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fix(i18n): fix messages, pet and mount names and update locales
This commit is contained in:
parent
d077fe117a
commit
a1c53ec2aa
89 changed files with 458 additions and 346 deletions
30
dist/habitrpg-shared.js
vendored
30
dist/habitrpg-shared.js
vendored
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@ -12773,7 +12773,7 @@ api.wrap = function(user, main) {
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return typeof cb === "function" ? cb((item ? {
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code: 200,
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message: i18n.t('messageLostItem', {
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itemText: item.text
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itemText: item.text(req.language)
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}, req.language)
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} : null), user) : void 0;
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},
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@ -13085,13 +13085,13 @@ api.wrap = function(user, main) {
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userPets[pet] += 5;
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message = i18n.t('messageLikesFood', {
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egg: egg,
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foodText: food.text
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foodText: food.text(req.language)
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}, req.language);
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} else {
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userPets[pet] += 2;
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message = i18n.t('messageDontEnjoyFood', {
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egg: egg,
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foodText: food.text
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foodText: food.text(req.language)
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}, req.language);
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}
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if (userPets[pet] >= 50 && !user.items.mounts[pet]) {
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@ -13149,7 +13149,7 @@ api.wrap = function(user, main) {
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if (user.stats.gp < item.value) {
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return typeof cb === "function" ? cb({
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code: 401,
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message: i18n.t('notEnoughGems', req.language)
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message: i18n.t('messageNotEnoughGold', req.language)
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}) : void 0;
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}
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if (item.key === 'potion') {
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@ -13163,7 +13163,7 @@ api.wrap = function(user, main) {
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message = user.fns.handleTwoHanded(item, null, req);
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if (message == null) {
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message = i18n.t('messageBought', {
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itemText: item.text
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itemText: item.text(req.language)
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}, req.language);
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}
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if (!user.achievements.ultimateGear && item.last) {
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@ -13211,7 +13211,7 @@ api.wrap = function(user, main) {
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if (user.items.gear[type][item.type] === key) {
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user.items.gear[type][item.type] = "" + item.type + "_base_0";
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message = i18n.t('messageBought', {
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itemText: item.text
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itemText: item.text(req.language)
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}, req.language);
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} else {
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user.items.gear[type][item.type] = item.key;
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@ -13557,13 +13557,13 @@ api.wrap = function(user, main) {
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if (item.type === "shield" && ((_ref = (weapon = content.gear.flat[user.items.gear[type].weapon])) != null ? _ref.twoHanded : void 0)) {
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user.items.gear[type].weapon = 'weapon_base_0';
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message = i18n.t('messageTwoHandled', {
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gearText: weapon.text
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gearText: weapon.text(req.language)
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}, req.language);
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}
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if (item.twoHanded) {
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user.items.gear[type].shield = "shield_base_0";
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message = i18n.t('messageTwoHandled', {
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gearText: item.text
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gearText: item.text(req.language)
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}, req.language);
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}
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return message;
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@ -13671,8 +13671,8 @@ api.wrap = function(user, main) {
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drop.type = 'Food';
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drop.dialog = i18n.t('messageDropFood', {
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dropArticle: drop.article,
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dropText: drop.text,
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dropNotes: drop.notes
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dropText: drop.text(req.language),
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dropNotes: drop.notes(req.language)
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}, req.language);
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} else if (rarity > .3) {
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drop = user.fns.randomVal(_.where(content.eggs, {
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@ -13684,8 +13684,8 @@ api.wrap = function(user, main) {
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user.items.eggs[drop.key]++;
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drop.type = 'Egg';
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drop.dialog = i18n.t('messageDropEgg', {
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dropText: drop.text,
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dropNotes: drop.notes
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dropText: drop.text(req.language),
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dropNotes: drop.notes(req.language)
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}, req.language);
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} else {
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acceptableDrops = rarity < .02 ? ['Golden'] : rarity < .09 ? ['Zombie', 'CottonCandyPink', 'CottonCandyBlue'] : rarity < .18 ? ['Red', 'Shade', 'Skeleton'] : ['Base', 'White', 'Desert'];
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@ -13698,8 +13698,8 @@ api.wrap = function(user, main) {
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user.items.hatchingPotions[drop.key]++;
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drop.type = 'HatchingPotion';
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drop.dialog = i18n.t('messageDropPotion', {
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dropText: drop.text,
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dropNotes: drop.notes
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dropText: drop.text(req.language),
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dropNotes: drop.notes(req.language)
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}, req.language);
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}
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user._tmp.drop = drop;
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@ -13845,7 +13845,7 @@ api.wrap = function(user, main) {
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user._tmp.drop = _.defaults(content.quests.vice1, {
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type: 'Quest',
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dialog: i18n.t('messageFoundQuest', {
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questText: content.quests.vice1.text
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questText: content.quests.vice1.text(req.language)
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}, req.language)
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});
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}
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@ -86,6 +86,7 @@
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"healer": "Heiler",
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"rogue": "Schurke",
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"mage": "Magier",
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"mystery": "Überraschung",
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"changeClass": "Wechsle die Klasse und erhalte alle Attributpunkte zurück",
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"levelPopover": "Jedes Level erhältst Du einen Punkt, den Du in ein Attribut Deiner Wahl setzen kannst. Du kannst Deine Punkte manuell verteilen, oder das Spiel entscheiden lassen indem Du eines der vorgegebenen Verteilungsmuster auswählst.",
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"unallocated": "Freie Attributpunkte",
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@ -56,5 +56,8 @@
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"serverUnreach": "Der Server ist momentan nicht erreichbar.",
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"seeConsole": "(Mehr Details in der Chrome Konsole).",
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"error": "Fehler",
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"menu": "Menu",
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"notifications": "Notifications",
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"clear": "Clear",
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"endTour": "Tour beenden"
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}
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@ -1,5 +1,5 @@
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{
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"messageLostItem": "Dein <%= itemText() %> wurde zerstört.",
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"messageLostItem": "Your <%= itemText %> broke.",
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"messageTaskNotFound": "Aufgabe nicht gefunden.",
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"messageTagNotFound": "Tag nicht gefunden.",
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"messagePetNotFound": ":pet in user.items.pets nicht gefunden",
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@ -7,17 +7,17 @@
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"messageCannotFeedPet": "Dieses Haustier will und kann nicht gefüttert werden.",
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"messageAlreadyMount": "Du hast dieses Reittier bereits. Füttere lieber ein anderes Haustier.",
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"messageEvolve": "<%= egg %> wurde gezähmt, es ist an der Zeit aufzusitzen!",
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"messageLikesFood": "<%= egg %> ist begeistert. <%= foodText() %> ist seine Lieblingsspeise!",
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"messageDontEnjoyFood": "<%= egg %> ist nicht gerade begeistert. <%= foodText() %> schmeckt Deinem Haustier überhaupt nicht.",
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"messageBought": "<%= itemText() %> gekauft",
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"messageUnEquipped": "<%= itemText() %> abgelegt.",
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"messageLikesFood": "<%= egg %> really likes the <%= foodText %>!",
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"messageDontEnjoyFood": "<%= egg %> eats the <%= foodText %> but doesn't seem to enjoy it.",
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"messageBought": "Bought <%= itemText %>",
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"messageUnEquipped": "<%= itemText %> un-equipped.",
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"messageMissingEggPotion": "Dir fehlt entweder dieses Ei oder dieser Trank",
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"messageAlreadyPet": "Du hast dieses Haustier bereits. Versuche doch eine andere Kombination.",
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"messageHatched": "Ein Ei ist ausgeschlüpft! Besichtige die Ställe um Dein Haustier auszuwählen.",
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"messageNotEnoughGold": "Nicht genug Gold",
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"messageTwoHandled": "<%= gearText() %> ist beidhändig",
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"messageDropFood": " Du hast <%= dropArticle %><%= dropText() %> gefunden! <%= dropNotes() %>",
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"messageDropEgg": "Du hast ein <%= dropText() %> Ei gefunden! <%= dropNotes() %>",
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"messageDropPotion": "Du hast einen <%= dropText() %> Schlüpftrank gefunden! <%= dropNotes() %>",
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"messageFoundQuest": "Du hast das Quest \"<%= questText() %>\" gefunden!"
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"messageTwoHandled": "<%= gearText %> is two-handled",
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"messageDropFood": "You've found <%= dropArticle %><%= dropText %>! <%= dropNotes %>",
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"messageDropEgg": "You've found a <%= dropText %> Egg! <%= dropNotes %>",
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"messageDropPotion": "You've found a <%= dropText %> Hatching Potion! <%= dropNotes %>",
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"messageFoundQuest": "You've found the quest \"<%= questText %>\"!"
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}
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@ -32,5 +32,7 @@
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"useGems": "Wenn Du auf ein bestimmtes Haustier versessen bist und nicht länger warten kannst, benutzt Edelsteine unter <strong>Optionen > Inventar</strong> um es zu kaufen!",
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"hatchAPot": "Willst du ein <%= potion %> <%= egg %> ausbrüten?",
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"feedPet": "'Verfüttere <%= article %> <%= text %> an <%= name %>?",
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"useSaddle": "Einen magischen Sattel auf <%= pet %> anwenden?"
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"useSaddle": "Einen magischen Sattel auf <%= pet %> anwenden?",
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"petName": "<%= potion %> <%= egg %>",
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"mountName": "<%= potion %> <%= mount %>"
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}
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@ -30,5 +30,5 @@
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"mustLvlQuest": "Du musst Level <%= level %> sein um dieses Quest zu erwerben!",
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"sureAbort": "Bist Du sicher, dass Du dieses Quest abbrechen willst? Das Quest wird für alle Teilnehmer abgebrochen und der gesamte Fortschritt ist verloren.",
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"doubleSureAbort": "Bist Du wirklich wirklich sicher? Sei' ganz sicher, dass sie Dich nicht für immer hassen werden!",
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"questWarning": "Remember: only current party members will be invited. Once the invitation is sent, no new party members can join the quest!"
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"questWarning": "Bedenke: Nur die momentanen Gruppenmitglieder werden eingeladen. Wenn die Einladungen verschickt sind können neue Gruppenmitglieder dem Quest nicht nachträglich beitreten."
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}
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@ -42,10 +42,14 @@
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"editTags": "Tags bearbeiten",
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"newTag": "Neues Tag",
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"clearFilters": "Filter zurücksetzen",
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"streakName": "Strähnen Erfolg(e)",
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"streakName": "Streak Achievements",
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"streakText": "Hat <%= streaks %> 21-tägige Strähnen von täglichen Aufgaben erreicht",
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"perfectName": "Perfekt(e) Tag(e)",
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"perfectText": "Hat <%= perfects %> perfekt(e) Tag(e) erreicht. Mit diesem Erfolg erhältst Du einen +Level/2 Segen für alle Werte für den nächsten Tag.",
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"streakSingular": "Streaker",
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"streakSingularText": "Has performed a 21-day streak on a Daily",
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"perfectName": "Perfect Days",
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"perfectText": "Completed all active Dailies on <%= perfects %> days. With this achievement you get a +level/2 buff to all attributes for the next day.",
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"perfectSingular": "Perfect Day",
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"perfectSingularText": "Completed all active Dailies in one day. With this achievement you get a +level/2 buff to all attributes for the next day.",
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"streakerAchievement": "Du hast Deinen \"Strähnen\" Erfolg gestapelt! Alle 21 Tage einer Strähne erhältst Du hier einen Erfolgspunkt.",
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"fortifyName": "Verstärkungstrank",
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"fortifyPop": "Setzt alle Aufgaben auf den Anfangswert (gelb) zurück und füllt Deine Lebenspunkte wieder auf.",
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@ -1,5 +1,5 @@
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{
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"messageLostItem": "Your <%= itemText() %> broke.",
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"messageLostItem": "Your <%= itemText %> broke.",
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"messageTaskNotFound": "Task not found.",
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"messageTagNotFound": "Tag not found.",
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"messagePetNotFound": ":pet not found in user.items.pets",
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@ -7,17 +7,17 @@
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"messageCannotFeedPet": "Can't feed this pet.",
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"messageAlreadyMount": "You already have that mount. Try feeding another pet.",
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"messageEvolve": "You have tamed <%= egg %>, let's go for a ride!",
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"messageLikesFood": "<%= egg %> really likes the <%= foodText() %>!",
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"messageDontEnjoyFood": "<%= egg %> eats the <%= foodText() %> but doesn't seem to enjoy it.",
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"messageBought": "Bought <%= itemText() %>",
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"messageUnEquipped": "<%= itemText() %> un-equipped.",
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"messageLikesFood": "<%= egg %> really likes the <%= foodText %>!",
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"messageDontEnjoyFood": "<%= egg %> eats the <%= foodText %> but doesn't seem to enjoy it.",
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"messageBought": "Bought <%= itemText %>",
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"messageUnEquipped": "<%= itemText %> un-equipped.",
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"messageMissingEggPotion": "You're missing either that egg or that potion",
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"messageAlreadyPet": "You already have that pet. Try hatching a different combination!",
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"messageHatched": "Your egg hatched! Visit your stable to equip your pet.",
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"messageNotEnoughGold": "Not Enough Gold",
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"messageTwoHandled": "<%= gearText() %> is two-handled",
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"messageDropFood": "You've found <%= dropArticle %><%= dropText() %>! <%= dropNotes() %>",
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"messageDropEgg": "You've found a <%= dropText() %> Egg! <%= dropNotes() %>",
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"messageDropPotion": "You've found a <%= dropText() %> Hatching Potion! <%= dropNotes() %>",
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"messageFoundQuest": "You've found the quest \"<%= questText() %>\"!"
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"messageTwoHandled": "<%= gearText %> is two-handled",
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"messageDropFood": "You've found <%= dropArticle %><%= dropText %>! <%= dropNotes %>",
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"messageDropEgg": "You've found a <%= dropText %> Egg! <%= dropNotes %>",
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"messageDropPotion": "You've found a <%= dropText %> Hatching Potion! <%= dropNotes %>",
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"messageFoundQuest": "You've found the quest \"<%= questText %>\"!"
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}
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@ -32,5 +32,7 @@
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"useGems": "If you've got your eye on a pet, but can't wait any longer for it to drop, use Gems in <strong>Options > Inventory</strong> to buy one!",
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"hatchAPot": "Hatch a <%= potion %> <%= egg %>?",
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"feedPet": "Feed <%= article %><%= text %> to your <%= name %>?",
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"useSaddle": "Saddle <%= pet %>?"
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"useSaddle": "Saddle <%= pet %>?",
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"petName": "<%= potion %> <%= egg %>",
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"mountName": "<%= potion %> <%= mount %>"
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}
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@ -86,6 +86,7 @@
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"healer": "Sanador",
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"rogue": "Pícaro",
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"mage": "Mago",
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"mystery": "Mystery",
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"changeClass": "Cambiar Clase, Devolver Puntos de Atributo",
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"levelPopover": "Con cada nivel consigues un punto para asignar a un atributo a tu elección. Lo puedes asignar manualmente o dejar que el juego decida por tí usando una de las opciones de Asignación Automática.",
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"unallocated": "Puntos de Atributo no Asignados",
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@ -56,5 +56,8 @@
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"serverUnreach": "Error en la conexión al servidor.",
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"seeConsole": "(vea la consola de Chrome para más detalles)",
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"error": "Error",
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"menu": "Menu",
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"notifications": "Notifications",
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"clear": "Clear",
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"endTour": "End Tour"
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}
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@ -1,5 +1,5 @@
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{
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"messageLostItem": "Tu <%= itemText() %> se ha roto.",
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"messageLostItem": "Your <%= itemText %> broke.",
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"messageTaskNotFound": "Tarea no encontrada.",
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"messageTagNotFound": "Etiqueta no encontrada.",
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"messagePetNotFound": ":pet no encontrada en user.items.pets",
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@ -7,17 +7,17 @@
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"messageCannotFeedPet": "No se puede alimentar a esta mascota.",
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"messageAlreadyMount": "Ya tienes esa montura. Intenta alimentar a otra mascota.",
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"messageEvolve": "Has dominado a <%= egg %>, ¡vamos a dar una vuelta!",
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"messageLikesFood": "¡A <%= egg %> le encanta <%= foodText() %>!",
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"messageDontEnjoyFood": "<%= egg %> se comió <%= foodText() %> pero no parece que le guste.",
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"messageBought": "Bought <%= itemText() %>",
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"messageUnEquipped": "<%= itemText() %> un-equipped.",
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"messageLikesFood": "<%= egg %> really likes the <%= foodText %>!",
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"messageDontEnjoyFood": "<%= egg %> eats the <%= foodText %> but doesn't seem to enjoy it.",
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"messageBought": "Bought <%= itemText %>",
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"messageUnEquipped": "<%= itemText %> un-equipped.",
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"messageMissingEggPotion": "You're missing either that egg or that potion",
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"messageAlreadyPet": "You already have that pet. Try hatching a different combination!",
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"messageHatched": "Your egg hatched! Visit your stable to equip your pet.",
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"messageNotEnoughGold": "Not Enough Gold",
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"messageTwoHandled": "<%= gearText() %> is two-handled",
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"messageDropFood": "You've found <%= dropArticle %><%= dropText() %>! <%= dropNotes() %>",
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"messageDropEgg": "You've found a <%= dropText() %> Egg! <%= dropNotes() %>",
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"messageDropPotion": "You've found a <%= dropText() %> Hatching Potion! <%= dropNotes() %>",
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"messageFoundQuest": "You've found the quest \"<%= questText() %>\"!"
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"messageTwoHandled": "<%= gearText %> is two-handled",
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"messageDropFood": "You've found <%= dropArticle %><%= dropText %>! <%= dropNotes %>",
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"messageDropEgg": "You've found a <%= dropText %> Egg! <%= dropNotes %>",
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"messageDropPotion": "You've found a <%= dropText %> Hatching Potion! <%= dropNotes %>",
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"messageFoundQuest": "You've found the quest \"<%= questText %>\"!"
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}
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@ -32,5 +32,7 @@
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"useGems": "Si deseas un mascota, pero no puedes esperar más para que te toque, usa Gemas en <strong>Opciones > Inventario</strong> para comprar una!",
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"hatchAPot": "¿Eclosionar un <%= egg %> <%= potion %>?",
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"feedPet": "¿Dar de comer <%= article %><%= text %>a su <%= name %>?",
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"useSaddle": "¿Ensillar <%= pet %>?"
