + "valentine0": "\"Le rose sono rosse\n\nLe mie Daily sono blu\n\nE' bello esser in squadra\n\nPerchè qui ci sei anche tu!\"", + "valentine1": "\"Le rose sono rosse\n\nLa neve è così bella\n\nVieni insieme a me\n\nE sconfiggiamo la Viverna!\"", + "valentine2": "\"Le rose sono rosse\n\nQuesto poema è un capolavoro\n\nSpero tanto che ti piaccia\n\nPerchè costa dieci d'oro.\"", + "valentine3": "\"Le rose sono rosse\n\nLe Ricompense una delizia\n\nMa nessun tesoro è meglio\n\nDella tua amicizia!\"", + "valentineCardAchievementTitle": "Amici Inseparabili", + "valentineCardAchievementText": "Aww, tu e il tuo amico dovete volervi proprio bene! Inviati o ricevuti <%= cards %> biglietti di San Valentino.", "polarBear": "Orso Polare", "turkey": "Tacchino", "polarBearPup": "Cucciolo di Orso Polare", @@ -29,23 +29,24 @@ "seasonalShopClosedText": "Il Negozio Stagionale è attualmente chiuso! Non so dove sia la Maga Stagionale ora, ma scommetto che sarà di ritorno durante il prossimo Grand Gala!!", "seasonalShopText": "Benvenuto nel Negozio Stagionale! Abbiamo in vendita degli oggetti primaverili in Edizione Stagionale. Ogni cosa qui sarà acquistabile durante l'evento \"Spring Fling\" ogni anno, ma siamo aperti solo fino al 30 aprile! Quindi fai scorta adesso, sennò dovrai aspettare il prossimo anno per poter acquistare questi oggetti!", "seasonalShopSummerText": "Benvenuto nel Negozio Stagionale! Abbiamo in vendita degli oggetti estivi in Edizione Stagionale. Ogni cosa qui sarà acquistabile durante l'evento \"Summer Splash\" ogni anno, ma siamo aperti solo fino al 31 luglio! Quindi fai scorta adesso, sennò dovrai aspettare il prossimo anno per poter acquistare questi oggetti!", - "seasonalShopRebirth": "If you've used the Orb of Rebirth, you can repurchase this equipment in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", + "seasonalShopFallText": "Benvenuto nel Negozio Stagionale! Abbiamo in vendita degli oggetti autunnali in Edizione Stagionale. Ogni cosa qui sarà acquistabile durante l'evento \"Fall Festival\" ogni anno, ma siamo aperti solo fino al 31 ottobre! Quindi fai scorta adesso, sennò dovrai aspettare il prossimo anno per poter acquistare questi oggetti!", + "seasonalShopRebirth": "Se hai usato la Sfera della Rinascita, potrai riacquistare questo equipaggiamento dalla colonna delle Ricompense. All'inizio potrai comprare solo gli oggetti per la tua classe attuale (Guerriero, se non l'hai ancora scelta/cambiata), ma niente paura, gli altri oggetti specifici per le varie classi diventeranno disponibili se ti converti a quella classe.", "candycaneSet": "Caramello (Mago)", "skiSet": "Nevassassino (Assassino)", "snowflakeSet": "Fioccodineve (Guaritore)", "yetiSet": "Addestra-Yeti (Guerriero)", "toAndFromCard": "A: <%= toName %>, Da: <%= fromName %>", "nyeCard": "Biglietto d'auguri per il nuovo anno", - "nyeCardExplanation": "For celebrating the new year together, you both receive the \"Auld Acquaintance\" badge!", + "nyeCardExplanation": "Per aver celebrato insieme il nuovo anno, ricevete entrambi la medaglia \"Vecchia conoscenza\"!", "nyeCardNotes": "Manda un biglietto di auguri per il nuovo anno a un membro della squadra.", "seasonalItems": "Oggetti Stagionali", - "nyeCardAchievementTitle": "Vecchia Conoscenza", - "nyeCardAchievementText": "Happy New Year! Sent or received <%= cards %> New Year's cards.", - "nye0": "Happy New Year! May you slay many a bad Habit.", - "nye1": "Happy New Year! May you reap many Rewards.", - "nye2": "Happy New Year! May you earn many a Perfect Day.", - "nye3": "Happy New Year! May your To-Do list stay short and sweet.", - "nye4": "Happy New Year! May you not get attacked by a raging Hippogriff.", + "nyeCardAchievementTitle": "Vecchia conoscenza", + "nyeCardAchievementText": "Buon anno! Inviati o ricevuti <%= cards %> biglietti di auguri per il nuovo anno.", + "nye0": "Buon anno! Che tu possa sconfiggere molte Habit cattive.", + "nye1": "Buon anno! Che tu possa ottenere un mare di Ricompense.", + "nye2": "Buon anno! Che tu possa trascorrere tanti Giorni Perfetti.", + "nye3": "Buon anno! Che la tua lista di To-Do resti corta e piacevole.", + "nye4": "Buon anno! Ti auguro di non essere mai attaccato da un Ippogrifo inferocito.", "holidayCard": "Hai ricevuto un biglietto festivo!", "mightyBunnySet": "Coniglio Valoroso (Guerriero)", "magicMouseSet": "Topo Magico (Mago)", @@ -54,5 +55,10 @@ "daringSwashbucklerSet": "Corsaro Audace (Guerriero)", "emeraldMermageSet": "Magisirena di Smeraldo (Mago)", "reefSeahealerSet": "Marguaritore Corallino (Guaritore)", - "roguishPirateSet": "Pirata Furfante (Assassino)" + "roguishPirateSet": "Pirata Furfante (Assassino)", + "monsterOfScienceSet": "Mostro della Scienza (Guerriero)", + "witchyWizardSet": "Witchy Wizard (Mage)", + "mummyMedicSet": "Medico Mummia (Guaritore)", + "vampireSmiterSet": "Vampire Smiter (Rogue)", + "fallEventAvailability": "Disponibile fino al 31 ottobre" } \ No newline at end of file diff --git a/common/locales/it/messages.json b/common/locales/it/messages.json index 9f9dea125f..07ea8592ea 100644 --- a/common/locales/it/messages.json +++ b/common/locales/it/messages.json @@ -5,6 +5,7 @@ "messageTagNotFound": "Etichetta non trovata.", "messagePetNotFound": ":animale non trovato in user.items.pets", "messageFoodNotFound": ":cibo non trovato in user.items.food", + "messageNotAvailable": "Questo oggetto non è acquistabile al momento.", "messageCannotFeedPet": "Non puoi nutrire questo animale.", "messageAlreadyMount": "Possiedi già quella cavalcatura. Prova a dare da mangiare ad un altro animale.", "messageEvolve": "Hai appena addomesticato <%= egg %>, andiamo a farci un giro!", @@ -14,6 +15,7 @@ "messageEquipped": "<%= itemText %> equipaggiato.", "messageUnEquipped": "<%= itemText %> non è più equipaggiato.", "messageMissingEggPotion": "Ti manca un uovo o una pozione.", + "messageInvalidEggPotionCombo": "You can't hatch Quest Pet Eggs with Magic Hatching Potions! Try a different egg.", "messageAlreadyPet": "Possiedi già quell'animale. Prova un'altra combinazione!", "messageHatched": "Il tuo uovo si è schiuso! Vai alla Scuderia per equipaggiarlo.", "messageNotEnoughGold": "Non hai abbastanza Oro", diff --git a/common/locales/it/npc.json b/common/locales/it/npc.json index 40689b0308..1f8283cfdd 100644 --- a/common/locales/it/npc.json +++ b/common/locales/it/npc.json @@ -46,7 +46,7 @@ "tourHabits": "Questa colonna è per la buone e cattive abitudini (Habit) con cui hai a che fare diverse volte al giorno! Per procedere, clicca sulla matita per modificare i nomi, poi clicca sull'icona con la spunta per salvare le tue modifiche.", "tourStats": "Le buone abitudini conferiscono esperienza ed oro! Quelle cattive danneggiano la salute.", "tourGP": "Per procedere, compra la Spada da Allenamento con l'oro che hai appena guadagnato!", - "tourAvatar": "Personalizza il tuo avatar", + "tourAvatar": "Personalizza il tuo avatar", "tourScrollDown": "Assicurati di scorrere la pagina fino alla fine per vedere tutte le opzioni! Fai di nuovo click sul tuo avatar per tornare alla pagina delle attività.", "tourMuchMore": "Quando hai finito con le attività, puoi creare una Squadra insieme ai tuoi amici, chattare nelle Gilde di interessi comuni, partecipare alle Sfide, e tanto altro ancora!", "tourStatsPage": "Questa è la pagina delle tue Statistiche! Guadagna delle medaglie compiendo le azioni elencate.", @@ -72,13 +72,13 @@ "tourRewardsBrief": "Lista Ricompense", "tourRewardsProceed": "E' tutto!", "welcomeToHabit": "Benvenuto ad Habitica!", - "welcome1": "Create a basic avatar.", - "welcome1notes": "This avatar will represent you as you progress.", - "welcome2": "Set up your tasks.", + "welcome1": "Crea un semplice avatar.", + "welcome1notes": "Questo avatar rappresenta te e i tuoi progressi nel gioco.", + "welcome2": "Crea e personalizza le tue attività.", "welcome2notes": "How well you do on your real-life tasks will control how well you do in the game!", "welcome3": "Progress in life and the game!", "welcome3notes": "As you improve your life, your avatar will level up and unlock pets, quests, equipment, and more!", "welcome4": "Evita le cattive abitudini che ti fanno perdere Salute (HP), o il tuo avatar morirà!", "welcome5": "Ora personalizzerai il tuo avatar e imposterai le tue attività...", - "imReady": "Enter Habitica" + "imReady": "Entra in Habitica" } \ No newline at end of file diff --git a/common/locales/it/pets.json b/common/locales/it/pets.json index e734d4a884..93a35e7c4c 100644 --- a/common/locales/it/pets.json +++ b/common/locales/it/pets.json @@ -1,11 +1,13 @@ { "pets": "Animali", "petsFound": "Animali trovati", + "magicPets": "Magic Potion Pets", "rarePets": "Animali rari", "questPets": "Animali delle missioni", "mounts": "Cavalcature", "mountsTamed": "Cavalcature domate", "questMounts": "Cavalcature delle missioni", + "magicMounts": "Magic Potion Mounts", "rareMounts": "Cavalcature rare", "etherealLion": "Leone Etereo", "veteranWolf": "Lupo Veterano", @@ -24,13 +26,15 @@ "eggSingular": "uovo", "noEggs": "Non hai nessun uovo.", "hatchingPotions": "Pozioni di schiusura", + "magicHatchingPotions": "Pozioni di schiusura magiche", "hatchingPotion": "pozione di schiusura", "noHatchingPotions": "Non hai nessuna pozione di schiusura.", "inventoryText": "Clicca su un uovo per vedere le pozioni utilizzabili (che verranno evidenziate in verde) e scegline una con cui far comparire il tuo animale. Se nessuna pozione viene evidenziata, clicca di nuovo sull'uovo per deselezionarlo, e questa volta clicca prima su una pozione, in modo da evidenziare le uova su cui poterla utilizzare. Se lo desideri, puoi anche vendere gli oggetti che ti avanzano ad Alexander il Mercante.", "foodText": "cibo", "food": "Cibo e Selle", "noFood": "Non hai cibo o selle.", - "dropsExplanation": "Ottieni questi oggetti più velocemente utilizzando le gemme, se non vuoi aspettare che appaiano come drop quando completi un'attività. Maggiori informazioni sul sistema di drop.", + "dropsExplanation": "Get these items faster with Gems if you don't want to wait for them to drop when completing a task. Learn more about the drop system.", + "premiumPotionNoDropExplanation": "Magic Hatching Potions cannot be used on eggs received from Quests. The only way to get Magic Hatching Potions is by buying them below, not from random drops.", "beastMasterProgress": "Progresso in Re delle Bestie", "stableBeastMasterProgress": "Progresso in Re delle Bestie: <%= number %> Animali trovati", "beastAchievement": "Hai ottenuto la medaglia \"Re delle Bestie\" per aver collezionato tutti gli animali!", diff --git a/common/locales/it/subscriber.json b/common/locales/it/subscriber.json index e2f7dfb761..fdec9cd864 100644 --- a/common/locales/it/subscriber.json +++ b/common/locales/it/subscriber.json @@ -59,21 +59,21 @@ "timeTravelers": "Viaggiatori del Tempo", "timeTravelersTitleNoSub": "<%= linkStartTyler %>Tyler<%= linkEnd %> e <%= linkStartVicky %>Vicky<%= linkEnd %>", "timeTravelersTitle": "Misteriosi viaggiatori del tempo", - "timeTravelersPopoverNoSub": "You'll need a Mystic Hourglass to summon the mysterious Time Travelers! <%= linkStart %>Subscribers<%= linkEnd %> earn one Mystic Hourglass for every three months of consecutive subscribing. Come back when you have a Mystic Hourglass, and the Time Travelers will fetch you a rare pet, mount, or Subscriber Item Set from the past... or maybe even the future.", - "timeTravelersPopover": "We see you have a Mystic Hourglass, so we will happily travel back in time for you! Please choose the pet, mount, or Mystery Item Set you would like. You can see a list of the past item sets <%= linkStart %>here<%= linkEnd %>! If those don't satisfy you, perhaps you'd be interested in one of our fashionably futuristic Steampunk Item Sets?", - "timeTravelersAlreadyOwned": "Congratulations! You already own everything the Time Travelers currently offer. Thanks for supporting the site!", - "mysticHourglassPopover": "La Clessidra Mistica ti permette di acquistare i set per abbonati dei mesi passati.", + "timeTravelersPopoverNoSub": "Hai bisogno di una Clessidra Mistica per evocare i misteriosi viaggiatori del tempo! Gli <%= linkStart %>abbonati<%= linkEnd %> ne ottengono una ogni tre mesi di abbonamento consecutivi. Torna qui quando avrai una Clessidra Mistica, e i viaggiatori del tempo ti porteranno un raro animale, cavalcatura o set di Oggetti Misteriosi dal passato...o forse persino dal futuro!", + "timeTravelersPopover": "Abbiamo notato che possiedi una Clessidra Mistica, quindi saremo felici di tornare indietro nel tempo per te! Scegli l'animale, la cavalcatura o il set di Oggetti Misteriosi che desideri. Puoi vedere una lista dei set di oggetti passati in <%= linkStart %>questa pagina<%= linkEnd %>! Se questi non ti soddisfano, forse preferiresti uno dei nostri raffinati e futuristici set di oggetti steampunk?", + "timeTravelersAlreadyOwned": "Congratulazioni! Possiedi già tutto ciò che i Viaggiatori del Tempo possono attualmente offrire. Grazie per il tuo supporto al sito!", + "mysticHourglassPopover": "La Clessidra Mistica ti permette di acquistare alcuni oggetti a disponibilità limitata, come i set mensili di Oggetti Misteriosi le ricompense degli eventi mondiali, dal passato!", "subUpdateCard": "Aggiorna Carta", "subUpdateTitle": "Aggiorna", "subUpdateDescription": "Aggiorna la carta con cui effettuare il pagamento.", - "notEnoughHourglasses": "You don't have enough Mystic Hourglasses.", - "hourglassBuyEquipSetConfirm": "Buy this full set of items for 1 Mystic Hourglass?", - "hourglassBuyItemConfirm": "Buy this item for 1 Mystic Hourglass?", - "petsAlreadyOwned": "Pet already owned.", - "mountsAlreadyOwned": "Mount already owned.", - "typeNotAllowedHourglass": "Item type not supported for purchase with Mystic Hourglass. Allowed types:", - "petsNotAllowedHourglass": "Pet not available for purchase with Mystic Hourglass.", - "mountsNotAllowedHourglass": "Mount not available for purchase with Mystic Hourglass.", - "hourglassPurchase": "Purchased an item using a Mystic Hourglass!", - "hourglassPurchaseSet": "Purchased an item set using a Mystic Hourglass!" + "notEnoughHourglasses": "Non hai abbastanza Clessidre Mistiche.", + "hourglassBuyEquipSetConfirm": "Acquistare questo set di oggetti per 1 Clessidra Mistica?", + "hourglassBuyItemConfirm": "Acquistare questo oggetto per 1 Clessidra Mistica?", + "petsAlreadyOwned": "Possiedi già questo animale.", + "mountsAlreadyOwned": "Possiedi già questa cavalcatura.", + "typeNotAllowedHourglass": "Tipo di oggetto non acquistabile con una Clessidra Mistica. Tipi permessi:", + "petsNotAllowedHourglass": "Animale non acquistabile con una Clessidra Mistica.", + "mountsNotAllowedHourglass": "Cavalcatura non acquistabile con una Clessidra Mistica.", + "hourglassPurchase": "Acquistato un oggetto usando una Clessidra Mistica!", + "hourglassPurchaseSet": "Acquistato un set di oggetti usando una Clessidra Mistica!" } \ No newline at end of file diff --git a/common/locales/it/tasks.json b/common/locales/it/tasks.json index f789b6369f..12d677e30c 100644 --- a/common/locales/it/tasks.json +++ b/common/locales/it/tasks.json @@ -5,7 +5,7 @@ "beeminderDeleteWarning": "Utenti Beeminder: Leggere prima Cancellare i To-Do completati senza confondere Beeminder! (in inglese)", "addmultiple": "Aggiungi multiple", "addsingle": "Aggiungi singola", - "habits": "Habits", + "habits": "Abitudini", "newHabit": "Nuova Habit", "newHabitBulk": "Nuove Habit (una per linea)", "yellowred": "Trascurate", @@ -108,6 +108,6 @@ "rewardHelp1": "L'equipaggiamento che compri per il tuo avatar viene messo in <%= linkStart %>Inventario > Equipaggiamento<%= linkEnd %>.", "rewardHelp2": "L'equipaggiamento condiziona le tue statistiche (<%= linkStart %>Utente > Statistiche<%= linkEnd %>).", "rewardHelp3": "Equipaggiamenti speciali compariranno qui durante gli Eventi Globali.", - "rewardHelp4": "Don't be afraid to set custom Rewards! Check out some samples here.", + "rewardHelp4": "Non aver paura di impostare le tue ricompense! guarda qualche esempio qui.", "clickForHelp": "Fai click per suggerimenti" } \ No newline at end of file diff --git a/common/locales/ja/content.json b/common/locales/ja/content.json index 63a6a25ae4..3ce6c779da 100644 --- a/common/locales/ja/content.json +++ b/common/locales/ja/content.json @@ -6,71 +6,96 @@ "armoireLastItem": "最後のレア装備を魔法の戸棚から出した。", "armoireNotesEmpty": "毎月の最初の日に戸棚に新しい装備が入ります。それまでに、経験値や食べ物をもらうためにクリック続けて下さい!", "dropEggWolfText": "狼", - "dropEggWolfAdjective": "忠実な", + "dropEggWolfMountText": "Wolf", + "dropEggWolfAdjective": "a loyal", "dropEggTigerCubText": "トラの子", "dropEggTigerCubMountText": "トラ", - "dropEggTigerCubAdjective": "激しい", + "dropEggTigerCubAdjective": "a fierce", "dropEggPandaCubText": "パンダの子", "dropEggPandaCubMountText": "パンダ", - "dropEggPandaCubAdjective": "穏やかな", + "dropEggPandaCubAdjective": "a gentle", "dropEggLionCubText": "ライオンの子", "dropEggLionCubMountText": "ライオン", - "dropEggLionCubAdjective": "勇壮な", + "dropEggLionCubAdjective": "a regal", "dropEggFoxText": "狐", - "dropEggFoxAdjective": "狡猾な", + "dropEggFoxMountText": "Fox", + "dropEggFoxAdjective": "a wily", "dropEggFlyingPigText": "空飛ぶ豚", - "dropEggFlyingPigAdjective": "気まぐれな", + "dropEggFlyingPigMountText": "Flying Pig", + "dropEggFlyingPigAdjective": "a whimsical", "dropEggDragonText": "ドラゴン", - "dropEggDragonAdjective": "強大な", + "dropEggDragonMountText": "Dragon", + "dropEggDragonAdjective": "a mighty", "dropEggCactusText": "サボテン", - "dropEggCactusAdjective": "ちくちくする", + "dropEggCactusMountText": "Cactus", + "dropEggCactusAdjective": "a prickly", "dropEggBearCubText": "熊の子", "dropEggBearCubMountText": "熊", - "dropEggBearCubAdjective": "かわいい", + "dropEggBearCubAdjective": "a cuddly", "questEggGryphonText": "グリフォン", - "questEggGryphonAdjective": "誇り高い", + "questEggGryphonMountText": "Gryphon", + "questEggGryphonAdjective": "a proud", "questEggHedgehogText": "ハリネズミ", - "questEggHedgehogAdjective": "尖った", + "questEggHedgehogMountText": "Hedgehog", + "questEggHedgehogAdjective": "a spiky", "questEggDeerText": "鹿", - "questEggDeerAdjective": "上品な", + "questEggDeerMountText": "Deer", + "questEggDeerAdjective": "an elegant", "questEggEggText": "たまご", "questEggEggMountText": "たまご入れ", - "questEggEggAdjective": "華やかな", + "questEggEggAdjective": "a colorful", "questEggRatText": "ネズミ", - "questEggRatAdjective": "汚い", + "questEggRatMountText": "Rat", + "questEggRatAdjective": "a dirty", "questEggOctopusText": "タコ", - "questEggOctopusAdjective": "ぬるぬるした", + "questEggOctopusMountText": "Octopus", + "questEggOctopusAdjective": "a slippery", "questEggSeahorseText": "タツノオトシゴ", - "questEggSeahorseAdjective": "賞", + "questEggSeahorseMountText": "Seahorse", + "questEggSeahorseAdjective": "a prize", "questEggParrotText": "パロット", - "questEggParrotAdjective": "生き生きとした", + "questEggParrotMountText": "Parrot", + "questEggParrotAdjective": "a vibrant", "questEggRoosterText": "雄鳥", - "questEggRoosterAdjective": "闊歩している", + "questEggRoosterMountText": "Rooster", + "questEggRoosterAdjective": "a strutting", "questEggSpiderText": "クモ", - "questEggSpiderAdjective": "気味悪い", + "questEggSpiderMountText": "Spider", + "questEggSpiderAdjective": "a creepy", "questEggOwlText": "フクロウ", - "questEggOwlAdjective": "賢い", + "questEggOwlMountText": "Owl", + "questEggOwlAdjective": "a wise", "questEggPenguinText": "ペンギン", - "questEggPenguinAdjective": "明敏な", + "questEggPenguinMountText": "Penguin", + "questEggPenguinAdjective": "a perspicacious", "questEggTRexText": "ティラノサウルス", - "questEggTRexAdjective": "腕の小さい", + "questEggTRexMountText": "Tyrannosaur", + "questEggTRexAdjective": "a tiny-armed", "questEggRockText": "ロック", - "questEggRockAdjective": "元気な", + "questEggRockMountText": "Rock", + "questEggRockAdjective": "a lively", "questEggBunnyText": "ウサギ", - "questEggBunnyAdjective": "すりすりの", + "questEggBunnyMountText": "Bunny", + "questEggBunnyAdjective": "a snuggly", "questEggSlimeText": "マシュマロ スライム", - "questEggSlimeAdjective": "甘い", + "questEggSlimeMountText": "Marshmallow Slime", + "questEggSlimeAdjective": "a sweet", "questEggSheepText": "羊", - "questEggSheepAdjective": "もふもふな", + "questEggSheepMountText": "Sheep", + "questEggSheepAdjective": "a woolly", "questEggCuttlefishText": "コウイカ", - "questEggCuttlefishAdjective": "すりすりの", + "questEggCuttlefishMountText": "Cuttlefish", + "questEggCuttlefishAdjective": "a cuddly", "questEggWhaleText": "クジラ", - "questEggWhaleAdjective": "目立ちます", - "questEggCheetahText": "Cheetah", - "questEggCheetahAdjective": "honest", - "questEggHorseText": "Horse", - "questEggHorseAdjective": "galloping", - "eggNotes": "孵化ポーションを探し、このたまごに注ぐと、それが<%= eggAdjective(locale) %> <%= eggText(locale) %>に孵化します。", + "questEggWhaleMountText": "Whale", + "questEggWhaleAdjective": "a splashy", + "questEggCheetahText": "チーター", + "questEggCheetahMountText": "Cheetah", + "questEggCheetahAdjective": "an honest", + "questEggHorseText": "馬", + "questEggHorseMountText": "Horse", + "questEggHorseAdjective": "a galloping", + "eggNotes": "Find a hatching potion to pour on this egg, and it will hatch into <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "普通の", "hatchingPotionWhite": "白い", "hatchingPotionDesert": "砂漠の", @@ -81,7 +106,9 @@ "hatchingPotionCottonCandyPink": "ピンクの綿菓子", "hatchingPotionCottonCandyBlue": "青い綿菓子", "hatchingPotionGolden": "黄金の", + "hatchingPotionSpooky": "Spooky", "hatchingPotionNotes": "これをたまごに振りかけると、ペットとして<%= potText(locale) %>に孵化します。", + "premiumPotionAddlNotes": "Not usable on quest pet eggs.", "foodMeat": "肉", "foodMilk": "ミルク", "foodPotatoe": "じゃがいも", diff --git a/common/locales/ja/faq.json b/common/locales/ja/faq.json index af3a1d398b..ddbb314174 100644 --- a/common/locales/ja/faq.json +++ b/common/locales/ja/faq.json @@ -1,5 +1,5 @@ { - "frequentlyAskedQuestions": "Frequently Asked Questions", + "frequentlyAskedQuestions": "よくある質問", "faqQuestion0": "I'm confused. Where do I get an overview?", "iosFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn experience and gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as Pets, Skills, and Quests! You can customize your character under Menu > Customize Avatar.\n\n Some basic ways to interact: click the (+) in the upper-right-hand corner to add a new task. Tap on an existing task to edit it, and swipe left on a task to delete it. You can sort tasks using Tags in the upper-left-hand corner, and expand and contract checklists by clicking on the checklist bubble.", "webFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn Experience and Gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as pets, skills, and quests! For more detail, the wiki has an excellent step-by-step overview of the game [right here](http://habitica.wikia.com/wiki/Habitica_Wiki).", @@ -31,7 +31,7 @@ "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party on the [website](https://habitica.com/#/options/groups/party), you'll be rewarded with the Basi-List Scroll! (We will add this feature to the app in a future update.)\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for gold and gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "faqQuestion10": "What are gems, and how do I get them?", - "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](link) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", + "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "How do I report a bug or request a feature?", "iosFaqAnswer11": "You can report a bug, request a feature, or send feedback under Menu > Report a Bug and Menu > Send Feedback! We'll do everything we can to assist you.", diff --git a/common/locales/ja/front.json b/common/locales/ja/front.json index 35ae28a56a..e348063813 100644 --- a/common/locales/ja/front.json +++ b/common/locales/ja/front.json @@ -178,5 +178,6 @@ "generalQuestionsSite": "サイトに関するご質問", "businessInquiries": "ビジネスに関するお問い合わせ", "merchandiseInquiries": "商品化窓口お問い合わせ", - "marketingInquiries": "マーケティング・ソーシャルメディアに関するお問い合わせ" + "marketingInquiries": "マーケティング・ソーシャルメディアに関するお問い合わせ", + "tweet": "Tweet" } \ No newline at end of file diff --git a/common/locales/ja/gear.json b/common/locales/ja/gear.json index 53aca95689..f31e3abf76 100644 --- a/common/locales/ja/gear.json +++ b/common/locales/ja/gear.json @@ -87,7 +87,7 @@ "weaponSpecialSpringHealerText": "ラブリーボーン", "weaponSpecialSpringHealerNotes": "獲得しました!知能が<%= int %> 上がる。2014年春季限定版装備。", "weaponSpecialSummerRogueText": "海賊の剣", - "weaponSpecialSummerRogueNotes": "待て!あなたは日課に板の上を歩かせるだろう!力が <%= str %> 上がる。2014年夏季限定版装備。", + "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", "weaponSpecialSummerWarriorText": "海賊のスライサー", "weaponSpecialSummerWarriorNotes": "この危険なナイフとからませたいToDoリストのタスクはありません!力が <%= str %> 上がる。2014年夏季限定版装備。", "weaponSpecialSummerMageText": "昆布キャッチャー", @@ -115,7 +115,7 @@ "weaponSpecialSpring2015WarriorText": "骨こん棒", "weaponSpecialSpring2015WarriorNotes": "それは本物の恐ろしい犬の本物の骨のこん棒で、確かに噛むおもちゃではなく、誰かさん?が良い犬なので季節限定魔女があなたに与えました。。誰が良い犬でしょう??あなたです!!!あなたが良い犬なんです!!!力が <%= str %>上がる。2015年春季限定版装備。", "weaponSpecialSpring2015MageText": "魔術師の杖", - "weaponSpecialSpring2015MageNotes": "この派手な杖はニンジンを思い起こさせる。知能が<%= int %>、知覚が<%= per %>上がる。2015年春季限定版装備。", + "weaponSpecialSpring2015MageNotes": "Conjure up a carrot for yourself with this fancy wand. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSpring2015HealerText": "猫のがらがら", "weaponSpecialSpring2015HealerNotes": "振れば魅惑的なカチカチ音がして誰もが何時間でも楽しむ事ができる。知能が<%= int %>上がる。2015年春季限定版装備。", "weaponSpecialSummer2015RogueText": "ファイヤーリング・コーラル", @@ -126,6 +126,14 @@ "weaponSpecialSummer2015MageNotes": "この棒の宝石に隠然が輝く。知性を<%= per %>点、知覚を<%= per %>点上げる。2015年夏季限定装備。", "weaponSpecialSummer2015HealerText": "波のワンド", "weaponSpecialSummer2015HealerNotes": "船酔いと海の病気を治す!知性を<%= int %>点上げる。2015年夏季限定装備。", + "weaponSpecialFall2015RogueText": "Bat-tle Ax", + "weaponSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015WarriorText": "Wooden Plank", + "weaponSpecialFall2015WarriorNotes": "Great for elevating things in cornfields and/or smacking tasks. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015MageText": "Enchanted Thread", + "weaponSpecialFall2015MageNotes": "A powerful Stitch Witch can control this enchanted thread without even touching it! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015HealerText": "Swamp-Slime Potion", + "weaponSpecialFall2015HealerNotes": "Brewed to perfection! Now you just have to convince yourself to drink it. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "weaponMystery201411Text": "ごちそうの熊手", "weaponMystery201411Notes": "あなたの敵を突き刺したり、あなたの好きな食べ物のために掘る - この何にでも使える熊手がそれをすべてを行う!効果なし。2014年11月購読者アイテム。", "weaponMystery201502Text": "愛ならびに真実の輝く羽の杖", @@ -144,6 +152,10 @@ "weaponArmoireMythmakerSwordNotes": "Though it may seem humble, this sword has made many mythic heroes. Increases Perception and Strength by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 3 of 3)", "weaponArmoireIronCrookText": "Iron Crook", "weaponArmoireIronCrookNotes": "Fiercely hammered from iron, this iron crook is good at herding sheep. Increases Perception and Strength by <%= attrs %> each. Enchanted Armoire: Horned Iron Set (Item 3 of 3)", + "weaponArmoireGoldWingStaffText": "Gold Wing Staff", + "weaponArmoireGoldWingStaffNotes": "The wings on this staff constantly flutter and twist. Increases all attributes by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "weaponArmoireBatWandText": "Bat Wand", + "weaponArmoireBatWandNotes": "This wand can turn any task into a bat! Wave it about and watch them fly away. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Independent Item.", "armor": "鎧", "armorBase0Text": "無地の服", "armorBase0Notes": "普通の服。効果なし。", @@ -257,6 +269,14 @@ "armorSpecialSummer2015MageNotes": "Hidden power resides in the puffs of these sleeves. Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", "armorSpecialSummer2015HealerText": "船員の武具", "armorSpecialSummer2015HealerNotes": "This armor lets everyone know that you are an honest merchant sailor who would never dream of behaving like a scalawag. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "armorSpecialFall2015RogueText": "Bat-tle Armor", + "armorSpecialFall2015RogueNotes": "Fly into bat-tle! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015WarriorText": "Scarecrow Armor", + "armorSpecialFall2015WarriorNotes": "Despite being stuffed with straw, this armor is extremely hefty! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015MageText": "Stitched Robes", + "armorSpecialFall2015MageNotes": "Every stitch in this armor shimmers with enchantment. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015HealerText": "Potioner Robes", + "armorSpecialFall2015HealerNotes": "What? Of course that was a potion of constitution. No, you are definitely not turning into a frog! Don't be ribbiticulous. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "armorMystery201402Text": "使者のローブ", "armorMystery201402Notes": "かすかに光って、強くて、これらのローブは、手紙を運ぶために多くのポケットがある。効果なし。2014年2月購読者アイテム。", "armorMystery201403Text": "フォレストウォーカーアーマー", @@ -285,6 +305,8 @@ "armorMystery201506Notes": "Snorkel through a coral reef in this brightly-colored swim suit! Confers no benefit. June 2015 Subscriber Item.", "armorMystery201508Text": "Cheetah Costume", "armorMystery201508Notes": "Run fast as a flash in the fluffy Cheetah Costume! Confers no benefit. August 2015 Subscriber Item.", + "armorMystery201509Text": "Werewolf Costume", + "armorMystery201509Notes": "This IS a costume, right? Confers no benefit. September 2015 Subscriber Item.", "armorMystery301404Text": "スチームパンクスーツ", "armorMystery301404Notes": "小粋な、そして、颯爽とした!効果なし。3015年2月購読者アイテム。", "armorArmoireLunarArmorText": "Soothing Lunar Armor", @@ -297,6 +319,8 @@ "armorArmoireGoldenTogaNotes": "This glimmering toga is only worn by true heroes. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 1 of 3).", "armorArmoireHornedIronArmorText": "Horned Iron Armor", "armorArmoireHornedIronArmorNotes": "Fiercely hammered from iron, this horned armor is nearly impossible to break. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Horned Iron Set (Item 2 of 3).", + "armorArmoirePlagueDoctorOvercoatText": "Plague Doctor Overcoat", + "armorArmoirePlagueDoctorOvercoatNotes": "An authentic overcoat worn by the doctors who battle the Plague of Procrastination! Increases Intelligence by <%= int %>, Strength by <%= str %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 3 of 3).", "headgear": "ヘッドギア", "headBase0Text": "兜なし", "headBase0Notes": "ヘッドギアなし", @@ -408,6 +432,14 @@ "headSpecialSummer2015MageNotes": "このスカーフの糸に隠然が輝く。知覚を<%= per %>点上げる。2015年夏季限定装備。", "headSpecialSummer2015HealerText": "船員の帽子", "headSpecialSummer2015HealerNotes": "船員の帽子を頭にかぶってあれば、どんな荒波でも航行できる!知性を<%= int %>点上げる。2015年夏季限定装備。", + "headSpecialFall2015RogueText": "Bat-tle Wings", + "headSpecialFall2015RogueNotes": "Echolocate your enemies with this powerful helm! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015WarriorText": "Scarecrow Hat", + "headSpecialFall2015WarriorNotes": "Everyone would want this hat--if they only had a brain. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015MageText": "Stitched Hat", + "headSpecialFall2015MageNotes": "Every stitch in this hat augments its power. Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015HealerText": "Hat of Frog", + "headSpecialFall2015HealerNotes": "This is an extremely serious hat that is worthy of only the most advanced potioners. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "headSpecialGaymerxText": "虹色の戦士の兜", "headSpecialGaymerxNotes": "プライドシーズンとGaymerXを記念するこの特殊な兜は、輝くカラフルな虹模様で飾られている!GaymerXはLGBTQやゲームを祝うゲーム大会で、誰でも参加することができる。これは、7月の11日-13日までにサンフランシスコのダウンタウンインターコンチネンタルで開催される!効果がない。", "headMystery201402Text": "羽かぶと", @@ -430,6 +462,8 @@ "headMystery201505Notes": "この鉄のヘルメットに飾っている緑色の羽は得々に揺れる。効果なし。2015年5月購読者限定アイテム。", "headMystery201508Text": "Cheetah Hat", "headMystery201508Notes": "This cozy cheetah hat is very fuzzy! Confers no benefit. August 2015 Subscriber Item.", + "headMystery201509Text": "Werewolf Mask", + "headMystery201509Notes": "This IS a mask, right? Confers no benefit. September 2015 Subscriber Item.", "headMystery301404Text": "ファンシートップハット", "headMystery301404Notes": "最上の良家の人々のためのファンシートップハット!3015年1月購読者アイテム。効果なし。", "headMystery301405Text": "ベーシックトップハット", @@ -452,6 +486,16 @@ "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", "headArmoireHornedIronHelmText": "Horned Iron Helm", "headArmoireHornedIronHelmNotes": "Fiercely hammered from iron, this horned helmet is nearly impossible to break. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Horned Iron Set (Item 1 of 3).", + "headArmoireYellowHairbowText": "Yellow Hairbow", + "headArmoireYellowHairbowNotes": "Become perceptive, strong, and smart while wearing this beautiful Yellow Hairbow! Increases Perception, Strength, and Intelligence by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireRedFloppyHatText": "Red Floppy Hat", + "headArmoireRedFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a radiant red color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoirePlagueDoctorHatText": "Plague Doctor Hat", + "headArmoirePlagueDoctorHatNotes": "An authentic hat worn by the doctors who battle the Plague of Procrastination! Increases Strength by <%= str %>, Intelligence by <%= int %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 1 of 3).", + "headArmoireBlackCatText": "Black Cat Hat", + "headArmoireBlackCatNotes": "This black hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Intelligence and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireOrangeCatText": "Orange Cat Hat", + "headArmoireOrangeCatNotes": "This orange hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Independent Item.", "offhand": "利き手でないほうの手のアイテム", "shieldBase0Text": "利き手でないほうの手の装備はありません", "shieldBase0Notes": "盾、またはセカンドウェポンがありません。", @@ -523,10 +567,18 @@ "shieldSpecialSummer2015WarriorNotes": "ディラトリーの職人に深海の金属で制作されたこの盾は砂と海のように輝く。体質を<%= str %>点上げる。2015年夏季限定装備。", "shieldSpecialSummer2015HealerText": "硬派な盾", "shieldSpecialSummer2015HealerNotes": "この盾を使って船底ネズミをぶつけてやれ。体質を<%= con %>点で上げる。2015年夏限定装備。", + "shieldSpecialFall2015RogueText": "Bat-tle Ax", + "shieldSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015WarriorText": "Birdseed Bag", + "shieldSpecialFall2015WarriorNotes": "It's true that you're supposed to be SCARING the crows, but there's nothing wrong with making friends! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015HealerText": "Stirring Stick", + "shieldSpecialFall2015HealerNotes": "This stick can stir anything without melting, dissolving, or bursting into flame! It can also be used to fiercely poke enemy tasks. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "shieldMystery301405Text": "クロックシールド", "shieldMystery301405Notes": "このそびえ立つクロックシールドとともに時はあなたの側にある!効果なし。3015年購読者アイテム。", "shieldArmoireGladiatorShieldText": "剣闘士の盾", "shieldArmoireGladiatorShieldNotes": "剣闘士になるには…あー、もうどうでもいいや、盾で殴っとけ。体質を<%= con %>、力を<%= str %>上げる。魔法の戸棚:剣闘士セット (3アイテム中3番)。", + "shieldArmoireMidnightShieldText": "Midnight Shield", + "shieldArmoireMidnightShieldNotes": "This shield is most powerful at the stroke of midnight! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Independent Item.", "back": "背中アクセサリー", "backBase0Text": "バックアクセサリーがありません", "backBase0Notes": "バックアクセサリーがありません。", @@ -632,5 +684,7 @@ "eyewearMystery301404Text": "アイウェアゴーグル", "eyewearMystery301404Notes": "片眼鏡を別として、ゴーグルよりファンシーなアイウェアはない。効果なし。3015年7月購読者限定アイテム。", "eyewearMystery301405Text": "片眼鏡", - "eyewearMystery301405Notes": "ゴーグルを別として、片眼鏡よりファンシーなアイウェアはない。効果なし。3015年7月購読者限定アイテム。" + "eyewearMystery301405Notes": "ゴーグルを別として、片眼鏡よりファンシーなアイウェアはない。効果なし。3015年7月購読者限定アイテム。", + "eyewearArmoirePlagueDoctorMaskText": "Plague Doctor Mask", + "eyewearArmoirePlagueDoctorMaskNotes": "An authentic mask worn by the doctors who battle the Plague of Procrastination. Confers no benefit. Enchanted Armoire: Plague Doctor Set (Item 2 of 3)." } \ No newline at end of file diff --git a/common/locales/ja/generic.json b/common/locales/ja/generic.json index 219cfbef7a..797096ebc7 100644 --- a/common/locales/ja/generic.json +++ b/common/locales/ja/generic.json @@ -91,7 +91,7 @@ "audioTheme_danielTheBard": "吟遊詩人ダニエル", "audioTheme_wattsTheme": "Wattのテーマ", "audioTheme_gokulTheme": "Gokulテーマ", - "audioTheme_luneFoxTheme": "LuneFox's Theme", + "audioTheme_luneFoxTheme": "LuneFoxのテーマ", "askQuestion": "質問をする", "reportBug": "バグを報告する", "contributeToHRPG": "Habiticaに貢献してください", diff --git a/common/locales/ja/groups.json b/common/locales/ja/groups.json index a9f37d8f13..5ea92cd57c 100644 --- a/common/locales/ja/groups.json +++ b/common/locales/ja/groups.json @@ -51,7 +51,7 @@ "groupDescr": "公共ギルドリストに表示される説明 (マークダウン OK)", "logoUrl": "ロゴURL", "assignLeader": "グループリーダー指定", - "members": "Members", + "members": "メンバー", "partyList": "Order for party members in header", "banTip": "メンバーを解雇", "moreMembers": "メンバー一覧", diff --git a/common/locales/ja/limited.json b/common/locales/ja/limited.json index fc76eba4a4..f5f798ebfe 100644 --- a/common/locales/ja/limited.json +++ b/common/locales/ja/limited.json @@ -29,6 +29,7 @@ "seasonalShopClosedText": "The Seasonal Shop is currently closed!! I don't know where the Seasonal Sorceress is now, but I bet she'll be back during the next Grand Gala!", "seasonalShopText": "季節限定ショップへようこそ! 春の 季節限定版グッズを揃えています。ここにあるものはすべて毎年スプリングフリング期間中に買う事ができますが、4月30日までしかオープンしていません。ですので今買い備えないと、買うのにまた一年またなければなりませんよ!", "seasonalShopSummerText": "季節限定ショップへようこそ! 夏の 季節限定版グッズを揃えています。ここにあるものはすべて毎年サマースプラッシュイベント期間中に買う事ができますが、7月31日までしかオープンしていません。ですので今買い備えないと、買うのにまた一年またなければなりませんよ!", + "seasonalShopFallText": "Welcome to the Seasonal Shop!! We're stocking autumn Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Fall Festival event each year, but we're only open until October 31, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopRebirth": "If you've used the Orb of Rebirth, you can repurchase this equipment in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", "candycaneSet": "キャンディケイン (魔道士)", "skiSet": "スキーアサシン(盗賊)", @@ -54,5 +55,10 @@ "daringSwashbucklerSet": "不適な海賊(戦士)", "emeraldMermageSet": "エメラルドマーメイジ(魔道士)", "reefSeahealerSet": "さんご礁のシーヒーラー(神官)", - "roguishPirateSet": "いたずら好きな海賊(盗賊)" + "roguishPirateSet": "いたずら好きな海賊(盗賊)", + "monsterOfScienceSet": "Monster of Science (Warrior)", + "witchyWizardSet": "Witchy Wizard (Mage)", + "mummyMedicSet": "Mummy Medic (Healer)", + "vampireSmiterSet": "Vampire Smiter (Rogue)", + "fallEventAvailability": "Available until October 31" } \ No newline at end of file diff --git a/common/locales/ja/messages.json b/common/locales/ja/messages.json index b9bf2db136..ca023bee18 100644 --- a/common/locales/ja/messages.json +++ b/common/locales/ja/messages.json @@ -5,6 +5,7 @@ "messageTagNotFound": "タグが見つかりません", "messagePetNotFound": ":pet が user.items.pets 上に見つかりません", "messageFoodNotFound": ":food が user.items.food 上に見つかりません", + "messageNotAvailable": "This item is not currently available for purchase.", "messageCannotFeedPet": "このペットにはエサをあげられません", "messageAlreadyMount": "既にそのマウントは所持しています。他のペットにエサをあげてみましょう。", "messageEvolve": "<%= egg %> はあなたに懐きました。 一緒に出かけましょう!", @@ -14,6 +15,7 @@ "messageEquipped": "<%= itemText %>を装備しました", "messageUnEquipped": "<%= itemText %> の装備を外しました", "messageMissingEggPotion": "たまごか孵化ポーションのいずれかが不足しています", + "messageInvalidEggPotionCombo": "You can't hatch Quest Pet Eggs with Magic Hatching Potions! Try a different egg.", "messageAlreadyPet": "既にそのペットは所持しています。別の組み合わせを試してみましょう!", "messageHatched": "たまごが孵りました! 小屋に向かい、ペットを装備しましょう!", "messageNotEnoughGold": "ゴールドが不足しています", @@ -29,4 +31,4 @@ "armoireEquipment": "<%= image %>戸棚で珍しい装備を見つけました:<%= dropText %>! 素晴らしい!", "armoireFood": "<%= image %>戸棚で漁って <%= dropArticle %><%= dropText %>. を見つけます。何でこの所に?", "armoireExp": "戸棚と組み付いてエクスペリエンスを得ます。持ってけ!" -} +} \ No newline at end of file diff --git a/common/locales/ja/pets.json b/common/locales/ja/pets.json index 8cebbd7a15..1c10cb690b 100644 --- a/common/locales/ja/pets.json +++ b/common/locales/ja/pets.json @@ -1,11 +1,13 @@ { "pets": "ペット", "petsFound": "見つけたペット", + "magicPets": "Magic Potion Pets", "rarePets": "レアペット", "questPets": "クエストペット", "mounts": "マウントペット", "mountsTamed": "飼い慣らされたマウントペット", "questMounts": "クエストマウントペット", + "magicMounts": "Magic Potion Mounts", "rareMounts": "レアマウントペット", "etherealLion": "エーテルライオン", "veteranWolf": "ベテラン狼", @@ -24,15 +26,17 @@ "eggSingular": "たまご", "noEggs": "たまごを持っていない。", "hatchingPotions": "孵化ポーション", + "magicHatchingPotions": "Magic Hatching Potions", "hatchingPotion": "孵化ポーション", "noHatchingPotions": "孵化ポーションを持っていない。", "inventoryText": "たまごをクリックし、緑色にハイライトされた使用可能のポーションを確認して、クリックで1つ選んで孵化に使用します。緑色にハイライトされたポーションがない場合は、もう一度そのたまごをクリックして、選択を解除します。次にポーションをクリックし、ハイライトされたたまごを探してください。また、アレキサンダー商人に不要なドロップを売ることができます。", "foodText": "餌", "food": "エサと鞍", "noFood": "エサか鞍がありません。", - "dropsExplanation": "タスクを完了したときのドロップを待ちたくないのであれば、ジェムでこれらのアイテムを手に入れましょう。ドロップシステムについてもっと知る。", + "dropsExplanation": "Get these items faster with Gems if you don't want to wait for them to drop when completing a task. Learn more about the drop system.", + "premiumPotionNoDropExplanation": "Magic Hatching Potions cannot be used on eggs received from Quests. The only way to get Magic Hatching Potions is by buying them below, not from random drops.", "beastMasterProgress": "ビーストマスター進捗", - "stableBeastMasterProgress": "Beast Master Progress: <%= number %> Pets Found", + "stableBeastMasterProgress": "ビーストマスター進捗: <%= number %> 匹のペットを見つけた。", "beastAchievement": "全てのペットを集めたので「ビーストマスター」の称号を手に入れた!", "beastMasterName": "ビーストマスター", "beastMasterText": "90匹のペットを全て見つけた(凄く難しい、祝福しよう!)", diff --git a/common/locales/ja/quests.json b/common/locales/ja/quests.json index 0a77c6051d..9cd9fada80 100644 --- a/common/locales/ja/quests.json +++ b/common/locales/ja/quests.json @@ -65,7 +65,7 @@ "bossRageTitle": "怒り", "bossRageDescription": "もしこのバーが満タンになると、ボスは特殊攻撃を放ちます!", "startAQuest": "START A QUEST", - "startQuest": "Start Quest", + "startQuest": "クエストを始めよう", "whichQuestStart": "Which quest do you want to start?", "getMoreQuests": "Get more quests" } \ No newline at end of file diff --git a/common/locales/ja/subscriber.json b/common/locales/ja/subscriber.json index 7fa7936741..5e703b9b2f 100644 --- a/common/locales/ja/subscriber.json +++ b/common/locales/ja/subscriber.json @@ -62,7 +62,7 @@ "timeTravelersPopoverNoSub": "You'll need a Mystic Hourglass to summon the mysterious Time Travelers! <%= linkStart %>Subscribers<%= linkEnd %> earn one Mystic Hourglass for every three months of consecutive subscribing. Come back when you have a Mystic Hourglass, and the Time Travelers will fetch you a rare pet, mount, or Subscriber Item Set from the past... or maybe even the future.", "timeTravelersPopover": "We see you have a Mystic Hourglass, so we will happily travel back in time for you! Please choose the pet, mount, or Mystery Item Set you would like. You can see a list of the past item sets <%= linkStart %>here<%= linkEnd %>! If those don't satisfy you, perhaps you'd be interested in one of our fashionably futuristic Steampunk Item Sets?", "timeTravelersAlreadyOwned": "Congratulations! You already own everything the Time Travelers currently offer. Thanks for supporting the site!", - "mysticHourglassPopover": "Mystic Hourglass allows you to purchase previous months' subscriber sets.", + "mysticHourglassPopover": "A Mystic Hourglass allows you to purchase certain limited-time items, such as monthly Mystery Item Sets and awards from world bosses, from the past!", "subUpdateCard": "クレジットカード情報を変更する", "subUpdateTitle": "更新", "subUpdateDescription": "支払いに使用するクレジットカード情報を変更する", diff --git a/common/locales/nl/content.json b/common/locales/nl/content.json index b6db2473dd..a35ceb997f 100644 --- a/common/locales/nl/content.json +++ b/common/locales/nl/content.json @@ -6,71 +6,96 @@ "armoireLastItem": "Je hebt het laatste stuk zeldzame uitrusting gevonden in het betoverde kabinet.", "armoireNotesEmpty": "Het kabinet krijgt in de eerste week van iedere maand nieuwe uitrustingsstukken. Tot die tijd kun je blijven klikken voor ervaring en voedsel!", "dropEggWolfText": "Wolf", - "dropEggWolfAdjective": "loyale", + "dropEggWolfMountText": "Wolf", + "dropEggWolfAdjective": "a loyal", "dropEggTigerCubText": "Tijgerwelp", "dropEggTigerCubMountText": "Tijger", - "dropEggTigerCubAdjective": "woeste", + "dropEggTigerCubAdjective": "a fierce", "dropEggPandaCubText": "Pandawelp", "dropEggPandaCubMountText": "Panda", - "dropEggPandaCubAdjective": "vriendelijke", + "dropEggPandaCubAdjective": "a gentle", "dropEggLionCubText": "Leeuwenwelp", "dropEggLionCubMountText": "Leeuw", - "dropEggLionCubAdjective": "vorstelijke", + "dropEggLionCubAdjective": "a regal", "dropEggFoxText": "Vos", - "dropEggFoxAdjective": "sluwe", + "dropEggFoxMountText": "Fox", + "dropEggFoxAdjective": "a wily", "dropEggFlyingPigText": "Vliegend Varken", - "dropEggFlyingPigAdjective": "wispelturig", + "dropEggFlyingPigMountText": "Flying Pig", + "dropEggFlyingPigAdjective": "a whimsical", "dropEggDragonText": "Draak", - "dropEggDragonAdjective": "machtige", + "dropEggDragonMountText": "Dragon", + "dropEggDragonAdjective": "a mighty", "dropEggCactusText": "Cactus", - "dropEggCactusAdjective": "stekelige", + "dropEggCactusMountText": "Cactus", + "dropEggCactusAdjective": "a prickly", "dropEggBearCubText": "Berenwelp", "dropEggBearCubMountText": "Beer", - "dropEggBearCubAdjective": "knuffelige", + "dropEggBearCubAdjective": "a cuddly", "questEggGryphonText": "Griffioen", - "questEggGryphonAdjective": "trotse", + "questEggGryphonMountText": "Gryphon", + "questEggGryphonAdjective": "a proud", "questEggHedgehogText": "Egel", - "questEggHedgehogAdjective": "puntige", + "questEggHedgehogMountText": "Hedgehog", + "questEggHedgehogAdjective": "a spiky", "questEggDeerText": "Hert", - "questEggDeerAdjective": "elegant", + "questEggDeerMountText": "Deer", + "questEggDeerAdjective": "an elegant", "questEggEggText": "Ei", "questEggEggMountText": "Eiermand", - "questEggEggAdjective": "kleurrijk", + "questEggEggAdjective": "a colorful", "questEggRatText": "Rat", - "questEggRatAdjective": "vuile", + "questEggRatMountText": "Rat", + "questEggRatAdjective": "a dirty", "questEggOctopusText": "Octopus", - "questEggOctopusAdjective": "glibberige", + "questEggOctopusMountText": "Octopus", + "questEggOctopusAdjective": "a slippery", "questEggSeahorseText": "Zeepaardje", - "questEggSeahorseAdjective": "eersteklas", + "questEggSeahorseMountText": "Seahorse", + "questEggSeahorseAdjective": "a prize", "questEggParrotText": "Papegaai", - "questEggParrotAdjective": "veelkleurige", + "questEggParrotMountText": "Parrot", + "questEggParrotAdjective": "a vibrant", "questEggRoosterText": "Haan", - "questEggRoosterAdjective": "pronkende", + "questEggRoosterMountText": "Rooster", + "questEggRoosterAdjective": "a strutting", "questEggSpiderText": "Spin", - "questEggSpiderAdjective": "griezelige", + "questEggSpiderMountText": "Spider", + "questEggSpiderAdjective": "a creepy", "questEggOwlText": "Uil", - "questEggOwlAdjective": "wijze", + "questEggOwlMountText": "Owl", + "questEggOwlAdjective": "a wise", "questEggPenguinText": "Pinguïn", - "questEggPenguinAdjective": "oplettende", + "questEggPenguinMountText": "Penguin", + "questEggPenguinAdjective": "a perspicacious", "questEggTRexText": "Tyrannosaurus", - "questEggTRexAdjective": "kortarmige", + "questEggTRexMountText": "Tyrannosaur", + "questEggTRexAdjective": "a tiny-armed", "questEggRockText": "Steen", - "questEggRockAdjective": "levendige", + "questEggRockMountText": "Rock", + "questEggRockAdjective": "a lively", "questEggBunnyText": "Konijn", - "questEggBunnyAdjective": "knuffelbaar", + "questEggBunnyMountText": "Bunny", + "questEggBunnyAdjective": "a snuggly", "questEggSlimeText": "Marshmallowslijm", - "questEggSlimeAdjective": "zoete", + "questEggSlimeMountText": "Marshmallow Slime", + "questEggSlimeAdjective": "a sweet", "questEggSheepText": "Schaap", - "questEggSheepAdjective": "wollig", + "questEggSheepMountText": "Sheep", + "questEggSheepAdjective": "a woolly", "questEggCuttlefishText": "Inktvis", - "questEggCuttlefishAdjective": "knuffelige", + "questEggCuttlefishMountText": "Cuttlefish", + "questEggCuttlefishAdjective": "a cuddly", "questEggWhaleText": "Walvis", - "questEggWhaleAdjective": "spetterende", + "questEggWhaleMountText": "Whale", + "questEggWhaleAdjective": "a splashy", "questEggCheetahText": "Cheetah", - "questEggCheetahAdjective": "eerlijk", - "questEggHorseText": "Horse", - "questEggHorseAdjective": "galloping", - "eggNotes": "Vind een uitbroedtoverdrank om op dit ei te gieten, en er zal een <%= eggAdjective(locale) %> <%= eggText(locale) %> uitkomen.", + "questEggCheetahMountText": "Cheetah", + "questEggCheetahAdjective": "an honest", + "questEggHorseText": "Paard", + "questEggHorseMountText": "Horse", + "questEggHorseAdjective": "a galloping", + "eggNotes": "Find a hatching potion to pour on this egg, and it will hatch into <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "Normale", "hatchingPotionWhite": "Witte", "hatchingPotionDesert": "Woestijnkleurige", @@ -81,7 +106,9 @@ "hatchingPotionCottonCandyPink": "Suikerspinroze", "hatchingPotionCottonCandyBlue": "Suikerspinblauwe", "hatchingPotionGolden": "Gouden", + "hatchingPotionSpooky": "Spooky", "hatchingPotionNotes": "Giet dit over een ei, en er zal een <%= potText(locale) %> dierlijke metgezel uitkomen.", + "premiumPotionAddlNotes": "Not usable on quest pet eggs.", "foodMeat": "Vlees", "foodMilk": "Melk", "foodPotatoe": "Aardappel", diff --git a/common/locales/nl/faq.json b/common/locales/nl/faq.json index b9645fc6f0..5793d157c1 100644 --- a/common/locales/nl/faq.json +++ b/common/locales/nl/faq.json @@ -31,7 +31,7 @@ "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party on the [website](https://habitica.com/#/options/groups/party), you'll be rewarded with the Basi-List Scroll! (We will add this feature to the app in a future update.)\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for gold and gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "faqQuestion10": "What are gems, and how do I get them?", - "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](link) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", + "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "How do I report a bug or request a feature?", "iosFaqAnswer11": "You can report a bug, request a feature, or send feedback under Menu > Report a Bug and Menu > Send Feedback! We'll do everything we can to assist you.", diff --git a/common/locales/nl/front.json b/common/locales/nl/front.json index d2f56fcc4b..c4584cd0f0 100644 --- a/common/locales/nl/front.json +++ b/common/locales/nl/front.json @@ -178,5 +178,6 @@ "generalQuestionsSite": "Algemene vragen over de site", "businessInquiries": "Zakelijke aanvragen", "merchandiseInquiries": "Vragen over merchandise", - "marketingInquiries": "Vragen over marketing/social media" + "marketingInquiries": "Vragen over marketing/social media", + "tweet": "Tweet" } \ No newline at end of file diff --git a/common/locales/nl/gear.json b/common/locales/nl/gear.json index 2191a60199..ea4b0f0423 100644 --- a/common/locales/nl/gear.json +++ b/common/locales/nl/gear.json @@ -87,7 +87,7 @@ "weaponSpecialSpringHealerText": "Mooi bot", "weaponSpecialSpringHealerNotes": "APPORT! Verhoogt Intelligentie met <%= int %>. Beperkte oplage lente-uitrusting 2014.", "weaponSpecialSummerRogueText": "Piratensabel", - "weaponSpecialSummerRogueNotes": "Enteren! Je dwingt je dagelijkse taken van de plank te lopen. Verhoogt Kracht met <%= str %>. Beperkte oplage zomeruitrusting 2014.", + "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", "weaponSpecialSummerWarriorText": "Zeevaardersslagzwaard", "weaponSpecialSummerWarriorNotes": "Er is geen taak op je To-do-lijst die het aandurft met dit knoestige mes te worstelen. Verhoogt Kracht met <%= str %>. Beperkte oplage zomeruitrusting 2014.", "weaponSpecialSummerMageText": "Zeewiervanger", @@ -115,7 +115,7 @@ "weaponSpecialSpring2015WarriorText": "Botte knots", "weaponSpecialSpring2015WarriorNotes": "Het is een echt botte knots voor echte woeste hondjes en het is zeker geen kauwspeeltje dat de Seizoenstovenares je hebt gegeven, want wie is hier een braaf hondje? Wie is hier braaaaaf hondje?? Dat ben jij!!! Jij bent een braaf hondje!!! Verhoogt Kracht met <%= str %>. Beperkte oplage lente-uitrusting 2015.", "weaponSpecialSpring2015MageText": "Toverstaf van de goochelaar", - "weaponSpecialSpring2015MageNotes": "Tover voor jezelf een wortel tevoorschijn met deze buitensporige toverstok. Verhoogt Intelligentie met <%= int %> en Perceptie met <%= per %>. Beperkte oplage lente-uitrusting 2015.", + "weaponSpecialSpring2015MageNotes": "Conjure up a carrot for yourself with this fancy wand. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSpring2015HealerText": "Kattenrammelaar", "weaponSpecialSpring2015HealerNotes": "Als je er mee zwaait maakt het een fascinerend klikkend geluid waarmee IEDEREEN zich urenlang vermaakt. Verhoogt Intelligentie met <%= int %>. Beperkte oplage lente-uitrusting 2015.", "weaponSpecialSummer2015RogueText": "Schietgraag koraal", @@ -126,6 +126,14 @@ "weaponSpecialSummer2015MageNotes": "Verborgen kracht fonkelt in de edelstenen van deze staf. Verhoogt Intelligentie met <%= int %> en Percentie met <%= per %>. Beperkte oplage zomeruitrusting 2015.", "weaponSpecialSummer2015HealerText": "Staf van de golven", "weaponSpecialSummer2015HealerNotes": "Heelt zee-ziekte en zeeziekte! Verhoogt Intelligentie met <%= int %>. Beperkte oplage zomeruitrusting 2015.", + "weaponSpecialFall2015RogueText": "Bat-tle Ax", + "weaponSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015WarriorText": "Wooden Plank", + "weaponSpecialFall2015WarriorNotes": "Great for elevating things in cornfields and/or smacking tasks. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015MageText": "Enchanted Thread", + "weaponSpecialFall2015MageNotes": "A powerful Stitch Witch can control this enchanted thread without even touching it! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015HealerText": "Swamp-Slime Potion", + "weaponSpecialFall2015HealerNotes": "Brewed to perfection! Now you just have to convince yourself to drink it. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "weaponMystery201411Text": "Feestmaal-hooivork", "weaponMystery201411Notes": "Steek je vijanden neer of neem een schep van je favoriete eten - met deze hooivork kan het allemaal! Verleent geen voordelen. Abonnee-uitrusting november 2014.", "weaponMystery201502Text": "Glimmende gevleugelde staff der liefde alsook wijsheid", @@ -145,7 +153,9 @@ "weaponArmoireIronCrookText": "Ijzeren staf", "weaponArmoireIronCrookNotes": "Deze ijzeren staf is van heftig gehamerd ijzer en kan goed schapen hoeden. Verhoogt Perceptie en Kracht met elk <%= attrs %>. Betoverd Kabinet: Gehoornde Yzerset (Onderdeel 3 van 3)", "weaponArmoireGoldWingStaffText": "Goud gevleugelde staf", - "weaponArmoireGoldWingStaffNotes": "The wings on this staff constantly flutter and twist. Increases all attributes by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "weaponArmoireGoldWingStaffNotes": "De vleugels op deze staf zijn altijd aan het trillen en draaien. Verhoogt elk attribuut met <%= attrs%>. Betoverd kabinet: losstaand voorwerp.", + "weaponArmoireBatWandText": "Bat Wand", + "weaponArmoireBatWandNotes": "This wand can turn any task into a bat! Wave it about and watch them fly away. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Independent Item.", "armor": "wapenrusting", "armorBase0Text": "Eenvoudige kleding", "armorBase0Notes": "Normale kleding. Verleent geen voordelen.", @@ -259,6 +269,14 @@ "armorSpecialSummer2015MageNotes": "Verborgen krachten huizen in de pof van deze mouwen. Verhoogt Intelligentie met <%= int %>. Beperkte oplage zomeruitrusting 2015.", "armorSpecialSummer2015HealerText": "Zeemanswapenrusting", "armorSpecialSummer2015HealerNotes": "Deze wapenrusting laat iedereen zien dat je een eerlijke handelaar en zeeman bent die er niet aan moet denken zich te gedragen als een schobbejak. Verhoogt Lichaam met <%= con %>. Beperkte oplage zomeruitrusting 2015.", + "armorSpecialFall2015RogueText": "Bat-tle Armor", + "armorSpecialFall2015RogueNotes": "Fly into bat-tle! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015WarriorText": "Scarecrow Armor", + "armorSpecialFall2015WarriorNotes": "Despite being stuffed with straw, this armor is extremely hefty! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015MageText": "Stitched Robes", + "armorSpecialFall2015MageNotes": "Every stitch in this armor shimmers with enchantment. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015HealerText": "Potioner Robes", + "armorSpecialFall2015HealerNotes": "What? Of course that was a potion of constitution. No, you are definitely not turning into a frog! Don't be ribbiticulous. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "armorMystery201402Text": "Boodschappersgewaden", "armorMystery201402Notes": "Het gewaad is glinsterend en sterk en heeft vele zakken om brieven te dragen. Verleent geen voordelen. Abonnee-uitrusting februari 2014.", "armorMystery201403Text": "Woudlopersharnas", @@ -287,6 +305,8 @@ "armorMystery201506Notes": "Snorkel door het koraalrif in dit felgekleurde zwempak! Verleent geen voordelen. Abonnee-uitrusting juni 2015.", "armorMystery201508Text": "Cheetah Kostuum", "armorMystery201508Notes": "Run fast as a flash in the fluffy Cheetah Costume! Confers no benefit. August 2015 Subscriber Item.", + "armorMystery201509Text": "Werewolf Costume", + "armorMystery201509Notes": "This IS a costume, right? Confers no benefit. September 2015 Subscriber Item.", "armorMystery301404Text": "Steampunkpak", "armorMystery301404Notes": "Net en zwierig, niet? Verleent geen voordelen. Abonnee-uitrusting februari 3015.", "armorArmoireLunarArmorText": "Kalmerend maanharnas", @@ -412,6 +432,14 @@ "headSpecialSummer2015MageNotes": "Er fonkelt verborgen kracht in de draden van deze sjaal. Verhoogt Perceptie met <%= per %>. Beperkte oplage zomeruitrusting 2015.", "headSpecialSummer2015HealerText": "Zeemanspet", "headSpecialSummer2015HealerNotes": "Met je zeemanspet stevig op je hoofd geplant kun je zelfs de meest stormachtige zeeën trotseren. Verhoogt Intelligentie met <%= int %>. Beperkte oplage zomeruitrusting 2015.", + "headSpecialFall2015RogueText": "Bat-tle Wings", + "headSpecialFall2015RogueNotes": "Echolocate your enemies with this powerful helm! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015WarriorText": "Scarecrow Hat", + "headSpecialFall2015WarriorNotes": "Everyone would want this hat--if they only had a brain. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015MageText": "Stitched Hat", + "headSpecialFall2015MageNotes": "Every stitch in this hat augments its power. Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015HealerText": "Hat of Frog", + "headSpecialFall2015HealerNotes": "This is an extremely serious hat that is worthy of only the most advanced potioners. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "headSpecialGaymerxText": "Helm van de Regenboogkrijger", "headSpecialGaymerxNotes": "Om het pride-seizoen en GaymerX te herdenken is deze speciale helm versierd met een stralend, kleurrijk regenboogpatroon! GaymerX is een spelconferentie waar in het teken van LHBTQ en gamen, en iedereen is welkom. Het vindt plaats in het InterContinental in hartje San Francisco op 11-13 juli! Verleent geen voordelen.", "headMystery201402Text": "Gevleugelde helm", @@ -434,6 +462,8 @@ "headMystery201505Notes": "De groene pluim op deze stalen helm wappert fier. Verleent geen voordelen. Abonnee-uitrusting mei 2015", "headMystery201508Text": "Cheetah Hoed", "headMystery201508Notes": "This cozy cheetah hat is very fuzzy! Confers no benefit. August 2015 Subscriber Item.", + "headMystery201509Text": "Werewolf Mask", + "headMystery201509Notes": "This IS a mask, right? Confers no benefit. September 2015 Subscriber Item.", "headMystery301404Text": "Chique hoge hoed", "headMystery301404Notes": "Een chique hoge hoed voor lieden van deftigen huize! Abonnee-uitrusting januari 3015. Verleent geen voordelen.", "headMystery301405Text": "Standaard hoge hoed", @@ -459,9 +489,13 @@ "headArmoireYellowHairbowText": "Yellow Hairbow", "headArmoireYellowHairbowNotes": "Become perceptive, strong, and smart while wearing this beautiful Yellow Hairbow! Increases Perception, Strength, and Intelligence by <%= attrs %> each. Enchanted Armoire: Independent Item.", "headArmoireRedFloppyHatText": "Red Floppy Hat", - "headArmoireRedFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a radiant red color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireRedFloppyHatNotes": "Vele spreuken zijn genaaid in deze eenvoudige hoed, daardoor kreeg het deze stralende rode kleur. Verhoogt Lichaam, Intelligentie en Perceptie met <%= attrs%>. Betoverd kabinet: losstaand voorwerp.", "headArmoirePlagueDoctorHatText": "Plague Doctor Hat", "headArmoirePlagueDoctorHatNotes": "An authentic hat worn by the doctors who battle the Plague of Procrastination! Increases Strength by <%= str %>, Intelligence by <%= int %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 1 of 3).", + "headArmoireBlackCatText": "Black Cat Hat", + "headArmoireBlackCatNotes": "This black hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Intelligence and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireOrangeCatText": "Orange Cat Hat", + "headArmoireOrangeCatNotes": "This orange hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Independent Item.", "offhand": "artikel voor schildhand", "shieldBase0Text": "Geen uitrusting voor schildhand", "shieldBase0Notes": "Geen schild of tweede wapen.", @@ -533,10 +567,18 @@ "shieldSpecialSummer2015WarriorNotes": "Dit schild, gesmeed uit metaal uit het diepste van de oceaan door de werklieden van Dralen, straalt als het zand en de zee. Verhoogt Lichaam met <%= con %>. Beperkte oplage zomeruitrusting 2015.", "shieldSpecialSummer2015HealerText": "Stevig schild", "shieldSpecialSummer2015HealerNotes": "Gebruik dit schild om scheepsratten aan de kant te beuken. Verhoogt Lichaam met <%= con %>. Beperkte oplage zomeruitrusting 2015.", + "shieldSpecialFall2015RogueText": "Bat-tle Ax", + "shieldSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015WarriorText": "Birdseed Bag", + "shieldSpecialFall2015WarriorNotes": "It's true that you're supposed to be SCARING the crows, but there's nothing wrong with making friends! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015HealerText": "Stirring Stick", + "shieldSpecialFall2015HealerNotes": "This stick can stir anything without melting, dissolving, or bursting into flame! It can also be used to fiercely poke enemy tasks. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "shieldMystery301405Text": "Klokkenschild", "shieldMystery301405Notes": "Je hebt alle tijd van de wereld met dit enorme klokkenschild! Verleent geen voordelen. Abonnee-uitrusting juni 3015.", "shieldArmoireGladiatorShieldText": "Gladiatorenschild", "shieldArmoireGladiatorShieldNotes": "Om een gladiator te kunnen zijn moet je... eh, wat maakt het uit, mep ze gewoon met je schild. Verhoogt Lichaam met <%= con %> en Kracht met <%= str %>. Betoverd kabinet: gladiatorset (voorwerp 3 van 3).", + "shieldArmoireMidnightShieldText": "Midnight Shield", + "shieldArmoireMidnightShieldNotes": "This shield is most powerful at the stroke of midnight! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Independent Item.", "back": "Lichaamsaccessoire", "backBase0Text": "Geen rugaccessoire", "backBase0Notes": "Geen rugaccessoire.", diff --git a/common/locales/nl/generic.json b/common/locales/nl/generic.json index eb31c5bdcb..0e10bad21c 100644 --- a/common/locales/nl/generic.json +++ b/common/locales/nl/generic.json @@ -91,7 +91,7 @@ "audioTheme_danielTheBard": "Daniël de Bard", "audioTheme_wattsTheme": "Achtergrondmuziek van Watts", "audioTheme_gokulTheme": "Gokulthema", - "audioTheme_luneFoxTheme": "LuneFox's Theme", + "audioTheme_luneFoxTheme": "Achtergrondmuziek van LuneFox", "askQuestion": "Vraag stellen", "reportBug": "Fout melden", "contributeToHRPG": "Bijdragen aan Habitica", diff --git a/common/locales/nl/groups.json b/common/locales/nl/groups.json index 866bcff42b..8564c84b4d 100644 --- a/common/locales/nl/groups.json +++ b/common/locales/nl/groups.json @@ -12,10 +12,10 @@ "community": "Gemeenschapsforum", "dataTool": "Gegevens weergeven", "resources": "Hulpbronnen", - "askQuestionNewbiesGuild": "Ask a Question (Newbies Guild)", + "askQuestionNewbiesGuild": "Vraag stellen (Newbies Guild)", "tavernTalk": "Herbergchat", "tavernAlert1": "Let op: ontwikkelaars zien het niet als je hier een bug meldt. Gebruik daar liever", - "tavernAlert2": "use GitHub instead", + "tavernAlert2": "gebruik GitHub", "moderatorIntro1": "Herberg- en gildebeheerders zijn:", "communityGuidelines": "Gemeenschapsrichtlijnen", "communityGuidelinesRead1": "Lees alsjeblieft onze", @@ -25,17 +25,17 @@ "updatedParty": "Groepsinstellingen bijgewerkt.", "noPartyText": "Of je zit niet in een groep, of het duurt een tijdje om je groep in te laden. Je kunt eventueel een nieuwe groep aanmaken en vrienden uitnodigen; als je je bij een bestaande groep aan wil sluiten, laat ze dan onderstaand unieke gebruikers-ID invoeren en kom dan hier terug voor de uitnodiging:", "LFG": "Ga om je nieuwe groep te promoten of om een groep te vinden naar het gilde voor <%= linkStart %>berichten: groep gezocht<%= linkEnd %>.", - "wantExistingParty": "Want to join an existing party? Go to the <%= linkStart %>Party Wanted Guild<%= linkEnd %> and post this User ID:", - "joinExistingParty": "Join Someone Else's Party", + "wantExistingParty": "Wil je bij een bestaande groep aansluiten? Ga dan naar de <%= linkStart %>Party Wanted Guild<%= linkEnd %> en post deze Gebruikers ID:", + "joinExistingParty": "Aansluiten bij andermans groep", "create": "Creëren", "userId": "Gebruikers-ID", "invite": "Uitnodigen", "leave": "Verlaten", "invitedTo": "Uitgenodigd voor <%= name %>", - "invitedToNewParty": "You were invited to join a party! Do you want to leave this party and join <%= partyName %>?", - "joinNewParty": "Join New Party", - "declineInvitation": "Decline Invitation", - "loadingNewParty": "Your new party is loading. Please wait...", + "invitedToNewParty": "Je bent uitgenodigd om bij een groep aan te sluiten! Wil je deze groep verlaten en lid van <%= partyName %> worden?", + "joinNewParty": "Aansluiten bij nieuw groep", + "declineInvitation": "Uitnodiging weigeren", + "loadingNewParty": "Je nieuwe groep is aan het laden. Even geduld aub…", "newMsg": "Nieuw bericht in \"<%= name %>\"", "chat": "Chat", "sendChat": "Chat verzenden", @@ -51,8 +51,8 @@ "groupDescr": "Beschrijving voor de openbare gildelijst (Markdown mogelijk)", "logoUrl": "URL logo", "assignLeader": "Groepsleider aanwijzen", - "members": "Members", - "partyList": "Order for party members in header", + "members": "Leden", + "partyList": "Sorteren van groepsleden", "banTip": "Lid verwijderen", "moreMembers": "overige leden", "invited": "Uitgenodigd", @@ -113,16 +113,16 @@ "leaderOnlyChallenges": "Alleen de groepsleider kan uitdagingen aanmaken", "sendGift": "Geschenk versturen", "inviteFriends": "Vrienden Uitnodigen", - "inviteByEmail": "Invite by Email", - "inviteByEmailExplanation": "If a friend joins Habitica via your email, they'll automatically be invited to your party!", - "inviteFriendsNow": "Invite Friends Now", - "inviteFriendsLater": "Invite Friends Later", - "inviteAlertInfo": "If you have friends already using Habitica, invite them by User ID here.", - "inviteExistUser": "Invite Existing Users", + "inviteByEmail": "Per email uitnodigen", + "inviteByEmailExplanation": "Habitica karakters gemaakt via deze email, zullen automatisch in je groep uitgenodigd worden.", + "inviteFriendsNow": "Nu vrienden uitnodigen", + "inviteFriendsLater": "Later vrienden uitnodigen", + "inviteAlertInfo": "Als je vrienden kent die al Habitica gebruiken, nodig ze uit met een Gebruikers ID hier.", + "inviteExistUser": "Bestaande gebruikers uitnodigen", "byColon": "Door:", - "inviteNewUsers": "Invite New Users", - "sendInvitations": "Send Invitations", - "invitationsSent": "Invitations sent!", + "inviteNewUsers": "Nieuwe gebruikers uitnodigen", + "sendInvitations": "Uitnodigingen versturen", + "invitationsSent": "Uitnodigingen verstuurd!", "inviteAlertInfo2": "Of deel deze link (knip en plak):", "sendGiftHeading": "Geschenk verzenden naar <%= name %>", "sendGiftGemsBalance": "Van <%= number %> edelstenen", @@ -132,18 +132,18 @@ "sendGiftMessagePlaceholder": "Persoonlijk bericht (optioneel)", "sendGiftSubscription": "<%= months %> maand(en): $<%= price %>", "battleWithFriends": "Strijd met je vrienden tegen monsters", - "startPartyWithFriends": "Start a Party with your friends!", + "startPartyWithFriends": "Maak een groep met je vrienden!", "startAParty": "Een groep beginnen", "addToParty": "Iemand aan je groep toevoegen", "likePost": "Klik hier als je dit bericht leuk vindt!", - "partyExplanation1": "Play Habitica with friends to stay accountable!", - "partyExplanation2": "Battle monsters and create Challenges!", - "partyExplanation3": "Invite friends now to earn a Quest Scroll!", - "wantToStartParty": "Do you want to start a party?", - "exclusiveQuestScroll": "Inviting a friend to your party will grant you an exclusive Quest Scroll to battle the Basi-List together!", - "nameYourParty": "Name your new party!", - "partyEmpty": "You're the only one in your party. Invite your friends!", - "partyChatEmpty": "Your party chat is empty! Type a message in the box above to start chatting.", - "guildChatEmpty": "This guild's chat is empty! Type a message in the box above to start chatting.", - "possessiveParty": "<%= name %>'s Party" + "partyExplanation1": "Speel Habitica met vrienden en blijf verantwoordelijk!", + "partyExplanation2": "Strijd tegen monsters en maak uitdagingen!", + "partyExplanation3": "Nodig je vrienden uit om een Quest Scroll te krijgen!", + "wantToStartParty": "Wil je een groep oprichten?", + "exclusiveQuestScroll": "Als je een vriend in je groep uitnodigd, krijg je een exclusieve Quest Scroll om de Basi-list samen te bestrijden!", + "nameYourParty": "Geef je nieuwe groep een naam!", + "partyEmpty": "Je bent de enige lid van je groep. Nodig je vrienden uit!", + "partyChatEmpty": "Je groepschat is leeg! Typ een bericht in het bovenstaande vak om een conversatie te beginnen.", + "guildChatEmpty": "De gildechat is leeg! Typ een bericht in het bovenstaande vak om een conversatie te beginnen.", + "possessiveParty": "<%= name %>s groep" } \ No newline at end of file diff --git a/common/locales/nl/limited.json b/common/locales/nl/limited.json index 71a9f49a93..1f4c863c2a 100644 --- a/common/locales/nl/limited.json +++ b/common/locales/nl/limited.json @@ -29,6 +29,7 @@ "seasonalShopClosedText": "De Seizoenswinkel is momenteel gesloten!! Ik weet niet waar de Seizoenstovenares nu is, maar ik durf te wedden dat ze er tijdens het volgende Grote Gala weer is!", "seasonalShopText": "Welkom in de Seizoenswinkel! We hebben op dit moment seizoensgoederen uit de lente-editie op voorraad. Alles wat je hier ziet is te koop tijdens het jaarlijkse Lente-evenement, maar we zijn slechts open tot 30 april! Koop nu wat je wilt hebben, want anders moet je een jaar wachten tot deze artikelen weer te krijgen zijn!", "seasonalShopSummerText": "Welkom in de Seizoenswinkel!! We hebben nu seizoensspulletjes uit de zomereditie in het assortiment. Alles hier is ieder jaar te koop tijdens het Zomerspetterevenement, maar we zijn slechts open tot 31 juli. Zorg er dus voor dat je nu inslaat of je moet een jaar wachten om deze voorwerpen te kunnen kopen!", + "seasonalShopFallText": "Welcome to the Seasonal Shop!! We're stocking autumn Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Fall Festival event each year, but we're only open until October 31, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopRebirth": "Als je een Bol der Hergeboorte gebruikt hebt, kun je deze uitrustingsstukken weer kopen in de beloningen kolom. In het begin kun je alleen de uitrustingsstukken van je huidige klasse kopen (dat is standaard Krijger), maar vrees niet, de uitrustingsstukken die bij een andere klasse horen komen weer beschikbaar als je die klasse kiest.", "candycaneSet": "Zuurstok (Magiër)", "skiSet": "Skimoordenaar (Dief)", @@ -54,5 +55,10 @@ "daringSwashbucklerSet": "Dappere ijzervreter (krijger)", "emeraldMermageSet": "Smaragden meermagiër (magiër)", "reefSeahealerSet": "Zeeheler uit het Rif (heler)", - "roguishPirateSet": "Doortrapte piraat (dief)" + "roguishPirateSet": "Doortrapte piraat (dief)", + "monsterOfScienceSet": "Monster of Science (Warrior)", + "witchyWizardSet": "Witchy Wizard (Mage)", + "mummyMedicSet": "Mummy Medic (Healer)", + "vampireSmiterSet": "Vampire Smiter (Rogue)", + "fallEventAvailability": "Available until October 31" } \ No newline at end of file diff --git a/common/locales/nl/messages.json b/common/locales/nl/messages.json index 61b1168f84..1449d15cf8 100644 --- a/common/locales/nl/messages.json +++ b/common/locales/nl/messages.json @@ -5,6 +5,7 @@ "messageTagNotFound": "Label niet gevonden.", "messagePetNotFound": ":pet niet gevonden in user.items.pets", "messageFoodNotFound": ":food niet gevonden in user.items.food", + "messageNotAvailable": "This item is not currently available for purchase.", "messageCannotFeedPet": "Dit huisdier kan niet gevoerd worden.", "messageAlreadyMount": "Je hebt dat rijdier al. Probeer een ander huisdier te voeren.", "messageEvolve": "Je hebt <%= egg %> getemd; laten we op weg gaan!", @@ -14,6 +15,7 @@ "messageEquipped": "<%= itemText %> in gebruik genomen.", "messageUnEquipped": "<%= itemText %> weggelegd.", "messageMissingEggPotion": "Je mist of dat ei, of dat drankje.", + "messageInvalidEggPotionCombo": "You can't hatch Quest Pet Eggs with Magic Hatching Potions! Try a different egg.", "messageAlreadyPet": "Je hebt dat huisdier al. Probeer een andere combinatie uit te broeden!", "messageHatched": "Je ei is uitgekomen! Ga naar de stal om je dier te bekijken en mee te nemen.", "messageNotEnoughGold": "Niet genoeg goud", @@ -29,4 +31,4 @@ "armoireEquipment": "<%= image %> Je hebt een zeldzaam uitrustingsstuk gevonden in het kabinet: <%= dropText %>! Super!", "armoireFood": "<%= image %> Je rommelt wat in het kabinet en vindt <%= dropText %>. Hoe komt dat nou hier?", "armoireExp": "Je worstelt met het kabinet en krijgt er ervaringspunten bij. Daar met je!" -} +} \ No newline at end of file diff --git a/common/locales/nl/pets.json b/common/locales/nl/pets.json index 2eda110fe7..fe435339e7 100644 --- a/common/locales/nl/pets.json +++ b/common/locales/nl/pets.json @@ -1,11 +1,13 @@ { "pets": "Huisdieren", "petsFound": "Huisdieren gevonden", + "magicPets": "Magic Potion Pets", "rarePets": "Zeldzame huisdieren", "questPets": "Huisdieren van queesten", "mounts": "Rijdieren", "mountsTamed": "Rijdieren getemd", "questMounts": "Rijdieren van queesten", + "magicMounts": "Magic Potion Mounts", "rareMounts": "Zeldzame rijdieren", "etherealLion": "Etherische Leeuw", "veteranWolf": "Veteranenwolf", @@ -24,13 +26,15 @@ "eggSingular": "ei", "noEggs": "Je hebt geen eieren.", "hatchingPotions": "Uitbroedtoverdranken", + "magicHatchingPotions": "Magic Hatching Potions", "hatchingPotion": "uitbroedtoverdrank", "noHatchingPotions": "Je hebt geen uitbroedtoverdranken.", "inventoryText": "Klik op een ei om bruikbare drankjes in het groen gemarkeerd te zien en klik dan op één van de gemarkeerde drankjes om een dier uit te broeden. Als er geen drankjes zijn gemarkeerd, klik dan opnieuw op het ei om de selectie te verwijderen; klik in plaats daarvan op een drankje om te zien of er bruikbare eieren gemarkeerd worden. Je kunt ongewenste voorwerpen ook verkopen aan Alexander de Koopman.", "foodText": "voedsel", "food": "Voedsel en zadels", "noFood": "Je hebt geen voedsel of zadels.", - "dropsExplanation": "Verkrijg deze voorwerpen sneller met edelstenen als je niet wil wachten tot je ze vindt bij het voltooien van een taak. Leer meer over het vondstensysteem.", + "dropsExplanation": "Get these items faster with Gems if you don't want to wait for them to drop when completing a task. Learn more about the drop system.", + "premiumPotionNoDropExplanation": "Magic Hatching Potions cannot be used on eggs received from Quests. The only way to get Magic Hatching Potions is by buying them below, not from random drops.", "beastMasterProgress": "Voortgang tot dierenmeester", "stableBeastMasterProgress": "Voortgang tot dierenmeester: <%= number %> huisdieren gevonden.", "beastAchievement": "Je hebt de \"Dierenmeester\"-prestatie behaald voor het verzamelen van alle huisdieren!", diff --git a/common/locales/nl/quests.json b/common/locales/nl/quests.json index 189a0afda6..d5aee8fa30 100644 --- a/common/locales/nl/quests.json +++ b/common/locales/nl/quests.json @@ -64,7 +64,7 @@ "questWarning": "Als nieuwe spelers bij de groep komen voordat de queeste begint, krijgen ze ook een uitnodiging. Als de queeste eenmaal begonnen is, kunnen nieuwe groepsleden zich echter niet bij de queeste aansluiten.", "bossRageTitle": "Woede", "bossRageDescription": "Als deze balk vol is, zal de eindbaas een speciale aanval ontketenen.", - "startAQuest": "START EEB QUEESTE", + "startAQuest": "START EEN QUEESTE", "startQuest": "Start de queeste", "whichQuestStart": "Welke queeste wil je beginnen?", "getMoreQuests": "Krijg meer queesten" diff --git a/common/locales/nl/subscriber.json b/common/locales/nl/subscriber.json index b020ebb62f..2963bce2c5 100644 --- a/common/locales/nl/subscriber.json +++ b/common/locales/nl/subscriber.json @@ -62,7 +62,7 @@ "timeTravelersPopoverNoSub": "You'll need a Mystic Hourglass to summon the mysterious Time Travelers! <%= linkStart %>Subscribers<%= linkEnd %> earn one Mystic Hourglass for every three months of consecutive subscribing. Come back when you have a Mystic Hourglass, and the Time Travelers will fetch you a rare pet, mount, or Subscriber Item Set from the past... or maybe even the future.", "timeTravelersPopover": "We see you have a Mystic Hourglass, so we will happily travel back in time for you! Please choose the pet, mount, or Mystery Item Set you would like. You can see a list of the past item sets <%= linkStart %>here<%= linkEnd %>! If those don't satisfy you, perhaps you'd be interested in one of our fashionably futuristic Steampunk Item Sets?", "timeTravelersAlreadyOwned": "Congratulations! You already own everything the Time Travelers currently offer. Thanks for supporting the site!", - "mysticHourglassPopover": "Mystic Hourglass allows you to purchase previous months' subscriber sets.", + "mysticHourglassPopover": "A Mystic Hourglass allows you to purchase certain limited-time items, such as monthly Mystery Item Sets and awards from world bosses, from the past!", "subUpdateCard": "Creditcard aanpassen", "subUpdateTitle": "Aanpassen", "subUpdateDescription": "Verander welke creditcard gebruikt wordt", diff --git a/common/locales/pl/backgrounds.json b/common/locales/pl/backgrounds.json index c5cebc4e59..796a4fa1d4 100644 --- a/common/locales/pl/backgrounds.json +++ b/common/locales/pl/backgrounds.json @@ -104,5 +104,12 @@ "backgroundSunsetSavannahText": "Sawanna Zachodzącego Słońca", "backgroundSunsetSavannahNotes": "Buszuj po Sawannie Zachodzącego Słońca", "backgroundTwinklyPartyLightsText": "Migotliwe imprezowe światełka", - "backgroundTwinklyPartyLightsNotes": "Tańcz w blasku migotliwych imprezowych światełek!" + "backgroundTwinklyPartyLightsNotes": "Tańcz w blasku migotliwych imprezowych światełek!", + "backgrounds092015": "ZESTAW 16: Opublikowany we Wrześniu 2015", + "backgroundMarketText": "Targowisko Habitici", + "backgroundMarketNotes": "Stragan na Targowisku Habitici.", + "backgroundStableText": "Stajnia Habitici", + "backgroundStableNotes": "Namiot wierzchowców w Stajni Habitici.", + "backgroundTavernText": "Karczma Habitici", + "backgroundTavernNotes": "Odwiedź Karczmę Habitici." } \ No newline at end of file diff --git a/common/locales/pl/content.json b/common/locales/pl/content.json index 429fc922d4..a282caec46 100644 --- a/common/locales/pl/content.json +++ b/common/locales/pl/content.json @@ -6,71 +6,96 @@ "armoireLastItem": "Znalazłeś ostatnią część rzadkiego wyposażenia w Zaczarowanej Szafie.", "armoireNotesEmpty": "Szafa będzie zawierała nowe wyposażenie co miesiąc. Do tego czasu klikaj aby otrzymać doświadczenie i jedzenie.", "dropEggWolfText": "wilk", - "dropEggWolfAdjective": "lojalnego", + "dropEggWolfMountText": "Wilk", + "dropEggWolfAdjective": "lojalny", "dropEggTigerCubText": "tygrysiątko", "dropEggTigerCubMountText": "tygrys", - "dropEggTigerCubAdjective": "drapieżny", + "dropEggTigerCubAdjective": "a fierce", "dropEggPandaCubText": "mała panda", "dropEggPandaCubMountText": "panda", - "dropEggPandaCubAdjective": "łagodna", + "dropEggPandaCubAdjective": "a gentle", "dropEggLionCubText": "lwiątko", "dropEggLionCubMountText": "lew", - "dropEggLionCubAdjective": "królewskie", + "dropEggLionCubAdjective": "a regal", "dropEggFoxText": "lis", - "dropEggFoxAdjective": "przebiegły", + "dropEggFoxMountText": "\nLis", + "dropEggFoxAdjective": "a wily", "dropEggFlyingPigText": "latająca świnia", - "dropEggFlyingPigAdjective": "fikuśna", + "dropEggFlyingPigMountText": "Latająca świnia", + "dropEggFlyingPigAdjective": "a whimsical", "dropEggDragonText": "smok", - "dropEggDragonAdjective": "potężny", + "dropEggDragonMountText": "Smok", + "dropEggDragonAdjective": "a mighty", "dropEggCactusText": "kaktus", + "dropEggCactusMountText": "Kaktus", "dropEggCactusAdjective": "kłujący", "dropEggBearCubText": "niedźwiedziątko", "dropEggBearCubMountText": "niedźwiedź", - "dropEggBearCubAdjective": "milusie", + "dropEggBearCubAdjective": "przytulaśny", "questEggGryphonText": "gryf", + "questEggGryphonMountText": "Gryf", "questEggGryphonAdjective": "dumny", "questEggHedgehogText": "jeż", - "questEggHedgehogAdjective": "kolczasty", + "questEggHedgehogMountText": "Jeż", + "questEggHedgehogAdjective": "kłujący", "questEggDeerText": "jeleń", + "questEggDeerMountText": "Jeleń", "questEggDeerAdjective": "elegancki", "questEggEggText": "jajo", "questEggEggMountText": "koszyk na jajka", - "questEggEggAdjective": "kolorowe", + "questEggEggAdjective": "a colorful", "questEggRatText": "szczur", - "questEggRatAdjective": "brudny", + "questEggRatMountText": "Szczur", + "questEggRatAdjective": "a dirty", "questEggOctopusText": "ośmiornica", - "questEggOctopusAdjective": "śliska", + "questEggOctopusMountText": "Ośmiornica", + "questEggOctopusAdjective": "a slippery", "questEggSeahorseText": "konik morski", - "questEggSeahorseAdjective": "czystej krwi", + "questEggSeahorseMountText": "Konik morski", + "questEggSeahorseAdjective": "a prize", "questEggParrotText": "papuga", - "questEggParrotAdjective": "barwna", + "questEggParrotMountText": "Papuga", + "questEggParrotAdjective": "a vibrant", "questEggRoosterText": "kogut", - "questEggRoosterAdjective": "dumny", + "questEggRoosterMountText": "Kogut", + "questEggRoosterAdjective": "a strutting", "questEggSpiderText": "pająk", - "questEggSpiderAdjective": "straszny", + "questEggSpiderMountText": "Spider", + "questEggSpiderAdjective": "a creepy", "questEggOwlText": "sowa", - "questEggOwlAdjective": "mądra", + "questEggOwlMountText": "Owl", + "questEggOwlAdjective": "a wise", "questEggPenguinText": "Pingwin", - "questEggPenguinAdjective": "przenikliwy", + "questEggPenguinMountText": "Penguin", + "questEggPenguinAdjective": "a perspicacious", "questEggTRexText": "tyranozaur", - "questEggTRexAdjective": "krótkołapy", + "questEggTRexMountText": "Tyrannosaur", + "questEggTRexAdjective": "a tiny-armed", "questEggRockText": "kamień", - "questEggRockAdjective": "żwawy", + "questEggRockMountText": "Rock", + "questEggRockAdjective": "a lively", "questEggBunnyText": "króliczek", - "questEggBunnyAdjective": "przytulny", + "questEggBunnyMountText": "Bunny", + "questEggBunnyAdjective": "a snuggly", "questEggSlimeText": "piankowy śluz", - "questEggSlimeAdjective": "słodki", + "questEggSlimeMountText": "Marshmallow Slime", + "questEggSlimeAdjective": "a sweet", "questEggSheepText": "owca", - "questEggSheepAdjective": "wełniana", + "questEggSheepMountText": "Sheep", + "questEggSheepAdjective": "a woolly", "questEggCuttlefishText": "mątwa", - "questEggCuttlefishAdjective": "milusia", + "questEggCuttlefishMountText": "Cuttlefish", + "questEggCuttlefishAdjective": "przytulaśny", "questEggWhaleText": "wieloryb", - "questEggWhaleAdjective": "pluskający", + "questEggWhaleMountText": "Whale", + "questEggWhaleAdjective": "a splashy", "questEggCheetahText": "Gepard", - "questEggCheetahAdjective": "uczciwy", + "questEggCheetahMountText": "Cheetah", + "questEggCheetahAdjective": "an honest", "questEggHorseText": "Koń", - "questEggHorseAdjective": "galopujący", - "eggNotes": "Znajdź eliksir wyklucia i wylej go na to jajo, a wykluje się z niego <%= eggAdjective(locale) %> <%= eggText(locale) %>.", + "questEggHorseMountText": "Horse", + "questEggHorseAdjective": "a galloping", + "eggNotes": "Find a hatching potion to pour on this egg, and it will hatch into <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "Zwyczajny", "hatchingPotionWhite": "Biały", "hatchingPotionDesert": "Pustynny", @@ -81,7 +106,9 @@ "hatchingPotionCottonCandyPink": "Cukierkoworóżowy", "hatchingPotionCottonCandyBlue": "Cukierkowoniebieski", "hatchingPotionGolden": "Złoty", + "hatchingPotionSpooky": "Spooky", "hatchingPotionNotes": "Wylej go na jajko, a wykluje się z niego <%=potText(locale)%>.", + "premiumPotionAddlNotes": "Not usable on quest pet eggs.", "foodMeat": "Mięso", "foodMilk": "Mleko", "foodPotatoe": "Ziemniak", diff --git a/common/locales/pl/faq.json b/common/locales/pl/faq.json index 0d6f0f4a2c..2fc2efdca0 100644 --- a/common/locales/pl/faq.json +++ b/common/locales/pl/faq.json @@ -1,37 +1,37 @@ { - "frequentlyAskedQuestions": "Frequently Asked Questions", - "faqQuestion0": "I'm confused. Where do I get an overview?", + "frequentlyAskedQuestions": "Najczęściej Zadawane Pytania", + "faqQuestion0": "Jestem zdezorientowany. Gdzie znajdę instrukcję?", "iosFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn experience and gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as Pets, Skills, and Quests! You can customize your character under Menu > Customize Avatar.\n\n Some basic ways to interact: click the (+) in the upper-right-hand corner to add a new task. Tap on an existing task to edit it, and swipe left on a task to delete it. You can sort tasks using Tags in the upper-left-hand corner, and expand and contract checklists by clicking on the checklist bubble.", "webFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn Experience and Gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as pets, skills, and quests! For more detail, the wiki has an excellent step-by-step overview of the game [right here](http://habitica.wikia.com/wiki/Habitica_Wiki).", "faqQuestion1": "Jak ustawić swoje zadania?", "iosFaqAnswer1": "Good Habits (the ones with a +) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a -) are tasks that you should avoid, like biting nails. Habits with a + and a - have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award experience and gold. Bad Habits subtract health.\n\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by tapping to edit it. If you skip a Daily that is due, your avatar will take damage overnight. Be careful not to add too many Dailies at once!\n\n To-Dos are your To-Do list. Completing a To-Do earns you gold and experience. You never lose health from To-Dos. You can add a due date to a To-Do by tapping to edit.", "webFaqAnswer1": "Good Habits (the ones with a ) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a ) are tasks that you should avoid, like biting nails. Habits with a and a have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award Experience and Gold. Bad Habits subtract Health.\n

\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by clicking the pencil item to edit it. If you skip a Daily that is due, your avatar will take damage overnight. Be careful not to add too many Dailies at once!\n

\n To-Dos are your To-Do list. Completing a To-Do earns you Gold and Experience. You never lose Health from To-Dos. You can add a due date to a To-Do by clicking the pencil icon to edit.", "faqQuestion2": "Jakie są przykładowe zadania?", - "iosFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n

\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", + "iosFaqAnswer2": "Na wiki są cztery listy przykładowych zadań jako inspiracja:\n

