This commit is contained in:
Matteo Pagliazzi 2013-11-17 22:34:49 +01:00
parent df3f38d7fb
commit 7c5818c876

View file

@ -10130,42 +10130,42 @@ try {
index: 1, index: 1,
text: "Leather Armor", text: "Leather Armor",
classes: 'armor_1', classes: 'armor_1',
notes: 'Decreases HP loss by 4%.', notes: 'Decreases Health loss by 4%.',
defense: 4, defense: 4,
value: 30 value: 30
}, { }, {
index: 2, index: 2,
text: "Chain Mail", text: "Chain Mail",
classes: 'armor_2', classes: 'armor_2',
notes: 'Decreases HP loss by 6%.', notes: 'Decreases Health loss by 6%.',
defense: 6, defense: 6,
value: 45 value: 45
}, { }, {
index: 3, index: 3,
text: "Plate Mail", text: "Plate Mail",
classes: 'armor_3', classes: 'armor_3',
notes: 'Decreases HP loss by 7%.', notes: 'Decreases Health loss by 7%.',
defense: 7, defense: 7,
value: 65 value: 65
}, { }, {
index: 4, index: 4,
text: "Red Armor", text: "Red Armor",
classes: 'armor_4', classes: 'armor_4',
notes: 'Decreases HP loss by 8%.', notes: 'Decreases Health loss by 8%.',
defense: 8, defense: 8,
value: 90 value: 90
}, { }, {
index: 5, index: 5,
text: "Golden Armor", text: "Golden Armor",
classes: 'armor_5', classes: 'armor_5',
notes: 'Decreases HP loss by 10%.', notes: 'Decreases Health loss by 10%.',
defense: 10, defense: 10,
value: 120 value: 120
}, { }, {
index: 6, index: 6,
text: "Shade Armor", text: "Shade Armor",
classes: 'armor_6', classes: 'armor_6',
notes: 'Decreases HP loss by 12%.', notes: 'Decreases Health loss by 12%.',
defense: 12, defense: 12,
value: 150, value: 150,
canOwn: (function(u) { canOwn: (function(u) {
@ -10177,7 +10177,7 @@ try {
index: 7, index: 7,
text: "Crystal Armor", text: "Crystal Armor",
classes: 'armor_7', classes: 'armor_7',
notes: 'Decreases HP loss by 14%.', notes: 'Decreases Health loss by 14%.',
defense: 14, defense: 14,
value: 170, value: 170,
canOwn: (function(u) { canOwn: (function(u) {
@ -10199,42 +10199,42 @@ try {
index: 1, index: 1,
text: "Leather Helm", text: "Leather Helm",
classes: 'head_1', classes: 'head_1',
notes: 'Decreases HP loss by 2%.', notes: 'Decreases Health loss by 2%.',
defense: 2, defense: 2,
value: 15 value: 15
}, { }, {
index: 2, index: 2,
text: "Chain Coif", text: "Chain Coif",
classes: 'head_2', classes: 'head_2',
notes: 'Decreases HP loss by 3%.', notes: 'Decreases Health loss by 3%.',
defense: 3, defense: 3,
value: 25 value: 25
}, { }, {
index: 3, index: 3,
text: "Plate Helm", text: "Plate Helm",
classes: 'head_3', classes: 'head_3',
notes: 'Decreases HP loss by 4%.', notes: 'Decreases Health loss by 4%.',
defense: 4, defense: 4,
value: 45 value: 45
}, { }, {
index: 4, index: 4,
text: "Red Helm", text: "Red Helm",
classes: 'head_4', classes: 'head_4',
notes: 'Decreases HP loss by 5%.', notes: 'Decreases Health loss by 5%.',
defense: 5, defense: 5,
value: 60 value: 60
}, { }, {
index: 5, index: 5,
text: "Golden Helm", text: "Golden Helm",
classes: 'head_5', classes: 'head_5',
notes: 'Decreases HP loss by 6%.', notes: 'Decreases Health loss by 6%.',
defense: 6, defense: 6,
value: 80 value: 80
}, { }, {
index: 6, index: 6,