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"useSaddle": "¿Ensillar <%= pet %>?",
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"petName": "<%= potion %> <%= egg %>",
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"mountName": "<%= potion %> <%= mount %>"
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}
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@ -42,10 +42,14 @@
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"editTags": "Editar Etiquetas",
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"newTag": "Nueva Etiqueta",
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"clearFilters": "Limpiar Filtros",
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"streakName": "Logro(s) de Rachas",
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"streakName": "Streak Achievements",
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"streakText": "Ha realizado <%= streaks %> racha(s) de 21 días de tareas Diarias",
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"perfectName": "Día(s) Perfecto(s)",
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"perfectText": "Has realizado <%= perfects %> día(s) perfecto(s). Con este logro recibes una mejora de +nivel/2 a todas tus estadísticas durante el día siguiente.",
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"streakSingular": "Streaker",
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"streakSingularText": "Has performed a 21-day streak on a Daily",
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"perfectName": "Perfect Days",
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"perfectText": "Completed all active Dailies on <%= perfects %> days. With this achievement you get a +level/2 buff to all attributes for the next day.",
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"perfectSingular": "Perfect Day",
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"perfectSingularText": "Completed all active Dailies in one day. With this achievement you get a +level/2 buff to all attributes for the next day.",
|
||||
"streakerAchievement": "¡Has acumulado tu logro \"En racha\"! Cada 21 días de racha, ganarás 1 punto de logro.",
|
||||
"fortifyName": "Poción de Fortalecimiento.",
|
||||
"fortifyPop": "Devuelve todas sus tareas a un valor neutral (amarillo), y recupera toda la salud perdida.",
|
||||
|
|
|
|||
|
|
@ -86,6 +86,7 @@
|
|||
"healer": "Guérisseur",
|
||||
"rogue": "Voleur",
|
||||
"mage": "Mage",
|
||||
"mystery": "Mystère",
|
||||
"changeClass": "Changer de classe et rembourser les points d'attribut.",
|
||||
"levelPopover": "Vous pouvez affecter un point à un attribut de votre choix à chaque niveau gagné. Cette attribution peut se faire manuellement ou en laissant le jeu décider pour vous, en utilisant une des options d'Attribution Automatique.",
|
||||
"unallocated": "Points d'Attribut non alloués",
|
||||
|
|
|
|||
|
|
@ -14,28 +14,28 @@
|
|||
"landingend3": ". Cherchez-vous une approche plus privée ? Consultez nos",
|
||||
"landingadminlink": "solutions administratives",
|
||||
"landingend4": "qui sont parfaites pour les familles, les professeurs, les groupes d'entraide et les entreprises.",
|
||||
"marketing1Header": "Improve Your Habits By Playing A Game",
|
||||
"marketing1Lead1": "HabitRPG is a video game to help you improve real life habits. It \"gamifies\" your life by turning all your tasks (habits, dailies, and to-dos) into little monsters you have to conquer. The better you are at this, the more you progress in the game. If you slip up in life, your character starts backsliding in the game.",
|
||||
"marketing1Header": "Améliorer vos habitudes en jouant à un jeu",
|
||||
"marketing1Lead1": "HabitRPG est un jeu vidéo qui vous aide à améliorer vos habitudes dans la vraie vie. Il \"ludifie\" votre vie en transformant toutes vos tâches (habitudes, quotidiennes ou à faire) en petits monstres que vous devez vaincre. Plus vous êtes doué pour cela, plus vous progressez dans le jeu. Si vous dérapez dans la vraie vie, votre personnage commence à rétrograder dans le jeu. ",
|
||||
"marketing1Lead2": "<strong>Get Sweet Gear</strong>. Improve your habits to build up your avatar. Show off the sweet gear you've earned",
|
||||
"marketing1Lead2Title": "Get Sweet Gear",
|
||||
"marketing1Lead3": "<strong>Find Random Prizes</strong>. For some, it's the gamble which motivates them, a system called \"stochastic rewarding\". HabitRPG accomodates all reinforcement styles: positive, negative, predictable, and random.",
|
||||
"marketing1Lead3Title": "Find Random Prizes",
|
||||
"marketing1Lead3": "<strong>Gagnez des prix aléatoires</strong>. Certains trouvent leur motivation dans le jeu, grâce à un système appelé \"récompense stochastique\". HabitRPG conjugue tous les genres de renforcement : positif, négatif, prévisible, et aléatoire.",
|
||||
"marketing1Lead3Title": "Gagnez des prix aléatoires",
|
||||
"marketing2Header": "Compete With Friends, Join Interest Groups",
|
||||
"marketing2Lead1": "While you can solo-play HabitRPG, the lights really turn on when you start collaborating, competing, and holding each other accountable. The most effective part of any self-improvement program is social accountability, and what better an environment for accountability and competition than a video game?",
|
||||
"marketing2Lead2": "<strong>Combattez des boss</strong>. Qu'est-ce qu'un Jeu de Rôles sans batailles ? Combattez des bosse avec votre équipe. Les boss sont un \"mode de super-responsabilité\" - un jour où vous n'allez pas à la gym est un jour où le boss blesse <em>tout le monde</em>.",
|
||||
"marketing2Lead2": "<strong>Combattez des boss</strong>. Qu'est-ce qu'un Jeu de Rôles sans batailles ? Combattez des boss avec votre équipe. Les boss sont un \"mode de super-responsabilité\" - un jour où vous n'allez pas à la gym est un jour où le boss blesse <em>tout le monde</em>.",
|
||||
"marketing2Lead2Title": "Boss",
|
||||
"marketing2Lead3": "Les <strong>Défis</strong> vous permettent d'être en compétition avec vos amis ou des étrangers. Celui qui a fait de son mieux à la fin du défi gagne des prix spéciaux.",
|
||||
"marketing3Header": "Apps",
|
||||
"marketing3Header": "Applications",
|
||||
"marketing3Lead1Title": "Iphone & Android",
|
||||
"marketing3Lead1": "The <strong>iPhone & Android</strong> apps let you take care of business on the go. We realize that logging into the website to click buttons can be a drag.",
|
||||
"marketing3Lead1": "Les applications <strong>iPhone et Android</strong> vous permettent de vous occuper de vos affaires partout où vous allez. Nous sommes conscients que se connecter au site pour cliquer sur des boutons peut être un frein.",
|
||||
"marketing3Lead2": " Other <strong>3rd Party Tools</strong> tie HabitRPG into various aspects of your life. Our API provides easy integration for things like the <a href='https://chrome.google.com/webstore/detail/habitrpg/pidkmpibnnnhneohdgjclfdjpijggmjj?hl=en-US' target='_blank'>Chrome Extension</a>, for which you lose points when browsing unproductive websites, and gain points when on productive ones. <a href='http://habitrpg.wikia.com/wiki/App_and_Extension_Integrations' target='_blank'>See more here</a>",
|
||||
"marketing4Header": "Organizational Use",
|
||||
"marketing4Lead1Title": "Gamification In Education",
|
||||
"marketing4Lead1": "Education is one of the best sectors for gamification. We all know how glued to phones and games students are these days, harness that power! Pit your students against eachother in friendly competition. Reward good behavior with rare prizes. Watch their grades and behavior soar.",
|
||||
"marketing4Lead1Title": "Ludification dans l'éducation",
|
||||
"marketing4Lead1": "L'éducation est un des domaines où la ludification fonctionne le mieux. Nous savons tous à quel point les étudiants sont collés à leurs téléphones et à leurs jeux, de nos jours : à vous d'exploiter ce pouvoir ! Dressez vos élèves les uns contre les autres dans une compétition amicale. Récompensez les bons résultats avec des prix rares. Observez leurs notes et leur comportement remonter en flèche.",
|
||||
"marketing4Lead2Title": "Gamification In Health and Wellness",
|
||||
"marketing4Lead2": "Health care costs are on the rise, and something's gotta give. Hundreds of programs are built to reduce costs and improve wellness. We believe HabitRPG can pave a substantial path towards healthy lifestyles.",
|
||||
"marketing4Lead3Title": "Gamify Everything",
|
||||
"marketing4Lead3-1": "Want to gamify your life?",
|
||||
"marketing4Lead3-1": "Vous voulez faire de votre vie un jeu ?",
|
||||
"marketing4Lead3-2": "Interested in running a group in education, wellness, and more?",
|
||||
"marketing4Lead3-3": "Vous voulez en savoir plus ?",
|
||||
"playButton": "Jouer",
|
||||
|
|
|
|||
|
|
@ -82,7 +82,7 @@
|
|||
"weaponSpecialSpringMageText": "Bâton de Petit-suisse",
|
||||
"weaponSpecialSpringMageNotes": "Seuls les rongeurs les plus coriaces peuvent braver leur faim pour brandir ce bâton très puissant. Augmente l'INT de <%= int %> points et la PER de <%= per %>. Équipement en édition limitée du Printemps 2014.",
|
||||
"weaponSpecialSpringHealerText": "Os Ravissant",
|
||||
"weaponSpecialSpringHealerNotes": "FETCH! Adds <%= int %> points to INT. Limited Edition 2014 Spring Gear.",
|
||||
"weaponSpecialSpringHealerNotes": "VA CHERCHER ! Ajoute <%= int %> en INT. Équipement en Édition Limitée du Printemps 2014.",
|
||||
"armorBase0Text": "Habit simple",
|
||||
"armorBase0Notes": "Un vêtement ordinaire. N'apporte aucun avantage.",
|
||||
"armorWarrior1Text": "Armure de Cuir",
|
||||
|
|
@ -147,12 +147,12 @@
|
|||
"armorSpecialSpringWarriorNotes": "Soyeux comme le trèfle et résistant comme l'acier! Augmente la CON de <%= con %> points. Équipement en Édition Limitée du Printemps 2014.",
|
||||
"armorSpecialSpringMageText": "Bure de Rodentia",
|
||||
"armorSpecialSpringMageNotes": "Les souris vous sourient ! Augmente l'INT de <%= int %> points. Equipement en édition limitée du Printemps 2014.",
|
||||
"armorSpecialSpringHealerText": "Fuzzy Puppy Robes",
|
||||
"armorSpecialSpringHealerNotes": "Warm and snuggly, but protects its owner from harm. Adds <%= con %> points to CON. Limited Edition 2014 Spring Gear.",
|
||||
"armorSpecialSpringHealerText": "Robe de Chiot Touffu",
|
||||
"armorSpecialSpringHealerNotes": "Chaude et confortable mais protège quand même son propriétaire des blessures. Ajoute <%= con %> en CON. Équipement en Édition Limitée du Printemps 2014.",
|
||||
"armorMystery201402Text": "Robe du Messager",
|
||||
"armorMystery201402Notes": "Chatoyante et solide, cette robe possède de nombreuses poches dans lesquelles transporter des lettres.",
|
||||
"armorMystery201403Text": "Forest Walker Armor",
|
||||
"armorMystery201403Notes": "This mossy armor of woven wood bends with the movement of the wearer.",
|
||||
"armorMystery201403Text": "Armure du Marcheur Sylvain",
|
||||
"armorMystery201403Notes": "Cette armure mousseuse tissée de bois se plie au gré des mouvements de son porteur.",
|
||||
"headBase0Text": "Pas de casque",
|
||||
"headBase0Notes": "Pas de couvre-chef.",
|
||||
"headWarrior1Text": "Heaume de Cuir",
|
||||
|
|
@ -211,12 +211,12 @@
|
|||
"headSpecialCandycaneNotes": "Équipement en Édition Limitée de l'Hiver 2013 ! Ce chapeau est le plus délicieux du monde. Il est aussi connu pour ses apparitions et disparitions mystérieuses. Augmente la PER de <%= per %>.",
|
||||
"headSpecialSnowflakeText": "Couronne Flocon de neige",
|
||||
"headSpecialSnowflakeNotes": "Equipement en Edition Limitée de l'Hiver 2013 ! Celui qui porte cette couronne n'a jamais froid. Augmente l'INT de <%= int %>.",
|
||||
"headSpecialSpringRogueText": "Stealthy Kitty Mask",
|
||||
"headSpecialSpringRogueNotes": "Nobody will EVER guess that you are a cat burglar! Adds <%= per %> points to PER. Limited Edition 2014 Spring Gear.",
|
||||
"headSpecialSpringRogueText": "Masque de Chaton Furtif",
|
||||
"headSpecialSpringRogueNotes": "Personne ne devinera JAMAIS que vous êtes un chat cambrioleur ! Ajoute <%= per %> en PER. Équipement en Édition Limitée du Printemps 2014.",
|
||||
"headSpecialSpringWarriorText": "Casque aux Trèfles d'acier",
|
||||
"headSpecialSpringWarriorNotes": "Welded from sweet meadow clover, this helmet can resist even the mightiest blow. Adds <%= str %> points to STR. Limited Edition 2014 Spring Gear.",
|
||||
"headSpecialSpringWarriorNotes": "Formé de trèfles des champs, ce casque peut résister même au plus puissant des coups. Ajoute <%= str %> en FOR. Équipement en Édition Limitée du Printemps 2014.",
|
||||
"headSpecialSpringMageText": "Chapeau au Petit-suisse",
|
||||
"headSpecialSpringMageNotes": "This hat stores lots of powerful magic! Try not to nibble it. Adds <%= per %> points to PER. Limited Edition 2014 Spring Gear.",
|
||||
"headSpecialSpringMageNotes": "Ce chapeau renferme une puissante magie ! Essayez de ne pas le grignoter. Ajoute <%= per %> en PER. Équipement en Édition Limitée du Printemps 2014.",
|
||||
"headSpecialSpringHealerText": "Couronne de l'Amitié",
|
||||
"headSpecialSpringHealerNotes": "Cette couronne symbolise la loyauté et la dévotion à ses compagnons. Le chien est le meilleur ami de l'aventurier, après tout ! Augmente l'INT de <%= int %> points. Equipement en édition limitée du Printemps 2014.",
|
||||
"headMystery201402Text": "Heaume Ailé",
|
||||
|
|
@ -251,26 +251,26 @@
|
|||
"shieldSpecialYetiNotes": "Équipement en Édition Limitée de l'Hiver 2013 ! Ce bouclier réverbère la lumière de la neige. Augmente la CON de <%= con %>.",
|
||||
"shieldSpecialSnowflakeText": "Bouclier Flocon de neige",
|
||||
"shieldSpecialSnowflakeNotes": "Équipement en Édition Limitée de l'Hiver 2013 ! Chaque bouclier est unique. Augmente la CON de <%= con %>.",
|
||||
"shieldSpecialSpringRogueText": "Hook Claws",
|
||||
"shieldSpecialSpringRogueNotes": "Great for scaling tall buildings, and also for shredding carpets. Adds <%= str %> points to STR. Limited Edition 2014 Spring Gear.",
|
||||
"shieldSpecialSpringWarriorText": "Egg Shield",
|
||||
"shieldSpecialSpringWarriorNotes": "This shield never cracks, no matter how hard you hit it! Adds <%= con %> points to CON. Limited Edition 2014 Spring Gear.",
|
||||
"shieldSpecialSpringHealerText": "Squeaky Ball of Ultimate Protection",
|
||||
"shieldSpecialSpringRogueText": "Griffes-Crochet",
|
||||
"shieldSpecialSpringRogueNotes": "Idéal pour escalader de grands immeubles et aussi pour déchirer les carpettes. Ajoute <%= str %> en FOR. Équipement en Édition Limitée du Printemps 2014.",
|
||||
"shieldSpecialSpringWarriorText": "Bouclier-Œuf",
|
||||
"shieldSpecialSpringWarriorNotes": "Ce bouclier ne se fendille jamais, aussi fort que vous tapiez dessus ! Ajoute <%= con %> en CON. Équipement en Édition Limitée du Printemps 2014.",
|
||||
"shieldSpecialSpringHealerText": "Boulle Grinçante de Protection Ultime",
|
||||
"shieldSpecialSpringHealerNotes": "Une fois mordu, émet un son autant strident qu'interminable, rendant les ennemis zinzins! Augmente la CON de <%= con %> points. Equipement en édition limitée du Printemps 2014.",
|
||||
"backBase0Text": "Pas de Casque",
|
||||
"backBase0Notes": "Pas de couvre-chef.",
|
||||
"backMystery201402Text": "Ailes d'Or",
|
||||
"backMystery201402Notes": "Ces ailes brillantes ont des plumes qui étincellent au soleil !",
|
||||
"headAccessoryBase0Text": "No Head Accessory",
|
||||
"headAccessoryBase0Notes": "No Head Accessory.",
|
||||
"headAccessoryBase0Text": "Pas d'accessoire de tête",
|
||||
"headAccessoryBase0Notes": "Pas d'accessoire de tête.",
|
||||
"headAccessorySpecialSpringRogueText": "Oreilles de Chat Violet",
|
||||
"headAccessorySpecialSpringRogueNotes": "These feline ears twitch to detect incoming threats. Confers no stat bonus. Limited Edition 2014 Spring Gear.",
|
||||
"headAccessorySpecialSpringRogueNotes": "Ces oreilles félines remuent dans tous les sens pour détecter les menaces. Ne confère pas de bonus aux statistiques. Équipement en Édition Limitée du Printemps 2014.",
|
||||
"headAccessorySpecialSpringWarriorText": "Oreilles de Lapin Vert",
|
||||
"headAccessorySpecialSpringWarriorNotes": "Bunny ears that keenly detect every crunch of a carrot. Confers no status bonus. Limited Edition 2014 Spring Gear.",
|
||||
"headAccessorySpecialSpringWarriorNotes": "Des oreilles de lapin qui repèrent le moindre croquement de carotte. Ne confère pas de bonus aux statistiques. Équipement en Édition Limitée du Printemps 2014.",
|
||||
"headAccessorySpecialSpringMageText": "Oreilles de Souris Bleue",
|
||||
"headAccessorySpecialSpringMageNotes": "Ces oreilles de souris rondes sont douces comme de la soie. N'apporte aucun bonus aux statistiques. Equipement en Edition limitée du printemps 2014.",
|
||||
"headAccessorySpecialSpringHealerText": "Oreilles de Chien Jaune",
|
||||
"headAccessorySpecialSpringHealerNotes": "Floppy but cute. Wanna play? Confers no stat bonus. Limited Edition 2014 Spring Gear.",
|
||||
"headAccessoryMystery201403Text": "Forest Walker Antlers",
|
||||
"headAccessoryMystery201403Notes": "These antlers shimmer with moss and lichen."
|
||||
"headAccessorySpecialSpringHealerNotes": "Flottant mais mignon. On joue ? Ne confère pas de bonus aux statistiques. Équipement en Édition Limitée du Printemps 2014.",
|
||||
"headAccessoryMystery201403Text": "Bois du Marcheur Sylvain",
|
||||
"headAccessoryMystery201403Notes": "Ces bois miroitent de mousse et de lichens."
|
||||
}
|
||||
|
|
@ -42,7 +42,7 @@
|
|||
"veteran": "Vétéran",
|
||||
"veteranText": "A résisté à Habit le Gris (notre site pre Angular) et a gagné de nombreuses cicatrices de guerre à cause de ses bugs.",
|
||||
"originalUser": "Utilisateur d'origine !",
|
||||
"originalUserText": "One of the <em>very</em> original early adopters. Talk about alpha tester!",
|
||||
"originalUserText": "L'un des adeptes <em>très</em> précoces d'origine. Ça c'est du test alpha !",
|
||||
"habitBirthday": "Fête d'Anniversaire 2014 d'HabitRPG",
|
||||
"habitBirthdayText": "A participé à la Fête d'Anniversaire 2014 d'HabitRPG",
|
||||
"memberSince": "- Membre depuis",
|
||||
|
|
@ -56,5 +56,8 @@
|
|||
"serverUnreach": "Serveur inaccessible.",
|
||||
"seeConsole": "(voir la console Chrome pour plus de détails).",
|
||||
"error": "Erreur",
|
||||
"menu": "Menu",
|
||||
"notifications": "Notifications",
|
||||
"clear": "Clear",
|
||||
"endTour": "Terminer la visite"
|
||||
}
|
||||
|
|
@ -1,5 +1,5 @@
|
|||
{
|
||||
"messageLostItem": "Votre <%= itemTxt() %> s'est cassé·e.",
|
||||
"messageLostItem": "Your <%= itemText %> broke.",
|
||||
"messageTaskNotFound": "Tâche non trouvée.",
|
||||
"messageTagNotFound": "Étiquette non trouvée.",
|
||||
"messagePetNotFound": ":pet non trouvé dans user.items.pets",
|
||||
|
|
@ -7,17 +7,17 @@
|
|||
"messageCannotFeedPet": "Vous ne pouvez pas nourrir ce familier.",
|
||||
"messageAlreadyMount": "Vous avez déjà cette monture. Essayez de nourrir un autre familier.",
|
||||
"messageEvolve": "Vous avez domptez <%= egg %>, allez faire un tour !",
|
||||
"messageLikesFood": "<%= egg %> apprécie vraiment le/la <%= foodText() %> !",
|
||||
"messageDontEnjoyFood": "<%= egg %> mange le/la <%= foodText() %> mais il n'a pas l'air d'aimer ça.",
|
||||
"messageBought": "Vous avez acheté <%= itemText() %>",
|
||||
"messageUnEquipped": "<%= itemText() %> un-equipped.",
|
||||
"messageLikesFood": "<%= egg %> really likes the <%= foodText %>!",
|
||||
"messageDontEnjoyFood": "<%= egg %> eats the <%= foodText %> but doesn't seem to enjoy it.",
|
||||
"messageBought": "Bought <%= itemText %>",
|
||||
"messageUnEquipped": "<%= itemText %> un-equipped.",
|
||||
"messageMissingEggPotion": "Il vous manque cet œuf ou cette potion.",
|
||||
"messageAlreadyPet": "Vous avez déjà ce familier. Essayez de faire éclore une combinaison différente !",
|
||||
"messageHatched": "Votre œuf a éclot ! Allez voir à l’Écurie pour équiper votre familier.",
|
||||
"messageNotEnoughGold": "Pas assez d'Or",
|
||||
"messageTwoHandled": "<%= gearText() %> est une arme à deux mains.",
|
||||
"messageDropFood": "Vous avez trouvé <%= dropArticle %><%= dropText() %> ! <%= dropNotes() %>",
|
||||
"messageDropEgg": "You've found a <%= dropText() %> Egg! <%= dropNotes() %>",
|
||||
"messageDropPotion": "You've found a <%= dropText() %> Hatching Potion! <%= dropNotes() %>",
|
||||
"messageFoundQuest": "Vous avez trouvé la quête \"<%= questText() %>\" !"
|
||||
"messageTwoHandled": "<%= gearText %> is two-handled",
|
||||
"messageDropFood": "You've found <%= dropArticle %><%= dropText %>! <%= dropNotes %>",
|
||||
"messageDropEgg": "You've found a <%= dropText %> Egg! <%= dropNotes %>",
|
||||
"messageDropPotion": "You've found a <%= dropText %> Hatching Potion! <%= dropNotes %>",
|
||||
"messageFoundQuest": "You've found the quest \"<%= questText %>\"!"
|
||||
}
|
||||
|
|
@ -32,5 +32,7 @@
|
|||
"useGems": "Si vous voulez un familier et que vous n'en pouvez plus d'attendre de le trouver, utilisez des Gemmes dans <strong>Options > Inventaire</strong> pour en acheter un !",
|
||||
"hatchAPot": "Faire éclore un <%= potion %> <%= egg %> ?",
|
||||
"feedPet": "Donner <%= article %><%= text %> à <%= name %> ?",
|
||||
"useSaddle": "Seller <%= pet %> ?"
|
||||
"useSaddle": "Seller <%= pet %> ?",
|
||||
"petName": "<%= potion %> <%= egg %>",
|
||||
"mountName": "<%= potion %> <%= mount %>"
|
||||
}
|
||||
|
|
@ -30,5 +30,5 @@
|
|||
"mustLvlQuest": "Vous devez être au niveau <%= level %> pour acheter cette quête !",
|
||||
"sureAbort": "Vous êtes sûr(e) de vouloir annuler cette mission ? Elle sera annulée pour toute votre équipe et toute la progression sera perdue.",
|
||||
"doubleSureAbort": "Êtes-vous sûr(e) et certain(e) ? Assurez-vous qu'ils ne vont pas vous détester pour le reste de votre vie !",
|
||||
"questWarning": "Remember: only current party members will be invited. Once the invitation is sent, no new party members can join the quest!"
|
||||
"questWarning": "N'oubliez pas : seuls les membres actuels de l'équipe seront invités. Une fois que l'invitation est envoyé, aucun nouveau membre de l'équipe ne peut rejoindre la quête !"