\n*[Przykładowe Nawyki](http://habitica.wikia.com/wiki/Sample_Habits)\n*[Przykładowe Codzienne](http://habitica.wikia.com/wiki/Sample_Dailies)\n*[Przykładowe Do-Zrobienia](http://habitica.wikia.com/wiki/Sample_To-Dos)\n*[Przykładowe losowe nagrody](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "webFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "faqQuestion3": "Dlaczego moje zadania zmieniają kolory?", "iosFaqAnswer3": "Your tasks change color based on how well you are currently accomplishing them! Each new task starts out as a neutral yellow. Perform Dailies or positive Habits more frequently and they move toward blue. Miss a Daily or give in to a bad Habit and the task moves toward red. The redder a task, the more rewards it will give you, but if it's a Daily or bad Habit, the more it will hurt you! This helps motivate you to complete the tasks that are giving you trouble.", "webFaqAnswer3": "Your tasks change color based on how well you are currently accomplishing them! Each new task starts out as a neutral yellow. Perform Dailies or positive Habits more frequently and they move toward blue. Miss a Daily or give in to a bad Habit and the task moves toward red. The redder a task, the more rewards it will give you, but if it’s a Daily or bad Habit, the more it will hurt you! This helps motivate you to complete the tasks that are giving you trouble.", - "faqQuestion4": "Why did my avatar lose health, and how do I regain it?", + "faqQuestion4": "Dlaczego mój awatar stracił zdrowie i jak je odzyskać?", "iosFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you tap a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your Party and one of your Party mates did not complete all their Dailies, the Boss will attack you.\n\n The main way to heal is to gain a level, which restores all your health. You can also buy a Health Potion with gold from the Rewards column. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a Party with a Healer, they can heal you as well.", "webFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you click a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your party and one of your party mates did not complete all their Dailies, the Boss will attack you.\n

\n The main way to heal is to gain a level, which restores all your Health. You can also buy a Health Potion with Gold from the Rewards column. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a party (under Social > Party) with a Healer, they can heal you as well.", "faqQuestion5": "Jak grać w Habiticę z moimi przyjaciółmi?", "iosFaqAnswer5": "The best way is to invite them to a Party with you, via the [website](https://habitica.com/#/options/groups/party)! We'll add the ability to create a Party from this app soon, but in the meantime you can use the [website](https://habitica.com/#/options/groups/party). Parties can go on quests, battle monsters, and cast skills to support each other. On the website, you and your friends can also join Guilds, which are public chat rooms. Guilds will be added to the app in a future update!", "webFaqAnswer5": "The best way is to invite them to a party with you, under Social > Party! Parties can go on quests, battle monsters, and cast skills to support each other. You can also join guilds together (Social > Guilds). Guilds are chat rooms focusing on a shared interest or the pursuit of a common goal, and can be public or private. You can join as many guilds as you'd like, but only one party.\n

\n For more detailed info, check out the wiki pages on [Parties](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", - "faqQuestion6": "How do I get a Pet or Mount?", + "faqQuestion6": "Jak zdobyć chowańca albo wierzchowca?", "iosFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch Egg.\" Then choose a hatching potion to determine its color! Go to Menu > Pets to equip your new Pet to your avatar by clicking on it. \n\n You can also grow your Pets into Mounts by feeding them under Menu > Pets. Tap on a Pet, and then select \"Feed Pet\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Menu > Mounts and tap on it to equip it to your avatar.\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", "webFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Inventory > Market.\n

\n To hatch a Pet, you'll need an egg and a hatching potion. Click on the egg to determine the species you want to hatch, and then click on the hatching potion to determine its color! Go to Inventory > Pets to equip it to your avatar by clicking on it.\n

\n You can also grow your Pets into Mounts by feeding them under Inventory > Pets. Click on a Pet, and then click on a piece of food from the right-hand menu to feed it! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Inventory > Mounts and click on it to equip it to your avatar.\n

\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", "faqQuestion7": "Jak zostać Wojownikiem, Magiem, Złodziejem lub Uzdrowicielem?", "iosFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their Party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most gold and find the most item drops, and they can help their Party do the same. Finally, Healers can heal themselves and their Party members.\n\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click “Decide Later” and choose later under Menu > Choose Class.", "webFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most Gold and find the most item drops, and they can help their party do the same. Finally, Healers can heal themselves and their party members.\n

\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click \"Opt Out\" and re-enable it later under User > Stats.", - "faqQuestion8": "What is the blue stat bar that appears in the Header after level 10?", + "faqQuestion8": "Co to za niebieski pasek, który pojawia się w nagłówku po osiągnięciu 10. poziomu?", "iosFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 under Menu > Use Skills. Unlike your health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "webFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 in a special section in the Rewards Column. Unlike your Health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You’ll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", - "faqQuestion9": "How do I fight monsters and go on Quests?", + "faqQuestion9": "Jak walczyć z bossami i wykonywać misje?", "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party on the [website](https://habitica.com/#/options/groups/party), you'll be rewarded with the Basi-List Scroll! (We will add this feature to the app in a future update.)\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for gold and gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", - "faqQuestion10": "What are gems, and how do I get them?", - "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](link) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", + "faqQuestion10": "Czym są klejnoty i jak je zdobywać?", + "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "How do I report a bug or request a feature?", "iosFaqAnswer11": "You can report a bug, request a feature, or send feedback under Menu > Report a Bug and Menu > Send Feedback! We'll do everything we can to assist you.", diff --git a/common/locales/pl/front.json b/common/locales/pl/front.json index 4bbe928468..aa89fb249a 100644 --- a/common/locales/pl/front.json +++ b/common/locales/pl/front.json @@ -178,5 +178,6 @@ "generalQuestionsSite": "Ogólne pytania na temat strony", "businessInquiries": "Zapytania biznesowe", "merchandiseInquiries": "Zapytania handlowe", - "marketingInquiries": "Zapytania marketingowe/społecznościowe" + "marketingInquiries": "Zapytania marketingowe/społecznościowe", + "tweet": "Tweetuj" } \ No newline at end of file diff --git a/common/locales/pl/gear.json b/common/locales/pl/gear.json index 96f33eb369..73ba4dc259 100644 --- a/common/locales/pl/gear.json +++ b/common/locales/pl/gear.json @@ -87,7 +87,7 @@ "weaponSpecialSpringHealerText": "Śliczna kość", "weaponSpecialSpringHealerNotes": "APORT! Zwiększa Inteligencję o <%= int %>. Edycja Limitowana Wiosna 2014.", "weaponSpecialSummerRogueText": "Szabla piracka", - "weaponSpecialSummerRogueNotes": "A niech je dunder świśnie! Wyrzucisz te Codzienne za burtę! Zwiększa Siłę o <%= str %>. Edycja Limitowana Lato 2014.", + "weaponSpecialSummerRogueNotes": "A niech je dunder świśnie! Wyrzucisz te Codzienne za burtę! Zwiększa siłę o <%= str %>. Edycja Limitowana, lato 2014.", "weaponSpecialSummerWarriorText": "Nóż Morski", "weaponSpecialSummerWarriorNotes": "Nie ma takiego zadania ani listy Do-Zrobienia, które stawiłyby opór temu sękatemu nożowi! Zwiększa Siłę o <%= str %>. Edycja Limitowana Lato 2014.", "weaponSpecialSummerMageText": "Chwytak wodorostów", @@ -115,7 +115,7 @@ "weaponSpecialSpring2015WarriorText": "Kościana maczuga", "weaponSpecialSpring2015WarriorNotes": "To prawdziwa kość dla prawdziwie zaciętych piesków i to na pewno nie jest zabawka do gryzienia otrzymana od Sezonowej Czarodziejki, ponieważ kto jest dobrym pieskiem? Ktooo jest dobrym pieskiem?? To Ty!!! Ty jesteś dobrym pieskiem!!! Zwiększa Siłę o <%= str %>. Edycja Limitowana Wiosna 2015.", "weaponSpecialSpring2015MageText": "Magiczna różdzka", - "weaponSpecialSpring2015MageNotes": "Wyczaruj sobie marchewkę tą fantazyjną różdżką. Zwiększa Inteligencję o <%= int %> i Percepcję o <%= per %>. Edycja Limitowana Wiosna 2015.", + "weaponSpecialSpring2015MageNotes": "Wyczaruj sobie marchewkę tą fantazyjną różdżką. Zwiększa Inteligencję o <%= int %> i Percepcję o <%= per %>. Edycja Limitowana, wiosna 2015.", "weaponSpecialSpring2015HealerText": "Kocia grzechotka", "weaponSpecialSpring2015HealerNotes": "Kiedy tym machasz, wytwarza się fascynujący dźwięk kliknięcia, który KAŻDEGO zabawia przez długie godziny. Zwiększa Inteligencję o <%= int %>. Edycja Limitowana Wiosna 2015.", "weaponSpecialSummer2015RogueText": "Strzelający koralowiec", @@ -126,6 +126,14 @@ "weaponSpecialSummer2015MageNotes": "Ukryta moc błyska w klejnotach tej laski. Zwiększa Inteligencję o <%= int %> i Percepcję o <%= per %>. Edycja Limitowana Lato 2015.", "weaponSpecialSummer2015HealerText": "Falująca różdżka", "weaponSpecialSummer2015HealerNotes": "Leczy chorobę morską i chorobę na morzu! Zwiększa Inteligencję o <%= int %>. Edycja Limitowana Lato 2015.", + "weaponSpecialFall2015RogueText": "Nietoperzy topór", + "weaponSpecialFall2015RogueNotes": "Bojaźliwe Do-Zrobienia chowają się przed machnięciami tego topora. Zwiększa siłę o <%= str $>. Edycja Limitowana, jesień 2015.", + "weaponSpecialFall2015WarriorText": "Drewniana deska", + "weaponSpecialFall2015WarriorNotes": "Great for elevating things in cornfields and/or smacking tasks. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015MageText": "Enchanted Thread", + "weaponSpecialFall2015MageNotes": "A powerful Stitch Witch can control this enchanted thread without even touching it! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015HealerText": "Swamp-Slime Potion", + "weaponSpecialFall2015HealerNotes": "Brewed to perfection! Now you just have to convince yourself to drink it. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "weaponMystery201411Text": "Widły Ucztowania", "weaponMystery201411Notes": "Dźgaj swoich wrogów lub rzuć się na ulubione potrawy - te wielofunkcyjne widły nadają się do wszystkiego! Brak dodatkowych korzyści. Przedmiot Abonencki Listopad 2014.", "weaponMystery201502Text": "Lśniąca Skrzydlata Laska Miłości oraz Prawdy", @@ -146,6 +154,8 @@ "weaponArmoireIronCrookNotes": "Ukształtowany zaciekłymi uderzeniami młota, ten żelazny pręt zakończony hakiem dobrze się sprawi jako kij pasterski. Poprawia percepcję i siłę o <%= attrs %>. Zaczarowana szafa: Zestaw Rogate Żelazo (przedmiot 3 z 3.)", "weaponArmoireGoldWingStaffText": "Złotoskrzydła laska", "weaponArmoireGoldWingStaffNotes": "Skrzydła tej laski ciągle trzepoczą i skręcają się. Zwiększa wszystkie atrybuty o <%= attrs %>. Zaczarowana szafa: przedmiot niezależny.", + "weaponArmoireBatWandText": "Różdżka nietoperza", + "weaponArmoireBatWandNotes": "Ta różdżka może zamienić każde zadanie w nietoperza! Pomachaj nią i patrz jak odlatują. Zwiększa inteligencję o <%= int %> i percepcję o <%= per %>. Zaczarowana szafa: przedmiot niezależny.", "armor": "zbroja", "armorBase0Text": "Zwykłe ubranie", "armorBase0Notes": "Zwyczajne ubranie. Nie ma na nic wpływu.", @@ -259,6 +269,14 @@ "armorSpecialSummer2015MageNotes": "Ukryta moc drzemie w tych bufiastych rękawach. Zwiększa Inteligencję o <%= int %>. Edycja Limitowana, lato 2015.", "armorSpecialSummer2015HealerText": "Zbroja marynarza", "armorSpecialSummer2015HealerNotes": "Ta zbroja daje wszystkim do zrozumienia, że zarabiasz uczciwym morskim handlem i nigdy by Ci nie przeszło przez myśl łobuzowanie. Zwiększa kondycję o <%= con %>. Edycja Limitowana, lato 2015.", + "armorSpecialFall2015RogueText": "Bat-tle Armor", + "armorSpecialFall2015RogueNotes": "Fly into bat-tle! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015WarriorText": "Scarecrow Armor", + "armorSpecialFall2015WarriorNotes": "Despite being stuffed with straw, this armor is extremely hefty! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015MageText": "Stitched Robes", + "armorSpecialFall2015MageNotes": "Every stitch in this armor shimmers with enchantment. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015HealerText": "Potioner Robes", + "armorSpecialFall2015HealerNotes": "What? Of course that was a potion of constitution. No, you are definitely not turning into a frog! Don't be ribbiticulous. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "armorMystery201402Text": "Szaty posłańca", "armorMystery201402Notes": "Połyskujące i wytrzymałe, te szaty mają wiele kieszeni na listy. Brak dodatkowych korzyści. Przedmiot Abonencki, luty 2014.", "armorMystery201403Text": "Zbroja przemierzania lasów", @@ -287,6 +305,8 @@ "armorMystery201506Notes": "Nurkuj przez rafy koralowe w tym jasnym kolorowym stroju kąpielowym! Brak dodatkowych korzyści. Przedmiot abonencki, lipiec 2015.", "armorMystery201508Text": "Kostium geparda", "armorMystery201508Notes": "Biegaj szybko jak błyskawica w tym puszystym kostiumie geparda! Brak dodatkowych korzyści. Przedmiot abonencki, sierpień 2015.", + "armorMystery201509Text": "Strój wilkołaka", + "armorMystery201509Notes": "To JEST strój, prawda? Brak dodatkowych korzyści. Przedmiot Abonencki, wrzesień 2015.", "armorMystery301404Text": "Steampunkowy garnitur", "armorMystery301404Notes": "Elegancki i stylowy! Brak dodatkowych korzyści. Przedmiot Abonencki, luty 2015.", "armorArmoireLunarArmorText": "Księżycowa Kojąca Zbroja", @@ -412,6 +432,14 @@ "headSpecialSummer2015MageNotes": "Ukryta moc przebłyskuje spomiędzy nici tej apaszki. Zwiększa percepcję o <%= per %>. Edycja Limitowana, lato 2015.", "headSpecialSummer2015HealerText": "Marynarska czapka", "headSpecialSummer2015HealerNotes": "Z tą marynarską czapką pewnie nasadzoną na głowę, możesz nawigować po najburzliwszych morzach! Zwiększa inteligencję o <%= int %>. Edycja Limitowana, lato 2015.", + "headSpecialFall2015RogueText": "Bat-tle Wings", + "headSpecialFall2015RogueNotes": "Echolocate your enemies with this powerful helm! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015WarriorText": "Scarecrow Hat", + "headSpecialFall2015WarriorNotes": "Everyone would want this hat--if they only had a brain. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015MageText": "Stitched Hat", + "headSpecialFall2015MageNotes": "Every stitch in this hat augments its power. Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015HealerText": "Hat of Frog", + "headSpecialFall2015HealerNotes": "This is an extremely serious hat that is worthy of only the most advanced potioners. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "headSpecialGaymerxText": "Hełm tęczowego wojownika", "headSpecialGaymerxNotes": "Aby uczcić porę dumy i konwent GaymerX, ten specjalny hełm jest przyozdobiony lśniącym, kolorowym wzorem tęczy! GaymerX to konwent poświęcony środowisku LGBTQ oraz grom komputerowym i jest otwarty dla każdego. Odbywa się w InterContinental w centrum San Francisco w dniach 11-13 lipca! Brak dodatkowych korzyści.", "headMystery201402Text": "Skrzydlaty hełm", @@ -434,6 +462,8 @@ "headMystery201505Notes": "Zielony pióropusz dumnie powiewa na tym żelaznym hełmie. Brak dodatkowych korzyści. Przedmiot Abonencki, maj 2015.", "headMystery201508Text": "Kapelusz geparda", "headMystery201508Notes": "Ten przytulny kapelusz geparda jest bardzo puchaty! Brak dodatkowych korzyści. Przedmiot abonencki, sierpień 2015.", + "headMystery201509Text": "Maska wilkołaka", + "headMystery201509Notes": "To JEST maska, prawda? Brak dodatkowych korzyści. Przedmiot Abonencki, wrzesień 2015.", "headMystery301404Text": "Szykowny cylinder", "headMystery301404Notes": "Fantazyjny cylinder dla najwyżej urodzonych. Przedmiot Abonencki, styczeń 2015. Brak dodatkowych korzyści.", "headMystery301405Text": "Klasyczny cylinder", @@ -462,6 +492,10 @@ "headArmoireRedFloppyHatNotes": "W takie proste kapelusze wszywano wiele czarów, co przydawało im żywej czerwonej barwy. Ten egzepmlarz podnosi kondycję, inteligencję i percepcję o <%= attrs %>. Zaczarowana szafa: przedmiot niezależny.", "headArmoirePlagueDoctorHatText": "Kapelusz Medyków", "headArmoirePlagueDoctorHatNotes": "Autentyczny kapelusz medyka z czasów Plagi Prokrastynacji! Podnosi siłę o <%= str %>, inteligencję o <%= int %> i kondycję o <%= con %>. Zaczarowana szafa: zestaw medyka (przedmiot 1 z 3).", + "headArmoireBlackCatText": "Black Cat Hat", + "headArmoireBlackCatNotes": "This black hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Intelligence and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireOrangeCatText": "Orange Cat Hat", + "headArmoireOrangeCatNotes": "This orange hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Independent Item.", "offhand": "Tarcza", "shieldBase0Text": "Brak tarczy w ekwipunku.", "shieldBase0Notes": "Bez tarczy lub drugiej broni.", @@ -533,10 +567,18 @@ "shieldSpecialSummer2015WarriorNotes": "Wykonana z głębokooceanicznego metalu przez rzemieślników z Atleńtydy, ta tarcza lśni niczym piasek i morze. Zwiększa kondycję o <%= con %>. Edycja Limitowana, lato 2015.", "shieldSpecialSummer2015HealerText": "Potężna tarcza", "shieldSpecialSummer2015HealerNotes": "Używaj tej tarczy, by odrzucać daleko szczury zęzowe. Zwiększa kondycję o <%= con %>. Edycja Limitowana, lato 2015.", + "shieldSpecialFall2015RogueText": "Topór wojenny", + "shieldSpecialFall2015RogueNotes": "Bojaźliwe Do-Zrobienia chowają się przed machnięciami tego topora. Zwiększa siłę o <%= str $>. Edycja Limitowana, jesień 2015.", + "shieldSpecialFall2015WarriorText": "Birdseed Bag", + "shieldSpecialFall2015WarriorNotes": "It's true that you're supposed to be SCARING the crows, but there's nothing wrong with making friends! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015HealerText": "Stirring Stick", + "shieldSpecialFall2015HealerNotes": "This stick can stir anything without melting, dissolving, or bursting into flame! It can also be used to fiercely poke enemy tasks. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "shieldMystery301405Text": "Tarcza zegarowa", "shieldMystery301405Notes": "Czas jest po Twojej stronie z tą tarczą zegarową. Brak dodatkowych korzyści. Przedmiot Abonencki, czerwiec 2015.", "shieldArmoireGladiatorShieldText": "Tarcza gladiatora", "shieldArmoireGladiatorShieldNotes": "Do bycia gladiatorem nie wystarczy... a, zresztą, po prostu przygrzmoć im tarczą. Zwiększa kondycję o <%= con %> i siłę o <%= str %>. Zaczarowana szafa: zestaw gladiatora (przedmiot 3 z 3).", + "shieldArmoireMidnightShieldText": "Midnight Shield", + "shieldArmoireMidnightShieldNotes": "This shield is most powerful at the stroke of midnight! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Independent Item.", "back": "Osprzęt na plecy", "backBase0Text": "Nic na plecach", "backBase0Notes": "Nic na plecach.", diff --git a/common/locales/pl/generic.json b/common/locales/pl/generic.json index 1cbdf272fe..fd803f5ab3 100644 --- a/common/locales/pl/generic.json +++ b/common/locales/pl/generic.json @@ -91,7 +91,7 @@ "audioTheme_danielTheBard": "Bard Daniel", "audioTheme_wattsTheme": "Motyw dźwiękowy Wattsa", "audioTheme_gokulTheme": "Motyw dźwiękowy Gokula", - "audioTheme_luneFoxTheme": "LuneFox's Theme", + "audioTheme_luneFoxTheme": "Motyw dźwiękowy LuneFoxa", "askQuestion": "Zadaj pytanie", "reportBug": "Zgłoś błąd", "contributeToHRPG": "Wspomóż Habitica", diff --git a/common/locales/pl/groups.json b/common/locales/pl/groups.json index 44c7ed3bd3..dacd8576a1 100644 --- a/common/locales/pl/groups.json +++ b/common/locales/pl/groups.json @@ -12,10 +12,10 @@ "community": "Forum społeczności", "dataTool": "Narzędzie podglądu danych", "resources": "Zasoby", - "askQuestionNewbiesGuild": "Ask a Question (Newbies Guild)", + "askQuestionNewbiesGuild": "Zadaj pytanie (Gildia Nowicjuszy)", "tavernTalk": "Pogaduszki w Karczmie", "tavernAlert1": "Uwaga: nie zgłaszaj tu błędów w grze, bo Twórcy nie zauważą Twojego wpisu. Zgłoś błędy", - "tavernAlert2": "use GitHub instead", + "tavernAlert2": "w zamian użyj GitHuba", "moderatorIntro1": "Moderatorami Karczmy i gildii są:", "communityGuidelines": "Regulamin Społeczności", "communityGuidelinesRead1": "Prosimy, przeczytaj nasz", @@ -26,16 +26,16 @@ "noPartyText": "Nie jesteś w drużynie albo twoja drużyna jeszcze się nie wczytała. Możesz albo stworzyć własną i zaprosić przyjaciół, albo - jeśli wolisz dołączyć do już istniejącej - poproś Przywódcę tej Drużyny aby wpisał twój unikalny ID użytkownika poniżej, a wtedy znajdziesz tutaj zaproszenie.", "LFG": "Aby zareklamować swoją nową drużynę lub znaleźć jakąś do przyłączenia się, idź do Gildii <%= linkStart %>Drużyna poszukiwana (szukam grupy)<%= linkEnd %>", "wantExistingParty": "Want to join an existing party? Go to the <%= linkStart %>Party Wanted Guild<%= linkEnd %> and post this User ID:", - "joinExistingParty": "Join Someone Else's Party", + "joinExistingParty": "Dołącz do drużyny innego gracza", "create": "Stwórz", "userId": "ID Użytkownika", "invite": "Zaproś", "leave": "Opuść", "invitedTo": "Zaproszono do <%= name %>", - "invitedToNewParty": "You were invited to join a party! Do you want to leave this party and join <%= partyName %>?", + "invitedToNewParty": "Zostałeś zaproszony by dołączyć do drużyny! Czy chcesz opuścić tą drużynę i dołączyć do <%= partyName %>?", "joinNewParty": "Dołącz do nowej drużyny", "declineInvitation": "Odrzuć zaproszenie", - "loadingNewParty": "Your new party is loading. Please wait...", + "loadingNewParty": "Twoja nowa drużyna się ładuje. Poczekaj...", "newMsg": "Nowa wiadomość w \"<%= name %>\"", "chat": "Czat", "sendChat": "Wyślij", @@ -114,11 +114,11 @@ "sendGift": "Wyślij prezent", "inviteFriends": "Zaproś znajomych", "inviteByEmail": "Zaproś przez email", - "inviteByEmailExplanation": "If a friend joins Habitica via your email, they'll automatically be invited to your party!", + "inviteByEmailExplanation": "Jeśli przyjaciel dołączy do Habitici przez twojego e-maila, automatycznie dołączy do twojej drużyny!", "inviteFriendsNow": "Zaproś znajomych teraz", "inviteFriendsLater": "Zaproś znajomych później", "inviteAlertInfo": "If you have friends already using Habitica, invite them by User ID here.", - "inviteExistUser": "Invite Existing Users", + "inviteExistUser": "Zaproś istniejących użytkowników", "byColon": "Przez:", "inviteNewUsers": "Zaproś nowych użytkowników", "sendInvitations": "Wyślij zaproszenia", @@ -132,18 +132,18 @@ "sendGiftMessagePlaceholder": "Osobista wiadomość (opcjonalnie)", "sendGiftSubscription": "<%= months %> miesięcy: <%= price %> $", "battleWithFriends": "Zwalczaj potwory z przyjaciółmi", - "startPartyWithFriends": "Start a Party with your friends!", + "startPartyWithFriends": "Załóż drużynę z twoimi przyjaciółmi!", "startAParty": "Utwórz drużynę", "addToParty": "Dodaj kogoś do swojej drużyny", "likePost": "Kliknij jeśli lubisz ten post!", "partyExplanation1": "Play Habitica with friends to stay accountable!", - "partyExplanation2": "Battle monsters and create Challenges!", - "partyExplanation3": "Invite friends now to earn a Quest Scroll!", - "wantToStartParty": "Do you want to start a party?", + "partyExplanation2": "Walcz z bossami i twórz Wyzwania!", + "partyExplanation3": "Zaproś przyjaciół by zdobyć Zwój Misji!", + "wantToStartParty": "Czy chcesz założyć drużynę?", "exclusiveQuestScroll": "Inviting a friend to your party will grant you an exclusive Quest Scroll to battle the Basi-List together!", - "nameYourParty": "Name your new party!", - "partyEmpty": "You're the only one in your party. Invite your friends!", - "partyChatEmpty": "Your party chat is empty! Type a message in the box above to start chatting.", - "guildChatEmpty": "This guild's chat is empty! Type a message in the box above to start chatting.", - "possessiveParty": "<%= name %>'s Party" + "nameYourParty": "Nazwij twoją nową drużynę!", + "partyEmpty": "W twojej drużynie jesteś tylko ty. Zaproś swoich przyjaciół!", + "partyChatEmpty": "Twój czat drużynowy jest pusty! Napisz wiadomość w powyższym okienku, by zacząć rozmowę.", + "guildChatEmpty": "Czat tej gildii jest pusty! Napisz wiadomość w powyższym okienku, by zacząć rozmowę.", + "possessiveParty": "Drużyna należąca do <%= name %>" } \ No newline at end of file diff --git a/common/locales/pl/limited.json b/common/locales/pl/limited.json index 9c278b4d80..8ef8021320 100644 --- a/common/locales/pl/limited.json +++ b/common/locales/pl/limited.json @@ -29,6 +29,7 @@ "seasonalShopClosedText": "Sklepik sezonowy jest aktualnie zamknięty! Nie wiem gdzie obecnie znajduje się Sezonowa Wróżka, ale na pewno zjawi się na kolejną Wielką Galę!", "seasonalShopText": "Witaj w Sezonowym Sklepiku!! Aktualnie mamy na składzie wiosenne przedmioty z Edycji sezonowej. Wszystko dostępne tutaj będzie w sprzedaży co roku podczas Wiosennego Szaleństwa, , lecz będziemy otwarci tylko do 30 kwietnia. Zrób więc teraz odpowiednie zapasy, inaczej będziesz zmuszony czekać cały rok, aby móc kupić te przedmioty ponownie!", "seasonalShopSummerText": "Witaj w Sezonowym Sklepiku!! Aktualnie mamy na składzie letnie przedmioty z Edycji sezonowej. Wszystko dostępne tutaj będzie w sprzedaży co roku podczas Letniego Plusku, lecz będziemy otwarci tylko do 31 lipca. Zrób więc teraz odpowiednie zapasy, inaczej będziesz zmuszony czekać cały rok, aby móc kupić te przedmioty ponownie!", + "seasonalShopFallText": "Welcome to the Seasonal Shop!! We're stocking autumn Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Fall Festival event each year, but we're only open until October 31, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopRebirth": "Jeśli użyłeś Kuli Odrodzenia, możesz ponownie kupić to wyposażenie w kolumnie nagród. Na początku będziesz mógł nabyć tylko ekwipunek dla swojej obecnej klasy (domyślnie Wojownik), ale nie martw się, przedmioty należące do innych klas pojawią się, jeśli zmienisz klasę.", "candycaneSet": "Cukierkowa laska (Mag)", "skiSet": "Narto-bójca (Łotrzyk)", @@ -54,5 +55,10 @@ "daringSwashbucklerSet": "Śmiały Zawadiaka (Wojownik)", "emeraldMermageSet": "Szmaragdowy Syremagik (Mag)", "reefSeahealerSet": "Koralowy Morskozdrowiciel (Uzdrowiciel)", - "roguishPirateSet": "Psotliwy Pirat (Łotrzyk)" + "roguishPirateSet": "Psotliwy Pirat (Łotrzyk)", + "monsterOfScienceSet": "Monster of Science (Warrior)", + "witchyWizardSet": "Witchy Wizard (Mage)", + "mummyMedicSet": "Mummy Medic (Healer)", + "vampireSmiterSet": "Vampire Smiter (Rogue)", + "fallEventAvailability": "Available until October 31" } \ No newline at end of file diff --git a/common/locales/pl/messages.json b/common/locales/pl/messages.json index 2bf1acfd98..ce8ce4aef1 100644 --- a/common/locales/pl/messages.json +++ b/common/locales/pl/messages.json @@ -5,6 +5,7 @@ "messageTagNotFound": "Nie znaleziono taga.", "messagePetNotFound": ":pet nie znaleziono w user.items.pets", "messageFoodNotFound": ":food nie znaleziono w user.items.food", + "messageNotAvailable": "Tego przedmiotu nie można obecnie zakupić.", "messageCannotFeedPet": "Nie możesz nakarmić tego chowańca.", "messageAlreadyMount": "Już masz tego wierzchowca. Spróbuj nakarmić innego chowańca.", "messageEvolve": "Oswoiłeś: <%= egg %>, chodźmy na przejażdżkę!", @@ -14,6 +15,7 @@ "messageEquipped": "Przedmiot: <%= itemText %> założony.", "messageUnEquipped": "Przedmiot: <%= itemText %> ściągnięty.", "messageMissingEggPotion": "Brakuje Ci takiego jaja lub eliksiru.", + "messageInvalidEggPotionCombo": "You can't hatch Quest Pet Eggs with Magic Hatching Potions! Try a different egg.", "messageAlreadyPet": "Już masz takiego chowańca. Spróbuj innej kombinacji!", "messageHatched": "Z Twojego jaja wykluł się chowaniec! Odwiedź stajnię, by wziąć go ze sobą.", "messageNotEnoughGold": "Nie masz wystarczająco dużo złota", diff --git a/common/locales/pl/pets.json b/common/locales/pl/pets.json index ef3facad9e..9a0e8c53e6 100644 --- a/common/locales/pl/pets.json +++ b/common/locales/pl/pets.json @@ -1,11 +1,13 @@ { "pets": "Chowańce", "petsFound": "Znalezione chowańce", + "magicPets": "Magic Potion Pets", "rarePets": "Rzadkie chowańce", "questPets": "Chowańce z Misji", "mounts": "Wierzchowce", "mountsTamed": "Oswojonych wierzchowców", "questMounts": "Wierzchowce z Misji", + "magicMounts": "Magic Potion Mounts", "rareMounts": "Rzadkie Wierzchowce", "etherealLion": "Eteryczny lew", "veteranWolf": "Wilk weteran", @@ -24,21 +26,23 @@ "eggSingular": "jajo", "noEggs": "Nie masz żadnych jaj.", "hatchingPotions": "Eliksiry wyklucia", + "magicHatchingPotions": "Magiczny eliksir wyklucia", "hatchingPotion": "eliksir wyklucia", "noHatchingPotions": "Nie masz żadnych eliksirów wyklucia.", "inventoryText": "Kliknij na jajo, a eliksiry wyklucia, których możesz użyć podświetlą się na zielono. Następnie kliknij wybrany eliksir aby wykluł się nowy Chowaniec. Jeśli nie podświetla się żaden eliksir, kliknij ponownie jajo, aby je odznaczyć, po czym kliknij w jeden z eliksirów. Wtedy podświetlą się jaja, na których możesz go użyć. Możesz także sprzedać niepotrzebne przedmioty Handlarzowi Aleksandrowi.", "foodText": "karma", "food": "Jedzenie i siodła", "noFood": "Nie masz żadnego jedzenia ani siodeł.", - "dropsExplanation": "Zbierz te przedmioty szybciej za pomocą klejnotów, jeśli nie chcesz czekać na ich zdobycie podczas wykonywania zadań. Dowiedz się więcej o systemie zdobyczy.", + "dropsExplanation": "Get these items faster with Gems if you don't want to wait for them to drop when completing a task. Learn more about the drop system.", + "premiumPotionNoDropExplanation": "Magic Hatching Potions cannot be used on eggs received from Quests. The only way to get Magic Hatching Potions is by buying them below, not from random drops.", "beastMasterProgress": "Postęp Władcy chowańców", - "stableBeastMasterProgress": "Beast Master Progress: <%= number %> Pets Found", + "stableBeastMasterProgress": "Postęp Władcy chowańców: znaleziono <%= number %> chowańców", "beastAchievement": "Zdobyłeś odznakę \"Władca Chowańców\", gdyż zebrałeś wszystkie możliwe Chowańce!", "beastMasterName": "Władca chowańców", "beastMasterText": "Odnalazł wszystkie 90 chowańców (niesłychanie trudne, pogratuluj tej osobie!).", "beastMasterText2": "i wypuścił swoje chowańce <%= count %> razy.", "mountMasterProgress": "Postęp Władcy wierzchowców", - "stableMountMasterProgress": "Mount Master Progress: <%= number %> Mounts Tamed", + "stableMountMasterProgress": "Postęp Władcy wierzchowców: oswojono <%= number %> wierzchowców", "mountAchievement": "Zdobyłeś odznakę „Władca wierzchowców\" za oswojenie wszystkich wierzchowców!", "mountMasterName": "Władca wierzchowców", "mountMasterText": "Oswoił wszystkie 90 wierzchowców (to jeszcze trudniejsze, pogratuluj tej osobie!)", diff --git a/common/locales/pl/quests.json b/common/locales/pl/quests.json index 872d2643f7..c35e2c7513 100644 --- a/common/locales/pl/quests.json +++ b/common/locales/pl/quests.json @@ -13,7 +13,7 @@ "youReceived": "Otrzymałeś", "dropQuestCongrats": "Gratulacje za zdobycie tego zwoju misji! Teraz możesz zaprosić swoją drużynę i od razu rozpocząć misję, albo powrócić do niej w dowolnym momencie z poziomu Ekwipunek > Misje.", "questSend": "Naciśnięcie \"Zaproś\" wyśle zaproszenie do członków twojej drużyny. Gdy już wszyscy członkowie zaakceptują lub odrzucą zaproszenie, misja zostanie rozpoczęta. Możesz zobaczyć jej status pod Społeczność > Drużyna.", - "inviteParty": "Invite Party to Quest", + "inviteParty": "Zaproś Drużynę do Misji", "questInvitation": "Zaproszenie do misji:", "questInvitationTitle": "Zaproszenie do misji", "questInvitationInfo": "Zaproszenie do misji <%= quest %>", @@ -30,7 +30,7 @@ "collect": "Zebrano", "collected": "Zebrano", "collectionItems": "<%= number %> <%= items %>", - "itemsToCollect": "Items to Collect", + "itemsToCollect": "Przedmioty do zebrania", "bossDmg1": "Każde zakończone Codzienne i Do-Zrobienia oraz każdy pozytywny Nawyk rani bossa. Zrań go bardziej czerwieńszymi zadaniami lub Brutalnym uderzeniem i Eksplozją płomieni. Boss zada obrażenia każdemu uczestnikowi misji za każde pominięte Codzienne (pomnożone przez siłę bossa) jako dodatek do standardowych obrażeń, więc utrzymuj swoją drużynę w zdrowiu przez wypełnianie swoich Codziennych! Wszystkie obrażenia zadane bossowi i przez niego będą podsumowane przez crona (twoje przejście do następnego dnia).", "bossDmg2": "Tylko uczestnicy będą mogli walczyć z bossem i brać udział w podziale łupów.", "tavernBossInfo": "Aby zranić światowego bossa, wykonuj swoje Codzienne oraz Do-Zrobienia. Wyższe obrażenia od zadań oznaczają wyższe obrażenia zadane bossowi (wypełnianie czerwonych zadań, zaklęcia Czarodzieja, ataki Wojownika, itd). Za każdy Codzienny obowiązek, który pominiesz (pomnożony przez Siłę bossa), jego Furia wzrośnie. Kiedy Furia osiągnie maksimum, stanie się coś złego ­– więc wypełniaj swoje Codzienne! Wszystkie obrażenia zadane bossowi i przez niego, będą podsumowane przy cronie (podczas zmiany twojego dnia).", @@ -38,7 +38,7 @@ "bossColl2": "Tylko uczestnicy mogą zbierać przedmioty i brać udział w podziale łupów.", "abort": "Przerwij", "leaveQuest": "Opuść misję", - "sureLeave": "Are you sure you want to leave the active quest? All your quest progress will be lost.", + "sureLeave": "Czy na pewno chcesz opuścić aktywną misję? Cały twój postęp zostanie stracony.", "questOwner": "Właściciel misji", "questOwnerNotInPendingQuest": "Właściciel misji opuścił misję i nie może jej już rozpocząć. Zaleca się anulowanie jej na tym etapie. Właściciel misji zatrzyma zwój misji.", "questOwnerNotInRunningQuest": "Właściciel misji opuścił misję. Możesz ją porzucić, jeśli chcesz. Możesz ją także kontynować, a wszyscy uczestnicy, którzy zostaną, otrzymają nagrody misji po jej ukończeniu.", @@ -64,8 +64,8 @@ "questWarning": "Jeśli nowi gracze dołączą do drużyny zanim rozpocznie się misja, również dostaną zaproszenie do niej. Jednakże kiedy już misja się zacznie, żadni nowi członkowie drużyny nie będą mogli dołączyć do misji.", "bossRageTitle": "Furia", "bossRageDescription": "Gdy pasek się zapełni, boss wykona atak specjalny!", - "startAQuest": "START A QUEST", - "startQuest": "Start Quest", - "whichQuestStart": "Which quest do you want to start?", - "getMoreQuests": "Get more quests" + "startAQuest": "ROZPOCZNIJ MISJE", + "startQuest": "Rozpocznij Misje", + "whichQuestStart": "Którą misję chcesz rozpocząć?", + "getMoreQuests": "Zdobądź więcej misji" } \ No newline at end of file diff --git a/common/locales/pl/questscontent.json b/common/locales/pl/questscontent.json index 9ae37d5db5..22476ad283 100644 --- a/common/locales/pl/questscontent.json +++ b/common/locales/pl/questscontent.json @@ -244,10 +244,10 @@ "questCheetahBoss": "Gepard", "questCheetahDropCheetahEgg": "Gepard (jajo)", "questCheetahUnlockText": "Odblokowuje dostęp do kupna gepardzich jaj na Targu", - "questHorseText": "Ride the Night-Mare", - "questHorseNotes": "While relaxing in the Tavern with @beffymaroo and @JessicaChase, the talk turns to good-natured boasting about your adventuring accomplishments. Proud of your deeds, and perhaps getting a bit carried away, you brag that you can tame any task around. A nearby stranger turns toward you and smiles. One eye twinkles as he invites you to prove your claim by riding his horse.\nAs you all head for the stables, @UncommonCriminal whispers, \"You may have bitten off more than you can chew. That's no horse - that's a Night-Mare!\" Looking at its stamping hooves, you begin to regret your words...", - "questHorseCompletion": "It takes all your skill, but finally the horse stamps a couple of hooves and nuzzles you in the shoulder before allowing you to mount. You ride briefly but proudly around the Tavern grounds while your friends cheer. The stranger breaks into a broad grin.\n\"I can see that was no idle boast! Your determination is truly impressive. Take these eggs to raise horses of your own, and perhaps we'll meet again one day.\" You take the eggs, the stranger tips his hat... and vanishes.", - "questHorseBoss": "Night-Mare", + "questHorseText": "Ujeżdżaj Konia-Marę", + "questHorseNotes": "Podczas relaksowania się w Tawernie z @beffymaroo i @JessicaChase, rozmowa schodzi na przechwałki o swoich dokonaniach podczas przygód. Dumny ze czynów, ale pewnie też trochę poniesiony emocjami, chełpisz się że potrafisz poskromić każde zadanie w okolicy. Przysłuchujący się nieznajomy zwraca się w twoim kierunku i uśmiecha się. Mrugając jednym okiem zachęca cię abyś dowiódł swego poprzez ujeżdżanie jego konia.\nKiedy kierowaliście się do stajni @UncommonCriminal szepcze, \"Być może ugryzłeś więcej niż jesteś w stanie przełknąć. To nie jest zwykły koń - to Koń-Mara!\" Patrząc jak depcze kopytami, zaczynasz żałować swoich słów...", + "questHorseCompletion": "Wymagało to całej twojej wprawy, ale w końcu koń uderza parę razy kopytami i popycha cię nosem w ramię zanim pozwala ci się dosiąść. Jedziesz krótko, ale dumnie wokół Tawerny podczas twoi przyjaciele wiwatują. Nieznajomy uśmiecha się szeroko.\n\"Widzę że nie były to czcze przechwałki! Twoja determinacja jest na prawdę imponujące. Weź te jajka aby wychować własne konie, a może kiedyś znów się spotkamy.\" Przyjmujesz jajka, nieznajomy uchyla kapelusza... i znika.", + "questHorseBoss": "Koń-Mara", "questHorseDropHorseEgg": "Koń (jajo)", - "questHorseUnlockText": "Unlocks purchasable Horse eggs in the Market" + "questHorseUnlockText": "Odblokowuje dostęp do kupna końskich jaj na Targu" } \ No newline at end of file diff --git a/common/locales/pl/subscriber.json b/common/locales/pl/subscriber.json index 165e3c89c4..ba1cd1c6e3 100644 --- a/common/locales/pl/subscriber.json +++ b/common/locales/pl/subscriber.json @@ -62,18 +62,18 @@ "timeTravelersPopoverNoSub": "You'll need a Mystic Hourglass to summon the mysterious Time Travelers! <%= linkStart %>Subscribers<%= linkEnd %> earn one Mystic Hourglass for every three months of consecutive subscribing. Come back when you have a Mystic Hourglass, and the Time Travelers will fetch you a rare pet, mount, or Subscriber Item Set from the past... or maybe even the future.", "timeTravelersPopover": "We see you have a Mystic Hourglass, so we will happily travel back in time for you! Please choose the pet, mount, or Mystery Item Set you would like. You can see a list of the past item sets <%= linkStart %>here<%= linkEnd %>! If those don't satisfy you, perhaps you'd be interested in one of our fashionably futuristic Steampunk Item Sets?", "timeTravelersAlreadyOwned": "Congratulations! You already own everything the Time Travelers currently offer. Thanks for supporting the site!", - "mysticHourglassPopover": "Mystic Hourglass allows you to purchase previous months' subscriber sets.", + "mysticHourglassPopover": "A Mystic Hourglass allows you to purchase certain limited-time items, such as monthly Mystery Item Sets and awards from world bosses, from the past!", "subUpdateCard": "Karta Uaktualnienia", "subUpdateTitle": "Aktualizuj", "subUpdateDescription": "Uaktualnij kartę by ją naładować.", - "notEnoughHourglasses": "You don't have enough Mystic Hourglasses.", - "hourglassBuyEquipSetConfirm": "Buy this full set of items for 1 Mystic Hourglass?", - "hourglassBuyItemConfirm": "Buy this item for 1 Mystic Hourglass?", - "petsAlreadyOwned": "Pet already owned.", - "mountsAlreadyOwned": "Mount already owned.", + "notEnoughHourglasses": "Nie masz wystarczająco Mistycznych Klepsydr.", + "hourglassBuyEquipSetConfirm": "Kupić cały ten zestaw przedmiotów za 1 Mistyczną Klepsydrę?", + "hourglassBuyItemConfirm": "Kupić ten przedmiot za 1 Mistyczną Klepsydrę?", + "petsAlreadyOwned": "Chowaniec obecnie posiadany.", + "mountsAlreadyOwned": "Wierzchowiec obecnie posiadany.", "typeNotAllowedHourglass": "Item type not supported for purchase with Mystic Hourglass. Allowed types:", "petsNotAllowedHourglass": "Pet not available for purchase with Mystic Hourglass.", "mountsNotAllowedHourglass": "Mount not available for purchase with Mystic Hourglass.", - "hourglassPurchase": "Purchased an item using a Mystic Hourglass!", - "hourglassPurchaseSet": "Purchased an item set using a Mystic Hourglass!" + "hourglassPurchase": "Kupiłeś przedmiot używając Mistycznej Klepsydry!", + "hourglassPurchaseSet": "Kupiłeś zestaw przedmiotów używając Mistycznej Klepsydry!" } \ No newline at end of file diff --git a/common/locales/pl/tasks.json b/common/locales/pl/tasks.json index 6f9ec3ceb9..47201b89d8 100644 --- a/common/locales/pl/tasks.json +++ b/common/locales/pl/tasks.json @@ -78,9 +78,9 @@ "streakSingular": "Seryjny wykonawca", "streakSingularText": "Wykonał 21-dniową serię w Codziennym", "perfectName": "Doskonałych Dni", - "perfectText": "Completed all active Dailies on <%= perfects %> days. With this achievement you get a +level/2 buff to all attributes for the next day. Levels greater than 100 don't have any additional effects on buffs.", + "perfectText": "Wykonane wszystkie aktywne codzienne przez <%= perfects %> dni. Z tym osiągnięciem otrzymujesz wzmocnienie +poziom/2 do wszystkich atrybutów na następny dzień. Poziomy większe niż 100 nie mają żadnych dodatkowych efektów na wzmocnienia.", "perfectSingular": "Doskonały dzień", - "perfectSingularText": "Completed all active Dailies in one day. With this achievement you get a +level/2 buff to all attributes for the next day. Levels greater than 100 don't have any additional effects on buffs.", + "perfectSingularText": "Wykonane wszystkie aktywne Codzienne w jednym dniu. Z tym osiągnięciem otrzymujesz wzmocnienie +poziom/2 do wszystkich atrybutów na następny dzień. Poziomy większe niż 100 nie mają żadnych dodatkowych efektów na wzmocnienia.", "streakerAchievement": "Zdobyłeś osiągnięcie \"Seryjny wykonawca!\" 21 dni to kamień milowy w tworzeniu nawyku. Możesz nadal zbierać dodatkowe osiągnięcia za każde kolejne 21 dni, na tym Codziennym lub na każdym innym!", "fortifyName": "Mikstura wzmocnienia", "fortifyPop": "Przywraca wszystkie zadania do neutralnej wartości (żółty kolor), oraz uzdrawia całe stracone Zdrowie.", diff --git a/common/locales/pt/content.json b/common/locales/pt/content.json index c44ad623d1..13e5c59bce 100644 --- a/common/locales/pt/content.json +++ b/common/locales/pt/content.json @@ -6,71 +6,96 @@ "armoireLastItem": "Você achou o último equipamento raro no Armário Encantado.", "armoireNotesEmpty": "O Armário terá novos equipamentos na primeira semana de cada mês. Até lá, continue clicando em busca de Experiência e Comida!", "dropEggWolfText": "Lobo", - "dropEggWolfAdjective": "leal", + "dropEggWolfMountText": "Wolf", + "dropEggWolfAdjective": "a loyal", "dropEggTigerCubText": "Tigre Filhote", "dropEggTigerCubMountText": "Tigre", - "dropEggTigerCubAdjective": "feroz", + "dropEggTigerCubAdjective": "a fierce", "dropEggPandaCubText": "Filhote Panda", "dropEggPandaCubMountText": "Panda", - "dropEggPandaCubAdjective": "gentil", + "dropEggPandaCubAdjective": "a gentle", "dropEggLionCubText": "Leão Filhote", "dropEggLionCubMountText": "Leão", - "dropEggLionCubAdjective": "real", + "dropEggLionCubAdjective": "a regal", "dropEggFoxText": "Raposa", - "dropEggFoxAdjective": "astuto", + "dropEggFoxMountText": "Fox", + "dropEggFoxAdjective": "a wily", "dropEggFlyingPigText": "Porco Voador", - "dropEggFlyingPigAdjective": "caprichoso", + "dropEggFlyingPigMountText": "Flying Pig", + "dropEggFlyingPigAdjective": "a whimsical", "dropEggDragonText": "Dragão", - "dropEggDragonAdjective": "poderoso", + "dropEggDragonMountText": "Dragon", + "dropEggDragonAdjective": "a mighty", "dropEggCactusText": "Cacto", - "dropEggCactusAdjective": "espinhoso", + "dropEggCactusMountText": "Cactus", + "dropEggCactusAdjective": "a prickly", "dropEggBearCubText": "Urso Filhote", "dropEggBearCubMountText": "Urso", - "dropEggBearCubAdjective": "fofinho", + "dropEggBearCubAdjective": "a cuddly", "questEggGryphonText": "Grifo", - "questEggGryphonAdjective": "orgulhoso", + "questEggGryphonMountText": "Gryphon", + "questEggGryphonAdjective": "a proud", "questEggHedgehogText": "Ouriço", - "questEggHedgehogAdjective": "espinhoso", + "questEggHedgehogMountText": "Hedgehog", + "questEggHedgehogAdjective": "a spiky", "questEggDeerText": "Cervo", - "questEggDeerAdjective": "elegante", + "questEggDeerMountText": "Deer", + "questEggDeerAdjective": "an elegant", "questEggEggText": "Ovo", "questEggEggMountText": "Cesta de Ovos", - "questEggEggAdjective": "colorido", + "questEggEggAdjective": "a colorful", "questEggRatText": "Rato", - "questEggRatAdjective": "sujo", + "questEggRatMountText": "Rat", + "questEggRatAdjective": "a dirty", "questEggOctopusText": "Polvo", - "questEggOctopusAdjective": "escorregadiu", + "questEggOctopusMountText": "Octopus", + "questEggOctopusAdjective": "a slippery", "questEggSeahorseText": "Cavalo-Marinho", - "questEggSeahorseAdjective": "Prêmio", + "questEggSeahorseMountText": "Seahorse", + "questEggSeahorseAdjective": "a prize", "questEggParrotText": "Arara", - "questEggParrotAdjective": "vibrante", + "questEggParrotMountText": "Parrot", + "questEggParrotAdjective": "a vibrant", "questEggRoosterText": "Galo", - "questEggRoosterAdjective": "pomposo", + "questEggRoosterMountText": "Rooster", + "questEggRoosterAdjective": "a strutting", "questEggSpiderText": "Aranha", - "questEggSpiderAdjective": "assustador", + "questEggSpiderMountText": "Spider", + "questEggSpiderAdjective": "a creepy", "questEggOwlText": "Coruja", - "questEggOwlAdjective": "sábia", + "questEggOwlMountText": "Owl", + "questEggOwlAdjective": "a wise", "questEggPenguinText": "Pinguim", - "questEggPenguinAdjective": "perspicaz", + "questEggPenguinMountText": "Penguin", + "questEggPenguinAdjective": "a perspicacious", "questEggTRexText": "Tiranossauro", - "questEggTRexAdjective": "de braço curto", + "questEggTRexMountText": "Tyrannosaur", + "questEggTRexAdjective": "a tiny-armed", "questEggRockText": "Pedra", - "questEggRockAdjective": "animado", + "questEggRockMountText": "Rock", + "questEggRockAdjective": "a lively", "questEggBunnyText": "Coelhinho", - "questEggBunnyAdjective": "confortável", + "questEggBunnyMountText": "Bunny", + "questEggBunnyAdjective": "a snuggly", "questEggSlimeText": "Gosma de Marshmallow", - "questEggSlimeAdjective": "doce", + "questEggSlimeMountText": "Marshmallow Slime", + "questEggSlimeAdjective": "a sweet", "questEggSheepText": "Ovelha", - "questEggSheepAdjective": "felpuda", + "questEggSheepMountText": "Sheep", + "questEggSheepAdjective": "a woolly", "questEggCuttlefishText": "Lula", - "questEggCuttlefishAdjective": "fofinho", + "questEggCuttlefishMountText": "Cuttlefish", + "questEggCuttlefishAdjective": "a cuddly", "questEggWhaleText": "Baleia", - "questEggWhaleAdjective": "Espirro de Água", + "questEggWhaleMountText": "Whale", + "questEggWhaleAdjective": "a splashy", "questEggCheetahText": "Guepardo", - "questEggCheetahAdjective": "honesto", + "questEggCheetahMountText": "Cheetah", + "questEggCheetahAdjective": "an honest", "questEggHorseText": "Cavalo", - "questEggHorseAdjective": "galopando", - "eggNotes": "Ache uma poção de eclosão para usá-la nesse ovo, e ele irá eclodir em um <%= eggAdjective(locale) %> <%= eggText(locale) %>.", + "questEggHorseMountText": "Horse", + "questEggHorseAdjective": "a galloping", + "eggNotes": "Find a hatching potion to pour on this egg, and it will hatch into <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "Básico", "hatchingPotionWhite": "Branco", "hatchingPotionDesert": "Deserto", @@ -81,7 +106,9 @@ "hatchingPotionCottonCandyPink": "Rosa Algodão-doce", "hatchingPotionCottonCandyBlue": "Azul Algodão-doce", "hatchingPotionGolden": "Dourado", + "hatchingPotionSpooky": "Spooky", "hatchingPotionNotes": "Use-o em um ovo, e ele chocará como um mascote <%= potText(locale) %>.", + "premiumPotionAddlNotes": "Not usable on quest pet eggs.", "foodMeat": "Carne", "foodMilk": "Leite", "foodPotatoe": "Batata", diff --git a/common/locales/pt/faq.json b/common/locales/pt/faq.json index 819c21eec4..8eeb7dcf3f 100644 --- a/common/locales/pt/faq.json +++ b/common/locales/pt/faq.json @@ -12,7 +12,7 @@ "faqQuestion3": "Porque minhas tarefas mudam de cor?", "iosFaqAnswer3": "Suas tarefas mudam de cor a medida que você as cumpre! Cada tarefa nova começa como um amarelo neutro. Conclua uma tarefa diária ou habitos positivos mais frequentemente e eles caminharão em direção ao azul. Perca uma tarefa diária ou tenha um hábito ruim e a tarefa vai para o vermelho. Quanto mais vermelha for a tarefa, maior será sua recompensa, mas se for uma diária ou um hábito ruim, mais elas irão te machucar! Isso te ajuda a motivar-se a completar tarefas que estão te dando problemas.", "webFaqAnswer3": "Suas tarefas mudam de cor a medida que você as cumpre! Cada tarefa nova começa como um amarelo neutro. Conclua uma tarefa diária ou hábitos positivos mais frequentemente e eles caminharão em direção ao azul. Perca uma tarefa diária ou tenha um hábito ruim e a tarefa vai para o vermelho. Quanto mais vermelha for a tarefa, maior será sua recompensa, mas se for uma diária ou um hábito ruim, mais elas irão te machucar! Isso te ajuda a motivar-se a completar tarefas que estão te dando problemas.", - "faqQuestion4": "Porque meu avatar perdeu vida, e como posso recuperar?", + "faqQuestion4": "Porque meu avatar perdeu vida, e como posso recuperá-la?", "iosFaqAnswer4": "Existem diversas coisas que podem te fazer tomar dano. Primeiro, se você deixar uma tarefa Diária incompleta até o fim do dia, ela te dará dano. Segundo, se você tiver um mau Hábito, ele te dará dano. Finalmente, se você estiver em uma Batalha de Chefe com sua Equipe e um de seus companheiros não completou todas suas tarefas Diárias, o Chefe irá te atacar.\n\nO principal modo de se curar é ganhando um nível, que restaura toda sua vida. Você também pode comprar uma Poção de Vida com ouro na coluna de Recompensas. Além disso, no nível 10 ou depois, você pode escolher se tornar um Curandeiro, e então você aprenderá habilidades de cura. Se você está em uma equipe com um Curandeiro, ele pode te curar também.", "webFaqAnswer4": "Existem diversas coisas que podem te fazer tomar dano. Primeiro, se você deixar uma tarefa Diária incompleta até o fim do dia, ela te dará dano. Segundo, se você tiver um mau Hábito, ele te dará dano. Finalmente, se você estiver em uma Batalha de Chefe com sua Equipe e um de seus companheiros não completou todas suas tarefas Diárias, o Chefe irá te atacar.\n

\nO principal modo de se curar é ganhando um nível, que restaura toda sua vida. Você também pode comprar uma Poção de Vida com ouro na coluna de Recompensas. Além disso, no nível 10 ou depois, você pode escolher se tornar um Curandeiro, e então você aprenderá habilidades de cura. Se você está em uma equipe (em Social > Equipe) com um Curandeiro, ele pode te curar também.", "faqQuestion5": "Como jogo Habitica com meus amigos?", @@ -31,7 +31,7 @@ "iosFaqAnswer9": "Primeiro, você precisa criar ou se juntar a uma Equipe (veja acima). Apesar de você poder enfrentar monstros sozinho, nós recomendamos jogar com um grupo, pois isso deixará as Missões muito mais fáceis. Além disso, ter um amigo para comemorar com você ao completar tarefas é bem mais motivante!\n\nEm seguida, você precisará de um Pergaminho de Missão, que são guardados em Menu > Itens. Existem três maneiras de conseguir um pergaminho:\n\n-No nível 15, você receberá uma série de Missões, que são três missões interligadas. Mais séries de Missões são desbloqueadas nos níveis 30, 40 e 60, respectivamente.\n-Quando você convida pessoas para sua Equipe no [site](https://habitica.com/#/options/groups/party), você sera recompensado com o Pergaminho da Basi-Lista! (Nós adicionaremos essa função ao aplicativo em uma atualização futura.)\n-Você pode comprar Missões na página de Missões no [site](https://habitica.com/#/options/inventory/quests) usando ouro e gemas. (nòs adicionaremos essa função ao aplicativo em uma atualização futura)\n\nPara enfrentar o Chefão ou coletar itens para uma Missão de coleção, simplesmente complete suas tarefas normalmente e elas serão convertidas em dano no fim do dia. (Recarregar puxando a tela para baixo pode ser necessário para ver a vida do Chefe diminuir.) Se você está lutando contra um Chefão e você perdeu alguma Diárias, o Chefe causará dano à Equipe ao mesmo tempo que você causará dano a ele.\n\nApós o nível 11, Magos e Guerreiros ganham Habilidades que permitem causar dano adicional ao Chefe, então essas são classes execelentes para escolher após o nível 10 se você quiser ter um ataque poderoso.", "webFaqAnswer9": "Primeiro, você precisa criar ou se juntar a uma Equipe (em Social > Equipe). Apesar de você poder enfrentar monstros sozinho, nós recomendamos jogar com um grupo, pois isso deixará as Missões muito mais fáceis. Além disso, ter um amigo para comemorar com você ao completar tarefas é bem mais motivante!\n

\nEm seguida, você precisará de um Pergaminho de Missão, que são guardados em Inventário > Missões. Existem três maneiras de conseguir um pergaminho:\n

\n*Quando você convida pessoas para sua Equipe, você sera recompensado com o Pergaminho da Basi-Lista!\n*No nível 15, você receberá uma série de Missões, que são três missões interligadas. Mais séries de Missões são desbloqueadas nos níveis 30, 40 e 60, respectivamente.\n*Você pode comprar Missões na página de Missões (Inventário > Missões) usando Ouro e Gemas.\n

\nPara enfrentar o Chefão ou coletar itens para uma Missão de coleção, simplesmente complete suas tarefas normalmente e elas serão convertidas em dano no fim do dia. (Recarregar a página pode ser necessário para ver a vida do Chefe diminuir.) Se você está lutando contra um Chefão e você perdeu alguma Diárias, o Chefe causará dano à Equipe ao mesmo tempo que você causará dano a ele.\n

\nApós o nível 11, Magos e Guerreiros ganham Habilidades que permitem causar dano adicional ao Chefe, então essas são classes execelentes para escolher após o nível 10 se você quiser ter um ataque poderoso.", "faqQuestion10": "O que são gemas e como eu as consigo?", - "iosFaqAnswer10": "Gemas são compradas com dinheiro real ao tocar no ícone de gema no cabeçalho. Quando alguém compra gemas, esta pessoa está nos ajudando a manter o site funcionando. Ficamos muito agradecidos com esse suporte!\n\nAlém de comprar gemas diretamente, existem outras três maneiras de se conseguir gemas:\n\n* Vença um Desafio no [site](https://habitica.com) feito por outro jogador em Social > Challenges. (Nós adicionaremos Desafios ao aplicativo em uma atualização futura!)\n* Se inscreva no site [website](link) e desbloqueie a habilidade de comprar um certo numero de gemas por mês.\n* Contribua com seus talentos para o projeto do Habitica. Veja essa pagina da wiki para mais detalhes: [Contribuindo com o Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n\nTenha em mente que itens comprados com gemas não oferecem nenhuma vantagem estatística, então todos podem utilizar o aplicativo sem elas!", + "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gemas são [compradas com dinheiro real](https://habitica.com/#/options/settings/subscription), apesar de que [assinantes](https://habitica.com/#/options/settings/subscription) podem compra-las usando Ouro. Quando alguém assina o site ou compra gemas, esta pessoa está nos ajudando a manter o site funcionando. Ficamos muito agradecidos com esse suporte!\n

\nAlém de comprar gemas diretamente, existem outras três maneiras de se conseguir gemas:\n

\n* Vença um Desafio feito por outro jogador em Social > Challenges.\n* Contribua com seus talentos para o projeto do Habitica. Veja essa pagina da wiki para mais detalhes: [Contribuindo com o Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\nTenha em mente que itens comprados com gemas não oferecem nenhuma vantagem estatística, então todos podem utilizar o site sem elas!", "faqQuestion11": "Como eu relato um bug ou solicito uma funcionalidade?", "iosFaqAnswer11": "Você pode relatar um bug, solicitar uma funcionalidade ou enviar seu feedback através dos caminhos Ajuda > Reportar um Problema e Ajuda > Solicitar Funcionalidade! Vamos fazer tudo que pudermos para ajudá-lo.", diff --git a/common/locales/pt/front.json b/common/locales/pt/front.json index ef84931e4b..c5488cb1d5 100644 --- a/common/locales/pt/front.json +++ b/common/locales/pt/front.json @@ -34,7 +34,7 @@ "companyVideos": "Vídeos", "contribUse": "Contribuidores do Habitica usam", "dragonsilverQuote": "Eu perdi as contas de quantos gerenciadores de tempo e tarefas eu tentei ao longo das décadas... [Habitica] é a única coisa que usei que realmente me ajuda a fazer as coisas, ao invés de só listá-las.", - "dreimQuote": "Quando eu descobri [Habitica] no último verão, eu tinha acabado de falhar em cerca de metade das minhas provas. Graças às tarefas diárias... Eu pude organizar-me e disciplinar-me, e eu cheguei a passar em todas as provas com notas muito boas no mês passado.", + "dreimQuote": "Quando eu descobri [Habitica] no último verão, eu tinha acabado de falhar em cerca de metade das minhas provas. Graças às tarefas diárias... Eu pude me organizar e disciplinar e cheguei a passar em todas as provas com notas muito boas no mês passado.", "elmiQuote": "Toda manhã eu me apresso em levantar para conseguir mais ouro!", "email": "Email", "emailNewPass": "Enviar Nova Senha", @@ -160,7 +160,7 @@ "tasks": "Tarefas", "teamSample1": "Definir Roteiro de Reunião para Terça", "teamSample2": "Brainstorm sobre Crescimento", - "teamSample3": "Discuss this week's KPIs", + "teamSample3": "Discutir os KPIs desta semana", "teams": "Equipes", "terms": "Termos e Condições", "testimonialHeading": "O que as pessoas estão dizendo...", @@ -178,5 +178,6 @@ "generalQuestionsSite": "Perguntas Gerais sobre o Site", "businessInquiries": "Consultas de Negócios", "merchandiseInquiries": "Consultas de Merchandise", - "marketingInquiries": "Consultas de Marketing/Mídias Sociais" + "marketingInquiries": "Consultas de Marketing/Mídias Sociais", + "tweet": "Tweet" } \ No newline at end of file diff --git a/common/locales/pt/gear.json b/common/locales/pt/gear.json index ca24e3d52e..5bd490bb4e 100644 --- a/common/locales/pt/gear.json +++ b/common/locales/pt/gear.json @@ -87,7 +87,7 @@ "weaponSpecialSpringHealerText": "Osso Encantador", "weaponSpecialSpringHealerNotes": "PEGA! Aumenta Inteligência em <%= int %>. Equipamento Edição Limitada de Primavera 2014.", "weaponSpecialSummerRogueText": "Cutelo de Pirata", - "weaponSpecialSummerRogueNotes": "Atenção marujo! Você fará essas Tarefas Diárias andarem na prancha! Aumenta Força em <%= str %>. Equipamento Edição Limitada de Verão 2014.", + "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", "weaponSpecialSummerWarriorText": "Fatiador dos Mares", "weaponSpecialSummerWarriorNotes": "Não existe tarefa em qualquer lista de Afazeres que não possa ser domada com esta faca! Aumenta Força em <%= str %>. Equipamento Edição Limitada de Verão 2014.", "weaponSpecialSummerMageText": "Apanhador de Algas", @@ -115,7 +115,7 @@ "weaponSpecialSpring2015WarriorText": "Clava de Osso", "weaponSpecialSpring2015WarriorNotes": "É uma legítima clava de osso para cachorrinhos super ferozes e definitivamente não um brinquedo de mastigar que a Feiticeira Sazonal te deu porque quem é um bom garoto! Queeem é um bom garoto? Você!!! Você é um bom garoto!!! Aumenta Força em <%= str %>. Equipamento Edição Limitada de Primavera 2015.", "weaponSpecialSpring2015MageText": "Varinha do Mago", - "weaponSpecialSpring2015MageNotes": "Conjure uma cenoura pra si mesmo com essa varinha. Aumenta Inteligência em <%= int %> e Percepção em <%= per %>. Equipamento Edição Limitada de Primavera 2015.", + "weaponSpecialSpring2015MageNotes": "Conjure up a carrot for yourself with this fancy wand. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSpring2015HealerText": "Matraca de Gato", "weaponSpecialSpring2015HealerNotes": "Quando você sacode, faz um clique-claque fascinante que manteria QUALQUER UM entretido por horas. Aumenta Inteligência em <%= int %>. Equipamento Edição Limitada de Primavera 2015.", "weaponSpecialSummer2015RogueText": "Coral Atirador", @@ -126,6 +126,14 @@ "weaponSpecialSummer2015MageNotes": "Poderes ocultos brilham nas jóias deste cajado. Aumentam a Inteligência em <%= int %> e Percepção em <%= per %>. Edição Limitada Conjunto de Verão 2015.", "weaponSpecialSummer2015HealerText": "Varinha das Ondas", "weaponSpecialSummer2015HealerNotes": "Cura enjôos e maresias! Aumenta a Inteligência em <%= int %>. Edição Limitada Conjunto de Verão 2015.", + "weaponSpecialFall2015RogueText": "Bat-tle Ax", + "weaponSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015WarriorText": "Wooden Plank", + "weaponSpecialFall2015WarriorNotes": "Great for elevating things in cornfields and/or smacking tasks. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015MageText": "Enchanted Thread", + "weaponSpecialFall2015MageNotes": "A powerful Stitch Witch can control this enchanted thread without even touching it! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015HealerText": "Swamp-Slime Potion", + "weaponSpecialFall2015HealerNotes": "Brewed to perfection! Now you just have to convince yourself to drink it. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "weaponMystery201411Text": "Forcado de Banquete", "weaponMystery201411Notes": "Apunhale seus inimigos ou cave pelas suas comidas favoritas - esse garfo versátil faz de tudo! Não confere benefícios. Item de Assinante de Novembro 2014.", "weaponMystery201502Text": "Cajado Brilhante Alado do Amor e Também Verdade.", @@ -146,6 +154,8 @@ "weaponArmoireIronCrookNotes": "Martelado violentamente a partir do ferro, este cajado de ferro é bom para pastorear ovelhas. Aumenta a Percepção e a Força em <%= attrs %> cada. Armário Encantado: Conjunto de Ferro Encurvado (Item 3 de 3)", "weaponArmoireGoldWingStaffText": "Cajado Asa de Ouro", "weaponArmoireGoldWingStaffNotes": "As asas neste cajado vibram e giram constantemente. Aumenta todos os atributos em <%= attrs %> cada. Armário Encantado: Item Independente.", + "weaponArmoireBatWandText": "Bat Wand", + "weaponArmoireBatWandNotes": "This wand can turn any task into a bat! Wave it about and watch them fly away. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Independent Item.", "armor": "armadura", "armorBase0Text": "Roupas Modestas", "armorBase0Notes": "Vestimenta ordinária Não concede benefícios.", @@ -259,6 +269,14 @@ "armorSpecialSummer2015MageNotes": "Poderes ocultos residem nessas mangas. Aumenta Inteligência em <%= int %>. Edição Limitada Conjunto de Verão 2015.", "armorSpecialSummer2015HealerText": "Armadura de Marinheiro", "armorSpecialSummer2015HealerNotes": "Esta armadura deixa todo mundo sabendo que você é um honesto comerciante marinheiro que nunca sonharia em se comportar como um malandro. Aumenta Constituição em <%= con %>. Edição Limitada Conjunto de Verão 2015.", + "armorSpecialFall2015RogueText": "Bat-tle Armor", + "armorSpecialFall2015RogueNotes": "Fly into bat-tle! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015WarriorText": "Scarecrow Armor", + "armorSpecialFall2015WarriorNotes": "Despite being stuffed with straw, this armor is extremely hefty! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015MageText": "Stitched Robes", + "armorSpecialFall2015MageNotes": "Every stitch in this armor shimmers with enchantment. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015HealerText": "Potioner Robes", + "armorSpecialFall2015HealerNotes": "What? Of course that was a potion of constitution. No, you are definitely not turning into a frog! Don't be ribbiticulous. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "armorMystery201402Text": "Túnicas do Mensageiro", "armorMystery201402Notes": "Cintilantes e resistentes, essas túnicas tem vários bolsos para carregar cartas. Não concede benefícios. Item de Assinante de Fevereiro 2014.", "armorMystery201403Text": "Armadura do Andador da Floresta", @@ -287,6 +305,8 @@ "armorMystery201506Notes": "Faça snorkel por um recife de corais com esse traje de natação colorido e brilhante! Não concede benefícios. Item de Assinante Junho 2015.", "armorMystery201508Text": "Traje de guepardo", "armorMystery201508Notes": "Corra como um raio nesse fofo traje de guepardo! Não concede benefícios. Item de assinante de Agosto de 2015.", + "armorMystery201509Text": "Werewolf Costume", + "armorMystery201509Notes": "This IS a costume, right? Confers no benefit. September 2015 Subscriber Item.", "armorMystery301404Text": "Fantasia Steampunk", "armorMystery301404Notes": "Elegante e distinto. Não concede benefícios. Item de Assinante de Fevereiro 3015.", "armorArmoireLunarArmorText": "Armadura Lunar Tranquilizadora", @@ -300,7 +320,7 @@ "armorArmoireHornedIronArmorText": "Armadura de Ferro Encurvado", "armorArmoireHornedIronArmorNotes": "Martelada violentamente a partir do ferro, esta armadura de ferro encurvado é quase impossível de quebrar. Aumenta a Constituição em <%= con %> e a Percepção em <%= per %>. Armário Encantado: Conjunto de Ferro Encurvado (Item 2 de 3).", "armorArmoirePlagueDoctorOvercoatText": "Sobretudo Doutor Praga", - "armorArmoirePlagueDoctorOvercoatNotes": "Um autêntico sobretudo usado pelos médicos que lutaram a Praga da Procrastinação! Aumenta a inteligência em <%= int %>, Força em <%= str %>, e Constituição em <%= con %>. Armário Encantado: Conjunto Doutor Praga (Item 3 de 3).", + "armorArmoirePlagueDoctorOvercoatNotes": "Um autêntico sobretudo usado pelos médicos que lutam contra a Praga da Procrastinação! Aumenta a inteligência em <%= int %>, Força em <%= str %>, e Constituição em <%= con %>. Armário Encantado: Conjunto Doutor Praga (Item 3 de 3).", "headgear": "capacete", "headBase0Text": "Sem Elmo", "headBase0Notes": "Sem capacete.", @@ -412,6 +432,14 @@ "headSpecialSummer2015MageNotes": "Um poder escondido brilha dos fios deste cachecol. Aumenta Percepção em <%= per %>. Edição Limitada Conjunto de Verão 2015.", "headSpecialSummer2015HealerText": "Chapéu do Marinheiro", "headSpecialSummer2015HealerNotes": "Com seu chapéu de marinheiro firme na cabeça, você pode navegar até pelos mares mais tempestuosos! Aumenta Inteligência em <%= int %>. Edição Limitada Conjunto de Verão 2015.", + "headSpecialFall2015RogueText": "Bat-tle Wings", + "headSpecialFall2015RogueNotes": "Echolocate your enemies with this powerful helm! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015WarriorText": "Scarecrow Hat", + "headSpecialFall2015WarriorNotes": "Everyone would want this hat--if they only had a brain. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015MageText": "Stitched Hat", + "headSpecialFall2015MageNotes": "Every stitch in this hat augments its power. Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015HealerText": "Hat of Frog", + "headSpecialFall2015HealerNotes": "This is an extremely serious hat that is worthy of only the most advanced potioners. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "headSpecialGaymerxText": "Elmo do Guerreiro Arco-Íris", "headSpecialGaymerxNotes": "Em celebração da temporada do orgulho e GaymerX, esse elmo especial é decorado com um radiante e colorido arco-íris! GaymerX é uma convenção de jogos celebrando a comunidade LGBTQ e jogos e é aberta a todos. Acontece no InterContinental, no centro de San Francisco, de 11-13 de julho! Não concede benefícios.", "headMystery201402Text": "Elmo Alado", @@ -434,6 +462,8 @@ "headMystery201505Notes": "A pluma verde neste elmo de ferro balança orgulhosamente. Não concede benefícios. Item de Assinante de Maio de 2015.", "headMystery201508Text": "Chapéu de guepardo", "headMystery201508Notes": "Esse aconchegante chapéu de guepardo é muito peludo! Não concede benefícios. Item de assinante de agosto de 2015.", + "headMystery201509Text": "Werewolf Mask", + "headMystery201509Notes": "This IS a mask, right? Confers no benefit. September 2015 Subscriber Item.", "headMystery301404Text": "Cartola Chique", "headMystery301404Notes": "Uma cartola chique para as damas e cavalheiros mais finos! Item de Assinante de Janeiro 3015. Não concede benefícios.", "headMystery301405Text": "Cartola Básica", @@ -459,9 +489,13 @@ "headArmoireYellowHairbowText": "Laço de Cabelo Amarelo", "headArmoireYellowHairbowNotes": "Torne-se perceptivo, forte e inteligente enquanto vestir este belo Laço de Cabelo Amarelo! Aumenta a Percepção, Força e Inteligência em <%= attrs %> cada. Armário Encantado: Item Independente.", "headArmoireRedFloppyHatText": "Chapéu Desajeitado Vermelho", - "headArmoireRedFloppyHatNotes": "Muitas magias foram costuradas neste simples chapéu, dando a ele uma agradável cor vermelha. Aumenta Constituição, Inteligência e Percepção em <%= attrs %> cada. Armário Encantado: Item independente.", + "headArmoireRedFloppyHatNotes": "Muitas magias foram costuradas neste simples chapéu, dando a ele uma vibrante cor vermelha. Aumenta Constituição, Inteligência e Percepção em <%= attrs %> cada. Armário Encantado: Item independente.", "headArmoirePlagueDoctorHatText": "Chapéu Doutor Praga", - "headArmoirePlagueDoctorHatNotes": "Um autêntico chapéu usado pelos médicos que lutaram a Praga da Procrastinação! Aumenta Força em <%= str %>, Inteligência em <%= int %> e Constituição em <%= con %>. Armário Encantado: Conjunto Doutor Praga (Item 1 de 3).", + "headArmoirePlagueDoctorHatNotes": "Um autêntico chapéu usado pelos médicos que lutaram contra a Praga da Procrastinação! Aumenta Força em <%= str %>, Inteligência em <%= int %> e Constituição em <%= con %>. Armário Encantado: Conjunto Doutor Praga (Item 1 de 3).", + "headArmoireBlackCatText": "Black Cat Hat", + "headArmoireBlackCatNotes": "This black hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Intelligence and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireOrangeCatText": "Orange Cat Hat", + "headArmoireOrangeCatNotes": "This orange hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Independent Item.", "offhand": "item da segunda mão", "shieldBase0Text": "Sem Equipamento na Segunda Mão", "shieldBase0Notes": "Sem escudo ou segundo armamento.", @@ -533,10 +567,18 @@ "shieldSpecialSummer2015WarriorNotes": "Forjado a partir de metal do mar profundo pelos artesãos de Dilatória, este escudo brilha como o sol e o mar. Aumenta Constituição em <%= con %>. Edição Limitada Conjunto de Verão 2015.", "shieldSpecialSummer2015HealerText": "Escudo Robusto", "shieldSpecialSummer2015HealerNotes": "Use este escudo para afastar ratos de porão. Aumenta Constituição em <%= con %>. Edição Limitada Conjunto de Verão 2015.", + "shieldSpecialFall2015RogueText": "Bat-tle Ax", + "shieldSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015WarriorText": "Birdseed Bag", + "shieldSpecialFall2015WarriorNotes": "It's true that you're supposed to be SCARING the crows, but there's nothing wrong with making friends! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015HealerText": "Stirring Stick", + "shieldSpecialFall2015HealerNotes": "This stick can stir anything without melting, dissolving, or bursting into flame! It can also be used to fiercely poke enemy tasks. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "shieldMystery301405Text": "Escudo Relógio", "shieldMystery301405Notes": "O tempo está do seu lado com esse eminente escudo relógio! Não concede benefícios. Item de Assinante de Junho 3015.", "shieldArmoireGladiatorShieldText": "Escudo de Gladiador", "shieldArmoireGladiatorShieldNotes": "Para ser um gladiador você precisa... ah, tanto faz, só esmague eles com o seu escudo. Aumenta Constituição em <%= con %> e Força em <%= str %>. Armário Encantado: Conjunto de Gladiador (Item 3 de 3).", + "shieldArmoireMidnightShieldText": "Midnight Shield", + "shieldArmoireMidnightShieldNotes": "This shield is most powerful at the stroke of midnight! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Independent Item.", "back": "Acessório de Costas", "backBase0Text": "Sem Acessório de Fundo", "backBase0Notes": "Sem Acessório de Fundo.", @@ -644,5 +686,5 @@ "eyewearMystery301405Text": "Monóculo", "eyewearMystery301405Notes": "Nenhum acessório é tão chique quanto um monóculo - exceto, talvez, óculos de proteção. Não concede benefícios. Item de Assinante de Agosto 3015.", "eyewearArmoirePlagueDoctorMaskText": "Máscara Doutor Praga", - "eyewearArmoirePlagueDoctorMaskNotes": "Uma autêntica máscara usada pelos médicos que lutaram a Praga da Procrastinação. Não confere benefícios. Armário Encantado: Conjunto Doutor Praga (Item 2 de 3)." + "eyewearArmoirePlagueDoctorMaskNotes": "Uma autêntica máscara usada pelos médicos que lutaram contra a Praga da Procrastinação. Não confere benefícios. Armário Encantado: Conjunto Doutor Praga (Item 2 de 3)." } \ No newline at end of file diff --git a/common/locales/pt/generic.json b/common/locales/pt/generic.json index f82f2e7abf..e17720b404 100644 --- a/common/locales/pt/generic.json +++ b/common/locales/pt/generic.json @@ -91,7 +91,7 @@ "audioTheme_danielTheBard": "Daniel O Bardo", "audioTheme_wattsTheme": "Tema de Watts", "audioTheme_gokulTheme": "Tema Gokul", - "audioTheme_luneFoxTheme": "Tema Raposa Lunar", + "audioTheme_luneFoxTheme": "Tema da Raposa Lunar", "askQuestion": "Fazer uma Pergunta", "reportBug": "Reportar um Problema", "contributeToHRPG": "Contribuir para o Habitica", diff --git a/common/locales/pt/groups.json b/common/locales/pt/groups.json index 69366f8865..efcb811a7d 100644 --- a/common/locales/pt/groups.json +++ b/common/locales/pt/groups.json @@ -12,7 +12,7 @@ "community": "Fórum da Comunidade", "dataTool": "Ferramenta de Exibição de Dados", "resources": "Recursos", - "askQuestionNewbiesGuild": "Ask a Question (Newbies Guild)", + "askQuestionNewbiesGuild": "Faça uma pergunta (Guilda 'The Newbies')", "tavernTalk": "Conversas da Taverna", "tavernAlert1": "Nota: se estiver reportando um bug, os desenvolvedores não o verão aqui. Por favor,", "tavernAlert2": "Em vez disso, use GitHub", diff --git a/common/locales/pt/limited.json b/common/locales/pt/limited.json index 8f06060918..2096489590 100644 --- a/common/locales/pt/limited.json +++ b/common/locales/pt/limited.json @@ -29,6 +29,7 @@ "seasonalShopClosedText": "A Loja Sazonal está fechada atualmente! Eu não sei onde a Feiticeira Sazonal está agora, mas eu aposto que ela estará de volta durante a próxima Grande Gala!", "seasonalShopText": "Bem vindo a Loja Sazonal!! Nós estamos vendendo mercadorias Edição Sazonal de primavera no momento. Tudo aqui estará disponível para compra durante o Festival de Primavera todos os anos, mas nós só estaremos abertos até 30 de abril, então certifique-se de estocar agora ou você vai ter que esperar um ano para comprar esses items de novo!", "seasonalShopSummerText": "Bem-vindo à Loja Sazonal! No momento temos em estoque itens da Edição Sazonal de verão. Todos os itens daqui estarão disponíveis para compra durante o evento Splash de Verão de cada ano, mas ficaremos abertos somente até o dia 31 de julho, portanto certifique-se de garantir seus equipamentos agora, ou você terá que esperar um ano para comprar estes itens novamente.", + "seasonalShopFallText": "Welcome to the Seasonal Shop!! We're stocking autumn Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Fall Festival event each year, but we're only open until October 31, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopRebirth": "Se você usou o Orbe de Renascimento, você pode recomprar esse equipamento na Coluna de Recompensas. Inicialmente, você só poderá comprar itens de sua classe atual(Guerreiro por padrão), mas não tema, os outros itens específicos de classe ficarão disponíveis se você trocar para aquela classe.", "candycaneSet": "Bastão Doce (Mago)", "skiSet": "Assa-ski-no (Ladino)", @@ -54,5 +55,10 @@ "daringSwashbucklerSet": "Marujo Ousado (Guerreiro)", "emeraldMermageSet": "Sereia Esmeralda (Mago)", "reefSeahealerSet": "Curandeiro dos Corais (Curandeiro)", - "roguishPirateSet": "Pirata Malandro (Ladino)" + "roguishPirateSet": "Pirata Malandro (Ladino)", + "monsterOfScienceSet": "Monster of Science (Warrior)", + "witchyWizardSet": "Witchy Wizard (Mage)", + "mummyMedicSet": "Mummy Medic (Healer)", + "vampireSmiterSet": "Vampire Smiter (Rogue)", + "fallEventAvailability": "Available until October 31" } \ No newline at end of file diff --git a/common/locales/pt/messages.json b/common/locales/pt/messages.json index 234d7a5c6e..35b605a89a 100644 --- a/common/locales/pt/messages.json +++ b/common/locales/pt/messages.json @@ -5,6 +5,7 @@ "messageTagNotFound": "Etiqueta não encontrada.", "messagePetNotFound": ":mascote não encontrado em user.items.pets", "messageFoodNotFound": ":comida não encontrada em user.items.food", + "messageNotAvailable": "This item is not currently available for purchase.", "messageCannotFeedPet": "Não foi possível alimentar esse mascote.", "messageAlreadyMount": "Você já possui essa montaria. Tente alimentar outro mascote.", "messageEvolve": "Você domou <%= egg %>, vamos dar um passeio.", @@ -14,6 +15,7 @@ "messageEquipped": "<%= itemText %> equipado.", "messageUnEquipped": "<%= itemText %> desequipado.", "messageMissingEggPotion": "Está faltando o ovo ou a poção.", + "messageInvalidEggPotionCombo": "You can't hatch Quest Pet Eggs with Magic Hatching Potions! Try a different egg.", "messageAlreadyPet": "Você já possui esse mascote. Tente uma combinação diferente!", "messageHatched": "Seu ovo chocou! Visite seu estábulo para equipar seu mascote.", "messageNotEnoughGold": "Ouro Insuficiente", diff --git a/common/locales/pt/pets.json b/common/locales/pt/pets.json index 050621f131..0e59f9003f 100644 --- a/common/locales/pt/pets.json +++ b/common/locales/pt/pets.json @@ -1,11 +1,13 @@ { "pets": "Mascotes", "petsFound": "Mascotes Encontrados", + "magicPets": "Magic Potion Pets", "rarePets": "Mascotes Raros", "questPets": "Mascotes de Missão", "mounts": "Montarias", "mountsTamed": "Montarias Domadas", "questMounts": "Montarias de Missão", + "magicMounts": "Magic Potion Mounts", "rareMounts": "Montarias Raras", "etherealLion": "Leão Etéreo", "veteranWolf": "Lobo Veterano", @@ -24,21 +26,23 @@ "eggSingular": "ovo", "noEggs": "Você não possui ovos.", "hatchingPotions": "Poções de Eclosão", + "magicHatchingPotions": "Magic Hatching Potions", "hatchingPotion": "poção de eclosão", "noHatchingPotions": "Você não possui poções de eclosão.", "inventoryText": "Clique num ovo para ver as poções utilizáveis destacadas em verde e depois clique em uma das poções destacadas para eclodir seu mascote. Se nenhuma poção estiver destacada, clique no ovo novamente para desmarcá-lo, e em vez, clique na poção primeiro para ver os ovos utilizáveis marcados. Você também pode vender itens indesejados para Alexander o Comerciante.", "foodText": "comida", "food": "Comida e Selas", "noFood": "Você não possui comida ou selas.", - "dropsExplanation": "Consiga estes itens mais rápido com gemas, caso você não queira esperar que eles apareçam ao completar uma tarefa. Aprenda mais sobre o sistema de drop.", + "dropsExplanation": "Get these items faster with Gems if you don't want to wait for them to drop when completing a task. Learn more about the drop system.", + "premiumPotionNoDropExplanation": "Magic Hatching Potions cannot be used on eggs received from Quests. The only way to get Magic Hatching Potions is by buying them below, not from random drops.", "beastMasterProgress": "Progresso do Mestre das Bestas", - "stableBeastMasterProgress": "Progresso do Mestre das Bestas: <%= number %> mascotes encontrados", + "stableBeastMasterProgress": "Progresso como Mestre das Bestas: <%= number %> mascotes encontrados", "beastAchievement": "Você adquiriu a Conquista \"Mestre das Bestas\" por coletar todos mascotes!", "beastMasterName": "Mestra das Bestas", "beastMasterText": "Encontrou todos os 90 mascotes (insanamente difícil, parabenize este usuário!)", "beastMasterText2": "e soltou os seus mascotes um total de <%= count %> vezes.", "mountMasterProgress": "Progresso do Mestre das Montarias", - "stableMountMasterProgress": "Progresso do Mestre das Montarias: <%= number %> montarias domadas", + "stableMountMasterProgress": "Progresso como Mestre das Montarias: <%= number %> montarias domadas", "mountAchievement": "Você ganhou a conquista \"Mestre das Montarias\" por domar todas as montarias!", "mountMasterName": "Mestre das Montarias", "mountMasterText": "Domou todas as 90 montarias (ainda mais difícil, parabenize este usuário!)", diff --git a/common/locales/pt/quests.json b/common/locales/pt/quests.json index 712168823a..b04bf1643c 100644 --- a/common/locales/pt/quests.json +++ b/common/locales/pt/quests.json @@ -38,7 +38,7 @@ "bossColl2": "Apenas participantes podem coletar itens e dividir as recompensas da missão.", "abort": "Abortar", "leaveQuest": "Sair da missão", - "sureLeave": "Tem certeza que quer sair da missão ativa? Todo o seu progresso na missão será perdido.", + "sureLeave": "Tem certeza que deseja abandonar a missão ativa? Todo seu progresso nessa missão será perdido.", "questOwner": "Dono da Missão", "questOwnerNotInPendingQuest": "O dono da missão deixou a missão e não pode mais iniciá-la. Recomenda-se que você a cancele agora. O dono da missão manterá a posse do pergaminho de missão.", "questOwnerNotInRunningQuest": "O dono da missão deixou a missão. Você pode abortar a missão se precisar. Você também pode permitir que a missão continue e todos os participantes remanescentes receberão as recompensas quando a missão terminar.", @@ -66,6 +66,6 @@ "bossRageDescription": "Quando essa barra encher, o chefão irá soltar um ataque especial!", "startAQuest": "INICIAR UMA MISSÃO", "startQuest": "Iniciar missão", - "whichQuestStart": "Que missão você quer iniciar", + "whichQuestStart": "Que missão deseja iniciar?", "getMoreQuests": "Conseguir mais missões" } \ No newline at end of file diff --git a/common/locales/pt/settings.json b/common/locales/pt/settings.json index 44fce9d283..bc6f7310d4 100644 --- a/common/locales/pt/settings.json +++ b/common/locales/pt/settings.json @@ -41,8 +41,8 @@ "customDayStart": "Início do Dia Personalizado", "changeCustomDayStart": "Deseja mudar o Início de dia customizado?", "sureChangeCustomDayStart": "Você tem certeza que quer mudar o início customizado de dia?", - "nextCron": "As suas tarefas diárias serão reiniciadas de seguida assim que utilizar Habitica depois de <%= time %>. Certifique-se de que completou as suas tarefas diárias antes deste tempo!", - "customDayStartInfo1": "Habitica está predefinido para verificar e reiniciar as suas tarefas diárias à meia noite na sua zona horária todos os dias. Pode personalizar aqui essa hora.", + "nextCron": "As suas tarefas diárias serão reiniciadas ao utilizar Habitica depois de <%= time %>. Certifique-se de que completou as suas tarefas diárias antes deste horário!", + "customDayStartInfo1": "Habitica está predefinido para verificar e reiniciar as suas tarefas diárias à meia noite de seu fuso horária a cada dia. Você pode personalizar esse horário aqui.", "misc": "Variados", "showHeader": "Mostrar Cabeçalho", "changePass": "Alterar Senha", diff --git a/common/locales/pt/subscriber.json b/common/locales/pt/subscriber.json index 7e9729b5a7..f0149d8f52 100644 --- a/common/locales/pt/subscriber.json +++ b/common/locales/pt/subscriber.json @@ -59,21 +59,21 @@ "timeTravelers": "Viajantes do Tempo", "timeTravelersTitleNoSub": "<%= linkStartTyler %>Tyler<%= linkEnd %> e <%= linkStartVicky %>Vicky<%= linkEnd %>", "timeTravelersTitle": "Misteriosos Viajantes do Tempo", - "timeTravelersPopoverNoSub": "You'll need a Mystic Hourglass to summon the mysterious Time Travelers! <%= linkStart %>Subscribers<%= linkEnd %> earn one Mystic Hourglass for every three months of consecutive subscribing. Come back when you have a Mystic Hourglass, and the Time Travelers will fetch you a rare pet, mount, or Subscriber Item Set from the past... or maybe even the future.", - "timeTravelersPopover": "We see you have a Mystic Hourglass, so we will happily travel back in time for you! Please choose the pet, mount, or Mystery Item Set you would like. You can see a list of the past item sets <%= linkStart %>here<%= linkEnd %>! If those don't satisfy you, perhaps you'd be interested in one of our fashionably futuristic Steampunk Item Sets?", - "timeTravelersAlreadyOwned": "Congratulations! You already own everything the Time Travelers currently offer. Thanks for supporting the site!", - "mysticHourglassPopover": "Ampulheta Mística permite a compra de conjuntos de assinante dos meses anteriores.", + "timeTravelersPopoverNoSub": "Você precisará de uma Ampulheta Mística para convocar os misteriosos Viajantes do Tempo! <%= linkStart %>Assinantes<%= linkEnd %> ganham uma Ampulheta Mística para cada três meses consecutivos de assinatura. Volte quando você tiver uma Ampulheta Mística e os Viajantes do Tempo buscarão para você um mascote raro, uma montaria rara ou um Conjunto de Itens de Assinante do passado... ou até do futuro.", + "timeTravelersPopover": "Estamos vendo que você tem uma Ampulheta Mística, então teremos todo o prazer em viajar no tempo para você! Por favor, escolha o mascote, montaria ou Conjunto de Itens Misteriosos que você gostaria. Você pode ver uma lista dos conjuntos antigos <%= linkStart %>aqui<%= linkEnd %>! Se esses conjuntos não te satisfazem, talvez você estaria interessado em algum dos nossos elegantes Conjuntos de Itens Steampunk futuristas?", + "timeTravelersAlreadyOwned": "Parabéns! Você já possui todos os itens que os Viajantes do Tempo oferecem no momento. Obrigado por apoiar o site!", + "mysticHourglassPopover": "A Mystic Hourglass allows you to purchase certain limited-time items, such as monthly Mystery Item Sets and awards from world bosses, from the past!", "subUpdateCard": "Atualizar Cartão", "subUpdateTitle": "Atualizar", "subUpdateDescription": "Atualize o cartão para ser cobrado.", - "notEnoughHourglasses": "You don't have enough Mystic Hourglasses.", - "hourglassBuyEquipSetConfirm": "Buy this full set of items for 1 Mystic Hourglass?", - "hourglassBuyItemConfirm": "Buy this item for 1 Mystic Hourglass?", - "petsAlreadyOwned": "Pet already owned.", - "mountsAlreadyOwned": "Mount already owned.", - "typeNotAllowedHourglass": "Item type not supported for purchase with Mystic Hourglass. Allowed types:", - "petsNotAllowedHourglass": "Pet not available for purchase with Mystic Hourglass.", - "mountsNotAllowedHourglass": "Mount not available for purchase with Mystic Hourglass.", - "hourglassPurchase": "Purchased an item using a Mystic Hourglass!", - "hourglassPurchaseSet": "Purchased an item set using a Mystic Hourglass!" + "notEnoughHourglasses": "Você não tem Ampulhetas Místicas suficientes.", + "hourglassBuyEquipSetConfirm": "Comprar este conjunto completo de itens por 1 Ampulheta Mística?", + "hourglassBuyItemConfirm": "Comprar este item por 1 Ampulheta Mística", + "petsAlreadyOwned": "Você já possui este mascote.", + "mountsAlreadyOwned": "Você já possui esta montaria.", + "typeNotAllowedHourglass": "Tipo de item não disponível para compra usando Ampulhetas Místicas. Tipos permitidos:", + "petsNotAllowedHourglass": "Mascore não disponível para compra com Ampulhetas Místicas.", + "mountsNotAllowedHourglass": "Montaria não disponível para compra usando Ampulhetas Místicas.", + "hourglassPurchase": "Você comprou um item usando uma Ampulheta Mística!", + "hourglassPurchaseSet": "Você comprou um conjunto de itens usando uma Ampulheta Mística!" } \ No newline at end of file diff --git a/common/locales/ro/content.json b/common/locales/ro/content.json index 4560950294..bbe31fe815 100644 --- a/common/locales/ro/content.json +++ b/common/locales/ro/content.json @@ -6,71 +6,96 @@ "armoireLastItem": "You've found the last piece of rare Equipment in the Enchanted Armoire.", "armoireNotesEmpty": "The Armoire will have new Equipment in the first week of every month. Until then, keep clicking for Experience and Food!", "dropEggWolfText": "Lup", - "dropEggWolfAdjective": "loial", + "dropEggWolfMountText": "Wolf", + "dropEggWolfAdjective": "a loyal", "dropEggTigerCubText": "Pui de tigru", "dropEggTigerCubMountText": "Tigru", - "dropEggTigerCubAdjective": "fioros", + "dropEggTigerCubAdjective": "a fierce", "dropEggPandaCubText": "Pui de Panda", "dropEggPandaCubMountText": "Panda", - "dropEggPandaCubAdjective": "blând", + "dropEggPandaCubAdjective": "a gentle", "dropEggLionCubText": "Pui de leu", "dropEggLionCubMountText": "Leu", - "dropEggLionCubAdjective": "regesc", + "dropEggLionCubAdjective": "a regal", "dropEggFoxText": "Vulpoi", - "dropEggFoxAdjective": "șiret", + "dropEggFoxMountText": "Fox", + "dropEggFoxAdjective": "a wily", "dropEggFlyingPigText": "Porc zburător", - "dropEggFlyingPigAdjective": "năbădăios", + "dropEggFlyingPigMountText": "Flying Pig", + "dropEggFlyingPigAdjective": "a whimsical", "dropEggDragonText": "Dragon", - "dropEggDragonAdjective": "măreț", + "dropEggDragonMountText": "Dragon", + "dropEggDragonAdjective": "a mighty", "dropEggCactusText": "Cactus", - "dropEggCactusAdjective": "țepos", + "dropEggCactusMountText": "Cactus", + "dropEggCactusAdjective": "a prickly", "dropEggBearCubText": "Pui de urs", "dropEggBearCubMountText": "Urs", - "dropEggBearCubAdjective": "drăgăstos", + "dropEggBearCubAdjective": "a cuddly", "questEggGryphonText": "Grifon", - "questEggGryphonAdjective": "mândru", + "questEggGryphonMountText": "Gryphon", + "questEggGryphonAdjective": "a proud", "questEggHedgehogText": "Arici", - "questEggHedgehogAdjective": "spinos", + "questEggHedgehogMountText": "Hedgehog", + "questEggHedgehogAdjective": "a spiky", "questEggDeerText": "Cerb", - "questEggDeerAdjective": "elegant", + "questEggDeerMountText": "Deer", + "questEggDeerAdjective": "an elegant", "questEggEggText": "Ou", "questEggEggMountText": "Egg Basket", - "questEggEggAdjective": "colorat", + "questEggEggAdjective": "a colorful", "questEggRatText": "Șobolan", - "questEggRatAdjective": "murdar", + "questEggRatMountText": "Rat", + "questEggRatAdjective": "a dirty", "questEggOctopusText": "Octopus", - "questEggOctopusAdjective": "alunecos", + "questEggOctopusMountText": "Octopus", + "questEggOctopusAdjective": "a slippery", "questEggSeahorseText": "Căluț de mare", - "questEggSeahorseAdjective": "premiu", + "questEggSeahorseMountText": "Seahorse", + "questEggSeahorseAdjective": "a prize", "questEggParrotText": "Papagal", - "questEggParrotAdjective": "vibrant", + "questEggParrotMountText": "Parrot", + "questEggParrotAdjective": "a vibrant", "questEggRoosterText": "Cocoș", - "questEggRoosterAdjective": "țanțoș", + "questEggRoosterMountText": "Rooster", + "questEggRoosterAdjective": "a strutting", "questEggSpiderText": "Păianjen", - "questEggSpiderAdjective": "înfiorător", + "questEggSpiderMountText": "Spider", + "questEggSpiderAdjective": "a creepy", "questEggOwlText": "Owl", - "questEggOwlAdjective": "Destept", + "questEggOwlMountText": "Owl", + "questEggOwlAdjective": "a wise", "questEggPenguinText": "Pinguin", - "questEggPenguinAdjective": "perspicacious", + "questEggPenguinMountText": "Penguin", + "questEggPenguinAdjective": "a perspicacious", "questEggTRexText": "Tyrannosaur", - "questEggTRexAdjective": "tiny-armed", + "questEggTRexMountText": "Tyrannosaur", + "questEggTRexAdjective": "a tiny-armed", "questEggRockText": "Rock", - "questEggRockAdjective": "lively", + "questEggRockMountText": "Rock", + "questEggRockAdjective": "a lively", "questEggBunnyText": "Bunny", - "questEggBunnyAdjective": "snuggly", + "questEggBunnyMountText": "Bunny", + "questEggBunnyAdjective": "a snuggly", "questEggSlimeText": "Marshmallow Slime", - "questEggSlimeAdjective": "sweet", + "questEggSlimeMountText": "Marshmallow Slime", + "questEggSlimeAdjective": "a sweet", "questEggSheepText": "Sheep", - "questEggSheepAdjective": "woolly", + "questEggSheepMountText": "Sheep", + "questEggSheepAdjective": "a woolly", "questEggCuttlefishText": "Cuttlefish", - "questEggCuttlefishAdjective": "cuddly", + "questEggCuttlefishMountText": "Cuttlefish", + "questEggCuttlefishAdjective": "a cuddly", "questEggWhaleText": "Whale", - "questEggWhaleAdjective": "splashy", + "questEggWhaleMountText": "Whale", + "questEggWhaleAdjective": "a splashy", "questEggCheetahText": "Cheetah", - "questEggCheetahAdjective": "honest", + "questEggCheetahMountText": "Cheetah", + "questEggCheetahAdjective": "an honest", "questEggHorseText": "Horse", - "questEggHorseAdjective": "galloping", - "eggNotes": "Find a hatching potion to pour on this egg, and it will hatch into a <%= eggAdjective(locale) %> <%= eggText(locale) %>.", + "questEggHorseMountText": "Horse", + "questEggHorseAdjective": "a galloping", + "eggNotes": "Find a hatching potion to pour on this egg, and it will hatch into <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "de bază", "hatchingPotionWhite": "Alb", "hatchingPotionDesert": "de Deșert", @@ -81,7 +106,9 @@ "hatchingPotionCottonCandyPink": "roz bombon", "hatchingPotionCottonCandyBlue": "bleo", "hatchingPotionGolden": "Auriu", + "hatchingPotionSpooky": "Spooky", "hatchingPotionNotes": "Pour this on an egg, and it will hatch as a <%= potText(locale) %> pet.", + "premiumPotionAddlNotes": "Not usable on quest pet eggs.", "foodMeat": "Carne", "foodMilk": "Lapte", "foodPotatoe": "Cartof", diff --git a/common/locales/ro/faq.json b/common/locales/ro/faq.json index a7458e1ac3..240985863b 100644 --- a/common/locales/ro/faq.json +++ b/common/locales/ro/faq.json @@ -31,7 +31,7 @@ "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party on the [website](https://habitica.com/#/options/groups/party), you'll be rewarded with the Basi-List Scroll! (We will add this feature to the app in a future update.)\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for gold and gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "faqQuestion10": "Ce sunt nestematele și cum le obțin?", - "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](link) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", + "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "Cum raportez un defect sau cer o funcționalitate?", "iosFaqAnswer11": "Poți raporta un defect, solicita o funcționalitate sau poți trimite feedback în dreptul Meniu > Raportează un defect și Meniu > Trimite feedback! Vom face tot ce putem pentru a te ajuta.", diff --git a/common/locales/ro/front.json b/common/locales/ro/front.json index 9abdc591f1..aa7edba6a4 100644 --- a/common/locales/ro/front.json +++ b/common/locales/ro/front.json @@ -178,5 +178,6 @@ "generalQuestionsSite": "General Questions about the Site", "businessInquiries": "Business Inquiries", "merchandiseInquiries": "Merchandise Inquiries", - "marketingInquiries": "Marketing/Social Media Inquiries" + "marketingInquiries": "Marketing/Social Media Inquiries", + "tweet": "Tweet" } \ No newline at end of file diff --git a/common/locales/ro/gear.json b/common/locales/ro/gear.json index 0b84a86dfb..405d5b297b 100644 --- a/common/locales/ro/gear.json +++ b/common/locales/ro/gear.json @@ -87,7 +87,7 @@ "weaponSpecialSpringHealerText": "Os adorabil", "weaponSpecialSpringHealerNotes": "APORT! Crește Inteligența cu <%= int %>. Ediție limitată echipament de primăvară 2014.", "weaponSpecialSummerRogueText": "Sabia piratului", - "weaponSpecialSummerRogueNotes": "Ahoi! I trimis cotidienele alea să sară de pe scândură în apă! Crește Forța cu <%= str %>. Ediție limitată de echipament vara 2014.", + "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", "weaponSpecialSummerWarriorText": "Feliatorul Navigatorului", "weaponSpecialSummerWarriorNotes": "There isn't a task in any To-Do list willing to tangle with this gnarly knife! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", "weaponSpecialSummerMageText": "Kelp Catcher", @@ -115,7 +115,7 @@ "weaponSpecialSpring2015WarriorText": "Bone Club", "weaponSpecialSpring2015WarriorNotes": "It is a real bone club for real fierce doggies and is definitely not a chew toy that the Seasonal Sorceress gave you because who's a good doggy? Whoooo's a good doggy?? It's you!!! You're a good doggy!!! Increases Strength by <%= str %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSpring2015MageText": "Bagheta Magicianului", - "weaponSpecialSpring2015MageNotes": "Conjure yourself up a carrot with this fancy wand. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Spring Gear.", + "weaponSpecialSpring2015MageNotes": "Conjure up a carrot for yourself with this fancy wand. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSpring2015HealerText": "Torsul Pisicii", "weaponSpecialSpring2015HealerNotes": "When you wave it, it makes a fascinating clickety noise that would keep ANYONE entertained for hours. Increases Intelligence by <%= int %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSummer2015RogueText": "Firing Coral", @@ -126,6 +126,14 @@ "weaponSpecialSummer2015MageNotes": "Hidden power glimmers in the jewels of this staff. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Summer Gear.", "weaponSpecialSummer2015HealerText": "Wand of the Waves", "weaponSpecialSummer2015HealerNotes": "Cures seasickness and sea sickness! Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", + "weaponSpecialFall2015RogueText": "Bat-tle Ax", + "weaponSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015WarriorText": "Wooden Plank", + "weaponSpecialFall2015WarriorNotes": "Great for elevating things in cornfields and/or smacking tasks. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015MageText": "Enchanted Thread", + "weaponSpecialFall2015MageNotes": "A powerful Stitch Witch can control this enchanted thread without even touching it! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015HealerText": "Swamp-Slime Potion", + "weaponSpecialFall2015HealerNotes": "Brewed to perfection! Now you just have to convince yourself to drink it. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "weaponMystery201411Text": "Furca îmbuibării", "weaponMystery201411Notes": "Stab your enemies or dig in to your favorite foods - this versatile pitchfork does it all! Confers no benefit. November 2014 Subscriber Item.", "weaponMystery201502Text": "Toiagul înnaripat strălucitor al iubirii și totodată al adevărului", @@ -146,6 +154,8 @@ "weaponArmoireIronCrookNotes": "Fiercely hammered from iron, this iron crook is good at herding sheep. Increases Perception and Strength by <%= attrs %> each. Enchanted Armoire: Horned Iron Set (Item 3 of 3)", "weaponArmoireGoldWingStaffText": "Gold Wing Staff", "weaponArmoireGoldWingStaffNotes": "The wings on this staff constantly flutter and twist. Increases all attributes by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "weaponArmoireBatWandText": "Bat Wand", + "weaponArmoireBatWandNotes": "This wand can turn any task into a bat! Wave it about and watch them fly away. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Independent Item.", "armor": "armură", "armorBase0Text": "Îmbrăcăminte simplă", "armorBase0Notes": "Haine obișnuite. Nu conferă niciun beneficiu.", @@ -259,6 +269,14 @@ "armorSpecialSummer2015MageNotes": "Hidden power resides in the puffs of these sleeves. Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", "armorSpecialSummer2015HealerText": "Sailor's Armor", "armorSpecialSummer2015HealerNotes": "This armor lets everyone know that you are an honest merchant sailor who would never dream of behaving like a scalawag. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "armorSpecialFall2015RogueText": "Bat-tle Armor", + "armorSpecialFall2015RogueNotes": "Fly into bat-tle! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015WarriorText": "Scarecrow Armor", + "armorSpecialFall2015WarriorNotes": "Despite being stuffed with straw, this armor is extremely hefty! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015MageText": "Stitched Robes", + "armorSpecialFall2015MageNotes": "Every stitch in this armor shimmers with enchantment. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015HealerText": "Potioner Robes", + "armorSpecialFall2015HealerNotes": "What? Of course that was a potion of constitution. No, you are definitely not turning into a frog! Don't be ribbiticulous. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "armorMystery201402Text": "Veșminte de sol", "armorMystery201402Notes": "Shimmering and strong, these robes have many pockets to carry letters. Confers no benefit. February 2014 Subscriber Item.", "armorMystery201403Text": "Armura Drumețului Pădurar", @@ -287,6 +305,8 @@ "armorMystery201506Notes": "Snorkel through a coral reef in this brightly-colored swim suit! Confers no benefit. June 2015 Subscriber Item.", "armorMystery201508Text": "Cheetah Costume", "armorMystery201508Notes": "Run fast as a flash in the fluffy Cheetah Costume! Confers no benefit. August 2015 Subscriber Item.", + "armorMystery201509Text": "Werewolf Costume", + "armorMystery201509Notes": "This IS a costume, right? Confers no benefit. September 2015 Subscriber Item.", "armorMystery301404Text": "Steampunk Suit", "armorMystery301404Notes": "Dapper and dashing, wot! Confers no benefit. February 3015 Subscriber Item.", "armorArmoireLunarArmorText": "Soothing Lunar Armor", @@ -412,6 +432,14 @@ "headSpecialSummer2015MageNotes": "Hidden power shines in the threads of this scarf. Increases Perception by <%= per %>. Limited Edition 2015 Summer Gear.", "headSpecialSummer2015HealerText": "Sailor's Cap", "headSpecialSummer2015HealerNotes": "With your sailor's cap set firmly on your head, you can navigate even the stormiest seas! Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", + "headSpecialFall2015RogueText": "Bat-tle Wings", + "headSpecialFall2015RogueNotes": "Echolocate your enemies with this powerful helm! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015WarriorText": "Scarecrow Hat", + "headSpecialFall2015WarriorNotes": "Everyone would want this hat--if they only had a brain. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015MageText": "Stitched Hat", + "headSpecialFall2015MageNotes": "Every stitch in this hat augments its power. Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015HealerText": "Hat of Frog", + "headSpecialFall2015HealerNotes": "This is an extremely serious hat that is worthy of only the most advanced potioners. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "headSpecialGaymerxText": "Coiful curcubeu", "headSpecialGaymerxNotes": "In celebration of pride season and GaymerX, this special helmet is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGBTQ and gaming and is open to everyone. It takes place at the InterContinental in downtown San Francisco on July 11-13! Confers no benefit.", "headMystery201402Text": "Coif înaripat", @@ -434,6 +462,8 @@ "headMystery201505Notes": "The green plume on this iron helm waves proudly. Confers no benefit. May 2015 Subscriber Item.", "headMystery201508Text": "Cheetah Hat", "headMystery201508Notes": "This cozy cheetah hat is very fuzzy! Confers no benefit. August 2015 Subscriber Item.", + "headMystery201509Text": "Werewolf Mask", + "headMystery201509Notes": "This IS a mask, right? Confers no benefit. September 2015 Subscriber Item.", "headMystery301404Text": "Fancy Top Hat", "headMystery301404Notes": "A fancy top hat for the finest of gentlefolk! January 3015 Subscriber Item. Confers no benefit.", "headMystery301405Text": "Basic Top Hat", @@ -462,6 +492,10 @@ "headArmoireRedFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a radiant red color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", "headArmoirePlagueDoctorHatText": "Plague Doctor Hat", "headArmoirePlagueDoctorHatNotes": "An authentic hat worn by the doctors who battle the Plague of Procrastination! Increases Strength by <%= str %>, Intelligence by <%= int %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 1 of 3).", + "headArmoireBlackCatText": "Black Cat Hat", + "headArmoireBlackCatNotes": "This black hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Intelligence and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireOrangeCatText": "Orange Cat Hat", + "headArmoireOrangeCatNotes": "This orange hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Independent Item.", "offhand": "shield-hand item", "shieldBase0Text": "No Shield-Hand Equipment", "shieldBase0Notes": "Niciun scut sau a doua armă", @@ -533,10 +567,18 @@ "shieldSpecialSummer2015WarriorNotes": "Crafted of deep-ocean metal by the artisans of Dilatory, this shield shines like the sand and the sea. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", "shieldSpecialSummer2015HealerText": "Strapping Shield", "shieldSpecialSummer2015HealerNotes": "Use this shield to bash away bilge rats. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "shieldSpecialFall2015RogueText": "Bat-tle Ax", + "shieldSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015WarriorText": "Birdseed Bag", + "shieldSpecialFall2015WarriorNotes": "It's true that you're supposed to be SCARING the crows, but there's nothing wrong with making friends! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015HealerText": "Stirring Stick", + "shieldSpecialFall2015HealerNotes": "This stick can stir anything without melting, dissolving, or bursting into flame! It can also be used to fiercely poke enemy tasks. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "shieldMystery301405Text": "Clock Shield", "shieldMystery301405Notes": "Time is on your side with this towering clock shield! Confers no benefit. June 3015 Subscriber Item.", "shieldArmoireGladiatorShieldText": "Gladiator Shield", "shieldArmoireGladiatorShieldNotes": "To be a gladiator you must.... eh, whatever, just bash them with your shield. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 3 of 3).", + "shieldArmoireMidnightShieldText": "Midnight Shield", + "shieldArmoireMidnightShieldNotes": "This shield is most powerful at the stroke of midnight! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Independent Item.", "back": "Back Accessory", "backBase0Text": "Niciun accesoriu pentru spate", "backBase0Notes": "Niciun accesoriu pentru spate", diff --git a/common/locales/ro/limited.json b/common/locales/ro/limited.json index bc2ec9ec7c..18cfceeb58 100644 --- a/common/locales/ro/limited.json +++ b/common/locales/ro/limited.json @@ -29,6 +29,7 @@ "seasonalShopClosedText": "The Seasonal Shop is currently closed!! I don't know where the Seasonal Sorceress is now, but I bet she'll be back during the next Grand Gala!", "seasonalShopText": "Welcome to the Seasonal Shop!! We're stocking springtime Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Spring Fling event each year, but we're only open until April 30th, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopSummerText": "Welcome to the Seasonal Shop!! We're stocking summertime Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Summer Splash event each year, but we're only open until July 31st, so be sure to stock up now, or you'll have to wait a year to buy these items again!", + "seasonalShopFallText": "Welcome to the Seasonal Shop!! We're stocking autumn Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Fall Festival event each year, but we're only open until October 31, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopRebirth": "If you've used the Orb of Rebirth, you can repurchase this equipment in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", "candycaneSet": "Candy Cane (Mage)", "skiSet": "Ski-sassin (Rogue)", @@ -54,5 +55,10 @@ "daringSwashbucklerSet": "Daring Swashbuckler (Warrior)", "emeraldMermageSet": "Emerald Mermage (Mage)", "reefSeahealerSet": "Reef Seahealer (Healer)", - "roguishPirateSet": "Roguish Pirate (Rogue)" + "roguishPirateSet": "Roguish Pirate (Rogue)", + "monsterOfScienceSet": "Monster of Science (Warrior)", + "witchyWizardSet": "Witchy Wizard (Mage)", + "mummyMedicSet": "Mummy Medic (Healer)", + "vampireSmiterSet": "Vampire Smiter (Rogue)", + "fallEventAvailability": "Available until October 31" } \ No newline at end of file diff --git a/common/locales/ro/messages.json b/common/locales/ro/messages.json index ff5ce610c7..1baf5bea2a 100644 --- a/common/locales/ro/messages.json +++ b/common/locales/ro/messages.json @@ -5,6 +5,7 @@ "messageTagNotFound": "Eticheta nu a fost găsită.", "messagePetNotFound": ":pet nu a fost găsit în user.items.pets", "messageFoodNotFound": ":food nu a fost găsit în user.items.food", + "messageNotAvailable": "This item is not currently available for purchase.", "messageCannotFeedPet": "Nu poți hrăni acest companion.", "messageAlreadyMount": "Ai deja acest animal de călărit. Încearcă să hrănești alt companion.", "messageEvolve": "Ai îmblînzit <%= egg %>, hai să mergem la o plimbare!", @@ -14,6 +15,7 @@ "messageEquipped": "<%= itemText %> echipat.", "messageUnEquipped": "<%= itemText %> dezechipat.", "messageMissingEggPotion": "Îți lipsește ori oul ori poțiunea necesară", + "messageInvalidEggPotionCombo": "You can't hatch Quest Pet Eggs with Magic Hatching Potions! Try a different egg.", "messageAlreadyPet": "Deja ai acest companion. Încearcă o altă combinație pentru eclozare!", "messageHatched": "Oul tău a eclozat! Vizitează grajdul pentru a-ți lua noul companion.", "messageNotEnoughGold": "Nu ai destul aur", diff --git a/common/locales/ro/pets.json b/common/locales/ro/pets.json index 82ce12ae67..2aa698cdf5 100644 --- a/common/locales/ro/pets.json +++ b/common/locales/ro/pets.json @@ -1,11 +1,13 @@ { "pets": "Companioni", "petsFound": "Companioni găsiți", + "magicPets": "Magic Potion Pets", "rarePets": "Companioni rari", "questPets": "Companioni din adventuri", "mounts": "Animale de călărit", "mountsTamed": "Animale de călărit îmblânzite", "questMounts": "Animale de călărit obținute din aventuri", + "magicMounts": "Magic Potion Mounts", "rareMounts": "Animale de călărit rare", "etherealLion": "Leu eteric", "veteranWolf": "Lup veteran", @@ -24,13 +26,15 @@ "eggSingular": "ou", "noEggs": "Nu deții nici un ou.", "hatchingPotions": "Poțiuni de eclozat", + "magicHatchingPotions": "Magic Hatching Potions", "hatchingPotion": "poțiune de eclozat", "noHatchingPotions": "Nu deții nicio poțiune de eclozat.", "inventoryText": "Apasă pe un ou pentru a vedea poțiunile utilizabile evidențiate cu verde și apoi apasă pe una dintre poțiunile evidențiate pentru a ecloza un companion. Dacă nicio poțiune nu este evidențiată, apasă pe oul acela din nou pentru a nu mai fi selectat și apasă pe o poțiune mai întâi pentru a evidenția ouăle utilizabile. Poți de asemenea vinde obiectele nedorite Negustorului Alexander.", "foodText": "food", "food": "Hrană și șei", "noFood": "Nu ai deloc mâncare sau șei", - "dropsExplanation": "Get these items faster with gems if you don't want to wait for them to drop when completing a task. Learn more about the drop system.", + "dropsExplanation": "Get these items faster with Gems if you don't want to wait for them to drop when completing a task. Learn more about the drop system.", + "premiumPotionNoDropExplanation": "Magic Hatching Potions cannot be used on eggs received from Quests. The only way to get Magic Hatching Potions is by buying them below, not from random drops.", "beastMasterProgress": "Beast Master Progress", "stableBeastMasterProgress": "Beast Master Progress: <%= number %> Pets Found", "beastAchievement": "Ai primit medalia de \"Stăpânul fiarelor\" pentru că ai strâns toți companionii!", diff --git a/common/locales/ro/subscriber.json b/common/locales/ro/subscriber.json index baa09eb3e1..2c6475821d 100644 --- a/common/locales/ro/subscriber.json +++ b/common/locales/ro/subscriber.json @@ -62,7 +62,7 @@ "timeTravelersPopoverNoSub": "You'll need a Mystic Hourglass to summon the mysterious Time Travelers! <%= linkStart %>Subscribers<%= linkEnd %> earn one Mystic Hourglass for every three months of consecutive subscribing. Come back when you have a Mystic Hourglass, and the Time Travelers will fetch you a rare pet, mount, or Subscriber Item Set from the past... or maybe even the future.", "timeTravelersPopover": "We see you have a Mystic Hourglass, so we will happily travel back in time for you! Please choose the pet, mount, or Mystery Item Set you would like. You can see a list of the past item sets <%= linkStart %>here<%= linkEnd %>! If those don't satisfy you, perhaps you'd be interested in one of our fashionably futuristic Steampunk Item Sets?", "timeTravelersAlreadyOwned": "Congratulations! You already own everything the Time Travelers currently offer. Thanks for supporting the site!", - "mysticHourglassPopover": "Mystic Hourglass allows you to purchase previous months' subscriber sets.", + "mysticHourglassPopover": "A Mystic Hourglass allows you to purchase certain limited-time items, such as monthly Mystery Item Sets and awards from world bosses, from the past!", "subUpdateCard": "Update Card", "subUpdateTitle": "Update", "subUpdateDescription": "Update the card to be charged.", diff --git a/common/locales/ru/content.json b/common/locales/ru/content.json index 9a5a07cd4a..45bead071e 100644 --- a/common/locales/ru/content.json +++ b/common/locales/ru/content.json @@ -6,71 +6,96 @@ "armoireLastItem": "Вы получили последний редкий предмет из волшебного сундука.", "armoireNotesEmpty": "Новое снаряжение будет появляться в сундуке в начале каждого месяца. А пока что продолжайте кликать ради опыта и еды!", "dropEggWolfText": "Волк", - "dropEggWolfAdjective": "преданный", + "dropEggWolfMountText": "Wolf", + "dropEggWolfAdjective": "a loyal", "dropEggTigerCubText": "Тигренок", "dropEggTigerCubMountText": "Тигр", - "dropEggTigerCubAdjective": "неукротимый", + "dropEggTigerCubAdjective": "a fierce", "dropEggPandaCubText": "Детеныш панды", "dropEggPandaCubMountText": "Медведь панда", - "dropEggPandaCubAdjective": "кроткий", + "dropEggPandaCubAdjective": "a gentle", "dropEggLionCubText": "Львенок", "dropEggLionCubMountText": "Лев", - "dropEggLionCubAdjective": "величавый", + "dropEggLionCubAdjective": "a regal", "dropEggFoxText": "Лис", - "dropEggFoxAdjective": "хитрый", + "dropEggFoxMountText": "Fox", + "dropEggFoxAdjective": "a wily", "dropEggFlyingPigText": "Летающий кабан", - "dropEggFlyingPigAdjective": "чудной", + "dropEggFlyingPigMountText": "Flying Pig", + "dropEggFlyingPigAdjective": "a whimsical", "dropEggDragonText": "Дракон", - "dropEggDragonAdjective": "могучий", + "dropEggDragonMountText": "Dragon", + "dropEggDragonAdjective": "a mighty", "dropEggCactusText": "Кактус", - "dropEggCactusAdjective": "колючий", + "dropEggCactusMountText": "Cactus", + "dropEggCactusAdjective": "a prickly", "dropEggBearCubText": "Медвежонок", "dropEggBearCubMountText": "Медведь", - "dropEggBearCubAdjective": "пушистый", + "dropEggBearCubAdjective": "a cuddly", "questEggGryphonText": "Грифон", - "questEggGryphonAdjective": "гордый", + "questEggGryphonMountText": "Gryphon", + "questEggGryphonAdjective": "a proud", "questEggHedgehogText": "Еж", - "questEggHedgehogAdjective": "колючий", + "questEggHedgehogMountText": "Hedgehog", + "questEggHedgehogAdjective": "a spiky", "questEggDeerText": "Олень", - "questEggDeerAdjective": "элегантный", + "questEggDeerMountText": "Deer", + "questEggDeerAdjective": "an elegant", "questEggEggText": "Питомец-яйцо", "questEggEggMountText": "Кузовок с яйцами", - "questEggEggAdjective": "красочный", + "questEggEggAdjective": "a colorful", "questEggRatText": "Грызун", - "questEggRatAdjective": "грязный", + "questEggRatMountText": "Rat", + "questEggRatAdjective": "a dirty", "questEggOctopusText": "Осьминог", - "questEggOctopusAdjective": "скользкий", + "questEggOctopusMountText": "Octopus", + "questEggOctopusAdjective": "a slippery", "questEggSeahorseText": "Морской конек", - "questEggSeahorseAdjective": "призовой", + "questEggSeahorseMountText": "Seahorse", + "questEggSeahorseAdjective": "a prize", "questEggParrotText": "Попугай", - "questEggParrotAdjective": "яркий", + "questEggParrotMountText": "Parrot", + "questEggParrotAdjective": "a vibrant", "questEggRoosterText": "Петух", - "questEggRoosterAdjective": "напыщенный", + "questEggRoosterMountText": "Rooster", + "questEggRoosterAdjective": "a strutting", "questEggSpiderText": "Паук", - "questEggSpiderAdjective": "зловещий", + "questEggSpiderMountText": "Spider", + "questEggSpiderAdjective": "a creepy", "questEggOwlText": "Филин", - "questEggOwlAdjective": "мудрый", + "questEggOwlMountText": "Owl", + "questEggOwlAdjective": "a wise", "questEggPenguinText": "Пингвин", - "questEggPenguinAdjective": "проницательный", + "questEggPenguinMountText": "Penguin", + "questEggPenguinAdjective": "a perspicacious", "questEggTRexText": "Тираннозавр", - "questEggTRexAdjective": "короткорукий", + "questEggTRexMountText": "Tyrannosaur", + "questEggTRexAdjective": "a tiny-armed", "questEggRockText": "Камень", - "questEggRockAdjective": "жизнерадостный", + "questEggRockMountText": "Rock", + "questEggRockAdjective": "a lively", "questEggBunnyText": "Кролик", - "questEggBunnyAdjective": "прилипчивый", + "questEggBunnyMountText": "Bunny", + "questEggBunnyAdjective": "a snuggly", "questEggSlimeText": "Зефирный слизень", - "questEggSlimeAdjective": "милый", + "questEggSlimeMountText": "Marshmallow Slime", + "questEggSlimeAdjective": "a sweet", "questEggSheepText": "Баран", - "questEggSheepAdjective": "Шерстистая", + "questEggSheepMountText": "Sheep", + "questEggSheepAdjective": "a woolly", "questEggCuttlefishText": "Кальмар", - "questEggCuttlefishAdjective": "пушистый", + "questEggCuttlefishMountText": "Cuttlefish", + "questEggCuttlefishAdjective": "a cuddly", "questEggWhaleText": "Кит", - "questEggWhaleAdjective": "плещущийся", + "questEggWhaleMountText": "Whale", + "questEggWhaleAdjective": "a splashy", "questEggCheetahText": "Гепард", - "questEggCheetahAdjective": "честный", + "questEggCheetahMountText": "Cheetah", + "questEggCheetahAdjective": "an honest", "questEggHorseText": "Конь", - "questEggHorseAdjective": "быстрый", - "eggNotes": "Найдите инкубационный эликсир, чтобы полить им яйцо и из него вылупится <%= eggAdjective(locale) %> <%= eggText(locale) %>.", + "questEggHorseMountText": "Horse", + "questEggHorseAdjective": "a galloping", + "eggNotes": "Find a hatching potion to pour on this egg, and it will hatch into <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "Обыкновенный", "hatchingPotionWhite": "Белый", "hatchingPotionDesert": "Пустынный", @@ -81,7 +106,9 @@ "hatchingPotionCottonCandyPink": "Розовый сахарный", "hatchingPotionCottonCandyBlue": "Синий сахарный", "hatchingPotionGolden": "Золотой", + "hatchingPotionSpooky": "Spooky", "hatchingPotionNotes": "Полейте это на яйцо и из него вылупится <%= potText(locale) %> питомец.", + "premiumPotionAddlNotes": "Not usable on quest pet eggs.", "foodMeat": "Мясо", "foodMilk": "Молоко", "foodPotatoe": "Картофель", diff --git a/common/locales/ru/faq.json b/common/locales/ru/faq.json index 4582cfed3c..d7041bcd05 100644 --- a/common/locales/ru/faq.json +++ b/common/locales/ru/faq.json @@ -31,7 +31,7 @@ "iosFaqAnswer9": "В первую очередь вам необходимо присоединиться к команде или создать новую (см. выше). Хоть вы и можете сражаться против монстров в одиночку, мы рекомендуем играть в команде, потому что так будет намного проще выполнять квесты. Кроме того, подбадривания от друзей служат прекрасной мотивацией к выполнению заданий!\n\nДалее вам понадобится свиток квеста, который хранится в Меню > Предметы. Есть три способа получить свиток:\n\n- По достижении уровня 15 вы получаете доступ к квестовой линии, то есть к трём связанным в цепочку квестам. Другие квестовые линии открываются на уровнях 30, 40 и 60, соответственно.\n\n- Когда вы приглашаете людей вступить в вашу команду через [веб-сайт](https://habitica.com/#/options/groups/party), вы награждаетесь свитком Василиста! (Мы добавим эту функцию в приложение в будущем обновлении.)\n\n- Вы можете купить квест на странице квестов на [веб-сайте](https://habitica.com/#/options/inventory/quests) за золото и самоцветы. (Мы добавим эту функцию в приложение в будущем обновлении.)\n\nЧтобы принять участие в сражении с боссом или сборе квестовых предметов, просто выполняйте свои задачи так, как вы это обычно делаете, и эффект от них сложится в урон, который вы нанесёте ночью. (Чтобы увидеть изменения в здоровье босса, может потребоваться обновление страницы — для этого потяните экран вниз.) Если при сражении с боссом вы пропустили какие-либо ежедневные задания, босс нанесёт урон всей вашей команде в тот же момент, когда вы ударите босса.\n\nПосле получения 11-го уровня маги и воины приобретают навыки, позволяющие наносить дополнительные повреждения боссу. Если вы хотите стать сильным атакующим, то вам подойдёт один из этих классов при выборе на 10-м уровне.", "webFaqAnswer9": "В первую очередь вам необходимо присоединиться к команде или создать новую (в меню Общение > Команда). Хоть вы и можете сражаться против монстров в одиночку, мы рекомендуем играть в команде, потому что так будет намного проще выполнять квесты. Кроме того, подбадривания от друзей служат прекрасной мотивацией к выполнению заданий!\n

