classes: temporarily switch rogues to knives instead of bows, revisit
this commit - incomplete
36
dist/habitrpg-shared.js
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@ -10612,9 +10612,39 @@ try {
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},
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rogue: {
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0: {
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text: "No Shield",
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notes: 'No shield.',
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value: 0,
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text: "Knife 1",
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notes: 'Knife 1',
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value: 0
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},
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1: {
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text: "Knife 2",
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notes: 'Knife 2',
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value: 1
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},
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2: {
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text: "Knife 3",
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notes: 'Knife 3',
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value: 1
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},
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3: {
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text: "Knife 4",
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notes: 'Knife 4',
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value: 1
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},
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4: {
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text: "Knife 5",
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notes: 'Knife 5',
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value: 1
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},
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5: {
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text: "Knife 6",
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notes: 'Knife 6',
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value: 1
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},
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6: {
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text: "Knife 7",
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notes: 'Knife 7',
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value: 1,
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last: true
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}
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},
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2
dist/spritesheets.css
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538
dist/spritesmith.css
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BIN
dist/spritesmith.png
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Before Width: | Height: | Size: 272 KiB After Width: | Height: | Size: 273 KiB |
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img/project_files/designs/rogue_bows/weapon_rogue_0.png
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After Width: | Height: | Size: 1.3 KiB |
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img/project_files/designs/rogue_bows/weapon_rogue_1.png
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img/project_files/designs/rogue_bows/weapon_rogue_2.png
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img/project_files/designs/rogue_bows/weapon_rogue_3.png
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img/project_files/designs/rogue_bows/weapon_rogue_4.png
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img/project_files/designs/rogue_bows/weapon_rogue_5.png
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img/project_files/designs/rogue_bows/weapon_rogue_6.png
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img/project_files/designs/rogue_weapon_5.png
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After Width: | Height: | Size: 5.2 KiB |
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img/project_files/designs/rogue_weapon_6.png
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img/project_files/designs/rogue_weapons.png
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After Width: | Height: | Size: 5.3 KiB |
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img/sprites/spritesmith/shield/shield_rogue_0.png
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img/sprites/spritesmith/shield/shield_rogue_1.png
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img/sprites/spritesmith/shield/shield_rogue_2.png
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img/sprites/spritesmith/shield/shield_rogue_3.png
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img/sprites/spritesmith/shield/shield_rogue_4.png
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img/sprites/spritesmith/shield/shield_rogue_5.png
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img/sprites/spritesmith/shield/shield_rogue_6.png
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@ -122,7 +122,13 @@ gear =
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4: text: "Red Shield", notes:'Rebukes blows with a burst of flame. Increases CON by 7.', con: 7, value:70
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5: text: "Golden Shield", notes:'Shining badge of the vanguard. Increases CON by 9.', con: 9, value:90, last: true
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rogue:
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0: text: "No Shield", notes:'No shield.', value:0, last: true
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0: text: "Knife 1", notes:'Knife 1', value:0
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1: text: "Knife 2", notes:'Knife 2', value:1
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2: text: "Knife 3", notes:'Knife 3', value:1
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3: text: "Knife 4", notes:'Knife 4', value:1
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4: text: "Knife 5", notes:'Knife 5', value:1
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5: text: "Knife 6", notes:'Knife 6', value:1
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6: text: "Knife 7", notes:'Knife 7', value:1, last: true
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wizard:
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0: text: "No Shield", notes:'No shield.', def: 0, value:0, last: true
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healer:
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