|
||||
}
|
||||
|
|
@ -5,8 +5,8 @@
|
|||
"questEvilSantaBoss": "Père Trappeur",
|
||||
"questEvilSantaDropBearCubPolarMount": "Ours Polaire (Monture)",
|
||||
"questEvilSanta2Text": "Trouver le petit",
|
||||
"questEvilSanta2Notes": "La maman de l'ourson s'enfuyait vers les étendues glacées quand elle a été capturée par le trappeur. A l'orée du bois, elle renifle l'air. Vous entendez des bruits de brindilles écrasées et de neige foulée à travers le son cristallin de la forêt. Des empreintes de pattes ! Vous suivez tous les deux la piste en courant et, après de nombreuses empreintes et brindilles brisées, vous retrouvez son ourson !",
|
||||
"questEvilSanta2Completion": "Vous avez retrouvé l'ourson ! La maman et son petit ne sauraient être plus reconnaissant. En gage de leur gratitude, ils ont décidé de vous accompagner jusqu'à la fin des temps.",
|
||||
"questEvilSanta2Notes": "L'ourson s'est enfui vers les étendues glacées quand sa maman a été capturée par le trappeur. A l'orée du bois, elle renifle l'air. Vous entendez des bruits de brindilles écrasées et de neige foulée à travers le son cristallin de la forêt. Des empreintes de pattes ! Vous suivez tous les deux la piste en courant. Trouvez toutes les empreintes et les brindilles brisées, et retrouvez son ourson !",
|
||||
"questEvilSanta2Completion": "Vous avez retrouvé l'ourson ! La maman et son petit ne sauraient être plus reconnaissants. En gage de leur gratitude, ils ont décidé de vous accompagner jusqu'à la fin des temps.",
|
||||
"questEvilSanta2CollectTracks": "Piste",
|
||||
"questEvilSanta2CollectBranches": "Brindilles brisées",
|
||||
"questEvilSanta2DropBearCubPolarPet": "Ours Polaire (Familier)",
|
||||
|
|
@ -34,8 +34,8 @@
|
|||
"questVice2CollectLightCrystal": "L'Ombre de Vice",
|
||||
"questVice2DropVice3Quest": "Vice, partie 3 (Parchemin)",
|
||||
"questVice3Text": "Le Réveil de Vice",
|
||||
"questVice3Notes": "Après de nombreux efforts, votre équipe a découvert l'antre de Vice. Le monstre massif toise votre équipe avec dégoût. Tandis que des ombres tourbillonnent autour de vous, vous entendez une voix dans votre tête, \"Encore des idiots d'habitants d'Habitica qui viennent me rendre visite? Comme c'est mignon. Vous auriez été plus avisé de ne pas venir\". Le titan écailleux bouge sa tête en arrière et se prépare à attaquer. C'est votre chance ! Donnez tout ce que vous avez et battez Vice une bonne fois pour toutes !",
|
||||
"questVice3Completion": "Les ombres se dissipent de la caverne et un silence de plomb tombe. Ma parole, vous avez réussi ! Vous avez vaincu Vice ! Vous et votre équipe lâchez un soupir de soulagement. Profitez de votre victoire, braves Habitiens, mais retenez ce que vous avez appris en vainquant Vice et allez de l'avant. Il y a encore des tâches à accomplir et des maux potentiellement encore pire à vaincre !",
|
||||
"questVice3Notes": "Après de nombreux efforts, votre équipe a découvert l'antre de Vice. Le monstre massif toise votre équipe avec dégoût. Tandis que des ombres tourbillonnent autour de vous, vous entendez une voix murmurer dans votre tête : \"Encore des idiots d'habitants d'Habitica qui viennent me rendre visite? Comme c'est mignon. Vous auriez été plus avisés de ne pas venir\". Le titan écailleux rejette la tête en arrière et se prépare à attaquer. C'est votre chance ! Donnez tout ce que vous avez et battez Vice une bonne fois pour toutes !",
|
||||
"questVice3Completion": "Les ombres se dissipent de la caverne et un silence de plomb tombe. Ma parole, vous avez réussi ! Vous avez vaincu Vice ! Vous et votre équipe pouvez enfin laisser échapper un soupir de soulagement. Profitez de votre victoire, braves Habitiens, mais retenez ce que vous avez appris en vainquant Vice et allez de l'avant. Il y a encore des tâches à accomplir et des maux potentiellement pires à vaincre !",
|
||||
"questVice3Boss": "Vice, la Vouivre des Ténèbres",
|
||||
"questVice3DropWeaponSpecial2": "Hampe du Dragon de Stephen Weber",
|
||||
"questVice3DropDragonEgg": "Dragon (Œuf)",
|
||||
|
|
@ -43,6 +43,6 @@
|
|||
"questEggHuntText": "Chasse aux Œufs ",
|
||||
"questEggHuntNotes": "Overnight, strange plain eggs have appeared everywhere: in Matt's stables, behind the counter at the Tavern, and even among the pet eggs at the Marketplace! What a nuisance! \"Nobody knows where they came from, or what they might hatch into,\" says @Megan, \"but we can't just leave them laying around! Work hard and search hard to help me gather up these mysterious eggs. Maybe if you collect enough, there will be some extras left over for you...\"",
|
||||
"questEggHuntCompletion": "You did it! In gratitude, @Megan gives you ten of the eggs. \"I don't think they hatch, exactly,\" she says, \"and they certainly won't grow into mounts. But that doesn't mean you can't dye them beautiful colors!\"",
|
||||
"questEggHuntCollectPlainEgg": "Plain Egg",
|
||||
"questEggHuntDropPlainEgg": "Plain Egg"
|
||||
"questEggHuntCollectPlainEgg": "Œuf simple",
|
||||
"questEggHuntDropPlainEgg": "Œuf simple"
|
||||
}
|
||||
|
|
@ -28,7 +28,7 @@
|
|||
"spellHealerBrightnessText": "Éclat Brûlant",
|
||||
"spellHealerBrightnessNotes": "Vous lancez un éclat de lumière qui aveugle toutes vos tâches. Vos tâches perdent de leur couleur rouge.",
|
||||
"spellHealerProtectAuraText": "Aura Protectrice",
|
||||
"spellHealerProtectAuraNotes": "Une aura magique entoure votre équipe, les protégeant des dégâts. Les membres de votre équipe gagnent un buff de défense. ",
|
||||
"spellHealerProtectAuraNotes": "Une aura magique entoure les membres de votre équipe, les protégeant des dégâts. Les membres de votre équipe gagnent un buff de défense. ",
|
||||
"spellHealerHealAllText": "Bénédiction",
|
||||
"spellHealerHealAllNotes": "Une lumière apaisante enveloppe votre équipe et soigne ses membres de leurs blessures. Les membres de votre équipe gagnent une augmentation de leur santé.",
|
||||
"spellSpecialSnowballAuraText": "Boule de neige",
|
||||
|
|
|
|||
|
|
@ -42,10 +42,14 @@
|
|||
"editTags": "Modifier les étiquettes",
|
||||
"newTag": "Ajouter une étiquette",
|
||||
"clearFilters": "Supprimer les filtres",
|
||||
"streakName": "Succès de combo",
|
||||
"streakName": "Streak Achievements",
|
||||
"streakText": "A réussi <%= streaks %> combo(s) de 21 jours dans ses tâches quotidiennes",
|
||||
"perfectName": "Jour(s) Parfait(s)",
|
||||
"perfectText": "A réussi <%= perfects %> jour(s) parfait(s). Avec ce succès, vous gagnez un bonus correspondant à votre niveau divisé par deux à tous les attributs pour le jour suivant.",
|
||||
"streakSingular": "Streaker",
|
||||
"streakSingularText": "Has performed a 21-day streak on a Daily",
|
||||
"perfectName": "Perfect Days",
|
||||
"perfectText": "Completed all active Dailies on <%= perfects %> days. With this achievement you get a +level/2 buff to all attributes for the next day.",
|
||||
"perfectSingular": "Perfect Day",
|
||||
"perfectSingularText": "Completed all active Dailies in one day. With this achievement you get a +level/2 buff to all attributes for the next day.",
|
||||
"streakerAchievement": "Vous avez atteint le Succès \"Combo\" ! Tous les 21 jours de combo, vous y ajoutez 1 point de succès.",
|
||||
"fortifyName": "Potion de Fortification",
|
||||
"fortifyPop": "Fait revenir toutes les tâches à une valeur neutre (couleur jaune) et restaure tous les points de santé que vous aviez perdus.",
|
||||
|
|
|
|||
|
|
@ -86,6 +86,7 @@
|
|||
"healer": "Guaritore",
|
||||
"rogue": "Assassino",
|
||||
"mage": "Mago",
|
||||
"mystery": "Mistero",
|
||||
"changeClass": "Cambia classe, recupera Punti Attributo allocati",
|
||||
"levelPopover": "Ogni volta che sali di livello ottieni un punto da assegnare ad un attributo a tua scelta. Puoi farlo manualmente, o lasciare che se ne occupi il gioco selezionando una delle opzioni di allocazione automatica.",
|
||||
"unallocated": "Punti Attributo non allocati",
|
||||
|
|
|
|||
|
|
@ -15,7 +15,7 @@
|
|||
"landingadminlink": "pacchetti amministrativi",
|
||||
"landingend4": "che sono perfetti per le famiglie, gli insegnanti, i gruppi di supporto e le imprese.",
|
||||
"marketing1Header": "Migliora le tue abitudini con un gioco!",
|
||||
"marketing1Lead1": "HabitRPG is a video game to help you improve real life habits. It \"gamifies\" your life by turning all your tasks (habits, dailies, and to-dos) into little monsters you have to conquer. The better you are at this, the more you progress in the game. If you slip up in life, your character starts backsliding in the game.",
|
||||
"marketing1Lead1": "HabitRPG è un videogioco il cui obiettivo è aiutarti a migliorare le tue abitudini nella vita reale. Rende le tue giornate più stimolanti trasformando tutti i tuoi impegni (habits, dailies, to-do) in piccoli mostri che devi sconfiggere. Più diventi bravo in questo, maggiori saranno i tuoi prograssi nel gioco. Se trascuri qualcosa nella vita reale, il tuo personaggio ne risente nel gioco.",
|
||||
"marketing1Lead2": "<strong>Get Sweet Gear</strong>. Improve your habits to build up your avatar. Show off the sweet gear you've earned",
|
||||
"marketing1Lead2Title": "Get Sweet Gear",
|
||||
"marketing1Lead3": "<strong>Find Random Prizes</strong>. For some, it's the gamble which motivates them, a system called \"stochastic rewarding\". HabitRPG accomodates all reinforcement styles: positive, negative, predictable, and random.",
|
||||
|
|
@ -24,7 +24,7 @@
|
|||
"marketing2Lead1": "While you can solo-play HabitRPG, the lights really turn on when you start collaborating, competing, and holding each other accountable. The most effective part of any self-improvement program is social accountability, and what better an environment for accountability and competition than a video game?",
|
||||
"marketing2Lead2": "<strong>Fight Bosses</strong>. What's a Role Playing Game without battles? Fight bosses with your party. Bosses are \"super accountability mode\" - a day you miss the gym is a day the boss hurts <em>everyone</em>.",
|
||||
"marketing2Lead2Title": "Boss",
|
||||
"marketing2Lead3": "<strong>Challenges</strong> let you compete with friends and strangers. Whoever does the best at the end of a challenge wins special prizes.",
|
||||
"marketing2Lead3": "Le <strong>sfide</strong> ti permettono di competere con i tuoi amici e utenti di tutto il mondo. Al termine della sfida, chi ha dato il meglio di sè riceve dei premi speciali.",
|
||||
"marketing3Header": "Applicazioni",
|
||||
"marketing3Lead1Title": "Iphone & Android",
|
||||
"marketing3Lead1": "Le app per <strong>iPhone & Android</strong> ti permettono di gestire le tue attività in qualsiasi momento. Sappiamo che accedere al sito web solamente per premere dei bottoni può essere noioso.",
|
||||
|
|
|
|||
|
|
@ -56,5 +56,8 @@
|
|||
"serverUnreach": "Il server non è attualmente raggiungibile.",
|
||||
"seeConsole": "(guarda la console di Chrome per ulteriori dettagli).",
|
||||
"error": "Errore",
|
||||
"menu": "Menu",
|
||||
"notifications": "Notifications",
|
||||
"clear": "Clear",
|
||||
"endTour": "Fine tour"
|
||||
}
|
||||
|
|
@ -1,5 +1,5 @@
|
|||
{
|
||||
"messageLostItem": "Il tuo oggetto <%= itemText() %> si è rotto.",
|
||||
"messageLostItem": "Your <%= itemText %> broke.",
|
||||
"messageTaskNotFound": "Attività non trovata.",
|
||||
"messageTagNotFound": "Etichetta non trovata.",
|
||||
"messagePetNotFound": ":animale non trovato in user.items.pets",
|
||||
|
|
@ -7,17 +7,17 @@
|
|||
"messageCannotFeedPet": "Non puoi nutrire questo animale.",
|
||||
"messageAlreadyMount": "Possiedi già quella cavalcatura. Prova a dare da mangiare ad un altro animale.",
|
||||
"messageEvolve": "Hai appena addomesticato <%= egg %>, andiamo a farci un giro!",
|
||||
"messageLikesFood": "<%= egg %> apprezza <%= foodText() %>!",
|
||||
"messageDontEnjoyFood": "<%= egg %> mangia <%= foodText() %>, ma non sembra piacergli molto.",
|
||||
"messageBought": "Hai comprato <%= itemText() %>",
|
||||
"messageUnEquipped": "<%= itemText() %> non è più equipaggiato.",
|
||||
"messageLikesFood": "<%= egg %> really likes the <%= foodText %>!",
|
||||
"messageDontEnjoyFood": "<%= egg %> eats the <%= foodText %> but doesn't seem to enjoy it.",
|
||||
"messageBought": "Bought <%= itemText %>",
|
||||
"messageUnEquipped": "<%= itemText %> un-equipped.",
|
||||
"messageMissingEggPotion": "Ti manca un uovo o una pozione.",
|
||||
"messageAlreadyPet": "Possiedi già quell'animale. Prova un'altra combinazione!",
|
||||
"messageHatched": "Il tuo uovo si è schiuso! Vai alla Scuderia per equipaggiarlo.",
|
||||
"messageNotEnoughGold": "Non hai abbastanza Oro",
|
||||
"messageTwoHandled": "<%= gearText() %> è un'arma a due mani.",
|
||||
"messageDropFood": "Hai trovato <%= dropArticle %><%= dropText() %>! <%= dropNotes() %>",
|
||||
"messageDropEgg": "Hai trovato un Uovo <%= dropText() %>! <%= dropNotes() %>",
|
||||
"messageDropPotion": "Hai trovato una Pozione di Schiusura <%= dropText() %>! <%= dropNotes() %>",
|
||||
"messageFoundQuest": "Hai trovato la missione \"<%= questText() %>\"!"
|
||||
"messageTwoHandled": "<%= gearText %> is two-handled",
|
||||
"messageDropFood": "You've found <%= dropArticle %><%= dropText %>! <%= dropNotes %>",
|
||||
"messageDropEgg": "You've found a <%= dropText %> Egg! <%= dropNotes %>",
|
||||
"messageDropPotion": "You've found a <%= dropText %> Hatching Potion! <%= dropNotes %>",
|
||||
"messageFoundQuest": "You've found the quest \"<%= questText %>\"!"
|
||||
}
|
||||
|
|
@ -32,5 +32,7 @@
|
|||
"useGems": "Se hai messo gli occhi su un animale, ma non vuoi aspettare ancora per averlo, usa le Gemme in <strong>Opzioni > Inventario</strong> per comprarne uno!",
|
||||
"hatchAPot": "Far nascere <%= egg %> <%= potion %>?",
|
||||
"feedPet": "Dare da mangiare <%= article %><%= text %> al tuo <%= name %>?",
|
||||
"useSaddle": "Mettere la sella a <%= pet %>?"
|
||||
"useSaddle": "Mettere la sella a <%= pet %>?",
|
||||
"petName": "<%= potion %> <%= egg %>",
|
||||
"mountName": "<%= potion %> <%= mount %>"
|
||||
}
|
||||
|
|
@ -30,5 +30,5 @@
|
|||
"mustLvlQuest": "Devi essere almeno di livello <%= level %> per comprare questa missione!",
|
||||
"sureAbort": "Vuoi davvero annullare la missione? Verrà annullata per tutti i membri della squadra e tutti i progressi andranno persi.",
|
||||
"doubleSureAbort": "Sei veramente sicuro? Assicurati che non ti odieranno per sempre!",
|
||||
"questWarning": "Remember: only current party members will be invited. Once the invitation is sent, no new party members can join the quest!"
|
||||
"questWarning": "Ricorda: solo chi è attualmente parte della squadra sarà invitato. Una volta che l'invito è stato spedito, nessun nuovo membro potrà partecipare alla missione!"
|
||||
}
|
||||
|
|
@ -41,8 +41,8 @@
|
|||
"questVice3DropDragonEgg": "Drago (uovo)",
|
||||
"questVice3DropShadeHatchingPotion": "Pozione Ombra",
|
||||
"questEggHuntText": "Caccia all'Uovo",
|
||||
"questEggHuntNotes": "Overnight, strange plain eggs have appeared everywhere: in Matt's stables, behind the counter at the Tavern, and even among the pet eggs at the Marketplace! What a nuisance! \"Nobody knows where they came from, or what they might hatch into,\" says @Megan, \"but we can't just leave them laying around! Work hard and search hard to help me gather up these mysterious eggs. Maybe if you collect enough, there will be some extras left over for you...\"",
|
||||
"questEggHuntCompletion": "You did it! In gratitude, @Megan gives you ten of the eggs. \"I don't think they hatch, exactly,\" she says, \"and they certainly won't grow into mounts. But that doesn't mean you can't dye them beautiful colors!\"",
|
||||
"questEggHuntCollectPlainEgg": "Uovo Pianura",
|
||||
"questEggHuntDropPlainEgg": "Uovo Pianura"
|
||||
"questEggHuntNotes": "Durante la notte, delle strane uova hanno cominciato ad apparire ovunque: nelle scuderie di Matt, dietro il bancone della Taverna e persino tra le altre uova nel Mercato! Che seccatura! \"Nessuno sa da dove vengano, o cosa racchiudono al loro interno\", dice @Megan, \"ma non possiamo fare finta di niente e lasciarle in giro! Cerca dappertutto facendo molta attenzione e aiutami a raccogliere tutte queste uova misteriose. Magari se le trovi tutte ci sarà una piccola sorpresa...\"",
|
||||
"questEggHuntCompletion": "Ce l'hai fatta! @Megan ti dà dieci delle uova. \"Non credo che si schiuderanno, quindi sicuramente non potrai cavalcarle, ma ciò non significa che tu non possa tingerle con dei bellissimi colori!\"",
|
||||
"questEggHuntCollectPlainEgg": "Uovo Semplice",
|
||||
"questEggHuntDropPlainEgg": "Uovo Semplice"
|
||||
}
|
||||
|
|
@ -42,10 +42,14 @@
|
|||
"editTags": "Modifica etichette",
|
||||
"newTag": "Nuova etichetta",
|
||||
"clearFilters": "Disattiva filtri",
|
||||
"streakName": "Trofei Serie",
|
||||
"streakName": "Streak Achievements",
|
||||
"streakText": "Ha completato <%= streaks %> serie di 21 giorni nelle Daily",
|
||||
"perfectName": "Giorni Perfetti",
|
||||
"perfectText": "Ha completato <%= perfects %> Giorni Perfetti. Grazie a questo Trofeo verrà applicato un bonus +livello/2 a tutte le statistiche per il giorno successivo.",
|
||||
"streakSingular": "Streaker",
|
||||
"streakSingularText": "Has performed a 21-day streak on a Daily",
|
||||
"perfectName": "Perfect Days",
|
||||
"perfectText": "Completed all active Dailies on <%= perfects %> days. With this achievement you get a +level/2 buff to all attributes for the next day.",
|
||||
"perfectSingular": "Perfect Day",
|
||||
"perfectSingularText": "Completed all active Dailies in one day. With this achievement you get a +level/2 buff to all attributes for the next day.",
|
||||
"streakerAchievement": "Hai ottenuto il Trofeo \"Streaker\"! Ogni 21 giorni di serie in una Daily, guadagni un ulteriore Trofeo.",
|
||||
"fortifyName": "Pozione di Fortificazione",
|
||||
"fortifyPop": "Fa tornare tutte le attività al valore neutro (colore giallo) e ripristina tutti i punti vita persi.",
|
||||
|
|
|
|||
|
|
@ -86,6 +86,7 @@
|
|||
"healer": "Heler",
|
||||
"rogue": "Dief",
|
||||
"mage": "Magiër",
|
||||
"mystery": "Mystery",
|
||||
"changeClass": "Verander Klasse, Teruggeven van Atribuut Punten",
|
||||
"levelPopover": "Elk Niveau geeft je één punt om toe te wijzen aan een attribuut van jouw keuze. Je kan dit handmatig doen, of het spel voor jou laten beslissen door gebruik te maken van één van de Automatische Toekenning opties. ",
|
||||
"unallocated": "Nog Niet Toegewezen Attribuut Punten.",
|
||||
|
|
|
|||
|
|
@ -56,5 +56,8 @@
|
|||
"serverUnreach": "Server momenteel niet bereikbaar.",
|
||||
"seeConsole": "(zie Chrome console voor meer details).",
|
||||
"error": "Fout",
|
||||
"menu": "Menu",
|
||||
"notifications": "Notifications",
|
||||
"clear": "Clear",
|
||||
"endTour": "End Tour"
|
||||
}
|
||||
|
|
@ -1,5 +1,5 @@
|
|||
{
|
||||
"messageLostItem": "Je <%= itemText() %> is stuk gegaan.",
|
||||
"messageLostItem": "Your <%= itemText %> broke.",
|
||||
"messageTaskNotFound": "Taak niet gevonden.",
|
||||
"messageTagNotFound": "Label niet gevonden.",
|
||||
"messagePetNotFound": ":pet niet gevonden in user.items.pets",
|
||||
|
|
@ -7,17 +7,17 @@
|
|||
"messageCannotFeedPet": "Dit dier kan niet gevoerd worden.",
|
||||
"messageAlreadyMount": "Je hebt dat rijdier al. Probeer een ander dier te voeren.",
|
||||
"messageEvolve": "Je hebt <%= egg %> getemd, laten we op weg gaan!",
|
||||
"messageLikesFood": "<%= egg %> houdt echt van de <%= foodText() %>!",
|
||||
"messageDontEnjoyFood": "<%= egg %> eet de <%= foodText() %> maar lijkt er niet echt van te genieten.",
|
||||
"messageBought": "Bought <%= itemText() %>",
|
||||
"messageUnEquipped": "<%= itemText() %> un-equipped.",
|
||||
"messageLikesFood": "<%= egg %> really likes the <%= foodText %>!",
|
||||
"messageDontEnjoyFood": "<%= egg %> eats the <%= foodText %> but doesn't seem to enjoy it.",
|
||||
"messageBought": "Bought <%= itemText %>",
|
||||
"messageUnEquipped": "<%= itemText %> un-equipped.",
|
||||
"messageMissingEggPotion": "You're missing either that egg or that potion",
|
||||
"messageAlreadyPet": "You already have that pet. Try hatching a different combination!",
|
||||
"messageHatched": "Your egg hatched! Visit your stable to equip your pet.",
|
||||
"messageNotEnoughGold": "Not Enough Gold",
|
||||
"messageTwoHandled": "<%= gearText() %> is two-handled",
|
||||
"messageDropFood": "You've found <%= dropArticle %><%= dropText() %>! <%= dropNotes() %>",
|
||||
"messageDropEgg": "You've found a <%= dropText() %> Egg! <%= dropNotes() %>",
|
||||
"messageDropPotion": "You've found a <%= dropText() %> Hatching Potion! <%= dropNotes() %>",
|
||||
"messageFoundQuest": "You've found the quest \"<%= questText() %>\"!"