\nДалее вам понадобится свиток квеста, который хранится в меню Инвентарь > Квесты. Есть три способа получить свиток:\n

\n* Когда вы приглашаете людей вступить в вашу команду, вы награждаетесь свитком Василиста!\n* По достижении уровня 15 вы получаете доступ к квестовой линии, то есть к трём связанным в цепочку квестам. Другие квестовые линии открываются на уровнях 30, 40 и 60, соответственно.\n* Вы можете купить квест на странице квестов (Инвентарь > Квесты) за золото и самоцветы.\n

\nЧтобы принять участие в сражении с боссом или сборе квестовых предметов, просто выполняйте свои задачи так, как вы это обычно делаете, и эффект от них сложится в урон, который вы нанесёте ночью. (Чтобы увидеть изменения в здоровье босса, может потребоваться обновление страницы — для этого потяните экран вниз.) Если при сражении с боссом вы пропустили какие-либо ежедневные задания, босс нанесёт урон всей вашей команде в тот же момент, когда вы ударите босса.\n

\nПосле получения 11-го уровня маги и воины приобретают навыки, позволяющие наносить дополнительные повреждения боссу. Если вы хотите стать сильным атакующим, то вам подойдёт один из этих классов при выборе на 10-м уровне.", "faqQuestion10": "Что за самоцветы, и где их получить?", - "iosFaqAnswer10": "Самоцветы можно приобрести за реальные деньги. Чтобы сделать это, нажмите на иконку самоцвета в шапке приложения. Покупая самоцветы, игроки помогают нам поддерживать сайт в рабочем состоянии. Мы очень признательны им за их поддержку!\n\nКроме способа прямой покупки самоцветов, есть три других способа заработать их:\n\n* Победить в испытании на [веб-сайте](https://habitica.com), которое было создано другим игроком через меню Общение > Испытания. (Мы добавим испытания в приложение в будущем обновлении!)\n* Оформить подписку на [веб-сайте](link) и открыть возможность покупать за золото определённое количество самоцветов в месяц.\n* Стать участником и сделать вклад в проект Habitica с помощью своих умений. Для дополнительной информации посетите эту страницу: [Помощь в развитии Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\nПомните, что предметы, купленные за самоцветы, не дают совершенно никаких преимуществ в статистике, так что игроки могут спокойно пользоваться приложением без них.", + "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Самоцветы можно [приобрести за реальные деньги](https://habitica.com/#/options/settings/subscription), однако [подписчики](https://habitica.com/#/options/settings/subscription) могут приобрести их за золото. Покупая самоцветы, игроки помогают нам поддерживать сайт в рабочем состоянии. Мы очень признательны им за их поддержку!\n

\nКроме способа прямой покупки самоцветов, есть два других способа заработать их:\n

\n* Победить в испытании, которое было создано другим игроком через меню Общение > Испытания. \n* Стать участником и сделать вклад в проект Habitica с помощью своих умений. Для дополнительной информации посетите эту страницу: [Помощь в развитии Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n

\nПомните, что предметы, купленные за самоцветы, не дают совершенно никаких преимуществ в статистике, так что игроки могут спокойно пользоваться сайтом без них.", "faqQuestion11": "Как сообщить о проблеме или предложить новую функцию?", "iosFaqAnswer11": "Вы можете сообщить о проблеме, предложить новую функцию или оставить отзыв через Меню > Сообщить о проблеме и Меню > Оставить отзыв! Мы сделаем всё, что в наших силах, чтобы вам помочь.", diff --git a/common/locales/ru/front.json b/common/locales/ru/front.json index 5055092a41..1c42b4d75b 100644 --- a/common/locales/ru/front.json +++ b/common/locales/ru/front.json @@ -178,5 +178,6 @@ "generalQuestionsSite": "Общие Вопросы по Сайту", "businessInquiries": "Бизнес предложения", "merchandiseInquiries": "Предложения по использованию торговой марки", - "marketingInquiries": "Предложения по маркетингу и рекламе в соц. сетях" + "marketingInquiries": "Предложения по маркетингу и рекламе в соц. сетях", + "tweet": "Tweet" } \ No newline at end of file diff --git a/common/locales/ru/gear.json b/common/locales/ru/gear.json index cb9a81153a..db74d345c2 100644 --- a/common/locales/ru/gear.json +++ b/common/locales/ru/gear.json @@ -71,7 +71,7 @@ "weaponSpecialTridentOfCrashingTidesText": "Трезубец сокрушительных приливов", "weaponSpecialTridentOfCrashingTidesNotes": "Дает вам способность повелевать рыбами, а также наносить мощные удары задачам. Увеличивает интеллект на <%= int %>.", "weaponSpecialYetiText": "Копье укротителя Йети", - "weaponSpecialYetiNotes": "Это копье позволяет владельцу управлять любым йети. Увеличивает силу на <%= str %>. Ограниченный выпуск 2013-2014 Winter Gear.", + "weaponSpecialYetiNotes": "Это копье позволяет владельцу управлять любым йети. Увеличивает силу на <%= str %>. Экипировка ограниченного выпуска зимы 2013-2014.", "weaponSpecialSkiText": "Палка лыжника-ассасина", "weaponSpecialSkiNotes": "Оружие способное уничтожать орды врагов! Оно также помогает владельцу делать красивые параллельные повороты. Увеличивает силу на <%= str %>.", "weaponSpecialCandycaneText": "Карамельный посох", @@ -86,8 +86,8 @@ "weaponSpecialSpringMageNotes": "Только сильные духом грызуны способны обуздать свой голод, чтобы завладеть этим могущественным посохом. Увеличивает интеллект на <%= int %> и восприятие на <%= per %>. Экипировка ограниченного выпуска весны 2014.", "weaponSpecialSpringHealerText": "Милая косточка", "weaponSpecialSpringHealerNotes": "АПОРТ! Увеличивает интеллект на <%= int %>. Экипировка ограниченного выпуска весны 2014.", - "weaponSpecialSummerRogueText": "Пиратский кортик", - "weaponSpecialSummerRogueNotes": "Тысяча чертей! Заставь свои задания прогуляться по доске! Увеличивает силу на <%= str %>. Экипировка ограниченного выпуска лета 2014.", + "weaponSpecialSummerRogueText": "Пиратская сабля", + "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", "weaponSpecialSummerWarriorText": "Нож морехода", "weaponSpecialSummerWarriorNotes": "Ни одно задание не посмеет связаться с этим зазубренным ножом! Увеличивает силу на <%= str %>. Экипировка ограниченного выпуска лета 2014.", "weaponSpecialSummerMageText": "Ловец ламинарии", @@ -107,30 +107,38 @@ "weaponSpecialWinter2015WarriorText": "Мармеладный меч", "weaponSpecialWinter2015WarriorNotes": "Этот вкусный меч, наверное, привлечёт монстров... но вы готовы принять этот вызов! Увеличивает Силу на <%= str %>. Экипировка ограниченного выпуска зимы 2014-2015.", "weaponSpecialWinter2015MageText": "Посох зимнего блеска", - "weaponSpecialWinter2015MageNotes": "Свет кристального посоха наполняет сердце радостью. Увеличивает интеллект на <%= int %> и Восприятие на <%= per %>. Экипировка ограниченного выпуска зимы 2014-2015.", + "weaponSpecialWinter2015MageNotes": "Свет этого хрустального посоха наполняет сердце радостью. Увеличивает интеллект на <%= int %> и восприятие на <%= per %>. Экипировка ограниченного выпуска зимы 2014-2015.", "weaponSpecialWinter2015HealerText": "Скипетр успокоения", "weaponSpecialWinter2015HealerNotes": "Этот скипетр согревает больные мышцы и успокаивает от стресса. Увеличивает интеллект на <%= int %>. Экипировка ограниченного выпуска зимы 2014-2015", - "weaponSpecialSpring2015RogueText": "Взрывной Писк", + "weaponSpecialSpring2015RogueText": "Взрывной писк", "weaponSpecialSpring2015RogueNotes": "Не дайте звуку обмануть вас – эта взрывчатка просто сбивает с ног. Увеличивает силу на <%= str %>. Экипировка ограниченного выпуска весны 2015.", "weaponSpecialSpring2015WarriorText": "Костяная дубина", "weaponSpecialSpring2015WarriorNotes": "Настоящая костяная дубина для настоящих яростных псов! Нет-нет, это совершенно точно не жевательная игрушка, которую Сезонная Волшебница дала вам потому что... а кто тут славный песик? Кто славный песик? Вы! Вы славный песик! Увеличивает силу на <%= str %>. Экипировка ограниченного выпуска весны 2015.", "weaponSpecialSpring2015MageText": "Волшебная палочка фокусника", - "weaponSpecialSpring2015MageNotes": "Этой симпатичной палочкой можно наколдовать себе морковку. Увеличивает интеллект на <%= int %> и восприятие на <%= per %>. Экипировка ограниченного выпуска весны 2015.", + "weaponSpecialSpring2015MageNotes": "Conjure up a carrot for yourself with this fancy wand. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSpring2015HealerText": "Кошачья Погремушка", "weaponSpecialSpring2015HealerNotes": "Стоит только взмахнуть погремушкой, и чарующий треск этой штуки займет КОГО УГОДНО очень надолго. Увеличивает интеллект на <%= int %>. Экипировка ограниченного выпуска весны 2015.", "weaponSpecialSummer2015RogueText": "Коралл-огнемет", "weaponSpecialSummer2015RogueNotes": "Этот сородич огненного коралла способен стрелять ядом сквозь толщу воды. Увеличивает Силу на <%= str %>. Экипировка ограниченного выпуска лета 2015.", "weaponSpecialSummer2015WarriorText": "Солнечная Меч-Рыба", "weaponSpecialSummer2015WarriorNotes": "Солнечная Меч-Рыба – это оружие, наводящее ужас, только если не давать рыбе трепыхаться. Увеличивает Силу на <%= str %>. Экипировка ограниченного выпуска лета 2015.", - "weaponSpecialSummer2015MageText": "Посох Предсказателя", + "weaponSpecialSummer2015MageText": "Посох предсказателя", "weaponSpecialSummer2015MageNotes": "В мерцающих камнях этого посоха скрыта сила. Увеличивает Интеллект на <%= int %> и Восприятие на <%= per %>. Экипировка ограниченного выпуска лета 2015", "weaponSpecialSummer2015HealerText": "Волшебная палочка волн", "weaponSpecialSummer2015HealerNotes": "Исцеляет морскую болезнь! Увеличивает интеллект на <%= int %>. Ограниченный выпуск летней экипировки 2015.", + "weaponSpecialFall2015RogueText": "Bat-tle Ax", + "weaponSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015WarriorText": "Wooden Plank", + "weaponSpecialFall2015WarriorNotes": "Great for elevating things in cornfields and/or smacking tasks. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015MageText": "Enchanted Thread", + "weaponSpecialFall2015MageNotes": "A powerful Stitch Witch can control this enchanted thread without even touching it! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015HealerText": "Swamp-Slime Potion", + "weaponSpecialFall2015HealerNotes": "Brewed to perfection! Now you just have to convince yourself to drink it. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "weaponMystery201411Text": "Вилы пиршества", "weaponMystery201411Notes": "Многофункциональные вилы – вонзайте их во врагов, или в свои любимые блюда! Бонусов не дают. Подарок подписчикам ноября 2014.", "weaponMystery201502Text": "Сверкающий крылатый посох Любви-а-также-Правды", "weaponMystery201502Notes": "Ради КРЫЛЬЕВ! Ради ЛЮБВИ! Ради ТАКЖЕ-ПРАВДЫ! Бонусов не дает. Подарок подписчикам в феврале 2015.", - "weaponMystery201505Text": "Копье Зеленого рыцаря", + "weaponMystery201505Text": "Копье зелёного рыцаря", "weaponMystery201505Notes": "Это зелено-серебристое копье выбило из седла не одного противника. Бонусов не дает. Подарок подписчикам в мае 2015.", "weaponMystery301404Text": "Стимпанковская трость", "weaponMystery301404Notes": "Отлично подходит для прогулки по городу. Подарок подписчикам марта 3015. Бонусов не дает.", @@ -141,11 +149,13 @@ "weaponArmoireRancherLassoText": "Ковбойское лассо", "weaponArmoireRancherLassoNotes": "Лассо: идеальный инструмент для контролирования пасущегося стада. Увеличивает силу на<%= str %>, восприятие на <%= per %> и интеллект на <%= int %>. Волшебный сундук: Комплект ковбоя (предмет 3 из 3).", "weaponArmoireMythmakerSwordText": "Меч Мифотворца", - "weaponArmoireMythmakerSwordNotes": "Хотя этот меч может показаться скромным, его держали многие мифические герои. Увеличивает восприятие и силу на <%= attrs %>. Волшебный сундук: Набор Золотой тоги (Предмет 3 из 3).", + "weaponArmoireMythmakerSwordNotes": "Хотя этот меч может показаться простым, он сделал многих героев легендарными. Увеличивает восприятие и силу на <%= attrs %>. Волшебный сундук: Набор Золотой тоги (Предмет 3 из 3).", "weaponArmoireIronCrookText": "Железный крюк", "weaponArmoireIronCrookNotes": "Отчаянно выплавленный из железа, этот крюк прекрасно подходит для пастьбы овец. Увеличивает восприятие и силу на <%= attrs %>. Волшебный сундук: Набор Рогатого железа (Предмет 3 из 3).", "weaponArmoireGoldWingStaffText": "Посох Золотого Крыла", "weaponArmoireGoldWingStaffNotes": "Крылья на этом посохе постоянно трепещут и выгибаются. Увеличивает все характеристики на <%= attrs %>. Зачаровання коллекция: независимый предмет.", + "weaponArmoireBatWandText": "Bat Wand", + "weaponArmoireBatWandNotes": "This wand can turn any task into a bat! Wave it about and watch them fly away. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Independent Item.", "armor": "Броня", "armorBase0Text": "Обычная одежда", "armorBase0Notes": "Обычная одежда. Бонусов не дает.", @@ -153,7 +163,7 @@ "armorWarrior1Notes": "Жакет из прочной кожи. Увеличивает телосложение на <%= con %>.", "armorWarrior2Text": "Кольчуга", "armorWarrior2Notes": "Доспехи из переплетенных металлических колец. Увеличивают телосложение на <%= con %>.", - "armorWarrior3Text": "Пластинчатый доспех", + "armorWarrior3Text": "Латный доспех", "armorWarrior3Notes": "Полный костюм из стальных пластин, гордость рыцарей. Увеличивает телосложение на <%= con %>.", "armorWarrior4Text": "Красные доспехи", "armorWarrior4Notes": "Тяжелым пластинам этого доспеха по плечу любой удар. Увеличивает телосложение на <%= con %>.", @@ -206,9 +216,9 @@ "armorSpecialSnowflakeText": "Мантия «Снежинка»", "armorSpecialSnowflakeNotes": "Эта мантия согреет вас даже в пургу и метель. Увеличивает телосложение на <%= con %>. Экипировка ограниченного выпуска зимы 2013-2014.", "armorSpecialBirthdayText": "Мантия праздника абсурда", - "armorSpecialBirthdayNotes": "С Днем Рождения, Habitica! Примерьте эти нелепые наряды, чтобы отпраздновать этот замечательный день. Бонусов не дает.", + "armorSpecialBirthdayNotes": "С днём рождения, Habitica! Примерьте эти нелепые наряды, чтобы отпраздновать этот замечательный день. Бонусов не дает.", "armorSpecialBirthday2015Text": "Мантия праздника абсурда", - "armorSpecialBirthday2015Notes": "С Днем Рождения, Habitica! Примерьте эти нелепые наряды, чтобы отпраздновать этот замечательный день. Бонусов не дает.", + "armorSpecialBirthday2015Notes": "С днём рождения, Habitica! Примерьте эти нелепые наряды, чтобы отпраздновать этот замечательный день. Бонусов не дает.", "armorSpecialGaymerxText": "Радужные доспехи воина", "armorSpecialGaymerxNotes": "Эти доспехи выкрашены в яркие радужные цвета в честь празднования эпохи процветания и GaymerX. GaymerX это интернациональная игровая конвенция, поддерживающая ЛГБТ-сообщества и видео игры, она открыта каждому. Она проходит в центре Сан-Франциско 11-13 июля. Бонусов не дает.", "armorSpecialSpringRogueText": "Блестящий кошачий костюм", @@ -228,7 +238,7 @@ "armorSpecialSummerHealerText": "Хвост Морского Целителя", "armorSpecialSummerHealerNotes": "Это одеяние из сияющих чешуек превращает владельца в настоящего Морского Целителя! Увеличивает Телосложение на <%= con %>. Экипировка ограниченного выпуска лета 2014.", "armorSpecialFallRogueText": "Кроваво-красное одеяние", - "armorSpecialFallRogueNotes": "Яркий. Бархатный. Вампирский. Увеличивает Восприятие на <%= per %>. Экипировка ограниченного выпуска осени 2014.", + "armorSpecialFallRogueNotes": "Весёлый. Ворсистый. Вампирский. Увеличивает восприятие на <%= per %>. Экипировка ограниченного выпуска осени 2014.", "armorSpecialFallWarriorText": "Лабораторный халат науки", "armorSpecialFallWarriorNotes": "Защищает от таинственного эликсира. Увеличивает Телосложение на <%= con %>. Экипировка ограниченного выпуска осени 2014.", "armorSpecialFallMageText": "Роба Колдуна", @@ -259,6 +269,14 @@ "armorSpecialSummer2015MageNotes": "Скрытая сила таится в этих одеяниях. Увеличивает Интеллект на <%= int %>. Экипировка ограниченного выпуска лета 2015.", "armorSpecialSummer2015HealerText": "Доспех Морехода", "armorSpecialSummer2015HealerNotes": "Эти доспехи дают знать всем, что вы честный торговец-мореплаватель, никогда и не думавший плутовать. Увеличивают телосложение на <%= con %>. Ограниченный выпуск экипировки лета 2015.", + "armorSpecialFall2015RogueText": "Bat-tle Armor", + "armorSpecialFall2015RogueNotes": "Fly into bat-tle! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015WarriorText": "Scarecrow Armor", + "armorSpecialFall2015WarriorNotes": "Despite being stuffed with straw, this armor is extremely hefty! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015MageText": "Stitched Robes", + "armorSpecialFall2015MageNotes": "Every stitch in this armor shimmers with enchantment. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015HealerText": "Potioner Robes", + "armorSpecialFall2015HealerNotes": "What? Of course that was a potion of constitution. No, you are definitely not turning into a frog! Don't be ribbiticulous. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "armorMystery201402Text": "Облачение посланника", "armorMystery201402Notes": "Сверкающая и крепкая, эта броня снабжена большим количеством карманов для переноски писем. Бонусов не дает. Подарок подписчикам февраля 2014.", "armorMystery201403Text": "Доспехи лесовика", @@ -287,6 +305,8 @@ "armorMystery201506Notes": "Проплывите через коралловые рифы в этом ярком плавательном костюме! Бонусов не дает. Подарок подписчикам июня 2015.", "armorMystery201508Text": "Костюм гепарда", "armorMystery201508Notes": "Станьте быстрым как молния, наденьте пушистый костюм гепарда. Бонусов не дает. Подарок подписчикам августа 2015.", + "armorMystery201509Text": "Werewolf Costume", + "armorMystery201509Notes": "This IS a costume, right? Confers no benefit. September 2015 Subscriber Item.", "armorMystery301404Text": "Стимпанковский костюм", "armorMystery301404Notes": "Чудной и лихой! Бонусов не дает. Подарок подписчикам февраля 3015.", "armorArmoireLunarArmorText": "Лунные доспехи успокоения", @@ -412,6 +432,14 @@ "headSpecialSummer2015MageNotes": "В нитях этого шарфа скрыта сила. Увеличивает Восприятие на <%= per %>. Экипировка ограниченного выпуска лета 2015.", "headSpecialSummer2015HealerText": "Шляпа Морехода", "headSpecialSummer2015HealerNotes": "Надев эту шляпу вы не пропадете даже в самый страшный шторм. Увеличивает Интеллект на <%= int %>. Экипировка ограниченного выпуска лета 2015.", + "headSpecialFall2015RogueText": "Bat-tle Wings", + "headSpecialFall2015RogueNotes": "Echolocate your enemies with this powerful helm! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015WarriorText": "Scarecrow Hat", + "headSpecialFall2015WarriorNotes": "Everyone would want this hat--if they only had a brain. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015MageText": "Stitched Hat", + "headSpecialFall2015MageNotes": "Every stitch in this hat augments its power. Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015HealerText": "Hat of Frog", + "headSpecialFall2015HealerNotes": "This is an extremely serious hat that is worthy of only the most advanced potioners. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "headSpecialGaymerxText": "Радужный шлем воина.", "headSpecialGaymerxNotes": "Этот шлем выкрашен в яркие радужные цвета в честь празднования эпохи процветания и GaymerX. GaymerX это интернациональная игровая конвенция, поддерживающая ЛГБТ-сообщества и видео игры, она открыта каждому. Она проходит в центре Сан-Франциско 11-13 июля.Бонусов не дает.", "headMystery201402Text": "Шлем с крыльями", @@ -434,6 +462,8 @@ "headMystery201505Notes": "На этом шлеме гордо колышется зеленый плюмаж. Бонусов не дает. Подарок подписчикам в мае 2015.", "headMystery201508Text": "Шляпа гепарда", "headMystery201508Notes": "Уютная пушистая гепардовая шляпа! Бонусов не даёт. Предмет подписчика августа 2015.", + "headMystery201509Text": "Werewolf Mask", + "headMystery201509Notes": "This IS a mask, right? Confers no benefit. September 2015 Subscriber Item.", "headMystery301404Text": "Модный цилиндр", "headMystery301404Notes": "Модный цилиндр для самых уважаемых господ! Подарок подписчикам января 3015. Бонусов не дает.", "headMystery301405Text": "Обычный цилиндр", @@ -455,13 +485,17 @@ "headArmoireGoldenLaurelsText": "Золотые лавры", "headArmoireGoldenLaurelsNotes": "Этими золотыми лаврами награждаются те, кто сумел покорить свои вредные привычки. Увеличивают восприятие и телосложение на <%= attrs %>. Волшебный сундук: набор золотой тоги (предмет 2 из 3).", "headArmoireHornedIronHelmText": "Шлем Рогатого железа", - "headArmoireHornedIronHelmNotes": "Отчаянно выплавленный из железа, этот рогатый шлем почти невозможно сломать. Увеличивает телосложение на <%= cob %> и силу на <%= str %>. Волшебный сундук: Набор Рогатого железа (Предмет 1 из 3).", + "headArmoireHornedIronHelmNotes": "Яростно выкованный из железа, этот рогатый шлем практически неуничтожим. Увеличивает телосложение на <%= con %> и силу на <%= str %>. Волшебный сундук: Набор Рогатого железа (Предмет 1 из 3).", "headArmoireYellowHairbowText": "Жёлтый бантик", "headArmoireYellowHairbowNotes": "Станьте чувствительнее, сильнее и умнее, надев этот великолепный жёлтый бантик! Он увеличивает восприятие, силу и интеллект на <%= attrs %>. Волшебный сундук: независимый предмет.", "headArmoireRedFloppyHatText": "Красная панама", - "headArmoireRedFloppyHatNotes": "Множество заклинаний было вложено в эту простую шляпку, придав ей лучезарный красный цвет. Увеличивает телосложение, интеллект и восприятие на <%= attrs %>. Волшебный сундук: независимый предмет.", + "headArmoireRedFloppyHatNotes": "Множество заклинаний было вплетено в эту простую шляпку, что придало ей лучезарный красный цвет. Увеличивает телосложение, интеллект и восприятие на <%= attrs %>. Волшебный сундук: независимый предмет.", "headArmoirePlagueDoctorHatText": "Шляпа чумного доктора", "headArmoirePlagueDoctorHatNotes": "Аутентичная шляпа, которую носят доктора, борющиеся против чумы прокрастинации! Увеличивает силу на <%= str %>, интеллект на <%= int%> и телосложение на <%= con %>. Волшебный сундук: набор чумного доктора (предмет 1 из 3).", + "headArmoireBlackCatText": "Black Cat Hat", + "headArmoireBlackCatNotes": "This black hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Intelligence and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireOrangeCatText": "Orange Cat Hat", + "headArmoireOrangeCatNotes": "This orange hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Independent Item.", "offhand": "предмет для защитной руки", "shieldBase0Text": "Нет снаряжения для защитной руки", "shieldBase0Notes": "Нет щита или второго оружия.", @@ -533,10 +567,18 @@ "shieldSpecialSummer2015WarriorNotes": "Созданный из глубоководного металла мастерами из Дилатори, этот щит сияет словно море и песок. Увеличивает телосложение на <%= con %>. Экипировка ограниченного выпуска лета 2015.", "shieldSpecialSummer2015HealerText": "Заклеенный Щит", "shieldSpecialSummer2015HealerNotes": "Оглушайте этим щитом трюмных крыс. Увеличивает Телосложение на <%= con %>. Экипировка ограниченного выпуска лета 2015.", + "shieldSpecialFall2015RogueText": "Bat-tle Ax", + "shieldSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015WarriorText": "Birdseed Bag", + "shieldSpecialFall2015WarriorNotes": "It's true that you're supposed to be SCARING the crows, but there's nothing wrong with making friends! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015HealerText": "Stirring Stick", + "shieldSpecialFall2015HealerNotes": "This stick can stir anything without melting, dissolving, or bursting into flame! It can also be used to fiercely poke enemy tasks. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "shieldMystery301405Text": "Часовой щит", "shieldMystery301405Notes": "С этим монументальным часовым щитом время на вашей стороне! Подарок подписчикам июня 3015. Бонусов не дает.", "shieldArmoireGladiatorShieldText": "Щит Гладиатора", "shieldArmoireGladiatorShieldNotes": "Чтобы быть гладиатором, вы должны... а хотя, все равно, просто оглушайте врагов своим щитом. Увеличивает Телосложение на <%= con %> и Силу на <%= str %>. Волшебный сундук: Набор Гладиатора (Часть 3 из 3).", + "shieldArmoireMidnightShieldText": "Midnight Shield", + "shieldArmoireMidnightShieldNotes": "This shield is most powerful at the stroke of midnight! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Independent Item.", "back": "Аксессуар на спину", "backBase0Text": "Нет аксессуаров на спине", "backBase0Notes": "Нет аксессуаров на спине.", diff --git a/common/locales/ru/groups.json b/common/locales/ru/groups.json index 4886cdb6b2..fb4eaee7e7 100644 --- a/common/locales/ru/groups.json +++ b/common/locales/ru/groups.json @@ -12,7 +12,7 @@ "community": "Форум сообщества", "dataTool": "Анализ данных (англ.)", "resources": "Ресурсы", - "askQuestionNewbiesGuild": "Ask a Question (Newbies Guild)", + "askQuestionNewbiesGuild": "Задать вопрос (гильдия новичков)", "tavernTalk": "Разговор в Таверне", "tavernAlert1": "Примечание: если вы хотите сообщить об ошибке, разработчики не прочтут ваше сообщение здесь. Пожалуйста,", "tavernAlert2": "вместо этого используйте GitHub", @@ -121,8 +121,8 @@ "inviteExistUser": "Пригласить существующих пользователей", "byColon": "От:", "inviteNewUsers": "Пригласить новых пользователей", - "sendInvitations": "Разослать приглашения", - "invitationsSent": "Приглашения разосланы!", + "sendInvitations": "Пригласить", + "invitationsSent": "Приглашения отправлены!", "inviteAlertInfo2": "Или поделитесь этой ссылкой (Скопировать/Вставить)", "sendGiftHeading": "Отправить подарок <%= name %>", "sendGiftGemsBalance": "Из <%= number %> самоцветов", diff --git a/common/locales/ru/limited.json b/common/locales/ru/limited.json index 18140ff17d..3935e5f3ec 100644 --- a/common/locales/ru/limited.json +++ b/common/locales/ru/limited.json @@ -14,7 +14,7 @@ "valentineCardExplanation": "За проявленную терпеливость к настолько слащавым стихотворениям каждый из вас двоих получает значок «любимые друзья»!", "valentineCardNotes": "Отправьте валентинку члену команды.", "valentine0": "«Я помню чудное мгновенье:\nВ одной команде — я и ты,\nС твоей поддержкой, без сомненья,\nПривычки сложные — просты.»", - "valentine1": "«Я помню чудное мгновенье:\nС тобою вместе, бок о бок,\nМы много дней боролись с ленью\nИ победили злой порок!»", + "valentine1": "«Я помню чудное мгновенье:\nС тобою вместе, бок о бок,\nМы каждый день боролись с ленью\nИ победили злой порок!»", "valentine2": "«Я помню чудное мгновенье:\nТебе понравился мой стих.\nЯ на его приобретенье\nПотратил десять золотых!»", "valentine3": "«Я помню чудное мгновенье:\nНашёл сокровищ полный таз.\nНо с ними не идёт в сравненье\nС тобою проведённый час!»", "valentineCardAchievementTitle": "Любимые друзья", @@ -29,6 +29,7 @@ "seasonalShopClosedText": "Сезонная лавка сейчас закрыта!! Я понятия не имею, куда ушла Сезонная Чародейка, но она уж точно вернется к следующему большому событию!", "seasonalShopText": "Добро пожаловать в Сезонную лавку! Сейчас мы предлагаем товары весеннего сезонного выпуска. Товары будут доступны ежегодно в дни Весенней Веселухи, но мы открыты только до 30 апреля, так что спешите закупиться сейчас, иначе придется ждать целый год!", "seasonalShopSummerText": "Добро пожаловать в Сезонную лавку! Сейчас мы предлагаем товары летнего сезонного выпуска. Товары будут доступны ежегодно в дни Летнего Всплеска, но мы открыты только до 31 июля, так что спешите закупиться сейчас, иначе придется ждать целый год!", + "seasonalShopFallText": "Welcome to the Seasonal Shop!! We're stocking autumn Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Fall Festival event each year, but we're only open until October 31, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopRebirth": "Использовав шар возрождения, вы сможете повторно купить это снаряжение в колонке наград. Поначалу вы сможете купить только предметы для вашего текущего класса (класс по умолчанию – воин), но не волнуйтесь: после смены класса вам станут доступны другие классовые предметы.", "candycaneSet": "Карамельная палочка (Маг)", "skiSet": "Лыжник-ассасин (Разбойник)", @@ -54,5 +55,10 @@ "daringSwashbucklerSet": "Дерзкий Головорез (Воин)", "emeraldMermageSet": "Изумрудный Русалколдун (Маг)", "reefSeahealerSet": "Рифовый Морской Целитель (Целитель)", - "roguishPirateSet": "Коварный Пират (Разбойник)" + "roguishPirateSet": "Коварный Пират (Разбойник)", + "monsterOfScienceSet": "Monster of Science (Warrior)", + "witchyWizardSet": "Witchy Wizard (Mage)", + "mummyMedicSet": "Mummy Medic (Healer)", + "vampireSmiterSet": "Vampire Smiter (Rogue)", + "fallEventAvailability": "Available until October 31" } \ No newline at end of file diff --git a/common/locales/ru/messages.json b/common/locales/ru/messages.json index be547fb270..cb62362070 100644 --- a/common/locales/ru/messages.json +++ b/common/locales/ru/messages.json @@ -5,6 +5,7 @@ "messageTagNotFound": "Тег не найден.", "messagePetNotFound": ":pet не найдено в user.items.pets", "messageFoodNotFound": ":food не найдено в user.items.food", + "messageNotAvailable": "This item is not currently available for purchase.", "messageCannotFeedPet": "Нельзя кормить этого питомца.", "messageAlreadyMount": "У вас уже есть такой скакун. Попробуйте покормить другого питомца.", "messageEvolve": "<%= egg %> приручен, пора кататься!", @@ -14,6 +15,7 @@ "messageEquipped": "Надето: <%= itemText %>.", "messageUnEquipped": "Снято: <%= itemText %>", "messageMissingEggPotion": "У вас нет нужного яйца или эликсира", + "messageInvalidEggPotionCombo": "You can't hatch Quest Pet Eggs with Magic Hatching Potions! Try a different egg.", "messageAlreadyPet": "У вас уже есть такой питомец! Попробуйте другую комбинацию!", "messageHatched": "Из яйца вылупился питомец! Загляните в стойла, чтобы взять его с собой.", "messageNotEnoughGold": "Недостаточно золота", diff --git a/common/locales/ru/pets.json b/common/locales/ru/pets.json index 9cdd2db7b2..86822605e8 100644 --- a/common/locales/ru/pets.json +++ b/common/locales/ru/pets.json @@ -1,11 +1,13 @@ { "pets": "Питомцы", "petsFound": "Питомцев найдено", + "magicPets": "Magic Potion Pets", "rarePets": "Редкие питомцы", "questPets": "Квестовые питомцы", "mounts": "Скакуны", "mountsTamed": "­Пойманных скакунов", "questMounts": "Квестовые скакуны", + "magicMounts": "Magic Potion Mounts", "rareMounts": "Редкие скакуны", "etherealLion": "Бесплотный лев", "veteranWolf": "Волк-ветеран", @@ -24,13 +26,15 @@ "eggSingular": "яйцо", "noEggs": "У вас нет яиц.", "hatchingPotions": "Инкубационные эликсиры", + "magicHatchingPotions": "Magic Hatching Potions", "hatchingPotion": "инкубационный эликсир", "noHatchingPotions": "У вас нет инкубационных эликсиров.", "inventoryText": "Выберите яйцо, чтобы посмотреть эликсиры, которые можно использовать с ним — они подсветятся зеленым, затем выберите один из этих эликсиров, чтобы вырастить питомца. Если ни один эликсир не будет выделен подсветкой, щелкните яйцо снова, чтобы снять выбор, а затем выберите сначала эликсир, чтобы выделить подсветкой яйца, которые можно использовать с ним. Ненужные вам предметы можно продать Торговцу Александру.", "foodText": "еда", "food": "Еда и сёдла", "noFood": "У вас нет ни еды, ни сёдел", - "dropsExplanation": "Получите эти предметы быстрее за самоцветы, если не хотите дожидаться пока они выпадут при завершении задания. Узнайте больше о системе выпадения предметов.", + "dropsExplanation": "Get these items faster with Gems if you don't want to wait for them to drop when completing a task. Learn more about the drop system.", + "premiumPotionNoDropExplanation": "Magic Hatching Potions cannot be used on eggs received from Quests. The only way to get Magic Hatching Potions is by buying them below, not from random drops.", "beastMasterProgress": "Прогресс повелителя зверей", "stableBeastMasterProgress": "Мастер зверей: Найдено <%= number %> питомцев", "beastAchievement": "Вы заработали достижение «Повелитель зверей» за то, что собрали всех питомцев!", diff --git a/common/locales/ru/questscontent.json b/common/locales/ru/questscontent.json index 7bc09c7aad..8fd3989ad7 100644 --- a/common/locales/ru/questscontent.json +++ b/common/locales/ru/questscontent.json @@ -215,15 +215,15 @@ "questWhaleCompletion": "После долгих трудов кит, наконец, перестает кричать. \"Похоже он тонул в волнах вредных привычек\" объясняет @zoebeagle. \"Благодаря вашим усилиям мы смогли перенаправить волны\". Как только вы входите в подлодку перед вами появляются несколько яиц кита и вы собираете их.", "questWhaleDropWhaleEgg": "Кит (яйцо)", "questWhaleUnlockText": "Позволяет покупать на рынке кита в яйце", - "questDilatoryDistress1Text": "Бедствие Потихонии, часть 1: Записка в бутылке", - "questDilatoryDistress1Notes": "Из недавно заново отстроенного города Потихонии приплыла записка в бутылке! «Дорогие жители страны Хабитика, нам снова нужна ваша помощь. Наша принцесса пропала из города во время осады со стороны неизвестных водяных демонов! Креветки-богомолы Наши креветки пытаются сдерживать врага. Пришлите нам подкрепление!» Чтобы отправиться в долгое путешествие в подводный город, вы должны уметь дышать под водой. К счастью, алхимики @Benga и @hazel смогут вам в этом помочь! Вам остаётся только найти нужные ингридиенты.", - "questDilatoryDistress1Completion": "Вы надеваете ребристые доспехи и плывёте в Потихонию как можно скорее. Водяные и их союзники-креветки всё ещё сдерживают врага за стенами города, но начинают сдавать позиции. Ужасающая сцена осады замка уже началась до того, как вы успели добраться до его стен!", + "questDilatoryDistress1Text": "Бедствие Промедления, часть 1: Записка в бутылке", + "questDilatoryDistress1Notes": "Из недавно заново отстроенного города Промедления приплыла записка в бутылке! «Дорогие жители страны Habitica, нам снова нужна ваша помощь. Наша принцесса пропала из города во время осады со стороны неизвестных водяных демонов! Креветки-богомолы пытаются сдерживать врага. Пришлите нам подкрепление!» Чтобы отправиться в долгое путешествие в подводный город, вы должны уметь дышать под водой. К счастью, алхимики @Benga и @hazel смогут вам в этом помочь! Вам остаётся только найти нужные ингридиенты.", + "questDilatoryDistress1Completion": "Вы надеваете ребристые доспехи и плывёте в Промедление как можно скорее. Водяные и их союзники, креветки-богомолы, всё ещё сдерживают врага за стенами города, но начинают сдавать позиции. Ужасающая сцена осады замка уже началась до того, как вы успели добраться до его стен!", "questDilatoryDistress1CollectFireCoral": "Огненный коралл", "questDilatoryDistress1CollectBlueFins": "Синие плавники", "questDilatoryDistress1DropArmor": "Океанические доспехи с плавниками (Доспехи)", - "questDilatoryDistress2Text": "Бедствие Потихонии, часть 2: Существа из расселины", - "questDilatoryDistress2Notes": "Осаду можно узреть, даже находясь за километры от места проишествия: тысячи бестелесных черепов вырываются через портал в расселине и направляются в сторону Потихонии.

В боевом командном пункте вы встречаете короля Манта. Взгляд его поник, а на лице читается беспокойство. «Моя доченька Адва пропала в тёмной расселине прямо перед началом осады. Прошу вас, найдите её и приведите домой в целости и сохранности! Я готов отдать свой огненно-коралловый венец, он должен вам помочь. Если вы справитесь с моей просьбой, он ваш!»", - "questDilatoryDistress2Completion": "Вы истребляете кошмарную орду черепов, но не похоже, что поиски Адвы продвинулись хоть на чуточку. Вы спрашиваете у @Kiwibot, придворной охотницы, есть ли у неё какие-нибудь мысли на этот счёт. «Креветки, защищающие город, должно быть, видели, как сбежала Адва», ‒ сказала она. «Попробуйте последовать за ними в тёмную расселину.»", + "questDilatoryDistress2Text": "Бедствие Промедления, часть 2: Существа из расселины", + "questDilatoryDistress2Notes": "Осаду можно узреть, даже находясь за километры от места проишествия: тысячи бестелесных черепов вырываются через портал в расселине и направляются в сторону Промедления.

В боевом командном пункте вы встречаете короля Манта. Взгляд его поник, а на лице читается беспокойство. «Моя доченька Адва пропала в тёмной расселине прямо перед началом осады. Прошу вас, найдите её и приведите домой в целости и сохранности! Я готов отдать свой огненно-коралловый венец, он должен вам помочь. Если вы справитесь с моей просьбой, он ваш!»", + "questDilatoryDistress2Completion": "Вы истребляете кошмарную орду черепов, но не похоже, что поиски Адвы продвинулись хоть на чуточку. Вы спрашиваете у @Kiwibot, придворной охотницы, есть ли у неё какие-нибудь мысли на этот счёт. «Креветки-богомолы, защищающие город, должно быть, видели, как сбежала Адва», ‒ сказала она. «Попробуйте последовать за ними в тёмную расселину.»", "questDilatoryDistress2Boss": "Рой водяных черепов", "questDilatoryDistress2RageTitle": "Возрождение роя", "questDilatoryDistress2RageDescription": "Возрождения роя: Эта шкала заполняется, когда вы не выполняете свои ежедневные задания. Когда она будет заполнена, рой водяных черепов излечит себя на 30% oт оставшегося здоровья!", @@ -231,14 +231,14 @@ "questDilatoryDistress2DropSkeletonPotion": "Костяной инкубационный эликсир", "questDilatoryDistress2DropCottonCandyBluePotion": "Синий сахарный инкубационный эликсир", "questDilatoryDistress2DropHeadgear": "Венец из огненного коралла (головной убор)", - "questDilatoryDistress3Text": "Бедствие Потихонии, часть 3: Это вам не простая русалка", - "questDilatoryDistress3Notes": "Вы плывёте за креветками в глубокие части расселины и обнаруживаете подводную крепость. Принцесса Адва в сопровождении водяных черепов ожидает вас в главном зале. «Вас мой отец прислал, да? Передайте ему, что я отказываюсь возвращаться. Мне больше по нраву быть здесь и учиться чародейству. Уходите сейчас же, или вы почувствуете ярость новой королевы океана!» Похоже, Адва непреклонна перед своими намерениями, но во время её речи вы замечаете на её шее странное янтарное ожерелье, излучающее зловещее свечение. Может быть, удастся спасти русалку от обманчивых чувств, стоит лишь разбить его?", - "questDilatoryDistress3Completion": "Наконец у вас получилось сорвать зачарованное ожерелье с шеи Адвы и выбросить его прочь. Адва схватилась за голову. «Где я? Что произошло?» Услышав ваш рассказ, она нахмурилась. «Это ожерелье мне подарила странная женщина-посол по имени Цина. А дальше я ничего не помню!»

Вы возвращаетесь в Потихонию, а король Манта никак не может нарадоваться вашему успеху. «Позвольте мне наградить вас вот этим трезубцем и щитом! Честно говоря, я заказал их у @aiseant и @starsystemic в качестве подарка для моей Адвушки, но... Думаю, лучше пока не давать ей в руки оружие.»", + "questDilatoryDistress3Text": "Бедствие Промедления, часть 3: Это вам не простая русалка", + "questDilatoryDistress3Notes": "Вы плывёте за креветками-богомолами в глубокие части расселины и обнаруживаете подводную крепость. Принцесса Адва в сопровождении водяных черепов ожидает вас в главном зале. «Вас мой отец прислал, да? Передайте ему, что я отказываюсь возвращаться. Мне больше по нраву быть здесь и учиться чародейству. Уходите сейчас же, или вы почувствуете ярость новой королевы океана!» Похоже, Адва непреклонна перед своими намерениями, но во время её речи вы замечаете на её шее странное янтарное ожерелье, излучающее зловещее свечение. Может быть, удастся спасти русалку от обманчивых чувств, стоит лишь разбить его?", + "questDilatoryDistress3Completion": "Наконец у вас получилось сорвать зачарованное ожерелье с шеи Адвы и выбросить его прочь. Адва схватилась за голову. «Где я? Что произошло?» Услышав ваш рассказ, она нахмурилась. «Это ожерелье мне подарила странная женщина-посол по имени Цина. А дальше я ничего не помню!»

