Merge pull request #6324 from ojeytonwilliams/unequip-notification-fix

Unequip notification fix
This commit is contained in:
Sabe Jones 2015-12-03 14:01:45 -06:00
commit aa00eae0d5
4 changed files with 119 additions and 15 deletions

View file

@ -13,13 +13,14 @@
"messageDontEnjoyFood": "<%= egg %> eats the <%= foodText %> but doesn't seem to enjoy it.",
"messageBought": "Bought <%= itemText %>",
"messageEquipped": " <%= itemText %> equipped.",
"messageUnEquipped": "<%= itemText %> un-equipped.",
"messageUnEquipped": "<%= itemText %> unequipped.",
"messageMissingEggPotion": "You're missing either that egg or that potion",
"messageInvalidEggPotionCombo": "You can't hatch Quest Pet Eggs with Magic Hatching Potions! Try a different egg.",
"messageAlreadyPet": "You already have that pet. Try hatching a different combination!",
"messageHatched": "Your egg hatched! Visit your stable to equip your pet.",
"messageNotEnoughGold": "Not Enough Gold",
"messageTwoHandled": "<%= gearText %> is two handed",
"messageTwoHandedEquip": "Wielding <%= twoHandedText %> takes two hands, so <%= offHandedText %> has been unequipped.",
"messageTwoHandedUnequip": "Wielding <%= twoHandedText %> takes two hands, so it was unequipped when you armed yourself with <%= offHandedText %>.",
"messageDropFood": "You've found <%= dropArticle %><%= dropText %>! <%= dropNotes %>",
"messageDropEgg": "You've found a <%= dropText %> Egg! <%= dropNotes %>",
"messageDropPotion": "You've found a <%= dropText %> Hatching Potion! <%= dropNotes %>",

View file

@ -2063,23 +2063,25 @@ api.wrap = function(user, main) {
return content.gear.flat[type + "_base_0"];
}
return item;
},
},
handleTwoHanded: function(item, type, req) {
var message, ref, weapon;
var message, currentWeapon, currentShield;
if (type == null) {
type = 'equipped';
}
if (item.type === "shield" && ((ref = (weapon = content.gear.flat[user.items.gear[type].weapon])) != null ? ref.twoHanded : void 0)) {
currentShield = content.gear.flat[user.items.gear[type].shield];
currentWeapon = content.gear.flat[user.items.gear[type].weapon];
if (item.type === "shield" && (currentWeapon ? currentWeapon.twoHanded : false)) {
user.items.gear[type].weapon = 'weapon_base_0';
message = i18n.t('messageTwoHandled', {
gearText: weapon.text(req.language)
}, req.language);
}
if (item.twoHanded) {
user.items.gear[type].shield = "shield_base_0";
message = i18n.t('messageTwoHandled', {
gearText: item.text(req.language)
message = i18n.t('messageTwoHandedUnequip', {
twoHandedText: currentWeapon.text(req.language), offHandedText: item.text(req.language),
}, req.language);
} else if (item.twoHanded && (currentShield && user.items.gear[type].shield != "shield_base_0")) {
user.items.gear[type].shield = "shield_base_0";
message = i18n.t('messageTwoHandedEquip', {
twoHandedText: item.text(req.language), offHandedText: currentShield.text(req.language),
}, req.language);
}
return message;
},

View file

@ -106,11 +106,10 @@ angular.module('habitrpg')
}
if (err) {
var message = err.code ? err.message : err;
console.log(message);
if (MOBILE_APP) Notification.push({type:'text',text:message});
else Notification.text(message);
// In the case of 200s, they're friendly alert messages like "Your pet has hatched!" - still send the op
if ((err.code && err.code >= 400) || !err.code) return;
if ((err.code && err.code >= 400) || !err.code) return;
}
userServices.log({op:k, params: req.params, query:req.query, body:req.body});
});

View file

@ -0,0 +1,102 @@
/* eslint-disable camelcase */
import sinon from 'sinon'; // eslint-disable-line no-shadow
import {assert} from 'sinon';
import i18n from '../../common/script/i18n';
import shared from '../../common/script/index.js';
import content from '../../common/script/content/index';
describe('user.ops.equip', () => {
let user;
let spy;
beforeEach(() => {
user = {
items: {
gear: {
owned: {
weapon_warrior_0: true,
weapon_warrior_1: true,
weapon_warrior_2: true,
weapon_wizard_1: true,
weapon_wizard_2: true,
shield_base_0: true,
shield_warrior_1: true,
},
equipped: {
weapon: 'weapon_warrior_0',
shield: 'shield_base_0',
},
},
},
preferences: {},
stats: {gp: 200},
achievements: {},
flags: {},
};
shared.wrap(user);
spy = sinon.spy();
});
context('Gear', () => {
it('should not send a message if a weapon is equipped while only having zero or one weapons equipped', () => {
// user.ops.equip always calls the callback, even if it isn't sending a message
// so we need to check to see if a single null message was sent.
user.ops.equip({params: {key: 'weapon_warrior_1'}});
// one-handed to one-handed
user.ops.equip({params: {key: 'weapon_warrior_2'}}, spy);
assert.calledOnce(spy);
assert.calledWith(spy, null);
spy.reset();
// one-handed to two-handed
user.ops.equip({params: {key: 'weapon_wizard_1'}}, spy);
assert.calledOnce(spy);
assert.calledWith(spy, null);
spy.reset();
// two-handed to two-handed
user.ops.equip({params: {key: 'weapon_wizard_2'}}, spy);
assert.calledOnce(spy);
assert.calledWith(spy, null);
spy.reset();
// two-handed to one-handed
user.ops.equip({params: {key: 'weapon_warrior_2'}}, spy);
assert.calledOnce(spy);
assert.calledWith(spy, null);
spy.reset();
});
it('should send messages if equipping a two-hander causes the off-hander to be unequipped', () => {
user.ops.equip({params: {key: 'weapon_warrior_1'}});
user.ops.equip({params: {key: 'shield_warrior_1'}});
// equipping two-hander
user.ops.equip({params: {key: 'weapon_wizard_1'}}, spy);
let weapon = content.gear.flat.weapon_wizard_1;
let item = content.gear.flat.shield_warrior_1;
let message = i18n.t('messageTwoHandedEquip', {twoHandedText: weapon.text(null), offHandedText: item.text(null)});
assert.calledOnce(spy);
assert.calledWith(spy, {code: 200, message});
});
it('should send messages if equipping an off-hand item causes a two-handed weapon to be unequipped', () => {
// equipping two-hander
user.ops.equip({params: {key: 'weapon_wizard_1'}});
let weapon = content.gear.flat.weapon_wizard_1;
let shield = content.gear.flat.shield_warrior_1;
user.ops.equip({params: {key: 'shield_warrior_1'}}, spy);
let message = i18n.t('messageTwoHandedUnequip', {twoHandedText: weapon.text(null), offHandedText: shield.text(null)});
assert.calledOnce(spy);
assert.calledWith(spy, {code: 200, message});
});
});
});