|
||||
"messageTwoHandled": "<%= gearText %> is two-handled",
|
||||
"messageDropFood": "You've found <%= dropArticle %><%= dropText %>! <%= dropNotes %>",
|
||||
"messageDropEgg": "You've found a <%= dropText %> Egg! <%= dropNotes %>",
|
||||
"messageDropPotion": "You've found a <%= dropText %> Hatching Potion! <%= dropNotes %>",
|
||||
"messageFoundQuest": "You've found the quest \"<%= questText %>\"!"
|
||||
}
|
||||
|
|
@ -32,5 +32,7 @@
|
|||
"useGems": "Als je je oog hebt laten vallen op een dier, maar je kan niet langer wachten tot je het vindt, gebruik dan Edelstenen in <strong>Opties > Boedel</strong> om er één te kopen!",
|
||||
"hatchAPot": "<%= potion %> <%= egg %> uitbroeden?",
|
||||
"feedPet": "Voer <%= article %><%= text %> aan je <%= name %>?",
|
||||
"useSaddle": "<%= pet %> zadelen?"
|
||||
"useSaddle": "<%= pet %> zadelen?",
|
||||
"petName": "<%= potion %> <%= egg %>",
|
||||
"mountName": "<%= potion %> <%= mount %>"
|
||||
}
|
||||
|
|
@ -42,10 +42,14 @@
|
|||
"editTags": "Bewerk Labels",
|
||||
"newTag": "Nieuw Label",
|
||||
"clearFilters": "Wis Filters",
|
||||
"streakName": "Serie Prestatie(s)",
|
||||
"streakName": "Streak Achievements",
|
||||
"streakText": "Heeft <%= streaks %> 21-dagen series behaald op Dagelijkse Taken",
|
||||
"perfectName": "Perfecte Dag(en)",
|
||||
"perfectText": "Heeft <%= perfects %> perfecte dag(en) voltooid. Met deze prestatie krijg je een +niveau/2 bonus voor alle statistieken van de volgende dag.",
|
||||
"streakSingular": "Streaker",
|
||||
"streakSingularText": "Has performed a 21-day streak on a Daily",
|
||||
"perfectName": "Perfect Days",
|
||||
"perfectText": "Completed all active Dailies on <%= perfects %> days. With this achievement you get a +level/2 buff to all attributes for the next day.",
|
||||
"perfectSingular": "Perfect Day",
|
||||
"perfectSingularText": "Completed all active Dailies in one day. With this achievement you get a +level/2 buff to all attributes for the next day.",
|
||||
"streakerAchievement": "Je hebt je \"Serie\" Prestatie gestapeld! Elke serie van 21 dagen, geeft je hier 1 prestatie punt.",
|
||||
"fortifyName": "Versterk Drankje",
|
||||
"fortifyPop": "Breng alle taken terug op neutrale waarde (gele kleur), en herstel alle verloren Gezondheid.",
|
||||
|
|
|
|||
|
|
@ -86,6 +86,7 @@
|
|||
"healer": "Uzdrowiciel",
|
||||
"rogue": "Łotrzyk",
|
||||
"mage": "Mag",
|
||||
"mystery": "Mystery",
|
||||
"changeClass": "Zmiana Klasy, Przywracanie Punktów Atrybutów",
|
||||
"levelPopover": "Każdy poziom zapewnia ci jeden punkt, który możesz przydzielić do wybranego przez siebie atrybutu. Możesz zrobić to manualnie, lub pozwolić aby gra zdecydowała za ciebie używając jednej z opcji Automatycznego Przydzielania.",
|
||||
"unallocated": "Nieprzydzielone punkty atrybutów",
|
||||
|
|
|
|||
|
|
@ -56,5 +56,8 @@
|
|||
"serverUnreach": "Serwer jest obecnie nieosiągalny.",
|
||||
"seeConsole": "(zajrzyj do konsoli Chrome po więcej szczegółów).",
|
||||
"error": "Błąd",
|
||||
"menu": "Menu",
|
||||
"notifications": "Notifications",
|
||||
"clear": "Clear",
|
||||
"endTour": "End Tour"
|
||||
}
|
||||
|
|
@ -1,5 +1,5 @@
|
|||
{
|
||||
"messageLostItem": "Twój <%= itemText() %> się zniszczył.",
|
||||
"messageLostItem": "Your <%= itemText %> broke.",
|
||||
"messageTaskNotFound": "Nie znaleziono zadania.",
|
||||
"messageTagNotFound": "Nie znaleziono tagu.",
|
||||
"messagePetNotFound": ":pet nie znaleziono w user.items.pets",
|
||||
|
|
@ -7,17 +7,17 @@
|
|||
"messageCannotFeedPet": "Nie możesz nakarmić tego chowańca.",
|
||||
"messageAlreadyMount": "Już masz tego wierzchowca. Spróbuj nakarmić innego chowańca.",
|
||||
"messageEvolve": "Oswoiłeś <%= egg %>, chodźmy na przejażdżkę!",
|
||||
"messageLikesFood": "<%= egg %> bardzo lubi <%= foodText() %>!",
|
||||
"messageDontEnjoyFood": "<%= egg %> zjada <%= foodText() %>, ale raczej mu nie smakuje.",
|
||||
"messageBought": "Bought <%= itemText() %>",
|
||||
"messageUnEquipped": "<%= itemText() %> un-equipped.",
|
||||
"messageLikesFood": "<%= egg %> really likes the <%= foodText %>!",
|
||||
"messageDontEnjoyFood": "<%= egg %> eats the <%= foodText %> but doesn't seem to enjoy it.",
|
||||
"messageBought": "Bought <%= itemText %>",
|
||||
"messageUnEquipped": "<%= itemText %> un-equipped.",
|
||||
"messageMissingEggPotion": "You're missing either that egg or that potion",
|
||||
"messageAlreadyPet": "You already have that pet. Try hatching a different combination!",
|
||||
"messageHatched": "Your egg hatched! Visit your stable to equip your pet.",
|
||||
"messageNotEnoughGold": "Not Enough Gold",
|
||||
"messageTwoHandled": "<%= gearText() %> is two-handled",
|
||||
"messageDropFood": "You've found <%= dropArticle %><%= dropText() %>! <%= dropNotes() %>",
|
||||
"messageDropEgg": "You've found a <%= dropText() %> Egg! <%= dropNotes() %>",
|
||||
"messageDropPotion": "You've found a <%= dropText() %> Hatching Potion! <%= dropNotes() %>",
|
||||
"messageFoundQuest": "You've found the quest \"<%= questText() %>\"!"
|
||||
"messageTwoHandled": "<%= gearText %> is two-handled",
|
||||
"messageDropFood": "You've found <%= dropArticle %><%= dropText %>! <%= dropNotes %>",
|
||||
"messageDropEgg": "You've found a <%= dropText %> Egg! <%= dropNotes %>",
|
||||
"messageDropPotion": "You've found a <%= dropText %> Hatching Potion! <%= dropNotes %>",
|
||||
"messageFoundQuest": "You've found the quest \"<%= questText %>\"!"
|
||||
}
|
||||
|
|
@ -32,5 +32,7 @@
|
|||
"useGems": "Jeśli masz na oku jakiegoś zwierzaka, ale nie możesz się już doczekać na jego znalezienie, użyj Klejnotów w <strong>Opcje > Ekwipunek</strong> aby go kupić!",
|
||||
"hatchAPot": "Wykluj <%= potion %> <%= egg %>?",
|
||||
"feedPet": "Nakarmić <%= article %><%= text %> twojego <%= name %>?",
|
||||
"useSaddle": "Osiodłać <%= pet %>?"
|
||||
"useSaddle": "Osiodłać <%= pet %>?",
|
||||
"petName": "<%= potion %> <%= egg %>",
|
||||
"mountName": "<%= potion %> <%= mount %>"
|
||||
}
|
||||
|
|
@ -42,10 +42,14 @@
|
|||
"editTags": "Edytuj Tagi",
|
||||
"newTag": "Nowy Tag",
|
||||
"clearFilters": "Wyczyść Filtry",
|
||||
"streakName": "Osiągnięcie(a) Serii",
|
||||
"streakName": "Streak Achievements",
|
||||
"streakText": "Osiągnął <%= streaks %> 21-dniowych Serii w Codziennych.",
|
||||
"perfectName": "Perfekcyjnych Dni",
|
||||
"perfectText": "Osiągnął <%= perfects %> perfekcyjnych dni. Z tym osiągnięciem otrzymujesz bonus +poziom/2 do wszystkich statystyk na następny dzień.",
|
||||
"streakSingular": "Streaker",
|
||||
"streakSingularText": "Has performed a 21-day streak on a Daily",
|
||||
"perfectName": "Perfect Days",
|
||||
"perfectText": "Completed all active Dailies on <%= perfects %> days. With this achievement you get a +level/2 buff to all attributes for the next day.",
|
||||
"perfectSingular": "Perfect Day",
|
||||
"perfectSingularText": "Completed all active Dailies in one day. With this achievement you get a +level/2 buff to all attributes for the next day.",
|
||||
"streakerAchievement": "Zdobyłeś Osiągnięcie \"Serii\"! Co każde 21 dni twojej serii, dostaniesz tutaj 1 punkt osiągnięcia.",
|
||||
"fortifyName": "Mikstura Wzmocnienia",
|
||||
"fortifyPop": "Przywraca wszystkie zadania do neutralnej wartości (żółty kolor), oraz uzdrawia całe stracone Zdrowie.",
|
||||
|
|
|
|||
|
|
@ -86,6 +86,7 @@
|
|||
"healer": "Curandeiro",
|
||||
"rogue": "Ladino",
|
||||
"mage": "Mago",
|
||||
"mystery": "Mistério",
|
||||
"changeClass": "Alterar Classe, Restituir Pontos de Atributo",
|
||||
"levelPopover": "A cada nível que alcançar você terá um ponto para distribuir para um atributo de sua escolha. Você pode fazer isso manualmente, ou deixar o jogo decidir por você usando uma das opções de Distribuição Automática.",
|
||||
"unallocated": "Pontos de Atributo não Distribuídos",
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
{
|
||||
"titleFront": "HabitRPG | Transforme Sua Vida em um Jogo",
|
||||
"titleFront": "HabitRPG | Gamifique Sua Vida",
|
||||
"tagline": "Um app grátis criador de hábitos que trata sua vida como um jogo.",
|
||||
"landingp1": "O problema com a maioria dos apps de produtividade no mercado é que eles não fornecem nenhum incentivo para continuarem sendo usados. HabitRPG resolve esse problema fazendo com que criar hábitos seja divertido! Recompensando-o por seu sucesso e o prejudicando por seus deslizes, HabitRPG concede motivações externas por completar atividades do dia-a-dia.",
|
||||
"landingp2header": "Gratificação Imediata",
|
||||
|
|
@ -16,24 +16,24 @@
|
|||
"landingend4": "que são perfeitos para famílias, professores, grupos de apoio, e negócios.",
|
||||
"marketing1Header": "Melhore Seus Hábitos Jogando um Jogo",
|
||||
"marketing1Lead1": "HabitRPG é um jogo que o ajuda a melhorar hábitos da vida real. Ele \"gamifica\" sua vida por tornar todas suas tarefas (hábitos e tarefas diárias) em pequenos monstros que você precisa derrotar. Quanto melhor você for nisso, mais você avança no jogo. Se você deslizar na vida, seu personagem começa a retroceder no jogo.",
|
||||
"marketing1Lead2": "<strong>Get Sweet Gear</strong>. Improve your habits to build up your avatar. Show off the sweet gear you've earned",
|
||||
"marketing1Lead2Title": "Get Sweet Gear",
|
||||
"marketing1Lead3": "<strong>Find Random Prizes</strong>. For some, it's the gamble which motivates them, a system called \"stochastic rewarding\". HabitRPG accomodates all reinforcement styles: positive, negative, predictable, and random.",
|
||||
"marketing1Lead2": "<Strong>Consiga Incríveis Equipamentos</strong>. Melhore seus hábitos para fortalecer seu avatar. Mostre os incríveis equipamentos que você conquistou",
|
||||
"marketing1Lead2Title": "Consiga Incríveis Equipamentos",
|
||||
"marketing1Lead3": "<strong>Encontre Prêmios Aleatórios</strong>. Para alguns, são as apostas que os motivam, um sistema chamado \"gratificação estocástica\". HabitRPG acomoda todos estilos de reforço: positivo, negativo, previsível, e aleatório.",
|
||||
"marketing1Lead3Title": "Encontre Prêmios Aleatórios",
|
||||
"marketing2Header": "Compita Com Amigos, Junte-se a Grupos de Interesse",
|
||||
"marketing2Lead1": "While you can solo-play HabitRPG, the lights really turn on when you start collaborating, competing, and holding each other accountable. The most effective part of any self-improvement program is social accountability, and what better an environment for accountability and competition than a video game?",
|
||||
"marketing2Lead1": "Enquanto você pode jogar HabitRPG sozinho, a graça está em quando você começa a colaborar, competir e ajudar uns aos outros. A parte mais efetiva de qualquer programa de auto-aperfeiçoamento é a responsabilidade social, e qual o melhor ambiente para responsabilidade e competição do que um jogo?",
|
||||
"marketing2Lead2": "<strong>Lute com Chefões</strong>. O que é um RPG sem batalhas? Lute com chefões junto com a sua equipe. Chefões são \"modo super responsabilização\" - um dia que você falta à academia é um dia que o chefão machuca <em>todo mundo</em>.",
|
||||
"marketing2Lead2Title": "Chefões",
|
||||
"marketing2Lead3": "<strong>Desafios</strong> te permitem competir com amigos e estranhos. Quem se sair melhor ao fim do desafio ganha prêmios especiais.",
|
||||
"marketing3Header": "Apps",
|
||||
"marketing3Lead1Title": "Iphone & Android",
|
||||
"marketing3Lead1": "The <strong>iPhone & Android</strong> apps let you take care of business on the go. We realize that logging into the website to click buttons can be a drag.",
|
||||
"marketing3Lead2": " Other <strong>3rd Party Tools</strong> tie HabitRPG into various aspects of your life. Our API provides easy integration for things like the <a href='https://chrome.google.com/webstore/detail/habitrpg/pidkmpibnnnhneohdgjclfdjpijggmjj?hl=en-US' target='_blank'>Chrome Extension</a>, for which you lose points when browsing unproductive websites, and gain points when on productive ones. <a href='http://habitrpg.wikia.com/wiki/App_and_Extension_Integrations' target='_blank'>See more here</a>",
|
||||
"marketing3Lead1Title": "iPhone & Android",
|
||||
"marketing3Lead1": "Os aplicativos para <strong>iPhone & Android</strong> o permite cuidar dos negócios em qualquer lugar. Percebemos que conectar ao website para clicar botões pode ser um atraso.",
|
||||
"marketing3Lead2": "Outras <strong>Ferramentas de Terceiros</strong> conectam HabitRPG em outros aspectos da sua vida. Nosso API permite fácil integração com coisas como a <a href='https://chrome.google.com/webstore/detail/habitrpg/pidkmpibnnnhneohdgjclfdjpijggmjj?hl=en-US' target='_blank'>Extensão do Chrome</a>, onde você perderá pontos por navegar em sites não produtivos e ganhará pontos quando estiver em sites produtivos. <a href='http://habitrpg.wikia.com/wiki/App_and_Extension_Integrations' target='_blank'>Saiba mais aqui</a>",
|
||||
"marketing4Header": "Uso Organizacional",
|
||||
"marketing4Lead1Title": "Gamificação na Educação",
|
||||
"marketing4Lead1": "Education is one of the best sectors for gamification. We all know how glued to phones and games students are these days, harness that power! Pit your students against eachother in friendly competition. Reward good behavior with rare prizes. Watch their grades and behavior soar.",
|
||||
"marketing4Lead2Title": "Gamifique na Saúde e Bem-estar",
|
||||
"marketing4Lead2": "Health care costs are on the rise, and something's gotta give. Hundreds of programs are built to reduce costs and improve wellness. We believe HabitRPG can pave a substantial path towards healthy lifestyles.",
|
||||
"marketing4Lead1": "Educação é um dos melhores setores para gamificação. Todos nós sabemos o quanto estudantes são grudados no telefone e em jogos hoje em dia, aproveite esse poder! Ponha seus estudantes uns contra os outros em uma competição amigável. Recompense bons comportamentos com prêmios raros. Veja as notas e comportamentos melhorarem.",
|
||||
"marketing4Lead2Title": "Gamificação na Saúde e Bem-estar",
|
||||
"marketing4Lead2": "Os custos de assistência médica estão subindo, e alguém tem que ceder. Centenas de programas são feitos para reduzir custos e melhorar o bem-estar. Acreditamos que HabitRPG pode construir um caminho muito importante em direção a estilos de vida saudáveis,",
|
||||
"marketing4Lead3Title": "Gamifique Tudo",
|
||||
"marketing4Lead3-1": "Quer gamificar sua vida?",
|
||||
"marketing4Lead3-2": "Interessado em coordenar um grupo em educação, bem-estar, e mais?",
|
||||
|
|
@ -87,6 +87,6 @@
|
|||
"communityFacebook": "Facebook",
|
||||
"communityReddit": "Reddit",
|
||||
"footerSocial": "Social",
|
||||
"socialTitle": "HabitRPG - Transforme Sua Vida em um Jogo",
|
||||
"socialTitle": "HabitRPG - Gamifique Sua Vida",
|
||||
"watchVideos": "Veja Vídeos"
|
||||
}
|
||||
|
|
@ -56,5 +56,8 @@
|
|||
"serverUnreach": "Servidor não disponível no momento.",
|
||||
"seeConsole": "(veja o console do Chrome para mais detalhes).",
|
||||
"error": "Erro",
|
||||
"menu": "Menu",
|
||||
"notifications": "Notifications",
|
||||
"clear": "Clear",
|
||||
"endTour": "Finalizar Tour"
|
||||
}
|
||||
|
|
@ -1,5 +1,5 @@
|
|||
{
|
||||
"messageLostItem": "Seu <%= itemText() %> quebrou.",
|
||||
"messageLostItem": "Your <%= itemText %> broke.",
|
||||
"messageTaskNotFound": "Tarefa não encontrada.",
|
||||
"messageTagNotFound": "Etiqueta não encontrada.",
|
||||
"messagePetNotFound": ":mascote não encontrado em user.items.pets",
|
||||
|
|
@ -7,17 +7,17 @@
|
|||
"messageCannotFeedPet": "Não foi possível alimentar esse mascote.",
|
||||
"messageAlreadyMount": "Você já possui essa montaria. Tente alimentar outro mascote.",
|
||||
"messageEvolve": "Você domou <%= egg %>, vamos dar um passeio.",
|
||||
"messageLikesFood": "<%= egg %> gostou muito de <%= foodText() %>!",
|
||||
"messageDontEnjoyFood": "<%= egg %> comeu <%= foodText() %>, mas parece não gostar muito.",
|
||||
"messageBought": "Comprou <%= itemText() %>",
|
||||
"messageUnEquipped": "<%= itemText() %> desequipado",
|
||||
"messageMissingEggPotion": "You're missing either that egg or that potion",
|
||||
"messageLikesFood": "<%= egg %> really likes the <%= foodText %>!",
|
||||
"messageDontEnjoyFood": "<%= egg %> eats the <%= foodText %> but doesn't seem to enjoy it.",
|
||||
"messageBought": "Bought <%= itemText %>",
|
||||
"messageUnEquipped": "<%= itemText %> un-equipped.",
|
||||
"messageMissingEggPotion": "Está faltando o ovo ou a poção.",
|
||||
"messageAlreadyPet": "Você já possui esse mascote. Tente uma combinação diferente!",
|
||||
"messageHatched": "Seu ovo chocou! Visite seu estábulo para equipar seu mascote.",
|
||||
"messageNotEnoughGold": "Ouro Insuficiente",
|
||||
"messageTwoHandled": "<%= gearText() %> é de duas mãos",
|
||||
"messageDropFood": "Você encontrou <%= dropArticle %><%= dropText() %>! <%= dropNotes() %>",
|
||||
"messageDropEgg": "Você encontrou um Ovo de <%= dropText() %>! <%= dropNotes() %>",
|
||||
"messageDropPotion": "Você encontrou uma Poçao de Eclosão <%= dropText() %>! <%= dropNotes() %>",
|
||||
"messageFoundQuest": "Você encontrou a missão \"<%= questText() %>\"!"