Вы возвращаетесь в Промедление, а король Манта никак не может нарадоваться вашему успеху. «Позвольте мне наградить вас вот этим трезубцем и щитом! Честно говоря, я заказал их у @aiseant и @starsystemic в качестве подарка для моей Адвушки, но... Думаю, лучше пока не давать ей в руки оружие.»", "questDilatoryDistress3Boss": "Адва, узурпирующая Русалка", "questDilatoryDistress3DropFish": "Рыба (Еда)", "questDilatoryDistress3DropWeapon": "Трезубец сокрушительных приливов (Оружие)", "questDilatoryDistress3DropShield": "Щит из лунного жемчуга (для защитной руки)", - "questCheetahText": "Ах ты Гепаржулик", + "questCheetahText": "Ах ты Гепаржулик!", "questCheetahNotes": "Прогуливаясь по Тишеездной саванне с вашими друзьями @PainterProphet, @tivaquinn, @Unruly Hyena, и @Crawford, вы замираете в шоке, глядя, как Гепаржулик с пронзительным визгом проносится мимо, стиснув в зубах нового жителя страны Habitica! Под пылающими лапами Гепаржулика одно за другим сгорают задания — быстрее, чем кто-либо в состоянии их завершить! Пойманный житель замечает вас и кричит: «Прошу вас, помогите! Этот Гепаржулик накручивает мне уровни, но я совсем ничего не выполняю! Я хочу замедлить ход и наслаждаться игрой. Кто-нибудь, остановите его!». Вы с теплом вспоминаете свои молодые годы и понимаете, что просто обязаны помочь новичку и остановить прыткого Гепаржулика!", "questCheetahCompletion": "Новый житель страны Habitica, тяжело дыша после дикой гонки, благодарит вас и ваших друзей за помощь. «Я так рад, что Гепаржулик не успел схватить остальных! Смотрите, он оставил несколько яиц гепарда! Может, мы сможем воспитать его детёнышей так, чтобы они выросли более честными питомцами?»", "questCheetahBoss": "Гепаржулик", diff --git a/common/locales/ru/subscriber.json b/common/locales/ru/subscriber.json index be24d0ea7f..7b4d29626a 100644 --- a/common/locales/ru/subscriber.json +++ b/common/locales/ru/subscriber.json @@ -59,21 +59,21 @@ "timeTravelers": "Путешественники во времени", "timeTravelersTitleNoSub": "<%= linkStartTyler %>Tyler<%= linkEnd %> и <%= linkStartVicky %>Vicky<%= linkEnd %>", "timeTravelersTitle": "Загадочные путешественники во времени", - "timeTravelersPopoverNoSub": "You'll need a Mystic Hourglass to summon the mysterious Time Travelers! <%= linkStart %>Subscribers<%= linkEnd %> earn one Mystic Hourglass for every three months of consecutive subscribing. Come back when you have a Mystic Hourglass, and the Time Travelers will fetch you a rare pet, mount, or Subscriber Item Set from the past... or maybe even the future.", - "timeTravelersPopover": "We see you have a Mystic Hourglass, so we will happily travel back in time for you! Please choose the pet, mount, or Mystery Item Set you would like. You can see a list of the past item sets <%= linkStart %>here<%= linkEnd %>! If those don't satisfy you, perhaps you'd be interested in one of our fashionably futuristic Steampunk Item Sets?", - "timeTravelersAlreadyOwned": "Congratulations! You already own everything the Time Travelers currently offer. Thanks for supporting the site!", - "mysticHourglassPopover": "Загадочные песочные часы позволят вам купить наборы подписчиков за предыдущие месяцы.", + "timeTravelersPopoverNoSub": "Вам понадобятся мистические песочные часы, чтобы призвать загадочных путешественников во времени. <%= linkStart %>Подписчики<%= linkEnd %> получают одни песочные часы за каждые три месяца непрерывной подписки. Возвращайтесь, когда у вас будут песочные часы, и путешественники во времени добудут вам редкого питомца, скакуна или подарочный набор подписчика из прошлого... или даже из будущего.", + "timeTravelersPopover": "Раз у тебя вас мистические песочные часы, мы счастливы отправиться для тебя в прошлое! Пожалуйста, выбери питомца, скакуна или таинственный набор, который ты хочешь получить. Посмотреть список прошлых наборов можно <%= linkStart %>здесь<%= linkEnd %>! Если этого недостаточно, то, возможно, тебя заинтересует один из наших модных футуристических наборов в стиле стимпанк?", + "timeTravelersAlreadyOwned": "Поздравляем! У вас уже есть все предметы, которые могут предложить путешественники во времени. Благодарим за поддержку сайта!", + "mysticHourglassPopover": "A Mystic Hourglass allows you to purchase certain limited-time items, such as monthly Mystery Item Sets and awards from world bosses, from the past!", "subUpdateCard": "Обновить карточку", "subUpdateTitle": "Обновить", "subUpdateDescription": "Обновите данные карты для оплаты.", - "notEnoughHourglasses": "You don't have enough Mystic Hourglasses.", - "hourglassBuyEquipSetConfirm": "Buy this full set of items for 1 Mystic Hourglass?", - "hourglassBuyItemConfirm": "Buy this item for 1 Mystic Hourglass?", - "petsAlreadyOwned": "Pet already owned.", - "mountsAlreadyOwned": "Mount already owned.", - "typeNotAllowedHourglass": "Item type not supported for purchase with Mystic Hourglass. Allowed types:", - "petsNotAllowedHourglass": "Pet not available for purchase with Mystic Hourglass.", - "mountsNotAllowedHourglass": "Mount not available for purchase with Mystic Hourglass.", - "hourglassPurchase": "Purchased an item using a Mystic Hourglass!", - "hourglassPurchaseSet": "Purchased an item set using a Mystic Hourglass!" + "notEnoughHourglasses": "У вас недостаточно мистических песочных часов.", + "hourglassBuyEquipSetConfirm": "Купить этот полный набор предметов за 1 мистические песочные часы?", + "hourglassBuyItemConfirm": "Купить этот предмет за 1 мистические песочные часы?", + "petsAlreadyOwned": "У вас уже есть этот питомец.", + "mountsAlreadyOwned": "У вас уже есть этот скакун.", + "typeNotAllowedHourglass": "Покупка предметов этого типа с помощью мистических песочных часов не поддерживается. Допустимые типы:", + "petsNotAllowedHourglass": "Этого питомца нельзя купить за мистические песочные часы.", + "mountsNotAllowedHourglass": "Этого скакуна нельзя купить за мистические песочные часы.", + "hourglassPurchase": "Приобретён предмет за мистические песочные часы!", + "hourglassPurchaseSet": "Приобретён набор предметов за мистические песочные часы!" } \ No newline at end of file diff --git a/common/locales/sk/content.json b/common/locales/sk/content.json index 94b5fb5873..7d41263119 100644 --- a/common/locales/sk/content.json +++ b/common/locales/sk/content.json @@ -6,71 +6,96 @@ "armoireLastItem": "You've found the last piece of rare Equipment in the Enchanted Armoire.", "armoireNotesEmpty": "The Armoire will have new Equipment in the first week of every month. Until then, keep clicking for Experience and Food!", "dropEggWolfText": "Vlk", - "dropEggWolfAdjective": "verný", + "dropEggWolfMountText": "Wolf", + "dropEggWolfAdjective": "a loyal", "dropEggTigerCubText": "Tigríček", "dropEggTigerCubMountText": "Tiger", - "dropEggTigerCubAdjective": "divoké", + "dropEggTigerCubAdjective": "a fierce", "dropEggPandaCubText": "Pandiačik", "dropEggPandaCubMountText": "Pandiak", - "dropEggPandaCubAdjective": "pokojná", + "dropEggPandaCubAdjective": "a gentle", "dropEggLionCubText": "Levík", "dropEggLionCubMountText": "Lev", - "dropEggLionCubAdjective": "vznešené", + "dropEggLionCubAdjective": "a regal", "dropEggFoxText": "Lišiak", - "dropEggFoxAdjective": "prefíkaná", + "dropEggFoxMountText": "Fox", + "dropEggFoxAdjective": "a wily", "dropEggFlyingPigText": "Lietajúci brav", - "dropEggFlyingPigAdjective": "vrtošivé", + "dropEggFlyingPigMountText": "Flying Pig", + "dropEggFlyingPigAdjective": "a whimsical", "dropEggDragonText": "Drak", - "dropEggDragonAdjective": "mocný", + "dropEggDragonMountText": "Dragon", + "dropEggDragonAdjective": "a mighty", "dropEggCactusText": "Kaktus", - "dropEggCactusAdjective": "pichľavý", + "dropEggCactusMountText": "Cactus", + "dropEggCactusAdjective": "a prickly", "dropEggBearCubText": "Medvedík", "dropEggBearCubMountText": "Medveď", - "dropEggBearCubAdjective": "maznavé", + "dropEggBearCubAdjective": "a cuddly", "questEggGryphonText": "Gryf", - "questEggGryphonAdjective": "hrdý", + "questEggGryphonMountText": "Gryphon", + "questEggGryphonAdjective": "a proud", "questEggHedgehogText": "Ježko", - "questEggHedgehogAdjective": "pichľavý", + "questEggHedgehogMountText": "Hedgehog", + "questEggHedgehogAdjective": "a spiky", "questEggDeerText": "Jeleň", - "questEggDeerAdjective": "elegantný", + "questEggDeerMountText": "Deer", + "questEggDeerAdjective": "an elegant", "questEggEggText": "Vajco", "questEggEggMountText": "Egg Basket", - "questEggEggAdjective": "farebné", + "questEggEggAdjective": "a colorful", "questEggRatText": "Potkan", - "questEggRatAdjective": "špinavý", + "questEggRatMountText": "Rat", + "questEggRatAdjective": "a dirty", "questEggOctopusText": "Chobotnica", - "questEggOctopusAdjective": "klzká", + "questEggOctopusMountText": "Octopus", + "questEggOctopusAdjective": "a slippery", "questEggSeahorseText": "Morský koník", - "questEggSeahorseAdjective": "odmena", + "questEggSeahorseMountText": "Seahorse", + "questEggSeahorseAdjective": "a prize", "questEggParrotText": "Papagáj", - "questEggParrotAdjective": "energetický", + "questEggParrotMountText": "Parrot", + "questEggParrotAdjective": "a vibrant", "questEggRoosterText": "Kohút", - "questEggRoosterAdjective": "pyšný", + "questEggRoosterMountText": "Rooster", + "questEggRoosterAdjective": "a strutting", "questEggSpiderText": "Pavúk", - "questEggSpiderAdjective": "strašidelný", + "questEggSpiderMountText": "Spider", + "questEggSpiderAdjective": "a creepy", "questEggOwlText": "Sova", - "questEggOwlAdjective": "múdry", + "questEggOwlMountText": "Owl", + "questEggOwlAdjective": "a wise", "questEggPenguinText": "Tučniak", - "questEggPenguinAdjective": "bystrý", + "questEggPenguinMountText": "Penguin", + "questEggPenguinAdjective": "a perspicacious", "questEggTRexText": "Tyrannosaurus", - "questEggTRexAdjective": "málo ozbrojený", + "questEggTRexMountText": "Tyrannosaur", + "questEggTRexAdjective": "a tiny-armed", "questEggRockText": "Rock", - "questEggRockAdjective": "lively", + "questEggRockMountText": "Rock", + "questEggRockAdjective": "a lively", "questEggBunnyText": "Bunny", - "questEggBunnyAdjective": "snuggly", + "questEggBunnyMountText": "Bunny", + "questEggBunnyAdjective": "a snuggly", "questEggSlimeText": "Marshmallow Slime", - "questEggSlimeAdjective": "sweet", + "questEggSlimeMountText": "Marshmallow Slime", + "questEggSlimeAdjective": "a sweet", "questEggSheepText": "Sheep", - "questEggSheepAdjective": "woolly", + "questEggSheepMountText": "Sheep", + "questEggSheepAdjective": "a woolly", "questEggCuttlefishText": "Cuttlefish", - "questEggCuttlefishAdjective": "cuddly", + "questEggCuttlefishMountText": "Cuttlefish", + "questEggCuttlefishAdjective": "a cuddly", "questEggWhaleText": "Whale", - "questEggWhaleAdjective": "splashy", + "questEggWhaleMountText": "Whale", + "questEggWhaleAdjective": "a splashy", "questEggCheetahText": "Cheetah", - "questEggCheetahAdjective": "honest", + "questEggCheetahMountText": "Cheetah", + "questEggCheetahAdjective": "an honest", "questEggHorseText": "Horse", - "questEggHorseAdjective": "galloping", - "eggNotes": "Nájdi liahoxír, ktorý vyleješ na vajíčko, a vyliahne sa z neho <%= eggAdjective(locale) %> <%= eggText(locale) %>.", + "questEggHorseMountText": "Horse", + "questEggHorseAdjective": "a galloping", + "eggNotes": "Find a hatching potion to pour on this egg, and it will hatch into <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "Základný", "hatchingPotionWhite": "Biely", "hatchingPotionDesert": "Púštny", @@ -81,7 +106,9 @@ "hatchingPotionCottonCandyPink": "Cukrovo ružový", "hatchingPotionCottonCandyBlue": "Cukrovomodrý", "hatchingPotionGolden": "Zlatý", + "hatchingPotionSpooky": "Spooky", "hatchingPotionNotes": "Vylej tento elixír na vajíčko a vyliahne sa z neho <%= potText(locale) %> zvieratko.", + "premiumPotionAddlNotes": "Not usable on quest pet eggs.", "foodMeat": "Mäso", "foodMilk": "Mlieko", "foodPotatoe": "Zemiak", diff --git a/common/locales/sk/faq.json b/common/locales/sk/faq.json index af3a1d398b..c2a7b7deaf 100644 --- a/common/locales/sk/faq.json +++ b/common/locales/sk/faq.json @@ -31,7 +31,7 @@ "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party on the [website](https://habitica.com/#/options/groups/party), you'll be rewarded with the Basi-List Scroll! (We will add this feature to the app in a future update.)\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for gold and gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "faqQuestion10": "What are gems, and how do I get them?", - "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](link) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", + "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "How do I report a bug or request a feature?", "iosFaqAnswer11": "You can report a bug, request a feature, or send feedback under Menu > Report a Bug and Menu > Send Feedback! We'll do everything we can to assist you.", diff --git a/common/locales/sk/front.json b/common/locales/sk/front.json index c16a314292..dc30d3dc54 100644 --- a/common/locales/sk/front.json +++ b/common/locales/sk/front.json @@ -178,5 +178,6 @@ "generalQuestionsSite": "General Questions about the Site", "businessInquiries": "Business Inquiries", "merchandiseInquiries": "Merchandise Inquiries", - "marketingInquiries": "Marketing/Social Media Inquiries" + "marketingInquiries": "Marketing/Social Media Inquiries", + "tweet": "Tweet" } \ No newline at end of file diff --git a/common/locales/sk/gear.json b/common/locales/sk/gear.json index 957548a16d..4d8e80403a 100644 --- a/common/locales/sk/gear.json +++ b/common/locales/sk/gear.json @@ -87,7 +87,7 @@ "weaponSpecialSpringHealerText": "Krásna kosť", "weaponSpecialSpringHealerNotes": "DONES! Zvyšuje inteligenciu o <%= int %>. Limitovaná Edícia 2014 Jarná Výbava.", "weaponSpecialSummerRogueText": "Pirátska šabľa", - "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", + "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", "weaponSpecialSummerWarriorText": "Seafaring Slicer", "weaponSpecialSummerWarriorNotes": "There isn't a task in any To-Do list willing to tangle with this gnarly knife! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", "weaponSpecialSummerMageText": "Kelp Catcher", @@ -115,7 +115,7 @@ "weaponSpecialSpring2015WarriorText": "Bone Club", "weaponSpecialSpring2015WarriorNotes": "It is a real bone club for real fierce doggies and is definitely not a chew toy that the Seasonal Sorceress gave you because who's a good doggy? Whoooo's a good doggy?? It's you!!! You're a good doggy!!! Increases Strength by <%= str %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSpring2015MageText": "Magician's Wand", - "weaponSpecialSpring2015MageNotes": "Conjure yourself up a carrot with this fancy wand. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Spring Gear.", + "weaponSpecialSpring2015MageNotes": "Conjure up a carrot for yourself with this fancy wand. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSpring2015HealerText": "Cat Rattle", "weaponSpecialSpring2015HealerNotes": "When you wave it, it makes a fascinating clickety noise that would keep ANYONE entertained for hours. Increases Intelligence by <%= int %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSummer2015RogueText": "Firing Coral", @@ -126,6 +126,14 @@ "weaponSpecialSummer2015MageNotes": "Hidden power glimmers in the jewels of this staff. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Summer Gear.", "weaponSpecialSummer2015HealerText": "Wand of the Waves", "weaponSpecialSummer2015HealerNotes": "Cures seasickness and sea sickness! Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", + "weaponSpecialFall2015RogueText": "Bat-tle Ax", + "weaponSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015WarriorText": "Wooden Plank", + "weaponSpecialFall2015WarriorNotes": "Great for elevating things in cornfields and/or smacking tasks. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015MageText": "Enchanted Thread", + "weaponSpecialFall2015MageNotes": "A powerful Stitch Witch can control this enchanted thread without even touching it! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015HealerText": "Swamp-Slime Potion", + "weaponSpecialFall2015HealerNotes": "Brewed to perfection! Now you just have to convince yourself to drink it. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "weaponMystery201411Text": "Pitchfork of Feasting", "weaponMystery201411Notes": "Stab your enemies or dig in to your favorite foods - this versatile pitchfork does it all! Confers no benefit. November 2014 Subscriber Item.", "weaponMystery201502Text": "Shimmery Winged Staff of Love and Also Truth", @@ -144,6 +152,10 @@ "weaponArmoireMythmakerSwordNotes": "Though it may seem humble, this sword has made many mythic heroes. Increases Perception and Strength by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 3 of 3)", "weaponArmoireIronCrookText": "Iron Crook", "weaponArmoireIronCrookNotes": "Fiercely hammered from iron, this iron crook is good at herding sheep. Increases Perception and Strength by <%= attrs %> each. Enchanted Armoire: Horned Iron Set (Item 3 of 3)", + "weaponArmoireGoldWingStaffText": "Gold Wing Staff", + "weaponArmoireGoldWingStaffNotes": "The wings on this staff constantly flutter and twist. Increases all attributes by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "weaponArmoireBatWandText": "Bat Wand", + "weaponArmoireBatWandNotes": "This wand can turn any task into a bat! Wave it about and watch them fly away. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Independent Item.", "armor": "armor", "armorBase0Text": "Prosté ošatenie", "armorBase0Notes": "Bežné ošatenie. Neposkytuje žiadne výhody.", @@ -257,6 +269,14 @@ "armorSpecialSummer2015MageNotes": "Hidden power resides in the puffs of these sleeves. Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", "armorSpecialSummer2015HealerText": "Sailor's Armor", "armorSpecialSummer2015HealerNotes": "This armor lets everyone know that you are an honest merchant sailor who would never dream of behaving like a scalawag. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "armorSpecialFall2015RogueText": "Bat-tle Armor", + "armorSpecialFall2015RogueNotes": "Fly into bat-tle! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015WarriorText": "Scarecrow Armor", + "armorSpecialFall2015WarriorNotes": "Despite being stuffed with straw, this armor is extremely hefty! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015MageText": "Stitched Robes", + "armorSpecialFall2015MageNotes": "Every stitch in this armor shimmers with enchantment. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015HealerText": "Potioner Robes", + "armorSpecialFall2015HealerNotes": "What? Of course that was a potion of constitution. No, you are definitely not turning into a frog! Don't be ribbiticulous. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "armorMystery201402Text": "Rúcho posla", "armorMystery201402Notes": "Shimmering and strong, these robes have many pockets to carry letters. Confers no benefit. February 2014 Subscriber Item.", "armorMystery201403Text": "Zálesákove brnenie", @@ -285,6 +305,8 @@ "armorMystery201506Notes": "Snorkel through a coral reef in this brightly-colored swim suit! Confers no benefit. June 2015 Subscriber Item.", "armorMystery201508Text": "Cheetah Costume", "armorMystery201508Notes": "Run fast as a flash in the fluffy Cheetah Costume! Confers no benefit. August 2015 Subscriber Item.", + "armorMystery201509Text": "Werewolf Costume", + "armorMystery201509Notes": "This IS a costume, right? Confers no benefit. September 2015 Subscriber Item.", "armorMystery301404Text": "Steampunk Suit", "armorMystery301404Notes": "Dapper and dashing, wot! Confers no benefit. February 3015 Subscriber Item.", "armorArmoireLunarArmorText": "Soothing Lunar Armor", @@ -297,6 +319,8 @@ "armorArmoireGoldenTogaNotes": "This glimmering toga is only worn by true heroes. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 1 of 3).", "armorArmoireHornedIronArmorText": "Horned Iron Armor", "armorArmoireHornedIronArmorNotes": "Fiercely hammered from iron, this horned armor is nearly impossible to break. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Horned Iron Set (Item 2 of 3).", + "armorArmoirePlagueDoctorOvercoatText": "Plague Doctor Overcoat", + "armorArmoirePlagueDoctorOvercoatNotes": "An authentic overcoat worn by the doctors who battle the Plague of Procrastination! Increases Intelligence by <%= int %>, Strength by <%= str %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 3 of 3).", "headgear": "headgear", "headBase0Text": "Bez helmy", "headBase0Notes": "Bez pokrývky hlavy.", @@ -408,6 +432,14 @@ "headSpecialSummer2015MageNotes": "Hidden power shines in the threads of this scarf. Increases Perception by <%= per %>. Limited Edition 2015 Summer Gear.", "headSpecialSummer2015HealerText": "Sailor's Cap", "headSpecialSummer2015HealerNotes": "With your sailor's cap set firmly on your head, you can navigate even the stormiest seas! Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", + "headSpecialFall2015RogueText": "Bat-tle Wings", + "headSpecialFall2015RogueNotes": "Echolocate your enemies with this powerful helm! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015WarriorText": "Scarecrow Hat", + "headSpecialFall2015WarriorNotes": "Everyone would want this hat--if they only had a brain. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015MageText": "Stitched Hat", + "headSpecialFall2015MageNotes": "Every stitch in this hat augments its power. Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015HealerText": "Hat of Frog", + "headSpecialFall2015HealerNotes": "This is an extremely serious hat that is worthy of only the most advanced potioners. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "headSpecialGaymerxText": "Rainbow Warrior Helm", "headSpecialGaymerxNotes": "In celebration of pride season and GaymerX, this special helmet is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGBTQ and gaming and is open to everyone. It takes place at the InterContinental in downtown San Francisco on July 11-13! Confers no benefit.", "headMystery201402Text": "Okrídlená helma", @@ -430,6 +462,8 @@ "headMystery201505Notes": "The green plume on this iron helm waves proudly. Confers no benefit. May 2015 Subscriber Item.", "headMystery201508Text": "Cheetah Hat", "headMystery201508Notes": "This cozy cheetah hat is very fuzzy! Confers no benefit. August 2015 Subscriber Item.", + "headMystery201509Text": "Werewolf Mask", + "headMystery201509Notes": "This IS a mask, right? Confers no benefit. September 2015 Subscriber Item.", "headMystery301404Text": "Fancy Top Hat", "headMystery301404Notes": "A fancy top hat for the finest of gentlefolk! January 3015 Subscriber Item. Confers no benefit.", "headMystery301405Text": "Basic Top Hat", @@ -452,6 +486,16 @@ "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", "headArmoireHornedIronHelmText": "Horned Iron Helm", "headArmoireHornedIronHelmNotes": "Fiercely hammered from iron, this horned helmet is nearly impossible to break. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Horned Iron Set (Item 1 of 3).", + "headArmoireYellowHairbowText": "Yellow Hairbow", + "headArmoireYellowHairbowNotes": "Become perceptive, strong, and smart while wearing this beautiful Yellow Hairbow! Increases Perception, Strength, and Intelligence by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireRedFloppyHatText": "Red Floppy Hat", + "headArmoireRedFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a radiant red color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoirePlagueDoctorHatText": "Plague Doctor Hat", + "headArmoirePlagueDoctorHatNotes": "An authentic hat worn by the doctors who battle the Plague of Procrastination! Increases Strength by <%= str %>, Intelligence by <%= int %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 1 of 3).", + "headArmoireBlackCatText": "Black Cat Hat", + "headArmoireBlackCatNotes": "This black hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Intelligence and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireOrangeCatText": "Orange Cat Hat", + "headArmoireOrangeCatNotes": "This orange hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Independent Item.", "offhand": "shield-hand item", "shieldBase0Text": "No Shield-Hand Equipment", "shieldBase0Notes": "Bez štítu alebo druhej zbrane.", @@ -523,10 +567,18 @@ "shieldSpecialSummer2015WarriorNotes": "Crafted of deep-ocean metal by the artisans of Dilatory, this shield shines like the sand and the sea. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", "shieldSpecialSummer2015HealerText": "Strapping Shield", "shieldSpecialSummer2015HealerNotes": "Use this shield to bash away bilge rats. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "shieldSpecialFall2015RogueText": "Bat-tle Ax", + "shieldSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015WarriorText": "Birdseed Bag", + "shieldSpecialFall2015WarriorNotes": "It's true that you're supposed to be SCARING the crows, but there's nothing wrong with making friends! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015HealerText": "Stirring Stick", + "shieldSpecialFall2015HealerNotes": "This stick can stir anything without melting, dissolving, or bursting into flame! It can also be used to fiercely poke enemy tasks. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "shieldMystery301405Text": "Clock Shield", "shieldMystery301405Notes": "Time is on your side with this towering clock shield! Confers no benefit. June 3015 Subscriber Item.", "shieldArmoireGladiatorShieldText": "Gladiator Shield", "shieldArmoireGladiatorShieldNotes": "To be a gladiator you must.... eh, whatever, just bash them with your shield. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 3 of 3).", + "shieldArmoireMidnightShieldText": "Midnight Shield", + "shieldArmoireMidnightShieldNotes": "This shield is most powerful at the stroke of midnight! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Independent Item.", "back": "Back Accessory", "backBase0Text": "No Back Accessory", "backBase0Notes": "No Back Accessory.", @@ -632,5 +684,7 @@ "eyewearMystery301404Text": "Eyewear Goggles", "eyewearMystery301404Notes": "No eyewear could be fancier than a pair of goggles - except, perhaps, for a monocle. Confers no benefit. April 3015 Subscriber Item.", "eyewearMystery301405Text": "Monocle", - "eyewearMystery301405Notes": "No eyewear could be fancier than a monocle - except, perhaps, for a pair of goggles. Confers no benefit. July 3015 Subscriber Item." + "eyewearMystery301405Notes": "No eyewear could be fancier than a monocle - except, perhaps, for a pair of goggles. Confers no benefit. July 3015 Subscriber Item.", + "eyewearArmoirePlagueDoctorMaskText": "Plague Doctor Mask", + "eyewearArmoirePlagueDoctorMaskNotes": "An authentic mask worn by the doctors who battle the Plague of Procrastination. Confers no benefit. Enchanted Armoire: Plague Doctor Set (Item 2 of 3)." } \ No newline at end of file diff --git a/common/locales/sk/limited.json b/common/locales/sk/limited.json index 1a8820eb65..c0dbaf518e 100644 --- a/common/locales/sk/limited.json +++ b/common/locales/sk/limited.json @@ -29,6 +29,7 @@ "seasonalShopClosedText": "The Seasonal Shop is currently closed!! I don't know where the Seasonal Sorceress is now, but I bet she'll be back during the next Grand Gala!", "seasonalShopText": "Welcome to the Seasonal Shop!! We're stocking springtime Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Spring Fling event each year, but we're only open until April 30th, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopSummerText": "Welcome to the Seasonal Shop!! We're stocking summertime Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Summer Splash event each year, but we're only open until July 31st, so be sure to stock up now, or you'll have to wait a year to buy these items again!", + "seasonalShopFallText": "Welcome to the Seasonal Shop!! We're stocking autumn Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Fall Festival event each year, but we're only open until October 31, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopRebirth": "If you've used the Orb of Rebirth, you can repurchase this equipment in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", "candycaneSet": "Candy Cane (Mage)", "skiSet": "Ski-sassin (Rogue)", @@ -54,5 +55,10 @@ "daringSwashbucklerSet": "Daring Swashbuckler (Warrior)", "emeraldMermageSet": "Emerald Mermage (Mage)", "reefSeahealerSet": "Reef Seahealer (Healer)", - "roguishPirateSet": "Roguish Pirate (Rogue)" + "roguishPirateSet": "Roguish Pirate (Rogue)", + "monsterOfScienceSet": "Monster of Science (Warrior)", + "witchyWizardSet": "Witchy Wizard (Mage)", + "mummyMedicSet": "Mummy Medic (Healer)", + "vampireSmiterSet": "Vampire Smiter (Rogue)", + "fallEventAvailability": "Available until October 31" } \ No newline at end of file diff --git a/common/locales/sk/messages.json b/common/locales/sk/messages.json index 75f66ffc02..cc53d74984 100644 --- a/common/locales/sk/messages.json +++ b/common/locales/sk/messages.json @@ -5,6 +5,7 @@ "messageTagNotFound": "Štítok sa nenašiel.", "messagePetNotFound": ":pet sa nenašlo medzi user.items.pets", "messageFoodNotFound": ":food sa nenašlo v user.items.food", + "messageNotAvailable": "This item is not currently available for purchase.", "messageCannotFeedPet": "Toto zvieratko nemôžeš nakŕmiť.", "messageAlreadyMount": "Takého tátoša už máš. Skús nakŕmiť iné zvieratko.", "messageEvolve": "Skrotil si si <%= egg %>, vezmi ho na jazdu!", @@ -14,6 +15,7 @@ "messageEquipped": "<%= itemText %> - vo výbave.", "messageUnEquipped": "Zložené - <%= itemText %> .", "messageMissingEggPotion": "Na túto kombináciu ti chýba buď vajíčko alebo liahoxír", + "messageInvalidEggPotionCombo": "You can't hatch Quest Pet Eggs with Magic Hatching Potions! Try a different egg.", "messageAlreadyPet": "Toto zvieratko už máš. Skús vyliahnuť inú kombináciu!", "messageHatched": "Z vajíčka sa ti vyliahlo zvieratko! Zájdi do stajne a zober si ho k sebe.", "messageNotEnoughGold": "Nemáš dosť zlata", diff --git a/common/locales/sk/pets.json b/common/locales/sk/pets.json index ec26fccbda..8ae55e3799 100644 --- a/common/locales/sk/pets.json +++ b/common/locales/sk/pets.json @@ -1,11 +1,13 @@ { "pets": "Zvieratká", "petsFound": "nájdených zvieratiek", + "magicPets": "Magic Potion Pets", "rarePets": "Vzácne zvieratká", "questPets": "Zvieratká z výprav", "mounts": "Tátoše", "mountsTamed": "tátošov skrotených", "questMounts": "Tátoše z výprav", + "magicMounts": "Magic Potion Mounts", "rareMounts": "Vzácni tátoši", "etherealLion": "Éterický lev", "veteranWolf": "Vlk veterán", @@ -24,13 +26,15 @@ "eggSingular": "vajíčko", "noEggs": "Nemáš žiadne vajíčka.", "hatchingPotions": "Liahoxíry", + "magicHatchingPotions": "Magic Hatching Potions", "hatchingPotion": "liahoxír", "noHatchingPotions": "Nemáš žiadne liahoxíry.", "inventoryText": "Po kliknutí na vajíčko sa na zeleno vysvietia elixír, ktoré naň môžeš použiť. Po kliknutí na vysvietený elixír sa zvieratko vyliahne. Ak nie sú vysvietené žiadne elixíry, klikni na vajíčko, aby si zrušil výber a namiesto toho klikni na elixír, aby si videl na ktoré vajíčko ho môžeš použiť, použiteľné vajíčka sa vysvietia. Nepotrebné predmety môžeš predať kupcovi Alexandrovi.", "foodText": "jedlo", "food": "Krmivo a sedlá", "noFood": "Nemáš žiadne krmivo ani sedlá.", - "dropsExplanation": "Get these items faster with gems if you don't want to wait for them to drop when completing a task. Learn more about the drop system.", + "dropsExplanation": "Get these items faster with Gems if you don't want to wait for them to drop when completing a task. Learn more about the drop system.", + "premiumPotionNoDropExplanation": "Magic Hatching Potions cannot be used on eggs received from Quests. The only way to get Magic Hatching Potions is by buying them below, not from random drops.", "beastMasterProgress": "Postup k oceneniu \"Pán šeliem\"", "stableBeastMasterProgress": "Beast Master Progress: <%= number %> Pets Found", "beastAchievement": "Za zozbieranie všetkých zvieratiek si získal odznak \"Pán šeliem\"!", diff --git a/common/locales/sk/subscriber.json b/common/locales/sk/subscriber.json index da2a60eb1c..69f10739e6 100644 --- a/common/locales/sk/subscriber.json +++ b/common/locales/sk/subscriber.json @@ -62,7 +62,7 @@ "timeTravelersPopoverNoSub": "You'll need a Mystic Hourglass to summon the mysterious Time Travelers! <%= linkStart %>Subscribers<%= linkEnd %> earn one Mystic Hourglass for every three months of consecutive subscribing. Come back when you have a Mystic Hourglass, and the Time Travelers will fetch you a rare pet, mount, or Subscriber Item Set from the past... or maybe even the future.", "timeTravelersPopover": "We see you have a Mystic Hourglass, so we will happily travel back in time for you! Please choose the pet, mount, or Mystery Item Set you would like. You can see a list of the past item sets <%= linkStart %>here<%= linkEnd %>! If those don't satisfy you, perhaps you'd be interested in one of our fashionably futuristic Steampunk Item Sets?", "timeTravelersAlreadyOwned": "Congratulations! You already own everything the Time Travelers currently offer. Thanks for supporting the site!", - "mysticHourglassPopover": "Mystic Hourglass allows you to purchase previous months' subscriber sets.", + "mysticHourglassPopover": "A Mystic Hourglass allows you to purchase certain limited-time items, such as monthly Mystery Item Sets and awards from world bosses, from the past!", "subUpdateCard": "Update Card", "subUpdateTitle": "Update", "subUpdateDescription": "Update the card to be charged.", diff --git a/common/locales/sr/backgrounds.json b/common/locales/sr/backgrounds.json index 1e30ebf97f..366d7d0f35 100644 --- a/common/locales/sr/backgrounds.json +++ b/common/locales/sr/backgrounds.json @@ -98,11 +98,18 @@ "backgroundGiantWaveNotes": "Surfujte na ogromnom talasu!", "backgroundSunkenShipText": "Potopljeni brod", "backgroundSunkenShipNotes": "Istražite potopljeni brod.", - "backgrounds082015": "SET 15: Released August 2015", - "backgroundPyramidsText": "Pyramids", - "backgroundPyramidsNotes": "Admire the Pyramids.", - "backgroundSunsetSavannahText": "Sunset Savannah", - "backgroundSunsetSavannahNotes": "Stalk across the Sunset Savannah.", - "backgroundTwinklyPartyLightsText": "Twinkly Party Lights", - "backgroundTwinklyPartyLightsNotes": "Dance under Twinkly Party Lights!" + "backgrounds082015": "Komplet 15: avgust 2015.", + "backgroundPyramidsText": "Piramide", + "backgroundPyramidsNotes": "Divite se Piramidama.", + "backgroundSunsetSavannahText": "Zalazak sunca u savani.", + "backgroundSunsetSavannahNotes": "Koračajte preko savane uz zalazak sunca.", + "backgroundTwinklyPartyLightsText": "Treperujuće svetiljke za žurke.", + "backgroundTwinklyPartyLightsNotes": "Plešite pod treperujućim svetiljkama za žurke.", + "backgrounds092015": "Komplet 16: septembar 2015.", + "backgroundMarketText": "Habitika pijaca", + "backgroundMarketNotes": "Pazarite u Habitika pijaci.", + "backgroundStableText": "Habitika štala", + "backgroundStableNotes": "Negujte životinje za jahanje u Habitika štali.", + "backgroundTavernText": "Habitika Krčma", + "backgroundTavernNotes": "Posetite Habitika Krčmu." } \ No newline at end of file diff --git a/common/locales/sr/challenge.json b/common/locales/sr/challenge.json index cb90d78a84..c95e122f46 100644 --- a/common/locales/sr/challenge.json +++ b/common/locales/sr/challenge.json @@ -56,8 +56,8 @@ "backToChallenges": "Povratak na sve izazove", "prizeValue": "Nagrada: <%= gemcount %> <%= gemicon %>", "clone": "Klon", - "challengeNotEnoughGems": "You do not have enough gems to post this challenge.", - "noPermissionEditChallenge": "You don't have permissions to edit this challenge", - "noPermissionDeleteChallenge": "You don't have permissions to delete this challenge", - "noPermissionCloseChallenge": "You don't have permissions to close this challenge" + "challengeNotEnoughGems": "Nemate dovoljno dragulja da postavite ovaj izazov.", + "noPermissionEditChallenge": "Nemate ovlašćenje da prepravite ovaj izazov.", + "noPermissionDeleteChallenge": "Nemate ovlašćenje da izbrišete ovaj izazov.", + "noPermissionCloseChallenge": "Nemate ovlašćenje da zatvorite ovaj izazov." } \ No newline at end of file diff --git a/common/locales/sr/content.json b/common/locales/sr/content.json index c4eea6298a..9b18a11a6f 100644 --- a/common/locales/sr/content.json +++ b/common/locales/sr/content.json @@ -6,71 +6,96 @@ "armoireLastItem": "Našli ste svu retku opremu u Zalaranom kredencu.", "armoireNotesEmpty": "The Armoire will have new Equipment in the first week of every month. Until then, keep clicking for Experience and Food!", "dropEggWolfText": "Vuk", - "dropEggWolfAdjective": "odani", + "dropEggWolfMountText": "Wolf", + "dropEggWolfAdjective": "a loyal", "dropEggTigerCubText": "Mladunče tigra", "dropEggTigerCubMountText": "Tigar", - "dropEggTigerCubAdjective": "divlji", + "dropEggTigerCubAdjective": "a fierce", "dropEggPandaCubText": "Mladunče pande", "dropEggPandaCubMountText": "Panda", - "dropEggPandaCubAdjective": "nežni", + "dropEggPandaCubAdjective": "a gentle", "dropEggLionCubText": "Mladunče lava", "dropEggLionCubMountText": "Lav", - "dropEggLionCubAdjective": "veličanstveni", + "dropEggLionCubAdjective": "a regal", "dropEggFoxText": "Lisica", - "dropEggFoxAdjective": "lukava", + "dropEggFoxMountText": "Fox", + "dropEggFoxAdjective": "a wily", "dropEggFlyingPigText": "Leteće prase", - "dropEggFlyingPigAdjective": "komično", + "dropEggFlyingPigMountText": "Flying Pig", + "dropEggFlyingPigAdjective": "a whimsical", "dropEggDragonText": "Zmaj", - "dropEggDragonAdjective": "moćni", + "dropEggDragonMountText": "Dragon", + "dropEggDragonAdjective": "a mighty", "dropEggCactusText": "Kaktus", - "dropEggCactusAdjective": "bodljikavi", + "dropEggCactusMountText": "Cactus", + "dropEggCactusAdjective": "a prickly", "dropEggBearCubText": "Meče", "dropEggBearCubMountText": "Medved", - "dropEggBearCubAdjective": "umiljati", + "dropEggBearCubAdjective": "a cuddly", "questEggGryphonText": "Grifon", - "questEggGryphonAdjective": "ponosni", + "questEggGryphonMountText": "Gryphon", + "questEggGryphonAdjective": "a proud", "questEggHedgehogText": "Jež", - "questEggHedgehogAdjective": "igličasti", + "questEggHedgehogMountText": "Hedgehog", + "questEggHedgehogAdjective": "a spiky", "questEggDeerText": "Jelen", - "questEggDeerAdjective": "otmeni", + "questEggDeerMountText": "Deer", + "questEggDeerAdjective": "an elegant", "questEggEggText": "Jaje", "questEggEggMountText": "Korpa s jajima", - "questEggEggAdjective": "šareno", + "questEggEggAdjective": "a colorful", "questEggRatText": "Pacov", - "questEggRatAdjective": "prljavi", + "questEggRatMountText": "Rat", + "questEggRatAdjective": "a dirty", "questEggOctopusText": "Hobotnica", - "questEggOctopusAdjective": "ljigava", + "questEggOctopusMountText": "Octopus", + "questEggOctopusAdjective": "a slippery", "questEggSeahorseText": "Morski konjić", - "questEggSeahorseAdjective": "nagrada", + "questEggSeahorseMountText": "Seahorse", + "questEggSeahorseAdjective": "a prize", "questEggParrotText": "Papagaj", - "questEggParrotAdjective": "energični", + "questEggParrotMountText": "Parrot", + "questEggParrotAdjective": "a vibrant", "questEggRoosterText": "Petao", - "questEggRoosterAdjective": "hvalisavi", + "questEggRoosterMountText": "Rooster", + "questEggRoosterAdjective": "a strutting", "questEggSpiderText": "Pauk", - "questEggSpiderAdjective": "strašni", + "questEggSpiderMountText": "Spider", + "questEggSpiderAdjective": "a creepy", "questEggOwlText": "Sova", - "questEggOwlAdjective": "mudra", + "questEggOwlMountText": "Owl", + "questEggOwlAdjective": "a wise", "questEggPenguinText": "Pingvin", - "questEggPenguinAdjective": "vispreni", + "questEggPenguinMountText": "Penguin", + "questEggPenguinAdjective": "a perspicacious", "questEggTRexText": "Tiranosaur", - "questEggTRexAdjective": "kratkoruki", + "questEggTRexMountText": "Tyrannosaur", + "questEggTRexAdjective": "a tiny-armed", "questEggRockText": "Kamen", - "questEggRockAdjective": "živahni", + "questEggRockMountText": "Rock", + "questEggRockAdjective": "a lively", "questEggBunnyText": "Zeka", - "questEggBunnyAdjective": "mekani", + "questEggBunnyMountText": "Bunny", + "questEggBunnyAdjective": "a snuggly", "questEggSlimeText": "Beli slez", - "questEggSlimeAdjective": "slatki", + "questEggSlimeMountText": "Marshmallow Slime", + "questEggSlimeAdjective": "a sweet", "questEggSheepText": "Ovca", - "questEggSheepAdjective": "vunasta", + "questEggSheepMountText": "Sheep", + "questEggSheepAdjective": "a woolly", "questEggCuttlefishText": "Sipa", - "questEggCuttlefishAdjective": "umiljata", + "questEggCuttlefishMountText": "Cuttlefish", + "questEggCuttlefishAdjective": "a cuddly", "questEggWhaleText": "Whale", - "questEggWhaleAdjective": "splashy", + "questEggWhaleMountText": "Whale", + "questEggWhaleAdjective": "a splashy", "questEggCheetahText": "Cheetah", - "questEggCheetahAdjective": "honest", + "questEggCheetahMountText": "Cheetah", + "questEggCheetahAdjective": "an honest", "questEggHorseText": "Horse", - "questEggHorseAdjective": "galloping", - "eggNotes": "Nađite napitak, pospite ga po ovom jajetu, i iz njega će se izleći <%= eggAdjective(locale) %> <%= eggText(locale) %>.", + "questEggHorseMountText": "Horse", + "questEggHorseAdjective": "a galloping", + "eggNotes": "Find a hatching potion to pour on this egg, and it will hatch into <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "Običan", "hatchingPotionWhite": "Beli", "hatchingPotionDesert": "Pustinjski", @@ -81,7 +106,9 @@ "hatchingPotionCottonCandyPink": "Rozi šećerni", "hatchingPotionCottonCandyBlue": "Plavi šećerni", "hatchingPotionGolden": "Zlatni", + "hatchingPotionSpooky": "Spooky", "hatchingPotionNotes": "Pospite ovo po jajetu, i iz njega će se izleći <%= potText(locale) %> ljubimac.", + "premiumPotionAddlNotes": "Not usable on quest pet eggs.", "foodMeat": "Meso", "foodMilk": "Mleko", "foodPotatoe": "Krompir", diff --git a/common/locales/sr/death.json b/common/locales/sr/death.json index b7032d7a73..0868ff41fc 100644 --- a/common/locales/sr/death.json +++ b/common/locales/sr/death.json @@ -1,7 +1,16 @@ { - "lostAllHealth": "You ran out of Health!", - "dontDespair": "Don't despair!", - "deathPenaltyDetails": "You lost a Level, your Gold, and a piece of Equipment, but you can get them all back with hard work! Good luck--you'll do great.", - "refillHealthTryAgain": "Refill Health & Try Again", - "dyingOftenTips": "Is this happening often? Here are some tips!" + "lostAllHealth": "Ostali ste bez zdravlja!", + "dontDespair": "Ne očajavaj!", + "deathPenaltyDetails": "Izgubili ste nivo, vaše zlato i deo opreme, ali ih možete sve dobiti nazad sa upornim radom! Srećno--bićeš super.", + "refillHealthTryAgain": "Dopunite zdravlje i pokušajte ponovo.", + "dyingOftenTips": "Da li se ovo dešava često? Evo vam par saveta!", + "losingHealthWarning": "Pažljivo - Gubite zdravlje!", + "losingHealthWarning2": "Nemojte dopustiti da vaše zdravlje padne na nulu! Ako dopustite, izgubićete nivo, zlato i deo opreme.", + "toRegainHealth": "Da vratite zdravlje:", + "lowHealthTips1": "Dotignite sledeći nivo da se u potpunosti izlečite.", + "lowHealthTips2": "Kupite Napitak zdravlja iz kolone Nagrade da vratite 15 poena zdravlja.", + "losingHealthQuickly": "Gubite zdravlje prebrzo?", + "lowHealthTips3": "Nezavršeni svakodnevni zadaci povređuju vas preko noći, budite pažljivi da ne dodate previše na početku.", + "lowHealthTips4": "Ako svakodnevni zadatak nije zadat za određen dan, možete ga isključiti klikom na sličicu olovke.", + "goodLuck": "Srećno!" } \ No newline at end of file diff --git a/common/locales/sr/faq.json b/common/locales/sr/faq.json index af3a1d398b..6c98cee39b 100644 --- a/common/locales/sr/faq.json +++ b/common/locales/sr/faq.json @@ -1,7 +1,7 @@ { - "frequentlyAskedQuestions": "Frequently Asked Questions", - "faqQuestion0": "I'm confused. Where do I get an overview?", - "iosFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn experience and gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as Pets, Skills, and Quests! You can customize your character under Menu > Customize Avatar.\n\n Some basic ways to interact: click the (+) in the upper-right-hand corner to add a new task. Tap on an existing task to edit it, and swipe left on a task to delete it. You can sort tasks using Tags in the upper-left-hand corner, and expand and contract checklists by clicking on the checklist bubble.", + "frequentlyAskedQuestions": "Najčešće Postavljena Pitanja", + "faqQuestion0": "Zbunjen sam. Gde mogu dobiti kratko objašnjenje?", + "iosFaqAnswer0": "Prvo, postavićete sebi zadatke koje želite da uradite u vašem svakodnevnom životu. Onda, kako završavate zadatke u pravom životu i obeležavate, zaradićete iskustvo i zlato. Zlatom se kupuje oprema i neki predmeti,kao i nagrade koje ste sami napravili. Iskustvo daje vašem liku nivoe i otključava stvari kao što su Zveri, Veštine, (and Quests!) Možete da birate kako će vaš lik izgledati pod Meni > (Customize Avatar).\n\nNeki osnovni način interakcije: kliknite (+) u gornjem-desnom uglu da dodate nov zadatak. Tapnite na postojeći zadatak da ga prepravite, i prevucite nalevo na zadatak da ga obrišete. Možete da sortirate zadatke koristeći tagove u gornjem-levom-uglu, i proširite i skupite spisak.", "webFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn Experience and Gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as pets, skills, and quests! For more detail, the wiki has an excellent step-by-step overview of the game [right here](http://habitica.wikia.com/wiki/Habitica_Wiki).", "faqQuestion1": "How do I set up my tasks?", "iosFaqAnswer1": "Good Habits (the ones with a +) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a -) are tasks that you should avoid, like biting nails. Habits with a + and a - have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award experience and gold. Bad Habits subtract health.\n\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by tapping to edit it. If you skip a Daily that is due, your avatar will take damage overnight. Be careful not to add too many Dailies at once!\n\n To-Dos are your To-Do list. Completing a To-Do earns you gold and experience. You never lose health from To-Dos. You can add a due date to a To-Do by tapping to edit.", @@ -31,7 +31,7 @@ "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party on the [website](https://habitica.com/#/options/groups/party), you'll be rewarded with the Basi-List Scroll! (We will add this feature to the app in a future update.)\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for gold and gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "faqQuestion10": "What are gems, and how do I get them?", - "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](link) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", + "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "How do I report a bug or request a feature?", "iosFaqAnswer11": "You can report a bug, request a feature, or send feedback under Menu > Report a Bug and Menu > Send Feedback! We'll do everything we can to assist you.", diff --git a/common/locales/sr/front.json b/common/locales/sr/front.json index fc8d8cce86..080c386b13 100644 --- a/common/locales/sr/front.json +++ b/common/locales/sr/front.json @@ -178,5 +178,6 @@ "generalQuestionsSite": "Pitanja o sajtu", "businessInquiries": "Business Inquiries", "merchandiseInquiries": "Merchandise Inquiries", - "marketingInquiries": "Marketing/Social Media Inquiries" + "marketingInquiries": "Marketing/Social Media Inquiries", + "tweet": "Tweet" } \ No newline at end of file diff --git a/common/locales/sr/gear.json b/common/locales/sr/gear.json index 3cbcd8179f..9475d44cab 100644 --- a/common/locales/sr/gear.json +++ b/common/locales/sr/gear.json @@ -87,7 +87,7 @@ "weaponSpecialSpringHealerText": "Ljupka kost", "weaponSpecialSpringHealerNotes": "Reks, HVATAJ! Povećava Inteligenciju za <%= int %>. Oprema iz ograničene serije Proleće 2014.", "weaponSpecialSummerRogueText": "Gusarska kratka sablja", - "weaponSpecialSummerRogueNotes": "Neka Svakodnevni zadaci plivaju s ajkulama. Povećava Snagu za <%= str %>. Oprema iz ograničene serije Leto 2014.", + "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", "weaponSpecialSummerWarriorText": "Moreplovčev mač", "weaponSpecialSummerWarriorNotes": "Nijedan zadatak nema hrabrosti da se uhvati u koštac s ovim strašnim sečivom. Povećava Snagu za <%= str %>. Oprema iz ograničene serije Leto 2014.", "weaponSpecialSummerMageText": "Hvatač algi", @@ -115,7 +115,7 @@ "weaponSpecialSpring2015WarriorText": "Koštana batina", "weaponSpecialSpring2015WarriorNotes": "To jeste prava koštana batina za prave žestoke psiće i definitivno nije igračka za žvakanje koju Vam je Sezonska čarobnica dala zato što ko je dobar psić? Koooooo je to dobar psić?? To si ti!!! Ti si dobar psić!!! Povećava Snagu za <%= str %>. Oprema iz ograničene serije Proleće 2015.", "weaponSpecialSpring2015MageText": "Mađionačarev čarobni štapić", - "weaponSpecialSpring2015MageNotes": "Stvorite sebi ukusnu šargarepu pomoću ovog elegantnog štapića. Povećava Inteligenciju za <%= int %> i Opažanje za <%= per %>. Oprema iz ograničene serije Proleće 2015.", + "weaponSpecialSpring2015MageNotes": "Conjure up a carrot for yourself with this fancy wand. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSpring2015HealerText": "Mačija zvečka", "weaponSpecialSpring2015HealerNotes": "Samo treba da je protresete, i čućete očaravajući zvuk koji bi BILO KOGA zabavljao satima. Povećava Inteligenciju za <%= int %>. Oprema iz ograničene serije Proleće 2015.", "weaponSpecialSummer2015RogueText": "Firing Coral", @@ -126,6 +126,14 @@ "weaponSpecialSummer2015MageNotes": "Hidden power glimmers in the jewels of this staff. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Summer Gear.", "weaponSpecialSummer2015HealerText": "Wand of the Waves", "weaponSpecialSummer2015HealerNotes": "Cures seasickness and sea sickness! Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", + "weaponSpecialFall2015RogueText": "Bat-tle Ax", + "weaponSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015WarriorText": "Wooden Plank", + "weaponSpecialFall2015WarriorNotes": "Great for elevating things in cornfields and/or smacking tasks. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015MageText": "Enchanted Thread", + "weaponSpecialFall2015MageNotes": "A powerful Stitch Witch can control this enchanted thread without even touching it! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015HealerText": "Swamp-Slime Potion", + "weaponSpecialFall2015HealerNotes": "Brewed to perfection! Now you just have to convince yourself to drink it. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "weaponMystery201411Text": "Vile za gozbe", "weaponMystery201411Notes": "Probodite protivnike ili ih koristite kao viljušku dok jedete svoju omiljenu hranu - ove višenamenske vile obavljaju sve poslove s lakoćom. Ne daju nikakav bonus. Predmet za pretplatnike novembar 2014.", "weaponMystery201502Text": "Svetlucavo krilato žezlo ljubavi, i istine, takođe", @@ -144,6 +152,10 @@ "weaponArmoireMythmakerSwordNotes": "Though it may seem humble, this sword has made many mythic heroes. Increases Perception and Strength by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 3 of 3)", "weaponArmoireIronCrookText": "Iron Crook", "weaponArmoireIronCrookNotes": "Fiercely hammered from iron, this iron crook is good at herding sheep. Increases Perception and Strength by <%= attrs %> each. Enchanted Armoire: Horned Iron Set (Item 3 of 3)", + "weaponArmoireGoldWingStaffText": "Gold Wing Staff", + "weaponArmoireGoldWingStaffNotes": "The wings on this staff constantly flutter and twist. Increases all attributes by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "weaponArmoireBatWandText": "Bat Wand", + "weaponArmoireBatWandNotes": "This wand can turn any task into a bat! Wave it about and watch them fly away. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Independent Item.", "armor": "oklop", "armorBase0Text": "Obična odeća", "armorBase0Notes": "Potpuno obična odeća. Ne daje nikakav bonus.", @@ -257,6 +269,14 @@ "armorSpecialSummer2015MageNotes": "Hidden power resides in the puffs of these sleeves. Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", "armorSpecialSummer2015HealerText": "Sailor's Armor", "armorSpecialSummer2015HealerNotes": "This armor lets everyone know that you are an honest merchant sailor who would never dream of behaving like a scalawag. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "armorSpecialFall2015RogueText": "Bat-tle Armor", + "armorSpecialFall2015RogueNotes": "Fly into bat-tle! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015WarriorText": "Scarecrow Armor", + "armorSpecialFall2015WarriorNotes": "Despite being stuffed with straw, this armor is extremely hefty! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015MageText": "Stitched Robes", + "armorSpecialFall2015MageNotes": "Every stitch in this armor shimmers with enchantment. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015HealerText": "Potioner Robes", + "armorSpecialFall2015HealerNotes": "What? Of course that was a potion of constitution. No, you are definitely not turning into a frog! Don't be ribbiticulous. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "armorMystery201402Text": "Odora pismonoše", "armorMystery201402Notes": "Ova svetlucava i izdržljiva odora ima mnoštvo džepova za čuvanje pisama. Ne daje nikakav bonus. Predmet za pretplatnike februar 2014.", "armorMystery201403Text": "Šumski kamuflažni oklop", @@ -285,6 +305,8 @@ "armorMystery201506Notes": "Snorkel through a coral reef in this brightly-colored swim suit! Confers no benefit. June 2015 Subscriber Item.", "armorMystery201508Text": "Cheetah Costume", "armorMystery201508Notes": "Run fast as a flash in the fluffy Cheetah Costume! Confers no benefit. August 2015 Subscriber Item.", + "armorMystery201509Text": "Werewolf Costume", + "armorMystery201509Notes": "This IS a costume, right? Confers no benefit. September 2015 Subscriber Item.", "armorMystery301404Text": "Stimpank odelo", "armorMystery301404Notes": "Kicoško i zanosno! Ne daje nikakav bonus. Predmet za pretplatnike februar 3015..", "armorArmoireLunarArmorText": "Soothing Lunar Armor", @@ -297,6 +319,8 @@ "armorArmoireGoldenTogaNotes": "This glimmering toga is only worn by true heroes. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 1 of 3).", "armorArmoireHornedIronArmorText": "Horned Iron Armor", "armorArmoireHornedIronArmorNotes": "Fiercely hammered from iron, this horned armor is nearly impossible to break. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Horned Iron Set (Item 2 of 3).", + "armorArmoirePlagueDoctorOvercoatText": "Plague Doctor Overcoat", + "armorArmoirePlagueDoctorOvercoatNotes": "An authentic overcoat worn by the doctors who battle the Plague of Procrastination! Increases Intelligence by <%= int %>, Strength by <%= str %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 3 of 3).", "headgear": "šlemovi", "headBase0Text": "Bez šlema", "headBase0Notes": "Gola glava", @@ -408,6 +432,14 @@ "headSpecialSummer2015MageNotes": "Hidden power shines in the threads of this scarf. Increases Perception by <%= per %>. Limited Edition 2015 Summer Gear.", "headSpecialSummer2015HealerText": "Sailor's Cap", "headSpecialSummer2015HealerNotes": "With your sailor's cap set firmly on your head, you can navigate even the stormiest seas! Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", + "headSpecialFall2015RogueText": "Bat-tle Wings", + "headSpecialFall2015RogueNotes": "Echolocate your enemies with this powerful helm! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015WarriorText": "Scarecrow Hat", + "headSpecialFall2015WarriorNotes": "Everyone would want this hat--if they only had a brain. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015MageText": "Stitched Hat", + "headSpecialFall2015MageNotes": "Every stitch in this hat augments its power. Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015HealerText": "Hat of Frog", + "headSpecialFall2015HealerNotes": "This is an extremely serious hat that is worthy of only the most advanced potioners. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "headSpecialGaymerxText": "Dugin šlem", "headSpecialGaymerxNotes": "Povodom sezone prajda i GaymerX, ovaj šlem je ukrašen bojama duge. GaymerX konvencija bavi se temama vezanim za LGBT i video igre i otvorena je za sve zainteresovane. Održava se u InterContinental-u u San Francisku od 11. do 13. jula. Ne daje nikakav bonus.", "headMystery201402Text": "Krilati šlem", @@ -430,6 +462,8 @@ "headMystery201505Notes": "The green plume on this iron helm waves proudly. Confers no benefit. May 2015 Subscriber Item.", "headMystery201508Text": "Cheetah Hat", "headMystery201508Notes": "This cozy cheetah hat is very fuzzy! Confers no benefit. August 2015 Subscriber Item.", + "headMystery201509Text": "Werewolf Mask", + "headMystery201509Notes": "This IS a mask, right? Confers no benefit. September 2015 Subscriber Item.", "headMystery301404Text": "Otmeni cilindar", "headMystery301404Notes": "Otmeni cilindar za pripadnike visokog društva! Predmet za pretplatnike januar 3015. Ne daje nikakav bonus.", "headMystery301405Text": "Jednostavni cilindar", @@ -452,6 +486,16 @@ "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", "headArmoireHornedIronHelmText": "Horned Iron Helm", "headArmoireHornedIronHelmNotes": "Fiercely hammered from iron, this horned helmet is nearly impossible to break. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Horned Iron Set (Item 1 of 3).", + "headArmoireYellowHairbowText": "Yellow Hairbow", + "headArmoireYellowHairbowNotes": "Become perceptive, strong, and smart while wearing this beautiful Yellow Hairbow! Increases Perception, Strength, and Intelligence by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireRedFloppyHatText": "Red Floppy Hat", + "headArmoireRedFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a radiant red color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoirePlagueDoctorHatText": "Plague Doctor Hat", + "headArmoirePlagueDoctorHatNotes": "An authentic hat worn by the doctors who battle the Plague of Procrastination! Increases Strength by <%= str %>, Intelligence by <%= int %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 1 of 3).", + "headArmoireBlackCatText": "Black Cat Hat", + "headArmoireBlackCatNotes": "This black hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Intelligence and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireOrangeCatText": "Orange Cat Hat", + "headArmoireOrangeCatNotes": "This orange hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Independent Item.", "offhand": "predmet za levu ruku", "shieldBase0Text": "Nema opreme za levu ruku", "shieldBase0Notes": "Nema štita ni drugog oružja", @@ -523,10 +567,18 @@ "shieldSpecialSummer2015WarriorNotes": "Crafted of deep-ocean metal by the artisans of Dilatory, this shield shines like the sand and the sea. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", "shieldSpecialSummer2015HealerText": "Strapping Shield", "shieldSpecialSummer2015HealerNotes": "Use this shield to bash away bilge rats. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "shieldSpecialFall2015RogueText": "Bat-tle Ax", + "shieldSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015WarriorText": "Birdseed Bag", + "shieldSpecialFall2015WarriorNotes": "It's true that you're supposed to be SCARING the crows, but there's nothing wrong with making friends! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015HealerText": "Stirring Stick", + "shieldSpecialFall2015HealerNotes": "This stick can stir anything without melting, dissolving, or bursting into flame! It can also be used to fiercely poke enemy tasks. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "shieldMystery301405Text": "Štit sa kazaljkama", "shieldMystery301405Notes": "Sa ovim impozantnim štitom uvek imate dovoljno vremena. Ne daje nikakav bonus. Predmet za pretplatnike jun 3015.", "shieldArmoireGladiatorShieldText": "Gladiator Shield", "shieldArmoireGladiatorShieldNotes": "To be a gladiator you must.... eh, whatever, just bash them with your shield. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 3 of 3).", + "shieldArmoireMidnightShieldText": "Midnight Shield", + "shieldArmoireMidnightShieldNotes": "This shield is most powerful at the stroke of midnight! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Independent Item.", "back": "Back Accessory", "backBase0Text": "Bez ukrasa na leđima", "backBase0Notes": "Bez ukrasa na leđima.", @@ -632,5 +684,7 @@ "eyewearMystery301404Text": "Zaštitne naočare za oči", "eyewearMystery301404Notes": "Nema elegantnijeg aksesoara za lice od zaštitnih naočara - osim možda monokla. Ne daje nikakav bonus. Predmet za pretplatnike april 3015.", "eyewearMystery301405Text": "Monokl", - "eyewearMystery301405Notes": "Nema elegantnijeg aksesoara za lice od monokla - osim možda zaštitnih naočara. Ne daje nikakav bonus. Predmet za pretplatnike april 3015." + "eyewearMystery301405Notes": "Nema elegantnijeg aksesoara za lice od monokla - osim možda zaštitnih naočara. Ne daje nikakav bonus. Predmet za pretplatnike april 3015.", + "eyewearArmoirePlagueDoctorMaskText": "Plague Doctor Mask", + "eyewearArmoirePlagueDoctorMaskNotes": "An authentic mask worn by the doctors who battle the Plague of Procrastination. Confers no benefit. Enchanted Armoire: Plague Doctor Set (Item 2 of 3)." } \ No newline at end of file diff --git a/common/locales/sr/limited.json b/common/locales/sr/limited.json index 990a2b04a3..9821b5a4c8 100644 --- a/common/locales/sr/limited.json +++ b/common/locales/sr/limited.json @@ -29,6 +29,7 @@ "seasonalShopClosedText": "The Seasonal Shop is currently closed!! I don't know where the Seasonal Sorceress is now, but I bet she'll be back during the next Grand Gala!", "seasonalShopText": "Dobro došli u Prodavnicu sezonskih predmeta!! Trenutno u ponudi imamo opremu iz prolećne Sezonske serije. Ovi predmeti biće u prodaju do 30. aprila. Nabavite ih sada, jer ćete sledeću priliku imati tek za godinu dana!", "seasonalShopSummerText": "Welcome to the Seasonal Shop!! We're stocking summertime Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Summer Splash event each year, but we're only open until July 31st, so be sure to stock up now, or you'll have to wait a year to buy these items again!", + "seasonalShopFallText": "Welcome to the Seasonal Shop!! We're stocking autumn Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Fall Festival event each year, but we're only open until October 31, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopRebirth": "If you've used the Orb of Rebirth, you can repurchase this equipment in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", "candycaneSet": "Šećerna oprema (Čarobnjak)", "skiSet": "Skijaška oprema (Odmetnik)", @@ -54,5 +55,10 @@ "daringSwashbucklerSet": "Daring Swashbuckler (Warrior)", "emeraldMermageSet": "Emerald Mermage (Mage)", "reefSeahealerSet": "Reef Seahealer (Healer)", - "roguishPirateSet": "Roguish Pirate (Rogue)" + "roguishPirateSet": "Roguish Pirate (Rogue)", + "monsterOfScienceSet": "Monster of Science (Warrior)", + "witchyWizardSet": "Witchy Wizard (Mage)", + "mummyMedicSet": "Mummy Medic (Healer)", + "vampireSmiterSet": "Vampire Smiter (Rogue)", + "fallEventAvailability": "Available until October 31" } \ No newline at end of file diff --git a/common/locales/sr/messages.json b/common/locales/sr/messages.json index 5cf766ed74..c2f84d63f6 100644 --- a/common/locales/sr/messages.json +++ b/common/locales/sr/messages.json @@ -5,6 +5,7 @@ "messageTagNotFound": "Tag nije pronađen.", "messagePetNotFound": ":pet not found in user.items.pets", "messageFoodNotFound": ":food not found in user.items.food", + "messageNotAvailable": "This item is not currently available for purchase.", "messageCannotFeedPet": "Ovu zver nije moguće hraniti.", "messageAlreadyMount": "Već imate takvu zver za jahanje. Hranite neku drugu zver.", "messageEvolve": "Ukrotili ste <%= egg %>, idemo na jahanje!", @@ -14,6 +15,7 @@ "messageEquipped": "Predmet <%= itemText %> postavljen.", "messageUnEquipped": "Predmet <%= itemText %> je vraćen u inventar.", "messageMissingEggPotion": "Nedostaje Vam jaje ili napitak", + "messageInvalidEggPotionCombo": "You can't hatch Quest Pet Eggs with Magic Hatching Potions! Try a different egg.", "messageAlreadyPet": "Već imate takvu zver. Pokušajte s nekom drugom kombinacijom.", "messageHatched": "Jaje se izleglo. Zver možete naći u štali.", "messageNotEnoughGold": "Nemate dovoljno zlata.", diff --git a/common/locales/sr/pets.json b/common/locales/sr/pets.json index cb08d9e9a0..c4c2c08152 100644 --- a/common/locales/sr/pets.json +++ b/common/locales/sr/pets.json @@ -1,11 +1,13 @@ { "pets": "Zveri", "petsFound": "Zveri nađeno", + "magicPets": "Magic Potion Pets", "rarePets": "Retke zveri", "questPets": "Zveri iz misija", "mounts": "Zveri za jahanje", "mountsTamed": "Zveri za jahanje", "questMounts": "Zveri za jahanje iz misija", + "magicMounts": "Magic Potion Mounts", "rareMounts": "Retke zveri za jahanje", "etherealLion": "Eterični lav", "veteranWolf": "Vuk veteran", @@ -24,13 +26,15 @@ "eggSingular": "jaje", "noEggs": "Nema jaja.", "hatchingPotions": "Napici za izleganje", + "magicHatchingPotions": "Magic Hatching Potions", "hatchingPotion": "napitak za izleganje", "noHatchingPotions": "Nema napitaka za izleganje.", "inventoryText": "Kliknite na jaje da vidite koje napitke možete da upotrebite na njemu. Zatim kliknite na jedan od obeleženih napitaka i Vaša zver će se izleći. Ako nijedan napitak ne bude obeležen, kliknite ponovo na jaje da poništite odabir, i kliknite na napitak da vidite na kojim jajima možete da ga upotrebite. Jaja i napitke koji Vam nisu potebni možete prodati Trgovcu Aleksanderu.", "foodText": "food", "food": "Hrana i sedla", "noFood": "Nema hrane i sedala", - "dropsExplanation": "Ako ne želite da čekate da ih pronađete, možete kupiti ove predmete draguljima. Više informacija o sistemu nalaženja predmeta.", + "dropsExplanation": "Get these items faster with Gems if you don't want to wait for them to drop when completing a task. Learn more about the drop system.", + "premiumPotionNoDropExplanation": "Magic Hatching Potions cannot be used on eggs received from Quests. The only way to get Magic Hatching Potions is by buying them below, not from random drops.", "beastMasterProgress": "Napredak ka tituli Krotitelja zveri", "stableBeastMasterProgress": "Beast Master Progress: <%= number %> Pets Found", "beastAchievement": "Dobili ste odlikovanje „Krotitelj zveri” jer ste sakupili sve životinje.", diff --git a/common/locales/sr/subscriber.json b/common/locales/sr/subscriber.json index ea1e21d647..9e86341459 100644 --- a/common/locales/sr/subscriber.json +++ b/common/locales/sr/subscriber.json @@ -62,7 +62,7 @@ "timeTravelersPopoverNoSub": "You'll need a Mystic Hourglass to summon the mysterious Time Travelers! <%= linkStart %>Subscribers<%= linkEnd %> earn one Mystic Hourglass for every three months of consecutive subscribing. Come back when you have a Mystic Hourglass, and the Time Travelers will fetch you a rare pet, mount, or Subscriber Item Set from the past... or maybe even the future.", "timeTravelersPopover": "We see you have a Mystic Hourglass, so we will happily travel back in time for you! Please choose the pet, mount, or Mystery Item Set you would like. You can see a list of the past item sets <%= linkStart %>here<%= linkEnd %>! If those don't satisfy you, perhaps you'd be interested in one of our fashionably futuristic Steampunk Item Sets?", "timeTravelersAlreadyOwned": "Congratulations! You already own everything the Time Travelers currently offer. Thanks for supporting the site!", - "mysticHourglassPopover": "Mystic Hourglass allows you to purchase previous months' subscriber sets.", + "mysticHourglassPopover": "A Mystic Hourglass allows you to purchase certain limited-time items, such as monthly Mystery Item Sets and awards from world bosses, from the past!", "subUpdateCard": "Ažuriranje karte", "subUpdateTitle": "Ažuriranje", "subUpdateDescription": "Ažuriranje karte za punjenje.", diff --git a/common/locales/sv/communityguidelines.json b/common/locales/sv/communityguidelines.json index e5cbb0ad9b..b9bf98886c 100644 --- a/common/locales/sv/communityguidelines.json +++ b/common/locales/sv/communityguidelines.json @@ -25,7 +25,7 @@ "commGuidePara011b": "på Github/Wikia", "commGuidePara011c": "på Wikia", "commGuidePara011d": "på GitHub", - "commGuidePara012": "If you have an issue or concern about a particular Mod, please send an email to Lemoness (leslie@habitica.com).", + "commGuidePara012": "Om du har ett bekymmer eller en fundering om en särskild Mod, vänligen skicka ett e-mail till Lemoness (leslie@habitica.com).", "commGuidePara013": "I en gemenskap som är så stor som Habitica kommer användare att komma och gå, och ibland behöver en moderator lägga ner sin ädla mantel och koppla av. Följande är Moderator Emeritus. De har inte längre makten att agera moderator, men vi vill ändå hedra deras arbete!", "commGuidePara014": "Moderatorer Emeritus", "commGuideHeadingPublicSpaces": "Offentliga platser i Habitica", @@ -39,7 +39,7 @@ "commGuideList02E": "Undvik utförliga diskussioner om splittrande ämnen utanför Bakfickan. Om du tycker att någon har sagt något otrevligt eller sårande, gå inte in i strid med dem. En enkel, artig kommentar som \"Det där skämtet får mig att känna mig obekväm\" är ok, men att vara grov eller otrevlig som svar på grova eller otrevliga kommentarer ökar spänningarna och gör att Habitica blir mer negativt laddat. Vänlighet och artighet hjälper andra att förstå hur du tänker.", "commGuideList02F": "Följ omedelbart Moderatorns uppmaning att avsluta en diskussion eller flytta den till Bakfickan. Sista ordet, avslutande inlägg och avgörande pikar får levereras (hövligt) vid ditt \"bord\" i Bakfickan, om det tillåts.", "commGuideList02G": "Ta dig tid att reflektera istället för att svara i affekt om någon säger att något du sagt eller gjort har fått dem att känna sig obekväma. Det ligger en stor styrka i att ha förmåga att ärligt be någon om ursäkt. Om du anser att personens svar var olämpligt, kontakta Moderatorn snarare än att berätta om detta i allmänna forum.", - "commGuideList02H": "Divisive/contentious conversations should be reported to mods. If you feel that a conversation is getting heated, overly emotional, or hurtful, cease to engage. Instead, email leslie@habitica.com to let us know about it. It's our job to keep you safe.", + "commGuideList02H": "Splittrande/hätska konversationer bör rapporteras till moderatorer. Om du känner att en konversation har blivit överhettad, överdrivet känslosam eller sårande, sluta att delta. E-posta istället leslie@habitica.com för att informera oss om det. Det är vårt jobb att se till att du är trygg.", "commGuideList02I": "Gör inte massutskick - spamma inte. Massutskick (spam) kan vara (men behöver inte bara vara) att posta samma kommentar eller fråga på olika ställen, att posta länkar utan förklaring eller sammanhang, att posta meningslösa meddelanden eller att posta många meddelanden i följd. Att vid upprepade tillfällen be om juveler eller en prenumeration kan också räknas som massutskick.", "commGuidePara019": "På privata platser har användare större frihet att diskutera valfria ämnen, men får ändå inte bryta mot användarvillkoren. Detta innefattar postande av diskriminerande, våldsamt eller hotfullt material.", "commGuidePara020": "Privata meddelanden (PM) har några extra riktlinjer. Om någon har blockerat dig, kontakta dem inte någon annanstans för att be dem ta bort blockeringen. Vidare bör du inte skicka PM till någon för att be om hjälp (eftersom allmänna svar på supportfrågor är till hjälp för hela gemenskapen Slutligen, skicka inte PM till någon för att be om juveler eller en prenumeration, eftersom detta kan tolkas som massutskick.", @@ -52,7 +52,7 @@ "commGuideHeadingPublicGuilds": "Offentliga Gillen", "commGuidePara029": "Offentliga gillen är mycket lika Värdshuset, förutom att de fokuserar på ett specifikt ämne snarare än allmänna samtal Chattar i offentliga gillen bör fokusera på detta ämne. T.ex., medlemmar i Ordvrängarnas gille kan bli sura om de upptäcker att en konversation plötsligt handlar om trädgårdsskötsel istället för skrivande, och ett gille för drakälskare kanske inte är intresserade av att dechiffrera forntida runor. Vissa gillen är mer avslappnade än andra, men generellt gäller försök att hålla dig till ämnet!", "commGuidePara031": "Vissa offentliga gillen kommer att innehålla känsliga samtalsämnen så som depression, religion, politik, osv. Detta är i sin ordning så långe som innehållet i konversationerna inte bryter mot användarvillkoren eller reglerna för offentliga platser, så länge som de håller sig till samtalsämnet.", - "commGuidePara033": "Public Guilds may NOT contain 18+ content. If they plan to regularly discuss sensitive content, they should say so in the Guild title. This is to keep Habitica safe and comfortable for everyone. If the guild in question has different kinds of sensitive issues, it is respectful to your fellow Habiticans to place your comment behind a warning (ex. \"Warning: references self-harm\"). Additionally, the sensitive material should be topical -- bringing up self-harm in a guild focused on fighting depression may make sense, but may be less appropriate in a music guild. If you see someone who is repeatedly violating this guideline, even after several requests, please email leslie@habitica.com with screenshots.", + "commGuidePara033": "Offentliga Gillen får INTE ha barnförbjudet innehåll. Om tanken är att regelbundet diskutera känsliga ämnen ska det framgå i Gillets titel. Detta för att hålla Habitica säkert och tryggt för alla. Om gillet ifråga har andra typer av känsliga ämnen, är det respektfullt mot dina med-Habiticaner att lägga till en varning till din kommentar (t.ex. \"Varning: handlar om självskadebeteende\"). Därtill bör känsligt material vara relaterat till ämnet - att ta upp självskadebeteende i ett gille som fokuserar på att bekämpa depression kan vara rimligt, men det kan vara mindre lämpligt i ett musikgille. Om du ser någon som upprepade gånger bryter mot denna förhållningsregel trots flera tillsägelser, vänliga e-posta leslie@habitica.com med skärmdumpar.", "commGuidePara035": "Inga offentliga eller privata gillen borde skapas för ändamålet att attackera grupper eller individer. Skapandet av ett sådant gille är skäl för en permanent bannlysning. Strid mot dåliga vanor, inte dina kamratliga äventyrare!", "commGuidePara037": "Alla världshusutmaningar och offentliga gilleutmaningar måste också lyda dessa regler.", "commGuideHeadingBackCorner": "Bakfickan", @@ -93,21 +93,21 @@ "commGuidePara052": "Allvarliga överträdelser skadar säkerheten av Habiticas gemenskap och användare mycket, och har därför hårda konsekvenser som resultat.", "commGuidePara053": "Följande är ett par exempel på allvarliga överträdelser. Detta är inte en omfattande lista.", "commGuideList05A": "Överträdelse av användarvillkor", - "commGuideList05B": "Hate Speech/Images, Harassment/Stalking, Cyber-Bullying, Flaming, and Trolling", + "commGuideList05B": "Hatpropaganda/Hattal, Trakasserier/Stalking, Nätmobbning, \"Flaming\" och Trollning", "commGuideList05C": "Prövningsöverträdelse", "commGuideList05D": "Härmande av personal eller moderatorer", "commGuideList05E": "Upprepande av måttliga överträdelser", "commGuideList05F": "Skapandet av ett nytt konto för att undvika konsekvenser (som exempel, skapande av ett nytt konto för att chatta efter att ha fått sina chattprivilegier tillbakadragna)", "commGuideHeadingModerateInfractions": "Måttliga Överträdelser", - "commGuidePara054": "Moderate infractions do not make our community unsafe, but they do make it unpleasant. These infractions will have moderate consequences. When in conjunction with multiple infractions, the consequences may grow more severe.", + "commGuidePara054": "Lindriga regelbrott gör inte vår community osäker, men de gör den obehaglig. Dessa regelbrott kommer att få måttliga konsekvenser. När de sammanfaller med flera regelbrott kommer konsekvenserna att bli mer allvarliga.", "commGuidePara055": "Följande är ett par exempel på måttliga överträdelser. Detta är inte en omfattande lista.", - "commGuideList06A": "Ignoring or Disrespecting a Mod. This includes publicly complaining about moderators or other users/publicly glorifying or defending banned users. If you are concerned about one of the rules or Mods, please contact Lemoness via email (leslie@habitica.com).", + "commGuideList06A": "Att ignorera eller vara respektlös mot en Moderator. Detta inkluderar att offentligt klaga på moderatorer eller andra användare/glorifiera eller försvara bannade användare. Om du är bekymrad över någon regel eller Moderator, vänligen kontakta Lemoness via e-post (leslie@habitica.com).", "commGuideList06B": "Backseat Modding. To quickly clarify a relevant point: A friendly mention of the rules is fine. Backseat modding consists of telling, demanding, and/or strongly implying that someone must take an action that you describe to correct a mistake. You can alert someone to the fact that they have committed a transgression, but please do not demand an action-for example, saying, \"Just so you know, profanity is discouraged in the Tavern, so you may want to delete that,\" would be better than saying, \"I'm going to have to ask you to delete that post.\"", "commGuideList06C": "Repeated Violation of Public Space Guidelines", "commGuideList06D": "Upprepande av smärre överträdelser", "commGuideHeadingMinorInfractions": "Smärre Överträdelser", - "commGuidePara056": "Minor Infractions, while discouraged, still have minor consequences. If they continue to occur, they can lead to more severe consequences over time.", - "commGuidePara057": "The following are some examples of Minor Infractions. This is not a comprehensive list.", + "commGuidePara056": "Mindre överträdelser, trots att de inte uppmuntras, har ändå små konsekvenser. Om de fortsätter att inträffa kan de leda till allvarligare konsekvenser över tid.", + "commGuidePara057": "Följande är några exempel på mindre regelbrott. Detta är inte en omfattande lista.", "commGuideList07A": "First-time violation of Public Space Guidelines", "commGuideList07B": "Any statements or actions that trigger a \"Please Don't\". When a Mod has to say \"Please Don't do this\" to a user, it can count as a very minor infraction for that user. An example might be \"Mod Talk: Please Don't keep arguing in favor of this feature idea after we've told you several times that it isn't feasible.\" In many cases, the Please Don't will be the minor consequence as well, but if Mods have to say \"Please Don't\" to the same user enough times, the triggering Minor Infractions will start to count as Moderate Infractions.", "commGuideHeadingConsequences": "Konsekvenser", @@ -134,7 +134,7 @@ "commGuideList11C": "Förfrågningar", "commGuideList11D": "Borttagningar (moderatorer/personal må ta bort problematiskt innehåll)", "commGuideList11E": "Ändringar (moderatorer/personal må redigera problematiskt innehåll)", - "commGuideHeadingRestoration": "Restoration", + "commGuideHeadingRestoration": "Återställning", "commGuidePara061": "Habitica is a land devoted to self-improvement, and we believe in second chances. If you commit an infraction and receive a consequence, view it as a chance to evaluate your actions and strive to be a better member of the community.", "commGuidePara062": "The email that you receive explaining the consequences of your actions (or, in the case of minor consequences, the Mod/Staff announcement) is a good source of information. Cooperate with any restrictions which have been imposed, and endeavor to meet the requirements to have any penalties lifted.", "commGuidePara063": "If you do not understand your consequences, or the nature of your infraction, ask the Staff/Moderators for help so you can avoid committing infractions in the future.", @@ -169,10 +169,10 @@ "commGuideLink05": "The Main Trello", "commGuideLink05description": "för förfrågningar av sidfunktioner.", "commGuideLink06": "Det mobila Trello", - "commGuideLink06description": "for mobile feature requests.", + "commGuideLink06description": "för förslag på mobilfunktioner.", "commGuideLink07": "Trello tavlan för konst", "commGuideLink07description": "för inlämning av pixelkonst.", "commGuideLink08": "The Quest Trello", "commGuideLink08description": "för inlämning av uppdragsskrivande.", - "lastUpdated": "Last updated" + "lastUpdated": "Senast uppdaterat" } \ No newline at end of file diff --git a/common/locales/sv/content.json b/common/locales/sv/content.json index 54219f85a5..3c1a264bca 100644 --- a/common/locales/sv/content.json +++ b/common/locales/sv/content.json @@ -6,71 +6,96 @@ "armoireLastItem": "Du har hittat den sista ovanliga utrustningen i det förtrollade vapenskåpet.", "armoireNotesEmpty": "Klädskåpet kommer att ha ny utrustning den första veckan varje månad. Tills dess kan du fortsätta klicka för erfarenhet och mat!", "dropEggWolfText": "varg", - "dropEggWolfAdjective": "lojal", + "dropEggWolfMountText": "Wolf", + "dropEggWolfAdjective": "a loyal", "dropEggTigerCubText": "tigerunge", "dropEggTigerCubMountText": "tiger", - "dropEggTigerCubAdjective": "vildsint", + "dropEggTigerCubAdjective": "a fierce", "dropEggPandaCubText": "pandaunge", "dropEggPandaCubMountText": "panda", - "dropEggPandaCubAdjective": "snäll", + "dropEggPandaCubAdjective": "a gentle", "dropEggLionCubText": "lejonunge", "dropEggLionCubMountText": "lejon", - "dropEggLionCubAdjective": "kunglig", + "dropEggLionCubAdjective": "a regal", "dropEggFoxText": "räv", - "dropEggFoxAdjective": "listig", + "dropEggFoxMountText": "Fox", + "dropEggFoxAdjective": "a wily", "dropEggFlyingPigText": "flygande gris", - "dropEggFlyingPigAdjective": "flamsig", + "dropEggFlyingPigMountText": "Flying Pig", + "dropEggFlyingPigAdjective": "a whimsical", "dropEggDragonText": "drake", - "dropEggDragonAdjective": "mäktig", + "dropEggDragonMountText": "Dragon", + "dropEggDragonAdjective": "a mighty", "dropEggCactusText": "kaktus", - "dropEggCactusAdjective": "taggig", + "dropEggCactusMountText": "Cactus", + "dropEggCactusAdjective": "a prickly", "dropEggBearCubText": "björnunge", "dropEggBearCubMountText": "björn", - "dropEggBearCubAdjective": "gosig", + "dropEggBearCubAdjective": "a cuddly", "questEggGryphonText": "grip", - "questEggGryphonAdjective": "stolt", + "questEggGryphonMountText": "Gryphon", + "questEggGryphonAdjective": "a proud", "questEggHedgehogText": "igelkott", - "questEggHedgehogAdjective": "spetsig", + "questEggHedgehogMountText": "Hedgehog", + "questEggHedgehogAdjective": "a spiky", "questEggDeerText": "hjort", - "questEggDeerAdjective": "elegant", + "questEggDeerMountText": "Deer", + "questEggDeerAdjective": "an elegant", "questEggEggText": "ägg", "questEggEggMountText": "äggkorg", - "questEggEggAdjective": "färgglad", + "questEggEggAdjective": "a colorful", "questEggRatText": "råtta", - "questEggRatAdjective": "smutsig", + "questEggRatMountText": "Rat", + "questEggRatAdjective": "a dirty", "questEggOctopusText": "bläckfisk", - "questEggOctopusAdjective": "halkig", + "questEggOctopusMountText": "Octopus", + "questEggOctopusAdjective": "a slippery", "questEggSeahorseText": "sjöhäst", - "questEggSeahorseAdjective": "vinst", + "questEggSeahorseMountText": "Seahorse", + "questEggSeahorseAdjective": "a prize", "questEggParrotText": "papegoja", - "questEggParrotAdjective": "livlig", + "questEggParrotMountText": "Parrot", + "questEggParrotAdjective": "a vibrant", "questEggRoosterText": "tupp", - "questEggRoosterAdjective": "skutta", + "questEggRoosterMountText": "Rooster", + "questEggRoosterAdjective": "a strutting", "questEggSpiderText": "spindel", - "questEggSpiderAdjective": "läskig", + "questEggSpiderMountText": "Spider", + "questEggSpiderAdjective": "a creepy", "questEggOwlText": "uggla", - "questEggOwlAdjective": "vis", + "questEggOwlMountText": "Owl", + "questEggOwlAdjective": "a wise", "questEggPenguinText": "pingvin", - "questEggPenguinAdjective": "skarpsinnig", + "questEggPenguinMountText": "Penguin", + "questEggPenguinAdjective": "a perspicacious", "questEggTRexText": "Tyrannosaurus", - "questEggTRexAdjective": "kortarmad", + "questEggTRexMountText": "Tyrannosaur", + "questEggTRexAdjective": "a tiny-armed", "questEggRockText": "sten", - "questEggRockAdjective": "livlig", + "questEggRockMountText": "Rock", + "questEggRockAdjective": "a lively", "questEggBunnyText": "kanin", - "questEggBunnyAdjective": "gosig", + "questEggBunnyMountText": "Bunny", + "questEggBunnyAdjective": "a snuggly", "questEggSlimeText": "marshmallowslem", - "questEggSlimeAdjective": "söt", + "questEggSlimeMountText": "Marshmallow Slime", + "questEggSlimeAdjective": "a sweet", "questEggSheepText": "får", - "questEggSheepAdjective": "ulligt", + "questEggSheepMountText": "Sheep", + "questEggSheepAdjective": "a woolly", "questEggCuttlefishText": "Bläckfisk", - "questEggCuttlefishAdjective": "kelig", + "questEggCuttlefishMountText": "Cuttlefish", + "questEggCuttlefishAdjective": "a cuddly", "questEggWhaleText": "Val", - "questEggWhaleAdjective": "stänkig", + "questEggWhaleMountText": "Whale", + "questEggWhaleAdjective": "a splashy", "questEggCheetahText": "Cheetah", - "questEggCheetahAdjective": "honest", + "questEggCheetahMountText": "Cheetah", + "questEggCheetahAdjective": "an honest", "questEggHorseText": "Horse", - "questEggHorseAdjective": "galloping", - "eggNotes": "Finn en kläckningsdryck att hälla på det här ägget, så kommer det att kläckas till<%= eggAdjective(locale) %> <%= eggText(locale) %>.", + "questEggHorseMountText": "Horse", + "questEggHorseAdjective": "a galloping", + "eggNotes": "Find a hatching potion to pour on this egg, and it will hatch into <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "Standard", "hatchingPotionWhite": "Vit", "hatchingPotionDesert": "Öken", @@ -81,7 +106,9 @@ "hatchingPotionCottonCandyPink": "Ljusrosa", "hatchingPotionCottonCandyBlue": "Ljusblå", "hatchingPotionGolden": "Guld", + "hatchingPotionSpooky": "Spooky", "hatchingPotionNotes": "Häll den här på ett ägg, så kläcks det som ett <%= potText(locale) %> husdjur.", + "premiumPotionAddlNotes": "Not usable on quest pet eggs.", "foodMeat": "Kött", "foodMilk": "Mjölk", "foodPotatoe": "Potatis", diff --git a/common/locales/sv/faq.json b/common/locales/sv/faq.json index af3a1d398b..c2a7b7deaf 100644 --- a/common/locales/sv/faq.json +++ b/common/locales/sv/faq.json @@ -31,7 +31,7 @@ "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party on the [website](https://habitica.com/#/options/groups/party), you'll be rewarded with the Basi-List Scroll! (We will add this feature to the app in a future update.)\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for gold and gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "faqQuestion10": "What are gems, and how do I get them?", - "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](link) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", + "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "How do I report a bug or request a feature?", "iosFaqAnswer11": "You can report a bug, request a feature, or send feedback under Menu > Report a Bug and Menu > Send Feedback! We'll do everything we can to assist you.", diff --git a/common/locales/sv/front.json b/common/locales/sv/front.json index f91dd4f2ca..1a4b0f12fb 100644 --- a/common/locales/sv/front.json +++ b/common/locales/sv/front.json @@ -178,5 +178,6 @@ "generalQuestionsSite": "Allmäna frågor om sidan", "businessInquiries": "Företagsfrågor", "merchandiseInquiries": "Varufrågor", - "marketingInquiries": "Reklam/Sociala media-frågor" + "marketingInquiries": "Reklam/Sociala media-frågor", + "tweet": "Tweet" } \ No newline at end of file diff --git a/common/locales/sv/gear.json b/common/locales/sv/gear.json index 932c39c208..e2a698cca5 100644 --- a/common/locales/sv/gear.json +++ b/common/locales/sv/gear.json @@ -87,7 +87,7 @@ "weaponSpecialSpringHealerText": "Underbart ben", "weaponSpecialSpringHealerNotes": "APPORT! Ökar intelligens med <%= int %>. Begränsad utgåva 2014 vårutrustning.", "weaponSpecialSummerRogueText": "Piratens kortsvärd", - "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", + "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", "weaponSpecialSummerWarriorText": "Sjöfarande förskärare", "weaponSpecialSummerWarriorNotes": "There isn't a task in any To-Do list willing to tangle with this gnarly knife! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", "weaponSpecialSummerMageText": "Kelpfångare", @@ -115,7 +115,7 @@ "weaponSpecialSpring2015WarriorText": "Benklubba", "weaponSpecialSpring2015WarriorNotes": "It is a real bone club for real fierce doggies and is definitely not a chew toy that the Seasonal Sorceress gave you because who's a good doggy? Whoooo's a good doggy?? It's you!!! You're a good doggy!!! Increases Strength by <%= str %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSpring2015MageText": "Magikerns stav", - "weaponSpecialSpring2015MageNotes": "Conjure yourself up a carrot with this fancy wand. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Spring Gear.", + "weaponSpecialSpring2015MageNotes": "Conjure up a carrot for yourself with this fancy wand. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSpring2015HealerText": "Katt skallra", "weaponSpecialSpring2015HealerNotes": "Når du skakar den har den ett fascinerande clickande ljud som skulle kunna hålla VEM SOM HELST underhållen i timtal. Ökar intelligens med <%= int %>. Begränsad vår utgåva 2015 av vår utrustning.", "weaponSpecialSummer2015RogueText": "Firing Coral", @@ -126,6 +126,14 @@ "weaponSpecialSummer2015MageNotes": "Hidden power glimmers in the jewels of this staff. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Summer Gear.", "weaponSpecialSummer2015HealerText": "Wand of the Waves", "weaponSpecialSummer2015HealerNotes": "Cures seasickness and sea sickness! Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", + "weaponSpecialFall2015RogueText": "Bat-tle Ax", + "weaponSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015WarriorText": "Wooden Plank", + "weaponSpecialFall2015WarriorNotes": "Great for elevating things in cornfields and/or smacking tasks. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015MageText": "Enchanted Thread", + "weaponSpecialFall2015MageNotes": "A powerful Stitch Witch can control this enchanted thread without even touching it! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015HealerText": "Swamp-Slime Potion", + "weaponSpecialFall2015HealerNotes": "Brewed to perfection! Now you just have to convince yourself to drink it. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "weaponMystery201411Text": "Måltidernas högaffel", "weaponMystery201411Notes": "Stab your enemies or dig in to your favorite foods - this versatile pitchfork does it all! Confers no benefit. November 2014 Subscriber Item.", "weaponMystery201502Text": "Glittrig Bevingad Stav av Kärlek och Också Sanning", @@ -144,6 +152,10 @@ "weaponArmoireMythmakerSwordNotes": "Though it may seem humble, this sword has made many mythic heroes. Increases Perception and Strength by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 3 of 3)", "weaponArmoireIronCrookText": "Iron Crook", "weaponArmoireIronCrookNotes": "Fiercely hammered from iron, this iron crook is good at herding sheep. Increases Perception and Strength by <%= attrs %> each. Enchanted Armoire: Horned Iron Set (Item 3 of 3)", + "weaponArmoireGoldWingStaffText": "Gold Wing Staff", + "weaponArmoireGoldWingStaffNotes": "The wings on this staff constantly flutter and twist. Increases all attributes by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "weaponArmoireBatWandText": "Bat Wand", + "weaponArmoireBatWandNotes": "This wand can turn any task into a bat! Wave it about and watch them fly away. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Independent Item.", "armor": "utrustning", "armorBase0Text": "Vanliga kläder", "armorBase0Notes": "Vanliga kläder. Har ingen effekt.", @@ -257,6 +269,14 @@ "armorSpecialSummer2015MageNotes": "Hidden power resides in the puffs of these sleeves. Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", "armorSpecialSummer2015HealerText": "Sjömans Rustning", "armorSpecialSummer2015HealerNotes": "This armor lets everyone know that you are an honest merchant sailor who would never dream of behaving like a scalawag. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "armorSpecialFall2015RogueText": "Bat-tle Armor", + "armorSpecialFall2015RogueNotes": "Fly into bat-tle! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015WarriorText": "Scarecrow Armor", + "armorSpecialFall2015WarriorNotes": "Despite being stuffed with straw, this armor is extremely hefty! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015MageText": "Stitched Robes", + "armorSpecialFall2015MageNotes": "Every stitch in this armor shimmers with enchantment. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015HealerText": "Potioner Robes", + "armorSpecialFall2015HealerNotes": "What? Of course that was a potion of constitution. No, you are definitely not turning into a frog! Don't be ribbiticulous. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "armorMystery201402Text": "Budbärarskrud", "armorMystery201402Notes": "Shimmering and strong, these robes have many pockets to carry letters. Confers no benefit. February 2014 Subscriber Item.", "armorMystery201403Text": "Skogsvandrarrustning", @@ -285,6 +305,8 @@ "armorMystery201506Notes": "Snorkel through a coral reef in this brightly-colored swim suit! Confers no benefit. June 2015 Subscriber Item.", "armorMystery201508Text": "Cheetah Costume", "armorMystery201508Notes": "Run fast as a flash in the fluffy Cheetah Costume! Confers no benefit. August 2015 Subscriber Item.", + "armorMystery201509Text": "Werewolf Costume", + "armorMystery201509Notes": "This IS a costume, right? Confers no benefit. September 2015 Subscriber Item.", "armorMystery301404Text": "Steampunk-dräkt", "armorMystery301404Notes": "Dapper and dashing, wot! Confers no benefit. February 3015 Subscriber Item.", "armorArmoireLunarArmorText": "Soothing Lunar Armor", @@ -297,6 +319,8 @@ "armorArmoireGoldenTogaNotes": "This glimmering toga is only worn by true heroes. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 1 of 3).", "armorArmoireHornedIronArmorText": "Horned Iron Armor", "armorArmoireHornedIronArmorNotes": "Fiercely hammered from iron, this horned armor is nearly impossible to break. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Horned Iron Set (Item 2 of 3).", + "armorArmoirePlagueDoctorOvercoatText": "Plague Doctor Overcoat", + "armorArmoirePlagueDoctorOvercoatNotes": "An authentic overcoat worn by the doctors who battle the Plague of Procrastination! Increases Intelligence by <%= int %>, Strength by <%= str %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 3 of 3).", "headgear": "huvudbonader", "headBase0Text": "Ingen hjälm", "headBase0Notes": "Ingen huvudbonad.", @@ -408,6 +432,14 @@ "headSpecialSummer2015MageNotes": "Hidden power shines in the threads of this scarf. Increases Perception by <%= per %>. Limited Edition 2015 Summer Gear.", "headSpecialSummer2015HealerText": "Sailor's Cap", "headSpecialSummer2015HealerNotes": "With your sailor's cap set firmly on your head, you can navigate even the stormiest seas! Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", + "headSpecialFall2015RogueText": "Bat-tle Wings", + "headSpecialFall2015RogueNotes": "Echolocate your enemies with this powerful helm! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015WarriorText": "Scarecrow Hat", + "headSpecialFall2015WarriorNotes": "Everyone would want this hat--if they only had a brain. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015MageText": "Stitched Hat", + "headSpecialFall2015MageNotes": "Every stitch in this hat augments its power. Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015HealerText": "Hat of Frog", + "headSpecialFall2015HealerNotes": "This is an extremely serious hat that is worthy of only the most advanced potioners. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "headSpecialGaymerxText": "Regnbågsfärgad krigarhjälm", "headSpecialGaymerxNotes": "In celebration of pride season and GaymerX, this special helmet is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGBTQ and gaming and is open to everyone. It takes place at the InterContinental in downtown San Francisco on July 11-13! Confers no benefit.", "headMystery201402Text": "Bevingad hjälm", @@ -430,6 +462,8 @@ "headMystery201505Notes": "The green plume on this iron helm waves proudly. Confers no benefit. May 2015 Subscriber Item.", "headMystery201508Text": "Cheetah Hat", "headMystery201508Notes": "This cozy cheetah hat is very fuzzy! Confers no benefit. August 2015 Subscriber Item.", + "headMystery201509Text": "Werewolf Mask", + "headMystery201509Notes": "This IS a mask, right? Confers no benefit. September 2015 Subscriber Item.", "headMystery301404Text": "Stilig cylinderhatt", "headMystery301404Notes": "A fancy top hat for the finest of gentlefolk! January 3015 Subscriber Item. Confers no benefit.", "headMystery301405Text": "Vanlig cylinderhatt", @@ -452,6 +486,16 @@ "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", "headArmoireHornedIronHelmText": "Horned Iron Helm", "headArmoireHornedIronHelmNotes": "Fiercely hammered from iron, this horned helmet is nearly impossible to break. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Horned Iron Set (Item 1 of 3).", + "headArmoireYellowHairbowText": "Yellow Hairbow", + "headArmoireYellowHairbowNotes": "Become perceptive, strong, and smart while wearing this beautiful Yellow Hairbow! Increases Perception, Strength, and Intelligence by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireRedFloppyHatText": "Red Floppy Hat", + "headArmoireRedFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a radiant red color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoirePlagueDoctorHatText": "Plague Doctor Hat", + "headArmoirePlagueDoctorHatNotes": "An authentic hat worn by the doctors who battle the Plague of Procrastination! Increases Strength by <%= str %>, Intelligence by <%= int %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 1 of 3).", + "headArmoireBlackCatText": "Black Cat Hat", + "headArmoireBlackCatNotes": "This black hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Intelligence and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireOrangeCatText": "Orange Cat Hat", + "headArmoireOrangeCatNotes": "This orange hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Independent Item.", "offhand": "shield-hand item", "shieldBase0Text": "No Shield-Hand Equipment", "shieldBase0Notes": "Ingen sköld eller sekundärt vapen.", @@ -523,10 +567,18 @@ "shieldSpecialSummer2015WarriorNotes": "Crafted of deep-ocean metal by the artisans of Dilatory, this shield shines like the sand and the sea. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", "shieldSpecialSummer2015HealerText": "Strapping Shield", "shieldSpecialSummer2015HealerNotes": "Use this shield to bash away bilge rats. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "shieldSpecialFall2015RogueText": "Bat-tle Ax", + "shieldSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015WarriorText": "Birdseed Bag", + "shieldSpecialFall2015WarriorNotes": "It's true that you're supposed to be SCARING the crows, but there's nothing wrong with making friends! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015HealerText": "Stirring Stick", + "shieldSpecialFall2015HealerNotes": "This stick can stir anything without melting, dissolving, or bursting into flame! It can also be used to fiercely poke enemy tasks. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "shieldMystery301405Text": "Klocksköld", "shieldMystery301405Notes": "Time is on your side with this towering clock shield! Confers no benefit. June 3015 Subscriber Item.", "shieldArmoireGladiatorShieldText": "Gladiator Shield", "shieldArmoireGladiatorShieldNotes": "To be a gladiator you must.... eh, whatever, just bash them with your shield. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 3 of 3).", + "shieldArmoireMidnightShieldText": "Midnight Shield", + "shieldArmoireMidnightShieldNotes": "This shield is most powerful at the stroke of midnight! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Independent Item.", "back": "Back Accessory", "backBase0Text": "Inget ryggtillbehör", "backBase0Notes": "Inget ryggtillbehör.", @@ -632,5 +684,7 @@ "eyewearMystery301404Text": "Eyewear Goggles", "eyewearMystery301404Notes": "Inget ögonskydd skulle kunna vara stiligare än ett par glasögon - förutom, möjligtvis, en monokel. Ger inga fördelar. April 2015 prenumerationsföremål.", "eyewearMystery301405Text": "Monokel", - "eyewearMystery301405Notes": "Inget ögonskydd skulle kunna vara stiligare än ett par glasögon - förutom, möjligtvis, en monokel. Ger inga fördelar. Juli 2015 prenumerationsföremål." + "eyewearMystery301405Notes": "Inget ögonskydd skulle kunna vara stiligare än ett par glasögon - förutom, möjligtvis, en monokel. Ger inga fördelar. Juli 2015 prenumerationsföremål.", + "eyewearArmoirePlagueDoctorMaskText": "Plague Doctor Mask", + "eyewearArmoirePlagueDoctorMaskNotes": "An authentic mask worn by the doctors who battle the Plague of Procrastination. Confers no benefit. Enchanted Armoire: Plague Doctor Set (Item 2 of 3)." } \ No newline at end of file diff --git a/common/locales/sv/limited.json b/common/locales/sv/limited.json index 891257522f..5c0d62e28d 100644 --- a/common/locales/sv/limited.json +++ b/common/locales/sv/limited.json @@ -29,6 +29,7 @@ "seasonalShopClosedText": "The Seasonal Shop is currently closed!! I don't know where the Seasonal Sorceress is now, but I bet she'll be back during the next Grand Gala!", "seasonalShopText": "Welcome to the Seasonal Shop!! We're stocking springtime Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Spring Fling event each year, but we're only open until April 30th, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopSummerText": "Welcome to the Seasonal Shop!! We're stocking summertime Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Summer Splash event each year, but we're only open until July 31st, so be sure to stock up now, or you'll have to wait a year to buy these items again!", + "seasonalShopFallText": "Welcome to the Seasonal Shop!! We're stocking autumn Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Fall Festival event each year, but we're only open until October 31, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopRebirth": "If you've used the Orb of Rebirth, you can repurchase this equipment in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", "candycaneSet": "Polkagris (Magiker)", "skiSet": "Ski-sassin (Rogue)", @@ -54,5 +55,10 @@ "daringSwashbucklerSet": "Daring Swashbuckler (Warrior)", "emeraldMermageSet": "Emerald Mermage (Mage)", "reefSeahealerSet": "Reef Seahealer (Healer)", - "roguishPirateSet": "Roguish Pirate (Rogue)" + "roguishPirateSet": "Roguish Pirate (Rogue)", + "monsterOfScienceSet": "Monster of Science (Warrior)", + "witchyWizardSet": "Witchy Wizard (Mage)", + "mummyMedicSet": "Mummy Medic (Healer)", + "vampireSmiterSet": "Vampire Smiter (Rogue)", + "fallEventAvailability": "Available until October 31" } \ No newline at end of file diff --git a/common/locales/sv/messages.json b/common/locales/sv/messages.json index c059071f5b..b4077a6d75 100644 --- a/common/locales/sv/messages.json +++ b/common/locales/sv/messages.json @@ -5,6 +5,7 @@ "messageTagNotFound": "Tagg hittades inte.", "messagePetNotFound": ":pet not found in user.items.pets", "messageFoodNotFound": ":food not found in user.items.food", + "messageNotAvailable": "This item is not currently available for purchase.", "messageCannotFeedPet": "Kan inte mata detta husdjur.", "messageAlreadyMount": "Du har redan det riddjuret. Försök att mata ett annat djur.", "messageEvolve": "Du har tämjt <%= egg %>. Ta en ridtur!", @@ -14,6 +15,7 @@ "messageEquipped": "<%= itemText %> pårustad.", "messageUnEquipped": "<%= itemText %> avrustad.", "messageMissingEggPotion": "Du saknar antingen det ägget eller den drycken.", + "messageInvalidEggPotionCombo": "You can't hatch Quest Pet Eggs with Magic Hatching Potions! Try a different egg.", "messageAlreadyPet": "Du har redan det här husdjuret. Prova en annan kombination!", "messageHatched": "Ditt ägg kläcktes! Besök ditt stall för att rusta ditt husdjur.", "messageNotEnoughGold": "Inte tillräckligt med Guld", diff --git a/common/locales/sv/pets.json b/common/locales/sv/pets.json index da04b9d181..44a41fceb3 100644 --- a/common/locales/sv/pets.json +++ b/common/locales/sv/pets.json @@ -1,11 +1,13 @@ { "pets": "Husdjur", "petsFound": "Husdjur Funna", + "magicPets": "Magic Potion Pets", "rarePets": "Sällsynta Husdjur", "questPets": "Uppdrags-husdjur", "mounts": "Riddjur", "mountsTamed": "Tämjda Riddjur", "questMounts": "Uppdragsriddjur", + "magicMounts": "Magic Potion Mounts", "rareMounts": "Sällsynta Riddjur", "etherealLion": "Himmelskt Lejon", "veteranWolf": "Veteranvarg", @@ -24,13 +26,15 @@ "eggSingular": "ägg", "noEggs": "Du har inga ägg.", "hatchingPotions": "Kläckningsdrycker", + "magicHatchingPotions": "Magic Hatching Potions", "hatchingPotion": "kläckningsdryck", "noHatchingPotions": "Du har inga kläckningsdrycker.", "inventoryText": "Klicka på ett ägg för att se användbara drycker markerade i grönt och klicka sedan på en av de markerade dryckerna för att kläcka ditt husdjur. Om inga drycker är markerade: tryck igen för att avmarkera ägget och klicka istället på en dryck för att få de användbara äggen markerade. Du kan också sälja oönskade drops till Köpmannen Alexander.", "foodText": "Mat", "food": "Mat och Sadlar", "noFood": "Du har inte någon mat eller några sadlar.", - "dropsExplanation": "Get these items faster with gems if you don't want to wait for them to drop when completing a task. Learn more about the drop system.", + "dropsExplanation": "Get these items faster with Gems if you don't want to wait for them to drop when completing a task. Learn more about the drop system.", + "premiumPotionNoDropExplanation": "Magic Hatching Potions cannot be used on eggs received from Quests. The only way to get Magic Hatching Potions is by buying them below, not from random drops.", "beastMasterProgress": "Djurmästarframsteg", "stableBeastMasterProgress": "Beast Master Progress: <%= number %> Pets Found", "beastAchievement": "Du har erhållit bedriften \"Djurmästare\" genom att ha samlat alla husdjur!", diff --git a/common/locales/sv/subscriber.json b/common/locales/sv/subscriber.json index eecd6ed8c4..6e6327a2b2 100644 --- a/common/locales/sv/subscriber.json +++ b/common/locales/sv/subscriber.json @@ -62,7 +62,7 @@ "timeTravelersPopoverNoSub": "You'll need a Mystic Hourglass to summon the mysterious Time Travelers! <%= linkStart %>Subscribers<%= linkEnd %> earn one Mystic Hourglass for every three months of consecutive subscribing. Come back when you have a Mystic Hourglass, and the Time Travelers will fetch you a rare pet, mount, or Subscriber Item Set from the past... or maybe even the future.", "timeTravelersPopover": "We see you have a Mystic Hourglass, so we will happily travel back in time for you! Please choose the pet, mount, or Mystery Item Set you would like. You can see a list of the past item sets <%= linkStart %>here<%= linkEnd %>! If those don't satisfy you, perhaps you'd be interested in one of our fashionably futuristic Steampunk Item Sets?", "timeTravelersAlreadyOwned": "Congratulations! You already own everything the Time Travelers currently offer. Thanks for supporting the site!", - "mysticHourglassPopover": "Mystic Hourglass allows you to purchase previous months' subscriber sets.", + "mysticHourglassPopover": "A Mystic Hourglass allows you to purchase certain limited-time items, such as monthly Mystery Item Sets and awards from world bosses, from the past!", "subUpdateCard": "Uppdatera Kort", "subUpdateTitle": "Uppdatera", "subUpdateDescription": "Uppdatera Ditt Kort att Bli Laddat", diff --git a/common/locales/uk/content.json b/common/locales/uk/content.json index cbb5e1ea16..2bc77fbc45 100644 --- a/common/locales/uk/content.json +++ b/common/locales/uk/content.json @@ -6,71 +6,96 @@ "armoireLastItem": "You've found the last piece of rare Equipment in the Enchanted Armoire.", "armoireNotesEmpty": "The Armoire will have new Equipment in the first week of every month. Until then, keep clicking for Experience and Food!", "dropEggWolfText": "Вовк", - "dropEggWolfAdjective": "вірний", + "dropEggWolfMountText": "Wolf", + "dropEggWolfAdjective": "a loyal", "dropEggTigerCubText": "Тигрик", "dropEggTigerCubMountText": "Тигр", - "dropEggTigerCubAdjective": "лютий", + "dropEggTigerCubAdjective": "a fierce", "dropEggPandaCubText": "Пандик", "dropEggPandaCubMountText": "Панда", - "dropEggPandaCubAdjective": "ніжний", + "dropEggPandaCubAdjective": "a gentle", "dropEggLionCubText": "Левчик", "dropEggLionCubMountText": "Лев", - "dropEggLionCubAdjective": "величний", + "dropEggLionCubAdjective": "a regal", "dropEggFoxText": "Лис", - "dropEggFoxAdjective": "підступний", + "dropEggFoxMountText": "Fox", + "dropEggFoxAdjective": "a wily", "dropEggFlyingPigText": "Крилосвин", - "dropEggFlyingPigAdjective": "вибагливий", + "dropEggFlyingPigMountText": "Flying Pig", + "dropEggFlyingPigAdjective": "a whimsical", "dropEggDragonText": "Дракон", - "dropEggDragonAdjective": "могутній", + "dropEggDragonMountText": "Dragon", + "dropEggDragonAdjective": "a mighty", "dropEggCactusText": "Кактус", - "dropEggCactusAdjective": "колючий", + "dropEggCactusMountText": "Cactus", + "dropEggCactusAdjective": "a prickly", "dropEggBearCubText": "Ведмежа", "dropEggBearCubMountText": "Ведмідь", - "dropEggBearCubAdjective": "гарнюній", + "dropEggBearCubAdjective": "a cuddly", "questEggGryphonText": "Ґрифон", - "questEggGryphonAdjective": "гордий", + "questEggGryphonMountText": "Gryphon", + "questEggGryphonAdjective": "a proud", "questEggHedgehogText": "Їжак", - "questEggHedgehogAdjective": "шипастий", + "questEggHedgehogMountText": "Hedgehog", + "questEggHedgehogAdjective": "a spiky", "questEggDeerText": "Олень", - "questEggDeerAdjective": "вишуканий", + "questEggDeerMountText": "Deer", + "questEggDeerAdjective": "an elegant", "questEggEggText": "Яйце", "questEggEggMountText": "Egg Basket", - "questEggEggAdjective": "забарвлено", + "questEggEggAdjective": "a colorful", "questEggRatText": "Щур", - "questEggRatAdjective": "брудне", + "questEggRatMountText": "Rat", + "questEggRatAdjective": "a dirty", "questEggOctopusText": "Спрут", - "questEggOctopusAdjective": "слизький", + "questEggOctopusMountText": "Octopus", + "questEggOctopusAdjective": "a slippery", "questEggSeahorseText": "Мор. коник", - "questEggSeahorseAdjective": "бажаний", + "questEggSeahorseMountText": "Seahorse", + "questEggSeahorseAdjective": "a prize", "questEggParrotText": "Папуга", - "questEggParrotAdjective": "яскравий", + "questEggParrotMountText": "Parrot", + "questEggParrotAdjective": "a vibrant", "questEggRoosterText": "Півень", - "questEggRoosterAdjective": "бундючний", + "questEggRoosterMountText": "Rooster", + "questEggRoosterAdjective": "a strutting", "questEggSpiderText": "Павук", - "questEggSpiderAdjective": "моторошний", + "questEggSpiderMountText": "Spider", + "questEggSpiderAdjective": "a creepy", "questEggOwlText": "Сова", - "questEggOwlAdjective": "мудрий", + "questEggOwlMountText": "Owl", + "questEggOwlAdjective": "a wise", "questEggPenguinText": "Penguin", - "questEggPenguinAdjective": "perspicacious", + "questEggPenguinMountText": "Penguin", + "questEggPenguinAdjective": "a perspicacious", "questEggTRexText": "Tyrannosaur", - "questEggTRexAdjective": "tiny-armed", + "questEggTRexMountText": "Tyrannosaur", + "questEggTRexAdjective": "a tiny-armed", "questEggRockText": "Rock", - "questEggRockAdjective": "lively", + "questEggRockMountText": "Rock", + "questEggRockAdjective": "a lively", "questEggBunnyText": "Bunny", - "questEggBunnyAdjective": "snuggly", + "questEggBunnyMountText": "Bunny", + "questEggBunnyAdjective": "a snuggly", "questEggSlimeText": "Marshmallow Slime", - "questEggSlimeAdjective": "sweet", + "questEggSlimeMountText": "Marshmallow Slime", + "questEggSlimeAdjective": "a sweet", "questEggSheepText": "Sheep", - "questEggSheepAdjective": "woolly", + "questEggSheepMountText": "Sheep", + "questEggSheepAdjective": "a woolly", "questEggCuttlefishText": "Cuttlefish", - "questEggCuttlefishAdjective": "cuddly", + "questEggCuttlefishMountText": "Cuttlefish", + "questEggCuttlefishAdjective": "a cuddly", "questEggWhaleText": "Whale", - "questEggWhaleAdjective": "splashy", + "questEggWhaleMountText": "Whale", + "questEggWhaleAdjective": "a splashy", "questEggCheetahText": "Cheetah", - "questEggCheetahAdjective": "honest", + "questEggCheetahMountText": "Cheetah", + "questEggCheetahAdjective": "an honest", "questEggHorseText": "Horse", - "questEggHorseAdjective": "galloping", - "eggNotes": "Find a hatching potion to pour on this egg, and it will hatch into a <%= eggAdjective(locale) %> <%= eggText(locale) %>.", + "questEggHorseMountText": "Horse", + "questEggHorseAdjective": "a galloping", + "eggNotes": "Find a hatching potion to pour on this egg, and it will hatch into <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "Простий", "hatchingPotionWhite": "Білий", "hatchingPotionDesert": "Пустельний", @@ -81,7 +106,9 @@ "hatchingPotionCottonCandyPink": "Рожева цукровата", "hatchingPotionCottonCandyBlue": "Синя цукровата", "hatchingPotionGolden": "Золотий", + "hatchingPotionSpooky": "Spooky", "hatchingPotionNotes": "Pour this on an egg, and it will hatch as a <%= potText(locale) %> pet.", + "premiumPotionAddlNotes": "Not usable on quest pet eggs.", "foodMeat": "М'ясо", "foodMilk": "Молоко", "foodPotatoe": "Картопля", diff --git a/common/locales/uk/faq.json b/common/locales/uk/faq.json index af3a1d398b..c2a7b7deaf 100644 --- a/common/locales/uk/faq.json +++ b/common/locales/uk/faq.json @@ -31,7 +31,7 @@ "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party on the [website](https://habitica.com/#/options/groups/party), you'll be rewarded with the Basi-List Scroll! (We will add this feature to the app in a future update.)\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for gold and gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "faqQuestion10": "What are gems, and how do I get them?", - "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](link) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", + "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "How do I report a bug or request a feature?", "iosFaqAnswer11": "You can report a bug, request a feature, or send feedback under Menu > Report a Bug and Menu > Send Feedback! We'll do everything we can to assist you.", diff --git a/common/locales/uk/front.json b/common/locales/uk/front.json index f4d8cabfed..002003d67f 100644 --- a/common/locales/uk/front.json +++ b/common/locales/uk/front.json @@ -178,5 +178,6 @@ "generalQuestionsSite": "General Questions about the Site", "businessInquiries": "Business Inquiries", "merchandiseInquiries": "Merchandise Inquiries", - "marketingInquiries": "Marketing/Social Media Inquiries" + "marketingInquiries": "Marketing/Social Media Inquiries", + "tweet": "Tweet" } \ No newline at end of file diff --git a/common/locales/uk/gear.json b/common/locales/uk/gear.json index 0cd983b62c..5084ebbd50 100644 --- a/common/locales/uk/gear.json +++ b/common/locales/uk/gear.json @@ -87,7 +87,7 @@ "weaponSpecialSpringHealerText": "Улюблена кісточка", "weaponSpecialSpringHealerNotes": "FETCH! Increases Intelligence by <%= int %>. Limited Edition 2014 Spring Gear.", "weaponSpecialSummerRogueText": "Піратське Мачете", - "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", + "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", "weaponSpecialSummerWarriorText": "Ніж Мореплавця", "weaponSpecialSummerWarriorNotes": "There isn't a task in any To-Do list willing to tangle with this gnarly knife! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", "weaponSpecialSummerMageText": "Ловець Водоростей", @@ -115,7 +115,7 @@ "weaponSpecialSpring2015WarriorText": "Bone Club", "weaponSpecialSpring2015WarriorNotes": "It is a real bone club for real fierce doggies and is definitely not a chew toy that the Seasonal Sorceress gave you because who's a good doggy? Whoooo's a good doggy?? It's you!!! You're a good doggy!!! Increases Strength by <%= str %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSpring2015MageText": "Magician's Wand", - "weaponSpecialSpring2015MageNotes": "Conjure yourself up a carrot with this fancy wand. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Spring Gear.", + "weaponSpecialSpring2015MageNotes": "Conjure up a carrot for yourself with this fancy wand. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSpring2015HealerText": "Cat Rattle", "weaponSpecialSpring2015HealerNotes": "When you wave it, it makes a fascinating clickety noise that would keep ANYONE entertained for hours. Increases Intelligence by <%= int %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSummer2015RogueText": "Firing Coral", @@ -126,6 +126,14 @@ "weaponSpecialSummer2015MageNotes": "Hidden power glimmers in the jewels of this staff. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Summer Gear.", "weaponSpecialSummer2015HealerText": "Wand of the Waves", "weaponSpecialSummer2015HealerNotes": "Cures seasickness and sea sickness! Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", + "weaponSpecialFall2015RogueText": "Bat-tle Ax", + "weaponSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015WarriorText": "Wooden Plank", + "weaponSpecialFall2015WarriorNotes": "Great for elevating things in cornfields and/or smacking tasks. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015MageText": "Enchanted Thread", + "weaponSpecialFall2015MageNotes": "A powerful Stitch Witch can control this enchanted thread without even touching it! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015HealerText": "Swamp-Slime Potion", + "weaponSpecialFall2015HealerNotes": "Brewed to perfection! Now you just have to convince yourself to drink it. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "weaponMystery201411Text": "Pitchfork of Feasting", "weaponMystery201411Notes": "Stab your enemies or dig in to your favorite foods - this versatile pitchfork does it all! Confers no benefit. November 2014 Subscriber Item.", "weaponMystery201502Text": "Shimmery Winged Staff of Love and Also Truth", @@ -144,6 +152,10 @@ "weaponArmoireMythmakerSwordNotes": "Though it may seem humble, this sword has made many mythic heroes. Increases Perception and Strength by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 3 of 3)", "weaponArmoireIronCrookText": "Iron Crook", "weaponArmoireIronCrookNotes": "Fiercely hammered from iron, this iron crook is good at herding sheep. Increases Perception and Strength by <%= attrs %> each. Enchanted Armoire: Horned Iron Set (Item 3 of 3)", + "weaponArmoireGoldWingStaffText": "Gold Wing Staff", + "weaponArmoireGoldWingStaffNotes": "The wings on this staff constantly flutter and twist. Increases all attributes by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "weaponArmoireBatWandText": "Bat Wand", + "weaponArmoireBatWandNotes": "This wand can turn any task into a bat! Wave it about and watch them fly away. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Independent Item.", "armor": "броня", "armorBase0Text": "Звичайний одяг", "armorBase0Notes": "Звичайнісінький одяг. Так собі.", @@ -257,6 +269,14 @@ "armorSpecialSummer2015MageNotes": "Hidden power resides in the puffs of these sleeves. Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", "armorSpecialSummer2015HealerText": "Sailor's Armor", "armorSpecialSummer2015HealerNotes": "This armor lets everyone know that you are an honest merchant sailor who would never dream of behaving like a scalawag. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "armorSpecialFall2015RogueText": "Bat-tle Armor", + "armorSpecialFall2015RogueNotes": "Fly into bat-tle! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015WarriorText": "Scarecrow Armor", + "armorSpecialFall2015WarriorNotes": "Despite being stuffed with straw, this armor is extremely hefty! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015MageText": "Stitched Robes", + "armorSpecialFall2015MageNotes": "Every stitch in this armor shimmers with enchantment. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015HealerText": "Potioner Robes", + "armorSpecialFall2015HealerNotes": "What? Of course that was a potion of constitution. No, you are definitely not turning into a frog! Don't be ribbiticulous. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "armorMystery201402Text": "Мантія посланця", "armorMystery201402Notes": "Shimmering and strong, these robes have many pockets to carry letters. Confers no benefit. February 2014 Subscriber Item.", "armorMystery201403Text": "Броня лісовика", @@ -285,6 +305,8 @@ "armorMystery201506Notes": "Snorkel through a coral reef in this brightly-colored swim suit! Confers no benefit. June 2015 Subscriber Item.", "armorMystery201508Text": "Cheetah Costume", "armorMystery201508Notes": "Run fast as a flash in the fluffy Cheetah Costume! Confers no benefit. August 2015 Subscriber Item.", + "armorMystery201509Text": "Werewolf Costume", + "armorMystery201509Notes": "This IS a costume, right? Confers no benefit. September 2015 Subscriber Item.", "armorMystery301404Text": "Steampunk Suit", "armorMystery301404Notes": "Dapper and dashing, wot! Confers no benefit. February 3015 Subscriber Item.", "armorArmoireLunarArmorText": "Soothing Lunar Armor", @@ -297,6 +319,8 @@ "armorArmoireGoldenTogaNotes": "This glimmering toga is only worn by true heroes. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 1 of 3).", "armorArmoireHornedIronArmorText": "Horned Iron Armor", "armorArmoireHornedIronArmorNotes": "Fiercely hammered from iron, this horned armor is nearly impossible to break. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Horned Iron Set (Item 2 of 3).", + "armorArmoirePlagueDoctorOvercoatText": "Plague Doctor Overcoat", + "armorArmoirePlagueDoctorOvercoatNotes": "An authentic overcoat worn by the doctors who battle the Plague of Procrastination! Increases Intelligence by <%= int %>, Strength by <%= str %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 3 of 3).", "headgear": "headgear", "headBase0Text": "Без шолома", "headBase0Notes": "Без головного убору", @@ -408,6 +432,14 @@ "headSpecialSummer2015MageNotes": "Hidden power shines in the threads of this scarf. Increases Perception by <%= per %>. Limited Edition 2015 Summer Gear.", "headSpecialSummer2015HealerText": "Sailor's Cap", "headSpecialSummer2015HealerNotes": "With your sailor's cap set firmly on your head, you can navigate even the stormiest seas! Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", + "headSpecialFall2015RogueText": "Bat-tle Wings", + "headSpecialFall2015RogueNotes": "Echolocate your enemies with this powerful helm! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015WarriorText": "Scarecrow Hat", + "headSpecialFall2015WarriorNotes": "Everyone would want this hat--if they only had a brain. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015MageText": "Stitched Hat", + "headSpecialFall2015MageNotes": "Every stitch in this hat augments its power. Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015HealerText": "Hat of Frog", + "headSpecialFall2015HealerNotes": "This is an extremely serious hat that is worthy of only the most advanced potioners. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "headSpecialGaymerxText": "Rainbow Warrior Helm", "headSpecialGaymerxNotes": "In celebration of pride season and GaymerX, this special helmet is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGBTQ and gaming and is open to everyone. It takes place at the InterContinental in downtown San Francisco on July 11-13! Confers no benefit.", "headMystery201402Text": "Крилатий шолом", @@ -430,6 +462,8 @@ "headMystery201505Notes": "The green plume on this iron helm waves proudly. Confers no benefit. May 2015 Subscriber Item.", "headMystery201508Text": "Cheetah Hat", "headMystery201508Notes": "This cozy cheetah hat is very fuzzy! Confers no benefit. August 2015 Subscriber Item.", + "headMystery201509Text": "Werewolf Mask", + "headMystery201509Notes": "This IS a mask, right? Confers no benefit. September 2015 Subscriber Item.", "headMystery301404Text": "Fancy Top Hat", "headMystery301404Notes": "A fancy top hat for the finest of gentlefolk! January 3015 Subscriber Item. Confers no benefit.", "headMystery301405Text": "Basic Top Hat", @@ -452,6 +486,16 @@ "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", "headArmoireHornedIronHelmText": "Horned Iron Helm", "headArmoireHornedIronHelmNotes": "Fiercely hammered from iron, this horned helmet is nearly impossible to break. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Horned Iron Set (Item 1 of 3).", + "headArmoireYellowHairbowText": "Yellow Hairbow", + "headArmoireYellowHairbowNotes": "Become perceptive, strong, and smart while wearing this beautiful Yellow Hairbow! Increases Perception, Strength, and Intelligence by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireRedFloppyHatText": "Red Floppy Hat", + "headArmoireRedFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a radiant red color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoirePlagueDoctorHatText": "Plague Doctor Hat", + "headArmoirePlagueDoctorHatNotes": "An authentic hat worn by the doctors who battle the Plague of Procrastination! Increases Strength by <%= str %>, Intelligence by <%= int %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 1 of 3).", + "headArmoireBlackCatText": "Black Cat Hat", + "headArmoireBlackCatNotes": "This black hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Intelligence and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireOrangeCatText": "Orange Cat Hat", + "headArmoireOrangeCatNotes": "This orange hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Independent Item.", "offhand": "shield-hand item", "shieldBase0Text": "No Shield-Hand Equipment", "shieldBase0Notes": "Без щита чи другої зброї", @@ -523,10 +567,18 @@ "shieldSpecialSummer2015WarriorNotes": "Crafted of deep-ocean metal by the artisans of Dilatory, this shield shines like the sand and the sea. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", "shieldSpecialSummer2015HealerText": "Strapping Shield", "shieldSpecialSummer2015HealerNotes": "Use this shield to bash away bilge rats. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "shieldSpecialFall2015RogueText": "Bat-tle Ax", + "shieldSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015WarriorText": "Birdseed Bag", + "shieldSpecialFall2015WarriorNotes": "It's true that you're supposed to be SCARING the crows, but there's nothing wrong with making friends! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015HealerText": "Stirring Stick", + "shieldSpecialFall2015HealerNotes": "This stick can stir anything without melting, dissolving, or bursting into flame! It can also be used to fiercely poke enemy tasks. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "shieldMystery301405Text": "Clock Shield", "shieldMystery301405Notes": "Time is on your side with this towering clock shield! Confers no benefit. June 3015 Subscriber Item.", "shieldArmoireGladiatorShieldText": "Gladiator Shield", "shieldArmoireGladiatorShieldNotes": "To be a gladiator you must.... eh, whatever, just bash them with your shield. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 3 of 3).", + "shieldArmoireMidnightShieldText": "Midnight Shield", + "shieldArmoireMidnightShieldNotes": "This shield is most powerful at the stroke of midnight! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Independent Item.", "back": "Back Accessory", "backBase0Text": "No Back Accessory", "backBase0Notes": "No Back Accessory.", @@ -632,5 +684,7 @@ "eyewearMystery301404Text": "Eyewear Goggles", "eyewearMystery301404Notes": "No eyewear could be fancier than a pair of goggles - except, perhaps, for a monocle. Confers no benefit. April 3015 Subscriber Item.", "eyewearMystery301405Text": "Monocle", - "eyewearMystery301405Notes": "No eyewear could be fancier than a monocle - except, perhaps, for a pair of goggles. Confers no benefit. July 3015 Subscriber Item." + "eyewearMystery301405Notes": "No eyewear could be fancier than a monocle - except, perhaps, for a pair of goggles. Confers no benefit. July 3015 Subscriber Item.", + "eyewearArmoirePlagueDoctorMaskText": "Plague Doctor Mask", + "eyewearArmoirePlagueDoctorMaskNotes": "An authentic mask worn by the doctors who battle the Plague of Procrastination. Confers no benefit. Enchanted Armoire: Plague Doctor Set (Item 2 of 3)." } \ No newline at end of file diff --git a/common/locales/uk/limited.json b/common/locales/uk/limited.json index a7d2767ce9..c0f93e666a 100644 --- a/common/locales/uk/limited.json +++ b/common/locales/uk/limited.json @@ -29,6 +29,7 @@ "seasonalShopClosedText": "The Seasonal Shop is currently closed!! I don't know where the Seasonal Sorceress is now, but I bet she'll be back during the next Grand Gala!", "seasonalShopText": "Welcome to the Seasonal Shop!! We're stocking springtime Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Spring Fling event each year, but we're only open until April 30th, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopSummerText": "Welcome to the Seasonal Shop!! We're stocking summertime Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Summer Splash event each year, but we're only open until July 31st, so be sure to stock up now, or you'll have to wait a year to buy these items again!", + "seasonalShopFallText": "Welcome to the Seasonal Shop!! We're stocking autumn Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Fall Festival event each year, but we're only open until October 31, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopRebirth": "If you've used the Orb of Rebirth, you can repurchase this equipment in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", "candycaneSet": "Candy Cane (Mage)", "skiSet": "Ski-sassin (Rogue)", @@ -54,5 +55,10 @@ "daringSwashbucklerSet": "Daring Swashbuckler (Warrior)", "emeraldMermageSet": "Emerald Mermage (Mage)", "reefSeahealerSet": "Reef Seahealer (Healer)", - "roguishPirateSet": "Roguish Pirate (Rogue)" + "roguishPirateSet": "Roguish Pirate (Rogue)", + "monsterOfScienceSet": "Monster of Science (Warrior)", + "witchyWizardSet": "Witchy Wizard (Mage)", + "mummyMedicSet": "Mummy Medic (Healer)", + "vampireSmiterSet": "Vampire Smiter (Rogue)", + "fallEventAvailability": "Available until October 31" } \ No newline at end of file diff --git a/common/locales/uk/messages.json b/common/locales/uk/messages.json index 55dc4525e8..090c2d7f9c 100644 --- a/common/locales/uk/messages.json +++ b/common/locales/uk/messages.json @@ -5,6 +5,7 @@ "messageTagNotFound": "Ярлика немає.", "messagePetNotFound": ":pet немає у user.items.pets", "messageFoodNotFound": ":food нема у user.items.food", + "messageNotAvailable": "This item is not currently available for purchase.", "messageCannotFeedPet": "Цього улюбленця не можна годувати.", "messageAlreadyMount": "У Вас уже є такий скакун. Погодуйте-но іншого улюбленця.", "messageEvolve": "Ви приборкали <%= egg %>, давайте кататися верхи!", @@ -14,6 +15,7 @@ "messageEquipped": "<%= itemText %> споряджено.", "messageUnEquipped": "<%= itemText %> знято.", "messageMissingEggPotion": "Ви сумуєте чи то за тим яйцем, чи то за тим зіллям.", + "messageInvalidEggPotionCombo": "You can't hatch Quest Pet Eggs with Magic Hatching Potions! Try a different egg.", "messageAlreadyPet": "У вас уже є така тваринка. Спробуйте вивести інше поєднання!", "messageHatched": "Яйце дозріло! Зайдіть до стайні та оберіть улюбленця.", "messageNotEnoughGold": "Замало золота", diff --git a/common/locales/uk/pets.json b/common/locales/uk/pets.json index ea100a9a0e..92229a839a 100644 --- a/common/locales/uk/pets.json +++ b/common/locales/uk/pets.json @@ -1,11 +1,13 @@ { "pets": "Улюбленці", "petsFound": "Знайдені улюбленці", + "magicPets": "Magic Potion Pets", "rarePets": "Рідкісні улюбленці", "questPets": "Квестові улюбленці", "mounts": "Скакуни", "mountsTamed": "Приборкані скакуни", "questMounts": "Квестові скакуни", + "magicMounts": "Magic Potion Mounts", "rareMounts": "Рідкісні скакуни", "etherealLion": "Етерний лев", "veteranWolf": "Лютий вовк", @@ -24,13 +26,15 @@ "eggSingular": "яйце", "noEggs": "Ви не маєте жодних яєць.", "hatchingPotions": "Зілля дозрівання", + "magicHatchingPotions": "Magic Hatching Potions", "hatchingPotion": "зілля вилуплення", "noHatchingPotions": "Ви не маєте жодного зілля дозрівання.", "inventoryText": "Клацніть на яйці, аби побачити доступні зілля, підсвічені зеленим, та оберіть одне з них, щоб яйце дозріло для вилуплення. Якщо не підсвічено жодного зілля, ще раз клацніть на яйці, щоб скасувати вибір. Натомість клацніть на зіллі, аби виявити яйця, з якими його можна використати. Непотрібні предмети можна також продати купцеві Александру.", "foodText": "food", "food": "Їжа та сідла", "noFood": "У Вас немає жодної їжі чи сідла.", - "dropsExplanation": "Get these items faster with gems if you don't want to wait for them to drop when completing a task. Learn more about the drop system.", + "dropsExplanation": "Get these items faster with Gems if you don't want to wait for them to drop when completing a task. Learn more about the drop system.", + "premiumPotionNoDropExplanation": "Magic Hatching Potions cannot be used on eggs received from Quests. The only way to get Magic Hatching Potions is by buying them below, not from random drops.", "beastMasterProgress": "Прогрес Володару Звірів", "stableBeastMasterProgress": "Beast Master Progress: <%= number %> Pets Found", "beastAchievement": "Ви здобули досягнення „Звіролов“ за збір усіх улюбленців!", diff --git a/common/locales/uk/subscriber.json b/common/locales/uk/subscriber.json index 59f2525ac6..6b779aabb4 100644 --- a/common/locales/uk/subscriber.json +++ b/common/locales/uk/subscriber.json @@ -62,7 +62,7 @@ "timeTravelersPopoverNoSub": "You'll need a Mystic Hourglass to summon the mysterious Time Travelers! <%= linkStart %>Subscribers<%= linkEnd %> earn one Mystic Hourglass for every three months of consecutive subscribing. Come back when you have a Mystic Hourglass, and the Time Travelers will fetch you a rare pet, mount, or Subscriber Item Set from the past... or maybe even the future.", "timeTravelersPopover": "We see you have a Mystic Hourglass, so we will happily travel back in time for you! Please choose the pet, mount, or Mystery Item Set you would like. You can see a list of the past item sets <%= linkStart %>here<%= linkEnd %>! If those don't satisfy you, perhaps you'd be interested in one of our fashionably futuristic Steampunk Item Sets?", "timeTravelersAlreadyOwned": "Congratulations! You already own everything the Time Travelers currently offer. Thanks for supporting the site!", - "mysticHourglassPopover": "Mystic Hourglass allows you to purchase previous months' subscriber sets.", + "mysticHourglassPopover": "A Mystic Hourglass allows you to purchase certain limited-time items, such as monthly Mystery Item Sets and awards from world bosses, from the past!", "subUpdateCard": "Оновити картку", "subUpdateTitle": "Оновити", "subUpdateDescription": "Оновити картку, з якої будете сплачувати.", diff --git a/common/locales/zh/content.json b/common/locales/zh/content.json index ff0b3f4173..27e470d848 100644 --- a/common/locales/zh/content.json +++ b/common/locales/zh/content.json @@ -6,71 +6,96 @@ "armoireLastItem": "您在 魔法衣橱 里找到了最后一件 稀有装备。", "armoireNotesEmpty": "每个月的第一个星期这里都会有新的装备,到时记得常点进来获得经验和食物", "dropEggWolfText": "狼", - "dropEggWolfAdjective": "忠诚的", + "dropEggWolfMountText": "Wolf", + "dropEggWolfAdjective": "a loyal", "dropEggTigerCubText": "老虎幼崽", "dropEggTigerCubMountText": "老虎", - "dropEggTigerCubAdjective": "凶猛的", + "dropEggTigerCubAdjective": "a fierce", "dropEggPandaCubText": "熊猫幼崽", "dropEggPandaCubMountText": "熊猫", - "dropEggPandaCubAdjective": "温顺的", + "dropEggPandaCubAdjective": "a gentle", "dropEggLionCubText": "小狮子", "dropEggLionCubMountText": "狮子", - "dropEggLionCubAdjective": "威严的", + "dropEggLionCubAdjective": "a regal", "dropEggFoxText": "狐狸", - "dropEggFoxAdjective": "狡猾的", + "dropEggFoxMountText": "Fox", + "dropEggFoxAdjective": "a wily", "dropEggFlyingPigText": "飞猪", - "dropEggFlyingPigAdjective": "怪诞的", + "dropEggFlyingPigMountText": "Flying Pig", + "dropEggFlyingPigAdjective": "a whimsical", "dropEggDragonText": "龙", - "dropEggDragonAdjective": "威猛的", + "dropEggDragonMountText": "Dragon", + "dropEggDragonAdjective": "a mighty", "dropEggCactusText": "仙人掌", - "dropEggCactusAdjective": "多刺的", + "dropEggCactusMountText": "Cactus", + "dropEggCactusAdjective": "a prickly", "dropEggBearCubText": "幼熊", "dropEggBearCubMountText": "熊", - "dropEggBearCubAdjective": "令人想拥抱的", + "dropEggBearCubAdjective": "a cuddly", "questEggGryphonText": "狮鹫", - "questEggGryphonAdjective": "傲慢的", + "questEggGryphonMountText": "Gryphon", + "questEggGryphonAdjective": "a proud", "questEggHedgehogText": "刺猬", - "questEggHedgehogAdjective": "刺刺的", + "questEggHedgehogMountText": "Hedgehog", + "questEggHedgehogAdjective": "a spiky", "questEggDeerText": "鹿", - "questEggDeerAdjective": "优雅的", + "questEggDeerMountText": "Deer", + "questEggDeerAdjective": "an elegant", "questEggEggText": "蛋", "questEggEggMountText": "装了鸡蛋的篮子", - "questEggEggAdjective": "彩色", + "questEggEggAdjective": "a colorful", "questEggRatText": "老鼠", - "questEggRatAdjective": "肮脏的", + "questEggRatMountText": "Rat", + "questEggRatAdjective": "a dirty", "questEggOctopusText": "章鱼", - "questEggOctopusAdjective": "滑溜溜的", + "questEggOctopusMountText": "Octopus", + "questEggOctopusAdjective": "a slippery", "questEggSeahorseText": "海马", - "questEggSeahorseAdjective": "珍赏的", + "questEggSeahorseMountText": "Seahorse", + "questEggSeahorseAdjective": "a prize", "questEggParrotText": "鹦鹉", - "questEggParrotAdjective": "充满活力的", + "questEggParrotMountText": "Parrot", + "questEggParrotAdjective": "a vibrant", "questEggRoosterText": "公雞", - "questEggRoosterAdjective": "昂首阔步的", + "questEggRoosterMountText": "Rooster", + "questEggRoosterAdjective": "a strutting", "questEggSpiderText": "蜘蛛", - "questEggSpiderAdjective": "惊悚的", + "questEggSpiderMountText": "Spider", + "questEggSpiderAdjective": "a creepy", "questEggOwlText": "猫头鹰", - "questEggOwlAdjective": "智慧的", + "questEggOwlMountText": "Owl", + "questEggOwlAdjective": "a wise", "questEggPenguinText": "企鹅", - "questEggPenguinAdjective": "聪颖的", + "questEggPenguinMountText": "Penguin", + "questEggPenguinAdjective": "a perspicacious", "questEggTRexText": "霸王龙", - "questEggTRexAdjective": "手臂短短的", + "questEggTRexMountText": "Tyrannosaur", + "questEggTRexAdjective": "a tiny-armed", "questEggRockText": "石头", - "questEggRockAdjective": "活泼", + "questEggRockMountText": "Rock", + "questEggRockAdjective": "a lively", "questEggBunnyText": "兔子", - "questEggBunnyAdjective": "舒服的", + "questEggBunnyMountText": "Bunny", + "questEggBunnyAdjective": "a snuggly", "questEggSlimeText": "棉花糖烂泥", - "questEggSlimeAdjective": "甜甜的", + "questEggSlimeMountText": "Marshmallow Slime", + "questEggSlimeAdjective": "a sweet", "questEggSheepText": "羊", - "questEggSheepAdjective": "羊毛", + "questEggSheepMountText": "Sheep", + "questEggSheepAdjective": "a woolly", "questEggCuttlefishText": "墨鱼", - "questEggCuttlefishAdjective": "可爱的", + "questEggCuttlefishMountText": "Cuttlefish", + "questEggCuttlefishAdjective": "a cuddly", "questEggWhaleText": "鲸", - "questEggWhaleAdjective": "斑点", + "questEggWhaleMountText": "Whale", + "questEggWhaleAdjective": "a splashy", "questEggCheetahText": "猎豹", - "questEggCheetahAdjective": "诚实的", + "questEggCheetahMountText": "Cheetah", + "questEggCheetahAdjective": "an honest", "questEggHorseText": "Horse", - "questEggHorseAdjective": "galloping", - "eggNotes": "把孵化药水倒在宠物蛋上可以孵化出一只<%= eggAdjective(locale) %><%= eggText(locale) %>。", + "questEggHorseMountText": "Horse", + "questEggHorseAdjective": "a galloping", + "eggNotes": "Find a hatching potion to pour on this egg, and it will hatch into <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "普通", "hatchingPotionWhite": "白色", "hatchingPotionDesert": "沙漠", @@ -81,7 +106,9 @@ "hatchingPotionCottonCandyPink": "粉色棉花糖", "hatchingPotionCottonCandyBlue": "蓝色棉花糖", "hatchingPotionGolden": "金色", + "hatchingPotionSpooky": "Spooky", "hatchingPotionNotes": "把它倒在宠物蛋上可以孵化出一只<%= potText(locale) %>宠物。", + "premiumPotionAddlNotes": "Not usable on quest pet eggs.", "foodMeat": "肉", "foodMilk": "牛奶", "foodPotatoe": "土豆", diff --git a/common/locales/zh/faq.json b/common/locales/zh/faq.json index 05d88e4e18..4e92abc129 100644 --- a/common/locales/zh/faq.json +++ b/common/locales/zh/faq.json @@ -31,7 +31,7 @@ "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party on the [website](https://habitica.com/#/options/groups/party), you'll be rewarded with the Basi-List Scroll! (We will add this feature to the app in a future update.)\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for gold and gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "faqQuestion10": "What are gems, and how do I get them?", - "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](link) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", + "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "How do I report a bug or request a feature?", "iosFaqAnswer11": "You can report a bug, request a feature, or send feedback under Menu > Report a Bug and Menu > Send Feedback! We'll do everything we can to assist you.", diff --git a/common/locales/zh/front.json b/common/locales/zh/front.json index cda0a05bab..5fa654db02 100644 --- a/common/locales/zh/front.json +++ b/common/locales/zh/front.json @@ -178,5 +178,6 @@ "generalQuestionsSite": "General Questions about the Site", "businessInquiries": "Business Inquiries", "merchandiseInquiries": "Merchandise Inquiries", - "marketingInquiries": "Marketing/Social Media Inquiries" + "marketingInquiries": "Marketing/Social Media Inquiries", + "tweet": "Tweet" } \ No newline at end of file diff --git a/common/locales/zh/gear.json b/common/locales/zh/gear.json index 16831684c5..be9e5686e2 100644 --- a/common/locales/zh/gear.json +++ b/common/locales/zh/gear.json @@ -87,7 +87,7 @@ "weaponSpecialSpringHealerText": "可爱的骨头", "weaponSpecialSpringHealerNotes": "拿来!增加<%= int %>点智力。2014年春季限量版装备。", "weaponSpecialSummerRogueText": "海盗弯刀", - "weaponSpecialSummerRogueNotes": "停止吧!你会让那些日常任务自取灭亡!增强力量<%= str %>点。限量版2014夏季装备。", + "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", "weaponSpecialSummerWarriorText": "航海片刀", "weaponSpecialSummerWarriorNotes": "沒有任何待办事项中的任务愿意与这把粗糙的刀纠缠!增加<%= str %>点力量。限量版2014夏季装备。", "weaponSpecialSummerMageText": "海带捕捉器", @@ -115,7 +115,7 @@ "weaponSpecialSpring2015WarriorText": "骨棒", "weaponSpecialSpring2015WarriorNotes": "这是为真正凶猛的狗狗们准备的真正的骨棒,绝对不是那种季节魔女给你的咀嚼玩具!乖狗狗是谁?谁~~~是乖狗狗呀??就是你呀!!你是只乖狗狗哦!!!提高 <%= str %>点力量。2015春季限定版装备。", "weaponSpecialSpring2015MageText": "魔法师魔杖", - "weaponSpecialSpring2015MageNotes": "可以用这支魔杖召唤一个属于你自己的胡萝卜。提高<%= int %>点智力和<%= per %>点感知。2015春季限定版装备。", + "weaponSpecialSpring2015MageNotes": "Conjure up a carrot for yourself with this fancy wand. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSpring2015HealerText": "猫咪拨浪鼓", "weaponSpecialSpring2015HealerNotes": "当你摇动这只拨浪鼓,它会发出叮当声,让所有人保持愉悦好几小时。提高<%= int %>点智力。2015春季限定版装备。", "weaponSpecialSummer2015RogueText": "炽烈珊瑚", @@ -126,6 +126,14 @@ "weaponSpecialSummer2015MageNotes": "Hidden power glimmers in the jewels of this staff. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Summer Gear.", "weaponSpecialSummer2015HealerText": "Wand of the Waves", "weaponSpecialSummer2015HealerNotes": "Cures seasickness and sea sickness! Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", + "weaponSpecialFall2015RogueText": "Bat-tle Ax", + "weaponSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015WarriorText": "Wooden Plank", + "weaponSpecialFall2015WarriorNotes": "Great for elevating things in cornfields and/or smacking tasks. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015MageText": "Enchanted Thread", + "weaponSpecialFall2015MageNotes": "A powerful Stitch Witch can control this enchanted thread without even touching it! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015HealerText": "Swamp-Slime Potion", + "weaponSpecialFall2015HealerNotes": "Brewed to perfection! Now you just have to convince yourself to drink it. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "weaponMystery201411Text": "盛宴之叉", "weaponMystery201411Notes": "刺伤你的仇敌或是插进你最爱的食物——这把多才多艺的叉子可是无所不能!没有属性加成。2014年11月捐助者物品。", "weaponMystery201502Text": "爱与真理之微光翅膀法杖", @@ -144,6 +152,10 @@ "weaponArmoireMythmakerSwordNotes": "Though it may seem humble, this sword has made many mythic heroes. Increases Perception and Strength by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 3 of 3)", "weaponArmoireIronCrookText": "Iron Crook", "weaponArmoireIronCrookNotes": "Fiercely hammered from iron, this iron crook is good at herding sheep. Increases Perception and Strength by <%= attrs %> each. Enchanted Armoire: Horned Iron Set (Item 3 of 3)", + "weaponArmoireGoldWingStaffText": "Gold Wing Staff", + "weaponArmoireGoldWingStaffNotes": "The wings on this staff constantly flutter and twist. Increases all attributes by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "weaponArmoireBatWandText": "Bat Wand", + "weaponArmoireBatWandNotes": "This wand can turn any task into a bat! Wave it about and watch them fly away. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Independent Item.", "armor": "护甲", "armorBase0Text": "普通服装", "armorBase0Notes": "普通的衣服。 没有属性加成。", @@ -257,6 +269,14 @@ "armorSpecialSummer2015MageNotes": "Hidden power resides in the puffs of these sleeves. Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", "armorSpecialSummer2015HealerText": "Sailor's Armor", "armorSpecialSummer2015HealerNotes": "This armor lets everyone know that you are an honest merchant sailor who would never dream of behaving like a scalawag. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "armorSpecialFall2015RogueText": "Bat-tle Armor", + "armorSpecialFall2015RogueNotes": "Fly into bat-tle! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015WarriorText": "Scarecrow Armor", + "armorSpecialFall2015WarriorNotes": "Despite being stuffed with straw, this armor is extremely hefty! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015MageText": "Stitched Robes", + "armorSpecialFall2015MageNotes": "Every stitch in this armor shimmers with enchantment. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015HealerText": "Potioner Robes", + "armorSpecialFall2015HealerNotes": "What? Of course that was a potion of constitution. No, you are definitely not turning into a frog! Don't be ribbiticulous. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "armorMystery201402Text": "使者长袍", "armorMystery201402Notes": "闪闪发光又强大,这些衣服有很多携带信件的口袋。没有赋予好处。2014年2月订阅者物品。", "armorMystery201403Text": "森林行者护甲", @@ -285,6 +305,8 @@ "armorMystery201506Notes": "Snorkel through a coral reef in this brightly-colored swim suit! Confers no benefit. June 2015 Subscriber Item.", "armorMystery201508Text": "Cheetah Costume", "armorMystery201508Notes": "Run fast as a flash in the fluffy Cheetah Costume! Confers no benefit. August 2015 Subscriber Item.", + "armorMystery201509Text": "Werewolf Costume", + "armorMystery201509Notes": "This IS a costume, right? Confers no benefit. September 2015 Subscriber Item.", "armorMystery301404Text": "蒸汽朋克套装", "armorMystery301404Notes": "整洁又精神,真聪明!没有属性加成。2015年1月订阅者物品", "armorArmoireLunarArmorText": "Soothing Lunar Armor", @@ -297,6 +319,8 @@ "armorArmoireGoldenTogaNotes": "This glimmering toga is only worn by true heroes. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 1 of 3).", "armorArmoireHornedIronArmorText": "Horned Iron Armor", "armorArmoireHornedIronArmorNotes": "Fiercely hammered from iron, this horned armor is nearly impossible to break. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Horned Iron Set (Item 2 of 3).", + "armorArmoirePlagueDoctorOvercoatText": "Plague Doctor Overcoat", + "armorArmoirePlagueDoctorOvercoatNotes": "An authentic overcoat worn by the doctors who battle the Plague of Procrastination! Increases Intelligence by <%= int %>, Strength by <%= str %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 3 of 3).", "headgear": "头饰", "headBase0Text": "没有头盔", "headBase0Notes": "没有头饰", @@ -408,6 +432,14 @@ "headSpecialSummer2015MageNotes": "Hidden power shines in the threads of this scarf. Increases Perception by <%= per %>. Limited Edition 2015 Summer Gear.", "headSpecialSummer2015HealerText": "Sailor's Cap", "headSpecialSummer2015HealerNotes": "With your sailor's cap set firmly on your head, you can navigate even the stormiest seas! Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", + "headSpecialFall2015RogueText": "Bat-tle Wings", + "headSpecialFall2015RogueNotes": "Echolocate your enemies with this powerful helm! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015WarriorText": "Scarecrow Hat", + "headSpecialFall2015WarriorNotes": "Everyone would want this hat--if they only had a brain. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015MageText": "Stitched Hat", + "headSpecialFall2015MageNotes": "Every stitch in this hat augments its power. Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015HealerText": "Hat of Frog", + "headSpecialFall2015HealerNotes": "This is an extremely serious hat that is worthy of only the most advanced potioners. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "headSpecialGaymerxText": "彩虹战士头盔", "headSpecialGaymerxNotes": "这顶由五光十色的镭射彩虹图案装饰的帽子是为了庆祝骄傲时节和GaymerX!GaymerX是一个向所有人开放的庆祝LGBTQ并尽情玩乐的游戏大会。7月11-13日在旧金山市中心洲际饭店举行!没有属性加成。", "headMystery201402Text": "翼盔", @@ -430,6 +462,8 @@ "headMystery201505Notes": "The green plume on this iron helm waves proudly. Confers no benefit. May 2015 Subscriber Item.", "headMystery201508Text": "Cheetah Hat", "headMystery201508Notes": "This cozy cheetah hat is very fuzzy! Confers no benefit. August 2015 Subscriber Item.", + "headMystery201509Text": "Werewolf Mask", + "headMystery201509Notes": "This IS a mask, right? Confers no benefit. September 2015 Subscriber Item.", "headMystery301404Text": "华丽礼帽", "headMystery301404Notes": "上流社会佼佼者的华丽礼帽!3015年1月捐赠者物品。没有属性加成。", "headMystery301405Text": "基础礼帽", @@ -452,6 +486,16 @@ "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", "headArmoireHornedIronHelmText": "Horned Iron Helm", "headArmoireHornedIronHelmNotes": "Fiercely hammered from iron, this horned helmet is nearly impossible to break. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Horned Iron Set (Item 1 of 3).", + "headArmoireYellowHairbowText": "Yellow Hairbow", + "headArmoireYellowHairbowNotes": "Become perceptive, strong, and smart while wearing this beautiful Yellow Hairbow! Increases Perception, Strength, and Intelligence by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireRedFloppyHatText": "Red Floppy Hat", + "headArmoireRedFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a radiant red color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoirePlagueDoctorHatText": "Plague Doctor Hat", + "headArmoirePlagueDoctorHatNotes": "An authentic hat worn by the doctors who battle the Plague of Procrastination! Increases Strength by <%= str %>, Intelligence by <%= int %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 1 of 3).", + "headArmoireBlackCatText": "Black Cat Hat", + "headArmoireBlackCatNotes": "This black hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Intelligence and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireOrangeCatText": "Orange Cat Hat", + "headArmoireOrangeCatNotes": "This orange hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Independent Item.", "offhand": "副手物品", "shieldBase0Text": "没有副手装备", "shieldBase0Notes": "没有盾牌或副手武器。", @@ -523,10 +567,18 @@ "shieldSpecialSummer2015WarriorNotes": "Crafted of deep-ocean metal by the artisans of Dilatory, this shield shines like the sand and the sea. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", "shieldSpecialSummer2015HealerText": "Strapping Shield", "shieldSpecialSummer2015HealerNotes": "Use this shield to bash away bilge rats. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "shieldSpecialFall2015RogueText": "Bat-tle Ax", + "shieldSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015WarriorText": "Birdseed Bag", + "shieldSpecialFall2015WarriorNotes": "It's true that you're supposed to be SCARING the crows, but there's nothing wrong with making friends! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015HealerText": "Stirring Stick", + "shieldSpecialFall2015HealerNotes": "This stick can stir anything without melting, dissolving, or bursting into flame! It can also be used to fiercely poke enemy tasks. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "shieldMystery301405Text": "时钟之盾", "shieldMystery301405Notes": "拥有这块高耸的时钟之盾,时间与你同在!没有属性加成。3015年6月捐赠者物品。", "shieldArmoireGladiatorShieldText": "Gladiator Shield", "shieldArmoireGladiatorShieldNotes": "To be a gladiator you must.... eh, whatever, just bash them with your shield. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 3 of 3).", + "shieldArmoireMidnightShieldText": "Midnight Shield", + "shieldArmoireMidnightShieldNotes": "This shield is most powerful at the stroke of midnight! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Independent Item.", "back": "Back Accessory", "backBase0Text": "没有背部挂件", "backBase0Notes": "没有背部挂件。", @@ -632,5 +684,7 @@ "eyewearMystery301404Text": "眼戴护目镜", "eyewearMystery301404Notes": "没有什么小饰品能比一副护目镜更炫了——可能,除了单片眼镜。3015年3月捐赠者物品。", "eyewearMystery301405Text": "单片眼镜", - "eyewearMystery301405Notes": "没有什么饰品能比单片眼镜更炫——可能,除了护目镜。没有属性加成。3015年7月订阅者物品" + "eyewearMystery301405Notes": "没有什么饰品能比单片眼镜更炫——可能,除了护目镜。没有属性加成。3015年7月订阅者物品", + "eyewearArmoirePlagueDoctorMaskText": "Plague Doctor Mask", + "eyewearArmoirePlagueDoctorMaskNotes": "An authentic mask worn by the doctors who battle the Plague of Procrastination. Confers no benefit. Enchanted Armoire: Plague Doctor Set (Item 2 of 3)." } \ No newline at end of file diff --git a/common/locales/zh/limited.json b/common/locales/zh/limited.json index cbd623ef3e..1c4af6041d 100644 --- a/common/locales/zh/limited.json +++ b/common/locales/zh/limited.json @@ -29,6 +29,7 @@ "seasonalShopClosedText": "The Seasonal Shop is currently closed!! I don't know where the Seasonal Sorceress is now, but I bet she'll be back during the next Grand Gala!", "seasonalShopText": "欢迎来到季度商店!!我们现在囤积了各色春日 季度版 商品。每年的春日嘉年华期间,这里的一切都能买到——直到4月30号。所以赶快来扫货吧,否则你要足足再等一年才能买到!", "seasonalShopSummerText": "Welcome to the Seasonal Shop!! We're stocking summertime Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Summer Splash event each year, but we're only open until July 31st, so be sure to stock up now, or you'll have to wait a year to buy these items again!", + "seasonalShopFallText": "Welcome to the Seasonal Shop!! We're stocking autumn Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Fall Festival event each year, but we're only open until October 31, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopRebirth": "If you've used the Orb of Rebirth, you can repurchase this equipment in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", "candycaneSet": "拐杖糖 (法师)", "skiSet": "雪橇刺客 (盗贼)", @@ -54,5 +55,10 @@ "daringSwashbucklerSet": "Daring Swashbuckler (Warrior)", "emeraldMermageSet": "Emerald Mermage (Mage)", "reefSeahealerSet": "Reef Seahealer (Healer)", - "roguishPirateSet": "Roguish Pirate (Rogue)" + "roguishPirateSet": "Roguish Pirate (Rogue)", + "monsterOfScienceSet": "Monster of Science (Warrior)", + "witchyWizardSet": "Witchy Wizard (Mage)", + "mummyMedicSet": "Mummy Medic (Healer)", + "vampireSmiterSet": "Vampire Smiter (Rogue)", + "fallEventAvailability": "Available until October 31" } \ No newline at end of file diff --git a/common/locales/zh/messages.json b/common/locales/zh/messages.json index 10747e64bf..93644cb7fd 100644 --- a/common/locales/zh/messages.json +++ b/common/locales/zh/messages.json @@ -5,6 +5,7 @@ "messageTagNotFound": "找不到标签。", "messagePetNotFound": "找不到该宠物。", "messageFoodNotFound": "找不到该食物。", + "messageNotAvailable": "This item is not currently available for purchase.", "messageCannotFeedPet": "不能喂这只宠物。", "messageAlreadyMount": "你已经有这个坐骑了。请喂另一只宠物。", "messageEvolve": "你驯养了<%= egg %>,去骑几圈吧!", @@ -14,6 +15,7 @@ "messageEquipped": "装备了<%= itemText %>", "messageUnEquipped": "卸下了 <%= itemText %>", "messageMissingEggPotion": "你没选择药水或者宠物蛋", + "messageInvalidEggPotionCombo": "You can't hatch Quest Pet Eggs with Magic Hatching Potions! Try a different egg.", "messageAlreadyPet": "你已经拥有这只宠物了,试着用另一种方案孵化吧。", "messageHatched": "你的蛋孵化了,造访你的马厩来配备你的宠物吧。", "messageNotEnoughGold": "金币不够", diff --git a/common/locales/zh/pets.json b/common/locales/zh/pets.json index 6467827c1e..f2dadcc774 100644 --- a/common/locales/zh/pets.json +++ b/common/locales/zh/pets.json @@ -1,11 +1,13 @@ { "pets": "宠物", "petsFound": "拥有的宠物", + "magicPets": "Magic Potion Pets", "rarePets": "稀有宠物", "questPets": "剧情任务宠物", "mounts": "坐骑", "mountsTamed": "已驯服的坐骑", "questMounts": "任务坐骑", + "magicMounts": "Magic Potion Mounts", "rareMounts": "稀有坐骑", "etherealLion": "灵狮", "veteranWolf": "退伍军狼", @@ -24,13 +26,15 @@ "eggSingular": "蛋", "noEggs": "你没有任何宠物蛋。", "hatchingPotions": "孵化药水", + "magicHatchingPotions": "Magic Hatching Potions", "hatchingPotion": "孵化药水", "noHatchingPotions": "你没有任何孵化药水。", "inventoryText": "点选一颗蛋后,可使用的药水会亮起绿色的背景,然后点击药水来孵化出宠物。如果没有药水亮起绿色背景,再点击一次蛋来取消点选它,然后先点击药水看看可使用的宠物蛋,它们同样会亮起绿色背景。你也可以在商人Alexander那里卖掉不想要的物品。", "foodText": "食物", "food": "食物和鞍", "noFood": "你没有任何食物或鞍。", - "dropsExplanation": "如果你不想等每次完成任务才掉落这些物品,你可以用宝石来加速获取。 你可以在这了解更多关于掉落系统的信息。", + "dropsExplanation": "Get these items faster with Gems if you don't want to wait for them to drop when completing a task. Learn more about the drop system.", + "premiumPotionNoDropExplanation": "Magic Hatching Potions cannot be used on eggs received from Quests. The only way to get Magic Hatching Potions is by buying them below, not from random drops.", "beastMasterProgress": "驯兽师进度", "stableBeastMasterProgress": "驯兽师进度:<%= number %>宠物已获得", "beastAchievement": "你集齐了所有宠物,获得了”驯兽师“的成就!", diff --git a/common/locales/zh/subscriber.json b/common/locales/zh/subscriber.json index 1f6ec0bc8b..bffe4e0e27 100644 --- a/common/locales/zh/subscriber.json +++ b/common/locales/zh/subscriber.json @@ -62,7 +62,7 @@ "timeTravelersPopoverNoSub": "You'll need a Mystic Hourglass to summon the mysterious Time Travelers! <%= linkStart %>Subscribers<%= linkEnd %> earn one Mystic Hourglass for every three months of consecutive subscribing. Come back when you have a Mystic Hourglass, and the Time Travelers will fetch you a rare pet, mount, or Subscriber Item Set from the past... or maybe even the future.", "timeTravelersPopover": "We see you have a Mystic Hourglass, so we will happily travel back in time for you! Please choose the pet, mount, or Mystery Item Set you would like. You can see a list of the past item sets <%= linkStart %>here<%= linkEnd %>! If those don't satisfy you, perhaps you'd be interested in one of our fashionably futuristic Steampunk Item Sets?", "timeTravelersAlreadyOwned": "Congratulations! You already own everything the Time Travelers currently offer. Thanks for supporting the site!", - "mysticHourglassPopover": "Mystic Hourglass allows you to purchase previous months' subscriber sets.", + "mysticHourglassPopover": "A Mystic Hourglass allows you to purchase certain limited-time items, such as monthly Mystery Item Sets and awards from world bosses, from the past!", "subUpdateCard": "更新卡", "subUpdateTitle": "更新", "subUpdateDescription": "更新收费卡。", diff --git a/common/locales/zh_TW/backgrounds.json b/common/locales/zh_TW/backgrounds.json index a6398d67b6..78eaa675fc 100644 --- a/common/locales/zh_TW/backgrounds.json +++ b/common/locales/zh_TW/backgrounds.json @@ -106,10 +106,10 @@ "backgroundTwinklyPartyLightsText": "閃爍的晚會燈光", "backgroundTwinklyPartyLightsNotes": "在閃爍的晚會燈光下跳舞!", "backgrounds092015": "第 16 組:2015 年 9 月推出", - "backgroundMarketText": "Habitica Market", - "backgroundMarketNotes": "Shop in the Habitica Market.", - "backgroundStableText": "Habitica Stable", + "backgroundMarketText": "Habitica市集", + "backgroundMarketNotes": "在Habitica市集的店舖", + "backgroundStableText": "Habitica馬廄", "backgroundStableNotes": "Tend mounts in the Habitica Stable.", - "backgroundTavernText": "Habitica Tavern", - "backgroundTavernNotes": "Visit the Habitica Tavern." + "backgroundTavernText": "Habitica酒館", + "backgroundTavernNotes": "拜訪Habitica酒館" } \ No newline at end of file diff --git a/common/locales/zh_TW/content.json b/common/locales/zh_TW/content.json index 4455be478a..633d706cdb 100644 --- a/common/locales/zh_TW/content.json +++ b/common/locales/zh_TW/content.json @@ -2,75 +2,100 @@ "potionText": "治療藥水", "potionNotes": "回復15點生命值(立即使用)", "armoireText": "神秘寶箱", - "armoireNotesFull": "打開衣櫥隨機獲得特殊裝備,經驗,或食物!裝備碎片還有:", - "armoireLastItem": "你找到了最後的稀有裝備碎片的神秘寶箱。", - "armoireNotesEmpty": "在每個月的第一個星期,衣櫥將有新的裝備。在那之前,繼續點擊衣櫥以獲得經驗和食物!", + "armoireNotesFull": "打開神祕寶箱隨機獲得特殊裝備,經驗,或食物!裝備碎片還有:", + "armoireLastItem": "你找到了神祕寶箱裡最後一件稀有裝備碎片。", + "armoireNotesEmpty": "每個月的第一個禮拜,神祕寶箱都會推出新的裝備。在那之前,請繼續點擊神祕寶箱以獲得經驗和食物吧!", "dropEggWolfText": "狼", - "dropEggWolfAdjective": "忠誠的", + "dropEggWolfMountText": "狼", + "dropEggWolfAdjective": "一隻憨厚老實的", "dropEggTigerCubText": "小老虎", "dropEggTigerCubMountText": "老虎", - "dropEggTigerCubAdjective": "兇猛的", + "dropEggTigerCubAdjective": "一隻適合演壞人的", "dropEggPandaCubText": "小熊貓", "dropEggPandaCubMountText": "熊貓", - "dropEggPandaCubAdjective": "和善的", + "dropEggPandaCubAdjective": "一隻看似善良但一點也不的", "dropEggLionCubText": "小獅子", "dropEggLionCubMountText": "獅子", - "dropEggLionCubAdjective": "威嚴的", + "dropEggLionCubAdjective": "一隻像是土豪的", "dropEggFoxText": "狐狸", - "dropEggFoxAdjective": "狡猾的", + "dropEggFoxMountText": "狐狸", + "dropEggFoxAdjective": "一隻古靈精怪的", "dropEggFlyingPigText": "飛豬", - "dropEggFlyingPigAdjective": "怪誕的", + "dropEggFlyingPigMountText": "飛豬", + "dropEggFlyingPigAdjective": "一隻幽默有趣的", "dropEggDragonText": "龍", - "dropEggDragonAdjective": "偉大的", + "dropEggDragonMountText": "龍", + "dropEggDragonAdjective": "一隻騰雲駕霧的", "dropEggCactusText": "仙人掌", - "dropEggCactusAdjective": "多刺的", + "dropEggCactusMountText": "仙人掌", + "dropEggCactusAdjective": "一隻會刺到你的", "dropEggBearCubText": "小熊", "dropEggBearCubMountText": "熊", - "dropEggBearCubAdjective": "軟綿綿的", + "dropEggBearCubAdjective": "一隻可愛到爆炸的", "questEggGryphonText": "獅鷲獸", - "questEggGryphonAdjective": "驕傲的", + "questEggGryphonMountText": "獅鷲獸", + "questEggGryphonAdjective": "一隻驕傲無可救藥的", "questEggHedgehogText": "刺猬", - "questEggHedgehogAdjective": "刺刺的", + "questEggHedgehogMountText": "刺猬", + "questEggHedgehogAdjective": "一隻美麗帶刺的", "questEggDeerText": "鹿", - "questEggDeerAdjective": "優雅的", + "questEggDeerMountText": "鹿", + "questEggDeerAdjective": "一隻恍若仙女的", "questEggEggText": "蛋", "questEggEggMountText": "蛋籃子", - "questEggEggAdjective": "彩色", + "questEggEggAdjective": "一顆色彩繽紛的", "questEggRatText": "老鼠", - "questEggRatAdjective": "骯髒的", + "questEggRatMountText": "老鼠", + "questEggRatAdjective": "一隻灰撲撲的", "questEggOctopusText": "章魚", - "questEggOctopusAdjective": "狡猾的", + "questEggOctopusMountText": "章魚", + "questEggOctopusAdjective": "一隻滑頭滑腦的", "questEggSeahorseText": "海馬", - "questEggSeahorseAdjective": "獎勵", + "questEggSeahorseMountText": "海馬", + "questEggSeahorseAdjective": "一隻珍奇難尋的", "questEggParrotText": "鸚鵡", - "questEggParrotAdjective": "充滿活力的", + "questEggParrotMountText": "鸚鵡", + "questEggParrotAdjective": "一隻活力充沛的", "questEggRoosterText": "公雞", - "questEggRoosterAdjective": "昂首闊步的", + "questEggRoosterMountText": "公雞", + "questEggRoosterAdjective": "一隻傲視群雄的", "questEggSpiderText": "蜘蛛", - "questEggSpiderAdjective": "可怕的", + "questEggSpiderMountText": "蜘蛛", + "questEggSpiderAdjective": "一隻毛骨悚然的", "questEggOwlText": "貓頭鷹", - "questEggOwlAdjective": "智慧的", + "questEggOwlMountText": "貓頭鷹", + "questEggOwlAdjective": "一隻富含智慧的", "questEggPenguinText": "企鵝", - "questEggPenguinAdjective": "聰穎的", + "questEggPenguinMountText": "企鵝", + "questEggPenguinAdjective": "一隻敏捷迅速的", "questEggTRexText": "暴龍", - "questEggTRexAdjective": "手臂短小的", + "questEggTRexMountText": "暴龍", + "questEggTRexAdjective": "一隻雙手短短的", "questEggRockText": "巨石", - "questEggRockAdjective": "活潑的", + "questEggRockMountText": "巨石", + "questEggRockAdjective": "一顆活躍的", "questEggBunnyText": "兔子", - "questEggBunnyAdjective": "舒服地", + "questEggBunnyMountText": "兔子", + "questEggBunnyAdjective": "一隻軟綿綿的", "questEggSlimeText": "棉花糖史萊姆", - "questEggSlimeAdjective": "甜甜的", + "questEggSlimeMountText": "棉花糖史萊姆", + "questEggSlimeAdjective": "一坨甜滋滋的", "questEggSheepText": "羊", - "questEggSheepAdjective": "羊毛製的", + "questEggSheepMountText": "羊", + "questEggSheepAdjective": "一隻毛蓬蓬的", "questEggCuttlefishText": "烏賊", - "questEggCuttlefishAdjective": "可愛", + "questEggCuttlefishMountText": "烏賊", + "questEggCuttlefishAdjective": "一隻可愛到爆炸的", "questEggWhaleText": "鯨魚", - "questEggWhaleAdjective": "泥濘的", - "questEggCheetahText": "Cheetah", - "questEggCheetahAdjective": "honest", - "questEggHorseText": "Horse", - "questEggHorseAdjective": "galloping", - "eggNotes": "把孵化藥水倒在寵物蛋上會把它孵化成一隻<%= eggAdjective(locale) %><%= eggText(locale) %>。", + "questEggWhaleMountText": "鯨魚", + "questEggWhaleAdjective": "一隻像巨人的", + "questEggCheetahText": "獵豹", + "questEggCheetahMountText": "獵豹", + "questEggCheetahAdjective": "一隻為人實在的", + "questEggHorseText": "馬", + "questEggHorseMountText": "馬", + "questEggHorseAdjective": "一隻隨風奔馳的", + "eggNotes": "找瓶孵化藥水倒在這顆蛋上,接著等蛋孵化出<%= eggAdjective(locale) %> <%= eggText(locale) %>。", "hatchingPotionBase": "普通", "hatchingPotionWhite": "白色", "hatchingPotionDesert": "沙漠", @@ -81,7 +106,9 @@ "hatchingPotionCottonCandyPink": "棉花糖粉紅色", "hatchingPotionCottonCandyBlue": "棉花糖粉藍色", "hatchingPotionGolden": "金色", + "hatchingPotionSpooky": "幽靈", "hatchingPotionNotes": "把它倒在寵物蛋上可以孵化出一隻<%= potText(locale) %>寵物。", + "premiumPotionAddlNotes": "沒有可以用的任務寵物蛋", "foodMeat": "肉", "foodMilk": "牛奶", "foodPotatoe": "馬鈴薯", diff --git a/common/locales/zh_TW/death.json b/common/locales/zh_TW/death.json index d0a4927e77..fcd41aa03a 100644 --- a/common/locales/zh_TW/death.json +++ b/common/locales/zh_TW/death.json @@ -3,5 +3,14 @@ "dontDespair": "不要絕望!", "deathPenaltyDetails": "你失去了一些等級、黃金、裝備,但是只要努力就可以把它們拿回來!", "refillHealthTryAgain": "回復 HP,然後再試一次", - "dyingOftenTips": "這很常發生嗎? 這裡有 些密技!" + "dyingOftenTips": "這很常發生嗎? 這裡有 些密技!", + "losingHealthWarning": "小心!你的生命值正在減少!", + "losingHealthWarning2": "別讓你的生命值降為0!你會因此損失一個等級、金幣,和噴掉某件裝備。", + "toRegainHealth": "若要回復生命值:", + "lowHealthTips1": "等級提升而補足生命值!", + "lowHealthTips2": "從獎勵欄內購買治療藥水可以回復15點生命值。", + "losingHealthQuickly": "太容易減少生命?", + "lowHealthTips3": "未完成的每日任務會在隔天造成損害,所以要小心不要一開始就增加太多!", + "lowHealthTips4": "如果你的每日任務在某些日子不用完成的話,你可以點選鉛筆按鈕去更改它。", + "goodLuck": "祝你好運囉!" } \ No newline at end of file diff --git a/common/locales/zh_TW/faq.json b/common/locales/zh_TW/faq.json index af3a1d398b..e3b9affd39 100644 --- a/common/locales/zh_TW/faq.json +++ b/common/locales/zh_TW/faq.json @@ -1,41 +1,41 @@ { - "frequentlyAskedQuestions": "Frequently Asked Questions", - "faqQuestion0": "I'm confused. Where do I get an overview?", - "iosFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn experience and gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as Pets, Skills, and Quests! You can customize your character under Menu > Customize Avatar.\n\n Some basic ways to interact: click the (+) in the upper-right-hand corner to add a new task. Tap on an existing task to edit it, and swipe left on a task to delete it. You can sort tasks using Tags in the upper-left-hand corner, and expand and contract checklists by clicking on the checklist bubble.", - "webFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn Experience and Gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as pets, skills, and quests! For more detail, the wiki has an excellent step-by-step overview of the game [right here](http://habitica.wikia.com/wiki/Habitica_Wiki).", - "faqQuestion1": "How do I set up my tasks?", - "iosFaqAnswer1": "Good Habits (the ones with a +) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a -) are tasks that you should avoid, like biting nails. Habits with a + and a - have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award experience and gold. Bad Habits subtract health.\n\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by tapping to edit it. If you skip a Daily that is due, your avatar will take damage overnight. Be careful not to add too many Dailies at once!\n\n To-Dos are your To-Do list. Completing a To-Do earns you gold and experience. You never lose health from To-Dos. You can add a due date to a To-Do by tapping to edit.", - "webFaqAnswer1": "Good Habits (the ones with a ) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a ) are tasks that you should avoid, like biting nails. Habits with a and a have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award Experience and Gold. Bad Habits subtract Health.\n