text: "Shade Helm", text: "Shade Helm",
classes: 'head_6', classes: 'head_6',
notes: 'Decreases HP loss by 7%.', notes: 'Decreases Health loss by 7%.',
defense: 7, defense: 7,
value: 100, value: 100,
canOwn: (function(u) { canOwn: (function(u) {
@ -10246,7 +10246,7 @@ try {
index: 7, index: 7,
text: "Crystal Helm", text: "Crystal Helm",
classes: 'head_7', classes: 'head_7',
notes: 'Decreases HP loss by 8%.', notes: 'Decreases Health loss by 8%.',
defense: 8, defense: 8,
value: 120, value: 120,
canOwn: (function(u) { canOwn: (function(u) {
@ -10268,42 +10268,42 @@ try {
index: 1, index: 1,
text: "Wooden Shield", text: "Wooden Shield",
classes: 'shield_1', classes: 'shield_1',
notes: 'Decreases HP loss by 3%', notes: 'Decreases Health loss by 3%',
defense: 3, defense: 3,
value: 20 value: 20
}, { }, {
index: 2, index: 2,
text: "Buckler", text: "Buckler",
classes: 'shield_2', classes: 'shield_2',
notes: 'Decreases HP loss by 4%.', notes: 'Decreases Health loss by 4%.',
defense: 4, defense: 4,
value: 35 value: 35
}, { }, {
index: 3, index: 3,
text: "Reinforced Shield", text: "Reinforced Shield",
classes: 'shield_3', classes: 'shield_3',
notes: 'Decreases HP loss by 5%.', notes: 'Decreases Health loss by 5%.',
defense: 5, defense: 5,
value: 55 value: 55
}, { }, {
index: 4, index: 4,
text: "Red Shield", text: "Red Shield",
classes: 'shield_4', classes: 'shield_4',
notes: 'Decreases HP loss by 7%.', notes: 'Decreases Health loss by 7%.',
defense: 7, defense: 7,
value: 70 value: 70
}, { }, {
index: 5, index: 5,
text: "Golden Shield", text: "Golden Shield",
classes: 'shield_5', classes: 'shield_5',
notes: 'Decreases HP loss by 8%.', notes: 'Decreases Health loss by 8%.',
defense: 8, defense: 8,
value: 90 value: 90
}, { }, {
index: 6, index: 6,
text: "Tormented Skull", text: "Tormented Skull",
classes: 'shield_6', classes: 'shield_6',
notes: 'Decreases HP loss by 9%.', notes: 'Decreases Health loss by 9%.',
defense: 9, defense: 9,
value: 120, value: 120,
canOwn: (function(u) { canOwn: (function(u) {
@ -10315,7 +10315,7 @@ try {
index: 7, index: 7,
text: "Crystal Shield", text: "Crystal Shield",
classes: 'shield_7', classes: 'shield_7',
notes: 'Decreases HP loss by 10%.', notes: 'Decreases Health loss by 10%.',
defense: 10, defense: 10,
value: 150, value: 150,
canOwn: (function(u) { canOwn: (function(u) {
@ -10327,8 +10327,8 @@ try {
], ],
potion: { potion: {
type: 'potion', type: 'potion',
text: "Potion", text: "Health Potion",
notes: "Recover 15 HP (Instant Use)", notes: "Recover 15 Health (Instant Use)",
value: 25, value: 25,
classes: 'potion' classes: 'potion'
}, },
@ -10433,7 +10433,7 @@ try {
target: 'White' target: 'White'
}, },
Potatoe: { Potatoe: {
text: 'Potatoe', text: 'Potato',
target: 'Desert' target: 'Desert'
}, },
Strawberry: { Strawberry: {
@ -10507,7 +10507,7 @@ try {
return _.defaults(food, { return _.defaults(food, {
value: 1, value: 1,
name: k, name: k,
notes: "Feed this to a pet and it may grown into a sturdy steed." notes: "Feed this to a pet and it may grow into a sturdy steed."
}); });
}); });