|
||||
"messageTwoHandled": "<%= gearText %> is two-handled",
|
||||
"messageDropFood": "You've found <%= dropArticle %><%= dropText %>! <%= dropNotes %>",
|
||||
"messageDropEgg": "You've found a <%= dropText %> Egg! <%= dropNotes %>",
|
||||
"messageDropPotion": "You've found a <%= dropText %> Hatching Potion! <%= dropNotes %>",
|
||||
"messageFoundQuest": "You've found the quest \"<%= questText %>\"!"
|
||||
}
|
||||
|
|
@ -15,7 +15,7 @@
|
|||
"buyGems": "Comprar Gemas",
|
||||
"justin": "Justin",
|
||||
"USD": "USD",
|
||||
"newStuff": "Novidades!",
|
||||
"newStuff": "Novidades",
|
||||
"cool": "Legal",
|
||||
"dismissAlert": "Remover Alerta",
|
||||
"donateText1": "Adiciona 20 Gemas em sua conta. Gemas são usadas para comprar itens especiais dentro do jogo, como camisetas e estilos de cabelo.",
|
||||
|
|
|
|||
|
|
@ -32,5 +32,7 @@
|
|||
"useGems": "Se você está de olho em um mascote, mas não consegue esperar mais para encontrá-lo, use Gemas em <strong>Opções > Inventário</strong> para comprar um!",
|
||||
"hatchAPot": "Chocar um <%= potion %> <%= egg %>?",
|
||||
"feedPet": "Alimentar <%= article %><%= text %> para o seu <%= name %>?",
|
||||
"useSaddle": "Selar <%= pet %>?"
|
||||
"useSaddle": "Selar <%= pet %>?",
|
||||
"petName": "<%= potion %> <%= egg %>",
|
||||
"mountName": "<%= potion %> <%= mount %>"
|
||||
}
|
||||
|
|
@ -30,5 +30,5 @@
|
|||
"mustLvlQuest": "Você precisa ser nível <%= level %> para comprar essa missão!",
|
||||
"sureAbort": "Tem certeza de que deseja abortar essa missão? Ela abortará para todas pessoas em sua equipe, todo progresso será perdido.",
|
||||
"doubleSureAbort": "Tem certeza mesmo? Certifique-se de que eles não o detestarão para sempre!",
|
||||
"questWarning": "Remember: only current party members will be invited. Once the invitation is sent, no new party members can join the quest!"
|
||||
"questWarning": "Lembrete: apenas membros atuais da equipe serão convidados. Assim que os convites forem enviados, novos membros não poderão participar da missão!"
|
||||
}
|
||||
|
|
@ -41,7 +41,7 @@
|
|||
"questVice3DropDragonEgg": "Dragão (Ovo)",
|
||||
"questVice3DropShadeHatchingPotion": "Poção de Eclosão de Sombra",
|
||||
"questEggHuntText": "Caça ao Ovo",
|
||||
"questEggHuntNotes": "Overnight, strange plain eggs have appeared everywhere: in Matt's stables, behind the counter at the Tavern, and even among the pet eggs at the Marketplace! What a nuisance! \"Nobody knows where they came from, or what they might hatch into,\" says @Megan, \"but we can't just leave them laying around! Work hard and search hard to help me gather up these mysterious eggs. Maybe if you collect enough, there will be some extras left over for you...\"",
|
||||
"questEggHuntNotes": "Durante a noite, estranhos ovos simples apareceram por toda parte: nos estábulos do Matt, atrás do balcão da Taverna, e até mesmo entre os ovos de mascotes no Mercado! Mas que incômodo! \"Ninguém sabe de onde vieram, ou em que eles possam chocar,\" disse @Megan, \"mas não podemos deixá-los por aí! Procure bastante para me ajudar a juntar esses misteriosos ovos. Talvez se você juntar o suficiente, sobrarão alguns para você...\"",
|
||||
"questEggHuntCompletion": "Você conseguiu! Como agradecimento, @Megan lhe dá dez de seus ovos. \"Não acho que eles chocam, exatamente.\" ela diz, \"e eles com certeza não virarão montarias. Mas isso não significa que você não possa colorí-los!\"",
|
||||
"questEggHuntCollectPlainEgg": "Ovo Simples",
|
||||
"questEggHuntDropPlainEgg": "Ovo Simples"
|
||||
|
|
|
|||
|
|
@ -42,10 +42,14 @@
|
|||
"editTags": "Editar Etiquetas",
|
||||
"newTag": "Nova Etiqueta",
|
||||
"clearFilters": "Limpar Filtros",
|
||||
"streakName": " Conquista(s) de Combo",
|
||||
"streakName": "Streak Achievements",
|
||||
"streakText": "Realizou <%= streaks %> Combo(s) de 21-dias de Tarefas Diárias",
|
||||
"perfectName": " Dia(s) Perfeito(s)",
|
||||
"perfectText": "Realizou <%= perfects %> dia(s) perfeito(s). Com essa conquista você ganha um buff de +level/2 para todos atributos no próximo dia.",
|
||||
"streakSingular": "Streaker",
|
||||
"streakSingularText": "Has performed a 21-day streak on a Daily",
|
||||
"perfectName": "Perfect Days",
|
||||
"perfectText": "Completed all active Dailies on <%= perfects %> days. With this achievement you get a +level/2 buff to all attributes for the next day.",
|
||||
"perfectSingular": "Perfect Day",
|
||||
"perfectSingularText": "Completed all active Dailies in one day. With this achievement you get a +level/2 buff to all attributes for the next day.",
|
||||
"streakerAchievement": "Você acumulou sua Conquista de \"Combos\"! A cada 21 dias de combo, você ganha mais 1 ponto de conquista aqui.",
|
||||
"fortifyName": "Poção de Fortificação",
|
||||
"fortifyPop": "Reverte todas tarefas para o valor neutro (cor amarela), e recupera toda Vida perdida.",
|
||||
|
|
|
|||
|
|
@ -86,6 +86,7 @@
|
|||
"healer": "Целитель",
|
||||
"rogue": "Разбойник",
|
||||
"mage": "Маг",
|
||||
"mystery": "Таинственный",
|
||||
"changeClass": "Сменить класс, перераспределить очки навыков",
|
||||
"levelPopover": "Каждый уровень приносит вам одно очко, которое можно направить на улучшение характеристики по выборку. Это можно сделать вручную, а можно позволить игре решать за вас, выбрав один из вариантов автоматического распределения.",
|
||||
"unallocated": "свободных очков характеристик",
|
||||
|
|
|
|||
|
|
@ -31,7 +31,7 @@
|
|||
"questEggDeerAdjective": "элегантный",
|
||||
"questEggEggText": "в яйце",
|
||||
"questEggEggAdjective": "красочный блеск",
|
||||
"eggNotes": "Найдите инкубационный эликсир, чтобы полить это яйцо, и из него вылупится <%= eggAdjective() %> <%= eggText() %>.",
|
||||
"eggNotes": "Найдите инкубационный эликсир, чтобы полить на это яйцо, и из него вылупится <%= eggAdjective() %> <%= eggText() %>.",
|
||||
"hatchingPotionBase": "Обыкновенный",
|
||||
"hatchingPotionWhite": "Белый",
|
||||
"hatchingPotionDesert": "Пустынный",
|
||||
|
|
@ -42,7 +42,7 @@
|
|||
"hatchingPotionCottonCandyPink": "Розовый сахарный",
|
||||
"hatchingPotionCottonCandyBlue": "Синий сахарный",
|
||||
"hatchingPotionGolden": "Золотой",
|
||||
"hatchingPotionNotes": "Полейте этим яйцо, и из него вылупится детеныш <%= potText() %>.",
|
||||
"hatchingPotionNotes": "Полейте этим яйцо, и из него вылупится <%= potText() %> питомец.",
|
||||
"foodMeat": "Мясо",
|
||||
"foodMilk": "Молоко",
|
||||
"foodPotatoe": "Картофель",
|
||||
|
|
|
|||
|
|
@ -15,7 +15,7 @@
|
|||
"landingadminlink": "административные пакеты,",
|
||||
"landingend4": " они прекрасно подойдут семьям, учителям, группам взаимопомощи и бизнес-организациям.",
|
||||
"marketing1Header": "Совершенствуйте привычки, играя в игру",
|
||||
"marketing1Lead1": "HabitRPG — это компьютерная игра, с помощью которой можно улучшить привычки в реальной жизни. Она \"превращает\" вашу жизнь в игру, представляя задачи (привычки, ежедневные задания и предстоящие дела) маленькими монстрами, которых нужно победить. Чем лучше вам это удается, тем дальше в игре вы продвигаетесь. Если вы ошибаетесь в жизни — ваш персонаж начинает уступать в игре. ",
|
||||
"marketing1Lead1": "HabitRPG — это компьютерная игра, с помощью которой можно улучшить привычки в реальной жизни. Она «превращает» вашу жизнь в игру, представляя задачи (привычки, ежедневные задания и предстоящие дела) маленькими монстрами, которых нужно победить. Чем лучше вам это удается, тем дальше в игре вы продвигаетесь. Если вы ошибаетесь в жизни — ваш персонаж начинает уступать в игре. ",
|
||||
"marketing1Lead2": "<strong>Получайте славную экипировку</strong>. Совершенствуйте привычки, чтобы развивать вашего аватара. Похвастайтесь заработанной славной экипировкой",
|
||||
"marketing1Lead2Title": "Получайте славную экипировку",
|
||||
"marketing1Lead3": "<strong>Находите случайные призы</strong>. Некоторых мотивирует азарт, так называемая система «стохастического вознаграждения». В арсенале HabitRPG все виды стимулов: позитивные, негативные, предсказуемые и случайные.",
|
||||
|
|
@ -42,7 +42,7 @@
|
|||
"username": "Имя",
|
||||
"password": "Пароль",
|
||||
"useUUID": "Используйте UUID / API Token (для пользователей Facebook)",
|
||||
"passMan": "Если вы используете программы для храения паролей (например, 1Password) и испытываете трудности с входом, попробуйте ввести имя и пароль на клавиатуре.",
|
||||
"passMan": "Если вы используете программы для хранения паролей (например, 1Password) и испытываете трудности с входом, попробуйте ввести имя и пароль на клавиатуре.",
|
||||
"forgotPass": "Напомнить пароль",
|
||||
"emailNewPass": "Отправить новый пароль по Email",
|
||||
"email": "Email",
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
{
|
||||
"weaponBase0Text": "Без оружия",
|
||||
"weaponBase0Text": "Нет оружия",
|
||||
"weaponBase0Notes": "Без оружия.",
|
||||
"weaponWarrior0Text": "Тренировочный меч",
|
||||
"weaponWarrior0Notes": "Тренировочное оружие. Бонусов не дает.",
|
||||
|
|
|
|||
|
|
@ -56,5 +56,8 @@
|
|||
"serverUnreach": "Сервер сейчас недоступен.",
|
||||
"seeConsole": " (см. подробности в консоли Chrome).",
|
||||
"error": "Ошибка",
|
||||
"menu": "Menu",
|
||||
"notifications": "Notifications",
|
||||
"clear": "Clear",
|
||||
"endTour": "Завершить тур"
|
||||
}
|
||||
|
|
@ -1,5 +1,5 @@
|
|||
{
|
||||
"messageLostItem": "Сломано: <%= itemText() %>",
|
||||
"messageLostItem": "Your <%= itemText %> broke.",
|
||||
"messageTaskNotFound": "Задание не найдено.",
|
||||
"messageTagNotFound": "Тег не найден.",
|
||||
"messagePetNotFound": ":pet не найдено в user.items.pets",
|
||||
|
|
@ -7,17 +7,17 @@
|
|||
"messageCannotFeedPet": "Нельзя кормить этого питомца.",
|
||||
"messageAlreadyMount": "У вас уже есть такой скакун. Попробуйте покормить другого питомца.",
|
||||
"messageEvolve": "<%= egg %> приручен, пора кататься!",
|
||||
"messageLikesFood": "<%= egg %> доволен. <%= foodText() %> — его любимая еда!",
|
||||
"messageDontEnjoyFood": "<%= egg %> все съел, но не похоже, что <%= foodText() %> ему нравится.",
|
||||
"messageBought": "Куплено: <%= itemText() %>",
|
||||
"messageUnEquipped": "Снято: <%= itemText() %>.",
|
||||
"messageLikesFood": "<%= egg %> really likes the <%= foodText %>!",
|
||||
"messageDontEnjoyFood": "<%= egg %> eats the <%= foodText %> but doesn't seem to enjoy it.",
|
||||
"messageBought": "Bought <%= itemText %>",
|
||||
"messageUnEquipped": "<%= itemText %> un-equipped.",
|
||||
"messageMissingEggPotion": "У вас нет нужного яйца или эликсира",
|
||||
"messageAlreadyPet": "У вас уже есть такой питомец! Попробуйте другую комбинацию!",
|
||||
"messageHatched": "Из яйца вылупился питомец! Загляните в стойла, чтобы взять его с собой.",
|
||||
"messageNotEnoughGold": "Недостаточно золота",
|
||||
"messageTwoHandled": "<%= gearText() %> — двуручное оружие",
|
||||
"messageDropFood": "Вы нашли: <%= dropArticle %><%= dropText() %>! <%= dropNotes() %>",
|
||||
"messageDropEgg": "Вы нашли: <%= dropText() %> в яйце! <%= dropNotes() %>",
|
||||
"messageDropPotion": "Вы нашли <%= dropText() %> инкубационный эликсир! <%= dropNotes() %>",
|
||||
"messageFoundQuest": "Вы нашли квест \"<%= questText() %>\"!"
|
||||
"messageTwoHandled": "<%= gearText %> is two-handled",
|
||||
"messageDropFood": "You've found <%= dropArticle %><%= dropText %>! <%= dropNotes %>",
|
||||
"messageDropEgg": "You've found a <%= dropText %> Egg! <%= dropNotes %>",
|
||||
"messageDropPotion": "You've found a <%= dropText %> Hatching Potion! <%= dropNotes %>",
|
||||
"messageFoundQuest": "You've found the quest \"<%= questText %>\"!"
|
||||
}
|
||||
|
|
@ -32,5 +32,7 @@
|
|||
"useGems": "Если вы хотите питомца, но не можете больше ждать, когда он выпадет, купите его за самоцветы в меню <strong>Параметры > Инвентарь</strong>!",
|
||||
"hatchAPot": "Вылупится <%= potion %> <%= egg %>. Использовать эликсир?",
|
||||
"feedPet": "Скормить <%= article %><%= text %> вашему питомцу: <%= name %>?",
|
||||
"useSaddle": "Оседлать <%= pet %>?"
|
||||
"useSaddle": "Оседлать <%= pet %>?",
|
||||
"petName": "<%= potion %> <%= egg %>",
|
||||
"mountName": "<%= potion %> <%= mount %>"
|
||||
}
|
||||
|
|
@ -30,5 +30,5 @@
|
|||
"mustLvlQuest": "Вам нужно достигнуть уровня <%= level %>, чтобы купить этот квест!",
|
||||
"sureAbort": "Вы уверены, что хотите прервать эту миссию? Это прервет эту миссию для всех в вашей команде, весь прогресс будет потерян.",
|
||||
"doubleSureAbort": "Вы точно-точно уверены? Подумайте, не будут ли они ненавидеть вас всю жизнь после этого?",
|
||||
"questWarning": "Remember: only current party members will be invited. Once the invitation is sent, no new party members can join the quest!"
|
||||
"questWarning": "Обратите внимание: приглашены будут только текущие члены команды. Новые члены команды, присоединившиеся после отправки приглашения, не смогут участвовать в квесте!"