\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by clicking the pencil item to edit it. If you skip a Daily that is due, your avatar will take damage overnight. Be careful not to add too many Dailies at once!\n

\n To-Dos are your To-Do list. Completing a To-Do earns you Gold and Experience. You never lose Health from To-Dos. You can add a due date to a To-Do by clicking the pencil icon to edit.", - "faqQuestion2": "What are some sample tasks?", - "iosFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n

\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", - "webFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", - "faqQuestion3": "Why do my tasks change color?", - "iosFaqAnswer3": "Your tasks change color based on how well you are currently accomplishing them! Each new task starts out as a neutral yellow. Perform Dailies or positive Habits more frequently and they move toward blue. Miss a Daily or give in to a bad Habit and the task moves toward red. The redder a task, the more rewards it will give you, but if it's a Daily or bad Habit, the more it will hurt you! This helps motivate you to complete the tasks that are giving you trouble.", - "webFaqAnswer3": "Your tasks change color based on how well you are currently accomplishing them! Each new task starts out as a neutral yellow. Perform Dailies or positive Habits more frequently and they move toward blue. Miss a Daily or give in to a bad Habit and the task moves toward red. The redder a task, the more rewards it will give you, but if it’s a Daily or bad Habit, the more it will hurt you! This helps motivate you to complete the tasks that are giving you trouble.", - "faqQuestion4": "Why did my avatar lose health, and how do I regain it?", - "iosFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you tap a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your Party and one of your Party mates did not complete all their Dailies, the Boss will attack you.\n\n The main way to heal is to gain a level, which restores all your health. You can also buy a Health Potion with gold from the Rewards column. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a Party with a Healer, they can heal you as well.", - "webFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you click a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your party and one of your party mates did not complete all their Dailies, the Boss will attack you.\n

\n The main way to heal is to gain a level, which restores all your Health. You can also buy a Health Potion with Gold from the Rewards column. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a party (under Social > Party) with a Healer, they can heal you as well.", - "faqQuestion5": "How do I play Habitica with my friends?", - "iosFaqAnswer5": "The best way is to invite them to a Party with you, via the [website](https://habitica.com/#/options/groups/party)! We'll add the ability to create a Party from this app soon, but in the meantime you can use the [website](https://habitica.com/#/options/groups/party). Parties can go on quests, battle monsters, and cast skills to support each other. On the website, you and your friends can also join Guilds, which are public chat rooms. Guilds will be added to the app in a future update!", - "webFaqAnswer5": "The best way is to invite them to a party with you, under Social > Party! Parties can go on quests, battle monsters, and cast skills to support each other. You can also join guilds together (Social > Guilds). Guilds are chat rooms focusing on a shared interest or the pursuit of a common goal, and can be public or private. You can join as many guilds as you'd like, but only one party.\n

\n For more detailed info, check out the wiki pages on [Parties](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", - "faqQuestion6": "How do I get a Pet or Mount?", - "iosFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch Egg.\" Then choose a hatching potion to determine its color! Go to Menu > Pets to equip your new Pet to your avatar by clicking on it. \n\n You can also grow your Pets into Mounts by feeding them under Menu > Pets. Tap on a Pet, and then select \"Feed Pet\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Menu > Mounts and tap on it to equip it to your avatar.\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", - "webFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Inventory > Market.\n

\n To hatch a Pet, you'll need an egg and a hatching potion. Click on the egg to determine the species you want to hatch, and then click on the hatching potion to determine its color! Go to Inventory > Pets to equip it to your avatar by clicking on it.\n

\n You can also grow your Pets into Mounts by feeding them under Inventory > Pets. Click on a Pet, and then click on a piece of food from the right-hand menu to feed it! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Inventory > Mounts and click on it to equip it to your avatar.\n

\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", - "faqQuestion7": "How do I become a Warrior, Mage, Rogue, or Healer?", - "iosFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their Party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most gold and find the most item drops, and they can help their Party do the same. Finally, Healers can heal themselves and their Party members.\n\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click “Decide Later” and choose later under Menu > Choose Class.", - "webFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most Gold and find the most item drops, and they can help their party do the same. Finally, Healers can heal themselves and their party members.\n

\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click \"Opt Out\" and re-enable it later under User > Stats.", - "faqQuestion8": "What is the blue stat bar that appears in the Header after level 10?", - "iosFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 under Menu > Use Skills. Unlike your health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", - "webFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 in a special section in the Rewards Column. Unlike your Health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You’ll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", - "faqQuestion9": "How do I fight monsters and go on Quests?", - "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party on the [website](https://habitica.com/#/options/groups/party), you'll be rewarded with the Basi-List Scroll! (We will add this feature to the app in a future update.)\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for gold and gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", - "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", - "faqQuestion10": "What are gems, and how do I get them?", - "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](link) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", - "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", - "faqQuestion11": "How do I report a bug or request a feature?", - "iosFaqAnswer11": "You can report a bug, request a feature, or send feedback under Menu > Report a Bug and Menu > Send Feedback! We'll do everything we can to assist you.", - "webFaqAnswer11": "Bug reports are collected on GitHub. Go to [Help > Report a Bug](https://github.com/HabitRPG/habitrpg/issues/2760) and follow the instructions. Don't worry, we'll get you fixed up soon!\n

\n Feature requests are collected on Trello. Go to [Help > Request a Feature](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) and follow the instructions. Ta-da!", - "iosFaqStillNeedHelp": "If you have a question that isn't on this list, come ask in the Tavern chat under Menu > Tavern! We're happy to help.", - "webFaqStillNeedHelp": "If you have a question that isn't on this list, come ask in the [Newbies Guild](https://habitica.com/#/options/groups/guilds/5481ccf3-5d2d-48a9-a871-70a7380cee5a)! We're happy to help." + "frequentlyAskedQuestions": "常見問題", + "faqQuestion0": "我不知道怎麼玩,有遊戲介紹嗎?", + "iosFaqAnswer0": "首先,你要設定好你的每日任務。接著,當你在現實生活中完成時,再把每日任務打勾,你會因此得到經驗值和金幣。金幣可以購買裝備和物品,而經驗值能使你的角色升級並且隨著等級提升還能解鎖其他功能,像是:寵物、技能,以及關卡任務!你可以調整你自己的角色在選單「玩家」>「角色」裡面。\n\n另外,有些基本的功能作用需要注意:點選手機螢幕介面右上角的(+)可以增加新任務。新增任務後,可以輕按現有任務便可再度編輯。按住不放將任務往左邊滑過便可刪除。在畫面左上角有一個標籤可幫助你分類,你可以點選任務來增加或減少清單。", + "webFaqAnswer0": "首先,你要設定好你的每日任務。接著,當你在現實生活中完成時,再把每日任務打勾,你會因此得到經驗值和金幣。金幣可以購買裝備和物品,而經驗值能使你的角色升級並且隨著等級提升還能解鎖其他功能,像是:寵物、技能,以及關卡任務!\n想要更多資訊,可以在wiki裡面找到詳細的介紹,讓你一步一步熟悉遊戲! [這裡](http://habitica.wikia.com/wiki/Habitica_Wiki)", + "faqQuestion1": "我要如何設定每日任務?", + "iosFaqAnswer1": "好習慣(+符號)就是你每天可以做很多次的那種任務,像是吃蔬菜。壞習慣(-符號)則是你應該要避免的任務,像是咬指甲。有些習慣同時擁有+和-,代表它可以同時兼具好的一面和壞的一面,像是走樓梯vs搭電梯。達成好習慣會獎勵你金幣和經驗。壞習慣則會減損生命值。\n\n每日任務是你每天都會做到的事情,像是刷牙或檢查電子信箱。你可以透過點擊來指定每日任務的天數。如果你沒有在每日任務指定的日子完成它的話,你的角色會在隔天減少生命值。所以小心不要一口氣增加太多每日任務!\n\n待辦事項是你的待辦清單,完成待辦事項也能夠得到金幣和經驗值。你不會因為待辦事項完成與否而受到攻擊。對著待辦事項點選也可以編輯指定日期。", + "webFaqAnswer1": "好習慣( )就是你每天可以做很多次的那種任務,像是吃蔬菜。壞習慣()則是你應該要避免的任務,像是咬指甲。有些習慣同時擁有 ,代表它可以同時兼具好的一面和壞的一面,像是走樓梯vs搭電梯。達成好習慣會獎勵你金幣和經驗。壞習慣則會減損生命值。\n

\n每日任務是你每天都會做到的事情,像是刷牙或檢查電子信箱。你可以透過點擊來指定每日任務的天數。如果你沒有在每日任務指定的日子完成它的話,你的角色會在隔天減少生命值。所以小心不要一口氣增加太多每日任務!\n

\n待辦事項是你的待辦清單,完成待辦事項也能夠得到金幣和經驗值。你不會因為待辦事項完成與否而受到攻擊。對著待辦事項點選鉛筆按鈕也可以編輯指定日期。", + "faqQuestion2": "有沒有可供參考的範例任務?", + "iosFaqAnswer2": "wiki有四種參考範例來當作靈感:\n

\n* [範例習慣](http://habitica.wikia.com/wiki/Sample_Habits)\n* [範例每日任務](http://habitica.wikia.com/wiki/Sample_Dailies)\n* [範例待辦事項](http://habitica.wikia.com/wiki/Sample_To-Dos)\n* [範例自訂獎勵](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", + "webFaqAnswer2": "wiki有四種參考範例來當作靈感:\n * [範例習慣](http://habitica.wikia.com/wiki/Sample_Habits)\n * [範例每日任務](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [範例待辦事項](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [範例自訂獎勵](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", + "faqQuestion3": "為什麼我的任務會改變顏色?", + "iosFaqAnswer3": "你的任務會改變顏色是因為你完成該任務的次數比較多!每一個新任務都是從黃色開始。當你完成每日任務或是好習慣時,它們就會轉變成藍色。如果沒有完成每日任務或是你做了壞習慣時,它們就會轉變成紅色。越是紅的任務被正向完成時,就能得到越多獎勵。但是如果你又負向完成的話,它所給予的傷害也就越多喔!這有助於你完成比較困難的任務!", + "webFaqAnswer3": "你的任務會改變顏色是因為你完成該任務的次數比較多!每一個新任務都是從黃色開始。當你完成每日任務或是好習慣時,它們就會轉變成藍色。如果沒有完成每日任務或是你做了壞習慣時,它們就會轉變成紅色。越是紅的任務被正向完成時,就能得到越多獎勵。但是如果你又負向完成的話,它所給予的傷害也就越多喔!這有助於你完成比較困難的任務!", + "faqQuestion4": "為什麼我的角色生命值減少,我要怎麼回復?", + "iosFaqAnswer4": "有很多方式都會減少角色的生命值。第一,如果你沒有如期完成每日任務的話,角色會在隔天受到傷害。第二,如果你做了壞習慣,它也會使生命值受損。最後,若你正在隊伍裡並且處於活動任務捲軸狀態的話,如果隊友沒有乖乖完成他自己的每日任務,那麼任務魔王也會攻擊你喔。\n\n主要回復生命值的方法就是提升等級,當你升等就會自動補足生命值。你也可以用金幣購買獎勵框框裡的治療藥水。另外,當你等級大於或等於10時,你可以選擇成為醫者,這樣一來你就能夠學習治癒術。或者你的隊伍中「社交」>「隊伍」,有人是醫者的話,可以請他們治療你喔。", + "webFaqAnswer4": "有很多方式都會減少角色的生命值。第一,如果你沒有如期完成每日任務的話,角色會在隔天受到傷害。第二,如果你做了壞習慣,它也會使生命值受損。最後,若你正在隊伍裡並且處於活動任務捲軸狀態的話,如果隊友沒有乖乖完成他自己的每日任務,那麼任務魔王也會攻擊你喔。

\n主要回復生命值的方法就是提升等級,當你升等就會自動補足生命值。你也可以用金幣購買獎勵框框裡的治療藥水。另外,當你等級大於或等於10時,你可以選擇成為醫者,這樣一來你就能夠學習治癒術。或者你的隊伍中 (「社交」> 「隊伍」),有人是醫者的話,可以請他們治療你喔。", + "faqQuestion5": "要怎麼做才能夠跟朋友一起玩Habitica?", + "iosFaqAnswer5": "最好的方法就是邀請他們跟你一起加入隊伍,參考 [website](https://habitica.com/#/options/groups/party)!我們在不久的將來會增加功能讓app可以新增隊伍,但現在你可以先用這個 [website](https://habitica.com/#/options/groups/party)。隊伍可以參加任務捲軸、跟魔王對抗、使用技能來支援彼此。在網站裡你可以和朋友加入公會,裡面有一個公共的聊天室。公會也會增加到之後的app更新中。", + "webFaqAnswer5": "最好的方法就是邀請他們跟你一起加入隊伍,選擇「社交」>「隊伍」。隊伍可以參加任務捲軸、和魔王對抗、使用技能來支援彼此。你也可以加入公會 (「社交」>「公會」),公會裡面有聊天室,你可以在上面分享些新鮮事或者說說你想要達成的好習慣目標,你可以自由的選擇要公開聊天或者私下。公會可以重複加入數個,但是隊伍一次只能加入一組喔!\n

\n想要知道更多資訊,請點選我們的wiki頁面 [隊伍](http://habitrpg.wikia.com/wiki/Party) and [公會](http://habitrpg.wikia.com/wiki/Guilds)", + "faqQuestion6": "我要怎麼做才能得到寵物或是坐騎呢?", + "iosFaqAnswer6": "當你等級升到3的時候,就會解鎖掉落系統。每當你完成任務時,你就會有一定的機率收到寵物蛋、孵化藥水,或是餵養寵物的食物。當你收到時系統就會自動存入「選單」>「物品」。\n\n想要孵化寵物,你需要同時擁有寵物蛋和孵化藥水各一。點選寵物蛋確認你要孵化的種類,接著點擊「孵化」,然後選擇孵化藥水就能夠確認寵物的顏色囉!孵化完成後你可以到「選單」>「寵物」將你的寵物裝備到角色上。\n\n你也可以用餵食的方式讓寵物進化成坐騎。點選寵物選擇「餵食」,你會看到一條綠色的狀態列隨著你餵食次數而增長,當狀態列額滿後就會進化成坐騎。這需要花點時間,不過如果你能找到寵物最喜歡的食物,就可以加速寵物進化的速度囉!請多多嘗試食物種類或者看這個[see the spoilers here]。(http://habitica.wikia.com/wiki/Food#Food_Preferences)\n當你擁有了一隻座騎,你可以到「選單」>「坐騎」將它裝備到角色上。\n\n當你完成某些任務捲軸時,你也可能收到任務寵物蛋。(你可以看看下面有一些關於任務捲軸的介紹)。", + "webFaqAnswer6": "當你等級升到3的時候,就會解鎖掉落系統。每當你完成任務時,你就會有一定的機率收到寵物蛋、孵化藥水,或是餵養寵物的食物。當你收到時系統就會自動存入「背包」>「市場」。\n

\n想要孵化寵物,你需要同時擁有寵物蛋和孵化藥水各一。點選寵物蛋確認你要孵化的種類,然後選擇孵化藥水就能夠確認寵物的顏色囉!孵化完成後你可以到「背包」>「寵物」將你的寵物裝備到角色上。\n

\n你也可以用餵食的方式讓寵物進化成坐騎。點選「背包」>「寵物」後選擇寵物,這時畫面右方會出現選單,點選食物然後「餵食」就可以了!你會看到一條綠色的狀態列隨著你餵食次數而增長,當狀態列額滿後就會進化成坐騎。這需要花點時間,不過如果你能找到寵物最喜歡的食物,就可以加速寵物進化的速度囉!請多多嘗試食物種類或者看這個[see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences)。\n當你擁有了一隻座騎,你可以到「背包」>「坐騎」將它裝備到角色上。\n

\n當你完成某些任務捲軸時,你也可能收到任務寵物蛋。(你可以看看下面有一些關於任務捲軸的介紹)。", + "faqQuestion7": "我要怎麼做才能夠成為戰士、法師、盜賊或是醫者?", + "iosFaqAnswer7": "在等級10的時候,你可以選擇成為戰士、法師、盜賊或是醫者。(所有玩家在一開始都會被系統默認為是戰士直到你升等為10。) 每種職業都有各自的優點以及不同的裝備選擇,當你等級11時還能夠施放職業技能。戰士可以很輕鬆地擊退魔王,還能夠抵擋來自任務的傷害,同時也是隊伍攻擊主力。法師也能夠給予魔王有效的攻擊,等級提升快速且能夠幫助隊伍的成員補充魔力。盜賊能獲得最多金幣,也是能撿到最多掉落物品的職業,而這些優點也能回饋給隊伍。最後是醫者,醫者擁有特殊技能可以治癒他們自身以及隊伍成員的生命值。\n\n如果你還沒能夠決定該選擇哪種作為職業的話--舉例,如果你覺得與其馬上選擇職業,不如先補足目前所需的裝備的話--你可以點選「之後再決定」,等你覺得時機到了就可以到「選單」>「選擇職業」。", + "webFaqAnswer7": "在等級10的時候,你可以選擇成為戰士、法師、盜賊或是醫者。(所有玩家在一開始都會被系統默認為是戰士直到你升等為10) 每種職業都有各自的優點以及不同的裝備選擇,當你等級11時還能夠施放職業技能。戰士可以很輕鬆地擊退魔王,抵擋來自任務的傷害,同時也是隊伍攻擊主力。法師也能夠給予魔王有效的攻擊,等級提升快速且能夠幫助隊伍的成員補充魔力。盜賊能獲得最多金幣,也是能撿到最多掉落物品的職業,而這些優點也能回饋給隊伍。最後是醫者,醫者擁有特殊技能可以治癒他們自身以及隊伍成員的生命值。\n

\n如果你還沒能夠決定該選擇哪種作為職業的話--舉例,如果你覺得與其馬上選擇職業,不如先補足目前所需的裝備的話--你可以點選「退出」,等你覺得時機到了就可以到「玩家」>「屬性」點選職業。", + "faqQuestion8": "咦?為什麼我升級到10級時,生命值和經驗值下方多出一條藍色的狀態列?", + "iosFaqAnswer8": "當你等級10的時候,除了能夠選擇職業外,還會出現一條藍色的狀態列,它是你的魔力值。當你繼續升等後,你還會陸續解鎖一些特殊的職業技能,使用技能會使你的魔力減少。每種職業都有各自獨特的技能,當等級11時你會在「選單」>「使用技能」內找到它們。魔力值不像生命值一樣會隨著你等級提升而補滿,它會因為你完成好習慣、每日任務和待辦事項而增加,也會因為你做了壞習慣而減少。順帶一提,每隔一天魔力值也會悄悄回復一點,當你完成越多每日任務,隔天也能補充越多魔力值喔。", + "webFaqAnswer8": "當你等級10的時候,除了能夠選擇職業外,還會出現一條藍色的狀態列,它是你的魔力值。當你繼續升等後,你還會陸續解鎖一些特殊的職業技能,使用技能會使你的魔力減少。每種職業都有各自獨特的技能,當等級11時你會在主畫面右方的「獎勵」內找到它們。魔力值不像生命值一樣會隨著你等級提升而補滿,它會因為你完成好習慣、每日任務和待辦事項而增加,也會因為你做了壞習慣而減少。順帶一提,每隔一天魔力值也會悄悄回復一點,當你完成越多每日任務,隔天也能補充越多魔力值喔。", + "faqQuestion9": "我要怎麼做才能夠攻擊魔王而且參與任務卷軸呢?", + "iosFaqAnswer9": "首先,你要先加入或者建立一個隊伍(往上滑有相關說明),當然你也可以獨自一人解任務,但我們還是推薦加入隊伍啦,因為多點人會比較輕鬆,而且跟朋友一起行動也比較能激勵你!\n\n接著,你要有一個任務捲軸,它會被存在「選單」>「物品」裡面。你有三種方式可以獲得捲軸:\n\n-當你等級15時,你會得到一個任務線,它是由三個任務組合而成的。而每當你等級達30級、40級、60級的時候,系統也會自動開啟各自的任務線。\n\n-當你使用電腦在網站邀請別人進入你的隊伍[網站](https://habitica.com/#/options/groups/party),系統也會自動發送一個任務卷軸給你。(我們往後也會新增這項功能在手機版上。)\n\n-你也可以使用電腦在網站上用金幣或是寶石購買任務捲軸。[網站](https://habitica.com/#/options/inventory/quests) (我們往後也會新增這項功能在手機版上。)\n\n通常情況下,任務捲軸的任務會是和魔王決鬥或是收集特定物品,當你完成後它會在隔天顯示目前收集狀態或是魔王的生命值還剩多少。(你只需要按住螢幕往下拉就可以看到。)如果你在解任務途中錯過任何每日任務沒有完成的話,在你攻擊魔王的同時魔王也會攻擊你的隊員哦!\n\n在11級過後,戰士和法師會有職業技能能夠對魔王造成額外傷害,所以如果你現在已經等級10了,想成為一個優秀的前鋒就對著這兩個職業點下去吧!", + "webFaqAnswer9": "首先,你要先加入或者創建一個隊伍(在「社交」>「隊伍」中),當然你也可以獨自一人解任務,但我們還是推薦你加入隊伍啦,因為多點人會比較輕鬆打卷軸,而且跟朋友一起行動也比較能激勵你!\n

\n接著,你要有一個任務卷軸,它會被存在「背包」>「任務」裡面。你有三種方式可以獲得卷軸:\n

\n*當你等級15時,你會得到一個任務線,它是由三個任務組合而成的。而每當你等級達30級、40級、60級的時候,系統也會自動開啟各自的任務線。\n\n*當你邀請別人進入你的隊伍,系統也會自動發送一個任務卷軸給你哦!\n\n*你也可以用金幣或是寶石購買任務捲軸。(在「背包」>「任務」中)\n

\n通常情況下,任務卷軸的任務會是和魔王決鬥或是收集特定物品,當你完成後它會在隔天顯示目前收集狀態或是魔王的生命值還剩多少。(你只需要重新整理網頁就可以看到。)如果你在解任務途中錯過任何每日任務沒有完成的話,在你攻擊魔王的同時魔王也會攻擊你的隊員哦!\n

\n在11級過後,戰士和法師會有職業技能能夠對魔王造成額外傷害,所以如果你現在已經等級10了,想成為一個優秀的前鋒就對著這兩個職業點下去吧!", + "faqQuestion10": "寶石是什麼東西?我要怎麼得到呢?", + "iosFaqAnswer10": "如果要購買寶石,你必須要點擊上方寶石圖示後使用你錢包裡真真實實的錢來購買。當你購買寶石的同時,也代表你幫助我們把網站建立的更加完善。我們超感謝你的支持!\n\n除了用現金購買才能得到寶石之外,還有三種方法可以獲得:\n\n*使用電腦版在網站贏得挑戰。 [網站](https://habitica.com)你可以在「社交」>「挑戰」裡找到許多由他人設定好的挑戰可以選擇。(我們日後也會增加此功能在手機版上!)\n*使用電腦版在網站上訂閱我們,[網站](https://habitica.com/#/options/settings/subscription)就能夠使用金幣在每個月購買特定數量的寶石哦! \n*為Habitica作出貢獻,看看wiki頁面就能得到更多資訊:[幫助Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n小提醒!不論你有沒有購買寶石,它們不會使你變得比別人更有優勢,所以就算你沒有寶石你還是能夠開開心心順利玩Habitica哦!", + "webFaqAnswer10": "如果要購買寶石,你必須要點擊寶石圖示後使用你錢包裡真真實實的錢來購買, [新台幣/美金]。(https://habitica.com/#/options/settings/subscription),或者成為訂閱用戶也能夠使用遊戲裡的金幣購買一定數量的寶石, [訂閱用戶]。(https://habitica.com/#/options/settings/subscription)當你成為訂閱用戶或者購買寶石的同時,也代表你幫助我們把網站建立的更加完善。我們超感謝你的支持!\n

\n除了用現金購買或者成為訂閱用戶才能得到寶石之外,還有兩種方法可以獲得:\n

\n*贏得挑戰。你可以在「社交」>「挑戰」裡找到許多由他人設定好的挑戰可以選擇。\n\n*為Habitica作出貢獻,看看wiki頁面就能得到更多資訊:[幫助Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n

\n小提醒!不論你有沒有購買寶石,它們不會使你變得比別人更有優勢,所以就算你沒有寶石你還是能夠開開心心順利玩Habitica哦!", + "faqQuestion11": "我要怎麼做才能回報問題或者請求新功能呢?", + "iosFaqAnswer11": "在「選單」>「回饋意見」裡,你可以回報錯誤、請求新功能或者只是給個意見,我們會盡其所能的協助你!", + "webFaqAnswer11": "回報錯誤的話要到[幫助 > 回報問題](https://github.com/HabitRPG/habitrpg/issues/2760),跟著步驟填寫資訊即可,我們一定會使命必達的,別怕!\n

