change headAccessory to eyewear for masks and eyepatches
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Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 2.9 KiB |
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Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 2.9 KiB |
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Before Width: | Height: | Size: 2.8 KiB After Width: | Height: | Size: 2.8 KiB |
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Before Width: | Height: | Size: 2.8 KiB After Width: | Height: | Size: 2.8 KiB |
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Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 2.9 KiB |
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Before Width: | Height: | Size: 3 KiB After Width: | Height: | Size: 3 KiB |
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Before Width: | Height: | Size: 2.8 KiB After Width: | Height: | Size: 2.8 KiB |
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Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 2.9 KiB |
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@ -391,18 +391,21 @@
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"headAccessorySpecialSpringHealerText": "Yellow Dog Ears",
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"headAccessorySpecialSpringHealerNotes": "Floppy but cute. Wanna play? Confers no stat bonus. Limited Edition 2014 Spring Gear.",
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"headAccessorySpecialSummerRogueText": "Roguish Eyepatch",
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"headAccessorySpecialSummerRogueNotes": "It doesn't take a scallywag to see how stylish this is! Confers no stat bonus. Limited Edition 2014 Summer Gear.",
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"headAccessorySpecialSummerWarriorText": "Dashing Eyepatch",
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"headAccessorySpecialSummerWarriorNotes": "It doesn't take a rapscallion to see how stylish this is! Confers no stat bonus. Limited Edition 2014 Summer Gear.",
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"headAccessorySpecialWonderconRedText": "Mighty Mask",
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"headAccessorySpecialWonderconRedNotes": "What a powerful face accessory! Special edition convention armor.",
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"headAccessorySpecialWonderconBlackText": "Sneaky Mask",
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"headAccessorySpecialWonderconBlackNotes": "Your motives are definitely legitimate. Special edition convention armor.",
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"headAccessoryMystery201403Text": "Forest Walker Antlers",
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"headAccessoryMystery201403Notes": "These antlers shimmer with moss and lichen.",
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"headAccessoryMystery201404Text": "Twilight Butterfly Antennae",
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"headAccessoryMystery201404Notes": "These antennae help the wearer sense dangerous distractions!"
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"headAccessoryMystery201404Notes": "These antennae help the wearer sense dangerous distractions!",
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"eyewearBase0Text": "No Eyewear",
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"eyewearBase0Notes": "No Eyewear.",
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"eyewearSpecialSummerRogueText": "Roguish Eyepatch",
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"eyewearSpecialSummerRogueNotes": "It doesn't take a scallywag to see how stylish this is! Confers no stat bonus. Limited Edition 2014 Summer Gear.",
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"eyewearSpecialSummerWarriorText": "Dashing Eyepatch",
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"eyewearSpecialSummerWarriorNotes": "It doesn't take a rapscallion to see how stylish this is! Confers no stat bonus. Limited Edition 2014 Summer Gear.",
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"eyewearSpecialWonderconRedText": "Mighty Mask",
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"eyewearSpecialWonderconRedNotes": "What a powerful face accessory! Special edition convention armor.",
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"eyewearSpecialWonderconBlackText": "Sneaky Mask",
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"eyewearSpecialWonderconBlackNotes": "Your motives are definitely legitimate. Special edition convention armor."
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}
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@ -17,7 +17,7 @@ t = (string, vars) ->
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###
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classes = ['warrior', 'rogue', 'healer', 'wizard']
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gearTypes = [ 'weapon', 'armor', 'head', 'shield', 'body', 'back', 'headAccessory']
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gearTypes = [ 'weapon', 'armor', 'head', 'shield', 'body', 'back', 'headAccessory', 'eyewear']
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events =
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winter: {start:'2013-12-31',end:'2014-02-01'}
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@ -298,16 +298,21 @@ gear =
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springWarrior: event: events.spring, specialClass: 'warrior', text: t('headAccessorySpecialSpringWarriorText'), notes: t('headAccessorySpecialSpringWarriorNotes'), value: 20
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springMage: event: events.spring, specialClass: 'wizard', text: t('headAccessorySpecialSpringMageText'), notes: t('headAccessorySpecialSpringMageNotes'), value: 20
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springHealer: event: events.spring, specialClass: 'healer', text: t('headAccessorySpecialSpringHealerText'), notes: t('headAccessorySpecialSpringHealerNotes'), value: 20
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wondercon_red: text: t('headAccessorySpecialWonderconRedText'), notes: t('headAccessorySpecialWonderconRedNotes'), value: 0, mystery:mystery.wondercon
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wondercon_black: text: t('headAccessorySpecialWonderconBlackText'), notes: t('headAccessorySpecialWonderconBlackNotes'), value: 0, mystery:mystery.wondercon
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#Summer
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summerRogue: event: events.summer, specialClass: 'rogue', text: t('headAccessorySpecialSummerRogueText'), notes: t('headAccessorySpecialSummerRogueNotes'), value: 20
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summerWarrior: event: events.summer, specialClass: 'warrior', text: t('headAccessorySpecialSummerWarriorText'), notes: t('headAccessorySpecialSummerWarriorNotes'), value: 20
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mystery:
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201403: text: t('headAccessoryMystery201403Text'), notes: t('headAccessoryMystery201403Notes'), mystery:mystery['201403'], value: 0
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201404: text: t('headAccessoryMystery201404Text'), notes: t('headAccessoryMystery201404Notes'), mystery:mystery['201404'], value: 0
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eyewear:
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base:
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0: text: t('eyewearBase0Text'), notes: t('eyewearBase0Notes'), value: 0, last: true
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special:
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wondercon_red: text: t('eyewearSpecialWonderconRedText'), notes: t('eyewearSpecialWonderconRedNotes'), value: 0, mystery:mystery.wondercon
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wondercon_black: text: t('eyewearSpecialWonderconBlackText'), notes: t('eyewearSpecialWonderconBlackNotes'), value: 0, mystery:mystery.wondercon
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#Summer
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summerRogue: event: events.summer, specialClass: 'rogue', text: t('eyewearSpecialSummerRogueText'), notes: t('eyewearSpecialSummerRogueNotes'), value: 20
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summerWarrior: event: events.summer, specialClass: 'warrior', text: t('eyewearSpecialSummerWarriorText'), notes: t('eyewearSpecialSummerWarriorNotes'), value: 20
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###
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The gear is exported as a tree (defined above), and a flat list (eg, {weapon_healer_1: .., shield_special_0: ...}) since
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they are needed in different froms at different points in the app
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