|
||||
}
|
||||
|
|
@ -11,8 +11,8 @@
|
|||
"questEvilSanta2CollectBranches": "Сломанные ветки",
|
||||
"questEvilSanta2DropBearCubPolarPet": "Белый медьведь (питомец)",
|
||||
"questGryphonText": "Огненный грифон",
|
||||
"questGryphonNotes": "Главный повелитель зверей, @baconsaur, обратился к вашей команде за помощью: \"Искатели приключений, пожалуйста, вы должны мне помочь! Мой славный грифон вырвался на свободу и терроризирует столичный город! Если бы вы могли остановить этот ужас, я бы вознаградил вас яйцами грифона!\".",
|
||||
"questGryphonCompletion": "Могучий зверь побежден, он украдкой стыдливо возврщается к своему хозяину. \"Честное слово! Прекрасная работа, искатели приключений! — восклицает @baconsaur. — Пожалуйста, возьмите несколько из моих грифоньих яиц. Я уверен, что вы прекрасно удастся вырастить молодых грифонов!\"",
|
||||
"questGryphonNotes": "Главный повелитель зверей, @baconsaur, обратился к вашей команде за помощью: «Искатели приключений, пожалуйста, вы должны мне помочь! Мой славный грифон вырвался на свободу и терроризирует столичный город! Если бы вы могли остановить этот ужас, я бы вознаградил вас яйцами грифона!».",
|
||||
"questGryphonCompletion": "Могучий зверь побежден, он украдкой стыдливо возврщается к своему хозяину. «Честное слово! Прекрасная работа, искатели приключений! — восклицает @baconsaur. — Пожалуйста, возьмите несколько из моих грифоньих яиц. Я уверен, что вы прекрасно удастся вырастить молодых грифонов!».",
|
||||
"questGryphonBoss": "Огненный грифон",
|
||||
"questGryphonDropGryphonEgg": "Грифон (яйцо)",
|
||||
"questHedgehogText": "Еж-монстр",
|
||||
|
|
@ -22,7 +22,7 @@
|
|||
"questHedgehogDropHedgehogEgg": "Еж (яйцо)",
|
||||
"questGhostStagText": "Дух Весны",
|
||||
"questGhostStagNotes": "Ах... Весна! То самое время года, когда краски возвращаются в окружающий пейзаж. Пропали холодные зимние сугробы. Там где недавно господствовал мороз, сейчас — живая растительность. Сочная зелень покрывает деревья, трава вновь зеленеет, по лугам расстилается радуга цветов, и белый мистический туман покрывает землю!.. Стоп. Мистический туман? «О, нет, — с опаской говорит @Inventrix, — по всей видимости, какой-то дух вызывает этот туман. О, и он нацеливается прямо на тебя».",
|
||||
"questGhostStagCompletion": "Совсем не пострадавший, как кажется, дух склоняет голову к земле. Умиротворяющий голос окутывает вашу команду. «Я извиняюсь за свое поведение. Я только очнулся от долгого сна и разум, по всей видимости, еще не полностью вернулся ко мне. Пожалуйста примите это в качестве извинения\". На траве перед духом материализуется горка яиц. Не говоря больше ни слова, дух скрывается в лесу, оставляя за собой след из кружащих вихрем цветочных лепестков.",
|
||||
"questGhostStagCompletion": "Совсем не пострадавший, как кажется, дух склоняет голову к земле. Умиротворяющий голос окутывает вашу команду. «Я извиняюсь за свое поведение. Я только очнулся от долгого сна и разум, по всей видимости, еще не полностью вернулся ко мне. Пожалуйста примите это в качестве извинения». На траве перед духом материализуется горка яиц. Не говоря больше ни слова, дух скрывается в лесу, оставляя за собой след из кружащих вихрем цветочных лепестков.",
|
||||
"questGhostStagBoss": "Олень-призрак",
|
||||
"questGhostStagDropDeerEgg": "Олень (яйцо)",
|
||||
"questVice1Text": "Освободиться от влияния дракона",
|
||||
|
|
|
|||
|
|
@ -16,11 +16,11 @@
|
|||
"spellWarriorIntimidateText": "Устрашающий взор",
|
||||
"spellWarriorIntimidateNotes": "Ваш пронизывающий взгляд вселяет страх в сердца врагов вашей команды. Компаньоны получают некоторую прибавку к защите.",
|
||||
"spellRoguePickPocketText": "Карманная кража",
|
||||
"spellRoguePickPocketNotes": "Ваши ловкие пальцы обшаривают карманы задачи и находят золото. Вы получаете увеличенное количество золота от задачи, чем \"толще\" (синее) ваша задача, тем больше.",
|
||||
"spellRoguePickPocketNotes": "Ваши ловкие пальцы обшаривают карманы задачи и находят золото. Вы получаете увеличенное количество золота от задачи, и чем «толще» (синее) ваша задача — тем больше.",
|
||||
"spellRogueBackStabText": "Удар из тени",
|
||||
"spellRogueBackStabNotes": "Беззвучно вы возникаете за спиной задачи и наносите удар. Вы наносите повышенный урон задачи с увеличенной вероятностью критического удара.",
|
||||
"spellRogueToolsOfTradeText": "Орудия труда",
|
||||
"spellRogueToolsOfTradeNotes": "Вы делитесь своим воровским инструментом с компаньонами, чтобы помочь им в \"приобретении\" золота. Получение золота за задачи и шанс выпадения предметов увеличиваются для всей команды в течении этого дня.",
|
||||
"spellRogueToolsOfTradeNotes": "Вы делитесь своим воровским инструментом с компаньонами, чтобы помочь им в «приобретении» золота. Получение золота за задачи и шанс выпадения предметов увеличиваются для всей команды в течение этого дня.",
|
||||
"spellRogueStealthText": "Уйти в тень",
|
||||
"spellRogueStealthNotes": "Вы прячетесь в тень, натянув свой капюшон. Многие ежедневные задания не найдут вас в эту ночь, тем меньше, чем выше ваше Восприятие.",
|
||||
"spellHealerHealText": "Исцеляющий свет",
|
||||
|
|
|
|||
|
|
@ -42,10 +42,14 @@
|
|||
"editTags": "Изменить теги",
|
||||
"newTag": "Новый тег",
|
||||
"clearFilters": "Очистить фильтры",
|
||||
"streakName": "Достижение(я) серии",
|
||||
"streakName": "Streak Achievements",
|
||||
"streakText": "Количество 21-дневных серий выполненных подряд ежедневных заданий: <%= streaks %>",
|
||||
"perfectName": "Прекрасный день (дни)",
|
||||
"perfectText": "Провел прекрасных дней: <%= perfects %>. С этим достижением вы получаете бафф +уровень/2 ко всем характеристикам на следующий день.",
|
||||
"streakSingular": "Streaker",
|
||||
"streakSingularText": "Has performed a 21-day streak on a Daily",
|
||||
"perfectName": "Perfect Days",
|
||||
"perfectText": "Completed all active Dailies on <%= perfects %> days. With this achievement you get a +level/2 buff to all attributes for the next day.",
|
||||
"perfectSingular": "Perfect Day",
|
||||
"perfectSingularText": "Completed all active Dailies in one day. With this achievement you get a +level/2 buff to all attributes for the next day.",
|
||||
"streakerAchievement": "Вы получили новый уровень достижения «Полосы»! Каждый 21 день полосы вы получаете 1 очко этого достижения.",
|
||||
"fortifyName": "Эликсир укрепления",
|
||||
"fortifyPop": "Вернуть все задания в нейтральное состояние (желтый цвет) и восстановить всё здоровье.",
|
||||
|
|
|
|||
|
|
@ -30,7 +30,7 @@
|
|||
"bodyFacialHair": "Zarastenie",
|
||||
"beard": "Brada",
|
||||
"mustache": "Fúzy",
|
||||
"flower": "Flower",
|
||||
"flower": "Kvet",
|
||||
"basicSkins": "Základné pokožky",
|
||||
"rainbowSkins": "Dúhové pokožky",
|
||||
"spookySkins": "Strašidelné pokožky",
|
||||
|
|
@ -86,6 +86,7 @@
|
|||
"healer": "Liečiteľ",
|
||||
"rogue": "Zlodej",
|
||||
"mage": "Mág",
|
||||
"mystery": "Záhada",
|
||||
"changeClass": "Zmeniť povolanie, vrátiť pridelené body atribútov",
|
||||
"levelPopover": "S každým levelom získaš jeden bod, ktorý môžeš priradiť do atribútu. Môžeš tak robiť ručne alebo nechať hru, aby rozhodla za teba, použitím možnosti \"automatické pridelenie\".",
|
||||
"unallocated": "Nepridelené body atribútov",
|
||||
|
|
|
|||
|
|
@ -29,8 +29,8 @@
|
|||
"questEggHedgehogAdjective": "pichľavý",
|
||||
"questEggDeerText": "Jeleň",
|
||||
"questEggDeerAdjective": "elegantný",
|
||||
"questEggEggText": "Egg",
|
||||
"questEggEggAdjective": "colorful",
|
||||
"questEggEggText": "Vajíčko",
|
||||
"questEggEggAdjective": "farebné",
|
||||
"eggNotes": "Nájdi liahoxír, ktorý vyleješ na vajíčko, a vyliahne sa z neho <%= eggAdjective() %> <%= eggText() %>.",
|
||||
"hatchingPotionBase": "Základná",
|
||||
"hatchingPotionWhite": "Biela",
|
||||
|
|
|
|||
|
|
@ -14,30 +14,30 @@
|
|||
"landingend3": ". Chceš osobnejší prístup? Pozri sa na naše",
|
||||
"landingadminlink": "balíčky",
|
||||
"landingend4": ", ktoré sú ideálne pre rodiny, učiteľov, podporné skupiny, a firmy.",
|
||||
"marketing1Header": "Improve Your Habits By Playing A Game",
|
||||
"marketing1Lead1": "HabitRPG is a video game to help you improve real life habits. It \"gamifies\" your life by turning all your tasks (habits, dailies, and to-dos) into little monsters you have to conquer. The better you are at this, the more you progress in the game. If you slip up in life, your character starts backsliding in the game.",
|
||||
"marketing1Lead2": "<strong>Get Sweet Gear</strong>. Improve your habits to build up your avatar. Show off the sweet gear you've earned",
|
||||
"marketing1Lead2Title": "Get Sweet Gear",
|
||||
"marketing1Lead3": "<strong>Find Random Prizes</strong>. For some, it's the gamble which motivates them, a system called \"stochastic rewarding\". HabitRPG accomodates all reinforcement styles: positive, negative, predictable, and random.",
|
||||
"marketing1Lead3Title": "Find Random Prizes",
|
||||
"marketing2Header": "Compete With Friends, Join Interest Groups",
|
||||
"marketing2Lead1": "While you can solo-play HabitRPG, the lights really turn on when you start collaborating, competing, and holding each other accountable. The most effective part of any self-improvement program is social accountability, and what better an environment for accountability and competition than a video game?",
|
||||
"marketing2Lead2": "<strong>Fight Bosses</strong>. What's a Role Playing Game without battles? Fight bosses with your party. Bosses are \"super accountability mode\" - a day you miss the gym is a day the boss hurts <em>everyone</em>.",
|
||||
"marketing2Lead2Title": "Bosses",
|
||||
"marketing2Lead3": "<strong>Challenges</strong> let you compete with friends and strangers. Whoever does the best at the end of a challenge wins special prizes.",
|
||||
"marketing3Header": "Apps",
|
||||
"marketing3Lead1Title": "Iphone & Android",
|
||||
"marketing3Lead1": "The <strong>iPhone & Android</strong> apps let you take care of business on the go. We realize that logging into the website to click buttons can be a drag.",
|
||||
"marketing3Lead2": " Other <strong>3rd Party Tools</strong> tie HabitRPG into various aspects of your life. Our API provides easy integration for things like the <a href='https://chrome.google.com/webstore/detail/habitrpg/pidkmpibnnnhneohdgjclfdjpijggmjj?hl=en-US' target='_blank'>Chrome Extension</a>, for which you lose points when browsing unproductive websites, and gain points when on productive ones. <a href='http://habitrpg.wikia.com/wiki/App_and_Extension_Integrations' target='_blank'>See more here</a>",
|
||||
"marketing4Header": "Organizational Use",
|
||||
"marketing4Lead1Title": "Gamification In Education",
|
||||
"marketing4Lead1": "Education is one of the best sectors for gamification. We all know how glued to phones and games students are these days, harness that power! Pit your students against eachother in friendly competition. Reward good behavior with rare prizes. Watch their grades and behavior soar.",
|
||||
"marketing4Lead2Title": "Gamification In Health and Wellness",
|
||||
"marketing4Lead2": "Health care costs are on the rise, and something's gotta give. Hundreds of programs are built to reduce costs and improve wellness. We believe HabitRPG can pave a substantial path towards healthy lifestyles.",
|
||||
"marketing4Lead3Title": "Gamify Everything",
|
||||
"marketing4Lead3-1": "Want to gamify your life?",
|
||||
"marketing4Lead3-2": "Interested in running a group in education, wellness, and more?",
|
||||
"marketing4Lead3-3": "Want to learn more?",
|
||||
"marketing1Header": "Hraním hry si zlepši návyky",
|
||||
"marketing1Lead1": "HabitRPG je počítačová hra, ktorá ti pomôže zlepšiť sa v skutočných návykoch. Gamifikuje tvoj život, tým že úlohy (návyky, denné úlohy a úlohy) pretvára na príšerky, ktoré potrebuješ poraziť. Čím lepšie ti to ide, tým máš lepší postup v hre. Ak pochybíš v reálnom živote, negatívne to ovplyvní tvoju postavu v hre.",
|
||||
"marketing1Lead2": "<strong>Získaj hustú výzbroj</strong>. Zlepšuj si návyky a vystavaj si postavu. Ukáž akú drsnú výzbroj máš.",
|
||||
"marketing1Lead2Title": "Získaj hustú výzbroj",
|
||||
"marketing1Lead3": "<strong>Hľadaj náhodné odmeny</strong>. Niektorých motivuje hazard, systém nazývaný \"stochastické odmeňovanie\". HabitRPG poskytuje všetky typy podpory: pozitívna, negatívna, predvídateľná a náhodná.",
|
||||
"marketing1Lead3Title": "Hľadaj náhodné odmeny",
|
||||
"marketing2Header": "Súťaž s priateľmi, pridaj sa do záujmových skupín",
|
||||
"marketing2Lead1": "HabitRPG môžeš hrať osamote, ale naozaj ťa to chytí až keď začneš spolupracovať, súťažiť a budete za seba zodpovední. Najefektívnejšia časť sebazlepšovacieho programu je spoločenská zodpovednosť a aké je lepšie prostredie na zodpovednosť a súťaženie ako počítačová hra?",
|
||||
"marketing2Lead2": "<strong>Bojuj s bossmi</strong>. Čo by to bolo za hru na hrdinov bez súbojov? Bojuj s bossmi s tvojou družinou. Bossovia sú \"super zodpovedný mód\" - deň kedy vynecháš posilňovňu, je deň kedy boss ublíži <em>všetkým</em>.",
|
||||
"marketing2Lead2Title": "Bossovia",
|
||||
"marketing2Lead3": "<strong>Výzvami</strong> súperíš s priateľmi a cudzími. Komu sa na konci výzvy darí najlepšie, vyhrá špeciálnu odmenu.",
|
||||
"marketing3Header": "Aplikácie",
|
||||
"marketing3Lead1Title": "Iphone a Android",
|
||||
"marketing3Lead1": "S aplikácie pre <strong>iPhone a Android</strong> sa môžeš o všetko postarať za pochodu. Uvedomujeme si, že prihlasovanie sa na stránku a kliknutie na tlačítko môže byť otravné.",
|
||||
"marketing3Lead2": "Iné <strong>nástroje tretích strán</strong> spájajú HabitRPG s rôznymi aspektami tvojho života. Naše API poskytuje jednoduchú integráciu vecí ako<a href='https://chrome.google.com/webstore/detail/habitrpg/pidkmpibnnnhneohdgjclfdjpijggmjj?hl=en-US' target='_blank'>Rozšírenie Chrome</a>, ktorým pri browsovaní po neproduktívnych stránkach strácaš body a zíkavaš za produktívne. <a href='http://habitrpg.wikia.com/wiki/App_and_Extension_Integrations' target='_blank'>Viac tu</a>",
|
||||
"marketing4Header": "Použitie na organizovanie",
|
||||
"marketing4Lead1Title": "Gamifikácia vo výučbe",
|
||||
"marketing4Lead1": "Výučba je jeden z najlepších oblastí na gamifikáciu. Všetci vieme ako študenti stále pozerajú do mobilov a hrajú sa, využime túto silu! Pošli svojich študentov proti sebe v priateľskej súťaži. Odmeň dobré správanie vzácnymi cenami. Sleduj ako sa ich známky a správanie zlepšuje.",
|
||||
"marketing4Lead2Title": "Gamifikácia v zdraví a wellness",
|
||||
"marketing4Lead2": "Zdravotná starostlivosť niečo stojí. Vytvárajú sa stovky programov na zníženie ceny a zlepšenie wellness. Veríme, že HabitRPG môže vydláždiť cestu k zdravšiemu životnému štýlu.",
|
||||
"marketing4Lead3Title": "Gamifikuj všetko",
|
||||
"marketing4Lead3-1": "Chceš gamifikovať svoj život?",
|
||||
"marketing4Lead3-2": "Máš záujem a o organizovanie skupiny vo vzdelávaní, wellness alebo viac?",
|
||||
"marketing4Lead3-3": "Chceš sa naučiť viac?",
|
||||
"playButton": "Hrať",
|
||||
"username": "Používateľské meno",
|
||||
"password": "Heslo",
|
||||
|
|
@ -88,5 +88,5 @@
|
|||
"communityReddit": "Reddit",
|
||||
"footerSocial": "Sociálne siete",
|
||||
"socialTitle": "HabitRPG - Život je hra",
|
||||
"watchVideos": "Watch Videos"
|
||||
"watchVideos": "Pozri si videá"
|
||||
}
|
||||
|
|
@ -214,11 +214,11 @@
|
|||
"headSpecialSpringRogueText": "Kradmá mačacia maska",
|
||||
"headSpecialSpringRogueNotes": "Nikomu by NIKDY nenapadlo, že si mačací lupič! Pridáva <%= per %> bodov do POS. Z limitovanej edície - Jarná výstroj 2014.",
|
||||
"headSpecialSpringWarriorText": "Helma z ďatelinovej ocele",
|
||||
"headSpecialSpringWarriorNotes": "Ukovaná so sladkej lúčnej ďateliny, táto helma odolá aj najsilnejším ranám. Pridá <%= str %> bodov do SIL. Z limitovanej edície - Jarná výstroj 2014.",
|
||||
"headSpecialSpringMageText": "Švajčiarsky syrový klobúk",
|
||||
"headSpecialSpringMageNotes": "Tento klobúk uchováva mocnú mágiu! Skús ho neobhrýzať. Pridá <%= per %> bodov do POS. Z limitovanej edície - Jarná výstroj 2014.",
|
||||
"headSpecialSpringWarriorNotes": "Ukovaná so sladkej lúčnej ďateliny, táto helma odolá aj najsilnejším ranám. Pridáva <%= str %> bodov do SIL. Z limitovanej edície - Jarná výstroj 2014.",
|
||||
"headSpecialSpringMageText": "Ementálový klobúk",
|
||||
"headSpecialSpringMageNotes": "Toto je mocný magický klobúk! Skús ho neobhrýzať. Pridáva <%= per %> bodov do POS. Z limitovanej edície - Jarná výstroj 2014.",
|
||||
"headSpecialSpringHealerText": "Koruna priateľstva",
|
||||
"headSpecialSpringHealerNotes": "Táto koruna symbolizuje vernosť a spoločnosť. Pes je, predsa, najlepší priateľ dobrodruha! Pridá <%= int %> bodov do INT. Limited Edition 2014 Spring Gear.",
|
||||
"headSpecialSpringHealerNotes": "Táto koruna symbolizuje vernosť a spoločnosť. Pes je, predsa, najlepší priateľ dobrodruha! Pridáva <%= int %> bodov do INT. Z limitovanej edície - Jarná výstroj 2014.",
|
||||
"headMystery201402Text": "Okrídlená helma",
|
||||
"headMystery201402Notes": "Okrídlená čelenka dodáva nositeľovi rýchlosť vetra.",
|
||||
"shieldBase0Text": "Žiadna obranná výstroj",
|
||||
|
|
@ -254,23 +254,23 @@
|
|||
"shieldSpecialSpringRogueText": "Hákové pazúre",
|
||||
"shieldSpecialSpringRogueNotes": "Výborne sa s nimi lezie po budovách a tiež trhajú koberce. Pridá <%= str %> bodov do SIL. Z limitovanej edície - Jarná výstroj 2014.",
|
||||
"shieldSpecialSpringWarriorText": "Vajcový štít",
|
||||
"shieldSpecialSpringWarriorNotes": "Tento štít nikdy nepukne, akokoľvek silne do neho udrieš! Pridá <%= con %> bodov do KON. Z limitovanej edície - Jarná výstroj 2014.",
|
||||
"shieldSpecialSpringWarriorNotes": "Akokoľvek silne do neho udrieš, tento štít nikdy nepukne! Pridáva <%= con %> bodov do KON. Z limitovanej edície - Jarná výstroj 2014.",
|
||||
"shieldSpecialSpringHealerText": "Piskľavá loptička maximálnej ochrany",
|
||||
"shieldSpecialSpringHealerNotes": "Pri zahryznutí vydáva nepríjemné, nepretržité pišťanie, ktoré odháňa nepriateľov. Pridá <%= con %> bodov do ODO. Z limitovanej edície - Jarná výstroj 2014.",
|
||||
"shieldSpecialSpringHealerNotes": "Pri zahryznutí vydáva nepríjemné, nepretržité pišťanie, ktoré odháňa nepriateľov. Pridáva <%= con %> bodov do ODO. Z limitovanej edície - Jarná výstroj 2014.",
|
||||
"backBase0Text": "Bez helmy",
|
||||
"backBase0Notes": "Bez pokrývky hlavy.",
|
||||
"backMystery201402Text": "Zlaté krídla",
|
||||
"backMystery201402Notes": "Tieto žiarivé krídla majú perie, ktoré sa trblieta na slnku!",
|
||||
"headAccessoryBase0Text": "Žiadna pokrývka hlavy",
|
||||
"headAccessoryBase0Notes": "Žiadna pokrývka hlavy",
|
||||
"headAccessorySpecialSpringRogueText": "Purpurové mačacie uši",
|
||||
"headAccessorySpecialSpringRogueNotes": "Tieto mačacie uši strihajú, aby zachytili prichádzajúce hrozby. Nepridávajú žiaden bonus. Z limitovanej edície - Jarná výstroj 2014.",
|
||||
"headAccessoryBase0Text": "Žiadny doplnok",
|
||||
"headAccessoryBase0Notes": "Žiadny doplnok",
|
||||
"headAccessorySpecialSpringRogueText": "Fialové mačacie uši",
|
||||
"headAccessorySpecialSpringRogueNotes": "Tieto mačacie uši samy od seba strihajú, aby zachytili prichádzajúce hrozby. Nepridávajú žiaden bonus k schopnostiam. Z limitovanej edície - Jarná výstroj 2014.",
|
||||
"headAccessorySpecialSpringWarriorText": "Zelené zajačie uši",
|
||||
"headAccessorySpecialSpringWarriorNotes": "Zajačie uši, ktoré veľmi dobre zachytia každé zachrúmanie mrkvy. Nepridávajú žiaden bonus. Z limitovanej edície - Jarná výstroj 2014.",
|
||||
"headAccessorySpecialSpringWarriorNotes": "Zajačie uši, ktoré veľmi dobre zachytia každé zachrúmanie mrkvy. Nepridávajú žiaden bonus k schopnostiam. Z limitovanej edície - Jarná výstroj 2014.",
|
||||
"headAccessorySpecialSpringMageText": "Modré myšacie uši",
|
||||
"headAccessorySpecialSpringMageNotes": "Tieto okrúhle myšiacie uši sú jemné ako hodváb. Nepridávajú žiaden bonus. Z limitovanej edície - Jarná výstroj 2014.",
|
||||
"headAccessorySpecialSpringMageNotes": "Tieto okrúhle myšiacie uši sú jemné ako hodváb. Nepridávajú žiaden bonus k schopnostiam Z limitovanej edície - Jarná výstroj 2014.",
|
||||
"headAccessorySpecialSpringHealerText": "Žlté psie uši",
|
||||
"headAccessorySpecialSpringHealerNotes": "Ovísajúce ale milé. Chceš sa hrať? Nepridávajú žiaden bonus. Z limitovanej edície - Jarná výstroj 2014.",
|
||||
"headAccessoryMystery201403Text": "Zálesákove parohy",
|
||||
"headAccessorySpecialSpringHealerNotes": "Ovísajúce ale milé. Chceš sa hrať? Nepridávajú žiaden bonus k schopnostiam. Z limitovanej edície - Jarná výstroj 2014.",
|
||||
"headAccessoryMystery201403Text": "Parohy zálesáka",
|
||||
"headAccessoryMystery201403Notes": "Tieto parohy sa lesknú machom a lišajníkmi."
|
||||
}
|
||||
|
|
@ -37,12 +37,12 @@
|
|||
"notEnoughGems": "Nedostatok drahokamov",
|
||||
"delete": "Zmazať",
|
||||
"gems": "Drahokamy",
|
||||
"moreInfo": "More Info",
|
||||
"moreInfo": "Viac informácií",
|
||||
"gemsWhatFor": "Používajú sa na kupovanie predmetov a služieb (vajíčka, liahoxíry, siloxíry, atď.). Najskôr musíš odomknúť dané funkcie, až potom si ich budeš môcť kúpiť za drahokamy.",
|
||||
"veteran": "Veterán",
|
||||
"veteranText": "Je ošľahaný Habitom Šedým (naša stránka pred Angularom), a utŕžil veľa jaziev z boja s krvilačnými bugmi.",
|
||||
"originalUser": "Pôvodný používateľ!",
|
||||
"originalUserText": "One of the <em>very</em> original early adopters. Talk about alpha tester!",
|
||||
"originalUserText": "Jeden z <em>prapôvodných</em> používateľov. Nebojácny alfa tester!",
|
||||
"habitBirthday": "Narodeninová oslava HabitRPG 2014",
|
||||
"habitBirthdayText": "V roku 2014 sa zúčastnil narodeninovej oslavy HabitRPG.",
|
||||
"memberSince": "- Členom od",
|
||||
|
|
@ -56,5 +56,8 @@
|
|||
"serverUnreach": "Server je dočasne nedostupný.",
|
||||
"seeConsole": "(Pre viac podrobností sa pozri do Chrome konzoly).",
|
||||
"error": "Chyba",
|
||||
"endTour": "End Tour"
|
||||
"menu": "Menu",
|
||||
"notifications": "Notifications",
|
||||
"clear": "Clear",
|
||||
"endTour": "Ukončiť prehliadku"
|
||||
}
|
||||
|
|
@ -6,7 +6,7 @@
|
|||
"valentineCard": "Valentínka",
|
||||
"adoringFriends": "Láskyplní priatelia",
|
||||
"adoringFriendsText": "Ó, tebe a tvojim priateľom musí na sebe záležať! Počet poslaných alebo prijatých valentíniek: <%= cards %> .",
|
||||
"limited30Apr": "Available for purchase until April 30th (but permanently in your options if purchased).",
|
||||
"limited30Apr": "Na predaj do 30. apríla (ale natrvalo dostupné ak si si už kúpil)",
|
||||
"polarBear": "Polárny medveď",
|
||||
"turkey": "Moriak",
|
||||
"polarBearPup": "Polárne medvieďa"
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
{
|
||||
"messageLostItem": "Pokazil sa ti <%= itemText() %>.",
|
||||
"messageLostItem": "Your <%= itemText %> broke.",
|
||||
"messageTaskNotFound": "Úloha sa nenašla.",
|
||||
"messageTagNotFound": "Štítok sa nenašiel.",
|
||||
"messagePetNotFound": ":pet sa nenašlo medzi user.items.pets",
|
||||
|
|
@ -7,17 +7,17 @@
|
|||
"messageCannotFeedPet": "Toto zvieratko nemôžeš nakŕmiť.",
|
||||
"messageAlreadyMount": "Takého tátoša už máš. Skús nakŕmiť iné zvieratko.",
|
||||
"messageEvolve": "Skrotil si si <%= egg %>, vezmi ho na jazdu!",
|
||||
"messageLikesFood": "<%= egg %> si pochutnalo na <%= foodText() %>!",
|
||||
"messageDontEnjoyFood": "<%= egg %> zjedlo <%= foodText() %>, ale veľmi mu to nechutí.",
|
||||
"messageBought": "Bought <%= itemText() %>",
|
||||
"messageUnEquipped": "<%= itemText() %> un-equipped.",
|
||||
"messageMissingEggPotion": "You're missing either that egg or that potion",
|
||||
"messageAlreadyPet": "You already have that pet. Try hatching a different combination!",
|
||||
"messageHatched": "Your egg hatched! Visit your stable to equip your pet.",
|
||||
"messageNotEnoughGold": "Not Enough Gold",
|
||||
"messageTwoHandled": "<%= gearText() %> is two-handled",
|
||||
"messageDropFood": "You've found <%= dropArticle %><%= dropText() %>! <%= dropNotes() %>",
|
||||
"messageDropEgg": "You've found a <%= dropText() %> Egg! <%= dropNotes() %>",
|
||||
"messageDropPotion": "You've found a <%= dropText() %> Hatching Potion! <%= dropNotes() %>",
|
||||
"messageFoundQuest": "You've found the quest \"<%= questText() %>\"!"