\n建議我們增加新功能的話,則是要到[幫助 > 請求新功能](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) ,然後跟著音浪一起流動就沒錯啦!", + "iosFaqStillNeedHelp": "如果你有疑問,可是沒在這裡看到解答的話,來「選單」>「酒館」的聊天室問問,我們很高興為你服務!", + "webFaqStillNeedHelp": "如果你有疑問,可是沒在這裡看到解答的話,來這裏問問 [新手公會](https://habitica.com/#/options/groups/guilds/5481ccf3-5d2d-48a9-a871-70a7380cee5a),我們很高興為你服務!" } \ No newline at end of file diff --git a/common/locales/zh_TW/front.json b/common/locales/zh_TW/front.json index caf23d245a..df25c6dcec 100644 --- a/common/locales/zh_TW/front.json +++ b/common/locales/zh_TW/front.json @@ -36,7 +36,7 @@ "dragonsilverQuote": "我不能告訴你在數十年裡我到底用過多少個紀錄工作進度的系統.....[Habitica] 是唯一一個真正幫助我完成事情而不是只將它們列下來", "dreimQuote": "上個暑假剛發現[Habitica]前,我有一半的大考得到F 。感謝每日任務...讓我懂得規劃並訓誡自己,而且就在一個月前,我所有大考都高分通過!", "elmiQuote": "每天早上我期待著起床,因為我可以賺到金幣!", - "email": "Email", + "email": "電子信箱", "emailNewPass": "電子郵件寄送新密碼", "evagantzQuote": "My very first dentist appointment where the hygienist was actually excited about my flossing habits. Thanks [Habitica]!", "examplesHeading": "玩家使用Habitica 來管理", @@ -178,5 +178,6 @@ "generalQuestionsSite": "關於本網站的一般問題", "businessInquiries": "商業調查", "merchandiseInquiries": "商品調查", - "marketingInquiries": "市場/大眾媒體調查" + "marketingInquiries": "市場/大眾媒體調查", + "tweet": "推特" } \ No newline at end of file diff --git a/common/locales/zh_TW/gear.json b/common/locales/zh_TW/gear.json index 58a9f832df..94ed056351 100644 --- a/common/locales/zh_TW/gear.json +++ b/common/locales/zh_TW/gear.json @@ -68,8 +68,8 @@ "weaponSpecial3Notes": "怪物統統搗爛!增加力量、智力、體質各 <%= attrs %> 點。", "weaponSpecialCriticalText": "碾碎臭蟲的強力戰鎚", "weaponSpecialCriticalNotes": "這位勇士殺死了一個強力的Github 敵人,無數戰士卻隕落於此。這把戰鎚由臭蟲的骨頭打造,能造成強大的致命一擊。增加力量和感知各<%= attrs %>點。", - "weaponSpecialTridentOfCrashingTidesText": "Trident of Crashing Tides", - "weaponSpecialTridentOfCrashingTidesNotes": "Gives you the ability to command fish, and also deliver some mighty stabs to your tasks. Increases Intelligence by <%= int %>.", + "weaponSpecialTridentOfCrashingTidesText": "擊潰浪潮的三叉戟", + "weaponSpecialTridentOfCrashingTidesNotes": "給你指揮魚群的力量,再給你擊潰任務的強大觸針。增加<%= int %>點智力。", "weaponSpecialYetiText": "雪怪馴化矛", "weaponSpecialYetiNotes": "這把長矛賜予使用者指揮雪怪的權能。增加 <%= str %> 點力量。2013-2014限定的冬季裝備。", "weaponSpecialSkiText": "刺客滑雪杖", @@ -87,7 +87,7 @@ "weaponSpecialSpringHealerText": "美麗骨頭", "weaponSpecialSpringHealerNotes": "拿來!增加<%= int %>點智力。2014年春季限量版裝備。", "weaponSpecialSummerRogueText": "海盜彎刀", - "weaponSpecialSummerRogueNotes": "停止吧!你會讓那些日常任務自取滅亡!增強<%= str %>點力量。2014限量版夏季裝備。", + "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", "weaponSpecialSummerWarriorText": "航海切片刀", "weaponSpecialSummerWarriorNotes": "沒有任何待辦事項中的任務願意與這把粗糙的刀糾纏!增加<%= str %>點力量。2014年限量版夏季裝備。", "weaponSpecialSummerMageText": "海帶捕捉器", @@ -115,35 +115,47 @@ "weaponSpecialSpring2015WarriorText": "骨棒", "weaponSpecialSpring2015WarriorNotes": "這是為真正兇猛的狗狗們準備的真正的骨棒,絕對不是那種季節魔女給你的咀嚼玩具!乖狗狗是誰?誰~~~是乖狗狗呀??就是你呀!!你是只乖狗狗哦!!!提高<%= str %>點力量。2015春季限定版裝備。", "weaponSpecialSpring2015MageText": "魔法師魔杖", - "weaponSpecialSpring2015MageNotes": "可以用這支魔杖召喚一個屬於你自己的胡蘿蔔。提高<%= int %>點智力和<%= per %>點感知。2015春季限定版裝備。", + "weaponSpecialSpring2015MageNotes": "有了這根神奇的魔杖,你就能變出屬於你自己的胡蘿蔔囉!提高 <%= int %>點智力和<%= per %>點感知。2015春季限定版裝備。", "weaponSpecialSpring2015HealerText": "貓咪沙鈴", "weaponSpecialSpring2015HealerNotes": "當你搖動這只沙鈴,它會發出叮噹聲,讓所有人保持愉悅好幾小時。提高<%= int %>點智力。2015春季限定版裝備。", - "weaponSpecialSummer2015RogueText": "Firing Coral", - "weaponSpecialSummer2015RogueNotes": "This relative of fire coral has the ability to propel its venom through the water. Increases Strength by <%= str %>. Limited Edition 2015 Summer Gear.", - "weaponSpecialSummer2015WarriorText": "Sun Swordfish", - "weaponSpecialSummer2015WarriorNotes": "The Sun Swordfish is a fearsome weapon, provided that it can be induced to stop wriggling. Increases Strength by <%= str %>. Limited Edition 2015 Summer Gear.", - "weaponSpecialSummer2015MageText": "Soothsayer Staff", - "weaponSpecialSummer2015MageNotes": "Hidden power glimmers in the jewels of this staff. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Summer Gear.", - "weaponSpecialSummer2015HealerText": "Wand of the Waves", - "weaponSpecialSummer2015HealerNotes": "Cures seasickness and sea sickness! Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", + "weaponSpecialSummer2015RogueText": "火焰珊瑚", + "weaponSpecialSummer2015RogueNotes": "這種火珊瑚具有一種能力,可以在水裡散播毒液。提高<%= str %>點力量。2015夏季限量版裝備。", + "weaponSpecialSummer2015WarriorText": "太陽劍魚", + "weaponSpecialSummer2015WarriorNotes": "太陽魚是種很恐怖的武器,只要它可以停止在岸上扭來扭去的話。提高<%= str %>點力量。2015夏季限量版裝備。", + "weaponSpecialSummer2015MageText": "預言者魔杖", + "weaponSpecialSummer2015MageNotes": "魔杖嵌入的寶石中,有隱藏的魔力正閃閃發光著。增加<%= int %>點智力和<%= per %>點感知。2015年限量版春季裝備。", + "weaponSpecialSummer2015HealerText": "潮汐權杖", + "weaponSpecialSummer2015HealerNotes": "出門必備良品,專治暈車暈船!提高<%= int %>點智力。2015夏季限量版裝備。", + "weaponSpecialFall2015RogueText": "蝙蝠癲癇斧", + "weaponSpecialFall2015RogueNotes": "令人恐懼的待辦事項看到這把斧頭在晃動時,也給嚇的縮起來。 提高<%= str %>點力量。2015秋季限量版裝備。", + "weaponSpecialFall2015WarriorText": "原木板", + "weaponSpecialFall2015WarriorNotes": "萬中選一的武器!如果你是要在玉米田工作或是揍小屁孩的話啦。提高 <%= str %>點力量。2015秋季限量版裝備。", + "weaponSpecialFall2015MageText": "魔法絲線", + "weaponSpecialFall2015MageNotes": "一個真正有能力的巫師甚至不需要摸到這件魔法武器就能夠支配它!提高<%= int %>點智力和<%= per %>點感知。2015秋季限量版裝備。", + "weaponSpecialFall2015HealerText": "沼澤史萊姆魔藥", + "weaponSpecialFall2015HealerNotes": "釀造的完美無缺!現在,你只需要說服自己給它喝下去吧!提高<%= int %>點智力。2015秋季限量版裝備。", "weaponMystery201411Text": "盛宴之叉", "weaponMystery201411Notes": "刺傷你的仇敵或是插進你最愛的食物——這把多才多藝的叉子可是無所不能!沒有屬性加成。2014年11月訂閱者物品", "weaponMystery201502Text": "愛與真理之微光翅膀法杖", "weaponMystery201502Notes": "為了翅膀!為了愛!也為了真理!沒有屬性加成。2015年2月訂閱者物品。", - "weaponMystery201505Text": "Green Knight Lance", - "weaponMystery201505Notes": "This green and silver lance has unseated many opponents from their mounts. Confers no benefit. May 2015 Subscriber Item.", + "weaponMystery201505Text": "綠騎士槍", + "weaponMystery201505Notes": "騎士們用這把綠色的銀製槍擊退了不少敵手。沒有屬性加成。2015年5月訂閱者物品。", "weaponMystery301404Text": "蒸氣龐克風拐杖", "weaponMystery301404Notes": "特別適合在城裡散步。3015年3月訂閱者物品。沒有屬性加成。", - "weaponArmoireBasicCrossbowText": "Basic Crossbow", - "weaponArmoireBasicCrossbowNotes": "This crossbow can pierce a task's armor from very far away! Increases Strength by <%= str %>, Perception by <%= per %>, and Constitution by <%= con %>. Enchanted Armoire: Independent Item.", - "weaponArmoireLunarSceptreText": "Soothing Lunar Sceptre", - "weaponArmoireLunarSceptreNotes": "The healing power of this wand waxes and wanes. Increases Constitution by <%= con %> and Intelligence by <%= int %>. Enchanted Armoire: Soothing Lunar Set (Item 3 of 3).", - "weaponArmoireRancherLassoText": "Rancher Lasso", - "weaponArmoireRancherLassoNotes": "Lassos: the ideal tool for rounding up and wrangling. Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 3 of 3).", - "weaponArmoireMythmakerSwordText": "Mythmaker Sword", - "weaponArmoireMythmakerSwordNotes": "Though it may seem humble, this sword has made many mythic heroes. Increases Perception and Strength by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 3 of 3)", - "weaponArmoireIronCrookText": "Iron Crook", - "weaponArmoireIronCrookNotes": "Fiercely hammered from iron, this iron crook is good at herding sheep. Increases Perception and Strength by <%= attrs %> each. Enchanted Armoire: Horned Iron Set (Item 3 of 3)", + "weaponArmoireBasicCrossbowText": "基礎十字弓", + "weaponArmoireBasicCrossbowNotes": "不管從多遠,都能夠用這把十字弓刺破任務的鎧甲!增加<%= str %>點力量, <%= per %>點感知和<%= con %>點體質。神祕寶箱:獨立系列", + "weaponArmoireLunarSceptreText": "潤月權杖", + "weaponArmoireLunarSceptreNotes": "從這把魔杖所帶來的治癒能量,會隨著月亮盈缺而增減。提高<%= con %>點體質和<%= int %>點智力。神祕寶箱:潤月系列 (3/3)。", + "weaponArmoireRancherLassoText": "牧人套索", + "weaponArmoireRancherLassoNotes": "套索:為圍捕和扯皮的理想工具。增加<%= str %>點力量, <%= per %>點感知和<%= int %>點智力。神祕寶箱:牧人系列(3/3)。", + "weaponArmoireMythmakerSwordText": "神話英雄之劍", + "weaponArmoireMythmakerSwordNotes": "雖然這把劍看起來有點破舊,但它可是見證了無數個神話英雄的誕生。增加感知和力量各<%= attrs %>點。神祕寶箱:黃金袍系列(3/3)。", + "weaponArmoireIronCrookText": "鐵彎杖", + "weaponArmoireIronCrookNotes": "激烈地敲擊鐵塊所製成的,但這把鐵彎杖很擅長牧羊哦。提高感知和力量各<%= attrs %>點。神祕寶箱:鐵角系列 (3/3)", + "weaponArmoireGoldWingStaffText": "金翼魔杖", + "weaponArmoireGoldWingStaffNotes": "The wings on this staff constantly flutter and twist. Increases all attributes by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "weaponArmoireBatWandText": "Bat Wand", + "weaponArmoireBatWandNotes": "This wand can turn any task into a bat! Wave it about and watch them fly away. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Independent Item.", "armor": "盔甲", "armorBase0Text": "正常服裝", "armorBase0Notes": "普通的衣服。 沒有屬性加成。", @@ -193,7 +205,7 @@ "armorSpecial1Notes": "它源源不絕的力量會使佩戴者習慣普通的不舒服感。增加<%= attrs %>點全部屬性。", "armorSpecial2Text": "Jean Chalard 的貴族外套", "armorSpecial2Notes": "讓你更加地蓬鬆!體質與智力各加<%= attrs %>。", - "armorSpecialFinnedOceanicArmorText": "Finned Oceanic Armor", + "armorSpecialFinnedOceanicArmorText": "魚鰭海洋護甲", "armorSpecialFinnedOceanicArmorNotes": "Although delicate, this armor makes your skin as harmful to the touch as a fire coral. Increases Strength by <%= str %>.", "armorSpecialYetiText": "雪怪馴化長袍", "armorSpecialYetiNotes": "模糊和激烈。增加<%= con %>點體質。2013-2014冬季限量版裝備。", @@ -253,10 +265,18 @@ "armorSpecialSummer2015RogueNotes": "This garment of shimmering scales transforms its wearer into a real Reef Renegade! Increases Perception by <%= per %>. Limited Edition 2015 Summer Gear.", "armorSpecialSummer2015WarriorText": "Golden Tail", "armorSpecialSummer2015WarriorNotes": "This garment of shimmering scales transforms its wearer into a real Sunfish Warrior! Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", - "armorSpecialSummer2015MageText": "Soothsayer Robes", + "armorSpecialSummer2015MageText": "預言者袍", "armorSpecialSummer2015MageNotes": "Hidden power resides in the puffs of these sleeves. Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", - "armorSpecialSummer2015HealerText": "Sailor's Armor", + "armorSpecialSummer2015HealerText": "水手護甲", "armorSpecialSummer2015HealerNotes": "This armor lets everyone know that you are an honest merchant sailor who would never dream of behaving like a scalawag. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "armorSpecialFall2015RogueText": "Bat-tle Armor", + "armorSpecialFall2015RogueNotes": "Fly into bat-tle! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015WarriorText": "Scarecrow Armor", + "armorSpecialFall2015WarriorNotes": "Despite being stuffed with straw, this armor is extremely hefty! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015MageText": "Stitched Robes", + "armorSpecialFall2015MageNotes": "Every stitch in this armor shimmers with enchantment. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015HealerText": "Potioner Robes", + "armorSpecialFall2015HealerNotes": "What? Of course that was a potion of constitution. No, you are definitely not turning into a frog! Don't be ribbiticulous. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "armorMystery201402Text": "使者長袍", "armorMystery201402Notes": "閃閃發光又強大,這些衣服有很多攜帶信件的口袋。沒有屬性加成。 2014年2月訂閱者物品。", "armorMystery201403Text": "森林行者護甲", @@ -281,22 +301,26 @@ "armorMystery201503Notes": "這種藍色的礦物象徵著吉祥、幸福和永恆的生產力。沒有屬性加成。2015年3月訂閱者物品", "armorMystery201504Text": "匆忙蜜蜂長袍", "armorMystery201504Notes": "穿上這件長袍你的生產力會像蜜蜂一樣勤快!沒有屬性加成。2015年5月訂閱者物品。", - "armorMystery201506Text": "Snorkel Suit", - "armorMystery201506Notes": "Snorkel through a coral reef in this brightly-colored swim suit! Confers no benefit. June 2015 Subscriber Item.", - "armorMystery201508Text": "Cheetah Costume", - "armorMystery201508Notes": "Run fast as a flash in the fluffy Cheetah Costume! Confers no benefit. August 2015 Subscriber Item.", + "armorMystery201506Text": "浮潛套裝", + "armorMystery201506Notes": "穿上這件色澤鮮豔的泳裝在珊瑚礁潛水吧!沒有屬性加成。 2015年6月訂閱者物品。", + "armorMystery201508Text": "獵豹套裝", + "armorMystery201508Notes": "穿上毛茸茸的獵豹服裝讓你跑得跟閃光一樣快!沒有屬性加成。 2015年8月訂閱者物品。", + "armorMystery201509Text": "Werewolf Costume", + "armorMystery201509Notes": "This IS a costume, right? Confers no benefit. September 2015 Subscriber Item.", "armorMystery301404Text": "蒸汽龐克套裝", "armorMystery301404Notes": "精巧又瀟灑,哇嗚!沒有屬性加成。3015年1月訂閱者物品。", - "armorArmoireLunarArmorText": "Soothing Lunar Armor", - "armorArmoireLunarArmorNotes": "The light of the moon will make you strong and savvy. Increases Strength by <%= str %> and Intelligence by <%= int %>. Enchanted Armoire: Soothing Lunar Set (Item 2 of 3).", - "armorArmoireGladiatorArmorText": "Gladiator Armor", - "armorArmoireGladiatorArmorNotes": "To be a gladiator you must be not only cunning... but strong. Increases Perception by <%= per %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 2 of 3).", - "armorArmoireRancherRobesText": "Rancher Robes", - "armorArmoireRancherRobesNotes": "Wrangle your mounts and round up your pets while wearing these magical Rancher Robes! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 2 of 3).", - "armorArmoireGoldenTogaText": "Golden Toga", + "armorArmoireLunarArmorText": "潤月護甲", + "armorArmoireLunarArmorNotes": "月光會使你堅強和機警。提高 <%= str %> 點力量和 <%= int %>點智力。神祕寶箱:潤月系列(2/3)。", + "armorArmoireGladiatorArmorText": "角鬥士鎧甲", + "armorArmoireGladiatorArmorNotes": "想成為一名夠格的角鬥士,你不僅要夠狡猾⋯⋯還要強到破表。增加感知<%= per %>點和力量<%= str %>。神祕寶箱:角鬥士系列(2/3)。", + "armorArmoireRancherRobesText": "牧人袍", + "armorArmoireRancherRobesNotes": "穿著這身神奇的牧人袍,帶上你的坐騎和寵物們吧!增加<%= str %>點力量, <%= per %>點感知和<%= int %>點智力。神祕寶箱:牧人系列(2/3)", + "armorArmoireGoldenTogaText": "黃金長袍", "armorArmoireGoldenTogaNotes": "This glimmering toga is only worn by true heroes. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 1 of 3).", - "armorArmoireHornedIronArmorText": "Horned Iron Armor", + "armorArmoireHornedIronArmorText": "鐵角鎧甲", "armorArmoireHornedIronArmorNotes": "Fiercely hammered from iron, this horned armor is nearly impossible to break. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Horned Iron Set (Item 2 of 3).", + "armorArmoirePlagueDoctorOvercoatText": "瘟疫醫袍", + "armorArmoirePlagueDoctorOvercoatNotes": "An authentic overcoat worn by the doctors who battle the Plague of Procrastination! Increases Intelligence by <%= int %>, Strength by <%= str %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 3 of 3).", "headgear": "頭飾", "headBase0Text": "沒有頭盔", "headBase0Notes": "沒有頭飾", @@ -346,7 +370,7 @@ "headSpecial1Notes": "以身作則之人所喜愛的王冠。所有屬性提高<%= attrs %> .", "headSpecial2Text": "無名頭盔", "headSpecial2Notes": "不求回報之人對自己許下的聖約。提高智力和力量各<%= attrs %>點。", - "headSpecialFireCoralCircletText": "Fire Coral Circlet", + "headSpecialFireCoralCircletText": "火珊瑚頭飾", "headSpecialFireCoralCircletNotes": "This circlet, designed by Habitica's greatest alchemists, allows you to breathe water and dive for treasure! Increases Perception by <%= per %>.", "headSpecialNyeText": "可笑的派對帽子", "headSpecialNyeNotes": "你收到了一頂可笑的派對帽子!當新年鐘聲響起時,自豪地戴上這頂帽子吧!沒有屬性加成。", @@ -384,7 +408,7 @@ "headSpecialFallHealerNotes": "高度殺菌,極度時尚。提高<%= int %>點智力。2014秋季限量版裝備。", "headSpecialNye2014Text": "傻氣派對帽子", "headSpecialNye2014Notes": "你收到了一頂傻氣的派對帽子!新年鐘聲響起時,自豪地戴上它吧!沒有屬性加成。", - "headSpecialWinter2015RogueText": "Icicle Drake 面具", + "headSpecialWinter2015RogueText": "冰柱之龍面具", "headSpecialWinter2015RogueNotes": "你真的、肯定、絕對是一隻真正的冰柱之龍。你沒有滲透進冰柱之龍的老巢。你對傳說中躺在寒冷隧道裡的巨額財富也毫無興趣。嗷。提高<%= per %>點感知。2014-2015冬季限定版裝備。", "headSpecialWinter2015WarriorText": "薑餅頭盔", "headSpecialWinter2015WarriorNotes": "思考,思考,竭盡全力地思考。提高<%= str %>點力量。2014-2015冬季裝備。", @@ -400,14 +424,22 @@ "headSpecialSpring2015MageNotes": "究竟是先有兔兔還是帽子呢?提高<%= per %>點感知。2015春季限量版裝備。", "headSpecialSpring2015HealerText": "撫慰王冠", "headSpecialSpring2015HealerNotes": "王冠中央的珍珠能鎮定並安撫其周圍的人。提高<%= int %>點智力。2015春季限定版裝備。", - "headSpecialSummer2015RogueText": "Renegade Hat", + "headSpecialSummer2015RogueText": "叛徒之帽", "headSpecialSummer2015RogueNotes": "This pirate hat fell overboard and has been decorated with scraps of fire coral. Increases Perception by <%= per %>. Limited Edition 2015 Summer Gear.", - "headSpecialSummer2015WarriorText": "Jeweled Oceanic Helm", + "headSpecialSummer2015WarriorText": "寶石海洋頭盔", "headSpecialSummer2015WarriorNotes": "Crafted of deep-ocean metal by the artisans of Dilatory, this helm is strong and handsome. Increases Strength by <%= str %>. Limited Edition 2015 Summer Gear.", - "headSpecialSummer2015MageText": "Soothsayer Scarf", + "headSpecialSummer2015MageText": "預言者圍巾", "headSpecialSummer2015MageNotes": "Hidden power shines in the threads of this scarf. Increases Perception by <%= per %>. Limited Edition 2015 Summer Gear.", - "headSpecialSummer2015HealerText": "Sailor's Cap", + "headSpecialSummer2015HealerText": "水手帽", "headSpecialSummer2015HealerNotes": "With your sailor's cap set firmly on your head, you can navigate even the stormiest seas! Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", + "headSpecialFall2015RogueText": "Bat-tle Wings", + "headSpecialFall2015RogueNotes": "Echolocate your enemies with this powerful helm! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015WarriorText": "Scarecrow Hat", + "headSpecialFall2015WarriorNotes": "Everyone would want this hat--if they only had a brain. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015MageText": "Stitched Hat", + "headSpecialFall2015MageNotes": "Every stitch in this hat augments its power. Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015HealerText": "Hat of Frog", + "headSpecialFall2015HealerNotes": "This is an extremely serious hat that is worthy of only the most advanced potioners. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "headSpecialGaymerxText": "彩虹戰士頭盔", "headSpecialGaymerxNotes": "這頂由五光十色的鐳射彩虹圖案裝飾的帽子是為了慶祝驕傲時節和GaymerX!GaymerX是一個向所有人開放的慶祝LGBTQ並儘情玩樂的遊戲大會。7月11-13日在舊金山市中心洲際飯店舉行!沒有屬性加成。", "headMystery201402Text": "翼盔", @@ -426,32 +458,44 @@ "headMystery201412Notes": "誰是企鵝?沒有屬性加成。2014年12月訂閱者物品。", "headMystery201501Text": "繁星頭盔", "headMystery201501Notes": "頭盔上閃爍搖曳的星座指引著佩戴者的思緒向目標前進。沒有屬性加成。2015年1月訂閱者物品。", - "headMystery201505Text": "Green Knight Helm", - "headMystery201505Notes": "The green plume on this iron helm waves proudly. Confers no benefit. May 2015 Subscriber Item.", - "headMystery201508Text": "Cheetah Hat", - "headMystery201508Notes": "This cozy cheetah hat is very fuzzy! Confers no benefit. August 2015 Subscriber Item.", + "headMystery201505Text": "綠騎士頭盔", + "headMystery201505Notes": "頭盔上的綠色長羽正驕傲的舞動著。沒有屬性加成。2015年訂閱者物品。", + "headMystery201508Text": "獵豹帽", + "headMystery201508Notes": "這個柔順的獵豹帽可真是毛茸茸啊!沒有屬性加成。2015年訂閱者物品。", + "headMystery201509Text": "Werewolf Mask", + "headMystery201509Notes": "This IS a mask, right? Confers no benefit. September 2015 Subscriber Item.", "headMystery301404Text": "華麗禮帽", "headMystery301404Notes": "上流社會佼佼者的華麗禮帽!3015年1月訂閱者物品。沒有屬性加成。", "headMystery301405Text": "基礎禮帽", "headMystery301405Notes": "一頂基礎禮帽,渴望能與華麗的頭飾搭配。沒有屬性加成。3015年5月訂閱者物品。", - "headArmoireLunarCrownText": "Soothing Lunar Crown", + "headArmoireLunarCrownText": "潤月王冠", "headArmoireLunarCrownNotes": "This crown strengthens health and sharpens senses, especially when the moon is full. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Soothing Lunar Set (Item 1 of 3).", - "headArmoireRedHairbowText": "Red Hairbow", + "headArmoireRedHairbowText": "紅蝴蝶結頭飾", "headArmoireRedHairbowNotes": "Become strong, tough, and smart while wearing this beautiful Red Hairbow! Increases Strength by <%= str %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", - "headArmoireVioletFloppyHatText": "Violet Floppy Hat", + "headArmoireVioletFloppyHatText": "紫色軟帽", "headArmoireVioletFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a pleasing purple color. Increases Perception by <%= per %>, Intelligence by <%= int %>, and Constitution by <%= con %>. Enchanted Armoire: Independent Item.", - "headArmoireGladiatorHelmText": "Gladiator Helm", + "headArmoireGladiatorHelmText": "角鬥士頭盔", "headArmoireGladiatorHelmNotes": "To be a gladiator you must be not only strong.... but cunning. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Gladiator Set (Item 1 of 3).", - "headArmoireRancherHatText": "Rancher Hat", + "headArmoireRancherHatText": "牧人帽", "headArmoireRancherHatNotes": "Round up your pets and wrangle your mounts while wearing this magical Rancher Hat! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 1 of 3).", - "headArmoireBlueHairbowText": "Blue Hairbow", + "headArmoireBlueHairbowText": "藍蝴蝶結頭飾", "headArmoireBlueHairbowNotes": "Become perceptive, tough, and smart while wearing this beautiful Blue Hairbow! Increases Perception by <%= per %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", - "headArmoireRoyalCrownText": "Royal Crown", + "headArmoireRoyalCrownText": "王者之冠", "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Independent Item.", - "headArmoireGoldenLaurelsText": "Golden Laurels", + "headArmoireGoldenLaurelsText": "黃金桂冠", "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", - "headArmoireHornedIronHelmText": "Horned Iron Helm", + "headArmoireHornedIronHelmText": "鐵角頭盔", "headArmoireHornedIronHelmNotes": "Fiercely hammered from iron, this horned helmet is nearly impossible to break. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Horned Iron Set (Item 1 of 3).", + "headArmoireYellowHairbowText": "黃蝴蝶結頭飾", + "headArmoireYellowHairbowNotes": "Become perceptive, strong, and smart while wearing this beautiful Yellow Hairbow! Increases Perception, Strength, and Intelligence by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireRedFloppyHatText": "紅色軟帽", + "headArmoireRedFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a radiant red color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoirePlagueDoctorHatText": "瘟疫醫帽", + "headArmoirePlagueDoctorHatNotes": "An authentic hat worn by the doctors who battle the Plague of Procrastination! Increases Strength by <%= str %>, Intelligence by <%= int %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 1 of 3).", + "headArmoireBlackCatText": "Black Cat Hat", + "headArmoireBlackCatNotes": "This black hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Intelligence and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireOrangeCatText": "Orange Cat Hat", + "headArmoireOrangeCatNotes": "This orange hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Independent Item.", "offhand": "副手物品", "shieldBase0Text": "沒有副手裝備", "shieldBase0Notes": "沒有盾牌或副武器。", @@ -479,7 +523,7 @@ "shieldSpecial0Notes": "看透死亡的面紗,以陰間的慘象使敵人顫抖。提高<%= per %>點感知。", "shieldSpecial1Text": "水晶盾", "shieldSpecial1Notes": "既能粉碎利箭,也能打破反對者的說詞。所有屬性提高<%= attrs %>。", - "shieldSpecialMoonpearlShieldText": "Moonpearl Shield", + "shieldSpecialMoonpearlShieldText": "月亮珍珠盾", "shieldSpecialMoonpearlShieldNotes": "Designed for fast swimming, and also some defense. Increases Constitution by <%= con %>.", "shieldSpecialGoldenknightText": "Mustaine的碎石流星錘", "shieldSpecialGoldenknightNotes": "怪物統統搗碎!增加力量、智力、體質各<%= attrs %>點。", @@ -517,17 +561,25 @@ "shieldSpecialSpring2015WarriorNotes": "向你的敵人擲去……或者只是單純地拿著它,因為到了晚飯時間它就會裝滿美味的狗食。提高<%= con %>點體質。2015春季限量版裝備。", "shieldSpecialSpring2015HealerText": "印花枕頭", "shieldSpecialSpring2015HealerNotes": "你可以把頭靠在這個軟軟的枕頭上,也可以用你可怕的爪子和它玩摔跤。嗷嗚!提高<%= con %>點體質。2015春季限量版裝備。", - "shieldSpecialSummer2015RogueText": "Firing Coral", - "shieldSpecialSummer2015RogueNotes": "This relative of fire coral has the ability to propel its venom through the water. Increases Strength by <%= str %>. Limited Edition 2015 Summer Gear.", - "shieldSpecialSummer2015WarriorText": "Sunfish Shield", + "shieldSpecialSummer2015RogueText": "火焰珊瑚", + "shieldSpecialSummer2015RogueNotes": "這種火珊瑚具有一種能力,可以在水裡散播毒液。提高<%= str %>點力量。2014夏季限量版裝備。", + "shieldSpecialSummer2015WarriorText": "太陽魚盾", "shieldSpecialSummer2015WarriorNotes": "Crafted of deep-ocean metal by the artisans of Dilatory, this shield shines like the sand and the sea. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", - "shieldSpecialSummer2015HealerText": "Strapping Shield", + "shieldSpecialSummer2015HealerText": "綑綁之盾", "shieldSpecialSummer2015HealerNotes": "Use this shield to bash away bilge rats. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "shieldSpecialFall2015RogueText": "蝙蝠癲險斧", + "shieldSpecialFall2015RogueNotes": "令人恐懼的待辦事項看到這把斧頭在晃動時,也給嚇的縮起來。2015秋季限量版裝備。", + "shieldSpecialFall2015WarriorText": "Birdseed Bag", + "shieldSpecialFall2015WarriorNotes": "It's true that you're supposed to be SCARING the crows, but there's nothing wrong with making friends! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015HealerText": "Stirring Stick", + "shieldSpecialFall2015HealerNotes": "This stick can stir anything without melting, dissolving, or bursting into flame! It can also be used to fiercely poke enemy tasks. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "shieldMystery301405Text": "時鐘之盾", "shieldMystery301405Notes": "擁有這塊高聳的時鐘之盾,時間與你同在!沒有屬性加成。3015年6月訂閱者物品。", - "shieldArmoireGladiatorShieldText": "Gladiator Shield", + "shieldArmoireGladiatorShieldText": "角鬥士盾", "shieldArmoireGladiatorShieldNotes": "To be a gladiator you must.... eh, whatever, just bash them with your shield. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 3 of 3).", - "back": "Back Accessory", + "shieldArmoireMidnightShieldText": "Midnight Shield", + "shieldArmoireMidnightShieldNotes": "This shield is most powerful at the stroke of midnight! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Independent Item.", + "back": "後背附件", "backBase0Text": "沒有後背附件", "backBase0Notes": "沒有後背附件。", "backMystery201402Text": "金翅膀", @@ -538,13 +590,13 @@ "backMystery201410Notes": "夜晚,以這雙強壯的翅膀俯衝。沒有屬性加成。2014年10月訂閱者物品。", "backMystery201504Text": "匆忙蜜蜂翅膀", "backMystery201504Notes": "嗡嗡嗡!掠過一樣又一項的任務。沒有屬性加成。2015年5月訂閱者品。", - "backMystery201507Text": "Rad Surfboard", + "backMystery201507Text": "抗輻射衝浪板", "backMystery201507Notes": "Surf off the Diligent Docks and ride the waves in Inkomplete Bay! Confers no benefit. July 2015 Subscriber Item.", "backSpecialWonderconRedText": "威武斗篷", "backSpecialWonderconRedNotes": "力量與美貌在刷刷作響。沒有屬性加成。特別版參與者物品。", "backSpecialWonderconBlackText": "潛行斗篷", "backSpecialWonderconBlackNotes": "由暗影與低語織成。沒有屬性加成。特別版參與者物品。", - "body": "Body Accessory", + "body": "身體配件", "bodyBase0Text": "沒有身體配件", "bodyBase0Notes": "沒有身體配件。", "bodySpecialWonderconRedText": "紅寶石領子", @@ -557,17 +609,17 @@ "bodySpecialSummerMageNotes": "無論鹹水、淡水,都無法使這件含金屬纖維的披肩黯然失色。沒有屬性加成。2014夏季限量版裝備。", "bodySpecialSummerHealerText": "珊瑚領子", "bodySpecialSummerHealerNotes": "以活珊瑚製成的拉風領子!沒有屬性加成。2014夏季限量版裝備。", - "bodySpecialSummer2015RogueText": "Renegade Sash", - "bodySpecialSummer2015RogueNotes": "You can't be a true Renegade without panache... and a sash. Confers no benefit. Limited Edition 2015 Summer Gear.", - "bodySpecialSummer2015WarriorText": "Oceanic Spikes", - "bodySpecialSummer2015WarriorNotes": "Each spike drips jellyfish venom, defending the wearer. Confers no benefit. Limited Edition 2015 Summer Gear.", - "bodySpecialSummer2015MageText": "Golden Buckle", - "bodySpecialSummer2015MageNotes": "This buckle adds no power at all, but it's shiny. Confers no benefit. Limited Edition 2015 Summer Gear.", - "bodySpecialSummer2015HealerText": "Sailor's Neckerchief", - "bodySpecialSummer2015HealerNotes": "Yo ho ho? No, no, no! Confers no benefit. Limited Edition 2015 Summer Gear.", + "bodySpecialSummer2015RogueText": "叛徒腰帶", + "bodySpecialSummer2015RogueNotes": "沒有派頭和腰帶,你就沒辦法成為頂天立地的好叛徒。沒有屬性加成。2015夏季限量版裝備。", + "bodySpecialSummer2015WarriorText": "海洋尖刺", + "bodySpecialSummer2015WarriorNotes": "為了保護佩戴者,每根刺都沾有水母毒液。沒有屬性加成。2015夏季限量版裝備。", + "bodySpecialSummer2015MageText": "黃金扣環", + "bodySpecialSummer2015MageNotes": "雖然扣環完全沒有任何力量,但它可真是閃耀啊!沒有屬性加成。2015夏季限量版裝備。", + "bodySpecialSummer2015HealerText": "水手圍巾", + "bodySpecialSummer2015HealerNotes": "喲齁齁?不要,不,不不不!沒有屬性加成。2015夏季限量版裝備。", "headAccessory": "頭部配件", - "accessories": "Accessories", - "animalEars": "Animal Ears", + "accessories": "配件", + "animalEars": "動物耳朵", "headAccessoryBase0Text": "沒有頭配件", "headAccessoryBase0Notes": "沒有頭配件。", "headAccessorySpecialSpringRogueText": "紫色的貓耳朵", @@ -586,22 +638,22 @@ "headAccessorySpecialSpring2015MageNotes": "這對耳朵聽力過人,以防有魔術師在隨處洩密。沒有屬性加成。2015春季限量版裝備。", "headAccessorySpecialSpring2015HealerText": "綠色貓耳", "headAccessorySpecialSpring2015HealerNotes": "這對可愛的貓耳會讓其他人嫉妒到眼睛發綠。沒有屬性加成。2015春季限量版裝備。", - "headAccessoryBearEarsText": "Bear Ears", - "headAccessoryBearEarsNotes": "These ears make you look like a cuddly bear! Confers no benefit.", - "headAccessoryCactusEarsText": "Cactus Ears", - "headAccessoryCactusEarsNotes": "These ears make you look like a prickly cactus! Confers no benefit.", - "headAccessoryFoxEarsText": "Fox Ears", - "headAccessoryFoxEarsNotes": "These ears make you look like a wily fox! Confers no benefit.", - "headAccessoryLionEarsText": "Lion Ears", - "headAccessoryLionEarsNotes": "These ears make you look like a regal lion! Confers no benefit.", - "headAccessoryPandaEarsText": "Panda Ears", - "headAccessoryPandaEarsNotes": "These ears make you look like a gentle panda! Confers no benefit.", - "headAccessoryPigEarsText": "Pig Ears", - "headAccessoryPigEarsNotes": "These ears make you look like a whimsical pig! Confers no benefit.", - "headAccessoryTigerEarsText": "Tiger Ears", - "headAccessoryTigerEarsNotes": "These ears make you look like a fierce tiger! Confers no benefit.", - "headAccessoryWolfEarsText": "Wolf Ears", - "headAccessoryWolfEarsNotes": "These ears make you look like a loyal wolf! Confers no benefit.", + "headAccessoryBearEarsText": "小熊耳", + "headAccessoryBearEarsNotes": "這對耳朵讓你看來像隻迷人可愛的小熊兒!沒有屬性加成。", + "headAccessoryCactusEarsText": "仙人掌耳(等等仙人掌有耳朵?)", + "headAccessoryCactusEarsNotes": "這對耳朵讓你看起來活脫脫像叢仙人掌!(咦?)沒有屬性加成。", + "headAccessoryFoxEarsText": "狐狸耳", + "headAccessoryFoxEarsNotes": "這對耳朵讓你看來像隻討喜的小狐狸!沒有屬性加成。", + "headAccessoryLionEarsText": "獅子耳", + "headAccessoryLionEarsNotes": "這對耳朵讓你看來像隻帝王般的獅子!沒有屬性加成。", + "headAccessoryPandaEarsText": "熊貓耳", + "headAccessoryPandaEarsNotes": "這對耳朵讓你看來像隻溫順的小熊貓!沒有屬性加成。", + "headAccessoryPigEarsText": "豬耳朵", + "headAccessoryPigEarsNotes": "這對耳朵讓你看來像隻異想天開的豬!沒有屬性加成。", + "headAccessoryTigerEarsText": "老虎耳", + "headAccessoryTigerEarsNotes": "這對老虎耳讓你看來像隻兇猛的老虎!沒有屬性加成。", + "headAccessoryWolfEarsText": "狼耳", + "headAccessoryWolfEarsNotes": "這對耳朵讓你看來像隻忠厚老實的狼!沒有屬性加成。", "headAccessoryMystery201403Text": "森林徒步者鹿角", "headAccessoryMystery201403Notes": "這對鹿角上的苔蘚和地衣閃爍著微光。沒有屬性加成。2014年3月訂閱者物品。", "headAccessoryMystery201404Text": "暮光之城蝴蝶觸角", @@ -612,9 +664,9 @@ "headAccessoryMystery201502Notes": "讓想像力翱翔吧!沒有屬性加成。2015年2月訂閱者物品。", "headAccessoryMystery301405Text": "頭戴護目鏡", "headAccessoryMystery301405Notes": "人們說,\"護目鏡是戴在眼睛上的\"。人們說,\"沒有人會想要一個只能戴在頭上的護目鏡\"。哈!你的確是讓他們長見識了!沒有屬性加成。3015年8月訂閱者物品。", - "eyewear": "Eyewear", - "eyewearBase0Text": "沒有眼鏡", - "eyewearBase0Notes": "沒有眼鏡", + "eyewear": "眼部配件", + "eyewearBase0Text": "沒有眼部配件", + "eyewearBase0Notes": "沒有眼部配件", "eyewearSpecialSummerRogueText": "流氓眼罩", "eyewearSpecialSummerRogueNotes": "即使是無賴也能看出這個眼罩有多時髦!沒有屬性加成。限定版2014夏季裝備。", "eyewearSpecialSummerWarriorText": "時髦眼罩", @@ -625,12 +677,14 @@ "eyewearSpecialWonderconBlackNotes": "你的動機絕對合法。沒有增益效果。特別版參與者物品。", "eyewearMystery201503Text": "藍寶石眼鏡", "eyewearMystery201503Notes": "別被這些閃閃發光的寶石閃瞎!沒有屬性加成。2015年3月訂閱者物品。", - "eyewearMystery201506Text": "Neon Snorkel", - "eyewearMystery201506Notes": "This neon snorkel lets its wearer see underwater. Confers no benefit. June 2015 Subscriber Item.", - "eyewearMystery201507Text": "Rad Sunglasses", - "eyewearMystery201507Notes": "These sunglasses let you stay cool even when the weather is hot. Confers no benefit. July 2015 Subscriber Item.", + "eyewearMystery201506Text": "霓虹浮潛罩", + "eyewearMystery201506Notes": "戴上霓虹浮潛罩就能一窺海底世界!沒有屬性加成。2015夏季限量版裝備。", + "eyewearMystery201507Text": "抗輻射墨鏡", + "eyewearMystery201507Notes": "這個墨鏡讓你在大熱天依舊酷勁涼快好帥氣!沒有屬性加成。2015年7月訂閱者物品。", "eyewearMystery301404Text": "眼戴護目鏡", "eyewearMystery301404Notes": "沒有什麼小飾品能比一副護目鏡更炫了—可能吧,除了單片眼鏡。3015年3月訂閱者物品。", "eyewearMystery301405Text": "單片眼鏡", - "eyewearMystery301405Notes": "沒有什麼飾品能比單片眼鏡更炫—可能吧,除了護目鏡。沒有屬性加成。3015年7月訂閱者物品" + "eyewearMystery301405Notes": "沒有什麼飾品能比單片眼鏡更炫—可能吧,除了護目鏡。沒有屬性加成。3015年7月訂閱者物品", + "eyewearArmoirePlagueDoctorMaskText": "瘟疫醫師面罩", + "eyewearArmoirePlagueDoctorMaskNotes": "讓醫生戴上這個面罩去抵抗蔓延的瘟疫吧!沒有屬性加成。神祕寶箱:瘟疫醫師系列(2/3)。" } \ No newline at end of file diff --git a/common/locales/zh_TW/groups.json b/common/locales/zh_TW/groups.json index 34a11d2364..ff4f64cdfb 100644 --- a/common/locales/zh_TW/groups.json +++ b/common/locales/zh_TW/groups.json @@ -26,16 +26,16 @@ "noPartyText": "你不在一個個隊伍中,或是你的隊伍需要一點時間來載入。你可以建立一個隊伍並邀請朋友,或是加入一個既存的隊伍中,讓他們輸入你的UUID,再回來看邀請訊息:", "LFG": "為了宣傳新的隊伍並找到一個人加入,請到<%= linkStart %>Party Wanted(尋找隊伍)<%= linkEnd %>公會。", "wantExistingParty": "Want to join an existing party? Go to the <%= linkStart %>Party Wanted Guild<%= linkEnd %> and post this User ID:", - "joinExistingParty": "Join Someone Else's Party", + "joinExistingParty": "加入他人的隊伍", "create": "建立", "userId": "UUID", "invite": "邀請", "leave": "離開", "invitedTo": "已給<%= name %>發送邀請", - "invitedToNewParty": "You were invited to join a party! Do you want to leave this party and join <%= partyName %>?", - "joinNewParty": "Join New Party", - "declineInvitation": "Decline Invitation", - "loadingNewParty": "Your new party is loading. Please wait...", + "invitedToNewParty": "你被邀請加入一個隊伍!你是否願意離開現在的隊伍而加入 <%= partyName %>呢?", + "joinNewParty": "加入新隊伍", + "declineInvitation": "拒絕邀請", + "loadingNewParty": "你的新隊伍正在加載中,請稍候⋯⋯", "newMsg": "新消息在\"<%= name %>\"", "chat": "聊天", "sendChat": "發送", @@ -51,7 +51,7 @@ "groupDescr": "公會公開列表中顯示的描述(支持標記語言)", "logoUrl": "標識的網址", "assignLeader": "指定隊長", - "members": "Members", + "members": "隊員", "partyList": "Order for party members in header", "banTip": "引導成員", "moreMembers": "更多成員", @@ -113,16 +113,16 @@ "leaderOnlyChallenges": "只有群組發起者可以建立挑戰", "sendGift": "送禮物", "inviteFriends": "邀請朋友", - "inviteByEmail": "Invite by Email", + "inviteByEmail": "用電子信箱邀請", "inviteByEmailExplanation": "If a friend joins Habitica via your email, they'll automatically be invited to your party!", - "inviteFriendsNow": "Invite Friends Now", - "inviteFriendsLater": "Invite Friends Later", + "inviteFriendsNow": "馬上邀請朋友", + "inviteFriendsLater": "稍後邀請朋友", "inviteAlertInfo": "If you have friends already using Habitica, invite them by User ID here.", "inviteExistUser": "Invite Existing Users", "byColon": "作者:", "inviteNewUsers": "Invite New Users", - "sendInvitations": "Send Invitations", - "invitationsSent": "Invitations sent!", + "sendInvitations": "發送邀請", + "invitationsSent": "邀請已發送", "inviteAlertInfo2": "或者分享這個連接(複製/粘貼):", "sendGiftHeading": "送<%= name %>禮物", "sendGiftGemsBalance": "從 <%= number %> 個寶石", @@ -132,18 +132,18 @@ "sendGiftMessagePlaceholder": "私信 (可選)", "sendGiftSubscription": "<%= months %> 個月的價格為 ($)<%= price %>", "battleWithFriends": "與朋友一起打怪", - "startPartyWithFriends": "Start a Party with your friends!", + "startPartyWithFriends": "和你的朋友們組成一隊!", "startAParty": "開團", "addToParty": "加某人到你的隊伍", "likePost": "如果喜歡這個貼文請按+1!", "partyExplanation1": "Play Habitica with friends to stay accountable!", - "partyExplanation2": "Battle monsters and create Challenges!", + "partyExplanation2": "與怪獸對戰並且新增挑戰!", "partyExplanation3": "Invite friends now to earn a Quest Scroll!", - "wantToStartParty": "Do you want to start a party?", + "wantToStartParty": "你想要建立一個隊伍嗎?", "exclusiveQuestScroll": "Inviting a friend to your party will grant you an exclusive Quest Scroll to battle the Basi-List together!", - "nameYourParty": "Name your new party!", - "partyEmpty": "You're the only one in your party. Invite your friends!", - "partyChatEmpty": "Your party chat is empty! Type a message in the box above to start chatting.", + "nameYourParty": "幫你的新隊伍命名吧!", + "partyEmpty": "你現在孤零零的在隊伍裡,趕快邀請朋友加入吧!", + "partyChatEmpty": "你的隊伍聊天室太安靜了!趕快發送訊息打破沉默吧。", "guildChatEmpty": "This guild's chat is empty! Type a message in the box above to start chatting.", - "possessiveParty": "<%= name %>'s Party" + "possessiveParty": "<%= name %>的隊伍" } \ No newline at end of file diff --git a/common/locales/zh_TW/limited.json b/common/locales/zh_TW/limited.json index 9c4de45551..538d52e7cd 100644 --- a/common/locales/zh_TW/limited.json +++ b/common/locales/zh_TW/limited.json @@ -29,6 +29,7 @@ "seasonalShopClosedText": "季節限定商店目前沒有營業!我不知道店主人在哪,不過我想下個盛大宴會他會回來的。", "seasonalShopText": "歡迎來到季節限定商店!!我們正要把春天 季節限定版 的商品上架呢。這裡的每樣物品都會在每年歡慶春日的時節開放購買,但只到四月30日為止,所以趕快趁現在採購,不然你可得等到明年才能再買囉。", "seasonalShopSummerText": "歡迎來到季節商店!! 我們在夏令有季節性版本 商品。 每年的夏季特賣我們都會提供相關商品販售,只賣到7/31而已喔,所以請趕快購買,錯過要等明年了!", + "seasonalShopFallText": "Welcome to the Seasonal Shop!! We're stocking autumn Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Fall Festival event each year, but we're only open until October 31, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopRebirth": "If you've used the Orb of Rebirth, you can repurchase this equipment in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", "candycaneSet": "拐杖糖 ( 法師 )", "skiSet": "滑雪杖 ( 盜賊 )", @@ -54,5 +55,10 @@ "daringSwashbucklerSet": "親愛的劍客 (戰士)", "emeraldMermageSet": "翡翠法器 (魔法師)", "reefSeahealerSet": "海礁完復劑 (醫者)", - "roguishPirateSet": "流氓海盜 (盜賊)" + "roguishPirateSet": "流氓海盜 (盜賊)", + "monsterOfScienceSet": "Monster of Science (Warrior)", + "witchyWizardSet": "Witchy Wizard (Mage)", + "mummyMedicSet": "Mummy Medic (Healer)", + "vampireSmiterSet": "Vampire Smiter (Rogue)", + "fallEventAvailability": "Available until October 31" } \ No newline at end of file diff --git a/common/locales/zh_TW/messages.json b/common/locales/zh_TW/messages.json index e3d99c88ef..6b18d78525 100644 --- a/common/locales/zh_TW/messages.json +++ b/common/locales/zh_TW/messages.json @@ -5,6 +5,7 @@ "messageTagNotFound": "找不到標籤", "messagePetNotFound": "找不到寵物", "messageFoodNotFound": "找不到食物", + "messageNotAvailable": "This item is not currently available for purchase.", "messageCannotFeedPet": "無法餵食這隻寵物", "messageAlreadyMount": "你已經擁有這個坐騎了,試著給其他的寵物。", "messageEvolve": "你已經馴服 <%= egg %>,出去兜兜風吧!", @@ -14,6 +15,7 @@ "messageEquipped": "裝備了 <%= itemText %>。", "messageUnEquipped": "取下 <%= itemText %> 了。", "messageMissingEggPotion": "缺少蛋或是藥劑", + "messageInvalidEggPotionCombo": "You can't hatch Quest Pet Eggs with Magic Hatching Potions! Try a different egg.", "messageAlreadyPet": "你已經有這隻寵物了,請試試別的組合!", "messageHatched": "你的蛋孵化了!去馬廄裝備你的寵物", "messageNotEnoughGold": "金幣不足", diff --git a/common/locales/zh_TW/pets.json b/common/locales/zh_TW/pets.json index 31551d146a..22e98c52c5 100644 --- a/common/locales/zh_TW/pets.json +++ b/common/locales/zh_TW/pets.json @@ -1,11 +1,13 @@ { "pets": "寵物", "petsFound": "擁有的寵物", + "magicPets": "魔法藥水寵物", "rarePets": "稀有寵物", "questPets": "劇情任務寵物", "mounts": "坐騎", "mountsTamed": "已馴服的坐騎", "questMounts": "劇情任務坐騎", + "magicMounts": "魔法藥水坐騎", "rareMounts": "稀有坐騎", "etherealLion": "靈獅", "veteranWolf": "退伍軍狼", @@ -24,21 +26,23 @@ "eggSingular": "蛋", "noEggs": "你沒有任何寵物蛋。", "hatchingPotions": "孵化藥水", + "magicHatchingPotions": "魔法孵化藥水", "hatchingPotion": "孵化藥水", "noHatchingPotions": "你沒有任何孵化藥水。", "inventoryText": "點選一顆蛋後,可使用的藥水會亮起綠色的背景,然後點擊藥水,來孵化出寵物。如果沒有藥水亮起綠色背景,再點擊一次蛋,可以取消點選。然後先點擊藥水,看看可使用的寵物蛋,它們同樣會亮起綠色背景。你也可以在商人Alexander那裡,賣掉不想要的物品。", "foodText": "食物", "food": "食物和鞍", "noFood": "你沒有任何食物或鞍。", - "dropsExplanation": "如果有一項物品你不想等到完成任務後掉落,可以用寶石更快的獲得它。 了解更多關於掉落物系統。", + "dropsExplanation": "如果不想要再苦苦等待完成任務捲軸後掉落的獎賞的話,使用寶石將可以更快速的得到這些物品哦!點擊這裡瞭解更多掉落系統", + "premiumPotionNoDropExplanation": "魔法孵化藥水不能使用在從任務中獲得的蛋上。唯一可以得到魔法孵化藥水的辦法就是在下面購買,而不是從掉落系統中獲得。", "beastMasterProgress": "寵物大師進度", - "stableBeastMasterProgress": "Beast Master Progress: <%= number %> Pets Found", + "stableBeastMasterProgress": "寵物大師進度:目前找到<%= number %>隻寵物", "beastAchievement": "你找齊了所有寵物,獲得了”寵物大師“的成就!", "beastMasterName": "寵物大師", "beastMasterText": "找到了全部90種的寵物(要命的困難,恭喜這位玩家!)", "beastMasterText2": "並且放生全部90隻寵物達到 <%= count %>次", "mountMasterProgress": "座騎大師進度", - "stableMountMasterProgress": "Mount Master Progress: <%= number %> Mounts Tamed", + "stableMountMasterProgress": "座騎大師進度:目前馴服<%= number %>隻座騎", "mountAchievement": "你找齊了所有座騎,獲得了\"座騎大師\"的成就!", "mountMasterName": "座騎大師", "mountMasterText": "找到了全部90種的寵物(更加要命的困難,恭喜這位玩家!)", diff --git a/common/locales/zh_TW/quests.json b/common/locales/zh_TW/quests.json index 4ad4eb59eb..48ca9b7146 100644 --- a/common/locales/zh_TW/quests.json +++ b/common/locales/zh_TW/quests.json @@ -13,7 +13,7 @@ "youReceived": "你收到了", "dropQuestCongrats": "恭喜妳拿到任務卷軸! 你可以邀請你的隊伍開始任務,或隨時透過 背包->任務 回來查看。", "questSend": "點擊「邀請」會向你的隊友發送邀請。當所有成員接受或拒絕後任務開始。在選項> 社交> 組隊裡查看任務狀態。", - "inviteParty": "Invite Party to Quest", + "inviteParty": "邀請隊伍參予任務", "questInvitation": "任務邀請:", "questInvitationTitle": "任務邀請", "questInvitationInfo": "<%= quest %> 的邀請", @@ -29,16 +29,16 @@ "bossStrength": "Boss的力量", "collect": "收集", "collected": "已收集", - "collectionItems": "<%= number %> <%= items %>", - "itemsToCollect": "Items to Collect", + "collectionItems": "<%= number %>個<%= items %>", + "itemsToCollect": "需收集的物品", "bossDmg1": "想要攻擊魔王,你必須完成你的每日任務和待辦事項。任務傷害越高,你對魔王的傷害也越大,達成紅色事項、法師的法術、戰士的攻擊等等。如果你未能完成每日任務,除了本來就會遭受的傷害,魔王會針對你遺漏的事項(乘上魔王的力量)額外再傷害你和你的隊友。所以想要保持隊伍健康,就去完成你的每日任務! 所有從魔王和你攻擊的傷害將在跨日(一天結束)時結算。 ", "bossDmg2": "只有參與者會跟魔王戰鬥,並共享任務獎勵。", "tavernBossInfo": "想要攻擊世界Boss,你必須完成你的每日任務和待辦事項。任務傷害越高,你對魔王的傷害也越大(達成紅色事項、法師的法術、戰士的攻擊等等)。如果你未能完成每日任務,除了本來就會遭受的傷害,魔王會針對你遺漏的事項(乘上魔王的力量)累積憤怒值。一旦憤怒值達到上限,將會發生相當糟糕的事情─所以好好完成你的每日任務! 所有從魔王和你攻擊的傷害將在跨日(一天結束)時結算。 ", "bossColl1": "要撿到物品,你必須完成你的「正向」任務。任務獎勵品會像普通物品一樣掉落;但要在隔天才看到。你撿到的物品會被計算並累積到戰利品堆當中。", "bossColl2": "只有參與者會跟魔王戰鬥,並共享任務獎勵。", "abort": "放棄", - "leaveQuest": "Leave Quest", - "sureLeave": "Are you sure you want to leave the active quest? All your quest progress will be lost.", + "leaveQuest": "退出任務", + "sureLeave": "你確定要退出執行中的任務嗎?所有執行任務的成果將會遺失。", "questOwner": "任務擁有者", "questOwnerNotInPendingQuest": "任務擁有者已經離開這個隊伍,無法再啟動這個任務。我們建議您現在取消它。任務擁有者將保留原本持有的任務捲軸。", "questOwnerNotInRunningQuest": "任務擁有者已經離開這個隊伍。如果你想,你可以退出這個任務,但你也可以繼續執行任務,其餘所有參與者,將會在完成任務時獲得任務獎勵。", @@ -64,8 +64,8 @@ "questWarning": "如果新的隊友在開始前加入了隊伍,他們也會收到邀請。但是一旦任務已經開始,新的隊友就無法再加入這個任務了。", "bossRageTitle": "憤怒值", "bossRageDescription": "當此欄全滿時,Boss就會發動特殊攻擊!", - "startAQuest": "START A QUEST", - "startQuest": "Start Quest", - "whichQuestStart": "Which quest do you want to start?", - "getMoreQuests": "Get more quests" + "startAQuest": "開始一個任務", + "startQuest": "任務開始", + "whichQuestStart": "你要開始哪個任務?", + "getMoreQuests": "取得更多任務" } \ No newline at end of file diff --git a/common/locales/zh_TW/questscontent.json b/common/locales/zh_TW/questscontent.json index 6827a322be..24d54aa6d8 100644 --- a/common/locales/zh_TW/questscontent.json +++ b/common/locales/zh_TW/questscontent.json @@ -241,7 +241,7 @@ "questCheetahText": "Such a Cheetah", "questCheetahNotes": "As you hike across the Sloensteadi Savannah with your friends @PainterProphet, @tivaquinn, @Unruly Hyena, and @Crawford, you're startled to see a Cheetah screeching past with a new Habitican clamped in its jaws. Under the Cheetah's scorching paws, tasks burn away as though complete -- before anyone has the chance to actually finish them! The Habitican sees you and yells, \"Please help me! This Cheetah is making me level too quickly, but I'm not getting anything done. I want to slow down and enjoy the game. Make it stop!\" You fondly remember your own fledgling days, and know that you have to help the newbie by stopping the Cheetah!", "questCheetahCompletion": "The new Habitican is breathing heavily after the wild ride, but thanks you and your friends for your help. \"I'm glad that Cheetah won't be able to grab anyone else. It did leave some Cheetah eggs for us, so maybe we can raise them into more trustworthy pets!\"", - "questCheetahBoss": "Cheetah", + "questCheetahBoss": "獵豹", "questCheetahDropCheetahEgg": "Cheetah (Egg)", "questCheetahUnlockText": "Unlocks purchasable Cheetah eggs in the Market", "questHorseText": "Ride the Night-Mare", diff --git a/common/locales/zh_TW/settings.json b/common/locales/zh_TW/settings.json index 0c44b8d852..bece9700ea 100644 --- a/common/locales/zh_TW/settings.json +++ b/common/locales/zh_TW/settings.json @@ -39,10 +39,10 @@ "xml": "(XML)", "json": "(JSON)", "customDayStart": "設定開始日期", - "changeCustomDayStart": "Change Custom Day Start?", - "sureChangeCustomDayStart": "Are you sure you want to change your custom day start?", - "nextCron": "Your Dailies will next reset the first time you use Habitica after <%= time %>. Make sure you have completed your Dailies before this time!", - "customDayStartInfo1": "Habitica defaults to check and reset your Dailies at midnight in your own time zone each day. You can customize that time here.", + "changeCustomDayStart": "要更改設定日期嗎?", + "sureChangeCustomDayStart": "你確定你要更改設定日期嗎?", + "nextCron": "在<%= time %>以後,重新登入 Habitica,你的每日任務將會重新設定。確保<%= time %>前完成你的每日任務。", + "customDayStartInfo1": "Habitica 預設每日午夜將會重新結算當日的每日任務於你所在的時區。你可以在這裡更改每日任務結算時間。", "misc": "其他", "showHeader": "顯示頂部", "changePass": "修改密碼", diff --git a/common/locales/zh_TW/subscriber.json b/common/locales/zh_TW/subscriber.json index 4d34a5ee5b..640ef26e98 100644 --- a/common/locales/zh_TW/subscriber.json +++ b/common/locales/zh_TW/subscriber.json @@ -62,7 +62,7 @@ "timeTravelersPopoverNoSub": "You'll need a Mystic Hourglass to summon the mysterious Time Travelers! <%= linkStart %>Subscribers<%= linkEnd %> earn one Mystic Hourglass for every three months of consecutive subscribing. Come back when you have a Mystic Hourglass, and the Time Travelers will fetch you a rare pet, mount, or Subscriber Item Set from the past... or maybe even the future.", "timeTravelersPopover": "We see you have a Mystic Hourglass, so we will happily travel back in time for you! Please choose the pet, mount, or Mystery Item Set you would like. You can see a list of the past item sets <%= linkStart %>here<%= linkEnd %>! If those don't satisfy you, perhaps you'd be interested in one of our fashionably futuristic Steampunk Item Sets?", "timeTravelersAlreadyOwned": "Congratulations! You already own everything the Time Travelers currently offer. Thanks for supporting the site!", - "mysticHourglassPopover": "Mystic Hourglass allows you to purchase previous months' subscriber sets.", + "mysticHourglassPopover": "A Mystic Hourglass allows you to purchase certain limited-time items, such as monthly Mystery Item Sets and awards from world bosses, from the past!", "subUpdateCard": "更新信用卡", "subUpdateTitle": "更新", "subUpdateDescription": "更新信用卡以便我們扣款", diff --git a/common/script/content/index.coffee b/common/script/content/index.coffee index 4f564a7b6a..20362cc3b9 100644 --- a/common/script/content/index.coffee +++ b/common/script/content/index.coffee @@ -131,10 +131,10 @@ gear = summerMage: event: events.summer, specialClass: 'wizard', twoHanded:true, text: t('weaponSpecialSummerMageText'), notes: t('weaponSpecialSummerMageNotes', {int: 15, per: 7}), value: 160, int:15, per:7 summerHealer: event: events.summer, specialClass: 'healer', text: t('weaponSpecialSummerHealerText'), notes: t('weaponSpecialSummerHealerNotes', {int: 9}), value: 90, int: 9 # Fall Festival - fallRogue: event: events.fall, specialClass: 'rogue', text: t('weaponSpecialFallRogueText'), notes: t('weaponSpecialFallRogueNotes', {str: 8}), value: 80, str: 8 - fallWarrior: event: events.fall, specialClass: 'warrior', text: t('weaponSpecialFallWarriorText'), notes: t('weaponSpecialFallWarriorNotes', {str: 15}), value: 90, str: 15 - fallMage: event: events.fall, specialClass: 'wizard', twoHanded:true, text: t('weaponSpecialFallMageText'), notes: t('weaponSpecialFallMageNotes', {int: 15, per: 7}), value: 160, int:15, per:7 - fallHealer: event: events.fall, specialClass: 'healer', text: t('weaponSpecialFallHealerText'), notes: t('weaponSpecialFallHealerNotes', {int: 9}), value: 90, int: 9 + fallRogue: event: events.fall, specialClass: 'rogue', text: t('weaponSpecialFallRogueText'), notes: t('weaponSpecialFallRogueNotes', {str: 8}), value: 80, str: 8, canBuy: (()->true) + fallWarrior: event: events.fall, specialClass: 'warrior', text: t('weaponSpecialFallWarriorText'), notes: t('weaponSpecialFallWarriorNotes', {str: 15}), value: 90, str: 15, canBuy: (()->true) + fallMage: event: events.fall, specialClass: 'wizard', twoHanded:true, text: t('weaponSpecialFallMageText'), notes: t('weaponSpecialFallMageNotes', {int: 15, per: 7}), value: 160, int:15, per:7, canBuy: (()->true) + fallHealer: event: events.fall, specialClass: 'healer', text: t('weaponSpecialFallHealerText'), notes: t('weaponSpecialFallHealerNotes', {int: 9}), value: 90, int: 9, canBuy: (()->true) # Winter 2015 winter2015Rogue: event: events.winter2015, specialClass: 'rogue', text: t('weaponSpecialWinter2015RogueText'), notes: t('weaponSpecialWinter2015RogueNotes', {str: 8}), value: 80, str: 8 winter2015Warrior: event: events.winter2015, specialClass: 'warrior', text: t('weaponSpecialWinter2015WarriorText'), notes: t('weaponSpecialWinter2015WarriorNotes', {str: 15}), value: 90, str: 15 @@ -167,6 +167,7 @@ gear = mythmakerSword: text: t('weaponArmoireMythmakerSwordText'), notes: t('weaponArmoireMythmakerSwordNotes', {attrs: 6}), value: 100, str: 6, per: 6, set: 'goldenToga', canOwn: ((u)-> u.items.gear.owned.weapon_armoire_mythmakerSword?) ironCrook: text: t('weaponArmoireIronCrookText'), notes: t('weaponArmoireIronCrookNotes', {attrs: 7}), value: 100, str: 7, per: 7, set: 'hornedIron', canOwn: ((u)-> u.items.gear.owned.weapon_armoire_ironCrook?) goldWingStaff: text: t('weaponArmoireGoldWingStaffText'), notes: t('weaponArmoireGoldWingStaffNotes', {attrs:4}), value: 100, con: 4, int: 4, per: 4, str: 4, canOwn: ((u)-> u.items.gear.owned.weapon_armoire_goldWingStaff?) + batWand: text: t('weaponArmoireBatWandText'), notes: t('weaponArmoireBatWandNotes', {int: 10, per: 2}), value: 100, int: 10, per: 2, canOwn: ((u)-> u.items.gear.owned.weapon_armoire_batWand?) armor: base: @@ -218,10 +219,10 @@ gear = summerMage: event: events.summer, specialClass: 'wizard', text: t('armorSpecialSummerMageText'), notes: t('armorSpecialSummerMageNotes', {int: 9}), value: 90, int: 9 summerHealer: event: events.summer, specialClass: 'healer', text: t('armorSpecialSummerHealerText'), notes: t('armorSpecialSummerHealerNotes', {con: 15}), value: 90, con: 15 # Fall Festival - fallRogue: event: events.fall, specialClass: 'rogue', text: t('armorSpecialFallRogueText'), notes: t('armorSpecialFallRogueNotes', {per: 15}), value: 90, per: 15 - fallWarrior: event: events.fall, specialClass: 'warrior', text: t('armorSpecialFallWarriorText'), notes: t('armorSpecialFallWarriorNotes', {con: 9}), value: 90, con: 9 - fallMage: event: events.fall, specialClass: 'wizard', text: t('armorSpecialFallMageText'), notes: t('armorSpecialFallMageNotes', {int: 9}), value: 90, int: 9 - fallHealer: event: events.fall, specialClass: 'healer', text: t('armorSpecialFallHealerText'), notes: t('armorSpecialFallHealerNotes', {con: 15}), value: 90, con: 15 + fallRogue: event: events.fall, specialClass: 'rogue', text: t('armorSpecialFallRogueText'), notes: t('armorSpecialFallRogueNotes', {per: 15}), value: 90, per: 15, canBuy: (()->true) + fallWarrior: event: events.fall, specialClass: 'warrior', text: t('armorSpecialFallWarriorText'), notes: t('armorSpecialFallWarriorNotes', {con: 9}), value: 90, con: 9, canBuy: (()->true) + fallMage: event: events.fall, specialClass: 'wizard', text: t('armorSpecialFallMageText'), notes: t('armorSpecialFallMageNotes', {int: 9}), value: 90, int: 9, canBuy: (()->true) + fallHealer: event: events.fall, specialClass: 'healer', text: t('armorSpecialFallHealerText'), notes: t('armorSpecialFallHealerNotes', {con: 15}), value: 90, con: 15, canBuy: (()->true) # Winter 2015 winter2015Rogue: event: events.winter2015, specialClass: 'rogue', text: t('armorSpecialWinter2015RogueText'), notes: t('armorSpecialWinter2015RogueNotes', {per: 15}), value: 90, per: 15 winter2015Warrior: event: events.winter2015, specialClass: 'warrior', text: t('armorSpecialWinter2015WarriorText'), notes: t('armorSpecialWinter2015WarriorNotes', {con: 9}), value: 90, con: 9 @@ -320,10 +321,10 @@ gear = summerMage: event: events.summer, specialClass: 'wizard', text: t('headSpecialSummerMageText'), notes: t('headSpecialSummerMageNotes', {per: 7}),value: 60,per: 7 summerHealer: event: events.summer, specialClass: 'healer', text: t('headSpecialSummerHealerText'), notes: t('headSpecialSummerHealerNotes', {int: 7}), value: 60, int: 7 # Fall Festival - fallRogue: event: events.fall, specialClass: 'rogue', text: t('headSpecialFallRogueText'), notes: t('headSpecialFallRogueNotes', {per: 9}),value: 60,per: 9 - fallWarrior: event: events.fall, specialClass: 'warrior', text: t('headSpecialFallWarriorText'), notes: t('headSpecialFallWarriorNotes', {str: 9}),value: 60,str: 9 - fallMage: event: events.fall, specialClass: 'wizard', text: t('headSpecialFallMageText'), notes: t('headSpecialFallMageNotes', {per: 7}),value: 60,per: 7 - fallHealer: event: events.fall, specialClass: 'healer', text: t('headSpecialFallHealerText'), notes: t('headSpecialFallHealerNotes', {int: 7}), value: 60, int: 7 + fallRogue: event: events.fall, specialClass: 'rogue', text: t('headSpecialFallRogueText'), notes: t('headSpecialFallRogueNotes', {per: 9}),value: 60,per: 9, canBuy: (()->true) + fallWarrior: event: events.fall, specialClass: 'warrior', text: t('headSpecialFallWarriorText'), notes: t('headSpecialFallWarriorNotes', {str: 9}),value: 60,str: 9, canBuy: (()->true) + fallMage: event: events.fall, specialClass: 'wizard', text: t('headSpecialFallMageText'), notes: t('headSpecialFallMageNotes', {per: 7}),value: 60,per: 7, canBuy: (()->true) + fallHealer: event: events.fall, specialClass: 'healer', text: t('headSpecialFallHealerText'), notes: t('headSpecialFallHealerNotes', {int: 7}), value: 60, int: 7, canBuy: (()->true) # Winter 2015 winter2015Rogue: event: events.winter2015, specialClass: 'rogue', text: t('headSpecialWinter2015RogueText'), notes: t('headSpecialWinter2015RogueNotes', {per: 9}),value: 60,per: 9 winter2015Warrior: event: events.winter2015, specialClass: 'warrior', text: t('headSpecialWinter2015WarriorText'), notes: t('headSpecialWinter2015WarriorNotes', {str: 9}),value: 60,str: 9 @@ -374,6 +375,8 @@ gear = yellowHairbow: text: t('headArmoireYellowHairbowText'), notes: t('headArmoireYellowHairbowNotes', {attrs: 5}), value: 100, int: 5, per: 5, str: 5, canOwn: ((u)-> u.items.gear.owned.head_armoire_yellowHairbow?) redFloppyHat: text: t('headArmoireRedFloppyHatText'), notes: t('headArmoireRedFloppyHatNotes', {attrs: 6}), value: 100, con: 6, int: 6, per: 6, canOwn: ((u)-> u.items.gear.owned.head_armoire_redFloppyHat?) plagueDoctorHat: text: t('headArmoirePlagueDoctorHatText'), notes: t('headArmoirePlagueDoctorHatNotes', {int: 5, str: 6, con: 5}), value: 100, int: 5, str: 6, con: 5, set: 'plagueDoctor', canOwn: ((u)-> u.items.gear.owned.head_armoire_plagueDoctorHat?) + blackCat: text: t('headArmoireBlackCatText'), notes: t('headArmoireBlackCatNotes', {attrs: 9}), value: 100, int: 9, per: 9, canOwn: ((u)-> u.items.gear.owned.head_armoire_blackCat?) + orangeCat: text: t('headArmoireOrangeCatText'), notes: t('headArmoireOrangeCatNotes', {attrs: 9}), value: 100, con: 9, str: 9, canOwn: ((u)-> u.items.gear.owned.head_armoire_orangeCat?) shield: base: @@ -422,9 +425,9 @@ gear = summerWarrior: event: events.summer, specialClass: 'warrior', text: t('shieldSpecialSummerWarriorText'), notes: t('shieldSpecialSummerWarriorNotes', {con: 7}), value: 70, con: 7 summerHealer: event: events.summer, specialClass: 'healer', text: t('shieldSpecialSummerHealerText'), notes: t('shieldSpecialSummerHealerNotes', {con: 9}), value: 70, con: 9 # Fall Festival - fallRogue: event: events.fall, specialClass: 'rogue', text: t('shieldSpecialFallRogueText'), notes: t('shieldSpecialFallRogueNotes', {str: 8}), value: 80, str: 8 - fallWarrior: event: events.fall, specialClass: 'warrior', text: t('shieldSpecialFallWarriorText'), notes: t('shieldSpecialFallWarriorNotes', {con: 7}), value: 70, con: 7 - fallHealer: event: events.fall, specialClass: 'healer', text: t('shieldSpecialFallHealerText'), notes: t('shieldSpecialFallHealerNotes', {con: 9}), value: 70, con: 9 + fallRogue: event: events.fall, specialClass: 'rogue', text: t('shieldSpecialFallRogueText'), notes: t('shieldSpecialFallRogueNotes', {str: 8}), value: 80, str: 8, canBuy: (()->true) + fallWarrior: event: events.fall, specialClass: 'warrior', text: t('shieldSpecialFallWarriorText'), notes: t('shieldSpecialFallWarriorNotes', {con: 7}), value: 70, con: 7, canBuy: (()->true) + fallHealer: event: events.fall, specialClass: 'healer', text: t('shieldSpecialFallHealerText'), notes: t('shieldSpecialFallHealerNotes', {con: 9}), value: 70, con: 9, canBuy: (()->true) # Winter 2015 winter2015Rogue: event: events.winter2015, specialClass: 'rogue', text: t('shieldSpecialWinter2015RogueText'), notes: t('shieldSpecialWinter2015RogueNotes', {str: 8}), value: 80, str: 8 winter2015Warrior: event: events.winter2015, specialClass: 'warrior', text: t('shieldSpecialWinter2015WarriorText'), notes: t('shieldSpecialWinter2015WarriorNotes', {con: 7}), value: 70, con: 7 @@ -445,6 +448,7 @@ gear = 301405: text: t('shieldMystery301405Text'), notes: t('shieldMystery301405Notes'), mystery:'301405', value: 0 armoire: gladiatorShield: text: t('shieldArmoireGladiatorShieldText'), notes: t('shieldArmoireGladiatorShieldNotes', {con: 5, str: 5}), value: 100, con: 5, str: 5, set: 'gladiator', canOwn: ((u)-> u.items.gear.owned.shield_armoire_gladiatorShield?) + midnightShield: text: t('shieldArmoireMidnightShieldText'), notes: t('shieldArmoireMidnightShieldNotes', {con: 10, str: 2}), value: 100, con: 10, str: 2, canOwn: ((u)-> u.items.gear.owned.shield_armoire_midnightShield?) back: base: @@ -490,14 +494,14 @@ gear = spring2015Mage: event: events.spring2015, specialClass: 'wizard', text: t('headAccessorySpecialSpring2015MageText'), notes: t('headAccessorySpecialSpring2015MageNotes'), value: 20 spring2015Healer: event: events.spring2015, specialClass: 'healer', text: t('headAccessorySpecialSpring2015HealerText'), notes: t('headAccessorySpecialSpring2015HealerNotes'), value: 20 # Animal ears - bearEars: gearSet: 'animal', text: t('headAccessoryBearEarsText'), notes: t('headAccessoryBearEarsNotes'), value: 20, canOwn: ((u)-> u.items.gear.owned.headAccessory_special_bearEars?) - cactusEars: gearSet: 'animal', text: t('headAccessoryCactusEarsText'), notes: t('headAccessoryCactusEarsNotes'), value: 20, canOwn: ((u)-> u.items.gear.owned.headAccessory_special_cactusEars?) - foxEars: gearSet: 'animal', text: t('headAccessoryFoxEarsText'), notes: t('headAccessoryFoxEarsNotes'), value: 20, canOwn: ((u)-> u.items.gear.owned.headAccessory_special_foxEars?) - lionEars: gearSet: 'animal', text: t('headAccessoryLionEarsText'), notes: t('headAccessoryLionEarsNotes'), value: 20, canOwn: ((u)-> u.items.gear.owned.headAccessory_special_lionEars?) - pandaEars: gearSet: 'animal', text: t('headAccessoryPandaEarsText'), notes: t('headAccessoryPandaEarsNotes'), value: 20, canOwn: ((u)-> u.items.gear.owned.headAccessory_special_pandaEars?) - pigEars: gearSet: 'animal', text: t('headAccessoryPigEarsText'), notes: t('headAccessoryPigEarsNotes'), value: 20, canOwn: ((u)-> u.items.gear.owned.headAccessory_special_pigEars?) - tigerEars: gearSet: 'animal', text: t('headAccessoryTigerEarsText'), notes: t('headAccessoryTigerEarsNotes'), value: 20, canOwn: ((u)-> u.items.gear.owned.headAccessory_special_tigerEars?) - wolfEars: gearSet: 'animal', text: t('headAccessoryWolfEarsText'), notes: t('headAccessoryWolfEarsNotes'), value: 20, canOwn: ((u)-> u.items.gear.owned.headAccessory_special_wolfEars?) + bearEars: gearSet: 'animal', text: t('headAccessoryBearEarsText'), notes: t('headAccessoryBearEarsNotes'), value: 20, canOwn: ((u)-> u.items.gear.owned.headAccessory_special_bearEars?), canBuy: (()->true) + cactusEars: gearSet: 'animal', text: t('headAccessoryCactusEarsText'), notes: t('headAccessoryCactusEarsNotes'), value: 20, canOwn: ((u)-> u.items.gear.owned.headAccessory_special_cactusEars?), canBuy: (()->true) + foxEars: gearSet: 'animal', text: t('headAccessoryFoxEarsText'), notes: t('headAccessoryFoxEarsNotes'), value: 20, canOwn: ((u)-> u.items.gear.owned.headAccessory_special_foxEars?), canBuy: (()->true) + lionEars: gearSet: 'animal', text: t('headAccessoryLionEarsText'), notes: t('headAccessoryLionEarsNotes'), value: 20, canOwn: ((u)-> u.items.gear.owned.headAccessory_special_lionEars?), canBuy: (()->true) + pandaEars: gearSet: 'animal', text: t('headAccessoryPandaEarsText'), notes: t('headAccessoryPandaEarsNotes'), value: 20, canOwn: ((u)-> u.items.gear.owned.headAccessory_special_pandaEars?), canBuy: (()->true) + pigEars: gearSet: 'animal', text: t('headAccessoryPigEarsText'), notes: t('headAccessoryPigEarsNotes'), value: 20, canOwn: ((u)-> u.items.gear.owned.headAccessory_special_pigEars?), canBuy: (()->true) + tigerEars: gearSet: 'animal', text: t('headAccessoryTigerEarsText'), notes: t('headAccessoryTigerEarsNotes'), value: 20, canOwn: ((u)-> u.items.gear.owned.headAccessory_special_tigerEars?), canBuy: (()->true) + wolfEars: gearSet: 'animal', text: t('headAccessoryWolfEarsText'), notes: t('headAccessoryWolfEarsNotes'), value: 20, canOwn: ((u)-> u.items.gear.owned.headAccessory_special_wolfEars?), canBuy: (()->true) mystery: 201403: text: t('headAccessoryMystery201403Text'), notes: t('headAccessoryMystery201403Notes'), mystery:'201403', value: 0 201404: text: t('headAccessoryMystery201404Text'), notes: t('headAccessoryMystery201404Notes'), mystery:'201404', value: 0 @@ -536,7 +540,7 @@ _.each gearTypes, (type) -> # add "type" to each item, so we can reference that as "weapon" or "armor" in the html _.each gear[type][klass], (item, i) -> key = "#{type}_#{klass}_#{i}" - _.defaults item, {type, key, klass, index: i, str:0, int:0, per:0, con:0} + _.defaults item, {type, key, klass, index: i, str:0, int:0, per:0, con:0, canBuy:(()->false)} if item.event #? indicates null/undefined. true means they own currently, false means they once owned - and false is what we're @@ -1088,7 +1092,7 @@ api.dropEggs = _.each api.dropEggs, (egg,key) -> _.defaults egg, - canBuy:true + canBuy: (()->true) value: 3 key: key notes: t('eggNotes', {eggText: egg.text, eggAdjective: egg.adjective}) @@ -1096,31 +1100,31 @@ _.each api.dropEggs, (egg,key) -> api.questEggs = # value & other defaults set below - Gryphon: text: t('questEggGryphonText'), adjective: t('questEggGryphonAdjective'), canBuy: false - Hedgehog: text: t('questEggHedgehogText'), adjective: t('questEggHedgehogAdjective'), canBuy: false - Deer: text: t('questEggDeerText'), adjective: t('questEggDeerAdjective'), canBuy: false - Egg: text: t('questEggEggText'), adjective: t('questEggEggAdjective'), canBuy: false, mountText: t('questEggEggMountText') - Rat: text: t('questEggRatText'), adjective: t('questEggRatAdjective'), canBuy: false - Octopus: text: t('questEggOctopusText'), adjective: t('questEggOctopusAdjective'), canBuy: false - Seahorse: text: t('questEggSeahorseText'), adjective: t('questEggSeahorseAdjective'), canBuy: false - Parrot: text: t('questEggParrotText'), adjective: t('questEggParrotAdjective'), canBuy: false - Rooster: text: t('questEggRoosterText'), adjective: t('questEggRoosterAdjective'), canBuy: false - Spider: text: t('questEggSpiderText'), adjective: t('questEggSpiderAdjective'), canBuy: false - Owl: text: t('questEggOwlText'), adjective: t('questEggOwlAdjective'), canBuy: false - Penguin: text: t('questEggPenguinText'), adjective: t('questEggPenguinAdjective'), canBuy: false - TRex: text: t('questEggTRexText'), adjective: t('questEggTRexAdjective'), canBuy: false - Rock: text: t('questEggRockText'), adjective: t('questEggRockAdjective'), canBuy: false - Bunny: text: t('questEggBunnyText'), adjective: t('questEggBunnyAdjective'), canBuy: false - Slime: text: t('questEggSlimeText'), adjective: t('questEggSlimeAdjective'), canBuy: false - Sheep: text: t('questEggSheepText'), adjective: t('questEggSheepAdjective'), canBuy: false - Cuttlefish: text: t('questEggCuttlefishText'), adjective: t('questEggCuttlefishAdjective'), canBuy: false - Whale: text: t('questEggWhaleText'), adjective: t('questEggWhaleAdjective'), canBuy: false - Cheetah: text: t('questEggCheetahText'), adjective: t('questEggCheetahAdjective'), canBuy: false - Horse: text: t('questEggHorseText'), adjective: t('questEggHorseAdjective'), canBuy: false + Gryphon: text: t('questEggGryphonText'), adjective: t('questEggGryphonAdjective'), canBuy: ((u)-> u.achievements.quests.gryphon? > 0) + Hedgehog: text: t('questEggHedgehogText'), adjective: t('questEggHedgehogAdjective'), canBuy: ((u)-> u.achievements.quests.hedgehog? > 0) + Deer: text: t('questEggDeerText'), adjective: t('questEggDeerAdjective'), canBuy: ((u)-> u.achievements.quests.ghost_stag? > 0) + Egg: text: t('questEggEggText'), adjective: t('questEggEggAdjective'), mountText: t('questEggEggMountText') + Rat: text: t('questEggRatText'), adjective: t('questEggRatAdjective'), canBuy: ((u)-> u.achievements.quests.rat? > 0) + Octopus: text: t('questEggOctopusText'), adjective: t('questEggOctopusAdjective'), canBuy: ((u)-> u.achievements.quests.octopus? > 0) + Seahorse: text: t('questEggSeahorseText'), adjective: t('questEggSeahorseAdjective'), canBuy: ((u)-> u.achievements.quests.dilatory_derby? > 0) + Parrot: text: t('questEggParrotText'), adjective: t('questEggParrotAdjective'), canBuy: ((u)-> u.achievements.quests.harpy? > 0) + Rooster: text: t('questEggRoosterText'), adjective: t('questEggRoosterAdjective'), canBuy: ((u)-> u.achievements.quests.rooster? > 0) + Spider: text: t('questEggSpiderText'), adjective: t('questEggSpiderAdjective'), canBuy: ((u)-> u.achievements.quests.spider? > 0) + Owl: text: t('questEggOwlText'), adjective: t('questEggOwlAdjective'), canBuy: ((u)-> u.achievements.quests.owl? > 0) + Penguin: text: t('questEggPenguinText'), adjective: t('questEggPenguinAdjective'), canBuy: ((u)-> u.achievements.quests.penguin? > 0) + TRex: text: t('questEggTRexText'), adjective: t('questEggTRexAdjective'), canBuy: ((u)-> (u.achievements.quests.trex? > 0 or u.achievements.quests.trex_undead? > 0)) + Rock: text: t('questEggRockText'), adjective: t('questEggRockAdjective'), canBuy: ((u)-> u.achievements.quests.rock? > 0) + Bunny: text: t('questEggBunnyText'), adjective: t('questEggBunnyAdjective'), canBuy: ((u)-> u.achievements.quests.bunny? > 0) + Slime: text: t('questEggSlimeText'), adjective: t('questEggSlimeAdjective'), canBuy: ((u)-> u.achievements.quests.slime? > 0) + Sheep: text: t('questEggSheepText'), adjective: t('questEggSheepAdjective'), canBuy: ((u)-> u.achievements.quests.sheep? > 0) + Cuttlefish: text: t('questEggCuttlefishText'), adjective: t('questEggCuttlefishAdjective'), canBuy: ((u)-> u.achievements.quests.kraken? > 0) + Whale: text: t('questEggWhaleText'), adjective: t('questEggWhaleAdjective'), canBuy: ((u)-> u.achievements.quests.whale? > 0) + Cheetah: text: t('questEggCheetahText'), adjective: t('questEggCheetahAdjective'), canBuy: ((u)-> u.achievements.quests.cheetah? > 0) + Horse: text: t('questEggHorseText'), adjective: t('questEggHorseAdjective'), canBuy: ((u)-> u.achievements.quests.horse? > 0) _.each api.questEggs, (egg,key) -> _.defaults egg, - canBuy:false + canBuy: (()->false) value: 3 key: key notes: t('eggNotes', {eggText: egg.text, eggAdjective: egg.adjective}) @@ -1157,7 +1161,7 @@ api.timeTravelStable = 'Mammoth-Base': t('mammoth') 'MantisShrimp-Base': t('mantisShrimp') -api.hatchingPotions = +api.dropHatchingPotions = Base: value: 2, text: t('hatchingPotionBase') White: value: 2, text: t('hatchingPotionWhite') Desert: value: 2, text: t('hatchingPotionDesert') @@ -1168,67 +1172,86 @@ api.hatchingPotions = CottonCandyPink: value: 4, text: t('hatchingPotionCottonCandyPink') CottonCandyBlue: value: 4, text: t('hatchingPotionCottonCandyBlue') Golden: value: 5, text: t('hatchingPotionGolden') -_.each api.hatchingPotions, (pot,key) -> - _.defaults pot, {key, value: 2, notes: t('hatchingPotionNotes', {potText: pot.text})} + +api.premiumHatchingPotions = + Spooky: value: 2, text: t('hatchingPotionSpooky'), addlNotes: t('premiumPotionAddlNotes'), premium: true, limited: true + +_.each api.dropHatchingPotions, (pot,key) -> + _.defaults pot, {key, value: 2, notes: t('hatchingPotionNotes', {potText: pot.text}), premium: false, limited: false, canBuy: (()->true)} + +_.each api.premiumHatchingPotions, (pot,key) -> + _.defaults pot, {key, value: 2, notes: t('hatchingPotionNotes', {potText: pot.text}), premium: true, limited: false, canBuy: (()->true)} + +api.hatchingPotions = {} +_.merge(api.hatchingPotions, api.dropHatchingPotions) +_.merge(api.hatchingPotions, api.premiumHatchingPotions) api.pets = _.transform api.dropEggs, (m, egg) -> _.defaults m, _.transform api.hatchingPotions, (m2, pot) -> - m2[egg.key + "-" + pot.key] = true + if not pot.premium + m2[egg.key + "-" + pot.key] = true + +api.premiumPets = _.transform api.dropEggs, (m, egg) -> + _.defaults m, _.transform api.hatchingPotions, (m2, pot) -> + if pot.premium + m2[egg.key + "-" + pot.key] = true api.questPets = _.transform api.questEggs, (m, egg) -> _.defaults m, _.transform api.hatchingPotions, (m2, pot) -> - m2[egg.key + "-" + pot.key] = true + if not pot.premium + m2[egg.key + "-" + pot.key] = true -## added for mountmaster -- yes, the transforms are correct, since the same strings are used for both pets and mounts api.mounts = _.transform api.dropEggs, (m, egg) -> _.defaults m, _.transform api.hatchingPotions, (m2, pot) -> - m2[egg.key + "-" + pot.key] = true + if not pot.premium + m2[egg.key + "-" + pot.key] = true api.questMounts = _.transform api.questEggs, (m, egg) -> _.defaults m, _.transform api.hatchingPotions, (m2, pot) -> - m2[egg.key + "-" + pot.key] = true + if not pot.premium + m2[egg.key + "-" + pot.key] = true api.food = # Base - Meat: canBuy:false, canDrop:false, text: t('foodMeat'), target: 'Base', article: '' - Milk: canBuy:false, canDrop:false, text: t('foodMilk'), target: 'White', article: '' - Potatoe: canBuy:false, canDrop:false, text: t('foodPotatoe'), target: 'Desert', article: 'a ' - Strawberry: canBuy:false, canDrop:false, text: t('foodStrawberry'), target: 'Red', article: 'a ' - Chocolate: canBuy:false, canDrop:false, text: t('foodChocolate'), target: 'Shade', article: '' - Fish: canBuy:false, canDrop:false, text: t('foodFish'), target: 'Skeleton', article: 'a ' - RottenMeat: canBuy:false, canDrop:false, text: t('foodRottenMeat'), target: 'Zombie', article: '' - CottonCandyPink: canBuy:false, canDrop:false, text: t('foodCottonCandyPink'), target: 'CottonCandyPink', article: '' - CottonCandyBlue: canBuy:false, canDrop:false, text: t('foodCottonCandyBlue'), target: 'CottonCandyBlue', article: '' - Honey: canBuy:false, canDrop:false, text: t('foodHoney'), target: 'Golden', article: '' + Meat: text: t('foodMeat'), target: 'Base', article: '' + Milk: text: t('foodMilk'), target: 'White', article: '' + Potatoe: text: t('foodPotatoe'), target: 'Desert', article: 'a ' + Strawberry: text: t('foodStrawberry'), target: 'Red', article: 'a ' + Chocolate: text: t('foodChocolate'), target: 'Shade', article: '' + Fish: text: t('foodFish'), target: 'Skeleton', article: 'a ' + RottenMeat: text: t('foodRottenMeat'), target: 'Zombie', article: '' + CottonCandyPink: text: t('foodCottonCandyPink'), target: 'CottonCandyPink', article: '' + CottonCandyBlue: text: t('foodCottonCandyBlue'), target: 'CottonCandyBlue', article: '' + Honey: text: t('foodHoney'), target: 'Golden', article: '' - Saddle: canBuy:true, canDrop:false, text: t('foodSaddleText'), value: 5, notes: t('foodSaddleNotes') + Saddle: canBuy:(()->true), text: t('foodSaddleText'), value: 5, notes: t('foodSaddleNotes') # Cake - Cake_Skeleton: canBuy:false, canDrop:false, text: t('foodCakeSkeleton'), target: 'Skeleton', article: '' - Cake_Base: canBuy:false, canDrop:false, text: t('foodCakeBase'), target: 'Base', article: '' - Cake_CottonCandyBlue: canBuy:false, canDrop:false, text: t('foodCakeCottonCandyBlue'), target: 'CottonCandyBlue', article: '' - Cake_CottonCandyPink: canBuy:false, canDrop:false, text: t('foodCakeCottonCandyPink'), target: 'CottonCandyPink', article: '' - Cake_Shade: canBuy:false, canDrop:false, text: t('foodCakeShade'), target: 'Shade', article: '' - Cake_White: canBuy:false, canDrop:false, text: t('foodCakeWhite'), target: 'White', article: '' - Cake_Golden: canBuy:false, canDrop:false, text: t('foodCakeGolden'), target: 'Golden', article: '' - Cake_Zombie: canBuy:false, canDrop:false, text: t('foodCakeZombie'), target: 'Zombie', article: '' - Cake_Desert: canBuy:false, canDrop:false, text: t('foodCakeDesert'), target: 'Desert', article: '' - Cake_Red: canBuy:false, canDrop:false, text: t('foodCakeRed'), target: 'Red', article: '' + Cake_Skeleton: text: t('foodCakeSkeleton'), target: 'Skeleton', article: '' + Cake_Base: text: t('foodCakeBase'), target: 'Base', article: '' + Cake_CottonCandyBlue: text: t('foodCakeCottonCandyBlue'), target: 'CottonCandyBlue', article: '' + Cake_CottonCandyPink: text: t('foodCakeCottonCandyPink'), target: 'CottonCandyPink', article: '' + Cake_Shade: text: t('foodCakeShade'), target: 'Shade', article: '' + Cake_White: text: t('foodCakeWhite'), target: 'White', article: '' + Cake_Golden: text: t('foodCakeGolden'), target: 'Golden', article: '' + Cake_Zombie: text: t('foodCakeZombie'), target: 'Zombie', article: '' + Cake_Desert: text: t('foodCakeDesert'), target: 'Desert', article: '' + Cake_Red: text: t('foodCakeRed'), target: 'Red', article: '' # Fall - Candy_Skeleton: canBuy:true, canDrop:true, text: t('foodCandySkeleton'), target: 'Skeleton', article: '' - Candy_Base: canBuy:true, canDrop:true, text: t('foodCandyBase'), target: 'Base', article: '' - Candy_CottonCandyBlue: canBuy:true, canDrop:true, text: t('foodCandyCottonCandyBlue'), target: 'CottonCandyBlue', article: '' - Candy_CottonCandyPink: canBuy:true, canDrop:true, text: t('foodCandyCottonCandyPink'), target: 'CottonCandyPink', article: '' - Candy_Shade: canBuy:true, canDrop:true, text: t('foodCandyShade'), target: 'Shade', article: '' - Candy_White: canBuy:true, canDrop:true, text: t('foodCandyWhite'), target: 'White', article: '' - Candy_Golden: canBuy:true, canDrop:true, text: t('foodCandyGolden'), target: 'Golden', article: '' - Candy_Zombie: canBuy:true, canDrop:true, text: t('foodCandyZombie'), target: 'Zombie', article: '' - Candy_Desert: canBuy:true, canDrop:true, text: t('foodCandyDesert'), target: 'Desert', article: '' - Candy_Red: canBuy:true, canDrop:true, text: t('foodCandyRed'), target: 'Red', article: '' + Candy_Skeleton: canBuy:(()->true), canDrop:true, text: t('foodCandySkeleton'), target: 'Skeleton', article: '' + Candy_Base: canBuy:(()->true), canDrop:true, text: t('foodCandyBase'), target: 'Base', article: '' + Candy_CottonCandyBlue: canBuy:(()->true), canDrop:true, text: t('foodCandyCottonCandyBlue'), target: 'CottonCandyBlue', article: '' + Candy_CottonCandyPink: canBuy:(()->true), canDrop:true, text: t('foodCandyCottonCandyPink'), target: 'CottonCandyPink', article: '' + Candy_Shade: canBuy:(()->true), canDrop:true, text: t('foodCandyShade'), target: 'Shade', article: '' + Candy_White: canBuy:(()->true), canDrop:true, text: t('foodCandyWhite'), target: 'White', article: '' + Candy_Golden: canBuy:(()->true), canDrop:true, text: t('foodCandyGolden'), target: 'Golden', article: '' + Candy_Zombie: canBuy:(()->true), canDrop:true, text: t('foodCandyZombie'), target: 'Zombie', article: '' + Candy_Desert: canBuy:(()->true), canDrop:true, text: t('foodCandyDesert'), target: 'Desert', article: '' + Candy_Red: canBuy:(()->true), canDrop:true, text: t('foodCandyRed'), target: 'Red', article: '' _.each api.food, (food,key) -> - _.defaults food, {value: 1, key, notes: t('foodNotes')} + _.defaults food, {value: 1, key, notes: t('foodNotes'), canBuy:(()->false), canDrop:false} api.userCanOwnQuestCategories = [ 'unlockable' @@ -1243,7 +1266,7 @@ api.quests = notes: t("questDilatoryNotes") completion: t("questDilatoryCompletion") value: 0 - canBuy: false + canBuy: (()->false) category: 'world' boss: name: t("questDilatoryBoss") @@ -1286,7 +1309,7 @@ api.quests = completion: t("questStressbeastCompletion") completionChat: t("questStressbeastCompletionChat") value: 0 - canBuy: false + canBuy: (()->false) category: 'world' boss: name: t("questStressbeastBoss") @@ -1355,7 +1378,7 @@ api.quests = exp: 0 evilsanta: - canBuy:false + canBuy: (()->false) text: t('questEvilSantaText') # title of the quest (eg, Deep into Vice's Layer) notes: t('questEvilSantaNotes') completion: t('questEvilSantaCompletion') @@ -1373,7 +1396,7 @@ api.quests = exp: 100 # Exp bonus from defeating the boss evilsanta2: - canBuy:false + canBuy: (()->false) text: t('questEvilSanta2Text') notes: t('questEvilSanta2Notes') completion: t('questEvilSanta2Completion') @@ -1511,7 +1534,7 @@ api.quests = notes: t('questEggHuntNotes') completion: t('questEggHuntCompletion') value: 1 - canBuy: false + canBuy: (()->false) category: 'pet' collect: plainEgg: text: t('questEggHuntCollectPlainEgg'), count: 100 @@ -2144,7 +2167,7 @@ api.quests = unlock: t('questHorseUnlockText') _.each api.quests, (v,key) -> - _.defaults v, {key,canBuy:true} + _.defaults v, {key,canBuy:(()->true)} b = v.boss if b _.defaults b, {str:1,def:1} @@ -2316,6 +2339,16 @@ api.backgrounds = tavern: text: t('backgroundTavernText') notes: t('backgroundTavernNotes') + backgrounds102015: + harvest_moon: + text: t('backgroundHarvestMoonText') + notes: t('backgroundHarvestMoonNotes') + slimy_swamp: + text: t('backgroundSlimySwampText') + notes: t('backgroundSlimySwampNotes') + swarming_darkness: + text: t('backgroundSwarmingDarknessText') + notes: t('backgroundSwarmingDarknessNotes') api.subscriptionBlocks = basic_earned: months:1, price:5 diff --git a/common/script/index.coffee b/common/script/index.coffee index d59b5a9828..191c2e12d2 100644 --- a/common/script/index.coffee +++ b/common/script/index.coffee @@ -640,7 +640,7 @@ api.wrap = (user, main=true) -> user["#{task.type}s"].unshift(task) if user.preferences.newTaskEdit then task._editing = true if user.preferences.tagsCollapsed then task._tags = true - if user.preferences.advancedCollapsed then task._advanced = true + if !user.preferences.advancedCollapsed then task._advanced = true cb? null, task task @@ -766,7 +766,7 @@ api.wrap = (user, main=true) -> if food.key is 'Saddle' evolve() else - if food.target is potion + if food.target is potion or content.hatchingPotions[potion].premium userPets[pet] += 5 message = i18n.t('messageLikesFood', {egg: petDisplayName, foodText: food.text(req.language)}, req.language) else @@ -822,7 +822,8 @@ api.wrap = (user, main=true) -> item = content[type][key] price = item.value / 4 return cb?({code:404,message:":key not found for Content.#{type}"},req) unless item - return cb?({code:401, message: i18n.t('notEnoughGems', req.language)}) if (user.balance < price) or !user.balance + return cb?({code:403, message: i18n.t('messageNotAvailable', req.language)}) if not item.canBuy(user) + return cb?({code:403, message: i18n.t('notEnoughGems', req.language)}) if (user.balance < price) or !user.balance user.balance -= price if type is 'gear' then user.items.gear.owned[key] = true else @@ -1070,10 +1071,11 @@ api.wrap = (user, main=true) -> hatch: (req, cb) -> {egg, hatchingPotion} = req.params - return cb?({code:404,message:"Please specify query.egg & query.hatchingPotion"}) unless egg and hatchingPotion - return cb?({code:401,message:i18n.t('messageMissingEggPotion', req.language)}) unless user.items.eggs[egg] > 0 and user.items.hatchingPotions[hatchingPotion] > 0 + return cb?({code:400,message:"Please specify query.egg & query.hatchingPotion"}) unless egg and hatchingPotion + return cb?({code:403,message:i18n.t('messageMissingEggPotion', req.language)}) unless user.items.eggs[egg] > 0 and user.items.hatchingPotions[hatchingPotion] > 0 + return cb?({code:403,message:i18n.t('messageInvalidEggPotionCombo', req.language)}) if content.hatchingPotions[hatchingPotion].premium and not content.dropEggs[egg] pet = "#{egg}-#{hatchingPotion}" - return cb?({code:401, message:i18n.t('messageAlreadyPet', req.language)}) if user.items.pets[pet] and user.items.pets[pet] > 0 + return cb?({code:403, message:i18n.t('messageAlreadyPet', req.language)}) if user.items.pets[pet] and user.items.pets[pet] > 0 user.items.pets[pet] = 5 user.items.eggs[egg]-- user.items.hatchingPotions[hatchingPotion]-- @@ -1529,7 +1531,7 @@ api.wrap = (user, main=true) -> # Eggs: 30% chance else if rarity > .3 - drop = user.fns.randomVal _.where(content.eggs,{canBuy:true}) + drop = user.fns.randomVal content.dropEggs user.items.eggs[drop.key] ?= 0 user.items.eggs[drop.key]++ drop.type = 'Egg' @@ -1834,6 +1836,11 @@ api.wrap = (user, main=true) -> user.stats.mp += _.max([10,.1 * user._statsComputed.maxMP]) * dailyChecked / (dailyDueUnchecked + dailyChecked) user.stats.mp = user._statsComputed.maxMP if user.stats.mp > user._statsComputed.maxMP + # After all is said and done, progress up user's effect on quest, return those values & reset the user's + progress = user.party.quest.progress; _progress = _.cloneDeep progress + _.merge progress, {down:0,up:0} + progress.collect = _.transform progress.collect, ((m,v,k)->m[k]=0) + # Analytics user.flags.cronCount?=0 user.flags.cronCount++ @@ -1845,14 +1852,12 @@ api.wrap = (user, main=true) -> uuid: user._id, user: user, resting: user.preferences.sleep, - cronCount: user.flags.cronCount + cronCount: user.flags.cronCount, + progressUp: _progress.up, + progressDown: _progress.down } options.analytics?.track('Cron', analyticsData) - # After all is said and done, progress up user's effect on quest, return those values & reset the user's - progress = user.party.quest.progress; _progress = _.cloneDeep progress - _.merge progress, {down:0,up:0} - progress.collect = _.transform progress.collect, ((m,v,k)->m[k]=0) _progress # Registered users with some history diff --git a/common/script/src/content/armoire.js b/common/script/src/content/armoire.js new file mode 100644 index 0000000000..051296272d --- /dev/null +++ b/common/script/src/content/armoire.js @@ -0,0 +1,20 @@ +import {contains} from 'lodash'; +import {translator as t} from './helpers'; + +let armoire = { + type: 'armoire', + text: t('armoireText'), + notes: ((user, count) => { + if (user.flags.armoireEmpty) { + return t('armoireNotesEmpty')(); + } + return t('armoireNotesFull')() + count; + }), + value: 100, + key: 'armoire', + canOwn: ((user) => { + return contains(user.achievements.ultimateGearSets, true); + }) +}; + +export default armoire; diff --git a/common/script/src/content/backgrounds.js b/common/script/src/content/backgrounds.js new file mode 100644 index 0000000000..af098bc66d --- /dev/null +++ b/common/script/src/content/backgrounds.js @@ -0,0 +1,29 @@ +import {each} from 'lodash'; +import { + translator as t, + generateBackgrounds +} from './helpers'; + +let sets = { + 'backgrounds062014': ['beach', 'fairy_ring', 'forest'], + 'backgrounds072014': ['open_waters', 'coral_reef', 'seafarer_ship'], + 'backgrounds082014': ['volcano', 'clouds', 'dusty_canyons'], + 'backgrounds092014': ['thunderstorm', 'autumn_forest', 'harvest_fields'], + 'backgrounds102014': ['graveyard', 'haunted_house', 'pumpkin_patch'], + 'backgrounds112014': ['harvest_feast', 'sunset_meadow', 'starry_skies'], + 'backgrounds122014': ['iceberg', 'twinkly_lights', 'south_pole'], + 'backgrounds012015': ['ice_cave', 'frigid_peak', 'snowy_pines'], + 'backgrounds022015': ['blacksmithy', 'crystal_cave', 'distant_castle'], + 'backgrounds032015': ['spring_rain', 'stained_glass', 'rolling_hills'], + 'backgrounds042015': ['cherry_trees', 'floral_meadow', 'gumdrop_land'], + 'backgrounds052015': ['marble_temple', 'mountain_lake', 'pagodas'], + 'backgrounds062015': ['drifting_raft', 'shimmery_bubbles', 'island_waterfalls'], + 'backgrounds072015': ['dilatory_ruins', 'giant_wave', 'sunken_ship'], + 'backgrounds082015': ['pyramids', 'sunset_savannah', 'twinkly_party_lights'], + 'backgrounds092015': ['market', 'stable', 'tavern'], + 'backgrounds102015': ['harvest_moon', 'slimy_swamp', 'swarming_darkness'] +}; + +generateBackgrounds(sets); + +export default sets; diff --git a/common/script/src/content/card-types.js b/common/script/src/content/card-types.js new file mode 100644 index 0000000000..dc767a70b0 --- /dev/null +++ b/common/script/src/content/card-types.js @@ -0,0 +1,22 @@ +let cardTypes = { + greeting: { + key: 'greeting', + messageOptions: 4, + yearRound: true + }, + nye: { + key: 'nye', + messageOptions: 5 + }, + thankyou: { + key: 'thankyou', + messageOptions: 4, + yearRound: true + }, + valentine: { + key: 'valentine', + messageOptions: 4 + } +}; + +export default cardTypes; diff --git a/common/script/src/content/classes.js b/common/script/src/content/classes.js new file mode 100644 index 0000000000..7966effb1c --- /dev/null +++ b/common/script/src/content/classes.js @@ -0,0 +1,3 @@ +let classes = ['warrior', 'rogue', 'healer', 'wizard']; + +export default classes; diff --git a/common/script/src/content/eggs/drops.js b/common/script/src/content/eggs/drops.js new file mode 100644 index 0000000000..1f91492d87 --- /dev/null +++ b/common/script/src/content/eggs/drops.js @@ -0,0 +1,26 @@ +import {generateEggs} from '../helpers'; + +const DROP_EGGS = [ + 'Wolf', + 'TigerCub', + 'PandaCub', + 'LionCub', + 'Fox', + 'FlyingPig', + 'Dragon', + 'Cactus', + 'BearCub', +]; + +let eggDefaults = { + type: 'drop', + canBuy: () => { + return () => { + return true; + }; + }, +}; + +let eggs = generateEggs(DROP_EGGS, eggDefaults); + +export default eggs; diff --git a/common/script/src/content/eggs/index.js b/common/script/src/content/eggs/index.js new file mode 100644 index 0000000000..ece3a7692f --- /dev/null +++ b/common/script/src/content/eggs/index.js @@ -0,0 +1,32 @@ +import {merge} from '../helpers'; + +//-------------------------------------------------- +// Eggs are generated from an array of pet keys +// +// : { +// text: t(EggText), +// mountText: t(EggMountText), +// notes: t(EggText,{ +// eggText: this.text, +// eggAdjective: t(EggAdjective) +// }), +// canBuy: , +// value: 3, +// key: , +// } +// +// is the name of the pet associated with the egg +// is the type of egg (drop, quest, etc) passed in as part of an options object +// is a boolean passed in as part of an options object +//-------------------------------------------------- + +import dropEggs from './drops'; +import questEggs from './quest'; + +let allEggs = merge([dropEggs, questEggs]); + +export default { + allEggs: allEggs, + dropEggs: dropEggs, + questEggs: questEggs, +} diff --git a/common/script/src/content/eggs/quest.js b/common/script/src/content/eggs/quest.js new file mode 100644 index 0000000000..efde0776af --- /dev/null +++ b/common/script/src/content/eggs/quest.js @@ -0,0 +1,64 @@ +import {generateEggs} from '../helpers'; + +const QUEST_EGGS = [ + 'Gryphon', + 'Hedgehog', + 'Deer', + 'Egg', + 'Rat', + 'Octopus', + 'Seahorse', + 'Parrot', + 'Rooster', + 'Spider', + 'Owl', + 'Penguin', + 'TRex', + 'Rock', + 'Bunny', + 'Slime', + 'Sheep', + 'Cuttlefish', + 'Whale', + 'Cheetah', + 'Horse', +]; + +let eggDefaults = { + type: 'quest', + canBuy: (key) => { + return _generateQuestAchievementRequirement(key); + }, +}; + +let eggs = generateEggs(QUEST_EGGS, eggDefaults); + +// Exceptions to normal defaults +eggs.TRex.canBuy = (user) => { + let achievements = user.achievements.quests; + + if (achievements) { + return achievements.trex > 0 || + achievements.trex_undead > 0; + } +} + +eggs.Deer.canBuy = _generateQuestAchievementRequirement('ghost_stag'); +eggs.Seahorse.canBuy = _generateQuestAchievementRequirement('dilatory_derby'); +eggs.Parrot.canBuy = _generateQuestAchievementRequirement('harpy'); +eggs.Cuttlefish.canBuy = _generateQuestAchievementRequirement('kraken'); + +eggs.Egg.canBuy = () => { return false; } + +function _generateQuestAchievementRequirement(name) { + return (user) => { + let achievements = user.achievements.quests; + let questKey = name.toLowerCase(); + + if (achievements) { + return achievements[questKey] > 0; + } + }; +} + +export default eggs; diff --git a/common/script/src/content/events.js b/common/script/src/content/events.js new file mode 100644 index 0000000000..26bc8c8fda --- /dev/null +++ b/common/script/src/content/events.js @@ -0,0 +1,18 @@ +// IMPORTANT: The end date should be one to two days AFTER the actual end of +// the event, to allow people in different timezones to still buy the +// event gear up until at least the actual end of the event. + +let events = { + winter: {start:'2013-12-31',end:'2014-02-01'}, + birthday: {start:'2013-01-30',end:'2014-02-01'}, + spring: {start:'2014-03-21',end:'2014-05-01'}, + summer: {start:'2014-06-20',end:'2014-08-01'}, + gaymerx: {start:'2014-07-02',end:'2014-08-01'}, + fall: {start:'2014-09-21',end:'2014-11-01'}, + winter2015: {start:'2014-12-21',end:'2015-02-02'}, + spring2015: {start:'2015-03-20',end:'2015-05-02'}, + summer2015: {start:'2015-06-20',end:'2015-08-02'}, + fall2015: {start:'2015-09-21',end:'2015-11-01'}, +} + +export default events; diff --git a/common/script/src/content/faq.js b/common/script/src/content/faq.js new file mode 100644 index 0000000000..3be4054c45 --- /dev/null +++ b/common/script/src/content/faq.js @@ -0,0 +1,24 @@ +import {translator as t} from './helpers'; + +const NUMBER_OF_QUESTIONS = 12; + +let faq = {}; + +faq.questions = []; + +for (var i = 0; i < NUMBER_OF_QUESTIONS; i++) { + let question = { + question: t('faqQuestion' + i), + ios: t('iosFaqAnswer' + i), + web: t('webFaqAnswer' + i) + }; + + faq.questions.push(question); +} + +faq.stillNeedHelp = { + ios: t('iosFaqStillNeedHelp'), + web: t('webFaqStillNeedHelp') +}; + +export default faq; diff --git a/common/script/src/content/food/base.js b/common/script/src/content/food/base.js new file mode 100644 index 0000000000..aec05e7b1e --- /dev/null +++ b/common/script/src/content/food/base.js @@ -0,0 +1,54 @@ +import { + translator as t, + setFoodDefaults +} from '../helpers'; + +const CAN_BUY = false; +const CAN_DROP = false; + +let baseFood = { + Meat: { + target: 'Base', + article: '', + }, + Milk: { + target: 'White', + article: '', + }, + Potatoe: { + target: 'Desert', + article: 'a ', + }, + Strawberry: { + target: 'Red', + article: 'a ', + }, + Chocolate: { + target: 'Shade', + article: '', + }, + Fish: { + target: 'Skeleton', + article: 'a ', + }, + RottenMeat: { + target: 'Zombie', + article: '', + }, + CottonCandyPink: { + target: 'CottonCandyPink', + article: '', + }, + CottonCandyBlue: { + target: 'CottonCandyBlue', + article: '', + }, + Honey: { + target: 'Golden', + article: '', + }, +}; + +setFoodDefaults(baseFood, {canBuy: CAN_BUY, canDrop: CAN_DROP}); + +export default baseFood; diff --git a/common/script/src/content/food/birthday.js b/common/script/src/content/food/birthday.js new file mode 100644 index 0000000000..598373a860 --- /dev/null +++ b/common/script/src/content/food/birthday.js @@ -0,0 +1,54 @@ +import { + translator as t, + setFoodDefaults +} from '../helpers'; + +const CAN_BUY = false; +const CAN_DROP = false; + +let cake = { + Cake_Skeleton: { + target: 'Skeleton', + article: '', + }, + Cake_Base: { + target: 'Base', + article: '', + }, + Cake_CottonCandyBlue: { + target: 'CottonCandyBlue', + article: '', + }, + Cake_CottonCandyPink: { + target: 'CottonCandyPink', + article: '', + }, + Cake_Shade: { + target: 'Shade', + article: '', + }, + Cake_White: { + target: 'White', + article: '', + }, + Cake_Golden: { + target: 'Golden', + article: '', + }, + Cake_Zombie: { + target: 'Zombie', + article: '', + }, + Cake_Desert: { + target: 'Desert', + article: '', + }, + Cake_Red: { + target: 'Red', + article: '', + }, +}; + +setFoodDefaults(cake, {canBuy: CAN_BUY, canDrop: CAN_DROP}); + +export default cake; diff --git a/common/script/src/content/food/fall.js b/common/script/src/content/food/fall.js new file mode 100644 index 0000000000..b9ec1f00fa --- /dev/null +++ b/common/script/src/content/food/fall.js @@ -0,0 +1,54 @@ +import { + translator as t, + setFoodDefaults +} from '../helpers'; + +const CAN_BUY = true; +const CAN_DROP = true; + +let candy = { + Candy_Skeleton: { + target: 'Skeleton', + article: '', + }, + Candy_Base: { + target: 'Base', + article: '', + }, + Candy_CottonCandyBlue: { + target: 'CottonCandyBlue', + article: '', + }, + Candy_CottonCandyPink: { + target: 'CottonCandyPink', + article: '', + }, + Candy_Shade: { + target: 'Shade', + article: '', + }, + Candy_White: { + target: 'White', + article: '', + }, + Candy_Golden: { + target: 'Golden', + article: '', + }, + Candy_Zombie: { + target: 'Zombie', + article: '', + }, + Candy_Desert: { + target: 'Desert', + article: '', + }, + Candy_Red: { + target: 'Red', + article: '', + } +}; + +setFoodDefaults(candy, {canBuy: CAN_BUY, canDrop: CAN_DROP}); + +export default candy; diff --git a/common/script/src/content/food/index.js b/common/script/src/content/food/index.js new file mode 100644 index 0000000000..5186831761 --- /dev/null +++ b/common/script/src/content/food/index.js @@ -0,0 +1,37 @@ +import {each, defaults} from 'lodash'; +import { + translator as t, + merge +} from '../helpers'; + +//-------------------------------------------------- +// Food are series objects that have defaults applied if not provided +// +// : { +// key: , +// text: t(food), +// notes: t(foodNotes), +// article:
, +// target: , +// value: , +// canBuy: , +// canDrop: , +// } +// +// is the name of the food +// is a screeaming camelCase version of the key +//
is whether the food requires an indefinite article ('a', 'an', '') +// is the potion key that this food targets +// is the price of the food - defaults to 1 +// is a boolean passed in as part of an options object +// is a boolean passed in as part of an options object +//-------------------------------------------------- + +import baseFood from './base'; +import saddle from './saddle'; +import cake from './birthday'; +import candy from './fall'; + +let allFood = merge([baseFood, saddle, cake, candy]); + +export default allFood; diff --git a/common/script/src/content/food/saddle.js b/common/script/src/content/food/saddle.js new file mode 100644 index 0000000000..9be1da34e2 --- /dev/null +++ b/common/script/src/content/food/saddle.js @@ -0,0 +1,19 @@ +import { + translator as t, + setFoodDefaults +} from '../helpers'; + +const CAN_BUY = true; +const CAN_DROP = false; + +let saddle = { + Saddle: { + value: 5, + text: t('foodSaddleText'), + notes: t('foodSaddleNotes'), + }, +}; + +setFoodDefaults(saddle, {canBuy: CAN_BUY, canDrop: CAN_DROP}); + +export default saddle; diff --git a/common/script/src/content/gear/armor.js b/common/script/src/content/gear/armor.js new file mode 100644 index 0000000000..53a0a1c7bc --- /dev/null +++ b/common/script/src/content/gear/armor.js @@ -0,0 +1,25 @@ +import {armor as baseArmor} from './sets/base'; + +import {armor as warriorArmor} from './sets/warrior'; +import {armor as rogueArmor} from './sets/rogue'; +import {armor as healerArmor} from './sets/healer'; +import {armor as wizardArmor} from './sets/wizard'; + +import {armor as specialArmor} from './sets/special'; +import {armor as mysteryArmor} from './sets/mystery'; +import {armor as armoireArmor} from './sets/armoire'; + +let armor = { + base: baseArmor, + + warrior: warriorArmor, + rogue: rogueArmor, + wizard: wizardArmor, + healer: healerArmor, + + special: specialArmor, + mystery: mysteryArmor, + armoire: armoireArmor, +}; + +export default armor; diff --git a/common/script/src/content/gear/back.js b/common/script/src/content/gear/back.js new file mode 100644 index 0000000000..7e0e6cf1bd --- /dev/null +++ b/common/script/src/content/gear/back.js @@ -0,0 +1,13 @@ +import {back as baseBack} from './sets/base'; + +import {back as mysteryBack} from './sets/mystery'; +import {back as specialBack} from './sets/special'; + +let back = { + base: baseBack, + mystery: mysteryBack, + special: specialBack, +}; + +export default back; + diff --git a/common/script/src/content/gear/body.js b/common/script/src/content/gear/body.js new file mode 100644 index 0000000000..caa154b031 --- /dev/null +++ b/common/script/src/content/gear/body.js @@ -0,0 +1,11 @@ +import {body as baseBody} from './sets/base'; + +import {body as specialBody} from './sets/special'; + +let body = { + base: baseBody, + special: specialBody, +}; + +export default body; + diff --git a/common/script/src/content/gear/eyewear.js b/common/script/src/content/gear/eyewear.js new file mode 100644 index 0000000000..073b12ca41 --- /dev/null +++ b/common/script/src/content/gear/eyewear.js @@ -0,0 +1,14 @@ +import {eyewear as baseEyewear} from './sets/base'; + +import {eyewear as armoireEyewear} from './sets/armoire'; +import {eyewear as mysteryEyewear} from './sets/mystery'; +import {eyewear as specialEyewear} from './sets/special'; + +let eyewear = { + base: baseEyewear, + special: specialEyewear, + mystery: mysteryEyewear, + armoire: armoireEyewear, +}; + +export default eyewear; diff --git a/common/script/src/content/gear/head-accessory.js b/common/script/src/content/gear/head-accessory.js new file mode 100644 index 0000000000..1b0e4da3fb --- /dev/null +++ b/common/script/src/content/gear/head-accessory.js @@ -0,0 +1,13 @@ +import {headAccessory as baseHeadAccessory} from './sets/base'; + +import {headAccessory as specialHeadAccessory} from './sets/special'; +import {headAccessory as mysteryHeadAccessory} from './sets/mystery'; + +let headAccessory = { + base: baseHeadAccessory, + special: specialHeadAccessory, + mystery: mysteryHeadAccessory, +}; + +export default headAccessory; + diff --git a/common/script/src/content/gear/head.js b/common/script/src/content/gear/head.js new file mode 100644 index 0000000000..a5b550f8cc --- /dev/null +++ b/common/script/src/content/gear/head.js @@ -0,0 +1,25 @@ +import {head as baseHead} from './sets/base'; + +import {head as healerHead} from './sets/healer'; +import {head as rogueHead} from './sets/rogue'; +import {head as warriorHead} from './sets/warrior'; +import {head as wizardHead} from './sets/wizard'; + +import {head as armoireHead} from './sets/armoire'; +import {head as mysteryHead} from './sets/mystery'; +import {head as specialHead} from './sets/special'; + +let head = { + base: baseHead, + + warrior: warriorHead, + rogue: rogueHead, + wizard: wizardHead, + healer: healerHead, + + special: specialHead, + mystery: mysteryHead, + armoire: armoireHead, +}; + +export default head; diff --git a/common/script/src/content/gear/index.js b/common/script/src/content/gear/index.js new file mode 100644 index 0000000000..2d78868d38 --- /dev/null +++ b/common/script/src/content/gear/index.js @@ -0,0 +1,119 @@ +import {each, defaults} from 'lodash'; +import moment from 'moment'; + +//-------------------------------------------------- +// Gear is structured by equipment type, but organized by set. Each set exports the equipment for each type that it has +// +// The class sets have numbered key values, as they are purchased sequentially +// +// : { +// key: __, +// type: , +// klass: , +// index: , +// text: t(Text), +// notes: t(Notes { +// +// }), +// con: , +// int: , +// per: , +// str: , +// value: , +// last: , +// +// event: , +// canOwn: , +// mystery: +// } +// +// - What type of euqipment it is (armor, head, weapon, etc) +// - What set this gear is a part of (special, mystery, warrior, etc) +// - The order in this particular set +// - CamelCased version of key +// +// - if gear has stat bonuses, they are automatically applied to notes +// +// - Boost to con, defaults to 0 +// - Boost to int, defaults to 0 +// - Boost to per, defaults to 0 +// - Boost to str, defaults to 0 +// +// - Price in gold +// - whether this is the last in a particular class set +// +// - the event key, present if gear is part of an event +// - a function that determines whether or not gear can be purchased in the rewards column +// - the mystery set key, present if item is a mystery item +// +//-------------------------------------------------- + +import classes from '../classes'; + +import weapon from './weapon'; +import armor from './armor'; +import head from './head'; +import shield from './shield'; +import back from './back'; +import body from './body'; +import headAccessory from './head-accessory'; +import eyewear from './eyewear'; + +const GEAR_TYPES = [ 'weapon', 'armor', 'head', 'shield', 'body', 'back', 'headAccessory', 'eyewear'] + +let gear = { + weapon: weapon, + armor: armor, + head: head, + shield: shield, + back: back, + body: body, + headAccessory: headAccessory, + eyewear: eyewear, +}; + +let flat = {}; + + +// The gear is exported as a tree (defined above), and a flat list (eg, {weapon_healer_1: .., shield_special_0: ...}) since +// they are needed in different forms at different points in the app + +each(GEAR_TYPES, (type) => { + let classTypes = classes.concat(['base', 'special', 'mystery', 'armoire']); + + each(classTypes, (klass) => { + each(gear[type][klass], (item, i) => { + let key = type + "_" + klass + "_" + i; + defaults(item, { + type: type, + key: key, + klass: klass, + index: i, + str: 0, + int: 0, + per: 0, + con: 0 + }); + if (item.event) { + let _canOwn = item.canOwn || (() => { + return true; + }); + item.canOwn = (u) => { + return _canOwn(u) && ((u.items.gear.owned[key] != null) || (moment().isAfter(item.event.start) && moment().isBefore(item.event.end))) && (item.specialClass ? u.stats["class"] === item.specialClass : true); + }; + } + if (item.mystery) { + item.canOwn = (u) => { + return u.items.gear.owned[key] != null; + }; + } + flat[key] = item; + }); + }); +}); + +export default { + tree: gear, + flat: flat, + gearTypes: GEAR_TYPES +}; diff --git a/common/script/src/content/gear/sets/armoire.js b/common/script/src/content/gear/sets/armoire.js new file mode 100644 index 0000000000..24246e4b78 --- /dev/null +++ b/common/script/src/content/gear/sets/armoire.js @@ -0,0 +1,333 @@ +import { + translator as t, + setGearSetDefaults +} from '../../helpers'; + +let armor = { + lunarArmor: { + value: 100, + str: 7, + int: 7, + set: 'soothing', + canOwn: ((u) => { + return u.items.gear.owned.armor_armoire_lunarArmor != null; + }) + }, + gladiatorArmor: { + value: 100, + str: 7, + per: 7, + set: 'gladiator', + canOwn: ((u) => { + return u.items.gear.owned.armor_armoire_gladiatorArmor != null; + }) + }, + rancherRobes: { + value: 100, + str: 5, + per: 5, + int: 5, + set: 'rancher', + canOwn: ((u) => { + return u.items.gear.owned.armor_armoire_rancherRobes != null; + }) + }, + goldenToga: { + text: t('armorArmoireGoldenTogaText'), + notes: t('armorArmoireGoldenTogaNotes', { + attrs: 8 + }), + value: 100, + str: 8, + con: 8, + set: 'goldenToga', + canOwn: ((u) => { + return u.items.gear.owned.armor_armoire_goldenToga != null; + }) + }, + hornedIronArmor: { + value: 100, + con: 9, + per: 7, + set: 'hornedIron', + canOwn: ((u) => { + return u.items.gear.owned.armor_armoire_hornedIronArmor != null; + }) + }, + plagueDoctorOvercoat: { + value: 100, + int: 6, + str: 5, + con: 6, + set: 'plagueDoctor', + canOwn: ((u) => { + return u.items.gear.owned.armor_armoire_plagueDoctorOvercoat != null; + }) + } +}; + +let eyewear = { + plagueDoctorMask: { + value: 100, + set: 'plagueDoctor', + canOwn: ((u) => { + return u.items.gear.owned.eyewear_armoire_plagueDoctorMask != null; + }) + } +}; + +let head = { + lunarCrown: { + value: 100, + con: 7, + per: 7, + set: 'soothing', + canOwn: ((u) => { + return u.items.gear.owned.head_armoire_lunarCrown != null; + }) + }, + redHairbow: { + value: 100, + str: 5, + int: 5, + con: 5, + canOwn: ((u) => { + return u.items.gear.owned.head_armoire_redHairbow != null; + }) + }, + violetFloppyHat: { + value: 100, + per: 5, + int: 5, + con: 5, + canOwn: ((u) => { + return u.items.gear.owned.head_armoire_violetFloppyHat != null; + }) + }, + gladiatorHelm: { + value: 100, + per: 7, + int: 7, + set: 'gladiator', + canOwn: ((u) => { + return u.items.gear.owned.head_armoire_gladiatorHelm != null; + }) + }, + rancherHat: { + value: 100, + str: 5, + per: 5, + int: 5, + set: 'rancher', + canOwn: ((u) => { + return u.items.gear.owned.head_armoire_rancherHat != null; + }) + }, + royalCrown: { + value: 100, + str: 10, + canOwn: ((u) => { + return u.items.gear.owned.head_armoire_royalCrown != null; + }) + }, + blueHairbow: { + value: 100, + per: 5, + int: 5, + con: 5, + canOwn: ((u) => { + return u.items.gear.owned.head_armoire_blueHairbow != null; + }) + }, + goldenLaurels: { + text: t('headArmoireGoldenLaurelsText'), + notes: t('headArmoireGoldenLaurelsNotes', { + attrs: 8 + }), + value: 100, + per: 8, + con: 8, + set: 'goldenToga', + canOwn: ((u) => { + return u.items.gear.owned.head_armoire_goldenLaurels != null; + }) + }, + hornedIronHelm: { + value: 100, + con: 9, + str: 7, + set: 'hornedIron', + canOwn: ((u) => { + return u.items.gear.owned.head_armoire_hornedIronHelm != null; + }) + }, + yellowHairbow: { + notes: t('headArmoireYellowHairbowNotes', { + attrs: 5 + }), + value: 100, + int: 5, + per: 5, + str: 5, + canOwn: ((u) => { + return u.items.gear.owned.head_armoire_yellowHairbow != null; + }) + }, + redFloppyHat: { + notes: t('headArmoireRedFloppyHatNotes', { + attrs: 6 + }), + value: 100, + con: 6, + int: 6, + per: 6, + canOwn: ((u) => { + return u.items.gear.owned.head_armoire_redFloppyHat != null; + }) + }, + plagueDoctorHat: { + value: 100, + int: 5, + str: 6, + con: 5, + set: 'plagueDoctor', + canOwn: ((u) => { + return u.items.gear.owned.head_armoire_plagueDoctorHat != null; + }) + }, + blackCat: { + notes: t('headArmoireBlackCatNotes', { + attrs: 9 + }), + value: 100, + int: 9, + per: 9, + canOwn: (function(u) { + return u.items.gear.owned.head_armoire_blackCat != null; + }) + }, + orangeCat: { + notes: t('headArmoireOrangeCatNotes', { + attrs: 9 + }), + value: 100, + con: 9, + str: 9, + canOwn: (function(u) { + return u.items.gear.owned.head_armoire_orangeCat != null; + }) + }, +}; + +let shield = { + gladiatorShield: { + value: 100, + con: 5, + str: 5, + set: 'gladiator', + canOwn: ((u) => { + return u.items.gear.owned.shield_armoire_gladiatorShield != null; + }) + }, + midnightShield: { + value: 100, + con: 10, + str: 2, + canOwn: ((u) => { + return u.items.gear.owned.shield_armoire_midnightShield != null; + }) + }, +}; + +let weapon = { + basicCrossbow: { + value: 100, + str: 5, + per: 5, + con: 5, + canOwn: (function(u) { + return u.items.gear.owned.weapon_armoire_basicCrossbow != null; + }) + }, + lunarSceptre: { + value: 100, + con: 7, + int: 7, + set: 'soothing', + canOwn: (function(u) { + return u.items.gear.owned.weapon_armoire_lunarSceptre != null; + }) + }, + rancherLasso: { + notes: t('weaponArmoireRancherLassoNotes', { + str: 5, + per: 5, + int: 5 + }), + value: 100, + str: 5, + per: 5, + int: 5, + set: 'rancher', + canOwn: (function(u) { + return u.items.gear.owned.weapon_armoire_rancherLasso != null; + }) + }, + mythmakerSword: { + notes: t('weaponArmoireMythmakerSwordNotes', { + attrs: 6 + }), + value: 100, + str: 6, + per: 6, + set: 'goldenToga', + canOwn: (function(u) { + return u.items.gear.owned.weapon_armoire_mythmakerSword != null; + }) + }, + ironCrook: { + notes: t('weaponArmoireIronCrookNotes', { + attrs: 7 + }), + value: 100, + str: 7, + per: 7, + set: 'hornedIron', + canOwn: (function(u) { + return u.items.gear.owned.weapon_armoire_ironCrook != null; + }) + }, + goldWingStaff: { + notes: t('weaponArmoireGoldWingStaffNotes', { + attrs: 4 + }), + value: 100, + con: 4, + int: 4, + per: 4, + str: 4, + canOwn: (function(u) { + return u.items.gear.owned.weapon_armoire_goldWingStaff != null; + }) + }, + batWand: { + value: 100, + int: 10, + per: 2, + canOwn: (function(u) { + return u.items.gear.owned.weapon_armoire_batWand != null; + }) + } +}; + +let armoireSet = { + armor: armor, + eyewear: eyewear, + head: head, + shield: shield, + weapon: weapon, +}; + +setGearSetDefaults(armoireSet, {setName: 'armoire'}); + +export default armoireSet; diff --git a/common/script/src/content/gear/sets/base.js b/common/script/src/content/gear/sets/base.js new file mode 100644 index 0000000000..b051b8a03b --- /dev/null +++ b/common/script/src/content/gear/sets/base.js @@ -0,0 +1,48 @@ +import {setGearSetDefaults} from '../../helpers'; + +let armor = { + 0: { value: 0 }, +}; + +let back = { + 0: { value: 0 } +}; + +let body = { + 0: { value: 0 } +}; + +let eyewear = { + 0: { value: 0 } +}; + +let head = { + 0: { value: 0 }, +}; + +let headAccessory = { + 0: { value: 0 }, +}; + +let shield = { + 0: { value: 0 }, +}; + +let weapon = { + 0: { value: 0 }, +}; + +let baseSet = { + armor: armor, + back: back, + body: body, + eyewear: eyewear, + head: head, + headAccessory: headAccessory, + shield: shield, + weapon: weapon, +}; + +setGearSetDefaults(baseSet, {setName: 'base'}); + +export default baseSet; diff --git a/common/script/src/content/gear/sets/healer.js b/common/script/src/content/gear/sets/healer.js new file mode 100644 index 0000000000..0265ce434c --- /dev/null +++ b/common/script/src/content/gear/sets/healer.js @@ -0,0 +1,46 @@ +import {setGearSetDefaults} from '../../helpers'; + +let armor = { + 1: { con: 6, value: 30 }, + 2: { con: 9, value: 45 }, + 3: { con: 12, value: 65 }, + 4: { con: 15, value: 90 }, + 5: { con: 18, value: 120, last: true }, +}; + +let head = { + 1: { int: 2, value: 15 }, + 2: { int: 3, value: 25 }, + 3: { int: 5, value: 40 }, + 4: { int: 7, value: 60 }, + 5: { int: 9, value: 80, last: true }, +}; + +let shield = { + 1: { con: 2, value: 20 }, + 2: { con: 4, value: 35 }, + 3: { con: 6, value: 50 }, + 4: { con: 9, value: 70 }, + 5: { con: 12, value: 90, last: true }, +}; + +let weapon = { + 0: { value: 0 }, + 1: { int: 2, value: 20 }, + 2: { int: 3, value: 30 }, + 3: { int: 5, value: 45 }, + 4: { int: 7, value: 65 }, + 5: { int: 9, value: 90 }, + 6: { int: 11, value: 120, last: true }, +}; + +let healerSet = { + armor: armor, + head: head, + shield: shield, + weapon: weapon, +}; + +setGearSetDefaults(healerSet, {setName: 'healer'}); + +export default healerSet; diff --git a/common/script/src/content/gear/sets/mystery.js b/common/script/src/content/gear/sets/mystery.js new file mode 100644 index 0000000000..715548fe46 --- /dev/null +++ b/common/script/src/content/gear/sets/mystery.js @@ -0,0 +1,85 @@ +import {setGearSetDefaults} from '../../helpers'; + +let armor = { + 201402: { mystery: '201402', value: 0 }, + 201403: { mystery: '201403', value: 0 }, + 201405: { mystery: '201405', value: 0 }, + 201406: { mystery: '201406', value: 0 }, + 201407: { mystery: '201407', value: 0 }, + 201408: { mystery: '201408', value: 0 }, + 201409: { mystery: '201409', value: 0 }, + 201410: { mystery: '201410', value: 0 }, + 201412: { mystery: '201412', value: 0 }, + 201501: { mystery: '201501', value: 0 }, + 201503: { mystery: '201503', value: 0 }, + 201504: { mystery: '201504', value: 0 }, + 201506: { mystery: '201506', value: 0 }, + 201508: { mystery: '201508', value: 0 }, + 201509: { mystery: '201509', value: 0 }, + 301404: { mystery: '301404', value: 0 }, +}; + +let back = { + 201402: { mystery: '201402', value: 0 }, + 201404: { mystery: '201404', value: 0 }, + 201410: { mystery: '201410', value: 0 }, + 201504: { mystery: '201504', value: 0 }, + 201507: { mystery: '201507', value: 0 }, +}; + +let eyewear = { + 201503: { mystery: '201503', value: 0 }, + 201506: { mystery: '201506', value: 0 }, + 201507: { mystery: '201507', value: 0 }, + 301404: { mystery: '301404', value: 0 }, + 301405: { mystery: '301405', value: 0 }, +}; + +let head = { + 201402: { mystery: '201402', value: 0 }, + 201405: { mystery: '201405', value: 0 }, + 201406: { mystery: '201406', value: 0 }, + 201407: { mystery: '201407', value: 0 }, + 201408: { mystery: '201408', value: 0 }, + 201411: { mystery: '201411', value: 0 }, + 201412: { mystery: '201412', value: 0 }, + 201501: { mystery: '201501', value: 0 }, + 201505: { mystery: '201505', value: 0 }, + 201508: { mystery: '201508', value: 0 }, + 201509: { mystery:'201509', value: 0 }, + 301404: { mystery: '301404', value: 0 }, + 301405: { mystery: '301405', value: 0 }, +}; + +let headAccessory = { + 201403: { mystery: '201403', value: 0 }, + 201404: { mystery: '201404', value: 0 }, + 201409: { mystery: '201409', value: 0 }, + 201502: { mystery: '201502', value: 0 }, + 301405: { mystery: '301405', value: 0 }, +}; + +let shield = { + 301405: { mystery: '301405', value: 0 }, +}; + +let weapon = { + 201411: { mystery: '201411', value: 0 }, + 201502: { mystery: '201502', value: 0 }, + 201505: { mystery: '201505', value: 0 }, + 301404: { mystery: '301404', value: 0 }, +}; + +let mysterySet = { + armor: armor, + back: back, + eyewear: eyewear, + head: head, + headAccessory: headAccessory, + shield: shield, + weapon: weapon, +}; + +setGearSetDefaults(mysterySet, {setName: 'mystery'}); + +export default mysterySet; diff --git a/common/script/src/content/gear/sets/rogue.js b/common/script/src/content/gear/sets/rogue.js new file mode 100644 index 0000000000..274b2eb189 --- /dev/null +++ b/common/script/src/content/gear/sets/rogue.js @@ -0,0 +1,37 @@ +import {setGearSetDefaults} from '../../helpers'; + +let armor = { + 1: { per: 6, value: 30 }, + 2: { per: 9, value: 45 }, + 3: { per: 12, value: 65 }, + 4: { per: 15, value: 90 }, + 5: { per: 18, value: 120, last: true }, +}; + +let head = { + 1: { per: 2, value: 15 }, + 2: { per: 4, value: 25 }, + 3: { per: 6, value: 40 }, + 4: { per: 9, value: 60 }, + 5: { per: 12, value: 80, last: true }, +}; + +let weapon = { + 0: { str: 0, value: 0 }, + 1: { str: 2, value: 20 }, + 2: { str: 3, value: 35 }, + 3: { str: 4, value: 50 }, + 4: { str: 6, value: 70 }, + 5: { str: 8, value: 90 }, + 6: { str: 10, value: 120, last: true }, +}; + +let rogueSet = { + armor: armor, + head: head, + weapon: weapon, +}; + +setGearSetDefaults(rogueSet, {setName: 'rogue'}); + +export default rogueSet; diff --git a/common/script/src/content/gear/sets/special.js b/common/script/src/content/gear/sets/special.js new file mode 100644 index 0000000000..7a94c9dd4e --- /dev/null +++ b/common/script/src/content/gear/sets/special.js @@ -0,0 +1,1203 @@ +import { + setGearSetDefaults, + translator as t +} from '../../helpers'; +import events from '../../events'; + +let armor = { + 0: { + con: 20, + value: 150, + canOwn: ((u) => { + var ref; + return +((ref = u.backer) != null ? ref.tier : void 0) >= 45; + }) + }, + 1: { + notes: t('armorSpecial1Notes', { + attrs: 6 + }), + con: 6, + str: 6, + per: 6, + int: 6, + value: 170, + canOwn: ((u) => { + var ref; + return +((ref = u.contributor) != null ? ref.level : void 0) >= 2; + }) + }, + 2: { + notes: t('armorSpecial2Notes', { + attrs: 25 + }), + int: 25, + con: 25, + value: 200, + canOwn: ((u) => { + var ref; + return +((ref = u.backer) != null ? ref.tier : void 0) >= 300 || (u.items.gear.owned.armor_special_2 != null); + }) + }, + finnedOceanicArmor: { + str: 15, + value: 130, + canOwn: ((u) => { + return u.items.gear.owned.armor_special_finnedOceanicArmor != null; + }) + }, + yeti: { + event: events.winter, + specialClass: 'warrior', + con: 9, + value: 90 + }, + ski: { + event: events.winter, + specialClass: 'rogue', + per: 15, + value: 90 + }, + candycane: { + event: events.winter, + specialClass: 'wizard', + int: 9, + value: 90 + }, + snowflake: { + event: events.winter, + specialClass: 'healer', + con: 15, + value: 90 + }, + birthday: { + event: events.birthday, + value: 0 + }, + springRogue: { + event: events.spring, + specialClass: 'rogue', + value: 90, + per: 15 + }, + springWarrior: { + event: events.spring, + specialClass: 'warrior', + value: 90, + con: 9 + }, + springMage: { + event: events.spring, + specialClass: 'wizard', + value: 90, + int: 9 + }, + springHealer: { + event: events.spring, + specialClass: 'healer', + value: 90, + con: 15 + }, + summerRogue: { + event: events.summer, + specialClass: 'rogue', + value: 90, + per: 15 + }, + summerWarrior: { + event: events.summer, + specialClass: 'warrior', + value: 90, + con: 9 + }, + summerMage: { + event: events.summer, + specialClass: 'wizard', + value: 90, + int: 9 + }, + summerHealer: { + event: events.summer, + specialClass: 'healer', + value: 90, + con: 15 + }, + fallRogue: { + event: events.fall, + specialClass: 'rogue', + value: 90, + canBuy: () => { return true; }, + per: 15 + }, + fallWarrior: { + event: events.fall, + specialClass: 'warrior', + value: 90, + canBuy: () => { return true; }, + con: 9 + }, + fallMage: { + event: events.fall, + specialClass: 'wizard', + value: 90, + canBuy: () => { return true; }, + int: 9 + }, + fallHealer: { + event: events.fall, + specialClass: 'healer', + value: 90, + canBuy: () => { return true; }, + con: 15 + }, + winter2015Rogue: { + event: events.winter2015, + specialClass: 'rogue', + value: 90, + per: 15 + }, + winter2015Warrior: { + event: events.winter2015, + specialClass: 'warrior', + value: 90, + con: 9 + }, + winter2015Mage: { + event: events.winter2015, + specialClass: 'wizard', + value: 90, + int: 9 + }, + winter2015Healer: { + event: events.winter2015, + specialClass: 'healer', + value: 90, + con: 15 + }, + birthday2015: { + value: 0, + canOwn: ((u) => { + return u.items.gear.owned.armor_special_birthday2015 != null; + }) + }, + spring2015Rogue: { + event: events.spring2015, + specialClass: 'rogue', + value: 90, + per: 15 + }, + spring2015Warrior: { + event: events.spring2015, + specialClass: 'warrior', + value: 90, + con: 9 + }, + spring2015Mage: { + event: events.spring2015, + specialClass: 'wizard', + value: 90, + int: 9 + }, + spring2015Healer: { + event: events.spring2015, + specialClass: 'healer', + value: 90, + con: 15 + }, + summer2015Rogue: { + event: events.summer2015, + specialClass: 'rogue', + value: 90, + per: 15 + }, + summer2015Warrior: { + event: events.summer2015, + specialClass: 'warrior', + value: 90, + con: 9 + }, + summer2015Mage: { + event: events.summer2015, + specialClass: 'wizard', + value: 90, + int: 9 + }, + summer2015Healer: { + event: events.summer2015, + specialClass: 'healer', + value: 90, + con: 15 + }, + fall2015Rogue: { + event: events.fall2015, + specialClass: 'rogue', + value: 90, + per: 15 + }, + fall2015Warrior: { + event: events.fall2015, + specialClass: 'warrior', + value: 90, + con: 9 + }, + fall2015Mage: { + event: events.fall2015, + specialClass: 'wizard', + value: 90, + int: 9 + }, + fall2015Healer: { + event: events.fall2015, + specialClass: 'healer', + value: 90, + con: 15 + }, + gaymerx: { + event: events.gaymerx, + value: 0 + } +}; + +let back = { + wondercon_red: { + value: 0, + mystery: 'wondercon' + }, + wondercon_black: { + value: 0, + mystery: 'wondercon' + } +}; + +let body = { + wondercon_red: { + value: 0, + mystery: 'wondercon' + }, + wondercon_gold: { + value: 0, + mystery: 'wondercon' + }, + wondercon_black: { + value: 0, + mystery: 'wondercon' + }, + summerHealer: { + event: events.summer, + specialClass: 'healer', + value: 20 + }, + summerMage: { + event: events.summer, + specialClass: 'wizard', + value: 20 + }, + summer2015Healer: { + event: events.summer2015, + specialClass: 'healer', + value: 20 + }, + summer2015Mage: { + event: events.summer2015, + specialClass: 'wizard', + value: 20 + }, + summer2015Rogue: { + event: events.summer2015, + specialClass: 'rogue', + value: 20 + }, + summer2015Warrior: { + event: events.summer2015, + specialClass: 'warrior', + value: 20 + } +}; + +let eyewear = { + wondercon_red: { + value: 0, + mystery: 'wondercon' + }, + wondercon_black: { + value: 0, + mystery: 'wondercon' + }, + summerRogue: { + event: events.summer, + specialClass: 'rogue', + value: 20 + }, + summerWarrior: { + event: events.summer, + specialClass: 'warrior', + value: 20 + } +}; + +let head = { + 0: { + int: 20, + value: 150, + canOwn: ((u) => { + var ref; + return +((ref = u.backer) != null ? ref.tier : void 0) >= 45; + }) + }, + 1: { + notes: t('headSpecial1Notes', { + attrs: 6 + }), + con: 6, + str: 6, + per: 6, + int: 6, + value: 170, + canOwn: ((u) => { + var ref; + return +((ref = u.contributor) != null ? ref.level : void 0) >= 3; + }) + }, + 2: { + notes: t('headSpecial2Notes', { + attrs: 25 + }), + int: 25, + str: 25, + value: 200, + canOwn: ((u) => { + var ref; + return (+((ref = u.backer) != null ? ref.tier : void 0) >= 300) || (u.items.gear.owned.head_special_2 != null); + }) + }, + fireCoralCirclet: { + per: 15, + value: 130, + canOwn: ((u) => { + return u.items.gear.owned.head_special_fireCoralCirclet != null; + }) + }, + nye: { + event: events.winter, + value: 0 + }, + yeti: { + event: events.winter, + specialClass: 'warrior', + str: 9, + value: 60 + }, + ski: { + event: events.winter, + specialClass: 'rogue', + per: 9, + value: 60 + }, + candycane: { + event: events.winter, + specialClass: 'wizard', + per: 7, + value: 60 + }, + snowflake: { + event: events.winter, + specialClass: 'healer', + int: 7, + value: 60 + }, + springRogue: { + event: events.spring, + specialClass: 'rogue', + value: 60, + per: 9 + }, + springWarrior: { + event: events.spring, + specialClass: 'warrior', + value: 60, + str: 9 + }, + springMage: { + event: events.spring, + specialClass: 'wizard', + value: 60, + per: 7 + }, + springHealer: { + event: events.spring, + specialClass: 'healer', + value: 60, + int: 7 + }, + summerRogue: { + event: events.summer, + specialClass: 'rogue', + value: 60, + per: 9 + }, + summerWarrior: { + event: events.summer, + specialClass: 'warrior', + value: 60, + str: 9 + }, + summerMage: { + event: events.summer, + specialClass: 'wizard', + value: 60, + per: 7 + }, + summerHealer: { + event: events.summer, + specialClass: 'healer', + value: 60, + int: 7 + }, + fallRogue: { + event: events.fall, + specialClass: 'rogue', + value: 60, + canBuy: () => { return true; }, + per: 9 + }, + fallWarrior: { + event: events.fall, + specialClass: 'warrior', + value: 60, + canBuy: () => { return true; }, + str: 9 + }, + fallMage: { + event: events.fall, + specialClass: 'wizard', + value: 60, + canBuy: () => { return true; }, + per: 7 + }, + fallHealer: { + event: events.fall, + specialClass: 'healer', + value: 60, + canBuy: () => { return true; }, + int: 7 + }, + winter2015Rogue: { + event: events.winter2015, + specialClass: 'rogue', + value: 60, + per: 9 + }, + winter2015Warrior: { + event: events.winter2015, + specialClass: 'warrior', + value: 60, + str: 9 + }, + winter2015Mage: { + event: events.winter2015, + specialClass: 'wizard', + value: 60, + per: 7 + }, + winter2015Healer: { + event: events.winter2015, + specialClass: 'healer', + value: 60, + int: 7 + }, + nye2014: { + value: 0, + canOwn: ((u) => { + return u.items.gear.owned.head_special_nye2014 != null; + }) + }, + spring2015Rogue: { + event: events.spring2015, + specialClass: 'rogue', + value: 60, + per: 9 + }, + spring2015Warrior: { + event: events.spring2015, + specialClass: 'warrior', + value: 60, + str: 9 + }, + spring2015Mage: { + event: events.spring2015, + specialClass: 'wizard', + value: 60, + per: 7 + }, + spring2015Healer: { + event: events.spring2015, + specialClass: 'healer', + value: 60, + int: 7 + }, + summer2015Rogue: { + event: events.summer2015, + specialClass: 'rogue', + value: 60, + per: 9 + }, + summer2015Warrior: { + event: events.summer2015, + specialClass: 'warrior', + value: 60, + str: 9 + }, + summer2015Mage: { + event: events.summer2015, + specialClass: 'wizard', + value: 60, + per: 7 + }, + summer2015Healer: { + event: events.summer2015, + specialClass: 'healer', + value: 60, + int: 7 + }, + fall2015Rogue: { + event: events.fall2015, + specialClass: 'rogue', + value: 60, + per: 9 + }, + fall2015Warrior: { + event: events.fall2015, + specialClass: 'warrior', + value: 60, + str: 9 + }, + fall2015Mage: { + event: events.fall2015, + specialClass: 'wizard', + value: 60, + per: 7 + }, + fall2015Healer: { + event: events.fall2015, + specialClass: 'healer', + value: 60, + int: 7 + }, + gaymerx: { + event: events.gaymerx, + value: 0 + } +}; + +let headAccessory = { + springRogue: { + event: events.spring, + specialClass: 'rogue', + value: 20 + }, + springWarrior: { + event: events.spring, + specialClass: 'warrior', + value: 20 + }, + springMage: { + event: events.spring, + specialClass: 'wizard', + value: 20 + }, + springHealer: { + event: events.spring, + specialClass: 'healer', + value: 20 + }, + spring2015Rogue: { + event: events.spring2015, + specialClass: 'rogue', + value: 20 + }, + spring2015Warrior: { + event: events.spring2015, + specialClass: 'warrior', + value: 20 + }, + spring2015Mage: { + event: events.spring2015, + specialClass: 'wizard', + value: 20 + }, + spring2015Healer: { + event: events.spring2015, + specialClass: 'healer', + value: 20 + }, + bearEars: { + gearSet: 'animal', + text: t('headAccessoryBearEarsText'), + notes: t('headAccessoryBearEarsNotes'), + value: 20, + canBuy: () => { return true; }, + canOwn: ((u) => { + return u.items.gear.owned.headAccessory_special_bearEars != null; + }) + }, + cactusEars: { + gearSet: 'animal', + text: t('headAccessoryCactusEarsText'), + notes: t('headAccessoryCactusEarsNotes'), + value: 20, + canBuy: () => { return true; }, + canOwn: ((u) => { + return u.items.gear.owned.headAccessory_special_cactusEars != null; + }) + }, + foxEars: { + gearSet: 'animal', + text: t('headAccessoryFoxEarsText'), + notes: t('headAccessoryFoxEarsNotes'), + value: 20, + canBuy: () => { return true; }, + canOwn: ((u) => { + return u.items.gear.owned.headAccessory_special_foxEars != null; + }) + }, + lionEars: { + gearSet: 'animal', + text: t('headAccessoryLionEarsText'), + notes: t('headAccessoryLionEarsNotes'), + value: 20, + canBuy: () => { return true; }, + canOwn: ((u) => { + return u.items.gear.owned.headAccessory_special_lionEars != null; + }) + }, + pandaEars: { + gearSet: 'animal', + text: t('headAccessoryPandaEarsText'), + notes: t('headAccessoryPandaEarsNotes'), + value: 20, + canBuy: () => { return true; }, + canOwn: ((u) => { + return u.items.gear.owned.headAccessory_special_pandaEars != null; + }) + }, + pigEars: { + gearSet: 'animal', + text: t('headAccessoryPigEarsText'), + notes: t('headAccessoryPigEarsNotes'), + value: 20, + canBuy: () => { return true; }, + canOwn: ((u) => { + return u.items.gear.owned.headAccessory_special_pigEars != null; + }) + }, + tigerEars: { + gearSet: 'animal', + text: t('headAccessoryTigerEarsText'), + notes: t('headAccessoryTigerEarsNotes'), + value: 20, + canBuy: () => { return true; }, + canOwn: ((u) => { + return u.items.gear.owned.headAccessory_special_tigerEars != null; + }) + }, + wolfEars: { + gearSet: 'animal', + text: t('headAccessoryWolfEarsText'), + notes: t('headAccessoryWolfEarsNotes'), + value: 20, + canBuy: () => { return true; }, + canOwn: ((u) => { + return u.items.gear.owned.headAccessory_special_wolfEars != null; + }) + } +}; + +let shield = { + 0: { + per: 20, + value: 150, + canOwn: ((u) => { + var ref; + return +((ref = u.backer) != null ? ref.tier : void 0) >= 45; + }) + }, + 1: { + notes: t('shieldSpecial1Notes', { + attrs: 6 + }), + con: 6, + str: 6, + per: 6, + int: 6, + value: 170, + canOwn: ((u) => { + var ref; + return +((ref = u.contributor) != null ? ref.level : void 0) >= 5; + }) + }, + goldenknight: { + notes: t('shieldSpecialGoldenknightNotes', { + attrs: 25 + }), + con: 25, + per: 25, + value: 200, + canOwn: ((u) => { + return u.items.gear.owned.shield_special_goldenknight != null; + }) + }, + moonpearlShield: { + con: 15, + value: 130, + canOwn: ((u) => { + return u.items.gear.owned.shield_special_moonpearlShield != null; + }) + }, + yeti: { + event: events.winter, + specialClass: 'warrior', + con: 7, + value: 70 + }, + ski: { + text: t('weaponSpecialSkiText'), + notes: t('weaponSpecialSkiNotes', { + str: 8 + }), + event: events.winter, + specialClass: 'rogue', + str: 8, + value: 90 + }, + snowflake: { + event: events.winter, + specialClass: 'healer', + con: 9, + value: 70 + }, + springRogue: { + event: events.spring, + specialClass: 'rogue', + value: 80, + str: 8 + }, + springWarrior: { + event: events.spring, + specialClass: 'warrior', + value: 70, + con: 7 + }, + springHealer: { + event: events.spring, + specialClass: 'healer', + value: 70, + con: 9 + }, + summerRogue: { + event: events.summer, + specialClass: 'rogue', + value: 80, + str: 8 + }, + summerWarrior: { + event: events.summer, + specialClass: 'warrior', + value: 70, + con: 7 + }, + summerHealer: { + event: events.summer, + specialClass: 'healer', + value: 70, + con: 9 + }, + fallRogue: { + event: events.fall, + specialClass: 'rogue', + value: 80, + canBuy: () => { return true; }, + str: 8 + }, + fallWarrior: { + event: events.fall, + specialClass: 'warrior', + value: 70, + canBuy: () => { return true; }, + con: 7 + }, + fallHealer: { + event: events.fall, + specialClass: 'healer', + value: 70, + canBuy: () => { return true; }, + con: 9 + }, + winter2015Rogue: { + event: events.winter2015, + specialClass: 'rogue', + value: 80, + str: 8 + }, + winter2015Warrior: { + event: events.winter2015, + specialClass: 'warrior', + value: 70, + con: 7 + }, + winter2015Healer: { + event: events.winter2015, + specialClass: 'healer', + value: 70, + con: 9 + }, + spring2015Rogue: { + event: events.spring2015, + specialClass: 'rogue', + value: 80, + str: 8 + }, + spring2015Warrior: { + event: events.spring2015, + specialClass: 'warrior', + value: 70, + con: 7 + }, + spring2015Healer: { + event: events.spring2015, + specialClass: 'healer', + value: 70, + con: 9 + }, + summer2015Rogue: { + event: events.summer2015, + specialClass: 'rogue', + value: 80, + str: 8 + }, + summer2015Warrior: { + event: events.summer2015, + specialClass: 'warrior', + value: 70, + con: 7 + }, + summer2015Healer: { + event: events.summer2015, + specialClass: 'healer', + value: 70, + con: 9 + }, + fall2015Rogue: { + event: events.fall2015, + specialClass: 'rogue', + value: 80, + str: 8 + }, + fall2015Warrior: { + event: events.fall2015, + specialClass: 'warrior', + value: 70, + con: 7 + }, + fall2015Healer: { + event: events.fall2015, + specialClass: 'healer', + value: 70, + con: 9 + } +}; + +let weapon = { + 0: { + str: 20, + value: 150, + canOwn: (function(u) { + var ref; + return +((ref = u.backer) != null ? ref.tier : void 0) >= 70; + }) + }, + 1: { + notes: t('weaponSpecial1Notes', { + attrs: 6 + }), + str: 6, + per: 6, + con: 6, + int: 6, + value: 170, + canOwn: (function(u) { + var ref; + return +((ref = u.contributor) != null ? ref.level : void 0) >= 4; + }) + }, + 2: { + notes: t('weaponSpecial2Notes', { + attrs: 25 + }), + str: 25, + per: 25, + value: 200, + canOwn: (function(u) { + var ref; + return (+((ref = u.backer) != null ? ref.tier : void 0) >= 300) || (u.items.gear.owned.weapon_special_2 != null); + }) + }, + 3: { + notes: t('weaponSpecial3Notes', { + attrs: 17 + }), + str: 17, + int: 17, + con: 17, + value: 200, + canOwn: (function(u) { + var ref; + return (+((ref = u.backer) != null ? ref.tier : void 0) >= 300) || (u.items.gear.owned.weapon_special_3 != null); + }) + }, + critical: { + notes: t('weaponSpecialCriticalNotes', { + attrs: 40 + }), + str: 40, + per: 40, + value: 200, + canOwn: (function(u) { + var ref; + return !!((ref = u.contributor) != null ? ref.critical : void 0); + }) + }, + tridentOfCrashingTides: { + int: 15, + value: 130, + canOwn: (function(u) { + return u.items.gear.owned.weapon_special_tridentOfCrashingTides != null; + }) + }, + yeti: { + event: events.winter, + specialClass: 'warrior', + str: 15, + value: 90 + }, + ski: { + event: events.winter, + specialClass: 'rogue', + str: 8, + value: 90 + }, + candycane: { + event: events.winter, + specialClass: 'wizard', + twoHanded: true, + int: 15, + per: 7, + value: 160 + }, + snowflake: { + event: events.winter, + specialClass: 'healer', + int: 9, + value: 90 + }, + springRogue: { + event: events.spring, + specialClass: 'rogue', + value: 80, + str: 8 + }, + springWarrior: { + event: events.spring, + specialClass: 'warrior', + value: 90, + str: 15 + }, + springMage: { + event: events.spring, + specialClass: 'wizard', + twoHanded: true, + value: 160, + int: 15, + per: 7 + }, + springHealer: { + event: events.spring, + specialClass: 'healer', + value: 90, + int: 9 + }, + summerRogue: { + event: events.summer, + specialClass: 'rogue', + value: 80, + str: 8 + }, + summerWarrior: { + event: events.summer, + specialClass: 'warrior', + value: 90, + str: 15 + }, + summerMage: { + event: events.summer, + specialClass: 'wizard', + twoHanded: true, + value: 160, + int: 15, + per: 7 + }, + summerHealer: { + event: events.summer, + specialClass: 'healer', + value: 90, + int: 9 + }, + fallRogue: { + event: events.fall, + specialClass: 'rogue', + value: 80, + canBuy: () => { return true; }, + str: 8 + }, + fallWarrior: { + event: events.fall, + specialClass: 'warrior', + value: 90, + canBuy: () => { return true; }, + str: 15 + }, + fallMage: { + event: events.fall, + specialClass: 'wizard', + twoHanded: true, + value: 160, + canBuy: () => { return true; }, + int: 15, + per: 7 + }, + fallHealer: { + event: events.fall, + specialClass: 'healer', + value: 90, + canBuy: () => { return true; }, + int: 9 + }, + winter2015Rogue: { + event: events.winter2015, + specialClass: 'rogue', + value: 80, + str: 8 + }, + winter2015Warrior: { + event: events.winter2015, + specialClass: 'warrior', + value: 90, + str: 15 + }, + winter2015Mage: { + event: events.winter2015, + specialClass: 'wizard', + twoHanded: true, + value: 160, + int: 15, + per: 7 + }, + winter2015Healer: { + event: events.winter2015, + specialClass: 'healer', + value: 90, + int: 9 + }, + spring2015Rogue: { + event: events.spring2015, + specialClass: 'rogue', + value: 80, + str: 8 + }, + spring2015Warrior: { + event: events.spring2015, + specialClass: 'warrior', + value: 90, + str: 15 + }, + spring2015Mage: { + event: events.spring2015, + specialClass: 'wizard', + twoHanded: true, + value: 160, + int: 15, + per: 7 + }, + spring2015Healer: { + event: events.spring2015, + specialClass: 'healer', + value: 90, + int: 9 + }, + summer2015Rogue: { + event: events.summer2015, + specialClass: 'rogue', + value: 80, + str: 8 + }, + summer2015Warrior: { + event: events.summer2015, + specialClass: 'warrior', + value: 90, + str: 15 + }, + summer2015Mage: { + event: events.summer2015, + specialClass: 'wizard', + twoHanded: true, + value: 160, + int: 15, + per: 7 + }, + summer2015Healer: { + event: events.summer2015, + specialClass: 'healer', + value: 90, + int: 9 + }, + fall2015Rogue: { + event: events.fall2015, + specialClass: 'rogue', + value: 80, + str: 8 + }, + fall2015Warrior: { + event: events.fall2015, + specialClass: 'warrior', + value: 90, + str: 15 + }, + fall2015Mage: { + event: events.fall2015, + specialClass: 'wizard', + twoHanded: true, + value: 160, + int: 15, + per: 7 + }, + fall2015Healer: { + event: events.fall2015, + specialClass: 'healer', + value: 90, + int: 9 + } +}; + +let specialSet = { + armor: armor, + back: back, + body: body, + eyewear: eyewear, + head: head, + headAccessory: headAccessory, + shield: shield, + weapon: weapon, +}; + +setGearSetDefaults(specialSet, {setName: 'special'}); + +export default specialSet; diff --git a/common/script/src/content/gear/sets/warrior.js b/common/script/src/content/gear/sets/warrior.js new file mode 100644 index 0000000000..2470f20a9c --- /dev/null +++ b/common/script/src/content/gear/sets/warrior.js @@ -0,0 +1,46 @@ +import {setGearSetDefaults} from '../../helpers'; + +let armor = { + 1: { con: 3, value: 30 }, + 2: { con: 5, value: 45 }, + 3: { con: 7, value: 65 }, + 4: { con: 9, value: 90 }, + 5: { con: 11, value: 120, last: true }, +}; + +let head = { + 1: { str: 2, value: 15 }, + 2: { str: 4, value: 25 }, + 3: { str: 6, value: 40 }, + 4: { str: 9, value: 60 }, + 5: { str: 12, value: 80, last: true }, +}; + +let shield = { + 1: { con: 2, value: 20 }, + 2: { con: 3, value: 35 }, + 3: { con: 5, value: 50 }, + 4: { con: 7, value: 70 }, + 5: { con: 9, value: 90, last: true }, +}; + +let weapon = { + 0: { value: 1 }, + 1: { str: 3, value: 20 }, + 2: { str: 6, value: 30 }, + 3: { str: 9, value: 45 }, + 4: { str: 12, value: 65 }, + 5: { str: 15, value: 90 }, + 6: { str: 18, value: 120, last: true }, +}; + +let warriorSet = { + armor: armor, + head: head, + shield: shield, + weapon: weapon, +}; + +setGearSetDefaults(warriorSet, {setName: 'warrior'}); + +export default warriorSet; diff --git a/common/script/src/content/gear/sets/wizard.js b/common/script/src/content/gear/sets/wizard.js new file mode 100644 index 0000000000..d113e85462 --- /dev/null +++ b/common/script/src/content/gear/sets/wizard.js @@ -0,0 +1,44 @@ +import {setGearSetDefaults} from '../../helpers'; + +let armor = { + 1: { int: 2, value: 30 }, + 2: { int: 4, value: 45 }, + 3: { int: 6, value: 65 }, + 4: { int: 9, value: 90 }, + 5: { int: 12, value: 120, last: true }, +}; + +let head = { + 1: { per: 2, value: 15 }, + 2: { per: 3, value: 25 }, + 3: { per: 5, value: 40 }, + 4: { per: 7, value: 60 }, + 5: { per: 10, value: 80, last: true }, +}; + +let shield = { + // Wizard's weapons are two handed + // And thus do not have shields + // But the content structure still expects an object +}; + +let weapon = { + 0: { twoHanded: true, value: 0 }, + 1: { twoHanded: true, int: 3, per: 1, value: 30 }, + 2: { twoHanded: true, int: 6, per: 2, value: 50 }, + 3: { twoHanded: true, int: 9, per: 3, value: 80 }, + 4: { twoHanded: true, int: 12, per: 5, value: 120 }, + 5: { twoHanded: true, int: 15, per: 7, value: 160 }, + 6: { twoHanded: true, int: 18, per: 10, value: 200, last: true }, +}; + +let wizardSet = { + armor: armor, + head: head, + shield: shield, + weapon: weapon, +}; + +setGearSetDefaults(wizardSet, {setName: 'wizard'}); + +export default wizardSet; diff --git a/common/script/src/content/gear/shield.js b/common/script/src/content/gear/shield.js new file mode 100644 index 0000000000..4050487994 --- /dev/null +++ b/common/script/src/content/gear/shield.js @@ -0,0 +1,29 @@ +import {cloneDeep} from 'lodash'; + +import {shield as baseShield} from './sets/base'; + +import {shield as healerShield} from './sets/healer'; +import {weapon as rogueWeapon} from './sets/rogue'; +import {shield as warriorShield} from './sets/warrior'; +import {shield as wizardShield} from './sets/wizard'; + +import {shield as armoireShield} from './sets/armoire'; +import {shield as mysteryShield} from './sets/mystery'; +import {shield as specialShield} from './sets/special'; + +let rogueShield = cloneDeep(rogueWeapon); + +let shield = { + base: baseShield, + + warrior: warriorShield, + rogue: rogueShield, + wizard: wizardShield, + healer: healerShield, + + special: specialShield, + mystery: mysteryShield, + armoire: armoireShield, +}; + +export default shield; diff --git a/common/script/src/content/gear/weapon.js b/common/script/src/content/gear/weapon.js new file mode 100644 index 0000000000..611d2a8ce2 --- /dev/null +++ b/common/script/src/content/gear/weapon.js @@ -0,0 +1,25 @@ +import {weapon as baseWeapon} from './sets/base'; + +import {weapon as healerWeapon} from './sets/healer'; +import {weapon as rogueWeapon} from './sets/rogue'; +import {weapon as warriorWeapon} from './sets/warrior'; +import {weapon as wizardWeapon} from './sets/wizard'; + +import {weapon as armoireWeapon} from './sets/armoire'; +import {weapon as mysteryWeapon} from './sets/mystery'; +import {weapon as specialWeapon} from './sets/special'; + +let weapon = { + base: baseWeapon, + + warrior: warriorWeapon, + rogue: rogueWeapon, + wizard: wizardWeapon, + healer: healerWeapon, + + special: specialWeapon, + mystery: mysteryWeapon, + armoire: armoireWeapon, +}; + +export default weapon; diff --git a/common/script/src/content/hatching-potions.js b/common/script/src/content/hatching-potions.js new file mode 100644 index 0000000000..38d1fbcb60 --- /dev/null +++ b/common/script/src/content/hatching-potions.js @@ -0,0 +1,58 @@ +import { + merge, + translator as t, + setHatchingPotionDefaults +} from './helpers'; + +let dropPotions = { + Base: { + value: 2, + }, + White: { + value: 2, + }, + Desert: { + value: 2, + }, + Red: { + value: 3, + }, + Shade: { + value: 3, + }, + Skeleton: { + value: 3, + }, + Zombie: { + value: 4, + }, + CottonCandyPink: { + value: 4, + }, + CottonCandyBlue: { + value: 4, + }, + Golden: { + value: 5, + }, +}; + +let premiumPotions = { + Spooky: { + value: 2, + addlNotes: t('premiumPotionAddlNotes'), + premium: true, + limited: true, + }, +}; + +setHatchingPotionDefaults(dropPotions); +setHatchingPotionDefaults(premiumPotions); + +let allPotions = merge([dropPotions, premiumPotions]); + +export default { + all: allPotions, + drop: dropPotions, + premium: premiumPotions, +}; diff --git a/common/script/src/content/health-potion.js b/common/script/src/content/health-potion.js new file mode 100644 index 0000000000..b248453b2c --- /dev/null +++ b/common/script/src/content/health-potion.js @@ -0,0 +1,11 @@ +import {translator as t} from './helpers'; + +let potion = { + type: 'potion', + text: t('potionText'), + notes: t('potionNotes'), + value: 25, + key: 'potion', +}; + +export default potion; diff --git a/common/script/src/content/helpers.js b/common/script/src/content/helpers.js new file mode 100644 index 0000000000..7413ac84d6 --- /dev/null +++ b/common/script/src/content/helpers.js @@ -0,0 +1,232 @@ +import {each, defaults, assign} from 'lodash'; +import capitalize from 'lodash.capitalize'; +import camelCase from 'lodash.camelcase'; + +import i18n from '../i18n'; + +//---------------------------------------- +// Translator Helpers +//---------------------------------------- +export function translator(string, vars={a: 'a'}) { + let func = (lang) => { + return i18n.t(string, vars, lang); + }; + + func.i18nLangFunc = true; // Trick to recognize this type of function + + return func; +}; + +export function formatForTranslator(name) { + let camelCasedName = camelCase(name); + let capitalCamelCasedName = capitalize(camelCasedName); + + return capitalCamelCasedName; +}; + +//---------------------------------------- +// Object Merger +//---------------------------------------- + +export function merge(array=[]) { + let mergedObject = {}; + + each(array, (item) => { + assign(mergedObject, item); + }); + + return mergedObject; +}; + +//---------------------------------------- +// Set Defaults Helpers +//---------------------------------------- + +export function setSpellDefaults (className, spells) { + let capitalClassName = formatForTranslator(className); + + each(spells, (spell, key) => { + let capitalSpellKey = formatForTranslator(key); + let spellDefaults = { + text: translator(`spell${capitalClassName}${capitalSpellKey}Text`), + notes: translator(`spell${capitalClassName}${capitalSpellKey}Notes`), + }; + + defaults(spell, spellDefaults); + }); +}; + +export function setFoodDefaults(food, options={}) { + each(food, (item, name) => { + let formattedName = formatForTranslator(name); + let canBuy = () => { return options.canBuy; }; + + defaults(item, { + key: name, + text: translator(`food${formattedName}`), + notes: translator('foodNotes'), + value: 1, + canBuy: canBuy, + canDrop: options.canDrop || false, + }); + }); +}; + +export function setHatchingPotionDefaults(hatchingPotions) { + each(hatchingPotions, (potion, key) => { + let text = translator(`hatchingPotion${key}`); + defaults(potion, { + key: key, + value: 2, + text: text, + canBuy: () => { return true }, + notes: translator('hatchingPotionNotes', { + potText: text + }), + }); + }); +}; + +export function setQuestDefaults(quests) { + each(quests, function(quest, key) { + let formattedName = formatForTranslator(key); + + let questDefaults = { + key: key, + text: translator(`quest${formattedName}Text`), + notes: translator(`quest${formattedName}Notes`), + canBuy: () => { return true; }, + value: 4, + }; + + let questBossDefaults = { + name: translator(`quest${formattedName}Boss`), + str: 1, + def: 1, + }; + + let questBossRageDefaults = { + title: translator('bossRageTitle'), + description: translator('bossRageDescription'), + }; + + defaults(quest, questDefaults); + + let boss = quest.boss; + + if (boss) { + defaults(boss, questBossDefaults); + + if (boss.rage) { + defaults(boss.rage, questBossRageDefaults); + } + } + }); +}; + +export function setQuestSetDefaults(quests, mainDefaultsFunction, dropDefaultsFunction) { + each(quests, (quest, name) => { + let formattedName = formatForTranslator(name); + let mainDefaults = mainDefaultsFunction(formattedName); + + defaults(quest, mainDefaults); + + if (quest.drop && dropDefaultsFunction) { + let dropDefaults = dropDefaultsFunction(formattedName); + defaults(quest.drop, dropDefaults); + } + }); +}; + +export function setGearSetDefaults(gearSet, options={}) { + let setName = formatForTranslator(options.setName); + + each(gearSet, (gear, gearType) => { + each(gear, (item, key) => { + let formattedName = formatForTranslator(key); + + let text = `${gearType}${setName}${formattedName}Text`; + let notes = `${gearType}${setName}${formattedName}Notes`; + let attributes = _getGearAttributes(item); + let gearDefaults = { + text: translator(text), + notes: translator(notes, attributes), + canBuy: () => { return false; }, + } + + defaults(item, gearDefaults); + }); + }); +}; + +//---------------------------------------- +// Generators +//---------------------------------------- + +export function generateBackgrounds(sets) { + each(sets, (names, set) => { + sets[set] = {}; + + each(names, (name) => { + let formattedName = formatForTranslator(name); + + sets[set][name] = { + text: translator(`background${formattedName}Text`), + notes: translator(`background${formattedName}Notes`), + }; + }); + }); +}; + +export function generateEggs(set, options={}) { + let eggs = {}; + let type = options.type; + + each(set, (pet) => { + let text = translator(`${type}Egg${pet}Text`); + let adj = translator(`${type}Egg${pet}Adjective`); + let canBuy = options.canBuy(pet); + + eggs[pet] = { + text: text, + mountText: translator(`${type}Egg${pet}MountText`), + adjective: adj, + canBuy: canBuy, + value: 3, + key: pet, + notes: translator('eggNotes', { + eggText: text, + eggAdjective: adj, + }), + } + }); + + return eggs; +}; + +//---------------------------------------- +// Spell Helpers +//---------------------------------------- + +export function diminishingReturns(bonus, max, halfway=max/2) { + return max * (bonus / (bonus + halfway)); +}; + +export function calculateBonus(value, stat, crit=1, stat_scale=0.5) { + return (value < 0 ? 1 : value + 1) + (stat * stat_scale * crit); +}; + +//---------------------------------------- +// Gear Helpers +//---------------------------------------- + +function _getGearAttributes(gear) { + let attr = {}; + + if (gear.str) { attr.str = gear.str }; + if (gear.con) { attr.con = gear.con }; + if (gear.int) { attr.int = gear.int }; + if (gear.per) { attr.per = gear.per }; + + return attr; +} diff --git a/common/script/src/content/index.js b/common/script/src/content/index.js new file mode 100644 index 0000000000..ac233338f2 --- /dev/null +++ b/common/script/src/content/index.js @@ -0,0 +1,110 @@ +import classes from './classes'; +import mysterySets from './mystery-sets'; +import itemList from './item-list'; +import { + tree as gearTree, + flat as gearFlat, + gearTypes, +} from './gear/index'; +import timeTravelerStore from './time-traveler-store'; +import potion from './health-potion'; +import armoire from './armoire'; +import spells from './spells/index'; +import {special} from './spells/index'; +import cardTypes from './card-types'; +import { + dropEggs, + questEggs, + allEggs, +} from './eggs/index'; +import { + dropPets, + premiumPets, + questPets, + dropMounts, + premiumMounts, + questMounts, + specialPets, + specialMounts, +} from './pets-mounts/index'; +import timeTravelStable from './time-traveler-stable'; +import { + all as allHatchingPotions, + drop as dropHatchingPotions, + premium as premiumHatchingPotions, +} from './hatching-potions'; +import food from './food/index'; +import { + all as allQuests, + canOwnCategories as userCanOwnQuestCategories, + byLevel as questsByLevel +} from './quests/index'; +import backgrounds from './backgrounds'; +import subscriptionBlocks from './subscription-blocks'; +import userDefaults from './user-defaults'; +import faq from './faq'; + +export default { + // Constants + classes: classes, + gearTypes: gearTypes, + mystery: mysterySets, + itemList: itemList, + userCanOwnQuestCategories: userCanOwnQuestCategories, + + // Gear + gear: { + tree: gearTree, + flat: gearFlat + }, + + // Time Traveler Store + timeTravelerStore: timeTravelerStore, + timeTravelStable: timeTravelStable, + + // Non-Gear Static Rewards + potion: potion, + armoire: armoire, + + // Spells + spells: spells, + cardTypes: cardTypes, + special: special, + + // Item Drops + dropHatchingPotions: dropHatchingPotions, + premiumHatchingPotions: premiumHatchingPotions, + hatchingPotions: allHatchingPotions, + food: food, + + // Eggs + dropEggs: dropEggs, + questEggs: questEggs, + eggs: allEggs, + + // Pets And Mounts + pets: dropPets, + premiumPets: premiumPets, + questPets: questPets, + mounts: dropMounts, + premiumMounts: premiumMounts, + questMounts: questMounts, + specialPets: specialPets, + specialMounts: specialMounts, + + // Quests + quests: allQuests, + questsByLevel: questsByLevel, + + // Backgrounds + backgrounds: backgrounds, + + // Subscription Blocks + subscriptionBlocks: subscriptionBlocks, + + // Default User Tasks + userDefaults: userDefaults, + + // Frequently Asked Questions + faq: faq, +}; diff --git a/common/script/src/content/item-list.js b/common/script/src/content/item-list.js new file mode 100644 index 0000000000..e56aec678a --- /dev/null +++ b/common/script/src/content/item-list.js @@ -0,0 +1,56 @@ +let itemList = { + 'weapon': { + localeKey: 'weapon', + isEquipment: true + }, + 'armor': { + localeKey: 'armor', + isEquipment: true + }, + 'head': { + localeKey: 'headgear', + isEquipment: true + }, + 'shield': { + localeKey: 'offhand', + isEquipment: true + }, + 'back': { + localeKey: 'back', + isEquipment: true + }, + 'body': { + localeKey: 'body', + isEquipment: true + }, + 'headAccessory': { + localeKey: 'headAccessory', + isEquipment: true + }, + 'eyewear': { + localeKey: 'eyewear', + isEquipment: true + }, + 'hatchingPotions': { + localeKey: 'hatchingPotion', + isEquipment: false + }, + 'eggs': { + localeKey: 'eggSingular', + isEquipment: false + }, + 'quests': { + localeKey: 'quest', + isEquipment: false + }, + 'food': { + localeKey: 'foodText', + isEquipment: false + }, + 'Saddle': { + localeKey: 'foodSaddleText', + isEquipment: false + } +}; + +export default itemList; diff --git a/common/script/src/content/mystery-sets.js b/common/script/src/content/mystery-sets.js new file mode 100644 index 0000000000..9d0c6de7ea --- /dev/null +++ b/common/script/src/content/mystery-sets.js @@ -0,0 +1,128 @@ +import {each, where} from 'lodash'; +import {flat as flattenedGear} from './gear/index'; + +let mysterySets = { + 201402: { + start: '2014-02-22', + end: '2014-02-28', + text: 'Winged Messenger Set' + }, + 201403: { + start: '2014-03-24', + end: '2014-04-02', + text: 'Forest Walker Set' + }, + 201404: { + start: '2014-04-24', + end: '2014-05-02', + text: 'Twilight Butterfly Set' + }, + 201405: { + start: '2014-05-21', + end: '2014-06-02', + text: 'Flame Wielder Set' + }, + 201406: { + start: '2014-06-23', + end: '2014-07-02', + text: 'Octomage Set' + }, + 201407: { + start: '2014-07-23', + end: '2014-08-02', + text: 'Undersea Explorer Set' + }, + 201408: { + start: '2014-08-23', + end: '2014-09-02', + text: 'Sun Sorcerer Set' + }, + 201409: { + start: '2014-09-24', + end: '2014-10-02', + text: 'Autumn Strider Set' + }, + 201410: { + start: '2014-10-24', + end: '2014-11-02', + text: 'Winged Goblin Set' + }, + 201411: { + start: '2014-11-24', + end: '2014-12-02', + text: 'Feast and Fun Set' + }, + 201412: { + start: '2014-12-25', + end: '2015-01-02', + text: 'Penguin Set' + }, + 201501: { + start: '2015-01-26', + end: '2015-02-02', + text: 'Starry Knight Set' + }, + 201502: { + start: '2015-02-24', + end: '2015-03-02', + text: 'Winged Enchanter Set' + }, + 201503: { + start: '2015-03-25', + end: '2015-04-02', + text: 'Aquamarine Set' + }, + 201504: { + start: '2015-04-24', + end: '2015-05-02', + text: 'Busy Bee Set' + }, + 201505: { + start: '2015-05-25', + end: '2015-06-02', + text: 'Green Knight Set' + }, + 201506: { + start: '2015-06-25', + end: '2015-07-02', + text: 'Neon Snorkeler Set' + }, + 201507: { + start: '2015-07-24', + end: '2015-08-02', + text: 'Rad Surfer Set' + }, + 201508: { + start: '2015-08-23', + end: '2015-09-02', + text: 'Cheetah Costume Set' + }, + 201509: { + start:'2015-09-24', + end:'2015-10-02', + text:'Werewolf Set' + }, + 301404: { + start: '3014-03-24', + end: '3014-04-02', + text: 'Steampunk Standard Set' + }, + 301405: { + start: '3014-04-24', + end: '3014-05-02', + text: 'Steampunk Accessories Set' + }, + wondercon: { // @TODO: extract this out of mystery items + start: '2014-03-24', + end: '2014-04-01' + } +}; + +each(mysterySets, (objectSet, name) => { + objectSet.key = name; + objectSet.items = where(flattenedGear, { + mystery: name + }); +}); + +export default mysterySets; diff --git a/common/script/src/content/pets-mounts/index.js b/common/script/src/content/pets-mounts/index.js new file mode 100644 index 0000000000..c522181ec9 --- /dev/null +++ b/common/script/src/content/pets-mounts/index.js @@ -0,0 +1,53 @@ +import {transform, defaults} from 'lodash'; + +//-------------------------------------------------- +// Pets and Mounts are generated by eggs * potions +// +// { -: true } +// +// - the key of the egg the animal hatched from +// - the potion that hatched the animal +// +//-------------------------------------------------- +// Special Pets and Mounts +// { -: } +// +// - could be existing animal or a totally new animal +// - if a unique animal, potion is Base, if it's a special version of an existing animal, the fake potion is a different from a normal hatching potion +//-------------------------------------------------- + +import { + drop as dropHatchingPotions, + premium as premiumHatchingPotions, +} from '../hatching-potions'; +import dropEggs from '../eggs/drops'; +import questEggs from '../eggs/quest'; + +import specialPets from './special-pets'; +import specialMounts from './special-mounts'; + +let dropPets = generateAnimalSet(dropEggs, dropHatchingPotions); +let premiumPets = generateAnimalSet(dropEggs, premiumHatchingPotions); +let questPets = generateAnimalSet(questEggs, dropHatchingPotions); +let dropMounts = generateAnimalSet(dropEggs, dropHatchingPotions); +let premiumMounts = generateAnimalSet(dropEggs, premiumHatchingPotions); +let questMounts = generateAnimalSet(questEggs, dropHatchingPotions); + +function generateAnimalSet(eggSet, potionSet) { + return transform(eggSet, (m, egg) => { + defaults(m, transform(potionSet, (m2, pot) => { + return m2[egg.key + "-" + pot.key] = true; + })); + }); +} + +export default { + dropPets: dropPets, + dropMounts: dropMounts, + premiumPets: premiumPets, + premiumMounts: premiumMounts, + questPets: questPets, + questMounts: questMounts, + specialPets: specialPets, + specialMounts: specialMounts, +} diff --git a/common/script/src/content/pets-mounts/special-mounts.js b/common/script/src/content/pets-mounts/special-mounts.js new file mode 100644 index 0000000000..cafb047b3d --- /dev/null +++ b/common/script/src/content/pets-mounts/special-mounts.js @@ -0,0 +1,11 @@ +let specialMounts = { + 'BearCub-Polar': 'polarBear', + 'LionCub-Ethereal': 'etherealLion', + 'MantisShrimp-Base': 'mantisShrimp', + 'Turkey-Base': 'turkey', + 'Mammoth-Base': 'mammoth', + 'Orca-Base': 'orca', + 'Gryphon-RoyalPurple': 'royalPurpleGryphon', +} + +export default specialMounts; diff --git a/common/script/src/content/pets-mounts/special-pets.js b/common/script/src/content/pets-mounts/special-pets.js new file mode 100644 index 0000000000..e27d7ef531 --- /dev/null +++ b/common/script/src/content/pets-mounts/special-pets.js @@ -0,0 +1,13 @@ +let specialPets = { + 'Wolf-Veteran': 'veteranWolf', + 'Wolf-Cerberus': 'cerberusPup', + 'Dragon-Hydra': 'hydra', + 'Turkey-Base': 'turkey', + 'BearCub-Polar': 'polarBearPup', + 'MantisShrimp-Base': 'mantisShrimp', + 'JackOLantern-Base': 'jackolantern', + 'Mammoth-Base': 'mammoth', + 'Tiger-Veteran': 'veteranTiger', +} + +export default specialPets; diff --git a/common/script/src/content/quests/gold-purchasable.js b/common/script/src/content/quests/gold-purchasable.js new file mode 100644 index 0000000000..9b93e047a1 --- /dev/null +++ b/common/script/src/content/quests/gold-purchasable.js @@ -0,0 +1,116 @@ +import { + translator as t, + merge, + setQuestSetDefaults, +} from '../helpers'; + +let dilatoryDistressSeries = { + dilatoryDistress1: { + goldValue: 200, + collect: { + fireCoral: { + text: t('questDilatoryDistress1CollectFireCoral'), + count: 25 + }, + blueFins: { + text: t('questDilatoryDistress1CollectBlueFins'), + count: 25 + } + }, + drop: { + items: [ + { + type: 'gear', + key: 'armor_special_finnedOceanicArmor', + text: t('questDilatoryDistress1DropArmor') + } + ], + exp: 75 + } + }, + dilatoryDistress2: { + previous: 'dilatoryDistress1', + goldValue: 300, + boss: { + hp: 500, + rage: { + title: t('questDilatoryDistress2RageTitle'), + description: t('questDilatoryDistress2RageDescription'), + value: 50, + healing: .3, + effect: t('questDilatoryDistress2RageEffect') + } + }, + drop: { + items: [ + { + type: 'hatchingPotions', + key: 'Skeleton', + text: t('questDilatoryDistress2DropSkeletonPotion') + }, { + type: 'hatchingPotions', + key: 'CottonCandyBlue', + text: t('questDilatoryDistress2DropCottonCandyBluePotion') + }, { + type: 'gear', + key: 'head_special_fireCoralCirclet', + text: t('questDilatoryDistress2DropHeadgear') + } + ], + exp: 500 + } + }, + dilatoryDistress3: { + previous: 'dilatoryDistress2', + goldValue: 400, + boss: { + hp: 1000, + str: 2 + }, + drop: { + items: [ + { + type: 'food', + key: 'Fish', + text: t('questDilatoryDistress3DropFish') + }, { + type: 'food', + key: 'Fish', + text: t('questDilatoryDistress3DropFish') + }, { + type: 'food', + key: 'Fish', + text: t('questDilatoryDistress3DropFish') + }, { + type: 'gear', + key: 'weapon_special_tridentOfCrashingTides', + text: t('questDilatoryDistress3DropWeapon') + }, { + type: 'gear', + key: 'shield_special_moonpearlShield', + text: t('questDilatoryDistress3DropShield') + } + ], + exp: 650 + }, + }, +}; + +let goldPurchasableQuests = merge([dilatoryDistressSeries]); + +let questDefaults = (name) => { + return { + completion: t(`quest${name}Completion`), + category: 'gold', + } +}; + +let dropDefaults = () => { + return { + gp: 0, + } +}; + +setQuestSetDefaults(goldPurchasableQuests, questDefaults, dropDefaults); + +export default goldPurchasableQuests; diff --git a/common/script/src/content/quests/holiday.js b/common/script/src/content/quests/holiday.js new file mode 100644 index 0000000000..05ec4d49e1 --- /dev/null +++ b/common/script/src/content/quests/holiday.js @@ -0,0 +1,127 @@ +import {each, defaults} from 'lodash'; +import { + translator as t, + setQuestSetDefaults, +} from '../helpers'; + +let holidayQuests = { + evilsanta: { + text: t('questEvilSantaText'), + notes: t('questEvilSantaNotes'), + completion: t('questEvilSantaCompletion'), + boss: { + name: t('questEvilSantaBoss'), + hp: 300, + str: 1 + }, + drop: { + items: [ + { + type: 'mounts', + key: 'BearCub-Polar', + text: t('questEvilSantaDropBearCubPolarMount') + } + ], + gp: 20, + exp: 100 + } + }, + evilsanta2: { + text: t('questEvilSanta2Text'), + notes: t('questEvilSanta2Notes'), + completion: t('questEvilSanta2Completion'), + previous: 'evilsanta', + collect: { + tracks: { + text: t('questEvilSanta2CollectTracks'), + count: 20 + }, + branches: { + text: t('questEvilSanta2CollectBranches'), + count: 10 + } + }, + drop: { + items: [ + { + type: 'pets', + key: 'BearCub-Polar', + text: t('questEvilSanta2DropBearCubPolarPet') + } + ], + gp: 20, + exp: 100 + } + }, + egg: { + text: t('questEggHuntText'), + notes: t('questEggHuntNotes'), + completion: t('questEggHuntCompletion'), + value: 1, + collect: { + plainEgg: { + text: t('questEggHuntCollectPlainEgg'), + count: 100 + } + }, + drop: { + items: [ + { + type: 'eggs', + key: 'Egg', + text: t('questEggHuntDropPlainEgg') + }, { + type: 'eggs', + key: 'Egg', + text: t('questEggHuntDropPlainEgg') + }, { + type: 'eggs', + key: 'Egg', + text: t('questEggHuntDropPlainEgg') + }, { + type: 'eggs', + key: 'Egg', + text: t('questEggHuntDropPlainEgg') + }, { + type: 'eggs', + key: 'Egg', + text: t('questEggHuntDropPlainEgg') + }, { + type: 'eggs', + key: 'Egg', + text: t('questEggHuntDropPlainEgg') + }, { + type: 'eggs', + key: 'Egg', + text: t('questEggHuntDropPlainEgg') + }, { + type: 'eggs', + key: 'Egg', + text: t('questEggHuntDropPlainEgg') + }, { + type: 'eggs', + key: 'Egg', + text: t('questEggHuntDropPlainEgg') + }, { + type: 'eggs', + key: 'Egg', + text: t('questEggHuntDropPlainEgg') + } + ], + gp: 0, + exp: 0 + } + }, +}; + +let questDefaults = (name) => { + return { + completion: t(`quest${name}Completion`), + canBuy: () => { return false; }, + category: 'pet', + } +}; + +setQuestSetDefaults(holidayQuests, questDefaults); + +export default holidayQuests; diff --git a/common/script/src/content/quests/index.js b/common/script/src/content/quests/index.js new file mode 100644 index 0000000000..1e1a7bf4cf --- /dev/null +++ b/common/script/src/content/quests/index.js @@ -0,0 +1,75 @@ +import {sortBy} from 'lodash'; +import { + merge, + setQuestDefaults, +} from '../helpers'; + +//-------------------------------------------------- +// Quests are series objects that have defaults applied if not provided +// +// : { +// key: , +// text: t(questtext), +// notes: t(questnotes), +// canBuy: , +// value: , +// boss: +// drop: +// } +// +// is the name of the quest +// is a screeaming camelCase version of the key +// is a boolean passed in as part of an options object +// is the price of the quest in gems - defaults to 4 +// only applies to boss quests. An object in this form: { +// name: t(questBoss), +// str: , +// def: , +// rage: , +// } +// only applies to boss quests with rage. An object in this form: { +// title: t('bossRageTitle'), +// description: t('bossRageDescription') +// } +// only applies if quest has drops. An object in this form: { +// items: , +// gp: , +// exp: , +// unlock: t(questUnlockText), +// } +// an array of objects representing the items that will be dropped +// the amount of gp awarded for completing the quest +// the amount of exp awareded for completing the quest +//-------------------------------------------------- + +import worldQuests from './world'; +import holidayQuests from './holiday'; +import petQuests from './pet'; +import unlockableQuests from './unlockable'; +import goldPurchasableQuests from './gold-purchasable'; + +let allQuests = merge([ + worldQuests, + holidayQuests, + petQuests, + unlockableQuests, + goldPurchasableQuests +]); + +setQuestDefaults(allQuests); + +let questsByLevel = sortBy(allQuests, (quest) => { + return quest.lvl || 0; +}); + +let canOwnCategories = [ + 'unlockable', + 'gold', + 'pet', +]; + +export default { + all: allQuests, + byLevel: questsByLevel, + canOwnCategories: canOwnCategories, +}; diff --git a/common/script/src/content/quests/pet.js b/common/script/src/content/quests/pet.js new file mode 100644 index 0000000000..865c6ab1c4 --- /dev/null +++ b/common/script/src/content/quests/pet.js @@ -0,0 +1,357 @@ +import { + translator as t, + setQuestSetDefaults, +} from '../helpers'; + +let petQuests = { + gryphon: { + boss: { + hp: 300, + str: 1.5, + }, + drop: { + gp: 25, + exp: 125, + } + }, + hedgehog: { + boss: { + hp: 400, + str: 1.25 + }, + drop: { + gp: 30, + exp: 125, + } + }, + ghost_stag: { + boss: { + hp: 1200, + str: 2.5 + }, + drop: { + items: [ + { + type: 'eggs', + key: 'Deer', + text: t('questGhostStagDropDeerEgg') + }, { + type: 'eggs', + key: 'Deer', + text: t('questGhostStagDropDeerEgg') + }, { + type: 'eggs', + key: 'Deer', + text: t('questGhostStagDropDeerEgg') + } + ], + gp: 80, + exp: 800, + } + }, + rat: { + boss: { + hp: 1200, + str: 2.5 + }, + drop: { + gp: 80, + exp: 800, + } + }, + octopus: { + boss: { + hp: 1200, + str: 2.5 + }, + drop: { + gp: 80, + exp: 800, + } + }, + dilatory_derby: { + text: t('questSeahorseText'), + notes: t('questSeahorseNotes'), + completion: t('questSeahorseCompletion'), + boss: { + name: t('questSeahorseBoss'), + hp: 300, + str: 1.5 + }, + drop: { + items: [ + { + type: 'eggs', + key: 'Seahorse', + text: t('questSeahorseDropSeahorseEgg') + }, { + type: 'eggs', + key: 'Seahorse', + text: t('questSeahorseDropSeahorseEgg') + }, { + type: 'eggs', + key: 'Seahorse', + text: t('questSeahorseDropSeahorseEgg') + } + ], + gp: 25, + exp: 125, + unlock: t('questSeahorseUnlockText') + } + }, + harpy: { + boss: { + hp: 600, + str: 1.5 + }, + drop: { + items: [ + { + type: 'eggs', + key: 'Parrot', + text: t('questHarpyDropParrotEgg') + }, { + type: 'eggs', + key: 'Parrot', + text: t('questHarpyDropParrotEgg') + }, { + type: 'eggs', + key: 'Parrot', + text: t('questHarpyDropParrotEgg') + } + ], + gp: 43, + exp: 350, + } + }, + rooster: { + boss: { + hp: 300, + str: 1.5 + }, + drop: { + gp: 25, + exp: 125, + } + }, + spider: { + boss: { + hp: 400, + str: 1.5 + }, + drop: { + gp: 31, + exp: 200, + } + }, + owl: { + boss: { + hp: 500, + str: 1.5 + }, + drop: { + gp: 37, + exp: 275, + } + }, + penguin: { + boss: { + hp: 400, + str: 1.5 + }, + drop: { + gp: 31, + exp: 200, + } + }, + trex: { + text: t('questTRexText'), + notes: t('questTRexNotes'), + completion: t('questTRexCompletion'), + boss: { + name: t('questTRexBoss'), + hp: 800, + str: 2 + }, + drop: { + items: [ + { + type: 'eggs', + key: 'TRex', + text: t('questTRexDropTRexEgg') + }, { + type: 'eggs', + key: 'TRex', + text: t('questTRexDropTRexEgg') + }, { + type: 'eggs', + key: 'TRex', + text: t('questTRexDropTRexEgg') + } + ], + gp: 55, + exp: 500, + unlock: t('questTRexUnlockText') + } + }, + trex_undead: { + text: t('questTRexUndeadText'), + notes: t('questTRexUndeadNotes'), + completion: t('questTRexUndeadCompletion'), + boss: { + name: t('questTRexUndeadBoss'), + hp: 500, + str: 2, + rage: { + title: t('questTRexUndeadRageTitle'), + description: t('questTRexUndeadRageDescription'), + value: 50, + healing: .3, + effect: t('questTRexUndeadRageEffect') + } + }, + drop: { + items: [ + { + type: 'eggs', + key: 'TRex', + text: t('questTRexDropTRexEgg') + }, { + type: 'eggs', + key: 'TRex', + text: t('questTRexDropTRexEgg') + }, { + type: 'eggs', + key: 'TRex', + text: t('questTRexDropTRexEgg') + } + ], + gp: 55, + exp: 500, + unlock: t('questTRexUnlockText') + } + }, + rock: { + boss: { + hp: 400, + str: 1.5 + }, + drop: { + gp: 31, + exp: 200, + } + }, + bunny: { + boss: { + hp: 300, + str: 1.5 + }, + drop: { + gp: 25, + exp: 125, + } + }, + slime: { + boss: { + hp: 400, + str: 1.5 + }, + drop: { + gp: 31, + exp: 200, + } + }, + sheep: { + boss: { + hp: 300, + str: 1.5 + }, + drop: { + gp: 25, + exp: 125, + } + }, + kraken: { + boss: { + hp: 800, + str: 2 + }, + drop: { + items: [ + { + type: 'eggs', + key: 'Cuttlefish', + text: t('questKrakenDropCuttlefishEgg') + }, { + type: 'eggs', + key: 'Cuttlefish', + text: t('questKrakenDropCuttlefishEgg') + }, { + type: 'eggs', + key: 'Cuttlefish', + text: t('questKrakenDropCuttlefishEgg') + } + ], + gp: 55, + exp: 500, + } + }, + whale: { + boss: { + hp: 500, + str: 1.5 + }, + drop: { + gp: 37, + exp: 275, + } + }, + cheetah: { + boss: { + hp: 600, + str: 1.5 + }, + drop: { + gp: 43, + exp: 350, + } + }, + horse: { + boss: { + hp: 500, + str: 1.5 + }, + drop: { + gp: 37, + exp: 275, + } + } +}; + +let questDefaults = (name) => { + return { + completion: t(`quest${name}Completion`), + category: 'pet', + } +}; + +let dropDefaults = (name) => { + let eggReward = { + type: 'eggs', + key: name, + text: t(`quest${name}Drop${name}Egg`) + }; + + return { + items: [ + eggReward, + eggReward, + eggReward + ], + unlock: t(`quest${name}UnlockText`), + }; +}; + +setQuestSetDefaults(petQuests, questDefaults, dropDefaults); + +export default petQuests; diff --git a/common/script/src/content/quests/unlockable.js b/common/script/src/content/quests/unlockable.js new file mode 100644 index 0000000000..cc4e106f15 --- /dev/null +++ b/common/script/src/content/quests/unlockable.js @@ -0,0 +1,362 @@ +import { + translator as t, + merge, + setQuestSetDefaults, +} from '../helpers'; + +let inviteFriends = { + basilist: { + unlockCondition: { + condition: 'party invite', + text: t('inviteFriends') + }, + boss: { + hp: 100, + str: 0.5 + }, + drop: { + gp: 8, + exp: 42 + } + }, +}; + +let viceSeries = { + vice1: { + lvl: 30, + boss: { + hp: 750, + str: 1.5 + }, + drop: { + items: [ + { + type: 'quests', + key: 'vice2', + text: t('questVice1DropVice2Quest') + } + ], + gp: 20, + exp: 100 + } + }, + vice2: { + lvl: 30, + previous: 'vice1', + collect: { + lightCrystal: { + text: t('questVice2CollectLightCrystal'), + count: 45 + } + }, + drop: { + items: [ + { + type: 'quests', + key: 'vice3', + text: t('questVice2DropVice3Quest') + } + ], + gp: 20, + exp: 75 + } + }, + vice3: { + completion: t('questVice3Completion'), + previous: 'vice2', + lvl: 30, + boss: { + hp: 1500, + str: 3 + }, + drop: { + items: [ + { + type: 'gear', + key: 'weapon_special_2', + text: t('questVice3DropWeaponSpecial2') + }, { + type: 'eggs', + key: 'Dragon', + text: t('questVice3DropDragonEgg') + }, { + type: 'eggs', + key: 'Dragon', + text: t('questVice3DropDragonEgg') + }, { + type: 'hatchingPotions', + key: 'Shade', + text: t('questVice3DropShadeHatchingPotion') + }, { + type: 'hatchingPotions', + key: 'Shade', + text: t('questVice3DropShadeHatchingPotion') + } + ], + gp: 100, + exp: 1000 + } + }, +}; + +let atomSeries = { + atom1: { + lvl: 15, + collect: { + soapBars: { + text: t('questAtom1CollectSoapBars'), + count: 20 + } + }, + drop: { + items: [ + { + type: 'quests', + key: 'atom2', + text: t('questAtom1Drop') + } + ], + gp: 7, + exp: 50 + } + }, + atom2: { + previous: 'atom1', + lvl: 15, + boss: { + hp: 300, + str: 1 + }, + drop: { + items: [ + { + type: 'quests', + key: 'atom3', + text: t('questAtom2Drop') + } + ], + gp: 20, + exp: 100 + } + }, + atom3: { + previous: 'atom2', + completion: t('questAtom3Completion'), + lvl: 15, + boss: { + hp: 800, + str: 1.5 + }, + drop: { + items: [ + { + type: 'gear', + key: 'head_special_2', + text: t('headSpecial2Text') + }, { + type: 'hatchingPotions', + key: 'Base', + text: t('questAtom3DropPotion') + }, { + type: 'hatchingPotions', + key: 'Base', + text: t('questAtom3DropPotion') + } + ], + gp: 25, + exp: 125 + } + }, +}; + +let moonstoneSeries = { + moonstone1: { + lvl: 60, + collect: { + moonstone: { + text: t('questMoonstone1CollectMoonstone'), + count: 500 + } + }, + drop: { + items: [ + { + type: 'quests', + key: 'moonstone2', + text: t('questMoonstone1DropMoonstone2Quest') + } + ], + gp: 50, + exp: 100 + } + }, + moonstone2: { + lvl: 60, + previous: 'moonstone1', + boss: { + hp: 1500, + str: 3 + }, + drop: { + items: [ + { + type: 'quests', + key: 'moonstone3', + text: t('questMoonstone2DropMoonstone3Quest') + } + ], + gp: 500, + exp: 1000 + } + }, + moonstone3: { + completion: t('questMoonstone3Completion'), + previous: 'moonstone2', + lvl: 60, + boss: { + hp: 2000, + str: 3.5 + }, + drop: { + items: [ + { + type: 'gear', + key: 'armor_special_2', + text: t('armorSpecial2Text') + }, { + type: 'food', + key: 'RottenMeat', + text: t('questMoonstone3DropRottenMeat') + }, { + type: 'food', + key: 'RottenMeat', + text: t('questMoonstone3DropRottenMeat') + }, { + type: 'food', + key: 'RottenMeat', + text: t('questMoonstone3DropRottenMeat') + }, { + type: 'food', + key: 'RottenMeat', + text: t('questMoonstone3DropRottenMeat') + }, { + type: 'food', + key: 'RottenMeat', + text: t('questMoonstone3DropRottenMeat') + }, { + type: 'hatchingPotions', + key: 'Zombie', + text: t('questMoonstone3DropZombiePotion') + }, { + type: 'hatchingPotions', + key: 'Zombie', + text: t('questMoonstone3DropZombiePotion') + }, { + type: 'hatchingPotions', + key: 'Zombie', + text: t('questMoonstone3DropZombiePotion') + } + ], + gp: 900, + exp: 1500 + } + }, +}; + +let goldenKnightSeries = { + goldenknight1: { + lvl: 40, + collect: { + testimony: { + text: t('questGoldenknight1CollectTestimony'), + count: 300 + } + }, + drop: { + items: [ + { + type: 'quests', + key: 'goldenknight2', + text: t('questGoldenknight1DropGoldenknight2Quest') + } + ], + gp: 15, + exp: 120 + } + }, + goldenknight2: { + previous: 'goldenknight1', + lvl: 40, + boss: { + hp: 1000, + str: 3 + }, + drop: { + items: [ + { + type: 'quests', + key: 'goldenknight3', + text: t('questGoldenknight2DropGoldenknight3Quest') + } + ], + gp: 75, + exp: 750 + } + }, + goldenknight3: { + completion: t('questGoldenknight3Completion'), + previous: 'goldenknight2', + lvl: 40, + boss: { + hp: 1700, + str: 3.5 + }, + drop: { + items: [ + { + type: 'food', + key: 'Honey', + text: t('questGoldenknight3DropHoney') + }, { + type: 'food', + key: 'Honey', + text: t('questGoldenknight3DropHoney') + }, { + type: 'food', + key: 'Honey', + text: t('questGoldenknight3DropHoney') + }, { + type: 'hatchingPotions', + key: 'Golden', + text: t('questGoldenknight3DropGoldenPotion') + }, { + type: 'hatchingPotions', + key: 'Golden', + text: t('questGoldenknight3DropGoldenPotion') + }, { + type: 'gear', + key: 'shield_special_goldenknight', + text: t('questGoldenknight3DropWeapon') + } + ], + gp: 900, + exp: 1500 + } + }, +}; + +let unlockableQuests = merge([ + inviteFriends, + atomSeries, + viceSeries, + moonstoneSeries, + goldenKnightSeries, +]); + +let questDefaults = () => { + return { category: 'unlockable' } +}; + +setQuestSetDefaults(unlockableQuests, questDefaults); + +export default unlockableQuests; diff --git a/common/script/src/content/quests/world.js b/common/script/src/content/quests/world.js new file mode 100644 index 0000000000..3c2bf83eb0 --- /dev/null +++ b/common/script/src/content/quests/world.js @@ -0,0 +1,170 @@ +import { + translator as t, + setQuestSetDefaults, +} from '../helpers'; + +let worldQuests = { + dilatory: { + boss: { + name: t('questDilatoryBoss'), + hp: 5000000, + str: 1, + def: 1, + rage: { + title: t('questDilatoryBossRageTitle'), + description: t('questDilatoryBossRageDescription'), + value: 4000000, + tavern: t('questDilatoryBossRageTavern'), + stables: t('questDilatoryBossRageStables'), + market: t('questDilatoryBossRageMarket') + } + }, + drop: { + items: [ + { + type: 'pets', + key: 'MantisShrimp-Base', + text: t('questDilatoryDropMantisShrimpPet') + }, { + type: 'mounts', + key: 'MantisShrimp-Base', + text: t('questDilatoryDropMantisShrimpMount') + }, { + type: 'food', + key: 'Meat', + text: t('foodMeat') + }, { + type: 'food', + key: 'Milk', + text: t('foodMilk') + }, { + type: 'food', + key: 'Potatoe', + text: t('foodPotatoe') + }, { + type: 'food', + key: 'Strawberry', + text: t('foodStrawberry') + }, { + type: 'food', + key: 'Chocolate', + text: t('foodChocolate') + }, { + type: 'food', + key: 'Fish', + text: t('foodFish') + }, { + type: 'food', + key: 'RottenMeat', + text: t('foodRottenMeat') + }, { + type: 'food', + key: 'CottonCandyPink', + text: t('foodCottonCandyPink') + }, { + type: 'food', + key: 'CottonCandyBlue', + text: t('foodCottonCandyBlue') + }, { + type: 'food', + key: 'Honey', + text: t('foodHoney') + } + ], + gp: 0, + exp: 0 + } + }, + stressbeast: { + completionChat: t('questStressbeastCompletionChat'), + boss: { + name: t('questStressbeastBoss'), + hp: 2750000, + str: 1, + def: 1, + rage: { + title: t('questStressbeastBossRageTitle'), + description: t('questStressbeastBossRageDescription'), + value: 1450000, + healing: .3, + stables: t('questStressbeastBossRageStables'), + bailey: t('questStressbeastBossRageBailey'), + guide: t('questStressbeastBossRageGuide') + }, + desperation: { + threshold: 500000, + str: 3.5, + def: 2, + text: t('questStressbeastDesperation') + } + }, + drop: { + items: [ + { + type: 'pets', + key: 'Mammoth-Base', + text: t('questStressbeastDropMammothPet') + }, { + type: 'mounts', + key: 'Mammoth-Base', + text: t('questStressbeastDropMammothMount') + }, { + type: 'food', + key: 'Meat', + text: t('foodMeat') + }, { + type: 'food', + key: 'Milk', + text: t('foodMilk') + }, { + type: 'food', + key: 'Potatoe', + text: t('foodPotatoe') + }, { + type: 'food', + key: 'Strawberry', + text: t('foodStrawberry') + }, { + type: 'food', + key: 'Chocolate', + text: t('foodChocolate') + }, { + type: 'food', + key: 'Fish', + text: t('foodFish') + }, { + type: 'food', + key: 'RottenMeat', + text: t('foodRottenMeat') + }, { + type: 'food', + key: 'CottonCandyPink', + text: t('foodCottonCandyPink') + }, { + type: 'food', + key: 'CottonCandyBlue', + text: t('foodCottonCandyBlue') + }, { + type: 'food', + key: 'Honey', + text: t('foodHoney') + } + ], + gp: 0, + exp: 0 + } + }, +}; + +let questDefaults = (name) => { + return { + completion: t(`quest${name}Completion`), + value: 0, + canBuy: () => { return false; }, + category: 'world', + } +}; + +setQuestSetDefaults(worldQuests, questDefaults); + +export default worldQuests; diff --git a/common/script/src/content/spells/healer.js b/common/script/src/content/spells/healer.js new file mode 100644 index 0000000000..5e603cb2dd --- /dev/null +++ b/common/script/src/content/spells/healer.js @@ -0,0 +1,78 @@ +import { + translator as t, + diminishingReturns, + calculateBonus, + setSpellDefaults +} from '../helpers'; + +import {each} from 'lodash'; + +let heal = { + mana: 15, + lvl: 11, + target: 'self', + cast: (user, target) => { + user.stats.hp += (user._statsComputed.con + user._statsComputed.int + 5) * .075; + if (user.stats.hp > 50) { + return user.stats.hp = 50; + } + } +}; + +let brightness = { + mana: 15, + lvl: 12, + target: 'self', + cast: (user, target) => { + return each(user.tasks, (target) => { + if (target.type === 'reward') { + return; + } + return target.value += 4 * (user._statsComputed.int / (user._statsComputed.int + 40)); + }); + } +}; + +let protectAura = { + mana: 30, + lvl: 13, + target: 'party', + cast: (user, target) => { + return each(target, (member) => { + var base, bonus; + bonus = user._statsComputed.con - user.stats.buffs.con; + if ((base = member.stats.buffs).con == null) { + base.con = 0; + } + return member.stats.buffs.con += Math.ceil(diminishingReturns(bonus, 200, 200)); + }); + } +}; + +let healAll = { + mana: 25, + lvl: 14, + text: t('spellHealerHealAllText'), + notes: t('spellHealerHealAllNotes'), + target: 'party', + cast: (user, target) => { + return each(target, (member) => { + member.stats.hp += (user._statsComputed.con + user._statsComputed.int + 5) * .04; + if (member.stats.hp > 50) { + return member.stats.hp = 50; + } + }); + } +}; + +let healer = { + heal: heal, + brightness: brightness, + protectAura: protectAura, + // @TODO APIv3 - correct to healAll + heallAll: healAll, +}; + +setSpellDefaults('healer', healer); + +export default healer; diff --git a/common/script/src/content/spells/index.js b/common/script/src/content/spells/index.js new file mode 100644 index 0000000000..e99fc03866 --- /dev/null +++ b/common/script/src/content/spells/index.js @@ -0,0 +1,51 @@ +import {each} from 'lodash'; + +import wizard from './wizard'; +import warrior from './warrior'; +import healer from './healer'; +import rogue from './rogue'; +import special from './special'; + +/* + --------------------------------------------------------------- + Spells + --------------------------------------------------------------- + Text, notes, and mana are obvious. The rest: + + * {target}: one of [task, self, party, user]. This is very important, because if the cast() function is expecting one + thing and receives another, it will cause errors. `self` is used for self buffs, multi-task debuffs, AOEs (eg, meteor-shower), + etc. Basically, use self for anything that's not [task, party, user] and is an instant-cast + + * {cast}: the function that's run to perform the ability's action. This is pretty slick - because this is exported to the + web, this function can be performed on the client and on the server. `user` param is self (needed for determining your + own stats for effectiveness of cast), and `target` param is one of [task, party, user]. In the case of `self` spells, + you act on `user` instead of `target`. You can trust these are the correct objects, as long as the `target` attr of the + spell is correct. Take a look at habitrpg/src/models/user.js and habitrpg/src/models/task.js for what attributes are + available on each model. Note `task.value` is its "redness". If party is passed in, it's an array of users, + so you'll want to iterate over them like: `_.each(target,function(member){...