|
||||
"messageLikesFood": "<%= egg %> really likes the <%= foodText %>!",
|
||||
"messageDontEnjoyFood": "<%= egg %> eats the <%= foodText %> but doesn't seem to enjoy it.",
|
||||
"messageBought": "Bought <%= itemText %>",
|
||||
"messageUnEquipped": "<%= itemText %> un-equipped.",
|
||||
"messageMissingEggPotion": "Na túto kombináciu ti chýba buď vajíčko alebo liahoxír",
|
||||
"messageAlreadyPet": "Toto zvieratko už máš. Skús vyliahnuť inú kombináciu!",
|
||||
"messageHatched": "Z vajíčka sa ti vyliahlo zvieratko! Zájdi do stajne a zober si ho k sebe.",
|
||||
"messageNotEnoughGold": "Nemáš dosť zlata",
|
||||
"messageTwoHandled": "<%= gearText %> is two-handled",
|
||||
"messageDropFood": "You've found <%= dropArticle %><%= dropText %>! <%= dropNotes %>",
|
||||
"messageDropEgg": "You've found a <%= dropText %> Egg! <%= dropNotes %>",
|
||||
"messageDropPotion": "You've found a <%= dropText %> Hatching Potion! <%= dropNotes %>",
|
||||
"messageFoundQuest": "You've found the quest \"<%= questText %>\"!"
|
||||
}
|
||||
|
|
@ -15,9 +15,9 @@
|
|||
"buyGems": "Kúpiť drahokamy",
|
||||
"justin": "Justin",
|
||||
"USD": "USD",
|
||||
"newStuff": "New Stuff",
|
||||
"cool": "Cool",
|
||||
"dismissAlert": "Dismiss This Alert",
|
||||
"newStuff": "Novoty",
|
||||
"cool": "Super",
|
||||
"dismissAlert": "Zruš toto upozornenie",
|
||||
"donateText1": "Pridá na tvoj účet 20 drahokamov. Drahokamy sa používajú na nákup špeciálnych predmetov v hre, ako napríklad košiel a účesov.",
|
||||
"donateText2": "Prispej vývojárom",
|
||||
"donateText3": "Tento projekt je open source. Oceníme každú pomoc!",
|
||||
|
|
|
|||
|
|
@ -32,5 +32,7 @@
|
|||
"useGems": "Ak máš zálusk na nejaké zvieratko a nemáš chuť čakať, kým ti padne, v menu <strong>Možnosti > Inventár</strong> si ho môžeš kúpiť za drahokamy!",
|
||||
"hatchAPot": "Chceš vyliahnuť takéto zvieratko: <%= potion %> <%= egg %>?",
|
||||
"feedPet": "Chceš nakŕmiť toto zvieratko: <%= name %> týmto: <%= article %><%= text %>?",
|
||||
"useSaddle": "Chceš osedlať toto zvieratko: <%= pet %>?"
|
||||
"useSaddle": "Chceš osedlať toto zvieratko: <%= pet %>?",
|
||||
"petName": "<%= potion %> <%= egg %>",
|
||||
"mountName": "<%= potion %> <%= mount %>"
|
||||
}
|
||||
|
|
@ -14,7 +14,7 @@
|
|||
"begin": "Začať",
|
||||
"bossHP": "Bossove zdravie",
|
||||
"collected": "Nazbieraných",
|
||||
"bossDmg1": "Aby si ublížil bossovi, spĺňaj denné úlohy a to-do. Silnejšia rana zasadená úlohe znamená vyššie zranenie bossa (plnenie červených, mágove kúzla, útoky bojovníka, atď.). Boss zraní družinu za každú vynechanú dennú úlohu (vynásobené bossovou silou) spolu s tvojmu bežnému zraneniu, tak pomáhaj svojim kamarátom plnením svojich denných úloh! <strong>Útoky bossa a na bossa sa spočíta pri crone (na konci tvojho dňa).</strong>",
|
||||
"bossDmg1": "Aby si ublížil bossovi, spĺňaj úlohy a denné úlohy. Čím väčšiu ranu úlohe zasadíš, tým viac bossa raníš (plnenie červených úloh, mágove kúzla, útoky bojovníka, atď.). Za každú vynechanú dennú úlohu dostane družina od bossa úder (sila úderu je vynásobená bossovou silou), ktorý sa pripošíta k bežnému zraneniu za nesplnené úlohy. Tak pomáhaj členom svojej družiny plnením svojich denných úloh! <strong>Útoky bossa a na bossa sa spočítavajú pri crone (na konci tvojho dňa).</strong>",
|
||||
"bossDmg2": "Len tí, čo sú na výprave môžu bojovať s bossom a podeliť sa o korisť.",
|
||||
"bossColl1": "Pre získanie predmetov musíš plniť svoje dobré návyky. Predmety za ukončenie výpravy padajú ako normálne predmety, ale uvidíš ich až nasledujúci deň. Vtedy sa všetko sčíta a pridá na hromadu.",
|
||||
"bossColl2": "Len tí, čo sú na výprave môžu zbierať predmety a podeliť sa o korisť.",
|
||||
|
|
@ -30,5 +30,5 @@
|
|||
"mustLvlQuest": "Ak si chceš kúpiť tento quest, musíš mať aspoň <%= level %>. level.",
|
||||
"sureAbort": "Si si istý, že chceš ukončiť misiu? Zruší sa všetkým v družine a stratíte všetky svoje pokroky.",
|
||||
"doubleSureAbort": "Si si naozaj istý? Uisti sa, že ťa potom nebudú naveky neznášať!",
|
||||
"questWarning": "Remember: only current party members will be invited. Once the invitation is sent, no new party members can join the quest!"
|
||||
"questWarning": "Pamätaj: pozvaní budú len súčasní členovia družiny. Po odoslaní pozvánky sa už na výpravu nebudú môcť pridať žiadni noví členovia !"
|
||||
}
|
||||
|
|
@ -17,16 +17,16 @@
|
|||
"questGryphonDropGryphonEgg": "Gryf (vajce)",
|
||||
"questHedgehogText": "Ježolak",
|
||||
"questHedgehogNotes": "Ježkovia sú vtipná skupinka zvierat. Sú jednou z najláskyplnejších zvieratiek, aké by mohol Habitier vlastniť. Ale povráva sa, že ak ich po polnoci nakŕmiš mliekom, tak ich to dosť rozdráždi a narastú päťdesiatnásobne. A @Inventrix to práve spravil. Ups.",
|
||||
"questHedgehogCompletion": "Tvoja družina úspešne upokojila ježa! Po scvrknutí sa na bežnú veľkosť pokrivkáva ku svojim vajíčkam. Vracia sa škrípajúc a poštuchávajúc nejaké zo svojich vajíčok vašim smerom. Dúfajme, že títo ježkovia znášajú mlieko lepšie!",
|
||||
"questHedgehogCompletion": "Tvoja družina úspešne upokojila ježa! Po scvrknutí sa na bežnú veľkosť pokrivkáva ku svojim vajíčkam. Vracia sa spokojne si ňufkajúc a poštuchávajúc nejaké zo svojich vajíčok vašim smerom. Dúfajme, že títo ježkovia znášajú mlieko lepšie!",
|
||||
"questHedgehogBoss": "Ježolak",
|
||||
"questHedgehogDropHedgehogEgg": "Ježko (vajce)",
|
||||
"questGhostStagText": "Duch jari",
|
||||
"questGhostStagNotes": "Aaa, jar. Obdobie roka, kedy farby opäť začnú vypĺňať krajinu. Chladné hromady zimného snehu sú preč. Kde bola námraza, tam teraz prekypuje rastlinný život. Zvodné zelené listy zapĺňajú koruny stromov, tráve sa navracia jej živý odtieň a dúhy kvetov vyrastajú na plániach, a biela tajuplná hmla pokrýva krajinu! ... Počkať. Tajuplná hmla? \"Och nie,\" vraví @Inventrix s obavami,, \"zdá sa, že nejaký duch spôsobuje túto hmlu. Oh a útočí rovno na teba.\"",
|
||||
"questGhostStagCompletion": "Duch, napohľad nezranený, skláňa svoj nos k zemi. A upokojujúci hlas obklopí tvoju družinu. \"Ospravedlňte moje chovanie. Len som sa prebral z môjho spánku a zdá sa, že sa mi úplne nenavrátil rozum. Prosím, vezmite si tieto, ako dôkaz mojej vďaky.\" Zhluk vajíčok sa zhmotní na tráve pred duchom. Bez ďalších slov duch odbehne do lesa, v jeho stopách ostávajú kvety.",
|
||||
"questGhostStagNotes": "Aaa, jar. Čas roka, keď farby opäť začnú vypĺňať krajinu. Chladné hromady snehu sú preč. Kde bola námraza, tam teraz prekypuje rastlinný život. Zvodné zelené listy zapĺňajú koruny stromov, tráve sa navracia jej živý odtieň a na plániach vyrastajú dúhy kvetov a biela tajuplná hmla pokrýva krajinu! ... Počkať. Tajuplná hmla? \"Och nie,\" vraví @Inventrix s obavami,, \"zdá sa, že túto hmlu spôsobuje nejaký duch. A zjavne útočí rovno na teba.\"",
|
||||
"questGhostStagCompletion": "Duch, napohľad nezranený, skláňa svoj nos k zemi. A tvoju družinu obklopí upokojujúci hlas. \"Ospravedlňte moje chovanie. Práve som sa prebral a zdá sa, že sa mi ešte úplne nenavrátil rozum. Prosím, vezmite si tieto vajíčka, ako dôkaz mojej vďaky.\" Na tráve pred duchom sa zhmotní zhluk vajíčok. Duch odbehne bez slov do lesa, pričom v jeho stopách ostávajú kvety.",
|
||||
"questGhostStagBoss": "Jelení duch",
|
||||
"questGhostStagDropDeerEgg": "Jeleň (vajce)",
|
||||
"questVice1Text": "Osloboď sa od dračieho vplyvu",
|
||||
"questVice1Notes": "<p>Hovorí sa, že v jaskyniach hory Habitika drieme nepredstaviteľné zlo. Príšera, ktorej prítomnosť privádza silných hrdinov kraja k temnote, obracia ich k zlozvykom a lenivosti! Monštrum je obrovský drak nevídanej sily a pozostáva z tieňov samotných. Neresť, zákerná Tieňová saňa. Odvážni Habitieri, povstaňte a porazte túto odpornú beštiu raz a navždy, ale iba ak si veríte, že obstojíte proti jej nesmiernej sile.</p><h3>Neresť, časť 1: </h3><p>Ako ale budete bojovať s beštiou, ktorá má už teraz nad vami moc? Nepodľahnite lenivosti a neresti. Pracujte svedomito, aby ste porazili temný dračí vplyv a rozptýlili jeho moc nad vami!</p>",
|
||||
"questVice1Notes": "<p>Povráva sa, že v jaskyniach hory Habitika drieme nepredstaviteľné zlo. Príšera, ktorej prítomnosť privádza silných hrdinov kraja k temnote, obracia ich k zlozvykom a lenivosti! Monštrum je obrovský drak nevídanej sily a pozostáva z tieňov samotných. Neresť, zákerná Tieňová saňa. Odvážni Habitieri, povstaňte a porazte túto odpornú beštiu raz a navždy, ale iba ak si veríte, že obstojíte proti jej neopísateľnej sile.</p><h3>Neresť, časť 1: </h3><p>Ako ale budete bojovať s beštiou, ktorá má už teraz nad vami moc? Nepodľahnite lenivosti a neresti. Pracujte svedomito, aby ste porazili temný dračí vplyv a rozptýlili jeho moc nad vami!</p>",
|
||||
"questVice1Boss": "Tieň neresti",
|
||||
"questVice1DropVice2Quest": "Neresť, časť 2 (zvitok)",
|
||||
"questVice2Text": "Nájdi brloh sane",
|
||||
|
|
@ -40,9 +40,9 @@
|
|||
"questVice3DropWeaponSpecial2": "Dračia palica Stephena Webera",
|
||||
"questVice3DropDragonEgg": "Drak (vajce)",
|
||||
"questVice3DropShadeHatchingPotion": "Tieňový liahoxír",
|
||||
"questEggHuntText": "Egg Hunt",
|
||||
"questEggHuntNotes": "Overnight, strange plain eggs have appeared everywhere: in Matt's stables, behind the counter at the Tavern, and even among the pet eggs at the Marketplace! What a nuisance! \"Nobody knows where they came from, or what they might hatch into,\" says @Megan, \"but we can't just leave them laying around! Work hard and search hard to help me gather up these mysterious eggs. Maybe if you collect enough, there will be some extras left over for you...\"",
|
||||
"questEggHuntCompletion": "You did it! In gratitude, @Megan gives you ten of the eggs. \"I don't think they hatch, exactly,\" she says, \"and they certainly won't grow into mounts. But that doesn't mean you can't dye them beautiful colors!\"",
|
||||
"questEggHuntCollectPlainEgg": "Plain Egg",
|
||||
"questEggHuntDropPlainEgg": "Plain Egg"
|
||||
"questEggHuntText": "Lov na vajíčka",
|
||||
"questEggHuntNotes": "Cez noc sa všade objavili divné prosté vajíčka: v Mattových stajniach, za pokladňou v Hostinci a dokonca medzi vajíčkami na Tržnici! To je neporiadok! \"Nikto nevie odkiaľ sa vzdali alebo čo sa z nich môže vyliahnuť,\" vraví @Megan, \"ale nemôžeme ich tu len tak nechať rozhádzané! Buďte usilovní a dôkladne hľadajte a pomôžte mi zozbierať všetky tieto záhadné vajíčka. Možno ak ich nazbierate dosť, niečo navyše ostane pre vás...\"",
|
||||
"questEggHuntCompletion": "Dokázali ste to! Z vďaky vám @Megan dáva desať vajíčok. \"Nemyslím si, že sa z nich niečo vyliahne,\" hovorí, \"a určite z nich nevyrastie tátoš. Ale to neznamená, že ich nemôžete pomaľovať krásnymi farbami!\"",
|
||||
"questEggHuntCollectPlainEgg": "Prosté vajíčko",
|
||||
"questEggHuntDropPlainEgg": "Prosté vajíčko"
|
||||
}
|
||||
|
|
@ -42,10 +42,14 @@
|
|||
"editTags": "Upraviť štítky",
|
||||
"newTag": "Nový štítok",
|
||||
"clearFilters": "Zrušiť filtre",
|
||||
"streakName": "x séria",
|
||||
"streakName": "Streak Achievements",
|
||||
"streakText": "Má na konte 21-dňové série na denných úlohách.",
|
||||
"perfectName": "x perfektný deň",
|
||||
"perfectText": "S týmto odznakom dostaneš ku všetkým štatistikám na nasledujúci deň bonus (v hodnote level/2).",
|
||||
"streakSingular": "Streaker",
|
||||
"streakSingularText": "Has performed a 21-day streak on a Daily",
|
||||
"perfectName": "Perfect Days",
|
||||
"perfectText": "Completed all active Dailies on <%= perfects %> days. With this achievement you get a +level/2 buff to all attributes for the next day.",
|
||||
"perfectSingular": "Perfect Day",
|
||||
"perfectSingularText": "Completed all active Dailies in one day. With this achievement you get a +level/2 buff to all attributes for the next day.",
|
||||
"streakerAchievement": "Zlepšuješ si odznaky za série! Za každých 21 dní v sérii získaš k odznaku 1 bod.",
|
||||
"fortifyName": "Siloxír",
|
||||
"fortifyPop": "Vráť všetky úlohy do neutrálneho stavu (žltá farba) a navráť všetko stratené zdravie.",
|
||||
|
|
|
|||
|
|
@ -86,6 +86,7 @@
|
|||
"healer": "Helare",
|
||||
"rogue": "Smygare",
|
||||
"mage": "Magiker",
|
||||
"mystery": "Mystery",
|
||||
"changeClass": "Byt Klass, Återbetala Egenskapspoäng",
|
||||
"levelPopover": "Varje level ger dig en poäng att dela ut till valfri egenskap. Du kan antingen göra det manuellt eller låta spelet bestämma åt dig genom att använda ett av alternativen under Automatisk Utdelning.",
|
||||
"unallocated": "Outdelade Egenskapspoäng",
|
||||
|
|
|
|||
|
|
@ -56,5 +56,8 @@
|
|||
"serverUnreach": "Servern är otillgänglig för tillfället.",
|
||||
"seeConsole": "(se Chromes kontrollpanel för fler detaljer)",
|
||||
"error": "Fel",
|
||||
"menu": "Menu",
|
||||
"notifications": "Notifications",
|
||||
"clear": "Clear",
|
||||
"endTour": "End Tour"
|
||||
}
|
||||
|
|
@ -1,5 +1,5 @@
|
|||
{
|
||||
"messageLostItem": "Your <%= itemText() %> broke.",
|
||||
"messageLostItem": "Your <%= itemText %> broke.",
|
||||
"messageTaskNotFound": "Task not found.",
|
||||
"messageTagNotFound": "Tag not found.",
|
||||
"messagePetNotFound": ":pet not found in user.items.pets",
|
||||
|
|
@ -7,17 +7,17 @@
|
|||
"messageCannotFeedPet": "Can't feed this pet.",
|
||||
"messageAlreadyMount": "You already have that mount. Try feeding another pet.",
|
||||
"messageEvolve": "You have tamed <%= egg %>, let's go for a ride!",
|
||||
"messageLikesFood": "<%= egg %> really likes the <%= foodText() %>!",
|
||||
"messageDontEnjoyFood": "<%= egg %> eats the <%= foodText() %> but doesn't seem to enjoy it.",
|
||||
"messageBought": "Bought <%= itemText() %>",
|
||||
"messageUnEquipped": "<%= itemText() %> un-equipped.",
|
||||
"messageLikesFood": "<%= egg %> really likes the <%= foodText %>!",
|
||||
"messageDontEnjoyFood": "<%= egg %> eats the <%= foodText %> but doesn't seem to enjoy it.",
|
||||
"messageBought": "Bought <%= itemText %>",
|
||||
"messageUnEquipped": "<%= itemText %> un-equipped.",
|
||||
"messageMissingEggPotion": "You're missing either that egg or that potion",
|
||||
"messageAlreadyPet": "You already have that pet. Try hatching a different combination!",
|
||||
"messageHatched": "Your egg hatched! Visit your stable to equip your pet.",
|
||||
"messageNotEnoughGold": "Not Enough Gold",
|
||||
"messageTwoHandled": "<%= gearText() %> is two-handled",
|
||||
"messageDropFood": "You've found <%= dropArticle %><%= dropText() %>! <%= dropNotes() %>",
|
||||
"messageDropEgg": "You've found a <%= dropText() %> Egg! <%= dropNotes() %>",
|
||||
"messageDropPotion": "You've found a <%= dropText() %> Hatching Potion! <%= dropNotes() %>",
|
||||
"messageFoundQuest": "You've found the quest \"<%= questText() %>\"!"
|
||||
"messageTwoHandled": "<%= gearText %> is two-handled",
|
||||
"messageDropFood": "You've found <%= dropArticle %><%= dropText %>! <%= dropNotes %>",
|
||||
"messageDropEgg": "You've found a <%= dropText %> Egg! <%= dropNotes %>",
|
||||
"messageDropPotion": "You've found a <%= dropText %> Hatching Potion! <%= dropNotes %>",
|
||||
"messageFoundQuest": "You've found the quest \"<%= questText %>\"!"
|
||||
}
|
||||
|
|
@ -32,5 +32,7 @@
|
|||
"useGems": "Om du har ögonen på ett husdjur, men inte orkar vänta på att dess ägg ska droppa, använd Juveler i <strong>Alternativ > Förråd</strong> för att köpa ett!",
|
||||
"hatchAPot": "Kläck ett <%= potion %> <%= egg %>?",
|
||||
"feedPet": "Mata <%= article %><%= text %> till din <%= name %>?",
|
||||
"useSaddle": "Sadla <%= pet%>?"
|
||||
"useSaddle": "Sadla <%= pet%>?",
|
||||
"petName": "<%= potion %> <%= egg %>",
|
||||
"mountName": "<%= potion %> <%= mount %>"
|
||||
}
|
||||
|
|
@ -42,10 +42,14 @@
|
|||
"editTags": "Redigera Taggar",
|
||||
"newTag": "Ny Tagg",
|
||||
"clearFilters": "Rensa Filter",
|
||||
"streakName": "Följdbedrift(er)",
|
||||
"streakName": "Streak Achievements",
|
||||
"streakText": "Har utfört <%= streaks %> 21-dagarsföljder av Dagliga Uppgifter.",
|
||||
"perfectName": "Perfekt(a) Dag(ar)",
|
||||
"perfectText": "Har utfört <%= perfects %> perfekt(a) dag(ar). Med denna bedrift får du en +level/2 buff till alla egenskaper nästa dag.",
|
||||
"streakSingular": "Streaker",
|
||||
"streakSingularText": "Has performed a 21-day streak on a Daily",
|
||||
"perfectName": "Perfect Days",
|
||||
"perfectText": "Completed all active Dailies on <%= perfects %> days. With this achievement you get a +level/2 buff to all attributes for the next day.",
|
||||
"perfectSingular": "Perfect Day",
|
||||
"perfectSingularText": "Completed all active Dailies in one day. With this achievement you get a +level/2 buff to all attributes for the next day.",
|
||||
"streakerAchievement": "Du har staplat din Följdbedrift! Efter varje 21-dagarsperiod av följder förtjänar du 1 bedriftspoäng här.",
|
||||
"fortifyName": "Stärkande Dryck",
|
||||
"fortifyPop": "Återställ alla uppgifter till neutralt värde (gul färg) och återställ all förlorad Hälsa.",
|
||||
|
|
|
|||
|
|
@ -30,7 +30,7 @@
|
|||
"bodyFacialHair": "Волосся на обличчі",
|
||||
"beard": "Борода",
|
||||
"mustache": "Вуса",
|
||||
"flower": "Flower",
|
||||
"flower": "Квітка",
|
||||
"basicSkins": "Прості кольори",
|
||||
"rainbowSkins": "Кольори веселки",
|
||||
"spookySkins": "Моторошні кольори",
|
||||
|
|
@ -86,6 +86,7 @@
|
|||
"healer": "Цілитель",
|
||||
"rogue": "Харциз",
|
||||
"mage": "Чародій",
|
||||
"mystery": "Таємниця",
|
||||
"changeClass": "Змінити клас, перерозподілити пункти характеристик",
|
||||
"levelPopover": "Кожен рівень надає Вам одне очко, яке можна призначити на характеристику на Ваш вибір. Ви можете це зробити самотужки, а можна дозволити грі вирішувати за Вас, обравши один з варіянтів автоматичного розподілу.",
|
||||
"unallocated": "Нерозподілені очки характеристик",
|
||||
|
|
|
|||
|
|
@ -29,8 +29,8 @@
|
|||
"questEggHedgehogAdjective": "шипастий",
|
||||
"questEggDeerText": "Олень",
|
||||
"questEggDeerAdjective": "вишуканий",
|
||||
"questEggEggText": "Egg",
|
||||
"questEggEggAdjective": "colorful",
|
||||
"questEggEggText": "Яйце",
|
||||
"questEggEggAdjective": "кольоровий",
|
||||
"eggNotes": "Знайдіть зілля вилуплення, аби вилити його на яйце, з нього вийде <%= eggAdjective() %> <%= eggText() %>.",
|
||||
"hatchingPotionBase": "Простий",
|
||||
"hatchingPotionWhite": "Білий",
|
||||
|
|
|
|||
|
|
@ -37,12 +37,12 @@
|
|||
"notEnoughGems": "Недостатньо самоцвітів",
|
||||
"delete": "Вилучити",
|
||||
"gems": "Самоцвіти",
|
||||
"moreInfo": "More Info",
|
||||
"moreInfo": "Більше інформаціії",
|
||||
"gemsWhatFor": "Потрібні для купівлі особливих предметів та послуг (яйця, зілля вилуплення, підсилення тощо). Вам слід розблокувати ці особливості, перш ніж витрачати самоцвіти.",
|
||||
"veteran": "Ветеран",
|
||||
"veteranText": "Вистояв у Habit The Grey (нашому тестовому сайті), та заробив купу шрамів у бою з його баґами.",
|
||||
"originalUser": "Першопроходець!",
|
||||
"originalUserText": "One of the <em>very</em> original early adopters. Talk about alpha tester!",
|
||||
"originalUserText": "Один з <em>самих перших</em> гравців. Звертайтесь, щоб стати альфа-тестером!",
|
||||
"habitBirthday": "Святкові гоцки HabitRPG 2014",
|
||||
"habitBirthdayText": "Учасник Святкових гоцок HabitRPG у 2014.",
|
||||
"memberSince": "- Грає з: ",
|
||||
|
|
@ -56,5 +56,8 @@
|
|||
"serverUnreach": "Наразі сервер недоступний.",
|
||||
"seeConsole": "(Докладніше у консолі Chrome).",
|
||||
"error": "Помилка",
|
||||
"endTour": "End Tour"
|
||||
"menu": "Menu",
|
||||
"notifications": "Notifications",
|
||||
"clear": "Clear",
|
||||
"endTour": "Закінчити"
|
||||
}
|
||||
|
|
@ -1,5 +1,5 @@
|
|||
{
|
||||
"messageLostItem": "Зламано: <%= itemText() %>.",
|
||||
"messageLostItem": "Your <%= itemText %> broke.",
|
||||
"messageTaskNotFound": "Завдання немає.",
|
||||
"messageTagNotFound": "Ярлика немає.",
|
||||
"messagePetNotFound": ":pet немає у user.items.pets",
|
||||
|
|
@ -7,17 +7,17 @@
|
|||
"messageCannotFeedPet": "Цього улюбленця не можна годувати.",
|
||||
"messageAlreadyMount": "У Вас уже є такий скакун. Погодуйте-но іншого улюбленця.",
|
||||
"messageEvolve": "Ви приборкали <%= egg %>, давайте кататися верхи!",
|
||||
"messageLikesFood": "<%= egg %> дуже смакує <%= foodText() %>!",
|
||||
"messageDontEnjoyFood": "<%= egg %> якось їсть <%= foodText() %>, але без особливого задоволення.",
|
||||
"messageBought": "Bought <%= itemText() %>",
|
||||
"messageUnEquipped": "<%= itemText() %> un-equipped.",
|
||||
"messageLikesFood": "<%= egg %> really likes the <%= foodText %>!",
|
||||
"messageDontEnjoyFood": "<%= egg %> eats the <%= foodText %> but doesn't seem to enjoy it.",
|
||||
"messageBought": "Bought <%= itemText %>",
|
||||
"messageUnEquipped": "<%= itemText %> un-equipped.",
|
||||
"messageMissingEggPotion": "You're missing either that egg or that potion",
|
||||
"messageAlreadyPet": "You already have that pet. Try hatching a different combination!",
|
||||
"messageHatched": "Your egg hatched! Visit your stable to equip your pet.",
|
||||
"messageNotEnoughGold": "Not Enough Gold",
|
||||
"messageTwoHandled": "<%= gearText() %> is two-handled",
|
||||
"messageDropFood": "You've found <%= dropArticle %><%= dropText() %>! <%= dropNotes() %>",
|
||||
"messageDropEgg": "You've found a <%= dropText() %> Egg! <%= dropNotes() %>",
|
||||
"messageDropPotion": "You've found a <%= dropText() %> Hatching Potion! <%= dropNotes() %>",
|
||||
"messageFoundQuest": "You've found the quest \"<%= questText() %>\"!"
|
||||
"messageTwoHandled": "<%= gearText %> is two-handled",
|
||||
"messageDropFood": "You've found <%= dropArticle %><%= dropText %>! <%= dropNotes %>",
|
||||
"messageDropEgg": "You've found a <%= dropText %> Egg! <%= dropNotes %>",
|
||||
"messageDropPotion": "You've found a <%= dropText %> Hatching Potion! <%= dropNotes %>",
|
||||
"messageFoundQuest": "You've found the quest \"<%= questText %>\"!"
|
||||
}
|
||||
|
|
@ -15,9 +15,9 @@
|
|||
"buyGems": "Придбати cамоцвіти",
|
||||
"justin": "Юстин",
|
||||
"USD": "офіри",
|
||||
"newStuff": "New Stuff",
|
||||
"cool": "Cool",
|
||||
"dismissAlert": "Dismiss This Alert",
|
||||
"newStuff": "Щось новеньке",
|
||||
"cool": "Круто",
|
||||
"dismissAlert": "Заховати Бейлі",
|
||||
"donateText1": "Додає на Ваш рахунок 20 самоцвітів. За самоцвіти можна придбати особливі ігрові предмети, як-от сорочки та зачіски. ",
|
||||
"donateText2": "Офірування розробникам",
|
||||
"donateText3": "Це відкритий проєкт, тож ми цінуємо будь-яку допомогу!",
|
||||
|
|
|
|||
|
|
@ -32,5 +32,7 @@
|
|||
"useGems": "Якщо Вам припав до смаку якийсь улюбленець і несила чекати, доки він Вам випаде, придбайте його за самоцвіти через <strong>Різне > Інвентар</strong>!",
|
||||
"hatchAPot": "Пролупити <%= egg %>, використавши <%= potion %>?",
|
||||
"feedPet": "Згодувати <%= article %><%= text %> Вашому <%= name %>?",
|
||||
"useSaddle": "Осідлати <%= pet %>?"
|
||||
"useSaddle": "Осідлати <%= pet %>?",
|
||||
"petName": "<%= potion %> <%= egg %>",
|
||||
"mountName": "<%= potion %> <%= mount %>"
|
||||
}
|
||||
|
|
@ -30,5 +30,5 @@
|
|||
"mustLvlQuest": "Досягніть <%= level %> рівня, аби придбати цей квест!",
|
||||
"sureAbort": "Ви справді бажаєте перервати цю місію? Це закінчить місію для всіх із Вашого гурту, увесь поступ буде втрачено.",
|
||||
"doubleSureAbort": "Ви точно-точно впевнені? Подумайте, чи не зненавидять вони Вас назавжди!",
|
||||
"questWarning": "Remember: only current party members will be invited. Once the invitation is sent, no new party members can join the quest!"
|
||||
"questWarning": "Пам'ятайте: тільки поточні гуртенята будуть запрошені до квесту. Після відправки запрошення, новенькі гуртенята не зможуть приєднатися до квесту!"
|
||||
}
|
||||
|
|
@ -40,9 +40,9 @@
|
|||
"questVice3DropWeaponSpecial2": "Держак дракона Стівена Вебера",
|
||||
"questVice3DropDragonEgg": "Дракон (яйце)",
|
||||
"questVice3DropShadeHatchingPotion": "Зілля вилуплення тіні",
|
||||
"questEggHuntText": "Egg Hunt",
|
||||
"questEggHuntNotes": "Overnight, strange plain eggs have appeared everywhere: in Matt's stables, behind the counter at the Tavern, and even among the pet eggs at the Marketplace! What a nuisance! \"Nobody knows where they came from, or what they might hatch into,\" says @Megan, \"but we can't just leave them laying around! Work hard and search hard to help me gather up these mysterious eggs. Maybe if you collect enough, there will be some extras left over for you...\"",
|
||||
"questEggHuntCompletion": "You did it! In gratitude, @Megan gives you ten of the eggs. \"I don't think they hatch, exactly,\" she says, \"and they certainly won't grow into mounts. But that doesn't mean you can't dye them beautiful colors!\"",
|
||||
"questEggHuntCollectPlainEgg": "Plain Egg",
|
||||
"questEggHuntDropPlainEgg": "Plain Egg"
|
||||
"questEggHuntText": "Яйцялови",
|
||||
"questEggHuntNotes": "Вночі з'явились дивні прості яйця, які усюди валяються: біля стайні Митька, біля таверни Данила та навіть на ринку серед інших яєць улюбленців! Що за прикрість! \"Ніхто не знає звідки вони та у що їх можна пролупити\", каже @Megan, \"але ми не можемо їх так покинути! Працюй старанно та шукай їх, щоб я змогла зібрати ці загадкові яйця. Якщо ти збереш достатньо, якісь може залишаться для тебе...\"",
|
||||
"questEggHuntCompletion": "В тебе вийшло! З великою вдячністю @Megan дає вам 10 яєць. \"Не думаю, що вони можуть бути пролуплені\", - каже вона, \"та авжеж вони не виростуть у скакунів. Але ти можеш розфарбувати їх у чудові різні кольори!\"",
|
||||
"questEggHuntCollectPlainEgg": "Просте яйце",
|
||||
"questEggHuntDropPlainEgg": "Просте яйце"
|
||||
}
|
||||
|
|
@ -42,10 +42,14 @@
|
|||
"editTags": "Редагувати ярлики",
|
||||
"newTag": "Додати ярлика",
|
||||
"clearFilters": "Прибрати вибірку",
|
||||
"streakName": "Серія досягнень ()",
|
||||
"streakName": "Streak Achievements",
|
||||
"streakText": "Удалося <%= streaks %> рази зробити 21-денні серії щоденних завдань",
|
||||
"perfectName": "Ідеальний (-них) день (-дні/в)",
|
||||
"perfectText": "Удалося <%= perfects %> рази здобути ідеальні дні. З цим досягненням Ви отримаєте +Рівень/2 підсилення наступного дня, якщо цей день був ідеальним. ()",
|
||||
"streakSingular": "Streaker",
|
||||
"streakSingularText": "Has performed a 21-day streak on a Daily",
|
||||
"perfectName": "Perfect Days",
|
||||
"perfectText": "Completed all active Dailies on <%= perfects %> days. With this achievement you get a +level/2 buff to all attributes for the next day.",
|
||||
"perfectSingular": "Perfect Day",
|
||||
"perfectSingularText": "Completed all active Dailies in one day. With this achievement you get a +level/2 buff to all attributes for the next day.",
|
||||
"streakerAchievement": "Ви отримали досягнення „Серійник“! За кожні 21 день серій, Ви будете отримувати +1 до пункту цього досягнення.",
|
||||
"fortifyName": "Зілля підсилення",
|
||||
"fortifyPop": "Повернути завдання до нейтрального стану (жовтого кольору) та відновити все здоров'я.",
|
||||
|
|
|
|||
|
|
@ -388,7 +388,7 @@ api.wrap = (user, main=true) ->
|
|||
user.items.gear.equipped[item.type] = "#{item.type}_base_0" if user.items.gear.equipped[item.type] is lostItem
|
||||
user.items.gear.costume[item.type] = "#{item.type}_base_0" if user.items.gear.costume[item.type] is lostItem
|
||||
user.markModified? 'items.gear'
|
||||
cb? (if item then {code:200,message: i18n.t('messageLostItem', {itemText: item.text}, req.language)} else null), user
|
||||
cb? (if item then {code:200,message: i18n.t('messageLostItem', {itemText: item.text(req.language)}, req.language)} else null), user
|
||||
|
||||
reset: (req, cb) ->
|
||||
user.habits = []
|
||||
|
|
@ -588,10 +588,10 @@ api.wrap = (user, main=true) ->
|
|||
else
|
||||
if food.target is potion
|
||||
userPets[pet] += 5
|
||||
message = i18n.t('messageLikesFood', {egg: egg, foodText: food.text}, req.language)
|
||||
message = i18n.t('messageLikesFood', {egg: egg, foodText: food.text(req.language)}, req.language)
|
||||
else
|
||||
userPets[pet] += 2
|
||||
message = i18n.t('messageDontEnjoyFood', {egg: egg, foodText: food.text}, req.language)
|
||||
message = i18n.t('messageDontEnjoyFood', {egg: egg, foodText: food.text(req.language)}, req.language)
|
||||
if userPets[pet] >= 50 and !user.items.mounts[pet]
|
||||
evolve()
|
||||
user.items.food[food.key]--
|
||||
|
|
@ -616,7 +616,7 @@ api.wrap = (user, main=true) ->
|
|||
|
||||
item = if key is 'potion' then content.potion else content.gear.flat[key]
|
||||
return cb?({code:404, message:"Item '#{key} not found (see https://github.com/HabitRPG/habitrpg-shared/blob/develop/script/content.coffee)"}) unless item
|
||||
return cb?({code:401, message: i18n.t('notEnoughGems', req.language)}) if user.stats.gp < item.value
|
||||
return cb?({code:401, message: i18n.t('messageNotEnoughGold', req.language)}) if user.stats.gp < item.value
|
||||
if item.key is 'potion'
|
||||
user.stats.hp += 15
|
||||
user.stats.hp = 50 if user.stats.hp > 50
|
||||
|
|
@ -624,7 +624,7 @@ api.wrap = (user, main=true) ->
|
|||
user.items.gear.equipped[item.type] = item.key
|
||||
user.items.gear.owned[item.key] = true
|
||||
message = user.fns.handleTwoHanded(item, null, req)
|
||||
message ?= i18n.t('messageBought', {itemText: item.text}, req.language)
|
||||
message ?= i18n.t('messageBought', {itemText: item.text(req.language)}, req.language)
|
||||
if not user.achievements.ultimateGear and item.last
|
||||
user.fns.ultimateGear()
|
||||
user.stats.gp -= item.value
|
||||
|
|
@ -649,7 +649,7 @@ api.wrap = (user, main=true) ->
|
|||
item = content.gear.flat[key]
|
||||
if user.items.gear[type][item.type] is key
|
||||
user.items.gear[type][item.type] = "#{item.type}_base_0"
|
||||
message = i18n.t('messageBought', {itemText: item.text}, req.language)
|
||||
message = i18n.t('messageBought', {itemText: item.text(req.language)}, req.language)
|
||||
else
|
||||
user.items.gear[type][item.type] = item.key
|
||||
message = user.fns.handleTwoHanded(item,type,req)
|
||||
|
|
@ -926,11 +926,11 @@ api.wrap = (user, main=true) ->
|
|||
# If they're buying a shield and wearing a staff, dequip the staff
|
||||
if item.type is "shield" and (weapon = content.gear.flat[user.items.gear[type].weapon])?.twoHanded
|
||||
user.items.gear[type].weapon = 'weapon_base_0'
|
||||
message = i18n.t('messageTwoHandled', {gearText: weapon.text}, req.language)
|
||||
message = i18n.t('messageTwoHandled', {gearText: weapon.text(req.language)}, req.language)
|
||||
# If they're buying a staff and wearing a shield, dequip the shield
|
||||
if item.twoHanded
|
||||
user.items.gear[type].shield = "shield_base_0"
|
||||
message = i18n.t('messageTwoHandled', {gearText: item.text}, req.language)
|
||||
message = i18n.t('messageTwoHandled', {gearText: item.text(req.language)}, req.language)
|
||||
message
|
||||
|
||||
###
|
||||
|
|
@ -1021,7 +1021,7 @@ api.wrap = (user, main=true) ->
|
|||
user.items.food[drop.key] ?= 0
|
||||
user.items.food[drop.key]+= 1
|
||||
drop.type = 'Food'
|
||||
drop.dialog = i18n.t('messageDropFood', {dropArticle: drop.article, dropText: drop.text, dropNotes: drop.notes}, req.language)
|
||||
drop.dialog = i18n.t('messageDropFood', {dropArticle: drop.article, dropText: drop.text(req.language), dropNotes: drop.notes(req.language)}, req.language)
|
||||
|
||||
# Eggs: 30% chance
|
||||
else if rarity > .3
|
||||
|
|
@ -1029,7 +1029,7 @@ api.wrap = (user, main=true) ->
|
|||
user.items.eggs[drop.key] ?= 0
|
||||
user.items.eggs[drop.key]++
|
||||
drop.type = 'Egg'
|
||||
drop.dialog = i18n.t('messageDropEgg', {dropText: drop.text, dropNotes: drop.notes}, req.language)
|
||||
drop.dialog = i18n.t('messageDropEgg', {dropText: drop.text(req.language), dropNotes: drop.notes(req.language)}, req.language)
|
||||
|
||||
# Hatching Potion, 30% chance - break down by rarity.
|
||||
else
|
||||
|
|
@ -1050,7 +1050,7 @@ api.wrap = (user, main=true) ->
|
|||
user.items.hatchingPotions[drop.key] ?= 0
|
||||
user.items.hatchingPotions[drop.key]++
|
||||
drop.type = 'HatchingPotion'
|
||||
drop.dialog = i18n.t('messageDropPotion', {dropText: drop.text, dropNotes: drop.notes}, req.language)
|
||||
drop.dialog = i18n.t('messageDropPotion', {dropText: drop.text(req.language), dropNotes: drop.notes(req.language)}, req.language)
|
||||
|
||||
# if they've dropped something, we want the consuming client to know so they can notify the user. See how the Derby
|
||||
# app handles it for example. Would this be better handled as an emit() ?
|
||||
|
|
@ -1146,7 +1146,7 @@ api.wrap = (user, main=true) ->
|
|||
user.markModified? 'flags.levelDrops'
|
||||
user._tmp.drop = _.defaults content.quests.vice1,
|
||||
type: 'Quest'
|
||||
dialog: i18n.t('messageFoundQuest', {questText: content.quests.vice1.text}, req.language)
|
||||
dialog: i18n.t('messageFoundQuest', {questText: content.quests.vice1.text(req.language)}, req.language)
|
||||
if !user.flags.rebirthEnabled and (user.stats.lvl >= 50 or user.achievements.ultimateGear or user.achievements.beastMaster)
|
||||
user.flags.rebirthEnabled = true
|
||||
|
||||
|
|
|
|||
Loading…
Reference in a new issue