})` + + Note, user.stats.mp is docked after automatically (it's appended to functions automatically down below in an _.each) + */ + +var spells = { + wizard: wizard, + warrior: warrior, + rogue: rogue, + healer: healer, + special: special, +}; + +// Intercept all spells to reduce user.stats.mp after casting the spell +each(spells, (spellClass) => { + each(spellClass, (spell, key) => { + spell.key = key; + + let _cast = spell.cast; + spell.cast = (user, target) => { + _cast(user, target); + return user.stats.mp -= spell.mana; + }; + }); +}); + +export default spells; diff --git a/common/script/src/content/spells/rogue.js b/common/script/src/content/spells/rogue.js new file mode 100644 index 0000000000..a4157c43a7 --- /dev/null +++ b/common/script/src/content/spells/rogue.js @@ -0,0 +1,75 @@ +import { + translator as t, + diminishingReturns, + calculateBonus, + setSpellDefaults +} from '../helpers'; +import {each} from 'lodash'; + +let pickPocket = { + mana: 10, + lvl: 11, + target: 'task', + cast: (user, target) => { + var bonus; + bonus = calculateBonus(target.value, user._statsComputed.per); + return user.stats.gp += diminishingReturns(bonus, 25, 75); + } +}; + +let backStab = { + mana: 15, + lvl: 12, + target: 'task', + cast: (user, target) => { + var _crit, bonus, req; + _crit = user.fns.crit('str', .3); + bonus = calculateBonus(target.value, user._statsComputed.str, _crit); + user.stats.exp += diminishingReturns(bonus, 75, 50); + user.stats.gp += diminishingReturns(bonus, 18, 75); + req = { + language: user.preferences.language + }; + return user.fns.updateStats(user.stats, req); + } +}; + +let toolsOfTrade = { + mana: 25, + lvl: 13, + target: 'party', + cast: (user, target) => { + return each(target, (member) => { + var base, bonus; + bonus = user._statsComputed.per - user.stats.buffs.per; + if ((base = member.stats.buffs).per == null) { + base.per = 0; + } + return member.stats.buffs.per += Math.ceil(diminishingReturns(bonus, 100, 50)); + }); + } +}; + +let stealth = { + mana: 45, + lvl: 14, + target: 'self', + cast: (user, target) => { + var base; + if ((base = user.stats.buffs).stealth == null) { + base.stealth = 0; + } + return user.stats.buffs.stealth += Math.ceil(diminishingReturns(user._statsComputed.per, user.dailys.length * 0.64, 55)); + } +}; + +let rogue = { + pickPocket: pickPocket, + backStab: backStab, + toolsOfTrade: toolsOfTrade, + stealth: stealth, +}; + +setSpellDefaults('rogue', rogue); + +export default rogue; diff --git a/common/script/src/content/spells/special.js b/common/script/src/content/spells/special.js new file mode 100644 index 0000000000..023480cd61 --- /dev/null +++ b/common/script/src/content/spells/special.js @@ -0,0 +1,299 @@ +import { translator as t } from '../helpers'; +import {each} from 'lodash'; + +let snowball = { + text: t('spellSpecialSnowballAuraText'), + mana: 0, + value: 15, + target: 'user', + notes: t('spellSpecialSnowballAuraNotes'), + cast: (user, target) => { + var base; + resetVisualBuffs(target); + target.stats.buffs.snowball = true; + + if ((base = target.achievements).snowball == null) { + base.snowball = 0; + } + target.achievements.snowball++; + return user.items.special.snowball--; + } +}; + +let salt = { + text: t('spellSpecialSaltText'), + mana: 0, + value: 5, + immediateUse: true, + target: 'self', + notes: t('spellSpecialSaltNotes'), + cast: (user, target) => { + user.stats.buffs.snowball = false; + return user.stats.gp -= 5; + } +}; + +let spookDust = { + text: t('spellSpecialSpookDustText'), + mana: 0, + value: 15, + target: 'user', + notes: t('spellSpecialSpookDustNotes'), + cast: (user, target) => { + var base; + resetVisualBuffs(target); + target.stats.buffs.spookDust = true; + + if ((base = target.achievements).spookDust == null) { + base.spookDust = 0; + } + target.achievements.spookDust++; + return user.items.special.spookDust--; + } +}; + +let opaquePotion = { + text: t('spellSpecialOpaquePotionText'), + mana: 0, + value: 5, + immediateUse: true, + target: 'self', + notes: t('spellSpecialOpaquePotionNotes'), + cast: (user, target) => { + user.stats.buffs.spookDust = false; + return user.stats.gp -= 5; + } +}; + +let shinySeed = { + text: t('spellSpecialShinySeedText'), + mana: 0, + value: 15, + target: 'user', + notes: t('spellSpecialShinySeedNotes'), + cast: (user, target) => { + var base; + resetVisualBuffs(target); + + target.stats.buffs.shinySeed = true; + + if ((base = target.achievements).shinySeed == null) { + base.shinySeed = 0; + } + target.achievements.shinySeed++; + return user.items.special.shinySeed--; + } +}; + +let petalFreePotion = { + text: t('spellSpecialPetalFreePotionText'), + mana: 0, + value: 5, + immediateUse: true, + target: 'self', + notes: t('spellSpecialPetalFreePotionNotes'), + cast: (user, target) => { + user.stats.buffs.shinySeed = false; + return user.stats.gp -= 5; + } +}; + +let seafoam = { + text: t('spellSpecialSeafoamText'), + mana: 0, + value: 15, + target: 'user', + notes: t('spellSpecialSeafoamNotes'), + cast: (user, target) => { + var base; + resetVisualBuffs(target); + target.stats.buffs.seafoam = true; + + if ((base = target.achievements).seafoam == null) { + base.seafoam = 0; + } + target.achievements.seafoam++; + return user.items.special.seafoam--; + } +}; + +let sand = { + text: t('spellSpecialSandText'), + mana: 0, + value: 5, + immediateUse: true, + target: 'self', + notes: t('spellSpecialSandNotes'), + cast: (user, target) => { + user.stats.buffs.seafoam = false; + return user.stats.gp -= 5; + } +}; + +let nye = { + text: t('nyeCard'), + mana: 0, + value: 10, + immediateUse: true, + silent: true, + target: 'user', + notes: t('nyeCardNotes'), + cast: (user, target) => { + var base; + if (user === target) { + if ((base = user.achievements).nye == null) { + base.nye = 0; + } + user.achievements.nye++; + } else { + each([user, target], (t) => { + var base1; + if ((base1 = t.achievements).nye == null) { + base1.nye = 0; + } + return t.achievements.nye++; + }); + } + if (!target.items.special.nyeReceived) { + target.items.special.nyeReceived = []; + } + target.items.special.nyeReceived.push(user.profile.name); + target.flags.cardReceived = true; + if (typeof target.markModified === "function") { + target.markModified('items.special.nyeReceived'); + } + return user.stats.gp -= 10; + } +}; + +let valentine = { + text: t('valentineCard'), + mana: 0, + value: 10, + immediateUse: true, + silent: true, + target: 'user', + notes: t('valentineCardNotes'), + cast: (user, target) => { + var base; + if (user === target) { + if ((base = user.achievements).valentine == null) { + base.valentine = 0; + } + user.achievements.valentine++; + } else { + each([user, target], (t) => { + var base1; + if ((base1 = t.achievements).valentine == null) { + base1.valentine = 0; + } + return t.achievements.valentine++; + }); + } + if (!target.items.special.valentineReceived) { + target.items.special.valentineReceived = []; + } + target.items.special.valentineReceived.push(user.profile.name); + target.flags.cardReceived = true; + if (typeof target.markModified === "function") { + target.markModified('items.special.valentineReceived'); + } + return user.stats.gp -= 10; + } +}; + +let greeting = { + text: t('greetingCard'), + mana: 0, + value: 10, + immediateUse: true, + silent: true, + target: 'user', + notes: t('greetingCardNotes'), + cast: (user, target) => { + var base; + if (user === target) { + if ((base = user.achievements).greeting == null) { + base.greeting = 0; + } + user.achievements.greeting++; + } else { + each([user, target], (t) => { + var base1; + if ((base1 = t.achievements).greeting == null) { + base1.greeting = 0; + } + return t.achievements.greeting++; + }); + } + if (!target.items.special.greetingReceived) { + target.items.special.greetingReceived = []; + } + target.items.special.greetingReceived.push(user.profile.name); + target.flags.cardReceived = true; + if (typeof target.markModified === "function") { + target.markModified('items.special.greetingReceived'); + } + return user.stats.gp -= 10; + } +}; + +let thankyou = { + text: t('thankyouCard'), + mana: 0, + value: 10, + immediateUse: true, + silent: true, + target: 'user', + notes: t('thankyouCardNotes'), + cast: (user, target) => { + var base; + if (user === target) { + if ((base = user.achievements).thankyou == null) { + base.thankyou = 0; + } + user.achievements.thankyou++; + } else { + each([user, target], (t) => { + var base1; + if ((base1 = t.achievements).thankyou == null) { + base1.thankyou = 0; + } + return t.achievements.thankyou++; + }); + } + if (!target.items.special.thankyouReceived) { + target.items.special.thankyouReceived = []; + } + target.items.special.thankyouReceived.push(user.profile.name); + target.flags.cardReceived = true; + if (typeof target.markModified === "function") { + target.markModified('items.special.thankyouReceived'); + } + return user.stats.gp -= 10; + } +}; + +function resetVisualBuffs(target) { + target.stats.buffs.snowball = false; + target.stats.buffs.spookDust = false; + target.stats.buffs.shinySeed = false; + target.stats.buffs.seafoam = false; +} + +let special = { + snowball: snowball, + salt: salt, + spookDust: spookDust, + opaquePotion: opaquePotion, + shinySeed: shinySeed, + petalFreePotion: petalFreePotion, + seafoam: seafoam, + sand: sand, + nye: nye, + valentine: valentine, + greeting: greeting, + thankyou: thankyou, +}; + +export default special; diff --git a/common/script/src/content/spells/warrior.js b/common/script/src/content/spells/warrior.js new file mode 100644 index 0000000000..6271493089 --- /dev/null +++ b/common/script/src/content/spells/warrior.js @@ -0,0 +1,79 @@ +import { + translator as t, + diminishingReturns, + calculateBonus, + setSpellDefaults +} from '../helpers'; +import {each} from 'lodash'; + +let smash= { + mana: 10, + lvl: 11, + target: 'task', + cast: (user, target) => { + var base, bonus; + bonus = user._statsComputed.str * user.fns.crit('con'); + target.value += diminishingReturns(bonus, 2.5, 35); + if ((base = user.party.quest.progress).up == null) { + base.up = 0; + } + return user.party.quest.progress.up += diminishingReturns(bonus, 55, 70); + } +}; + +let defensiveStance = { + mana: 25, + lvl: 12, + target: 'self', + cast: (user, target) => { + var base, bonus; + bonus = user._statsComputed.con - user.stats.buffs.con; + if ((base = user.stats.buffs).con == null) { + base.con = 0; + } + return user.stats.buffs.con += Math.ceil(diminishingReturns(bonus, 40, 200)); + } +}; + +let valorousPresence = { + mana: 20, + lvl: 13, + target: 'party', + cast: (user, target) => { + return each(target, (member) => { + var base, bonus; + bonus = user._statsComputed.str - user.stats.buffs.str; + if ((base = member.stats.buffs).str == null) { + base.str = 0; + } + return member.stats.buffs.str += Math.ceil(diminishingReturns(bonus, 20, 200)); + }); + } +}; + +let intimidate = { + mana: 15, + lvl: 14, + target: 'party', + cast: (user, target) => { + return each(target, (member) => { + var base, bonus; + bonus = user._statsComputed.con - user.stats.buffs.con; + if ((base = member.stats.buffs).con == null) { + base.con = 0; + } + return member.stats.buffs.con += Math.ceil(diminishingReturns(bonus, 24, 200)); + }); + } +}; + +let warrior = { + smash: smash, + defensiveStance: defensiveStance, + valorousPresence: valorousPresence, + intimidate: intimidate, +}; + +setSpellDefaults('warrior', warrior); + +export default warrior; diff --git a/common/script/src/content/spells/wizard.js b/common/script/src/content/spells/wizard.js new file mode 100644 index 0000000000..7056633c22 --- /dev/null +++ b/common/script/src/content/spells/wizard.js @@ -0,0 +1,82 @@ +import { + translator as t, + diminishingReturns, + calculateBonus, + setSpellDefaults +} from '../helpers'; +import {each} from 'lodash'; + +let fireball = { + mana: 10, + lvl: 11, + target: 'task', + cast: (user, target) => { + let base; + + let bonus = user._statsComputed.int * user.fns.crit('per'); + bonus *= Math.ceil((target.value < 0 ? 1 : target.value + 1) * .075); + + user.stats.exp += diminishingReturns(bonus, 75); + + if ((base = user.party.quest.progress).up == null) { + base.up = 0; + } + user.party.quest.progress.up += Math.ceil(user._statsComputed.int * .1); + let req = { + language: user.preferences.language + }; + return user.fns.updateStats(user.stats, req); + } +}; + +let mpheal = { + text: t('spellWizardMPHealText'), + mana: 30, + lvl: 12, + target: 'party', + notes: t('spellWizardMPHealNotes'), + cast: (user, target) => { + return each(target, (member) => { + let bonus = user._statsComputed.int; + if (user._id !== member._id) { + return member.stats.mp += Math.ceil(diminishingReturns(bonus, 25, 125)); + } + }); + } +}; + +let earth = { + mana: 35, + lvl: 13, + target: 'party', + cast: (user, target) => { + return each(target, (member) => { + var base, bonus; + bonus = user._statsComputed.int - user.stats.buffs.int; + if ((base = member.stats.buffs).int == null) { + base.int = 0; + } + return member.stats.buffs.int += Math.ceil(diminishingReturns(bonus, 30, 200)); + }); + } +}; + +let frost = { + mana: 40, + lvl: 14, + target: 'self', + cast: (user, target) => { + return user.stats.buffs.streaks = true; + } +}; + +let wizard = { + fireball: fireball, + mpheal: mpheal, + earth: earth, + frost: frost, +}; + +setSpellDefaults('wizard', wizard); + +export default wizard; diff --git a/common/script/src/content/subscription-blocks.js b/common/script/src/content/subscription-blocks.js new file mode 100644 index 0000000000..f51ed45cc7 --- /dev/null +++ b/common/script/src/content/subscription-blocks.js @@ -0,0 +1,32 @@ +import {each} from 'lodash'; + +let subscriptionBlocks = { + basic_earned: { + months: 1, + price: 5 + }, + basic_3mo: { + months: 3, + price: 15 + }, + basic_6mo: { + months: 6, + price: 30 + }, + google_6mo: { + months: 6, + price: 24, + discount: true, + original: 30 + }, + basic_12mo: { + months: 12, + price: 48 + } +}; + +each(subscriptionBlocks, function(block, key) { + block.key = key; +}); + +export default subscriptionBlocks; diff --git a/common/script/src/content/time-traveler-stable.js b/common/script/src/content/time-traveler-stable.js new file mode 100644 index 0000000000..7f3178effa --- /dev/null +++ b/common/script/src/content/time-traveler-stable.js @@ -0,0 +1,14 @@ +import {translator as t} from './helpers'; + +let stable = { + pets: { + 'Mammoth-Base': t('mammoth'), + 'MantisShrimp-Base': t('mantisShrimp') + }, + mounts: { + 'Mammoth-Base': t('mammoth'), + 'MantisShrimp-Base': t('mantisShrimp') + } +}; + +export default stable; diff --git a/common/script/src/content/time-traveler-store.js b/common/script/src/content/time-traveler-store.js new file mode 100644 index 0000000000..a34e1d07bf --- /dev/null +++ b/common/script/src/content/time-traveler-store.js @@ -0,0 +1,15 @@ +import {keys, reduce} from 'lodash'; +import mystery from './mystery-sets'; + +function timeTravelerStore(owned) { + var ownedKeys = keys((typeof owned.toObject === "function" ? owned.toObject() : void 0) || owned); + return reduce(mystery, (m, v, k) => { + if (k === 'wondercon' || ~ownedKeys.indexOf(v.items[0].key)) { + return m; + } + m[k] = v; + return m; + }, {}); +}; + +export default timeTravelerStore; diff --git a/common/script/src/content/user-defaults.js b/common/script/src/content/user-defaults.js new file mode 100644 index 0000000000..b09bad06b9 --- /dev/null +++ b/common/script/src/content/user-defaults.js @@ -0,0 +1,62 @@ +import {translator as t} from './helpers'; + +let habits = [ + { + type: 'habit', + text: t('defaultHabit1Text'), + value: 0, + up: true, + down: false, + attribute: 'per', + }, { + type: 'habit', + text: t('defaultHabit2Text'), + value: 0, + up: false, + down: true, + attribute: 'str', + }, { + type: 'habit', + text: t('defaultHabit3Text'), + value: 0, + up: true, + down: true, + attribute: 'str', + } +]; + +let dailys = []; + +let todos = [ + { + type: 'todo', + text: t('defaultTodo1Text'), + notes: t('defaultTodoNotes'), + completed: false, + attribute: 'int', + } +]; + +let rewards = [ + { + type: 'reward', + text: t('defaultReward1Text'), + value: 10, + } +]; + +let tags = [ + { name: t('defaultTag1') }, + { name: t('defaultTag2') }, + { name: t('defaultTag3') }, +] + +let userDefaults = { + habits: habits, + dailys: dailys, + todos: todos, + rewards: rewards, + tags: tags +}; + +export default userDefaults; diff --git a/common/script/src/i18n.js b/common/script/src/i18n.js new file mode 100644 index 0000000000..315624e76a --- /dev/null +++ b/common/script/src/i18n.js @@ -0,0 +1,49 @@ +let _ = require('lodash'); + +module.exports = { + strings: null, + translations: {}, + t: function(stringName) { + var clonedVars, e, locale, string, stringNotFound, vars; + vars = arguments[1]; + if (_.isString(arguments[1])) { + vars = null; + locale = arguments[1]; + } else if (arguments[2] != null) { + vars = arguments[1]; + locale = arguments[2]; + } + if ((locale == null) || (!module.exports.strings && !module.exports.translations[locale])) { + locale = 'en'; + } + if (module.exports.strings) { + string = module.exports.strings[stringName]; + } else { + string = module.exports.translations[locale] && module.exports.translations[locale][stringName]; + } + clonedVars = _.clone(vars) || {}; + clonedVars.locale = locale; + if (string) { + try { + return _.template(string, clonedVars); + } catch (_error) { + e = _error; + return 'Error processing the string. Please see Help > Report a Bug.'; + } + } else { + if (module.exports.strings) { + stringNotFound = module.exports.strings.stringNotFound; + } else if (module.exports.translations[locale]) { + stringNotFound = module.exports.translations[locale] && module.exports.translations[locale].stringNotFound; + } + try { + return _.template(stringNotFound, { + string: stringName + }); + } catch (_error) { + e = _error; + return 'Error processing the string. Please see Help > Report a Bug.'; + } + } + } +}; diff --git a/gulpfile.js b/gulpfile.js index 5e80d67471..9e32600ef4 100644 --- a/gulpfile.js +++ b/gulpfile.js @@ -11,6 +11,7 @@ require('babel/register'); if (process.env.NODE_ENV === 'production') { require('./tasks/gulp-newstuff'); require('./tasks/gulp-build'); + require('./tasks/gulp-babelify'); } else { require('glob').sync('./tasks/gulp-*').forEach(require); require('gulp').task('default', ['test']); diff --git a/package.json b/package.json index 4857c0dba4..5893a7d523 100644 --- a/package.json +++ b/package.json @@ -9,6 +9,7 @@ "async": "~0.9.0", "aws-sdk": "^2.0.25", "babel": "^5.5.4", + "gulp-babel": "^5.2.1", "bower": "~1.3.12", "browserify": "~3.30.2", "coffee-script": "1.6.x", @@ -34,6 +35,7 @@ "grunt-karma": "~0.6.2", "gulp": "^3.9.0", "gulp-clean": "^0.3.1", + "gulp-eslint": "^1.0.0", "gulp-grunt": "^0.5.2", "gulp-imagemin": "^2.3.0", "gulp-nodemon": "^2.0.4", @@ -44,6 +46,8 @@ "jade": "~1.11.0", "js2xmlparser": "~0.1.2", "lodash": "~2.4.1", + "lodash.camelcase": "^3.0.1", + "lodash.capitalize": "^3.0.0", "loggly": "~1.0.8", "marked": "^0.3.5", "merge-stream": "^1.0.0", @@ -86,11 +90,11 @@ "node": "0.10.x" }, "scripts": { - "test": "$(npm bin)/gulp test", - "start": "$(npm bin)/gulp run:dev", - "sprites": "$(npm bin)/gulp sprites:compile", - "postinstall": "$(npm bin)/bower --config.interactive=false install -f; $(npm bin)/gulp build;", - "coverage": "COVERAGE=true $(npm bin)/mocha --require register-handlers.js --reporter html-cov > coverage.html; open coverage.html" + "test": "gulp test", + "start": "gulp run:dev", + "sprites": "gulp sprites:compile", + "postinstall": "bower --config.interactive=false install -f; gulp build;", + "coverage": "COVERAGE=true mocha --require register-handlers.js --reporter html-cov > coverage.html; open coverage.html" }, "devDependencies": { "chai": "^2.3.0", diff --git a/tasks/gulp-babelify.js b/tasks/gulp-babelify.js new file mode 100644 index 0000000000..a77be47ecc --- /dev/null +++ b/tasks/gulp-babelify.js @@ -0,0 +1,16 @@ +import gulp from 'gulp'; +import babel from 'gulp-babel'; + +const ES2015_SOURCE = 'common/script/src/**/*.js'; +const ES2015_DIST = 'common/dist/scripts/'; + +gulp.task('babel:common', () => { + return gulp.src(ES2015_SOURCE) + .pipe(babel()) + .pipe(gulp.dest(ES2015_DIST)); +}); + +gulp.task('babel:common:watch', () => { + gulp.watch([ES2015_SOURCE], ['babel:common']); +}); + diff --git a/tasks/gulp-build.js b/tasks/gulp-build.js index a45b591d9e..8b0b752ca2 100644 --- a/tasks/gulp-build.js +++ b/tasks/gulp-build.js @@ -9,7 +9,7 @@ gulp.task('build', () => { } }); -gulp.task('build:dev', ['prepare:staticNewStuff'], (done) => { +gulp.task('build:dev', ['babel:common', 'prepare:staticNewStuff'], (done) => { gulp.start('grunt-build:dev', done); }); @@ -17,6 +17,6 @@ gulp.task('build:dev:watch', ['build:dev'], () => { gulp.watch(['website/public/**/*.styl', 'common/script/*']); }); -gulp.task('build:prod', ['prepare:staticNewStuff'], (done) => { +gulp.task('build:prod', ['babel:common', 'prepare:staticNewStuff'], (done) => { gulp.start('grunt-build:prod', done); }); diff --git a/tasks/gulp-eslint.js b/tasks/gulp-eslint.js new file mode 100644 index 0000000000..ec8866c4dc --- /dev/null +++ b/tasks/gulp-eslint.js @@ -0,0 +1,45 @@ +import gulp from 'gulp'; +import eslint from 'gulp-eslint'; +import _ from 'lodash'; + +// TODO remove once we upgrade to lodash 3 +const defaultsDeep = _.partialRight(_.merge, _.defaults); + +const shared = { + rules: { + indent: [2, 2], + quotes: [2, 'single'], + 'linebreak-style': [2, 'unix'], + semi: [2, 'always'] + }, + extends: 'eslint:recommended', + env: { + es6: true + } +}; + +gulp.task('lint:client', () => { + // Ignore .coffee files + return gulp.src(['./website/public/js/**/*.js']) + .pipe(eslint(defaultsDeep({ + env: { + node: true + } + }, shared))) + .pipe(eslint.format()) + .pipe(eslint.failAfterError()); +}); + +gulp.task('lint:server', () => { + // Ignore .coffee files + return gulp.src(['./website/src/**/*.js']) + .pipe(eslint(defaultsDeep({ + env: { + browser: true + } + }, shared))) + .pipe(eslint.format()) + .pipe(eslint.failAfterError()); +}); + +gulp.task('lint', ['lint:server', 'lint:client']); \ No newline at end of file diff --git a/tasks/gulp-tests.js b/tasks/gulp-tests.js index e3b469a9a2..881d4559d9 100644 --- a/tasks/gulp-tests.js +++ b/tasks/gulp-tests.js @@ -11,6 +11,15 @@ const TEST_DB = 'habitrpg_test' const TEST_DB_URI = `mongodb://localhost/${TEST_DB}` +const API_TEST_COMMAND = 'mocha test/api'; +const COMMON_TEST_COMMAND = 'mocha test/common'; +const CONTENT_TEST_COMMAND = 'mocha test/content --opts test/content/mocha.content.opts'; +const CONTENT_OPTIONS = {maxBuffer: 1024 * 500}; +const KARMA_TEST_COMMAND = 'karma start'; +const SERVER_SIDE_TEST_COMMAND = 'mocha test/server_side'; + +const INSTANBUL_TEST_COMMAND = `istanbul cover -i "website/src/**" --dir coverage/api $(npm bin)/${API_TEST_COMMAND}`; + /* Helper methods for reporting test summary */ let testResults = []; let testCount = (stdout, regexp) => { @@ -46,7 +55,7 @@ gulp.task('test:prepare', [ gulp.task('test:common', ['test:prepare:build'], (cb) => { let runner = exec( - testBin('mocha test/common'), + testBin(COMMON_TEST_COMMAND), (err, stdout, stderr) => { cb(err); } @@ -55,7 +64,7 @@ gulp.task('test:common', ['test:prepare:build'], (cb) => { }); gulp.task('test:common:clean', (cb) => { - pipe(exec(testBin("mocha test/common"), () => cb())); + pipe(exec(testBin(COMMON_TEST_COMMAND), () => cb())); }); gulp.task('test:common:watch', ['test:common:clean'], () => { @@ -64,7 +73,7 @@ gulp.task('test:common:watch', ['test:common:clean'], () => { gulp.task('test:common:safe', ['test:prepare:build'], (cb) => { let runner = exec( - testBin('mocha test/common'), + testBin(COMMON_TEST_COMMAND), (err, stdout, stderr) => { testResults.push({ suite: 'Common Specs\t', @@ -78,9 +87,45 @@ gulp.task('test:common:safe', ['test:prepare:build'], (cb) => { pipe(runner); }); +gulp.task('test:content', ['test:prepare:build'], (cb) => { + let runner = exec( + testBin(CONTENT_TEST_COMMAND), + CONTENT_OPTIONS, + (err, stdout, stderr) => { + cb(err); + } + ); + pipe(runner); +}); + +gulp.task('test:content:clean', (cb) => { + pipe(exec(testBin(CONTENT_TEST_COMMAND), CONTENT_OPTIONS, () => cb())); +}); + +gulp.task('test:content:watch', ['test:content:clean'], () => { + gulp.watch(['common/script/src/content/**', 'test/**'], ['test:content:clean']); +}); + +gulp.task('test:content:safe', ['test:prepare:build'], (cb) => { + let runner = exec( + testBin(CONTENT_TEST_COMMAND), + CONTENT_OPTIONS, + (err, stdout, stderr) => { + testResults.push({ + suite: 'Content Specs\t', + pass: testCount(stdout, /(\d+) passing/), + fail: testCount(stderr, /(\d+) failing/), + pend: testCount(stdout, /(\d+) pending/) + }); + cb(); + } + ); + pipe(runner); +}); + gulp.task('test:server_side', ['test:prepare:build'], (cb) => { let runner = exec( - testBin('mocha test/server_side'), + testBin(SERVER_SIDE_TEST_COMMAND), (err, stdout, stderr) => { cb(err); } @@ -90,7 +135,7 @@ gulp.task('test:server_side', ['test:prepare:build'], (cb) => { gulp.task('test:server_side:safe', ['test:prepare:build'], (cb) => { let runner = exec( - testBin('mocha test/server_side'), + testBin(SERVER_SIDE_TEST_COMMAND), (err, stdout, stderr) => { testResults.push({ suite: 'Server Side Specs', @@ -106,7 +151,7 @@ gulp.task('test:server_side:safe', ['test:prepare:build'], (cb) => { gulp.task('test:api', ['test:prepare:mongo'], (cb) => { let runner = exec( - testBin("istanbul cover -i 'website/src/**' --dir coverage/api ./node_modules/.bin/_mocha -- test/api"), + testBin(INSTANBUL_TEST_COMMAND), (err, stdout, stderr) => { cb(err); } @@ -116,7 +161,7 @@ gulp.task('test:api', ['test:prepare:mongo'], (cb) => { gulp.task('test:api:safe', ['test:prepare:mongo'], (cb) => { let runner = exec( - testBin("istanbul cover -i 'website/src/**' --dir coverage/api ./node_modules/.bin/_mocha -- test/api"), + testBin(INSTANBUL_TEST_COMMAND), (err, stdout, stderr) => { testResults.push({ suite: 'API Specs\t', @@ -131,7 +176,7 @@ gulp.task('test:api:safe', ['test:prepare:mongo'], (cb) => { }); gulp.task('test:api:clean', (cb) => { - pipe(exec(testBin("mocha test/api"), () => cb())); + pipe(exec(testBin(API_TEST_COMMAND), () => cb())); }); gulp.task('test:api:watch', [ @@ -143,7 +188,7 @@ gulp.task('test:api:watch', [ gulp.task('test:karma', ['test:prepare:build'], (cb) => { let runner = exec( - testBin('karma start --single-run'), + testBin(`${KARMA_TEST_COMMAND} --single-run`), (err, stdout) => { cb(err); } @@ -153,7 +198,7 @@ gulp.task('test:karma', ['test:prepare:build'], (cb) => { gulp.task('test:karma:watch', ['test:prepare:build'], (cb) => { let runner = exec( - testBin('karma start'), + testBin(KARMA_TEST_COMMAND), (err, stdout) => { cb(err); } @@ -163,7 +208,7 @@ gulp.task('test:karma:watch', ['test:prepare:build'], (cb) => { gulp.task('test:karma:safe', ['test:prepare:build'], (cb) => { let runner = exec( - testBin('karma start --single-run'), + testBin(`${KARMA_TEST_COMMAND} --single-run`), (err, stdout) => { testResults.push({ suite: 'Karma Specs\t', @@ -236,6 +281,7 @@ gulp.task('test:e2e:safe', ['test:prepare'], (cb) => { gulp.task('test', [ 'test:common:safe', + 'test:content:safe', 'test:server_side:safe', 'test:karma:safe', 'test:api:safe', diff --git a/test/api/users.coffee b/test/api/users.coffee index 772ad6eb9e..e465d1f3d5 100644 --- a/test/api/users.coffee +++ b/test/api/users.coffee @@ -31,103 +31,109 @@ describe "Users", -> ], done - it "Should choose a new group leader when deleting a user", (done) -> - userToDelete = undefined - userToBecomeLeader = undefined - guildToHaveNewLeader = undefined - async.waterfall [ - (cb) -> - registerManyUsers 2, cb + context "handle group changes when user cancels", -> + it "Should choose a new group leader when deleting a user", (done) -> + userToDelete = undefined + userToBecomeLeader = undefined + guildToHaveNewLeader = undefined + async.waterfall [ + (cb) -> + registerManyUsers 2, cb - (_users, cb) -> - userToDelete = _users[0] - userToBecomeLeader = _users[1] - User.findByIdAndUpdate userToDelete._id, - $set: - "balance": 4 - , (err, _user) -> + (_users, cb) -> + userToDelete = _users[0] + userToBecomeLeader = _users[1] + User.findByIdAndUpdate userToDelete._id, + $set: + "balance": 4 + , (err, _user) -> + cb() + + (cb) -> + request.post(baseURL + "/groups").send( + name: "GuildToGainNewLeader" + type: "guild" + ) + .set("X-API-User", userToDelete._id) + .set("X-API-Key", userToDelete.apiToken) + .end (res) -> + expectCode res, 200 + guildToHaveNewLeader = res.body + expect(guildToHaveNewLeader.leader).to.eql(userToDelete._id) cb() - (cb) -> - request.post(baseURL + "/groups").send( - name: "GuildToGainNewLeader" - type: "guild" - ) - .set("X-API-User", userToDelete._id) - .set("X-API-Key", userToDelete.apiToken) - .end (res) -> - expectCode res, 200 - guildToHaveNewLeader = res.body - expect(guildToHaveNewLeader.leader).to.eql(userToDelete._id) - cb() + (cb) -> + inviteURL = baseURL + "/groups/" + guildToHaveNewLeader._id + "/invite" + request.post(inviteURL) + .send( uuids: [userToBecomeLeader._id]) + .end (res) -> + expectCode res, 200 + cb() - (cb) -> - inviteURL = baseURL + "/groups/" + guildToHaveNewLeader._id + "/invite" - request.post(inviteURL) - .send( uuids: [userToBecomeLeader._id]) + (cb) -> + request.post(baseURL + "/groups/" + guildToHaveNewLeader._id + "/join") + .set("X-API-User", userToBecomeLeader._id) + .set("X-API-Key", userToBecomeLeader.apiToken) + .end (res) -> + expectCode res, 200 + cb() + + (cb) -> + request.del(baseURL + "/user") + .set("X-API-User", userToDelete._id) + .set("X-API-Key", userToDelete.apiToken) .end (res) -> expectCode res, 200 cb() - (cb) -> - request.post(baseURL + "/groups/" + guildToHaveNewLeader._id + "/join") + (cb) -> + request.get(baseURL + "/groups/" + guildToHaveNewLeader._id) .set("X-API-User", userToBecomeLeader._id) .set("X-API-Key", userToBecomeLeader.apiToken) .end (res) -> expectCode res, 200 + g = res.body + userInGroup = _.find(g.members, (member) -> return member._id == userToDelete._id; ) + expect(userInGroup).to.equal(undefined) + expect(g.leader._id).to.equal(userToBecomeLeader._id) cb() - (cb) -> - request.del(baseURL + "/user") - .set("X-API-User", userToDelete._id) - .set("X-API-Key", userToDelete.apiToken) - .end (res) -> - expectCode res, 200 - cb() + ], done - (cb) -> - request.get(baseURL + "/groups/" + guildToHaveNewLeader._id) - .set("X-API-User", userToBecomeLeader._id) - .set("X-API-Key", userToBecomeLeader.apiToken) - .end (res) -> - expectCode res, 200 - g = res.body - userInGroup = _.find(g.members, (member) -> return member._id == userToDelete._id; ) - expect(userInGroup).to.equal(undefined) - expect(g.leader._id).to.equal(userToBecomeLeader._id) - cb() + context "handle group and invite removals", -> + guild = undefined + party = undefined + before (done) -> + User.findByIdAndUpdate user._id, + $set: + "balance": 4 + , (err, _user) -> + async.waterfall [ + (cb) -> + request.post(baseURL + "/groups").send( + name: "TestPrivateGroup" + type: "party" + ) + .end (res) -> + expectCode res, 200 + party = res.body + cb() - ], done + (cb) -> + request.post(baseURL + "/groups").send( + name: "TestPrivateGroup" + type: "guild" + ) + .end (res) -> + expectCode res, 200 + guild = res.body + cb() - it 'Should remove a user from a group when deleting a user', (done) -> - userToDelete = undefined - guild = undefined - party = undefined - User.findByIdAndUpdate user._id, - $set: - "balance": 4 - , (err, _user) -> + ], done + + it 'Should remove a user from a group when deleting a user', (done) -> + userToDelete = undefined async.waterfall [ - (cb) -> - request.post(baseURL + "/groups").send( - name: "TestPrivateGroup" - type: "party" - ) - .end (res) -> - expectCode res, 200 - party = res.body - cb() - - (cb) -> - request.post(baseURL + "/groups").send( - name: "TestPrivateGroup" - type: "guild" - ) - .end (res) -> - expectCode res, 200 - guild = res.body - cb() - (cb) -> registerManyUsers 1, cb @@ -192,3 +198,55 @@ describe "Users", -> cb() ], done + + it 'Should remove invitations when deleting a user', (done) -> + userToDeleteInvites = undefined + async.waterfall [ + (cb) -> + registerManyUsers 1, cb + + # Send them invitations + (_users, cb) -> + userToDeleteInvites = _users[0] + inviteURL = baseURL + "/groups/" + party._id + "/invite" + request.post(inviteURL) + .send( uuids: [userToDeleteInvites._id]) + .end (res) -> + expectCode res, 200 + cb() + + (cb) -> + inviteURL = baseURL + "/groups/" + guild._id + "/invite" + request.post(inviteURL) + .send( uuids: [userToDeleteInvites._id]) + .end (res) -> + expectCode res, 200 + cb() + + (cb) -> + request.del(baseURL + "/user") + .set("X-API-User", userToDeleteInvites._id) + .set("X-API-Key", userToDeleteInvites.apiToken) + .end (res) -> + expectCode res, 200 + cb() + + (cb) -> + request.get(baseURL + "/groups/" + party._id) + .end (res) -> + expectCode res, 200 + g = res.body + userInviteForGroup = _.find(g.invites, (invite) -> return invite._id == userToDeleteInvites._id; ) + expect(userInviteForGroup).to.equal(undefined) + cb() + + (cb) -> + request.get(baseURL + "/groups/" + guild._id) + .end (res) -> + expectCode res, 200 + g = res.body + userInviteForGroup = _.find(g.invites, (invite) -> return invite._id == userToDeleteInvites._id; ) + expect(userInviteForGroup).to.equal(undefined) + cb() + + ], done diff --git a/test/common/algos.mocha.coffee b/test/common/algos.mocha.coffee index 914b3e2820..5f98890666 100644 --- a/test/common/algos.mocha.coffee +++ b/test/common/algos.mocha.coffee @@ -544,7 +544,7 @@ describe 'User', -> expect(quest.notes()).to.be.an('string') expect(quest.completion()).to.be.an('string') if quest.completion expect(quest.previous).to.be.an('string') if quest.previous - expect(quest.value).to.be.greaterThan 0 if quest.canBuy + expect(quest.value).to.be.greaterThan 0 if quest.canBuy() expect(quest.drop.gp).to.not.be.lessThan 0 expect(quest.drop.exp).to.not.be.lessThan 0 expect(quest.category).to.match(/pet|unlockable|gold|world/) diff --git a/test/common/count.js b/test/common/count.js index ddf45faae9..b9040a71f1 100644 --- a/test/common/count.js +++ b/test/common/count.js @@ -26,6 +26,16 @@ describe('count', function() { expect(beastMasterTotal).to.eql(1); }); + it('does not count pets hatched with premium potions', function() { + var pets = { + "Wolf-Spooky": 5, + "Dragon-Spooky": 5, + "FlyingPig-Base": 5 + } + var beastMasterTotal = count.beastMasterProgress(pets); + expect(beastMasterTotal).to.eql(1); + }); + it('does not count special pets', function() { var pets = { "Wolf-Base": 2, @@ -65,6 +75,15 @@ describe('count', function() { expect(mountMasterTotal).to.eql(2); }); + it('does not count premium mounts', function() { + var mounts = { + "Dragon-Red": true, + "FlyingPig-Spooky": true + } + var mountMasterTotal = count.mountMasterProgress(mounts); + expect(mountMasterTotal).to.eql(1); + }); + it('does not count quest mounts', function() { var mounts = { "Dragon-Red": true, "Gryphon-Base": true }; var mountMasterTotal = count.mountMasterProgress(mounts); diff --git a/test/common/user.fns.buy.test.js b/test/common/user.fns.buy.test.js index c79d5ea828..bcfe333d27 100644 --- a/test/common/user.fns.buy.test.js +++ b/test/common/user.fns.buy.test.js @@ -6,7 +6,6 @@ var _ = require('lodash'); require('coffee-script'); var shared = require('../../common/script/index.coffee'); -var Content = require('../../common/script/content/index.coffee'); describe('user.fns.buy', function() { var user; @@ -63,8 +62,8 @@ describe('user.fns.buy', function() { var fullArmoire = {} - _(Content.gearTypes).each(function(type) { - _(Content.gear.tree[type].armoire).each(function(gearObject, gearName) { + _(shared.content.gearTypes).each(function(type) { + _(shared.content.gear.tree[type].armoire).each(function(gearObject, gearName) { armoireKey = gearObject.key; fullArmoire[armoireKey] = true; }); @@ -118,7 +117,7 @@ describe('user.fns.buy', function() { }); it('gives food', function() { - var honey = Content.food.Honey; + var honey = shared.content.food.Honey; user.fns.randomVal.returns(honey); user.fns.predictableRandom.returns(YIELD_FOOD); @@ -148,7 +147,7 @@ describe('user.fns.buy', function() { context('gear awards', function() { beforeEach(function() { - var shield = Content.gear.tree.shield.armoire.gladiatorShield; + var shield = shared.content.gear.tree.shield.armoire.gladiatorShield; user.fns.randomVal.returns(shield); }); diff --git a/test/common/user.ops.hatch.js b/test/common/user.ops.hatch.js new file mode 100644 index 0000000000..2ec1d627d3 --- /dev/null +++ b/test/common/user.ops.hatch.js @@ -0,0 +1,139 @@ +var sinon = require('sinon'); +var chai = require('chai'); +chai.use(require('sinon-chai')) +var expect = chai.expect + +require('coffee-script'); +var shared = require('../../common/script/index.coffee'); +var content = require('../../common/script/content/index.coffee'); + +describe('user.ops.hatch', function() { + var user; + + beforeEach(function() { + user = { + items: { + eggs: {}, + hatchingPotions: {}, + pets: {} + } + }; + + shared.wrap(user); + }); + + context('Pet Hatching', function() { + + context('failure conditions', function() { + + it('does not allow hatching without specifying egg and potion', function(done) { + user.ops.hatch({params:{}},function(response) { + expect(response.message).to.eql('Please specify query.egg & query.hatchingPotion'); + expect(user.items.pets).to.be.empty; + done(); + }); + }); + + it('does not allow hatching if user lacks specified egg', function(done) { + user.items.eggs = {'Wolf':1}; + user.items.hatchingPotions = {'Base':1}; + user.ops.hatch({params:{egg:'Dragon',hatchingPotion:'Base'}}, function(response) { + expect(response.message).to.eql(shared.i18n.t('messageMissingEggPotion')); + expect(user.items.pets).to.be.empty; + expect(user.items.eggs).to.eql({'Wolf':1}); + expect(user.items.hatchingPotions).to.eql({'Base':1}); + done(); + }); + }); + + it('does not allow hatching if user lacks specified hatching potion', function(done) { + user.items.eggs = {'Wolf':1}; + user.items.hatchingPotions = {'Base':1}; + user.ops.hatch({params:{egg:'Wolf',hatchingPotion:'Golden'}}, function(response) { + expect(response.message).to.eql(shared.i18n.t('messageMissingEggPotion')); + expect(user.items.pets).to.be.empty; + expect(user.items.eggs).to.eql({'Wolf':1}); + expect(user.items.hatchingPotions).to.eql({'Base':1}); + done(); + }); + }); + + it('does not allow hatching if user already owns target pet', function(done) { + user.items.eggs = {'Wolf':1}; + user.items.hatchingPotions = {'Base':1}; + user.items.pets = {'Wolf-Base':10}; + user.ops.hatch({params:{egg:'Wolf',hatchingPotion:'Base'}}, function(response) { + expect(response.message).to.eql(shared.i18n.t('messageAlreadyPet')); + expect(user.items.pets).to.eql({'Wolf-Base':10}); + expect(user.items.eggs).to.eql({'Wolf':1}); + expect(user.items.hatchingPotions).to.eql({'Base':1}); + done(); + }); + }); + + it('does not allow hatching quest pet egg using premium potion', function(done) { + user.items.eggs = {'Cheetah':1}; + user.items.hatchingPotions = {'Spooky':1}; + user.ops.hatch({params:{egg:'Cheetah',hatchingPotion:'Spooky'}}, function(response) { + expect(response.message).to.eql(shared.i18n.t('messageInvalidEggPotionCombo')); + expect(user.items.pets).to.be.empty; + expect(user.items.eggs).to.eql({'Cheetah':1}); + expect(user.items.hatchingPotions).to.eql({'Spooky':1}); + done(); + }); + }); + }); + + context('successful hatching', function() { + + it('hatches a basic pet', function(done) { + user.items.eggs = {'Wolf':1}; + user.items.hatchingPotions = {'Base':1}; + user.ops.hatch({params:{egg:'Wolf',hatchingPotion:'Base'}}, function(response) { + expect(response.message).to.eql(shared.i18n.t('messageHatched')); + expect(user.items.pets).to.eql({'Wolf-Base':5}); + expect(user.items.eggs).to.eql({'Wolf':0}); + expect(user.items.hatchingPotions).to.eql({'Base':0}); + done(); + }); + }); + + it('hatches a quest pet', function(done) { + user.items.eggs = {'Cheetah':1}; + user.items.hatchingPotions = {'Base':1}; + user.ops.hatch({params:{egg:'Cheetah',hatchingPotion:'Base'}}, function(response) { + expect(response.message).to.eql(shared.i18n.t('messageHatched')); + expect(user.items.pets).to.eql({'Cheetah-Base':5}); + expect(user.items.eggs).to.eql({'Cheetah':0}); + expect(user.items.hatchingPotions).to.eql({'Base':0}); + done(); + }); + }); + + it('hatches a premium pet', function(done) { + user.items.eggs = {'Wolf':1}; + user.items.hatchingPotions = {'Spooky':1}; + user.ops.hatch({params:{egg:'Wolf',hatchingPotion:'Spooky'}}, function(response) { + expect(response.message).to.eql(shared.i18n.t('messageHatched')); + expect(user.items.pets).to.eql({'Wolf-Spooky':5}); + expect(user.items.eggs).to.eql({'Wolf':0}); + expect(user.items.hatchingPotions).to.eql({'Spooky':0}); + done(); + }); + }); + + it('hatches a pet previously raised to a mount', function(done) { + user.items.eggs = {'Wolf':1}; + user.items.hatchingPotions = {'Base':1}; + user.items.pets = {'Wolf-Base':-1}; + user.ops.hatch({params:{egg:'Wolf',hatchingPotion:'Base'}}, function(response) { + expect(response.message).to.eql(shared.i18n.t('messageHatched')); + expect(user.items.pets).to.eql({'Wolf-Base':5}); + expect(user.items.eggs).to.eql({'Wolf':0}); + expect(user.items.hatchingPotions).to.eql({'Base':0}); + done(); + }); + }); + }); + }); +}); diff --git a/test/content/armoire.js b/test/content/armoire.js new file mode 100644 index 0000000000..6882c2ef58 --- /dev/null +++ b/test/content/armoire.js @@ -0,0 +1,11 @@ +import { + expectValidTranslationString +} from '../helpers/content.helper'; + +import armoire from '../../common/script/src/content/armoire'; + +describe('Armoire Locales', () => { + it('has a valid text attribute', () => { + expectValidTranslationString(armoire.text); + }); +}); diff --git a/test/content/backgrounds.js b/test/content/backgrounds.js new file mode 100644 index 0000000000..d571fd3988 --- /dev/null +++ b/test/content/backgrounds.js @@ -0,0 +1,22 @@ +import { + expectValidTranslationString, + describeEachItem +} from '../helpers/content.helper'; +import {each} from 'lodash'; + +import backgroundSets from '../../common/script/src/content/backgrounds'; + +describe('Backgrounds', () => { + each(backgroundSets, (set, name) => { + describeEachItem(name, set, (bg, key) => { + it('has a valid text attribute', () => { + expectValidTranslationString(bg.text); + }); + + it('has a valid notes attribute', () => { + expectValidTranslationString(bg.notes); + }); + }); + }); +}); + diff --git a/test/content/eggs.js b/test/content/eggs.js new file mode 100644 index 0000000000..11f8fc6011 --- /dev/null +++ b/test/content/eggs.js @@ -0,0 +1,36 @@ +import { + expectValidTranslationString, + describeEachItem +} from '../helpers/content.helper'; + +import {allEggs} from '../../common/script/src/content/eggs'; + +describeEachItem('Eggs', allEggs, (egg, key) => { + it('has a key attribute', () => { + expect(egg.key).to.eql(key); + }); + + it('has a valid text attribute', () => { + expectValidTranslationString(egg.text); + }); + + it('has a valid mountText attribute', () => { + expectValidTranslationString(egg.mountText); + }); + + it('has a valid notes attribute', () => { + expectValidTranslationString(egg.notes); + }); + + it('has a valid ajective attribute', () => { + expectValidTranslationString(egg.adjective); + }); + + it('has a canBuy function', () => { + expect(egg.canBuy).to.be.a('function'); + }); + + it('has a value attribute', () => { + expect(egg.value).to.be.greaterThan(0); + }); +}); diff --git a/test/content/faq.js b/test/content/faq.js new file mode 100644 index 0000000000..40b58181e1 --- /dev/null +++ b/test/content/faq.js @@ -0,0 +1,32 @@ +import { + expectValidTranslationString, + describeEachItem +} from '../helpers/content.helper'; + +import {questions, stillNeedHelp} from '../../common/script/src/content/faq'; + +describe('FAQ Locales', () => { + describeEachItem('Questions', questions, (question, index) => { + it('has a valid question', () => { + expectValidTranslationString(question.question); + }); + + it('has a valid ios answer', () => { + expectValidTranslationString(question.ios); + }); + + it('has a valid web answer', () => { + expectValidTranslationString(question.web); + }); + }); + + describe('Still Need Help Message', () => { + it('has a valid ios message', () => { + expectValidTranslationString(stillNeedHelp.ios); + }); + + it('has a valid web message', () => { + expectValidTranslationString(stillNeedHelp.web); + }); + }); +}); diff --git a/test/content/food.js b/test/content/food.js new file mode 100644 index 0000000000..27115a7c6c --- /dev/null +++ b/test/content/food.js @@ -0,0 +1,29 @@ +import { + expectValidTranslationString, + describeEachItem +} from '../helpers/content.helper'; +import {each} from 'lodash'; + +import allFood from '../../common/script/src/content/food'; + +describeEachItem('Food', allFood, (food, key) => { + it('has a valid key', () => { + expect(food.key).to.eql(key); + }); + + it('has a valid value attribute', () => { + expect(food.value).to.be.greaterThan(0); + }); + + it('has a canBuy function', () => { + expect(food.canBuy).to.be.a('function'); + }); + + it('has a valid text attribute', () => { + expectValidTranslationString(food.text); + }); + + it('has a valid notes attribute', () => { + expectValidTranslationString(food.notes); + }); +}); diff --git a/test/content/gear.js b/test/content/gear.js new file mode 100644 index 0000000000..2d9faf1883 --- /dev/null +++ b/test/content/gear.js @@ -0,0 +1,54 @@ +import { + expectValidTranslationString, + describeEachItem +} from '../helpers/content.helper'; +import {each} from 'lodash'; + +import {tree as allGear} from '../../common/script/src/content/gear'; + +describe('Gear', () => { + each(allGear, (piece, type) => { + describeEachItem(type, piece, (set, key) => { + checkGearAttributes(set); + }); + }); +}); + +function checkGearAttributes(set) { + each(set, (gear, key) => { + describe(`${key}`, () => { + + it('has a value attribute', () => { + expect(gear.value).to.be.at.least(0); + }); + + it('has a valid con attribute', () => { + expect(gear.con).to.be.at.least(0); + }); + + it('has a valid int attribute', () => { + expect(gear.int).to.be.at.least(0); + }); + + it('has a valid per attribute', () => { + expect(gear.per).to.be.at.least(0); + }); + + it('has a valid str attribute', () => { + expect(gear.str).to.be.at.least(0); + }); + + it('has a canBuy function', () => { + expect(gear.canBuy).to.be.a('function'); + }); + + it('has a valid text attribute', () => { + expectValidTranslationString(gear.text); + }); + + it('has a valid notes attribute', () => { + expectValidTranslationString(gear.notes); + }); + }); + }); +} diff --git a/test/content/hatching-potions.js b/test/content/hatching-potions.js new file mode 100644 index 0000000000..c0b98980f6 --- /dev/null +++ b/test/content/hatching-potions.js @@ -0,0 +1,29 @@ +import { + expectValidTranslationString, + describeEachItem +} from '../helpers/content.helper'; +import {each} from 'lodash'; + +import { all as potions } from '../../common/script/src/content/hatching-potions'; + +describeEachItem('Hatching Potions', potions, (potion, key) => { + it('has a valid key', () => { + expect(potion.key).to.eql(key); + }); + + it('has a canBuy function', () => { + expect(potion.canBuy).to.be.a('function'); + }); + + it('has a valid text attribute', () => { + expectValidTranslationString(potion.text); + }); + + it('has a valid notes attribute', () => { + expectValidTranslationString(potion.notes); + }); + + it('has a valid value', () => { + expect(potion.value).to.be.greaterThan(0); + }); +}); diff --git a/test/content/health-potion.js b/test/content/health-potion.js new file mode 100644 index 0000000000..f677b5382f --- /dev/null +++ b/test/content/health-potion.js @@ -0,0 +1,16 @@ +import { + expectValidTranslationString +} from '../helpers/content.helper'; + +import healthPotion from '../../common/script/src/content/health-potion'; + +describe('Health Potion Locales', () => { + it('has a valid text attribute', () => { + expectValidTranslationString(healthPotion.text); + }); + + it('has a valid notes attribute', () => { + expectValidTranslationString(healthPotion.notes); + }); +}); + diff --git a/test/content/mocha.content.opts b/test/content/mocha.content.opts new file mode 100644 index 0000000000..610fc454d3 --- /dev/null +++ b/test/content/mocha.content.opts @@ -0,0 +1,7 @@ +--colors +--reporter spec +--timeout 8000 +--check-leaks +--growl +--compilers js:babel/register +--require ./test/helpers/content.helper.js diff --git a/test/content/quests.js b/test/content/quests.js new file mode 100644 index 0000000000..2ade38937f --- /dev/null +++ b/test/content/quests.js @@ -0,0 +1,145 @@ +import { + expectValidTranslationString, + describeEachItem +} from '../helpers/content.helper'; +import {each} from 'lodash'; + +import { + all as allQuests, + byLevel as questsByLevel +} from '../../common/script/src/content/quests'; + +describeEachItem('Quests', allQuests, (quest, key) => { + context('attributes', () => { + it('has a key', () => { + expect(quest.key).to.eql(key); + }); + + it('has a category', () => { + expect(quest.category).to.not.be.empty; + }); + + it('has a valid text attribute', () => { + expectValidTranslationString(quest.text); + }); + + it('has a valid notes attribute', () => { + expectValidTranslationString(quest.notes); + }); + + if (quest.previous) { + it('has a valid previous quest', () => { + expect(allQuests[quest.previous]).to.exist; + }); + } + + if (quest.completion) { + it('has a valid completion attribute', () => { + expectValidTranslationString(quest.completion); + }); + } + + it('has a canBuy function', () => { + expect(quest.canBuy).to.be.a('function'); + }); + + it('has a value', () => { + expect(quest.value).to.be.at.least(0); + }); + }); + + if (quest.boss) { + context('boss', () => { + it('has a valid boss name attribute', () => { + expectValidTranslationString(quest.boss.name); + }); + + it('has an hp attribute', () => { + expect(quest.boss.hp).to.be.greaterThan(0); + }); + + it('has a str attribute', () => { + expect(quest.boss.str).to.be.greaterThan(0); + }); + + it('has a def attribute', () => { + expect(quest.boss.def).to.be.greaterThan(0); + }); + + if (quest.boss.rage) { + context('rage', () => { + it('has a title attribute', () => { + expectValidTranslationString(quest.boss.rage.title); + }); + + it('has a description attribute', () => { + expectValidTranslationString(quest.boss.rage.description); + }); + + it('has a value attribute', () => { + expect(quest.boss.rage.value).to.be.greaterThan(0); + }); + + if (quest.boss.rage.healing) { + it('has a healing attribute', () => { + expect(quest.boss.rage.healing).to.be.greaterThan(0); + }); + } + + if (quest.boss.rage.effect) { + it('has an effect attribute', () => { + expectValidTranslationString(quest.boss.rage.effect); + }); + } + }); + } + }); + } + + if (quest.collect) { + context('collection', () => { + each(quest.collect, (item, key) => { + it(`${key} has a valid text attribute`, () => { + expectValidTranslationString(item.text); + expect(item.count).to.be.greaterThan(0); + }); + }); + }); + } + + context('drops', () => { + it('has drops', () => { + expect(quest.drop).to.exist; + }); + + it('has a gold value', () => { + expect(quest.drop.gp).to.be.at.least(0); + }); + + it('has a exp value', () => { + expect(quest.drop.exp).to.be.at.least(0); + }); + + if (quest.items) { + it('has items', () => { + expect(quest.drop.items).to.be.an('array'); + expect(quest.drop.items).to.have.length.above(0); + }); + } + }); +}); + +describe('Quests by Level', () => { + let lastLevel = 0; + + it('orders quests by level', () => { + each(questsByLevel, (quest, key) => { + let questLvl = quest.lvl || 0; + + expect(questLvl).to.be.at.least(lastLevel); + lastLevel = questLvl; + }); + + expect(lastLevel).to.be.greaterThan(0); + }); +}); diff --git a/test/content/spells.js b/test/content/spells.js new file mode 100644 index 0000000000..44cfa74efc --- /dev/null +++ b/test/content/spells.js @@ -0,0 +1,47 @@ +import { + expectValidTranslationString, + describeEachItem +} from '../helpers/content.helper'; +import {each} from 'lodash'; + +import spells from '../../common/script/src/content/spells'; + +describe('Spells', () => { + each(spells, (spellSet, klass) => { + describeEachItem(klass, spellSet, (spell, key) => { + checkSpellAttributes(spell, key); + }); + }); +}); + +function checkSpellAttributes(spell, key) { + describe(`${key}`, () => { + it('has a key attribute', () => { + expect(spell.key).to.eql(key); + }); + + it('has a valid text attribute', () => { + expectValidTranslationString(spell.text); + }); + + it('has a valid notes attribute', () => { + expectValidTranslationString(spell.notes); + }); + + it('has a cast function', () => { + expect(spell.cast).to.be.a('function'); + }); + + it('has a mana attribute', () => { + expect(spell.mana).to.be.at.least(0); + }); + + it('has a valid target attribute', () => { + expect(spell.target).to.match(/self|user|party|task/); + }); + + it('has a mana attribute', () => { + expect(spell.mana).to.be.at.least(0); + }); + }); +} diff --git a/test/content/translaotr.js b/test/content/translaotr.js new file mode 100644 index 0000000000..a02fea9977 --- /dev/null +++ b/test/content/translaotr.js @@ -0,0 +1,14 @@ +import {STRING_ERROR_MSG, STRING_DOES_NOT_EXIST_MSG} from '../helpers/content.helper'; +import {translator} from '../../common/script/src/content/helpers'; + +describe('Translator', () => { + it('returns error message if string is not properly formatted', () => { + let improperlyFormattedString = translator('petName', {attr: 0})(); + expect(improperlyFormattedString).to.eql(STRING_ERROR_MSG); + }); + + it('returns an error message if string does not exist', () => { + let stringDoesNotExist = translator('stringDoesNotExist')(); + expect(stringDoesNotExist).to.match(STRING_DOES_NOT_EXIST_MSG); + }); +}); diff --git a/test/content/user-defaults.js b/test/content/user-defaults.js new file mode 100644 index 0000000000..555720acc0 --- /dev/null +++ b/test/content/user-defaults.js @@ -0,0 +1,47 @@ +import { + expectValidTranslationString, + describeEachItem +} from '../helpers/content.helper'; +import {each} from 'lodash'; + +import { + habits, + dailys, + todos, + rewards, + tags +} from '../../common/script/src/content/user-defaults'; + +describe('User Defaults', () => { + let tasks = { + habits: habits, + dailys: dailys, + todos: todos, + rewards: rewards + }; + + describeEachItem('Tasks', tasks, (type, name) => { + each(type, (task, index) => { + it('has a valid text attribute', () => { + expectValidTranslationString(task.text); + }); + + it('has a valid type attribute', () => { + expect(task.type).to.match(/todo|daily|habit|reward/); + }); + + if (task.notes) { + it('has a valid notes attribute', () => { + expectValidTranslationString(task.notes); + }); + } + }); + }); + + describeEachItem('Tags', tags, (tag, index) => { + + it('has a valid name attribute', () => { + expectValidTranslationString(tag.name); + }); + }); +}); diff --git a/test/helpers/content.helper.js b/test/helpers/content.helper.js new file mode 100644 index 0000000000..83178c1a52 --- /dev/null +++ b/test/helpers/content.helper.js @@ -0,0 +1,42 @@ +require('./globals.helper'); +import {each} from 'lodash'; + +import i18n from '../../common/script/src/i18n'; +require('coffee-script'); +i18n.translations = require('../../website/src/i18n.js').translations; + +export const STRING_ERROR_MSG = 'Error processing the string. Please see Help > Report a Bug.'; +export const STRING_DOES_NOT_EXIST_MSG = /^String '.*' not found.$/; + +export function expectValidTranslationString (attribute) { + expect(attribute).to.be.a('function'); + + let translatedString = attribute(); + + expect(translatedString).to.not.be.empty; + expect(translatedString).to.not.eql(STRING_ERROR_MSG); + expect(translatedString).to.not.match(STRING_DOES_NOT_EXIST_MSG); +}; + +export function describeEachItem (testDescription, set, cb, describeFunction) { + // describeFunction allows you to pass in 'only' or 'skip' + // as the last argument for writing/debugging tests. + // This should only be used with the helper functions .only and .skip below + let describeBlock = describe[describeFunction] || describe; + + describeBlock(testDescription, () => { + each(set, (item, key) => { + describe(key, () => { + cb(item, key); + }); + }); + }); +} + +describeEachItem.only = (des, set, cb) => { + describeEachItem(des, set, cb, 'only'); +} + +describeEachItem.skip = (des, set, cb) => { + describeEachItem(des, set, cb, 'skip'); +} diff --git a/test/helpers/globals.helper.js b/test/helpers/globals.helper.js new file mode 100644 index 0000000000..892d086dc8 --- /dev/null +++ b/test/helpers/globals.helper.js @@ -0,0 +1,8 @@ +//------------------------------ +// Global modules +//------------------------------ + +global._ = require("lodash") +global.chai = require("chai") +chai.use(require("sinon-chai")) +global.expect = chai.expect diff --git a/test/spec/controllers/inventoryCtrlSpec.js b/test/spec/controllers/inventoryCtrlSpec.js index 4e2c95b747..7456598e7b 100644 --- a/test/spec/controllers/inventoryCtrlSpec.js +++ b/test/spec/controllers/inventoryCtrlSpec.js @@ -240,7 +240,7 @@ describe('Inventory Controller', function() { _.forEach(Content.timeTravelStable.mounts, function(v,mount) { user.items.mounts[mount] = true; }); - + expect(scope.hasAllTimeTravelerItems()).to.eql(true); })); }); @@ -261,7 +261,7 @@ describe('Inventory Controller', function() { })); it('returns false for pets if user does not own all pets in the Time Travel Stable', function() { - expect(scope.hasAllTimeTravelerItemsOfType('pets')).to.eql(false); + expect(scope.hasAllTimeTravelerItemsOfType('pets')).to.eql(false); }); it('returns true for pets if user owns all pets in the Time Travel Stable', inject(function(Content) { @@ -269,11 +269,11 @@ describe('Inventory Controller', function() { user.items.pets[pet] = 5; }); - expect(scope.hasAllTimeTravelerItemsOfType('pets')).to.eql(true); + expect(scope.hasAllTimeTravelerItemsOfType('pets')).to.eql(true); })); it('returns false for mounts if user does not own all mounts in the Time Travel Stable', function() { - expect(scope.hasAllTimeTravelerItemsOfType('mounts')).to.eql(false); + expect(scope.hasAllTimeTravelerItemsOfType('mounts')).to.eql(false); }); it('returns true for mounts if user owns all mounts in the Time Travel Stable', inject(function(Content) { @@ -281,7 +281,7 @@ describe('Inventory Controller', function() { user.items.mounts[mount] = true; }); - expect(scope.hasAllTimeTravelerItemsOfType('mounts')).to.eql(true); + expect(scope.hasAllTimeTravelerItemsOfType('mounts')).to.eql(true); })); }); }); diff --git a/test/spec/services/statServicesSpec.js b/test/spec/services/statServicesSpec.js index 8a1694b16a..d688be23fb 100644 --- a/test/spec/services/statServicesSpec.js +++ b/test/spec/services/statServicesSpec.js @@ -24,7 +24,8 @@ describe('Stats Service', function() { "Deer-Golden" : 5, "Deer-Red" : 5, "Egg-Desert" : 5, - "MantisShrimp-Base" : 5 + "MantisShrimp-Base" : 5, + "Wolf-Spooky": 5 } var beastMasterDisplay = statCalc.beastMasterProgress(user.items.pets); @@ -38,9 +39,10 @@ describe('Stats Service', function() { "BearCub-CottonCandyBlue" : -1, "Cactus-Zombie" : 5, "Deer-Golden" : 5, - "Deer-Red" : 5, + "Deer-Red" : -1, "Egg-Desert" : 5, - "MantisShrimp-Base" : 5 + "MantisShrimp-Base" : 5, + "Wolf-Spooky": -1 } var beastMasterDisplay = statCalc.beastMasterProgress(user.items.pets); @@ -221,7 +223,8 @@ describe('Stats Service', function() { "Wolf-Golden" : true, "Owl-CottonCandyBlue" : true, "Mammoth-Base" : true, - "Bunny-Skeleton" : true + "Bunny-Skeleton" : true, + "Tiger-Spooky": true } var mountMasterDisplay = statCalc.mountMasterProgress(user.items.mounts); @@ -237,7 +240,8 @@ describe('Stats Service', function() { "Wolf-Golden" : false, "Owl-CottonCandyBlue" : true, "Mammoth-Base" : true, - "Bunny-Skeleton" : true + "Bunny-Skeleton" : true, + "Tiger-Spooky": true } var mountMasterDisplay = statCalc.mountMasterProgress(user.items.mounts); diff --git a/vagrant.sh b/vagrant.sh index 84aa22d72f..75fe9d46b1 100644 --- a/vagrant.sh +++ b/vagrant.sh @@ -75,7 +75,7 @@ echo Installing gulp/bower... npm install -g gulp grunt-cli bower echo Installing Habitica -npm install --no-bin-link +npm install --no-bin-links echo Installing Bower packages sudo -H -u vagrant bower --config.interactive=false install -f diff --git a/website/public/js/controllers/inventoryCtrl.js b/website/public/js/controllers/inventoryCtrl.js index 70e1d5c9fc..8f683f8265 100644 --- a/website/public/js/controllers/inventoryCtrl.js +++ b/website/public/js/controllers/inventoryCtrl.js @@ -251,8 +251,8 @@ habitrpg.controller("InventoryCtrl", }; $scope.hasAllTimeTravelerItems = function() { - return ($scope.hasAllTimeTravelerItemsOfType('mystery') && - $scope.hasAllTimeTravelerItemsOfType('pets') && + return ($scope.hasAllTimeTravelerItemsOfType('mystery') && + $scope.hasAllTimeTravelerItemsOfType('pets') && $scope.hasAllTimeTravelerItemsOfType('mounts')); }; @@ -262,7 +262,8 @@ habitrpg.controller("InventoryCtrl", var keys = Object.keys(itemsLeftInTimeTravelerStore); return keys.length === 0; - } + } + if (type === 'pets' || type === 'mounts') { for (var key in Content.timeTravelStable[type]) { if (!user.items[type][key]) return false; diff --git a/website/src/analytics.js b/website/src/analytics.js index 73aea79574..c4e8d6fec2 100644 --- a/website/src/analytics.js +++ b/website/src/analytics.js @@ -1,7 +1,8 @@ +require('coffee-script'); +require('./i18n'); + var _ = require('lodash'); -require('coffee-script'); // remove this once we've fully converted over -var i18n = require('./i18n'); -var Content = require('../../common/script/content'); +var Content = require('../../common').content; var Amplitude = require('amplitude'); var googleAnalytics = require('universal-analytics'); diff --git a/website/src/controllers/payments/amazon.js b/website/src/controllers/payments/amazon.js index 9d0fdef8df..dcbe9e9e2a 100644 --- a/website/src/controllers/payments/amazon.js +++ b/website/src/controllers/payments/amazon.js @@ -7,7 +7,7 @@ var User = require('mongoose').model('User'); var shared = require('../../../../common'); var payments = require('./index'); var cc = require('coupon-code'); -var isProd = nconf.get("NODE_ENV") === 'production'; +var isProd = nconf.get('NODE_ENV') === 'production'; var amzPayment = amazonPayments.connect({ environment: amazonPayments.Environment[isProd ? 'Production' : 'Sandbox'], @@ -122,7 +122,7 @@ exports.checkout = function(req, res, next){ executePayment: function(cb){ async.waterfall([ - function(cb2){ User.findById(gift ? gift.uuid : undefined, cb2) }, + function(cb2){ User.findById(gift ? gift.uuid : undefined, cb2); }, function(member, cb2){ var data = {user:user, paymentMethod:'Amazon Payments'}; var method = 'buyGems'; @@ -151,7 +151,7 @@ exports.subscribe = function(req, res, next){ return res.json(400, {err: 'Billing Agreement Id not supplied.'}); } - var billingAgreementId = req.body.billingAgreementId + var billingAgreementId = req.body.billingAgreementId; var sub = req.body.subscription ? shared.content.subscriptionBlocks[req.body.subscription] : false; var coupon = req.body.coupon; var user = res.locals.user; @@ -167,7 +167,7 @@ exports.subscribe = function(req, res, next){ mongoose.model('Coupon').findOne({_id:cc.validate(coupon), event:sub.key}, function(err, coupon){ if(err) return cb(err); if(!coupon) return cb(new Error('Coupon code not found.')); - cb() + cb(); }); }, @@ -236,7 +236,7 @@ exports.subscribe = function(req, res, next){ exports.subscribeCancel = function(req, res, next){ var user = res.locals.user; if (!user.purchased.plan.customerId) - return res.json(401, {err: "User does not have a plan subscription"}); + return res.json(401, {err: 'User does not have a plan subscription'}); var billingAgreementId = user.purchased.plan.customerId; diff --git a/website/src/controllers/payments/iap.js b/website/src/controllers/payments/iap.js index 16354a4e11..6065673287 100644 --- a/website/src/controllers/payments/iap.js +++ b/website/src/controllers/payments/iap.js @@ -6,7 +6,7 @@ var nconf = require('nconf'); var inAppPurchase = require('in-app-purchase'); inAppPurchase.config({ // this is the path to the directory containing iap-sanbox/iap-live files - googlePublicKeyPath: nconf.get("IAP_GOOGLE_KEYDIR") + googlePublicKeyPath: nconf.get('IAP_GOOGLE_KEYDIR') }); // Validation ERROR Codes @@ -101,7 +101,7 @@ exports.iosVerify = function(req, res, next) { if (iap.isValidated(appleRes)) { var purchaseDataList = iap.getPurchaseData(appleRes); if (purchaseDataList.length > 0) { - if (purchaseDataList[0].productId === "com.habitrpg.ios.Habitica.20gems") { + if (purchaseDataList[0].productId === 'com.habitrpg.ios.Habitica.20gems') { //Correct receipt payments.buyGems({user:user, paymentMethod:'IAP AppleStore'}); var resObj = { @@ -117,7 +117,7 @@ exports.iosVerify = function(req, res, next) { ok: false, data: { code: INVALID_PAYLOAD, - message: "Incorrect receipt content" + message: 'Incorrect receipt content' } }; return res.json(resObj); @@ -127,7 +127,7 @@ exports.iosVerify = function(req, res, next) { ok: false, data: { code: INVALID_PAYLOAD, - message: "Invalid receipt" + message: 'Invalid receipt' } }; diff --git a/website/src/controllers/payments/stripe.js b/website/src/controllers/payments/stripe.js index f27c5d98bb..354390ec41 100644 --- a/website/src/controllers/payments/stripe.js +++ b/website/src/controllers/payments/stripe.js @@ -1,5 +1,5 @@ var nconf = require('nconf'); -var stripe = require("stripe")(nconf.get('STRIPE_API_KEY')); +var stripe = require('stripe')(nconf.get('STRIPE_API_KEY')); var async = require('async'); var payments = require('./index'); var User = require('mongoose').model('User'); @@ -38,10 +38,10 @@ exports.checkout = function(req, res, next) { ], cb); } else { stripe.charges.create({ - amount: !gift ? "500" //"500" = $5 - : gift.type=='subscription' ? ""+shared.content.subscriptionBlocks[gift.subscription.key].price*100 - : ""+gift.gems.amount/4*100, - currency: "usd", + amount: !gift ? '500' //"500" = $5 + : gift.type=='subscription' ? ''+shared.content.subscriptionBlocks[gift.subscription.key].price*100 + : ''+gift.gems.amount/4*100, + currency: 'usd', card: token }, cb); } @@ -49,7 +49,7 @@ exports.checkout = function(req, res, next) { function(response, cb) { if (sub) return payments.createSubscription({user:user, customerId:response.id, paymentMethod:'Stripe', sub:sub}, cb); async.waterfall([ - function(cb2){ User.findById(gift ? gift.uuid : undefined, cb2) }, + function(cb2){ User.findById(gift ? gift.uuid : undefined, cb2); }, function(member, cb2){ var data = {user:user, customerId:response.id, paymentMethod:'Stripe', gift:gift}; var method = 'buyGems'; @@ -72,7 +72,7 @@ exports.checkout = function(req, res, next) { exports.subscribeCancel = function(req, res, next) { var user = res.locals.user; if (!user.purchased.plan.customerId) - return res.json(401, {err: "User does not have a plan subscription"}); + return res.json(401, {err: 'User does not have a plan subscription'}); async.auto({ get_cus: function(cb){ diff --git a/website/src/middlewares/domain.js b/website/src/middlewares/domain.js index e62c478797..ef35bfac5e 100644 --- a/website/src/middlewares/domain.js +++ b/website/src/middlewares/domain.js @@ -22,7 +22,7 @@ module.exports = function(server,mongoose) { apdexBad = score < .75 || score == 1, memory = os.freemem() / os.totalmem(), memoryHigh = memory < 0.1; - if (/*apdexBad || */memoryHigh) throw "[Memory Leak] Apdex="+score+" Memory="+parseFloat(memory).toFixed(3)+" Time="+moment().format(); + if (/*apdexBad || */memoryHigh) throw '[Memory Leak] Apdex='+score+' Memory='+parseFloat(memory).toFixed(3)+' Time='+moment().format(); }); }, mins*60*1000); } diff --git a/website/src/middlewares/redirects.js b/website/src/middlewares/redirects.js index 532939918e..ddc135beab 100644 --- a/website/src/middlewares/redirects.js +++ b/website/src/middlewares/redirects.js @@ -1,7 +1,7 @@ var nconf = require('nconf'); var IS_PROD = nconf.get('NODE_ENV') === 'production'; var ignoreRedirect = nconf.get('IGNORE_REDIRECT'); -var BASE_URL = nconf.get("BASE_URL"); +var BASE_URL = nconf.get('BASE_URL'); function isHTTP(req) { return ( diff --git a/website/src/models/user.js b/website/src/models/user.js index cf124db584..c883caacc1 100644 --- a/website/src/models/user.js +++ b/website/src/models/user.js @@ -232,10 +232,10 @@ var UserSchema = new Schema({ _.defaults( // First transform to a 1D eggs/potions mapping _.transform(shared.content.pets, function(m,v,k){ m[k] = Number; }), - // Then add quest pets + // Then add additional pets (quest, backer, contributor, premium) _.transform(shared.content.questPets, function(m,v,k){ m[k] = Number; }), - // Then add additional pets (backer, contributor) - _.transform(shared.content.specialPets, function(m,v,k){ m[k] = Number; }) + _.transform(shared.content.specialPets, function(m,v,k){ m[k] = Number; }), + _.transform(shared.content.premiumPets, function(m,v,k){ m[k] = Number; }) ), currentPet: String, // Cactus-Desert @@ -265,9 +265,10 @@ var UserSchema = new Schema({ mounts: _.defaults( // First transform to a 1D eggs/potions mapping _.transform(shared.content.pets, function(m,v,k){ m[k] = Boolean; }), - // Then add quest pets + // Then add quest and premium pets _.transform(shared.content.questPets, function(m,v,k){ m[k] = Boolean; }), - // Then add additional pets (backer, contributor) + _.transform(shared.content.premiumPets, function(m,v,k){ m[k] = Boolean; }), + // Then add additional mounts (backer, contributor) _.transform(shared.content.specialMounts, function(m,v,k){ m[k] = Boolean; }) ), currentMount: String, diff --git a/website/src/routes/pages.js b/website/src/routes/pages.js index 3c918632ff..be2d429e59 100644 --- a/website/src/routes/pages.js +++ b/website/src/routes/pages.js @@ -10,7 +10,7 @@ var i18n = require('../i18n'); // -------- App -------- router.get('/', i18n.getUserLanguage, locals, function(req, res) { if (!req.headers['x-api-user'] && !req.headers['x-api-key'] && !(req.session && req.session.userId)) - return res.redirect('/static/front') + return res.redirect('/static/front'); return res.render('index', { title: 'Habitica | Your Life The Role Playing Game', @@ -29,7 +29,7 @@ _.each(pages, function(name){ marked: require('marked') }); }); -}) +}); // --------- Redirects -------- diff --git a/website/src/routes/payments.js b/website/src/routes/payments.js index 3583f96adc..01667fe747 100644 --- a/website/src/routes/payments.js +++ b/website/src/routes/payments.js @@ -12,10 +12,10 @@ router.get('/paypal/subscribe/success', i18n.getUserLanguage, payments.paypalSub router.get('/paypal/subscribe/cancel', auth.authWithUrl, i18n.getUserLanguage, payments.paypalSubscribeCancel); router.post('/paypal/ipn', i18n.getUserLanguage, payments.paypalIPN); // misc ipn handling -router.post("/stripe/checkout", auth.auth, i18n.getUserLanguage, payments.stripeCheckout); -router.post("/stripe/subscribe/edit", auth.auth, i18n.getUserLanguage, payments.stripeSubscribeEdit) -//router.get("/stripe/subscribe", auth.authWithUrl, i18n.getUserLanguage, payments.stripeSubscribe); // checkout route is used (above) with ?plan= instead -router.get("/stripe/subscribe/cancel", auth.authWithUrl, i18n.getUserLanguage, payments.stripeSubscribeCancel); +router.post('/stripe/checkout', auth.auth, i18n.getUserLanguage, payments.stripeCheckout); +router.post('/stripe/subscribe/edit', auth.auth, i18n.getUserLanguage, payments.stripeSubscribeEdit); +//router.get('/stripe/subscribe', auth.authWithUrl, i18n.getUserLanguage, payments.stripeSubscribe); // checkout route is used (above) with ?plan= instead +router.get('/stripe/subscribe/cancel', auth.authWithUrl, i18n.getUserLanguage, payments.stripeSubscribeCancel); router.post('/amazon/verifyAccessToken', auth.auth, i18n.getUserLanguage, payments.amazonVerifyAccessToken); router.post('/amazon/createOrderReferenceId', auth.auth, i18n.getUserLanguage, payments.amazonCreateOrderReferenceId); @@ -23,9 +23,9 @@ router.post('/amazon/checkout', auth.auth, i18n.getUserLanguage, payments.amazon router.post('/amazon/subscribe', auth.auth, i18n.getUserLanguage, payments.amazonSubscribe); router.get('/amazon/subscribe/cancel', auth.authWithUrl, i18n.getUserLanguage, payments.amazonSubscribeCancel); -router.post("/iap/android/verify", auth.authWithUrl, /*i18n.getUserLanguage, */payments.iapAndroidVerify); -router.post("/iap/ios/verify", auth.auth, /*i18n.getUserLanguage, */ payments.iapIosVerify); +router.post('/iap/android/verify', auth.authWithUrl, /*i18n.getUserLanguage, */payments.iapAndroidVerify); +router.post('/iap/ios/verify', auth.auth, /*i18n.getUserLanguage, */ payments.iapIosVerify); -router.get("/api/v2/coupons/valid-discount/:code", /*auth.authWithUrl, i18n.getUserLanguage, */ payments.validCoupon); +router.get('/api/v2/coupons/valid-discount/:code', /*auth.authWithUrl, i18n.getUserLanguage, */ payments.validCoupon); module.exports = router; \ No newline at end of file diff --git a/website/src/server.js b/website/src/server.js index d8456a2ea0..5b7520ccc6 100644 --- a/website/src/server.js +++ b/website/src/server.js @@ -35,7 +35,7 @@ if (cores!==0 && cluster.isMaster && (isDev || isProd)) { var server = http.createServer(); // ------------ MongoDB Configuration ------------ - mongoose = require('mongoose'); + var mongoose = require('mongoose'); var mongooseOptions = !isProd ? {} : { replset: { socketOptions: { keepAlive: 1, connectTimeoutMS: 30000 } }, server: { socketOptions: { keepAlive: 1, connectTimeoutMS: 30000 } } diff --git a/website/views/options/inventory/drops.jade b/website/views/options/inventory/drops.jade index 86b10aedee..f4eaef8487 100644 --- a/website/views/options/inventory/drops.jade +++ b/website/views/options/inventory/drops.jade @@ -10,7 +10,7 @@ p.muted(ng-show='eggCount < 1')=env.t('noEggs') div(ng-repeat='(egg,points) in ownedItems(user.items.eggs)') button.customize-option(class='Pet_Egg_{{::egg}}', - ng-class='{selectableInventory: selectedPotion && !(user.items.pets[egg+"-"+selectedPotion.key]>0)}', + ng-class='{selectableInventory: selectedPotion && !(user.items.pets[egg+"-"+selectedPotion.key]>0) && (Content.dropEggs[egg] || !selectedPotion.premium)}', popover='{{::Content.eggs[egg].notes()}}', popover-append-to-body='true', popover-title!=env.t("egg", {eggType: "{{::Content.eggs[egg].text()}}"}), popover-trigger='mouseenter', popover-placement='right', @@ -18,12 +18,12 @@ .badge.badge-info.stack-count {{points}} li.customize-menu - menu.hatchingPotion-menu(label=(env.t('hatchingPotions') + ' ({{potCount}})')) + menu.pets-menu(label=(env.t('hatchingPotions') + ' ({{potCount}})')) p.muted(ng-show='potCount < 1')=env.t('noHatchingPotions') div(ng-repeat='(pot,points) in ownedItems(user.items.hatchingPotions)') button.customize-option(class='Pet_HatchingPotion_{{::pot}}', - ng-class='{selectableInventory: selectedEgg && !(user.items.pets[selectedEgg.key+"-"+pot]>0)}', - popover='{{::Content.hatchingPotions[pot].notes()}}', + ng-class='{selectableInventory: selectedEgg && !(user.items.pets[selectedEgg.key+"-"+pot]>0) && (Content.dropEggs[selectedEgg.key] || !Content.hatchingPotions[pot].premium)}', + popover='{{::Content.hatchingPotions[pot].notes()}} {{::Content.hatchingPotions[pot].addlNotes()}}', popover-title!=env.t("potion", {potionType: "{{::Content.hatchingPotions[pot].text()}}"}), popover-trigger='mouseenter', popover-placement='right', popover-append-to-body='true', @@ -102,7 +102,7 @@ menu.pets-menu(label=env.t('eggs')) p.muted!=env.t('dropsExplanation') - div(ng-repeat='egg in Content.eggs', ng-if='egg.canBuy') + div(ng-repeat='egg in Content.eggs', ng-if='egg.canBuy(user)') button.customize-option(class='Pet_Egg_{{::egg.key}}', popover='{{::egg.notes()}}', popover-append-to-body='true', popover-title!=env.t("egg", {eggType: "{{::egg.text()}}"}), @@ -110,31 +110,11 @@ ng-click='purchase("eggs", egg)') p {{::egg.value}}  span.Pet_Currency_Gem1x.inline-gems - //- buyable quest eggs. TODO: Get this from a collection so we don't have to maintain this ridiculous comma-delimited list - //- The hard part will be the trex stuff, since it is allowed to exist with two quests - each egg,quest in {gryphon:'Gryphon',hedgehog:'Hedgehog',ghost_stag:'Deer',rat:'Rat',octopus:'Octopus',dilatory_derby:'Seahorse',harpy:'Parrot',rooster:'Rooster',spider:'Spider',owl:'Owl',penguin:'Penguin',rock:'Rock',bunny:'Bunny',slime:'Slime',sheep:'Sheep',kraken:'Cuttlefish',whale:'Whale',cheetah:'Cheetah',horse:'Horse'} - div(ng-show='user.achievements.quests.#{quest} > 0') - button.customize-option(class='Pet_Egg_#{egg}', - popover='{{::Content.eggs.#{egg}.notes()}}', popover-append-to-body='true', - popover-title!=env.t("egg", {eggType: "{{::Content.eggs.#{egg}.text()}}"}), - popover-trigger='mouseenter', popover-placement='top', - ng-click='purchase("eggs", Content.eggs.#{egg})') - p {{::Content.eggs.#{egg}.value}}  - span.Pet_Currency_Gem1x.inline-gems - - div(ng-show='(user.achievements.quests.trex + user.achievements.quests.trex_undead) > 0') - button.customize-option(class='Pet_Egg_TRex', - popover='{{::Content.eggs.TRex.notes()}}', popover-append-to-body='true', - popover-title!=env.t("egg", {eggType: "{{Content.eggs.TRex.text()}}"}), - popover-trigger='mouseenter', popover-placement='top', - ng-click='purchase("eggs", Content.eggs.TRex)') - p {{::Content.eggs.TRex.value}}  - span.Pet_Currency_Gem1x.inline-gems li.customize-menu menu.pets-menu(label=env.t('hatchingPotions')) p.muted!=env.t('dropsExplanation') - div(ng-repeat='pot in Content.hatchingPotions') + div(ng-repeat='pot in Content.hatchingPotions', ng-if='!pot.premium') button.customize-option(class='Pet_HatchingPotion_{{::pot.key}}', popover='{{::pot.notes()}}', popover-append-to-body='true', popover-title!=env.t("potion", {potionType: "{{::pot.text()}}"}), @@ -144,10 +124,23 @@ | {{::pot.value}}  span.Pet_Currency_Gem1x.inline-gems + li.customize-menu + menu.pets-menu!=env.t('magicHatchingPotions') + " - " + env.t('fallEventAvailability') + p.muted=env.t('premiumPotionNoDropExplanation') + div(ng-repeat='pot in Content.hatchingPotions', ng-if='pot.premium && pot.canBuy(user)') + button.customize-option(class='Pet_HatchingPotion_{{::pot.key}}', + popover='{{::pot.notes()}} {{::pot.addlNotes()}}', popover-append-to-body='true', + popover-title!=env.t("potion", {potionType: "{{::pot.text()}}"}), + popover-trigger='mouseenter', popover-placement='top', + ng-click='purchase("hatchingPotions", pot)') + p + | {{::pot.value}}  + span.Pet_Currency_Gem1x.inline-gems + li.customize-menu menu.pets-menu(label=env.t('food')) p.muted!=env.t('dropsExplanation') - div(ng-repeat='food in Content.food', ng-if='food.canBuy') + div(ng-repeat='food in Content.food', ng-if='food.canBuy(user)') button.customize-option(class='Pet_Food_{{::food.key}}', popover='{{::food.notes()}}', popover-title='{{::food.text()}}', popover-trigger='mouseenter', popover-placement='top', diff --git a/website/views/options/inventory/mounts.jade b/website/views/options/inventory/mounts.jade index 2db2b8aa12..bbb9e9889d 100644 --- a/website/views/options/inventory/mounts.jade +++ b/website/views/options/inventory/mounts.jade @@ -1,15 +1,14 @@ -mixin mountList(source) +mixin mountList(eggSource, potionSource) menu.pets(type='list') - each egg in source + each egg in eggSource -if(!egg.noMount) { li.customize-menu menu - each potion in env.Content.hatchingPotions + each potion in potionSource - mount = egg.key+"-"+potion.key div(popover-trigger='mouseenter', popover=env.t('mountName', {potion: potion.text(env.language.code), mount: egg.mountText(env.language.code)}), popover-placement='bottom') button(class="pet-button Mount_Head_#{mount}", ng-show='user.items.mounts["#{mount}"]', ng-class='{active: user.items.currentMount == "#{mount}"}', ng-click='chooseMount("#{egg.key}", "#{potion.key}")') - //div(class='Mount_Head_{{mount}}') - button(class="pet-button mount-not-owned", ng-hide='user.items.mounts["#{mount}"]') + button(class="pet-button mount-not-owned", ng-if='!user.items.mounts["#{mount}"] && (#{potion.canBuy()} || user.items.hatchingPotions["#{potion.key}"] || user.items.pets["#{mount}"])') .PixelPaw -} @@ -24,10 +23,23 @@ mixin mountList(source) p=env.t('mattShall', {name: "{{user.profile.name}}"}) h4 {{:: env.t('stableMountMasterProgress', { number: mountMasterProgress }) }} .row: .col-md-12 - +mountList(env.Content.dropEggs) + +mountList(env.Content.dropEggs,env.Content.dropHatchingPotions) + + .row: .col-md-12 + h4=env.t('magicMounts') + menu.pets(type='list') + each potion in env.Content.premiumHatchingPotions + li.customize-menu + menu + each egg in env.Content.dropEggs + - mount = egg.key+"-"+potion.key + div(popover-trigger='mouseenter', popover=env.t('mountName', {potion: potion.text(env.language.code), mount: egg.mountText(env.language.code)}), popover-placement='bottom') + button(class="pet-button Mount_Head_#{mount}", ng-show='user.items.mounts["#{mount}"]', ng-class='{active: user.items.currentMount == "#{mount}"}', ng-click='chooseMount("#{egg.key}", "#{potion.key}")') + button(class="pet-button mount-not-owned", ng-if='!user.items.mounts["#{mount}"] && (#{potion.canBuy()} || user.items.hatchingPotions["#{potion.key}"] || user.items.pets["#{mount}"])') + .PixelPaw .row: .col-md-12 h4=env.t('questMounts') - +mountList(env.Content.questEggs) + +mountList(env.Content.questEggs,env.Content.dropHatchingPotions) .row: .col-md-12 h4=env.t('rareMounts') menu diff --git a/website/views/options/inventory/pets.jade b/website/views/options/inventory/pets.jade index 6fbe1f5fcd..898ad529e9 100644 --- a/website/views/options/inventory/pets.jade +++ b/website/views/options/inventory/pets.jade @@ -1,15 +1,15 @@ -mixin petList(source) +mixin petList(eggSource, potionSource) menu.pets(type='list') - each egg in source + each egg in eggSource li.customize-menu menu - each potion in env.Content.hatchingPotions + each potion in potionSource - pet = egg.key+"-"+potion.key div(popover-trigger='mouseenter', popover=env.t('petName', {potion: potion.text(env.language.code), egg: egg.text(env.language.code)}), popover-placement='bottom') button(class="pet-button Pet-#{pet}", ng-if='user.items.pets["#{pet}"]>0', ng-class='{active: user.items.currentPet == "#{pet}", selectableInventory: #{!egg.noMount} && selectedFood && !user.items.mounts["#{pet}"]}', ng-click='choosePet("#{egg.key}", "#{potion.key}")') .progress(ng-show='!user.items.mounts["#{pet}"]') .progress-bar.progress-bar-success(ng-style='{width: user.items.pets["#{pet}"]/.5 + "%"}') - button(class="pet-button pet-not-owned", ng-if='!user.items.pets["#{pet}"]') + button(class="pet-button pet-not-owned", ng-if='!user.items.pets["#{pet}"] && (#{potion.canBuy()} || user.items.hatchingPotions["#{potion.key}"])') .PixelPaw button(class="pet-evolved pet-button Pet-#{pet}", ng-if='user.items.pets["#{pet}"]<0') @@ -24,10 +24,25 @@ mixin petList(source) p=env.t('mattBochText1') h4 {{:: env.t('stableBeastMasterProgress', { number: beastMasterProgress }) }} .row: .col-md-12 - +petList(env.Content.dropEggs) + +petList(env.Content.dropEggs,env.Content.dropHatchingPotions) + .row: .col-md-12 + h4=env.t('magicPets') + menu.pets(type='list') + each potion in env.Content.premiumHatchingPotions + li.customize-menu + menu + each egg in env.Content.dropEggs + - pet = egg.key+"-"+potion.key + div(popover-trigger='mouseenter', popover=env.t('petName', {potion: potion.text(env.language.code), egg: egg.text(env.language.code)}), popover-placement='bottom') + button(class="pet-button Pet-#{pet}", ng-if='user.items.pets["#{pet}"]>0', ng-class='{active: user.items.currentPet == "#{pet}", selectableInventory: #{!egg.noMount} && selectedFood && !user.items.mounts["#{pet}"]}', ng-click='choosePet("#{egg.key}", "#{potion.key}")') + .progress(ng-show='!user.items.mounts["#{pet}"]') + .progress-bar.progress-bar-success(ng-style='{width: user.items.pets["#{pet}"]/.5 + "%"}') + button(class="pet-button pet-not-owned", ng-if='!user.items.pets["#{pet}"] && (#{potion.canBuy()} || user.items.hatchingPotions["#{potion.key}"])') + .PixelPaw + button(class="pet-evolved pet-button Pet-#{pet}", ng-if='user.items.pets["#{pet}"]<0') .row: .col-md-12 h4=env.t('questPets') - +petList(env.Content.questEggs) + +petList(env.Content.questEggs,env.Content.dropHatchingPotions) .row: .col-md-12 h4=env.t('rarePets') diff --git a/website/views/options/inventory/quests.jade b/website/views/options/inventory/quests.jade index 1b6a05793f..1e200f57e3 100644 --- a/website/views/options/inventory/quests.jade +++ b/website/views/options/inventory/quests.jade @@ -19,7 +19,7 @@ include ../../shared/mixins h3.equipment-title=env.t('questsForSale') div(ng-repeat='type in Content.userCanOwnQuestCategories') menu.pets-menu(label='{{env.t(type + "Quests")}}') - div(ng-repeat='quest in Content.questsByLevel', ng-if='quest.canBuy && quest.category === type') + div(ng-repeat='quest in Content.questsByLevel', ng-if='quest.canBuy(user) && quest.category === type') button.customize-option(ng-class='lockQuest(quest) ? "inventory_quest_scroll_locked inventory_quest_scroll_{{::quest.key}}_locked locked" : "inventory_quest_scroll inventory_quest_scroll_{{::quest.key}}"', data-popover-html="{{::lockQuest(quest,true) ? env.t('scrollsPre') : questPopover(quest) | markdown}}", popover-title='{{::quest.text()}}', popover-append-to-body="true", diff --git a/website/views/options/inventory/seasonal-shop.jade b/website/views/options/inventory/seasonal-shop.jade index ecfc4b72c7..fb63545e17 100644 --- a/website/views/options/inventory/seasonal-shop.jade +++ b/website/views/options/inventory/seasonal-shop.jade @@ -33,7 +33,7 @@ span.Pet_Currency_Gem1x.inline-gems menu.pets-menu(label=env.t('seasonalItems')) div - button.customize-option(class='shop_spookDust', + button.customize-option(class='inventory_special_spookDust', popover='{{::Content.spells.special.spookDust.notes()}}', popover-title='{{::Content.spells.special.spookDust.text()}}', popover-trigger='mouseenter', popover-placement='right', @@ -41,6 +41,15 @@ ng-click='purchase("special", Content.spells.special.spookDust)') p {{::Content.spells.special.spookDust.value}} span(class='shop_gold') + div + button.customize-option(class='Pet_HatchingPotion_Spooky', + popover='{{::Content.hatchingPotions.Spooky.notes()}}', + popover-title!=env.t("potion", {potionType: "{{::Content.hatchingPotions.Spooky.text()}}"}), + popover-trigger='mouseenter', popover-placement='right', + popover-append-to-body='true', + ng-click='purchase("hatchingPotions", Content.hatchingPotions.Spooky)') + p {{::Content.hatchingPotions.Spooky.value}}  + span.Pet_Currency_Gem1x.inline-gems // div button.customize-option(popover='{{::Content.spells.special.nye.notes()}}', popover-title='{{::Content.spells.special.nye.text()}}', popover-trigger='mouseenter', popover-placement='right', popover-append-to-body='true', ng-click='castStart(Content.spells.special.nye)', class='inventory_special_nye') diff --git a/website/views/shared/new-stuff.jade b/website/views/shared/new-stuff.jade index dc9e9be373..f368da434c 100644 --- a/website/views/shared/new-stuff.jade +++ b/website/views/shared/new-stuff.jade @@ -1,35 +1,94 @@ -h2 9/24/2015 - HAUNTED HAIR COLORS, SUPERNATURAL SKIN SET, AND WEREWOLF SUBSCRIBER ITEM! PLUS, THE FALL PLOT-LINE CONTINUES... +h2 10/5/2015 - OCTOBER BACKGROUNDS REVEALED, COSTUME CHALLENGE BEGINS, AND FALL PLOT-LINE CONTINUES hr tr td - h3 Haunted Hair Colors and Supernatural Skin Set - .promo_haunted_hair.pull-right - p The Seasonal Edition Haunted Hair Colors are now available for purchase in the avatar customizations page! Now you can dye your avatar's hair Pumpkin, Midnight, Candy Corn, Ghost White, Zombie, or Halloween. Get them before October 31st! - br - p The Supernatural Skin Set is also available until October 31st! Now your avatar can become an Ogre, Skeleton, Pumpkin, Candy Corn, Reptile, or Dread Shade. - br - p Seasonal Edition items recur unchanged every year, but they are only available to purchase during a short period of time. Get them now, or you'll have to wait until next year! - p.small.muted by Lemoness, mariahm, and crystal phoenix + .background_harvest_moon.pull-right + h3 October Backgrounds Revealed + p There are three new avatar backgrounds in the Background Shop! Now your avatar can slog through a Slimy Swamp, cackle under the Harvest Moon, or shiver in the Swarming Darkness! + p.small.muted by Leephon, midori88, and Draayder tr td - h3 September Subscriber Items Revealed - .promo_mystery_201509.pull-right - p The September Subscriber Item has been revealed: the Werewolf Armor Set! All September subscribers will receive the Werewolf Mask and the Werewolf Costume. You still have six days to subscribe and receive the item set! Thank you so much for your support - we really do rely on you to keep Habitica free to use and running smoothly. + h3 Costume Challenge Begins + p The Community Costume Challenge has begun! Between now and October 31st, dress up as your avatar in real life and post a photo on social media to get the coveted Costume Challenge badge! Read the full rules on the Challenge page here. p.small.muted by Lemoness tr td h3 Fall Plot-Line Continues - p In general, we've all been enjoying the Flourishing Fields. Habiticans are posing in fun costumes, taking pictures of the orange-and-black wildlife, and casting Spooky Sparkles on each other. + p Although we are now well into autumn, the Flourishing Fields are locked in a sweltering heat wave. The candies grow sticky in the sun, and the Spooky Pets lie panting in the shade. But this is minor news compared to the calamity that has just occurred. br - p Unfortunately, there does seem to be a serious problem with production for the first time in the history of the Fields. Deadlines are being missed. Shipments are not arriving. As you walk down the street, you overhear worried whispers among the citizens, speculating on the cause. + p The Joyful Reaper is gone. br - p Some blame the unseasonal heat wave that has begun in the past few days. Others point to the difficulty of the tasks, and their ever-increasing quantity. And a few people -- just a few -- murmur that some of the hardest-working citizens have been disappearing, one by one, leaving their obligations abandoned. But surely that is nothing more than rumor? + p The citizens of the Flourishing Fields are working frantically to find their lost ruler, but many of their search parties have not returned. Those few that do make it back are empty-handed. Worse yet, they report frightening hordes of spirits drifting at the edges of the Fields. + br + p Redphoenix grimly gathers her scouts. "If these spirits are a threat, we need to face them directly," she says. "There's no point in procrastination." Without fuss or fanfare, they set off into the night. if menuItem !== 'oldNews' hr a(href='/static/old-news', target='_blank') Read older news mixin oldNews + h2 10/1/2015 - SPOOKY HATCHING POTION; NEW ITEMS IN THE ENCHANTED ARMOIRE + tr + td + .Pet-Wolf-Spooky.pull-right + h3 Spooky Hatching Potions + p We've released a new feature: Magic Hatching Potions! + br + p Between now and October 31st, you can buy Spooky Hatching Potions from the Market and use them to hatch any standard pet egg. (Magic Hatching Potions do not work on Quest Pet eggs.) You'll find it very easy to care for your new Spooky Pets: they're from the Flourishing Fields, so they love to eat every kind of food! + br + p Spooky Hatching Potions are a Seasonal Edition item, so they will only be available during the Fall Festival each year! Be sure to get them while you can. + p.small.muted by Lemoness and SabreCat + tr + td + .head_armoire_orangeCat.pull-right + h3 New Items in the Enchanted Armoire + p There is new equipment in Enchanted Armoire, a 100 GP Reward in the Rewards Column which unlocks after you've attained Ultimate Gear! + br + p Click on the Enchanted Armoire for a random chance at special Equipment, including the Black Cat Hat, Orange Cat Hat, Midnight Shield, and Bat Wing Wand! It may also give you random XP or food items. We'll be adding new equipment to it during the first week of each month, but even when you've exhausted the current supply, you can keep clicking for a chance at food and XP. + br + p Now go spend all that accumulated Gold! May the Random Number Generator smile upon you... + p.small.muted by Lemoness and SabreCat + p.small.muted art by Kiwibot and UncommonCriminal + + h2 9/30/2015 - LAST CHANCE FOR WEREWOLF ARMOR SET; BACK-TO-SCHOOL CHALLENGE WINNERS ANNOUNCED + tr + td + h3 Last Chance for Werewolf Armor Set + .promo_mystery_201509.pull-right + p Reminder: this is the final day to subscribe and receive the Werewolf Armor Set! If you want the Werewolf Costume or the Werewolf Mask, now's the time! Thanks so much for your support. + tr + td + h3 Back-to-School Challenge Winners! + p The winners of the Back-to-School Challenge have been selected! Congratulations to: Randy, Jenn, AnnDeLune, Sh1n1 DeFier, Velinde, Nadine, citrusella, Thiago Coascci, Alicia Puck Vickery, and goblin. + br + p Thank you to everyone who shared your tips! + + h2 9/24/2015 - HAUNTED HAIR COLORS, SUPERNATURAL SKIN SET, AND WEREWOLF SUBSCRIBER ITEM! PLUS, THE FALL PLOT-LINE CONTINUES... + tr + td + h3 Haunted Hair Colors and Supernatural Skin Set + .promo_haunted_hair.pull-right + p The Seasonal Edition Haunted Hair Colors are now available for purchase in the avatar customizations page! Now you can dye your avatar's hair Pumpkin, Midnight, Candy Corn, Ghost White, Zombie, or Halloween. Get them before October 31st! + br + p The Supernatural Skin Set is also available until October 31st! Now your avatar can become an Ogre, Skeleton, Pumpkin, Candy Corn, Reptile, or Dread Shade. + br + p Seasonal Edition items recur unchanged every year, but they are only available to purchase during a short period of time. Get them now, or you'll have to wait until next year! + p.small.muted by Lemoness, mariahm, and crystal phoenix + tr + td + h3 September Subscriber Items Revealed + .promo_mystery_201509.pull-right + p The September Subscriber Item has been revealed: the Werewolf Armor Set! All September subscribers will receive the Werewolf Mask and the Werewolf Costume. You still have six days to subscribe and receive the item set! Thank you so much for your support - we really do rely on you to keep Habitica free to use and running smoothly. + p.small.muted by Lemoness + tr + td + h3 Fall Plot-Line Continues + p In general, we've all been enjoying the Flourishing Fields. Habiticans are posing in fun costumes, taking pictures of the orange-and-black wildlife, and casting Spooky Sparkles on each other. + br + p Unfortunately, there does seem to be a serious problem with production for the first time in the history of the Fields. Deadlines are being missed. Shipments are not arriving. As you walk down the street, you overhear worried whispers among the citizens, speculating on the cause. + br + p Some blame the unseasonal heat wave that has begun in the past few days. Others point to the difficulty of the tasks, and their ever-increasing quantity. And a few people -- just a few -- murmur that some of the hardest-working citizens have been disappearing, one by one, leaving their obligations abandoned. But surely that is nothing more than rumor? + h2 9/21/2015 - FALL FESTIVAL! LIMITED-EDITION OUTFITS, SEASONAL SHOP, CANDY FOOD DROPS, AND NPC DRESS-UP tr td